hide results

    FAQ/Walkthrough by Ask_B_007

    Version: .3 | Updated: 12/03/07 | Search Guide | Bookmark Guide

    
    
    
    
     ____________________________________________________________________________
    |                              		                                     | 
    |			                                                     |
    |                                                                            |
    |                                                                            |
    |                       Fire Emblem                                          |
    |                       	Radiant Dawn                                 |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |                                 	    by Ask_B_007                     |
    |                                	    email: skb0079@gmail.com         |
    |                                 	                                     |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |                                  Version .3                                |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |                                                                            |
    |____________________________________________________________________________|
    
    
    
    			~Table Of Contents~
    
    	!.	IMPORTANT NOTE				[FE!]
    	@.	Before We Begin				[FE*]
    	#.	Map Legend				[FEMAP]
    	$.	Basic Game Controls			[FEBGC]
    	%.	Hidden Items Note (Read this!)		[FEHIN]
    	^.	Data Transferring			[FEDT]
    
    
    	I.	Part One - Silver Haired Maiden		[FEI]
    
    	0.	Prologue - Under Gray Skies		[FE0]
    	1.	Chapter 1 - Maiden of Miracles		[FE1]
    	2.	Chapter 2 - The Dispossessed		[FE2]
    	3.	Chapter 3 - A Faint Light		[FE3]
    	4.	Chapter 4 - A Distant Voice		[FE4]
    	5.	Chapter 5 - The Lost Heir		[FE5]
    	6.	Chapter 6 - Raise the Standard		[FE6]
    	6.1		Stage One			[FE6.1]
    	6.2		Stage Two			[FE6.2]
    	7	Chapter 7 - A Gathering Hope		[FE7]
    	8.	Chapter 8 - Glory Unwanted		[FE8]
    	9.	Chapter 9 - One Survives		[FE9]
    	E1.	Endgame - Daein, Arise!			[FEE1]
    
    
    	II.	Part Two - Of Countries and Kings	[FEII]
    
    	10.	Prologue - On Drifting Clouds		[FE10]
    	11.	Chapter 1 - Winds of Rebellion		[FE11]
    	12.	Chapter 2 - Tides of Intrigue		[FE12]
    	13.	Chapter 3 - Geoffrey's Charge		[FE13]
    	E2.	Endgame - Elincia's Gambit		[FEE2]
    
    
    	III.	Part Three - Intersecting Vows		[FEIII]
    
    	14.	Prologue - The Great Advance 		[FE14]
    
    
    
        		Frequently Asked Questions		[FEFAQ]
    		Legal?					[FELEG]
    		Thanks					[FETHX]
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    !. IMPORTANT NOTE [FE!]:
    
    	First off this is my second Fire Emblem FAQ. In my previous one, Path 
       of Radiance, I started by writing the walkthrough for easy mode, then
       proceeded on to normal and hard modes. For this walkthrough, I will
       do the same. Thus, right now I am only working on easy mode. If you are
       playing on a harder mode then note that there will be differences for each
       chapter and right now this walkthrough may not be incredibly useful to you.
       However, I will eventually get to the other difficulties and, in the end,
       I think this walkthrough will turn out just as nice as my last one.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    @. Before We Begin [FE*]:
       
    	
    	If you email me please make sure that the question hasn't been 
       answered on this FAQ and also please do not ask me questions about parts 
       I haven't gotten to yet. I have plenty of things that I am working on but
       I will try and complete this FAQ as soon as possible. Anyways, this FAQ is
       not to be redistributed/sold or any other crap like that. This is just to 
       help you beat whatever level it is that you're stuck on. Also note that I 
       will not go step by step in each chapter as different people like different
       characters. It's up to you to decide which characters to use but I will 
       offer some general advice on that matter. PLEASE DO NOT EMAIL ME SAYING 
       THAT THE CHARACTERS I LIKE ARE BAD. YOU ARE ENTITLED TO YOUR OPINIONS ON 
       CHARACTERS AS I AM ENTITLED TO MY OPINIONS. IF YOU THINK THERE ARE BETTER 
       CHARACTERS THAN THE ONES I USE THEN GO AHEAD AND USE THEM.THE CHARACTERS 
       I'M USING ARE NOT NECESSARILY THE BEST. One last note, though I will not 
       discuss what happens in cut scenes there will probably be some spoilers in
       this FAQ. If that bothers you then beat the game on your own without the 
       help of a FAQ.
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    #. Map Legend [FEMAP]:
    
      __________________________________________
     |                                          |
     | M = Micaiah                              |
     | S = Sothe				    | 
     | V = Volug				    | 
     | T = Tauroneo				    |  
     | R = Rafiel				    |
     | N = Nailah				    |
     | To = Tormod				    |
     | Vi = Vika				    |
     | E = Elincia				    |
     | M = Marcia				    |
     | n = Nealuchi				    |
     | L = Leanne				    |
     | Ne = Nephenee			    |
     | B = Brom				    |               
     | O = One of your units                    |
     | X = One enemy unit                       |
     | X+ = the chapter's boss                  |
     | C = chest                                |
     | D = Door				    |
     | Y = Yellow partner units                 |
     | G = Green friendly units		    |
     | b = Ballista				    |
     | h = Healing Jar			    |
     | | = wall or other impassable terrain     |
     | \ = wall or other impassable terrain     |
     | / = wall or other impassable terrain     |
     | ~ = Water				    |
     | t = Tree				    |
     |                                          |
     |__________________________________________|
    
    Note:
    	 My maps may not be spectacularly accurate but will be close. And
      generally one space on here equals one space in game.
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    $. Basic Game Controls [FEBGC]:
    
    
    	COMING SOON!
    
    	One note for now though, I would suggest using a Gamecube controller
       if you have one simply for the fact that it doesn't use batteries.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    %. Hidden Items Note [FEHIN]:
    
    
    	Throughout the game you will be able to find items hidden on various
    	spaces on maps. I will mark them down by number on my maps, list them,
    	and try to describe their locations. An important thing to note is 
    	that it may take several turns for the item to show up. To find the 
    	item just keep having a character wait on the specific space.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    ^. Data Transferring [FEDT]:
    
    	Fire Emblem: Radiant Dawn is the sequel to Path of Radiance, and as 
    	such, it allows you to transfer data to it. However, as of now, only 
    	normal and hard mode epilogue save files can be used. Also, you must not 
    	even have any form of an easy mode save on your Path of Radiance file
    	or the game will freeze up.
    
    	Now onto what actually transfers:
    
    	First, you can get stat bonuses for your characters. If a character
    	reached level 20 of their final class and capped a stat (or more) then
    	they will receive a fixed bonus to that stat (or stats) in Radiant
    	Dawn.
    	
    	The Health stat bonus is +5 while Strength, Magic, Skill, Speed,
    	Defense, Resistance, and Luck get +2.
    	
    	Some special cases, however, are Danved, Calill, and Sothe.
    	Danved will get all of the bonuses from Devdan since they are actually
    	the same person.
    	Calill will receive her own bonuses and any bonuses that Largo would
    	have received since he is not playable in Radiant Dawn.
    	Sothe will receive his exact stats from Path of Radiance if he reached 
    	level 20 even if the Path of Radiance stat is lower than the base stat
     	in Radiant Dawn. Also, since his resistance cap is lower in Radiant 
    	Dawn, if his resistance in Path of Radiance is 15-20, it will be 15 in 
    	Radiant Dawn.
    
    	Next are the weapon rank bonuses. If a character's weapon type reached
    	C to S rank then there will be a weapon experience bonus given in 
    	Radiant Dawn. The bonuses are 40 for C rank, 80 for B, 120 for A, and
    	160 for S.
    
    	Now onto Supports. Support conversations on a Path of Radiance epilogue
    	file can be viewed in the support library once you create a new
    	Radiant Dawn file using the Path of Radiance data. Also, 'A' level
    	supports in Path of Radiance will become bond supports between the
    	characters giving a +5 to critical and dodge. 
    
    	Last, we have Coins which were previously thought to be useless. Now
    	any coins from the Path of Radiance epilogue file will transfer to
    	Ike's convoy at the beginning of Part 3. They now can give bonuses
    	to forged weapons.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    I. Part One Silver Haired Maiden [FEI]:
    
    
    0. Prologue - Under Gray Skies [FE0]:
    
    
      _____________
     |   |      |  |                       
     |M  |      |  |
     |_O |__   _|  |
       |X  |  | X+ |
       |   | -| |_ |
       |   |X     ||
       |         |_|
        ---|       |
           |      X|
           |_______|
    
    
    Player
    Dawn Brigade 2
    
    Enemy
    Pugo's Bandits 4
    
    Dropped Items:
    	1 Herb
    
    
    Units:
    	For your first mission, you will start out with Micaiah, a level 1 Light 
    	Mage, and Edward, a level 4 Myrmidon.
    	On turn 3 Leonardo, a level 4 archer, will join your group at the top 
    	left of the screen.
    
    Overview:
    	The town is being attacked by some bandits. So it's your job to get 
    	rid of the losers. There are only 4 of them so this should be a very 
    	simple task. They all only carry axes so Edward will have the advantage 
    	against them all. Also, Micaiah and Leonardo can hit them from a distance 
    	without fear of being hit in return.
    
    Suggestions:
    	I would suggest mainly using Micaiah and Edward, as Leonardo isn't 
    	the best of the archers. The bandit in the middle will drop the herb 
    	and he can be easily picked off from a distance by Micaiah, if you want 
    	to off him quickly then let Leonardo injure him first. Be careful of 
    	the bandit on the right because he will move once you are in range. 
    	The boss remains stationary and will only attack if you are right next 
    	to him. Thus, you can take him out with whichever character you want.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    1. Chapter 1 - Maiden of Miracles [FE1]:
    
    
      ________________
     |    |XX|       |
     |    |+ |       | 
     |    |  |       |
     |X   |  |       |
     |       |_      |
     | X     | |  ___|  
     |     __ X--|   |
     |     ||    X   |
     |   __||    --  |
     |  |   |_  |  |_|
     |  |     | |    |
     |  | ___ | |    |
     | X| | |_|O|_   |
     |X | |   OOM|   | 
     |_______________|
    
    
    Player
    Dawn Brigade 4
    
    Enemy
    Occupying Army 8
    
    Items From Visiting Houses:
    	1 Vulnerary
    	1 Hand Axe
    
    Dropped Items:
    	1 Steel Sword
    
    
    Units:
    	You can now use Nolan, a level 9 Fighter. He's a bit higher in level 
    	than the others right now so I wouldn't overuse him too much. However, 
    	he is a good unit so overall you will probably want to use him throughout 
    	the game.
    
    Overview:
    	The enemies now have a variety of weapons, but that's just fine since 
    	you now have a larger variety in weapons. To start you'll want to visit 
    	the house on your left to pick up the vulnerary. Move north so that 
    	Nolan can take on the lance user to the left and Edward can take on the 
    	axe user to the right. Keep Micaiah right behind them so that she can 
    	attack from a distance. Just keep moving forward, making use of the 
    	bottleneck that's a few spaces below the boss.
    
    Suggestions:
    	Unless you plan on using Leonardo, just leave visiting the houses to him. 
    	When you get the hand axe, make sure to pass it on to Nolan. Send Nolan 
    	and Edward up front and make use of their weapon advantages. Let Micaiah 
    	stay right behind those two to get some experience from hitting/killing 
    	enemies. The two enemies on the bottom left don't seem to move at all 
    	so you can easily take them out. Remember that if you are right next 
    	to an archer, they can't hit you back. The boss, Isaiya, has a steel 
    	sword that he will drop when he dies. He won't move at all so you can hit 
    	him from a distance and basically kill him however you want. You may also 
    	want to trade items between characters before finishing this chapter.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    2. Chapter 2 - The Dispossessed [FE2]:
    
    
      ______________
     |    X|   |   C|
     |S X  |  X|  X |
     |        X X  X|
     |     |   | X  |
     |-  --------  -|
     |              |
     |      X     X |
     |              |  
     |- ---  ---   -|
     | X |    |     |
     |C  |M O |     |
     |C  | OO    X  |
     |   |O   |     |
     |______________|
    
    
    Player
    Dawn Brigade 5
    
    Enemy
    Occupying Army 12
    
    Dropped Items:
    	1 Iron Axe
    	1 Steel Bow
    	1 Chest Key
    
    Items in Chests:
    	Bottom Left Chests:
    		Top: 1 Wind Edge
    		Bottom: 1 Thani
    	Top Right Chest: 1 Energy Drop
    
    
    Units:
    	Laura, a level 1 priest, joins your party. She can only heal so make
    	sure to keep her in the back and have her heal your characters as
    	necessary.
    	On turn 3, Sothe, a level 1 Rogue, will also join your party. He will
    	enter at the top left of the map as I have marked.
    
    Overview:
    	On this map there are ledges that you can go up and down. The enemies
    	can also use these ledges so be careful. All of the enemies will attack
    	you when you are in range. When Sothe appears, you can use him to open
    	chests. He is level one but he has already been promoted. Thus, he
    	can pretty much take care of himself. However, you should let your
    	unpromoted units get the majority of experience for a while longer.
    	Be aware that the enemies with ranged weapons can attack you even
    	if they are on another level, however, you can also hit them with
    	ranged attacks. Also note that Micaiah and Sothe have an A level
    	support with each other. So, you can keep them close together to give
    	them both better evasion, accuracy, and strength.
    
    Suggestions:
    	I would suggest that you start off by having Nolan block the doorway
    	to your right. Position the rest of your party at the bottom except for 
    	Edward so that he can attract the enemy directly above you. The two
    	closest enemies will attack you and on your second turn you can take
    	them out and have Laura heal if necessary. I would suggest moving Sothe
    	down when he arrives, so that he can join up with the rest of your
    	group and not gain too much experience just yet. The boss is the one
    	character who won't move so when you get up to him you can take your
    	time and make sure to distribute your items to the right people. Then
    	you could have Sothe get the contents of the chest and have Micaiah use
    	the Thani tome to take out the boss.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    3. Chapter 3 - A Faint Light [FE3]:
    
      ______________
     |    |   Y     |      
     |   _| OOY     |
     |  |   OMSO    |
     |  |    O      |
     |__|           |  
     |   X         X|
     |     X  ---   |
     |        | |--D| 
     |        |X    |
     |      X |     |
     |        |   X | 
     |--XX-----     |
     |         X    | 
     | X            |
     |    X  |X|  X |
     |       |+|    |
     |______________|
    
    Player
    Dawn Brigade 7
    
    Partner
    Independent 2
    
    Enemy
    Occupying Army 13
    
    Dropped Items:
    	1 Door Key
    
    Stealable Items:
    	Discipline Scroll
    	1 Hand Axe or 1 Iron Axe
    	Some Vulneraries and Herbs
    
    
    Reinforcements:
    	1 Begnion Soldier will come out at the top on turn two next to Aran.
    	Unlike Aran, this guy is just another enemy for you to kill.
    
    Units:
    	Ilyana, a level 12 Thunder Mage, joins your party. However, there are
    	better magic users in the game so I can't really recommend using her
    	much.
    	You also have two partner units, Kurth and Aimee. They can't fight and
    	you can't move them directly. However, after you move Micaiah you can
    	have her direct these partner units. I would suggest that you just 
    	use the direct -> target command and select a square at the top of
    	the map.
    	On turn 2, Aran, a level 7 soldier, will come out right at the top
    	where you start. You must have Laura talk to him in order to recruit
    	him and use him.
    
    Overview:
    	The goal is to defeat the boss who is at the bottom of the map. Take
    	note now that he has a Discipline Scroll which you should have Sothe
    	steal. Also, make note of the thickets and healhedges which will add
    	to the evasion of whoever is standing on them. Healhedges will also
    	heal a little health each turn for whoever is standing on one. Be
    	careful of the archers because they can attack from across walls and
    	one of them has a longbow. You can of course hit them back with 
    	ranged attacks if you don't want to wait until you get around the
    	walls. An enemy drops a door key, but door keys aren't really even
    	necessary because Sothe can open doors without them, and any of your
    	characters can attack doors to destroy them.
    
    Suggestions:
    	First off, you could open the door on the right but I find that it
    	may be easier to just send your whole party down the left side. 
    	You can take your time with the two knights because they won't move.
    	The other enemies will move so don't let anyone get too far ahead.
    	Heal as needed and proceed cautiously making use of the thickets. 
    	You can let Sothe steal some items including either a hand axe or 
    	iron axe depending on which you want. You just have to get the enemy 
    	with these axes to equip the one you don't want to steal. Stealing is 
    	also a nice way to give Sothe a little more experience. The boss,
    	Burton, will not move but his weapon has range so be careful of that. 
    	Let Sothe steal the scroll and then Micaiah should be able to easily 
    	kill him with her Thani tome.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    4. Chapter 4 - A Distant Voice [FE4]:
    
    
    Note: 
    	From now on at the beginning of each chapter you will start out at 
    	your base. Here you can move around items and put them in storage if 
    	you need/want to. You can also make use of bonus experience in the 
    	manage section. Bonus experience is given after each chapter depending
    	on how well you met certain conditions. In example how fast you beat 
    	the chapter. So if you want you can give experience to your characters
    	to level them up. I'd suggest using exp on low level characters to 
    	help them become usable. You can also give characters new skills if you 
    	have any such as the discipline skill you should have just acquired. 
    	An important thing to note is the info conversations you can read in your 
    	base. 1 star means that the conversation is merely interesting/funny. 
    	2 stars means that it will usually give you advice on how to handle the 
    	next chapter. 3 stars means that you will probably either get a new item or 
    	new character. Another thing to do at your base is to buy, sell, or forge 
    	items. To do this just go into the Shop menu. Your base is the only place 
    	to buy items so make sure you have what you need before you leave. Forging
    	items can be useful yet costly. I'd advise making weapons for weaker
    	characters that you want to help level up. You can change weight, atk,
    	critical rate, and even the color of the weapon. By going to the Library 
    	section you can see the bonus exp you've received in previous chapters
    	and see info on characters and terms. By going into the Support section
    	you can create and work on supports between characters. Each character can
    	have a support with any one, and only one, other character. You can get 
    	this support up to A rank and you can also erase it if you want to start 
    	a different one. One last thing to do at your base is to save the game if 
    	you need to.
    
    	Another note is that this is the first chapter in which you get to choose
    	which units you want to take into battle and where you want them positioned.
    	Of course, some characters must go into battles and you can only position
    	your characters on certain spaces.
    
     
      ______________
     | C           C|
     | X+     X   X+|
     |   | -----|X  |
     |   |      |   |
     | h |------| h |
     |1  |  O  2|X  |
     |- -| OMS  |- -|
     |X   OO OO     |
     |      O       |
     |              |
     |   X  h     h |
     |       X   3  |
     |C             |
     |______________|
    
    Player
    Dawn Brigade 9
    
    Enemy
    Laguz Bandits 3
    Laguz Bandits 5
    
    Dropped Items:
    	1 Chest Key
    
    Stealable Items:
    	1 Chest Key
    
    Items in Chests:
    	Bottom Left Chest: 1 Pure Water
    	Top Left Chest: 3,000 gold
    	Top Right Chest: 1 Seraph Robe
    
    Items that can be found:
    	1. 1 Beastfoe by standing on the space one left and one down from where
    	   the top left healing jar is.
    	2. 1 coin by standing on the treasure in the northeast corner of your 
    	   starting area.
    	3. 1 Master seal by standing on the space one left and one down from
    	   where the bottom right healing jar is.
    
    Units:
    	Meg, a level 3 Armor Sword, will join you if you simply read the info
    	conversation entitled "In Town" at your base.
    
    
    Overview:
    	This is our first fight against Laguz. One key thing to remember is
    	that they are only dangerous while transformed. Thus, it is easiest to
    	take them out when they have a human form. Another thing to notice is
    	the holes scattered around the map. You and your opponents will have
    	to go around these obstacles. Note that some of the walls can be
    	broken and the one laguz above you will try to break a wall down to
    	get to you. The healing jars will heal a little health of whoever is
    	near them. Sothe and Micaiah can have a couple little conversations 
    	in this chapter if you put them next to each other and select "Converse".
    
    Suggestions:
    	I suggest you start off by playing defensively. Block off the south
    	and let the two laguz down there come to you. While the laguz up top
    	is trying to break down the wall, hit him with some ranged attacks to
    	take him out. When you go get the coin you can hit the laguz to the
    	right with some ranged attacks to take him down. Make your way
    	around the map with your stronger units out front to protect your
    	weaker ones. The two bosses Agony and Pain will not move so you can
    	safely hit them with ranged attacks. Just don't forget to get all of
    	the chests before killing everyone.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    5. Chapter 5 - The Lost Heir [FE5]:
    
      _______________
     |    |  G  |    |
     |   -| G G |   X|
     | X1  X   X|  X |
     |      X X      |
     | X \           | 
     |    |-  -|---  |
     |    |    |     |
     |  X         X  |
     |           X X |   
     |         |  X X|
     |O  O|----|2  XX|
     | OO |      X  +|
     |OVMS|          |
     | O O \     X   |
     |            X  |
     |_______________|
    
    Player
    Dawn Brigade 10
    
    Enemy
    Occupying Army 19
    
    Other
    Daein Warriors 3
    
    
    Base Conversation Items:
    	You can get 10,000 gold by reading the info conversation entitled
    	"Sothe" at your base.
    
    Dropped Items:
    	1 Vulnerary
    
    Stealable Items:
    	1 Master Seal
    	1 Shine Barrier
    	Some Vulneraries
    
    Items that can be found:
    	1. 1 Concoction, go to the space to the right of the top left enemy
    	2. 1 coin, go 4 spaces left of the boss
    
    Reinforcements:
    	1 Soldier and 1 Fighter appear near the top right and 1 Soldier
    	and 1 Fire Mage appear at the bottom right at the end of turn 1.
    	2 Soldiers appear at the top left at the end of turn 2.
    	2 Soldiers appear at the bottom right at the end of turn 3.
    	1 Soldier and 1 Archer appear at the top right at the end of turn 4.
    
    Units:
    	Volug, a level 15 Wolf, will join your group if you read the info
    	conversation entitled "Nailah" at your base.
    
    Overview:
    	Your goal here is to defeat every enemy but first you'll want to go
    	up and help out Jill, Tauroneo, and Zihark. Some of the enemies will
    	move towards your group and will make use of the ledges. Tauroneo's
    	group will get attacked but they should be able to take care of
    	themselves for a while. The only problem is that they're stealing
    	experience from you! So get up there, protect them, and keep them
    	from hogging the experience. You can have Sothe talk to each of them
    	but they won't join you in this chapter so the only point in it is
    	to see the conversations themselves. Note that the sand will hurt
    	your movement a little so be careful of that. This is also the
    	first map with enemy magic users. If you've been leveling up
    	Micaiah decently like you should be doing, then she should have
    	no problem with them. 
    
    Suggestions:
    	The enemy with the master seal will start moving toward you from
    	the bottom right. So I would have Sothe around there to steal it
    	from him when he gets close. Get up around Tauroneo's group and 
    	defend there for a bit while being careful of the soldiers that
    	appear at the top left. Once you've gotten rid of most of the
    	enemies, you can easily go over and take out the boss. He won't
    	move but does have a ranged attack so be careful.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    6. Chapter 6 - Raise the Standard [FE6]:
    
    
    Note:
    	This chapter has two parts to it. The second part will start right
    	after the first and you will not be able to go to your base in
    	between. You will, however, be able to switch items around between
    	your characters at the start of part two.
    
    
    6.1 Stage One [FE6.1]:
    
      __________________________
     |   |   +  |         |     |
     |   |   XX |         |     |
     |   |  X X |         |     |
     |   |      |         |  X  |
     |   | X    |  ----   |  /--|
     |   |      | |  X \  |  |  |
     |    \     | / X   ---  |  |
     |    |     ||      1    |  |
     |    |     --           |  |
     |    |     XX           |  |
     |    |    2X       X    |  |
     |    |     --X      -    \ | 
     |    |     ||      /| O O \|
     |    |-----||     | |  VOO |
     |    |       -----| |TSM   |
     |    |              | OOO  |
     |    |              | O O  |
     |____|______________|______|
    
    Player
    Liberators 13
    
    Enemy
    Occupying Army 13
     
    
    Base Conversation Items:
    	You can get 1,000 gold by reading the conversation entitled "Outside
    	the Village" at your base.
    	You can get the Renewal skill by reading the conversation entitled
    	"Kurth" at your base.
    
    Dropped Items:
    	1 Steel Sword
    	1 Hammer
    	1 Steel Lance
    
    Items that can be found:
    	1. 1 coin can be found as marked on the map, there is a tree 2 spaces
    	   to the right of it.
    	2. 1 Arms Scroll can be found as marked on the map, there is an enemy
    	   1 space to the right of it.
    
    Reinforcements:
    	2 Armor Sword and 1 Armor Axe appear at the top right, 1 Pegasus Knight 
    	appears at the top middle, and 1 Thunder Mage appears near the boss at 
    	the end of turn 1.
    	1 Pegasus Knight appears at the far left at the end of turn 4.
    	2 Soldiers appear near where the boss was when he is killed.
    
    Units:
    	Tauroneo, a level 14 Lance General, Jill, a level 14 Dracoknight, and
    	Zihark, a level 3 Swordmaster will join your party as soon as you get
    	to your base assuming they survived the previous chapter. Out of the
    	three, Jill is a good unit to use. Zihark is already promoted and you
    	should already be using Edward instead so you may not want to use
    	Zihark much. Tauroneo is also already promoted and not very useful
    	except maybe to be a decoy and take hits.
    
    
    Overview:
    	At the beginning this chapter looks quite simple. You and the enemy
    	have the same number of units. However, the enemy will be getting 
    	a few reinforcements. In particular, watch out for the Pegasus
    	Knights because they have very good movement. In general, you'll want
    	to advance slowly as a group, making use out of the thickets. Also,
    	pay attention to the enemy weapons since they have a decent variety.
    	Defeat every enemy to win.
    
    Suggestions:
    	By this point if there is a character or two who you've been completely
    	ignoring, like I've been doing, then you may want to just start 
    	leaving them out of chapters even if you could bring them.
    	Let the enemies come towards you so that you can hit them first. Some
    	won't move until you're in range so you'll want to put someone with
    	the advantage just in range of them. The two Armor knights by the boss
    	won't move at all so they're easy kills. The boss, on the other hand,
    	will attack you when you get in range. Therefore, put someone like 
    	Tauroneo just in his range so that they can take the hit and not die
    	from any possible criticals. Then you can let someone else finish off
    	the boss. 
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    6.2 Stage Two [FE6.2]:
    
      ____________________________
     |          XX      G G       |
     |          X       GGG       |
     |           X+     G G       |
     |            X      G        |
     |     |  X       X           |  
     |     |  b X   X             |
     |     --X                    |
     |      |---      --------X X-|
     |   X           /   ~   | | ~|
     |  X    1      /~ ------| |--|
     | X      -----/  /           |
     |            /~ /            |
     |           /  /   X         |
     |           ---    b         |
     |                 X X        | 
     |    X        X              |
     |    X      ---              |
     |        --|  |              |
     |       |   ~ |              |
     |       |  ----  TSO         |
     |      -  |     OOMVO        |
     |     | ~ |     OOOOO        |
     |____________________________|
    
    Player
    Liberators 13
    
    Enemy
    Maradan Army 8
    Occupying Army 21
    
    Dropped Items:
    	1 Red Gem
    	1 Paragon Skill
    
    Stealable Items:
    	1 Steel Lance or 1 Javelin, whichever the boss doesn't have equipped
    
    Items that can be found:
    	1. 1 Master Seal, 3 spaces down from the mage to the left of the top
    	   ballista.
    
    Reinforcements:
    	2 Axe Knights appear at the top right corner at the end of turn 5.
    
    
    Overview:
    	This map is pretty big, so just take it one step at a time. First
    	you should quickly go up and take out the enemies around the ballista.
    	At the end of the first turn, Fiona's group, the Marado Knights,
    	will become your allies. They'll move towards the right and most of
    	them will be carrying villagers. Thus, they'll need to be protected.
    	If Fiona survives, she'll join your group in the next chapter.
    	You'll now want to move towards Fiona's group to protect them but
    	mounted units will be coming at you from the left so keep some good
    	units at the bridge to take them down. Defeat every enemy or just
    	kill the boss to win this battle.
    
    Suggestions:
    	After you take out the cavalry at the left bridge, I would move
    	everyone up to the top right to block off that bridge and protect
    	Fiona's group. Once you've handled the majority of enemies there, 
    	you can then proceed to go after the ones around the second
    	ballista and boss. Be careful, because the boss will attack when
    	you get in his range. Thus, I suggest you move slowly into the 
    	other enemies' attack ranges so that you can kill them without
    	the boss moving. Once the other enemies are gone, you can easily
    	take out the boss.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    7. Chapter 7 - A Gathering Hope [FE7]:
    
      _______________________
     | X1   X    | G |  |    |
     |X          |   |       |
     |   ------  --D--2    X |
     |    /|  | X  X    X   X+
     |    /|G DX -- --     X |
     |    /|  |  |   |       |  
     |    /|--|  |   |  |    |
     | X  /|  |  |    X |----|
     |    /|G DX |    X |    |
     |  X /|  |  |   |  |   G|
     |   ------    X | XD    |
     |          X    |  | G  |
     |           |   |  |    |
     |   ---------   --------|
     |O O ////////  -/       |
     | O O        X          | 
     |VMS			 |
     |_OO____________________|
    
    Player
    Liberators 9
    
    Enemy
    Occupying Army 19
    
    Base Conversation Items:
    	You can get a Brave sword by reading the conversation entitled 
    	"Pelleas" at your base.
    
    Dropped Items:
    	2 Door Key
    
    Stealable Items:
    	Just a couple vulneraries
    
    Items that can be found:
    	1. 1 Coin to the right of the guard at the top left
    	2. 1 Master Seal to the right of the top middle room (3 spaces right
    	   of the door)
    
    Reinforcements:
    	1 Soldier and 1 Fire Mage appear at the bottom right at the end of
    	turn 1. Tormod, a level 5 Fire Sage, Muarim, a level 19 Tiger, and
    	Vika, a level 13 Raven appear at the bottom right at the end of turn
    	1.
    	2 Soldiers appear at the bottom left and 1 Soldier and 1 Fighter
    	appear at the bottom center at the end of turn 6.
    	1 Wind Mage and 1 Fire Mage appear around the boss at the end of 
    	turn 8.
    
    Units:
    	Fiona, a level 9 Lance Knight, will join your group if she survived
    	the previous chapter. Have Sothe talk to Tormod in this chapter to
    	instantly recruit Tormod, Muarim, and Vika.
    
    Overview:
    	To start off you'll want to send Sothe towards the right so that he
    	can quickly talk to Tormod when Tormod and his group appear. Other
    	than that you should make your way up the left side, possibly splitting
    	into two groups. There are 5 prisoners that you should release in order
    	to get some extra bonus experience. However, before opening their cell
    	doors, make sure that you first kill the enemies in the top left 
    	because that is where the prisoners will escape to. Also, make sure to
    	wipe out the enemies near the cells before opening them to clear a nice
    	path for the prisoners. After you let all of the prisoners escape at 
    	the top left, you can proceed to finish off the enemies and have
    	Micaiah seize the square the boss is on to win.
    
    Suggestions:
    	This chapter is pretty straightforward, just slowly make your way
    	through the map, while freeing prisoners and recruiting Tormod's group.
    	Watch out for the couple reinforcements that appear at the bottom and
    	try to attack you from behind. Note that the boss and the two archers
    	by him will not move. The boss is pretty powerful and the square he
    	is on will heal 3 health each turn. A good weapon to take him out might
    	be the hammer you should have. Also, if you want to try and squeeze 
    	some extra experience out of the boss you could stand units by him that
    	you know won't kill him and that won't die themselves. You can let the
    	boss attack you so you gain experience. Then he can heal himself with
    	vulneraries to have this continue for a while. It's kind of a cheesy
    	way to get some extra experience but use it if you want to.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    8. Chapter 8 - Glory Unwanted [FE8]:
    
      _________________________
     |                         |
     |                         |
     |  VR       X          X  | 
     |   N        X X          |
     |                         |
     |                       4 |
     |       G  O              | 
     |           S    G  3     |
     |      G   OMO            |
     | X         O             |
     |  X             G        |
     | X                       |
     |1      G   X  G      X X |
     |                      X X|
     |  X                 X  X |
     |           To          + |
     |          M Vi           |
     |    2X                   |
     |                         |
     |_________________________|
    
    Player
    Liberators 12
    
    Enemy
    Occupying Army 16
    
    Other
    Prisoner 6
    
    Note: 
    	Jill, Tauroneo, and Fiona cannot be used this chapter
    
    Base Conversation Items:
    	You can get a Restore Staff by reading the conversation entitled 
    	"Tauroneo" at your base.
    	You can get an Ashera Icon by reading the conversation entitled 
    	"Vika" at your base.
    
    Items that can be found:
    	1. 1 Coin at the far left on the same line as the bottom left prisoner
    	2. 1 Coin 2 spaces up and 4 right of the bottom left
    	3. 1 Coin 3 spaces right of the prisoner on the same line as Sothe
    	4. 1 Arms Scroll at 1 space left and 5 down from the top right
    
    Reinforcements:
    	1 Dracoknight appears at the bottom right at the end of turn 1.
    	2 Bandits appear at the bottom center at the end of turn 2.
    	1 Thunder Mage and 1 Fire Mage appear at the left center at the
    	end of turn 5.
    	2 Dracoknights appear a little bit above the boss at the end of
    	turn 7.
    
    Units:
    	Rafiel, a level 12 Heron and Nailah, a level 33 Wolf will join
    	you at the beginning of the chapter and they must be used this
    	chapter. Note that for any chapter you have a character such as
    	Rafiel who can make another character move again and there's no turn
    	limit, you could potentially take as many turns as you want just 
    	having one character move and then use vigor to let them move again.
    	Thus, the user of vigor can get as much cheap experience as you want 
    	at the cost of your turn amount. 
    
    Overview:
    	First off, the mud throughout this map will seriously hinder your
    	movement. You'll want to try and move as fast as possible to protect
    	all of the prisoners. What makes things especially difficult is the
    	Dracoknight that appears because its movement is not hindered. Once
    	you've gotten rid of the enemies that try to take out the prisoners, 
    	you can move in to get rid of the boss and the enemies around him.
    
    Suggestions:
    	You can leave the left side to the wolves and the bottom to Tormod's
    	group if you want. Your main group will want to fend off the enemies
    	at the top but also try and move quickly to the right. The boss won't
    	move but the enemies around him will when you get in range.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    9. Chapter 9 - One Survives [FE9]:
    
      _________
     |         |
     |      3  |
     |2    X X |
     |      X  | 
     |      +  |
     |         |
     |      M  |
     |         |
     |___1_____|
    
    Player
    Liberators 1
    
    Enemy
    Occupying Army 3
    
    Base Conversation Items:
    	You can get 10,000 gold by reading the conversation entitled 
    	"Pelleas" at your base.
    	You can get a Pass Scroll by reading the conversation entitled 
    	"Jill" at your base.
    
    Dropped Items:
    	1 Vulnerary
    
    Items that can be found:
    	1. 1 Olivi Grass 3 spaces to the right of the bottom left
    	2. 1 Coin 2 spaces down from the top left
    	3. 1 Coin 1 space down and 3 left from the top right
    
    Units:
    	The Black Knight will join you at the start of this chapter.
    
    
    
    Overview:
    	It looks like you only have Micaiah but once you start the chapter, 
    	the Black Knight will appear in front of you to help you. Also, the 
    	map will change to fog of war and more enemies will come in to hide 
    	in the fog. All you have to do is make your way to the boss and kill 
    	him to win. Just be a little cautious because enemies will come at 
    	you from all sides.
    
    Suggestions:
    	This is a good chapter to finish leveling Micaiah up to level 20. Just
    	use the Black Knight as a shield and let Micaiah get the kills. If
    	you get Micaiah up to level 20 then you can pretty much just let the
    	Black Knight handle everything. You may want to try and stay in a 
    	corner and let the enemies come to you. Then move counter-clockwise
    	to pick up the items. After that just finish off the boss.
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    E1. Endgame - Daein, Arise! [FEE1]:
    
      ______+______
     | CC --X-- X C|
     |  X  X X   X |
     | X           |
     |      X      |  
     |-X --   -- X-|
     ||  |     |  ||
     |             |
     |-  ---D---- -|
     |   X | | |  C|
     | X   | | |   |
     |    X       C|
     |         |   |
     |X---  -------|
     | |X      X   |
     | | X         |
     |         X   |
     |- ------- -- |
     |       X   | |
     | C ---- ---| |
     |---|X      | |
     |---- ----- |X|
     | O | | X   | |
     |OOO          |
     |VMOO         |
     |OSO       X  |
     |___O_________|
    
    Player
    Liberators 12
    
    Enemy
    Occupying Army 23
    
    Note:
    	Tauroneo cannot be used this chapter.
    
    Base Conversation Items:
    	You can get a Thani Tome by reading the conversation entitled 
    	"Fiona" at your base.
    	You can get a Blue Gem by reading the conversation entitled 
    	"Volug" at your base.
    
    Dropped Items:
    	1 Chest Key
    
    Stealable Items:
    	2 Heal or 2 Physic (if you can get the healers to hold the Heal staves)
    	1 Concoction
    	1 Fire or Elfire (if you can get Fire to be equipped)
    
    Items in Chests:
    	Bottom Section:
    		Chest: 
    		      	1 Reaper Card
    	Middle Section:
    		Bottom Chest:
    			1 Speedwing   
    		Top Chest:
    			1 Unlock Staff
    	Top Row:
    		Left Chest:
    			1 Coin
    		Middle Chest:
    			1 Parity Scroll
    		Right Chest:
    			1 Vantage Scroll
    
    Reinforcements:
    	2 Thieves appear at the middle right entrance at the end of turn 1.
    	1 Wind Mage, 1 Fire Mage, and 1 Fighter appear at the bottom left
    	at the end of turn 2.
    	2 Fighters appear at the middle right entrance at the end of turn 3.
    	2 Myrmidon appear at the middle left entrance at the end of turn 5.
    	1 Wind Mage, 1 Fire Mage, and 1 Fighter appear at the bottom left
    	at the end of turn 6.
    	2 Fighters appear at the middle right entrance at the end of turn 9.
    	2 Armor Axes appear in front of the boss when you get to the top level.
    
    Overview:
    	You now have two very powerful units that you can use, Nailah and the
    	Black Knight. However, you should want to level up the rest of your
    	party so try and use these two only when necessary. Your goal is to
    	get to the top and seize the square Jarod is on. You'll want to split
    	into two groups in order to move up quickly and efficiently. Also, 
    	you'll need to move fast to take out the thieves that come in so that
    	they don't get all the items from the chests. Kill the boss and have
    	Micaiah seize the space to beat the first part of this game!
    
    Suggestions:
    	You should definitely split up since most of the stairways can only
    	be traversed single file. Just try to move up quickly and make use
    	of weapon advantages. Rafiel can also come in very handy since he can
    	allow units to move again and he can heal a little health each turn for
    	whoever is standing next to him. Jarod and the couple enemies around him 
    	don't move so they should be easy enough to handle. Since Jarod can 
    	heal, you could try to get some extra experience like in chapter 7. Most
    	of the chest items are pretty good so don't forget to get them all. As 
    	for the reinforcements that appear at the very bottom, you could let 
    	them come up to you so that you can easily handle them as they try to
    	get up the ledges/stairs.
    
    Note:
    	At the end of this chapter, Micaiah will change classes automatically.
    
    				Part I Fin
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    II. Part Two - Of Countries and Kings [FEII]:
    
    10. Prologue - On Drifting Clouds [FE10]:
    
      ________________
     |                |
     |                |
     |   M          X |
     |  E             |  
     |        X       |
     |                |
     |        NL      |
     |              X |
     |                |
     |                |
     |  X             |
     |           X    |
     |              X |
     |                |
     | X           X+ |
     |______X_________|
    
    Player
    Crimean Army 4
    
    Enemy
    Imperial Knights 9
    
    Dropped Items:
    	1 Short Axe
    
    Units:
    	With the start of the second part you now have all new units.
    	Elincia, a level 1 Queen, will be the main character for this part
    	but don't use her too much yet since she is already fully promoted.
     	Marcia, a level 5 Falconknight, Nealuchi, a level 22 Raven, and Leanne, 
    	a level 5 Heron, will also be a part of your group at the start of this 
    	chapter. Haar, a level 11 Dragonmaster, will join your group if you have 
    	Marcia talk to him. He appears at the top left at the end of turn 1.
    
    Overview:
    	Your goal is to survive and protect Leanne for 8 turns. The map is
    	very straightforward, just kill all the enemies or last turn limit
    	and this chapter is done.
    
    Suggestions:
    	You'll want to quickly take out the enemy that's right about Nealuchi
    	then have Leanne move towards the top left corner to keep her safe.
    	You should also make use of her ability to let units move again.
    	Don't move Marcia too far away from the top left area until you
    	recruit Haar. Then send your units downward to take on the enemies.
    	All the enemies, including the boss, will attack when you're in
    	range so be careful. Haar will probably be your best bet for taking
    	out the boss and getting his short axe.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    11. Chapter 1 - Winds of Rebellion [FE11]:
    
      ________________
     |---- --|  X X   |
     |-|    /|   X    |
     |    X /|   +    |
     |     X/|        |
     |----  /|X       |
     |_ _| B  X       |
     |      N X    X  |
     |      ------- --|
     |      |/////| |/|
     | ---  |_____| |/|
     ||_ _| |  |  | | |
     |-- -- -- -- |X| |
     | |X|  X    X  | |
     |________________|
     
    Player
    Independent 2
    
    Enemy 
    Rebel 9
    Volunteer 4
    
    Dropped Items:
    	1 Vulnerary
    	1 Antitoxin
    	1 Herb
    
    Stealable Items:
    	2 Coins
    	1 Herb 
    
    Items in Houses:
    	Top House:
    		1 Ashera Icon
    	Middle House:
    		1 Steel Axe
    	Bottom Row:
    		Left House:
    			1 Javelin
    		Middle House:
    			1 Concoction
    		Right House:
    			1 Spectre Card
    
    Reinforcements:
    	1 Bandit appears at the bottom entrance and 1 at the left
    	entrance at the end of turn 7.
    
    Units:
    	In this chapter you once again start off with new units.
    	Brom, a level 2 Axe General, and Nephenee, a level 1 Halberdier
    	will be your only units to start with.
    	Heather, a level 7 Rogue, will appear at the bottom right at the
    	end of turn 2 and can be recruited by having Brom or Nephenee talk
    	to her.
    
    Overview:
    	Your goal here is to defeat the boss but you'll want to go around
    	getting the items and recruiting Heather first. Also, be careful
    	of the bandits that come in because you don't want them to stop you
    	from getting the house items. The boss will move once you attack
    	him so be careful of who you keep in his range.
    
    Suggestions:
    	Leave the enemies that are directly to your right alone at first so
    	that you can get to Heather more quickly and you'll then have her
    	to steal the coin off of the one enemy. You'll want to quickly off 
    	the two enemies above you and make your way down using the ledge
    	directly below you. You don't really have to worry about the houses
    	just yet, you just have to make sure you get back up there by turn
    	8. By moving quickly down you can recruit Heather as soon as she 
    	appears and then off the enemies around the bottom. Visit the houses
    	and get back up to where you started. Once you've gotten everything
    	it shouldn't be too hard to off the enemies at the right since none
    	move until attacked.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    12. Chapter 2 - Tides of Intrigue [FE12]:
    
    Note:
    	From now on you'll have access to your base again.
    
      __________________________
     |     |L       --  L -----|
     |    --X     X   X   X  XX+ 
     |    /  /___  /\  /\  X X |
     |   |   |   | | -- | X   /|
     |   |   |_ /  |  _ | XX / |
     |   |  O  |    \| | \   | |
     |  /-OO O    X    | |   | |
     | /  O O O  X     |_/ --  |
     |/     O  -----    L   X| |
     |   -- L -| ~ \-  X     | |
     |--|  |---|  ~ \\ X     \ |
     |         | ~  | \-  |   \|
     |_________/____|___\----_X|
    
    Player
    Azure Army 8
    
    Enemy
    Felirae's Army 1
     
    
    Base Conversation Items:
    	You can get a Talisman by reading the conversation entitled 
    	"Elincia" at your base.
    	You can get an Elixir by reading the conversation entitled 
    	"Geoffrey" at your base.
    
    Dropped Items:
    	1 Torch (top row of enemies, second from left)
    	1 Vulnerary
    
    Stealable Items:
    	1 Secret Book (boss has it)
    	1 Coin (enemy in bottom right corner)
    	A couple Vulneraries
    
    Items that can be Found:
    	1. 1 Discipline Scroll can be found where the enemy is standing at
    	   the bottom right corner (bottom row, last column).
    
    Reinforcements:
    	1 Soldier, 1 Halberdier, and 1 Thunder Mage appear at the bottom left
    	corner at the end of turn 5.
    
    Units:
    	Lucia, a level 14 Swordmaster, Lethe, a level 21 Cat, and Mordecai, a
    	level 16 Tiger will join your party at your base screen. Nealuchi
    	and Leanne will rejoin your party at the start of the chapter.
    
    
    Overview:
    	This is another fog of war map, so you'll have to be cautious while
    	you move forward. You can use the lanterns scattered around the map
    	to aid your vision. Leanne will die from basically anything and if she
    	dies it is game over, so be very careful with her. The enemies lower
    	down will move except for the one in the right corner. The top enemies,
    	including the boss, will not move except for a couple that are a little
    	lower down on the right. Be careful when you reach the cluster of
    	enemies at the top right, one of the lower ones has a killer lance
    	and another has a ranged attack. The boss has two armor enemies right 
    	in front of him. The boss has Elwind so be careful when attacking the
    	knight directly in front of him. Defeat the boss to win.
    
    Suggestions:
    	I would suggest first forming a wall with Nephenee and Brom to take
    	on the lower enemies. Then you can move up and pick off the ones up
    	top since they won't move. Since several reinforcements appear at the
    	lower left corner, you'll want to be prepared to take them out when
    	they show up. Once you get rid of the enemy at the right with the
    	killer lance you should have no problem with rest. Just be careful
    	of the boss since he has ranged magic and you first have to take out
    	an enemy directly in front of him. Also, be sure to steal the secret
    	book off of him before killing him.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    13. Chapter 3 - Geoffrey's Charge [FE13]:
    
      ________________
     |- -----X----- --|
     |     X|+|X      |
     |    X | |  X  X |
     |     X|D|      X|
     |     c| |c   |  |
     |  X --- ---  |  |
     |--D-|        |  |
     |3| |      |  |  |
     | | |  X X |X |  |
     |  X  t X  |c | X|
     | t  tt  X - --  |
     ||    t        X |
     ||t         X   t|
     ||tt   X  ----- -|
     |-------  X |t   |
     | X    1  ---tX  |
     |XX     --tttt X |
     |   tt     tt2   |
     | ttttt X  XtXX  |
     |X tttt          | 
     |X ttt        X  | 
     | tttt  ----- X--|
     |             Xt |
     |-----        tt |
     |t       tt tttt |
     |     X     X    |
     |    X   X       |
     |  X       X X   |
     | X              |
     |                |
     |	          |
     |       O        |
     |      O O       |
     |-| OO Y Y O     |
     |_| Y Y Y Y Y    |
     |    Y Y   Y     |
     |________________|
    
    Player
    Royal Knights 6
    
    Partner
    Royal Knights 10
    
    Enemy
    Rebel Army 42
    
    Base Conversation Items:
    	You can get a Brave Lance by reading the conversation entitled 
    	"Elincia" at your base.
    	You can get a Silver Axe by reading the conversation entitled 
    	"Kieran" at your base.
    
    Dropped Items:
    	1 Wo Dao
    	1 Vulnerary
    	1 Steel Blade
    	1 Steel Lance
    	1 Speedwing
    
    Items that can be Found:
    	1. 1 Arms Scroll 15 spaces down and 6 right (the row below the left
    	   castle wall 1 space below the right half of the fence that 
    	   extends the wall) 
    	2. 1 Coin 17 spaces down and 3 left (the marking on my map shows it
    	   best since it's right by a bunch of trees)
    	3. 1 Coin 7 spaces down the left column (1 down, 2 left of the left
    	   door)
    
    Reinforcements:
    	1 Fire Sage, 1 Armor Sword, and 1 Soldier appear at the top right
    	at the end of turn 3.
    	1 Sword Knight and 2 Lance Knights appear at the left, right below
    	the castle walls at the end of turn 5.
    	2 Axe Knights appear at the left, right below the castle walls at
    	the end of turn 6.
    	2 Axe Knights appear at the left, right below the castle walls at
    	the end of turn 7.
    	1 Sword Knight and 2 Lance Knights appear at the left, right below
    	the castle walls at the end of turn 11.
    	2 Axe Knights appear at the left, right below the castle walls at
    	the end of turn 12.
    	2 Soldiers appear at the top right at the end of turn 15.
    
    Units:
    	Another chapter with all new units to start off with. This time you
    	get Geoffrey, a level 15 Lance Paladin, Kieran, a level 11 Axe Paladin,
    	Astrid, a level 2 Bow Paladin, and Makalov, a level 7 Blade Paladin.
    	Marcia will also be joining you again to start this chapter.
    	Danved, a level 9 Halberdier, will join you if you read the 
    	conversation entitled "Calill's Shop" at your base.
    
    
    Overview:
    	To start off you definitely want to take a look at the map, since it's
    	pretty long. The first half is pretty straightforward though, so you
    	can pretty much just march forward up until you get to the castle
    	walls. Once there it gets a little more annoying since the catapults
    	will be hitting you from a distance. Also, keep Marcia away from
    	all the bow users up top since they can kill her pretty easily. If 
    	you want her to get a lot of experience then you can let her handle
    	the lower left enemy reinforcements. The enemies up top won't move
    	except for the reinforcements so they should be fairly easy to pick
    	off. Have Geoffrey seize the square the boss is on to win.
    
    Suggestions:
    	For the first half of this chapter you can just march along easily
    	enough. You can let your friendly units help out some to make things
    	run smoother. However, once you get inside the castle walls you should
    	just have them target some area to be a catapult distraction and 
    	nothing more since you can take on the rest of the enemies easily and
    	get more experience. You'll want to split into two groups to handle
    	the left and right sides. Also, you should leave a couple units back
    	to deal with the lower reinforcements and I feel that one of them
    	should be Marcia since she'll have a rough time with the bow users.
    	The boss is a Swordmaster with a sword that adds to his critical hit
    	chance and he drops it when he dies. Thus, you don't want him to use
    	it even once so hit him with ranged attacks to take him down.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    E2. Endgame - Elincia's Gambit [FEE2]:
    
      ______________________
     |   |   | E |   | |\   |
     |Y  |OO |   | O | |\   |
     | |O Y Y|Y Y|Y  | |\   |
     | | ----- O --- -O|\   |
     | |     YOY Y   O |\   |
     | ------   O --- Y|\   |
     |M  1--|  -- | |  |\   |
     |---   |Y Y  |    |\   |
     |   -X ------- -  |\   |
     |   X X    X      |\   |
     |-----         ---|\X X|
     | X   XX X  X     |\   |
     | -------------   |\   |
     |X  XX|--    -|   |\  2|
     |    X|  X  X |   |\   |
     |   X |  X    |-D-|\  X|
     |\    | XXX --| X |--  |
     |\    |        X       |
     |\ X /|  X           X |
     |  X /| X X     X -----|
     | X X/| XXX    XXX-----|
     |________+_____________|
    
    Player
    Crimean Army 10
    
    Partner
    Crimean Army 12
    
    Enemy
    Rebel Army 40
    
    Base Conversation Items:
    	You can get a Physic Staff by reading the conversation entitled 
    	"Haar" at your base.
    
    Dropped Items:
    	1 Tomahawk
    	1 Energy Drop
    	1 Silver Greatlance
    	1 Nullify Scroll
    
    Stealable Items:
    	4 Coins
    	1 Reaper Card
    	1 Dracoshield
    	Several Vulneraries
    
    Items that can be Found:
    	1. 1 Olivi Grass 3 spaces to the right of where Marcia starts
    	2. 1 Arms Scroll 7 spaces up from the bottom right corner
    
    Reinforcements:
    	1 Thunder Sage and 2 Halberdiers appear to the right of the boss
    	at the end of turn 1.
    	1 Warrior and 2 Halberdiers appear at the bottom left at the end of
    	turn 2.
    	1 Sword General and 1 Lance General appear to the right of the boss
    	at the end of turn 3.
    	1 Thunder Sage and 2 Swordmasters appear at the bottom left at the
    	end of turn 4.
    	1 Sword General and 1 Lance General appear to the right of the boss
    	at the end of turn 5.
    	1 Thunder Sage and 2 Swordmasters appear at the bottom left at the
    	end of turn 6.
    	1 Thunder Sage and 2 Halberdiers appear to the right of the boss
    	at the end of turn 7.
    	1 Thunder Sage and 2 Swordmasters appear at the bottom left at the
    	end of turn 8.
    	1 Thunder Sage and 2 Halberdiers appear to the right of the boss
    	at the end of turn 9.
    	1 Warrior and 2 Halberdiers appear at the bottom left at the end of
    	turn 11.
    	1 Sword General and 1 Lance General appear to the right of the boss
    	at the end of turn 12.
    
    Units:
    	Calill, a level 6 Fire Sage, will join you if you read the 
    	conversation entitled "Calill" at your base.
    	Marcia will appear above the top left sandbag as soon as you
    	start the chapter.
    	Geoffrey, Kieran, Makalov, Astrid, Danved and a couple friendly units
    	will appear at the top right at the end of turn 7.
    
    
    Overview:
    	Another large map but this time your goal is to either simply defend 
    	for 15 turns or kill the boss. If you're just going to defend then
    	just block off the sides and chip away slowly at the enemies. If you
    	want to go for the boss, then move down both sides and meet up in
    	the middle area. Once you've gotten rid of the enemies there you
    	can send a couple units down the left path and the majority of your
    	forces down the right path. Geoffrey's group will arrive after turn
    	7 ends and you can rush them down to help take on the main group of
    	enemies around the boss. Be careful once you get around the middle
    	area because some enemies have longbows and these can really hurt your
    	flyers. The boss and the enemies around him will move when you get
    	in range. Thus, it'll be tricky to get the dracoshield off of the one
    	enemy left of the boss. You're going to want to lure the boss and the
    	other enemies in and when you get Heather to steal the dracoshield,
    	you'll want to finish off the boss on that turn.
    
    Suggestions:
    	Make your way down both paths and gather in the middle area. You should
    	let your friendly units help out since there are so many enemies. 
    	Calill has a meteor tome so you can have her stand up top and provide
    	support for your other units. You can also let your friendly units
    	distract the longbow users to help you out. A couple units such as
    	Brom, Marcia and Nealuchi should be sufficient to handle the lower
    	left so you can send the majority of your units in towards the boss.
    	Carefully lure the boss and the enemies around him to you and steal
    	the dracoshield if possible before finishing off the boss to end the
    	second part.
    			
    	
    				Part II Fin
    
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    III. Part Three - Intersecting Vows [FEIII]:
    
    
    14. Prologue - The Great Advance [FE14]:
    
    More Coming Soon!
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    Frequently Asked Questions [FEFAQ]:
    
      1.	Are Roy and Marth in this game?
    	NO.
    
      2.    What controllers can I use for this game?
    	You can use the Wiimote, the classic controller or the Gamecube controller.
    
      3.	Is <insert name here> good?
    	Possibly, and hopefully I'll add in a character section later on to
    	discuss my opinions for characters. Stat increases are random, however, 
    	so it is hard to say that a particular character will always be good or bad.
    
      4.	Is it necessary to play Path of Radiance in order to understand this
    	game?
    	No, you can enjoy this game without having played its prequel. However,
    	I thought Path of Radiance was fun and would suggest that you play it.
    
      5.	How does transferring data from Path of Radiance to this game work?
    	If you have a Gamecube memory card inserted that has a Path of Radiance
    	save file and this file contains an epilogue save, then you can use
    	this when you start a new game. Some people have reported problems with
    	this and I believe the problem is that it won't work if you have an
    	easy mode Path of Radiance save. When I tried this I was able to use
    	my Hard mode save only after I deleted off my easy mode save. This still
    	may not work so if you are having problems I suggest you contact Nintendo.
    
      6. 	Are all of the Path of Radiance characters in this game?
    	Everyone from Path of Radiance will join your group except for Largo
    	who will just make a very small appearance. Also, for some reason
    	Devdan calls himself Danved now o_0.
    
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    Legal [FELEG]:
    
    	This FAQ/Walkthrough is copyright 2007 Ask_B_007.
    
    	Sites with permission to host this FAQ:
    
    		www.Gamefaqs.com
    		www.neoseeker.com
    		www.1up.com
    		www.supercheats.com
    		www.cheatcc.com
    	
    	If you want permission to post this faq on your site or use portions
    	of it for non-profit email me at skb0079@gmail.com and I will
    	probably give you permission.
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------
    
    
    Thanks [FETHX]:
    
    	Thanks to the sites that are hosting this FAQ. 
    
    	Also, thanks to everyone who helped make the Fire Emblem: Radiant
    	Dawn game.
    
    	And of course, thanks to you for reading this.
    
    
    
     ----------------------------------------------------------------------------
    |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|
    |////////////////////////////////////////////////////////////////////////////|
     ----------------------------------------------------------------------------

    FAQ Display Options: Printable Version