Review by Razer_2mb

"Pointless? Yes. Bad? Far from it."

It may not triumph over the first Galaxy game, but it's still worth looking into. It feels more like a game than most titles out there and doesn't concern itself with a plot or even attempt to have a story beyond "Peach has been kidnapped. Save her". No back stories, no development, just good ol' fashioned "You're at X get to Y" fun. There are tons of levels and areas to explore, spanning six worlds (and a special 7th after you beat the game), many with their own unique, fun, and challenging objectives. Admittedly, you are not going to like all of them, and even might whisper terrible words to yourself for some missions, but I found enjoyment out of a majority of them, especially the smaller galaxies in each of the worlds. The levels feel more linear than any of the past games where Mario ventures into 3D, and there's a significant increase in 2D game play style, so expect a lot of shifts from left-and-right areas to free-range in most galaxies.

The missions themselves feel a lot shorter than those in Galaxy and seldom breach more than three-minutes if you are rushing straight through the objectives.The game itself has a steeper difficulty curve than its predecessor, but is for the most part fairly consistent and seldom unfair or overly demanding outside of the prankster comets, which usually specify in purple coin, daredevil (one hit death), and speed run challenges, and, new to the game, one that has clones chasing after you, sometimes in mass quantities that it quickly becomes irritating and frustrating.

The only real problem this game suffers from is the inflexible camera which is frequently too far back and unadjustable in most areas where you could really use a different angle or perspective to help you out. This can quickly lead to frustration later on in the game where you can die, get hit, or miss stars that require accuracy and give no second chances because of the difficult to perceive depth. The controls feel somewhat wonky compared to the first Galaxy, but not to the point where I would call it a prominent flaw.

If the camera was half as good as Galaxy's, this would be a 9 instead of a rather high 8. However, the camera will probably be your biggest enemy in your post-game activities, so don't feel like you're making up excuses for yourself when you die trying to get those green stars, because you're probably right about how you weren't at fault more than half the time. If you can get past falling to your death just missing the star by inches, you are left with a really good follow-up which will outright disappoint very few, but fully satisfy only a small handful.


Reviewer's Score: 8/10 | Originally Posted: 06/04/10

Game Release: Super Mario Galaxy 2 (US, 05/23/10)


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