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    Special Character Guide by Myster Mask

    Version: 1.1 | Updated: 12/15/08 | Printable Version | Search This Guide

    Ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    
    ANIMAL CROSSING: CITY FOLKS for WII
    
    SPECIAL CHARACTERS AND VISITORS GUIDE
    
    oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
    
    
    I decided to write this guide in order to help people with current season 
    events and characters that can appear in the game.
    I hope it will help people to enjoy and make the most of their game.
    I also hope that I covered in a comprehensive way all the Special Characters 
    that appear in this game, but if you have more questions, e-mail me your 
    observations or unanswered questions.
    
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    CONTENT
    ------------------------------------------------------------------------------
    
    1. JINGLE the "Santa reindeer"
    2. WISP the GHOST
    3. PASCAL
    4. SAHARAH
    5. PETE the POSTMAN
    6. GULIVER
    7. K.K. SLIDER
    8. SNOWMAN
    9. WENDELL
    10. GRACIE GRACE
    11. JACK O'LANTERN
    12. SERENA
    13. FRANKLIN
    14. ZIPPER-T-BUNNY
    15. PAVE
    16. CHIP and NAT
    17. KATIE and KATLIN
    18. BLANCA
    19. JOAN and THE RED TURNIPS
    20. Advice to Time Travellers
    21. Credits
    
    ==============================================================================
    
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    1. JINGLE
    ------------------------------------------------------------------------------
    
    There are only a few days left until the 24th of December, and then it will be 
    too late for many people to have all the conditions to get the full Jingle set 
    (and more).
    One can make a lot of money on that night. I did about 600,000 bells.
    
    Jingle is a reindeer dressed up like Santa who will be in your town on the 
    24th evening between 8.00 pm and 12.00 am. He *might* actually stay longer, 
    but I stopped checking because of the town music on that night that can drive 
    one mad after listening to it for a while.
    
    Locations (how to find him):
    ---------------------------
    
    - He will be outside in town, in about 5 different locations (usually in dark 
    areas, next to Nook's shop, outside your house, or next to the Able & Sable 
    shop). 
    - He can also be INSIDE a neighbours house, but only in the ones where the 
    neighbours is at that moment outside the house. So for that night only you 
    will be able to actually enter a house when the neighbours is outside, and 
    the light in the house is switched off (!).
    There will be 4 or 5 dark houses at all time (as many as the number of 
    neighbours outside). All will be accessible, so you will have to check them 
    all.
    Usually you cannot enter those, but that night ONLY you will be able to.
    Unfortunately, you cannot steal their furniture... I tried :P
    
    Jingle will NOT be in any of the houses with the light on, he will NOT be 
    in any of the little empty houses that you could choose at the beginning of 
    the game to be yours, and he will NOT be inside your house even if you 
    switch off the light.
    
    - Jingle will circle between the above locations, and will remain in one 
    spot for as long as you don't talk to him, and he did not give you a present. 
    As soon as he gives you a present, he will change location, but only once you 
    either enter a building, OR go to another distant area of the town. The 
    location where he will appear is random, and he can re-appear at the same 
    location over and over. I had him nine(!) times in a raw outside Nook's shop, 
    which was very handy.
    
    What happens:
    ------------
    
    - You talk to him and he will ask you two questions:
    
    1. To choose between a) something to step on or b) something to lean on
    2. To choose between a) your previous choice (whichever choice you made at the 
    first question) and b) something huge
    So you can answer: a), a); or a), b); or b), a), or b), b)
    
    - Jingle will give you the following:
    1. For choosing a) something to step on, + a) something to step on you get a 
    Jingle carpet
    2. For choosing b) something to lean on + a) something to lean on you get a 
    Jingle wall
    3. For choosing a) something to step on + b) something huge OR b) something 
    to lean on + b) something huge you get a piece of furniture.
    It's true that for these last two options, something to step on + something 
    huge will rather result in a table, bed, sofa, piano, and chair, while 
    something to lean on + something huge will rather give you a wardrobe dresser, 
    clock, shelves or lamp. However, the pieces of furniture are very random, you 
    can get the same one over and over for both options. I got the wardrobe for 
    replying both something to step on + something huge, and something to lean on 
    + something huge. 
    I actually got a LOT of wardrobes and only two lamps in over 60 items that I 
    got from Jingle that night... :(
    Hence, the last point:
    
    What you can do:
    ---------------
    
    You can start collecting hats, accessories, umbrellas, and flowers in order 
    to change your appearance each time that you talk to Jingle.
    Shirts and dresses DO NOT WORK!
    You need to trick Jingle in believing that you are someone else.
    You do NOT need to combine accessories. One piece of equipment is enough.
    Ribbons of all colours can be use in succession. They count as different 
    items.
    Same with flowers. Each colour of each type of flower (including hybrids) will 
    give you a present if you wear them as either headgear or accessory.
    It does not work if you combine two items that you already wore to get a 
    present from Jingle.
    You can also change your hair cut or face in the beauty salon in the city, but 
    it's expensive and a pain in the ass to go to the city only for this. 
    It's not worth it, unless you are desperate to get more items, and you have no 
    more flowers or accessories.
    Please think to order from Nook any hat or accessory that you might have in 
    your catalogue. It's an excellent investment, considering that each has a 
    return of 12,240 bells. Yup That's what you get by selling any furniture piece 
    from Jingle, INCLUDING the carpet and the wall.
    
    Again: Changing shirts will NOT help. Jingle will recognize you, and will not 
    give you another present.
    Only hats, accessories, umbrellas and flowers are useful.
    But you will have to change the accessory each time.
    Besides, you have to find him again.
    You cannot remain next to him after he gave you a present and just change your 
    headgear (for example).
    You HAVE to enter a building, and look for him again.
    That's why it takes a bloody lot of time, with searching all the dark houses 
    over and over.
    The loading times can drive you nuts.
    
    Items that Jingle gives:
    -----------------------
           ITEM                                 Reselling price at Nook's
    
    Jingle Wardrobe                             12,240 bells
    Jingle Dresser                              12,240 bells
    Jingle Bed                                  12,240 bells
    Jingle Table                                12,240 bells
    Jingle Chair                                12,240 bells
    Jingle Clock                                12,240 bells
    Jingle Lamp                                 12,240 bells
    Jingle Sofa                                 12,240 bells
    Jingle Piano                                12,240 bells
    Jingle Shelves                              12,240 bells
    Jingle Carpet                               12,240 bells
    Jingle Wall                                 12,250 bells
    
    ==============================================================================
    
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    2. Meeting WISP the Ghost
    ------------------------------------------------------------------------------
    
    Wisp the Ghost is one of the special visitors that will come in your town.
    I would assimilate him mostly with Gulliver, because his appearance is 
    conditioned by a small warning event (like Gulliver's space ship crossing in 
    the sky in AC: WW). Also you need to retrieve an item for him in order to 
    receive a gift.
    
    He comes on a RANDOM day in the week and never twice the same week. I had him 
    twice on a Monday, once on a Thursday, and once on a Wednesday. 
    He will be the only special visitor in your town that day, so if you had 
    another visitor in your town that day, do not bother looking for him at night.
    His arrival will be announced by you finding an item in your town: The Empty 
    Lamp.
    This item has the same type of program as the ship parts that you have to find 
    for Gulliver. This means that it will have about the same size (slightly 
    bigger than a bunch of white turnips), gold colour, and looking identical to 
    the Genie Lamp from Aladdin (Arabian Nights). In your inventory, the lamp will 
    have a "lamp" icon, not the classical green leaf for furniture. 
    
    You will find the lamp laying on the ground around your town. The locations 
    are random, but generally it will appear next to one of the main buildings or 
    shops.
    You will NOT have to dig the ground or shake trees. It will just sit there for 
    you to pick, and the spot is always quite visible.
    
    You can take the lamp in your house, and use it as decoration, but you cannot 
    "grab" it, "turn" it, or change its place otherwise than picking it up and 
    dropping it in a different spot. Also, if it's on the floor of your house, you 
    can walk through it.
    
    So, once you found the lamp, you will know that Wisp will visit your town that 
    night. He comes after 8.00 pm, and you will find him in the South area of the 
    town.
    Some people said South-East, but this is incorrect. He can be anywhere along 
    the sea-shore. You will not see him at first, but "hear a voice" instead. 
    Well, actually you will have a dialogue box open spontaneously while walking 
    along the shore. The "voice" will ask you to "come closer" so make a few steps 
    north, until you "hear the voice" again. Immediately after Wisp will 
    materialize, and you need to go and talk to him.
    Wisp will ask you to find his lamp (exactly like Gulliver with the ship parts) 
    so if you have the lamp with you, just talk to him again.
    He will then tell you that he will grant you an wish, and invite you to join 
    him in your attic, then he will disappear. You DO NOT have to wait midnight to 
    go.  
    
    Go to your attic, open your inventory and click on the lamp icon. Choose "rub" 
    from the menu, and Wisp will materialize again.
    He will then ask you to choose between:
    1. De-weed the town
    2. Smash Roaches
    3. Give me stuff
    4. Never mind.
    
    If you choose option 3, you will then be able to choose between:
    1. Furniture
    2. Clothes
    3. Hats
    4. Accessories
    5. Nothing
    
    From what I noticed, the item he gives you if you choose "furniture" will be a 
    rather rare piece, not one of the rarest nor specific to him in any way. I got 
    a Lefty Desk, Samurai Suite, Lucky Frog, and Bow and Arrows. So I guess that 
    he mainly gives rare items that you can also find at Spotlight sale at Nook's.
    You cannot get carpets or walls from him.
    
    WISP WILL NOT APPEAR THE NEXT DAY AFTER YOU FOUND THE LAMP. If you did not 
    find him that day, you will need to wait until next time that you find another 
    Empty Lamp in your town. He is a one day visitor, and buying the lamp from 
    someone else will not make him appear in your town either. You have to find 
    the lamp in your OWN town, and you will be able to find him just on that 
    night.
    The Empty Lamp has no value (as Gulliver's ship parts had no value), you 
    cannot sell it at Nook's. Nook will only offer to "take it off your hands" 
    like he does with pitfall seeds or garbage. So don't let yourself tricked by 
    people who offer a Lamp for sale. It's useless, unless you want to keep it as 
    crappy decoration that it is.
    ==============================================================================
    
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    3. PASCAL
    ------------------------------------------------------------------------------
    
    Pascal is a red otter who appears on a random weekday in town between 6am and 
    midnight. He is another of the special visitors, who can come in your town. An 
    important thing to know about the visitors from this group is that you will 
    NEVER have the same special visitor twice in the same week, and very rarely(or 
    never) the same special visitor two weeks in a row (though it does happen). 
    They will never come on a Saturday, Sunday, or any of the days that you met 
    Pete in your town.
    They will not come at festivals or special events days.
    You can obtain some information regarding your visitor of the day by asking 
    Brooker (one of the Town Gate guards) "What's new".
    However, Brooker will not know about Pascal or Pete. He will just tell you 
    that he did not notice anything special on that day.
    However, if you talk to your neighbours, *they* will mention a "weird guy 
    standing on the bridge". Some of them will even say that he "floated away".
    
    So go and check your bridges, and Pacal will be standing on one of them 
    (usually the ones in the lower part of your town).
    Don't talk to him if you do not have a scallops with you. NOT the "White 
    Scallops". Just the shell that you can find on your shore that is simply 
    labelled "Scallops".
    If you do not have a scallops, then you can proceed as follows:
    a) Go and pick up all the shells that you have on your shore, sell them to 
    Nook's then wait for more to appear. After the first harvest, you will ALWAYS 
    get more expensive ones appearing. This requires a bit of patients, but you 
    have the whole day to find one, as he will be there waiting for you.
    b) Pick up all the shells, then save and restart your game. A fresh set of 
    shells will be available on your shores. Repeat until you find a scallops.
    
    But my advise is to always store the ones you find on your shore, in your 
    storage at home. Be sure you have at least a couple of them at all times.
    
    So what you do after you get the scallops:
    Talk to Pascal and he will dispense some rather philosophic advice before 
    jumping into the river and floating away. He will also give you a piece of 
    rare furniture or a floor or wall.
    
    The items that he gives away are only obtainable from him, though a few can 
    be ordered from the catalogue: 
    
    Pascal Item               Nook's Catalogue
    
    Helm                     Cannot be ordered          
    Barrel                        800 bells
    Keg                           800 bells
    Ship Cannon              Cannot be ordered
    Anchor                      1,900 bells
    Ship Compass                1,600 bells
    Sea View (wallpaper)     Cannot be ordered
    Ship Deck (carpet)       Cannot be ordered
    
    If you save before you talk to Pascal you can reset the game, face Ressetti 
    (of course), then try to get a better item.
    After Resetti finishes with you, you will need to ENTER A BUILDING (any will 
    do) and exit that building before Pascal will show up again. You need to enter 
    a building, as a requirement for resetting the "no more than one special 
    visitor at a time" game script, and Ressetti is actually considered as a 
    special visitor too.
    
    You can obtain an item from Pascal with each of your characters (providing 
    that you have as many scallops).
    
    ==============================================================================
    
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    4. SAHARAH
    ------------------------------------------------------------------------------
    
    Saharah is yet another special visitor that you can have in your town.
    She will be in your town on a random weekday, and stays from 6.00 am to 6.00 
    am next morning.
    However, once you complete the task she requires, and she gave you a gift, if 
    you save and re-start your game, you will not be able to find her anymore.
    
    Same as with Pascal, you will be able to obtain a gift from her with all your 
    characters.
    
    This time around, Saharah will ask you to bring some Old walls/carpets for 
    recycling.
    There's no use to give her some of *your* old walls. What she wants is a 
    specific item named "Old Wall" that you only obtain from one of your 
    neighbours. You need to go around the town and ask each and every single one 
    of them. Only two or three will give you one, with occasionally NONE giving 
    you one (yes, yes, it happens). There's no point in restarting your game. 
    You will NOT get more helpful neighbours.
    
    If you talk to Sahara holding such an "Old Wall" in your inventory, she will 
    take it from you and give you one of her creations instead. 
    If you have two or three, she will still give you just one in return.
    - If you bring her three old carpets/wallpapers you'll receive a rare 
    carpet/wallpaper.
    - If you bring her less than three items, she will simply give you a common 
    carpet/wallpaper. However, I got a Concrete wall from her for only two old 
    walls. 
    
    Unfortunately, a lot of the times the villagers won't give you enough items 
    to get a rare piece. The only way, is to store these in your home in 
    anticipation of Saharah's next visit, so basically to be ready to obtain a 
    rare item only every two or three of her visits in town... :(.
    
    The rare items that she gives you are similar to the ones in AC:WW game, 
    and are as follows:
    
    a) Carpets:                             b) Walls:
    
    Western Desert                          Western Vista 
    Lunar Surface                           Lunar Horizon
    Closed Road                             Blue Tarp       
    Boxing Mat                              Ringside Sitting
    Classroom Floor                         Classroom Wall
    Bath Tile                               Bathhouse Wall
    Chessboard Rug                          Backgammon Wall
    Tatami Floor                            Shoji Screen
    Mossy Carpet                            Garden Wall
    Sand Garden                             Mortar Wall
    Basement Floor                          Basement Wall
    Music Room Floor                        Music Room Wall
    Office Flooring                         Office Wall
    Ancient Tile                            Ancient Wall
    Concrete Floor                          Industrial Wall
    Daisy Meadow                            Meadow Vista
    Tropical Floor                          Tropical Vista     
    Saharah's Desert                        Desert Vista
    Sandlot                                 Chainlink Fence (Nook)
    Sidewalk                                Tree-Lined Wall
    
    There are 20 of each, and they only can be obtained from Saharah with the 
    exception of the Chainlink Fence which for some bizarre reason is the only 
    one that can be bought from Nook (Saharah will NOT give you this wall paper) 
    They will appear in your catalogue but cannot be ordered.
    
    =============================================================================
    
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    5. Meeting PETE the POSTMAN
    -----------------------------------------------------------------------------
    
    Pete the Postman is a special visitor that will be in your town twice a week.
    Unlike in AC: WW, you will not have to shoot him down from the sky with your 
    slingshot. He will just plainly walk on the ground outside your house, after 
    9.00 am, or after 5.00 pm.
    I guess it's just immediately after he delivers the mail.
    Occasionally, if you force a mail delivery by ordering catalogue items or 
    sending many letters to your neighbours, he will be outside your house at 
    different hours, but I saw this only happening once out of dozens of 
    occurrences in both my games.
    
    If you talk to him he will tell you a bit of the story of his romance with 
    Phyllis and Pelly, almost unchanged from the DS version. Quite boring, and I 
    can actually say that he is one of the most useless special visitor.
    
    After talking to him, if you enter a building, he will disappear for the day.
    Yup, that's all he does....
    
    =============================================================================
    
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    6. GULLIVER
    -----------------------------------------------------------------------------
    
    Gulliver is an Albatross dressed like a sailor in the original AC game, who 
    now is a spaceship pilot.
    He is another of the special visitors that appears in your town on RANDOM days 
    between 6.00 am and 6.00 pm. There is no specific time at which he will appear 
    (like in the AC: WW). He can come at any time. Also, he will NOT come if you 
    had any other of the special visitors that day, INCLUDING Pete.
    His UFO will fly across the town, above any area (not only at the back of the 
    town), which can be quite annoying, because though is not so fast like in the 
    DS version, he still is much faster than the balloons, so it's very easy to 
    miss him. However, his spaceship is huge, covers almost half of the screen, 
    and makes a very loud noise, so you REALLY will be aware that he comes.
    
    If you see him, run quickly and place yourself under the UFO shadow and shoot 
    at it with your slingshot. The spaceship will not crush in your town like in 
    the DS version (!), so there's no point in looking for it.
    It will just make some sort of "breaking noise" and will disappear.
    After that, go and look around your town. You will be able to find ONE single 
    spaceship part, very similar to the ones found in the DS game. It will just 
    lay on the ground for you to pick, there's no need to dig the ground.
    
    After you find the part keep it in your inventory until next day, when you 
    will find the UFO landed (or crashed?) on your beach.
    It will NOT appear anywhere else in town.
    Talk to Gulliver and he will ask you to retrieve his missing spaceship part.
    If you have it in your inventory, talk to him again and he will offer you one 
    of his special items.
    
    Arc de Triomphe 
    Chocolates 
    Compass 
    Manneken Pis 
    Matryoshka 
    Merlion 
    Mermaid statue 
    Metroid 
    Moai statue 
    Mouth of Truth 
    Pagoda 
    Plate armor 
    Tower of Pisa 
    Tribal mask 
    
    These items are available only from Gulliver, and though they appear in the 
    catalogue, you cannot order them.
    They are part of the "Wonders of the World" series, and go together with the 
    Ancient Wall/Ancient Carpet obtainable from Saharah.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    7. K.K. SLIDER
    ------------------------------------------------------------------------------
    
    Like in all the others AC games, KK Slider will be in your town (at The Roost 
    Cafe in the Museum) every Saturday from 8.00 pm to midnight only.
    The first time that you meet him, he will sing a random song, that he will 
    give you after he finishes. You can then request several songs that you might 
    know the title, but though he will sing them for you, you will not be able to 
    get them for your recorder at home.
    However, the following times that he visits, you will be able to request a 
    specific song AND to get it for your home recorder. In fact he will continue 
    taking request after request each time that he visits, but you will only get 
    the first song that he sings.
    
    KK Songs:
    
    K.K. Chorale 
    K.K. March 
    K.K. Waltz 
    K.K. Swing 
    K.K. Jazz 
    K.K. Fusion 
    K.K. Etude 
    K.K. Lullaby 
    K.K. Aria 
    K.K. Samba 
    K.K. Bossa 
    K.K. Calypso 
    K.K. Salsa 
    K.K. Mambo 
    K.K. Reggae 
    K.K. Ska 
    K.K. Tango 
    K.K. Faire 
    Aloha K.K. 
    Lucky K.K. 
    K.K. Condor 
    K.K. Steppe 
    Imperial K.K. 
    K.K. Casbah 
    K.K. Safari 
    K.K. Folk 
    K.K. Rock 
    Rockin' K.K. 
    K.K. Ragtime 
    K.K. Gumbo 
    The K. Funk 
    K.K. Blues 
    Soulful K.K. 
    K.K. Soul 
    K.K. Cruisin' 
    K.K. Love Song 
    K.K. D & B 
    Spring Blossoms
    K.K. Technopop 
    DJ K.K.  
    Only Me  
    K.K. Country 
    Surfin' K.K. 
    K.K. Ballad 
    Comrade K.K. 
    K.K. Lament 
    Go K.K. Rider! 
    K.K. Dirge  
    K.K. Western  
    Mr. K.K. 
    Caf‚ K.K. 
    K.K. Parade 
    Se¤or K.K. 
    K.K. Song  
    I Love You 
    Two Days Ago 
    My Place 
    Forest Life 
    To the Edge 
    Pondering 
    K.K. Dixie 
    K.K. Marathon 
    King K.K. 
    Mountain Song 
    Marine Song 2001 
    Neapolitan 
    Steep Hill  
    K.K. Rockabilly 
    Agent K.K.  
    K.K. Rally 
    K.K. Metal 
    Stale Cupcakes 
    Wandering 
    K.K. House 
    K.K. Sonata
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    8. SNOWMAN
    ------------------------------------------------------------------------------
    
    From the 6th of December (the first snow) till end of February you will be 
    able to build this character yourself.
    Every day, you will be able to find two snowballs (about the size of your 
    character's head) at random locations in your town.
    They will almost never be on the same side of the town, so you will have to 
    move them around and bring them together to the same spot, crossing bridges 
    and climbing up and down the slops in your town.
    To be able to do this, you will need to first kick a snowball around on the 
    ground covered with snow (and only there!) until it becomes big enough so you 
    have control over it and push it with your hands.
    As the snowball rolls over areas covered in snow it will become bigger, while 
    rolling it over area with dirt or pavement will make it grow smaller.
    The best option is to identify the two locations, then bring one of the balls 
    at the location of the second one following the shorted road. Also, between 
    the two locations pick the one that has less trees, more snow, but also has at 
    least a small area of dirt or pavement where you can calibrate the snowballs.
    Be careful not to push them into the water, they will melt and disappear.
    Also, if you push them off a cliff, they will break.
    However, if this happens, you can enter a building, exit it, and you will 
    notice that another "replacement" snowball (of the original size) appeared 
    somewhere else in town.
    
    Be confident to push the balls down the slopes in town, they will not break, 
    nor go too far from the bottom of the slope.
    
    Once you rolled the two snowballs in the same area, try and calibrate them so 
    that the one that will form the "head" is just slightly smaller than the other 
    one. There is a natural tendency (if one considers the "classical" aspect of a 
    snowman) to make the head too small.
    In AC, a "perfect" snowman, has it's head almost as big as the body.
    The best way to do it is to make both snowballs the same size, then roll one 
    of them on an area of dirt for just an few steps (about 8 steps).
    Once you're done, push the smaller snowball next to the big one, and the 
    snowman will create himself.
    You will know exactly when you made a perfect one from what his dialogue is. 
    
    If you manage to build him "perfect", then he will send you in the mail a 
    piece of the Snowman Furniture set (including carpet and wall).
    The letter with the present will come at the very first available delivery 
    time, so for example if you built the snowman at 8.50 am, his letter will 
    arrive with the 9.00 am mail delivery. Though you will receive a random piece 
    of furniture, I noticed that he is decent enough to send you pieces that you 
    don't yet have, so you will manage to obtain a full set quite quickly.
    
    Snowman furniture:
    Snowman Bed
    Snowman Dresser
    Snowman Wardrobe
    Snowman Sofa
    Snowman Chair
    Snowman Table
    Snowman TV
    Snowman Clock
    Snowman Lamp
    Snowman Fridge
    Snowman Wall
    Snowman Carpet
    Snowman (decoration)
    
    All these pieces will be in your catalogue, but you will not be able to order 
    them from Nook. The re-selling price is quite high (8,888 bells each including 
    the carpet and wall) with the exception of the Snowman decoration which can be 
    sold for only 3,333 bells. 
    
    As a side note: After the 1st of January, as the days with snow will be less 
    frequent, you will notice that the area covered with snow in your town will 
    decrease, so it will be more and more difficult to build the snowman. My 
    advise is to try and get the full set before the New Year.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    9. WENDELL
    ------------------------------------------------------------------------------
    
    Wendell is another Special visitor who will be in your town on a random day of 
    the week from 6.00 am and midnight.
    He designs patterns, and is always hungry.
    When you speak the first time with him, he will ask you for food, so give him 
    anything edible that you have in your inventory.
    
    There is NO POINT IN GIVING HIM THE RED TURNIP like in the AC: WW game. He is 
    NOT involved in any trading sequence in City Folk. All you get for your 
    expensive red turnip is a design named "? Block" which represents as it's name 
    suggests a white question mark on a yellow background. But if you really, 
    REALLY want that pattern, by all means, feed him your turnip.
    (It's not worth it, trust me)
    He will not only give you patters. You will also receive money, gyroids or a 
    few pieces of furniture (field of flower, for example) or even pitfalls (!)
    
    So. what you get:
    
    Food you give him                Pattern/Object Obtained
    
    FISH
    
    Angelfish                        Field of Flowers (furniture)
    Arapaima                         N/A (will not take it)
    Arowana                          Pitfall (the object)
    Barbel Steed                     Horizontal Street
    Barred Knifejaw                  Curved Track 3
    Bitterling                       Intersection
    Black Bass                       Grass
    Blue Candy                       Coloring Boy
    Blue Marlin                      Iron Floor
    Bluegill                         Street Corner 2
    Carp                             Vertical Street
    Catfish                          Mystery Circle C
    Char                             Street Corner 2
    Cherry Salmon                    Street Corner 1
    Clownfish                        Curved Track 4
    Coelacanth                       N/A (will not take it)
    Crawfish                         Rhino Beetle 
    Crucian Carp                     Ground
    Dab                              Curved Track 1
    Dace                             Street Corner 1
    Dorado                           Money (real bells)
    Eel                              Mystery Circle D
    Football Fish                    Stairs
    Freshwater Goby                  Mystery Circle A
    Frog                             Water Puddle
    Gar                              Gyroid (REAL gyroid)
    Giant Snakehead                  Manhole
    Goldfish                         Money (real bells)
    Hammerhead Shark                 N/A (will not take it)
    Horse Mackerel                   Horizontal track
    Killifish                        Water Puddle
    Jellyfish                        Outer Space
    King Salmon                      Treasure Chest
    Koi                              Footstep
    Loach                            Mystery Circle B
    Lobster                          Red Carpet
    Moray                            Pitfall Warning
    Napoleon                         N/A (will not take it)
    Neon Tetra                       Field of Flower (furniture)
    Ocean Sunfish                    N/A (will not take it)
    Octopus                          Curved Track 2
    Olive Flounder                   Curved Track 1
    Pale Chub                        Street Corner 4
    Pike                             Stone Paving
    Piranha                          Cracked Ground
    Pond Smelt                       Intersection
    Popeyed Goldfish                 Money (real bells)
    Puffer Fish                      Forbidden Sign
    Rainbow Trout                    Street Corner 3
    Ray                              Treasure chest (furniture)
    Red Snapper                      Curved Track 3
    Salmon                           Red Carpet (floor)
    Sea Bass                         Vertical Track
    Sea Butterfly                    Horizontal Track
    Sea Horse                        Curved Track 4
    Shark                            N/A (will not take it)
    Squid                            Curved Track 2 
    Stringfish                       N/A (will not take it)
    Surgeon                          Horizontal Track
    Sweetfish                        Street Corner 3
    Tuna                             Iron Floor
    Yellow Perch                     Street Corner 2 
    Zebra Turkeyfish                 ! Sign                  
    
    FRUITS
    
    Apple                            Coloring Nook
    Cherry                           Coloring Resetti
    Coconut                          Coloring House
    Orange                           Coloring Pelly
    Peach                            Coloring Blanca
    Pear                             Coloring K.K.
    
    OTHER
    
    Birthday Cake                    Self-portrait
    Chocolate Heart                  Chocolate
    Elegant Mushroom                 Memo
    Flat Mushroom                    Memo
    Green Candy                      Coloring Girl
    Rare Mushroom                    Picture Frame
    Red Candy                        Coloring Girl
    Red Turnip                       ? Block
    Round Mushroom                   Memo
    Shiny Mushroom                   Memo
    White Turnip                     Brick
    Yellow Candy                     Coloring Boy
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    10. GRACIE GRACE
    ------------------------------------------------------------------------------
    
    Gracie is not one of the special visitors in AC: City Folk like she was in the 
    DS version. (It did not stop her from loosing her car's tires in your waters 
    though) She now has a "Fashion Boutique" in the City that is managed by 
    Labelle (is she a rich sister in the Abel and Sable sibling? - who knows), but 
    you can occasionally meet the "boss" in her shop. She will provide fashion 
    advice, to such a "country person" that you are.
    Her collection displayed in the shop (set of furniture including floor and 
    wall, and a few clothes and accessories) changes every season.
    They are all ridiculously expensive, even for the last week when they are on 
    sales (75% off). It's not always wise to wait for the sales if you want to buy 
    a certain set or clothes, because many of the items will be sold out during 
    the sales, so you will never get a full set of furniture.
    
    What she has:
    
    In "Spring" (actually From February to April inclusive)
    
    The Princess Series
    -------------------
    Princess Bed         80,000 bells (20,000 sales)
    Princess Closet     180,000 bells (45,000 sales)
    Princess Chest      220,000 bells (55,000 sales)
    Princess Table      240,000 bells (60,000 sales)
    Princess Chair      120,000 bells (20,000 sales)
    Princess Dresser     80,000 bells (20,000 sales)
    Princess Sofa       100,000 bells (25,000 sales)
    Princess Lamp        68,000 bells (17,000 sales)
    Princess Curio       98,000 bells (24,500 sales)
    Princess Cage        90,000 bells (22,000 sales)
    Princess Carpet     124,000 bells (31,000 sales)
    Princess Wall       124,000 bells (31,000 sales)
    
    In "Summer" (May to July inclusive)
    
    Gracie Series
    -------------
    Gracie Bed          120,000 bells (30,000 sales)
    Gracie Wardrobe     138,000 bells (34,500 sales)
    Gracie Shelf         98,000 bells (24,500 sales)
    Gracie Chest        220,000 bells (55,000 sales)
    Gracie Lamp         120,000 bells (30,000 sales)
    Gracie Low Table     68,000 bells (17,000 sales)
    Gracie Chair         90,000 bells (22,500 sales)
    Gracie Desk          90,000 bells (22,500 sales)
    Gracie Bench        110,000 bells (27,500 sales)
    Gracie Wagon        240,000 bells (60,000 sales)
    Gracie Carpet       124,000 bells (31,000 sales)
    Gracie Wall         124,000 bells (31,000 sales)
    
    In Autumn (August to October inclusive)
    
    Sweets Series
    -------------
    Sweets Bed           80,000 bells (20,000 sales)
    Sweets Closet        68,000 bells (17,000 sales)
    Sweets Dresser      220,000 bells (55,000 sales)
    Sweets Table        240,000 bells (60,000 sales)
    Sweets Chair        120,000 bells (30,000 sales)
    Sweets Sofa          80,000 bells (20,000 sales)
    Sweets Coffee Table  80,000 bells (20,000 sales)
    Sweets Lamp          98,000 bells (24,500 sales)
    Sweets Shelves       98,000 bells (24,500 sales)
    Sweets Small Lamp   110,000 bells (27,500 sales)
    Sweets Floor        124,000 bells (31,000 sales)
    Sweets Wall         124,000 bells (31,000 sales)
    
    In Winter (November to January inclusive)
    
    Gorgeous Series
    ---------------
    Gorgeous Bed        300,000 bells (75,000 sales)
    Gorgeous Closet     140,000 bells (35,000 sales)
    Gorgeous Chest       90,000 bells (22,500 sales)
    Gorgeous Desk       220,000 bells (55,000 sales)
    Gorgeous Table      250,000 bells (62,500 sales)
    Gorgeous Sofa       120,000 bells (30,000 sales)
    Gorgeous Lamp        60,000 bells (15,000 sales)
    Gorgeous Counter    180,000 bells (45,000 sales)
    Gorgeous Seat        90,000 bells (22,500 sales)
    Gorgeous Stool       80,000 bells (20,000 sales)
    Gorgeous Carpet     124,000 bells (31,000 sales)
    Gorgeous Wall       124,000 bells (31,000 sales)
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    11. JACK the KING OF HALLOWEEN
    ------------------------------------------------------------------------------
    
    Jack is a character that will be in your town for one evening per year.
    He comes for Halloween, on the 31st of October and will stay from 8.00 pm to 
    1.00 am. He wears a huge pumpkin mask on his head, but this is barely useful 
    to identify him, since all the other villager who are out at that time will 
    also wear the same mask. 
    The aim of the "Halloween Party" is to find Jack and talk to him. The way to 
    identify him is to watch for the masked character who does not run up to you 
    when he sees you.
    All the villagers will do just that. I would advise not to waste your candies 
    on them, the worst they can do is to alter some items in your inventory (turn 
    them into boxes or jack o'lanters), turn your head into a pumpkin for a few 
    seconds, or change you clothes that you are wearing in rags. So, keep your 
    items at home and wear a pair of clothes you hate so if they become rags, you 
    won't care. You can also wear one of your own designs.
    
    Candy: You can buy it from Nook's store throughout the month of October. Candy 
    can also be obtained from winning random games with the villagers during the 
    "Los Festivales" (hosted by Pave the Peacock) and also from the Easter event 
    where you can receive candy from Zipper-T-Bunny.
    
    Important Note: Keep your candies hidden in empty letter until you are sure 
    that you talk to the real Jack. You will avoid wasting a lot of candy this 
    way. Once you gave a candy to Jack he will give you one piece of furniture or 
    an item in return. If you want to collect the whole series and all the items 
    that he can give you, just enter a building, exit it, and look for Jack again.
    It's also good to refuse to give him candy, as you can get a few rare items 
    this way.
    
    Items that he gives you:
    -----------------------
    Pumpkin Head - First time you refuse candy
    Moldy Shirt - Second time you refuse candy
    OR
    Patched Shirt - Also second time that you refuse candy
    Jack-in-the-Box - Third time that you refuse candy
    
    The Spooky Furniture Set
    Spooky Wall 
    Spooky Carpet 
    Spooky Bed 
    Spooky Bookcase 
    Spooky Lamp 
    Spooky Wardrobe 
    Spooky Chair 
    Spooky Dresser 
    Spooky Vanity 
    Spooky Table 
    Spooky Clock 
    Spooky Paper 
    
    After the Halloween Party (next day), go and talk to all the neighbours that 
    were out in town the previous night. You will obtain some left-over candies 
    from them, to use on other occasions.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    12. SERENA
    ------------------------------------------------------------------------------
    
    Serena is the Fairy (Goddess???) of the Fountain FROM YOUR OWN TOWN. It's 
    useless to try and find her in the City.
    You can obtain the fountain by donating money to Pelly for the Town Fund. You 
    need to first donate 200,000 bells (have a new bridge built), then donate 
    another 500,000 bells before you have the Fountain built in your town.
    Each time, after donating the right amount of money, you need to talk to Pelly 
    about the Town Fund the NEXT DAY. The construction for both the new bridge and 
    the fountain will last ONE WEEK after you talked to Pelly about each of these 
    items.
    
    To make Serena appear, you need to equip an axe, stand just in front of the 
    Fountain, and press the A (or C) button. You will then throw the axe in the 
    fountain and Serena will appear.
    It's useless to try and do this on the first day when Tortimer stands in front 
    of the fountain.
    You also can only have one go per day.
    Serena will ask you one or two questions each time that she appears.
    Answering the "correct" answer will OCCASIONALLY trigger her giving you a 
    golden or silver axe.
    This can be very tricky, because the "correct" answer to the very same 
    question can be correct one day, and wrong another day.
    
    For example to the question "Am I changed" you can be right be answering 
    either yes (she just did a new facial treatment) or wrong (she feels that 
    she's getting old. So basically it's very difficult to obtain the better axes.
    
    Another example: if she asks you what axe you threw you should not say Gold or 
    Silver. She will be upset because you lied. However, in other instances, 
    saying "normal axe" will result in her taking you axe and not giving anything 
    in return.
    
    Some people suggested that there is a whole chain of questions that you need 
    to get right in order to obtain the Golden or Silver Axe:
    
    - Quote- 
    Q: What kind of axe did you throw in? 
    A: Normal 
    Q: Do you hate me? 
    A: Yes 
    Q: WHAT!?! Did I do something to make me hate you? 
    A: Yeah, you did! 
    Q: So how much do you hate me then? 
    A: (A little bar will show. Keep this at exactly midway, then press continue.) 
    Q: What? You...you don't know what you're talking about, goddesses are 
    supposed to be revered and such...maybe I should resign being a goddess... 
    A: Don't do that! 
    Q: Do you think you'll be able to like me more? 
    A: Yeah!
    
    OR 
    Q: Do I look different? 
    A: Yes (You may not have the option to say Yes, in which case you cannot 
    obtain a Silver or Gold Axe at this time, and your axe will be lost.) 
    Q: What kind of axe do you want? 
    A: Choose Gold Axe, Silver Axe. Regular Axe, or Nothing. 
    Saying nothing or regular will just get your normal axe back and if your lucky 
    a gold or silver one. 
    If you choose Gold axe she will say "You really think I will give you that?" 
    Then a bar will appear; up is yes, down is no. 
    -End Quote- (from wikispace.com)
    
    The above technique is certainly not consistently true. It will only 
    occasionally work. Keep trying, and buy all the axes that you find at Nook's.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    13. FRANKLIN
    ------------------------------------------------------------------------------
    
    The 4th Thursday during the month of November (3.00 pm to 9.00 pm) is the 
    Harvest Festival. Franklin is the special visitor on that day, so you will not 
    have another one either before or after. He is a poor turkey who is very 
    worried that he will be eaten.
    You will find him at random locations in your town. He will only be OUTSIDE 
    the houses. Talk to him and he will ask you to save his life by stealing and 
    hiding the villagers' cutlery. Say "yes", and he will actually hand a knife 
    and fork to you. He will then run away. Enter a building, then exit it, and 
    start looking for Franklin. Once you found him (he is usually hidden behind a 
    tree or a neighbour house, but he will peep occasionally, so it should not be 
    very difficult to spot). Once you found him, hand over the knife and fork to 
    him, and he will reward you with a piece of the Harvest Series (purple).
    In order to collect all the pieces repeat the above procedure as many time as 
    you need.
    
    What he gives you: Harvest Series
    Harvest Bed
    Harvest Dresser
    Harvest Bureau
    Harvest Table
    Harvest Chair
    Harvest Lamp
    Harvest Sofa
    Harvest TV
    Harvest Clock
    Harvest Mirror
    Harvest Carpet
    Harvest Wall
    
    All the furniture pieces will appear in your catalogue, but you will not be 
    able to order them from Nook. 
    Once you complete a full set you may want to obtain some extras to sell at 
    Nook's. You can sell each piece of furniture for 3,333 bells, excluding the 
    wall and rug which sell only for 1,200 each.
    
    For some fun: try hunt him down with your axe (!)
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    14. ZIPPER-T-BUNNY
    ------------------------------------------------------------------------------
    
    Zipper T. Zipper is an "Easter-type" yellow Bunny (or... is he Tortimer in 
    disguise *wink*) who appears in your town on the 14th of April. He will tell 
    you that he has hidden a lot of eggs in your town.
     
    You will have to dig them out with your shovel. Try and dig around trees or 
    houses. The eggs are more often hidden in those areas. Their location is very 
    random, besides you will not be able to see a mark on the ground indicating 
    their spot (like you do for fossils or other items). 
    Once you found an egg, look inside it for an item called "Bunny Foil". You can 
    trade each of those with Zipper for a piece of rare furniture or a coloured 
    candy. 
    
    The number of eggs is however limited, and if you do not manage to get the 
    full set, the only solution is to Time Travel to the previous day, wait for 
    the new day to restart, and collect some more eggs. Personally I managed (just 
    about) to have them all in one single day, so it might be that some people 
    will have difficulties with it.
    
    What he gives you: The Egg Furniture Series
                       ------------------------
    Egg Bed
    Egg Dresser
    Egg Wardrobe
    Egg Table
    Egg Chair
    Egg Bench
    Egg Lamp
    Egg Clock
    Egg Stereo
    Egg Toy
    Egg Floor
    Egg Wall
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    15. PAVE
    ------------------------------------------------------------------------------
    
    Pave (the Peacock) is another one-day special visitor who will host a new "Los 
    Festivales" on the 23rd of February.
    He will organise a number of random events and challenges to which you can 
    participate against your neighbours. One of them is playing hide-and-seek with 
    three different neighbours who hide, and you need to find them in less than 10 
    minutes.
    The challenges are rather easy, and each time that you win one, you will 
    receive a piece of coloured candy as reward.
    If you take the candy to Pave, you will be able to trade it for a rare piece 
    of furniture. 
    This may actually sound straight forward, but there's a catch. For the same 
    colour of candy you will receive the same piece (or maximum two pieces) of the 
    same furniture. You will need to give him various colours, and you will also 
    need to COMBINE the candies in order to obtain the full furniture set.
    
    Pave Series:
    -----------
    Pave Bed
    Pave Closet
    Pave Chest
    Pave Table
    Pave Chair
    Pave Sofa
    Pave Lamp
    Pave Bureau
    Pave Bookshelf
    Pave End Table
    Pave Floor
    Pave Wall
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    16. CHIP and NAT
    ------------------------------------------------------------------------------
    
    Chip and Nat are the two judges for your Fishing and Bug Tourney respectively.
    You will need to bring the biggest (in term of length) fish to Chip or the 
    RAREST (not bigger) bug to Nat.
    During the contest, they will both give you rewards (items) each time that you 
    beat the current record.
    They will both ask you occasionally to bring a specific bug or fish. If you 
    do, then the next day you will receive the SILVER trophy in the mail.
    If you win the whole competition you will receive the Golden Fishing and 
    respectively Golden Bug Catching Trophies.  
    You always receive any trophy that you won in the next day mail.
    
    However, you will receive the items that these characters are giving you for 
    momentary beating the record, on the spot.
    
    Chip can give you:
    ------------------
    Basic Yellow Bed
    Kitchen Corner
    Writing Desk
    Red Armchair
    Lab Bench
    Robo Chair
    Daffodil Chair
     
    Nat will also give cheap and common items. Don't expect too much from these 
    guys.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    17. KATIE and KATLIN
    ------------------------------------------------------------------------------
    
    After you visit another town through wi-fi, both player will get one of these 
    two characters who have been "separated". Katie is the baby cat and will be 
    generally found at random locations in your town, outside the houses. She is 
    crying and is desperate to be reunited with her mother.
    Kaitlin is the mother cat and appears in the other player's town, either at 
    the Roost Cafe or outside in your town.
    When this happens, the two players will need to talk to either of the cats 
    they have in their towns, and agree to reunite them with their 
    daughter/mother.
    The two players need to re-connect via wi-fi. Then the player who has the baby 
    cat will need to talk to her and she will agree to follow him. Walk slowly, 
    because running will make her become lost again, and you will need to look for 
    her and talk to her again.
    Walk with the baby cat towards your gate, then ask to "go out". The two cats 
    will be reunited, and they will give you a rare item as reward:
    
    Music Box
    Portrait
    Papa Bear
    Papa Panda
    Lovely Phone
    Apple TV
    Lilypad table
    
    A random item from those of the above will be received by each of the two  
    players in their next day mail.
    If you do not reunite the two, both cats will remain in the respective towns 
    for a whole week, stopping any special visitor that might have ccome that 
    week.
    Same thing happens if one or both player change the time settings in their 
    games. The two will remain separated for ever (sob).
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    18. BLANCA
    ------------------------------------------------------------------------------
    
    Blanca is the cat with no face same as in all previous AC games.
    You will find her wondering in your town after you have connected via wi-fi.
    She will remain in your town for the day, or until you draw her a new face.
    If after drawing her a face you save and switch off and on your game, she will 
    disappear, and another visitor may come to your town that same day.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    19. JOAN and the RED TURNIPS
    ------------------------------------------------------------------------------
    
    Joan is a boar who sells turnips every Sunday between 6:00 a.m. and noon. 
    You can buy white turnips from her, which you can then sell to Tom Nook for 
    a profit.
    White turnips only last a week before rotting, so you need to decide when is 
    best to sell them to avoid losing money. You can also buy a Red turnip seed 
    for 1,000 bells, that you will need to plant and water every day. Some people 
    reported  that Joan will fail to sale Red Turnip seeds on many if not all of 
    the occasions that she visits. She just says that she's out of them.
    In previous games (particularly in the DS version) many argued that this is 
    a "punishment" for Time Travelling.
    Yet others suggested that if you don't talk to her one week, then she will 
    have red turnip seeds the next one.
    
    All of the above are false, and misinformed.
    As I explained in the Glitch section of my FAQ for the DS game:
    When you start a new game in AC:CF, by talking to Rover you have the option to 
    keep the Wii console time and date settings in your new game, or change it to 
    a time and date you prefer. This option was probably intended as some players 
    will want to start a game in a season or time frame different from the real 
    life one (for example people who can play the game only at night, as they work 
    during the day, or want to start their game with the 1st of January, or rather 
    in spring, etc).
    Modifying the time and date at the start of a new game will create a 
    discrepancy between the console time and the in game time that in some 
    instances will result in the malfunction of the game program, depending on the 
    lag created between the two time scripts.
    
    For more details on this issue, please refer to the Glitch FAQ for the AA: WW 
    (for DS).
    
    The same glitch appears in this game.
    One may ask: "Weren't they able to fix it?" Well, no. First of all because AC 
    is a game for which a huge bulk of the programming (including specific 
    characters encoding) involves time and date codes, and it's very difficult (if 
    not impossible) to separate the in-game dates/times from the characters' codes 
    for actions limited to specific time frames. Secondly, the "problems" are not 
    major enough for the effort to do the above worth the time and money.
    
    Overall: Joan will simply not sell Red Turnip seeds when you change the time 
    constantly by days/months or even years, back and forth USING THE IN-GAME 
    CLOCK. Then, a consistent number of glitches will affect your game, and will 
    persist. For example, after selling you Red Turnips once, Joan will refuse to 
    sell you more on the following weeks. This is due to the discrepancy between 
    the Wii console time code that is read and inserted in Joan's program by the 
    game time script, and the actual in-game time code. The result is triggering 
    Joan's program to behave as if she's not able to sell you red turnips and 
    therefore prompts the reply "I ran out of Red Turnip seeds". This glitch will 
    persist until the two time settings are re-synchronised.
    After re-synchronising the two times, you will have to wait for a full week 
    before the glitch disappears.
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    20. Advice to Time Travellers
    ------------------------------------------------------------------------------
    
    The best way to have a game glitch free, and to continue playing the game the 
    way you want, including TTing, always change the time and date from the Wii 
    settings. It's very simple, and this will ensure that no bug will affect your 
    game. Joan will continue selling Red Turnip seeds week after week, like in 
    both my games and all my friends games. She NEVER fails to sell unless your 
    game is glitched.
    
    If you need to re-synchronise your in-game clock with your Wii setting, always 
    follow the right procedure:
    1. Start your game and notice the in-game time and date (Rover will give it to 
    you).
    2. Switch off the console, restart it, and set the Wii date and time to what 
    it was in your game.
    3. Restart your game and when talking to Rover, reset the game time and date 
    to the correct initial one + 1 minute.
    
    You are now ready to start your game.
    Any glitch will disappear after one week, even if you continue to TT from the 
    Wii settings !
    
    ==============================================================================
    
    ------------------------------------------------------------------------------
    21. Credits and legal aspects
    ------------------------------------------------------------------------------
    
    This guide is for GameFAQs ONLY. Please do NOT e-mail me asking to link it to 
    your site, the answer will always be the same: "If you really want to have it 
    for your site, please request permission from the GameFAQs administrators."
    
    For questions e-mail me at myster.mask@gmail.com
    If I know the answer I will reply. 
    
    All my thanks to my friends March and Innocent who helped me with their own 
    observations, and with checking all of the above on their own games, so I be 
    able to post as accurate information as possible.
    
    
     c to Myster Mask on 12/13/2008
    
    ==============================================================================