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    Weapon/Equipment/Ability Guide by CO Mel

    Version: 1.0 | Updated: 11/02/10 | Printable Version | Search This Guide

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    |            Samurai Warriors 3 aka Sengoku Musou 3 aka 戦国無双 3          |
    |                   Weapon and Equipment Skill Detail FAQ                   |
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    By CO Mel (Mel Mah) m e l i s m i s s i n g [at] h o t  m a i l (dot) c o m
    
    This guide is copyrighted. The only site with permission to use it/post it is 
    www.gamefaqs.com 
    
    This FAQ will only be allowed to be posted by GameFAQs
    
    Other websites please do not e-mail me and ask to post it on your website.
    Users of this FAQ, please do not e-mail and ask me questions about the game.
    You will either be ignored or will receive a rude response depending on how
    persistent you are.
    
    Thank you.
    
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    |                                Update Log                                 |
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    Created October 31st, 2010
    
    First Version Created
    
    Thanks to being able to tweak the game's RAM and memory I was able to get
    access to some of this data without having to play through excessively.
    
    It's doubtful that I will need to update this, but this section is here in
    case that ever happens.
    
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    |                             Table of Contents                             |
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    Introduction
    
    Weapons List
     *Elements
     *Weapons by Character
     *Weapon Abilities
    
    Armor and Abilities
    
    Gauntlets and Abilities
    
    Boots and Abilities
    
    Mounts
    
    Credits
    
    Legal Crap
    
    Special Thanks
    
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    |                                Introduction                               |
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    In order to properly view this FAQ, you may have to change your Character
    Encoding to Japanese Shift JIS.
    
    This is just a list of what weapons are available to which characters,
    the weapon stats and other information regarding skills etc.
    
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    |                                Weapon List                                |
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    Each character has 4 weapons they can use in game. You can have up to eight
    weapons which all can have different skills, elements and upgrade count.
    
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    |                                 -Elements-                                |
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    There are five elements available for your weapons in game. 
    
    Taken from the NTSC-U Instruction Manual (American Version):
    
    When equipment with an elemental effect is equipped, elemental damage can be
    added to your attack. When there is at least one segment of the Musou Gauge
    filled, elemental damage of the kind shown below will be randomly added to 
    your attack.
    
    Flame: Wraps the enemy in flames, causing continuous damage.
    
    Explanation: It does more damage to surrounding enemies by burning them.
    
    Lightning: Sends a flash of lightning towards nearby enemies, dealing
    damage over a wide area.
    
    Explanation: It has a chain lightning effect, which also stuns any enemies
    that the lightning strikes, causing them to be knocked down.
    
    Ice: Temporarily freezes the enemy so they are unable to move.
    
    Explanation: That was pretty self-explanatory.
    
    Blowback(Wind): Breaks through an enemy's guard to deal damage. If the enemy
    does not have his guard up, extra damage is dealt.
    
    Explanation: Allows for guard-breaking damage, good against enemies that
    like to block often.
    
    Slay/Death: Has a chance of knocking the enemy to the ground with one blow.
    In the case of an enemy Officer, the damage dealt is dependent on their
    current health.
    
    Explanation: This allows for One Hit Kills of normal enemies, and for
    Officers, this allows for proportionate damage to be dealt.
    
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    |                           -Weapons by Character-                          |
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    All characters have 4 weapons. A Normal, a Power, a Speed and a Unique Rare
    Weapon. The regular weapons can have various combinations of elements and
    abilities associated with them. The Unique Rare weapons will always be the
    same whenever you get them, in terms of element, type and abilities.
    
    A weapon has the following indicators:
    
    Attack: Base Weapon Strength
    Element: One of the Five elements above, or non-elemental
    Type: Normal/Power/Speed
    Remaining Upgrades: How many times you can add Ability Points to the weapon.
    Each Upgrade has a different cost in Gems.
    
    Here are the details regarding each character and their weapons.
    
    Example:
    
    Regular Weapons
    [Weapon Name] A:Base Attack
    
    Weapons will be listed in the order of Normal, Power, Speed and Unique.
    
    For Unique Rare Weapons:
    [Weapon Name]  A: Base Attack E:Element T:Weapon Type:
    Abilities associated with that weapon and Ability Levels
    
    -Sanada Yukimura-
    
    Aeon Spear       A:39
    Crimson Spear    A:55
    Mythril Spear    A:27
    
    Dragon Tail      
    A:52            E:Flame           T:Normal
    
    Power Fury      3 Equine Fury     3
    Intrepid Soul   3 Determination   3 
    Unblinking Eye  3 Musou Essence   3
    
    -Maeda Keiji-
    
    Ogre Horn        A:44 
    Dragon Horn      A:60
    Titan Horn       A:32
    
    Divinity Blade   
    A:69            E:Lightning       T:Power 
    
    Weaponmaster    3 Power Fury      3
    Intrepid Soul   3 Determination   3
    Concentration   3 Trance          3 
    
    -Oda Nobunaga-
    
    Serpent Katana   A:41
    Fiend Katana     A:56
    Devil Katana     A:29
    
    Demon Slayer     
    A:52            E:Slay            T:Normal
    
    Musou Fury      2 Musou Force     3
    Musou Element   3 Master Element  3
    Backbreaker     3 Spirit Keep     3 
    
    -Akechi Mitsuhide-
    Moon Slasher     A:40 
    Shadow Slasher   A:56
    Master Slasher   A:28
    
    Gilded Talon     
    A:51            E:Lightning       T:Normal
    
    Fury            2 Force           3
    Power Force     3 Musou Force     3
    Trance          2 Unblinking Eye  3
    
    -Uesugi Kenshin-
    Swan Claw        A:44
    Falcon Claw      A:60
    Eagle Claw       A:32
    
    Frozen Flame     
    A:69            E:Ice             T:Power
    
    Weaponmaster    3 Fury            3
    Equine Fury     3 Force           2
    Intrepid Soul   3 Concentration   2
    
    -Oichi-
    Sakura Hoop      A:36
    Tsubaki Hoop     A:52
    Sumire Hoop      A:24
    
    Rising Sun       
    A:37            E:Lightning       T:Speed
    
    Power Force     3 Musou Force     3
    Power Element   3 Musou Element   3
    Master Element  2 Spiritmaster    2
    
    -Okuni-
    Spring Parasol   A:40 
    Summer Parasol   A:56
    Autumn Parasol   A:28
    
    Heaven's Glory   
    A:51            E:Flame           T:Normal
    
    Power Fury      3 Power Force     3
    Power Element   2 Intrepid Soul   3
    Concentration   3 Ambition        2 
    
    -Kunoichi-
    Cyclone Blades   A:38
    Tornado Blades   A:54
    Hurricane Blades A:26
    
    Shiranui         
    A:39            E:Blowback        T:Speed
    
    Force           3 Power Force     3
    Musou Force     3 Backbreaker     3
    Spiritmaster    2 Spirit Keep     2 
    
    -Saika Magoichi-
    Thunder Rifle    A:39
    Lightning Rifle  A:55
    Brimstone Rifle  A:27
    
    Marksman's Pride 
    A:50            E:Flame           T:Normal
    
    Power Force     3 Power Element   3
    Shockwave       3 Concentration   2
    Spiritmaster    2 Trance          3 
    
    -Takeda Shingen-
    Fire Fan         A:43
    Forest Fan       A:59
    Mountain Fan     A:31
    
    Divine Inspiration 
    A:68            E:Blowback        T:Power
    
    Weaponmaster    2 Fury            3
    Equine Fury     3 Force           3
    Power Force     3 Musou Essence   2
    
    -Date Masamune-
    Iron Fire        A:37
    Steel Inferno    A:53
    Diamond Blaze    A:25
    
    Dragonhunters    
    A:38            E:Ice             T:Speed
    
    Power Fury      3 Equine Fury     3
    Power Force     2 Power Element   3
    Shockwave       2 Concentration   3 
    
    -Nouhime-
    Scorpion Claws   A:39
    Viper Claws      A:55
    Venom Claws      A:27
    
    Black Widow 
    A:50            E:Ice             T:Normal
    
    Musou Fury      3 Force           3
    Power Force     3 Musou Element   3
    Master Element  2 Spirit Keep     2
    
    -Hattori Hanzou-
    Phantom Sickle   A:38
    Mirage Sickle    A:54
    Spirit Sickle    A:26
    
    Chained Dragon 
    A:39            E:Slay            T:Speed
    
    Power Element   3 Master Element  2
    Backbreaker     3 Spiritmaster    3
    Trance          3 Unblinking Eye  3
    
    -Mori Ranmaru-
    Sword of Courage A:38
    Sword of Valor   A:54
    Sword of Justice A:26
    
    Steel Vengeance 
    A:39            E:Ice             T:Speed
    
    Fury            2 Force           3
    Element         3 Master Element  3
    Determination   3 Spiritmaster    3 
    
    -Toyotomi Hideyoshi-
    Heaven Staff     A:37
    Earth Staff      A:53
    Water Staff      A:25
    
    Serpent Trinity 
    A:38            E:Lightning       T:Speed
    
    Fury            3 Musou Fury      2
    Force           3 Element         3
    Musou Element   2 Ambition        3 
    
    -Imagawa Yoshimoto-
    Velvet Kemari    A:39
    Royal Kemari     A:55
    Imperial Kemari  A:27
    
    Meteor 
    A:64            E:Lightning       T:Power 
    
    Fury            3 Power Force     3
    Musou Element   3 Spirit Keep     2
    Musou Essence   2 Ambition        3 
    
    -Honda Tadakatsu-
    Tiger Pike       A:44
    Dragon Pike      A:60
    Phoenix Pike     A:32
    
    Tonbo-giri 
    A:69            E:Flame           T:Power
    
    Weaponmaster    3 Fury            3
    Power Fury      3 Musou Fury      3
    Intrepid Soul   3 Trance          2
    
    -Inahime-
    Ancient Bow      A:39
    Mythical Bow     A:55
    Legendary Bow    A:27
    
    Enigma 
    A:50            E:Ice             T:Normal
    
    Fury            2 Power Fury      3
    Musou Fury      3 Master Element  3
    Shockwave       3 Intrepid Soul   2 
    
    -Tokugawa Ieyasu-
    Cannon Blade     A:43
    Rumble Blade     A:59
    Thunder Blade    A:31
    
    Earthshaker 
    A:68            E:Flame           T:Power
    
    Fury            3 Force           3
    Element         3 Shockwave       2
    Unblinking Eye  3 Spirit Keep     2 
    
    -Ishida Mitsunari-
    Windmaker        A:40 
    Galemaker        A:56
    Stormmaker       A:28
    
    Golden Splendor 
    A:51            E:Ice             T:Normal
    
    Musou Fury      3 Force           3
    Power Force     3 Musou Force     3
    Musou Element   3 Master Element  2
    
    -Azai Nagamasa-
    Blessed Lance    A:41
    Supreme Lance    A:57
    Grand Lance      A:29
    
    Impaler 
    A:52            E:Lightning       T:Normal
    
    Fury            3 Musou Fury      3
    Force           2 Element         3
    Master Element  3 Spiritmaster    3 
    
    -Shima Sakon-
    Man Cleaver      A:41
    Demon Cleaver    A:57
    Beast Cleaver    A:29
    
    Armageddon Blade 
    A:52            E:Blowback        T:Normal
    
    Weaponmaster    2 Element         3
    Power Element   3 Musou Element   3
    Master Element  3 Shockwave       2
    
    -Shimazu Yoshihiro-
    Bone Crusher     A:43
    Skull Crusher    A:59
    Beast Crusher    A:31
    
    Earthsplitter 
    A:68            E:Flame           T:Power
    
    Weaponmaster    3 Fury            3
    Power Fury      3 Element         2
    Intrepid Soul   3 Determination   3
    
    -Tachibana Ginchiyo-
    Hawk Edge        A:36
    Eagle Edge       A:52
    Hayabusa Edge    A:24
    
    Raging Tempest 
    A:37            E:Lightning       T:Speed
    
    Fury            3 Force           3
    Element         3 Intrepid Soul   3
    Spiritmaster    3 Unblinking Eye  2 
    
    -Naoe Kanetsugu-
    Ogre Slicer      A:40
    Demon Slicer     A:56
    Devil Slicer     A:28
    
    Evil's Bane 
    A:51            E:Lightning       T:Normal
    
    Musou Fury      3 Musou Element   3
    Master Element  3 Shockwave       2
    Concentration   3 Trance          3 
    
    -Nene-
    Azure Wings      A:36
    Ruby Wings       A:52
    Amethyst Wings   A:24
    
    Soaring Dragons 
    A:37            E:Ice             T:Speed
    
    Force           3 Power Force     3
    Backbreaker     3 Spiritmaster    2
    Unblinking Eye  3 Ambition        3 
    
    -Fuuma Kotarou-
    Demon Hand       A:38
    Naraku Hand      A:54
    Abyss Hand       A:26 
    
    Soulstealer 
    A:39            E:Slay            T:Speed
    
    Force           3 Element         3
    Musou Element   3 Master Element  2
    Backbreaker     3 Musou Essence   2 
    
    -Maeda Toshiie-
    Yin & Yang       A:42
    Heaven & Earth   A:58
    Valor & Trust    A:30
    
    Dragon's Bite 
    A:67            E:Lightning       T:Power 
    
    Weaponmaster    2 Fury            3
    Power Fury      3 Backbreaker     3
    Intrepid Soul   3 Determination   2
    
    -Chousokabe Motochika-
    Silken Strings   A:37
    Steel Strings    A:53
    Heavenly Strings A:25
    
    Golden Melody 
    A:38            E:Ice             T:Speed
    
    Power Fury      3 Force           3
    Element         2 Power Element   3
    Shockwave       2 Unblinking Eye  3
    
    -Shibata Katsuie-
    Celestial Axe    A:43
    Volcanic Axe     A:59
    Tundra Axe       A:31
    
    Iron Supremacy 
    A:68            E:Flame           T:Power
    
    Weaponmaster    2 Power Fury      3
    Power Force     3 Intrepid Soul   3 
    Determination   3 Trance          3 
    
    -Katou Kiyomasa-
    Steel Halberd     A:42
    Beast Halberd     A:58
    Yggdrasil Halberd A:30
    
    Demon's Maw 
    A:67            E:Flame           T:Power
    
    Weaponmaster    2 Fury            3
    Power Fury      3 Musou Fury      2
    Spiritmaster    3 Musou Essence   3 
    
    -Kuroda Kanbei-
    Jade             A:39
    Ruby             A:55
    Lapis            A:27
    
    Demonstone 
    A:50            E:Ice             T:Normal
    
    Element         3 Power Element   3
    Musou Element   3 Master Element  3
    Trance          3 Unblinking Eye  2
    
    -Tachibana Muneshige-
    Knight's Claymore  A:41
    Dueling Claymore   A:57
    General's Claymore A:29
    
    Roaring Lion 
    A:52            E:Blowback        T:Normal
    
    Weaponmaster    2 Fury            3
    Force           3 Power Force     2
    Element         3 Power Element   3 
    
    -Kaihime-
    Serpent Chain    A:42
    Scorpion Chain   A:58
    Dragon Chain     A:30
    
    Orochi 
    A:67            E:Ice             T:Power 
    
    Fury            3 Power Fury      3
    Musou Fury      3 Backbreaker     3 
    Determination   3 Trance          2
    
    -Houjou Ujiyasu-
    Agate Staff      A:42
    Crimson Staff    A:58
    Onyx Staff       A:30
    
    Punisher 
    A:67            E:Flame           T:Power
    
    Fury            3 Power Fury      3
    Element         3 Power Element   3
    Shockwave       2 Concentration   3 
    
    -Takenaka Hanbei-
    Northern Cross   A:37
    Pole Star        A:53
    Big Dipper       A:25
    
    Astral Conqueror 
    A:38            E:Blowback        T:Speed
    
    Musou Fury      2 Element         3
    Power Element   3 Musou Element   3
    Master Element  3 Musou Essence   2
    
    -Mouri Motonari-
    Skylark Talons   A:38
    Gryphon Talons   A:54
    Phoenix Talons   A:26
    
    Blackhawk 
    A:39            E:Blowback        T:Speed
    
    Musou Element   3 Master Element  3
    Shockwave       3 Trance          2
    Unblinking Eye  2 Spirit Keep     3 
    
    -Takamaru-
    Samurai Blade    A:41 
    Tora Blade       A:57
    Shigekuni Blade  A:29
    
    Murasame Blade 
    A:52            E:Ice             T:Normal 
    
    Musou Fury      3 Force           3
    Power Force     3 Musou Force     3
    Spiritmaster    3 Spirit Keep     3 
    
    -Sword Moveset-
    Masamune Sword   A:40
    Muramasa Sword   A:56
    Sadamune Sword   A:28
    
    Wazamono 
    A:51            E:Flame           T:Normal 
    
    Power Fury      2 Force           3
    Power Force     3 Musou Force     3
    Backbreaker     3 Musou Essence   2
    
    -Spear Moveset-
    Rune Spear       A:41
    Enchanted Spear  A:57
    Nemesis Spear    A:29
    
    Destiny 
    A:52            E:Lightning       T:Normal
    
    Weaponmaster    2 Fury            3
    Power Fury      3 Equine Fury     3
    Equine Force    3 Spirit Keep     2
    
    -Naginata Moveset-
    Mu Halberd       A:39
    U Halberd        A:55
    Zen Halberd      A:27
    
    Enlightenment 
    A:50            E:Blowback        T:Normal 
    
    Power Fury      3 Power Force     3
    Power Element   3 Master Element  3
    Concentration   2 Ambition        2
    
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    |                            -Weapon Abilities-                             |
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    Here is a listing of the 24 Different Abilities that are available for your
    weapons and the Gem cost to Upgrade each ability.
    
    This is just the total number of gems required to upgrade an ability.
    Not which ones in particular that you need to upgrade that ability.
    
    Initial Upgrades for an Ability costs 5 gems.
    Second  Upgrades for an Ability costs 15 gems.
    For Rare Abilities the Initial Upgrade is 10 gems.
    For Rare Abilities the Second  Upgrade is 26 gems.
    
    This is the same for upgrading other equipment as well.
    
    Legend:
    
    Red:        red
    Blue:       blue
    Green:      green
    Yellow:     yellow
    Big Red:    Red
    Big Blue:   Blue
    Big Green:  Green
    Big Yellow: Yellow
    White Gem:  White
    
    Weapon Master   - Increase the weapon's power.
    
    1st:  5 red
    2nd: 12 red 3 Red
    
    Fury            - Increase Normal Attack strength.
    
    1st:  5 red
    2nd: 12 red 3 Red
    
    Power Fury      - Increase Power Attack strength.
    
    1st:  4 red 1 blue
    2nd: 10 red 2 blue 2 Red 1 Blue
    
    Musou Fury      - Increase Musou Attack strength.
    
    1st:  4 red 1 green
    2nd: 10 red 2 green 2 Red 1 Green
    
    Equine Fury     - Increase Mounted Attack strength.
    
    1st:  4 red 1 yellow
    2nd: 10 red 2 yellow 2 Red 1 Yellow
    
    Force           - Increase Normal Attack range.
    
    1st:  5 red
    2nd: 12 red 3 Red
    
    Power Force     - Increase Power Attack range.
    
    1st:  4 red 1 blue
    2nd: 10 red 2 blue 2 Red 1 Blue
    
    Musou Force     - Increase attack range during a Musou attack.
    
    1st:  4 red 1 green
    2nd: 10 red 2 green 2 Red 1 Green
    
    Equine Force    - Increase Mounted Attack range.
    
    1st:  4 red 1 yellow
    2nd: 10 red 2 yellow 1 Red 1 Yellow
    
    Element         - Randomly inflict elemental damage with a Normal Attack.
    
    1st:  4 red 1 yellow
    2nd: 10 red 2 yellow 1 Red 1 Yellow
    
    Power Element   - Randomly inflict elemental damage with a Power Attack.
    
    1st:  3 red 1 blue 1 yellow
    2nd:  7 red 2 blue 2 yellow, 2 Red 2 Blue 2 Yellow
    
    Musou Element   - Randomly inflict elemental damage during a Musou Attack.
    
    1st:  3 red 1 green 1 yellow
    2nd:  7 red 2 green 2 yellow 2 Red 1 Green 1 Yellow
    
    Equine Element  - Randomly inflict elemental damage with a Mounted Attack.
    
    1st:  3 red 2 yellow
    2nd:  7 red 5 yellow 2 Red 1 Yellow
    
    Master Element  - Increase the power of elemental attacks.
    
    1st:  3 red 1 blue 1 yellow
    2nd:  7 red 2 blue 2 yellow 2 Red 2 Blue 1 Yellow
    
    Shockwave       - Increase the power of shots and shockwaves.
    
    1st:  4 red 1 yellow
    2nd: 10 red 2 yellow 1 Red 1 Yellow
    
    Intrepid Soul   - Increase damage dealt to enemy officers.
    
    1st:  4 red 1 yellow
    2nd: 10 red 2 yellow 2 Red 1 Yellow
    
    Backbreaker     - Increase damage dealt to enemies knocked in the air.
    
    1st:  4 red 1 blue
    2nd: 10 red 2 blue 2 Red 1 Blue
    
    Determination   - Increase attack strength when health is low.
    
    1st:  3 red 2 green
    2nd:  7 red 5 green 2 Red 1 Green
    
    Spiritmaster    - Increase damage dealt with the Spirit Charge.
    
    1st:  3 red 2 blue
    2nd:  7 red 5 blue 2 Red 1 Blue
    
    Concentration   - Gradually fill the Musou Gauge by attacking.
    
    1st:  3 red 1 green 1 yellow
    2nd:  7 red 2 green 2 yellow 1 Red 1 Green 1 Yellow
    
    Trance          - Gradually fill the Spirit Gauge during a Musou Attack.
    
    1st:  3 red 1 blue 1 green
    2nd:  7 red 2 blue 2 green 2 Red 1 Blue 1 Green
    
    Unblinking Eye  - Gradually fill the Spirit Gauge with combo attacks.
    
    1st:  3 red 1 green 1 yellow
    2nd:  7 red 2 green 2 yellow 2 Red 1 Green 1 Yellow
    
    Spirit Keep     - Randomly perform a Spirit Charge without depleting the 
                      Spirit Gauge (Red Skill)
    
    1st:  5 red 2 blue 1 yellow 2 Red
    2nd: 12 red 5 blue 2 yellow 3 Red 1 Blue 1 Yellow 2 White
    
    Musou Essence   - Randomly perform a True Musou attack regardless of health. 
                      (Red Skill)
    
    1st:  5 red 1 blue 2 green 2 Red
    2nd: 12 red 2 blue 5 green 3 Red 1 Blue 1 Green 2 White
    
    Ambition        - Increase EXP gained from defeating enemies. (Red Skill)
    
    1st:  5 red 1 blue 2 yellow 2 Red
    2nd: 12 red 2 blue 5 yellow 3 Red 1 Blue 1 Yellow 2 White
    
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    |                           -Armor and Abilities-                           |
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    You can get three kinds of armor in game. Leather, Suzaku and Corona. You 
    will only find Leather armor from equipment boxes and as Tactical Bonus 
    rewards. In order to get better armor; the Suzaku and Corona sets, you have 
    to clear the objectives in the Murasame Castle Takamaru 'bonus' stages.
    
    Armor boosts your Defense. 
    
    Leather Armor: From defeating officers, equipment boxes, Tactical Bonuses.
    Defense: 19
    
    Abilities:
    Varied
    
    Suzaku Armor: Through the Looking Glass Normal
    
    Defense: 26
    
    Abilities:
    Element Guard   2 Mirage          2
    Constitution    2 Resolute Soul   3
    Survival        2 Resurrection    2
    
    Corona Armor: Curiouser and Curiouser Nightmare
    
    Defense: 29
    
    Abilities:
    Ironclad        3 Counter         3
    Guardmaster     3 Guardian Angel  2
    Spirit Leech    3 Resolve         2 
    
    
    
    Armor Abilities
    
    Ironclad        - Increase the armor's defense.
    
    1st:  5 green
    2nd: 12 green 3 Green
    
    Brace           - Maintain balance when hit by an enemy.
    
    1st:  1 blue  4 green 
    2nd:  2 blue 10 green 1 Blue 2 Green
    
    Element Guard   - Decrease damage taken from enemies' elemental attacks.
    
    1st:  4 green 1 yellow
    2nd: 10 green 2 yellow 2 Green 1 Yellow
    
    Wave Break      - Decrease damage taken from enemies' shots and shockwaves.
    
    1st:  1 red 3 green 1 yellow 
    2nd:  2 red 7 green 2 yellow 1 Red 2 Green 1 Yellow
    
    Mirage          - Decrease damage taken from enemies' combo attacks.
    
    1st:  1 red  4 green 
    2nd:  2 red 10 green 1 Red 2 Green
    
    Counter         - Knock enemies back by block at the right time.
    
    1st:  2 red 3 green 
    2nd:  5 red 7 green 1 Red 2 Green
    
    Guardmaster     - Move in and out of blocking stance more quickly.
    
    1st:  2 blue 3 green 
    2nd:  5 blue 7 green 1 Blue 2 Green
    
    Constitution    - Increase the amount of health restored by items.
    
    1st:  1 blue  4 green
    2nd:  2 blue 10 green 1 Blue 2 Green
    
    Guardian Angel  - Randomly deflect arrows while mounted.
    
    1st:  1 red 3 green 1 yellow
    2nd:  2 red 7 green 2 yellow 1 Red 2 Green 1 Yellow
    
    Resolute Soul   - Decrease damage taken from enemy officers.
    
    1st:  1 blue 3 green 1 yellow 
    2nd:  2 blue 7 green 2 yellow 1 Blue 2 Green 1 Yellow
    
    Musou Leech     - Increase the amount of Musou gained when taking damage.
    
    1st:  4 green 1 yellow 
    2nd: 10 green 2 yellow 2 Green 1 Yellow
    
    Spirit Leech    - Increase the amount of Spirit gained when taking damage.
    
    1st:  1 red 1 blue 3 green 
    2nd:  2 red 2 blue 7 green 1 Red 1 Blue 2 Green
    
    Survival        - Increase defense when health is low.
    
    1st:  1 red  4 green 
    2nd:  2 red 10 green 1 Red 2 Green
    
    Resolve         - Gradually fill Spirit Gauge when health is low. (Red Skill)
    
    1st:  1 red  5 green 2 yellow 2 Green 
    2nd:  2 red 12 green 5 yellow 1 Red 3 Green 1 Yellow 2 White
    
    Resurrection    - When defeated, recover one time with a limited amount of 
                      health. (Red Skill)
    
    1st:  1 red 2 blue  5 green 2 Green 
    2nd:  2 red 5 blue 12 green 1 Red 1 Blue 3 Green 2 White
    
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    |                         -Gauntlets and Abilities-                         |
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    You can get three kinds of gauntlets in game. Leather, Kirin and Nova. You 
    will only find Leather gauntlets from equipment boxes and as Tactical Bonus 
    rewards. In order to get better armor; the Kirin and Nova sets, you have 
    to clear the objectives in the Murasame Castle Takamaru 'bonus' stages.
    
    Gauntlets boost your Horse stat. 
    
    Leather Gauntlets: From defeating officers, equipment boxes, Tactical Bonuses.
    
    Horse: 20
    
    Abilities:
    Varied
    
    Kirin Gauntlets: Down the Rabbit Hole Normal
    
    Horse: 27
    
    Abilities:
    Endurance       2 Excelsior       2
    Sharp Eye       3 Eagle Eye       2
    Collector       2 Awakening       2
    
    Nova Gauntlets: Down the Rabbit Hole Nightmare
    
    Horse: 30
    
    Abilities:
    Cavalry         3 Eternal Fist    3
    Momentum        2 Balance         3
    Rising Dragon   2 Paladin         2
    
    
    
    Gauntlet Abilities
    
    Cavalry         - Increase your horseback riding skills.
    
    1st:  5 yellow
    2nd: 12 yellow 3 Yellow
    
    Eternal Fist    - Allow more time to elapse between combo strikes.
    
    1st:  1 blue  4 yellow
    2nd:  2 blue 10 yellow 1 Blue 2 Yellow 
    
    Momentum        - Increase attack power with longer combos.
    
    1st:  2 red 3 yellow
    2nd:  5 red 7 yellow 1 Red 2 Yellow
    
    Balance         - Gain the advantage in a deadlock and do more damage when
                      successful in overpowering your opponent.
    
    1st:  1 red  4 yellow
    2nd:  2 red 10 yellow 1 Red 2 Yellow
    
    Endurance       - Lengthen items' temporary effects.
    
    1st:  1 green  4 yellow
    2nd:  2 green 10 yellow 1 Green 2 Yellow
    
    Excelsior       - Reduce the amount of Musou used in a Musou Attack.
    
    1st:  1 green  4 yellow
    2nd:  2 green 10 yellow 1 Green 2 Yellow 
    
    Roaring Beast   - Restore some health after every 100 K.O.s.
    
    1st:  1 red 1 green 3 yellow
    2nd:  2 red 2 green 7 yellow 1 Red 1 Green 2 Yellow
    
    Galloping Steed - Restore some Musou after every 100 K.O.s.
    
    1st:  1 red 1 green 3 yellow 
    2nd:  2 red 2 green 7 yellow 1 Red 1 Green 2 Yellow
    
    Rising Dragon   - Restore some Spirit after every 100 K.O.s.
    
    1st:  1 red 1 blue 3 yellow 
    2nd:  2 red 2 blue 7 yellow 1 Red 1 Blue 2 Yellow 
    
    Sharp Eye       - Acquire powerful weapons more easily.
    
    1st:  2 red 3 yellow 
    2nd:  5 red 7 yellow 1 Red 2 Yellow 
    
    Eagle Eye       - Acquire strong armor more easily.
    
    1st:  2 green 3 yellow 
    2nd:  5 green 7 yellow 1 Green 2 Yellow 
    
    Collector       - Acquire gems more easily.
    
    1st:  2 blue 3 yellow 
    2nd:  5 blue 7 yellow 1 Blue 2 Yellow 
    
    Saddlemaster    - Become less likely to fall off a horse.
    
    1st:  2 blue 3 yellow 
    2nd:  5 blue 7 yellow 1 Blue 2 Yellow 
    
    Paladin         - Gradually fill the Spirit Gauge while mounted. (Red Skill)
    
    1st:  1 red 2 blue  5 yellow 2 Yellow 
    2nd:  2 red 5 blue 12 yellow 1 Red 1 Blue 3 Yellow 2 White 
    
    Awakening       - Gradually fill the Musou Gauge while the Spirit Gauge is
                      full. (Red Skill)
    
    1st:  1 red 2 green  5 yellow 2 Yellow 
    2nd:  2 red 5 green 12 yellow 1 Red 1 Green 3 Yellow 2 White 
    
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    |                           -Boots and Abilities-                           |
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    You can get three kinds of boots in game. Leather, Tengu and Aurora. You 
    will only find Leather boots from equipment boxes and as Tactical Bonus 
    rewards. In order to get better boots; the Aurora set, you have 
    to clear the objectives in the Murasame Castle Takamaru 'bonus' stages.
    
    Boots boost your Speed stat. 
    
    Leather Boots: From defeating officers, equipment boxes, Tactical Bonuses.
    
    Speed: 18
    
    Abilities:
    Varied
    
    Tengu Boots: Momosame Castle Normal
    
    Speed: 25
    
    Abilities:
    Giant Step      2 Evade           2
    Safe Step       2 Safe Roll       3
    Victory Rush    2 Musou Wind      2
    
    Aurora Boots: Through the Looking Glass Nightmare
    
    Speed: 28
    
    Abilities:
    Fleet Foot      3 Falcon          3
    Swift Strike    3 Air Strike      2
    True Speed      3 Spirit Wind     2
    
    
    
    Boot Abilities
    
    Fleet Foot      - Increase the boots' speed.
    
    1st:  5 blue 
    2nd: 12 blue 3 Blue 
    
    Falcon          - Increase the distance covered by the Spirit Charge.
    
    1st:  1 red  4 blue 
    2nd:  2 red 10 blue 1 Red 2 Blue 
    
    Giant Step      - Increase the distance covered when sidestepping.
    
    1st:  4 blue 1 yellow 
    2nd: 10 blue 2 yellow 2 Blue 1 Yellow 
    
    Evade           - Increase the distance covered when dodging.
    
    1st:  4 blue 1 green 
    2nd: 10 blue 2 green 2 Blue 1 Green 
    
    Safe Step       - Avoid taking daamge when initiating a sidestep.
    
    1st:  4 blue 1 green 
    2nd: 10 blue 2 green 2 Blue 1 Green 
    
    Safe Roll       - Avoid taking damage for longer after a dodge.
    
    1st:  4 blue 1 green 
    2nd: 10 blue 2 green 2 Blue 1 Green 
    
    Swift Strike    - Increase damage inflicted with a Dash Attack.
    
    1st:  1 red 3 blue 1 yellow 
    2nd:  2 red 7 blue 2 yellow 1 Red 2 Blue 1 Yellow 
    
    Air Strike      - Increase damage inflicted with a Jump Attack.
    
    1st:  1 red 3 blue 1 yellow 
    2nd:  2 red 7 blue 2 yellow 1 Red 2 Blue 1 Yellow 
    
    Swift Impact    - Randomly stun enemies with a Dash Attack.
    
    1st:  1 red 3 blue 1 yellow 
    2nd:  2 red 7 blue 2 yellow 1 Red 2 Blue 1 Yellow 
    
    Air Impact      - Randomly stun enemies with a Jump Attack.
    
    1st:  1 red 3 blue 1 yellow 
    2nd:  2 red 7 blue 2 yellow 1 Red 2 Blue 1 Yellow 
    
    True Speed      - Increase movement speed during a Musou Attack.
    
    1st:  4 blue 1 green 
    2nd: 10 blue 2 green 2 Blue 1 Green 
    
    Flight          - Increase movement speed when health is low.
    
    1st:  4 blue 1 green 
    2nd: 10 blue 2 green 2 Blue 1 Green 
    
    Victory Rush    - Randomly increase speed when defeating an enemy officer.
    
    1st: 1 red  4 blue 
    2nd: 2 red 10 blue 1 Red 2 Blue 
    
    Musou Wind      - Gradually fill the Musou Gauge while running. (Red Skill)
    
    1st:  1 red  5 blue 2 green 2 Blue 
    2nd:  2 red 12 blue 5 green 1 Red 3 Blue 1 Green 2 White
    
    Spirit Wind     - Gradually fill the Spirit Gauge while running. (Red Skill)
    
    1st:  1 red  5 blue 2 yellow 2 Blue 
    2nd:  2 red 12 blue 5 yellow 1 Red 3 Blue 1 Yellow 2 White
    
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    |                                  -Mounts-                                 |
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    There are 14 different mounts available to you in this game. You'll unlock 
    them somewhat randomly over time. Only two of them have specific requirements
    to be unlocked. Some of them are obviously better than others.
    
    This is the order of the mounts as detailed in the game's data proper.
    
    The horses do show up in battles, but it's difficult to discern which one is
    which. 
    
    Chestnut - Start with this horse
    
    Power     : 30
    Speed     : 30
    Endurance : 30
    
    Mochizuki
    
    Power     : 34
    Speed     : 34
    Endurance : 35
    
    Kohibari
    
    Power     : 38
    Speed     : 38
    Endurance : 40
    
    Redwood
    
    Power     : 42
    Speed     : 42
    Endurance : 45
    
    Stone Hoof
    
    Power     : 32
    Speed     : 28
    Endurance : 30
    
    Phantom Grey
    
    Power     : 39
    Speed     : 32
    Endurance : 34
    
    Hell Shade
    
    Power     : 43
    Speed     : 36
    Endurance : 38
    
    Ink Stone
    
    Power     : 47
    Speed     : 40
    Endurance : 42
    
    Ashen Wind
    
    Power     : 25
    Speed     : 32
    Endurance : 26
    
    Gold Rush
    
    Power     : 29
    Speed     : 37
    Endurance : 30
    
    Ebony Wing
    
    Power     : 34
    Speed     : 41
    Endurance : 34
    
    White Cloud
    
    Power     : 38
    Speed     : 45
    Endurance : 38
    
    Matsukaze - Collect all 54 Normal Murasame Castle Tanukis
    
    Power     : 50
    Speed     : 50
    Endurance : 50
    
    *note* In any mission where Maeda Keiji appears as an NPC officer he will be 
    riding Matsukaze, so you can technically steal it from him if you haven't
    unlocked it yet.
    
    Bear - Collect all 54 Nightmare Murasame Castle Tanukis
    
    Power     : 60
    Speed     : 27
    Endurance : 60
    
    *note* The bear is the only mount that you can't use your own weapon while 
    riding it.
    
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    |                                 -Credits-                                 |
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    Most information for this has been pulled from the game itself.
    
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    |                                -Legal Crap-                               |
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    This guide may not be reproduced under any circumstances except for personal
    or private use.  It may not be placed on any website or otherwise distributed
    publicy without advance written permission.  Use of this guide on any other
    website or as a part of any public display is strictly prohibited and is a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    Copyright 2010 Mel Mah
    
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    |                         -Special Thanks goes to-                          |
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    Koei for creating the Musou Game series
    
    Nintendo for bringing this game stateside
    
    「武士の生き様示すは今!」 - 真田幸村