hide results

    Director's Message FAQ by mikecullerne

    Version: 1.0 | Updated: 04/21/03 | Search Guide | Bookmark Guide

               ____    _____    __  __    _____   _   _   _____
              |  _ \  |  ___|  /  \/  \  |  _  | | | / / |  ___| 
              | |_| | | |__   /        \ | |_| | | |/ /  | |__
              |    /  |  __|  | |\  /| | |  _  | |   <   |  __|
              | |\ \  | |___  | | \/ | | | | | | | |\ \  | |___
              |_| \_\ |_____| |_|    |_| |_| |_| |_| \_\ |_____|
    
    * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * (BIOHAZARD)
    
    ===========================================================================
    
                               Resident Evil (BioHazard)
                                   Nintendo GameCube
    
                               Shinji Mikami Message FAQ
                                      Version 1.0
                                   By Mike Cullerne
                               mikecullerne@hotmail.com
    
          This file is Copyright (c)2003 Mike Cullerne. All rights reserved.
    
    ===========================================================================
    
    ===========================================================================
                                      Disclaimer
    ===========================================================================
    
    This FAQ is freely available for use on GameFAQs.com and also at 
    sectionq.netfirms.com, nowhere else.  However you may download/save it to 
    your computer for easy reference - however unlawful distribution that 
    breaks international copyright law is obviously unacceptable.  If you are 
    viewing this FAQ online through any site other than the two mentioned above 
    please contact the author.  Finally, be sure to submit any feedback that 
    would improve this FAQ, the author has put a lot of time and effort into 
    the FAQ and for you to take 2 minutes of your time to make it better would 
    be very much appreciated - you will, of course, be credited.
    
    ===========================================================================
                                  Version History
    ===========================================================================
    
    21 April 2003: Version 1.0 - Composed whole FAQ in a single sitting.  Spell 
    checked.  Sent to GameFAQ's for approval.
    
    ===========================================================================
                                      Contents
    ===========================================================================
    
    1. Introduction
    2. How to Earn the Message
    3. The Message
    4. Costume Art Descriptions
    A.	Chris Redfield
       B. Jill Valentine
       C. Rebecca Chambers
    5. Frequently Asked Questions
    6. Credits
    
    ===========================================================================
                                    1. Introduction
    ===========================================================================
    
    The final 'creators message' is probably the final item that people will 
    unlock in Resident Evil and is certainly one of the most special.  It's not 
    often anyone from the design team leaves a simple note of thanks but Capcom 
    did and it is much appreciated.
    
    This FAQ covers how you can unlock the message and also what it says on the 
    message.  When you unlock the message you can also view costume designs.  
    Some of these were not used in the final game so they are quite interesting 
    to look at.
    
    ===========================================================================
                              2. How to Earn the Message
    ===========================================================================
    
    To unlock the message you must first clock the invisible mode with any 
    character on any difficulty in a time no great than 5 hours.  I suggest 
    using Jill on easy for the best chance of achieving this time.  There are 
    plenty of FAQ's on GameFAQ's that relate to both clocking the game quickly 
    and clocking the invisible mode so please look them up if you need help.
    
    To unlock the invisible mode you must either beat real survivor mode or 
    beat the normal difficulty with both characters.  Again there are plenty of 
    FAQ's about to help you achieve this if you have problems.
    
    When you do beat invisibility mode in less than 5 hours you will get a 
    congratulations screen that have a comic photo of Jill and Chris.  They are 
    both smiling and Chris is wearing Jill's S.T.A.R.S cap.  The picture is 
    dated 24/7/98 and has a big kiss mark on it in red lipstick.  After that 
    screen you go to a menu where you can choose to read the message or view a 
    selection of costume sketches and renders.
    
    ===========================================================================
                                    3. The Message
    ===========================================================================
    
    Thank you for taking the time to play all the way through "biohazard" 
    (Resident Evil). If you're reading this letter I salute you!  You are truly 
    a remarkable player! I imagine you must have had some pretty memorable 
    experiences along the way.
    
    The pain of seeing the "Game Over" screen time after time... The sweet 
    taste of Victory after you finally beat the game... The feelings of 
    camaraderie you shared with your character... The excitement and 
    overwhelming sense of dread.
    
    We believe that games are more than just the product of a team of 
    developers.  It takes the support of dedicated players like you to make a 
    game worthwhile. For this reason, we are truly delighted when someone 
    enjoys one of our games as thoroughly as you have.
    
    Therefore on behalf of the entire staff please allow me to express our 
    gratitude and congratulate you on a job well done! Thank you very much for 
    playing!
    
    Shinji Mikami
    Dev Team Representitave
    
    ===========================================================================
                              4. Costume Art Descriptions
    ===========================================================================
    
    These are fairly basic descriptions of the costumes represented in the 
    pictures.  I'm no fashion guru so my language is simplistic.  Unlock them 
    for yourselves to get a better idea.
    
    ----------------------------------------
    A. Chris Redfield
    ----------------------------------------
    
    'Chris Redfield'
    
    1. Chris is wearing a navy beanie with S.T.A.R.S embroideries and a white 
    jacket with a stars on left chest.
    
    2. In this picture you can only see from his shoulders up and it looks as 
    though he is sporting a light blue hat and a similar colored jacket.
    
    3. Chris looks very white trash in this stylish black singlet and tight 
    leather pants
    
    4. This time round Chris is wearing a black beanie; navy and white jacket 
    with stars embroidering and washed out blue jeans.
    
    'too Bad'
    
    1. Sporting shades, a sleeveless leather jacket and leather pants with 
    black gloves Chris looks the man in this wee number
    
    2. Shades, white collared shirt and brown vest make Chris look older than 
    he is.
    
    3. A nice brown shirt and leather pants make Chris look a real star
    
    4. This isn't actually a costume but a card that says 'Shooting Competition 
    5th Champion: Chris Redfield'.  Interesting.
    
    'too Karate...'
    
    1. Four pictures in various scenes with Chris wearing a white Karate gi and 
    a black belt.  Hiiiiya!
    
    ----------------------------------------
    B. Jill Valentine
    ----------------------------------------
    
    'Jill 001'
    
    1. Jill with orange lens glasses, green singlet and gray camoflage pants.  
    Thos zomkbies better look out, she means business.
    
    'Jill? 002'
    
    1. Jill in purple body suit that covers face with red 'infrared' goggles.  
    Reminds me of Sam from Splinter Cell in a way.
    
    'Jill 003'
    
    1. Reading glasses with white collared shirt, tan gun holder and shortish 
    navy skirt with black dress shoes.
    
    'Jill 004'
    
    1. Simple brown dress outfit.
    
    'Jill 005'
    
    White collared shirt with red vest.  She is wearing blue jeans but these 
    are mostly covered by black leather outers.
    
    'Jill 006'
    
    Brown dress with halter neck top and knee length gold boots.
    
    ----------------------------------------
    C. Rebecca Chambers
    ----------------------------------------
    
    '1'
    
    1. Rebecca looks stunning with a yellow collared top, brown shorts and 
    brown boots.
    
    2. Variation on the above with an orange top, brown shorts and black boots.
    
    3. Variation on the above with a pink top, maroon pants, black kneepads and 
    black boots.
    
    '2'
    
    Cowboy
    
    1. Nice Red top and shiny black boots.
    
    2. Variation on the above with an orange top and black boots.
    
    3. Variation on the above with a light green top and gold boots
    
    '3'
    
    1. Red top, white vest, red shorts and red boots.  Nice but not as nice 
    as...
    
    2. ... The cowboy outfit.  A nice tan top with blue 'short jeans' and red 
    boots.
    
    ===========================================================================
                             5. Frequently Asked Questions
    ===========================================================================
    
    I unlocked the message and after I read it I saved my file but I can't 
    access the message or costume designs from the menu, where are they?
    
    From my understanding you cannot view the message or costume designs other 
    than directly after you finish the invisibility mode in less than 5 hours.  
    I suggest you have two saves, one just before you finish the game by the 
    lift and another with your normal game save so you can keep playing the 
    other modes.
    
    Does finishing invisibility mode in less than 5 hours unlock anything else?
    
    Unfortunately, no.
    
    Is it really worth the effort?
    
    Well it depends.  I thought it was but if you've 'cheated' and read the 
    message from my FAQ then it probably isn't.  On the other hand the costume 
    design section is very cool and is worth a look.
    
    Is it hard to get a time of less than 5 hours?
    
    Not really.  If you've got the skill to unlock the invisibility mode then 
    you have got the skill to beat it in less than 5 hours.  I suggest using 
    Jill on easy and go for the worst ending as it is the most efficient way of 
    scoring a low time.
    
    ===========================================================================
                                       6. Credits
    ===========================================================================
    
    Capcom - For remaking this brilliant game.  It was great on Playstation and 
    it's even better now!
    
    CJayC - He does a job no-one else could, lets hope he keeps at it for a 
    while longer.
    
    Microsoft - No matter what people say MS Word is a great program, thank god 
    for spell check.
    
    Nintendo - For making their discs so tiny and elegant.
    
    VideoGames NZ - My forum home on the internet, a variety of colorful 
    characters - always with a bevy of suggestions.
    
    ===========================================================================
                                        The End
          This file is Copyright (c)2003 Mike Cullerne. All rights reserved.
    ===========================================================================
    

    FAQ Display Options: Printable Version