hide results

    FAQ/Walkthrough by KeyBlade999

    Version: Final | Updated: 02/07/12 | Printable Version | Search This Guide

                    _      _ _ _    _____
                   | |    | |_)_)  / ____|                  _
                   | | __ | |_ _  ( (____  _ __   ___  _ __| |_ ___
                   | |/  \| | | |  \____ \| `_ \ / _ \| '__|  _/ __|
                   | | /\ \ | | |  _____) | |_) | (_) | |  | |_\__ \
                   |__/  \__|_|_| |______/|  __/ \___/|_|   \__|___/
                                          |_|
    
                     O------------------------------------------O
                     |                Wii Sports                |
                     |            An FAQ/Walkthrough            |
                     |              By KeyBlade999              |
                     |                                          |
                     |            Total Data: 48 KB             |
                     |          Current Version: Final          |
                     |   Previous Update: 12:02 AM 9/30/2011    |
                     O------------------------------------------O
    
    
    -1. Donations*********************************WS-1***************************
    While I do write all of my guides for free, it does take a lot of time and
    effort to put them together. If you're feeling generous and want to show your
    appreciation, I am gladly accepting donations. I don't know exactly what the
    donations will be used for, but just know that you would definitely be helping
    me make more quality FAQs! Even the smallest donation amounts are appreciated,
    and are a great way to say how much you appreciate the work I do. If you do
    decide you'd like to donate, please send the donations through PayPal at the
    e-mail address listed below. Thank you so very much for considering this!!
    
                              keyblade999.faqs@gmail.com
    
    0. Contents***********************WS0****************************************
                                            CTRL+F System Format:  **WS#**
    -1. Donations                         | WS-1
    0. Contents                           | WS0
    1. Intro                              | WS1
    2. Tennis (Overview)                  | WS2
    3. Tennis (Training Games)            | WS3
    4. Baseball (Overview)                | WS4
    5. Baseball (Training Games)          | WS5
    6. Bowling (Overview)                 | WS6
    7. Bowling (Training Games)           | WS7
    8. Golf (Overview)                    | WS8
    9. Golf (Training Games)              | WS9
    10. Boxing (Overview)                 | WS10
    11. Boxing (Training Games)           | WS11
    12. Wii Fitness                       | WS12
    14. Checklists                        | WS13
    14. Version History                   | WS15
    15. Legalities                        | WS15
    
    
    
    1. Intro***********************WS1*******************************************
    Welcome to the game in the Wii Sports series I skipped. Yes, I wrote a FAQ for
    Wii Sports Resort, meaning I do have some experience in this area of games. As
    well as being my second Wii Sports guide, this will also be my second guide for
    the Wii. Enjoy.
    
    2. Tennis (Overview)***********************WS2*******************************
    - 1 to 4 players
    
    Controls: Hold the Wii Remote in your dominant hand as you would a tennis
              racket. You may use one- or two-hand grips, although one-handed seems
              to give you more control over the ball.
    
              Whenever your team is the one to serve the ball, you will be visually
              notified. To serve, first press A or swing the Wii Remote up. This
              throws the ball into the air. To hit it, you need to swing the Wii
              Remote so that the Mii will hit the ball. You do not need to swing
              hard to get a faster ball; that is all in timing and how you swing. 
              You may swing forehand or backhand.
    
              In all other situations, the ball is being hit to you. To return the
              ball, again swing the Wii Remote so the Mii will hit the ball.
              Depending entirely on how you swing (fore/backhand) and how you time
              your swing, the ball's trajectory will change. The earlier the swing
              is, the more it will curve to the left/right (fore/backhand for
              right-handed people, respectively). The later it is, the more it will
              go to the right/left (fore/backhand for right-handed people,
              respectively). If you swing at the right timing, it will go forward
              (from the Mii's perspective), regardless of handling of the racket
              or handedness.
    
              To lob a ball (hit it higher into the air), you will need to swing
              from low to high, almost like lobbing a soccer ball. This makes a
              slower ball. Likewise, hitting from high to low (slicing) will
              produce a faster moving low ball.
    
    Rules: At the beginning, you are asked to choose a single match, best of three,
           or best of five game. In the first, the winner is the winner. In the
           second, the first to win two wins, and in the third, the first to win
           three is the overall winner.
    
           The game will proceed as so: one team will serve the ball and the other
           will hit it back. The two teams will continue volleying the ball back
           and forth until the ball bounces twice on either side or it goes out of
           bounds. For the former, the team NOT on that side of the court will gain
           a point. For the latter, the team WHO DID NOT hit the ball out will gain
           a point. Points will go as follows: 15, 30, 40, win.
    
           Should both teams end up with 40 points, it is a deuce. Advantage will
           occur when one team earns a point. If the other team ties the game once
           more, deuce will occur yet again.
    
           The match will end when one team gets to the win point (above) or gets
           two points ahead after a deuce occurs. This process will continue
           throughout the rest of the matches to be played.
    
    Tips: To deal a faster serve, throw the ball into the air and, when the ball is
          at its highest point, hit it.
    
          When hitting the ball, try aiming at the player on the opposite side of
          the court nearer the net, or in-between the opposing players.
    
    Secrets: - After selecting your characters, hold 2 to play in the training mode
               court.
    
    Multiplayer Notes:
    - You can have 1 to 4 people playing.
      - There are two teams of two per game, meaning a team may have CPU players.
      - Each player will need a Wii Remote.
    - You cannot increase/decrease your ranking in multiplayer matches.
    
    3. Tennis (Training Games)***********************WS3*************************
    
    >>>>>>>>>>>>>>>
    Returning Balls
    >>>>>>>>>>>>>>>
    
    In this game, you are to return balls served at you. You are to return as many
    as you can before you knock one out of bounds or miss one. It isn't hard to hit
    them at all, so I'll merely give some tips.
    
    Firstly, it'll help to lob the ball. This decreases the travel distance so you
    can't [easily] knock it out behind the server. Secondly, don't slice the ball.
    It'll increase the travel distance, making you likely hit it out. Next, you
    need to time well. You don't have to have perfect timing, but swinging too
    early or too late will make you knock it out, so make an effort to time it
    right.
    
    Also, every ten balls, you'll come up to net to return five short-distance
    ones. You don't have to worry about much here, except swinging FAR too late or
    too early. Make sure to lob, though.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Return 12 to 24 balls.
    - Silver  : Return 25 to 49 balls.
    - Gold    : Return 50 to 79 balls.
    - Platinum: Return 80 or more balls.
    
    
    >>>>>>>>>>>>>>>>>
    Timing Your Swing
    >>>>>>>>>>>>>>>>>
    
    In this game, you hit the ball to the orange wall repeatedly. It will move
    around some, making you change how you hit. Miss one time and you'll lose.
    
    Firstly, depending on how you time and swing, the ball will go in a certain
    direction. Refer to below for such.
            ______________________________________________________________
           | Handedness | Swing Method | Timing  |       Trajectory       |
           |============|==============|=========|========================|
           | Right      | Forehand     | Late    | To the right.          |
           | Right      | Forehand     | Perfect | Almost straight ahead. |
           | Right      | Forehand     | Early   | To the left.           |
            >-----------+--------------+---------+-----------------------<
           | Right      | Backhand     | Late    | To the left.           |
           | Right      | Backhand     | Perfect | Almost straight ahead. |
           | Right      | Backhand     | Early   | To the right.          |
            >-----------+--------------+---------+-----------------------<
           | Left       | Forehand     | Late    | To the left.           |
           | Left       | Forehand     | Perfect | Almost straight ahead. |
           | Left       | Forehand     | Early   | To the right.          |
            >-----------+--------------+---------+-----------------------<
           | Left       | Backhand     | Late    | To the right.          |
           | Left       | Backhand     | Perfect | Almost straight ahead. |
           | Left       | Backhand     | Early   | To the left.           |
           |____________|______________|_________|________________________|
    
    Use that table's data in relevance to where the orange wall is to succeed.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Hit the orange wall 7 to 14 times.
    - Silver  : Hit the orange wall 15 to 29 times.
    - Gold    : Hit the orange wall 30 to 49 times.
    - Platinum: Hit the orange wall 50 or more times.
    
    
    >>>>>>>>>>>>>>>
    Target Practice
    >>>>>>>>>>>>>>>
    
    Here, you will volley the ball from the wall into the target. As before, it
    can count a good deal on your timing. Again, here's the table for hitting:
            ______________________________________________________________
           | Handedness | Swing Method | Timing  |       Trajectory       |
           |============|==============|=========|========================|
           | Right      | Forehand     | Late    | To the right.          |
           | Right      | Forehand     | Perfect | Almost straight ahead. |
           | Right      | Forehand     | Early   | To the left.           |
            >-----------+--------------+---------+-----------------------<
           | Right      | Backhand     | Late    | To the left.           |
           | Right      | Backhand     | Perfect | Almost straight ahead. |
           | Right      | Backhand     | Early   | To the right.          |
            >-----------+--------------+---------+-----------------------<
           | Left       | Forehand     | Late    | To the left.           |
           | Left       | Forehand     | Perfect | Almost straight ahead. |
           | Left       | Forehand     | Early   | To the right.          |
            >-----------+--------------+---------+-----------------------<
           | Left       | Backhand     | Late    | To the right.          |
           | Left       | Backhand     | Perfect | Almost straight ahead. |
           | Left       | Backhand     | Early   | To the left.           |
           |____________|______________|_________|________________________|
    
    Just use this and you will hopefully win. Also, remember to try to keep the
    ball heading straight. The game will end if the ball bounces twice.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Hit the target 5 to 9 times.
    - Silver  : Hit the target 10 to 19 times.
    - Gold    : Hit the target 20 to 39 times.
    - Platinum: Hit the target 40 or more times.
    
    4. Baseball (Overview)***********************WS4*****************************
    - 1 or 2 players
    
    Controls: If you are batting, begin by holding the Wii Remote at about head
              level in both hands with the buttons facing you. Hold as it you would
              an actual baseball bat, with it slightly behind when you're ready.
    
              When the ball comes at you, you will need to swing the Wii Remote so
              that the Mii with the bat will hit the ball. You may miss, resulting
              in a strike, or hit it. If it lands between the white lines, the ball
              is fair and your Mii will run the bases, depending on how far the
              ball went, I think. It can be a single (all runners move one base
              forward), a double (all runners move two bases forward), a triple
              (all runners move three bases forward), or a homerun (# of runners
              equal points gained). A fielding Mii may catch it, resulting in an
              out.
    
              Your timing will determine where the ball goes. If you are late on
              the swing, it will go right/left (righties/lefties respectively).
              If you are early, it will left/right (righties/lefties
              respectively). If you are perfect, it will go almost straight. Also,
              if you swing high-to-low, it will be fast, but low. Likewise, if you
              swing low-to-high, it will go slower but farther, usually giving you
              a homerun.
    
              Pitchers merely need to hold the Wii Remote and throw as if they are
              throwing a baseball (DON'T LET GO OF THE WII REMOTE!!!). Depending on
              the buttons you hold, you will throw a certain ball. Holding nothing
              will result in a fastball, which can reach 80+ mph speeds. Holding A
              will result in a screwball (spins left, promoting leftward movement).
              Holding B results in a curveball (spins right, promoting rightward
              movement). Holding A and B results in a splitter (a hard-to-hit pitch
              that ends up low to the ground). Note that all of the above is for a
              right-handed player, meaning that the opposite direction will occur
              when a leftie does something (excepting splitters). Also, use the
              D-Pad to make an inside/outside pitch (left or right) and to make one
              over the plate (up/down).
    
              The fielders cannot be controlled.
    
    Rules: The game begins and one player will be batting and the other will be
           pitching; the controls for both are above. Whenever the pitcher throws
           the ball, one of three things will happen. If it to far to the right or
           left, it will be called "ball". Four of these make the batter go forward
           one base. If the batter misses a ball or misses in general, it is a
           strike. If the batter gets three, excepting a third resulting via foul,
           he strikes out and the next batter comes up. Otherwise, it will be hit.
    
           Here, several things could happen. If it goes to the left of the left
           white line or to the right of the right white line, it will be called
           "foul", adding one strike to the batter. However, if two strikes
           accumulate, the batter will not be out if he hits another foul. It
           could be caught before hitting the ground by another Mii, resulting in
           the batter being out and the next one coming up. Otherwise, it will be
           fair. If it goes into the stands, it is a homerun, and the batting team
           will gain points based on how many runners, including the batter, there
           are (1 = 1, 2 = 2, etc.). If it does not, the fielding Miis will go to
           get it and throw it to try to get the batter out. Depending on how far
           the ball went, you'll get a single, double, or triple (all move one,
           two, or three bases, respectively). Whenever a runner goes over home
           plate (the plate where the batter is/was), his/her team gets one point.
    
           Whenever the batting team gets three outs, the fielding and batting Miis
           will change positions, making the batters the fielders and vica versa.
           This process will then continue.
    
           At the end of three innings (one inning is when both teams have batted),
           the team with more points wins. In addition, if someone gets five points
           ahead BEFORE the end of the game, the mercy rule is applied, making the
           leader win.
    
    Tips: If you are pitching, heavily use the splitter to make it harder for the
          opposing team to hit the ball. If you are batting, hit from low-to-high
          to increase the chances of getting a homerun.
    
    Secrets: - None.
    
    Multiplayer Notes:
    - 1 or 2 people can play this game.
      - They will be on opposing teams.
      - Each player will need a Wii Remote.
    - You cannot increase your ranking in multiplayer.
    
    5. Baseball (Training Games)***********************WS5***********************
    
    >>>>>>>>>>>>>>>>
    Hitting Homeruns
    >>>>>>>>>>>>>>>>
    
    Here, you will be thrown ten baseballs and are supposed to hit them. When you
    hit one, you will be given some points based on the distance. Also, you will
    need to hit homeruns here to get some medals. For some reason, you'll get them
    easier than in the normal game.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Hit 5 to 7 homeruns.
    - Silver  : Hit 8 or 9 homeruns.
    - Gold    : Hit 10 homeruns.
    - Platinum: Hit 10 homeruns AND get a distance totaling 5,708 ft. or more.
                **thanks to Noah Bouillion and his Training FAQ for Platinum!!**
    
    
    >>>>>>>>>>>>>
    Swing Control
    >>>>>>>>>>>>>
    
    Here, you will thrown twelve baseballs and are supposed to hit them. There is
    a targeting sort of thing on the field, based on shades on blue. Depending on
    the trajectory of the ball in a certain shade, you will get points. The dark
    blue zone gives ten points, the light blue gives six, and the white zone gives
    three. Everywhere else, you will earn nothing. Every four throws, the location
    of the target changes from directly ahead, to the left, then to the right.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Get 33 to 42 points.
    - Silver  : Get 45 to 57 points.
    - Gold    : Get 58 to 64 points.
    - Platinum: Get 65 or more points.
    
    
    >>>>>>>>>>>>>>>>
    Batting Practice
    >>>>>>>>>>>>>>>>
    
    Here, you will be thrown some baseballs. You are to hit as many as you can
    until you miss one or one goes foul. Simply don't swing super early/late and
    you'll be able to manage. Also note that the pitcher will vary his pitches.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Hit 17 to 20 baseballs.
    - Silver  : Hit 21 to 26 baseballs.
    - Gold    : Hit 27 to 29 baseballs.
    - Platinum: Hit 30 or more baseballs.
    
    6. Bowling (Overview)***********************WS6******************************
    - 1 to 4 players
    
    Controls: To begin, aim your shot. Use the D-Pad to move left to right on the
              lane. Press A to switch to a different aiming then use the D-Pad to
              rotate the Mii.
    
              When you have the shot lined up, raise the Wii Remote to about chest
              level and begin holding B. Swing backwards, then, as you swing the
              Wii Remote forward, release B to let go of the ball. The later, the
              faster the ball will go and [usually] straighter, although this is
              limited to a certain extent. Likewise, the earlier you release, the
              more impact spin will have. When releasing the ball, twist the Wii
              Remote to give the ball spin, which will rotate the ball in the that
              direction on the lane (more twist = more rotation).
    
              Also, to precisely aim, press up on the D-Pad to zoom in.
    
    Rules: You will simply bowl. In essence, you will a bowling ball to hit a set
           of ten pins at the end of the lane. You will get two tries at the set.
    
           If you manage to knock down all ten pins in one throw, it is a strike.
           They are worth ten points and additionally double the points earned for
           the next two throws (not frames).
    
           If you manage to have all ten pins knocked down by the second throw, it
           is a spare. They, also, are worth ten points and also double the points
           you get from the next throw (not frame).
    
           Otherwise, you get points based on the number of pins knocked down
           (1 = 1, etc.). All points, strike, spare, or neither, are affected by
           the strike/spare bonuses.
    
           At the end of the tenth frame, you are allowed a third throw, but only
           if you get a strike or spare in the tenth frame. The game ends after the
           tenth frame. A perfect game (twelve strikes) is 300 points.
    
    Tips: There is a "sweet spot" of sorts. For right-handed people, it is between
          pins #1 and #3; it is #1 and #2 for lefties. What you want to do is line
          up the shot so it is next to the left side of the triangle on your right
          (right side, then left triangle for lefties). Next, bowl as usual, but
          release the shot late and give it little spin. Usually, it'll knock all
          ten pins down.
    
          Also, unless you intend to spin the ball, never release early. This will
          increase the impact of the spin on the ball.
    
    Secrets: - Hold down while the game loads to get a green ball.
             - Hold left while the game loads to get a red ball.
             - Hold right while the game loads to get a yellow ball.
             - When you reach Pro, you ball gets some stars on it.
    
    Multiplayer Notes:
    - 1 to 4 players can play.
      - They will play individually.
      - Each player will need a Wii Remote, or one can be shared.
    - Your ranking can increase in multiplayer.
    
    7. Bowling (Training Games)***********************WS7************************
    
    >>>>>>>>>>>>>>>>>
    Picking Up Spares
    >>>>>>>>>>>>>>>>>
    
    Here, you are given five lives and twenty spares to complete. Every time you
    fail, you lose a life. If you lose all five lives or complete all of the
    spares, the game ends.
    
    One thing to note is that you knock a pin into another. For example, hitting
    the right side of the 1 pin will knock the 2 pin, which will hit the 4 pin,
    which will hit the 7 pin. For splits, you have to consider which is toughest
    to hit. Example: 2-7-10. The 10 is hardest because you have to hit the 2 and 7
    as well. You'll have to use the 2 to hit the 10 and still have the ball hit the
    7. So, consider which can be hit with a straight ball and which need to be hit
    with a launched pin.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Make 7 to 11 spares.
    - Silver  : Make 12 to 16 spares.
    - Gold    : Make 17 to 19 spares.
    - Platinum: Make all 20 spares.
    
    
    >>>>>>>>>>>>
    Power Throws
    >>>>>>>>>>>>
    
    Here, you will be given ten special frames of pins. You get one throw at each
    and, after each, an additional row of pins is added. You get points equal to
    the number of pins knocked down, and double that number if you make a strike.
    Abuse the sweet spot as much as you can! There are also some buffers along the
    sides, allowing pins and the ball to bounce back and forth.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Get 450 to 499 points.
    - Silver  : Get 500 to 599 points.
    - Gold    : Get 600 to 699 points.
    - Platinum: Get 700 or more points.
    
    
    >>>>>>>>>>>>
    Spin Control
    >>>>>>>>>>>>
    
    Here, you will be given a single pin to knock down. Easy, you say? WRONG! You
    are also given a barrier to block you. Using spin and a mix of aiming, you are
    to avoid the barrier and hit the pin. There are twenty sets and you have five
    lives. You lose a life when you fail. The game will end when all the sets are
    complete or you lose all of your lives.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Knock down 7 to 11 sets.
    - Silver  : Knock down 12 to 16 sets.
    - Gold    : Knock down 17 to 19 sets.
    - Platinum: Knock down all 20 sets.
    
    8. Golf (Overview)***********************WS8*********************************
    - 1 to 4 players
    
    Controls: At the start of the hole, you'll be a certain distance from the hole.
              You'll be using the Wii Remote as the golf club here. On the screen,
              you'll easily figure out where your shot is going. However, you will
              want to change it so that the wind/etc. doesn't affect it. When you
              are ready, hold the Wii Remote in both hands as you would a golf
              club, face down, make the Wii Remote face almost directly down, and
              press B. On the map, you will see some dots. These correspond to the
              power gauge. If you want the ball to go to the third dot, only go to
              the dot on the gauge. Swing the golf club without pressing A to make
              a few practice swings. When you want to hit the ball, hold A and then
              swing.
    
              You will eventually get near or onto the green, which is when you
              should put the ball. Now, if you press the 1 button, you'll get to
              see the elevation of areas on the green. As you can expect, the slope
              will affect the ball. Press 2 to go level to the ground - basically,
              this is another method of elevation check. As before, face down, hold
              A, and swing to hit the ball. When putting, do it more gently,
              though.
    
              A few things to note: in most situations, use the up/down buttons to
              change clubs. If you swing too hard (excepting when putting), the
              game will make the ball curve hard to the left/right. And how hard
              you swing has no effect; it is more of the speed at which you swing.
    
    Rules: It is pretty simple. Using the clubs, you are to try to make it into the
           hole. Along the way, you will likely encounter a few areas:
    
           - Fairway: This is where you want to be, unless you're on the green. The
                      clubs' power is not reduced in any way here.
           - Rough: This is the darker green area. The clubs' power is somewhat
                    restricted here (by 50%). Try to stay off here.
           - Bunker: These are the sand pits. You can only use one club here, and
                     its power is restricted by 75%. Avoid at all costs.
           - Edge of Green: This is the small strip of grass between the green and
                            fairway. You have to put the ball from here.
           - Green: This is where the hole is located. You have to put from here.
           - Out of Bounds: This is even darker green area or water. Going here
                            will make you skip over your next shot.
    
           When you get the ball into the hole, you are given points based on how
           many shots it took to get there, based on the hole's par (told at the
           start of the hole).
    
           - 4 or more over par  =  +[#]
           - 3 over par          =  Triple Bogey  =  +3
           - 2 over par          =  Double Bogey  =  +2
           - 1 over par          =  Bogey         =  +1
           - 0 over/under par    =  Par           =  +/- 0
           - 1 under par         =  Birdie        =  -1
           - 2 under par         =  Eagle         =  -2
           - 3 under par         =  Albatross     =  -3
    
           You want to get as low a number as possible. Therefore, 0 is better than
           +2, and -3 is better than 0.
    
           As well as these, there are a few special shots. A Chip-In is when you
           make a shot from beyond the edge of the green and it goes into the hole.
           An exceedingly rare Hole-In-One is when the ball goes into the hole on
           the very first shot.
    
           At the end of the course, your points are added together, making your
           score. In multiplayer, the lowest number (best score) wins.
    
    Tips: First and foremost, never swing hard! Also, use the elevation buttons on
          the green.
    
          Also, this involves wind. For however much wind there is (X mph), use
          some quick taps on the D-Pad to change direction against the wind
          accordingly. 1 +/- X works (Ex. 2 mph = 1 or 3 quick taps).
    
    Secrets: - Hold 2 while the game is loading to play advanced golf (no map,
               wind indicator, or power gauge).
    
    Multiplayer Notes:
    - 1 to 4 people can play
      - They will play individually.
      - You can share a Wii Remote, or all can share one.
    - Your rank can increase while playing in multiplayer.
    
    9. Golf (Training Games)***********************WS9***************************
    
    >>>>>>>
    Putting
    >>>>>>>
    
    Here, you will go through ten different holes. On each, you will somewhere on
    the green. You are to hit the ball into the hole in one shot. You are given
    five lives to do so; miss one and you will lose one life. Remember to factor
    in elevation. Eventually, you'll get it. Also, as for power, you'll usually
    be fine what the map says, plus/minus a little for elevations.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Complete 5 or 6 holes.
    - Silver  : Complete 7 to 9 holes.
    - Gold    : Complete all 10 holes.
    - Platinum: Complete all 10 holes with all five lives still intact.
    
    
    >>>>>>>>>>>>>>>>>
    Hitting the Green
    >>>>>>>>>>>>>>>>>
    
    Here, you will be making chip shots. These are basically shots from beyond the
    green onto the green. Here, you are only given one shot per hole and your aim
    is to get as close as possible to the hole itself. There is no wind in any
    hole, allowing you to center in on the hole.
    
    Here's a bit of advice: aim short. In all of my experience with golf, I have
    learned that aiming right for the hole in ANY situation is almost a guaranteed
    miss. Chip-Ins, Hole-In-Ones, you name it; the ball almost will certainly need
    to roll into the hole. Therefore, give the ball some room to roll into the
    hole. And, obviously, factor in elevation!
    
    After all of the holes are finished, the distance you lacked from getting to
    each hole is totaled, becoming your score.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Have 300 feet in total lacking distance.
    - Silver  : Have 250 feet in total lacking distance.
    - Gold    : Have 159 feet in total lacking distance.
    - Platinum: Have 55 or less feet in total lacking distance.
                **Thanks to Noah Bouillion's Training FAQ for Gold & Platinum!!**
    
    
    >>>>>>>>>>>>>>>
    Target Practice
    >>>>>>>>>>>>>>>
    
    Here, you will a far distance from two targets, on the water and one on the
    green. You want to hit the farther one, as you will get more points. Depending
    on where the ball is when it first lands, you will get a certain amount of
    points. The closer to the center, the more points you get. You will eventually
    have to deal with some wind. Use the quick-tap method mentioned in the golf
    overview for details on how to deal with it. If the wind is with or against
    you, ignore it until it gets to about 5 mph, then adjust the shot power. The
    power that seems to work is about three dots to halfway between the third dot
    and the top of the gauge.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Get 205 to 400 points.
    - Silver  : Get 405 to 620 points.
    - Gold    : Get 625 to 785 points.
    - Platinum: Get 800 or more points.
    
    10. Boxing (Overview)***********************WS10*****************************
    - 1 or 2 players
    - Requires Nunchuk!
    
    Controls: As I noted above, you will need the Nunchuk in addition to the Wii
              Remote. Attach the Nunchuk and put the Wii Remote in your dominant
              hand. Put the Nunchuk in the other hand.
    
              When the boxing match begins, the controls are pretty simple. Thrust
              your hand with the Wii Remote at the TV to throw a punch with that
              hand; the same works with the Nunchuk. To aim differently, punch up
              to hit the head, punch low to hit the body, and punch from low to
              high to deal a devastating uppercut.
    
              To block an attack, hold the Wii Remote and Nunchuk up against you.
              To dodge, lean forward, backward, left, or right to dodge a punch.
              Be sure to bring the Wii Remote and Nunchuk with you or it won't
              work!
    
    Rules: There will be rounds of boxing against one opponent. Each round lasts
           one minute. In each round, you are to try to knock out your opponent by
           repeatedly hitting him. However, you also want to avoid being KO'ed! You
           can block or dodge your opponent's punches.
    
           When you get hit, you will see a health meter above your head. As you
           get hit more and more, you'll lose more health. When your meter empties,
           you will fall to the ground. You may get up; if not, you lose. If you
           do, continue the fight. The same will occur to your opponent.
    
           Whenever you or your opponent is declared KO'ed, the person left
           standing is the winner. If you cannot KO your opponent or get KO'ed in
           three rounds, a winner will be declared on the judge's decision.
    
    Tips: It will help to block and dodge a lot. And you can always use the
          powerful uppercut.
    
          By the way, you can't just go crazy with this thing. You'll only be able
          to deal punches when your last one has registered. Therefore, try to get
          into a steady, but fast, rhythm of left-right punches, with the
          occasional uppercut.
    
    Secrets: - When you beat Matt (the champion), you'll get silver gloves if you
               press 1 while the match loads.
    
    Multiplayer Notes:
    - 1 or 2 people can play.
      - Each will play against the other.
      - Each will need a Wii Remote and a Nunchuk.
    - Your rank will not increase in multiplayer.
    
    11. Boxing (Training Games)***********************WS11***********************
    
    >>>>>>>>>>>>>>>
    Working the Bag
    >>>>>>>>>>>>>>>
    
    Here, you will simply keeping hitting bags until you knock them off. Use a
    simple combo for the weak brown bags, and uppercuts for the stronger silver and
    black bags.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Knock off 15 to 26 bags.
    - Silver  : Knock off 27 to 34 bags.
    - Gold    : Knock off 35 to 39 bags.
    - Platinum: Knock off 40 or more bags.
    
    
    >>>>>>>
    Dodging
    >>>>>>>
    
    Here, you will dodge the tennis balls your trainer throws a you. If you get hit
    some points are deducted. You want as points as possible. FYI, the trainer
    seems to throw mostly in a left-right-left-right pattern.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Get 50 to 69 points.
    - Silver  : Get 70 to 79 points.
    - Gold    : Get 80 to 84 points.
    - Platinum: Get 85 or more points.
    
    
    >>>>>>>>>>>>>>>
    Thowing Punches
    >>>>>>>>>>>>>>>
    
    Here, your trainer will hold up some mitts. What you want to do is hit those
    mitts, not the trainer. If he holds up two, do a left-right combo. If you hit
    the mitts, you earn points; if you hit the trainer, you lose points.
    
    MEDAL REQUIREMENTS:
    - Bronze  : Get 30 to 49 points.
    - Silver  : Get 50 to 59 points.
    - Gold    : Get 60 to 64 points.
    - Platinum: Get 75 or more points.
    
    12. Wii Fitness***********************WS12***********************************
    When you select this option, you will be asked to choose a Mii, as usual. The
    game will then pick three unlocked Training games at random and make you play
    them to test your Wii Fit Age. After the tests, you will be told your Age, and
    the results are posted to the Wii Message Board.
    
    In my personal opinion, this is entirely useless. This thing isn't entirely
    accurate. Why? Well, just think of the actual game Wii Fit and you'll get your
    answer.
    
    13. Checklists***********************WS13************************************
    As you may have noticed while playing a normal game, you proceed in rank as
    well as battle against various people. At level 1500 (I think), you go against
    a champion of the sport. Beating this person is in the checklist.
    
    Additionally, I have included your rankings for each sport. There is only one
    ranking I know of in this, which is Pro (level 1000). It is there.
    
    I have also included the rankings for the training games, and some special and
    random things for each game. I have also included a Wii Fitness checklist which
    merely documents you've reached certain ages. Enjoy.
    
     __________________________________
    | Games Rankings and Champion Wins \
    |___________________________________\______________________
    |           |                      |                       |
    | Game Name | Reached Pro Ranking  | Defeated the Champion |
    |           |                      |                       |
    |===========|======================|=======================|
    |  Tennis   |          []          |          []           |
    | Baseball  |          []          |          []           |
    | Bowling   |          []          |        (none)         |
    |   Golf    |          []          |        (none)         |
    |  Boxing   |          []          |          []           |
    |           |                      |                       |
    |___________|______________________|_______________________|
    
     ________________________
    | Training Games' Medals \
    |_________________________\__________________________________________________
    |									     |
    |----------------------------------------------------------------------------|
    |---------------------------TENNIS TRAINING GAMES----------------------------|
    |----------------------------------------------------------------------------|
    | Game Name               |   Bronze   |   Silver   |   Gold    |  Platinum  |
    |                         |   Medal    |   Medal    |   Medal   |   Medal    |
    |=========================|============|============|===========|============|
    | Returning Balls         |     []     |     []     |     []    |     []     |
    | Timing Your Swing       |     []     |     []     |     []    |     []     |
    | Target Practice         |     []     |     []     |     []    |     []     |
    |									     |
    |									     |
    |----------------------------------------------------------------------------|
    |--------------------------BASEBALL TRAINING GAMES---------------------------|
    |----------------------------------------------------------------------------|
    | Game Name               |   Bronze   |   Silver   |   Gold    |  Platinum  |
    |                         |   Medal    |   Medal    |   Medal   |   Medal    |
    |=========================|============|============|===========|============|
    | Hitting Homeruns        |     []     |     []     |     []    |     []     |
    | Swing Control           |     []     |     []     |     []    |     []     |
    | Batting Practice        |     []     |     []     |     []    |     []     |
    |									     |
    |									     |
    |----------------------------------------------------------------------------|
    |---------------------------BOWLING TRAINING GAMES---------------------------|
    |----------------------------------------------------------------------------|
    | Game Name               |   Bronze   |   Silver   |   Gold    |  Platinum  |
    |                         |   Medal    |   Medal    |   Medal   |   Medal    |
    |=========================|============|============|===========|============|
    | Picking Up Spares       |     []     |     []     |     []    |     []     |
    | Power Throws            |     []     |     []     |     []    |     []     |
    | Spin Control            |     []     |     []     |     []    |     []     |
    |									     |
    |									     |
    |----------------------------------------------------------------------------|
    |----------------------------GOLF TRAINING GAMES-----------------------------|
    |----------------------------------------------------------------------------|
    | Game Name               |   Bronze   |   Silver   |   Gold    |  Platinum  |
    |                         |   Medal    |   Medal    |   Medal   |   Medal    |
    |=========================|============|============|===========|============|
    | Putting                 |     []     |     []     |     []    |     []     |
    | Hitting the Green       |     []     |     []     |     []    |     []     |
    | Target Practice         |     []     |     []     |     []    |     []     |
    |									     |
    |									     |
    |----------------------------------------------------------------------------|
    |---------------------------BOXING TRAINING GAMES----------------------------|
    |----------------------------------------------------------------------------|
    | Game Name               |   Bronze   |   Silver   |   Gold    |  Platinum  |
    |                         |   Medal    |   Medal    |   Medal   |   Medal    |
    |=========================|============|============|===========|============|
    | Working the Bag         |     []     |     []     |     []    |     []     |
    | Dodging                 |     []     |     []     |     []    |     []     |
    | Throwing Punches        |     []     |     []     |     []    |     []     |
    |									     |
    |____________________________________________________________________________|
    
     ___________________
    | Wii Fitness Stuff \
    |____________________\_____________________________
    |                |                |                |
    | Reached Age 40 | Reached Age 30 | Reached Age 20 |
    |                |                |                |
    |================|================|================|
    |       []       |       []       |       []       |
    |________________|________________|________________|
    
     _________________________
    | Special Accomplishments \
    |__________________________\_________________________________________________
    |									     |
    |----------------------------------------------------------------------------|
    |----------------------------------TENNIS------------------------------------|
    |----------------------------------------------------------------------------|
    |                 Title of                   |       Accomplished this       |
    |              Accomplishment                |        Accomplishment         |
    |============================================|===============================|
    | Only Person to Score in 1 Match            |              []               |
    | Only Person to Score in a Best of 3        |              []               |
    | Only Person to Score in a Best of 5        |              []               |
    |                                            |                               |
    |                                            |                               |
    |----------------------------------------------------------------------------|
    |---------------------------------BASEBALL-----------------------------------|
    |----------------------------------------------------------------------------|
    |                 Title of                   |       Accomplished this       |
    |              Accomplishment                |        Accomplishment         |
    |============================================|===============================|
    | Never Missed a Ball in 1 Game              |              []               |
    | Always Hit Homeruns in 1 Game              |              []               |
    | Hit a Grand Slam                           |              []               |
    | Pitched a No-Hitter in 1 Game              |              []               |
    |                                            |                               |
    |                                            |                               |
    |----------------------------------------------------------------------------|
    |----------------------------------BOWLING-----------------------------------|
    |----------------------------------------------------------------------------|
    |                 Title of                   |       Accomplished this       |
    |              Accomplishment                |        Accomplishment         |
    |============================================|===============================|
    | Made a Split Spare                         |              []               |
    | Made the 7-10 Split                        |              []               |
    | Bowled All Spares/Strikes                  |              []               |
    | Bowled a Perfect Game                      |              []               |
    |                                            |                               |
    |                                            |                               |
    |----------------------------------------------------------------------------|
    |------------------------------------GOLF------------------------------------|
    |----------------------------------------------------------------------------|
    |                 Title of                   |       Accomplished this       |
    |              Accomplishment                |        Accomplishment         |
    |============================================|===============================|
    | Hit a Birdie                               |              []               |
    | Hit an Eagle                               |              []               |
    | Hit an Albatross                           |              []               |
    | Never Got Worse Than Par in a Game         |              []               |
    | Never Got Worse Than Birdies in a Game     |              []               |
    | Made a Chip-In                             |              []               |
    | Made all Chip-Ins in a Game                |              []               |
    | Made a Hole-In-One                         |              []               |
    | Made a Hole-In-One using the Driver        |              []               |
    | Made better than -5 in a Game              |              []               |
    | Got an Albatross on Hole #9                |              []               |
    |                                            |                               |
    |                                            |                               |
    |----------------------------------------------------------------------------|
    |----------------------------------BOXING------------------------------------|
    |----------------------------------------------------------------------------|
    |                 Title of                   |       Accomplished this       |
    |              Accomplishment                |        Accomplishment         |
    |============================================|===============================|
    | Never Lost Any Health                      |              []               |
    | Never Got Hit                              |              []               |
    | Won in Round 1                             |              []               |
    |                                            |                               |
    |                                            |                               |
    |____________________________________________|_______________________________|
    
    
    14. Version History***********************WS14*******************************
    v0.10 - I did the Contents, Intro, Checklists, and Legal sections tonight.
    	1:35 AM 1/11/2011
    v0.20 - Did the overviews and training games for Tennis, Baseball, and Bowling.
            12:33 AM 1/12/2011
    Final - Completed the overviews and training games for Golf and Boxing. Also
            did the Wii Fitness section, therefore completing the FAQ.
            11:40 PM 1/13/2011
          - Changed Legal and intro ASCII.  12:02 AM 9/30/2011
    
    15. Legalities***********************WS15************************************
    This FAQ may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any website or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
     2011-2012 Daniel Chaviers (AKA KeyBlade999).
    
    If you would wish to contact me concerning this or my other FAQs, use this
    e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards.
    
    O-----------------------------------O    O------------------------------------O
    |     Allowed sites for my FAQs     |    |        Forever-Banned Sites        |
    O-----------------------------------O    O------------------------------------O
    |    GameFAQs (www.gamefaqs.com)    |    |      CheatCC (www.cheatcc.com)     |
    |   Neoseeker (www.neoseeker.com)   |    |       www.cheat-database.com       |
    | SuperCheats (www.supercheats.com) |    |  Cheat Index (www.cheatindex.com)  |
    |                                   |    | Cheat Search (www.cheatsearch.com) |
    |                                   |    |    www.panstudio.com/cheatstop     |
    |                                   |    | Game Express (www.gameexpress.com) |
    |                                   |    |             Mega Games             |
    |                                   |    |  Cheats Guru (www.cheatsguru.com)  |
    O-----------------------------------O    O------------------------------------O
    
    
    
    
    
    
    
    
    
    
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++                                                                        +++
    +++                    This is the end of KeyBlade999's                    +++
    +++                      Wii Sports FAQ/Walkthrough.                       +++
    +++                                                                        +++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
               ________________
              |  ____________  |
              | |            | |
              | |            | |
              | |____________| |________________________________________
              | |____________| |_________________________               |
              | |            | |                         | |\   /\   /| |
              | |            | |                         | | \ /  \ / | |
              | |____________| |                         | | (_)  (_) | |
              |________________|                         |_|          |_|
                              ___       ___       ___
                             /'__`\    /'__`\    /'__`\
                            /\ \_\ \  /\ \_\ \  /\ \_\ \
                            \ \___, \ \ \___, \ \ \___, \
                             \/__,/\ \ \/__,/\ \ \/__,/\ \
                                  \ \_\     \ \_\     \ \_\
                                   \/_/      \/_/      \/_/           KeyBlade999