Review by Cyan_Flame
"Extraction is like Dead Space, but more cinematic, and has a more interesting story"
Dead Space: Extraction is a prequel to the original game, Dead Space. The main differences between the two games, besides this one being a prequel, is that it's on the Wii, and it is a rail shooter. Both games still stick to their horror roots though. Dead Space: Extraction (which from now on will be known as just "Extraction") is also different in the aspect that the story follows multiple characters and you'll be playing as most of them.
Starting the game as Sam, a miner who is working on extracting an "Artifact", you are simply talking to your girlfriend before leaving to get to work. For the first 10 minutes or so no action is really happening but consider this your tutorial and time to adjust the sensitivity of the Wiimote. After said 10 minutes things got to Aegis...the planet you are on, as Sam. People are starting to go insane, killing each other, and well, your not entirely sane either it seems.
The rest of the game focuses on the true stars, I won't give names but throughout the game you play as: A detective, a security officer, a doctor, etc. Usually you'll be with other people and never a moment goes by without dialogue passing by to keep the plot moving and action building.
The plot also relates to the events of Dead Space and to those of you who played that game should find references and events throughout easily. You even meet a few characters from that game. The plot for Extraction is somewhat captivating but it mainly used to keep tension high and you on your toes.
Controls and Gameplay:
The game requires a Wiimote and a nunchuck. If you'd like to do co-op with a friend they have the option to use just a Wiimote. But before you wonder when I'll be talking about co-op, it's nothing more than the same game with another gun to help out.
You'll be using the nunchuck to use Stasis (slow down enemies), reload, and choose your gun. You'll be using the Wiimote for kinesis (grabbing objects), shooting, knocking enemies off of you, and looking around when you are given opportunities to.
The only issue with the gameplay is the fact that you may easily miss upgrades for your guns or text logs, because you can't always control where you look and you'll wish your character would just have an itch or something to look to the left and scratch so that you can spam kinesis trying to grab items.
Rail shooters, if you don't know, are like FPS (First Person Shooters) except you do not choose where you look, when you walk, and how fast you walk. This is not a problem as the developers took their time to make the game look great on the Wii, keep the action tense, keep you in-tune with the story, and possibly make you jump.
I myself was never scared but your asking a gamer to be scared after paying SH2, SH3, Condemned, etc. I wasn't scared when playing Dead Space either for that matters but most scares in this game are jump-out scares. Meaning things will just go pop in front of your screen. The game does have a great atmosphere though, with the dialogue, ghost-like voices, and when your character hallucinates things get more tense and thrilling.
Graphics and Audio
Now I know what your thinking, Wii, obviously Extraction does not look as good as Dead Space, but then you'd be a pisser. The game does have a few minor issues with doors not looking that great but how long do you expect to be staring at a door in a rail shooter? The characters are detailed and look human, monsters look great, and the atmosphere is held together with the graphics.
The music is somewhat borrowed if not copied/pasted from Dead Space. Screeching violins often accompany you but it sets the tone nicely in the game. Other times you'll hear ambient sounds like water rushing, or whispers in your head. All sounds in the game match the area your in and never feel out of place. Are they amazing though? That's debatable but I'd say it helps make the atmosphere and nothing more.
Okay, so do I get it?
If you like rail shooters with horror then by all means buy now. If you just like horror games well, perhaps you might want to rent the game. It's certainly worth the price even though the occasional game breaking glitch occurs (game freeze or the game thinks there's an enemy still around...) but there is high replay value for the game anyway, with unlockable comic books (which are voice acted and look great, adding to the story in the game), stage challenges, difficulty modes, and weapon upgrades. The game even throws you a choice of where you go occasionally but either choice leads to the same conclusion, and if you're lucky you'll hit the storage room path.
It is more cinematic than Dead Space but that's a good thing and this game at least deserves your rental.
Reviewer's Score: 9/10 | Originally Posted: 10/26/09
Game Release: Dead Space: Extraction (US, 09/29/09)
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