Review by ChronoShot

"Is this the game hardcore Wii owners have been waiting for?"

The Conduit was first revealed by IGN a couple years ago, as a project from developer High Voltage Software. High Voltage, of course, known for Wii titles like Ben 10: Protector of Earth and Dora The Explorer: Dora Saves the Snow Princess. Not to mention the project was a sci fi FPS about shooting aliens. How original, right? It's quite easy to see how people would be sceptical of the game. Well I'm here to put those feelings of doubt to rest. The Conduit is here, and while it features nothing particularly extraordinary or new, it is a great game that you will spend many hours playing.

The Conduit places you in the head of Michael Ford, a secret agent working for an government organization called The Trust. I don't want to spoil anything, but the game goes from chasing a terrorist organization to saving Washington D.C. from an invasion of aliens called The Drudge.You'll use a variety of weapons, from the standard human weapons of shotguns, machine guns, and rocket launchers, but there's also the high tech Trust weapons and the cool Drudge weapons for your shooting pleasure. The single player campaign is an average length for an FPS, around 6 or 8 hours depending on the difficulty level. The campaign also ends quite suddenly, obviously setting up a sequel if the game does well enough, which I personally hope it does.

But The Conduit is also one of the only online Wii FPSs on the market, along with Medal of Honor: Heroes 2 and Call of Duty: World at War. The Conduit has a surprisingly robust 12 player multiplayer mode. When you connect, you end up in a party that you can continue to play with for as long as you want. You can vote on the mode, map, and weapon set. The modes can range from standard Deathmatch and Team Deathmatch, but there's also unique modes. Bounty Hunter, for instance, gives you a certain target to find and kill. If you kill someone other than your target (or the person targeting you), you will lose points. There's also ASE Football, where one players starts off carrying the ASE, and the other players try to take it from him. The person who holds onto it for the longest time wins. ASE Football is quickly becoming a favorite in The Conduit's community. Friend matches also support WiiSpeak. Unfortunately, friend codes return. However adding friends is quite simple, thanks to the ability to easily add friends of friends. My online experience has been very good so far. You will occasionally get a laggy match, but that's standard fare with nearly any FPS on any system, and it's very rarely unplayable.

The Conduit features extremely customizable controls. You can change nearly anything, from button inputs to your dead zone to your running speed and even your HUD placement. Customization is the name of the game in The Conduit, and you can change just about anything, making bad controls literally impossible as long as you have your preferred settings.

One of the main things that drew people to The Conduit when it was first revealed were the graphics. High Voltage was one of the few developers out there actually attempting to push the system to the limits, and it shows in the final game. While it may not be as visually pleasing as something like Super Mario Galaxy, The Conduit stands out as one of the more visually impressive Wii games, complete with 480p and 16:9 support. The sound is also quite good, with catchy music and voice acting from Kevin Sorbo (Hercules) and Mark Sheppard (Battlestar Galactica).

Overall, The Conduit is a great first person shooter. If you only own a Wii, this is a must have. If you own a PS3, Xbox 360, or gaming PC, at least give it a rent. The game is genuinely fun, featuring extremely customizable controls and an addicting online multiplayer mode. The Conduit may not be the best thing since sliced bread, but it's a very entertaining game and easily the best traditional FPS on the Wii.


Reviewer's Score: 8/10 | Originally Posted: 06/26/09

Game Release: The Conduit (US, 06/23/09)


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