Review by Wolfvie

"One of the most enjoyable racing experiences on the Wii"

Here's my review on Mario Kart Wii.

Graphics/Visuals

The Graphics/MK series hasn't really been renowned for cutting-edge visuals, and with MKWii it's still the same case. Nothing much has changed in the games in MKWii, and it look's only to be a minor update in graphical technology compared to the previous MK: Double Dash!! Apart from a few issue's in the game's frame rate in splitscreen multiplayer, MKWii runs smoothly at all times. Overall MKWii look's fine, with it's simple washed-out look,
8/10

Sound/Audio

There's nothing that really stands out in the games soundtrack. It's certainly cheerful with it‘s many different upbeat tunes, but of course, does it deliver? Yes and no. Well, fans of the series will be happy with the remixed theme's of their favourite tunes on the Retro Tracks. But other than that, it doesn't do anything new to the franchise. The Sound Effects and voices are fine. Overall MK Wii's soundtrack is fine, it may be a little cutesy for some, but otherwise, very good.

Sound: 8/10
Music: 8/10

Gameplay

There's no doubt about it, MK Wii is one of the most enjoyable racing experiences on the Wii.

There are two new features that have been introduced in MK Wii, tricks and bikes. During gameplay, you can use the Wii Wheel, to preform jumps to temporarily gain a speed boost when you hit the ground, this becomes a vital part of the game because, you'll need to use these jumps in order to win. Also introduced in MK Wii bikes, which are basically lighter versions of the karts that handle corners sharper, and accelerate faster. You can also preform a ‘wheelie', to pull the front nose of your bike up and temporarily gain a speed boost for a short amount of time.

There are 32 tracks in MK Wii, 16 of which, are completely new. The other 16 comprise of a bunch of Retro Tracks, from the SNES, N64, GBA, GCN and DS versions of the games, with graphical updates. All of which (with the exception of two or three) are very well designed, and a lot of fun.

The game's main game, is Grand Prix. In this mode you can race against the computer in 50cc,100cc and 150cc, on cups to unlock additional characters/karts, and cups. Although it can get frustrating with rubber-band AI, and getting ‘Gypped' by blue shells. You can also play Time Trials, to race for the best times and unlock "Expert Ghosts". And like always multiplayer is a blast, and is definitely the best portion of the game. Also Wi-Fi is great, there's practically no lag, and you can race with up to twelve people. While your not playing, you can even browse at records for tournaments and time trials.

Overall, great. As I mentioned above, one of the most enjoyable racing experiences on the Wii.
8/10

Controls ‘Wii Wheel'

Included in the box, the new ‘Wii Wheel', which actually works quite well in the game. The Wii Wheel provides an excellent experience to casual and hardcore gamers alike. It's easy to handle vehicles, and acceleration and braking is handled with the 1 and 2 buttons. There's four different control configurations , Wiimote w/ Wheel, Wiimote + Nunchuck, GameCube Controller and the Classic Controller. Only gripes are that steering feels a little loose, and thrusting the wheel towards you when preforming tricks can result in painful injuries…
9/10

Now for a quick revision...

Graphics/Visuals: 8/10
Sound: 8/10
Music: 8/10
Gameplay: 8/10
Controls: 9/10
Overall: 8/10

Pros

+ Excellent Controls
+ Great fun gameplay the Mario Kart series is renowned
+ Online Play, the best the Wii has to offer
+ Great Music
+ A nice selection of new and classic tracks

Cons

- Feels more like Mario Kart: Double Dash 1.5, then a fully fleshed out new installment
- Cheap AI

In Conclusion

An excellent game, one of the most enjoyable racing experiences I've had in quite a while. highly recommend to all ages.


Reviewer's Score: 8/10 | Originally Posted: 05/21/08, Updated 03/23/09

Game Release: Mario Kart Wii (US, 04/27/08)


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