Mario Super Sliggers FAQ 
Copyright 2008 Brian Gaffey
Author: Brian Gaffey (gamecube master) E-mail: brianguides@gmail.com
Most Recent Update: September 1st, 2008
Version: 1.1

Table of Contents:
1. Disclaimer 
2. Fields
3. Characters
3a. Compatablity
3b. Team Names
4. Controls
5. Challenge mode
5a. Mario Stadium
5b. Peach Ice Garden
5c. Mario Stadium
5d. Yoshi Park
5e. DK Jungle
5f. Wario City
5g. Mario Stadium
5h. Peach Ice Garden
5i. DK Wilds
5j. Yoshi Park
5k. Wario City
5l. Bowser Jr. Playroom
5m. The final battle
6. What Are Star Characters?
7. Items
8. Hidden Characters
9. Hidden fields
12. Minigames
12a. Toy Field
13. Hidden Minigames
14. Special Thanks

Version 1.1  The main guide is complete. Look for the rest of the items and 
minigames descriptions and stratigies in the newest version.  
When will that come out you ask? Soon, how soon is Soon?  Very Soon.


 1. Disclaimer
This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without  advance written permission. Use of this guide on any other 
web site or as a part of any public display is stictly prohibited, and a 
violation of copyright. If you find any mistakes please email them to me so 
they can be corrected.

Sites that can host my guide:
www.Gamefaqs.com
www.cheatcc.com
www.gamespot.com
www.vgameforce.com
www.neoseeker.com
www.cheatplanet.com
www.a2zcheats.com

2.Fields
Here are the nonhidden fields, also if the field has a gimmick 
it will be listed:

Mario Stadium: A sunny beachside stadium on Delfino Isle. 

Peach Ice Garden: A Baseball Field in Peach's Garden made out of ice. Why she 
has an Ice Garden and who thought it would be a good idea to play baseball is
anyone's guess.
*Gimmick:The Whole field is made out of ice which makes running harder.
It does so by taking longer to start running and a lot longer to stop running.

Yoshi Park: A baseball park inside an amusement park.
*Gimmick: Wrap pipes lay in the outfield and if your ball lands in it it'll be
warped to another location.

Wario City: A Park built in scenic downtown Wario City. For the real street ball
players.
*Gimmick: The arrows in the outfield when touched by the ball will push the
ball in the given direction.  Also this field has the smallest center field
because of the Wario building.

DK Jungle: A stadium built in the forest by the famous Kong. 
*Gimmick: There are two barrel launchers which launch barrels that can 
hit the ball or outfielders in which case they are stunned/drop the ball.

Characters:

Mario 
Stats: 
Pitching: Medium
Batting:  High
Fielding: Medium
Running:  High
Talents:  Pitching: Fireball 
	  Batting:  Fire Swing 
	  Running:  Enlarge

Luigi
Pitching: Medium
Batting:  Medium
Fielding: High
Running:  High
Talents:  Pitching: Tornado Ball
	  Batting:  Tornado Swing 
	  Fielding: Super Jump 


Peach 
Pitching: Perfect
Batting:  Medium
Fielding: High
Running:  Medium
Talents:  Pitching: Heart Ball
	  Batting:  Heart Swing
	  Fielding: Quick Throw

Daisy
Pitching: High
Batting:  Medium  
Fielding: Excellent
Running:  Medium
Talents:  Pitching: Flower Ball
	  Batting:  Flower Swing
          Fielding: Super Dive


Bowser
Pitching: Medium
Batting:  Perfect
Fielding: Bad
Running:  Bad
Talents:  Pitching: Killer Ball
	  Batting:  Breath Swing
	  Running:  Spin Attack

DK
Pitching: Medium
Batting:  Perfect
Fielding: Bad
Running:  Aweful
Talents:  Pitching: Barrel Ball
	  Batting:  Barrel Swing
	  Fielding: Clamber

Wario 
Pitching: Medium
Batting:  Excellent
Fielding: Bad
Running:  Medium
Talents:  Pitching: Phoney Ball
	  Batting:  Phoney Swing
	  Fielding: Laser Beam

Yoshi
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Perfect
Talents:  Pitching: Rainbow Ball
	  Batting:  Egg Swing
	  Fielding: Tongue Catch
 
Diddy Kong 
Pitching: Medium
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talents:  Pitching: Banana Ball
	  Batting:  Banana Swing
	  Fielding: Clamber

Waluigi 
Pitching: Excellent
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talents:  Pitching: Liar Ball
	  Batting:  Liar Swing
	  Fielding: Quick Throw

Birdo
Pitching: Medium
Batting:  Excellent
Fielding: Excellent
Running:  Medium
Talents: Pitching: Suction Ball
	 Batting:  Cannon Swing
	 Fielding: Suction Catch

Bowser Jr. 
Pitching: Medium
Batting:  Excellent
Fielding: Medium
Running:  Excellent
Talents: Pitching: Graffiti Ball
	 Batting:  Graffiti Swing
	 Running:  Spin Attack


Baby Mario
Pitching: Medium
Batting:  Bad
Fielding: Medium
Running:  Excellent
Talent:   Running: Enlarge

Noki 
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Excellent
Talent:   Fielding: Ball Dash
Colors:   Blue Red Green

Toad
Pitching: Medium
Batting:  Medium
Fielding: Bad
Running:  Excellent
Talent:   Running: Enlarge
Colors:   Red Blue Yellow Green Purple


Toadsworth
Pitching: Excellent
Batting:  Bad
Fielding: Excellent
Running:  Bad
Talents:  Running: Enlarge

Koopa
Pitching: Bad
Batting:  Medium
Fielding: Medium
Running:  Medium
Talent:   Running: Spin Attack
Colors: Green Red

Dixie Kong
Pitching: Bad
Batting:  Bad
Fielding: Excellent
Running:  Excellent
Talent:   Fielding: Clamber

Dry Bones 
Pitching: Medium
Batting:  Excellent
Fielding: Medium
Running:  Medium
Talent: Running: Scatter Dive
Colors: Plain, Green, Dark, Blue

Hammer/Fire/Boomerang Bro
Pitching: Medium/Bad/Medium
Batting:  Excellent/Excellent(best)/Excellent
Fielding: Medium/Medium/Medium
Running:  Bad/Bad/Bad
Talent: Hammer Throw

Baby Luigi
Pitching: Medium 
Batting:  Bad
Fielding: Medium
Running: Excellent
Talent: Fielding: Super jump

Monty Mole
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Excellent
Talent:   Running: 

Toadette
Pitching: Medium
Batting:  Bad
Fielding: Medium
Running: Excellent
Talent:  Running: Enlarge

Shy Guy
Pitching: Medium
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talent: Super Dive
Color: Red Blue Yellow Green Gray

Paratroopa 
Pitching: Medium
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talent: Super Jump
Color: Red Green

Pianta
Pitching: Medium
Batting:  Excellent
Fielding: Medium
Running:  Bad
Talent: Laser Beam
Color: Blue Red Yellow

Boo
Pitching: Perfect
Batting:  Bad
Fielding: Bad
Running:  Meidum
Talent:  Running: Teleport

King Boo
Pitching: Excellent
Batting:  Excellent
Fielding: Bad
Running:  Medium
Talent:   Running: Teleport

Petey Piranha
Pitching: Medium
Batting:  Perfect
Fielding: Medium
Running:  Bad
Talent: Fielding: Piranha Catch

Goomba
Pitching: Medium
Batting:  Bad
Fielding: Medium
Running:  Medium
Talent:   Fielding: Ball Dash

Paragoomba
Pitching: Medium
Batting:  Bad
Fielding: Excellent
Running:  Medium
Talent:   Fielding:Super Jump

Magikoopa
Pitching: Excellent
Batting:  Bad
Fielding: Excellent
Running:  Abyassamal like so bad it doesn't even show up for Red
Talent:   Fielding: Magical Catch
COlor:    Blue Red Green Yellow

Mii:
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Medium
Talent:  Fielding: Quick Throw

(The game is telling you that you are an average person at everything in 
baseball, this could either be a compliment or insult depending on the person
haha)

3a. Compatability (hidden Characters are included)








Yoshi - Baby Luigi, Baby Mario, Birdo, Mario, Baby Peach, Baby Daisy, Baby DK

Birdo - Petey, Yoshi, Shy Guy, Daisy, Toadette

Daisy - Luigi, Peach, Birdo

Peach - Daisy, Mario, Toad, Toadette, Toadsworth

Mario - Luigi, Peach, Yoshi, Noki, Pinta

Luigi - Daisy, Mario

Waluigi - Wario

Wario - Waluigi

Donkey Kong - Diddy Kong, Dixie Kong, Funky Kong, Tiny Kong

Bowser Jr. - Bowser, Hammer Bro., Magikoopa, Koopa

Bowser - Bowser Jr., Dry Bones, Hammer Bro., Koopa, Paratroopa, Magikoopa

Baby Mario - Baby Luigi, Yoshi, Baby Peach, Baby Daisy, Baby DK

Noki - Pianta, Toadette

Toad - Peach, Toadette, Toadsworth, Pianta

Toadsworth - Peach, Toad, Toadette, Pianta

Koopa - Bowser, Bowser Jr., Paratroopa, Dry Bones, Goomba

Diddy Kong - Dixie Kong, Donkey Kong, Funky Kong, Tiny Kong

Dixie Kong - Diddy Kong, Donkey Kong, Funky Kong, Tiny Kong, Baby DK

Funky Kong - DK, Diddy Kong, Dixie Kong, Tiny Kong, Baby DK

Dry Bones - Bowser, Koopa

Hammer Bro. - Bowser, Bowser Jr., Magikoopa

Baby Luigi - Baby Mario, Yoshi, Baby Peach, Baby Daisy, Baby DK

Monty Mole - Goomba, Paragoomba, Shy Guy 

Toadette - Peach, Toad, Toadsworth, Birdo, Noki

Shy Guy - Birdo, Monty Mole, Boo

Paratroopa - Bowser, Koopa, Paragoomba

Pianta - Noki, Toad, Toadsworth

Tiny Kong - DK, Diddy Kong, Dixie Kong, Funky Kong, Baby DK

Boo - King Boo, Magikoopa, Shy Guy, Blooper

King Boo - Boo, Petey Piranha, King K. Rool, Wiggler

Petey Piranha - Birdo, King Boo, Blooper, Wiggler

Baby Peach - Yoshi, Baby Mario, Baby Luigi, Baby Daisy, Baby DK,Toad, Toadsworth

Baby Daisy - Yoshi, Baby Mario, Baby Luigi, Baby Peach, Baby DK

Blooper - Boo, Petey Piranha, Wiggler

Goomba - Paragoomba, Monty Mole, Koopa

Paragoomba - Goomba, Paratroopa, Monty Mole

Magikoopa - Boo, Bowser Jr., Bowser, Hammer Bro

Baby DK - Yoshi, Baby Mario, Baby Luigi, Baby Peach, Baby Daisy, Dixie Kong,
Funky Kong, Tiny Kong

Kritter- King K. Rool

King K. Rool- King Boo, Kritter

Wiggler- King Boo, Petey Piranha, Blooper

Mii- Depends on Favorite Color expect a full list in next update



3b. Team Names:
Mario Fireballs

Luigi Knights

Peach Monarchs

Daisy Flowers

Yoshi Eggs

Birdo Bows

Diddy Monkeys

DK Wilds

Wario Muscles

Waluigi Spitballs

Bowser Jr. Rookies

Bowser Monsters

4. Controls:
There are 3 control options for Mario Super Slugers

Wiimote upright:
+: 	Call Time
Home:   Open Home menu
Pitching
Swing wiimote: Pitch Ball
Holding A:     Change up
Press A:       Jump (When Fielding)
Press A:       Special Move (When Fielding)  
Holding A+B:   Star Pitch
shake remote:  Run
B:             Attack (When running)

Batting
Swing wiimote:	Swing
Pointer:       	Aim Error items
A+B:           	Star Swing
1 or 2:        	Bunt
B:	        Use Item

Wiimote and Nunchunck

+:      Call Time
Home:   Opens Home Menu

Pitching:
Swing Wiimote: Pitch
A+B:           Star Pitch
Holding A:     Change up
A:             Jump (Fielding)
A+Joystick:    Diving Catch/Special Move (Fielding)
Joystick:      Move Ball (Pitching)
Joystick:      Run (fielding)
Joystick:      Indicate Base, Down for Home, Right 1st, Up 2nd, left 3rd
Z:             Pickoff, Relay Throw, Change Fielder
C:             Reset starting location
B+Joystick:    Attack

Batting:
Swing Wiimote: Swing
A+B:           Star Swing
A:             Advance Runner
B:             Retreat Runner
Joystick:      Move player/Indicate Base
Pointer:       Aim Items
C:             Reset location
Z:             Bunt/ Launch Item

WiiMote Sideways
+:    Call Time
Home: Opens Home Menu 

Pitching: 
D-pad:  Move Pitcher, press Down to reset, Curve ball, hold up for change up
2:      Normal Pitch
Hold 2: Charge Pitch
1+2:    Star Pitch
A:      Pickoff

Fielding:
D-pad:  Move
1:      Dash
2:      Throw with D-pad, Relay with no d-pad, jump, use special abilities
A:      Swap fielder
1+2:    Attack



Batting:
D-pade: Move Batter, press Down to reset, scatter hits, aim error items
2:      Normal Swing
Hold 2: Charge Swing
1+2:    Star Swing
Hold 1: Bunt
1:      Use item

Baserunning:
1: Advance, hit multiple times to dash, stop retrating
2: Retreat, hit multiple times to dash, stop advancing
D-pad: Steal base

 



5.Challange Mode:

The bulk of the game is this mode.  Bowser Jr. has taken over Baseball island!
You must gather teammates and then take down his evil empire!
Start off by selecting Mario stadium and then enter it.

5a.  Mario Stadium
Walk up to Luigi, a conversation will ensue and then you unlock Luigi! Head to
the left past the shop and search the bush with A and you'll get 20 coins.
Go through teh gate and search the next bush for 20 coins. Continue on your
way to the south until you get to the umbrella, talk to the shell there, and
you'll start Blue Noki's challenge.

Blue Noki
Scout Challenge: Use Different Swings
Game level: 1
Pick either Mario or Luigi then you need to hit 5 balls.  The catch you have to
hit them with the specified swing so either Normal, Charged, Bunt or Star. 
The challenge isn't hard and is ment to get you aquainted with swining.

Head left past the outlines in the sand and talk to the Green Noki shell and
you'll start Green Noki's challenge.

Green Noki
Scout Challenge: Throw a Charge Pitch
Game Level: 1
Pick either Mario, Luigi, or Blue Noki; then you need to throw 3 charge pitches.
Really that's all there is to it, just huld the remote up until the circles 
around the pitcher line up then throw the wiimote.  The challenge flys by.

From here head up past the crying Baby and take a left to Red Noki.  Talk with 
him and he'll join your team no Scout Mission necessary.

Now head towards the lever, the downward path, and then a Magikoopa will appear!

Magikoopa
Battle Mission: Throw different pitches!
Game Level: 1
Pick a pitcher then throw the type of pitch shown.  5 proper pitches and the 
mission is done. The types are Normal, Charged, Change-up, and Star. This level
is designed to get you aquainted with the different pitches

Walk to the lever then start the mini-mission.  Move the wiimote to the Right,
Left, Left, Right, Left.  Then a bridge will deploy.  Talk to the crying baby,
and then Baby Luigi will join your team! Then go back accross the bridge and
go up to Bowser Jr.  Talk with him and the next Battle Mission will begin.

Bowser Jr.
Battle Mission: You're down 1-0! Make a comeback
Game Level:3  (Not really a hard mission more like a 2 than a 3)
Pick a batter then get your team the needed runs to win.  I'd advise picking
either Mario or Luigi.  Then use a Star Swing, and bring the two runners on 
base home.  The Mission will then be completed and Bowser Jr. Will be gone.
A conversation will ensue and Baby Mario will join your team!  You also get a 
key so head on over to the shop by the exit. After talking point to the item
button, then select the key. Point at the Keyhole then twist the wiimote to the
left like opening a locked door. Blue Pianta will join your team and the shop
will open.  That's all you can do here now so exit the stadium and head north 
to Peach's Ice Garden.

5b. Peach Ice Garden 

Walk in and oh no!  Toad is worried, apparently Princess Daisy has been turned 
to stone!  Follow him to the statue and chat.  Then go back to the enterance
and keep left and you'll see Toadette.  Talk with her and you find out Bowser 
Jr. has jumbled up the hedges!  What you need to do is rearrange them to look
like the Murshroom pictured.  Here is how you do it. Twist the two smallest
peices once clockwise then place them in each corner.  The Eye peice then
goes in the middle of those 2. Above that is the only peice without a Hard
Circle line around it.  The rest is just making a complete circle at the top.
The design isn't hard so if you need more help just shoot me an email.  
Toadette then joins your team, awesome.

Go north for now and search each bush.  The first one to the left has 20 coins,
the one above it Green Toad!

Green Toad
Scout Mission: Hit to Center
Game Level: 1
Pick a batter any batter, then just hit a ball to Center Field, it's designated
by the orange glow.  Just hit a ball with the center of your bat and you'll get 
it in no time. The game also tells you after each hit why you missed either
too early or too late. You'll find the sweet time to hit during the ten balls.

Search that bush again for another 20 coins, Search the next bush for 10 coins,
the one after that will have Purple Toad!

Purple Toad
Scout Mission: Get a Hit
Game Level: 2 (ya seriously)
Pick a batter again, then just get 3 hits.  All you have to do is hit the ball
it's not hard at all and shouldn't be a level 2. Again just hit the ball and
hope no one catches it.  You get 10 outs to get 3 hits, so even if you don't
get it the 1st time you should most definatly get it the next time.

Search his bush again and you'll get another 20 coins.  Head north and then
you'll come accross Dry Bones

Dry Bones
Battle Mission: Get an out with a buddy move!
Game Level: 2
Pick your favorite character and then get ready for some buddy moves.
Dry Bones will hit the ball to the same spot everytime so if you miss the 
1st ball you know where the rest will go.  They usually go to left field,
so start heading that way shaking the remote to run.  Let the ball bounce off 
the wall, while it is hitting the wall line up for the ball. Attack it then 
throw the ball to 2nd.  If you did it right you'll see a slow motion throw.  
Do this three times and you're set.

Head up the newly opened path and talk to Toadsworth.  He needs something heavy
so go get that Daisy statue! But alas, Hammer Bro is there terrorizing Toad,
battle time

Hammer Bro
Battle Mission: Get an Out!
Game Level: 2
Pick your best pitcher.  Then try and strike him out, luckily if he hits the 
ball it is usually a pop fly.  So run to the star circle and avoid the Ice Burgs
catch the ball and your done.  Toad will then join your team!

Now that you have Toad and the statue head back to Toadsworth and give it to him
Click the item button then the Daisy Statue.  The center area will drain, giving
you access to the castle and Toadsworth will join your team! The shop is open 
so buy if you like but I wont recomened it as you wont need those items for a
while.  Head up to Bowser Jr. and start the game!

Bowser Jr.
Battle Mission:  Win the Game
Game Level: None given because it's a 1 innning baseball game
Make your team of nine and start the Match.  You're Up to bat first.
Make use of the past missions you have completed, they are the basics for
playing the game so this is your chance to prove your mastery.  Win the game
and Peach will Join your team.

Swap your captain to peach and walk up to the metal holder in the middle
of the circle path that leads to Toadsworth, hit A and you'll find Petey 
Piranha!

Petey Piranha
Scout Mission:  Hit to All Fiels!
Game Level: 3
Ok so grab a batter and start this challenge up! What you need to do is hit 
3 balls to the field they specify.  Each ball has a different field so even
if you can't hit to say right field it's alright you just need to hit the
correct field 3 timess.  The choices ar Left, Center, and Right and a pop
up will inform you of where to hit.  Hit the ball to the right section
3 times and Petey will join your team.

Talk with Daisy and she'll hop off the Pressure plate but oh no, the center has
flooded again.  Daisy will hop back on so you'll need to find something heavy
to replace her. Walk down the path and talk to Blue Toad.  Now that you have 
Peach he'll join your team. Continue back to where the Hammer Bro was and as 
Peach examine the bushes the first one on the left has Baby Peach in it!

Baby Peach
Scout Mission: Get an Out with a Quick Throw
Game Level: 2
The only character with Quick throw that we have now is Peach so pick her
and lets start this challenge.  It is very simple, Baby Peach will hit the ball
to you. Run to it then throw the ball to 1st base.  Repeat this 3 times and
Baby Peach will join you!

Search that bush again for 20 coins. Then search the next one for a Toad Statue,
Search again for another 5 coins. Finally search the last Toad hedge for 5 coins
Head back to Daisy with the statue and place it on the pad.  Daisy will then be
free to join your team.

That's all you can do at Peach Garden for now but we can unlock more characters
in Mario stadium!

5c. Mario Stadium (2nd Visit)
Head to the beach as Peach and walk up to the foot of the outline. Press A
and you'll dig up Monty Mole!

Monty Mole
Scout Mission: Get an out with a Quick Throw
Game Level: 2
Well now, doesn't this seem familiar?  Now you can choose Peach or Baby Peach.
The same outcome will happen as last time Monty will hit to you.  Grab the ball
and throw to 1st.  Do this three times and he joins your team!

Now that that's done.  Go and cross the bridge you lowered early and walk to 
the bubbles.  Again as Peach press A and Blooper will appear!

Blooper
Scout Mission: Get a Double Play
Game Level: 2
Pick your favorite pitcher.  Now what you need to do is throw a normal pitch 
down the center so he hits the ball dead straight.  Run to the ball and throw
it to 2nd and get out number 1, then throw to 1st and get the 2nd out.  
Congrats you just completed a double play and Blooper has joined your team...
or had a coffee with some cream.

Mario Stadium is done for now so head accross the way to Yoshi Park!

5d. Yoshi Park

Welcome to Yoshi Park, the happiest place on earth. But alas, Bowser Jr. has
disrupted the merrygoing and the amusment.  Walk to the Ferris Wheel and talk
with the Shy Guys there to begin the Piranha Challenge! What you need to do is
aim the wiimote at the Piranha plants as they appear.  Hit them once and they go
away.  The catch you only cann have 5 balls at a time and if a Piranha Plant
hits you with a baseball you have to start all over again.  So aim and hit them
with 1 ball.  Once you've gotten the 1st three reload because you'll have a
break.  Any time you have a second shake the remote to reload.  Also remeber
which plants popped up first as they will hit you with a ball first. Complete
the challenge until all of their vines leave the Ferris Wheel. Red and Blue Shy
Guy will now join your team.

Head to the warp pipe and hop in.  You'll pop out in a new section of the park.
Head down the path past the shaking tree until Red Magikoopa pops up.  It's
battle time.

Magikoopa
Battle Mission: Don't Drop the Ball
Game Level: 1
Grab a fast runner to make this challenge easy.  A ball will be thrown to
Magikoopa.  He'll pop it up to the outfield and what you need to do is run
to the mrked area and stand in it so it shows up as red.  Stay there and catch 
the ball. Do this three times and you defeat Magikoopa.  Yoshi will then be 
freed from the manhole and join your team!

Swap to yoshi and head north to that Shaking tree.  Ground pound with A and
Pink Yoshi will pop out.  Prepare for the hardest mission in the game.

Pink Yoshi
Scout Mission: Hit to Right Field
Game Level: 2 (Real world level is about 1000, at least for me, I can never
hit the ball to right field and whenever I did, it was caught :(  )
What you need to do is hit the ball three times to right field.  Sounds easy yes
in practice it is the hardest thing to do.  If you're batter is a lefty you need
to swing early, a Righty and swing later than normal. Not much else to say.
It does get easier each time you do it though, you jsut get used to when to 
swing.

Pound the tree again for 20 coints.Now that you have Pink Yoshi
(or if you gave up trying to hit to Right Field), head south to that Manhole 
and groundpound your way in. Talk to Blue Yoshi and then you have to take a 
Baseball quiz, it's not hard don't worry.

Here are some questions you can get and the answer:
How Many stars fill the star gauge: 5
If you have a Koopa, Paratroopa, Paragoomba, and Boo how many wings do you 
have: 4

How Many tentacles does Blooper have: 10

Lakitu has...: 3. Glasses

If there are 3 Batters on Base and the batter hits a home run how many runs
score: 4

How Many Gondolas are on the Ferris Wheel: 6

What's the point difference in a mercy game in baseball: 10

How Many Younger Brothers does Mario Have: 1

What's the total number of baseball players on both teams: 18

On Wiggler's head there is.. : 2 A Flower

{Those are all the questions I've gotten in my 2 playthroughs, if you have
another question please email it to me along with the answer. Thank you}

Blue Yoshi will now join your team.  Wiggler will follow the track and land
on the Flower next to you, talk to him and beign the Scout Challenge.

Wiggler
Scout Mission: Hit to All Fields
Game Level: 3
Pick your best batter.  You will need to hit the ball to the designated field,
like you did with Petey.  What you need to do is hit 3 balls to the field 
they specify.  Each ball has a different field so even if you can't hit to 
say right field it's alright you just need to hit the correct field 3 timess. 
The choices ar Left, Center, and Right and a pop up will inform you of where 
to hit. Three successful hits and Wiggler Joins your team!  You also gain 
access to the Toy Stadium!

Now that you have Wiggler on your team head back to the enterance.  Then move
towards Blue Yoshi. Magikoopa will then appear!

Magikoopa
Battle Mission: Get the ball with a Toungue Catch
Game Level: 2
Grab your favorite Yoshi color and head to center field. Magikoopa will then
hit the ball to either ahead of you to the left or to the right.  Start 
running, you will need to dash, and then stop and press A as the ball is landing
If timed right Yoshi will eat the ball getting you an out. Repeat three times
to pass. Light Blue Yoshi will join your team.

Now with Light Blue Yoshi on your roster head through the manhole to find
that Birdo is under seige by Bowser Jr.  Head north and pound near the tree to
bring out Yellow Yoshi.

Yellow Yoshi
Scout Mission: Lay down a squeeze bunt.
Game Level: 2
I suggest taking a pro bunter for this mission so Baby Luigi/Mario, or Monty
Mole.  Preferably Monty as in his profile it says skilled bunter. Have the 
runner steal home, then press the Bunt button (Z if you use the nunchuck, 1 or 
2 for wiimote only) and bunt the ball then run.  You'll pass this mission in no
time.  Yellow Yoshi has joined your ranks on your baseball team!  Pound the tree
again for 10 coins and continue west towards Bowser Jr. Swap to Peach first 
though and search the tree stumps.  The 1st one has 20 coins in it, the next
Grey Shy Guy.

Grey Shy Guy
Scout Mission: Steal a Home Run with a Buddy Jump!
Game Level: 2
Grab a fast runner like one of the babies and take the outfield. Shy Guy will
nail a home run so run to the back wall following the ball's shadow.  Stand
next to your buddy(so that a bubble saying BUddy Jump pops up) when the ball's
shadow is just in front of you uickly hit A twice(don't wait to be at the height
of your jump or it wont work just hit A twice fast) you'll do a BUddy Jump and 
go flying into the air catching the ball getting you an out.  Do this three 
times and you'll get Grey Shy Guy on your team.

With Grey Shy Guy you can search the stump again for 30 coins. Then use Yoshi
and pound the tree for 30 more coins then talk to Bowser Jr.

Bowser Jr.
Battle Mission: Win the MiniGame!
Gamelevel: None given, it's a Minigame on Rookie level
Take your best pitcher, I'd pick Toadsworth or Baby Peach as they have the
highest pitching stats. What you need to do is get the highest score, it's not
hard as this is on Rookie. The Piranha plant has 4 phases, Head to the left,
to the Right, Up, and Down. For LEft throw a ball and curve it left, curve it
right, Hold down A for a change up to get it when it's head is up and just throw
with no buttons or joystick for when it is straight down.  You can hold A+B
to throw a bomb and block the other player's view after you fill your star 
gauge by hitting the plant.  Combos get you more points so try not to miss.
You'll be able to blow through this one.

After you beat Bowser Jr. Walk ver to the stump where Grey was and use Peach. 
You'll find Green Shy Guy there.

Green Shy Guy
Scout Mission: Tag up and go!
Game Level: 2
Grab a fast runner like a Baby or Yoshi. The Batter will hit the ball to dead
center and get caught.  After the word Out appears run to Home, Dashing is 
needed to make it safely.  Sometimes a close play will occur.  When this does
just press the button that appears mid screen quickly(the button will be 
either A or B).  Do this three times and Green Shy Guy Joins the team.

Head up the rainbow and talk to Birdo and he'll(she'll, it'll whatever Nintendo
is calling it nowadays) join your team.

That's all there is in Yoshi Park for now so head up to DK Jungle.

5e. DK Jungle  

Welcome to DK jungle the wildest place on Baseball Island! Head North hitting
the bushes and tree for coins. The first bush as 5 coints,the second 10 coins, 
and the tree has 10 coins. Walk up to the Box and press A. DK will come by and
open it.  Oh by a cannon, this Cannon will shoot you across the river. On the 
otherside search the bush for 10 coins. Walk over more to the left to see a
scene between DK, Dixie, and Dry Bones.

Dry Bones
Battle Mission: Steal a Homerun with a Buddy Jump!
Game Level: 2
Grab a fast runner like one of the babies and take the outfield. Dry Bones will
nail a home run so run to the back wall following the ball's shadow.  Stand
next to your buddy(so that a bubble saying BUddy Jump pops up) when the ball's
shadow is just in front of you uickly hit A twice(don't wait to be at the height
of your jump or it wont work just hit A twice fast) you'll do a BUddy Jump and 
go flying into the air catching the ball getting you an out.

After beating him DK will run off.  Have yoshi pound the tree for 10 coins. Have
Mario search the bush for 5 coins and get shot back to the other side. Walk up
to the E in Exit and press A to get a peice of the Stone Tablet. Bring it to 
Dixie Kong and she'll join your team! DK fearing for his masculinity will then
challenge you to a Scout Mission

DK
Scout Mission: Get an Out
Game Level: 2
Grab your favorite character and use him as a pitcher.  Try and strike him out,
if it doesn't happen just field the ball this is very simple by this point in
the game. After getting him out DK will join your team.

Climb up the vine in front on you with DK, then climb down the vine to it's 
right. Search the bush there for 30 coins, and then continue down the vines.
Go in the tunnel and challenge Fire Bro.

Fire Bro
Battle Mission: Get an out with a Charge Pitch!
Game Level: 2
Grab your best pitcher and strike him out with a charge pitch.  Again this 
challenge is a basic one so you should be fine with whomever you want to pitch.

After completeing it, the man, the myth, the egend with the surfboard bat, Funky
Kong joins your team! Walk up to the torch holder tower thing and press A to 
find another stone peice. Go back to the cannon that shoots you to the Exit side
and head south west.  Climb down the vine.  Ignore Kritter for now and break 
down the Wooden Planks.  Go through the tunnel, and climb down the vines. Pound
the tree and Baby DK falls out.

Baby DK
Scout Mission: Get an Out with a Buddy Move
Game Level: 2
Grab a fast fielder.  Baby DK will hit the ball towards the tree in left field.
Let the ball bounce off the trunk.  Attack the ball and then throw it to 2nd 
base.  Do this three times and he's yours.

Search the tree again for 20 coins. Climb up the vine and search the bush for
30 coins. Go back through the tunnel and this time challenge Kritter.

Green Kritter
Scout Mission: Clamber to Get the Ball
Game level:2
Grab a kong and then run at the wall.  Press A to climb up it.  You'll catch
the ball for an out repeat 3 times to clear this mission. 

Continue past the Waterfall and use DK to break open the Barrell. Blue Kritter
will pop out.

Blue Kritter
Scout Mission: Hit a Sacrifice fly to score a run
Game level: 3
Grab a strong hitter like Funky Kong.  Hit the ball and it'll pop fly to center.
Once the ball is caught send the runner home, keep dashing the entire time.
When the runner makes it safely home you clear the mission.

Blue Kritter gives you a bit of advice so climb up to the main area and walk 
around the big flower pressing A and you'll get another stone tablet peice.
Take all three to Diddy kong and rotate them so they make out the DK logo. After
the logo is in place Diddy Kong will join your team. Before taking down 
Bowser Jr. again climb down and head to that newly opened area below the bridge.
Approach the warp pipe and Red Kritter will appear.

Red Kritter
Scout Mission: Get a Double Play.
Game Level: 2
Grab your favorite character and lob him a ball down the middle. He'll weakly
hit the ball to the pitcher, throw the ball to 2nd base, then to 1st base. 
This'll get you the two outs you need to qualify as a Double Play.

After he is taken care of hop in the pipe and walk towards the chest. Brown
Kritter will appear to crash the party.

Brown Kritter
Scout Mission: Don't let them score
Game Level: 2
Get a good pitcher, or whoever your best at Pitching with. Kritter is a power
hitter so you can't let him hit or else it'll be a Home Run.  What you need to
do is just strike him out then the runner on 3rd can't score. Get him out and
the mission is complete.

Forget about the chest for now and hop back in the pipe. Walk back to the 
center area and climb down to the waterfall.  Walk up to the newly uncovered
King K. Rool and challenge him!

King K. Rool
Scout Mission: Get a Home Run
Game Level: 2
Take a powerhouse hitter like Funky Kong to make this mission a breeze. When
the king being his windup charge your shot.  The ball will come down dead 
center so just hit the ball and it'll go flying giving you your Home Run. 
Congrats you now have 5 new teammates: King K. Rool, Kritter, Blue Kritter,
Red Kritter, and Brown Kritter!

Now with your new super hitters, head on over to Bowser Jr. and challenge him!

Bowser Jr.
Battle Mission: Win the Game
Game Level: It's a match against Bowser Jr.
Make a baseball team of who you like I use this as my team:
Baby Mario, Baby Luigi, Light Blue Yoshi, Funky Kong, King K. Rool, Red Kritter,
Luigi, DK, Mario.  The position
Left Field: Baby Mario
Center: Yoshi
Right: Baby Luigi
SS: DK
1st: Funky 
2nd: Red Kritter
3rd: Mario
Pitcher: Luigi
Catcher: King K. Rool
Batting order
Funky, Luigi, King, Kritter, B. Luigi, B. Mario, Yoshi, Mario, DK

This team has always allowed me to dominate Bowser Jr.  It should allow you
to as well.

After you beat Bowser Jr. in his little game of baseball, Tiny Kong (who is
a teenager now or something) will be free to join your team yay. You also will
have every available player on the DK Wilds unlocked, so you can challenge 
them at any time as well as receive 50% all items at Funky Kong's shop! Barrell
Blaster is also unlocked for you to play when you like.
That concludes what you can do in DK Jungle for now so head out.

5f. Wario City

Wario City is a rough and rigged town from the looks.  But man is it foggy.
In order to do anything we'll have to clear it from all this fog. But hey look,
we can see Wario and he's...stuck on top of a building.  Well lets go save
him. Head north and talk to Goomba, his shop signs have stopped working, so
you'll need to fix them.  Point the wiimote at the screen hold A and trace the 
shape of the neon lights. Do this to all 3 and the fog in the area repelled,
the shop opens, and Goomba joins your team.

Head south now and pound the tree for 10 coins. Ignore paratroopa for now and
pound the tree for 20 coins. Pound the next tree and Paragoomba falls out.

Paragoomba
Scout Mission: Get an out with a Ball Dash
Game Level: 2
Pick a character with ball dash (Noki or Gooba for us). What will happen is 
paragoomba will hit the ball towards you.  You need to pick the ball up,
then run and tag him to get the out.  DO this 3 times and you've got 
Paragoomba.

Paragoomba joins the team, yay.  Pound the tree again for 10 coins. Keep heading
left and Red Koopa will talk with you about the lighthouse. We need to get it
back up and running so head over to it but alas Magikoopa is there!

Magikoopa
Battle Mission: Hit the Sweet Spot!
Grab your best better, usual a power hitter is best, like King, Funky, DK, etc.
What you need to do is charge a swing, then line up the sweet spot (the circle
in front of the strike zone) with the ball.  WHen you connect with the sweet
spot the ball goes flying.  You'll know you've done it cause you hit a Home Run
or it will say Nice Hit!  Get three nice hits and Magikoopa is defeaated.

With Magikoopa defeated, Red Parakoopa is freed from within the lighthouse, 
he also turns the light house on removing more of the fog.  He also feels
compelled to help you out on your quest and joins the team.

Change your captain to DK.  Now go and break the two wooden boxes in the area,
that you can get to right now.  Then climb up the vine that runs alongside the
building. Chat it up with Wario on the rooftop and he'll join your team to 
get his ballpark back (and for any treasure we may find).

Climb down the vines and go back to the boxes.  Have Wario pull the one
closest to the light house out.  Then change to DK and walk inside, break the 
1st crate and you'll find Boo inside.

Boo
Scout Mission: Throw home with a laser beam
Game Difficulty: 2
Grab a fielder with Laser Beam. Your choices are Wario, King, Pianta. Boo
will hit a pop fly to left flied, stand in the star circle and catch the ball.
Then the runner on 3rd starts heading home so throw home, the ball will
be thrown super fast and get you the out.  Do this three times and Boo wil join
your team.

Swap back to Wario and have him pull the blue block closest to the light house
up so it lines up with the red crates. Then Pull the other blue crate towards 
you.  Walk out then stand one space over from the other Red crates, be on
the track so the crate isn't pulled out all the way, only as far as to match
it with the other red crates. This will open a path to a manhole. Pound
your way inside and you'll pop out on another rooftop. This time, Waluigi is
there!

Waluigi 
Scout Mission: Hit a Home Run
Game Difficulty: 3
Take a very strong batter like King, or Funky.  Start your charge swing when
Waluigi begins the windup then line up the sweet spot with the ball, it isn't
hard as Waluigi usually shoots it down the middle, then just rip it into the
ball and it'll go flying giving you the needed home run.

Now with Waluigi out of the way and on the team open the treasure chest for 
a new error item! The Fireball will launch 3 fireballs horizontally across,
burning any player they run into. Go back through the manhole and run accross 
the crates.  Walk up to Boomerang Bro to start the newest Battle Mission.

Boomerang Bro
Battle Mission: Get an out with a buddy move
Game Level: 2
Same deal as the last 50 times we've done this mission. Get a fast runner,
attack the ball after it bounces off the wall then throw to second. Rise,
lather, repeat, three times and Boomerang Bro si done for.

After you beat him you'll enter the onion's hut circuit board. This isn't
too hard what you do is pick the magnet up and trace it through the path to
get the red, blue, and yellow circuits, then drop them in place by moving the
magnet over the missing circuit.  Pick the red one up on one side, and Blue
and Yellow both on the other side, that way when you go back to drop off the
Blue peice it'll be on the correct side to place it. 

After you complete the circuit the dynamo will be up and running, which will
then expel the remainder of the fog, and it appears as if Bowser Jr. is in
the baseball field! Before we challenge him search the trash can with wario for
100 coins, then go back to the entrance and search that can for another 100 
coins.  Then as Peach walk up to the shaking Wanted poster and call out the
Green Koopa.

Green Koopa
Scout Mission: Get an out with a quick throw!
Again grab a character with quick throw, Peach, Baby Peach, Waluigi. Koopa will
hit the ball to them run up and grab it then throw to 1st.  Do this three times
and Green Koopa will join your team.

Now head into the stadium and challenge Bowser Jr!

Bowser Jr.
Battle Mission: Win the Game!
Game Difficulty: None given, it's a 1 inning game against Bowser Jr.
It's a 1 inning game and you start down 2-0.  It could be worse.  Now just 
take your best players and make your all star team.  Use your best pitcher,
and shut them down for the rest of the inning so they dont get a bigger lead.
Then you just need to score at least 2 runs so don't be greedy just go for
for as many bases as you can sfely without a question get to avoid outs. Beat
Bowser Jr. and he'll leave Wario City for good!

King Boo will pop up and say he'll only join if you had some Boos, so we need
to go find some more.  Also that's all there is to do in Wario City, so let's
go complete all the other areas!

5g. Mario Stadium
  
The third visit shall be our last to this stadium.  As yoshi pound the shaking
tree on the beach to make Red Pianta fall out of the tree and start his scout
challenge

Red Pianta
Scout Mission: Catch the ball with a toungue catch
Game Level: 2

Pick yoshi dash towards the ball. Hit A to swallow the ball as it's landing
to get the out.  Do this three times and Red Pianta joins your team.

Pound the tree again for 30 coins.  Now swap to DK and bust open the barrells.
The non shaking one in the corner has 30 coins in it.  NOw bust open the
shaking one for Yellow Pianta.

Yellow Pianta
Scout Mission: Lay Down a Squeeze Bunt
Game Level: 2
Grab Monty Mole as he's the best bunter.  Steal home and have him bunt the ball,
use the middle of the bat to reduce the pop the ball has.  Dash home and you'll
score the run needed to clear this mission!

All the characters have been found in this area now, so the store is 50% off.
We'll use this later but first we need to get that treasure chest. Bust open
the next barrell for 10 coins.  Then go across the bridge and into the warp pipe
But alas Dry Bones appears

Dry Bones
Battle Mission: Get an out with a ball dash
Game Level: 2
Select wither Noki or Goomba.  The ball will be hit to you run pick it up, then
tag the runner out or tag 1st. Do this three times to send Dry Bones on his way.

Use Wario to open to chest now and get Mini Boos. This must have been what King
Boo was talking about.  Mini Boo is an error item that makes the ball dissappear
while it is in the air!  

Mario Stadium is now fully complete!

5h. Peach Ice Garden
Let's go finish up Peach's Ice Garden! Head left to where Blue Yoshi used to be.
Which is Fro the enterance going left, go through the mushroom path keeping
left and pop through the manhole. Talk to Baby Daisy to find out she needs her
rattle.  SO go back through the manhole and go to the fountaine.  Walk to the
cloest side to Baby Daisy and use Wario's Magnet to get the Rattle.  Now go 
bring it back to Baby Daisy to hve her join your team. Open up the treasure 
chest to get the POW BALL.  This will complete all the error items you can 
unlock! ow Head down the path to the shaking mushrooms.  Use Peach to call out
Yellow Toad from them.

Yellow Toad
Scout Mission: Steal
Grab a fast runner to make this a peice of cake.  All you need to do is steal,
Hold up and press A, then shake the wiimote to dash.  Repeat three times and
Yellow Toad will join your team.

Now with Yellow TGoad on your team the Peach Monarchs are complete!  The area is
also done so let's move on over to the shop. Once at the shop buy the Cruiser
Pass, this will grant us access to the Diasy Cruiser! Now head to DK Jungle
to get a treasure chest!

5i. DK Jungle
This is real quick and dirty as we're just grabbing a chest.  Head over to the
warp pipe beyond the stone bridge where we fought the kritters. Head through 
the warp pipe and you'll pop up next to a chest.  Open the chest for the
Special Shop Pass, you'll use this later. DK Jungle is completely done now!

5j. Yoshi Park
Head south from the entrance and hop through the man hole.  Then go over to
the warp pipe on the right. Hop in it and go to the treasure chest.  Yellow
Shy GUy will appear.

Yellow Shy Guy
Scout Mission: Hit to center
Game Difficulty: 2
Grab a hitter of your choice, average or above is best.  Then just line up the
ball and hit it to center field.  Just try to hit it with the sweet spot to
go straight, and the game will tell you if your early or late so adjust 
accordingly. After completing the challenge Yellow Shy Guy will join your
team.

Open the chest to get the paintbrush.  Now go back to the middle of the park.
Hop in the warp pipe and talk to Red Yoshi.  He tells you that the paintbrush
belongs to Green Paratroopa in Wario City, what a guy borrows a brush and then
loses it.  He now joins your team completing the Yoshi Eggs, and Yoshi Park! 
Let's go back to Wario City and finish up all the arenas!

5k. Wario City
Now that we have the brush and mini boos we can get the last two characters left
in the game to grab at this point.  Go south for now and talk to Green 
Paratroopa.  He will ask you to paint or draw something, or just use a stamp
from the top of the screen.  Green Paratroopa will then join your team, sweet
deal eh?  Now head back to the stadium and talk to King Boo. King Boo will start
talking about how cute little boos are and how he is so thrilled to join you now
You don't even need to complete a scout mission he just joins you. You have now
recruited every player from every park!  Let's go take down the Big (Little)
Guy, Bowser Jr.

5l. Bowser Jr's Playroom 

Now is time to take him down, Make yourself a star team I use:

Baby Mario, Baby Luigi, Light Blue Yoshi, Funky Kong, King K. Rool, Red Kritter,
Luigi, DK, Mario.  The position
Left Field: Baby Mario
Center: Yoshi
Right: Baby Luigi
SS: Luigi
1st: Red Kritter 
2nd: Funky
3rd: King K. Rool
Pitcher: Mario
Catcher: Wiggler
Batting order
Funky, Luigi, King, Kritter, B. Luigi, B. Mario, Yoshi, Mario, Wiggler

Beat Bowser Jr. in order to unlock a slew of things.  This includes the option
to play at night. Gets you 150 coins, opens the secret shop (it's on Daisy's
Cruiser at night), opens Luigi's Mansion, unlocks Bowser Jr's Playroom 
and brings up the real bad guy Bowser.

5m. The final battle

The final battle is against the Big Guy Himself BOWSER!  I personally used the
same team as last time and you can make out with a victory as he isn't much of
a challenge and if you lose just try again or buy items to make your team 
stronger.  1 win against Bowser will give you the false ending but it makes the
nine characters you chose to play against him with star characters.  Beat him
again and you unlock the real ending, get a new set of star characters(if you
used new characters), and unlocks and Stars Bowser's team which are: Bowser,
Bowser Jr., Dry Bones, Hammer Bro, Fire Bro, Boomerang Bro, and Magikoopa.

Congrats you've beaten the single player game yipee.Now you can go on staring 
characters become a master of the minigames or take down your friends, or the
computer on your favorite fields (mine is Luigi's Mansion).

6. What are Star Characters?
What are Star Characters? You may ask this question and many have. A Star 
Character is a Character that has had its Power doubled, control and curve 
improved and has an upgraded Star Skill. Star Characters are
very hard to play against unless you are also using a Star Character.
  
7. Items
Shop items

Normal price is listed and the discount price is in the ().
Nice Bat      - 30 coins (15)  Increases the batter's contact zone by 50%
Power Bat     - 50 coins (25)  Increases hitting power by 50%
Dr. K         - 50 coins (25)  Increases throwing speed
Lucky Glove   - 50 coins (25)  Reduce errors by 50% and increase arm 
		      	       stregnth by 50%
Dash Spikes   - 50 coins (25)  Increase Running Speed by 50%
Buddy Badge   - 100 coins (50) Creastes Chemistry with all characters
Error Booster - 100 coins (50) Increases the speed of error items used when
                               batting.
Charge Bat    - 150 coins (75) Causes charge swings to always be 100% powered up

Luigi's Flashlight - 300 coins (150) Allows access to Luigi's Mansion at Night.
                     This item is only sold at Blue Pianta's Shop by Mario
                     Stadium.
Error Items

Fireball - Shoots out three fireballs making a horizontal line, that burn any
           player they touch.

Mini Boo - Makes the ball dissappear while it is in the air.  Makes it hard for
           fielders to catch the ball as they don't know where it'll land.

POW Ball - Sends out a POW ball which will stun ALL (including your) players in
           the area and then launch a BUllet Bill if it's in the outfield to 
           chase down the ball.
8.Hidden Characters

Funky Kong
Pitching: Medium
Batting:  Excellent
Fielding: Medium
Running:  Bad
Talent: Fielding: Clamber

Tiny Kong
Pitching: Medium
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talent: Fielding: Clamber

Baby Peach
Pitching: Excellent
Batting:  Bad
Fielding: Medium
Running:  Medium
Talent:   Fielding: Quick Throw

Baby Daisy
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Medium
Talent:   Fielding: Super Dive

Blooper
Pitching: Medium
Batting:  Medium
Fielding: Medium
Running:  Medium
Talent:   Running: Ink Dive

Baby DK
Pitching: Bad
Batting:  Medium
Fielding: Excellent
Running:  Medium
Talent:   Fielding: Clamber

Kritter
Pitching: Medium
Batting:  Excellent
Fielding: Excellent
Running:  Bad
Talent:   Fielding: Keeper Catch
Color:    Green Blue Red Brown

King K. Rool
Pitching: Medium
Batting:  Perfect
Fielding: Bad
Running:  Abyassamal, again it's Zero
Talent:   Fielding: Laser Beam

Wiggler
Pitching: Bad
Batting:  Excellent
Fielding: Medium
Running:  Excellent
Talent:   Running: Anger Dive

9. Hidden Fields

Bowser Jr's Playroom: A Baseball field set in Bowser Jr's play castle
*Gimmick:  Chain Chomps are tied up to posts in each of the outfields, there
are also walls that prevent homeruns.

Bowser Castle: A baseballfield in Bowser's Castle.
*Gimmick: The bomb-omb king flys in the outfield dropping bombs near the
outfielders, Bowser's home lava system spes out Lava into the outfield; burning
the fielders, and Thowmps block some homeruns.

Daisy Cruiser: A Baseball field set on Daisy's own personal vessal.
*Gimmick:  There are tables littering the outfield that cause your fielders to
trip.

Luigi's Mansion: A Baseball field in the front yrd of Luigi's Mansion
*Gimmick:  The grass here needs a mowing...badly.  You can't see the ball once 
it has landed.  Also if the ball hit's a gravestone it'll be broken, and
any runner who runs over the glowing grave site will summon a ghost. The ghost
will haunt them and they will be stunned.


12. Minigames
*Coming soon*

12a. Toy Field
Toy field is basically a four player baseball game. You want to get the most 
coins, the max that you can get being 999. The coin a lot ments are as follows:
RBIs=30 from the other players per RBI
HOMERUN(Spelling it)=200 coin bonus
?=Slot machine Amounts and results may vary
Coin=Coins appear on the field, the feilders and pitcher run around collecting 
them the batter gets whatever the fielders dont
hit=10 coins
Cataching the ball=50
Striking the batter out=30


13. Hidden Minigames/Special Games

*Coming Soon*

14. Special Thanks
I would like to thank Nintendo for making great game characters. 
GameFAQs for hosting my FAQ and hopefully not last FAQ.
Namco for making hilarious intros and great sport titles.
Thanks to everyone who worked on this game.

And thank you for reading my FAQ.