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    FAQ/Walkthrough by Xiamut

    Version: 1.00 | Updated: 03/28/11 | Printable Version | Search Guide | Bookmark Guide

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    |    \    /    |      ___                       | ____    ____ |    _______
    |  \  \  /  /  |   ,-'_  `-.   ____    ___   ___|/    |  | ___\|___ \  ___ `.
    |  |\  \/  /|  | ,',-' `-.  `. \   |   \ / ,' ___ `-.,|  | \  ____ || |   `. \
    |  | \    / |  |/ /   /\  `.  \|    \  | ||  /   `-./ |  | | |    \|| |    | |
    |  |  \  /  |  || \   ||    \ || |\  \ | ||  \_____   |  | | |____  | |___,' /
    |  |   \/   |  |\  `. \/    / /| | \  \| | `._____ `. |  | |  ____| |  __  ,'
    |__|        |__| `.  `-._,-',' | |  \  \ |        \  \|  | | |      | |  \ \
            ____      _`-.___,-'   | |   \   |/`._____/  /|  | | |____/|| |   \ \
            \  /      \  /         /_\    |__\`-.______,'/____\|_______|| |    \ \
            |  |      |  | ___   ___  ___    ___|\____________/|        /_\    /__\
            |  |      |  | \ /   \ / \   |   \ /| ____    ____ |       ________
            |  |______|  | | |   | | |    \  | ||/    |  |   _\|______ \  ____ `.
            |   ______   | | |   | | | |\  \ | |      |  |   \  _____ || |    `. \
            |  |      |  | | |   | | | | \  \| |      |  |   | |     \|| |     | |
            |  |      |  | | \___/ | | |  \  \ |      |  |   | |____   | |____,' /
            |  |      |  |  `.___,'  | |   \   |      |  |   |  ____|  |  ___  ,'
            /__\      /__\           /_\    |__\      |  |   | |       | |   \ \
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                                        TRI!
    
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    To view a free enahnced version of this guide complete with pretty pictures
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    Monster Hunter Tri FAQ/Walkthrough
    Author: Xiamut
    Version: 1.00
    Last Revision: 03/21/2011
    Platform: Nintendo Wii
    
    If you like this guide, please recommend it to other usesrs by clicking the
    link in the middle of the bar at the top of the page.
    
    O============================================================================O
    |                            - Table of Contents -                           |
    O============================================================================O
    
     - Introduction.........................................................[*01]
     - The Basics...........................................................[*02]
     - Moga Village.........................................................[*03]
     - Quest Walkthroughs...................................................[*04]
     - Villager Requests....................................................[*05]
     - Cha-Cha Masks........................................................[*06]
     - Loc Lac City.........................................................[*07]
     - Item Combination List................................................[*08]
     - Award List...........................................................[*09]
     - Thanks/Acknowledgements..............................................[*10]
     - Copyright Information................................................[*11]
    
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    ------\=======================================================================
     [*01] \                       - Introduction -
    --------\=====================================================================
    
    A terrifying sea monster threatens the very existence of Moga Village, a
    small, idyllic fishing town. As the only one in the village capable of
    accomplishing such a feat, you're tasked with ridding the waters of this
    terror.
    
    This guide will take you from a wet-behind-the-ears hunter to an Elder Dragon-
    slaying legend. You'll find a complete walkthrough covering the offline mode,
    packed with tips for taking down even the most ferocious of monsters you'll
    encounter in the field. Also included is a guide to fulfilling every villager
    request, unlocking all of Cha-Cha's masks and a complete list of item
    combinations. If you're new to the series, you'll surely find the primer
    section a big help.
    
    Note: Any controls mentioned in this guide refer to the Classic Style 1 and
    Classic Style 2 controller patterns using the Classic Controller or Classic
    Controller Pro. Monster Hunter Tri is playable with the Wii Remote and Nunchuk
    combo, but if you plan on following this guide (and reaching a higher level of
    play) it is crucial you use either a Classic Controller or Classic Controller
    Pro.
    
    ------\========================================================================
     [*02] \                       - The Basics -
    --------\======================================================================
    
          Questing...................................................(MQ01)
          Quest Types................................................(MQ02)
          Weapons....................................................(MQ03)
          Armour.....................................................(MQ04)
          Armour Skills..............................................(MQ05)
          Stamina....................................................(MQ06)
          Status Ailments............................................(MQ07)
          Equipment Forging..........................................(MQ08)
    
    ==============================================================================
    ...Questing - (TB01)..........................................................
    ==============================================================================
    Before you can set out on a quest, you must speak to the Guild Sweetheart at
    the quest counter in the top-left corner of Moga Village. There are five tiers
    of quests in the offline mode, ranging from one- to five-stars. You must
    complete certain key quests in one tier and then an urgent quest to move up to
    the next highest tier.
    
    After speaking to the Guild Sweetheart, enter a tier and select one of the
    quests listed to bring up an information pane. Look at the top of the pane to
    determine the main quest objective and the bottom of the pane to determine the
    objective of any subquests. You'll also find listed the map the quest takes
    place on, the amount of time allotted for the quest, the monetary reward for
    completion, the quest fee for accepting the quest and the condition of the
    quest environment.
    
    Once you've accepted a quest, you can set out by heading to the end of the
    pier through the gate to the left of the quest counter.
    
    A quest will end as soon as you complete the main quest. You can complete
    subquests (if there are any) to earn additional rewards on the post-quest
    reward screen and additional supplies during the quest. If you're interested
    in completing subquests, be sure to do so before completing the main quest.
    
    Your reward pool is reduced each time you fall in combat while on a quest.
    Fall three times and you'll fail the quest. Fail a quest and you'll lose all
    of the items you used during that quest, but keep any items you picked up. You
    can abandon a quest by selecting "Abandon Quest" from the Hunter menu. Abandon
    a quest and any items you used while on that quest will be returned to you and
    any items you picked up will be lost.
    
    ==============================================================================
    ...Quest Types - (TB02).......................................................
    ==============================================================================
    There are three types of quests: hunting, gathering and capture.
    
    The goal of a hunting quest is to kill a set number of small numbers or fell
    one large monster. When you're hunting a large monster, you can either kill or
    capture your target to complete the quest. Killing a monster allows you to
    carve it three or four times. Capturing a monster during a hunting quest will
    yield a better chance of obtaining rare items on the post-reward screen. If
    you're hunting online, be sure your group agrees on whether the target is to
    be captured or killed.
    
    There are three types of gathering quests: item gathering, egg carry quests
    and Powderstone delivery quests. Item gathering quests are the most
    straightforward. Your goal is to simply gather a certain number of an item at
    gather or mining spots and then deposit them into the red Delivery Box at base
    camp.
    
    Egg carry quests are a bit different. Though a monster egg is placed in your
    inventory when collected, your hunter must literally carry the egg from the
    monster's nest back to Base Camp and deposit it in the Delivery Box. Your
    hunter is left very vulnerable while holding an egg. If an enemy hits you or
    your hunter's stamina reaches zero, your hunter will drop and break the egg.
    As such, you'll have to sprint past the monsters in each area on your way back
    to camp and avoid getting hit -- all while keeping an eye on your hunter's
    stamina bar.
    
    Powderstone quests are essentially a hardcore version of the egg carry quest.
    As with the eggs in the egg hunt quests, your hunter must carry the
    Powderstone back to Base Camp without taking a hit or running out of stamina.
    Powderstones are hot, so your hunter will continuously take a small amount of
    damage while carrying one. As a result, there is more to worry about than just
    dodging monsters: you have to make it back to Base Camp before the extremely
    hot Powderstone completely drains your hunter's life bar!
    
    To make matters worse, Powderstones explode when dropped, dealing a large
    amount of damage to anything caught in the blast. So, if the extremely hot
    Powderstone is about to kill your hunter, dropping it certainly won't do you
    any good.
    
    The goal of a capture quest is not to kill the target monster, but to weaken
    it until it's limping and then use a trap and Tranq Bombs to capture it.
    
    The Supply Box for any capture quest will hold an EZ Shock Trap, but it's
    always a good idea to bring an extra trap with you to avoid blowing the whole
    thing by setting your one and only trap at the wrong time. You can make a
    basic Pitfall Trap by combining a Spider Web and Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can make a Shock Trap by combining a Thunderbug with a Trap Tool.
    
    ==============================================================================
    ...Weapons - (TB03)...........................................................
    ==============================================================================
    There are six weapon types: Sword & Shield, Great Sword, Lance, Hammer, Long
    Sword, Switch Axe and Bowgun.
    
    It is best to stick with melee weapons offline. If you do wish to use a
    Bowgun, note that you won't find any Bowgun discussion in this walkthrough.
    
    The Sword & Shield, Lance and Great Sword are excellent weapon types for
    beginners. If you plan on following this walkthrough, it is recommended you
    acquaint yourself with these three weapon types in particular - especially the
    Lance. All three of these weapon types can block, which is helpful when you're
    first learning a monster's move set.
    
    The Lance is the easiest weapon type to use underwater, so definitely opt for
    one if you're having trouble beating Royal Ludroth, Gobul or Lagiacrus.
    
    Every weapon has an attack score and a sharpness gauge. Note that attack
    scores cannot be used to compare the effectiveness of two weapons of different
    weapon types. For example, you couldn't look at a Great Sword that has 528 raw
    attack and say it is better than a Lance that has 368 raw attack. In fact, the
    damage the Lance with 368 raw attack is capable of dealing overtime makes it a
    more effective weapon than the Great Sword with 528 raw power.
    
    The sharpness of a weapon is indicated by the sharpness gauge, which is
    capable of displaying seven different colours. From dullest to sharpest, these
    colours are: red, orange, yellow, green, blue, white and purple. You won't
    encounter anything higher than green level sharpness in offline play, but
    that's nothing to worry about. Weapons with blue, white and purple sharpness
    are only available in high-ranks quests in the online mode and only on very
    rare weapons with hard to find materials.
    
    A weapon's sharpness is one of the determinants of how much damage the weapon
    deals with each swing. In the field, the sharpness of your weapon is indicated
    by the sword icon next to the clock and below your hunter's health and stamina
    meters at the top of the screen. If your weapon has green sharpness, ensure
    that sword icon is always glowing green, as this indicates your weapon is
    performing at its full potential. The sharpness also determines what a weapon
    can cut through. For example, while a weapon with green sharpness can slice
    through the leg of a Qurupeco uninterrupted, a weapon with yellow sharpness
    will bounce off.
    
    Use a Whetstone to sharpen a dulled weapon. Be careful when using a Whetstone
    because the weapon sharpening animation is quite lengthy. This can become a
    big problem when there's a huge, scaly wyvern breathing down your neck. There
    are Mini Whetstones included in the Supply Box for each quest, but it's best
    to carry your own stock of Whetstones in your inventory at all times.
    Whetstones can be bought for cheap at the market in Moga Village.
    
    Some weapons also boast elemental damage. Each monster is weaker to certain
    elements than to others, so using a weapon that deals elemental damage of the
    type a monster is weakest to can significantly shorten the length of a battle.
    
    Affinity determines your hunter's chance of scoring a critical hit with each
    strike. There is positive Affinity, which increases your hunter's chance of
    scoring a critical hit with each strike, and negative Affinity, which
    increases the chance of your hunter's strike dealing less than 100 per cent of
    the damage it normally would.
    
    ==============================================================================
    ...Armour - (TB04)............................................................
    ==============================================================================
    There are two classes of armour: Blademaster and Gunner. As you might expect,
    Blademaster armour is used by hunters who wield melee weapons (i.e., Sword &
    Shield, Great Sword, Lance, Hammer, etc.) and Gunner armour sets are worn by
    hunters equipped with Bowguns.
    
    Each piece of armour has a defence stat, elemental resistances and skill
    points. The defence stat of an equipped piece of armour contributes to your
    hunter's overall defence, which determines how much damage a monster's attack
    will deal.
    
    You can increase the defence of a piece of armour using Armor Spheres. Armor
    Spheres can be mined or received on the post-quest reward screen. Speak to the
    Wyvern Artisan and select "Upgrade Armor" under the Armorcraft section.
    Upgrading a piece of armour requires spheres and a bit of zenni. The upgrade
    requirements for a piece of armour will increase each time you upgrade it.
    
    Elemental resistances come into play when a monster uses one or more attacks
    that inflict elemental damage of a certain type. Most complete armour sets
    have one or more positive elemental resistance and one or more negative
    resistances. Take note of this when facing certain monsters, as wearing an
    armour set with a negative elemental resistance can make fighting certain
    monsters dangerous (e.g., facing Rathalos while wearing a full set of Gigginox
    Armor, which carries -20 Fire elemental resistance).
    
    ==============================================================================
    ...Armour Skills - (TB05).....................................................
    ==============================================================================
    There are positive and negative skill points. All of the skill points on the
    armour pieces your hunter is wearing are added up on a skill tree, which can
    be viewed in the Status section of the Info menu (third pane). There are many
    different skill trees (e.g., Health, Attack, Rec Speed, Expert, etc.) and each
    skill tree can activate one or more skills. These skills can be beneficial
    (e.g., Health +50) or detrimental (e.g., Defense Down (Small)).
    
    A skill is activated when its skill point threshold is reached. For example,
    the Attack Up (M) skill is activated when the combined Attack skill points on
    the equipment your hunter is wearing is equal to 15 or more. Due to this, the
    Attack Up (M) skill would be active on a hunter who is equipped with a full
    set of Rathalos armour, as the combined Attack skill points of each armour
    piece is 17.
    
    Decorations (see the Wyvern Artisan in Moga Village) can be slotted into
    individual armour pieces to increase the skill points gained from that armour
    piece when equipped. Not all armour pieces have empty slots, but some have one
    or more.
    
    A hunter can also equip a Charm, which is an accessory separate from other
    armour pieces. Equipped Charms only offer additional skill points. Together,
    Decorations and Charms can be used to reach a higher skill point threshold.
    For example, the hunter wearing a full set of Rathalos armour could slot two
    Attack Jewel decorations, which each carry a +1 Attack skill point, and a Rook
    Talisman with +2 Attack skill points to bump the Attack Up (M) skill to Attack
    Up (L).
    
    Charms and Decorations can also be used to remove negative skills. For
    example, a Hunter wearing a full set of Barroth armour set will activate the
    Critical Eye -1 skill, which reduces Affinity by five per cent. This is
    because the Expert skill points on each piece of the Barroth armour set when
    combined is equal to -10. Because this active skill is so close to the skill
    point threshold, it can be easily removed by simply slotting an Expert Jewel
    (which carries one positive Expert skill point) on one of the armour pieces,
    thereby bringing the Expert skill point total for the armour set to -9 (one
    short of the -10 required to activate the Critical Eye -1 skill).
    
    The Armour Skill system can be difficult to grasp at first. For casual use,
    all you really need to understand is that the skill point thresholds that
    activate skills start at 10 and move up in increments of five. That is, having
    +10, +15 and +20 skill points on certain skill trees will activate a positive
    skill; the higher the threshold, the more effective the skill. Likewise,
    having -10, -15 and -20 skill points on certain skill trees will activate a
    negative skill; the lower the threshold, the more detrimental the skill.
    
    As long as you're aware of the skill point thresholds, you can use Charms and
    Decorations to your advantage. Whenever you equip your hunter with a brand new
    set of armour, check your hunter's skill tree via "Status" on the Info menu
    and note the skill points and active skills displayed there. If there are
    negative skills (red) in the Active Skills box, determine the amount of
    negative points in that skill tree and see if you can't deactivate the skill
    by equipping a Charm or slotting one or more Decorations in the empty slots on
    your hunter's armour set.
    
    Note that not all skill trees have three positive thresholds and three
    negative thresholds. Some simply have one, such as the Tremor Res skill tree,
    which activates the Tremor-Proof skill at +10 Tremor Res skill points. Others
    have only one positive skill and one negative skill, such as the Oxygen skill
    tree (Oxygen Up and Oxygen Down). Every other variation exists and there are a
    huge amount of skills and skills trees, so your best bet is to refer to an
    external source.
    
    You won't find a complete list of armour skills in this guide, but you can
    over at the Monster Hunter Wiki:
    http://monsterhunter.wikia.com/wiki/MH3:_Armor_Skill_List
    
    ==============================================================================
    ...Stamina - (TB06)...........................................................
    ==============================================================================
    Stamina is represented by the yellow bar below your hunter's green health bar
    at the top of the screen. You use up stamina gradually as you sprint and each
    time you block or use an evasive manoeuvre.
    
    The length of a hunter's stamina bar will decrease at a fixed rate over time.
    Rations and cooked meat (Rare Steak or Well-Done Steak) can be used to
    increase the length of your hunter's stamina bar. A hunter's stamina is set to
    the same length as his or her default health bar at the beginning of each
    quest, but can be increased in length twice with Rations and/or cooked meat.
    
    It's important to keep your hunter's stamina bar at its maximum length. A
    small stamina bar could lead to a disastrous outcome, such as your hunter
    being unable to sprint away from a charging monster, or a monster breaking
    through your hunter's guard. A hunter whose stamina bar depletes completely
    when sprinting will stop to catch his or her breath for a few seconds. This
    animation leaves your hunter completely vulnerable, so cease sprinting
    whenever your stamina bar is in the red and your hunter is stumbling about.
    
    Large Herbivores such as Aptonoth tend to yield Raw Meat when carved. Raw Meat
    must be cooked before it can be consumed. Cooking requires a BBQ Spit or a
    Double BBQ Spit.
    
    Cooking meat is simple. First, you'll need at least one piece of Raw Meat in
    your inventory. Then, with the BBQ Spit selected in your inventory, press the
    A button to start cooking. Keep an eye on the colour of the meat while it
    cooks. There are four different colours: the default (Raw Meat), light brown
    (Rare Steak), golden brown (Well-done Steak), and black (Burnt Steak). The
    meat will be light brown after the tune and will turn golden brown for a split
    second before turning black.
    
    To cook a Well-done Steak, you must press the A button while the steak is
    golden brown to take it off the spit. The meat will turn golden brown about
    two seconds after the tune stops. You'll get a Rare Steak if you're too quick
    and a Burnt Steak if you're too slow. It may take a few attempts to get the
    timing down, but with a little practice you'll be able to cook Well-done
    Steaks consistently and with ease.
    
    The Double BBQ Spit is a one-star Rare Commodity offered by the Argosy Captain
    when he's in Moga Village (as long as you've requested he visit the Farmer
    Realm). You can obtain tradeable Rare Commodity items by killing boss monsters
    in Moga Woods and then reporting back to the Chief's Son for reward. The Giant
    Skull commodity is a common reward for killing a Great Jaggi in Moga Woods.
    Once you have a one-star or greater Rare Commodity, you can trade it to the
    Argosy Captain for a Double BBQ Spit.
    
    Cooking with the Double BBQ Spit is different from cooking with a standard BBQ
    Spit. For one, you're cooking two Raw Meats simultaneously when using a Double
    BBQ Spit. The controls are a bit different as a result. You can use the Double
    BBQ Spit to cook a single piece of meat, like the standard BBQ Spit, or you
    can keep the R button held down to cook multiple Raw Meats in a row. Keep the
    R button held down and press the A button about one second after the jingle
    stops (when the first piece of meat turns golden brown). Your hunter will
    continue putting Raw Meat on the spit until your inventory is spent or you
    release the R button.
    
    ==============================================================================
    ...Status Ailments - (TB07)...................................................
    ==============================================================================
    Some monster's attacks are capable of afflicting your hunter with a status
    ailment. These ailments cause one or more negative effects that will persist
    until the ailment runs its course or you use a cure. Each status ailment is
    listed below along with one or more cures (if a cure exists).
    
    Poison
    Effect: Gradually reduces health. Effects last for a set period of time.
    Cure: Antidote, Bitterbug (50% chance), Antidote Herbs (50% chance), Herbal
    Medicine
    
    Stun
    Effect: Disables movement for a set period of time.
    Cure: Spin the Left Stick and tap the A button (Classic Controller)
    
    Snowman
    Effect: Makes movement sluggish and disables weapons and items.
    Cure:  The effect lasts for a set period of time, or until your hunter is
    attacked. Rapidly rotate the Left Stick to break free or use a Cleanser.
    
    Paralysis
    Effect: Numbs your hunter, making movement impossible.
    Cure: The effect lasts for a set period of time, or until your hunter is
    attacked.
    
    Sleep
    Effect: Makes your hunter drowsy and eventually fall asleep.
    Cure: The effect lasts for a set period of time, or until your hunter is
    attacked. Sleep can be prevented if you use an Energy Drink while your hunter
    is still drowsy (just before he or she falls asleep).
    
    Muddy
    Effect: Makes movement sluggish and disables weapons and items.
    Cure: The effect lasts for a set period of time, or until your hunter is
    attacked. Rapidly rotate the Left Stick to break free or use a Cleanser.
    
    Life Drain
    Effect: Giggi suck your hunter's blood, gradually sapping your health.
    Cure: Roll
    
    Felvine-Scented
    Effect: Makes your hunter more susceptible to Felyne and Melynx attacks.
    Effects last for a set period of time.
    Cure: None
    
    Light/Severe Fireblight
    Effect: Gradually reduces health.
    Cure: Roll once while in water or repeat evasive manoeuvres to recover.
    
    Light/Severe Iceblight:
    Effect: Dramatically reduces your hunter's body temperature and greatly
    increases stamina expenditure.
    Cure: Icethaw Pellet
    
    Light/Severe Waterblight
    Effect: Inhibits recovery of stamina.
    Cure: Waterblock Seed
    
    Light/Severe Thunderblight:
    Effect: Increases your chances of being stunned when a monster attacks.
    Cure: Stormsender Seed
    
    Light/Severe Dragonblight
    Effect: Saps your hunter's strength and lowers Affinity.
    Cure: Dragonfell Berry
    
    ==============================================================================
    ...Equipment Forging - (TB08).................................................
    ==============================================================================
    The primary way to obtain weapons and armour in Monster Hunter is by crafting.
    To craft a weapon or a piece of armour, you must provide the necessary
    materials (and pay a set amount of zenni) to a blacksmith who will use it to
    create the weapon or armour piece.
    
    Much of the materials used to craft weapons and armour can be obtained by
    hunting and carving monsters. The types of materials used in crafting are
    monster bones and minerals (e.g., Iron Ore and Machalite Ore) mined at mining
    spots. Some materials are quite rare, such as the Deep Dragongem needed to
    craft the chest piece in Ceadeus's armour set. As a result, obtaining some of
    these materials will require you to "farm" the monster that drops the item you
    desire until you obtain one.
    
    You can upgrade a piece of armour with an Armor Sphere to increase the defence
    stat of that armour. Upgrading weapons requires additional materials and more
    zenni. There is a huge amount of weapon lines in the game and many branch at
    points.
    
    Note that materials with names that end with a plus symbol (e.g., Spongy
    Hide+) can only be obtained from monsters in the high-rank quests in the
    online mode.
    
    ------\========================================================================
     [*03] \                       - Moga Village -
    --------\======================================================================
    
          Hunter's House.............................................(MV01)
          Quest Counter..............................................(MV02)
          Moga Woods.................................................(MV03)
          Stockpile..................................................(MV04)
          Fishery....................................................(MV05)
          Argosy.....................................................(MV06)
          Canteen....................................................(MV07)
          Market.....................................................(MV08)
          Smithy.....................................................(MV09)
          Moga Farm..................................................(MV10)
          Cha-Cha....................................................(MV11)
    
    Monster Hunter Tri's offline mode takes place in Moga Village, a small,
    peaceful fishing town. Read below for information on all of the amenities you
    have access to.
    
    ==============================================================================
    ...Hunter's House - (MV01)....................................................
    ==============================================================================
    Your hunter's house is accessible through the curtained doorway to the right
    of where the Village Chief sits and at the bottom of the steps that lead up to
    the Wyverian Artisan. Inside you'll find a bed and your Item Box.
    
    Use your bed to save your game or shift night into day. The Item Box is where
    you can store all of your equipment and items. Your hunter's Item Pouch only
    holds 24 items, so it's a good idea to store away unnecessary items between
    quests. Via the Item Box menu, you can also change your hunter's appearance
    (limited to hair colour, hair style, clothing and clothes colour), as well as
    register and switch between sets of equipment.
    
    Chamberlyne is your Felyne helper. Speak to Chamberlyne to place or remove
    furnishings in your hunter's house or get data for the Arena mode stored on
    your Wii console or Wii Remote.
    
    ==============================================================================
    ...Quest Counter - (MV02).....................................................
    ==============================================================================
    Before you can set out on a quest, you must speak to the Guild Sweetheart at
    the quest counter in the top-left corner of Moga Village. There are five tiers
    of quests in the offline mode, ranging from one- to six-stars. You must
    complete certain key quests in one tier and then an urgent quest to move up to
    the next highest tier.
    
    Enter a tier and select one of the quests listed to bring up an information
    pane. Look at the top of the pane to determine the main quest objective and
    the bottom of the pane to determine the objective of any subquests. You'll
    also find listed the map the quest takes place on, the amount of time allotted
    for the quest, the monetary reward for completion, the fee for accepting the
    quest and the condition of the quest environment.
    
    Once you've accepted a quest, set out by heading to the end of the pier
    through the gate to the left of the quest counter.
    
    ==============================================================================
    ...Moga Woods - (MV03)........................................................
    ==============================================================================
    Cross the bridge to the right of the Wyverian Artisan to access Moga Woods.
    
    Moga Woods is a changing instance of the Deserted Islands map. There is no
    time limit in Moga Woods, making it an ideal place to gather certain materials
    or try out a new weapon type. Kill monsters in Moga Woods and you'll earn
    Resource Points, which are required to upgrade Moga Farm and unlock new masks
    for Cha-Cha through villager requests. You may also be rewarded with tradeable
    Commodity items and other valuables when you report back to the Chief's Son.
    
    Along with smaller monsters such as Kelbi, Aptonoth and Jaggi, large monsters
    such as Qurupeco and Royal Ludroth also inhabit Moga Woods. Kill a boss
    monster while in Moga Woods and you'll be rewarded with a large amount of
    Resource Points and the possibility of receiving a rare Commodity when you
    report back to the Chief's Son. You can trade these commodities to the Argosy
    Captain for various hard to find items.
    
    Because Moga Woods is a changing instance, you may not encounter the same
    monsters on different days. To determine the large monsters inhabiting Moga
    Woods on a particular day, speak to the Chief's Son and select "Moga
    Forecast" from the Stockpile menu. You can see which large monsters inhabit
    Moga Woods on the current day as well as look ahead to tomorrow and the day
    after.
    
    Great Jaggi, Qurupeco, Royal Ludroth, Rathian, Rathalos and Lagiacrus are the
    only boss monsters that will appear in Moga Woods. The possibility of these
    monsters appearing in Moga Woods will be unlocked as you complete more quests.
    
    ==============================================================================
    ...Stockpile - (MV04).........................................................
    ==============================================================================
    The Stockpile is where you can report your kills in Moga Woods, convert items
    into Resource Points and fulfill villager requests. Fulfilling villager
    requests requires Resource Points and specific items. More villager requests
    will become available as you complete more quests. Fulfill villager requests
    to upgrade Moga Farm and unlock new masks for Cha-Cha.
    
    Killing monsters in Moga Woods is one way to amass Resource Points, but you
    can also convert items to generate resources via the Stockpile menu.
    
    ==============================================================================
    ...Fishery - (MV05)...........................................................
    ==============================================================================
    Speak to the Fishmongress in the bottom-left corner of Moga Village to bring
    up the Fishery menu. You can spend Resource Points to dispatch one to three
    boats in pursuit of fish and/or treasure. There are several different regions
    you can the Hunting Fleet to. You'll unlock more regions as you complete more
    quests
    
    You can equip a boat with a tackle before dispatch to improve its catch or
    reduce the length of its voyage. For a tackle to have an effect, it must match
    the region you're sending the boat to. For example, equipping a Treasure
    Tracker tackle to a boat headed to the Dark Waters, Moga Strait or Abyssal
    Volcano region will have the desired effect, as these are all treasure hunting
    regions. The same tackle would not have any effect if you sent the boat to the
    Moga Coast, Moga Shallows or Moga Deep region, as these are all fishing
    regions (use Fish Finder for fishing regions).
    
    Each boat in the fleet - the Captain, Redspear and Blackspear - can be
    upgraded twice. The upgrades for each ship are available for trade from the
    Argosy Captain. Upgraded boats will bring in a larger haul and complete trips
    in less time.
    
    When the fleet returns to Moga Village, speak to the Fishmongress and select
    "Check Haul Box" from the menu to collect. You can determine if the fleet has
    returned by checking for the men and their boats south of the Fishmongress or
    by selecting "Moga Village" in the Info menu to view the fleet's status.
    
    ==============================================================================
    ...Argosy - (MV06)............................................................
    ==============================================================================
    The Argosy Captain will appear in Moga Village after you complete the two-star
    urgent quest "No Love For Ludroth." You can trade with the Argosy Captain
    using the Commodity items you receive as reward for hunting in Moga Woods. The
    captain has a variety of uncommon and rare goods up for trade, many which you
    can't find anywhere else.
    
    You can barter for two different kinds of trade goods with the Argosy Captain:
    uncommon trade goods and rare commodities. Uncommon trade goods tend to be
    ingredients and items you can use in the field, while rare commodities are
    things like furnishings for your hunter's house and ability tomes for Cha-Cha
    
    Select the "Trade" option to barter for uncommon trade goods. On the trade
    menu, you must choose the goods you want to trade for and make an offer. Each
    Commodity has a trade value represented by a green bar for your offer and a
    yellow bar for the goods you want to trade for. To make a trade with the
    captain, the combined trade value of the items you offer must be greater than
    or equal to the trade value of the goods you're trading for.
    
    You can stack commodities, offer several different types of commodities and
    choose more than one item to trade for, so long as the total combined value of
    your offer is greater than or equal to the value of the captain's items.
    "Deal!" will appear between the green and yellow bars on the trade screen when
    you've offered items of an appropriate value for the goods you've selected.
    
    When trading for rare commodities, you can only put a single rare Commodity up
    for trade. Each rare commodity has a star rating ranging from one to four
    stars. To trade a Rare Commodity with the captain, you must offer an item that
    has a star rating greater than or equal to the rare item you choose. You can
    choose more Rare Commodity to trade for, so long as the single rare Commodity
    you're offering has a star rating greater than or equal to the combined number
    of stars of each rare good you choose.
    
    Choose the "Request Stopover" option and you can request the Argosy Captain
    visit or bypass certain destinations on his next trip. The trade goods the
    captain brings back when he returns from a voyage depend on the destinations
    he visited. The more destinations you request the captain visit, the longer
    his next journey will take. There are three destinations total (Farmer Realm,
    Hunter Realm and Wyverian Hub), which are unlocked as you complete more
    quests. You can give the captain a voyage aid (a Power Paddle or a Perfect
    Paddle) while he's in Moga Village to shorten the duration of his next trip
    
    ==============================================================================
    ...Canteen - (MV07)..........................................................
    ==============================================================================
    The Itinerant Cook will appear in Moga Village along with the Argosy Captain
    after you complete the two-star quest "No Love For Ludroth." From then on, you
    can find the Itinerant Cook next to the Guild Sweetheart at the quest counter.
    
    You can use zenni or Resource Points to order a meal at the Canteen to change
    your hunter's stats and acquire Food Skills. Food Skills will remain active
    for one quest but will wear off if your hunter falls in combat. The
    ingredients and preparation method you choose when ordering the meal will
    determine the effects. Ingredients marked as fresh raise the likelihood that
    several skills will activate.
    
    Select two ingredients and a list of four cooking methods will appear. To the
    left the list of cooking methods is a list of the possible Food Skills the
    meal will activate if you match the highlighted method with the ingredients
    you selected.
    
    Food Skills can have a beneficial or detrimental effect. Needless to say, if
    you're experimenting and you end up saddled with crippling skills, get rid of
    them before departing. You can do so by selecting "Quit Game" from the Hunter
    menu, saving your game and then reloading your hunter. You can try another
    recipe if you'd like or cut your losses and set out.
    
    There are many Food Skills and all have different effects. The Monster Hunter
    Wiki has a complete list of Food Skills and their effects, as well as a list
    of food type combinations and their effects. You can view those lists here:
    http://monsterhunter.wikia.com/wiki/MH3:_Kitchen_Skills
    
    
    ==============================================================================
    ...Market - (MV08)............................................................
    ==============================================================================
    Speak to the Gal with the Goods behind the table in the bottom-left corner of
    the village to view her wares. There are a number of items you'll find useful
    in your questing, namely Potions, Whetstones, Iron Pickaxes and Trap Tools.
    She also carries the first three volumes of the Book of Combos, which will
    improve your chance of success when combining two items. You'll also find an
    Organizer Guide and a Pack Rat Guide, which will increase the size of your
    hunter's Item Box.
    
    There are sales on certain days. On such days, all items save for the combo
    and storage books cost half as much zenni. Take advantage of sale days; you
    can select the "Buy, Send to Box" option from the Market menu to purchase
    large quantities of items without having to run back and forth between the
    merchant and your Item Box.
    
    ==============================================================================
    ...Smithy - (MV09)............................................................
    ==============================================================================
    The Wyverian Artisan is by the bridge to Moga Woods at the top of the stairs
    in the top-right corner of the village. Speak to the artisan to forge weapons,
    armour or decorations, or upgrade weapons and armour to stronger forms. See
    "Equipment Forging" under "The Basics" section to learn more.
    
    ==============================================================================
    ...Moga Farm - (MV10).........................................................
    ==============================================================================
    Cross the bridge in the bottom-right corner of Moga Village to access Moga
    Farm. You can spend Resource Points at Moga Farm to put your Felyne helpers to
    work farming plants, mushrooms, insects or honey.
    
    You'll have one Felyne worker to start, but will gain a couple more as you
    complete more quests. To set your helpers to work, speak to the Head Farmer to
    bring up the Farm menu and select "Cultivate." You can assign each Felyne to
    harvest a particular item. You must own at least one of the item you want the
    Felyne to produce.
    
    After selecting a source, you can select a fertilizer to enrich the crop.
    Choosing a fertilizer will increase the number of the source item the Felyne
    worker is able to cultivate during each cycle.
    
    All harvestable items fall under one of four categories: Fields, Shrooms,
    Insects or Honey. Not all items can be harvested (e.g., Thunderbugs). If you
    possess an item and it doesn't appear on the list when you're selecting a
    source, this means that item can't be harvested.
    
    Select "View Farm Status" on the main Farm menu to view the level of each of
    the four facilities. The higher the level of a facility, the more cycles of an
    item you can assign a Felyne to cultivate. Complete villager requests via the
    Stockpile to upgrade your facilities (refer to the "Villager Requests" section
    for help with that). With a fully upgraded facility, you can assign a Felyne
    to a maximum of ten cycles. One cycle passes each time day changes to night
    and vice versa.
    
    Farming requires Resource Points, but not very many. As such, it's good to
    always have your workers assigned to cultivate something, with you checking in
    every now and then to harvest the crop. Select "Check Crop Box" from the main
    Farm menu to see what the Felynes have produced.
    
    ==============================================================================
    ...Cha-Cha - (MV11)...........................................................
    ==============================================================================
    Cha-Cha is your Shakalaka companion. He'll join you after you complete the
    "Shakalaka Savior" urgent quest at the end of the two-star quest tier.
    
    You can set Cha-Cha to accompany you on quests by speaking to him in Moga
    Village and selecting "Invite on Quest" at the top of the menu. Likewise,
    select "Leave in Village" while Cha-Cha is at your side if you don't want him
    to follow you when you depart.
    
    Cha-Cha can attack enemies, gather from gather spots and carve additional
    materials for you. He'll also dance to boost your hunter's Attack, Defence, or
    Health.
    
    You can change the dances Cha-Cha uses to create different dance effects. Cha-
    Cha has four different dances: Rah-Rah Dance and Ooga-Boo Dance he has by
    default, and Wakka-Wakka Dance and Boom-Boom Dance he can learn if you by
    trade rare commodities to the Argosy Captain for the tomes. You can set two of
    Cha-Cha's dances using the "Select Dances" option in Cha-Cha's menu to create
    different dance effects.
    
    Cha-Cha wears the Acorn Mask when you first meet him. There are seven
    different masks in the game, each with its own special ability and effects.
    You can unlock additional masks for Cha-Cha by completing villager requests
    via the Stockpile menu. More of these villager requests will become available
    as you progress through the offline mode. Refer to the "Cha-Cha Masks" section
    of this guide for more information.
    
    Each mask has one, two or three ability slots, which you can set using the
    "Select Ability" option in Cha-Cha' menu. The number of ability slots
    available to you depends on the mask selected as well as Cha-Cha's mastery
    level of that mask. Cha-Cha's mastery of a mask will increase the more he
    wears it.
    
    You can signal Cha-Cha by first pressing the Select button to bring up the
    Hunter menu and then pressing the Start button. This is how you can trigger
    the abilities of certain masks, such as the ever-useful Fluffy Mask.
    
    Some mask abilities require you give an item to Cha-Cha. To do so, open your
    hunter's Item Pouch, select the item you want to give to Cha-Cha and select
    the "Give" option at the bottom. Not all items can be given to Cha-Cha, so
    this option may be greyed out. As well, giving Cha-Cha healing items and meat
    will restore his health and stamina respectively.?
    Offline Mode Walkthrough
    
    ------\========================================================================
     [*04] \                    - Quest Walkthroughs -
    --------\======================================================================
    ------------------------------------------------------------------------------
     Getting Started                                                        (OFLZ)
    ------------------------------------------------------------------------------
    - Fix Up the Camp!......................................................(GS01)
    - Mining................................................................(GS02)
    - Swimming..............................................................(GS03)
    - Moga Village..........................................................(GS04)
    
    ------------------------------------------------------------------------------
     One-star Quests                                                        (OFL1)
    ------------------------------------------------------------------------------
    - Harvest 'Shroom.......................................................(1S01)
    - Prescription Pick-up..................................................(1S02)
    - Goldenfish Opportunity................................................(1S03)
    - Farm Aid..............................................................(1S04)
    - Guts: It's What's for Dinner..........................................(1S05)
    - Sunken Treasures......................................................(1S06)
    - URGENT: No Love for Ludroth...........................................(1S07)
    
    ------------------------------------------------------------------------------
     Two-star Quests                                                        (OFL2)
    ------------------------------------------------------------------------------
    - Bug Hunt..............................................................(2S01)
    - Secret of the Crystal Bones...........................................(2S02)
    - No Guts, No Glory.....................................................(2S03)
    - Big Game Hunting......................................................(2S04)
    - Who's the Boss?.......................................................(2S05)
    - URGENT: Shakalaka Savior..............................................(2S06)
    
    ------------------------------------------------------------------------------
     Three-star Quests                                                      (OFL3)
    ------------------------------------------------------------------------------
    - Rhenoplos Rampage!....................................................(3S01)
    - Herbivore Egg Hunt!...................................................(3S02)
    - Pest Control..........................................................(3S03)
    - The Deadliest Catch...................................................(3S04)
    - Playing with Fire.....................................................(3S05)
    - Trapping a Trickster..................................................(3S06)
    - Save Our Boat.........................................................(3S07)
    - Leading the Charge....................................................(3S08)
    - A Royal Pain..........................................................(3S09)
    - URGENT: Accident Investigation........................................(3S10)
    
    ------------------------------------------------------------------------------
     Four-star Quests                                                       (OFL4)
    ------------------------------------------------------------------------------
    - Lost in Blue..........................................................(4S01)
    - Leader of the Icepack.................................................(4S02)
    - Cold Stones...........................................................(4S03)
    - Hunter Killer.........................................................(4S04)
    - Harvest Tour: Sandy Plains............................................(4S05)
    - Harvest Tour: Flooded Forest..........................................(4S06)
    - URGENT: Trial of the Sea Dragon.......................................(4S07)
    - Dragon Lady...........................................................(4S08)
    - The Creeping Venom....................................................(4S09)
    - A Royal Rumble........................................................(4S10)
    - Poached Wyvern Eggs...................................................(4S11)
    - URGENT: Fell the Lagiacrus!...........................................(4S12)
    
    ------------------------------------------------------------------------------
     Five-star Quests                                                       (OFL5)
    ------------------------------------------------------------------------------
    - Best the Lava Beasts!.................................................(5S01)
    - Heat Exhaustion.......................................................(5S02)
    - The Lord of the Seas..................................................(5S03)
    - Harvest Tour: Tundra..................................................(5S04)
    - The Wrath of Rathalos.................................................(5S05)
    - A Bard's Tale.........................................................(5S06)
    - The Horned Dragon.....................................................(5S07)
    - The Omen..............................................................(5S08)
    - Denizen of the Molten Deep............................................(5S09)
    - The Volcano's Fury....................................................(5S10)
    - Uragaan's Trail.......................................................(5S11)
    - URGENT: Save Moga Village!............................................(5S12)
    
    ------------------------------------------------------------------------------
     The Decisive Battle                                                    (OFL7)
    ------------------------------------------------------------------------------
    
    =====================================================================|--------|
                                - Getting Started -                      | (OFLZ) |
    =====================================================================|--------|
    
    After creating your hunter and watching the opening video sequence you will
    find yourself in the idyllic Moga Village. Everything is fine and dandy in
    this little fishing village, save for the frequent earthquakes and the close
    proximity of the Lagiacrus, a massive sea monster. You'll learn about all of
    this and more during your chat with the Village Chief, but don't worry about
    any of that now; you've got quite a ways to go before even thinking about
    saving the day.
    
    Buying some armour would be a good start. After all, you won't get very far
    without pants. The Village Chief will give you 1500z after his talk. Head up
    the steps to the right of the Village Chief and speak to the Outfitter about
    purchasing some armour. You have enough zenni for a full set of Leather
    armour, or you can spring for the slightly more impressive Chainmail, though
    you won't be able to purchase the full set just yet. Since the early quests
    are appropriately easy (and because you'll be getting some more free cash
    soon), it would be wise to buy three pieces of Chainmail and save up for the
    other two pieces. Better start with some pants.
    
    Your hunter is equipped with the Hunter's Knife, which is a Sword & Shield
    type weapon. There is an Iron Sword Great Sword in the Equipment Box in your
    room (through the open curtains just to the right of the Village Chief). If
    you're new to the Monster Hunter series, sticking to the Sword & Shield is
    your best bet. The Sword & Shield weapon type is perfect for the beginner:
    it's quick and you can roll, block and use items while your weapon is
    unsheathed. The Sword & Shield, however, is lacking in damage output compared
    to the other weapon types -- even in the later weapon lines. Stick to it,
    though; once you feel you've mastered the Sword & Shield, you can graduate to
    something a bit heftier.
    
    Once you're all set with a weapon and armour, head up the steps at the east
    end of the village and speak to the Carefree Lad. The kid hands you a
    Whetstone, which is used to sharpen dull weapons. Cross the bridge and exit to
    Moga Woods once you're prepared.
    
    Read through the Village Chief's instructions and then make your way to Area
    2. To get to Area 2, simply exit via the route at the north end of Area 1
    (check the map on the right side of the screen). The first creatures to taste
    your steel are some poor, (mostly) defenceless herbivores. You must kill the
    Aptonoth in Area 2 and then carve their corpses for Raw Meat. Attack using the
    face buttons or Right Stick (depending on your control settings) and bring
    down at least one Aptonoth. Each Aptonoth is good for two carves. To carve a
    dead monster, stand on or next to its corpse and press the A button.
    
    When you have at least one piece of Raw Meat, exit Area 2 via the path at the
    west end to reach the Base Camp. Junior, the Chief's Son, is here. Speak to
    Junior once and then again to give him one piece of Raw Meat. Once you've done
    that, return to Area 1 and cross the bridge at the south end of the area back
    to Moga Village.
    
    Back at the village, speak to the Chief's Son and he will give you a BBQ Spit.
    With this, you can cook Raw Meat and consume the cooked meat to increase the
    length of your character's stamina bar. When cooking a piece of meat, you can
    end up with a Well-done Steak, Rare Steak, or Burnt Steak. A Well-done Steak
    will give your character the most stamina when consumed -- enough to extend
    the bar to its maximum length when consumed at default stamina. A Rare Steak
    will increase your character's stamina by half of what a Well-done Steak does,
    and a Burnt Steak will decrease your character's stamina (so don't eat those).
    
    Cooking meat is simple. First, get at least one piece of Raw Meat in your
    inventory and select the BBQ Spit. Then, press the A button to start cooking.
    Keep an eye on the colour of the meat while it cooks. There are four different
    colours: the default (Raw Meat), light brown (Rare Steak), golden brown (Well-
    Done Steak), and black (Burnt Steak). After the short tune, the meat will be
    light brown and will turn  golden brown for a split second before turning
    black. To cook a Well-done Steak, you must press the A button again while the
    steak is golden brown to take it off the spit. The meat will turn golden brown
    about two seconds after the tune. If you're too quick, you'll get a Rare
    Steak, and if you're too slow you'll get a Burnt Steak. It may take a few
    tries to get the timing down, but with a little practice you'll be able to
    cook Well-Done Steaks consistently and with ease. Check out "The Basics"
    section for a video demonstration.
    
    ==============================================================================
    ...Fix Up the Camp!...................................................(GS01)..
    ==============================================================================
    You can fulfill Villager Requests from the Stockpile menu that appears when
    you speak to Junior in Moga Village. These are not part of the game's main
    quest, but completing these requests is required to upgrade Moga Farm and
    obtain certain items. Before you can embark on an actual quest, you must
    complete the "Fix Up the Camp!" Villager Request. Before setting out, talk to
    the Village Chief at the west end of the village and he will give you 1000z.
    
    Speak to the Wyverian Artisan at the bridge to Moga Woods to learn about
    weapon craft. To craft a weapon or a piece of armour, you'll need materials.
    The required materials for a piece of equipment is listed in the bottom-left
    box on the forge equipment screen. The box in the top-right lists the stats of
    the weapon or piece of armour. Refer to "The Basics" section for a more in-
    depth look at equipment forging.
    
    After speaking to the Artisan, cross the bridge and exit to Moga Woods. In
    Area 1, search the gather spot by the rocks in the northwest corner of the
    area to find Whetstones. Continue gathering Whetstones here until the gather
    spot disappears. Herbs can be found at the gather spot under the naked tree at
    the southeast end of the area. Continue gathering Herbs here until the gather
    spot disappears.
    
    Consume a Herb after taking damage and your character will regain a small
    amount of health. You can combine a Herb with a Blue Mushroom to make a
    Potion, which replenishes a bit more health. To combine two items, press the
    Select button to bring up the Hunter menu and select the second option on the
    list, Combine. Select the first item and press the A button to add it to the
    recipe, then select the second item and hit the A button again to combine
    them. If you don't have any Blue Mushrooms in your inventory now, you can find
    some by searching the gather spots in Area 2 (north end of the area) and Area
    3 (centre and west end of the area). Gather spots that yield Blue Mushrooms
    and other types of mushrooms look like mushrooms.
    
    There are many more item combinations. Refer to the "Item Combination List"
    section of this guide for a list of every single combination.
    
    When you enter Area 2, Junior will tell you how to register monsters in your
    Monsters List. Registering a monster requires the Wii Remote. Even if you
    aren't controlling your character with the Wii Remote and Nunchuck combo, your
    Classic Controller or Classic Controller Pro is still tethered to a Wii
    Remote, so you can use it to add monsters to your Monster List in the way the
    Junior describes. First, hit the Select button to bring up the Hunter menu.
    Then, enter the "Hunter's Notes" section and press and hold the B + A buttons
    on the Wii Remote to bring up a pointer. Move this pointer onto a monster,
    press and hold the A button and then drag the monster name with your Wii
    Remote to the "Register" icon in the bottom-right corner of the screen.
    
    Once you have that down, make your way to Area 6 ready for a fight. Unlike the
    peaceful Aptonoth, the Jaggi in this area are carnivores and will attack on
    sight. These guys are small fries; soon enough, you'll be able to kill them
    with a single blow. In the interim, you must kill enough of Jaggi to earn 30
    Resource Points.
    
    Killing one Jaggi yields 5 Resource Points, so you must kill six to earn 30
    Resource Points total. There are four Jaggi in Area 6 to start, but kill one
    and another will spawn. Look to the bottom-left corner of the screen to see
    how many Resource Points you have earned so far. Jaggi don't hit hard, but
    consume a Herb or Potion if you're really getting pushed around and are low on
    health.
    
    After killing at least six Jaggi and earning 30 Resource Points, make your way
    back to Area 1 and cross the bridge to Moga Village. Report back to the
    Chief's Son once in the village. In the Stockpile menu, enter "Hunt Report"
    and press the A button once and then again to convert your kills into
    Resources. As well as the Resource Points, you will receive a small reward.
    Send the commodities to your Item Box, then enter the "Villager's Request"
    section and turn in the 30 Resource Points to complete the request.
    
    ==============================================================================
    ...Basic Hunter Lessons: Mining.......................................(GS02)..
    ==============================================================================
    Talk to the Wyverian Artisan. He wants you to bring him some Iron Ore so he
    can upgrade your weapon. He gives you one Mega Pickaxe and sends you on your
    way. It would be a good idea to purchase some Iron Pickaxes from the vendor at
    the west end of the village, as that Mega Pickaxe will eventually break from
    use. When you're ready to set out, cross the bridge and return to Moga Woods
    to get started.
    
    At the start, approach the brazier on the left side of the wooden gate and
    gather near it to obtain a Torch. Equip the Torch to light up dark areas and
    potentially scare off cave-dwelling monsters that would otherwise cause you
    nothing but aggravation.
    
    There are ore deposits in Area 4, so make your way there. Equip your Torch to
    light the way once in Area 4 and hop down from the ledge. There are some
    Felyne (the white catlike creatures) and Melynx (the black catlike creatures)
    at the start of the area. The Felyne are peaceful, unless one of their own
    takes damage. Avoid the Melynx, as they will steal an item from your inventory
    if they hit you. If a Melynx does manage to steal one of your items, simply
    hit him to get it back. There are also the small, slug-like Giggi here in Area
    4. These things are annoying, however with a Torch equipped you won't be
    bothered. If a Giggi does manage to latch on to your character, simply roll
    with the B button to shake it off.
    
    The mining spot you are looking for in Area 4 is a large crack in the wall at
    about the middle of the area. Approach the crack in the cave wall and a
    Pickaxe icon will appear above your character's head. You don't have to put
    away your Torch to mine; to mine ore with your Torch equipped, simply hold the
    R button and press the A button while at a mining spot. You just need one
    piece of Iron Ore, but continue mining until the deposit is spent or all of
    your pickaxes break before returning to Moga Village.
    
    Speak to Junior back at the village. Then, speak to the Wyverian Artisan to
    bring up the Smithy menu and enter the Villager Requests section. Press the A
    button twice to deliver the one piece of Iron Ore.
    
    You can use the Iron Ore you collected to upgrade your weapon. Select
    "Weaponcraft" from the Smithy menu and then "Upgrade Weapons." Select the
    Hunter's Knife and press the A button to see its upgrades. You can upgrade the
    Hunter's Knife to the Hunter's Knife+ for 1560z and two pieces of Iron Ore.
    You probably don't have enough zenni to afford the upgrade at this point, so
    store those Iron Ore in your Item Box (and any other non-essential items) so
    they don't take up precious space in your inventory.
    
    ==============================================================================
    ...Basic Hunter Lessons: Swimming.....................................(GS03)..
    ==============================================================================
    After completing the Wyverian Artisan's quest, speak to the Village Chief and
    then cross the bridge and exit to Moga Woods.
    
    You must hunt one Molid to complete this quest. Molid are large, harmless
    fish. You can find these creatures in Area 11. You must swim through Area 10
    to get to Area 11. Time for some swimming lessons.
    
    Combat underwater is much like combat on land, except underwater you can move
    vertically as well. Swimming underwater requires using the Left Stick and the
    camera controls together. To swim, you simply point the camera in the
    direction you wish to travel and push the Left Stick forward to swim there.
    This takes some getting used to, especially if you tend to use the L button to
    centre the camera behind your hunter rather than controlling the camera
    manually. You can also press the ZL button to ascend and the ZR button to
    descend, but only while you're not moving.
    
    The Oxygen Gauge on the left side of the screen will steadily decrease as you
    remain underwater. To refill it, return to the surface or find an Air Supply
    Point, which appear as a stream of bubbles on the seafloor. There are also
    some items that can restore the Oxygen Gauge. That said, your hunter can hold
    his or her breath for a ridiculously long amount of time, so there's little
    need to worry about drowning, provided you keep an eye on the Oxygen Gauge.
    
    Swim through Area 10 to Area 11. A video sequence will point out the Molid.
    You have been given three Fishing Harpoons; killing a Molid with a Fishing
    Harpoon rather than your weapon will allow you to carve the dead fish.
    
    You just need to kill one Molid to complete the quest, so once you've done
    that, if there aren't any additional materials you'd like to gather while
    you're out here, press Start and select the "Return to Village" option from
    the Hunter menu to warp back to Moga Village.
    
    ==============================================================================
    ...Moga Village.......................................................(GS04)..
    ==============================================================================
    Back at the village, speak to the Wyverian Artisan and he will give you some
    Armor Spheres, which you can use to upgrade one piece of armour. Speak to the
    Village Chief and he will give you 1500z, which you can use to upgrade your
    Hunter's Knife if you wish.
    
    Before getting started with the One-star Quests, you might want to check out
    Moga Farm across the bridge on the southeast end of the village. Speak to
    Chicory the Felyne and he'll give you three Sushifish. The Head Farmer will
    give you a Blue Mushroom, which you can combine with an Herb to make a Potion.
    You can spend Resource Points at Moga Farm to cultivate crops. Refer to the
    "Moga Village" section of this guide for more info.
    
    Return to the Village Center after inspecting the farm and talk to the Guild
    Sweetheart behind the Quest Counter at the northwest end of town about
    embarking on your very first quest!
    
    =====================================================================|--------|
                               - One-star Quests -                       | (OFL1) |
    =====================================================================|--------|
    
    These first few quests aren't particularly exciting, but don't let that turn
    you off! Keep at it and you'll soon be battling ferocious monsters, chopping
    tails, dodging fireballs and all of that fun stuff.
    
    In addition to a main quest, many quests have one or more subquests. Complete
    these subquests to earn additional rewards. This guide covers the main quests
    and all subquests.
    
    Speak to the Guild Sweetheart behind the Quest Counter and sign up for the
    only available quest, "Harvest 'Shroom."
    
    ==============================================================================
    ...Harvest 'Shroom....................................................(1S01)..
    ==============================================================================
    Gathering Quest: Deliver 5 Unique Mushrooms
    
    Reward: 500z
    Contract: 0z
    
    Area: Deserted Island
    Time: 50 min.
    
    Subquest A: Deliver 2 Ripened Mushrooms
    Reward: 500z
    
    Subquest B: Deliver 1 Choice Mushroom
    Reward: 500z
    
    As the Guild Sweetheart explains, there are three objects of interest at Base
    Camp: the red Delivery Box, the blue Supply Box and the bed. The blue Supply
    Box holds supply items you can keep with you until the end of the quest, such
    as a Map and Rations. It's always a good idea to grab the Map, Rations and
    First-aid Meds at the least. Grab the Torch too if you anticipate doing any
    spelunking while out in the field.
    
    You can deliver requested items to the red Delivery Box. For this quest, you
    can deliver Unique Mushrooms, Ripened Mushrooms, and one Choice Mushroom.
    Deliver five Unique Mushrooms to the Delivery Box to complete the quest. If
    you're interested in completing the two subquests, hold off on delivering the
    Unique Mushrooms until you've delivered the other mushrooms
    
    Nap on the bed to restore lost health. You can also use the bed to return to
    Moga Village after completing one or more subquests.
    
    There are at least two mushroom gathering spots at the north end of Area 2.
    That's certainly a good place to start. You'll likely have at least five
    Unique Mushrooms after gathering at these spots. If you want to go on to
    complete the subquests, you'll have to venture a bit further into the area.
    There are one or two more mushroom gather spots in Area 3, both at the west
    end of the area. The more Unique Mushrooms the better, as any extra you have
    will be turned in for extra zenni at the end of the quest.
    
    Choice Mushrooms are quite uncommon. These mushrooms can be found at common
    mushroom gather spots, but come more easily from gather spots that look like a
    patch of white toadstools. Spent gather spots will reappear eventually, so
    just keep checking Areas 2, 3 and 7 for them.
    
    As for Ripened Mushrooms, there's a chance Altaroth that have a large, blue
    abdomen will drop one when killed. The abdomen of Altaroth swell when they
    feed at a gather spot. Hang around Area 2 long enough and you may see these
    Altaroth. After killing an Altaroth that has a large, coloured abdomen, gather
    at the glittering spot that appears on the ground to collect the item the
    Altaroth dropped.
    
    Completing these subquests yields only an additional 500z per quest and some
    minor loot, so don't fret if you're unable to find these rare mushrooms.
    
    Return to Base Camp when you're satisfied with your mushroom haul. Always
    deliver any subquest items first, because delivering the main quest items
    first will end the quest.
    
    ==============================================================================
    ...Prescription Pick-up...............................................(1S02)..
    ==============================================================================
    Gathering Quest: Deliver 2 Kelbi Horns
    
    Reward: 600z
    Contract: 100z
    
    Area: Deserted Island
    Time: 50 min.
    
    Subquest A: Slay 5 Kelbi
    Reward: 500z
    
    Kelbi are relatively harmless deer-like herbivores. Most Kelbi will only
    attack hunters if the hunter strikes one of their kin. Male Kelbi are
    territorial and tend to charge at random, though they do little damage.
    
    You're after two Kelbi Horns here. When carving a Kelbi, you actually have a
    much higher chance of carving a Kelbi Horn if the Kelbi is stunned as opposed
    to dead when you carve it. You go from having a 5 per cent chance of carving a
    Kelbi Horn from a dead Kelbi to a 58 per cent chance of carving one from a
    stunned Kelbi. As an added bonus, a stunned Kelbi won't be dead when you carve
    it, so you get out of having to murder a group of poor, defenceless creatures.
    Although you'll probably be leaving them with some head trauma, at the least.
    
    Only certain attacks carry the potential to stun, so you'll need to bring
    along a weapon capable of stunning. The Hammer is the stun weapon, as most of
    its attacks are capable of stunning. Bring a low-end Hammer, such as the Iron
    Hammer, so you won't kill the Kelbi while trying to stun them.
    
    To stun a monster, you must attack its head. Hit a Kelbi in the head with the
    Hammer's Ground Smash attack (press the X button or push up on the Right
    Stick, depending on the control pattern you have set) and stars should appear
    above its head, indicating that it is stunned. Hit the Kelbi with another
    Ground Smash if the initial hit failed to stun it. Carve the Kelbi while it is
    on its side with stars over its head and the Kelbi will then get up and run
    off.
    
    There are a few Kelbi at the west end of Area 3, and a lot more in Area 7. The
    Kelbi in Area 7 respawn indefinitely, so just keep going after them until
    you've carved at least two Kelbi Horns.  To complete Subquest A you must
    slay (or stun and carve) five Kelbi, so make sure you've done so before heading
    back to camp.
    
    Return to Base Camp once you have two Kelbi Horns and deposit the horns into
    the Delivery Box to complete the quest.
    
    ==============================================================================
    ...Goldenfish Opportunity.............................................(1S03)..
    ==============================================================================
    Gathering Quest: Deliver 3 Goldenfish
    
    Reward: 1500z
    Contract: 150z
    
    Area: Deserted Island
    Time: 50 min.
    
    Subquest A: Deliver 2 Small Goldenfish
    Reward: 600z
    
    You must catch and deliver three Goldenfish to complete this quest. The aptly
    named Goldenfish Bait, produced by combining a Firefly and Snakebee Larva, is
    the best bait for catching Goldenfish. Speak to the Carefree Lad by the bridge
    to Moga Woods and the Future Alpha Male by the steps that lead up to the
    bridge to gather these ingredients. The Carefree Lad will give you two
    Snakebee Larva and the Future Alpha Male will give you two Fireflies.
    
    If your hunter is wearing the full Chainmail set, you'll have the Fishing
    Expert skill. This skill causes fish to take bait on the first bite, making
    the Chainmail armour set ideal for this quest.
    
    Goldenfish can be fished along the shoreline in Area 10. There is a secret
    passage at Base Camp you can use to skip right to Area 9. Collect the Map and
    five Worms from the Supply Chest first, then To find it, walk down the steps
    straight across from the red Delivery Box and dive into the water. Continue
    swimming north through the underwater passage to reach Area 9.
    
    Move through Area 9 and enter Area 10. There is a fishing spot at the east end
    of the shoreline in this area. The Goldenfish's golden colour makes it easy to
    distinguish from the other fish in the water. If you don't like the current
    selection of fish in the water, simply dive in to scatter the fish and
    different fish will spawn in their place shortly after you hop back out.
    
    Fishing is simple: throw in a piece of bait on the line and wait for a fish to
    tug the bait underwater, then press the A button to pull it in. You have to be
    quick; wait too long and you'll be left with no fish and no bait. Press the A
    button as soon as the bait dips underwater to catch the fish.
    
    Only Goldenfish will go after Goldenfish Bait. Don't fret if you run out of
    Goldenfish Bait, as Worms are suited to complete this quest. The only problem
    with using Worms is that the Goldenfish will have to compete against the other
    fish at the fishing spot. You can control which fish takes the bait by pulling
    the line out of the water when a non-golden fish is nearing or nudging the
    bait. You can continue doing this until the Worm catches a Goldenfish's
    attention and the Goldenfish is close enough to get to the bait before the
    other fish.
    
    If you run out of Worms, there is a gathering spot in Area 10 that yields an
    unlimited number of Worms and Frogs. The gather spot is by the large log in
    the southeast end of the area (near the fishing spot).
    
    Completing the subquest requires you to deliver two Small Goldenfish, which
    spawn at the same spot as the larger Goldenfish in Area 10. Small Goldenfish
    are somewhat rarer than the standard Goldenfish. Small Goldenfish look like
    Sushifish and Whetfish but are gold, so they're quite easy to spot.
    
    Once you've caught three Goldenfish, continue fishing until you're satisfied
    with your haul (or until the quest time is almost up). Excess Goldenfish will
    be sold and added to your quest rewards. They go for 500z a piece, so it's
    definitely worth sticking around and catching more than three.
    
    Make your way back to Base Camp when you have at least three Goldenfish and
    deposit them in the Delivery Box (remember: subquest items first!) to complete
    the quest.
    
    ==============================================================================
    ...Farm Aid...........................................................(1S04)..
    ==============================================================================
    Hunting Quest: Slay 5 Jaggia
    
    Reward: 800z
    Contract: 100z
    
    Area: Deserted Island
    Time: 50 min.
    
    Subquest A: Slay 10 Jaggi
    Reward: 600z
    
    Jaggia are the female version of the Jaggi. They are much bulkier and slower
    than the Jaggi and can often be found lounging about. You must slay five
    Jaggia to complete the quest and 10 Jaggi to complete the subquest. You must
    kill the 10 Jaggi before killing the fifth Jaggia, as the quest will end as
    soon as you make the last kill.
    
    Start by killing the two Jaggi in Area 2. There are two more Jaggi and one
    Jaggia in Area 7. Move from Area 7 to Area 6 and kill the three Jaggia and the
    three Jaggi there. More Jaggi will spawn after you've killed the first set, so
    remain in Area 6 and continue killing the Jaggi that spawn until you reach 10.
    Exit to Area 5 and kill the one Jaggia there to complete the quest.
    
    ==============================================================================
    ...Guts: It's What's for Dinner.......................................(1S05)..
    ==============================================================================
    Gathering Quest: Deliver 3 Monster Guts
    
    Reward: 800z
    Contract: 100z
    
    Area: Deserted Island
    Time: 50 min.
    
    You need to gather and deliver three Monster Guts to complete this quest.
    Carve Epioth to find Monster Guts. Epioth are peaceful, aquatic herbivores --
    the Aptonoth of the sea. You can find them in Areas 10 and 11.
    
    There is a secret passage at Base Camp you can use to skip right to Area 9. To
    find it, walk down the steps straight across from the red Delivery Box and
    dive into the water. Continue swimming north through the underwater passage to
    reach Area 9.
    
    Make your way to Area 10 and kill the Epioth there. Like the Aptonoth, an
    Epioth corpse can be carved twice. When Area 10 is clear of Epioth, swim
    through to Area 11. You're definitely not ready to face the Lagiacrus at this
    point, so swim back to Area 10 to find some fresh Epioth. If Lagiacrus enters
    Area 10, immediately start toward the exit to Area 11 and enter that area.
    You'll find another batch of Epioth here and, most importantly, no Lagiacrus.
    
    The Lagiacrus will swim back and forth between Areas 10 and 11, so continue
    avoiding him by swimming into the next area. You'll know he's in the area when
    music starts  and an eye icon appears next your hunter's name in the top-left
    corner of the screen. Try your best to avoid being swiped by Lagiacrus as you
    swim past him to enter the next area.
    
    Keep this up until you have the three Monster Guts. Return to Base Camp and
    deposit the requested items into the Delivery Box to complete the quest.
    
    ==============================================================================
    ...Sunken Treasures...................................................(1S06)..
    ==============================================================================
    Gathering Quest: Deliver 8 Red Coral Stones
    
    Reward: 600z
    Contract: 100z
    
    Time: 50 min.
    Area: Deserted Island
    
    Subquest A: Slay 3 Sharq
    Reward: 600z
    
    Collect and deliver eight Red Coral Stones to complete this quest. Red Coral
    Stones are found at the underwater gather spots in Areas 10 and 11.
    
    There is a secret passage at Base Camp you can use to skip right to Area 9. To
    find it, walk down the steps straight across from the red Delivery Box and
    dive into the water. Continue swimming north through the underwater passage to
    reach Area 9.
    
    Move through Area 9 and into Area 10. The subquest for this quest is to slay
    three Sharqs. Sharqs are aquatic creatures that, oddly enough, resemble
    sharks. There are several Sharqs near the seafloor in Area 10. Sharqs are
    aggressive creatures, but not very powerful. They will attempt to swim away
    when low on health; dash after them by pressing the B button and continue
    attacking. When a Sharq dies, it will either disappear on the spot or swim off
    and disappear. Rest assured, this counts as a kill. If you want to carve the
    Sharq, you'll have to make the killing blow with a Fishing Harpoon.
    
    Underwater gather spots in Areas 10 and 11 appear as a pile of bones on the
    seafloor. Collect eight Red Coral Stones and then return to Base Camp and
    deposit them in the Delivery Box to complete the quest.
    
    ==============================================================================
    ...URGENT: No Love for Ludroth........................................(1S07)..
    ==============================================================================
    Two-star Hunting Quest: Slay 6 Ludroth
    Unlock: Complete "Harvest 'Shroom," "Farm Aid," and "Guts: It's What's for
    Dinner."
    
    Reward: 700z
    Contract: 100z
    
    Time: 50 min.
    Area: Deserted Island
    
    Kill six Ludroth to complete this quest and unlock the two-star quest tier.
    There are Ludroth in Areas 10 and 11.
    
    There is a secret passage at Base Camp you can use to skip right to Area 9. To
    find it, walk down the steps straight across from the red Delivery Box and
    dive into the water. Continue swimming north through the underwater passage to
    reach Area 9.
    
    Ludroth are not difficult to take down if you've upgraded your Sword & Shield.
    They do hit a bit harder than Jaggi, but their attacks are slow and easy
    enough to dodge. The Ludroth's projectile attack will inflict an annoying
    status ailment called Light Waterblight if it hits. While suffering from
    Waterblight, your hunter will recover stamina at a reduced rate. To avoid
    this, don't stand directly in front of a Ludroth for too long; attack from the
    side instead to avoid being caught off guard by its projectile attack.
    
    There are three Ludroth along the shoreline in Area 10 and one underwater.
    Kill these four Ludroth and then swim to Area 11. Ludroth are in their element
    underwater, so you may have a tougher time fighting them underwater than you
    did fighting them on land. Nevertheless, just keep at it, down a First-aid Med
    if need be and continue killing Ludroth until you've slain six.
    
    =====================================================================|--------|
                                - Two-star Quests -                      | (OFL2) |
    =====================================================================|--------|
    
    There are a couple of new faces in Moga Village. Start by speaking to the
    Argosy Captain to learn about trading. The captain has some useful items for
    trade, such as the Mega Pickaxe and Mega Bugnet. He also carries rare goods,
    such as the Double BBQ Spit. You'll need rare items to trade for rare goods,
    though. You won't find the captain in town all the time; he periodically takes
    the Argosy on a voyage and may bring back rare items to trade.
    
    You can order meals from the Itinerant Cook once he's behind the Quest
    Counter. To order a meal, you first pick two ingredients from a list and then
    specify the preparation method. Different dishes offer the possibility of
    different bonuses, such as a boost to Attack, Defence, or Health. The boost
    will last for the duration of one quest. There is also the potential for
    negative effects, such as decreased stamina or health, so it's a bit of a
    gamble.
    
    Speak to the Argosy Captain after speaking to the Itinerant Cook and the
    captain will give you a Voucher for one free meal.
    
    Talk to the Wyverian Artisan and he'll give you a Pawn Talisman. This item is
    a Charm, which you can equip to your character to gain the Skill Points it
    offers. You can equip Charms via the Item Box in your room in Moga Village.
    
    ==============================================================================
    ...Bug Hunt...........................................................(2S01)..
    ==============================================================================
    Hunting Quest: Slay 12 Altaroth
    
    Reward: 600z
    Contract: 100z
    
    Time: 50 min.
    Area: Deserted Island
    
    Subquest A: Deliver 2 Ripened Mushroom
    Reward: 550z
    
    Subquest B: Deliver 1 Choice Mushroom
    Reward: 550z
    
    Altaroths can be found in Areas 2, 3 and 7. Since you're only up against bugs
    here (albeit big ones), completing this quest should be a cinch. Completing
    the two subquests might not be as easy, as doing so requires a bit of luck.
    
    Choice Mushrooms are quite uncommon. These mushrooms can be found at common
    mushroom gather spots, but come more easily from gather spots that appear as a
    patch of white toadstools. Spent gather spots will reappear eventually, so
    just keep checking Areas 2, 3 and 7 for them.
    
    As for Ripened Mushrooms, there's a chance Altaroth that have a large, blue
    abdomen will drop one when killed. The abdomen of Altaroth swell when they
    feed at a gather spot. Hang around Area 2 long enough and you may see these
    Altaroth. After killing an Altaroth that has a large, coloured abdomen, gather
    at the glittering spot that appears on the ground to collect the item the
    Altaroth dropped.
    
    Completing these subquests yields only an additional 500z per quest and some
    minor loot, so don't fret if you're unable to find these rare mushrooms.
    
    Be sure to deposit any subquest items in the Delivery Box at Base Camp before
    killing a twelfth Altaroth, as the quest will end as soon as you do.
    
    ==============================================================================
    ...Secret of the Crystal Bones........................................(2S02)..
    ==============================================================================
    Gathering Quest: Deliver 4 Crystal Bones
    
    Reward: 600z
    Contract: 100z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Slay 4 Giggi
    Reward: 200z
    
    Buy five Iron Pickaxes from the market before setting out on this one. Crystal
    Bones can be mined from the ore deposits in Areas 6 and 11. Remember to grab
    the Torch along with the Map and Rations from the Supply Box.
    
    The only way to get to Area 11 is to drop down from the cliff along the west
    end of Area 10. When in the desert areas -- Areas 8, 9 and 10 -- you'll need
    to drink either a Cool Drink or a Hot Drink to counteract the negative effect
    caused by the extreme heat or extreme cold. If it's night, drink a Hot Drink
    to keep warm. A cold hunter's stamina bar deteriorates more rapidly than
    default. If it's day, drink a Cool Drink. Overheated hunters gradually lose
    health.
    
    Completing the subquest requires killing four Giggi. Giggi are the small,
    slug-like creatures that will latch onto you and sap your health if you give
    them the chance. There are Giggi in Areas 7 and 6.
    
    Return to Base Camp once you've mined four Crystal Bones and deposit them in
    the Delivery Box to complete the quest.
    
    ==============================================================================
    ...No Guts, No Glory..................................................(2S03)..
    ==============================================================================
    Gathering Quest: Deliver 3 Monster Guts
    
    Reward: 800z
    Contract: 100z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Slay 8 Delex
    Reward: 200z
    
    You can obtain Monster Guts by killing and carving the Delex in Areas 9 and
    10. Delex are carnivorous creatures and aggressive, but they do not deal much
    damage. They swim through the sand in packs and look like a cross between a
    shark and a crocodile.
    
    The Sword & Shield weapon type is a good choice for this task, as it will
    allow you to leap in (by pressing the X + A buttons or by pushing down on the
    Left Stick) and lock a Delex into a combo. If you're using an upgraded Sword &
    Shield such as the Hunter's Dagger, you can likely kill a Delex with a single
    combo.
    
    Included in the Supply Chest for this quest are two Sonic Bombs. Throw a Sonic
    Bomb near swimming Delex to root them up and temporarily stun them.
    
    Although Delex do not hit hard, they can inflict an annoying status ailment
    called Light Waterblight with their projectile attack. While suffering from
    Waterblight, your hunter will recover stamina at a reduced rate. When you see
    a Delex hunched over with its head and torso up out of the sand, it's readying
    an attack. The Delex will spit a sandy projectile a few feet directly in front
    of it. Your hunter will suffer from temporary Waterblight if hit by this
    attack, so get out of the way when you notice a Delex hunched over with its
    head and torso up out of the sand
    
    Completing the subquest requires killing eight Delex. You will likely achieve
    this in the course of gathering three Monster Guts, as they are uncommon
    carves. Return to Base Camp once you have at least three Monster Guts and
    deposit them in the Supply Box to complete the quest.
    
    ==============================================================================
    ...Big Game Hunting...................................................(2S04)..
    ==============================================================================
    Hunting Quest: Hunt a Great Jaggi
    
    Reward: 1000z
    Contract: 100z
    
    Time: 50 min.
    Area: Deserted Island
    
    Subquest A: Wound Great Jaggi's head
    Reward: 200z
    
    Subquest B: Stun Great Jaggi
    Reward: 300z
    
    Slaying the Great Jaggi will be your first real challenge. The Sword & Shield
    is a good choice here, because with it you can block, move quickly and use
    items without having to sheathe your weapon. You might want to purchase a few
    Potions from the market for this quest, as the Great Jaggi is hits harder than
    you're used to.
    
    Take the Map, First-aid Meds, the EZ Flash Bomb, Paintballs and Rations from
    the Supply Box before setting out. The Great Jaggi is in Area 6 to start. He
    might venture into Area 5 or Area 7 if this is not your first time attempting
    this quest.
    
    Area 6 is chaotic. With Jaggi and Jaggia occupying the area, taking down the
    Great Jaggi won't be easy. Hit the Great Jaggi with a Paintball when you first
    encounter him to mark him on your map. Paintballs are useful for tracking
    monsters that move between areas often. The Great Jaggi will limp into one of
    the adjacent areas when he is low on health (usually Area 7 or Area 5, or back
    to Area 6), so hitting him with a Paintball is good start.
    
    Don't bother attacking the Jaggi or Jaggia. They'll get in your way, but try
    your best to concentrate on attacking the Great Jaggi. The trick here is
    proper evasion. Roll away from your target after performing a combo to avoid
    being struck by a quick attack. Learn the cues for the Great Jaggi's attacks
    so you'll know what's coming and can act accordingly. And if you're using a
    Sword & Shield, you have a shield, so use it! Hold R to block an attack if
    rolling won't get you out of harm's way.
    
    Always be on the lookout for an opening. When the Great Jaggi stops and howls,
    leap in with a Jumping Slash (by pressing the X + A buttons, or by pushing
    down on the Left Stick) and follow up with a combo. Attack when he attacks and
    misses, when he stands on the spot and growls, when he scratches at the dirt
    with his hind legs and roars, or while he is feeding to recover stamina.
    
    Controlling the camera during combat takes some getting used to. If you're
    using Classic Style 1, you can control the camera manually using the Right
    Stick. If you're using Classic Style 2, the D-pad controls the camera.
    Pressing the L button will snap the camera behind your hunter. It's best to
    manually adjust the camera while your hunter is finishing an attack animation,
    or while you're moving around the area but not attacking.
    
    Try to keep the camera centred on the Great Jaggi at all times. If you're
    trying to get some distance from your enemy so you can use a First-aid Med or
    Potion, manually control the camera so you know where the Great Jaggi and any
    other enemies are and what they're doing.
    
    Before using a healing item or a Whetstone, you have to take into account the
    time it takes for the accompanying animation to finish. Sprinting a few paces
    and using a healing item is unwise, as doing so will leave you vulnerable. Any
    health gained will be lost if you're hit, and you might even end up in a worse
    state. If possible, temporarily move to an adjacent area and use a healing
    item there. Use a Whetstone as well if your weapon is dull (or even if it's
    not).
    
    A good time to use Whetstones in particular is when your target flees to
    another area. You may also want to use a Flash Bomb to temporarily stun the
    Great Jaggi and hopefully any smaller monsters around him. Doing so will give
    you time sharpen your weapon and heal. To use a Flash Bomb effectively, face
    away from the monster and throw the bomb in front of you while the monster is
    facing your hunter's back. While stunned, the Great Jaggi will continuously
    swing his tail until the stun wears off, so using a Flash Bomb as a way of
    getting some hits in isn't the best idea.
    
    The Great Jaggi is slow and lumbering but has a handful of damaging attacks.
    The least damaging is his bite; to avoid this one, just don't stand directly
    in front of him for too long. When the Jaggi is about to bite, he will rear
    his head back and to the side. His bite comes out fast, but you can dodge it
    with a roll if you're quick enough. He can also bite you while you're next to
    him. This side bite is a bit harder to avoid, so be on the ready.
    
    Another of the Great Jaggi's attacks is his tail swing. He swings his tail
    twice in a clockwise direction. Keep to his right side if possible, otherwise
    you can block the tail swing with your shield or dodge it with a roll.
    
    The most damaging attack in the Great Jaggi's arsenal is his hip check. This
    attack is the easiest to spot, however. Take note of the sound the Great Jaggi
    makes just before hip checking. Evading the attack isn't as easy. The Great
    Jaggi's body is of considerable length, so if he's coming at you with a hip
    check and it doesn't look like you'll be able to roll to the side to avoid it,
    hold up your shield and block the attack instead. The Great Jaggi lunges when
    he hip checks, so avoid underestimating the reach of this attack.
    
    When close to death, the Great Jaggi will limp away to another area. If you
    need to heal or sharpen your weapon, do so first before following him. When he
    uses one of the tunnels only accessible to monsters to travel to another area,
    the Great Jaggi will leave behind a glittering spot on the ground; gather at
    this spot to obtain an item.
    
    The Great Jaggi will attempt to restore health by sleeping if you don't keep
    up with him. He regains health at a slow rate, so it's not a big deal if he
    manages to catch a bit of shut-eye before you can get to him. If you spot him
    sleeping, you can wake him up with a Jumping Slash and a Chop combo.
    
    Completing Subquest A requires you wound the Great Jaggi's head. How to go
    about doing this should be fairly obvious. Direct your attacks at the Great
    Jaggi's head and his frill will soon become frayed, signifying that his head
    is wounded. Avoid attempting to attack his head with a combo, as doing so
    leaves you vulnerable to his bite. It doesn't take much to wound the Great
    Jaggi's head, so just hit him with a Jumping Slash or attack his head from the
    side and you should have this subquest done in no time. Wound the Great
    Jaggi's head in this way and you'll get some additional loot on the reward
    screen.
    
    Subquest B, which requires you to stun the Great Jaggi, is not as easy. To
    stun a monster, you must attack its head quite a bit. When stunned, stars will
    appear above the monster's head and it will be incapacitated for a short
    while. Only certain attacks carry the potential to stun, and some weapon types
    are better capable of stunning than others. It is possible to stun a monster
    with the Sword & Shield using the Shield Attack move, but the Hammer is by far
    the best weapon type for stunning.
    
    This is a tough fight for the beginner, but just keep at it. If your hunter
    falls, he or she will be returned to Base Camp and your reward will be halved.
    You have three lives; die three times and you will fail the quest.
    
    When the Great Jaggi is dead you can carve him three times.
    
    ==============================================================================
    ...Who's the Boss?....................................................(2S05)..
    ==============================================================================
    Capture Quest: Capture a Great Jaggi
    Unlocked: Complete "Big Game Hunting"
    
    Reward: 2000z
    Contract: 100z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Slay 3 Jaggia
    Reward: 550z
    
    Subquest B: Slay 10 Jaggi
    Reward: 650z
    
    As this is your very first capture quest, some explanation is in order. The
    goal of this type of quest is not to kill the target monster, but to weaken it
    until it's limping and then use a trap and Tranq Bombs to capture it. You've
    slain a Great Jaggi, so it stands to reason that you can capture one too.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web and Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can make a Shock Trap by combining a Thunderbug with a Trap Tool.
    
    At the start of the quest, be sure to remove the EZ Shock Trap and red Tranq
    Bombs from the Supply Box. Also grab the Map, First-aid Meds and Rations
    before setting out.
    
    Check Areas 4 and 5 for the Great Jaggi first. Kill four of the Jaggia in Area
    4 to complete Subquest A. Completing Subquest B requires killing 10 Jaggi,
    which can be found in most areas during this quest.
    
    Once you've located the Great Jaggi, hit him with a Paintball and start
    attacking. Continue attacking him and he will eventually limp away to Area 3
    or 5. Stop attacking when you see him limping and allow him to leave the area.
    If he heads into Area 5, wait a bit before following him in to allow him to
    fall asleep.
    
    Follow the weakened Great Jaggi into the area when ready. Select the EZ Shock
    Trap and find a suitable spot to set it down. Anywhere is fine, but you must
    take into account the length of the accompanying animation. An enemy strike
    will stop the animation and interrupt the setting of the trap, so set the trap
    a few paces from the entrance of the area before the Great Jaggi and his
    entourage reach you. If the Great Jaggi is sleeping, set the trap before
    waking him with a kick to the head.
    
    When the trap is set, lure the Great Jaggi onto it by positioning yourself so
    the trap is between you and him. The Great Jaggi will become stunned when he
    touches the trap. As soon as he's trapped, equip your Tranq Bombs, move up as
    close as you can and hit him with two bombs to tranquilize him. You only have
    three Tranq Bombs, so there's only room to screw up once. This is why it's
    best to hit the Great Jaggi up close -- both to avoid missing him and to avoid
    unintentionally wasting one of the Tranq Bombs on a Jaggi or Jaggia.
    
    ==============================================================================
    ...URGENT: Shakalaka Savior...........................................(2S06)..
    ==============================================================================
    Main Quest: Protect the Shakalaka
    Unlocked: Complete "Who's the Boss?"
    
    Reward: 60z
    Contract: 0z
    
    Time: 50 min.
    Area: Deserted Island
    
    The Shakalaka is in Area 6. Grab the Map, Rations and First-aid Meds from the
    Supply Box and make your way there ready for a fight. Kill the four Jaggia in
    Area 6 before they can deplete the Shakalaka's health bar, which is visible in
    the top-left corner of the screen.
    
    When the Jaggia are dead, Cha-Cha will burrow in the ground and reappear with
    full health in Area 9. Head to Area 9, kill the three Ludroth there and Cha-
    Cha will burrow in the ground and reappear in Area 2. There are eight or so
    Jaggi in Area 2. Kill them all and then join Cha-Cha at Base Camp to complete
    the quest.
    
    =====================================================================|--------|
                               - Three-star Quests -                     | (OFL3) |
    =====================================================================|--------|
    
    You can now invite Cha-Cha on quests. Cha-Cha is an AI partner who can attack
    enemies, gather and carve additional items for you and boost your Attack,
    Defence, or Health by dancing. Check out the "Moga Village" section of this
    guide for more about Cha-Cha.
    
    You've also unlocked the Switch Axe, a new weapon type. This weapon has two
    modes: an axe mode and a sword mode. The axe offers a higher damage output,
    but the sword deals elemental damage (provided the Switch Axe you're using has
    an elemental damage attribute).
    
    If you're still using a Sword & Shield, unless you've grown fond of this
    weapon type, now is the time to consider branching out. Try each weapon type
    until you find one you like. The Arena mode is good for trying out new
    weapons, as you won't have to craft them yourself.
    
    It is best to stick to melee weapons offline; leave the gunner weapons alone
    for now and concentrate on finding another melee weapon type you're
    comfortable with. Though it is much slower than the Sword & Shield, the Great
    Sword is a good weapon class for beginners.
    
    And, if you haven't already, you might want to look into forging some new
    armour. The Jaggi armour set is a good choice, as each piece gives 10 defence
    points and the materials are easy to come by. You'll likely have to hunt or
    capture the Great Jaggi a few more times to gather all of the materials,
    though.
    
    ==============================================================================
    ...Rhenoplos Rampage!.................................................(3S01)..
    ==============================================================================
    Hunting Quest: Slay 6 Rhenoplos
    
    Reward: 900z
    Contract: 100z
    
    Time: 50 min.
    Area: Sandy Plains
    Unstable Environment
    
    Subquest A: Deliver 4 Crystal Bones
    Reward: 800z
    
    Rhenoplos are armoured herbivores and very territorial. If one senses you, it
    will most likely charge. The Rhenoplos will rear back on its hind legs before
    charging straight ahead; just roll to the side to avoid getting knocked down.
    If there is more than one Rhenoplos in the area do not start carving a slain
    one if there is another close by, as you won't be able to dodge the charge
    while your hunter is caught in the carving animation.
    
    There is one Rhenoplos in Area 1, one in Area 3, four in Area 4 and four in
    Area 10. Crystal Bones can be mined from the ore deposits in Areas 6 and 11.
    Remember to grab the Torch along with the Map and Rations from the Supply Box.
    
    The only way to get to Area 11 is to drop down from the cliff along the west
    end of Area 10. When in the desert areas -- Areas 8, 9 and 10 -- you'll need
    to drink either a Cool Drink or a Hot Drink to counteract the negative effect
    caused by the extreme heat or extreme cold. If it's night, drink a Hot Drink
    to keep warm. A cold hunter's stamina bar deteriorates more rapidly than
    default. If it's day, drink a Cool Drink. Overheated hunters gradually lose
    health.
    
    Remember to deliver any subquest items before killing your sixth and final
    Rhenoplos.
    
    ==============================================================================
    ...Herbivore Egg Hunt!................................................(3S02)..
    ==============================================================================
    Gathering Quest: Deliver 2 Herbivore Eggs
    
    Reward: 1000z
    Contract: 100z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Deliver 1 Herbivore Egg
    Reward: 1000z
    
    Subquest B: Slay 5 Jaggia
    Reward: 900z
    
    Egg hunts are a bit different from the kind of gathering quest you're used to.
    Though Monster eggs are placed in your inventory when collected, your hunter
    must literally carry each egg from the monster's nest back to Base Camp and
    deposit them in the Delivery Box. Your hunter is left very vulnerable while
    holding an egg. If an enemy hits you or your hunter's stamina reaches zero,
    your hunter will drop and break the egg. Thus, while carrying an egg back to
    camp, you'll have to sprint past the monsters in each area and avoid getting
    hit -- all while keeping an eye on your hunter's stamina bar.
    
    The Herbivore Eggs are in Area 7. There is a secret passage in Base Camp that
    leads right to Area 7. The passage is at the southwest end of camp. Head left
    from the Supply Box (after collecting the Map and Rations) and enter the
    tunnel there to skip to Area 7.
    
    In Area 7, consume as many Rations as necessary to max out your hunter's
    stamina bar and then search the pile of bones under the tree at the west end
    of the area to find a Herbivore Egg. There are Rhenoplos here and they are
    very territorial, so immediately start sprinting to the exit at the east end
    of the area and enter Area 5.
    
    There are five Jaggia in Area 5 (which you can slay to complete Subquest B --
    but that can wait until you've delivered the egg!). Immediately start
    sprinting toward the exit to Area 4. Jaggia are slower than the Jaggi, and
    with any luck Cha-Cha will have them distracted, so just make a beeline for
    Area 4 and spin your camera around using the D-pad or Right Stick so you can
    see if any Jaggia are coming toward you.
    
    In Area 4, hug the north wall of the area as you make your way to Area 1.
    There are only Aptonoth in Area 1, so you're home free once through Area 4.
    Deposit the Herbivore Egg in the Delivery Box once at Base Camp to complete
    Subquest A.
    
    You must deliver one more egg to complete the quest. The route here is a bit
    different, and the monsters present in a couple of the areas you just passed
    through have changed. Start by using the secret passage at Base Camp to skip
    to Area 7. In Area 7, eat a Ration or piece of meat to increase the size of
    your hunter's stamina bar and then search the pile of bones under the tree at
    the west end of the area to find another Herbivore Egg.
    
    When you have the Herbivore Egg, sprint across to Area 5 just as you did
    before. Sprint past the five Jaggia in Area 5 again and enter Area 4. In Area
    4 there are two Rhenoplos and two Altaroth right at the entrance. Curiously, a
    large boulder now blocks the exit to Area 1, so this time you'll have to
    sprint across Area 4 and enter Area 3. The Altaroth are the biggest problem
    here, as they will continue to follow you until you're out of the area. Keep
    sprinting to avoid getting hit; with a full stamina bar, you'll be able to
    make it before your hunter becomes exhausted and drops
    the egg.
    
    There are only harmless Felyne in Area 3, so you can take your time here. Hang
    back before entering Area 2 and wait for your hunter's stamina bar to refill
    completely. Area 2 is the toughest to get through unscathed. There are
    Rhenoplos and Melynx in this area. The Melynx in particular are the problem,
    as they move quickly and lunge when they attack. Sprint around the Melynx and
    Rhenoplos and spin your camera around so you can see the enemies behind you as
    you sprint to Area 1. Swerve to the side if you see a Melynx running toward
    you.
    
    There are three Rhenoplos in Area 1. They're easy enough to get past. Sprint
    to Base Camp and deposit the second Herbivore Egg into the Delivery Box to
    complete the quest.
    
    ==============================================================================
    ...Pest Control.......................................................(3S03)..
    ==============================================================================
    Hunting Quest: Slay 12 Bnahabra
    
    Reward: 800z
    Contract: 100z
    
    Time: 50 min.
    Area: Flooded Forest
    
    Subquest A: Deliver 3 Royal Rhinos
    Reward: 800z
    
    Bnahabra is the Vespoid of Monster Hunter Tri -- a flying insect that serves
    no other purpose than to annoy you while you're climbing, mining, carving,
    fishing or performing any other action that locks your hunter into an
    animation.
    
    The Lance is well-suited for killing Bnahabra; a single High Thrust (perform
    by pressing the A button, or by pushing the Right Stick down) should do it.
    But any other weapon type will do.
    
    There's actually a Bnahabra armour set, but to carve materials from a Bnahabra
    it must be intact when killed. Killing a Bnahabra without destroying it
    requires poison. There are two Poison Smoke Bombs in the Supply Chest; simply
    throw one down while a Bnahabra is in front of you to poison and kill it,
    leaving its body intact. Weak weapons with poison damage will also do the
    trick, as will poison bowgun shots.
    
    There are Bnahabra in Areas 2, 7, 9, and 10. Just head straight to Area 10, as
    you can kill at least eight Bnahabra there.
    
    Completing the subquest requires catching three Royal Rhinos and depositing
    them in the Delivery Box. Royal Rhinos are insects you can catch if you have a
    Bugnet. Use the Bugnet at the insect gather spots in Areas 2, 7 and 10 to
    catch Royal Rhinos. They're quite common, and delivering them will add another
    Poison Smoke Bomb to the Supply Box.
    
    If you plan to complete the subquest, remember to deliver the Royal Rhinos
    before killing the twelfth and final Bnahabra.
    
    ==============================================================================
    ...The Deadliest Catch................................................(3S04)..
    ==============================================================================
    Hunting Quest: Slay 7 Ludroth
    
    Reward: 800z
    Contract: 100z
    
    Time: 50 min.
    Area: Flooded Forest
    
    Subquest A: Slay 3 Catfish
    Reward: 600z
    
    You've hunted Ludroth before in the two-star urgent quest "No Love for
    Ludroth." This time, you must slay seven, and since you've surely upgraded your
    armour and weapon since then, this quest should be a breeze.
    
    There is one Ludroth in Area 1, two in Area 4, three in Area 6, and six
    underwater in Area 8. To enter Area 8 during this quest you'll have to swim
    through Area 6, as the two other entrances are blocked off.
    
    Completing the subquest requires killing three Catfish. Catfish can be found
    underwater in Areas 4, 5 and 6. Attack a Catfish and it will attempt to swim
    away when it's weak. Continue attacking the Catfish and it will eventually
    disappear. Rest assured, this counts as a kill. If you want to carve the
    Catfish, the killing blow must be made with a Fishing Harpoon.
    
    ==============================================================================
    ...Playing with Fire..................................................(3S05)..
    ==============================================================================
    Hunting Quest: Hunt a Qurupeco
    
    Reward: 1800z
    Contract: 150z
    
    Time: 50 min.
    Area: Sandy Plains
    Unstable Environment
    
    Subquest A: Pitfall Trap Qurupeco
    Reward: 600z
    
    Subquest B: Deliver 1 Wyvern Tear
    Reward: 800z
    
    Your target is the Qurupeco, a small, green-and-purple feathered bird wyvern.
    The Qurupeco is the smallest of the wyverns (although he's at least twice your
    size), as well as the easiest to take down. This far into the game you should
    have, at the very least, a full set of Hunter's Armor (or, even better, a full
    set of Jaggi Armor), and a weapon that you've upgraded at least three times.
    It doesn't matter which type of weapon you bring with you, but the Sword &
    Shield, Great Sword, or Lance is a good choice for the beginner.
    
    Completing Subquest A requires trapping Qurupeco in a Pitfall Trap once during
    the course of the fight. You can make a Pitfall Trap by combining a Spider Web
    with Ivy to make a Net and then combining the Net with a Trap Tool (buyable at
    the market) to make the trap. Spider Webs and Ivy are easy to come by in the
    Deserted Island area, so head out to the Moga Woods if you're in need of
    supplies.
    
    Combining a Herb with a Blue Mushroom will create a Potion. Combining a Potion
    with Honey will create a Mega Potion, which restores a large amount of lost
    health when consumed.
    
    At the start of the quest, remove the Map, First-aid Meds, Rations, Sonic
    Bombs, Paintballs and Dung Bomb from the Supply Box and then start toward Area
    8. If this is your first time attempting this quest, a short video will play
    when you enter Area 8, after which the Qurupeco will fly to Area 4. If you've
    attempted this quest before, the Qurupeco will be in Area 4 to start.
    
    Qurupeco is one enemy you'll want to hit with a Paintball, as he can be hard
    to track when he flies into another area. If you're wearing the Hunter's Armor
    set, you should have the Auto-Tracker skill, so there would be no need to hit
    Qurupeco with a Paintball. Likewise, if you've equipped Cha-Cha with the
    Fluffy Mask, he'll be able to track the Qurupeco for you (press Select to
    bring up the Hunter menu and then press Start to give the signal).
    
    The biggest issue when facing the Qurupeco is his ability to call nearby
    monsters into the area. In quests with unstable environments such as this one,
    there is an additional boss monster on the map. In this case, in addition to
    the Qurupeco is a Great Jaggi. When Qurupeco puffs up his throat sac and lets
    out a long howl, the Great Jaggi will come running. Having two boss monsters
    in the same area can be a pain, so try to stop Qurupeco from calling the
    monster by throwing a Sonic Bomb at him while he's imitating the monster's
    call. If the Great Jaggi does show up on his own accord, it's easy enough to
    avoid taking damage from him by positioning yourself on the opposite side of
    Qurupeco. You can also throw a Dung Bomb at the Great Jaggi to force him out
    of the area.
    
    The wings and tail of the Qurupeco are armoured, so weapons below green
    sharpness will bounce off, dealing less damage and preventing you from
    performing combos. As such, concentrate your attacks on Qurupeco's legs, torso
    and head. Attack Qurupeco's legs and there's a chance you'll knock him over.
    When the Qurupeco does fall, take this opportunity to attack his head, as by
    doing so you can break his beak to gain additional loot on the reward screen.
    
    The Qurupeco has a variety attacks in his arsenal. The standard tail swing,
    where Qurupeco swings his tail in a clockwise direction twice in a row, can be
    avoided by sticking to his right side or by using your shield or sword to
    block the hit. Because the Qurupeco always swings his tail clockwise, always
    roll or step to the left when face-to-face with him to avoid being caught off
    guard by a quick tail swing. After dodging the first tail wing, it's best to
    block the second.
    
    Avoid standing directly below the Qurupeco, as doing so leaves you open to its
    peck attack or a quick trample. Attack from the side or from behind.
    
    The Qurupeco also has a couple of projectile attacks. These attacks are easy
    to anticipate: when the Qurupeco lifts his head and stands on one leg, he is
    about to spit three globs of mucus a few feet in front of him. If one of these
    globs hits your hunter, he or she will take damage and suffer from a temporary
    Fire Resistance Down status ailment. Move up close to Qurupeco to avoid
    getting hit by one of these projectiles. This also gives you the opportunity
    to get a few hits in -- just be sure to roll or step to the side to avoid
    being pecked once he's finished spitting. If you're using a weapon that causes
    your hunter to move slowly while wielding it such as a Lance or Great Sword,
    it's safer to block the projectile rather than attempting to sheath your
    weapon and move in.
    
    Qurupeco can also spit these globs of mucus while hovering in the air. This
    airborne projectile attack is similarly easy to anticipate and avoid: just
    watch for a head lift and then move up close to him or block.
    
    It is best to remain close to Qurupeco while he is hovering in the air, as you
    will be safe from his projectiles and can easily roll or step to the side to
    avoid his swoop attack. If you attack him while he is hovering in the air
    there is a chance you can knock him to the ground, giving you the opportunity
    to get some free hits in. The Lance's High Thrust attack and the Great Sword's
    Rising Slash work best for this.
    
    The Fire Resistance Down status ailment is particularly dangerous because it
    leaves you more vulnerable to Qurupeco's most powerful attacks. Qurupeco can
    create a small explosion by clapping together the flints on its wing. If hit
    by this attack, your hunter will sustain a temporary Severe Fireblight status
    ailment. This ailment gradually reduces your hunter's health, so watch out for
    this once. When Qurupeco lifts up his head and spreads his wing apart, he is
    just about to perform this attack.  Either block, roll or step to the side to
    avoid getting hit.
    
    Another of Qurupeco's attacks consists of him creating a series of two or more
    small explosions in quick succession. During this attack, Qurupeco will lunge
    toward you several times while clapping his wing flints together, creating a
    small explosion each time. You'll know he is about to perform this attack when
    he claps his wing claws together twice, creating a small spark.  The best way
    to avoid this attack it to get very close to Qurupeco and circle around him,
    trying your best to remain behind him as he lunges forward. Do not attempt to
    attack while Qurupeco is using this move; just concentrate on not getting hit.
    
    When Qurupeco enters rage mode (indicated by white smoke bellowing from his
    mouth), his attack speed increases and he will use more powerful attacks.
    While Qurupeco is in rage mode, it is best if you just work on keeping your
    distance. Never attack Qurupeco head on while he is enraged, as his increased
    speed makes evading his attacks difficult.
    
    In addition to these attacks, Qurupeco has the ability to restore some of its
    health and temporarily increase its Attack or Defence by dancing. The effect
    of its dance will be applied to all other enemies in the area as well. You can
    actually steal the effect if you break the Qurupeco's throat sac while he is
    dancing. So, for example, if the Qurupeco is dancing to heal himself and you
    break his throat sac, some of your hunter's health will be restored instead.
    
    Break Qurupeco's throat sac while he is dancing and he will leave behind a
    glittering spot on the ground. Gather at this spot to find an item --
    potentially the Wyvern Tear needed to complete Subquest B. If you do find a
    Wyvern Tear, remember to deliver it before killing Qurupeco.
    
    You can also throw a Sonic Bomb at the dancing Qurupeco to temporarily stun
    him, but doing so will not grant your hunter the dance's effect.
    
    Like most other monsters, Qurupeco will limp when close to death and attempt
    to retreat to another area. Now is the time to hit him with a Paintball if you
    haven't already and don't have some other means of tracking him.
    
    After limping, Qurupeco will most likely retreat to Area 7 to rest. If you
    have a Pitfall Trap with you, now is the time to complete Subquest A. Follow
    Qurupeco into Area 7, set the trap before he gets close to you and then
    position yourself so the trap is between the two of you to lure him onto it.
    Attack his head while he's in the trap to get the most out of it.
    
    Continue attacking Qurupeco until he falls. Congratulations -- you've just
    slain your first real wyvern!
    
    ==============================================================================
    ...Trapping a Trickster...............................................(3S06)..
    ==============================================================================
    Capture Quest: Capture a Qurupeco
    Unlock: Complete "Playing with Fire"
    
    Reward: 3600z
    Contract: 150z
    
    Time: 50 min.
    Area: Deserted Island
    Unstable Environment
    
    Subquest A: Wound Qurupeco's head
    Reward: 400z
    
    Subquest B: Destroy Qurupeco's flint
    Reward: 400z
    
    You've slain a Qurupeco, so surely you can capture one. Recall that the goal
    of this type of quest is not to kill the target monster, but to weaken it
    until it's limping and then use a trap and Tranq Bombs to capture it.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can make a Shock Trap by combining a Thunderbug with a Trap Tool
    
    At the start of the quest, be sure to remove the EZ Shock Trap and red Tranq
    Bombs from the Supply Box, as well as the Map, First-aid Meds, Rations,
    Paintballs and Sonic Bombs before setting out. Qurupeco starts off in Area 7,
    but will most likely migrate to another area before you have enough time to
    get there. He will most likely fly to Area 5, so head there first; wait around
    and he should soon appear.
    
    As you are already aware, Qurupeco can imitate the call of other monsters to
    draw them into the area. Because the environment for this quest is unstable,
    the monster Qurupeco calls in could be a Great Jaggi, some Ludroth, or the
    considerably more fearsome Rathian. You might have a tough time if he calls in
    a Rathian. If he does call in Rathian, it might be a good idea to duck into an
    adjacent area to sharpen your weapon or use a health item. With any luck, she
    won't stick around for long.
    
    Completing Subquest A requires wounding Qurupeco's head. To do this, simply
    focus your attacks on his head and his beak will eventually break, indicating
    that his head is wounded. An opportune time to get some hits in on Qurupeco's
    head is when he has been knocked to the ground by your weapon.
    
    To complete Subquest B, you must destroy Qurupeco's flints. The flints are on
    Qurupeco's wing-tips, which he claps together to create small explosions.
    Concentrate your attacks on his wing-tips to break the flint. If your weapon
    doesn't have green sharpness, most of your attacks will bounce off, but you're
    still doing damage (albeit less than your weapon normally would).
    
    When Qurupeco limps and flies away, he will most likely retreat to Area 7. Try
    hitting him with a Paintball as he limps away if you don't have some other way
    of tracking him. Once you've found the wounded Qurupeco, set the EZ Shock Trap
    near the start of the area and lure him onto it by positioning yourself so the
    trap is between you and him. Hit Qurupeco with two Tranq Bombs while he is
    caught in the trap to capture him and complete the quest.
    
    ==============================================================================
    ...Save Our Boat......................................................(3S07)..
    ==============================================================================
    Hunting Quest: Hunt a Royal Ludroth
    Unlock: Complete "Playing with Fire"
    
    Reward: 2000z
    Contract: 200z
    
    Time: 50 min.
    Area: Flooded Forest
    
    Subquest A: Deliver 1 Wyvern Tear
    Reward: 800z
    
    Subquest B: Slay 5 Ludroth
    Reward: 600z
    
    As its name suggests, the Royal Ludroth shares much in common with the smaller
    Ludroth you've encountered in previous quests. The two monsters have similar
    move sets and both can fight underwater and on land, however the Royal Ludroth
    is much stronger and faster than the Ludroth, and has several powerful new
    moves.
    
    This beast is tough at this stage of the game, so be sure to prepare well
    before departing. Health items are a must and at least one trap would come in
    handy. To produce a Mega Potion, first combine a Herb and a Blue Mushroom to
    make a Potion and then combine the Potion with Honey to make the Mega Potion.
    You can make a basic Pitfall Trap by combining a Spider Web with Ivy to make a
    Net and then combining the Net with a Trap Tool (buyable at the market) to
    make the trap. You can make a Shock Trap by combining a Thunderbug with a Trap
    Tool.
    
    If you happen to have any Waterblock Seeds in your Item Box, bring those along
    too.
    
    The Royal Ludroth is in Area 4 to start. If this is your first time attempting
    this quest, he will remain in Area 4 until you enter the area and watch the
    short video sequence. If you have attempted this quest before, it is best to
    head directly to Area 2 and wait there for the Royal Ludroth to appear, as
    there are only Felyne to worry about in Area 2 and things can get hectic in
    Area 4. Felyne become quite aggressive when one of their own takes damage.
    Angered Felyne target hunters almost exclusively, so steer clear of any you
    see carrying a barrel bomb.
    
    Completing Subquest B requires killing five Ludroth. There are Ludroth in Area
    1, 4 and 8. Kill the two Ludroth in Area 1 at the start, as it will take some
    time for your target to make his way to Area 2. The remaining three Ludroth
    can be dealt with while you're facing the Royal Ludroth in Area 4 or 8.
    
    When the Royal Ludroth enters Area 2, dash over to him and begin attacking his
    spongy mane. The Royal Ludroth won't attack straight away when he first spots
    you, so take the opportunity to get some easy hits in. Step or roll to the
    side after he roars to avoid his claw swipe.
    
    The areas to concentrate your attacks on are his head, mane, torso and tail.
    Start by focusing your attacks on his tail. The Royal Ludroth's tail can be
    cut off if you damage it enough (unless you're using a Hammer, of course).
    Cutting off a monster's tail has several advantages. Most importantly,
    shortening a monster's tail will lessen the effectiveness of attacks in which
    they use their tail, such as the standard tail whip. Secondly, you can carve
    one item from a cut tail. Carving a monster's tail is the only way to obtain
    certain materials; just be sure the monster has left the area before you get
    to carving! Lastly, in some cases cutting the monster's tail is required to
    complete a subquest.
    
    Once you've removed the Royal Ludroth's tail, focus your attacks on his mane.
    You can wound his mane if you attack it enough. The Royal Ludroth's mane will
    appear tattered once wounded and he leave a glittering spot on the ground.
    Gather at this spot to find an item. The item you find will most likely be a
    Dash Extract, but it could be the Wyvern Tear you need to deliver to complete
    Subquest B. If you find a Wyvern Tear, be sure to deposit it in the Delivery
    Box at Base Camp before finishing the Royal Ludroth. As well, you can break
    the crest on the Royal Ludroth's head to gain additional loot at the reward
    screen.
    
    The Royal Ludroth has a couple of powerful attacks that can be difficult to
    anticipate. Perhaps the most irritating is his roll. When he lifts his head
    and one of his front legs and shakes his mane, he will then roll to the side
    once. He lifts his tail when he rolls, so this attack will most likely miss
    you if you're at his backend. You are very vulnerable to this move while
    attacking the Royal Ludroth's mane from the side. If you have a weapon that
    can block, avoiding taking damage from this attack is simple; just be ready to
    block when attacking him from the side. If you're using a weapon that cannot
    block, be ready to roll or step toward his tail when you see him begin to lift
    his head.
    
    One move similar to the roll is a long-range attack in which the Royal Ludroth
    throws himself toward you and rolls twice. Again, this is an easy attack to
    avoid if you're wielding a weapon that can block. Be ready to block when the
    Royal Ludroth takes a step to the side and positions himself horizontally to
    you. Roll or step to the side if your weapon cannot block to avoid taking
    damage.
    
    Another of the Royal Ludroth's attacks is a close-range body slam. The Royal
    Ludroth stands on his hind legs for a moment and falls back down on his
    stomach. This attack is easy to avoid with a roll to the side or a block. It's
    best to attack from the side to avoid this close-range attack as well as his
    claw swipe. The Royal Ludroth also has a long-range pounce similar to the body
    slam. This move, too, is easy to anticipate. When he lowers his head, he will
    then pounce forward, so block, roll or step to the side to avoid being hit.
    
    Royal Ludroth also has a tail whip move. This attack becomes significantly
    less effective once you've managed to cut his tail. This attack has
    considerable range and deals quite a bit of damage. When he wraps his head to
    one side and his tail to the other, he will then whip his tail back around to
    his other side. Blocking this attack can be tricky depending on your
    positioning, as his tail curves when he whips it, allowing him to hit your
    hunter in the back. The Royal Ludroth can also whip you with his tail when
    you're standing directly behind him. He will lift his tail, look over his
    shoulder and then swing his tail twice from side to side. Block, roll or step
    toward his torso to avoid taking damage.
    
    The Royal Ludroth also has a couple of projectile attack in his arsenal. These
    projectiles inflict Severe Waterblight, an annoying status ailment that slows
    your hunter's stamina recovery rate. Consuming a Waterblock Seed will cure
    this status ailment, although the effect doesn't last long, so just tough it
    out if you don't have the cure.
    
    Avoiding these projectiles is easy. When the Royal Ludroth stands on his hind
    legs and remains there (as distinct from his body slam attack), he will either
    spit out a single watery projectile in front of him, or three separate
    projectiles at different spots several feet in front of him. These projectiles
    may leave a water trap where they land; steer clear of this residue, as your
    hunter will suffer from Severe Waterblight if you touch one of these traps. If
    you're close enough to the Royal Ludroth, his attacks won't be able to reach
    you, and you can run around and use this opportunity attack his tail. If
    you're far enough in front of him to be hit by one of the projectiles, block
    the attack or roll to the side to avoid it.
    
    The Royal Ludroth has an extended projectile attack as well. During this
    attack, he charges straight ahead, spitting water bombs to his left and right
    as he goes by. When he reaches the other end of the area, he may turn and
    charge in a different direction. The best way to avoid this attack is to
    sheath your weapon and just dash around the area to keep your distance, as his
    movement during this attack is unpredictable.
    
    When Royal Ludroth is ready to leave Area 2, he will most likely go for Area
    4. There are three Ludroth in Area 4, so things can get a bit hectic here. Try
    your best to ignore them, although if you have a strong enough weapon, you
    could likely kill one in just a few hits.
    
    When the Royal Ludroth's stamina is low, as indicated by his deflated mane and
    drooling mouth, he will dive into the water at the north end of Area 4.
    Underwater, he has a few attacks at his disposal. These attacks are, for the
    most part, easy to anticipate and subsequently avoid or block. When he opens
    his mouth and extends his neck, he is about to propel himself forward. Block
    with your weapon or swim to the side to avoid taking damage. The Royal Ludroth
    can also spit projectiles underwater; when he reels his head to the side,
    block or dash to dodge the incoming projectile. While facing forward, Royal
    Ludroth may swing his tail upward. This attack is very easy to avoid if you've
    removed his tail.
    
    Avoid remaining in front of Royal Ludroth when facing him underwater. You can
    avoid most of his attacks underwater by just keeping to his side. Focus on
    attacking his mane just as you were on land. Be careful, however, as you can
    take damage when Royal Ludroth swims forward if you're too close.
    
    When close to death, Royal Ludroth will retreat to Area 8 to rest. If you are
    in Area 3, 5, or 6, he may use an underwater tunnel inaccessible to hunters to
    jump straight to Area 8. When this happens, swim through to Area 1. If you
    found a Wyvern Tear after breaking the Royal Ludroth's mane, take the time now
    to stop by Base Camp and deposit the Wyvern Tear in the Delivery Box to
    complete Subquest B.
    
    Once in Area 8, drop down from the ledge to the area below. The Royal Ludroth
    will most likely be sleeping at the north end of this patch of land. Use this
    opportunity to get some easy hits in. After waking, the Royal Ludroth will
    most likely dive into the water in Area 8, so follow him in and finish him
    off. There are some Ludroth in this area as well, but they are easy enough to
    avoid.
    
    When Royal Ludroth is dead, you can carve his corpse three times.
    
    ==============================================================================
    ...Leading the Charge.................................................(3S08)..
    ==============================================================================
    Hunting Quest: Hunt a Barroth
    Unlock: Complete "Save Our Boat"
    
    Reward: 2600z
    Contract: 250z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Sever Barroth's tail
    Reward: 500z
    
    Subquest B: Destroy 2 desert anthills
    Reward: 500z
    
    A brute wyvern with a rock-hard noggin, Barroth may prove to be a considerable
    challenge to the beginning hunter. He hits hard and his tough exterior can
    makes dealing damage difficult. As such, it is important to prepare well.
    Don't just jump into this one; ensure you have the right equipment to get the
    job done first. This may require replaying past quests to gather supplies and
    materials.
    
    The best armour available to you at this point is the Ludroth Blademaster set.
    The materials needed to craft this set are easily obtainable, likely requiring
    slaying or capturing the Royal Ludroth only a few times to gather the
    materials for the whole thing. You can also use Armor Spheres to upgrade each
    piece of the set. Speak to the Wyvern Artisan and select "Upgrade Armor" under
    the Armorcraft section. Upgrading a piece of armour to level two requires one
    Armor Sphere and a bit of zenni. You can boost each piece in the Ludroth
    Blademaster armour set from 13 to 15 defence points this way.
    
    As for a weapon, a Lance or a Sword & Shield is the best choice here. Both of
    these weapon types have a shield, which is useful against Barroth because most
    of his attacks deal heavy damage and can be difficult to avoid with a roll or
    a side step. Barroth is weak against the Water element, so if you're looking
    for a good Sword & Shield, craft Ludroth's Nail and upgrade it to Royal Claw.
    If you've been playing solely offline, the Knight Lance (from Iron Lance line)
    is the strongest Lance available to you at this point, since you need two
    Monster Bone Ls to make the Spiral Lance. The Knight Lance has very little
    green sharpness, however it can still pierce Barroth's torso with yellow
    sharpness. If you're trying to decide between one or the other, a Lance seems
    the superior choice.
    
    Because Barroth's attacks deal heavy damage, you will undoubtedly need to
    restore health during this quest. Try to set out with ten Mega Potions in your
    inventory. To produce a Mega Potion, first combine a Herb with a Blue Mushroom
    to make a Potion and then combine the Potion with Honey to make the Mega
    Potion.
    
    Consider bringing a trap with you as well. You can make a basic Pitfall Trap
    by combining a Spider Web with Ivy to make a Net and then combining the Net
    with a Trap Tool (buyable at the market) to make the trap. You can make a
    Shock Trap by combining a Thunderbug with a Trap Tool. Though you can only
    hold a single trap in your inventory, you can also carry with you the
    materials to make two more traps and combine those materials in the field.
    
    This monster's ability to burrow in the ground and tunnel into adjacent areas
    can make tracking him difficult, so equip Cha-Cha with the Fluffy Mask if you
    haven't already. This mask allows Cha-Cha to track boss monsters for you when
    you give him the signal. To give Cha-Chas the signal, press the Select button
    to bring up the Hunter menu and then press the Start button. The monster's
    location will appear on the map for a couple of seconds. If you don't have
    Cha-Cha's Fluffy Mask yet, speak to Junior in Moga Village and see the
    Villager Requests section of the Stockpile menu. The Fluffy Mask will be there
    for 400 Resource Points, two Qurupeco Feathers, two Warm Pelts and two Velvety
    Hides. If you don't have those materials and aren't up to collecting them,
    hitting Barroth with a Paintball will do.
    
    Barroth is in Area 3 to start. If this is your first time attempting this
    quest, Barroth will remain in Area 3 until you enter. If you have attempted
    this quest before, he may go into Area 4 if you wait around too long. Be sure
    to take the Cleansers from the Supply Box before setting out, as well as the
    Map, Rations, First-aid Meds and Paintballs.
    
    While in Area 3, Barroth will most likely be swimming in the mud at the
    southwest end of the area. You should be able to see the top of his crested
    forehead poking out of the mud. Don't stand too close to Barroth while he is
    underground, because after detecting you he will soon rise up to ground level,
    which can send your hunter flying.
    
    Barroth's roar can stun your hunter momentarily. You can block Barroth's roar
    with your shield or weapon; just be ready to block after he scratches the
    ground twice with his hind legs. Avoid attacking Barroth's head because your
    weapon will just bounce off, leaving you vulnerable. Instead, concentrate your
    attacks on his arms, torso and tail. When Barroth is covered with hardened
    mud, if you are not wielding a weapon that has green sharpness, your attacks
    will bounce off of the mud. Thus, if you are using a weapon with very little
    green sharpness such as the Knight Lance, it is best to focus your attacks on
    Barroth's stomach to avoid having your weapon bounce.
    
    As with the Royal Ludroth, Barroth's tail can be cut off if you damage it
    enough (unless you're using a Hammer, of course). Chopping off a monster's
    tail has several advantages. Most importantly, shortening a monster's tail
    will lessen the effectiveness of attacks in which they use their tail, such as
    the standard tail whip. Secondly, you can carve one item from a cut tail.
    Carving a monster's tail is the only way to obtain certain materials; just be
    sure the monster has left the area before you get to carving! Lastly, in some
    cases, such as with this quest, cutting the monster's tail is a subquest.
    
    Cutting Barroth's tail requires a lot of effort at this point in the game. For
    one, his tail is frequently caked in mud, causing most attacks to bounce off.
    He also tends to hold his tail high off the ground, making it difficult to
    reach with most weapon types. Removing Barroth's tail also requires quite a
    few hits, so taking the time to complete Subquest A can lengthen this fight.
    
    Barroth hits hard, but most of his attacks are easy to anticipate. Evading his
    attacks can be difficult, however, which is why using a weapon that can block,
    such as the Sword & Shield or Lance, is best against Barroth.
    
    Perhaps the most necessary of Barroth's attacks to block is his charge. His
    charge is easy to dodge with a roll or a step if he charges at you from a
    distance, however it is easy to be caught off guard because he can cover a lot
    ground quickly. When Barroth points his forehead to the ground, either block
    or get out of the way! Being hit by Barroth's charge can halve your hunter's
    health bar depending on your armour, so watch out for that one.
    
    Another of Barroth's attacks involves the hardened mud covering his body. When
    his target is close, Barroth can shake some of the mud off of his body,
    sending it splattering to the ground in all directions. If your hunter is hit
    by one of these mud splatters the mud will quickly harden, encasing him or her
    in a round ball of hardened mud. While suffering from the Muddy status
    ailment, your hunter moves more slowly and is unable to attack or use items.
    To be rid of this status ailment, either rapidly rotate the Left Stick to
    break free or use one of the Cleansers included in the Supply Box for this
    quest. Muddy will disappear normally over time, but rotating the Left Stick
    speeds up the process and Cleanser will dissipate the mud immediately. Be
    careful when using Cleanser, however, as your hunter will perform a brief
    animation afterwards. Ensure Barroth isn't staring you down before using it.
    
    The mud Barroth shakes off will land all around him. For this reason, it is
    best to simply remain blocking until he is finished. If you're guarding, the
    mud will be blocked no matter how it hits your hunter. If you have Cleansers
    in your inventory, it may be worth taking a chance and attacking Barroth while
    he is shaking off mud. Sometimes it is possible to avoid the mud by standing
    under him or directly behind his left leg.
    
    Avoid being near Barroth's head at all times during this fight since there is
    no use attacking it. As well, Barroth has a forehead ground slam attack that
    sends several mud splatters in front of him. To avoid this move, simply stick
    to hitting Barroth from behind or from the side.
    
    Like most other large monsters, Barroth has a tail whip attack. He slowly
    swings his tail twice in a row in a clockwise direction. Be ready for this
    move when attacking Barroth from behind. When you see him begin to swing his
    tail, block the first swing and then you can either wait to block the second
    or move under him where his tail won't reach you. Barroth may use his tail
    whip two or more times in a row, especially if he is in rage mode.
    
    Hit a section of hardened mud on Barroth's body enough and the mud will
    eventually break away. You can break the mud on Barroth's head, tail, legs and
    arms. Doing so is a largely futile effort, however, as Barroth can (and will)
    cover himself up again by rolling in the mud in Area 3. Barroth is weakest to
    the Water element when his body is covered in mud, however, so this can be
    beneficial if you're using a weapon that deals water damage.
    
    Barroth tends to remain in Area 3 and will enter either Area 4 or Area 2 when
    changing areas. Barroth will burrow in the ground and tunnel to enter another
    area. If you look closely after he burrows, you should be able to see puffs of
    dust leading to one of the adjacent areas. If you hit Barroth with a Paintball
    or Cha-Cha is equipped with the Fluffy Mask, tracking him once he has left the
    area is easy. Otherwise, just enter one of the adjacent areas (if in Area 4,
    start with Areas 1 or 3) and hope he is there.
    
    Completing Subquest B requires destroying two desert anthills. The anthills
    are where Altaroth spawn and where Barroth feeds to recover stamina. Only
    Barroth can destroy these anthills, so to complete this subquest, you must
    trick him into attacking the two anthills. Just position yourself so the
    anthill is between you and Barroth and he will hit the anthill while
    attempting to attack you. It will take a couple of charges or tail whips to
    destroy an anthill.
    
    There is one anthill at the west end of Area 4. One of the nests in this area
    is a Jaggi den, so don't get confused. There are two more anthills in Area 8.
    The anthills in Area 8 are the two tall pillars in the middle of the area.
    Barroth very rarely enters Area 8, so it isn't worth going out of your way to
    complete this subquest. If you get Barroth into Areas 4 and 8 you may as well
    go for it, otherwise the 500z and the extra Bnahabra materials you would earn
    at the reward screen are not worth the trouble.
    
    You may see Barroth limp when he is about to die. Continue attacking Barroth
    until he falls. You can then carve his corpse three times.
    
    ==============================================================================
    ...A Royal Pain.......................................................(3S09)..
    ==============================================================================
    Capture Quest: Capture a Royal Ludroth
    Unlock: Complete "Save Our Boat"
    
    Reward: 4000z
    Contract: 200z
    
    Time: 50 min.
    Area: Deserted Island
    Unstable Environment
    
    Subquest A: Wound Royal Ludroth's mane
    Reward: 400z
    
    Subquest B: Sever Royal Ludroth's tail
    Reward: 400z
    
    Since you've slain a Royal Ludroth, capturing one should be a cinch. Recall
    that the goal of this type of quest is not to kill the target monster, but to
    weaken it until it's limping and then use a trap and Tranq Bombs to capture
    it.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can make a Shock Trap by combining a Thunderbug with a Trap Tool
    
    At the start of the quest, be sure to remove the EZ Shock Trap and red Tranq
    Bombs from the Supply Box, as well as the Map, First-aid Meds and Rations
    before setting out. Royal Ludroth is in Area 9 to start, so make your way
    there.
    
    There's no need to hit the Royal Ludroth with a Paintball when you first spot
    him, as he is easy to track on this map. Just get right to attacking.
    Completing Subquest A requires wounding Royal Ludroth's mane and completing
    Subquest B requires severing his tail. Start by working on removing his tail,
    and once that's done, concentrate your attacks on his mane.
    
    There are only Felyne to worry about in Area 9, though they can become quite
    aggressive when one of their own takes damage. Angered Felyne target hunters
    almost exclusively, so steer clear of any you see carrying a barrel bomb. The
    Royal Ludroth may move into Area 5 where there are two Ludroth. The Ludroth
    here can make things difficult, so consider taking a moment to clear them out.
    You should be able to fell one in a few hits with your current weapon.
    
    When the Royal Ludroth's stamina is low, as indicated by his deflated mane and
    drooling mouth, he will enter Area 10 and soon dive into the water there to
    recover. Though he may have limped out of Area 9 to get to Area 10, he might
    not stick around Area 10 for very long, so you risk wasting your trap if you
    don't set it quickly enough. If you only brought one trap with you, you might
    want to hold off on setting it until Royal Ludroth enters Area 12.
    
    If the Royal Ludroth has yet to limp and he is in the water in Area 10, dive
    in after him and continue attacking until he staggers into Area 11. In Area
    11, swim toward the exit to Area 12 and he will likely follow. Enter Area 12,
    get on land and wait for him to appear at the entrance. Set the EZ Shock Trap
    down on land and lure the Royal Ludroth onto the trap by positioning yourself
    so the trap is between you and him. Hit Royal Ludroth with two Tranq Bombs
    when he steps onto the trap to capture him and complete the quest.
    
    ==============================================================================
    ...URGENT: Accident Investigation.....................................(3S10)..
    ==============================================================================
    Hunting Quest: Hunt a Gobul
    Unlock: Complete "Leading the Charge"
    
    Reward: 3000z
    Contract: 300z
    
    Time: 50 min.
    Area: Flooded Forest
    Unstable Environment
    
    Subquest A: Destroy Gobul's lantern
    Reward: 600z
    
    Subquest B: Fish out Gobul once
    Reward: 800z
    
    Gobul is a large, angler fish-like monster with razor-sharp teeth and a back
    covered in retractable spikes. It can create bright flashes of light with the
    lantern hanging in front of its head, mimicking the effect of a Flash Bomb.
    Gobul is a leviathan, so expect to do some fighting underwater.
    
    This monster has a penchant for Frogs, which you can use to your advantage.
    Frogs can be gathered in Area 10 of the Deserted Islands map (i.e., Moga
    Woods). Gather by the large log near the coast at the southeast end of the
    area to find Frogs. Worms are common here, but keep gathering and you will
    eventually obtain a Frog. This gather spot cannot be depleted.
    
    As always, make sure you have some healing items in your inventory before
    setting out. To produce a Mega Potion, first combine a Herb and a Blue
    Mushroom to make a Potion and then combine the Potion with Honey to make the
    Mega Potion. If you don't have Honey to make the Mega Potions, regular old
    Potions will do.
    
    Consider bringing a trap with you as well. You can make a basic Pitfall Trap
    by combining a Spider Web with Ivy to make a Net and then combining the Net
    with a Trap Tool (buyable at the market) to make the trap. You can make a
    Shock Trap by combining a Thunderbug with a Trap Tool. Though you can only
    hold a single trap in your inventory, you can also carry with you the
    materials for two more traps and combine those materials in the field.
    
    Equip Cha-Cha with the Fluffy Mask if you haven't already. This mask allows
    Cha-Cha to track monsters for you when you give him the signal. To give Cha-
    Cha the signal, press the Select button to bring up the Hunter menu and then
    press the Start button. The monster's location will then appear on the map for
    a couple of seconds. If you don't have Cha-Cha's Fluffy Mask yet, speak to
    Junior in Moga Village and see the Villager Requests section of the Stockpile
    menu. The Fluffy Mask will be listed for 400 Resource Points, two Qurupeco
    Feathers, two Warm Pelts and two Velvety Hides. If you don't have those
    materials and aren't up to collecting them, hitting Gobul with a Paintball
    will do.
    
    Bringing a Lance or a Hammer to this fight is your best bet. If you've been
    playing solely offline, either the Spiral Lance or Rampart is a good choice
    for a Lance. If you're going with a Hammer, take the Plume Flint. This weapon
    deals fire damage, which is one of the elements Gobul is weakest to (thunder
    being the other).
    
    As for armour, the Ludroth set is a good choice. The materials needed to craft
    this set are easily obtainable, likely requiring slaying or capturing the
    Royal Ludroth only a few times to gather the materials for the whole thing.
    You can also use Armor Spheres to upgrade each piece of the set. Speak to the
    Wyvern Artisan and select "Upgrade Armor" under the Armorcraft section.
    Upgrading a piece of armour to level two requires one Armor Sphere and a bit
    of zenni. You can boost each piece in the Ludroth Blademaster armour set from
    13 to 15 defence points this way.
    
    If this is your first time attempting this quest, Gobul will start in Area 6.
    You want Gobul in Area 4, where he spawns in subsequent quests once you've
    watched his introductory video. It's worth abandoning the quest after seeing
    the video for a couple of reasons. For one, Gobul is a tough fight underwater,
    especially if you have yet to adjust to the underwater controls. As well, Area
    4 allows you to use a Frog to fish Gobul out of the water, completing Subquest
    B and giving you some free hits on him. So, if only for the sake of following
    this walkthrough, abandon the quest after entering Area 6 and watching Gobul's
    introductory video.
    
    Once back in the Flooded Forest, make your way to Area 4 by moving through
    Area 7. The fishing spot is by the log and lily pads in the middle of the
    area, straight ahead from the north entrance. If you have other bait in your
    inventory, select the Frogs before throwing bait in. In about 10 seconds or
    so, Gobul will grab hold of the Frog and your hunter will wrestle him onto
    land. With that, immediately turn around and get as many hits in as you can
    while Gobul is flailing around. Continue attacking him when he flips over, but
    back off after he raises his spikes and growls to avoid the attack that
    follows.
    
    If you're using a Lance or another cutting weapon such as the Great Sword, aim
    your attacks at Gobul's underside and face. While fighting Gobul on land, keep
    to his side and poke at his stomach, but be ready to block when he brings up
    his spikes and begins to roll over or lifts his tail to whip it from side to
    side.
    
    If you're using a Hammer, focus on hitting Gobul's tail, back and face. The
    best place to stand to attack Gobul if you're using a weapon that can't block
    (specifically the Hammer, Switch Axe, or Long Sword) is between one of his
    hind legs and the base of his tail. Here, you can get at his torso while
    avoiding his roll and tail whip attacks. Gobul lifts up his tail while rolling
    and will thus completely miss you if you're standing in the right spot. If you
    hug right up against one of Gobul's hind legs as he is readying his tail whip,
    this attack will miss you too. As well, you can hit Gobul's face a couple of
    times when he turns around to attack and then roll or step to evade his next
    move.
    
    As with Royal Ludroth and Barroth, you can cut the end of Gobul's tail if
    you're using a weapon type other than the Hammer. Cutting the end of Gobul's
    tail doesn't offer much more than an extra carve and an easier time avoiding
    his tail whip (and less of a punishment if you don't). Gobul's tail whip is
    easy enough to avoid while his tail is intact, so your time would be better
    spent aiming your attacks at his underside and face.
    
    You can smash the lantern hanging in front of Gobul's face as well.
    Accomplishing this is easiest with a Hammer, Great Sword or Switch Axe. The
    opportune moment to break the lantern is when Gobul has been stunned by
    certain impact attacks, such as those delivered by a Hammer. Another
    opportunity may come while facing Gobul underwater. While Gobul is using his
    vacuum attack -- where he emerges from the seafloor, opens his mouth and
    attempts to pull your hunter in -- you can swim behind him and get a few hits
    in on his lantern. Once Gobul's lantern is broken, it will no longer be able
    to produce a bright flash to stun your hunter. As well, breaking Gobul's
    lantern is the only way to obtain the Gobul Lantern item on the rewards
    screen.
    
    Gobul is easiest fought on land. As when fighting any monster, avoid attacking
    Gobul head on. Doing so leaves you vulnerable to his bite or charge attacks.
    If you're attacking Gobul from the side, which is only advisable if you're
    using a weapon that can block, the move to watch out for is his roll. When
    Gobul brings up his spikes and begins to roll over, pull up your guard and
    remain blocking until he is topside up again. If you have your weapon sheathed
    or you're using a weapon that cannot block, move toward his tail as soon as
    his spikes come out.
    
    When Gobul enters rage mode he will keep his spikes out. This makes avoiding
    his roll a bit more difficult, so it's best to exercise restraint until he
    returns to his normal state.
    
    Another attack to watch out for when facing Gobul on land is his tail whip.
    This attack is easy to see coming: Gobul will slowly lift his tail and then
    swing it from side to side. Your hunter will become paralyzed if hit by
    Gobul's tail whip, leaving him or her vulnerable to another attack. Gobul's
    tail whip can be blocked or evaded, but if you're standing close to Gobul and
    using a weapon that cannot block, hug right up against one of his hind legs as
    he is readying his tail whip. His tail will miss you if you're standing in the
    right spot,.
    
    Gobul can use his lantern to produce a bright flash that will temporarily stun
    any who gaze at it. When Gobul shakes his head and his lantern begins
    flickering, turn away and run. If your weapon can block, you can actually
    block the flash to avoid becoming stunned. Just make sure you aren't standing
    directly below the lantern when attempting this, otherwise you'll still be
    caught by the flash. If you do become stunned, rapidly rotate the Left Stick
    to snap out of it.
    
    While on land, Gobul can also burrow in the ground. To track Gobul while he is
    underground, simply keep an eye on the conspicuous, moving mound of dirt.
    Gobul will frequently emerge from the ground with a lunge aimed squarely at
    you, so if the mound of dirt rotates to face you, be ready to block, dodge or
    step to the side. Gobul may also raise his lantern and produce a bright flash,
    so block if you can or turn around and run from the flickering lantern.
    
    Continue fighting Gobul and he will eventually move Area 3. It is considerably
    more difficult to battle Gobul underwater than it is the Royal Ludroth.
    Gobul's underwater attacks are quick and pack quite a punch. He can also
    burrow into the seafloor, where he then has several follow-up attacks to
    choose from.
    
    To locate Gobul while he is burrowed in the seafloor, look for bubbles
    emerging near what appears to be a stalk-like underwater plant next to a
    conspicuous mound of dirt. This stalk-like plant is actually Gobul's whiskers.
    You can carve Gobul's whiskers while he is burrowed, however do not attempt
    this if he is aware of your presence (indicated by the eye icon next to your
    hunter's name in the top-left corner of the screen). Getting a couple of extra
    carves this way is best done when Gobul retreats to Area 8 to rest when his
    health is low.
    
    Be very cautious while Gobul is burrowed in the seafloor. Gobul's most
    damaging move is his underwater vacuum attack in which he lifts his head out
    of the ground, opens his mouth wide and attempts to pull your hunter in to
    chomp them with his razor-sharp teeth. This attack can easily halve your
    health bar depending on the armour your hunter is wearing and will also
    afflict him or her with the Severe Waterblight status ailment, so be extra
    careful. To avoid this attack, either swim away or evade to the side to escape
    the visible suction trajectory. It's easy to be caught off guard by this
    attack, which is why it's important to remain cautious while Gobul is burrowed
    in the seafloor.
    
    When burrowed, Gobul might also emerge from the seafloor with a lunge. He can
    also lift up his lure and produce a bright flash, potentially leaving your
    hunter stunned and vulnerable to a follow-up attack.
    
    Surviving the fight against Gobul underwater requires patience and restraint.
    Just as when facing him on land, avoid attacking him head on, opting instead
    to hit him from the side or at an angle. He has an underwater charge attack
    similar to the Royal Ludroth, as well as an underwater roll during which he
    extends his spikes. Fortunately, Gobul won't remain underwater in Area 3 for
    long. He will most likely move into Area 1, where you can fight him on land.
    Keep up the fight in Area 1 and he will most likely move back into Area 3.
    
    When Gobul is close to death, he will swim through a shortcut inaccessible to
    hunters in Area 3 to skip right to Area 8. Sometimes Gobul will move back to
    Area 4 one more time before using this shortcut, so it helps if you've hit
    Gobul with a Paintball or have Cha-Cha equipped with the Fluffy Mask so you
    can track his movements.
    
    You must finish Gobul underwater in Area 8. When you enter the area, Gobul
    will most likely be burrowed underwater. If he is sleeping, attempt to carve
    his whiskers to get an extra few items.
    
    Continue attacking Gobul until he falls to complete the quest. You can carve
    Gobul's corpse three times.
    
    =====================================================================|--------|
                               - Four-star Quests -                      | (OFL4) |
    =====================================================================|--------|
    
    You can craft a Long Swords now that you've completed the three-star urgent
    quest. Send the Argosy Captain to the Wyvern Hub and speak to him when he
    comes back to get the blueprints. This weapon type is similar to the Great
    Sword, but allows for much more mobility and has a special "spirit gauge"
    that, when full, unlocks the Spirit Blade move. On the downside, you can't
    block while wielding one. See the Wyverian Artisan for the details.
    
    ==============================================================================
    ...Lost in Blue.......................................................(4S01)..
    ==============================================================================
    Hunting Quest: Slay 20 Baggi
    
    Reward: 900z
    Contract: 100z
    
    Time: 50 min.
    Area: Tundra
    Unstable Environment
    
    The Baggi has a move set similar to the Jaggi you're  used to facing by now.
    Baggi are also similar to Jaggi in appearance and size but boast a slightly
    higher attack power and more health, which is likely hardly noticeable at this
    stage of the game. The Baggis' one unique attack, which they rarely use, is a
    short-range projectile that can inflict the Sleep status ailment. If hit by a
    Baggi's projectile, down an Energy Drink (combine Honey with a Nitroshroom) to
    prevent your hunter from falling asleep.
    
    Be sure to remove the Heat Drinks from the Supply Box along with the Map and
    First-aid Meds, as well as the Torch if you plan to mine in Areas 4 and 5.
    Drink a Hot Drink to raise your hunter's cold endurance. Hot Drinks are
    necessary on the Tundra map in every area aside from Base Camp. A cold
    hunter's stamina bar will deteriorate much more rapidly than default.
    
    You must kill 20 Baggi to complete this quest. There are two Baggi in Area 1,
    three in Area 2, four in Area 4, four in Area 7, and 12 in Area 6.
    
    The only way into Area 6 during this quest is through Area 5. The Baggi in
    Area 6 won't be there right when you enter the area. It seems these Baggi must
    be triggered. Climb up onto the platform on the east side of the area, kill
    the two Baggi and Giggi there and then destroy the two Giggi egg sacs.
    Afterwards, look down from the platform and there should be six Baggi standing
    there. Twelve Baggi will spawn in this area, so keep killing them and move on
    to another area once you've reached that number.
    
    Be careful in the dark cave areas (Areas 4 and 5), as the environment for this
    quest is unstable and you may very well encounter a Gigginox.
    
    ==============================================================================
    ...Leader of the Icepack..............................................(4S02)..
    ==============================================================================
    Hunting Quest: Hunt a Great Baggi
    
    Reward: 1400z
    Contract: 100z
    
    Time: 50 min.
    Area: Tundra
    Unstable Environment
    
    Subquest A: Wound Great Baggi's head
    Reward: 400z
    
    Subquest B: Stun Great Baggi
    Reward: 400z
    
    The Great Baggi is the alpha version of the Baggi. Much like the Great Jaggi
    is to the Jaggi, the Great Baggi is bigger, stronger and faster than the
    Baggi. Compared to the Great Jaggi, the Great Baggi is stronger and has more
    health, but has a similar move set and is similar in size and appearance. He
    shares with the Baggi a sleep-inducing projectile attack, the effects of which
    can be cured by taking damage or by using an Energy Drink.
    
    Since you've conquered much more fearsome foes, the Great Baggi presents
    little challenge to you at this stage of the game. You've undoubtedly
    graduated from the Sword & Shield to a heftier weapon type by now. Almost any
    weapon type will do for this quest, although it is best to choose something
    that will allow you to move around a bit -- such as the Great Sword, Switch
    Axe, or Hammer -- rather than a Lance, which would force you into blocking
    most of the Great Baggi's attacks. The Great Baggi is weakest to fire, so
    choose a weapon that deals fire damage if one is available, such as the Plume
    Flint Hammer.
    
    The Supply Box contains the usual Map, Rations and First-aid Meds, as well as
    two Energy Drinks and an EZ Flashbomb. Collect the aforementioned items from
    the Supply Box and then set out to Area 1.
    
    The Great Baggi is in Area 7 to start, but will soon make his way to either
    Area 2 or Area 3. This is where Cha-Cha's Fluffy Mask comes in handy. If Cha-
    Cha isn't wearing his Fluffy Mask, your best bet is to wait in Area 2 for the
    Great Baggi to appear, possibly checking Area 3 if you're standing around for
    more than a minute and a half.
    
    The environment for this quest is unstable, which means you may very well
    encounter a Gigginox in the cave areas 4 and 7. The Great Baggi will limp into
    Area 7 when he is low on health, so remain vigilant.
    
    Wounding the Great Baggi's head requires a bit more work than wounding the
    Great Jaggi's. Good opportunities to get some hits in on the Great Baggi's
    head is when you first encounter him, as he is transitioning into rage mode,
    as well as when he is standing on the spot shaking his head and roaring with a
    drooling mouth, indicating he is low on stamina.
    
    To complete Subquest B, which requires stunning the Great Baggi, you must
    attack his head with an weapon that deals impact damage. The absolute best
    weapon type for completing Subquest B is the Hammer, as it deals nothing but
    impact damage. Certain attacks by other weapon types deal impact damage, such
    as the Great Sword's slap (press X twice or push up on the Right Stick twice,
    depending on the control scheme you have set). Don't worry too much about
    completing this subquest if you aren't using a Hammer.
    
    Slay the Great Baggi to complete the quest. His corpse can be carved three
    times.
    
    ==============================================================================
    ...Cold Stones........................................................(4S03)..
    ==============================================================================
    Gathering Quest: Deliver 8 Bloodstones
    
    Reward: 900z
    Contract: 100z
    
    Time: 50 min.
    Area: Tundra
    Unstable Environment
    
    Subquest A: Deliver 3 Popo Tongues
    Reward: 600z
    
    Subquest B: Light up cave in Area 5
    Reward: 300z
    
    Bloodstones can be mined in Areas 4, 5 and 7. They aren't uncommon. Make sure
    you have five Iron Pickaxes (or, better yet, Mega Pickaxes) in your inventory
    before setting out on this quest. Take the Map, Rations, Hot Drinks and Torch
    from the Supply Box.
    
    The large, woolly herbivores in Areas 1 and 2 are Popo. Completing Subquest A
    requires delivering three Popo Tongues. Popo Tongues can be acquired by
    killing and carving the Popo. These creatures tend to flee to an adjacent area
    when their kin are being attacked, so you might have to follow them into Area
    3. Continue hunting and carving the Popo in Areas 1 and 2 until you have three
    Popo Tongues in your inventory.
    
    You must use a Torch to light the four torches in Area 5 to complete Subquest
    B. To light a torch, stand next to it with your Torch unequipped and equip
    your Torch when the icon appears by your hunter's head. Light all four torches
    in Area 5 this way to complete Subquest B.
    
    Continue mining in Areas 4, 5 and 7 until you have eight Bloodstones in your
    inventory. Return to Base Camp, deposit any subquest items in the Delivery Box
    first and then the Bloodstones to complete the quest.
    
    ==============================================================================
    ...Hunter Killer......................................................(4S04)..
    ==============================================================================
    Hunting Quest: Hunt a Barroth and a Great Jaggi
    
    Reward: 3800z
    Contract: 350z
    
    Time: 50 min.
    Area: Sandy Plains
    Unstable Environment
    
    This is your first dual monster hunt quest. The target monsters here are a
    Great Jaggi and a Barroth. This quest is a lot like the three-star Barroth
    quest: just minus the subquests, add in an unstable environment and a three-
    to-five minute detour at the start to kill the Great Jaggi. Because you have
    faced and defeated both of these monsters before and have access to better
    equipment at this stage of the game, slaying these two beasts in one quest
    shouldn't be a problem.
    
    If you used a Lance to defeat Barroth in his three-star quest, you now have
    access to a couple of stronger lances. The Spiral Lance is one of them. This
    weapon boasts water damage, which Barroth is weak against when covered in mud.
    Another is the Rampart, which requires quite a bit of mining to craft. These
    weapons are close in damage and sharpness, but water damage makes the Spiral
    Lance the better choice.
    
    Make sure you have the usual in your inventory before setting out: Mega
    Potions, Whetstones, Raw Meat and a Pitfall or Shock Trap. Equipping Cha-Cha
    with the Fluffy Mask if you haven't already done so would really help as well.
    To give Cha-Cha the signal and momentarily mark the boss monsters' locations
    on your map, press the Select button and then the Start button on the while on
    the Hunter menu.
    
    Remove the First-aid Meds, Rations, Cleanser and Hot Drinks or Cool Drinks
    from the Supply Box once in the quest. The Great Jaggi is in Area 4 to start
    and Barroth is in Area 3. Target the Great Jaggi first. You should be able to
    kill him in three to five minutes. Barroth may enter Area 3 while you're
    fighting, but by then the Great Jaggi should be limping to Area 5 to recover.
    Follow the Great Jaggi and finish him off in Area 5 if he manages to limp
    away.
    
    If you had a difficult time with Barroth in his three-star quest, you should
    have an easier time here, since you are more seasoned and have undoubtedly
    upgraded your equipment since then. Refer to the "Leading the Charge"
    walkthrough in the offline Three-star Quests section of this guide for a
    Barroth strategy.
    
    As this quest takes place in an unstable environment, it is likely you will
    encounter another monster while facing the Barroth, most likely Qurupeco.
    Facing two boss monsters in one zone is no walk in the park. Retreat if
    possible and wait for Barroth to follow, or stick it out and hope the other
    monster soon leaves.
    
    ==============================================================================
    ...Harvest Tour: Sandy Plains.........................................(4S05)..
    ==============================================================================
    Gathering Quest: Deliver a Paw Pass Ticket
    
    Reward: 15z
    Contract: 0z
    
    Time: 50 min.
    Area: Sandy Plains
    Unstable Environment
    
    Completing this quest is simple: wait five minutes for a Paw Pass Ticket to
    appear in the Supply Box, remove this ticket from the Supply Box and then
    deposit it in the Delivery Box. You can use the 50 minutes given for this
    quest to gather materials. There are mining spots in Area 6 and Area 11.
    
    The only supplies in the Supply Box at the start of this quest are a Map and a
    Torch, so bring Hot Drinks or Cool Drinks if necessary, as well as BBQ and Raw
    Meat or steaks for stamina.
    
    ==============================================================================
    ...Harvest Tour: Flooded Forest.......................................(4S06)..
    ==============================================================================
    Gathering Quest: Deliver a Paw Pass Ticket
    
    Reward: 15z
    Contract: 0z
    
    Time: 50 min.
    Area: Flooded Forest
    Unstable Environment
    
    Completing this quest is simple: wait five minutes for a Paw Pass Ticket to
    appear in the Supply Box, remove this ticket from the Supply Box and then
    deposit it in the Delivery Box. You can use the 50 minutes given for this
    quest to gather materials. There are mining spots in Area 8 and underwater
    mining spots in Areas 3, 5 and 6.
    
    The only supplies in the Supply Box at the start of this quest are a Map and a
    Torch, so bring a BBQ and Raw Meat or steaks for stamina.
    
    ==============================================================================
    ...URGENT: Trial of the Sea Dragon....................................(4S07)..
    ==============================================================================
    Hunting Quest: Repel a Lagiacrus
    Unlocked: Complete "Lost in Blue" and "Leader of the Icepack."
    
    Reward: 2100z
    Contract: 200z
    
    Time: 50 min.
    Area: Deserted Island
    
    Gird your loins -- you're about to take on the terrifying Lagiacrus. This
    quest will surely test all of skills you've acquired thus far. Then again,
    maybe not. You just need to chase the Lagiacrus away, and fortunately he's a
    real pushover on land.
    
    On land, Lagiacrus is slow and easy to read, so it's easy to evade most of his
    attacks. As such, consider leaving the Lance at home and opting for a Great
    Sword, Hammer, Long Sword,  or Switch Axe instead. There is little need to
    block while facing Lagiacrus out of water, so not being able to roll or step
    out of the way would likely just slow you down.
    
    The following weapon recommendations assume you have been playing strictly
    offline and thus have access only to certain materials. For a Great Sword, the
    Cataclysm Sword (Ludroth Bone Sword path) is a good choice. The Cataclysm
    Sword boasts considerable damage and sharpness and its materials are easy to
    gather. If you're bringing a Hammer, go with the Plume Flint because it deals
    fire damage, which Lagiacrus is weak against. The best Switch Axe you can
    craft at this point is the Assault Axe (plus), which unfortunately carries
    with it a 20 per cent chance of dealing less damage than it normally would
    with each strike. As for a Long Sword, the Anata Boneblade is the only Long
    Sword you can craft with the materials available to you at this point. All
    things considered, your best bet is to choose either the Cataclysm Sword or
    the Plume Flint.
    
    Although Lagiacrus is slow, he does hit hard. So, as always, make sure you
    have healing items in your inventory before setting out. Once in the quest,
    remove the Map, First-aid Meds, Rations and EZ Flashbombs from the Supply Box
    and then make your way to Area 5.
    
    Sprint to the Lagiacrus as soon as you spot him in Area 5 and get a few hits
    in before he realizes what's happening. If you're using a cutting weapon such
    as the Great Sword or Long Sword, focus your attacks on Lagiacrus's head, neck
    and chest. You can also cut the end of the Lagiacrus's tail with a bit of
    effort. If you're using a Hammer or Lance, aim for Lagiacrus's head, neck,
    torso and tail.
    
    Lagiacrus's on-land move set is thoroughly underwhelming. If you're adept at
    evading these attacks, much of your lost health during this quest will likely
    result from being hit by Lagiacrus's legs as he squirms around. Stick close to
    Lagiacrus and you can avoid most of his attacks with a couple of rolls or
    steps.
    
    When the Lagiacrus takes a step back and momentarily hunches over on his hind
    legs, he will then slide forward. You most won't take any damage from this
    attack unless you are directly in front of him or near is front legs.
    Lagiacrus's bite attack is similarly easy to avoid because he simply lunges
    forward.
    
    Lagiacrus's tail whip is similar to the Royal Ludroth's, albeit more deadly
    because the former is considerably larger. Lagiacrus first performs a wide
    bite to one side and then whips his tail back behind him soon after. Roll
    toward his head to avoid being whipped his tail. Cutting Lagiacrus's tail will
    significantly reduce the effectiveness of this attack, making it much easier
    to dodge.
    
    The Lagiacrus has one on-land projectile attack, but it's nothing to worry
    about. When he rears his head back and energy forms in his mouth, he will then
    spit a lightning projectile a few paces directly in front of him. This attack
    is easy to see coming and has plenty of charge-up time, so it shouldn't be an
    issue. Simply sprint away or roll to the side to avoid being hit.
    
    Continue chipping away at the Lagiacrus's health and he will eventually move
    into Area 9. Sharpen your weapon and use a health item if necessary before
    following him there. Facing Lagiacrus in Area 9 is a bit more of a challenge
    because there isn't much space to move around. Keep at it and he'll soon move
    into Area 10. Continue battling Lagiacrus in Area 10 and he will soon retreat.
    
    ==============================================================================
    ...Dragon Lady........................................................(4S08)..
    ==============================================================================
    Hunting Quest: Hunt a Rathian
    
    Reward: 2800z
    Contract: 250z
    
    Time: 50 min.
    Area: Deserted Island
    
    Subquest A: Sever Rathian's tail
    Reward: 600z
    
    Subquest B: Deliver 1 Wyvern Tear
    Reward: 1000z
    
    Rathian is one of the returning wyverns from the original game in the series
    (joined by Rathalos and Diablos), so if you've played a Monster Hunter game
    prior to this one, you may have faced her before.  If you remember Rathian
    from a previous game, you'll recognize her green colour and familiar
    appearance, but she does boast a couple of new moves that make her
    considerably more formidable this time around.
    
    Compared to some of the other monsters you've faced thus far, Rathian hits
    quite a bit harder, so it would be wise to invest in some quality armour
    before taking her on. The Barroth armour set is a good choice, as the
    materials are easy enough to gather. You could also further upgrade the set
    using Armour Spheres. If you go with the Barroth set, be sure to insert an
    Expert Jewel in one of the slots on the armour to remove the Critical Eye -1
    skill.
    
    As for a weapon, go with a Hammer or Great Sword for this quest, although a
    Lance is also acceptable. The Plume Flint is a good choice for a Hammer. For a
    Great Sword, go with the Cataclysm Sword (follow the Ludroth Bone Sword path).
    If you're lancing, get the Spiral Lance or Rampart (follow the Iron Lance
    path).
    
    Bring the usual 10 Mega Potions, some Raw Meat/Well-done Steaks and
    Whetstones. You'll also want a couple of Dung Bombs and some Antidotes this
    time around. To create a Dung Bomb, first combine a Sap Plant with a Stone or
    Iron Ore to create Bomb Casing, then combine that Bomb Casing with Dung.
    Antidotes can be purchased from the Market in Moga Village or created by
    combining Antidote Herbs with Blue Mushrooms.
    
    Traps are especially effective against Rathian because she spends a lot of
    time on the ground, unlike her male counterpart. You can make a basic Pitfall
    Trap by combining a Spider Web with Ivy to make a Net and then combining the
    Net with a Trap Tool (buyable at the market) to make the trap. You can make a
    Shock Trap by combining a Thunderbug with a Trap Tool. Though you can only
    hold a single trap in your inventory, you can also carry with you the
    materials for two more traps and combine those materials in the field.
    
    As per usual, you'll get the most use out of Cha-Cha's Fluffy Mask here,
    although Rathian keeps  to Areas 2, 5, 3, 7 and 8.
    
    Remove the Map, First-aid Meds, Rations, Antidotes, Paintballs (if Cha-Cha
    isn't wearing his Fluffy Mask) and EZ Flash Bomb from the Supply Box at the
    beginning of the quest. If this is your first time attempting this quest, head
    to Area 3 to watch the short cutscene introducing Rathian. Otherwise, Rathian
    spawns in Area 8. She always flies to Area 5 at the start of the quest, so
    make your way to Area 5 if you've already seen the video.
    
    Rathian's weak spot is her head, which is low to the ground and thus quite
    easy to get at. Trouble is, positioning yourself in front of Rathian is not
    the wisest idea, as doing so leaves you vulnerable to her fireball, trample
    and bite. Despite this, there are plenty of opportunities to get some quality
    hits in on her head. Seizing these opportunities is the key to ending this
    hunt quickly.
    
    There are two of Rathian's attacks in particular to watch out for: her
    backflip and her cluster fireball. Both of these attacks deal massive damage
    and inflict a nasty status ailment, which is reason enough to limit the amount
    of time you spend in front of Rathian.
    
    Rathian uses her backflip attack much more liberally than she did in the
    original Monster Hunter. When Rathian performs her backflip attack she whips
    her tail forward, up into the air and then back down below her, rendering the
    area in front of or behind her into a danger zone. The barbs on her tail will
    inflict deadly poison on any hunter hit by her tail during this attack. If the
    tail whip doesn't kill you, the poison probably will.
    
    Make avoiding Rathian's backflip a priority while facing her. This attack is
    usually easy to see coming if she's on the ground. When Rathian takes one step
    back, get out of the way! Roll, step to the side or block with your weapon to
    avoid getting hit. Fortunately, since Rathian's tail is narrow and she whips
    it directly in front of her, dodging this attack is quite easy if you see it
    coming.
    
    Rathian can perform her backflip attack from the ground and while hovering.
    Anticipating Rathian's midair backflip is considerably more difficult than her
    backflip from the ground. As such, it is best to simply make sure you are not
    standing directly in front of or behind Rathian while she is hovering. Do
    whatever you must to stay out of the danger zone in front of and behind her.
    Sheath your weapon if it slows you down and sprint around her or roll to the
    side as she turns. You can still swing or poke at her while she is hovering;
    just make sure you're hitting her legs or tail from the side.
    
    If you are hit by Rathian's backflip, down an Antidote as soon as possible to
    cure the Poison. Though you might usually tough it out when poisoned by minor
    monsters in the field, Rathian's poison is potent, so it's definitely in your
    best interest to cure it with an Antidote. Rathian might perform two backflips
    in a row, so make sure you aren't standing in front of or behind her before
    using one.
    
    Rathian's other massively damaging attack, her cluster fireball, is similarly
    easy to read, but can be hard to avoid. This attack differs from her single
    and triple fireball attacks in both form and execution. Before Rathian
    performs one of her normal fireball attacks, she simply stands on the spot,
    lifts her head and spits either a single fireball in front of her or three
    fireballs one after the other in different directions. These fireballs are
    easy to avoid with a roll or step to the side, or even a block with a weapon
    or shield.
    
    In contrast, before Rathian performs her cluster fireball attack, she takes
    two big steps back. She then lifts her head and spits one large fireball that
    creates several smaller explosions in a wide area a few feet in front of her.
    As you might imagine, this can mean trouble if you're standing a few feet in
    front of Rathian. If you happen to find yourself in this unfortunate position
    when Rathian takes her two big steps back, you have a couple of options.
    Rolling to the side is a bad idea because the explosions cover a wide area.
    Depending on how close you are to Rathian when she is about to spit the
    fireball, rolling closer to her can often get you out of range. If you're
    facing her while she's about to fire, just make sure you're rolling diagonally
    toward her and away from the path of the fireball. This attack can also be
    blocked, but don't count on it, as you can still take damage from the smaller
    explosions. Getting out of the way is always best, but if you're using a Lance
    and happen to be standing directly in front of her when she takes her two
    steps back, raising your shield is your only option.
    
    Get hit by Rathian's cluster fireball attack and your hunter will not only
    take considerable damage but also sustain either the Light or Severe
    Fireblight status ailment, depending on whether you took a direct hit or were
    caught by splash damage. The Fireblight status ailment gradually reduces your
    health, but can be cured by either rolling three to four times or by rolling
    once in water. The explosion also leaves behind a burning patch where the
    fireball hit, which will damage and afflict your hunter with Fireblight if you
    run into it.
    
    Aside from those two big ones, most of the other attacks in Rathian's move set
    are standard fare. Among them are the tail whip, bite and trample attacks. As
    with some of the other monsters you have faced, the end of Rathian's tail can
    be severed with a cutting weapon, significantly reducing the effectiveness of
    her tail whip attack, giving you an additional carve and, in this case,
    completing one of the subquests. Rathian's tail is of considerable length and
    wraps around her side when she whips it, so it's best to roll into her rather
    than to the side to avoid being clipped by her tail when it comes around.
    Rathian always swings her tail twice during a single tail whip but may chain
    two or more tail whips in a row, especially while enraged.
    
    Rathian's trample is another reason to avoid standing directly in front of her
    while attacking. If you must stand in front of her, such as to get at her
    head, always roll to the side after getting a few hits in, as Rathian is a
    constant charger. If hit by one of her legs your hunter will take damage and
    be knocked back. As such, avoid standing in front of either one of her legs.
    
    Wondering what those Dung Bombs are for? Monster pinning is a new mechanic
    introduced in Monster Hunter Tri in which a monster pins your hunter to the
    ground and continuously deals damage until you manage to wrestle free. This
    can be a problem if you're hunting solo. Normally while pinned you would have
    to rotate the Left and Right Sticks to drain the bar that appears at the
    bottom of the screen to break free. If you have a Dung Bomb in your inventory,
    however, you can select it while pinned and throw it at the monster to force
    them off. One of Rathian's aerial attacks goes into a pin if it hits. As such,
    it is important to keep an eye on Rathian while she is in the air, manually
    adjusting the camera as necessary. Roll or step to the side when Rathian
    swoops down with her claws out. Get hit by a swooping Rathian and you'll
    likely be pinned.
    
    As noted previously, Rathian's weakest spot is her head. If you're close
    enough to Rathian just as she is readying to spit one or more normal fireballs
    or her cluster fireball, this is a good opportunity to move in and deliver a
    couple of blows to her head. Don't get greedy, however, as she is likely to
    follow up with a trample. Get a couple of hits in (one or two more if she
    staggers) and then roll to the side to avoid getting hit. Similarly, if you
    manage to dodge Rathian's cluster fireball by rolling closer to her, you may
    as well use the opportunity to hit her weak spot a couple more times.
    
    It is possible to knock Rathian out of the air if you attack her legs or tail
    while she's hovering. When knocked out of the air, Rathian will fall to the
    ground and flail around for a few seconds, giving you an opportunity to strike
    her head. Be sure you're attacking her from the side while she's hovering to
    avoid being caught by a backflip. Similarly, attack Rathian's legs enough
    while she is grounded and she'll fall on her side and flail around for a few
    seconds. Take the opportunity to attack her head should this occur.
    
    Another opportunity to hit Rathian's head is while she's feeding on an
    Aptonoth to recover stamina. When low on stamina, Rathian will fly to an area
    with Aptonoth, swoop down on one and feed on it recover some stamina. If you
    follow Rathian into this area and are right there while she's feeding, stand
    right in front of her and swing at her head. It's easiest to hit her head
    with a Great Sword or Lance while she's feeding.
    
    Completing Subquest B requires depositing one Wyvern Tear into the Delivery
    Box at Base Camp before completing the main quest. Rathian may drop a Wyvern
    Tear while she's feeding on an Aptonoth to recover stamina. Gather at the
    glittering spot Rathian leaves behind after feeding for a chance to find a
    Wyvern Tear.
    
    When Rathian's health is low, she will limp away and then fly to another area.
    She'll fly to Area 8 to rest but may stop at one or more areas on her way
    there. If Cha-Cha is wearing the Fluffy Mask and you notice Rathian fly to
    Area 8, give Cha-Cha the signal (by first pressing the Select button to bring
    up the Hunter menu and then pressing the Start button) and wait until
    Rathian's icon turns light blue, indicating that she has gone to sleep. Enter
    Area 8 while she is sleeping and wake her with a charged Great Sword slash or,
    if using a Hammer, a fully-charged Windup Smash to the head.
    
    Continue attacking Rathian until she falls to complete the quest.
    
    ==============================================================================
    ...The Creeping Venom.................................................(4S09)..
    ==============================================================================
    Hunting Quest: Hunt a Gigginox
    
    Reward: 3400z
    Contract: 300z
    
    Time: 50 min.
    Area: Tundra
    
    Subquest A: Slay 10 Giggi
    Reward: 500z
    
    Subquest B: Destroy 5 Gigginox Eggs
    Reward: 500z
    
    Gigginox is a hideous, cave-dwelling monster that can scale cave walls and
    ceilings and emit poisonous gas from its body. Gigginox are also parent to
    those annoying Giggi whelps that populate the cave areas in the Deserted
    Island, Sandy Plains and Tundra zones.
    
    This monster is weak against fire, so a weapon that deals fire damage is ideal
    for this fight. The Peco Flint (a step up from the Plume Flint) is the best
    such weapon available to you if you've been playing exclusively offline and
    haven't unlocked the five-star tier of quests yet. Hammers are good against
    Gigginox because they allow for more mobility than the Great Sword or Lance.
    Though you can't block while using a Hammer, being able to block is not
    important when facing Gigginox, as the poison it emits cannot be blocked.
    
    Bring the usual 10 Mega Potions, some Raw Meat/Well-done Steaks and
    Whetstones. You'll also want to bring a couple of Dung Bombs and 10 Antidotes.
    To create a Dung Bomb, combine a Sap Plant with a Stone or Iron Ore to create
    a Bomb Casing and then combine that Bomb Casing with Dung. Antidotes can be
    purchased from the Market in Moga Village or created by combining Antidote
    Herbs with Blue Mushrooms.
    
    You may want to bring a trap as well. Make a basic Pitfall Trap by combining a
    Spider Web with Ivy to make a Net and then combine the Net with a Trap Tool
    (buyable at the Market) to make the trap. Alternatively, you can make a Shock
    Trap by combining a Thunderbug with a Trap Tool. Though you can only hold one
    of a trap type in your inventory, you can also carry with you the materials
    for two more traps of that type and combine those materials in the field.
    
    Remove the Map, First-aid Meds, Rations, Antidotes, Paintballs (if Cha-Cha
    isn't wearing his Fluffy Mask), Hot Drinks and Torch from the Supply Box at
    the beginning of the quest. Gigginox is in Area 5 to start, so make your way
    there.
    
    Upon entering Area 1, use a Hot Drink to raise your hunter's cold endurance. A
    heightened cold endurance is necessary on the Tundra map in every area aside
    from Base Camp. A cold hunter's stamina bar will deteriorate much more rapidly
    than default, so be sure to down another Hot Drink when the effect of the
    initial drink wears off.
    
    The cave areas 4 and 5 are dark, which can make fighting Gigginox in either
    area difficult. Upon entering area 4 or 5, it helps to use the Torch included
    in the Supply Box to light a couple of the torches posted around the area.
    Approach one of these torches with the Torch in your inventory unequipped and
    press the A button when the item icon appears above your hunter's head to
    light it. Alternatively, you can hold R with your Torch equipped and press the
    A button.
    
    If you enter Area 5 and Gigginox is nowhere to be seen, move on to Area 7,
    which is accessible via the west-most passage at the north end of Area 5.
    
    Against Hammers, Gigginox's weak spot is its head. Attack its neck, stomach,
    legs and tail with a Hammer for considerable damage as well. Concentrate on
    attacking its stomach if you're using a cutting weapon such as a Great Sword
    or Lance. Gigginox's head, neck, legs back and tail are also vulnerable to
    cutting weapons.
    
    Compared to the other monsters you've faced thus far, Gigginox is nothing you
    can't handle. The main issue when facing Gigginox is its excessive use of
    poison. Though you may usually tough it out when poisoned by minor monsters in
    the field, Gigginox's poison is especially potent and will greatly decrease
    your hunter's health if you don't remedy it with an Antidote. All in all,
    since the majority of Gigginox's attacks can be easily avoided, this a simple
    fight as long as you play conservatively.
    
    When the Gigginox stops, arches its back and slowly begins to rise onto its
    hind legs, get out of the way! Gigginox will proceed to flop down onto its
    stomach, spreading poisonous gas all around. If you are caught by this attack,
    the gas will poison your hunter and knock him or her back. Use an Antidote as
    soon as possible to minimize health loss.
    
    The Gigginox's body slam attack won't always result in a cloud of poison. This
    monster actually has two body slam attacks that share the same animation: one
    poisonous and the other not. When differentiating the two, know that the
    former attack's start up animation is slower than the latter's.
    
    Gigginox can also spit poison from its mouth. When Gigginox takes two steps
    back and rears its head, it will then shoot a poison projectile at the ground
    several feet in front of it. As soon as Gigginox takes those two steps back,
    roll or step to the side to avoid getting hit by the ensuing projectile. As
    when facing any monster that has a projectile attack, do not allow the
    Gigginox to face you when it's some distance away. Move in an arc to get
    closer to your target rather than making a beeline for it. Steer clear of the
    spot the poisonous projectile lands as well, as the projectile will leave some
    temporary residue that will poison your hunter if he or she runs into it.
    
    Avoid positioning your hunter in front of Gigginox when attacking it up close,
    as there are a couple of close-range attacks it can perform and potentially
    catch you off guard. One such attack is a charge forward where Gigginox pulls
    back, raises its left wing up and charges straight ahead while expanding and
    contracting its maw.
    
    Another frontward attack to watch out for is its head whip, where the Gigginox
    violently arcs its head to the side. This attack is difficult to avoid if
    you're standing near Gigginox's head (even if not directly in front of it), so
    keep to Gigginox's side if there isn't an opportunity to attack its head
    safely.
    
    As with any other monster, Gigginox will enter rage mode by producing a roar
    that will cause your hunter to flinch if he or she is too close. The
    Gigginox's skin turns black when it's enraged and its attacks become more
    quick and aggressive. It's best to simply keep your distance from Gigginox
    while it's enraged, as these bouts never last long.
    
    Sticky pads on the Gigginox's feet allow it to scale cave walls and ceilings.
    This makes manually controlling the camera during this fight essential. You'll
    want to keep an eye on Gigginox while it's crawling around on the ceiling
    above you, as there are a couple of damaging attacks it can hit you with while
    up there. The most common attack Gigginox uses from the ceiling is its body
    slam. Gigginox will hang from the ceiling by its tail before performing this
    attack. Then, it will twist around and drop down onto its stomach a few feet
    away.
    
    Two other moves Gigginox can use while hanging from the ceiling by its tail
    are its head whip. Here, Gigginox attempts to strike your hunter by whipping
    its head from side to side. The other is the decidedly more damaging and
    terrifying devour attack.
    
    Gigginox's devour attack is reason enough to keep your distance when it's on
    the ceiling. If your hunter is caught by this attack Gigginox will pin him or
    her and continuously deal damage until you're able to break free. This attack
    is much more of a problem if you're hunting solo. If you are hunting solo,
    hopefully you brought a Dung Bomb or two. Normally while pinned by a monster
    you would have to rotate the Left and Right Sticks to drain the bar that
    appears at the bottom of the screen to break free. If you have a Dung Bomb in
    your inventory, you can select it while pinned and throw it to dissuade the
    Gigginox from continuing. This attack isn't much to worry about, however, as
    it's easy to avoid if you're paying attention.
    
    A sure fire way to avoid Gigginox's ceiling attacks is to simply keep your
    distance while it's crawling around above you. Standing below Gigginox while
    it's crawling on the ceiling is a definite hazard, so steer clear. Use the
    Right Stick or D-pad (depending on the control scheme you have set) to keep
    the camera focused on Gigginox while you run your hunter around the area.
    Continue doing this until Gigginox drops back down to the cave floor. If
    you're having trouble manually controlling the camera and sprinting at the
    same time, you can just as well track Gigginox by keeping an eye on its
    shadow, which should be visible even in an unlit Area 4 or 5.
    
    To complete Subquest B you must destroy five Gigginox Eggs. Gigginox will
    occasionally lay one of these eggs during the fight; you can destroy the egg
    right after Gigginox lays it, but you may want to refrain from doing so until
    you've completed Subquest A. Giggi will continuously spawn from a intact
    Gigginox Egg, and since completing Subquest A requires you to kill five Giggi,
    you may want to kill a few of them rather than smashing the egg right away.
    The Gigginox you're facing is sure to lay several eggs during the fight, so
    it's easy to complete these two subquests if that's your goal.
    
    Be careful while Gigginox is laying an egg, as sometimes it will lay a
    poisonous explosive that explodes and creates a cloud of poison-inducing gas.
    To be safe, keep your distance while Gigginox is laying an egg to avoid taking
    a hit.
    
    As with any monster, the key to defeating Gigginox in good time is to seize
    opportunities that allow you to safely get a couple of hits in on its weak
    spot. If your hunter is wielding a Hammer, strike Gigginox's head whenever you
    can to deal maximum damage. The best opportunities to attack Gigginox's head
    are while it's laying an egg and right after. Another opportunity comes after
    it performs a non-poisonous body slam and another while it's recovering
    stamina by feeding at a bone pile in one of the cave areas.
    
    If your hunter is wielding a Hammer and you're attacking Gigginox from the
    back or side to avoid its frontward attacks, aim for its head when it turns
    around to face your hunter. You can hit its head when it turns to face you at
    least once or more if it flinches. If the Gigginox doesn't flinch on the
    initial hit, dodge to the side to avoid taking damage.
    
    With a cutting weapon such as a Lance or Great Sword, target Gigginox's
    stomach, legs and head. Gigginox's stomach is most susceptible to cutting
    damage and is an easy target, so focus your attention there (or on its legs)
    rather than its head. Avoid targeting Gigginox's wings, as any weapon type
    will deal minimal damage on this area.
    
    When Gigginox leaves Area 5 it will then move between Areas 7, 4 and 2 for the
    remainder of the battle. It seems to enter Area 2 only when it's close to
    death. As per usual, Cha-Cha's Fluffy Mask will certainly come in handy, but
    it isn't essential since Gigginox is quite easy to track.
    
    Like most monsters Gigginox will limp when its health is low and move to
    another area to rest. Keep after Gigginox if you spot it limping. It will most
    likely return to Area 5 at this point. Continue attacking Gigginox until he
    falls to complete the quest.
    
    ==============================================================================
    ...A Royal Rumble.....................................................(4S10)..
    ==============================================================================
    Capture Quest: Capture a Rathian
    Unlocked: Complete "Dragon Lady"
    
    Reward: 5600z
    Contract: 250z
    
    Time: 50 min.
    Area: Flooded Forest
    Unstable Environment
    
    Subquest A: Wound Rathian's head
    Reward: 600z
    
    Subquest B: Sever Rathian's tail
    Reward: 600z
    
    Another capture quest. This time, you're after a Rathian. You know the drill:
    beat her until she's limping, lay down a trap, lure her onto said trap and hit
    her with a couple of Tranq Bombs to finish the job.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can make a Shock Trap by combining a Thunderbug with a Trap Tool.
    
    At the start of the quest, be sure to remove the EZ Shock Trap and Tranq Bombs
    from the Supply Box, as well as the Map, First-aid Meds, Rations, Antidotes
    and Dung Bombs before setting out. Rathian is in Area 2 to start, so make your
    way there.
    
    Rathian tends to move between Areas 1, 2 and 7. She flies to Area 9 when low
    on health. Aside from seeing her limp, her moving to Area 9 is a good
    indication that she's ready to be captured. From Area 9, Rathian will soon fly
    to Area 10 to sleep, but you might as well capture her in Area 9 because she
    will stick around there for awhile.
    
    If you've hit Rathian with a Paintball or have Cha-Cha equipped with his
    Fluffy Mask, follow Rathian into Area 9, squash the Altaroth there and lay
    down a trap. Lure Rathian onto the set trap and position yourself so the trap
    is between you and her. When she sets off the trap, hit her with two Tranq
    Bombs to capture her and complete the quest.
    
    ==============================================================================
    ...Poached Wyvern Eggs................................................(4S11)..
    ==============================================================================
    Gathering Quest: Deliver 2 Wyvern Eggs
    Unlocked: Complete "Dragon Lady"
    
    Reward: 2000z
    Contract: 200z
    
    Time: 50 min.
    Area: Deserted Island
    Unstable Environment
    
    Subquest A: Deliver 1 Wyvern Egg
    Reward: 2000z
    
    This is another egg hunt quest. Like the three-star herbivore egg hunt quest,
    your task entails snatching eggs from a monster's nest and carrying them back
    to camp. This time, however, you're after two Wyvern Eggs. Furthermore, this
    quest takes place in the Deserted Island zone and includes one very angry
    Rathian.
    
    If you recall, egg hunts are a bit different from other gathering quests.
    Though monster eggs are placed in your inventory when collected, your hunter
    must literally carry each egg from the monster's nest back to Base Camp and
    deposit them in the Delivery Box. Your hunter is also very vulnerable while
    holding an egg. If an enemy hits you or your hunter's stamina reaches zero,
    your hunter will drop and break the egg. Thus, while carrying an egg back to
    camp, you'll have to sprint past the monsters in each area and avoid getting
    hit -- all while keeping an eye on your hunter's stamina bar.
    
    If you have the materials, consider crafting the Barroth armour set, as it
    boasts the Marathon Runner skill, which significantly slows stamina depletion
    while sprinting. This armour set and skill are far from necessary for
    completing this quest, but if you're looking to upgrade your armour, the
    Barroth set is a good choice. Just be sure to insert an Expert Jewel into one
    of the slots on the armour to remove the Critical Eye -1 skill.
    
    The Wyvern Eggs are in Area 8. Remove the Map, First-aid Meds and Rations from
    the Supply Box before setting out. Use two Rations to max your hunter's
    stamina bar and then make your way to Area 8. Kill the Jaggi in Area 8 and
    then gather at the bones to pick up an egg.
    
    Once your hunter is carrying a Wyvern Egg, exit back to Area 7. The best way
    back to camp is straight across Area 7 to Area 6, through Area 6 to Area 5,
    from Area 5 to Area 2 and then finally to Base Camp. With any luck, Rathian
    won't bother you during your trip back to camp with the first egg, but expect
    her on your way back with the second.
    
    There are four Jaggi in Area 7. Just sprint straight past them, spin the
    camera in front of your hunter and keep an eye on the Jaggi as you continue to
    the exit. Swerve when necessary.
    
    You face Giggi in Area 6. The only thing to look out for here is the Giggi
    attached to the hill in the middle of the area. Get too close and this Giggi
    will lunge and attach itself to your hunter, causing him or her to drop and
    break the egg. To avoid this, sprint far to the left when you first enter the
    area and make your way around to the exit into Area 5.
    
    Three Jaggia occupy Area 5. Jaggia move a bit quicker than Jaggi, so you'll
    most likely have to swerve to avoid getting hit. Spin the camera in front of
    your hunter as you head for the exit to Area 2 and move to the side to avoid
    the Jaggia's bites and hip checks.
    
    There are four Jaggi in Area 2, but you just have to sprint past two to get to
    Base Camp. Hug the wall to your left and spin the camera in front of your
    hunter as you cross the final stretch. Once home, carry the egg to the
    Delivery Box and press the A button to drop it in.
    
    Now to do all of that once more. Use the same route back to camp as last time.
    Rathian will likely trail after you this time around. She's easy enough to
    avoid, however; just keep moving, dodging the enemies as you did before, and
    she will likely not even land in any of the areas you're running through.
    
    Get the second Wyvern Egg back to camp and drop it in the Delivery Box to
    complete the quest.
    
    ==============================================================================
    ...URGENT: Fell the Lagiacrus!........................................(4S12)..
    ==============================================================================
    Hunting Quest: Hunt a Lagiacrus
    Unlocked: Complete "Dragon Lady"
    
    Reward: 4200z
    Contract: 400z
    
    Time: 50 min.
    Area: Deserted Island
    
    Subquest A: Wound Lagiacrus's Chest
    Reward: 600z
    
    Subquest B: Deliver 1 Wyvern Tear
    Reward: 1200z
    
    Though you may have wiped the floor with the Lagiacrus in the Trial of the Sea
    Dragon urgent quest, you'd be mistaken to conclude that this monster is
    nothing but a pushover. This quest is quite different. This time, you're going
    for the kill and the majority of the fight will take place underwater, where
    Lagiacrus is in its element.
    
    Hopefully by now you're comfortable controlling your character underwater
    having fought the likes of Royal Ludroth and Gobul in previous quests. If
    you're still having trouble adjusting to underwater combat, you may require
    some practice before you're able to complete this quest. Try facing Royal
    Ludroth and Gobul a few more times until you have the underwater controls down
    pat.
    
    For starters, the easiest weapon to use underwater is a Lance. The Lance
    weapon type provides by far the best defence and its Dash attack can be used
    offensively and as a means of getting you out of trouble. If you've been
    playing solely offline, the best Lance available to you at this point is the
    Rampart, which you can make by following the Iron Lance path.
    
    As always, make sure you have some healing items in your inventory as well as
    a decent supply of Whetstones before setting out. You can produce a Mega
    Potion by combining a Herb and a Blue Mushroom to make a Potion and then
    combining the Potion with Honey to make the Mega Potion. If you don't have
    Honey to make the Mega Potions, regular old Potions will do.
    
    Bring at least one Sonic Bomb if you're interested in completing Subquest B,
    which requires you to deliver one Wyvern Tear to Base Camp before completing
    the quest. Lagiacrus may drop a glittering spot if you throw a Sonic Bomb at
    him while underwater. Gather at this spot for a chance to find a Wyvern Tear,
    which you can then turn in at Base Camp to complete Subquest B. If you don't
    have any Sonic Bombs in your Item Chest, you can create one by combining a
    Screamer with Gunpowder. Screamers are common loot when hunting the Great
    Jaggi or Qurupeco, and you can create Gunpowder by combining a Fire Herb with
    a Nitroshroom.
    
    Consider bringing a trap or two with you as well. Unlike Pitfall Traps, Shock
    Traps can be set underwater. Make a Shock Trap by combining a Thunderbug with
    a Trap Tool. You can bring a Pitfall Trap too for use on land if you wish;
    create one by combining a Spider Web with Ivy to make a Net and then combine
    the Net with a Trap Tool. Though you can only hold one of a trap type in your
    inventory, you can also carry with you the materials for two more traps and
    combine those materials in the field.
    
    Lagiacrus is in Area 11 to start. There's a secret passage in Base Camp you
    can use to jump right to Area 9, which will shorten your trek. Remove the Map,
    First-aid Meds, Rations, EZ Flashbomb and Mini Oxygen Supplies from the Supply
    Box, then walk down the steps straight across from the red Delivery Box and
    dive into the water. Continue swimming north through the underwater passage to
    reach Area 9.
    
    From Area 9, make your way to Area 10 and then swim out to Area 11. Approach
    Lagiacrus once in Area 11 and strike it a few times in the chest before it
    emits a deafening roar. Before you consider it, do not attempt to lure
    Lagiacrus to Area 10 and then onto land for an easier fight because although
    it may follow you into Area 10, it won't follow you onto land and will remain
    in the water indefinitely.
    
    Keep an eye on the Oxygen Gauge on the left side of the screen while facing
    Lagiacrus underwater. Because the Oxygen Gauge takes so long to deplete, it
    can be easy to forget about. If your hunter is running low on oxygen, you have
    a few options: take the time to surface, look for restorative bubbles on the
    sea floor or use a Mini Oxygen Supply.
    
    No matter the weapon type you're using, focus your attacks primarily on
    Lagiacrus's chest, neck and head. Its chest is the most susceptible to cutting
    and impact damage and also the easiest to hit when fighting him underwater, so
    focus your attention there. Attack Lagiacrus's chest enough and you'll wound
    it, satisfying Subquest A as well. Dark gashes will be visible on Lagiacrus's
    chest once it's been wounded.
    
    When attacking Lagiacrus underwater, there are two ideal ways you can position
    your hunter: either just a bit to the left of Lagiacrus's right arm or just a
    bit to the right of its left arm. Since Lagiacrus is quite easy to read even
    underwater, you can avoid most of its attacks by simply dodging to the left or
    right. A couple of its attacks, such as its vertical tail whip, will often
    narrowly miss your hunter when it or she is positioned correctly. If you
    position your hunter as described above, you'll be able to strike Lagiacrus's
    chest with your Lance while giving yourself enough room to dodge an incoming
    attack.
    
    You really need to watch out for Lagiacrus's Thunder-based attacks when facing
    him underwater. Not only are these attacks among the most damaging in its
    arsenal, if hit by any of these attacks your hunter will also sustain a
    potentially dangerous status ailment called Severe Thunderblight. A hunter
    suffering from Thunderblight is much more likely to be stunned by a monster's
    attack. This status ailment is bad news when facing Lagiacrus particularly
    because its physical attacks deal enough damage alone, but adding a stun on
    top of that will leave you vulnerable, likely resulting in an involuntary trip
    back to Base Camp.
    
    If you are stunned, you can reduce the amount of time your hunter spends in
    this state by quickly rotating the Left Stick and tapping the A button. With
    any luck the Lagiacrus will be distracted by Cha-Cha in the meantime. If you
    manage to survive, swim away and consume a health item if need be before
    getting back into the fight.
    
    Lagiacrus has several Thunder-based attacks in its arsenal. The most common
    such attack you'll see is the lightning projectile attack it uses both
    underwater and on land. Luckily, this attack is easy to anticipate. When
    Lagiacrus rears its head back and energy begins to form in its mouth, prepare
    to dodge or swim to the side to avoid the projectile it will then fire
    directly in front of it. The projectile travels fast, so raise your shield if
    you don't think you'll have enough time to get out of the way. Lagiacrus will
    often fire off two of these projectiles in a row, so always be ready for a
    second one after avoiding the first.
    
    Perhaps the Lagiacrus's most deadly attack is its electric shockwave. Before
    Lagiacrus can use this attack, it must first store enough electricity in the
    spikes on its back. Gathering this electricity requires Lagiacrus to perform a
    charge move first. When performing this move, Lagiacrus will arch its back and
    a field of electricity will appear around it. As soon as you see Lagiacrus
    arch its back and electricity begin to appear, get out of there any way you
    can. Dodging backward a couple of times should be enough to get you a safe
    distance away. Though a hunter hit by this move won't take a huge amount of
    damage, he or she will take on Severe Thunderblight. If you have a Sonic Bomb
    handy, you can throw one at the charging Lagiacrus to disrupt it.
    
    As soon the electricity around Lagiacrus dissipates, quickly move in (with the
    Dash move if you're using a Lance) and you can get a few hits in.
    
    After performing its electric charge move, the Lagiacrus will then begin
    charging electricity in its spikes. The spikes on the Lagiacrus's back will
    glow blue until it gathers enough energy and performs its electric shockwave
    attack. As well, one of Lagiacrus's physical attacks gains a Thunder property
    while its spikes are charging. This charged melee attack deals extra damage
    and inflicts Severe Thunderblight, so be careful.
    
    You have to be especially vigilant while Lagiacrus's spikes are glowing blue
    because once it has gathered enough energy, it can then use its electric
    shockwave attack, which deals a massive amount of damage, inflicts the Severe
    Thunderblight status ailment and boasts considerable range to boot.
    
    The attack begins with Lagiacrus arching its back, at which point electricity
    will begin to gather around it. The Lagiacrus will then begin to writhe around
    and a series of small, electric explosions will go off around it. A second
    series of larger explosions will then ensue further out.  These explosions
    can't be blocked, so they only way to avoid taking heavy damage here is to get
    enough distance from Lagiacrus so you're out of range. The key here is to be
    extra cautious while the spikes on Lagiacrus's back are glowing blue. As soon
    as you spot Lagiacrus arching its back, get as far away as you can and watch
    the light show from a safe distance. If you're wielding a Lance, use the Dash
    Attack (by pressing the X or + button, depending on your controller
    configuration) to get some distance.
    
    Aside from its Thunder-based attacks, the rest of Lagiacrus's underwater
    arsenal is pretty standard. Because Lagiacrus is quite big, its physical
    attacks, though easy to see coming, can be difficult to avoid. This is where
    the Lance weapon type shines once again. Make heavy use of your shield while
    facing Lagiacrus underwater, as most of its physical attacks, as well as its
    lightning projectiles, can be blocked with your hunting taking little to no
    damage.
    
    Recall that while underwater you can use the ZL and ZR buttons at the top of
    your controller to quickly ascend and descend respectively. Using these
    buttons can often get you out of the way of an incoming physical attack.
    Because Lagiacrus is so easy to read, these buttons are especially useful if
    you're using a weapon other than a Lance. Note that these buttons will only
    work when your hunter is not moving, so if you want to quickly ascend or
    descend, stop moving and press the appropriate button.
    
    As with many of the other monsters you've faced thus far, the end of
    Lagiacrus's tail can be cut by any melee weapon type other than a Hammer.
    Doing so will lessen the effectiveness of the physical attacks that involve
    the use of Lagiacrus's tail. You can also carve the severed end of the tail
    for an additional monster part (including a chance of carving a Lagiacrus
    Tail).
    
    If you wish to cut Lagiacrus's tail for the extra carve, don't bother
    attempting to do so while facing Lagiacrus underwater. Cutting Lagiacrus's
    tail underwater requires far too much effort when hunting solo and you'd do
    better to concentrate your attacks on Lagiacrus's chest as much as you can.
    You can cut Lagiacrus's tail quickly once it has ventured onto land, so just
    be patient if you're after that extra carve.
    
    Keep up the fight underwater and Lagiacrus should eventually venture onto land
    in Area 10. Lagiacrus's on-land move set is thoroughly underwhelming, so
    there's nothing to worry about. This is your chance to cut Lagiacrus's tail if
    you haven't already. If cutting Lagiacrus's tail is your goal, focus all of
    your attention on its tail until you've cut it, as Lagiacrus won't stay on
    land for long. Refrain from carving the severed tail until Lagiacrus is back
    in the water to avoid putting yourself in unnecessary danger.
    
    On land, when the Lagiacrus takes a step back and momentarily hunches over on
    its hind legs, it will then slide forward. You won't take any damage from this
    attack unless you are directly in front of it or near its front legs.
    Immediately after this attack is a good opportunity to strike Lagiacrus's
    tail. Note that if the spikes on Lagiacrus's back are glowing blue because it
    charged while underwater, an electric field will appear around it as it slides
    forward. This electric slide deals more damage and also inflicts Severe
    Thunderblight, so you'll have to be more careful if the spikes on Lagiacrus's
    back are glowing blue.
    
    Lagiacrus's on-land tail whip is similar to the Royal Ludroth's, albeit more
    deadly because the Lagiacrus is considerably larger. Lagiacrus first performs
    a wide bite to one side and then whips its tail back around soon after. If
    you're nearby Lagiacrus when starts to perform this attack, roll toward its
    head to avoid being whipped by its tail. Cutting Lagiacrus's tail will
    significantly reduce the effectiveness of this attack, making it much easier
    to dodge.
    
    Lagiacrus can use the same lightning projectile attack on land that it uses
    underwater. Just like its underwater counterpart, this attack is easy to see
    coming and thus nothing to worry about. When Lagiacrus rears its head back and
    energy forms in its mouth, it will then spit the lightning projectile a few
    paces in front of it. Simply sprint away or roll to the side to avoid being
    hit.
    
    Continue attacking Lagiacrus on land in Area 10 until it dives back into the
    water. Follow it into the water after downing a healing item if necessary and
    sharpening your weapon. By now the Lagiacrus should be limp-swimming to Area
    11. If you're wielding a Lance, charge after it with the Dash Attack and try
    to get a few more hits in before it can escape.
    
    If Lagiacrus is close to death, you won't have to fight it in Area 11 very
    long before it retreats to Area 12 to rest. Allow Lagiacrus to enter Area 12,
    and wait outside in Area 11 for a few moments before heading in. If you've
    waited long enough, Lagiacrus will be asleep, affording you some free hits. If
    you do enter the cave and Lagiacrus isn't asleep, back out and wait a bit
    longer before returning. If Cha-Cha is wearing the Fluffy Mask, give Cha-Cha
    the signal (by first pressing the Select button to bring up the Hunter menu
    and then pressing the Start button) when Lagiacrus flees into Area 12 and wait
    until the icon on the map turns teal, indicating that Lagiacrus has gone to
    sleep.
    
    It can be difficult to fight Lagiacrus in the cramped space of Area 12, so
    finish the job as quickly as you can. If you have a trap in your inventory,
    set it next to the sleeping Lagiacrus to trap it and then continuously pummel
    it until it dies or manages to break free.
    
    =====================================================================|--------|
                               - Five-star Quests -                      | (OFL5) |
    =====================================================================|--------|
    
    You've slain the Lagiacrus, but the tremors haven't ceased. Something else
    must be behind these quakes -- something even bigger than the Lagiacrus. Gulp.
    
    Cha-Cha is gone but fear not, for he will return once you have completed the
    "Heat Exhaustion" carry quest.
    
    ==============================================================================
    ...Best the Lava Beasts!..............................................(5S01)..
    ==============================================================================
    Hunting Quest: Slay 7 Uroktor
    
    Reward: 900z
    Contract: 100z
    
    Time: 50 min.
    Area: Volcano
    
    Subquest A: Slay 5 Rhenoplos
    Reward: 600z
    
    Uroktor are leviathans that dwell in the Volcano region. They appear to be the
    juvenile form of the Agnaktor, a terrifying firebeast who you will become
    acquainted with soon enough. Uroktor are small fries, though, and very easy to
    kill. These guys are weak against the water, so bring a weapon that deals
    water damage, such as the Cataclysm Sword.
    
    Uroktor can burrow and tunnel underground. When underground, they can pop out
    and attack targets on the surface. An orange spot will appear when an Uroktor
    is about to rise up, so keep an eye out and just roll away or step to the side
    to avoid taking damage. The Uroktor also has a projectile attack that can
    inflict the Light Fireblight status ailment, which will gradually reduce the
    target's health.
    
    There are two Uroktor in Area 5, three in Area 6, four in Area 7 and four in
    Area 10. Completing the subquest requires killing five Rhenoplos. There are
    three Rhenoplos in Area 6 initially; kill them and three more will spawn. You
    can also find Rhenoplos in Area 8.
    
    Slay seven Uroktor to complete the quest. If you want to complete the
    subquest, be sure to kill the five Rhenoplos before killing a seventh Uroktor.
    
    ==============================================================================
    ...Heat Exhaustion....................................................(5S02)..
    ==============================================================================
    Gathering Quest: Deliver 2 Powderstones
    
    Reward: 2500z
    Contract: 250z
    
    Time: 50 min.
    Area: Volcano
    Unstable Environment
    
    Subquest A: Deliver 1 Powderstone
    Reward: 2500z
    
    Powderstone quests are essentially a hardcore version of the egg carry quests
    you've completed so far. As with the eggs in the egg hunt quests, your hunter
    must carry the Powderstone back to Base Camp without taking a hit or running
    out of stamina. Because this quest takes place in the hazardous Volcano zone,
    these Powderstones are hot, and so your hunter will continuously take a small
    amount of damage while carrying one. This means there is more to worry about
    than just dodging monsters: you have to make it back to Base Camp before the
    extremely hot Powderstone completely drains your hunter's life bar!
    
    To make matters worse, Powderstones explode when dropped and broken, dealing a
    large amount of damage to anything caught in the blast. So if the extremely
    hot Powderstone is about to kill your hunter, dropping it certainly won't do
    you any good.
    
    Cautions aside, this quest can be completed with ease given a little
    preparation. You'll need the Loc Lac armour set, an Ancient Potion and some
    Mega Dash Juice.
    
    First on the list is the Loc Lac armour. The Loc Lac armour set is a three-
    piece set consisting of the Loc Lac Shawl chest piece, the Loc Lac Kilt waist
    piece, and the Loc Lac Boots legs piece. What makes this set so useful for
    this quest is the Pro Transporter skill, which increases the speed at which
    your hunter moves while carrying a heavy object (i.e., a Powderstone or Egg).
    This set also boasts the Heat Cancel (Lo) and Recovery Speed +1 skills, which
    are also useful here.
    
    Crafting the Loc Lac armour set requires four Velvety Hides, four Altaroth
    Stomachs, two Monster Fluids, three Jaggi Hides, five Jaggi Scales and 1500
    zenni. Velvety Hides can be carved from Giggi, as well as Catfish or Jellyfish
    if killed by a Fishing Harpoon. Altaroth Stomachs and Monster Fluid can be
    carved from intact Altaroth corpses or received on the reward screen for some
    quests, such as the two-star "Bug Hunt" quest.
    
    Once you have the armour set, you just need one Ancient Potion and at least
    two Mega Dash Juice. Consuming an Ancient Potion will max out the size of your
    hunter's health and stamina bars. Using an Ancient Potion will allow your
    hunter to hold on to the Powderstone for a much longer time before fainting.
    The item combination for Ancient Potion is an Immunizer and a Kelbi Horn. To
    get an Immunizer, combine a Catalyst with a Dragon Toadstool. To make a
    Catalyst, combine a Bitterbug with Honey.
    
    Mega Dash Juice temporarily halts stamina depletion, which is useful here for
    obvious reasons. Combine Dash Extract with a Well-done Steak to make Mega Dash
    Juice. Make at least two for this quest. Dash Extract can be carved from the
    Royal Ludroth or received at the rewards screen after hunting or capturing
    him.
    
    You're ready to depart once your hunter is wearing the Loc Lac armour set and
    you have one Ancient Potion and at least two Mega Dash Juice in your
    inventory. Remove the Map and Cool Drinks from the Supply Box and make your
    way to Area 10. The Heat Cancel (Lo) skill is only effective outside of Areas
    9 and 10, so down a Cool Drink once you reach Area 9.
    
    Kill the four Uroktor in Area 10 before doing anything else. When the area is
    clear, use the Ancient Potion and one Mega Dash Juice and then gather at the
    spot near the bones between the two mining spots at the south end of the area
    to pick up a Powderstone.
    
    The route to take back to camp once out of Area 9 is through Area 8 to Area 5,
    then through to Area 3, Area 1 and finally to Base Camp. There is a chance you
    will encounter a Uragaan on your way back to camp. If you do, try your best to
    move around him. Sprint as widely around him as you can because his roar will
    cause your hunter to flinch and drop the Powderstone if you are too close.
    
    Because you used Mega Dash Juice, you can sprint without worry of running out
    of stamina, so keep the R button held down at all times. Exit to Area 9 and
    make your way through to Area 8. There are some Melynx in Area 8, but they are
    easy enough to avoid with the Pro Transporter skill. Cross Area 8 to Area 5.
    There are Rhenoplos in Area 5; just sprint right past them  and enter Area 3.
    Areas 3 and 1 are clear for the first trip, so continue on to Base Camp and
    drop the first Powderstone in the Delivery Box.
    
    The trip back with the second Powderstone is a bit different. There are now
    Uroktor in Area 5, Bnahabra in Area 3 and Altaroth in Area 1. You should have
    no trouble swerving past these enemies with the Pro Transporter skill. Just
    hope you don't run into Uragaan.
    
    Make it to Base Camp with the second Powderstone and drop it in the Delivery
    Box to complete the quest.
    
    ==============================================================================
    ...The Lord of the Seas...............................................(5S03)..
    ==============================================================================
    Capture Quest: Capture a Lagiacrus
    
    Reward: 7200z
    Contract: 400z
    
    Time: 50 min.
    Area: Flooded Forest
    Unstable Environment
    
    Subquest A: Wound Lagiacrus' chest
    Reward: 600z
    
    Subquest B: Sever Lagiacrus' tail
    Reward: 600z
    
    You've killed a Lagiacrus and now you're going to catch one. You know the
    drill: attack the Lagiacrus until it's limping, lay down a trap, lure the
    Lagiacrus onto said trap (or catch it while it's sleeping) and hit it with a
    couple of Tranq Bombs to make the catch.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can also make a Shock Trap by combining a Thunderbug with a Trap Tool.
    
    Once in the quest, remove the Map, First-aid Meds, Rations, EZ Shock Trap and
    Tranq Bombs from the Supply Box. There's a shortcut in the Flooded Forest base
    camp you can use to instantly jump to Area 6. Lagiacrus just so happens to
    spawn in Area 6 for this quest, so you'll want to make use of this shortcut
    here. To jump straight to Area 6, head to the north end of camp, dive into the
    water there and continue swimming north until you reach the exit.
    
    If Lagiacrus isn't in Area 6 when you get there, check for it in nearby Area
    5. Lagiacrus will most likely move between areas 5 and 6 for the better part
    of this quest, moving to Area 8 once you've weakened it significantly.
    
    Lagiacrus will limp (or "limp swim") when it's ripe for capture. Remember that
    you're goal here is not to kill the Lagiacrus but to capture it, so cease
    attacking as soon as you spot it limping.
    
    An easy way to catch Lagiacrus is to trap it while it's sleeping. When
    weakened, Lagiacrus will move to Area 8 to rest and regain some health. Wait
    outside of Area 8 before following Lagiacrus to give it time to fall asleep.
    Don't wait too long - just 60 seconds or so. You can determine if Lagiacrus is
    asleep if Cha-Cha is wearing his Fluffy Mask. To do so, give Cha-Cha the
    signal (by pressing the Select button to bring up the Hunter menu and then
    pressing the Start button) to mark the Lagiacrus on your map in the top-right
    corner of the screen. If the monster symbol in Area 8 is teal, this means
    Lagiacrus is sleeping.
    
    Enter Area 8 once you've determined Lagiacrus is sleeping and approach its
    location on land. Sprint over to the sleeping Lagiacrus, set the EZ Shock Trap
    right next to it, and then hit Lagiacrus with two Tranq Bombs to make the
    catch.
    
    ==============================================================================
    ...Harvest Tour: Tundra...............................................(5S04)..
    ==============================================================================
    Gathering Quest: Deliver a Paw Pass Ticket
    
    Reward: 15z
    Contract: 0z
    
    Time: 50 min.
    Area: Tundra
    Unstable Environment
    
    Completing this quest is simple: wait five minutes for a Paw Pass Ticket to
    appear in the Supply Box, remove this ticket from the Supply Box and then
    deposit it in the Delivery Box. You can use the 50 minutes given for this
    quest to gather materials. There are mining spots in Areas 4, 5 and 7.
    
    The only supplies in the Supply Box at the start of this quest are a Map and a
    Torch, so bring Hot Drinks and a BBQ and Raw Meat or steaks for stamina.
    
    ==============================================================================
    ...The Wrath of Rathalos..............................................(5S05)..
    ==============================================================================
    Hunting Quest: Hunt a Rathalos
    Unlock: Complete "Heat Exhaustion" and the "Ancient Mask" Villager Request.
    
    Reward: 4800z
    Contract: 450z
    
    Time: 50 min.
    Area: Volcano
    
    Subquest A: Sever Rathalos' tail
    Reward: 800z
    
    Subquest B: Deliver 1 Wyvern Tear
    Reward: 1200z
    
    If you've played a Monster Hunter game before, you know Rathalos. He is the
    large, red wyvern whose likeness graces the packaging of both the original
    Monster Hunter on the PlayStation 2 and Monster Hunter Freedom on the PSP.
    
    You'll notice that this series staple looks a lot like Rathian, but you would
    be mistaken to pass him off as nothing more than Rathian with a colour swap
    and some minor physical differences. For one, Rathalos's move set and
    behaviour differ significantly from Rathian's. Furthermore, Rathalos hits
    harder and has more health than his female counterpart, making him a more
    formidable foe.
    
    Rathalos hits hard, so before setting out on this quest it would be wise to
    invest in some quality armour. The Barroth armour set is a good choice, as the
    materials needed to craft it are easy enough to gather. If you go with the
    Barroth set, just be sure to insert an Expert Jewel in one of the slots on the
    armour to remove the Critical Eye -1 skill. Another option is the Rathian
    armour set, but you'll have to be lucky enough to get a Rathian Plate to be
    able to craft the full thing. The Earplugs skill, which can be added to the
    Rathian set by slotting two Earplug Jewels, would be especially useful here
    and against almost any other boss monster.
    
    As for a weapon, go with a Hammer or a Great Sword, although a Lance is also
    acceptable. The Peco Flint is a good choice for a Hammer. For a Great Sword,
    go with the Cataclysm Sword (follow the Ludroth Bone Sword path) or Sieglinde
    (start with Giant Jawblade, upgrade to Golem Blade, Golem Blade+, Valkyrie
    Blade and then Sieglinde), although you'll need a Rathian Plate for that one.
    If you're lancing, get the Acrus Lance (upgrade from Knight Lance in the Iron
    Lance path) because Rathalos is weak against Lightning.
    
    Bring the usual 10 Mega Potions, some Raw Meat/Well-done Steaks and
    Whetstones. You'll also want a couple of Dung Bombs and some Antidotes. To
    create a Dung Bomb, first combine a Sap Plant with a Stone or Iron Ore to
    create a Bomb Casing, then combine that Bomb Casing with Dung. Antidotes can
    be purchased from the market in Moga Village or created by combining Antidote
    Herbs with Blue Mushrooms.
    
    Fighting Rathalos can be somewhat aggravating because he spends much of his
    time in the air. As such, Rathalos hunts can run long. This makes bringing
    stamina items such as Well-done Steaks all the more necessary.
    
    Cha-Cha's Fluffy Mask is invaluable when facing Rathalos, as his movement
    between areas is very unpredictable.
    
    Remove the Map, First-aid Meds, Rations, Antidotes, Paintballs (if Cha-Cha
    isn't wearing his Fluffy Mask) and EZ Flash Bomb from the Supply Box at the
    beginning of the quest.  Take the time now to cook up some steaks if all
    you're carrying is Raw Meat.
    
    If this is your first time attempting this quest, head to Area 8 to watch a
    short cutscene introducing Rathalos. Otherwise, Rathalos spawns in Area 3. He
    always flies to Area 4 at the start of the quest, so make your way to Area 4
    if you've already seen the video.
    
    Although Rathalos and Rathian are two very different wyverns, they do share
    some unmistakable similarities. Like Rathian, Rathalos's weak spot is his
    head, which is low to the ground and thus quite easy to get at. Trouble is,
    positioning yourself in front of Rathalos is not the wisest idea, as doing so
    leaves you vulnerable to his trample and unpredictable rising fireball attack.
    There are still opportunities to get some quality hits in on Rathalos's head;
    it's imperative that you capitalize on these opportunities when they arise if
    you have any hopes of ending this fight in a reasonable amount of time.
    
    Rathalos's most devastating attack is his rising fireball. In this attack,
    Rathalos simultaneously flaps his wings and spits a large fireball at the
    ground a few feet in front of him, hopping back and ending the attack hovering
    in the air. Hunters hit by this fireball will not only sustain massive damage,
    but also the Light or Severe Fireblight status ailment, depending on whether
    it was a direct hit or just splash damage. The Fireblight status ailment will
    gradually reduce your hunter's health, but can be cured by either rolling
    three to four times or by rolling once in water (which is only possible in
    Area 4). Like Rathian's cluster bomb attack, this fireball leaves behind a
    burning patch where it hit, which will damage and afflict your hunter with
    Fireblight if you run into it.
    
    Know that Rathalos will always use this attack right after he becomes enraged
    (indicated by his flinch-inducing roar). This is especially dangerous because
    the time it takes for your hunter's ear cover animation to finish and for
    Rathalos to finish roaring and perform this attack do not sync up. This means
    if you find yourself in front of Rathalos when he enters rage mode and your
    hunter flinches, you won't be able to get out of the way before Rathalos spits
    the fireball, likely earning your hunter a trip back to Base Camp. This is
    where the Earplugs skill, which prevents your hunter from flinching when in
    range of a deafening roar, is especially valuable.
    
    The best way to avoid being scorched by this attack is to play conservatively.
    When at Rathalos's head, don't just hammer the attack button; keep an eye on
    Rathalos and if you notice him begin to lift his head to roar, block or roll
    to the side. If you manage to block his roar, you'll have enough time to roll
    out of way. If you manage to roll, your hunter will still flinch if you don't
    have the Earplugs skill, but a half-roll to the side might just be enough to
    get you out of the way. Rathalos spits the fireball at the ground straight in
    front of him after entering rage mode, so you needn't worry about him angling
    toward you once you're out of the way.
    
    Keep in mind that this rising fireball attack isn't reserved for when Rathalos
    enters rage mode. He can use this attack whenever provided he has the stamina,
    so avoid standing directly in front of him for extended periods of time. As
    with Rathian, there are several openings you can take advantage of to get a
    few hits in on Rathalos's head while remaining relatively safe.
    
    As Rathalos spends much of his time in the air, it comes as no surprise that
    he boasts an arsenal of damaging aerial attacks. While hovering, Rathalos can
    spit fireballs at the ground, glide across the area or swoop down for a pin.
    All of these attacks are easily avoidable as long as you keep from being in
    front of Rathalos while he is hovering. Much as you would when facing Rathian,
    sprint or roll to keep at Rathalos's side as he turns to face you while
    hovering. This often leaves him vulnerable when he chooses to spit a fireball
    down and you're already at his side.
    
    Rathalos's deadliest aerial attack comes when he is way up in the air and well
    out of reach of melee weapons. In this attack, Rathalos raises his claws,
    swoops down and scratches at his target, inflicting a potent poison if
    successful. There is also a high probability that this attack will render your
    hunter momentarily stunned, leaving him or her open to a subsequent attack.
    Rathalos seems to almost home in on his target when performing this move,
    which can make it difficult to dodge.
    
    The best thing to do while Rathalos is flying out of reach is to sheath your
    weapon and sprint around the area, keeping the camera manually focused on
    Rathalos at all times. While panic running (the kind of running your hunter
    does while a large monster is behind him or her), you can perform a dive
    instead of a roll. This dive is the best way to avoid this particular attack.
    When you notice Rathalos turn to face you and raise his claws up, be ready to
    dive out of the way just as he swoops down. Your hunter is invincible while
    diving, so as long as you're paying attention you can avoid taking damage. If
    you are hit by this attack, be sure to down an Antidote to cure the poison. If
    your hunter becomes stunned, rotate the Left Stick to shake them out of it.
    
    While on the ground, Rathalos can use the standard tail whip, bite and trample
    attacks. Rathalos has a fireball attack similar to Rathian's in which he
    stands on the spot, lifts his head and spits out a fireball. Unlike Rathian,
    however, Rathalos always spits a single fireball directly in front of him.
    This fireball can be dodged with one roll, making this is a good opportunity
    to move in and strike Rathalos's head a couple of times -- more if he
    staggers.
    
    As with many of the other large monsters you have faced, the end of Rathalos's
    tail can be severed by a cutting weapon, significantly reducing the
    effectiveness of his tail whip attack, giving you an additional carve and, in
    this case, completing a subquest. Rathalos's tail is of considerable length
    and wraps around his side when he whips it, so it's best roll into him rather
    than to the side to avoid being clipped by his tail when it comes around.
    Rathalos always swings his tail twice during a single tail whip but may chain
    two or more tail whips in a row, especially while enraged.
    
    Rathalos's trample is another reason to avoid standing directly in front of
    him while attacking. If you must stand in front of him, such as to get at his
    head, always roll to the side after getting a few hits in to avoid being
    trampled. If hit by one of Rathalos's legs when he charges, your hunter will
    take damage and be knocked back. As such, avoid standing in front of either
    one of his legs while attacking.
    
    Wondering what those Dung Bombs are for? Monster pinning is a new mechanic
    introduced in Monster Hunter Tri in which a monster pins your hunter to the
    ground and continuously deals damage until you manage to wrestle free. This
    can be a problem if you're hunting solo. . Normally while pinned you would
    have to rotate the Left and Right Sticks to drain the bar that appears at the
    bottom of the screen to break free. If you have a Dung Bomb in your inventory,
    however, you can select it while pinned and throw it at the monster to force
    them off. Rathalos's clawing move while hovering will go into a pin if it
    hits, so be ready.
    
    The best time to hit Rathalos's head is while he is low on stamina. When low
    on stamina, indicated by occasional sluggish movement and a drooling mouth,
    Rathalos's fireball attacks will frequently fail, allowing you to attack his
    head without worry of being blasted by his unpredictable rising fireball move.
    Keep in mind that this holds true only when Rathalos is not in rage mode.
    Rathalos also seems to charge more while low on stamina, so avoid standing in
    front of his legs.
    
    It is possible to knock Rathalos out of the air if you attack his legs or tail
    while he's hovering. Accomplishing this is easier with some weapons types than
    it is with others. When knocked out of the air, Rathalos will fall to the
    ground and flail around for a few seconds, giving you an opportunity to strike
    his head. Be sure you're attacking him from the side while he is hovering to
    avoid being hit if he swoops. Similarly, attack Rathalos's legs enough while
    he is grounded and he will fall on his side and flail around for a few
    seconds. Take the opportunity to damage his head further should this occur.
    
    Another opportunity to hit Rathalos's head is while he is feeding on an
    Aptonoth to recover stamina. When low on stamina, Rathalos will fly to an area
    with Aptonoth, swoop down on one and feed to recover stamina. If you follow
    Rathalos into this area and are right there while he's feeding, stand right in
    front of him and continuously swing at his head until he dismounts. It's
    easiest to hit his head with a Great Sword or Lance while he's feeding.
    
    Completing Subquest B requires depositing one Wyvern Tear into the Delivery
    Box at Base Camp before completing the main quest. Rathalos may drop a Wyvern
    Tear while feeding on an Aptonoth to recover stamina. Gather at the glittering
    spot Rathalos leaves behind when he feeds for a chance to find a Wyvern Tear.
    
    Rathalos will attempt to fly to Area 6 to sleep when his health is low. If
    Cha-Cha is wearing the Fluffy Mask and you notice Rathalos fly to Area 6, give
    Cha-Cha the signal (by first pressing the Select button to bring up the Hunter
    menu and then pressing the Start button) and wait until Rathalos's icon on the
    map turns light blue, indicating that he has gone to sleep. Enter Area 6 where
    he is sleeping and wake him with a charged Great Sword slash or, if you're
    using a hammer, a fully-charged Windup Smash to the head.
    
    Continue attacking Rathalos until he falls or capture him to complete the
    quest.
    
    ==============================================================================
    ...A Bard's Tale......................................................(5S06)..
    ==============================================================================
    Hunting Quest: Hunt a Barioth
    Unlock: Complete "Heat Exhaustion" and the "Ancient Mask" Villager Request
    
    Reward: 4800z
    Contract: 450z
    
    Time: 50 min.
    Area: Tundra
    
    Subquest A: Wound 1 of Barioth's wings
    Reward: 800z
    
    Subquest B: Pitfall Trap Barioth
    Reward: 400z
    
    Barioth (not to be confused with the brute wyvern Barroth) is a flying wyvern
    with a snowy white pelt, amber tusks and piercing blue eyes that glow red when
    it's enraged. Barrioth's erratic and unpredictable attack pattern make it a
    tough fight for even a seasoned hunter, so you'd best prepare well.
    
    Surprisingly, one of the best weapon types against Barioth is the good old
    Sword & Shield. The fast attack speed of this weapon type and the ability jog,
    roll and use items with the sword and shield out make it very effective
    against this quick and brutal wyvern. Not just any Sword & Shield will do,
    however. Barioth is weakest against Fire, so if you've been playing solely
    offline by far the best Sword & Shield available to you at this point is the
    Djinn. This weapon has a raw attack power of 196 and boasts 330 Fire elemental
    damage as well as considerable sharpness. Only the Blazing Falchion (268 raw
    power and 440 Fire damage) would be a better choice, but to craft that you
    would need materials only available from higher-tier quests in the online
    mode.
    
    Crafting the Djinn Sword & Shield requires Rathalos parts. This monster is
    featured in "The Wrath of Rathalos" quest, so replay that quest a few times
    until you've managed to gather the required materials. Specifically, you'll
    need five Rathalos Shells, three Flame Sacs and two Rath Marrow as well as
    17,240z.
    
    The weapon path to the Djinn begins with the Bone Kris. Upgrade to Bone Kris+,
    Bone Tomahawk, then to Qurupeco Chopper and finally the Djinn. The upgrade
    from Bone Tomahawk to Qurupeco Chopper requires three Flintstones, so you may
    have to hunt Qurupeco a few times as well before you're ready for Barioth.
    Flintstones are a common reward at the end of the "Trapping a Trickster"
    three-star capture quest if Qurupeco's wing flints are broken, so replay this
    quest a few times and focus your attacks on the Qurupeco's wings until the
    flints break off.
    
    If you really can't stand using a Sword & Shield, another weapon available to
    you is the Rathalos Firesword (672 raw power and 420 Fire elemental damage). A
    Great Sword isn't the best against Barioth, but if you feel confident enough
    with one, the Rathalos Firesword is an option. The weapon path to this Great
    Sword starts with the Bone Blade. Upgrade to Bone Blade+, Jawblade, Giant
    Jawblade, Golem Blade, Red Wing and then finally to Rathalos Firesword.
    Crafting this weapon requires a lot of Rathalos parts and quite a bit of
    zenni, so be ready to hunt Rathalos a few times if you plan to go this route.
    
    Once you've crafted a suitable weapon, there are a few more preparations to
    take before setting out. To start, make sure you have the usual 10 Mega
    Potions and a decent supply of Whetstones in your inventory. You'll be
    provided two Hot Drinks in the Supply Box once in the quest, but you may want
    to bring a couple extra. If you happen to have any Icethaw Pellets (which can
    be mined in the Sandy Plains zone), bring those along too. As well, be sure to
    equip Cha-Cha with the Fluffy Mask if you haven't already.
    
    You'll also need a Pitfall Trap, at least two Barrel Bomb Ls and at least one
    Barrel Bomb S. You can make the Pitfall Trap by combining a Spider Web with
    Ivy to make a Net and then combining the Net with a Trap Tool (buyable at the
    market) to make the trap. You can purchase the barrel bombs at the market in
    Moga Village.
    
    If you haven't made use of traps in previous quests, you'll certainly want to
    for this one. Reason being, you can use the Pitfall Trap and Barrel Bombs to
    wound one of Barioth's wings right at the start of the quest, completing both
    Subquest A and Subquest B in the process. Even if you don't care about
    completing these subquests, breaking one of Barioth's wings early will make
    this fight considerably easier. When Barioth's wing is wounded, there's a
    chance it will lose balance and stumble, giving you an opening to attack.
    Wounding both of Barioth's wings is even better, but wounding one with a
    Pitfall Trap and Barrel Bombs is a start.
    
    Once in the quest, remove the Map, First-aid Meds, Rations, Hot Drinks,
    Cleansers and Torch from the Supply Box. If this is your first time attempting
    this quest, Barioth will be waiting in Area 2. If you've already attempted
    this quest and have seen Barioth's introductory cutscene, Barioth will start
    in Area 6. Either way, head straight for Area 2 once you have everything you
    need from the Supply Box.
    
    Remember to use a Hot Drink on your way to Area 2, as heightened cold
    endurance is necessary on the Tundra map in every area aside from Base Camp. A
    cold hunter's stamina bar will deteriorate much more rapidly than default.
    
    Upon entering Area 2, kill the two Baggi at the east end of the area. When
    Barioth starts in Area 6, within three minutes it will fly to either Area 2 or
    Area 7. Signal Cha-Cha by pressing the Select button to bring up the Hunter
    menu and then pressing the Start button to mark Barioth's location on your
    map. Watch where it flies; remain in Area 2 if Barioth is on its way there,
    otherwise head to Area 7.
    
    Before Barioth touches down, set your Pitfall Trap a few feet away. Once
    Barioth has spotted your hunter and lets out a deafening roar, start trying to
    lure Barioth onto the trap. Position yourself so your hunter and Barioth are
    standing on opposite sides of the trap and with any luck you'll soon make a
    catch.
    
    As soon as Barioth is caught in the Pitfall Trap, move in and set two Barrel
    Bomb Ls right below the spikes on the outside of either one of its wings. With
    the Barrel Bomb Ls in place, quickly set a Barrel Bomb S at the same spot and
    then sprint away to avoid getting caught in the explosion. If you set the
    Barrel Bombs correctly and in good time, the explosion will wound the wing. As
    soon as the bombs go off, leap in with your Sword & Shield and you may be able
    to strike Barioth once or twice before it escapes.
    
    Complete Subquest B and a Pitfall Trap, along with some First-aid Meds,
    Rations and Hot Drinks, will appear in the Supply Box back at Base Camp. Be
    sure to take the Pitfall Trap and other items (including the Sub A supplies if
    you managed to wound Barioth's wing) if you ever make a trip back to camp
    (voluntarily or otherwise).
    
    Move in and start attacking once Barioth has broken free. Attacking Barioth's
    head will deal the most damage, but putting yourself in front of Barioth is
    not the best idea. As such, focus most of your attacks on Barioth's stomach
    and tail. These areas are quite easy to get at with a Sword & Shield and
    you'll still deal decent damage. Of course, if you see an opportunity to get a
    few hits on Barioth's head, go for it, but quickly roll or sprint away to
    avoid retaliation. Try your best to wound its intact wing as well, as doing so
    will make Barioth more likely to stumble.
    
    Barioth's move set includes several fast, damaging attacks that can be
    difficult to evade. If you're using a weapon other than a Sword & Shield, you
    may find yourself having to block strings of Barioth's attacks before you can
    get in an attack of your own. This is why the Sword & Shield shines in this
    fight, as you can jump in, pull off a quick combo and then roll or sprint
    around Barioth to avoid its attacks rather than playing overly defensive. Do
    use your shield if necessary, but blocking excessively can really drag out
    this fight.
    
    It's best to stick close to Barioth and attack it from behind or the side.
    This way you can avoid most of Barioth's lunge attacks, which are among its
    most damaging. Avoid standing in front of Barioth's wings in this regard.
    
    Keep an eye on Barioth as it jumps around the area, as it will often attack
    with a lunge immediately after. Barioth's lunges can be difficult to evade, so
    block with your shield if necessary. Keep your distance from Barioth while
    it's hovering too, as it can drop onto your hunter and inflict heavy damage.
    
    Watch out for Barioth's projectile attack. Barioth can use this attack while
    hovering or on the ground, but luckily both attacks are easy to anticipate and
    subsequently avoid. In both cases, Barioth rears its head back and then spits
    out an icy whirlwind a few feet in front of it. You can block these
    projectiles, so use your shield if you don't think you'll be able to get out
    of the way. If your hunter takes damage from this attack, he or she will be
    afflicted with the Snowman status ailment.
    
    The Snowman status effect is similar to the Muddy status effect caused by
    Barroth's area attacks, but a hunter afflicted with Snowman becomes encased in
    a ball of snow rather than hardened mud. To be rid of this ailment, either
    rapidly rotate the Left Stick to break free or use a Cleanser. Snowman will
    disappear normally over time, but rotating the Left Stick speeds up the
    process and Cleanser will dissipate the snow immediately. Be careful when
    using Cleanser because your hunter will perform a brief animation afterwards;
    ensure Barioth isn't staring you down before using it.
    
    Once you've suffered through the Snowman status effect your hunter will take
    on Severe Iceblight, which is arguably the most irritating status ailment in
    the game. While suffering from Iceblight, a hunter's stamina will deplete more
    rapidly and will refill more slowly. This status ailment is particularly
    dangerous against the lighting-fast Barrioth, as you may find yourself out of
    stamina and unable to sprint or block. Like every status ailment, Iceblight
    will disappear by itself over time; however you can cure it instantly with an
    Icethaw Pellet.
    
    The best opportunities to deal damage to Barioth occur while it's low on
    stamina, indicated by its sluggish movement and drooling mouth. Barioth will
    fail when using its whirlwind projectile attack while its stamina is low,
    giving you a chance to move in and damage its head. Be careful though, as
    Barioth can still use its projectile attack if it enters rage mode while low
    on stamina.
    
    Barioth will attempt to restore its stamina by feeding on the Popos in Area 2
    or 3. If Barioth is low on stamina and it's flying to a new area, get after it
    quickly and you might be able to catch it feeding. Move in quickly and you may
    be able to pull off one or two combos before it's finished.
    
    As with most monsters, you can cut Barioth's tail for an extra carve and to
    lessen the effectiveness of its tail whip attack. Barioth will often pause for
    a moment between attacks, allowing you to easily reach and damage its tail.
    You can also break Barioth's tusks by attacking its head. Break Barioth's
    tusks and you'll receive Amber Tusks on the reward screen at the end of the
    quest.
    
    If Barioth ventures into Area 4, use the Torch provided in the Supply Box to
    light the torch posted at the north or south end of the cave. To light one of
    these torches, with the Torch in your inventory unequipped, approach the torch
    and press the A button when the item icon appears above your hunter's head.
    Alternatively, you can hold R with your Torch equipped and press the A button.
    
    When Barioth is close to death, it will begin to limp and eventually make its
    way to Area 6 to sleep. It may stop in another area on its way to Area 6, but
    you won't have to fight it there for long. If Barioth manages to reach Area 6,
    wait a bit before entering the area so it can go to sleep. Give Cha-Cha the
    signal (assuming he's wearing the Fluffy Mask) to mark Barioth on the map.
    Wait until the icon turns teal, indicating that Barioth is resting, before
    entering Area 6.
    
    Barioth will be resting on the high ground in Area 6. You can climb up to
    Barioth using the ledges on the side of the platform. If you have a Pitfall
    Trap in your inventory, you may as well use it here, but it won't be nearly as
    effective as the first trap you used.
    
    Finish off Barioth to complete the quest.
    
    ==============================================================================
    ...The Horned Dragon..................................................(5S07)..
    ==============================================================================
    Hunting Quest: Hunt a Diablos
    Unlock: Complete "Heat Exhaustion" and the "Ancient Mask" Villager Request
    
    Reward: 5600z
    Contract: 550z
    
    Time: 50 min.
    Area: Sandy Plains
    
    Subquest A: Break both Diablos's horns
    Reward: 100z
    
    Subquest B: Sonic Bomb Diablos mid-dig
    Reward: 500z
    
    Diablos is one of the three boss monsters returning from the original Monster
    Hunter (joined by Rathian and Rathalos). This two-horned wyvern can burrow
    underground and re-emerge at will. Its brutal attacks pack a powerful punch,
    so don't expect this hunt to be a cakewalk even if you've conquered Diablos in
    past games.
    
    As many of Diablos's attacks are quick and powerful, it's best to go with a
    weapon type that will allow you to block. In this case, either a Lance or
    Great Sword is a good choice. Diablos is weakest against Ice elemental damage,
    so the Tusk Lance+ (322 raw power, 310 Ice elemental damage) is the ideal
    Lance. You'll need to hunt Barioth a few times to gather the materials
    required to craft this weapon, but it will certainly get the job done. Follow
    the Iron Lance path to Rampart+ to upgrade to Tusk Lance. As there aren't any
    Great Swords that deal Ice elemental damage, go with a Great Sword that has a
    high raw power instead such as the Sieglinde (720 raw power, 320 Poison) or
    the Rathalos Firesword (672 raw power, 420 fire damage) if you choose to use
    this weapon type.
    
    One item that is invaluable when facing Diablos is the Sonic Bomb. You can
    throw a Sonic Bomb at Diablos just after it burrows underground to trap it for
    a short period of time. In this effect, Sonic Bombs act just like Pitfall
    Traps, but don't seem to diminish in effectiveness the more they're used. As
    such, you'll want to bring a full supply of Sonic Bombs with you. The Supply
    Box for this quest contains two Sonic Bombs and you can hold 10 total in your
    inventory, so bring eight. Do note that Sonic Bombs won't have an effect while
    Diablos is in rage mode.
    
    You can create a Sonic Bomb by combining Gunpowder with a Screamer. Combine a
    Fire Herb with a Nitroshroom to get Gunpowder. Screamers are common on the
    reward screen after a Qurupeco or Great Jaggi hunt.
    
    It's worth bringing a Pitfall Trap to this fight as well. You can create a
    Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    Additionally, you could bring two Barrel Bomb Ls and one Barrel Bomb S for use
    with the Pitfall Trap. You can purchase the barrel bombs at the market in Moga
    Village.
    
    As well as 8 Sonic Bombs and a Pitfall Trap, bring the usual 10 Mega Potions,
    a decent supply of Whetstones and some extra Cool Drinks or Hot Drinks (Cool
    Drinks if you'll be hunting in daylight and Hot Drinks if at night). Once in
    the quest, remove the Map, Rations, First-aid Meds, Cool Drinks or Hot Drinks,
    Paintballs (if you don't have Cha-Cha equipped with his Fluffy Mask) and Sonic
    Bombs from the Supply Box before setting out.
    
    If this is your first time attempting this quest, Diablos will start in Area
    9. After that, Diablos will still spawn in Area 9 but will move into Area 8
    shortly after the quest starts, so make your way to Area 8 if you've already
    seen Diablos's introductory video.
    
    When in the desert areas -- Areas 8, 9 and 10 -- you'll need to drink either a
    Cool Drink or a Hot Drink to counteract the negative effect caused by the
    extreme heat or extreme cold in the environment. If it's night, drink a Hot
    Drink to keep warm. A cold hunter's stamina bar deteriorates more rapidly than
    default. If it's day, drink a Cool Drink to increase your hunter's heat
    resistance. An overheated hunter will gradually lose health.
    
    Focus the bulk of your attacks on Diablos's chest, stomach and the underside
    of the base of its tail. The safest way to attack Diablos is by positioning
    your hunter behind its legs and striking at its stomach and the underside of
    its tail. You can sever Diablos's tail if you're using a melee weapon other
    than a Hammer. Severing Diablos's tail will greatly reduce the effectiveness
    of its tail whips and will also grant you an extra carve. Just be sure to wait
    until Diablos moves to another area before carving the severed tail.
    
    Break both of Diablos's horns for a high chance of receiving a Twisted Horn on
    the reward screen. You may also receive a Majestic Horn, but this item is much
    rarer. The only way to obtain either of these items is to break both of
    Diablos's horns during the course of the hunt, which you can accomplish by
    striking Diablos's face enough to break both. Breaking both of Diablos's horns
    is also required to complete Subquest A.
    
    You may want to leave at least one of Diablos's horns intact until nearer to
    the end of the hunt, as it's possible to use this monster's horns against it.
    In Area 9, you can position yourself behind the column at the southeast end of
    the area. If Diablos uses its charge move and rams into the rock formation,
    there's a chance its horns will become stuck, rendering it unable to attack
    for several seconds. Take this opportunity to strike its head, with any luck
    breaking one of its horns. Diablos can also get its horns stuck in the
    anthills in Area 4.
    
    A glittering spot will appear on the ground whenever Diablos gets its horns
    stuck; gather at this spot for a chance to obtain a Wyvern Tear, which would
    be automatically sold for zenni at the end of the quest.
    
    Diablos attacks with unmatched fury and brutality and becomes even more deadly
    when enraged. Its most frequent attack is its charge, which is similar to
    Barroth's. When Diablos lowers its head and lifts its wings, it will then
    point its horns and charge toward your hunter. This move can be difficult to
    avoid when Diablos is coming at you from afar, as it will hop and slide at the
    end of the charge. You can avoid this attack by diving out of the way just
    before Diablos reaches you. A dive can only be performed while your hunter is
    panic running. To panic run, sprint away from the monster so your hunter's
    back is to it. To dive, just press the B button to evade while panic running.
    Your hunter is invulnerable during this dive, so use it to avoid Diablos's
    horns. If your hunter is not panic running, he or she will roll rather than
    dive, so be careful.
    
    It becomes especially important to dive out of the way of Diablos's charge
    while Diablos is in rage mode. While enraged, Diablos tends to chain two or
    more charges and its movement speed increases, so you'll have to dive out of
    the way to avoid each charge. Diablos will let out an ear-shattering roar when
    it enters rage mode and black smoke will start billowing from its mouth, so
    sheathe your weapon and shift your focus to evading whenever Diablos roars.
    
    Avoid positioning your hunter too far behind Diablos, as doing so will leave
    you vulnerable to its tail whip attack. If in range, Diablos can swing its
    tail from side to side to swat your hunter, knocking him or her back and
    dealing a moderate amount of damage. If you notice Diablos move its left leg
    forward and lift its tail up and to the left, roll between its legs to avoid
    being whipped when it swings its tail.
    
    Diablos has another tail whip attack to watch out for. Here, Diablos takes one
    step back, rearing its head and one wing in the same direction, and then whips
    its wing and tail to the side. It's not over yet: Diablos will then twist
    around and swing its tail and other wing in the opposite direction, making
    this a difficult attack to dodge. Diablos's wing can clip your hunter too, so
    block with your weapon or shield as soon as you spot Diablos moving one of its
    legs back.
    
    Diablos's ram attack is easy to see coming but can be difficult to evade, so
    it's best to block with your weapon or shield if that's an option. Block with
    your weapon when Diablos turns its right side toward your hunter to avoid
    taking damage.
    
    Like Agnaktor, Diablos is able to burrow underground, where it can then follow
    up with one of several different attacks. You can use a Sonic Bomb to trap
    Diablos mid-dig. If successful, the thrown Sonic Bomb will act like a Pitfall
    Trap, incapacitating Diablos for a short period of time. Throw the Sonic Bomb
    at the burrowing Diablos just before its tail disappears from view. If you're
    using a Great Sword, you can easily sheathe your weapon when you spot Diablos
    beginning to burrow and then quickly throw a Sonic Bomb to trap it. Use your
    Sonic Bombs to trap Diablos whenever the opportunity arises.
    
    Trapping Diablos with a Sonic Bomb is required to complete Subquest B. It's
    important to know that a Sonic Bomb won't have this effect while Diablos is in
    rage mode. Diablos lets out an ear-shattering roar when it enters rage mode
    and black smoke will billow from its mouth until it returns to normal, so hold
    on to your Sonic Bombs while Diablos is enraged and focus on evading.
    
    Pitfall Traps are effective against Diablos as well. Use a Pitfall Trap if
    you've brought one, along with barrel bombs if you brought those too. Place
    two Barrel Bomb Ls by Diablos while it's in the trap and then place a Barrel
    Bomb S to detonate them.
    
    While Diablos is underground, watch the dust that appears above the ground to
    track its movements. When Diablos tunnels below your hunter the resulting
    tremor will cause him or her to stumble. At this point, Diablos is preparing
    to emerge and gore your hunter with its horns, but you should have enough time
    to dive out of the way once your hunter is able to move again. Just keep the R
    button held down and the Left Stick pointed to the side and press B to dive as
    soon as your hunter stops stumbling. Your hunter will always panic run when
    the R button is held while Diablos is underground, so it's quite easy to dodge
    the attacks it uses to emerge.
    
    Always sheathe your weapon when Diablos burrows and do your best to track its
    movements so you're ready to dodge its next move. Perhaps Diablos's most
    deadly burrowed attack is its lunge. This attack comes out quick, deals heavy
    damage and can be difficult to evade up close. Before using this attack,
    Diablos will cause two or three tremors, so get out of the way if you spot a
    series of dust clouds. When Diablos emerges, it leaps toward your hunter and
    slides forward. Diablos will slide far when using this move, so it's best to
    dive out of the way. Keep panic running while Diablos is burrowed and simply
    dive when it leaps toward you.
    
    Diablos changes areas by burrowing underground and tunnelling into an adjacent
    one. This can make Diablos difficult to track. Follow the puffs of dust
    Diablos creates as it moves underground or use Cha-Cha's Fluffy Mask (or a
    Paintball) to track your target. Diablos will keep to Areas 8, 9, 10 and
    occasionally move into Area 4 or 7.
    
    Diablos doesn't seem to limp when it's low on health, but you'll know it's
    close to death when it moves into Area 11 to rest. The only way to get to Area
    11 is to drop down from the cliff along the west end of Area 10. If you have
    Cha-Cha equipped with his Fluffy Mask, give him the signal to mark Diablos on
    the map and then wait until the monster icon turns teal before dropping in.
    Area 11 is full of Jaggi, so there isn't much you can do once before the
    slumbering Diablos. If you're using a Great Sword or a Hammer, you can try
    hitting Diablos with a charged attack to wake it up, otherwise just strike it
    once and get as many hits in as you can while it rises
    
    Keep up the fight until Diablos falls to complete the quest.
    
    ==============================================================================
    ...The Omen...........................................................(5S08)..
    ==============================================================================
    Hunting Quest: Hunt a Rathalos
    Unlock: Complete "A Bard's Tale," "The Wrath of Rathalos" and the "One
    Chance" Villager Request.
    
    Reward: 5200z
    Contract: 450z
    
    Time: 50 min.
    Area: Deserted Island
    Unstable Environment
    
    Subquest A: Wound Rathalos' head
    Reward: 800z
    
    Subquest B: Sever Rathalos' tail
    Reward: 800z
    
    Refer to "The Wrath of Rathalos" quest walkthrough for a Rathalos strategy.
    
    This quest takes place in an unstable environment. This means you could
    encounter another boss monster while battling Rathalos - in this case, most
    likely Rathian! Be careful if you find yourself in an area with these two
    monsters and don't hesitate to step out and wait for Rathalos or Rathian to
    move to another zone. If you have Cha-Cha equipped with his Fluffy Mask, you
    can sit outside the area and give Cha-Cha the signal (by pressing the Select
    button to bring up the Hunter menu and then pressing the Start button) to
    monitor the positions of the two wyverns on the map.
    
    Like Rathian in her Deserted Island quest, Rathalos will fly straight to Area
    5 at the start, so make your way there after leaving camp and wait for him to
    appear.
    
    ==============================================================================
    ...Denizen of the Molten Deep.........................................(5S09)..
    ==============================================================================
    Hunting Quest: Hunt an Agnaktor
    Unlock: Complete "A Bard's Tale," "The Wrath of Rathalos," "The Volcano's
    Fury" and the "One Chance" Villager Request
    
    Reward: 6000z
    Contract: 600z
    
    Time: 50 min.
    Area: Volcano
    
    Subquest A: Wound Agnaktor's chest
    Reward: 1000z
    
    Subquest B: Sever Agnaktor's tail
    Reward: 1000z
    
    Agnaktor is the adult version of the Uroktor, which are the small leviathan
    monsters you've surely encountered on previous treks through the Volcano zone.
    Like Uroktor, Agnaktor can burrow into the ground and emerge at will. As the
    adult, Agnaktor is much larger and more powerful than the Uroktor and features
    a fleshed out move set. Though Agnaktor may be a tough fight, the skills
    you've gained hunting the monsters before it are more than you need to take
    down this beast.
    
    Bring either a Lance or a Great Sword to this fight. A Great Sword might be
    the better choice because you can sheathe it more quickly, allowing you to
    better dodge Agnaktor's attacks or catch it with a Sonic Bomb when it burrows
    underground. If you're more comfortable wielding a Lance, go with a Lance. If
    you end up having a difficult time with Agnaktor the first time around, go
    with the other weapon type on your next attempt to determine which you're more
    competent with.
    
    As Agnaktor's body is covered in molten lava, it's unsurprising that this
    monster is weakest to the Water element. As such, you'll want to equip your
    hunter with a weapon that deals Water damage. If you've been playing
    exclusively offline, the two best such weapons available to you at this point
    are the Spiral Lance+ (322 raw power and 240 water elemental damage) and the
    Cataclysm Sword (624 raw power and 320 water elemental damage).
    
    Follow the Ludroth Bone Sword path to get to the Cataclysm Sword. You may need
    to hunt Royal Ludroth and Gobul again to gather the required materials. You'll
    also need three Lagiacrus Tails to upgrade from Spiral Lance to Spiral Lance+,
    so you may have to hunt Lagiacrus a few times before you're ready to go. A
    Lagiacrus Tail can only be obtained by severing and then carving Lagiacrus's
    tail. You have a pretty good chance of obtaining this item when carving
    Lagiacrus's tail, so acquiring three shouldn't take too long.
    
    Though not required, it is highly recommended that you also craft a full set
    of Rathalos armour before taking on Agnaktor. Most of Agnaktor's attacks also
    deal Fire damage, so the 15 Fire resistance a full set of Rathalos armour
    provides could spare you an involuntary trip back to camp and a diminished
    reward. You'll have to hunt Rathalos a few times and do some mining to gather
    the materials required to craft the armour, but this set will certainly serve
    you well for the remainder of the offline mode. Note that the Rathalos Plate
    needed to craft Rathalos Vambraces is a rare carve (about a 3% chance when
    carving Rathalos's tail and a 2% chance of receiving one on the reward
    screen), so you could potentially have to hunt Rathalos quite a few times
    before acquiring all the items you need.
    
    One item that will help you greatly when facing Agnaktor is the Sonic Bomb.
    You can throw a Sonic Bomb at Agnaktor just after it burrows underground to
    trap it for a short period of time. In this effect, Sonic Bombs act just like
    Pitfall Traps, but don't seem to diminish in effectiveness the more they're
    used. As such, you'll want to forego traps this hunt and bring a full supply
    of Sonic Bombs with you. The Supply Box for this quest contains two Sonic
    Bombs and you can hold 10 total in your inventory, so bring eight. Do note
    that Sonic Bombs won't have an effect while Agnaktor is in rage mode.
    
    You can create a Sonic Bomb by combining Gunpowder with a Screamer. Combine a
    Fire Herb with a Nitroshroom to get Gunpowder. Screamers are common on the
    reward screen after a Qurupeco or Great Jaggi hunt.
    
    As well as eight Sonic Bombs, bring the usual 10 Mega Potions, a decent supply
    of Whetstones and some extra Cool Drinks. Once in the quest, remove the Map,
    Rations, First-aid Meds, Cool Drinks, Paintballs (if you don't have Cha-Cha
    equipped with his Fluffy Mask) and Sonic Bombs from the Supply Box before
    setting out. Agnaktor is in Area 7 to start, so make your way there after
    leaving camp.
    
    Areas 7, 6, 5, 8 and 10 are especially hot. An overheated hunter will
    gradually lose health; because you'll be fighting Agnaktor in the
    aforementioned areas, you'll need to use a Cool Drink to counteract this
    negative effect. Be sure to use another when the effect of your first drink
    wears off.
    
    The Agnaktor's body is covered in molten lava. If it remains out of the lava
    or above ground for an extended period of time, the lava covering its body
    will harden. Any attacks on this hardened lava will bounce and deal a greatly
    diminished amount of damage. Fortunately, the Agnaktor likely won't keep this
    armour for long, as it will frequently dive into the lava and burrow into the
    ground. As well, the Agnaktor's magma beam attack will melt the hardened lava
    on its chest, which is its weakest point. Don't waste any time attacking
    Agnaktor when the lava covering its body has hardened; just sprint away from
    it until it burrows underground or moves into the lava.
    
    Focus most of your attacks on Agnaktor's chest, as targeting this area will
    deal the most damage. Attack Agnaktor's chest enough and you'll wound it,
    which is required to complete Subquest A. You can also break all four of
    Agnaktor's claws, its beak, the fin on its back as well as sever its tail.
    Breaking all four of Agnaktor's claws will give you a chance of receiving
    Agnaktor Claws on the reward screen at the end of the quest and breaking its
    beak will give you a chance of receiving an Agnaktor Beak. Severing and then
    carving Agnaktor's tail is the only way to obtain the Agnaktor Tail item and
    is required to complete Subquest B. As well, breaking the armour on any part
    of Agnaktor's body will prevent your attacks from bouncing when targeting that
    area.
    
    You may have noticed some similarities between Agnaktor and Lagiacrus. As well
    as being a leviathan like Lagiacrus, Agnaktor shares several of Lagiacrus's
    on-land attacks. One such attack is its tail whip: Agnaktor performs a wide
    bite to one side, wrapping its tail around its body and then whipping its tail
    back behind it soon after. If you're standing on the side opposite the side
    its tail is wrapped around, roll toward Agnaktor's head to avoid being whipped
    by its tail. Cutting Agnaktor's tail will reduce the effectiveness of this
    attack, making it much easier to dodge. If you're close enough and you manage
    to dodge the attack, you can get a few hits in before Agnaktor makes another
    move.
    
    Another move Agnaktor shares with Lagiacrus is a slide forward on its stomach.
    When Agnaktor takes a step back and momentarily hunches over on its hind legs,
    it will then slide forward on its stomach. You most won't take any damage from
    this attack unless you're directly in front of Agnaktor or near its front
    legs. Dodge or dash to the side to get out of the way when you see this attack
    coming. Agnaktor's bite attack is similarly easy to avoid because it simply
    lunges forward.
    
    Like most other boss monsters, Agnaktor also has a charge move that it uses to
    cover ground quickly, so be careful when choosing a spot to use healing item
    or sharpen your weapon. Agnaktor also has a body slam, where it rises onto its
    hind legs and then falls forward onto its stomach. Roll or dash to the side to
    avoid this attack. Agnaktor's head can also hit you when it falls forward, so
    evading to the side is your best bet.
    
    When the lava covering Agnaktor's body isn't hardened, all its attacks will
    inflict the Light or Severe Fireblight status ailment when it hits your
    hunter. A hunter suffering from Fireblight will gradually lose health. You can
    cure Fireblight by rolling three times or rolling once in water. As Agnaktor
    never ventures into Area 4 -- the only area in the Volcano region with water
    -- you'll have to roll on the ground a few times to put out the flames.
    
    Agnaktor's hip check move can be difficult to evade, so it's best to block it.
    When the Agnaktor takes a step back and then slowly positions itself so its
    side is facing toward your hunter, use your shield or weapon to defend against
    the incoming attack. Don't underestimate the range of this attack, as it is
    considerable.
    
    It's important to avoid positioning your hunter directly in front of Agnaktor
    when attacking.  Aside from Agnaktor's bite attack, you also have to watch out
    for its peck attack. Here, Agnaktor hammers its beak on the ground in front of
    it several times. The resulting tremors will cause your hunter to stagger if
    he or she is too close, so try to get some distance when you see Agnaktor
    readying this attack.
    
    One attack Agnaktor frequently uses is its magma beam. Here, the Agnaktor
    lifts its head while clacking its beak and then fires a large beam of energy
    directly in front of it. This attack can be easily avoided by simply rolling
    or dashing to the side when you spot the Agnaktor lifting its head or hear it
    clacking its beak. This attack actually provides a good opportunity to get a
    few hits in on Agnaktor because the beam comes out directly in front of it,
    leaving its head and chest vulnerable. Your hunter will take a large amount of
    damage and suffer from Fireblight if you're hit by the beam, so remain
    vigilant.
    
    Agnaktor can also burrow underground and re-emerge to attack. A large, orange
    spot will appear on the ground where Agnaktor is about to emerge -- usually
    behind your hunter. The lava on Agnaktor's body will soften whenever it goes
    underground.
    
    You can trap Agnaktor with a Sonic Bomb if you throw it right after Agnaktor
    burrows into the ground. If successful, Agnaktor will partially re-emerge and
    be at your mercy for a short period of time. This is a good opportunity to
    attack its face and chest. It's good to keep your Sonic Bombs selected
    whenever you're not using a healing item or a Whetstone so you'll be ready to
    quickly throw one while Agnaktor is burrowing. If you're using a Lance it can
    be difficult to sheathe your weapon and then throw a Sonic Bomb in time. Great
    Swords are quick to sheathe, so making this tactic work is considerably easier
    with one.
    
    The Agnaktor will drop a glittering spot once you've trapped it; gather at
    this spot for chance of finding a Wyvern Tear or other item.
    
    When Agnaktor leaps into the air and lands to get back above ground, the
    resulting tremor will cause your hunter to stagger if he or she is standing
    too close. This stagger will leave your hunter vulnerable to attack, so it's
    best to keep away from Agnaktor's emergence spot until you're sure which
    attack it's going to use.
    
    There are several attacks Agnaktor can use once burrowed underground. One is a
    sequence of dives aimed squarely at your hunter. During this attack, the
    Agnaktor will leap into the air toward you and dive back into the ground
    several times. If you're using a Lance, it's best to block these dives with
    your shield. After blocking the initial dive, immediately turn around to block
    the next one. Repeat this until the attack is over. If you're able to sheathe
    your weapon before the sequence of dives starts, you can run from side to side
    to dodge the Agnaktor's dives. This tactic is more effective if you're able to
    manually control the camera while sprinting so you're able to know where
    Agnaktor will next emerge.
    
    Much like its slide forward on land, Agnaktor can swim forward while partially
    underground and strike your hunter with its fin. Just dodge or dash to the
    side when you see Agnaktor partially underground to avoid taking damage.
    
    Perhaps the most important attack to watch out for while Agnaktor is burrowed
    is its magma beam. When underground, the Agnaktor can prop itself above ground
    with its arms before firing a magma beam in a circle around it. As when firing
    its magma beam when above ground, Agnaktor will clack its beak several times
    before the beam comes out. Agnaktor will first shoot the beam in front of it
    and then twist its head in an arc from left to right.
    
    How you evade Agnaktor's burrowed magma beam depends on how far the Agnaktor
    is from you when it emerges and props itself up. If it's close to you, sprint
    right up to it and use this as an opportunity to attack its chest. As the
    Agnaktor tends to emerge far from your hunter when using this attack, you'll
    likely have to dive to avoid getting hit by the beam when Agnaktor twists its
    head around. A dive can only be performed while your hunter is panic running.
    To panic run, sprint away from the monster so your hunter's back is to it. To
    dive, just press the B button to evade while panic running. Your hunter is
    invulnerable while diving, so dive over the magma beam just as it crosses your
    path to avoid taking massive damage. If your hunter is not panic running, he
    or she will roll rather than dive, so be careful.
    
    Agnaktor will keep to Areas 7, 6 and 5 for most of the fight but will limp
    into Area 8 when close to death and swim to Area 10 to rest shortly after. If
    you have pickaxes in your inventory, it may be worth taking the time to mine
    the spots in Area 8 when Agnaktor leaves as well as the mining spots in Area 9
    on your way to Area 10. If Agnaktor is asleep in Area 10 when you enter,
    consider mining the spots in Area 10 before waking the beast and finishing the
    job.
    
    Continue battling Agnaktor until it falls to complete the quest.
    
    ==============================================================================
    ...The Volcano's Fury.................................................(5S10)..
    ==============================================================================
    Hunting Quest: Hunt an Uragaan
    Unlock: Complete "A Bard's Tale," "The Wrath of Rathalos" and the "One
    Chance" Villager Request
    
    Reward: 5600z
    Contract: 550z
    
    Time: 50 min.
    Area: Volcano
    
    Subquest A: Wound Uragaan's jaw
    Reward: 1000z
    
    Subquest B: Deliver 1 Wyvern Tear
    Reward: 1400z
    
    Uragaan is a large brute wyvern with a carapace harder than diamond and a chin
    the size of a boulder. Uragaan may seem insurmountable at first, but
    considering the monsters you've slain before it, with the right preparation
    you can take down this beast no problem.
    
    As this monster is weakest against Water, craft yourself a weapon that deals
    Water elemental damage if you don't already have one. In solo play, the Lance
    and the Sword & Shield weapon types seem to work best against Uragaan.
    
    The best Lance available to you at this point is the Spiral Lance+, which
    boasts 322 raw power and 240 Water elemental damage. You'll need three
    Lagiacrus Tails to upgrade from Spiral Lance to Spiral Lance+, so you may have
    to hunt Lagiacrus a few times before you're ready to go. A Lagiacrus Tail can
    only be obtained by severing and then carving Lagiacrus's Tail. You'll have a
    pretty good chance of obtaining this item when carving Lagiacrus's tail, so
    acquiring three shouldn't take too long.
    
    For a Sword & Shield, go with Royal Claw+, which boasts 196 raw power and 210
    Water elemental damage. The path to Royal Claw+ starts with Ludroth Nail.
    You'll have to hunt a few Royal Ludroths and Gobul if you don't already have
    the materials in your Item Box. Poison is also effective against Uragaan, so
    if that's more your style a good choice is the Shadow Saber+ (196 raw power
    and 270 poison). The path to Shadow Saber+ begins with the Hunter Knife; be
    sure to upgrade to Hunter's Dagger rather than Soldier's Dagger when given the
    choice.
    
    If you have any interest in completing Subquest A for the extra 1000z or the
    high chance of receiving a Uragaan Jaw on the rewards screen at the end of the
    quest, you'll want to bring along a couple of traps and some barrel bombs.
    Completing Subquest A requires wounding Uragaan's jaw, which is difficult to
    do without the use of bombs because unless you're using a weapon with purple
    sharpness (which is only possible if you're using a cheat device or have
    reached the high rank quests in the online mode), all of your attacks on
    Uragaan's jaw will bounce off, dealing little damage and leaving your hunter
    vulnerable.
    
    For the purpose of wounding Uragaan's jaw, bring one Pitfall Trap, one Shock
    Trap, two Barrel Bomb L, two Barrel Bomb L+ and two Barrel Bomb S. You can
    make the Pitfall Trap by combining a Spider Web with Ivy to make a Net and
    then combining the Net with a Trap Tool (buyable at the market) to make the
    trap. To make a Shock Trap, just combine a Thunderbug with a Trap Tool. You
    can purchase the barrel bombs at the market in Moga Village. Combine
    Scatterfish with a regular Barrel Bomb L to make a Barrel Bomb L+. If you
    don't have any Scatterfish, they're a common catch when you dispatch the boats
    at the Fishery in Moga Village.
    
    Uragaan's attacks are slow and lumbering but hit very hard, so you may want to
    bring more healing items than you usually do -- at least until you're familiar
    with Uragaan's move set. Bring 10 Mega Potions and perhaps 10 Potions too just
    to be sure. Since Uragaan has a sleep-inducing attack, you may want to bring
    along a couple of Energy Drinks as well. You can create an Energy Drink by
    combining a Nitroshroom with Honey. And don't forget Whetstones!
    
    Once in the quest, remove the First-aid Meds, Rations, Map, Cool Drinks and
    Poison Daggers from the Supply Box before leaving camp. If this is your first
    time attempting this quest, Uragaan will be in Area 6 to start. After that,
    Uragaan will always spawn in Area 5. Make your way to the appropriate area to
    begin.
    
    If you brought traps and explosives with you to wound Uragaan's jaw, start by
    setting a Pitfall Trap in front of Uragaan. Block Uragaan's roar if you can
    and then position yourself so you and Uragaan are on opposite sides of the
    trap. When Uragaan falls in the trap, plant to Barrel Bomb L+ by its head and
    then plant a Barrel Bomb S to detonate them. After the bombs go off, strike
    Uragaan's jaw with your weapon as many times as you can before it breaks free.
    Set your Shock Trap next and do the same, this time planting two Barrel Bomb
    Ls and then a Barrel Bomb S.
    
    After using both traps and all of those barrel bombs, Uragaan's jaw should be
    in rough shape. You'll have to strike it with your weapon some more, but you
    should definitely be able to wound it over course of this battle. Your weapon
    will bounce but your attacks are doing damage, so keep at it.
    
    Focus the bulk of your attacks on Uragaan's chest and stomach. This is the
    chink in its armour. If you're using any melee weapon other than a Hammer, you
    can sever the end of Uragaan's tail if you focus your attacks on that area.
    Hit Uragaan anywhere else and your strike will bounce.
    
    Attack Uragaan's chest and stomach enough and Uragaan will eventually flinch,
    dropping a glittering spot nearby. Gather at this glittering spot for a chance
    to find a Wyvern Tear, which you can deposit in the Delivery Box at Base Camp
    to complete Subquest B. If you do find a Wyvern Tear, be sure to stop by camp
    and deliver it before you finish off Uragaan.
    
    Though cutting Uragaan's tail has its perks (reducing the effectiveness of its
    tail whip move and granting you an extra carve), your effort is best focused
    on Uragaan's chest and stomach area -- at least for the first few hunts.
    Uragaan's tail takes quite a bit to sever, so just focus on its stomach and
    chest to avoid drawing out this fight.
    
    Compared to the other monsters you've faced thus far, Uragaan's move list is
    quite small. As well, all of its moves are quite easy to read and subsequently
    dodge once you've become familiar with them. However, Uragaan's attacks do hit
    very hard. As such, making it through this hunt without taxing your healing
    item supply requires patience. Don't get too greedy with your attacking; back
    out early to give yourself enough time to avoid Uragaan's upcoming attack. As
    long as you're some distance away, you'll be able to escape the attack
    unscathed.
    
    Uragaan's most frequent attack is its chin pound. Here, Uragaan lifts its head
    back and slams its chin down in front of it. There are a couple of variations
    of this attack. The one you'll most often see is a double chin pound, where
    Uragaan pounds its chin to the right and then to the left. This attack may
    turn into a quadruple chin pound, so be ready. Before performing this attack,
    Uragaan will slowly lift its head back and to the left. The easiest way to
    avoid this move is to attack Uragaan from the side so you can keep away from
    its head. Keep in mind that these attacks do have an area of effect, which
    means you can take damage from the attack if you're too close, albeit not as
    much as a direct hit. The chin pounds can be blocked if you find yourself with
    no way of evading them.
    
    The variation on the standard chin pound is a super chin pound, where the
    Uragaan rises onto its hind legs and then slams its chin down hard. This
    attack packs a wallop but is very easy to anticipate as long as you're not
    being careless. Get hit by this attack and there's a high chance your hunter
    will become stunned. You can reduce the amount of time your hunter spends in
    this state by quickly rotating the Left Stick and tapping the A button.
    
    Another of Uragaan's attacks is its roll. For this attack, the Uragaan curls
    into a ball and rolls around the area. This move can be difficult to dodge
    because Uragaan can zip around the area quite quickly. Rather than panic
    running around the area, manually control the camera to focus on Uragaan and
    block if it's coming toward you. You can also dive out of the way to avoid
    taking damage if your hunter is panic running.
    
    If Uragaan's stamina is low, sometimes it will collapse onto its side when it
    finishes rolling. Quickly move in if this happens and get as many hits in as
    you can. If you're wielding a Lance, use the Dash move to quickly close in on
    the overturned Uragaan.
    
    In Area 6, Uragaan can use a special roll attack that lasts longer. Before
    performing this attack, the Uragaan will burrow into the ground and then
    appear on the ledge at the north end of the area. You can evade this attack by
    running to one of the area exits and waiting there until Uragaan stops
    rolling.
    
    In Areas 7 and 5, Uragaan will occasionally roll into the lava and emerge with
    explosive rocks affixed to its body. The next time Uragaan uses its tail whip
    attack, it will spread these rocks in front of it. Then, Uragaan can detonate
    the rocks by pounding its chin on the ground. When Uragaan uses its super chin
    pound move, all of the rocks in the area will explode, so steer clear of these
    rocks once Uragaan shakes them off. If you're next to a rock and Uragaan is
    readying its super chin pound, you can use your shield to block the ensuing
    explosion by pointing your shield at the rock. Note that severing Uragaan's
    tail will prevent it from laying down explosive rocks.
    
    Uragaan also has two attacks that can induce a status ailment. Both of these
    attacks are performed the same way, but the gas cloud that Uragaan produces
    differs in colour and effect. For both attacks, Uragaan starts by standing on
    its hind legs. It then shakes its torso and a small cloud of gas will appear
    around it. Then, Uragaan lowers its head and arms to the ground and produces a
    large cloud of gas of the type observed before. The orange gas will knock your
    hunter back and may inflict Fireblight, which will drain your hunter's health
    over time. If your hunter is suffering from Fireblight, roll a few times to
    put the flame out. White gas will induce sleep. You can use an Energy Drink to
    prevent your hunter from falling asleep while he or she is drowsy. If Cha-Cha
    wasn't hit by the gas, he may run over and whack your hunter to snap him or
    her out it.
    
    To avoid Uragaan's status ailment-inducing attacks, simply dash away when you
    spot the Uragaan beginning to stand on its hind legs. These attacks are very
    easy to see coming if you're paying attention.
    
    Uragaan will limp when it's close to death and retreat to Area 6 to rest. It
    will sleep on the ledge at the north end of Area 6 where you can't reach it.
    However, Uragaan is a light sleeper and will awaken if you dash by. Continue
    battling Uragaan in Area 6 until it falls.
    
    ==============================================================================
    ...Uragaan's Trail....................................................(5S11)..
    ==============================================================================
    Capture Quest: Capture an Uragaan
    Unlock: Complete "A Bard's Tale," "The Wrath of Rathalos" and the "One
    Chance" Villager Request
    
    Reward: 8600z
    Contract: 550z
    
    Time: 50 min.
    Area: Volcano
    
    Subquest A: Sever Uragaan's tail
    Reward: 1000z
    
    Subquest B: Stun Uragaan
    Reward: 1000z
    
    You must capture a Uragaan to succeed. You know the drill: attack the Uragaan
    until it's limping, lay down a trap, lure Uragaan onto said trap and hit it
    with a couple of Tranq Bombs to make the catch.
    
    The Supply Box for this quest holds an EZ Shock Trap, but it's always a good
    idea to bring an extra trap with you on a capture quest to avoid blowing the
    whole thing by setting your one and only trap at the wrong time. You can make
    a basic Pitfall Trap by combining a Spider Web with Ivy to make a Net and then
    combining the Net with a Trap Tool (buyable at the market) to make the trap.
    You can also make a Shock Trap by combining a Thunderbug with a Trap Tool.
    
    Once in the quest, remove the Map, First-aid Meds, Rations, Cool Drinks,
    Poison Knives, EZ Shock Trap and Tranq Bombs from the Supply Box before
    leaving camp.
    
    Uragaan spawns in Area 5 but may move to a nearby area before you're able to
    get there. As with any capture quest, the idea here is avoid killing your
    target, instead weakening it just enough to capture it. See the walkthrough
    for "The Volcano's Fury" for an in-depth strategy for battling Uragaan.
    
    Completing Subquest A requires severing the end of Uragaan's tail. If you're
    using any melee weapon other than a Hammer, you can sever the end of Uragaan's
    tail by focus your attacks on that area. Accomplishing this takes quite a bit
    of work, so don't bother unless you're really determined to complete this
    subquest.
    
    You must stun Uragaan to complete Subquest B. To stun a monster, you must
    attack its head quite a bit. When stunned, stars will appear above the
    monster's head and it will be incapacitated for a short while. Only certain
    attacks carry the potential to stun, and some weapon types are better capable
    of stunning than others. It is possible to stun a monster with the Sword &
    Shield using the Shield Attack move, but the Hammer is by far the best weapon
    type for stunning. The reward for completing this subquest is1000z, which is
    pocket change this far into the game, so there's really no need to bother with
    this one.
    
    Cease attacking as soon as you spot Uragaan limping. Uragaan will limp when
    it's close to death and retreat to Area 6 to rest. In Area 6, it will sleep on
    the ledge at the north end of Area 6 where you can't reach it. However,
    Uragaan is a light sleeper and will awaken if you dash by.
    
    As soon as you enter Area 6 with the sleeping Uragaan, set the trap somewhere
    in the middle of the area and position yourself so your hunter and Uragaan are
    on opposite sides of the trap. Once Uragaan triggers the trap, hit it with two
    Tranq Bombs to catch it and complete the quest.
    
    ==============================================================================
    ...URGENT: Save Moga Village!.........................................(5S12)..
    ==============================================================================
    Hunting Quest: Repel a Ceadeus
    Unlocked: Complete "A Bard's Tale," "The Wrath of Rathalos," "The Volcano's
    Fury" and the "One Chance" Villager Request
    
    Reward: 4200z
    Contract: 400z
    
    Time: 35 min.
    Area: Underwater Ruin
    
    Ceadeus is a whale-like Elder Dragon that resides deep within the underwater
    ruins near Moga Village. This is the creature that has been causing the Moga
    quakes and threatens the very existence of the peaceful seaside town. As the
    only hunter in the village capable of taking on such a terror, you're tasked
    with driving Ceadeus deep into the underwater ruins and inflicting enough
    damage to force it to flee at the end of the quest.
    
    There's no doubt you're up against an intimidating foe here; Ceadeus is
    enormous in size with gigantic horns to match. However, you are more than
    capable of winning this fight with all of the skills you've gained in your
    quest thus far.
    
    As with any boss monster hunt, careful preparation is key. Cha-Cha's Ancient
    Mask is one item in particular you'll certainly need before setting out. You
    can change Cha-Cha's mask by interacting with him in Moga Village and
    selecting the "Change Mask" option from the menu that appears. With the
    Ancient Mask equipped, Cha-Cha can replenish your hunter's Oxygen Gauge when
    you give him the signal (by pressing the Select button to bring up the Hunter
    menu and then pressing the Start button). As the entirety of this fight will
    place underwater, you can understand why this mask is a necessity!
    
    You'll also need a suitable weapon. Underwater combat is arguably easiest with
    a Lance, so it is strongly recommended that you select a weapon of this type.
    Although completing this quest is very much possible with any other weapon
    type, go with a Lance if you plan to follow this walkthrough in its entirety
    (and aren't looking for more general information about Ceadeus).
    
    If you've been playing strictly offline up until this point, one of the best
    Lances available to you is the Babel Spear. The Babel Spear has a base attack
    power of 368, solid sharpness and boasts 16 points of defence. Crafting this
    weapon requires some hunting and mining to gather materials, though. This
    weapon line starts with the Iron Lance and branches at Knight Lance.  Upgrade
    to Rampart (Isisium can be mined in the Tundra zone) and then Rampart+ (Rare
    Scarabs can be caught with a Bug Net in areas 1 and 2 of the Volcano zone) to
    reach Babel Spear, which requires five Uragaan Shells, two Uragaan Scutes and
    15 Dragonite Ore to craft.
    
    Along with a powerful weapon, make sure you have a set of armour that will
    allow you to take a couple of heavy hits. Most of the sets that can be crafted
    with materials from one of the five-star tier boss monsters should be fine. A
    full set of Lagiacrus armour is a good choice for the Olympic Swimmer skill,
    which increases your hunter's movement speed in water.
    
    If you're crafting a brand new set of armour for this fight, stay away from
    the Rathalos set, which carries negative 20 Dragon element resistance. A lot
    of the higher-class armour sets carry negative Dragon resistance (the
    Lagiacrus, Uragaan and Barioth sets all carry a negative 10), but the Rathalos
    set is the worst offender.
    
    Don't fret if you're already wearing a full set of Rathalos or Agnaktor armour
    and aren't up to crafting a whole new set, as you'll still be able to take a
    few hits from Ceadeus while wearing Rathalos or Agnaktor without being carted.
    
    Once you're suited up, ensure you have 10 Mega Potions and a decent supply of
    Whetstones before setting out. If you happen to have any Waterblock or
    Dragonfell berries in your Item Box, bring those along as well, as they can be
    used to instantly clear the status ailments (Severe Waterblight and Severe
    Dragonblight respectively) a couple of Ceadeus's attacks can inflict.
    Waterblock Berries can be gathered in the Flooded Forest zone and Dragonfell
    Berries in Area 8 of the Volcano zone (or by carving Uroktor).
    
    If this is your first time attempting this quest, a short cutscene will ensue
    showing Ceadeus moving into Area 1. Remove the Map, First-aid Meds, Rations
    and the Mini Oxy Supply items from the Supply Box and jump down the cliff at
    the north end of camp to get started.
    
    Turn around once you've landed in Area 1 and you'll find yourself face-to-face
    with the terrifying Elder Dragon. The first 10 or so minutes of this fight
    will consist of Ceadeus simply moving from Area 1 into Area 3. Ceadeus's
    massive size makes it a slow swimmer and its attack pool is limited while it's
    moving through the first two areas, so it's very important you inflict as much
    damage as you can while Ceadeus makes its way to Area 3.
    
    Ceadeus's weak spot -- no matter the type of weapon your hunter is wielding --
    is its furry mane. Concentrate the majority of your attacks on this area as
    Ceadeus moves through to Area 3 to maximize damage. If you've outfitted your
    hunter with a Babel Spear as instructed, you should be able to break Ceadeus's
    mane well before it reaches Area 3. Trimming Ceadeus's mane not only acts as a
    damage indicator, but also yields a high chance of receiving Ceadeus Fur on
    the reward screen at the end of the quest. In fact, the only way to obtain the
    Ceadeus Fur monster part is by breaking Ceadeus's mane and receiving it on the
    post-quest reward screen.
    
    You can also damage Ceadeus's hide and its tail if you attack these areas
    enough. The only way to obtain a Ceadeus Tail is by damaging its tail and
    receiving one on the reward screen at the end of the quest. Note that you
    can't cut Ceadeus's tail as you can the tails of some of the other boss
    monsters; instead, chunks of skin will appear missing on the surface of
    Ceadeus's tail to indicate that you've succeeding in "breaking" it.
    
    Ceadeus's horns can also be broken (one will break off completely and the tip
    of the other will crack), but don't worry about that until Area 3.
    
    If you're not seeking a Ceadeus Tail, focus all of your attacks on Ceadeus's
    mane. You should be very familiar with underwater combat by now, having bested
    the likes of Gobul and Lagiacrus in previous quests.
    
    Ceadeus will rarely attack while moving through to Area 3. Any attacks it does
    use are easy to read and subsequently block. To remain unscathed, simply put
    up your shield or dodge back or to the side a couple of times when Ceadeus
    begins to ready an attack. You'll take minor hits from Ceadeus as it jostles
    you while moving through the area, but this amount of damage is easy enough to
    patch up with a healing item. Attack Ceadeus head on and steer clear of its
    flippers to avoid taking too much damage.
    
    Be ready to swim away once Ceadeus reaches the south end of Area 1, as here it
    will use its water cannon attack to dismantle the rocks barring entry into
    Area 2. Get out of the way when Ceadeus opens its mouth and begins to charge
    up its attack. Once Ceadeus has destroyed the barrier and moves into the next
    area, sharpen your weapon and use Cha-Cha's Ancient Mask special ability to
    restore your hunter's Oxygen Gauge before following the Elder Dragon into Area
    2.
    
    Area 2 will play out much like Area 1. Just keep hacking away at Ceadeus's
    mane until Ceadeus reaches the end of Area 2. If you managed to trim Ceadeus's
    mane before it left Area 1, it should move through Area 2 in a hurry.
    
    Once Ceadeus reaches the west end of Area 2, it will use its body to demolish
    the boulders blocking the way into Area 3. As before, keep your distance while
    Ceadeus destroys the barrier, then sharpen your weapon and restore your
    hunter's Oxygen Gauge before following Ceadeus into the next area.
    
    Ceadeus becomes much more of a threat once in Area 3. Here, Ceadeus no longer
    moves on rails through the area and now has access to a number of powerful
    moves. Area 3 is where the fight will end, but you don't have to kill Ceadeus.
    In fact, killing Ceadeus at this stage is impossible. You just have to keep
    beating on Ceadeus and if you've dealt enough damage to it by the time the 30
    minutes allotted for this quest are up, the Elder Dragon will flee and you'll
    complete the quest and win the game.
    
    Keep an eye on your hunter's Oxygen Gauge throughout this fight. Be sure to
    signal to Cha-Cha to replenish the gauge before it depletes completely. If
    you're in a tight spot and Cha-Cha is unable to reach you or has been knocked
    out, use one of the Mini Oxy Supply items you found in the Supply Box back at
    camp. A Mini Oxy Supply will completely replenish your hunter's Oxygen Gauge
    when used. Swimming near one of the streams of air bubbles in the area will
    accomplish the same.
    
    Be sure you're targeting Ceadeus's mane, as striking this area will inflict
    the most damage. There are also a couple of tools available to you in Area 3:
    a Dragonator at the northwest end of the area (look for some light and an
    orange button on the ledge about midway up), a Ballista at the end of the
    ledge to the left of the Dragonator button and a second Ballista on a platform
    off to the right of it. You'll certainly want to make use of the Dragonator,
    though, as it is simple to operate and packs a powerful punch.
    
    You'll need ammo to operate a Ballista. You can find ammo by gathering at the
    broken crates nearby each one. With the ammo selected in your inventory,
    approach the Ballista and press the Y button to hop on. Use the Left Stick to
    aim (press R to zoom) and use X to fire. Press the B button when you're ready
    to leave the weapon. The Ballista can be useful for damaging Ceadeus's horns,
    but just be sure to this weapon only while Ceadeus is a good distance away.
    
    It's easiest to skewer Ceadeus with the Dragonator while it's enraged. When
    Ceadeus enters rage mode, bright red spots will appear all over its underside
    and it will let out a deafening roar. The red spots will remain on Ceadeus as
    long as it's enraged and disappear once it returns to its normal state.
    
    When Ceadeus enters rage mode, make your way over to the Dragonator at the
    northwest end of the area (look for light and an orange button along the
    ledge) and position yourself over the button. If you position yourself by the
    Dragonator button while Ceadeus is enraged, Ceadeus will at one point swim
    away from the Dragonator and then swim back over and slowly ascend up the wall
    to meet you. Ceadeus's puts itself right in front of the Dragonator while
    ascending the wall this way, allowing you to punch it in the face with the
    ancient weapon.
    
    Be careful when you first approach the Dragonator because Ceadeus will likely
    still be focused on you and may attempt to ram you. Dodge Ceadeus's attack and
    it will most likely swim away as described in the paragraph above and then
    begin to swim back toward the Dragonator.
    
    You'll need careful timing to get the most out of the Dragonator. Use the
    Dragonator just as Ceadeus's head is approaching the spikes to hit its face,
    which will hopefully remove one of its horns and crack the other if you
    haven't already accomplished this feat. Position your hunter so you have a
    clear view of the spikes and the approaching Ceadeus. You'll be able to
    activate the Dragonator as long as the button icon is hovering above your
    hunter's head, so you can position your hunter a bit over the edge for a
    better view.
    
    You can use the Dragonator more than once during this fight, but you'll need
    to wait awhile after using it before you can trigger it again. A text box will
    appear onscreen that says "The Dragonator is ready for use" when the time
    comes. To maximize your damage potential with the Dragonator, be sure to use
    it as soon as it becomes available again and Ceadeus enters rage mode.
    
    Once you've broken Ceadeus's horns, you can carve the horn that breaks off two
    times. Do not carve the horn while Ceadeus is near to avoid leaving yourself
    open to an attack.
    
    As mentioned above, Ceadeus's move set expands once it's in Area 3. Ceadeus
    retains the rams and tail whip attacks you dealt with while moving through
    areas 1 and 2 (which are easy to anticipate and subsequently dodge or block
    with your shield) but gains access to a couple of deadly moves. Most
    devastating is its water cannon, which can inflict a gruesome amount of damage
    and Severe Waterblight, an annoying status ailment that greatly reduces the
    rate your hunter recovers stamina.
    
    Ceadeus's hipcheck and charge moves are also capable of inflicting Severe
    Dragonblight, a status ailment that reduces your hunter's damage output and as
    well as your hunter's Affinity, which determines the chance of a critical hit
    with each strike (in this case rendering many of your strikes negative
    critical hits, dealing even less damage). Needless to say, Severe Dragonblight
    is a crippling status ailment that could very well jeopardize your success if
    you remain in that state for too long. All the more reason to avoid getting
    hit!
    
    Both the Severe Waterblight and Severe Dragonblight status effects will wear
    off with time, but can be cured instantly with a Waterblock Berry or
    Dragonfell Berry respectively. Waterblock Berries can be gathered in the
    Flooded Forest zone and Dragonfell Berries can be gathered in Area 8 of the
    Volcano zone or obtained by carving Uroktor.
    
    Ceadeus's water cannon move is the most powerful and dangerous in its arsenal.
    Before performing this attack, Ceadeus opens its mouth wide and swallows a
    large amount of water. Soon after, Ceadeus spews forth a torrent of water.
    This attack is easy to dodge if you're a fair distance away, but you may not
    be able to get out of the way in time if you're right up by Ceadeus's face
    attacking its mane. This attack cannot be blocked (unless you're wearing full
    Agnaktor and have the Guard Up skill) and will likely hit your hunter even if
    you're attacking Ceadeus's mane from the side.
    
    Avoiding Ceadeus's water cannon requires vigilance. As soon as you notice
    Ceadeus open its mouth and start taking in water (or hear the sound of water
    rushing in), move as far to the side as you can before Ceadeus releases the
    torrent. Don't bother sheathing your weapon because Ceadeus can perform this
    move quite quickly; just face toward Ceadeus's head and tap the B button to
    evade away as much as you can.
    
    Ceadeus uses a variant of the water cannon move where it points its head up,
    gathers water and then fires the torrent directly in front of itself and then
    below. This attack is considerably easier to avoid as its range is narrower.
    Again, just drop what you're doing as soon as you spot Ceadeus charging this
    attack and evade away by facing Ceadeus and tapping the B button.
    
    Keep battling Ceadeus and if you've dealt enough damage by the time the 30
    minutes allotted are up, the Elder Dragon will flee and you'll win the quest!
    
    Your time questing in Moga Village is not over yet! You can actually kill
    Ceadeus in the "Decisive Battle" post-game urgent quest as well as take on six
    challenging dual-monster quests. See the following section for details!
    
    =====================================================================|--------|
                              - The Decisive Battle -                    | (OFL6) |
    =====================================================================|--------|
    
    Complete the "Save Moga Village" urgent quest by repelling Ceadeus and you'll
    unlock seven new quests under the urgent category. Six of these task you with
    killing two large monsters in a single quest. You've faced all of these
    monsters before and are more skilled and better equipped, but these quests are
    sure to test your mettle.
    
    Mating Season: Hunt a Rathian and a Rathalos on the Deserted Island map
    
    Four Horns: Hunt two Diablos on the Sandy Plains map
    
    Dangerous Waters: Hunt a Royal Ludroth and a Gobul on the Flooded Forest map
    
    White Wind of the Tundra: Hunt two Barioth on the Tundra map
    
    The Death of Sky and Sea: Hunt a Lagiacrus and a Rathalos on the Deserted
    Island map
    
    A Burnt Offering: Hunt an Agnaktor and an Uragaan on the Volcano map
    
    You'll also unlock a quest called "The Decisive Battle." Your goal here is to
    repel or kill Ceadeus. The quest setup is the same as "Save Moga Village," but
    you can actually slay the Ceadeus and not just repel it.
    
    Ceadeus has a ton of health and the quest timer is set to 30 minutes, but you
    don't have to make the kill your first attempt. If you manage to at least
    repel Ceadeus, the damage you dealt during that quest will carry over to your
    next attempt.
    
    As long as you deal enough damage in 30 minutes to repel Ceadeus at the end of
    the quest, the next time you set out on "The Decisive Battle," all of the
    damage you dealt to Ceadeus will carry over. Keep this up and you'll
    eventually kill Ceadeus during the quest. You can carve Ceadeus's corpse four
    times.
    
    Once you've killed Ceadeus, the quest will reset and Ceadeus will start back
    at full health whenever you next attempt it.?
    Villager Requests
    
    ------\========================================================================
     [*05] \                     - Villager Requests -
    --------\======================================================================
    
    - New Shroom Box!.......................................................(VR01)
    - New Insect Box!.......................................................(VR02)
    - A Field Trip?.........................................................(VR03)
    - New Honey Box!........................................................(VR04)
    - Fluffy Mask...........................................................(VR05)
    - Insecti-pride?........................................................(VR06)
    - Meaty Mask............................................................(VR07)
    - Super Shroom Box......................................................(VR08)
    - Honey to Burn.........................................................(VR09)
    - Lamp Mask.............................................................(VR10)
    - Field of Dreams.......................................................(VR11)
    - Calling All Bugs......................................................(VR12)
    - Ancient Mask..........................................................(VR13)
    - Once Chance...........................................................(VR14)
    
    Speak to the Chief's Son in Moga Village to enter the Stockpile menu and then
    select "Villager Requests" at the bottom. Fulfilling a request requires
    Resource Points and items. More requests will become available as you complete
    more quests.
    
    Complete Villager Requests to upgrade Moga Farm and unlock new masks for Cha-
    Cha.
    
    ==============================================================================
    ...New Shroom Box!....................................................(VR01)..
    ==============================================================================
    Unlock: Complete "Farm Aid"
    Request: 80 Resource Points
    
    Reward: Level 2 Shrooms for Moga Farm
    
    ==============================================================================
    ...New Insect Box!....................................................(VR02)..
    ==============================================================================
    Unlock: Complete "No Love for Ludroth"
    Request: 150 Resource Points, Monster Fluid x1
    
    You can obtain Monster Fluid by carving Altaroth, Bnahabra and Giggi. The
    easiest way to get this item is by simply farming Giggi in the cave areas of
    the Deserted Island map, as Altaroth and Bnahabra tend to break apart when
    killed. If you have a poison weapon (or poison bowgun ammo), you can keep
    Altaroth and Bnahabra intact by inflicting them with poison and letting the
    poison kill them.
    
    Altaroth that have large, coloured abdomens may also drop Monster Fluid as a
    glittering spot when killed.
    
    Reward: Level 1 Insects for Moga Farm
    
    ==============================================================================
    ...A Field Trip?......................................................(VR03)..
    ==============================================================================
    Unlock: Complete "Bug Hunt"
    Request: 300 Resource Points, Dung x2, Super-sized Dung x1
    
    It's easiest to obtain Dung as a reward for hunting in Moga Woods. Kill
    Aptonoth in Moga Woods and there's a high chance you'll receive at least one
    Dung when you return to the Chief's Son and select "Hunt Report" from the
    Stockpile menu.
    
    For Super-sized Dung, you must kill a Large Aptonoth in Moga Woods and then
    receive the item as a reward after reporting back to the Chief's Son. Large
    Aptonoth will only spawn in Moga Woods during the Herbivore Breeding field
    condition. To determine when Aptonoth are breeding in Moga Woods, select "Moga
    Forecast" after speaking to the Chief's Son and look at the Field Conditions
    section at the bottom. It must read "Herbivore Breeding" next to North,
    Central or South for Large Aptonoth to spawn. You can look ahead to tomorrow
    and the day after tomorrow to see what the conditions will be like those days.
    
    Head out to Moga Woods on a day where the field condition is set to Herbivore
    Breeding and hang around the areas where Aptonoth are. Sooner or later, you'll
    run into a noticeably larger Aptonoth. Kill the Large Aptonoth (and maybe
    stick around and kill another just to be sure), then return to the Chief's Son
    back at the village and turn in your kills.
    
    Reward: Level 2 Fields for Moga Farm
    
    ==============================================================================
    ...New Honey Box!.....................................................(VR04)..
    ==============================================================================
    Unlock: Complete "Save Our Boat"
    Request: 300 Resource Points, Cactus Flower x2, Earth Crystal x2
    
    Look for Cactus Flower in the top-left corner of Area 9 of the Sandy Plains
    map.
    
    Mine for Earth Crystal in Area 4 of the Deserted Islands map (though Earth
    Crystal can be found at most mining spots).
    
    Reward: Level 1 Honey for Moga Farm
    
    ==============================================================================
    ...Fluffy Mask........................................................(VR05)..
    ==============================================================================
    Unlock: Complete "Playing with Fire"
    
    Request: 400 Resource Points, Qurupeco Feather x2, Warm Pelt x2, Velvety Hide
    x2
    
    Hunt Qurupeco for Qurupeco Feathers.
    
    Carve Kelbi for Warm Pelt.
    
    Carve Giggi for Velvety Hide.
    
    Reward: Fluffy Mask for Cha-Cha
    
    ==============================================================================
    ...Insecti-pride?.....................................................(VR06)..
    ==============================================================================
    When: Complete "Accident Investigation"
    Request: 400 Resource Points, Funky Pheromones x1, Gluehopper x1
    
    Funky Pheromones are a possible reward for killing Bnahabra in Moga Woods. The
    best way to find Bnahabra in Moga Woods is during the "Insect Swarm" field
    condition.
    
    You can catch Gluehoppers with a Bug Net in Areas 1, 2, 4 and 10 of the Sandy
    Plains.
    
    Reward: Level 2 Insects for Moga Farm
    
    ==============================================================================
    ...Meaty Mask.........................................................(VR07)..
    ==============================================================================
    Unlock: Complete "Leading the Charge"
    Request: 400 Resource Points, Double BBQ Spit x1, Flintstone x1, Fire Herb x3
    
    Double BBQ Spit is a one-star Rare Commodity offered by the Argosy Captain
    when he's in Moga Village (as long as you've requested he visit the Farmer
    Realm). You can obtain tradeable Commodity items by killing boss monsters in
    Moga Woods and then reporting back to the Chief's Son for reward. The Giant
    Skull commodity is a common reward for killing a Great Jaggi in Moga Woods.
    Once you have a one-star or greater Rare Commodity, you can then trade it to
    the Argosy Captain for a Double BBQ Spit.
    
    Flintstones are a common reward at the end of the "Trapping a Trickster"
    three-star capture quest if Qurupeco's wing flints are broken. Focus your
    attacks on the Qurupeco's wings until the flints break off, then complete the
    quest and you may receive a Flintstone on the post-quest reward screen.
    
    Look for Fire Herb in Area 3 of the Sandy Plains and Area 9 of the Flooded
    Forest.
    
    Reward: Meaty Mask for Cha-Cha
    
    ==============================================================================
    ...Super Shroom Box...................................................(VR08)..
    ==============================================================================
    Unlock: Complete "Accident Investigation"
    Request: 500 Resource Points, Monster Fluid x1, Shroom Germ plus x3, Big Fin
    x1
    
    You can obtain Monster Fluid by carving Altaroth, Bnahabra and Giggi. The
    easiest way to get this item is by simply farming Giggi in the cave areas on
    the Deserted Island map, as Altaroth and Bnahabra tend to break apart when
    killed. If you have a poison weapon (or poison bowgun ammo), you can keep
    Altaroth and Bnahabra intact by inflicting them with poison and letting the
    poison kill them.
    
    The Argosy Captain carries Shroom Germ plus (as long as you've requested he
    visit the Farmer Realm), so you can trade with him. Alternatively, Shroom Germ
    plus is a possible reward for killing Altaroth in Moga Woods.
    
    Kill and carve the Delex in areas 9 and 10 of the Sandy Plains to find a Big
    Fin.
    
    Reward: Level 3 Shrooms for Moga Farm
    
    ==============================================================================
    ...Honey to Burn......................................................(VR09)..
    ==============================================================================
    Unlock: Complete "Accident Investigation"
    Request: 400 Resource Points, Dash Extract x1, Cactus Flower x2, Bizzy Bees x2
    
    Hunt or catch Royal Ludroth for Dash Extract. You can carve Dash Extract after
    killing Royal Ludroth or receive it on the post-quest reward screen after
    killing or capturing. Royal Ludroth may also drop Dash Extract as a glittering
    spot when his mane is broken.
    
    Look for Cactus Flower in the top-left corner of Area 9 on the Sandy Plains
    map.
    
    Trade with the Argosy Captain for Bizzy Bees. The captain will have it up for
    trade as long as you requested he visit the Farmer Realm.
    
    Reward: Level 2 Honey for Moga Farm
    
    ==============================================================================
    ...Lamp Mask..........................................................(VR10)..
    ==============================================================================
    Unlock: Complete "Dragon Lady"
    Request: 500 Resource Points, Flame Sac x1, Gobul Lantern x1, Machalite Ore x4
    
    Carve Rathian or Rathalos for the Flame Sac. You have an eight per cent chance
    of receiving a Flame Sac when carving Rathian or Rathalos, so you may have to
    hunt them a few times.
    
    Break Gobul's lantern during "Accident Investigation" and complete the quest
    to receive a Gobul Lantern on the post-quest reward screen.
    
    Destroying Gobul's lantern is easiest with a Hammer, Great Sword or Switch
    Axe. The opportune moment to break the lantern is when Gobul has been stunned
    by certain impact attacks, such as those delivered by a Hammer. Another
    opportunity may come while facing Gobul underwater. While Gobul is using its
    vacuum attack -- where it emerges from the seafloor, opens its mouth and
    attempts to pull your hunter in -- you can swim behind it and hit its lantern.
    
    Mine at any mining spot on the Deserted Island, Flooded Forest or Sandy Plains
    zone for a chance to receive Machalite Ore.
    
    Reward: Lamp Mask for Cha-Cha
    
    ==============================================================================
    ...Field of Dreams....................................................(VR11)..
    ==============================================================================
    Unlock: Complete "Fell the Lagiacrus!"
    Reward: 500 Resource Points, Fertile Mud x2, Super-sized Dung x2, Catalyst x2
    
    Fertile Mud is dropped by Barroth as a glittering spot when the mud covering
    its body is destroyed or received as a reward on the post-quest reward screen.
    
    Kill Large Aptonoth in Moga Woods and you may receive Super-sized Dung as a
    reward after reporting back to the Chief's Son. Large Aptonoth only spawn in
    Moga Woods during the "Herbivore Breeding" field condition. You'll need to
    kill more than one.
    
    Combine a Bitterbug with Honey to make a Catalyst. Bitterbugs can be caught
    with a Bug Net on the Deserted Island map and Honey can be gathered in areas 2
    and 3.
    
    Reward: Level 3 Fields for Moga Farm
    
    ==============================================================================
    ...Calling All Bugs...................................................(VR12)..
    ==============================================================================
    Unlock: Complete "Fell the Lagiacrus!"
    Request: 500 Resource Points, BugMaker! Pro x4, Killer Beetle x3
    
    Trade with the Argosy Captain for BugMaker! Pro. The captain will have
    BugMaker! Pro up for trade as long as you requested he visit the Farmer Realm.
    
    Killer Beetles can be caught with a Bug Net in areas 2, 4, 7 and 10 of the
    Flooded Forest.
    
    Reward: Level 3 Insects for Moga Farm
    
    ==============================================================================
    ...Ancient Mask.......................................................(VR13)..
    ==============================================================================
    Unlock: Complete "Best the Lava Beasts!" and "Heat Exhaustion"
    
    Request: 500 Resource Points, Lagiacrus Scale x2, Sharqskin x1, Pelagicite Ore
    x4
    
    Hunt Lagiacrus for Lagiacrus Scales.
    
    Carve Sharqs to obtain Sharqskin. The only way to carve a Sharq is to kill it
    with a Fishing Harpoon. If you attempt to kill a Sharq with a normal weapon it
    will just swim off and disappear. Start by weakening a Sharq with your normal
    weapon and then make the killing blow with a Fishing Harpoon after the Sharq
    swims away. Look for Sharqs in areas 10 and 11 of the Deserted Island.
    
    Pelagacite Ore can be mined at the underwater mining spots in areas 1, 3, 5
    and 6 of the Flooded Forest.
    
    Once you have completed this request, look for the Ancient Mask on the statue
    behind the waterfall in the bottom-right corner of Moga Farm.
    
    Reward: Ancient Mask for Cha-Cha
    
    ==============================================================================
    ...One Chance.........................................................(VR14)..
    ==============================================================================
    Unlock: Complete "A Bard's Tale" and "The Wrath of Rathalos"
    Request: 1500 Resource Points, Flabby Hide x2, Rath Talon x2, Machalite Ore x2
    
    Hunt Gigginox for Flabby Hides.
    
    Break Rathalos's or Rathian's wing claws before completing the quest for a
    chance to receive one or more Rath Talons on the post-quest reward screen.
    
    Mine at any mining spot on the Deserted Island, Flooded Forest or Sandy Plains
    zone for a chance to receive Machalite Ore.
    
    Reward: Prerequisite for unlocking the "Save Moga Village" urgent quest
    
    ------\========================================================================
     [*06] \                        - Cha-Cha Masks -
    --------\======================================================================
    
    You can signal Cha-Cha by first pressing the Select button to bring up the
    Hunter menu and then pressing the Start button. This is how you'll trigger the
    abilities of certain masks.
    
    Some mask abilities require you give an item to Cha-Cha. To do so, open your
    hunter's Item Pouch, select the item you want to give to Cha-Cha and select
    the "Give" option at the bottom. Not all items can be given to Cha-Cha, so
    this option may be greyed out.
    
    ==============================================================================
    ...Acorn Mask.................................................................
    ==============================================================================
    Unlock: Cha-Cha's default mask.
    
    Rage: Attacks with staff
    
    Ability: None
    
    Skill Slots: One from Mastery Lv 0-2, two from Master Lv 3-4 and three at
    Mastery Lv 5
    
    ==============================================================================
    ...Fluffy Mask................................................................
    ==============================================================================
    Unlock: Complete "Playing with Fire" quest and fulfill "Fluffy Mask" villager
    request
    
    Rage: May throw boomerang or Dung Bomb
    
    Ability: Signal Cha-Cha to track large monsters on the map. Note that Cha-Cha
    will not attack any monsters while wearing this mask unless enraged.
    
    Skill Slots: One from Mastery Lv 0-5
    
    ==============================================================================
    ...Grill Mask.................................................................
    ==============================================================================
    Unlock: Complete "Leading the Charge" quest and fulfill the "Meaty Mask"
    villager request
    
    Rage: Throws fire from grill
    
    Ability: Give Cha-Cha Raw Meat (one at a time) and he will cook it. Signal to
    Cha-Cha and he will run over and present the item to you.
    
    Skill Slots: Two at Mastery Lv 0 and three from Master Lv 1-5
    
    ==============================================================================
    ...Mystery Pot Mask...........................................................
    ==============================================================================
    Unlock: Complete "Trial of the Sea Dragon" quest and fulfill the "Field of
    Dreams" villager request
    
    Rage: Throws a poison bomb
    
    Ability: Give Cha-Cha an item and he will change them into something else.
    
    Smoke will start billowing from the top of Cha-Cha's mask when the item is
    ready; signal Cha-Cha at this point and he will run over and present the item
    to you. The higher Cha-Cha's mastery of the mask, the more useful the item he
    produces likely is.
    
    Skill Slots: Two from Mastery Lv 0-2 and three from Master Lv 3-5
    
    ==============================================================================
    ...Lamp Mask..................................................................
    ==============================================================================
    Unlock: Complete "Dragon Lady" quest and fulfill "Lamp Mask" villager request
    
    Rage: Throws fireball
    
    Ability: Light radius around Cha-Cha in dark cave areas
    
    Skill Slots: Two from Mastery Lv 0-2 and three from Master Lv 3-5
    
    ==============================================================================
    ...Ancient Mask...............................................................
    ==============================================================================
    Unlock: Complete "Best the Lava Beasts" quest and fulfill the "Ancient Mask"
    villager request
    
    Rage: Throws boomerang and other objects
    
    Ability: Signal Cha-Cha while underwater and he will swim over and produce a
    stream of air bubbles to replenish your Hunter's Oxygen Gauge.
    
    Skill Slots: Two from Mastery Lv 0-2 and three from Mastery Lv 3-5
    
    ==============================================================================
    ...False Felyne...............................................................
    ==============================================================================
    Unlock: Complete "Save Moga Village" quest and trade a four-star Rare
    Commodity to the Argosy Captain for the mask.
    
    Rage: Uses a Barrel Bomb L
    
    Ability: Cha-Cha attacks monsters with barrel bombs.
    
    Skill Slots: None from Mastery Lv 0-1, one from Master Lv 2-3 and two from
    Mastery Lv 4-5
    
    ------\========================================================================
     [*07] \                        - Loc Lac City -
    --------\======================================================================
    
    Monster Hunter Tri's online mode takes place in the bustling Loc Lac City. You
    can hunt alongside up to three other players online and take on three monsters
    not found in the offline mode: Jhen Mohran, Deviljho and Alatreon.
    
    Although the online mode is beyond the scope of this guide, many of the quests
    online mirror quests in the offline mode. Note that online quests are scaled
    in difficulty to accommodate the presence of up to four hunters. This means
    the monsters you face online will have more health and deal more damage than
    their offline counterparts, and you'll have to deliver more of an item to
    complete a gathering quest. Despite this, the walkthroughs contained in this
    guide can still benefit the online player because the monsters have the same
    move sets and the locations of items do not differ between the two modes.
    
    Below is a list of all of the monsters that appear in both the online and
    offline mode and the names of the quests they appear in. Use this list so you
    can still make use of this guide if you've decided to forgo from playing the
    offline mode for whatever reason.
    
    Great Jaggi
    Offline: Big Game Hunting (Hunt), Who's the Boss? (Capture)
    Online: Help the "Hunter" (Hunt), Who's the Boss? (Capture)
    
    Qurupeco
    Offline: Playing with Fire (Hunt), Trapping the Trickster (Capture)
    Online: Playing with Fire (Hunt), Tracking the Trickster (Capture)
    
    Royal Ludroth
    Offline: Save Our Boat (Hunt), A Royal Pain (Capture)
    Online: The Fisherman's Tale (Hunt), The Fisherman's Tale (Capture)
    
    Barroth
    Offline: Leading the Charge
    Online: Leading the Charge
    
    Gobul
    Offline: Accident Investigation (Hunt)
    Online: Scene of the Crime (Hunt), Lady and the Gobul (Capture)
    
    Great Baggi
    Offline: Leader of the Icepack (Hunt)
    Online: Leader of the Icepack (Hunt), The Butler's Great Baggi (Capture)
    
    Rathian
    Offline: Dragon Lady (Hunt), A Royal Rumble (Capture)
    Online: The Merchant's Mission (Hunt), A Royal Pain (Capture)
    
    Gigginox
    Offline: The Creeping Venom (Hunt)
    Online: The Creeping Venom (Hunt), Fort Gigginox (Capture)
    
    Lagiacrus
    Offline: Fell the Lagiacrus (Hunt), The Lord of the Seas (Capture)
    Online: The Fisherman's Fiend (Hunt), Rotten Fish (Capture)
    
    Rathalos
    Offline: Wrath of the Rathalos (Hunt)
    Online: We Need a Hero (Hunt)
    
    Barioth
    Offline: A Bard's Tale (Hunt)
    Online: The Lost Expedition (Hunt), The Bard's Barioth (Capture)
    
    Diablos
    Offline: The Horned Dragon (Hunt)
    Online: Into the Danger Zone (Hunt), Wanted Alive (Capture)
    
    Agnaktor
    Offline: Denizen of the Molten Deep
    Online: Agnaktor Alert
    
    Uragaan
    Offline: The Volcano's Fury (Hunt), Uragaan's Trail (Capture)
    Online: The Volcano's Fury (Hunt), To Catch an Uragaan (Capture)?
    
    ------\========================================================================
     [*08] \                    - Item Combination List -
    --------\======================================================================
    
    O======================O======================O=====================O=========O
    |      Material A      |      Material B      |    Combined Item    | Success |
    O======================O======================O=====================O=========O
    | Herb                 | Blue Mushroom        | Potion              |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Potion               | Honey                | Mega Potion         |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Blue Mushroom        | Godbug               | Nutrients           |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Honey 	       | Nutrients 	      | Mega Nutrients 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Antidote Herb        | Blue Mushroom 	      | Antidote 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Cactus Flower        | Bitterbug 	      | Herbal Medicine     |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Mega Nutrients       | Dragon Toadstool     | Max Potion 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Immunizer 	       | Kelbi Horn 	      | Ancient Potion 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Airweed 	       | Bomb Casing 	      | Oxygen Supply 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Airweed 	       | Catalyst 	      | Air Philter 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Airweed 	       | Dash Extract 	      | Air Philter+ 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bitterbug 	       | Honey 	              | Catalyst 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Dragon Toadstool     | Catalyst 	      | Immunizer 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Popfish 	       | Catalyst 	      | Cleanser 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Hot Pepper 	       | Burst Arowana 	      | Cleanser 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Rare Steak 	       | Catalyst 	      | Dash Juice 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Well-done Steak      | Dash Extract 	      | Mega Dash Juice     | 	65%   |
    |----------------------+----------------------+---------------------+---------|
    | Honey 	       | Nitroshroom 	      | Energy Drink 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Hot Pepper 	       | Sleepyfish 	      | Energy Drink 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Might Seed 	       | Catalyst 	      | Demondrug 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Demondrug 	       | Pale Extract 	      | Mega Demondrug 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Might Seed 	       | Immunizer 	      | Might Pill 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Adamant Seed 	       | Catalyst 	      | Armorskin 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Armorskin 	       | Pale Extract 	      | Mega Armorskin 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Adamant Seed 	       | Immunizer 	      | Adamant Pill 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bitterbug 	       | Hot Pepper 	      | Hot Drink           | 	90%   |
    |----------------------+----------------------+---------------------+---------|
    | Well-done Steak      | Hot Pepper 	      | Hot Meat 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Ice Crystal 	       | Bitterbug 	      | Cool Drink 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Well-done Steak      | Ice Crystal 	      | Chilled Meat 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Raw Meat 	       | Toadstool  	      | Poisoned Meat 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Raw Meat 	       | Parashroom 	      | Tinged Meat 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Raw Meat 	       | Sleep Herb 	      | Drugged Meat 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Stone 	       | Sap Plant 	      | Bomb Casing 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Iron Ore 	       | Sap Plant 	      | Bomb Casing 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Ivy 	               | Bomb Casing 	      | Smoke Bomb          |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bomb Casing 	       | Toadstool 	      | Poison Smoke Bmb    | 	75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bomb Casing 	       | Poison Sac 	      | Poison Smoke Bmb    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Flashbug 	       | Bomb Casing 	      | Flash Bomb 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Dung 	               | Bomb Casing 	      | Dung Bomb 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Dung 	               | Bomb Sac 	      | Dung Bomb 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Sap Plant 	       | Paintberry 	      | Paintball 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Exciteshroom 	       | Bomb Casing 	      | Farcaster 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Fire Herb 	       | Nitroshroom 	      | Gunpowder 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Fire Herb 	       | Small Barrel 	      | Barrel Bomb S 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Barrel Bomb S        | Burst Arowana 	      | Barrel Bomb S+ 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Large Barrel 	       | Gunpowder 	      | Barrel Bomb L 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Barrel Bomb L        | Scatterfish 	      | Barrel Bomb L+ 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Barrel Bomb S        | Bnahabra Wing 	      | Bounce Bomb 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Bomb Arowana 	       | Bounce Bomb 	      | Bounce Bomb+ 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Screamer 	       | Gunpowder 	      | Sonic Bomb 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Barrel Bomb S        | Felvine 	      | Felvine Bomb 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Ivy 	               | Spider Web 	      | Net 	            |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Net 	               | Trap Tool 	      | Pitfall Trap 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Thunderbug 	       | Trap Tool 	      | Shock Trap 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Worm 	               | Yambug 	      | Tuna Bait 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Cricket 	       | Bughopper 	      | Arowana Bait 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Firefly 	       | Snakebee Larva       | Goldenfish Bait     | 	90%   |
    |----------------------+----------------------+---------------------+---------|
    | Mega Fishing Fly     | Yambug 	      | Sushi Bait 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Mega Fishing Fly     | Bughopper 	      | Whetfish Bait 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Stone 	       | Bone 	              | Old Pickaxe 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Stone 	       | Mystery Bone 	      | Old Pickaxe 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Iron Ore 	       | Bone 	              | Iron Pickaxe 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Machalite Ore        | Bone 	              | Mega Pickaxe 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Net 	               | Mystery Bone 	      | Old Bug Net 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Monster Bone S       | Net 	              | Bug Net 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Monster Bone M       | Net 	              | Mega Bug Net 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Broken Shell 	       | Mystery Bone 	      | Fishing Harpoon     |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Earth Crystal        | Bitterbug 	      | Antiseptic Stone    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Godbug 	       | Wyvern Fang 	      | Lifecrystals 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Lifecrystals 	       | Wyvern Claw 	      | Lifepowder 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Lifecrystals 	       | Hunting Horn 	      | Health Horn 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Antiseptic Stone     | Hunting Horn 	      | Antidote Horn 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Mega Demondrug       | Monster Bone M       | Demon Horn 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Mega Armorskin       | Monster Bone M       | Armor Horn 	    |   55%   |
    |----------------------+----------------------+---------------------+---------|
    | Throwing Knife       | Toadstool 	      | Poison Knife 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Throwing Knife       | Sleep Herb 	      | Sleeping Knife 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Throwing Knife       | Parashroom 	      | Paralysis Knife     |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Deviljho Talon       | Powercharm 	      | Powertalon 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Deviljho Talon       | Armorcharm 	      | Armortalon 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Needleberry 	       | Huskberry 	      | Normal S Lv2 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Popfish 	      | Normal S Lv3 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Bird Wyvern Fang     | Pierce S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Pin Tuna 	      | Pierce S Lv2 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Pin Tuna 	      | Pierce S Lv3 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Scatternut 	      | Pellet S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Wyvern Fang 	      | Pellet S Lv2 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Wyvern Fang 	      | Pellet S Lv3 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Burst Arowana 	      | Crag S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Burst Arowana 	      | Crag S Lv2 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Bomb Arowana 	      | Crag S Lv3 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Bomberry 	      | Clust S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Wyvern Claw 	      | Clust S Lv2 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Scatterfish 	      | Clust S Lv3 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Fire Herb 	      | Flaming S           |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Whetfish 	      | Water S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Ice Crystal 	      | Freeze S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry            | Flashbug 	      | Thunder S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Dragonfell Berry     | Dragon S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Herb 	              | Recover S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Potion 	      | Recover S Lv2 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Toadstool 	      | Poison S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Toadstool 	      | Poison S Lv2 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Parashroom 	      | Para S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Parashroom 	      | Para S Lv2 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Sleep Herb 	      | Sleep S Lv1 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S  	       | Sleepyfish 	      | Sleep S Lv2  	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Paintberry 	      | Paint S 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Might Seed 	      | Demon S I 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Might Pill 	      | Demon S II 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Adamant Seed 	      | Armor S I 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Adamant Pill 	      | Armor S II 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Sharpened Fang       | Sub S Lv1 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Sharpened Fang       | Sub S Lv2 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Dung 	              | Exhaust S           | 	75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Whetstone 	      | Slicing S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Whetfish 	      | Slicing S 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Huskberry 	       | Nitroshroom  	      | WyvernFire Lv1 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Bomberry 	      | WyvernFire Lv2 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk L 	       | Burst Arowana 	      | WyvernFire Lv3      |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Sleep Herb 	       | Parashroom 	      | Tranquilizer 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Throwing Knife       | Tranquilizer 	      | Tranq Knife 	    |   65%   |
    |----------------------+----------------------+---------------------+---------|
    | Bomb Casing 	       | Tranquilizer 	      | Tranq Bomb 	    |   75%   |
    |----------------------+----------------------+---------------------+---------|
    | Bone Husk S 	       | Tranquilizer 	      | Tranq S 	    |   90%   |
    |----------------------+----------------------+---------------------+---------|
    | Machalite Ore        | Armor Stone 	      | Armor Sphere 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Killer Beetle        | Armor Stone 	      | Armor Sphere 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Dragonite Ore        | Armor Stone 	      | Armor Sphere+ 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Rare Scarab 	       | Armor Stone 	      | Armor Sphere+ 	    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Carbalite Ore        | Armor Stone 	      | Adv Armor Sphere    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Firestone            | Armor Stone 	      | Adv Armor Sphere    |	95%   |
    |----------------------+----------------------+---------------------+---------|
    | Gracium 	       | Armor Stone 	      | Hvy Armor Sphere    |   95%   |
    |----------------------+----------------------+---------------------+---------|
    | Incomplete Crown     | Crown's Gemstone     | Dazzling Crown 	    |  100%   |
    o----------------------o----------------------o---------------------o---------o
    
    ------\========================================================================
     [*09] \                        - Award List -
    --------\======================================================================
    
    ==============================================================================
    ...Offline Awards.............................................................
    ==============================================================================
    Chief's Garb
    Description: Proof you have finished the early village Quests. This garb has
    seen a lot of use.
    Unlock: Complete all one-, two- and three-star quests in Moga Village.
    
    Chief's Pipe
    Description: Proof you have completed the later village Quests. A memento of
    the Chief's youth.
    Unlock: Complete every quest in Moga Village.
    
    Champion's Badge
    Description: Proof you have conquered all the Arena Quests. A validation of
    your great effort.
    Unlock: Complete all quests in the Arena Play mode.
    
    Tidal Necklace
    Description: Proof you have defeated a Lagiacrus. Its blue brilliance grants
    tranquility.
    Unlock: Slay a Lagiacrus
    
    Gem of the Depths
    Description: Proof you have defeated a Ceadeus. Said to have the power to
    prevent calamity.
    Unlock: Slay a Ceadeus
    
    Scroll of the Sage
    Description: A scroll containing secrets of combination. Proof that you have
    created many items.
    Unlock: Complete at least 10 pages of the Combo List
    
    Farm Certificate
    Description: Proof that you maintain a top-class Farm. The judging standards
    were quite harsh.
    Unlock: Upgrade each Moga Farm facility to max level
    
    Argosy License
    Description: Proof you have acquired many rare Commodities. Awarded by the
    Argosy to a top trader.
    Unlock: Trade seven different rare Commodities with the Argosy Captain.
    
    Vow of Brotherhood
    Description: Proof you have maxed out the Hunting Fleet. The crew has accepted
    you as family.
    Unlock: Upgrade all three boats in the Hunting Fleet to max level.
    
    Old Childhood Mask
    Description: Proof you have acquired all Masks and Dances. Cha-Cha wore this
    one as a child.
    Unlock: Obtain all seven Cha-Cha masks and all four dances
    
    Lackey Testimonial
    Description: Proof Cha-Cha is maxed out. This certificate testifies that you
    are his #1 lackey.
    Unlock: Level Cha-Cha up to Lv 30
    
    Giant Crown
    Description: Proof you have defeated many large foes. Very few hunters ever
    earn this silver crown.
    Unlock: Get a silver crown on all large monsters (save for Ceadeus)
    
    ==============================================================================
    ...Online Awards..............................................................
    ==============================================================================
    Copper Medal
    Description: Proof you have completed all 1 to 3 star city Quests. Awarded to
    yeoman hunters.
    Unlock: Complete all one-, two- and three-star quests in Loc Lac City
    
    Silver Medal
    Description: Proof you have completed all 4 to 6 star city Quests. Awarded to
    famed hunters.
    Unlock: Complete all four-, five- and six-star quests in Loc Lac City
    
    Gold Medal
    Description: Proof you have completed all city quests. Awarded only to master
    hunters.
    Unlock: Complete all quests in Loc Lac City
    
    Arena Trophy
    Description: Proof of earning Rank A in the Arena. Validation of your keen
    judgement
    Unlock: Earn at least an A rank on all Loc Lac City arena quests
    
    Jhen Crystal
    Description: Proof you have defeated the magnificent Jhen Mohran. It is said
    to grant luck.
    Unlock: Slay Jhen Mohran
    
    Alatreon's Ring
    Description: Proof you have defeated the ferocious Alatreon. It has the power
    to alter weather.
    Unlock: Slay Alatreon
    
    Bionomical Report
    Description: Proof you have captured many types of monsters. Contains details
    gleaned from them.
    Unlock: Capture all large monsters (except Alatreon and Jhen Mohran)
    
    Tome of Legend
    Description: Proof you have completed the Hunter's Notes. Contains all monster
    and item-combo data.
    Unlock: Log every monster in the Monster List and complete 13 pages of the
    Combo List
    
    Artisan's Hammer
    Description: Proof that you are an equipment collector. Once used by a mythic
    Wyverian artisan.
    Unlock: Forge weapons and armour that have a rarity rating of 6 or 7
    
    Decorative Shield
    Description: Proof you have come up with numerous Furnishings. A gift from the
    Interior Diviner.
    Unlock: Develop 20 different interior decorations
    
    King's Crown
    Description: Proof you have hunted many giant foes. This gold crown is given
    only to the elite.
    Unlock: Hunt all large gold crown monsters
    
    Miniature Crown
    Description: Proof you have hunted many tiny foes. Awarded to those with both
    luck and skill.
    Unlock: Hunt all small gold crown monsters
    
    ------\========================================================================
     [*10] \                    - Thanks/Acknowledgements -
    --------\======================================================================
    
    Thanks to:
    
    Richard, webmaster of SuperCheats.com
    
    osrevad for creating the Monster Hunter ASCII logo. Check out his website at
    http://www.osrevad.com
    
    The contributors over at The Monster Hunter Wiki for the useful reference
    lists and equipment charts they put together
    
    DS31, Lord Grahf and Inkoseh for their hitzone charts
    
    ------\=======================================================================
     [*11] \                    - Copyright Information -
    --------\=====================================================================
    
    This document may not be reproduced under any circumstances except for
    personal, private use. It may not be placed on any web site or otherwise
    distributed publicly without advance written permission from the author. Use
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    http://www.gamefaqs.com or as a part of any public display is strictly
    prohibited and a violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    This guide may only appear on http://www.supercheats.com and
    http://www.gamefaqs.com.
    
    Copyright 2010 Web Media Network Limited