New Super Mario Bros. Wii

Red Mushroom House Guide

~~ v1.1 - 11/22/2009 - by: M0b1us11235 (with various contributors) ~~

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Table of Contents:

0.0     About this guide.
1.0     How to get the Red Mushroom House.
2.0     About the card matching game.
3.0     The items.
4.0     The boards (description).
4.1     The boards (board determining serial #).
4.2     The boards (detailed view).
5.0     Credits.
5.1     Tips on providing feedback (how to get the board data easily).
5.2     Copyright.
6.0     Changes log.


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0.0 About this guide.

First a big thanks to those who have contributed the various game boards.
With that help, I have compiled all of the data into a guide that I hope
will be a big help to new (and maybe also experienced) players in the game.

I wrote this guide to aid players in maximizing the benefits of the Red
Mushroom Houses' card matching game.  A favorite way to stock up on items
in Super Mario Bros. 3 for NES, this game returns to assist players in the
New Super Mario Bros. Wii (which has MANY themes and ideas taken directly
from SMB3).  This is my first public publishing.

After publishing this guide, it has come to my attention that a few ideas
About the game boards database is different than originally thought.  First
of all, there appears to be far more than the original 8 that I had found.
However, the reason for this was the second discovered feature.  I had been
replaying same areas several times (mainly a certain level in world 1) just
because it was easier to rescue Toad very quickly.  I later confirmed, by
reviewing the many submissions of newly discovered boards, that rather than
having one database for the entire game, each world appears to have its own
database of boards.  Those boards are specific to that world and not found
elsewhere.

It appears that the boards are coming from a database and not random.  The
mathematical odds of having the same board even come up once are so small
if it were random, and I’ve had several people give me duplicate boards,
that it must be a small quantity of boards per world.  (Additionally, some
of those contributors have replayed areas many times in attempt to locate
new boards but kept getting repeats after about 6 unique boards per world.)

In an effort to make finding your board as easy as possible, I’ve developed
a “serial #” system for the boards (explained later in section 4).  While I
have identified a “safe zone” for finding which board you were given, it
may only narrow your search to a few boards (also explained more later in
section 4).


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1.0     How to get the Red Mushroom House.

When you complete a level in which you saved Toad, the ones place value of
your time determines which mushroom house is your reward.

0-2 = Green (1-UP canon game)
3-6 = Red (18 card flip game)
7-9 = Yellow (chest containing a Star)


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2.0     About the card matching game.

This mini-game looks just like the one in Super Mario Bros. 3 (NES), with
the fence climbing features of Super Mario World (SNES).  There is a slight
differences to the rules however.  In this matching game, you do not have
to match the same cards and memorize where things are at.  However, just
like the original, if you "miss twice" then your game ends.  Also unlike
the original, each entry into the mushroom house starts a new game.  The
advantage here is that you don't earn the game only to pick up where you
left off, which could be as little as 2 items.  And best of all, your cards
stay flipped over when you select them.  Why is it a matching game then?
In this game you're flipping as many cards as you can and getting the item
displayed when you make a match.  Because of this change, the difference on
"missed matches" is no longer flipping two cards that do not match, but
instead finding one pair of Bowser cards.  Although the bad news is that
there are two sets of Bowser cards, the good news is that they are both
Baby Bowser and his father King Bowser.  This means that flipping two
Bowser cards doesn't end your turn if they are father and son.


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3.0     The items.

For 18 cards that you are turning, there are 9 possible items.  Either two
or three of the items will have a duplicate match. Some items such as the
star are not duplicated.  This results in giving you two or three single
items and two or three individual items per game, for a total of five items.
Stars are rarer, and in some worlds the boards focus on giving a certain
item more.  Additionally, there are restrictions in the early part of the
game.  You can not get Mini-Mushrooms until world 2, or Penguin Suits until
world 3, as these are the worlds where they are first encountered.

Super Mushroom
Mini-Mushroom
Fire Flower
Ice Flower
Propeller Cap
Penguin Suite
Star
Baby Bowser
King Bowser


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4.0     The boards.

Not all boards are available in all parts of the game.  For example, world
2 (the desert world) was the first time that the Mini-Mushroom becomes
available, and the Penguin Suite not until world 3 (the ice world). Also
keep in mind that there was no order to these in my guide, other than the
order of submission or discovery.  The boards appear to be world specific.
If you replay a certain area several times and save Toad enough, you will
begin seeing duplicates for boards from that world rather quickly.

As with the original game (SMB3), looking at specific tiles will allow you
to quickly figure out which board you've been given. See the “board serial
#” area for details.

Guaranteed safe spots?

What was once thought to be possible has now been confirmed that although
certain tiles are far less likely to contain a Bowser tile, only the 4th
tile on row 1 has been constantly safe. (IMPORTANT NOTE: 5 boards of world
8 DO BREAK THIS RULE! The others don’t.) However, the boards I have been
given for review, turning over all but the 2nd tile in row 1 may reveal up
to two Bowser cards but they rarely match. This means that you can flip
cards 1 and 3-6 safely (over 80% of the time or nearly 5 out of 6 times).
This is the safest method I have come up with. If you find a safer method,
please let me know.

YY - NN - YY - YY - YY – YY
## - ## - ## - ## - ## - ##
## - ## - ## - ## - ## - ##

ITEM KEY:
SM = Super Mushroom
MM = Mini-Mushroom
FF = Fire Flower
IF = Ice Flower
PC = Propeller Cap
PS = Penguin Suite
ST = Star
BB = Baby Bowser
KB = King Bowser


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4.1     The boards (board determining serial #).

As described above regarding the safe cards to flip, turn over all but card
2 in the first (top) row. The serial numbers listed below are in alphabetic
order for ease in finding your current board.

Row 1: cards 1 – 6          = Board #.
BB - ## - FF - FF - PC - KB = 5
BB - ## - FF - FF - PC - PC = 19
BB - ## - FF - FF - PC - PC = 3
BB - ## - FF - SM - ST - PC = 28
BB - ## - KB - MM - MM - PS = 17
BB - ## - KB - MM - ST - PS = 27
BB - ## - PC - FF - ST - ST = 54
BB - ## - PS - FF - KB - PC = 56
BB - ## - PS - PC - BB - PS = 14
BB - ## - PS - PC - ST - PC = 15
FF - ## - PC - BB - IF - PS = 50
FF - ## - PC - KB - IF - PS = 51
FF - ## - PC - KB - MM - IF = 49
IF - ## - FF - FF - PC - BB = 8
IF - ## - FF - IF - ST - IF = 12
IF - ## - FF - MM - KB - IF = 43
IF - ## - FF - MM - PS - PC = 24
IF - ## - FF - SM - KB - BB = 2
IF - ## - IF - MM - PS - PC = 45
IF - ## - KB - MM - BB - IF = 6
IF - ## - KB - PS - MM - PS = 25
IF - ## - PS - PS - MM - IF = 7
KB - ## - BB - IF - PS - PC = 11
KB - ## - BB - MM - KB - PC = 31
KB - ## - BB - PC - IF - PC = 37
KB - ## - FF - IF - PS - PC = 13
KB - ## - FF - PC - BB - PS = 10
KB - ## - FF - PC - MM - PS = 18
KB - ## - IF - MM - PS - PC = 44
KB - ## - IF - PC - KB - FF = 34
KB - ## - IF - PS - FF - PC = 29
KB - ## - MM - PC - FF - BB = 36
KB - ## - MM - PC - FF - BB = 46
KB - ## - PC - IF - IF - MM = 30
KB - ## - PC - IF - MM - PC = 39
MM - ## - KB - BB - MM - IF = 47
MM - ## - KB - IF - ST - PC = 9
MM - ## - KB - ST - MM - PS = 48
MM - ## - PC - BB - IF - IF = 52
MM - ## - PC - MM - ST - PC = 20
PC - ## - BB - IF - IF - PC = 40
PC - ## - BB - IF - MM - MM = 41
PC - ## - FF - PC - PS - BB = 35
PC - ## - IF - FF - KB - PC = 1
PC - ## - IF - SM - KB - PC = 4
PC - ## - KB - IF - BB - KB = 22
PC - ## - MM - PC - PS - FF = 33
PC - ## - MM - PS - KB - PC = 32
PC - ## - PC - MM - BB - PC = 21
PC - ## - PC - PC - MM - MM = 38
PS - ## - BB - FF - MM - PC = 58
PS - ## - BB - ST - MM - PC = 53
PS - ## - FF - FF - MM - PS = 23
PS - ## - PC - FF - ST - PC = 57
PS - ## - PC - ST - KB - ST = 55
PS - ## - PS - FF - BB - PC = 16
PS - ## - PS - FF - KB - PC = 42
ST - ## - PS - PC - BB - PS = 26

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4.2     The boards (detailed view).

Here is the detailed listing of each board. Use the listings above to get
an idea of which boards to review in this section. Additionally, below each
board is a listing of what items it contains (based on the order in your
item box in the game). These boards are in no specific order other than the
order that they were processed.

ITEM ORDER (same as your item box): SM + FF + PC + IF + PS + MM + ST

PC - PC - IF - FF - KB - PC
FF - KB - FF - SM - IF - BB
IF - BB - SM - PC - FF - IF
Board #1 (count: 1 + 2 + 2 + 2 + 0 + 0 + 0) = World: 1

IF - PC - FF - SM - KB - BB
SM - IF - PC - KB - IF - PC
FF - BB - IF - PC - FF - FF
Board #2 (count: 1 + 2 + 2 + 2 + 0 + 0 + 0) = World: 1

BB - IF - FF - FF - PC - PC
FF - KB - PC - SM - IF - BB
IF - PC - SM - KB - FF - IF
Board #3 (count: 1 + 2 + 2 + 2 + 0 + 0 + 0) = World: 1

PC - IF - IF - SM - KB - PC
FF - IF - PC - SM - FF - BB
FF - PC - IF - KB - BB - FF
Board #4 (count: 1 + 2 + 2 + 2 + 0 + 0 + 0) = World: 1

BB - MM - FF - FF - PC - KB
MM - IF - KB - IF - BB - MM
IF - PC - PC - MM - IF - PC
Board #5 (count: 0 + 1 + 2 + 2 + 0 + 4 + 0) = World: 2

IF - MM - KB - MM - BB - IF
IF - MM - PS - IF - PS - KB
PS - BB - FF - MM - PS - FF
Board #6 (count: 0 + 1 + 0 + 2 + 2 + 4 + 0) = World: 3

IF - MM - PS - PS - MM - IF
IF - KB - MM - FF - BB - KB
PS - PS - FF - MM - BB - IF
Board #7 (count: 0 + 1 + 0 + 2 + 2 + 4 + 0) = World: 3

IF - IF - FF - FF - PC - BB
SM - KB - FF - KB - FF - ST
IF - ST - SM - PC - BB - IF
Board #8 (count: 1 + 2 + 1 + 2 + 0 + 0 + 2) = World: 1

MM - PC - KB - IF - ST - PC
KB - IF - PC - MM - BB - BB
MM - ST - FF - MM - PC - FF
Board #9 (count: 0 + 1 + 2 + 1 + 0 + 4 + 2) = World: 2

KB - PC - FF - PC - BB - PS
PC - BB - IF - MM - PC - IF
KB - MM - FF - ST - PS - ST
Board #10 (count: 0 + 1 + 2 + 1 + 1 + 2 + 2) = World: 4

KB - MM - BB - IF - PS - PC
IF - ST - IF - ST - FF - BB
IF - KB - MM - PC - PS - FF
Board #11 (count: 0 + 1 + 1 + 2 + 1 + 2 + 2) = World: 5

IF - PS - FF - IF - ST - IF
PC - KB - BB - ST - KB - BB
IF - PS - PC - FF - MM - MM
Board #12 (count: 0 + 1 + 1 + 2 + 1 + 2 + 2) = World: 5

KB - MM - FF - IF - PS - PC
PC - PC - IF - BB - KB - BB
IF - PS - PC - FF - IF - MM
Board #13 (count: 0 + 1 + 2 + 2 + 1 + 2 + 0) = World: 5

BB - PS - PS - PC - BB - PS
MM - FF - MM - MM - IF - IF
KB - KB - PC - FF - MM - PS
Board #14 (count: 0 + 1 + 1 + 1 + 2 + 4 + 0) = World: 4
+
BB - PC - PS - PC - ST - PC
PC - FF - MM - KB - IF - IF
PS - KB - FF - BB - MM - ST
Board #15 (count: 0 + 1 + 2 + 1 + 1 + 2 + 2) = World: 4
+
PS - PS - PS - FF - BB - PC
MM - FF - MM - MM - PC - IF
PS - KB - IF - BB - MM - KB
Board #16 (count: 0 + 1 + 1 + 1 + 2 + 4 + 0) = World: 4
+
BB - KB - KB - MM - MM - PS
FF - PS - MM - FF - PS - MM
IF - BB - FF - FF - PS - IF
Board #17 (count: 0 + 2 + 0 + 1 + 2 + 4 + 0) = World: 3

KB - PS - FF - PC - MM - PS
MM - BB - IF - KB - PC - BB
PS - MM - IF - FF - MM - PS
Board #18 (count: 0 + 1 + 1 + 1 + 2 + 4 + 0) = World: 4

BB - PC - FF - FF - PC - PC
MM - IF - PC - IF - MM - MM
MM - KB - FF - BB - KB - FF
Board #19 (count: 0 + 2 + 2 + 1 + 0 + 4 + 0) = World: 2

MM - PC - PC - MM - ST - PC
ST - FF - KB - IF - MM - BB
MM - KB - FF - BB - IF - PC
Board #20 (count: 0 + 1 + 2 + 1 + 0 + 4 + 2) = World: 2

PC - MM - PC - MM - BB - PC
KB - FF - PC - IF - MM - BB
IF - FF - FF - MM - KB - FF
Board #21 (count: 0 + 2 + 2 + 1 + 0 + 4 + 0) = World: 2

PC - MM - KB - IF - BB - KB
MM - FF - PC - IF - MM - MM
IF - PC - PC - BB - IF - FF
Board #22 (count: 0 + 1 + 2 + 2 + 0 + 4 + 0) = World: (Unknown)

PS - PC - FF - FF - MM - PS
MM - BB - MM - KB - IF - BB
PS - MM - PC - IF - PS - KB
Board #23 (count: 0 + 1 + 1 + 1 + 2 + 4 + 0) = World: 4

IF - MM - FF - MM - PS - PC
IF - KB - IF - PS - FF - BB
FF - KB - BB - PC - IF - FF
Board #24 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 5

IF - MM - KB - PS - MM - PS
FF - MM - MM - FF - PS - KB
PS - BB - FF - FF - BB - IF
Board #25 (count: 0 + 2 + 0 + 1 + 2 + 4 + 0) = World: 5

ST - KB - PS - PC - BB - PS
MM - MM - PS - FF - BB - KB
IF - PS - PC - FF - ST - IF
Board #26 (count: 0 + 1 + 1 + 1 + 2 + 2 + 2) = World: 5

BB - KB - KB - MM - ST - PS
FF - PS - PS - IF - BB - MM
IF - PS - PC - PC - ST - FF
Board #27 (count: 0 + 1 + 1 + 1 + 2 + 2 + 2) = World: 5

BB - PC - FF - SM - ST - PC
SM - IF - FF - KB - IF - ST
FF - BB - IF - KB - FF - IF
Board #28 (count: 1 + 2 + 1 + 2 + 0 + 0 + 2) = World: 1

KB - BB - IF - PS - FF - PC
FF - KB - IF - IF - BB - FF
MM - FF - PS - IF - PC - MM
Board #29 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 6

KB - FF - PC - IF - IF - MM
PC - MM - MM - MM - KB - BB
PS - PC - PS - FF - BB - PC
Board #30 (count: 0 + 1 + 2 + 1 + 1 + 4 + 0) = World: 7

KB - PC - BB - MM - KB - PC
IF - PC - IF - BB - FF - PC
IF - PS - MM - IF - PS - FF
Board #31 (count: 0 + 1 + 2 + 2 + 1 + 2 + 0) = World: 5

PC - FF - MM - PS - KB - PC
MM - FF - IF - IF - BB - FF
IF - IF - KB - PS - FF - BB
Board #32 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 6

PC - FF - MM - PC - PS - FF
MM - ST - IF - ST - BB - PS
IF - FF - KB - KB - FF - BB
Board #33 (count: 0 + 2 + 1 + 1 + 1 + 2 + 2) = World: 6

KB - ST - IF - PC - KB - FF
FF - ST - FF - BB - BB - FF
MM - IF - PS - PS - PC - MM
Board #34 (count: 0 + 2 + 1 + 1 + 1 + 2 + 2) = World: 6

PC - MM - FF - PC - PS - BB
MM - KB - IF - BB - FF - PS
MM - FF - KB - IF - FF - MM
Board #35 (count: 0 + 2 + 1 + 1 + 1 + 4 + 0) = World: 6

KB - BB - MM - PC - FF - BB
MM - FF - FF - IF - FF - PS
MM - IF - PS - KB - PC - MM
Board #36 (count: 0 + 2 + 1 + 1 + 1 + 4 + 0) = World: 6

KB - FF - BB - PC - IF - PC
KB - ST - PC - PS - IF - BB
FF - PC - PS - MM - ST - MM
Board #37 (count: 0 + 1 + 2 + 1 + 1 + 2 + 2) = World: 7

PC - KB - PC - PC - MM - MM
KB - MM - IF - MM - IF - BB
FF - PC - PS - FF - BB - PS
Board #38 (count: 0 + 1 + 2 + 1 + 1 + 4 + 0) = World: 7

KB - KB - PC - IF - MM - PC
PC - BB - MM - PS - IF - MM
FF - BB - PC - MM - FF - PS
Board #39 (count: 0 + 1 + 2 + 1 + 1 + 4 + 0) = World: 7

PC - KB - BB - IF - IF - PC
PC - ST - MM - PS - KB - ST
FF - BB - PC - MM - FF - PS
Board #40 (count: 0 + 1 + 2 + 1 + 1 + 2 + 2) = World: 7

PC - FF - BB - IF - MM - MM
KB - BB - IF - PS - KB - MM
PS - PC - PC - MM - FF - PC
Board #41 (count: 0 + 1 + 2 + 1 + 1 + 4 + 0) = World: 7

PS - PS - PS - FF - KB - PC
MM - FF - MM - MM - PC - IF
PS - KB - IF - BB - MM - BB
Board #42 (count: 0 + 1 + 1 + 1 + 2 + 4 + 0) = World: 4

IF - PC - FF - MM - KB - IF
IF - KB - BB - PS - FF - PC
FF - PS - BB - IF - MM - FF
Board #43 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: (Unknown)

KB - PC - IF - MM - PS - PC
PC - PC - IF - BB - KB - BB
IF - PS - PC - FF - IF - MM
Board #44 (count: 0 + 0.5 + 2.5 + 2 + 1 + 2 + 0) = World: (Unknown)

IF - MM - IF - MM - PS - PC
IF - KB - IF - PS - FF - BB
FF - KB - BB - PC - IF - FF
Board #45 (count: 0 + 1.5 + 1 + 2.5 + 1 + 2 + 0) = World: (Unknown)

KB - BB - MM - PC - FF - BB
MM - FF - FF - IF - FF - PS
MM - IF - PS - KB - PS - MM
Board #46 (count: 0 + 2 + 0.5 + 1 + 1.5 + 4 + 0) = World: (Unknown)

MM - PS - KB - BB - MM - IF
PC - FF - ST - ST - KB - BB
MM - IF - PC - FF - MM - PS
Board #47 (count: 0 + 1 + 1 + 1 + 1 + 4 + 2) = World: 8

MM - PS - KB - ST - MM - PS
MM - BB - KB - ST - MM - BB
IF - PC - PC - IF - FF - FF
Board #48 (count: 0 + 1 + 1 + 1 + 1 + 4 + 2) = World: 8

FF - PS - PC - KB - MM - IF
MM - FF - IF - PS - KB - BB
IF - PC - BB - IF - FF - FF
Board #49 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 8

FF - KB - PC - BB - IF - PS
IF - BB - KB - PS - MM - FF
MM - IF - PC - IF - FF - FF
Board #50 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 8

FF - KB - PC - KB - IF - PS
IF - BB - IF - PS - MM - BB
MM - IF - PC - FF - FF - FF
Board #51 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 8

MM - KB - PC - BB - IF - IF
MM - FF - IF - PS - KB - FF
IF - PC - BB - FF - FF - PS
Board #52 (count: 0 + 2 + 1 + 2 + 1 + 2 + 0) = World: 8

PS - IF - BB - ST - MM - PC
ST - PC - BB - IF - KB - FF
FF - ST - PS - KB - MM - ST
Board #53 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9

BB - ST - PC - FF - ST - ST
KB - PC - IF - MM - ST - FF
BB - IF - PS - KB - MM - PS
Board #54 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9

PS - IF - PC - ST - KB - ST
KB - PC - IF - MM - FF - FF
BB - BB - ST - ST - MM - PS
Board #55 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9

BB - IF - PS - FF - KB - PC
ST - KB - IF - MM - ST - MM
FF - BB - ST - ST - PC - PS
Board #56 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9

PS - IF - PC - FF - ST - PC
ST - KB - BB - IF - ST - MM
FF - BB - PS - KB - MM - ST
Board #57 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9

PS - ST - BB - FF - MM - PC
ST - KB - BB - IF - KB - MM
FF - IF - PS - ST - PC - ST
Board #58 (count: 0 + 1 + 1 + 1 + 1 + 2 + 4) = World: 9


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5.0     Credits.

I have not used a Nintendo Player's Guide or any other such guide book to
obtain this information.  This data was collected the old fashion way,
through normal playing of the game and compiling it into a spreadsheet
for comparison.

The following individuals have assisted me in gathering the data which I
have put together into this guide. (Everyone mentioned here has contributed
at least one completed board.  Even if it was already submitted I would
like to still thank them for their efforts.)

Reptobismol = Contributed over 50% of the boards throughout the first
                week!  Very special thanks for providing boards at later
                levels.  This often required rescuing Toad many times in
                very hard worlds 7 and 8 as well as insane world 9.
thatguy
IRLarry
Nicholas B.
Sean S.
Anthony M.
BigBabyBrooks03
Jonathan S.
Uncle Bob
smeata
DoomKeeper83
Canada Champ
Frenat
TehMetalSlime
T7g
Pez


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5.1     Tips for contributing.
Some users attempted to submit boards but were met with defeat of being
unable to get all of the information due to losing the game too early.
However, there are a few ways to still see the information after the game
has ended.

1: Use of the “Home” button to pause. -- This works great for any time you
need to stop the action of the Wii.  In this case you can quickly pause
and unpause to write down what you need.  Although the “Wii Menu” and
“Reset” buttons are covering part of the screen, along with the top and
bottom black banners, much can still be seen.

2: “Freeze” the picture. – Many TVs now have a freeze or pause picture
function.  This can be used (followed by the “Home” button on the Wii’s
remote) to keep the picture on the screen.

3: Photos. -- Although having a camera handy is also great, there may be
Complications with this such as focus (auto-focus taking too long), shutter
speed not being right and causing scan lines on the screen to show up in
the picture, and other possible normal photo issues.  Aside from that, a
good photo is also a nice way to contribute a screenshot of information.

However you choose, I thank you for the contributions as they help others
who use this guide to have an easier time in the Red Mushroom Houses and
therefore have a better chance or less frustrations in some parts of this
New Super Mario Bros. Wii.


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5.2     Copyright.

At this time, GameFAQs is the only site where I have published this guide.
I have not given anyone else permission to host or publish it nor to claim
it as their own work.

If you use this guide, please give credit to the writer (myself).  Because
this information is fact and not opinion or suggestion, I am only holding
the copyright request that you do not directly copy/paste my work or claim
it or my research to be yours. 

If you have questions or comments regarding my guide, please feel free to
contact me.  Although I can answer questions regarding the game, remember
that I am not an expert or one of the game's designers.  While I may
attempt to assist you, remember that the information you seek may already
be out there someone.

M0b1us11235
m0b1us0099@yahoo.com


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6.0     Changes log.

v1.0    11-15-2009 = Initial release.
V1.1    11-22-2009 = MANY more boards added. Old theories and ideas changed.