Resident Evil: The Umbrella Chronicles
Scoring Guide
This is a scoring guide to help everyone meet their benchmarks in
Resident Evil The Umbrella Chronicles.
This will let you know what you will need in each
level to obtain an “S” an “A” or “B”
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-Tips-
-Clear Time Tips-
-Enemy Hits Tips-
-Critical Hits Tips-
-Objects Destroyed Tips-
-Files Tips-
-Scoring Guide-
-Train Derailment 1-
-Train Derailment 2-
-Train Derailment 3-
-Beginnings 1-
-Beginnings 2-
-Mansion Incident 1-
-Mansion Incident 2-
-Mansion Incident 3-
-Nightmare 1-
-Nightmare 2-
-Rebirth 1-
-Rebirth 2-
-Raccoon’s Destruction 1-
-Raccoon’s Destruction 2-
-Raccoon’s Destruction 3-
-Death’s Door-
-Fourth Survivor-
-Umbrella’s End 1-
-Umbrella’s End 2-
-Umbrella’s End 3-
-Dark Legacy 1-
-Dark Legacy 2-
-Credits-
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Tips on achieving grades.
Clear Time:
Some levels require you to get a quick clear time. The way to do
this is to keep and eye on how many grenades are in your inventory.
The levels with a lot of zombies or monsters would be the best time
to use them, just so you can get through the level faster. You could
also bring a rocket launcher or grenade launcher to do this as well, so you
won’t have to waste your grenades.
Enemy Hits:
Enemy hits, or enemy kills, is how many creatures you manage to kill
while in that level.Some levels will spend a second or two looking into a
room full of zombies or monsters before quickly retreating. This would be
a good time to chuck a grenade into that room, so for those monsters you
won’t be able to shoot will still hit the floor. Once again you could also
use the rocket launcher or grenadelauncher to do this. Also, on Train Derailment
leaches count as kills,so if you grenade them or bring an SMG you’ll find it
easy to rack up the kills.
Critical Hits:
A lot of people seem to have problems with critical hits. First,
what is a critical hit? It’s the weak spot on a creature’s body. Your
crosshair will turn into a red dot letting you know that the creature
will definitely feel the bullet you send their way.Everything has weakspots
in which the red dot will appear, however, only zombies and crimson heads will
count as critical hits in your rating at the end of the level. A tip for getting
critical hits on the walking death is to aim for the tip of the head,
not the head itself. By doing this the red dot will appear more frequently.
If you really are getting stuck bring a magnum with you,this makes
the red dot appear more easily and will only take one shot to put them down.
Objects Destroyed:
This is probably easiest thing to do in the rating system, but you
still might have a problem with some levels. Tip, shoot everything you can!
There are parts on levels where you’ll just be walking without anything to
shoot at, this isn’t true. Anything that has a white crosshairon it is
destructible. This could be anything, lights, pictures, zombies, doors.
Go ahead and explore.You could always chuck a grenade into a room full
of objects to destroy them all.
Files:
I’m not much of finding files, there is an FAQ above this one for that.
remember that once you obtain certainly help your ratings so remember to
get as many files as you can.Also gernades will destroy everything
in a room, discovering hidden files.
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Chapter
Train Derailment 1
Clear Time 9.6=S 11.9=A 15.6=B
Enemy Hits 243=S 190=A 138=B
Critical Hits 13=S 8=A 4=B
Objects 73=S 49=A 24=B
Destroyed
Files 8=S 6=A 3=B
Please note that after you obtain files
from a level your score shall remain the
same on “files obtained.”
------------------------------------------
-----------------------------------------
Chapter
Train Derailment 2
Clear Time 5.2=S 6.7=A 8.0=B
Enemy Hits 224=S 191=A 159=B
Critical Hits 6=S 4=A 2=B
Objects 61=S 41=A 20=B
Destroyed
Files 6=S 4=A 2=B
----------------------------------------
Chapter
Train Derailment 3
Clear Time 8.0=S 10.8=A 12.8=B
Enemy Hits 198=S 155=A 113=B
Critical Hits 11=S 7=A 4=B
Objects 30=S 20=A 10=B
Destroyed
Files 3=S 2=A 1=B
----------------------------------------
Chapter
Beginnings 1
Clear Time 11.2=S 14.9=A 17.8=B
Enemy Hits 139=S 115=A 92=B
Critical Hits 10=S 6=A 3=B
Objects 66=S 44=A 22=B
Destroyed
Files 3=S 2=A 1=B
-----------------------------------------
Chapter
Beginnings 2
Clear Time 11.0=S 14.8=A 17.7=B
Enemy Hits 68=S 65=A 63=B
Critical Hits 14=S 9=A 5=B
Objects 60=S 40=A 20=B
Destroyed
Files 3=S 2=A 1=B
------------------------------------------
Chapter
Mansion Incident 1
Clear Time 7.8=S 10.3=A 12.3=B
Enemy Hits 70=S 68=A 66=B
Critical Hits 18=S 12=A 6=B
Objects 119=S 79=A 40=B
Destroyed
Files 9=S 7=A 4=B
-------------------------------------------
Chapter
Mansion Incident 2
Clear Time 8.6=S 11.4=A 13.7=B
Enemy Hits 84=S 72=A 59=B
Critical Hits 6=S 4=A 2=B
Objects 104=S 69=A 35=B
Destroyed
Files 7=S 4=A 2=B
--------------------------------------------
Chapter
Mansion Incident 3
Clear Time 8.0=S 10.1=A 12.4=B
Enemy Hits 66=S 65=A 65?=B OK…
Critical Hits 12=S 8=A 4=B
Objects 73=S 48=A 24=B
Destroyed
Files 9=S 7=A 4=B
--------------------------------------------
Chapter
Nightmare 1
Clear Time 10.1=S 13.5=A 16.3=B
Enemy Hits 224=S 214=A 203=B
Critical Hits 5=S 3=A 2=B
Objects 87=S 58=A 29=B
Destroyed
Files 3=S 2=A 1=B
-------------------------------------------
Chapter
Nightmare 2
Clear Time 11.6=S 15.5=A 18.7=B
Enemy Hits 38=S 38=A 38=B
Critical Hits 4=S 2=A 1=B
Objects 78=S 52=A 26=B
Destroyed
Files 3=S 2=A 1=B
-------------------------------------------
Chapter
Rebirth 1
Clear Time 9.2=S 12.2=A 14.6=B
Enemy Hits 40=S 40=A 40=B
Critical Hits 5=S 3=A 2=B
Objects 49=S 32=A 16=B
Destroyed
Files 3=S 2=A 1=B
--------------------------------------------
Chapter
Rebirth 2
Clear Time 9.8=S 12.5=A 15.0=B
Enemy Hits 20=S 19=A 19=B
Critical Hits 3=S 2=A 1=B
Objects 55=S 6=A 18=B
Destroyed
Files 3=S 2=A 1=B
-------------------------------------------
Chapter
Raccoon’s Destruction 1
Clear Time 7=S 9.4=A 11.0=B
Enemy Hits 146=S 155=A 147=B
Critical Hits 71=S 53=A 36=B
Objects 102=S 68=A 34=B
Destroyed
Files 6=S 3=A 2=B
--------------------------------------------
Chapter
Raccoon’s Destruction 2
Clear Time 8.7=S 11.6=A 14.0=B
Enemy Hits 213=S 188=A 163=B
Critical Hits 17=S 11=A 6=B
Objects 35=S 25=A 15=B
Destroyed
Files 5=S 2=A 1=B
---------------------------------------------
Chapter
Raccoon’s Destruction 3
Clear Time 8.1=S 10.7=A 13.1=B
Enemy Hits 109=S 102=A 96=B
Critical Hits 29=S 22=A 15=B
Objects 103=S 69=A 34=B
Destroyed
Files 9=S 7=A 4=B
---------------------------------------------
Chapter
Death’s Door
Clear Time 7.6=S 10.3=A 12.2=B
Enemy Hits 84=S 82=A 80=B
Critical Hits 12=S 8=A 4=B
Objects 56=S 37=A 19=B
Destroyed
Files 4=S 3=A 2=B
---------------------------------------------
Chapter
Fourth Survivor
Clear Time 7.1=S 9.4=A 11.5=B
Enemy Hits 93=S 89=A 86=B
Critical Hits 32=S 27=A 22=B
Objects 92=S 62=A 31=B
Destroyed
Files 3=S 2=A 1=B
---------------------------------------------
Chapter
Umbrella’s End 1
Clear Time 7.0=S 9.4=A 11.3=B
Enemy Hits 174=S 168=A 163=B
Critical Hits 58=S 43=A 29=B
Objects 43=S 29=A 14=B
Destroyed
Files 4=S 3=A 2=B
--------------------------------------------
Chapter
Umbrella’s End 2
Clear Time 6.4=S 8.5=A 10.1=B
Enemy Hits 102=S 99=A 96=B
Critical Hits 14=S 9=A 5=B
Objects 65=S 43=A 22=B
Destroyed
Files 4=S 3=A 2=B
---------------------------------------------
Chapter
Umbrella’s End 3
Clear Time 6.8=S 9.1=A 10.8=B
Enemy Hits 70=S 69=A 68=B
Critical Hits 12=S 9=A 6=B
Objects 56=S 37=A 19=B
Destroyed
Files 3=S 2=A 1=B
---------------------------------------------
Chapter
Dark Legacy 1
Clear Time 7.0=S 9.2=A 11.1=B
Enemy Hits 54=S 52=A 51=B
Critical Hits 4=S 2=A 1=B
Objects 19=S 12=A 6=B
Destroyed
Files 4=S 2=A 1=B
----------------------------------------------
Chapter
Dark Legacy 2
Clear Time 7.2=S 9.6=A 11.5=B
Enemy Hits 69=S 68=A 67=B
Critical Hits 14=S 10=A 7=B
Objects 59=S 39=A 20=B
Destroyed
Files 5=S 2=A 1=B
-Credits-
I would like to thank the people that made this FAQ possible. Myself, mazteryoda
(Chris Kiefel) my brother, William Sternberg, and Damien.
Also, for all the people that love this game.