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    Goku by WingedRegent

    Version: 1.11 | Updated: 06/13/07 | Printable Version | Search This Guide

    Dragonball Z: Budokai Tenkaichi . Goku FAQ
    
    by L.M(WingedRegent)
    
    
    1. Intro (READ THIS FIRST!)
    
    This FAQ may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed 
    publicly at any time. Use of this guide on any other web site or as a 
    part of any public display is strictly prohibited, and a violation of copyright.
    
    Hi.  This will be my first FAQ for DBZ:BT2, so I decided the best character to 
    start with would be Goku.  Spoilers for DB, DBZ, DBZ Movies, and DBGT are in 
    this FAQ.  If you do not want to know about events in those areas, stop reading
    now.  You have been warned.
    
    
    ------------------------------
    2. Table of Contents 
    ------------------------------
    
    1. Intro(READ THIS FIRST!)
    2. Table of Contents(You Are Here)
    3. Version History
    4. Why a Goku FAQ?[WAGF]
    5. Goku[GBF]
        5.1 Character Illustration
        5.2 Move Set 
    6. Super Saiyan Goku[SSJG]
        6.1 Character Illustration
        6.2 Move Set 
    7. Super Saiyan 2 Goku[SSJ2G]
        7.1 Character Illustration
        7.2 Move Set 
    8. Super Saiyan 3 Goku[SSJ3G]
        8.1 Character Illustration
        8.2 Move Set 
    9. Super Saiyan 4 Goku[SSJ4G]
        9.1 Character Illustration
        9.2 Move Set 
    10. Kid Goku[KG]
        10.1 Character Illustration
        11.1 Move Set 
    11. Author's Notes[ARN]
    12. Q and A[QNA]
    13. Thanks[THK]
    14. Contact Info[CTI]
    
    
    -------------------------
    3. Version History
    -------------------------
    
    Version .05- Intro, Table of Contents, and formatting are done.  Everything 
    else needs work.
    Date of Version .05- 12/19/06
    
    Version .50- Huge update this time.  All main sections are completed.  All
    that is left for me to do will be the sub-sections for each form of Goku. 
    Author's Notes, Q and A, Thanks, and Contact Info are also completed.
    Date of Version .50- 12/21/06
    
    Version .75- The Character Illustration section for each form is completed.
    All that is left is to copy down the Blast1/2/UB moves and their damages.  I
    will submit this FAQ in time for Christmas.
    Date of Version .75- 12/23/06
    
    Version 1.00- FAQ Completed! Ready to submit to GameFAQ's.  
    Date of Version 1.00- 12/24/06
    
    Version 1.05- FAQ has been posted on GameFAQ's.  Updated
    info about the Meteor Smash, Full Power, Saiyan Soul, and
    Afterimage Strike.  I also fixed a typo in the Dragon Fist description
    for Super Saiyan 4 Goku.  These were submitted by another user.
    Updated Thanks section.
    Date of Version 1.05- 1/4/07
    
    Version 1.10- I'm baaaaaaaack!  Sorry for the wait, readers.  The reason for 
    the wait has been added to the Q and A section.  Q and A section, Goku's 
    Kaio-Ken, Kid Goku's After Image Strike. and SSJ4 Goku's Kamehameha X10
    have been updated.  Also, my Thanks section has been updated.
    Date of Version 1.10- 5/1/07
    
    Version 1,11- Wow, was this long!  Anyway, slight changes to the Q and A and
    Contact Info sections.
    Date of Version 1,11-6/13/07
    -----------------------------------------
    4. Why a Goku FAQ?[WAGF]
    -----------------------------------------
    
    I decided to write a Goku FAQ because he is one of the most popular characters
    in DBZ.  I was shocked when I saw that no one wrote a Goku FAQ, so I took the 
    opportunity to write one.  I hope you like it!
    
    ------------------
    5. Goku[GBF]
    ------------------
    
    We first see this form of Goku before the World Tournament where he fights
    Piccolo (Majunior).  He is in this form from that point on to GT, where he 
    becomes a kid again.  He is the strongest character in DBZ and the only one to
    achieve all 3(4 if you count GT) Super Saiyan levels.  He rarely fights in his
    base form when he learns how to transform into a SSJ at will.  This form of 
    Goku is unlocked at the start.
    
    Goku has six outfits in the game:
    
    1. Orange Gi with Blue undershirt, boots, and wrist bands.  No Kanji 
    2. Same as 1, except for the Kanji for "Kame" on his back.
    3. Same as 1, except for the Kanji for "Kaio" on his back.
    4. Same as 1, except for the Kanji for "Go" on his back.
    5. Battle Damaged Goku. His Gi is torn, but his undershirt is there.  His 
    outfit is dirtied, with some holes in his pants legs and scratches across his
    body
    6. Severely Damaged Goku.  Now, his blue shirt is torn in half, leaving a part
    of his upper body exposed.  Even more cuts are on his pant legs, and even more
    dirt and scratches on his body. 
    
    5.1 Character Illustration
    
    Here is Goku's Character Illustration:
    
    Voice: Sean Schemmel
    
    This is the strong young man named Goku.
    
    As a Saiyan baby, he was sent from the planet Vegeta to destroy the planet
    Earth. However, an unexpected head injury caused his Saiyan characteristics to
    disappear. Instead of an evil beast, he grew up as a kind-hearted Earthling
    under the care of his loving foster father, Grandpa Gohan.
    
    When his older brother Raditz arrives on Earth and reminds Goku of his
    original mission, Goku refuses to carry out the task, instead choosing to
    fight for the good of Earth.
    
    From then on, Goku's job as the world's greatest defender becomes increasingly
    difficult as he is faced with many dark and formidable enemies, one after
    another.
    
    No matter how large the crisis, he never gives up, and his loyalty to the good
    to the good of all people and to his friends makes him the ultimate hero.
    
    However, since Goku spends his days fighting evil, this makes life tricky for
    his wife, Chi-Chi, forcing her to be the family breadwinner in an effort to
    make ends meet.
    
    In Dragonball GT, Goku once again travels deep into space with Trunks and Pan
    to defend the world on an adventure that puts the entire universe in his hands. 
    
    5.2 Move Set 
    
    Here is where I will list the Blast 1, Blast 2, and Ultimate Blast attacks.  
    For any of the combos that are in the Skill List, consult the Skill List
    
    Blast 1:
    
    L2 + Circle: Give Me Energy (Costs 2 Blast Stocks)
    Rating: 2/5  Damage: 0
    
    I never liked this move.  It is used to set-up for the Spirit Bomb.  However, 
    once you unlock the higher forms of Goku, there is no point in using this form
    of Goku.  For as long as you have this form of Goku, only use this move and the
    Spirit Bomb when you can afford it or when it fits into your strategy.
    
    L2 + Up + Circle: Kaio-Ken (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    This is in another category of moves I do not like.  It gives Goku a red aura 
    and boosts his Ki attacks, physical attack, and defense.  However, it 
    constantly drain your Ki until you have none left.  The one good thing that 
    this move can do is that when used in conjunction with the Kaio-Ken Attack, the
    damage is doubled.  This is the only thing that saves the move and is a pretty 
    good effect at that.
    
    Blast 2:
    
    L2 + Triangle: Kamehameha (Costs 3 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5  Damage: 4,800-8,640 (Non-Charged to Fully Charged)
                                          
    This is my favorite move.  He can charge for up to 2 seconds, then he 
    automatically launches it.  The longer it is charged, the more damage it does.
    Also, if the opponent launches a wave at you, you can counter them with this
    move.  The one flaw would be that you have to charge it for a bit to do some
    good damage.
    
    L2 + Up + Triangle: Kaio-Ken Attack (Costs 3 Ki Bars; Rush Type)
    Rating: 5/5  Damage: 6,010
    
    This is his best move.  In this game, you do not need to be in the Kaio-Ken 
    form to use, making this move much more accessible and easy to use at any time.
    And with the new improvements made to the Rush attacks(ability to steer while
    rushing), this move is perfect to use when in a tight spot.
    
    Ultimate Blast: 
    
    L2 + Down + Triangle: Spirit Bomb (Costs entire Ki Gauge; Special Energy Ball)
    Rating: 3/5  Damage: 16,950-33,750 (1 Give Me Energy to 3 Give Me Energy's)
    
    This move is in a special category.  When you initiate it(after using Give Me 
    Energy), Goku teleports up toward the sky.  Then, he launches the Spirit Bomb.
    Unlike the last game, the Spirit Bomb homes in on the opponent.  However, for
    a move that costs your whole Ki Gauge, it has very short range, evaporating 
    after awhile of chasing the opponent.  It should only be used when you are sure
    it will connect.
    
    
    --------------------------------------
    6. Super Saiyan Goku[SSJG]
    --------------------------------------
    
    We first see this form of Goku when Frieza kills Krillin and wounds Piccolo.
    This is the most commonly used form of Goku, with him using it in almost every
    fight afterwards.  To unlock this form of Goku, play through the Namek Saga in 
    Dragon Adventure Mode until you reach a cutscene which shows Frieza killing
    Krillin. 
    
    Note: If you use Outfit 6 with Super Saiyan Goku, his hair will be a golden 
    color, instead of the normal yellow hair color.   
    
    
    6.1 Character Illustration
    
    Here is Super Saiyan Goku's Character Illustration:
    
    Voice: Sean Schemmel
    
    The first time Dad ever became a Super Saiyan, it was when Frieza killed
    Krillin.
    
    As a Super Saiyan he looked different and his power level raised to almost 50
    times normal.
    
    That first time was scary, since no one knew what was happening to him. It was
    like he had some sort of strange sickness that came from his Saiyan blood. The
    more emotional and angry Dad got, the more his odd Saiyan powers would take
    over his body.
    
    Oh, and Mom doesn't seem to like Super Saiyans very much.
    
    - From Gohan's Super Saiyan Observation Journal
    
    
    
    
    6.2 Move Set 
    
    Blast 1
    
    L2 + Circle: Wild Sense (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 3,210
    
    A Unique version of Afterimage, he attacks after dodging the attack.  Very 
    useful when in a tight spot and very cool when you start to get the hang of 
    using the move.  However, it takes up too many Blast stocks to be too useful in
    a fight.
    
    L2 + Up + Circle: Saiyan Soul (Costs 2 Blast Stocks)
    Rating: 1/5  Damage: 0
    
    Same as the Kaio-Ken, except it doesn't increase defense.  It also 
    gives you a "brickwall" defense, where characters of your power cannot
    make you flinch with ordinary attacks. I never used this move. 
    
    
    Blast 2:
    
    L2 + Triangle: Angry Kamehameha (Costs 3 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5  Damage: 5,040-10,010
    
    Same as Goku's Kamehameha, but stronger.
    
    L2 + Up + Triangle: Meteor Smash (Costs 3 Ki Bars; Rush Type)
    Rating: 5/5  Damage: 10,030
    
    Same as Goku's Kaio-Ken, only slower.  The dash lasts longer than
    that of the Kaio-Ken's as well.
    
    
    Ultimate Blast:
    
    L2 + Down + Triangle: Instant Kamehameha (Costs 4 Ki Bars; Rush Type)
    Rating: 5/5  Damage: 14,020
    
    This is his best move.  Does huge damage and looks very cool in this game. It 
    is sure to connect since he has a long enough range and moves faster when 
    in the Rush state for this move.
    
    
    -----------------------------------------
    7. Super Saiyan 2 Goku[SSJ2G]
    -----------------------------------------
    
    We first see this form of Goku when he fights Majin Vegeta in the Buu Saga.  We
    only see this form again when Goku is demonstrating the Super Saiyan forms to 
    Buu. To unlock this form of Goku, play through the Buu Saga in Dragon Adventure
    Mode, until you fight Majin Vegeta as this form.
    
    
    7.1 Character Illustration
    
    Here is Super Saiyan 2 Goku's Character Illustration:
    
    Voice: Sean Schemmel
    
    Goku transforms from Super Saiyan into this form. After training in Other
    World, he achieved the ability to transform into Super Saiyan 2.
    
    A Super Saiyan's distinctive change is more pronounced, and his power rises
    further.
    
    In the duel with Majin Vegeta, who had powered up thanks to Babidi's magic,
    Goku changed into this form and showed an extraordinary power.
    
    
    7.2 Move Set 
    
    Blast 1:
    
    L2 + Circle: Instant Transmission (Costs 2 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Whenever he uses this move, the opponent loses his lock-on, and you appear 
    behind them.  From there, you could hit him with a Kamehameha.  It does have
    it's uses, but a bit of a waste unless you are in trouble.
    
    L2 + Up + Circle: Full Power (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as Saiyan Soul and Kaio-Ken, except for the fact that you automatically
    go into MAX Power state after using the move. Also, if the opponent is
    near you, they will be stunned by the move.
    
    Blast 2:
    
    L2 + Triangle: Kamehameha (Costs 3 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5  Damage: 6,000-11,400
    
    Same as Goku's Kamehameha, only stronger.
    
    L2 + Up + Triangle: Meteor Smash (Costs 4 Ki Bars; Rush Type)
    Rating: 5/5  Damage: 11,530
    
    Same as SSJ Goku's Meteor Smash, only stronger.
    
    Ultimate Blast:
    
    L2 + Down + Triangle: Super Kamehameha (Costs entire Ki Gauge; normal Ki Wave)
    Rating: 3/5  Damage: 14,800
    
    I do not like to use this move.  It costs your entire Ki gauge to do a powered
    up version of the Kamehameha that is weaker than the Spirit Bomb.  It is useful
    for awhile, but soon you will realize the mistake you made by using it.
    
    -----------------------------------------
    8. Super Saiyan 3 Goku[SSJ3G]
    -----------------------------------------
    
    We first see this form of Goku when he is stalling Buu for Trunks to get the 
    Dragon Radar.  This form is Goku's strongest form in DBZ.  However, it consumes
    a large amount of energy in the anime.  Because of this, it is hard to charge 
    energy in this game using this form. In the anime, Goku uses this form 4 times:
    against Majin Buu, against Kid Buu, against Janemba, and against Hirudegarn.
    To unlock this form of Goku, play through the Buu Saga in Dragon Adventure
    Mode until you have to fight Majin Buu as Goku.
    
    
    8.1 Character Illustration
    
    Here is Super Saiyan 3 Goku's Character Illustration:
    
    Voice: Sean Schemmel
    
    This is the form that surpasses Super Saiyan 2. In this form, the hidden power
    in a Saiyan's blood is taken to its limits.
    
    At first glance, this is an extreme change when compared to a regular Super
    Saiyan. The eyebrows disappear and the hair grows even longer. The power of a
    Super Saiyan 3 is far greater than any Saiyan level before.
    
    However, the transformation requires a lot of energy. Only in Other World can
    a Saiyan keep his power for a long period of time. Anywhere else, the time a
    Saiyan can stay at the Super Saiyan 3 level is very short.
    
    
    
    8.2 Move Set 
    
    Blast 1:
    
    L2 + Circle: Instant Transmission (Costs 2 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as SSJ2 Goku's Instant Transmission.
    
    L2 + Up + Circle: Power Up to the Very Limit (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as SSJ2 Goku's Full Power, except with no stunning effect.
    
    Blast 2:
    
    L2 + Triangle: Super Kamehameha (Costs 4 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5 Damage: 6,540-12,360
    
    Same as the Kamehameha for the other forms of Goku, except takes a bit longer
    to charge.
    
    L2 + Up + Triangle: Super Explosive Wave (Costs 4 Ki Bars; Explosion Type)
    Rating: 3/5  Damage: 10,020
    
    Costs the same amount as the Super Kamehameha, but is a bit weaker than it.  
    Also, you need to be a bit close to your opponent for this move to work. 
    
    Ultimate Blast:
    
    L2 + Down + Triangle: Dragon Fist (Costs entire Ki Gauge; Rush Type)
    Rating: 5/5  Damage: 18,010
    
    This is his best move. Very powerful and cool.
    
    
    
    
    ------------------------------------------
    9. Super Saiyan 4 Goku[SSJ4G]
    ------------------------------------------
    
    We first see this form of Goku during his fight with Super Baby-Vegeta 2.  He 
    first transformed into a Golden Oozaru, but after seeing Pan's tears, he 
    regained his senses, causing him to turn into this form.  This is the strongest
    form of Goku in the game, but it carries over the same problem as Super Saiyan
    3.  It is a bit difficult to charge energy in this form, but his attacks are 
    very powerful.  To unlock this form of Goku, play through the Baby, the Avenger
    Saga in Dragon Adventure Mode until you have to fight Super Baby-Vegeta 2 in 
    this form.
    
    Note: This form of Goku is a seperate character in the game.  You will not be 
    able to transform into this form if you select normal Goku.  You must begin in
    this form to play as him.
    
    9.1 Character Illustration
    
    Here is Super Saiyan 4 Goku's Character Illustration:
    
    Voice: Sean Schemmel
    
    This is Goku's ultimate Super Saiyan form, Super Saiyan 4.
    
    After transforming into a giant ape in the battle with Baby Vegeta, Goku lost
    his reason and went on a blind rampage. However, after seeing Pan's tears, his
    reason returned and he transformed into Super Saiyan 4.
    
    This state has the most outward changes of the various Super Saiyan forms.
    Goku's hair is black, his upper body is covered with red fur, and his nature
    becomes wild.
    
    In addition to the techniques of Dragon Fist and Instant Transmission, he can
    now use a new finishing move, the "10x Kamehameha".
    
    
    9.2 Move Set 
    
    Blast 1:
    
    
    L2 + Circle: Instant Transmission (Costs 2 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as SSJ2 Goku's Instant Transmission.
    
    L2 + Up + Circle: Power Up to the Very Limit (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as SSJ2 Goku's Full Power, except with no stunning effect.
    
    
    
    Blast 2:
    
    L2 +Triangle: Kamehameha X10 (Costs 4 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5  Damage: 5,950-13,720
    
    Same as the Super Kamehameha, only red and stronger. Also, the move doesn't 
    knock down the enemy, making it so that they can counter-attack.
    
    L2 + Up + Triangle: Meteor Smash (Costs 3 Ki Bars; Rush Type)
    Rating: 4/5 Damage: 12,940
    
    Same as the other Meteor Smash, except it looks different and is stronger.
    
    
    Ultimate Blast: 
    
    L2 + Down + Triangle: Dragon Fist (Costs entire Ki Gauge; Rush Type)
    Rating: 5/5  Damage: 20,040
    
    Same as SSJ 3 Goku's Dragon Fist, only stronger.
    
    
    ------------------------
    10. Kid Goku[KG]
    ------------------------
    
    This is the form of Goku when we first see him.  He is in this form from the 
    start of DB through the Piccolo Jr. Saga, where he becomes the Goku we know 
    from DBZ. To unlock this form of Goku, play through the Destined Rivals Saga in
    Dragon Adventure Mode until you play as Goku.  From here, go to Kami's Lookout.
    Speak to King Kai, and he will have you fight Grandpa Gohan.  Beat him to 
    unlock Kid Goku.
    
    Note: This form of Goku does not have full Ki control yet. Because of this, he
    cannot sustain flight for long.  When you fly with him, he will descend slowly.
    If you use Ki blasts in mid air with him, he will automatically drop to the 
    floor.  Keep this in mind when you play as him, especially in the World 
    Tournament Arena.
    
    He has two outfits:
    
    1. The Gi he wore while training under Master Roshi.
    2. The Gi we first see him wear in Dragonball.
    
    
    10.1 Character Illustration
    
    Here is Kid Goku's Character Illustration:
    
    Voice: Stephanie Nadolny
    
    This is Goku as a small boy.
    
    After his foster parent Grandpa Gohan's death, Goku lived alone in the
    mountain wilderness. When he meets Bulma, he sets off on a great adventure in
    search of the Dragon Balls.
    
    Over the course of his adventures, Goku makes many new friends and enemies,
    and puts his skills to the test in the World Martial Arts Tournament. Little
    by little, he grows stronger with each passing day.
    
    Presently, Goku excels at many of the Turtle School techniques, but his
    signature moves are his Grandpa's rock-paper-scissors punch and various power
    pole attacks.
    
    Goku's weak point is his tail: if it's grabbed, he is rendered powerless. Goku
    also consumes vase quantities of food, and if he gets hungry, he can't move.
    
    When he was a kid, he promised Chichi that he would marry her, but it's just
    like Goku to promise without knowing what marriage is...
    
    
    10.2 Move Set 
    
    Blast 1:
    
    L2 + Circle: Afterimage Strike (Costs 3 Blast Stocks)
    Rating: 3/5  Damage: 0
    
    Same as Wild Sense, except no attack afterwards. It also continues
    working after using it. Forms 3 After Images.
    
    L2 + Up + Circle: False Courage (Costs 2 Blast Stock)
    Rating: 3/5  Damage: 0
    
    Increases his defense and causes him not to flinch.  Good, but expensive. 
    
    
    Blast 2:
    
    L2 + Triangle: Kamehameha (Costs 2 Ki Bars; Chargeable Ki Wave)
    Rating: 4/5  Damage: 2,220-6,240
    
    Same as Goku's Kamehameha, only weaker.
    
    L2 + Up + Triangle: Counterattack! (Costs 2 Ki Bars; Rush Type)
    Rating: 3/5  Damage: 9,920
    
    Same as other rush moves, but a bit weak.
    
    
    Ultimate Blast:
    
    L2 + Down + Triangle: Super Kamehameha (Costs 4 Ki Bars; normal Ki Wave)
    Rating: 4/5  Damage: 13,200
    
    Same as SSJ2 Goku's Super Kamehameha, but a bit weak.
    
    ----------------------------------
    11. Author's Notes[ARN]
    ----------------------------------
    
    So, what do you think of this FAQ?  This is my first one for BT2, so it may 
    not have been as good as expected, but I am pleased with how it came
    out. 
    
    I will include recommended potara setups here:
    
    The best setup you can have is:
    
    Equipment Slots +4(or less depending on how many your character needs)
    Kiss of #18
    Kiss of #18
    Kiss of #18
    Kiss of #18
    Kiss of #18
    Either MAX Power Plus or Halo/Majin Seal.  It really is your choice here. I 
    would recommend Halo, because of its effect of costing half as much Ki to use a 
    Blast 2 and Ultimate Blast. With that effect, you won't need to charge as much
    Ki before launching another attack.  
    
    If you have any other good potara setups(such as "themed"setups), see the 
    Contact Info section to learn where to contribute. I will post your setups in 
    this section. Until next time!
    
    ---------------------------
    12. Q and A[QNA]
    ---------------------------
    
    The first seven questions are questions I made up, but I will update this 
    section with real question when the FAQ is posted, and the questions start 
    coming in.
    
    Q1: Why do you have a bio for the character if you copied the in-game
    Character Illustration?
    
    A1:  The reason for that was to introduce the character a bit.  The Character
    Illustration has much more info than I could give.  I give my POV, while the
    Character Illustration gives what actually happened.  Also, some of the 
    bios I typed may include info that the Character Illustration does not have.
    
    Q2:  Can I put your FAQ on my website?
    
    A2: No.  I will only put this FAQ on GameFAQs and no where else.  I prefer it
    this way, because that means there is only one site to keep track of that has
    this FAQ posted.
    
    Q3:  Will you do other FAQ's for this game?
    
    A3:Well, due to the little problem that caused me to be late with my updates,
    alot of the ones I was going to do(Cell, Frieza, Vegeta, etc.) were already 
    done.  The only one that I might do is Bardock.  I will try to get his done.
    
    Q4: Why aren't Vegito/Gogeta/Great Ape. in the FAQ?
    
    A4:  They aren't forms of Goku.  For Vegito and Gogeta, you need both Goku and
    Vegeta in a Tag Battle to use them.  Because of this, I consider them separate
    character.  As for Great Ape, it is just a generic Great Ape that we see from 
    Kid Goku and Gohan, so I consider it a separate character.
    
    Q5: Why did you not include the controls of the game in the FAQ?
    
    A5: There are two reasons for this. The first one is that the controls or in
    the game manual.  I understand it if someone lost the manual, but that leads me
    to reason two:  the game has a tutorial mode, so you can relearn the controls
    there.
    
    Q6:  Is this the best Budokai game?
    
    A6:  In a technical sense, it is not a Budokai game.  In Japan, it is called
    Dragon Ball Z: Sparking.  In the states, the name was changed to try to connect
    it to the Budokai series.  That aside, I would say that it is the best DBZ
    fighting game of all.
    
    Q7: How do you unlock the Destined Rivals Saga?
    
    A7: To unlock Destined Rivals, defeat Gohan as Goten in Scenario 01 in the 
    Majin Buu Saga.
    
    Q8:  Why did it take so long for you to update?
    
    A8: Well, it's a long story.  I was using a laptop to update and write my FAQs.
    However, the laptop kept freezing on GameFAQs for some reason.  Since all I 
    had to do was remove the battery and it would work, I continued going on
    GameFAQs.  However, one time, the screen stood black instead of going to the 
    home screen.  After a call, we found out that the laptop had a problem with it
    to begin with.  This all happened back in December.  When we found this out, 
    I used the desktop we had.  However, unlike the laptop, it didn't have a 
    line/column count to it, making FAQ writing almost impossible.  Therefore, I 
    waited until we got the one I had before fixed.  Now that it is fixed, I am 
    able to update actively again.
    
    
    -----------------------
    13. Thanks[THK]
    ----------------------
    
    Thanks go to:
    
    Akira Toriyama- For creating the Dragon Ball and DBZ mangas for people to enjoy
    as one of the greatest anime and manga ever created.
    
    Toei Animation- For creating the TV anime series for people to watch.
    
    Pioneer (now Geneon) Entertainment- For bringing DBZ to the states when anime
    was non-existent in the U.S.
    
    Funimation Productions- For finishing the dub of DBZ.  Also, for dubbing DB and
    DBGT.
    
    Spike- For making this game.
    
    Atari- For producing the game.
    
    Bandai-Namco- For working on the game.
    
    OkraTron 5000- For providing the English voices and script translation.
    
    GameFAQs- For being the best gaming website in the world. Also, for posting my
    FAQs in their website.
    
    GameFAQs Message Boards- For being a good source of info and help.
    
    Wikipedia- For being a good research website.
    
    Usernamehere of GameFAQs- For correcting me about several moves and
    finding a typo.
    
    Jonkenden of Gamespot- For informing me about the doubling effect of the 
    Kaio-Ken.
    
    Ticapapel of Gamespot- For informing me about the After Image Strike and the 
    Kamehameha X10. 
    
    
    -----------------------------
    14. Contact Info[CTI]
    -----------------------------
    
    If you want to contact me about something in the FAQ, send me a PM at 
    Gamespot.com. On Gamespot.com, I use the same name there that I use here: 
    WingedRegent.You may contact me also on the message boards on GameFAQs.
    I am a frequent visitor of the message boards and will help if you ask a
    question pertaining to this FAQ.  I will accept messages about corrections,
    mistakes, contributions,or inaccuracies in the FAQ. I will also accept feedback
    about the FAQ. Again, I may only accept contributions on those two sources.  
     
    
    
    
    
    
    Copyright 2006-2007 WingedRegent.