Review by shadowking95
"An Adventure Into The Heart of a Gamer"
Super Mario Galaxy 2 is the highly anticipated game for the year of 2010. Does it live up to its full potential?
Even though the game utilizes the same game engine as the previous one in the sequel, Super Mario Galaxy, it still has great graphics. All of the textures are smoothed out and there are tons of details in every pixel of this game. All of the pixels are also full of several different particles that make up all of the structures. None of the objects are polygonal and that makes everything that much better. Menus are extremely convenient, as there are close to no options to choose from. Load times are almost inexistent, and if they are in the game, the developers cleverly disguise it with a smoothly running and beautifully rendered animation. When it comes to the most basic thing of all, the manual and packaging, the presentation there is just eye-pleasing. All in all, the presentation in this game, pulls itself off without a hitch.
Even though everything that needs to be said about graphics has already been said in the "presentation" section of the review, we will still elaborate over this. The animations run smoothly, at a constant frame rate, and are so graphically pleasing and fun to watch. Textures are also smoothed out, to a point of pinpoint precision and beauty. And the frame rate runs consistently throughout the whole game. Every single graphic isn't just made of one texture. Every single object is comprised of multiple textures that help make up its entirety.
Voice acting in this game is almost non-existent. There are some instances in which one character speaks English words, but most of the time, it's just growling or squeaking. Listening to squeaking for many hours at a time can just get downright annoying. However, the sound effects in this game are just satisfying to hear. Hearing the effects when spinning or when you kill an enemy just gives you an inside feeling of satisfaction. Now we come to the prospect of the music. The music in this game is somewhat lacking, but still amazing. Most of the music in this game is orchestrated, and it is just breathtaking. The main problem with this music is the fact that, unlike the first game, very few pieces of music are memorable. There are some pieces that have been remixed from the previous game in the series along with remixes of music from previous generations of Mario. These remixes are amazing, and to put it plainly, nostalgic. The rest of the music, however, just lacks the flair of its predecessor.
This game is a game that everyone can enjoy in a heartbeat. It's control scheme is so fine tuned that anyone can just pick up a controller and start playing. The control scheme is so fin tuned that everything fits finely into the hand without having to struggle to pull off certain moves. Mario keeps his fancy moves such as: Sideways Somersault, Back Flip, and Triple Jump, along with others. It supports both a 2D and a 3D interface, in which the game flows flawlessly throughout. The gravity gimmicks are back, and are still extremely enjoyable. And the boss battles are still extremely epic. Humongous enemies that are extremely epic to defeat. And there are new power-ups to collect which enhance the gameplay experience just that much. Prankster comets are back once again to make an appearance, and their appearance signifies some of the hardest levels in the game.
For someone who plays a game just to beat it in the fastest way possible, this game will be completed in a very short time. To beat this game, one must collect 70 stars. But for the completion-ist inside most people, the journey to the same goal will take much longer. There are a total of 120 Power Stars in the whole game and then even after that, another 120 Green Power Stars are unlocked which adds tons of replay-ability to the game. There are collectibles, coins that can be collected. These unlock the Prankster Comets, which unlock even more levels in the game. As you can see, there is a lot to be done in the game. A multiplayer interface is also included in this package. A second player can hook up to the Wii and play as the "Co-Star Luma". This Luma has the capability to kill enemies, stun enemies, collect Star Bits, and collect coins. In all essence, the second player is just a back-up helper in the game. However, one downside is that after everything has been collected, there is almost nothing to do. Unless, you have a love for a certain level in the game, you will never visit any of the levels ever again. There are some mini-games that can be accessed during the adventure, and these are always a delight to play, although frustrating at times.
All in all, this game is a wonderful package that one can enjoy. Gone are the needs of HD in order for beautiful graphics to be rendered. And the music is just a brilliant composition. One of the best games, I, along with many others, have had a pleasure to play in quite a long time.
---OVERALL SCORE (9/10)---
Reviewer's Score: 9/10 | Originally Posted: 06/01/10
Game Release: Super Mario Galaxy 2 (US, 05/23/10)
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