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    Hidden Item FAQ by Kieo1

    Version: 0.77 | Updated: 01/04/08 | Search Guide | Bookmark Guide

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    Fire Emblem: Radiant Dawn- Hidden Item FAQ
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    Table of Contents
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    1. Introduction..................................................[1-00]
       1.01 About this FAQ...........................................[1-01]
       1.02 Credits/Thanks...........................................[1-02]
       1.03 Updates..................................................[1-03]
       1.04 Corrections..............................................[1-04]
    
    2. Hidden Items..................................................[2-00]
       2.01 About Hidden Items.......................................[2-01]
    
    3. Locations.....................................................[3-00]
       3.01 Part 1: Chapter 3: A Faint Light.........................[3-01]
       3.02 Chapter 4: A Distant Voice...............................[3-02]
       3.03 Chapter 5: The Lost Heir.................................[3-03]
       3.04 Chapter 6: Raise the Standard-Stage1.....................[3-04]
       3.05 Chapter 6: Raise the Standard-Stage2.....................[3-05]
       3.06 Chapter 7: A Gathering Hope..............................[3-06]
       3.07 Chapter 8: Glory Unwanted................................[3-07]
       3.08 Chapter 9: One Survives..................................[3-08]
       3.09 Part 2: Chapter 2: Tides of Intrigue.....................[3-09]
       3.10 Chapter 3: Geoffreyís Charge.............................[3-10]
       3.11 Endgame: Elinciaís Gambit................................[3-11]
       3.12 Part 3: Prologue: The Great Adventure....................[3-12]
       3.13 Chapter 1: Laguz and Beorc...............................[3-13]
       3.14 Chapter 2: Stormclouds...................................[3-14]
       3.15 Chapter 3: River Crossing................................[3-15]
       3.16 Chapter 4: The Generalís Hand............................[3-16]
       3.17 Chapter 5: Retreat!......................................[3-17]
       3.18 Chapter 6: A Reason to Fight.............................[3-18]
       3.19 Chapter 7: Rivals Collide................................[3-19]
       3.20 Chapter 8: Incandescent Glow.............................[3-20]
       3.21 Chapter 9: Marauders.....................................[3-21]
       3.22 Chapter 10: The Heart of Chaos...........................[3-22]
       3.23 Chapter 11: Just Cause...................................[3-23]
       3.24 Endgame: From Pain, Awakening............................[3.24]
       3.25 Part 4: Prologue: Chaos Named............................[3.25]
       3.26 Chapter 1: Road to the Empire............................[3.26]
       3.27 Chapter 2: Silent World..................................[3.27]
       3.28 Chapter 3: Distortions...................................[3.28]
       3.29 Chapter 4: Revelations...................................[3.29]
       3.30 Chapter 5: Unforgivable Sin..............................[3.30]
    
    4. Copyrights....................................................[4.00]
    
    5. Contact Information...........................................[5.00]
    
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    1. Introduction
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    1.01 About This FAQ
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    This is my first FAQ but hereís how it goes. The purpose of this FAQ is 
    to help people find all of the hidden items and character in the game. 
    Iíll give you several ideas of where the items are. Iíll also give an 
    idea of who you should use to get this item. If the item one of the 
    harder items to obtain Iíll give you a small strategy of how to get it.
    
    This guide is aimed so that everyone knows where the hidden items are. 
    Note there are some items Iím not completely certain about but I know 
    where their location is. So Iíll mark these items but put a question 
    mark next to them as well. If any of you find out what these items are 
    exactly please let me know and I will update the FAQ and give you your 
    credit.
    
    This FAQ skips some chapters because those chapters have no hidden 
    items. Of course this chapter is also broken down in the orders that 
    chapters come so if you look under the Part 1 section youíll see all 
    the chapters there. Again if you find any other items please let me 
    know.
    
    Iíll also provide a diagram showing key points that could help you. In 
    future additions I might add diagrams for each individual tip. On the 
    diagrams X represents squares. If thereís anything else important Iíll 
    tell you as well.
    
    In this guide Iíve added a Ctrl F search. Look at the table of contest 
    and type in the place that you want to go. This is so that you can 
    better navigate this guide.
    
    Also I have been getting man e-mails about items that I havenít gotten 
    to yet. If you would please refrain from telling me about these until I 
    get that far. If I miss that item please tell me. But if I havenít 
    gotten that far thereís a good chance I already know about it. Also if 
    you would let me know who you are in gamefaqs that would help in giving 
    you credit.
    
    Thereís also a coordinates section that works like graphs. Just 
    remember that the square Iím talking about normally the lower left hand 
    corner counts in the numbers I say unlike when Iím giving locations. So 
    if I say 14 spaces from the lower left hand corner the lower left hand 
    square is counted in those 14. If too many people think this is 
    confusing please let me know and Iíll change it.
    
    If anyone discovers any new items or a mistake on this FAQ please let 
    me know.
    
    Please make sure to check ĎCopyrightsí and ĎCreditsí sections of this 
    FAQ.
    
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    1.02 Credits/Thanks
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    Hereís a list of credits and thanks to everyone. If you send something 
    in youíll be added to this list as well. But please donít send anything 
    in just so you get put on this list.
    
    If you know you gave me some advice and your name is not on here please 
    tell me. Also if you gave me some advice and I listed it on here but 
    didnít put your username please tell me your username. Note that Iíll 
    likely just post your name once here, but there is also a chance that 
    it might be in the section where the advice was directed to. If more 
    than one person has told me about this that will likely not happen.
    
    Also if you send me an e-mail about something that I have already fixed 
    I wonít mention your name since itís fixed. So I suggest looking before 
    sending me an e-mail. If I messed up on your username please let me 
    know and Iíll fix it sometimes I get confused and itís hard to 
    determine your usernames in certain cases.
    
    Thanks...
    -Nintendo and everyone who worked on this game
    -Prima guidebook that helped me a lot on this FAQ
    -http://myweb.tiscali.co.uk/tiara/fe10/ (aka Serenes Forest)
    -Me for writing this (thank me on the boards) :p
    -You for reading
    
    Advice and Such...
    -whoever told me Astrid for Geoffreyís charge sorry I forgot your name
    -whoever told me about 1-7 master seal
    -whoever suggested I use the x and y axis
    -incredibleegg for the Marauders tip
    -kakkoroto for the Marauders tip
    -xenocyber88 for the Marauders tip
    -an anonymous for the Raise the Standard Part 1 tip and the Marauders 
    tip
    -DZig4 for the Raise the Standard Part 1 tip
    -whoever sent me the Raise the Standard Part 1 tip your e-mail had 
    Chris in the name
    -Jared for the Marauders tip
    -an anonymous for the 1-7 master seal tip and the 3-1 torch tip
    
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    1.03 Updates
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    Version 0.77ĖJanuary 4, 2008
    -----------------------------
    *finished part 3
    *made corrections from e-mails that were sent to me
    *added corrections section
    
    Version 0.65ĖDecember 28, 2007
    -------------------------------
    *continued part 3
    *added some information to Contact Info section (please look through 
    it)
    *added three new paragraphs to About this FAQ section (please look 
    through it)
    *updated Geoffreyís Charge
    
    Version 0.54- December 17, 2007
    --------------------------------
    *continued on part 3
    
    Version 0.50- December 13, 2007
    --------------------------------
    *started and finished part 2 hidden items
    *started part 3
    
    Version 0.25- December 12, 2007
    -------------------------------
    *finished part 1 hidden items
    *sent to gamefaqs
    *added ĎCopyrightsí and ĎContact Informationí section
    
    Version 0.10- December 11, 2007
    --------------------------------
    *started on project
    *go to Part 1: Chapter 3
    
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    1.04 Corrections
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    This section is devoted to all of the mistakes I made and people have 
    fixed for me. Here Iíll put a list of corrections. This is also so I 
    donít get hoards of emails going over the same corrections. This will 
    also have other items that I have missed so people donít send me them 
    again. If itís listed here it means that I have fixed or added it.
    
    Also note that I have not completely updated the corrections yet. That 
    means that I have not added to coordinates and anything else that is 
    new. Iíll go back and do this once Iím done with the guide.
    
    *Part 3: Chapter 3: Marauders
    -The spirit dust behind the boss
    
    *Part 1: Chapter 6: Raise the Standard Part 1
    -The coins in that chapter
    
    *Part 1: Chapter 7: A Gathering Hope
    -The master seal
    
    *Part 3: Chapter 1: Laguz and Beorc
    -added torch
    
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    2. Hidden Items
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    2.01 About Hidden Items
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    Hidden items are items scattered throughout the map that you can only 
    find with characters that have high luck. When they stand on this 
    square and stay there for at least one turn they find the item and it 
    goes to their inventory. Some items are harder to get so you might have 
    to wait more turns to get them.
    
    There is one hidden character in the entire game. He can only be found 
    on Part 4 Chapter 3: Distortions. The character is the trueblade 
    Stefan. He can only be found when Micaiah lands on a certain square. 
    But more about him when we get there. Now letís get started.
    
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    3. Locations
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    I advise you look at all of the things marked. Youíll be able to tell 
    if thereís more than one item on the map because Iíd indicated it.
    
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    3.01 Part 1: Chapter 3: A Faint Light
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    Item: Coin (donít sell these use them in forging)
    
    Diagram:
    WWW
    WXW
    WE
    
    W stands for wall. X for the square. E for an enemy
    
    Location:
    -From the escape point move 1 square to the right. Then go 7 squares 
    up.
    -The first square to the left from the door. It should be the one 
    square your characters can stand on.
    -The spot is surrounded by a wall except to the south. To the south 
    (the only way to get on the spot) is an enemy archer at the start.
    -My last advice for this one is from your character that starts 
    furthest to the right/east move the cursor down four spaces.
    
    Who should go?
    -I recommend Sothe maybe Micaiah if her luck is high. If there is 
    anyone has higher luck than they do put them on there. 
    
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    3.02 Chapter 4: A Distant Voice
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    There are 3 items on this chapter so be ready to move around.
    
    Item: Beastfoe (this item comes in handy on this chapter)
    
    Remember:
    -This item can be found on 2 adjacent squares. But if you have a 
    character with high luck on them it doesnít matter which square their 
    on.
    
    Diagram:
    S
    xH
    X
    
    S stands for a sand dune that you canít stand on. x stands for a square 
    that the item is obtainable but also has an enemy on it. X stands for 
    another square where the item is obtainable. H is a healing pot
    
    Location:
    -From the healing pot farthest to the left. It is the spot to the left 
    and the one under it. You can get it on both spaces but you only get 
    one.
    -From your character who starts furthest up. Go to the left until you 
    canít anymore. That square and the one above it are the ones where the 
    item is obtainable.
    -From the tiger next to the healing pot furthest to the left. The tiger 
    whose close one of the bosses is standing on the square where you can 
    get the beastfoe. The square below him is also an option.
    
    
    Item: Coin
    
    Remember:
    -This item has three squares where itís obtainable. Their in a row so 
    all youíd have to do is move your character forward or backwards.
    
    Diagram:
    BW
    XW
    XW
    XS
    
    B- breakable wall. W- Wall. X- Spot where item is obtainable. S- 
    Impassable sand dune
    
    Location:
    -From your character who starts furthest to the right. The item is 
    found on the square to the right of that character, the square above 
    that square, and the square above that one.
    -From the breakable wall that is furthest to the right. The 3 squares 
    directly below it.
    -From the character at the top of your formation. Move 3 spaces to the 
    right. Itís the square your cursor will land on and the 2 squares below 
    it.
    
    
    Item: Master Seal (this is an item used for promoting your characters I 
    strongly recommend getting it)
    
    Remember:
     -This item can be found on 3 squares like the coin in this level. 
    Unlike the coin the squares arenít in a straight line. This item can be 
    found on 3 squares that are on sort of an L shape.
    
    Diagram:
    XH
    XX
    
    X- spots where item is obtainable. H- healing pot.
    
    Locations:
    -From the healing pot to the southeast, lower right. The spots below, 
    to the right and diagonally down to the left are spots where this item 
    is obtainable.
    -From the square furthest to the bottom right. Go diagonally up to the 
    left. This is a square, the one to the left of that, and the square 
    above the second available spot.
    -From the cat enemy furthest to the bottom right. Go down one spot to 
    the healing pot and then to the left. That is one location and so is 
    the spot below this spot, and the spot below the healing pot.
    
    Who Should Go?
    -I once again recommend Sothe. Itís a bit hard to get him around but 
    itís worth it if you can. I recommend he goes to all of the items.
    
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    3.03 Chapter 5: Lost Heir
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    The items in this chapter are a little scatter making it harder to get. 
    Sothe is once again your weapon of choice for finding these items.
    
    Item: Concotion (this is a healing item that heals 40 hp)
    
    Diagram:
     EW
    EX
    
    E- Enemy. W- Wall. X- Spot where item is found.
    
    Locations:
    -From the spot where Jill starts. Go left until you reach your first 
    -From the group of enemies on the staircase thatís in front of your 
    group. Move your cursor onto the fighter farthest from your group in 
    that group. Move the cursor up 3 spaces.
    -From the group of enemies on the staircase thatís in front of your 
    group. Move your cursor on the fighter closest to your group from the 
    group of enemies. Move the cursor up 5 spaces
    
    
    Item: Coin
    
    Diagram:
    LP
    LP
    WXP
    SP
    
    W- wall. S- impassible sand dune. P- Normal walking area. X- spot where 
    item is. L- ledge
    
    Locations:
    -From the ledge to the left. Have your character jump down from the 
    raised area and move down one space.
    -From where the boss, Wystan, is. Have your cursor over Wystan. Move it 
    to the left 4 spaces, then up 1.
    -From where your character who starts at the top right starts. Have 
    your cursor over the character. Then move it over 7 spaces, then up 1.
    
    Who Should Go?
    -Again, our rogue Sothe. Heís got good luck and is able to move quickly 
    through the desert.
    
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    3.04 Chapter 6: Raise the Standard-Stage1
    -----------------------------------------------------------------------
    
    This chapter has 2 parts and Iíve made each a separate section. Once 
    again Sothe should be the lucky go getter.
    
    Item: Coin
    
    Remember:
    -Iíve made this redone this one because of e-mails sent to me
    
    Diagram:
    PM
    PPMM
    PXPT
    M- mountain. X- location of item. P- square that you can move onto. T- 
    tree that you can move onto.
    
    Locations:
    -From the healing bush almost completely surrounded by mountains, itís 
    the one on the middle of the map. Move right 6 spaces.
    -From the enemy archer on the right side of the map at the start of the 
    battle. Move down 1 square and to the right 3 spaces.
    -From the healing bush closest to your party to one furthest right. 
    Move up 2 spaces and to the right 3 spaces.
    
    
    Item: Arms Scroll (this is a handy item that raises your weapon level)
    
    Remember:
    -Iíve know where this one is unlike the other. If you see that any of 
    the items are not where I say they are please let me know
    
    Diagram:
    PE
    XE
    PM
    MM
    
    P- is a normal moving square. E- enemies. X- location of item. M- 
    mountain.
    
    Locations:
    -From the healing bush at the center of the stage. Move the cursor 6 
    spaces to the left and down 1.
    -From the enemy armor sword closest to your group. Move to the left 1 
    space.
    -From the only enemy armor lance. Move down 1 space and left 1 more. Or 
    move to the left 1 space and then down 1.
    -From the healing bush almost surrounded by mountains. Move the cursor 
    down 3 spaces and 3 more spaces to the left.
    
    Who Should Go?
    -Sothe, plain and simple heís the best choice. Micaiah can go if her 
    luck is high.
    
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    3.05 Chapter 6: Raise the Standard-Stage2
    -----------------------------------------------------------------------
    
    Its part 2 of chapter 6 and youíve got a completely new map. On this 
    level weíve only got 1 item and there are 4 possible spaces to try and 
    get it.
    
    Item: Master Seal
    
    Diagram:
    HHH
    XXP
    XXP
    PPH
    
    H- a hill you canít get on. X- possible location of item. P- normal 
    space your character can move onto.
    
    Locations:
    -From the boss of the chapter, Laverton. Move down 6 spaces and to the 
    left 4 spaces and youíre on one of the spot. On the diagram thatíd be 
    the top left X.
    -From the ballista closest to the boss, make sure youíre on the part of 
    the ballista that you canít stand on. move down 3 spaces and to the 
    left 1 space. This lands you on the same spot as if you followed the 
    first location I gave you.
    
    Who Should Go?
    -Have our little rogue Sothe snatch the master seal.
    
    Sorry but for this one there werenít many distinct locations to 
    mention. If you need further help contact me.
    
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    3.06 Chapter 7: A Gathering Hope
    -----------------------------------------------------------------------
    
    In this level there are 2 hidden items. Once again Sothe should be able 
    to handle it.
    
    Item: Coin
    
    Diagram:
    PEX
    EEE
    
    E- Enemy. X- item location. P- normal square
    
    Locations:
    -From your character that starts at the top of your formation and 
    farthest to the right, have your cursor on them. Move the cursor up 14 
    and there you are.
    -From the exit where the soldiers are supposed to go through. There 
    should be four enemies, the ones located on the diagram. From the enemy 
    on the top of their little formation move the cursor to the right.
    
    
    Item: Master Seal
    
    Remember:
    -This is from e-mails people have sent me
    
    Diagram:
    CCWP
    CCWP
    DWWX
    
    C- an area that was hidden, like a jail cell a single Daien soldier was 
    in there. W- wall. P- normal square. X- item location. D- door. S- 
    Daien soldier
    
    Locations:
    -Put your cursor on the boss, Djur. Go to the left 6 squares and up 1 
    squares.
    -Put your cursor on the door furthest north. Move right 3 squares
    -If you open the door and see the original location of the Daien 
    soldier in the uppermost cell. Move right 3 squares and down 2 square.
    
    Who Should Go?
    -Sothe
    
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    3.07 Chapter 8: Glory Unwanted
    -----------------------------------------------------------------------
    
    Since your characters are pretty scattered itís harder to get items. 
    This time around Sothe wonít be doing all of the finding either. There 
    are 4 items on this map 2 of which Iím not completely sure. Iíll show 
    it on the diagram like last time.
    
    Item: Coin
    
    Remember:
    -This is one of the items Iím not completely sure about
    
    Diagram:
    PE
    Xx
    PE
    
    P- normal spot. E- enemy. X- most probably location of item. x- 
    possible location of item.
    
    Locations:
    -From the wolves and heron on the top of the screen put your cursor on 
    the one furthest south. Move the cursor down 9 spaces and to the right 
    3 spaces. Then you should be on the big X on the diagram.
    -The 2 enemies at indicated on the diagram is a bandit (bottom enemy) 
    and a thunder mage (top enemy). If you can find them on the left 
    section of the screen then you should find it.
    -From the bottom citizen on the left side of the screen. Go to the left 
    7 spaces.
    
    
    Item: Coin
    
    Diagram:
    MMM
    MXE
    MMM
    
    M- marsh the hard area to move on. E- enemy. X- location of the item.
    
    Locations:
    -From where Tormodís group starts put your cursor on the character of 
    his group furthest to the left. Go left 6 spaces and down 1 space.
    -Look for the sole enemy whoís in the southwest part of the marsh. The 
    space to the left of him is where the coin is.
    -From the civilian on the bottom left. Go 3 spaces to the left and 5 
    spaces down.
    
    
    Item: Coin
    
    Remember:
    -This is one of the items Iím not completely sure on the location even 
    if I know the general area.
    
    Diagram:
    MMMMML
    CMxXxL
    MMMMLL
    
    M- marsh. L- normal land. C- civilian. X- most likely location of item. 
    x- possible location of item.
    
    Locations:
    -From the civilian on the top right side of marsh. Move 3 spaces to the 
    right.
    -From your second highest character in the middle group. Move 8 spaces 
    to the right.
    
    
    Item: Arms Scroll
    
    Diagram:
    ELL
    LXB
    LBB
    
    E- enemy. L- land. X- location of item. B- bushes that you canít move 
    onto
    
    Locations:
    -From the boss, Radmin. Move your cursor up 9 spaces.
    -From the civilian on the top of the screen on the right side. Move 
    your cursor up 2 spaces and 7 spaces.
    -From your top character of the center group. Move the cursor up 1 
    space and 13 spaces.
    
    Who Should Go?
    -Sothe as usual.
    -Problem is that the items are really scattered so I also recommend 
    Nailah (I donít remember exactly how good her luck was)
    -I also think that Vika might have good luck as well so try her out as 
    well
    
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    3.08 Chapter 9: One Survives
    -----------------------------------------------------------------------
    
    In this fight you might be trying so hard to survive that you might not 
    even focus on hidden items. But for those of you who dare to there are 
    3 of them. This chapter is a little harder to map out so most of the 
    directions will be simple and revolve around Micaiah and the Black 
    Knight. Note if there is a mark for an enemy thatís at the start of the 
    battle, so those will normally become normal spaces.
    
    Item: Olivi Grass (this item increases the laguz gauge by about 15)
    
    Diagram:
    PPE
    TXH
    
    P- normal square. E- enemy. T- tree. X- location of item. H- healing 
    bush
    
    Locations:
    -From Micaiahís starting point. Move left 3 spaces and down 1 space.
    -From the enemy whose starts to the left of Micaiah. Go down 1 space 
    and to the left 1 more space.
    
    
    Item: Coin
    
    Diagram:
    EXS
    BHS
    
    E- enemy. X- location of item. S- normal space. B- bushes that you 
    canít stand on. H- healing bush.
    
    Locations:
    -From the Black Knight. Go up 4 spaces and to the left one. 
    -From the northern healing bush move up one space.
    
    
    Item: Coin
    
    Diagram:
    EPP
    XPB   
    PPP
    
    E- enemy. P- normal space. X- location of item. B- bushes you canít 
    move onto.
    
    Locations:
    -From the Black Knight. Go to the left 6 and up 3 spaces.
    -From the northern healing bush. Go 5 spaces to the left in other words 
    go to the left until you canít go anymore.
    
    Who Should Go?
    -Micaiah, not really sure about the Black Knightís luck
    
    Congratulations! You should be near the end of Part 1. And if you 
    followed this guide correctly you just got all of the hidden items in 
    Part 1 as well. Wait to go.  
    
    -----------------------------------------------------------------------
    3.09 Part 2: Chapter 2: Tides of Intrigue
    -----------------------------------------------------------------------
    
    Welcome to Part 2. This is a short chapter that only has 2 stages with 
    hidden items. So letís get on it. On this chapter, Chapter 2, we have 1 
    item.
    
    Item: Discipline (this skill makes increasing your weapon level easier)
    
    Diagram: (this one is in the middle of no where with nothing by it so 
    just hand with me)
    PBB
    PPB
    BPX
    
    P- normal spot. B- boundary of level. X- location of item.
    
    Locations:
    -From your unit who starts furthest to the right. Move to the right 
    about 16 spaces, and then go down 7 spaces.
    -From the boss Maraj whose in the dark but if you can see him hereís 
    the tip. Move down 11 spaces.
    -From the torch to the southeast. Move to the right 6 spaces and down 4 
    spaces.
    
    Who Should Go?
    -Heather, sheís the Sothe of this part (but only luck wise).
    
    -----------------------------------------------------------------------
    3.10 Chapter 3: Geoffreyís Charge
    -----------------------------------------------------------------------
    
    There are 3 hidden items in this chapter. Since you have no Heather Iím 
    not entirely sure who to send to get them. If someone could inform me 
    thatíd be great. In this chapter we have an item that can be found on 
    multiple spaces 5 in fact. So letís go.
    
    Item: Coin
    
    Diagram:
    TPP
    PTP
    EPX
    PPE
    
    T- tree you canít move onto. P- normal square. E- enemy. X- location of 
    item.
    
    Locations:
    -From the healing bush furthest to the east. Move up 2 spaces then to 
    the left 3 spaces.
    -From the ballista on the lower right side make sure the cursor is on 
    the bow part or youíll get this wrong. Move down 10 spaces and to the 
    right 1 space.
    -From the ally unit furthest to the right (heís an axe paladin if that 
    helps). Move up 16 spaces and to the right 1 space.
    
    
    Item: Arms Scroll
    
    Remember:
    -This is the item that can be located on multiple squares. And itís 
    pretty convenient where it is too.
    
    Diagram:
    FFXXP
    HxXXW
    PPFFP
    
    F- impassible fence. W- impassible wall. P- normal square. H- healing 
    bush. X- one of the locations for the item. x- one of the locations of 
    the item that has an enemy on it at the start of the battle.
    
    Locations:
    -From the healing bush at the center of the map. Move over 1 space and 
    youíre on the spot with the enemy on it.
    -From the character who starts at the head of your formation. Move up 
    16 spaces and you should be on the middle spot thatís blocked by a 
    fence. Itís the one in the middle of the bottom row.
    -From the boss, Tashoria, start position. Move down 13 spaces and 
    youíre on the top left space.
    
    
    Item: Coin
    
    Diagram:
    BBD
    XWS
    PWS
    PPE
    
    B- a boundary that you canít move onto. W- wall that you canít move 
    onto. S- stairs. D- door. P- normal square. X- location of item. E- 
    enemy lance paladin.
    
    Locations:
    -From the healing bush farthest up on the map. Move to the left 4 
    spaces.
    -From the boss, Tashoria, start position. Move down 7 spaces and to the 
    left 7 spaces.
    -From the ballista on the left side make sure the cursor is on the bow 
    part. Move down 3 spaces and to the left 5 spaces.
    
    Who Should Go?
    -Astrid (sorry who sent me this advice but I forgot. If you could 
    please tell me Iíd be thankful and give you your credit)
    
    -----------------------------------------------------------------------
    3.11 Endgame: Elinciaís Gambit
    -----------------------------------------------------------------------
    
    Sorry if you looked at the last version and saw that Elinciaís Gambit 
    didnít have any hidden items. I looked over my notes and saw that it 
    did so I apologize. In this chapter there are 4 hidden items. So letís 
    get cracking.
    
    Item: Olivi Grass
    
    Diagram:
    UPPXW
    SSSPP
    
    U- one of your unitís starting positions. P- normal square. S- sandbags 
    that you canít move onto. X- location of item. W- wall.
    
    Locations:
    -From your unit who starts furthest west. Move to the right 3 spaces.
    -From From your unit who starts on the upper level furthest to the 
    left. Move down 4 spaces and to the right 1 space.
    
    
    Item: Olivi Grass
    
    Diagram:
    WWWP
    WXPE
    WPPE
    
    W- wall. P- normal square. X- location of item. E- enemy unit at start 
    of battle.
    
    Locations:
    -From the boss, Ludveckís, starting location. Move up 6 spaces and to 
    the left 2 spaces.
    -From your ally thunder sage who starts on a high ledge. Move up 11 
    spaces.
    
    
    Item: Coin
    
    Diagram:
    PPPP
    XPPE
    WPPP
    
    W- wall. P- normal square. E- enemy unit. X- location of item.
    
    Locations:
    -From your unit who starts furthest to the left. Move down 9 spaces.
    -From the boss, Ludveckís, starting position. Move up 5 spaces and to 
    the left 8 spaces.
    
    
    Item: Arms Scroll
    
    Remember:
    -This is the one item that you can get on multiple squares.
    
    Diagram:
    EPE
    PEX
    PPX
    PPX
    
    E- enemy unit. P- normal square. X- one of the locations of the item.
    
    Locations:
    -When Geoffrey arrives place the cursor over the unit furthest to the 
    bottom in their formation before moving him. Then move down 10 spaces 
    which are where one of the enemies is and 1 to the left. This should 
    put you on the top square of the item.
    -From the boss, Ludveckís, starting position. Move 6 spaces up and 13 
    squares to the right. This puts you on the bottom square of the item.
    -From the only door on the map. Move up 1 space and to the right 6 
    spaces.
    
    Who Should Go?
    -Heather
    -Any other units with high luck
    
    Congratulations! You just go all of the hidden items in Part 2. And 
    most likely beat Part 2 itself. Wait to go. Now letís move onto the 
    long Part 3.
    
    -----------------------------------------------------------------------
    3.12 Part 3: Prologue: The Great Adventure
    -----------------------------------------------------------------------
    
    This is the start of Part 3. Itís a longest part in the game and has 
    many fights outside so you know what that means. You go it a lot of 
    hidden items. So letís get started on them. In the prologue there is 
    only 1 hidden item. 1 weíre really familiar with by now. If you guessed 
    coin then youíre 100% right.
    
    Item: Coin
    
    Diagram:
    PPXPT
    TTTPE
    
    P- normal square. T- impassable tree. X- location of item. E- enemy 
    unit at beginning of battle.
    
    Locations:
    -From the boss, Septimusí, starting position. Move to the left 5 spaces
    -from the upper ballista make sure the cursor is on the bow part. Move 
    up 7 spaces and then 6 spaces to the right.
    
    Who Should Go?
    -In this part there are a lot of units with good luck. Try them out, 
    hereís a list of some good ones but I donít guarantee anything from 
    most of them.
    -Ike
    -Mist
    -Titania
    -Rhys (heís got the best luck so try him out)
    -Mia
    -Oscar
    
    -----------------------------------------------------------------------
    3.13 Chapter 1: Laguz and Beorc
    -----------------------------------------------------------------------
    
    There are 3 hidden items in this chapter. 2 coins which are good if 
    youíre into forging. But not so good if youíre not
    
    Item: Coin
    
    Diagram:
    WPP
    PXP
    PTP
    
    W- wall. P- normal square. T- torch. X- location of item.
    
    Locations:
    -From the torch furthest to the right. Move up 1 square.
    -From the upper house make sure youíve got the cursor where you get the 
    visit option. Move right 4 spaces.
    
    
    Item: Coin
    
    Diagram:
    BEXB
    PPBB
    PPEP
    
    B- bushes. E- enemy unit at start of battle. X- location of item. P- 
    normal square.
    
    Locations:
    -From the upper torch. Move to the right 5 spaces and up 3 spaces.
    -From the torch furthest to the right. Move up 9 spaces
    
    
    Item: Torch
    
    Remember:
    -This is thanks to an e-mail I received Iím not completely sure but Iím 
    taking this personís word for it if more people could confirm it thatíd 
    be great
    
    Diagram:
    CPP
    TXP
    PPE
    
    C- location of a coin. P- normal square. T- torch. E- enemy sniper at 
    start of battle.
    
    Locations:
    -From the eastern torch. Move to the right 1 square.
    -From the house where you get the Seraph Robe. Move down 1 square and 
    to the right 5 spaces.
    -From the house where you get the blue gem. Move up 4 spaces and right 
    6 spaces.
    
    Who Should Go?
    -I recommend everyone from the last chapter.
    
    -----------------------------------------------------------------------
    3.14 Chapter 2: Stormclouds
    -----------------------------------------------------------------------
    
    This stage has 2...coins. One of them is a bit harder than the other 
    but try and get it any ways.
    
    Item: Coin
    
    Diagram:
    MEP
    MPP
    MXP
    MMP
    
    M- marsh. E- enemy at start of battle. P- normal spot X- location of 
    item
    
    -From the boss, Istvanís, starting location. Move up 4 spaces and to 
    the left 10 spaces.
    -From your character who starts furthest south. Move down 9 spaces and 
    to the right 10 spaces.
    
    
    Item: Coin
    
    Diagram:
    PTT
    PXT
    PPP
    
    P- normal space. T- impassable tree. X- location of item
    
    Locations:
    -From the boss, Istvanís, starting location. Move up 6 spaces
    -From the spot where you got the other coin. Move up 2 spaces and to 
    the right 10 spaces.
    
    Who Should Go?
    -Rhys
    -Since you got her back Iíd strongly recommend Heather
    
    -----------------------------------------------------------------------
    3.15 Chapter 3: River Crossing
    -----------------------------------------------------------------------
    
    Alright in this chapter thereís one item. If you guessed coin youíre 
    right. If youíre wondering what all of these coins do, go over to 
    another FAQ and find out.
    
    Item: Coin
    
    Diagram:
    HPW
    PHW
    HPW
    XPB
    
    H- horse at start of battle. P- normal square. W- wall. B- healing 
    bush. X- location of item.
    
    Locations:
    -From the horse furthest to the bottom of the screen on the left side. 
    Move down one square.
    -From the house where you get the master crown (northwest one). Move 
    down 9 spaces and to the left 2 spaces.
    -From the house where you get the blossom skill (southwest one). Move 
    up 7 spaces and to the left 4 spaces.
    
    Who Should Go?
    -Heather plus thereís some items from senators to steal. Yes you can 
    kill them but you get great BEXP from not killing them. So steal.
    
    -----------------------------------------------------------------------
    3.16 Chapter 4: The Generalís Hand
    -----------------------------------------------------------------------
    
    Up the hills you go. There are two coins and an eltard. Youíve got 
    plenty of time so letís get rolling.
    
    Item: Coin
    
    Diagram:
    PEBE
    CLLL
    CXPP
    
    P- normal square. E- enemy at start of battle. B- bow part of a 
    ballista. L- the ledge you jump off. C- cliff/hill, itís something you 
    canít move onto. X- location of item.
    
    Locations:
    -From the ballista furthest to the south put your cursor on the bow 
    part. Move down 2 spaces and to the left 1 space.
    -From the tiger (heís a green unit) furthest to the left. Move up 9 
    spaces.
    -From the tiger (heís a green unit) furthest to the top of the screen. 
    Move up 1 space and left 11 spaces.
    
    
    Item: Coin
    
    Diagram:
    EPE
    LLL
    XEP
    LLP
    
    E- enemy at start of battle. P- normal square. L- ledge that you jump 
    off of or climb on. X- location of item.
    
    Locations:
    -From the bow part of the north ballista. Move to the left 3 spaces and 
    down 4 spaces.
    -From the tiger (heís a green unit) furthest up on the screen. Move 
    left 4 spaces and up 7 spaces.
    -From the boss, Callumís, starting location. Move down 7 spaces and to 
    the right 2 spaces.
    
    
    Item: Eltard (this is a sword specifically for Ike, itís pretty useful)
    
    Diagram:
    EXE
    PeP
    PBP
    
    E- enemy at start of battle. X- location of item. P- normal square. B- 
    ballista bow. e- enemy archer mounting ballista.
    
    Locations:
    -From the bow part of the northern ballista. Move up 2 spaces.
    -From the boss, Callumís, starting position. Move down 1 space and to 
    the right 5 spaces.
    
    Who Should Go?
    -Heather, sheís done good so far keep it up
    
    -----------------------------------------------------------------------
    3.17 Chapter 5: Retreat!
    -----------------------------------------------------------------------
    
    Youíll most like be focused on defending your fort for this chapter. 
    But these hidden items arenít that far out so far out so you might be 
    able to get them easily. There are a total of 3 hidden items on this 
    map.
    
    Item: Coin
    
    Remember:
    -Iím not entirely sure on the position of this item. In fact the guide 
    Iím using is 100% wrong since it says the item is on a ledge. Therefore 
    Iíll only give you the ideal position so you guys can search for me 
    from there. If you would tell me Iíll give you your credit and put the 
    location here. Please give me the coordinates or something to help me 
    locate it.
    
    Diagram:
    WWCP
    plpC
    WWPP
    
    W- castle wall. C- your character at start of battle. p- normal square 
    this might hold the item. l- ledge according to my sources this is 
    where the item is but I doubt it. p- normal square but might hold item. 
    P- normal square.
    
    Locations:
    -My guide says that this is on the west side of the map. The two 
    characters indicated on my diagram are the two on the west side of 
    fort.
    
    
    Item: Coin
    
    Diagram:
    CPS
    PPS
    WLW
    WXW
    
    W- castle wall. C- your character. L- ledge that you jump down or up. 
    X- location of item. S- stairs.
    
    Locations:
    -From your character who starts on the lower right side of the fort. 
    Move right 1 space and down 3 spaces.
    -From your character on the southern part of the fort, he/sheís the one 
    on the right. Move down 1 space and right 4 spaces.
    
    Coordinates: (this is a new feature that uses the X and Y axis of the 
    grid. The person who sent me this could you please give me your 
    gamefaqs name so I can give you your credit)
    X axis- 14 spaces right from lower left corner
    Y axis- 14 spaces up from lower left corner
    -please note that on coordinates the corner I indicate should count 
    when youíre counting the spaces over
    
    
    Item: Olivi Grass
    
    Diagram:
    WPP
    WLW
    WXW
    PEP
    
    W- castle wall. P- normal square. L- ledge you can jump down from or up 
    onto. X- location of item. E- enemy at start of battle
    
    Locations:
    -From your character that starts furthest to the south on the left side 
    (he/she should be near the entrance of the fort). Move left 2 spaces 
    and down 3 spaces.
    -From the upper left ballista bow. Move down 10 spaces.
    -From the southern ballista bow. Move down 7 spaces and left4 spaces.
    
    Coordinates:
    X axis- 9 spaces to the right from the lower left corner
    Y axis- 11 spaces up from the lower left corner
    
    -----------------------------------------------------------------------
    3.18 Chapter 6: A Reason to Fight
    -----------------------------------------------------------------------
    
    Thereís a single hidden item on this map. Itís an extra special bow 
    that you might really want. Thank you to Shotto_Ku for letting me know 
    about this item even if I already had it down.
    
    Item: Brave Bow (this bow lets you hit twice in a turn and if you would 
    normally hit twice in a battle you hit 4 times! I think this is a great 
    item for you to get for your archer)
    
    Diagram:
    PHE
    EXL
    PPP
    
    P- normal square or just a square that you can move n freely canít say 
    for sure since this was a dark level. E- enemy at start of battle. H- 
    Iím pretty sure this is a healing bush correct me if Iím wrong. X- 
    location of item.
    
    Locations:
    -From your character that starts furthest to the north. Move up 2 
    spaces and to the right 3 spaces.
    -From the ally halberdier furthest north. Move up 1 space and to the 
    right 3 spaces.
    -From the only healing bush on the map. Move down one space.
    
    Coordinates:
    On this map it is a little harder to do the coordinates but Iíll try my 
    best. The square where you start is the lower left one, one of your 
    character starts on it.
    X axis- 5 spaces to the right
    Y axis- 7 spaces up
    
    Who Should Go?
    -Your trusty rogue Heather or anyone else with high luck
    
    -----------------------------------------------------------------------
    3.19 Chapter 7: Rivals Collide
    -----------------------------------------------------------------------
    
    There are only 2 hidden items here and theyíre both coins. My maps are 
    harder to read in this chapter so positioning will be harder. In fact I 
    can hardly read a thing so Iím only going to give you coordinates and 
    taking out the diagram and location sections, sorry. If anyone is on 
    this chapter and wants to contribute please do.
    
    Item: Coin
    
    Coordinates:
    From the lower left hand corner
    X axis- 19 spaces to the right
    Y axis- 17 spaces up
    
    
    Item: Coin
    
    Coordinates:
    From the lower left hand corner
    X axis- 4 spaces to the right
    Y axis- 29 spaces up (this is the highest row on the map)
    
    Who Should Go?
    -Iím not sure if she can go but Heather
    -If she canít maybe Haar, contributions for this map and all other maps 
    are always taken
    
    -----------------------------------------------------------------------
    3.20 Chapter 8: Incandescent Glow
    -----------------------------------------------------------------------
    
    A single item on this map and if youíre guessing a coin then youíre 
    right. Because of how this level is worked out itíll be harder to do 
    the coordinates section. But Iíll do it and all of the other sections 
    on this section.
    
    Item: Coin
    
    Diagram:
    PPW
    PPP
    WEX
    WPE
    
    P- normal square this counts the squares you get hurt on. W- an area 
    that your normal units canít walk on. E- enemy at start of battle. X- 
    location of item
    
    Locations:
    -This is a hard to give the location but hereís a shot. This is the 
    small gap on the left side about halfway through the map.
    -From the starting location of the boss, Septimus. Move left 2 spaces 
    and up 15 spaces.
    -From the enemy unit who starts furthest to the north at the beginning 
    of the battle. Move down 6 spaces and to the right 6 spaces.
    
    Coordinates:
    From the lower left corner that a character can step on itís mainly 
    surrounded by enemies at the start of battle.
    X axis- 6 spaces to the right
    Y axis- 24 spaces up
    
    Who Should Go?
    -Heather
    
    -----------------------------------------------------------------------
    3.21 Chapter 9: Marauders
    -----------------------------------------------------------------------
    
    This chapter is kind of tricky in its own way. There are 2 hidden items 
    and only one of them is a coin this time.
    
    Item: Coin
    
    Diagram:
    WWW
    PhW
    PPP
    
    W- wall. P- normal square. h- location of item and a healing bush.
    
    Locations:
    -From the starting position of the boss, Roark. Move down 14 spaces and 
    to the right 1 space.
    -From the enemy at the start of battle he should be a swordmaster 
    straight ahead of your group. Move to the right 6 spaces.
    -from the healing bush closest to your group. Well you get what to do.
    
    Coordinates:
    This is the lower left hand corner one of your ally units should start 
    there.
    X axis- 16 spaces to the right
    Y axis- 1 space up
    
    Item: Spirit Dust (this item increases your magic by 2 itís pretty 
    useful)
    
    Remember:
    -Thanks all of the people who sent in information most of the stuff is 
    the same accept you helped verify something which I will mention.
    -To obtain this item you must use a mounted unit to kill the boss then 
    move onto the square. I suggest that you use one of the mounted unit 
    with high luck.
    
    Diagram:
     X
     B
    WPE
    
    W- wall. X- location of item. E- enemy at start of battle. B- boss. P- 
    normal square.
    
    Locations:
    -If this item is really here this is as simple as I can put it. put 
    your cursor on the boss and move it back 1 space.
    
    Coordinates:
    Thereís no real reason to put these since Iím not sure about it and the 
    boss doesnít move.
    
    Who Should Go?
    -Astrid
    -Marcia
    -One of them should be the person to kill the boss. Make sure that they 
    have enough spaces left over to move onto the space with the spirit 
    dust.
    
    -----------------------------------------------------------------------
    3.22 Chapter 10: The Heart of Chaos
    -----------------------------------------------------------------------
    
    Two coins in this chapter.
    
    Item: Coin
    
    Remember:
    -This item is a bit in the middle of nowhere so Iíll just put down the 
    coordinates.
    
    Diagram:
    EPP
    PPF
    PPX
    PFF
    
    E- enemy unit at start of battle. P- normal square. X- location of 
    item. F- forest that you canít move onto.
    
    Coordinates:
    These coordinates will be from the lower right hand side of the map not 
    left.
    X axis- 8 spaces to the right
    Y axis- 2 spaces up
    
    
    Item: Coin
    
    Diagram:
    EPP
    PXH
    HHH
    
    E- enemy unit at start of battle. P- normal square. H- hill that you 
    canít move onto. X- location of item.
    
    Locations:
    -From the location of the boss, Sergei. Move down 5 spaces and to the 
    left 4 spaces.
    
    Coordinates:
    This is from the lower right corner not lower left
    X axis- 6 squares to the left
    Y axis- 13 squares up
    
    Who Should Go?
    -Heather
    -Anyone else with good luck
    
    -----------------------------------------------------------------------
    3.23 Chapter 11: Just Cause
    -----------------------------------------------------------------------
    
    Alas the hated bridge level. There is but a single hidden item, a coin, 
    on this level. And while you might be thinking but there are also holes 
    on the bridge will I have to worry about treasure and holes. No not at 
    all since the treasure is at the very end of the level.
    
    Item: Coin
    
    Diagram:
    SPB
    SPP
    PPX
    
    S- sandbag or an area normal units canít move over. B- location of the 
    boss. P- normal square. X- location of item.
    
    Locations:
    -From the location of the boss, Goran. Move down 2 spaces.
    -From the bow part of the ballista closest to the boss. Move down 3 
    spaces and go right 6 spaces.
    -The lower right hand corner
    
    Coordinates:
    This is from the lower right hand corner not the left. This is lower 
    right hand corner square.
    X axis- 1 square
    Y axis- 1 square
    
    Who Should Go?
    -Heather
    -Anyone else with good luck
    
    -----------------------------------------------------------------------
    3.24 Endgame: From Pain, Awakening
    -----------------------------------------------------------------------
    
    I bet your thinking. Whoa I just went through 2 whole chapters without 
    hidden items this guy must have missed something. Nope those chapters 
    just didnít have hidden items. But now weíve reached the endgame for 
    part 3 and there 3 hidden items one that I have no idea where it is 
    though. Only 2 of them are coins though. Sure you might be working hard 
    to win this battle but for those of you going after these items Iím 
    here for you.
    
    Item: Coin
    
    Remember:
    -For this one I have no idea where it is. At all. Iíll just give you 
    guys the general area so you can search for me.
    
    General Area:
    -The northeast side of the map. Around the area where Skrimir and his 
    beast Laguz buddies are.
    
    
    Item: Coin
    
    Remember:
    -This item is kind of in the middle of nowhere so Iíll only give one or 
    two locations but you should rely more on the coordinates.
    
    Diagram:
    FPE
    FXP
    FFE
    
    F- forest that you canít move onto. E- enemy at start of battle. P- 
    normal square. X- location of item.
    
    Locations:
    -From Tibarnís starting location. Move up 7 spaces and right 5 spaces.
    
    Coordinates:
    From the lower right hand corner not left.
    X axis- 9 spaces to the left
    Y axis- 9 spaces up
    
    
    Item: Rescue
    
    Diagram:
    PEE
    PXE
    FFP
    
    P- normal square. E- enemy at start of battle. X- location of item. F- 
    forest you canít move onto.
    
    Locations:
    -From Zihark or his replacement swordmasterís starting square. Move 
    down 1 square and to the right 3 spaces.
    -From Kurthnagaís starting position. Move down 14 spaces.
    -From Nolan or his replacement warriorís staring square. move down 11 
    spaces and move right 4 spaces.
    
    Coordinates:
    This is from the bottom right corner not the left.
    X axis- 13 spaces to the left
    Y axis- 14 spaces up
    
    Who Should Go?
    -Heather
    -Anyone else with good luck
    
    =======================================================================
    4. Copyrights
    =======================================================================
    
    All rights of this FAQ are reserved to Kieo1.
    If I give permission to any other sites other than www.gamefaqs.com I 
    will post this here.
    For permission please contact Kieo1
    
    =======================================================================
    5. Contact Information
    =======================================================================
    
    To thank, ask, or include anything you can reach me at 
    thebrasilian1992@aol.com. This email may change and I hardly check it. 
    If you want to reach me almost immediately I check my gamespot account 
    about every other day. 
    
    Also please donít tell me about items until after Iím done with that 
    chapter. If I havenít gotten that far thereís a chance I already know 
    about it. If Iíve already passed that chapter feel free to tell me.
    
    And if you would please tell me who you are on gamefaqs that would be 
    easier in giving you your credit.
    
    
    
    
    
    
    
    
    

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