FAQ/Walkthrough by NerdlyNerd

Version 1.1.4, Last Updated 2010-07-19

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Walkthrough (Continued)

World 9-2

Difficulty: 6 / 10

Star Coins: 7 / 10

Unlocks: N/A

Secret Exit: No

The Porcu-Puffer returns! Jump across the Paratroopas and land on the Blocks. Hit the ? Block on the top row for an Ice Flower. Jump to the blue platform and it wll start sinking down. Quickly jump to the next one and run under the wall when it gets far enough down. Leap to the next blue platform and let it drop to Star Coin #1, but keep watch for the Porcu-Puffer so you don't drop straight into it. Then jump to the lower ledge on the right and wait for the platform to get back up higher so you can jump from it to the higher ground.

Jump on the Koopa here and kick its shell right. Watch it as it destroys some of the Brick Blocks and then jump down to it. Ground Pound the second Brick Block from the left. The Brick Block on your left down here has a 1-Up Mushroom, and the ? Block on your right has an Ice Flower. Get back up again and use the remaining Brick Blocks to get up to the tree. Jump to the blue platform and get past the Paratroopa as it sinks. Enter the green pipe once it gets low enough.

In here are five red pipes thrusting water towards the center, and Bubba is also waiting for you. Let him turn his back and slowly drift down, and carefully (before he reaches the red pipe on the right) swim to Star Coin #2, then get up to the roof as fast as you can. Stay as high as possible and slowly move right to the pipe. Once you're past him, enter the pipe.

Jump on the Koopa on your right and pick it up. Stand near the Piranha Plant when the Puffer is behind it and when the Puffer jumps step back and then turn around. It should jump straight into the Koopa shell. Freeze the Piranha Plant and Ground Pound it. Jump to the Paratroopa and bounce to the other side of the water and hit the Blocks here. Hit the P-Switch you find and then race back left along the trail of Coins. At the end is a hidden 1-Up Mushroom if you make it. Now get back to where the Switch was by using the vines to swing over the water.

Bounce off the Koopa on the high ground to a ledge above, then run through the secret tunnel on your right to avoid the Puffer below. There are some orange blocks ahead that split into five when they move, then back into one as they return to their starting position. Jump to the one below when it is by itself at the top and jump to the ledge ahead. Wait for the next orange blocks to come up and run across them to get all the Coins out, then wait on the other side and run back to get all the Coins properly. Get across once more and jump the Piranha Plant to some more orange blocks. Climb them up and jump over the next Plant to a Koopa. Jump on the Koopa and throw its shell right. Run across the orange blocks as they drop and hit the ? Block for an Ice Flower. When you grab the Flower stay on top of the Block. Wait for the orange blocks to expand again and race across them. Bounce off the Paratroopas to a safe platform, then jump on the Koopa ahead. Grab its shell and run back left. Drop down when the orange blocks are just expanding and then throw the shell at the Brick Blocks. Jump and land on it when it comes back and throw it again. Run and slide under the Brick Blocks when the Puffer is out of the way (use a shell to get rid of it if you need to) and grab Star Coin #3 at the other side.

Jump up to the red ledge and wait for the orange block ahead to get bigger, then jump to it and bounce off the Paratroopas to the Finish Flag.

World 9-3

Difficulty: 7 / 10

Star Coins: 5 / 10

Unlocks: N/A

Secret Exit: No

Say hello to the Missile Bills. These guys will keep following you until you defeat them. Hit the middle ? Block for an Ice Flower, then start jumping. Get past a Paratroopa in the first section, then bounce off a Springboard to a Brick Block with a 1-Up Mushroom in the second. Keep going to a POW Block and hit it straight away to make some Coins fall. Keep moving right and pass two Paratroopas. There will be some ledges with Koopas that you need to get past. After the third is a pipe down low. Enter it.

Down here the screen is zoomed out a long way. There is a P-Switch in the middle and lots of Blocks below. It's kinda like a maze of sorts. Hit the Switch and drop down, then go left and drop under the yellow block. Keep going laft and drop whenever possible. Run right past the first Coins and jump through the gap hidden by clouds. Jump out the right side to Star Coin #1 and land on a pipe under it. Enter it to be shot back to the top. Then exit through the green pipe on the right.

Just above and left is a pipe up in the air. Bounce off a Missile Bill to reach it. Up here is a P-Switch hidden in a Brick Block. Hit the Switch and triple jump up the first new Blocks. Run straight across the gaps and jump the wall. Drop down the Brick Blocks and triple jump through the Coins above these Blocks to Star Coin #2. You'll drop off the screen once you grab it.

Hit the Blocks you land on for an Ice Flower, then jump right to the moving platforms. Jump across them at full speed as Missile Bonzai Bills come up from the bottom. Just keep jumping and spinning as you should bounce off the Bills if you find a gap. Part of the way along is Star Coin #3. You'll need to bounce off a Bonzai Bill to reach it. Keep on jumping until you reach the green pipe on the other side.

Jump the Blasters and then leap on to the Finish Flag. Or, lead some Missile Bills over and bounce up them to the top of the Flag.

World 9-4

Difficulty: 6 / 10

Star Coins: 9 / 10

Unlocks: N/A

Secret Exit: No

The screen will once again move by itself, so pace yourself. Bounce across the three Bob-Ombs on the next platform and hit the ? Blocks for an Ice Flower. Jump up the red pipe and up to the green one. Drop down to the Bob-Ombs and don't bounce on any until you have to as they blow up the floor under you. Climb and wall jump up the next pipes and drop to the Blocks. The bottom row has an Ice Flower and the top row has a Coin Block. Keep jumping along to a long red ledge with Bob-Ombs. Get near one that is under the moving blue pipe, then bounce off it and wall jump from the pipe to Star Coin #1. Watch the Venus Fire Traps below as you jump on to the next red pipe.

Jump to the mini green pipes and then on to those blue platforms again. These ones don't drop unless there are two characters on it, so keep jumping on the Bob-Ombs and kick them off to keep the platform up high. Jump across the pipes and on to another blue platform. Stay on this one and keep one Bob-Omb with you until you reach the bottom of the screen. Jump left to Star Coin #2 and wall jump back to the platform. Quickly get to the yellow pipe on the other side.

Hit the ? Blocks here for an Ice Flower and freeze the Fire Trap. Jump when on top of it to reveal a hidden Block with a 1-Up Mushroom. Grab it, ignore the POW Block below and move right. Let the Bob-Ombs bring the platform down to you and don't take any damage from anything shot from above. Get across to the other side of the platform and freeze the Fire Trap in the green pipe so that you can jump to it and enter the red pipe.

Jump up the red ledges and grab Star Coin #3, then jump across to the blue pipe and leap to the Finish Flag.

World 9-5

Difficulty: 6 / 10

Star Coins: 8 / 10

Unlocks: N/A

Secret Exit: No

Run right and jump the Cooligan to a ?-Switch. Hit it to get a moving platform. Ride the platform up to the ? Blocks and get yourself a Penguin Suit. Jump over to the Brick Block above the green pipe for a 1-Up Mushroom. Jump up along the ice cubes and hit the ? Blocks for Coins. Run up the slope and hit the ? Block here for another Penguin Suit if you've taken damage. Jump up the red ledges and watch for Cooligans at the top. Jump right and slide down the hill to take out any Cooligans coming up. Duck next to the ice cubes and let the next Cooligan fly over your head, then jump up the red ledges here for Star Coin #1.

Hit the Coin Block above and then climb the stairs. Drop into the small gap on the red ledge and let a Cooligan go past and then quickly jump to the next platform. Jump straight up to the lonely block beside the ledge and wall jump up to Star Coin #2. Drop back down and get in the small gap below the edge the Cooligans fall from. Wait for one to go past and then run over to the ?-Switch. Press it for another moving platform. Jump back to the gap and wait for the Cooligans to leave a space on the moving platform, then quickly jump up and get to the red ledge above.

The ? Block on the left has a Penguin Suit for you, so grab it and stand on the red ledge next to it. The Fuzzies are back, and they traverse along the rails just like before. Wait for the left one to pass you and then jump to its platform, then up again before it comes back around. There is the Red Ring up here, along with two Fuzzies and two Blocks. Grab the Ring and jump from ledge to ledge collecting the Red Coins, but watch for the Fuzzies. At the top, climb to some Blocks and get yourself another Penguin Suit. Freeze the Fuzzies on the rails here and use them as platforms to get to the Fuzzy by itself on the right. Freeze this Fuzzy and use it to get to Star Coin #3. Just be careful as they don't stay frozen for long. Climb the red ledges and jump up to the Koopa. Use it to take out the first Fuzzy and jump to the block before the second. Once the Fuzzy moves out of the way, jump to the next block and then jump the Mega Fuzzy to the pipe.

Jump to the first ledge and then to a Brick Block circling the rail. Jump from the Block as it reaches the right side to the Finish Flag.

World 9-6

Difficulty: 7 / 10

Star Coins: 7 / 10

Unlocks: N/A

Secret Exit: No

Run right and jump to the first platform. Jump to the second when it isn't in the lava and then jump to the ledge with the ? Block. Hit it for a Fire Flower. Jump past the Lava Geyser to the next platform and then jump over another Geyser to some Blocks. Hit the Brick Block at the top for a 1-Up Mushroom. Jump from here to the platform on a circular rail. Jump again to the lower one and then into the alcove just to the right. Jump up through the red ledges for Star Coin #1.

Make your way across the small platforms that shoot up from the lava and don't get caught too low. Jump the Geyser to the safe platform and hit the ? Blocks for a Fire Flower. Jump to the next small platform and use the two moving platforms to reach a P-Switch up above. Jump around grabbing the Coins but don't just go crazy. Make sure you time your jumps so you don't end up in the lava below. Afterward, jump to the small platform and then to the next ledge past a Geyser. Defeat the Fire Chomp while you wait for the Geyser here to drop and then hit the ? Blocks for another Fire Flower. Jump across the next platforms until you reach Star Coin #2. Let the Geyser left of it drop and then slide down the wall. Wall jump back up and grab it on the way. The Fire Chomp will come back again, so kill it. Jump to a platform just above the lava and wall jump up to the Red Ring. Grab it and the seven Red Coins on your way down and race across the Donut Lifts. Triple jump up to the eighth and claim your prize on the safe ground.

Hit the ? Blocks here for a Fire Flower. Jump to the next platform as it comes up on the left side and jump to the safe ledge on the other side of it. There will be a platform jumping through the lava and then move back over the top. Jump to it as it comes up from the lava on the left and jump as it hits the lava so you catch it again when it returns up the rail. Do the same thing again then jump the Geyser to a safe platform. Use the small platform behind the Geyser here to reach the small cave with Star Coin #3, then jump to it again and jump to the red pipe above.

Jump across the moving platforms and then leap to the Finish Flag.

World 9-7

Difficulty: 10 / 10

Star Coins: 9 / 10

Unlocks: N/A

Secret Exit: No

Here we go, the hardest level in the game...

Run right to the ice cubes. There are Munchers frozen inside and if a Venus Fire Trap hits one, it defrosts and can give you damage if you touch it. Watch carefully when jumping. Get across the ice cubes and use fireballs if you have them to take out the Fire Trap and ONLY the Fire Trap in the pipe. Your fireballs will defrost the Muchers, too. Jump up to the next cubes and stand next to the pipe here. Jump and hit the Fire Trap with a fireball when it pops out and jump up to the pipe. Run over to the ice cube bridge and hit the ? Block for a Fire Flower and hit the Block above for a 1-Up Mushroom. Drop down and run under the next pipe, then jump up to Star Coin #1.

Get over the next gap and past the pipes here. The Venus Fire Traps in these pipes shoot three fireballs before going back in, so watch them. Jump to the ? Block for a Fire Flower. If the spiked balls get hit by a fireball a Goomba pops out. Drop down and use a fireball to take out the first Fire Trap on the ground. Jump over the three spiked balls while running to make it past. Jump to the platforms with the spiked balls under pipes once the Fire Traps go back in. Do a small jump over the spiked ball and then run to the next one, and so on. You'll soon reach some stairs. Jump up them to the bridge and hit the ? Block for a Fire Flower, then stand above Star Coin #2 until the Fire Traps melt the bridge so you can drop to it. Or, use a single fireball to melt one of the two ice cubes directly above the Star Coin. As soon as you can, jump back to the bridge on the right and drop to the next pipe. Wait here until the five Fire Traps ahead go back in their pipes and then race across the bridge to the right.

Be very careful of the Fire Bros. just ahead. Run and do a low jump under the first one and use the five cubes above to get some height on it. Jump on its head, then do the same again for the second Bro. Now slide down one of the walls next to Star Coin #3 (depending on what ice cubes are left) and wall jump back up. Get to the second Fire Bro.'s moving platform and jump to the ice cubes in the air, then jump from here to the Finish Flag.

ALTERNATE STRATEGY by PocketWocket

"i would like to suggest the following solution for getting the third coin in level 9-7. i used the propeller suit to get #1 and #3 quite successfully, but #2 was a bit more trouble. i ended up using ice power and a star. i would run through the first part of the level with the use of the star until i ran out just past the three spiked goombas. then i worked my to the stairs where i froze a goomba, picked it up, jumped over the two blocks above the first green pipe pirhana and threw the block down the line of frozen coins letting it take out the 5 fire spitting pirhanas hanging down. i ran back to the second pirhana and stood over him while the third pirhana melted away the coins above star coin #2 - then i just jumped down, grabbed the star coin, jumped back to the frozen coin bridge and ran down to finish the level."

World 9-8

Difficulty: 7 / 10

Star Coins: 5 / 10

Unlocks: N/A

Secret Exit: No

The screen will move by itself for the final level. Jump along the trail of Coins without hitting the Fuzzies and bounce across the clouds. Hit the first ? Blocks for a Propeller Mushroom. Spin Jump up to the ledge with the Propeller Block when the Fuzzies are out of your way, then Spin Jump through the mass of Coins. Bounce off the clouds below and Spin Jump again to Star Coin #1 up in the sky. Hit the flying ? Blocks here while dodging the Fuzzies. Most ? Blocks have a 1-Up Mushroom. Keep bouncing and hit the Item Block up above when the Fuzzies are out of the way and try for a Star. Then hit the ? Block under it to the right for a Mini Mushroom. Jump up and hit the ?-Switch and grab the Coins while not getting hit by the Fuzzies here.

Keep bouncing to some Fuzzies and Star Coin #2 on a rail. Get up to the Coin and Ground Pound when you grab it to get back down as fast as possible. Bounce under the next wall and be careful of the three Mega Fuzzies moving through the gap. Bounce up past them and then get up on to the Blocks just ahead. Stay up here and jump to the next Blocks to the right until you reach the second ? Blocks and watch the King Bill fly past, demolishing the grey blocks ahead. The Coins past here show the direction the next King Bills will fly past, so be ready for them. After one that goes up will be some Blocks and Coins pointing left in the air. Get under one of the sets of Blocks an keep hitting them as you bounce so that you don't spring straight up into the King Bill. Keep going and jump on to the grey blocks ahead. Get on to the Brick Blocks and wait here for two King Bills that shoot past at the same time. Quickly drop down to Star Coin #3 while watching the Goombas so that you don't collide with one, then bounce right.

The bouncy clouds will end and you need to get past them as fast as you can. One more King Bill will shoot by overhead. Run to the Finish Flag and jump on to defeat the King Bill and finish the game!

Red Mushroom House

The Red Mushroom Houses are scattered all over the first seven worlds. You can also make one appear on the Start Space by finishing a level with a captured Toad and having the last digit of the time remaining as a 3, 4, 5, 6, 7 or 8.

Go inside to find a Toad standing next to a door. The Toad will greet you and you can enter the door to find the mini-game "Power-Up Panels". In this game, you need to flip over panels by punching them. Climb around like you would any other fence, and press "1" to hit them. Once flipped, they stay that way. Any pairs you match of an item will win you that item. Flipping over a pair of Bowsers or a pair of Bowser Jr.'s, however, will end the game. All pairs will turn red so you know what you've won.

For example:

  • Flip over a Fire Flower.
    • It stays flipped over.
  • Flip over a Mushroom.
    • It stays flipped over, too.
  • Flip over a Fire Flower.
    • Both Fire Flower tiles turn red.
  • Flip over a Bowser.
    • Music gets faster.
  • Flip over a Bowser Jr.
    • Music gets faster again.
  • Flip over a Mushroom.
    • Both Mushroom tiles turn red.
  • Flip over a Fire Flower.
    • It stays normal colour.
  • Flip over a Bowser.
    • Both Bowsers turn red and game ends.

You will then get one Fire Flower and one Mushroom to use on the World Map.

For the list of all the possible layouts, see Power-Up Panels.

Green Mushroom House

The Green Mushrom Houses are also found throughout most worlds. Finishing a level with a Toad and the time ending in a 0, 1, or 2 will make one appear on the Start Space.

Inside you will find another Toad and a door. Go through the door to start the mini-game "1-Up Blast". In this game, you must get into one of four cannons situated across the floor of the room. You can then tilt the Wii Remote to aim the cannon at the numbered balloons in the air. These ballons will follow the same path over and over. The number on the balloon shows you how many lives you win by popping it. After choosing the cannon and direction, press "2" to fire.

For the list of all possible layouts, see 1-Up Blast.

Gold Mushroom House

The Gold vareity have Stars on the roof instead of normal spots. They aren't as common as the other two Mushroom Houses, and they appear on the Start Space with a 9 on the clock, if you have a Toad.

Inside is a Toad and a Chest. The Toad will say he found a rare item. Walk over to the Chest and make contact with it to open it. It will always contain a Star for use on the World Map.

Multiplayer

The best new feature (in my opinion) is the ability to play with upto 4 players all at the same time. Player 1 will always be Mario, and the other players will get to choose from Luigi, Blue Toad or Yellow Toad.

Main Game

Pick a file to play with and then select 2, 3 or 4 players. Player 1 will have the number of lives displayed on the file select screen, and all other players will get 5 lives.

Player 1 will be able to move around the Map, selecting levels etc., and the other players will automatically follow around behind.

In the actual levels themselves, the players must work together to reach the Finish Flag. You can interact with each other, such as jumping off each other's heads or picking each other up. Hitting a ? Block with an item will cause more items to come out, equal to the number of players. Tilt Lifts and other controlled platforms will be under the control of the first player to stand on it. If the first player jumps off, the second player will get control.

In the Power-Up Panels mini-game, players will take it in turns to flip over panels. Only one item will be given out for each pair, seeing as all players share the same World Map items. In 1-Up Blast, each player must pick a cannon and shoot at the balloons before the others do. The first person to pop a balloon will get those lives. They aren't shared between players.

Free Mode

The option on the bottom-left of the main menu is Free Mode. This allows 2 or more players to go through each of the main game levels and pick whichever they wish to play. All players will start with 5 lives for each level.

At the end of a level, players individual scores will be added up, along with a tally of the enemies beaten and Coins collected. This is for comparison reasons only. Back on the Level Select screen, text saying "Team Cleared" will appear over that level. It will also appear on the Favourites page.

Coin Battle

This special multiplayer mode allows players to go head to head to get the most Coins. You can choose any of the main game levels, or pick one of five levels specially created for this mode. You are still working together to get to the finish in time, however. Star Coins are worth 10 normal Coins and the order in which you finish earns you bonus points. You'll have no idea who got what until you finish the level.

Once finished, each player will have a scorecard with the number of Coins they collected, the Star Coins they found and their score from finishing. These will then all add together and the final results will be revealed. On the Level Select screen, there are four crowns - one for each player. The number on the crown shows how many victories that player has had.

FAQs

FAQ stands for Frequently Asked Question, in case you didn't already know. In this section I will list questions I get asked so that if you need the answer to the same question, you don't have to worry about writing me an e-mail.

Q: Only Four Stars?

Q: "I've gotten all the star coins for all 9 worlds and have 4 stars on my profile as well as beating all levels both normal and secret and yet still haven't unlocked 4 of the hint videos. Do you have any idea what I may have missed." - From Matthew

A: Although finding all of the secret exits is needed to get one of the stars, you need to actually use the cannons that some unlock as well. From what you've said that's all I can think of. If all else fails, double-check the secret exits in 2-4 and 6-5 that unlock pipes. I don't think using them has any effect on it though, and the World 7 Castle secret entrance has no effect at all.

Q: No Mushroom House?

Q: "I am on World 2. beat both 2-1 and 2-2. now, according to your walkthrough, I should be able to access the red mushroom house. Well, It wont let me. For that matter, the musthroom aint even shown on the map? is it a glitch or did i do something wrong?" - From Taylor

A: I'm not actually sure what could be wrong. I've just double-checked and beating either 2-1 or 2-2 should open up a Red Mushroom House that is inbetween them. It could be a variance between the region-specific versions where it might have been taken out.

Power-Up Panels

Key:  BB - Bowser
      bb - Baby Bowser

      MU - Mushroom
      FF - Fire Flower
      PM - Propeller Mushroom
      IF - Ice Flower
      PS - Penguin Suit
      MM - Mini Mushroom
      ST - Star

NOTE: Not every layout contains a Star. I've made sure that the ones that do are the first ones on the list so you can keep an eye out for them.

World 1

[ bb PM FF MU ST PM ] [ IF IF FF FF PM bb ] [ PM IF IF MU BB PM ]
[ MU IF FF BB IF ST ] [ MU BB FF BB FF ST ] [ FF IF PM MU FF bb ]
[ FF bb IF BB FF IF ] [ IF ST MU PM bb IF ] [ FF PM IF BB bb FF ]

[ PM PM IF FF BB PM ] [ IF PM FF MU BB bb ] [ bb IF FF FF PM PM ]
[ FF BB FF MU IF bb ] [ MU IF PM BB IF PM ] [ FF BB PM MU IF bb ]
[ IF bb MU PM FF IF ] [ FF bb IF PM FF FF ] [ IF PM MU BB FF IF ]

World 2

[ MM PM BB IF ST PM ] [ MM PM PM MM ST PM ] [ PM MM BB IF bb BB ]
[ BB IF PM MM bb bb ] [ ST FF BB IF MM bb ] [ MM FF PM IF MM MM ]
[ MM ST FF MM PM FF ] [ MM BB FF bb IF PM ] [ IF PM PM bb IF FF ]

[ bb PM FF FF PM PM ] [ PM MM PM MM bb PM ] [ bb MM FF FF PM BB ]
[ MM IF PM IF MM MM ] [ BB FF PM IF MM bb ] [ MM IF BB IF bb MM ]
[ MM BB FF bb BB FF ] [ IF FF FF MM BB FF ] [ IF PM PM MM IF PM ]

World 3

[ bb BB BB MM ST PS ] [ ST BB PS PM bb PS ] [ IF MM BB MM bb IF ]
[ FF PS PS IF bb MM ] [ MM MM PS FF bb BB ] [ IF MM PS IF PS BB ]
[ IF PS PM PM ST FF ] [ IF PS PM FF ST IF ] [ PS bb FF MM PS FF ]

[ IF MM PS PS MM IF ] [ IF MM BB PS MM PS ] [ bb BB BB MM MM PS ]
[ IF BB MM FF bb BB ] [ FF MM MM FF PS BB ] [ FF PS MM FF PS MM ]
[ PS PS FF MM bb IF ] [ PS bb FF FF bb IF ] [ IF bb FF FF PS IF ]

World 4

[ bb PM PS PM ST PM ] [ BB PM FF PM bb PS ] [ PS PM FF FF MM PS ]
[ PM FF MM BB IF IF ] [ PM bb IF MM PM IF ] [ MM bb MM BB IF bb ]
[ PS BB FF bb MM ST ] [ BB MM FF ST PS ST ] [ PS MM PM IF PS BB ]

[ PS PS PS FF bb PM ] [ bb PS PS PM bb PS ] [ BB PS FF PM MM PS ]
[ MM FF MM MM PM IF ] [ MM FF MM MM IF IF ] [ MM bb IF BB PM bb ]
[ PS BB IF bb MM BB ] [ BB BB PM FF MM PS ] [ PS MM IF FF MM PS ]

World 5

[ BB MM bb IF PS PM ] [ IF PS FF IF ST IF ] [ IF PM FF MM BB IF ]
[ IF ST IF ST FF bb ] [ PM BB bb ST BB bb ] [ IF BB bb PS FF PM ]
[ IF BB MM PM PS FF ] [ IF PS PM FF MM MM ] [ FF PS bb IF MM FF ]

[ IF MM FF MM PS PM ] [ BB PM bb MM BB PM ] [ BB MM FF IF PS PM ]
[ IF BB IF PS FF bb ] [ IF PM IF bb FF PM ] [ PM PM IF bb BB bb ]
[ FF BB bb PM IF FF ] [ IF PS MM IF PS FF ] [ IF PS PM FF IF MM ]

World 6

[ BB ST IF PM BB FF ] [ PM FF MM PM PS FF ] [ BB bb MM PM FF bb ]
[ FF ST FF bb bb FF ] [ MM ST IF ST bb PS ] [ MM FF FF IF FF PS ]
[ MM IF PS PS PM MM ] [ IF FF BB BB FF bb ] [ MM IF PS BB PM MM ]

[ PM MM FF PM PS bb ] [ PM FF MM PS BB PM ] [ BB bb IF PS FF PM ]
[ MM BB IF bb FF PS ] [ MM FF IF IF bb FF ] [ FF BB IF IF bb FF ]
[ MM FF BB IF FF MM ] [ IF IF BB PS FF bb ] [ MM FF PS IF PM MM ]

World 7

[ BB FF bb PM IF PM ] [ PM BB bb IF IF PM ] [ PM BB PM PM MM MM ]
[ BB ST PM PS IF bb ] [ PM ST MM PS BB ST ] [ BB MM IF MM IF bb ]
[ FF PM PS MM ST MM ] [ FF bb PM MM FF PS ] [ FF PM PS FF bb PS ]

[ PM FF bb IF MM MM ] [ BB FF PM IF IF MM ] [ BB BB PM IF MM PM ]
[ BB bb IF PS BB MM ] [ PM MM MM MM BB bb ] [ PM bb MM PS IF MM ]
[ PS PM PM MM FF PM ] [ PS PM PS FF bb PM ] [ FF bb PM MM FF PS ]

World 8

[ MM PS BB bb MM IF ] [ MM PS BB ST MM PS ] [ FF BB PM bb IF PS ]
[ PM FF ST ST BB bb ] [ MM bb BB ST MM bb ] [ IF bb BB PS MM FF ]
[ MM IF PM FF MM PS ] [ IF PM PM IF FF FF ] [ MM IF PM IF FF FF ]

[ FF PS PM BB MM IF ] [ MM BB PM bb IF IF ] [ FF BB PM BB IF PS ]
[ MM FF IF PS BB bb ] [ MM FF IF PS BB FF ] [ IF bb IF PS MM bb ]
[ IF PM bb IF FF FF ] [ IF PM bb FF FF PS ] [ MM IF PM FF FF FF ]

World 9

[ bb IF PS FF BB PM ] [ PS IF bb ST MM PM ] [ PS ST bb FF MM PM ]
[ ST BB IF MM ST MM ] [ ST PM bb IF BB FF ] [ ST BB bb IF BB MM ]
[ FF bb ST ST PM PS ] [ FF ST PS BB MM ST ] [ FF IF PS ST PM ST ]

[ PS IF PM FF ST PM ] [ bb ST PM FF ST ST ] [ PS IF PM ST BB ST ]
[ ST BB bb IF ST MM ] [ BB PM IF MM ST FF ] [ BB PM IF MM FF FF ]
[ FF bb PS BB MM ST ] [ bb IF PS BB MM PS ] [ bb bb ST ST MM PS ]

1-Up Blast

Key:  # - Number Of Lives
      > - Direction Travelled
      ? - Cannon
      C - Recommmended Cannon

World 1

    --1->-      --1->-      --1->-
    |    |      |    |      |    |
    ------      ------      ------

                --1->-
                |    |
                ------

    --1->-      --1->-      --1->-
    |    |      |    |      |    |
    ------      ------      ------

  C    ?                      ?    ?
  C    ?                      ?    ?
######################################

World 2

  --------------1->-----------------
  |                                |
  ---------------<-1----------------

  --------------------1->-----------
  |                                |
  ---------------------<-1----------

  --------------------------1->-----
  |                                |
  ---------------------------<-1----

  ?    ?                      ?    C
  ?    ?                      ?    C
######################################

World 3

  |   |   |   |   |   |   |   |   |
  |   |   |   ^   1   |   |   |   |
  |   |   |   |   |   |   |   |   |
  |   |   ^   1   v   1   |   |   |
  |   |   |   |   |   |   |   |   |
  |   ^   1   |   |   v   1   |   ^
  |   |   |   |   |   |   |   |   |
  ^   1   |   |   |   |   v   ^   1
  |   |   |   |   |   |   |   |   |
  1   |   |   |   |   |   |   1   |
  |   |   |   |   |   |   |   |   |

  C       ?               ?       ?
  C       ?               ?       ?
#####################################

World 4

  -2->------------------------------

  ---------------------<-2----------

  ----1->---------------------------

  ------------------------<-1-------

  -------1->------------------------

  --------------------<-1-----------

  ?    C                      ?    ?
  ?    C                      ?    ?
######################################

World 5

     ------<-2-------<-1--------
     |                         |
     |                         |
     ---1->-------2->-------1->-


     ------<-1-------<-2--------
     |                         |
     |                         |
     ---1->-------1->-------1->-

  ?    ?                     ?    C
  ?    ?                     ?    C
#####################################

World 6

The balloons swing from side to side as they move along their paths so allow for that when you're aiming.

  ---<-2----------  ----------2->---

  ------<-2-------  -------2->------

  ---------<-2----  ----2->---------

  ------------<-1-  -1->------------



  ?    ?                      C    ?
  ?    ?                      C    ?
######################################

World 7

    --<-1--               --3->--
    |     |               |     |
    |     |               |     |
    |     |  -------1->-  |     |
    2     ^               ^     1
    |     |  ----1->----  |     |
    v     2               1     v
    |     |  -1->-------  |     |
    |     |               |     |
    |     |               |     |
    --1->--               --<-3--


  ?       ?               ?       C
  ?       ?               ?       C
#####################################

World 8

There are some new features here. The twos and threes on the sides swing back and forth like in World 6, and the two in the middle moves straight up and down while it moves side to side. The four swings and does full circles as it moves around its track.

  -----<-3-               -3->-----
               --4->--
               |     |
  -2->-----    -------    -----<-2-


  -<-1----<-1-         -1->----1->-
  |          | --<-2-- |          |
  -1->----1->-         -<-1----<-1-


  ?     C                   ?     ?
  ?     C                   ?     ?
#####################################

World 9

The ones follow the rail normally, the twos move up and down, the threes swing from side to side and the fours swing around in full circles.

 /---\         /---\         /---\
 \4->/         \4->/         \4->/
        /---\         /---\
        \3->/         \3->/
 /---\         /---\         /---\
 \2->/         \2->/         \2->/
        /---\         /---\
        \1->/         \1->/

  C     ?                 ?     ?
  C     ?                 ?     ?
###################################

World 1 Map Enemies

For each section in this appendix, I made a diagram for each possible layout of the map enemy battle stages. For World 1, the enemy is the Goomba, and the stages are set out like one of the following.

Stage One

Key
M: Starting Position
G: Goomba
T: Toad Balloon
C: Chest Position

              M
||||   ---------------   ||||
||||  T T T T   T T T T  ||||
||||                     ||||
||||                     ||||
||||  G G G G C G G G G  ||||
#############################

Stage Two

Key
M: Starting Position
G: Grand Goomba
T: Toad Balloon
C: Chest Position

              M
||||   ---------------   ||||
||||  T T T T   T T T T  ||||
||||                     ||||
||||  GG   GG   GG   GG  ||||
||||  GG   GG C GG   GG  ||||
#############################

Stage Three

Key
M: Starting Position
G: Mega Goomba
T: Toad Balloon
C: Chest Position

              M
||||   ---------------   ||||
||||  T T T T   T T T T  ||||
||||     GGG     GGG     ||||
||||     GGG     GGG     ||||
||||     GGG  C  GGG     ||||
#############################

World 2 Map Enemies

In World 2 you will come up against Spinies in the following layouts:

Stage One

Key
M: Starting Position
S: Spiny
T: Toad Balloon
C: Chest Position
#                           #
#             M             #
#    T    ---------    T    #
#            TST            #
#   |                   |   #
#  -----------------------  #
#   |--      T T      --|   #
#     S               S     #
##            C            ##
###     T    ###    T     ###
#############################

Stage Two

Key
M: Starting Position
S: Spiny
T: Toad Balloon
C: Chest Position

#  T                     T  #
#    ---             ---    #
#     S|      M      |S     #
#-------  ---------  -------#
#   --                 --   #
#    S                 S    #
#       ---- T T ----       #
#    T  |           |  T    #
#  |  ||-     C     -||  |  #
# T          ###          T #
#############################

Stage Three

Key
M: Starting Position
S: Spiny
T: Toad Balloon
C: Chest Position

#####                   #####
#####                   #####
### ST                 TS ###
###     --         --     ###
##-------     M     -------##
##          -----          ##
#--    -----|T T|-----    --#
#S|    |T|         |T|    |S#
#T--     |    C    |     --T#
#            ###            #
#############################

World 3 Map Enemies

World 3 is home to Ice Bros. The stages will look something like the diagrams below.

Stage One

Key
M: Starting Position
I: Ice Bro.
T: Toad Balloon
C: Chest Position
B: Brick Block
^: Trampoline

#                           #
# TT                     TT #
#                           #
## I                     I ##
##BB------         ------BB##
#  T                     T  #
#             M             #
#    T        C        T    #
# ^      # ^ ### ^ #      ^ #
###  I   ###########   I  ###
#############################

Stage Two

Key
M: Starting Position
I: Ice Bro.
T: Toad Balloon
C: Chest Position
B: Brick Block
^: Trampoline

#    T T             T T    #
#                           #
# T    I             I    T #
#   --------     --------   #
#            T T            #
#                           #
#             I             #
# ^          ---          ^ #
##########    M    ##########
##########    C    ##########
#############################

Stage Three

Key
M: Starting Position
I: Ice Bro.
T: Toad Balloon
C: Chest Position
B: Brick Block
^: Trampoline

#                           #
#                           #
#     T       T       T     #
#     I               I     #
# T -BBB-   ------------- T #
#           T   T           #
# ^           I             #
#-----------BBBBBB------- T #
#                           #
# M           C             #
#############################

World 4 Map Enemies

You will find a Porcu-Puffer at the beach in World 4. It will always be swimming back and forth in the water.

Stage One

Key
M: Starting Position
P: Porcu-Puffer's Starting Position
T: Toad Balloon
C: Chest Position
D: Donut Lift


              M
           -------

                    C
--   --------   --------   --
         T         T
  T T        T T        T T
DDD DDD    DDD DDD    DDD DDD
                         <--P

Stage Two

Key
M: Starting Position
P: Porcu-Puffer's Starting Position
T: Toad Balloon
C: Chest Position
D: Donut Lift

              M
              C
      ---DD-------DD---
         T         T
----                     ----
        T           T
      T    T     T    T
    DDD   DDD   DDD   DDD
                         <--P

Stage Three

Key
M: Starting Position
B: Porcu-Puffer's Starting Position
T: Toad Balloon
C: Chest Position
D: Donut Lift

              M
              C
---DDD  DDD-------DDD  DDD---
    T    T         T    T

             DDD
  T    T             T    T
 DD   DD   DD   DD   DD   DD
                         <--P

World 5 Map Enemies

In World 5, you will come across Stalking Piranha Plants. The moving platforms simply move left and right in a continuous pattern.

Stage One

Key
M: Starting Position
S: Stalking Piranha Plant
T: Toad Balloon
C: Chest Position
=: Moving Platform

              M
   T        -----        T

       T  T  T T  T  T
=======  =======  =======
 S        S       SC       S
#####   #####   #####   #####
#####   #####   #####   #####

Stage Two

Key
M: Starting Position
S: Stalking Piranha Plant
T: Toad Balloon
C: Chest Position
=: Moving Platform

              M
            -----

       T  T  T T  T  T
=========           =========
 S T      S       SC     T S
#####   #####   #####   #####
#####   #####   #####   #####

Stage Three

Key
M: Starting Position
S: Stalking Piranha Plant
T: Toad Balloon
C: Chest Position
=: Moving Platform

              M
         T  -----  T

      T     T   T      T
 =============
 S T      S       SC     T S
#####   #####   #####   #####
#####   #####   #####   #####

World 6 Map Enemies

You will face off against countless Bullet Bills in World 6. They will never stop getting fired from either side of the screen so stay on your toes. The moving platform(s) move up and down from the top to the bottom of the screen.

Stage One

Key
M: Starting Position
B: Bullet Bill Firing Positions
T: Toad Balloon
C: Chest Position
=: Moving Platform

          T       T
        =============    <--B
                T        <--B
       T             T
B-->        T

          T       T      <--B
              M          <--B
              C
#########   #####   #########

Stage Two

Key
M: Starting Position
B: Bullet Bill Firing Positions
T: Toad Balloon
C: Chest Position
=: Moving Platform

         T         T
              T =====    <--B
                         <--B
      T               T
B-->
              T
         T         T     <--B
              M          <--B
        ===== C
#########   #####   #########

Stage Three

Key
M: Starting Position
B: Bullet Bill Firing Positions
T: Toad Balloon
C: Chest Position
=: Moving Platform


===== T         ===== T  <--B
                         <--B
  T       T       T       T
B-->
      T               T
                         <--B
                         <--B
        ===== M         =====
     ####   #####   ####

World 7 Map Enemies

A Lakitu will be roaming the World 7 Enemy Area.

Stage One

Key
M: Starting Position
L: Lakitu's Starting Position
T: Toad Balloon
C: Chest Position
B: Bounce Block

                         <--L

             T T
     T    T       T    T
 BB     T    B B    T     BB

              M
              C
  --BB----BB-----BB----BB--

Stage Two

Key
M: Starting Position
L: Lakitu's Starting Position
T: Toad Balloon
C: Chest Position
B: Bounce Block

                         <--L

             T T
    T  T  T       T  T  T
 BB          B B          BB

              M
              C
   --BBB-------------BBB--

Stage Three

Key
M: Starting Position
L: Lakitu's Starting Position
T: Toad Balloon
C: Chest Position
B: Bounce Block

                         <--L

             T T
    T  T  T       T  T  T
 BB          B B          BB

              M
              C
    BBB  BB-------BB  BBB

World 8 Map Enemies

Across the bridge above lava in World 8 you will find Podoboos keeping Toad captive.

Stage One

Key
M: Starting Position
P: Podoboo Lowest Point
X: Podoboo Highest Point
T: Toad Balloon
C: Chest Position
": Lava


       X          X     X


    X     X   M      X
    T T T T   C   T T T T
###-----------------------###
###                       ###
###                       ###
""""P""P""P"""""""P""P""P""""

Stage Two

Key
M: Starting Position
P: Podoboo Lowest Point
X: Podoboo Highest Point
T: Toad Balloon
": Lava

The chest appears in the center of the screen where all the "X"s and "T"s are.

TTTTTTTT XXXXXXXX M ###------------------------### """""""""""PPPPPPPP""""""""""" """""""""""""""""""""""""""""" """"""""""""""""""""""""""""""

Stage Three

Key
M: Starting Position
P: Podoboo Lowest Point
X: Podoboo Highest Point
T: Toad Balloon
C: Chest Position
": Lava

           _     _
           |  X  |
      XT   |  T  |   TX
     T  XT |     | TX  T
           |     |
      C    |  T  |        M
###--------|     |--------###
###        |     |        ###
###        |     |        ###
""""""P"P"""""P"""""P"P""""""

Appendix C

Hint Movies are now in an in-depth guide that has been posted on GameFAQs. It covers all 65 Hint Movies and how to unlock them.

Save File Stars

You can earn up to 5 stars that show up on your file on the main menu. You can earn them as follows:

  • Beat the Castle in World 8.
  • Finish every level in Worlds 1 - 8.
  • Find all 207 Star Coins in Worlds 1 - 8.
  • Find all 24 Star Coins in World 9.
  • Finish every level in Worlds 1 - 9 and find all secret exits, plus use all cannons.

The fifth star can only be earned after the first four have been unlocked.

Sparkly Stars

You many notice that the stars on your save file are sparkling. If you ever see the Super Guide Block, they will become dull and "unsparkly". Even if you don't use the Block it will still happen, so don't save if you see it or you'll be stuck with them forever. Or at least until you erase the file.

Double the Mushrooms

After beating Bowser in World 8, all of the Mushroom Houses in each World will return for one extra use, giving you a helping hand in finishing off any stages you've had trouble with.

Unlimited Mushrooms

Once you've beaten the entire game - 100% - you'll get all of the Mushroom Houses back for unlimited use. Fill up your stockpile and go nuts.

Mario Hatless

If you manage to amass 99 lives, Mario will start moving around the World Map and through the levels with no cap. This also causes a glitch after jumping on a Finish Flag where Mario normally takes his cap off. He does the same movement but has no cap to take off, so it looks a little weird.

Flower Coins

If you see a flower on any stage dancing to the music, Spin Jump in front of it to get a Coin. Nice.

Taunting

A nice little trick in multiplayer that allows you to "taunt" your opponents. If you get a Game Over during a level, you can press each direction on the D-Pad for some sound effects. Nothing special really, but fun to play around with.

Thanks to Amber for this little trick.

Credits

  • Nintendo and Co.
    • For creating such an awesome game.
  • ascii.mastervb.net
    • For the ASCII heading.
  • www.mariowiki.com
    • For appropriate enemy and world names.
  • Darkstar Ripclaw
    • For fixing some spelling mistakes.
  • Lanny Heidbreder
    • For a typo and info on Ptooies.
  • colin_bartol
    • For the second save file star. Apparently you CAN use the Super Guide.
  • PocketWocket
    • For an alternate strategy for World 9-7.
  • dasdre
    • For some extra info about Hammer Bros.
  • Matt Hoey
    • For a tip in the World 6 Fortress.
  • Eric Lindsay
    • For revealing a 1-Up Block location in World 2-2.
  • Matthew Chan
    • For the Yoshi strategy in World 7-6.
  • Ryan Heit
    • For info on the secret alcove with an Item Block in the World 2 Fortress.
  • Daniel Scott
    • For the extra info in Yoshi's character profile.
  • Amber
    • For the multiplayer taunting info.
  • Charlene Bohn
    • For the secret area in the World 1 Castle.
  • GameFAQs
    • For the hosting of this version of the guide.

And you, the reader. Without you, there would be no reason to write the guide in the first place.

Legal Stuff

This guide and all of its contents have been written by me and all information is taken directly from the game itself. No outside sources were used except for those listed in the credits section above. Anyone who has contributed to this guide in any way at all will be given credit for what they have helped with.

The current sites that can host my guide are:

  • GameFAQs
  • Cheat Code Central
  • SuperCheats
  • GamersHell
  • MyWii Australia
  • Neoseeker
  • Game Revolution
  • Lunabean

Also, this special formatted version of the guide is for GameFAQs only.

This guide cannot be reproduced or copied without giving myself and the others responsible credit. Would you like it if you did all of this and someone else took the credit for it?

Contact Info

You can contact me through e-mail at:

sean.s93(at)live.com.au

Just replace the word "at" with the right symbol. Stops spam etc.

Make sure the subject is "NSMBW Guide" or something like that so I know to actually read it, because if I get e-mails with unknown senders, they get trashed pretty fast.

Thanks for reading and I hope this guide helped out in some way.

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