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    FAQ/Walkthrough by Tails333

    Version: 6.9 | Updated: 07/04/16 | Search Guide | Bookmark Guide

    Title of Game: Yu-Gi-Oh! 5D's Master of the Cards/Duel Transer
    Name of System: Wii
    Type of Guide: FAQ/Walkthrough
    Number of Version: Version 6.9
    Last Revision Date: 04-07-16
    Name of Writer: Tails333
    
    Table of Contents
    -----------------
    1.  Introduction
    2.  Version History
    3.  Game Overview
    	3.01 - Game Controls
    	3.02 - Main Menu
    	3.03 - Starter Deck
    	3.04 - Stage Screen
    	3.05 - Hints and Tips
    4.  Story Mode Walkthrough
    	4.01 - Yggdrasil
    	4.02 - Bifrost
    	4.03 - Niflheimr
    5.  Pack Listing
    	5.01 - Unlock List
    	5.02 - Stage List
    	5.03 - Card List
    6.  My Decks
    7.  Tattered Journal
    8.  Bonuses
    9.  Movie Theatre
    10. Frequently Asked Questions
    11. Credits
    12. Contact Information
    13. Copyright Information
    
    TIP: If you want to find a section in the Table of Contents more quickly and
    easily, press Ctrl + F simultaneously to bring up the 'Find' function menu.
    Type or paste the name/number of the section into the menu.  Click on 'Find
    Next' to go to the section you've typed or pasted.
    
    ###############################################################################
    1.  Introduction
    ###############################################################################
    
    Thank you for choosing to read my Yu-Gi-Oh! 5D's Master of the Cards/Duel
    Transer FAQ.  I hope this guide gives you some assistance in completing this
    game.  Beware of the spoilers, though.
    
    Master of the Cards/Duel Transer is the second Yu-Gi-Oh! 5D's game for the Wii.
    The game has a large card pool with a total of 4523 cards, including cards up
    to the real-life OCG Starstrike Blast, Duel Terminal - Raid of the Inverz!!,
    Structure Deck 19: Dragunity Drive, and Extra Pack Volume 3 (TCG exclusives are
    included up to Absolute Powerforce).  Unlike its predecessor, Wheelie Breakers,
    this game isn't a racing game and instead uses the OCG Master Rules.
    
    This game's storyline is a subplot that is loosely based on the anime, picking
    up sometime during the Dark Signers arc.  The game features major characters
    from the anime and original characters exclusive to the game.  The difficulty
    has been upped since WC2010 to Wii-smashingly frustrating levels.
    
    ###############################################################################
    2.  Version History
    ###############################################################################
    
    Version 0.1, 7th December 2010:
    -------------------------------
    *Submitted the FAQ.
    
    Version 0.2, 9th December 2010:
    -------------------------------
    *Added some information such as "Pack Listing and "Stage Screen".
    *Changed "Walkthrough" section to "Story Mode Details".
    *Finished Yggdrasil Entrance, 1F and 2F.
    
    Version 0.21, 11th December 2010:
    ---------------------------------
    *Added "Starter Deck".
    *Updated "Stage Screen" and "Frequently Asked Questions".
    *Changed "Story Mode Details" to "Story Mode Walkthrough".
    
    Version 0.22, 14th December 2010:
    ---------------------------------
    *Fixed a few mistakes in "Pack Listing".
    *Updated "Hints and Tips" and "Frequently Asked Questions".
    *Finished Yggdrasil 3F and 4F.
    
    Version 0.23, 16th December 2010:
    ---------------------------------
    *Updated "Hints and Tips" and "Pack Listing".
    *Finished Yggdrasil 5F.
    *Added a detailed stage-by-stage list of the packs you can get while you're on
     specific floors in Story Mode.  Thanks to JPHL for compiling this list.
    
    Version 0.24, 17th December 2010:
    ---------------------------------
    *Updated "Hints and Tips" and "Pack Listing".
    *Started a card list of each pack's contents (noteworthy cards only).
    *Finished Bifrost 1F.
    *Updated the stage-by-stage list of packs written by JPHL.
    
    Version 0.25, 17th December 2010:
    ---------------------------------
    *Added Dark Revelations 1+2 to the card list.
    *Finished Bifrost 2F.
    *Fixed a few mistakes in "Pack Listing" and updated it also.
    *Added what determines the availability of the Premium and Limited Edition
     Packs (discovered by mister_jmp).
    
    Version 0.3, 20th December 2010:
    --------------------------------
    *Added what determines the availability of Special Packs (discovered by
     mister_jmp).
    *Finished Bifrost 3F and 4F.
    *Updated "Pack Listing".
    
    Version 0.4, 22nd December 2010:
    --------------------------------
    *Finished Bifrost 5F.
    *Updated the contents of Special Packs 1/2/3 and Collection Pack 2.
    
    Version 0.41, 24th December 2010 (never published):
    ---------------------------------------------------
    *Fixed a mistake in Bifrost 5F.
    *Updated the contents of Special Pack 1 and Collection Pack 1.
    *Added some cards from Hidden Arsenal EX4.
    *Removed "My Decks" section, since you can use decks published on websites like
     yugioh.tcgplayer.com and pojo.biz as examples to help construct your own deck.
    *Added info regarding the Random Pack (credited to Elmdor043).
    
    Version 0.5, 26th December 2010 (never published):
    --------------------------------------------------
    *Finished Bifrost 6F and 7F.
    *Started Bifrost Hlidskjalf.
    *Updated the contents of Special Pack 3.
    
    Version 0.6, 28th December 2010 (never published):
    --------------------------------------------------
    *Finished Bifrost Hlidskjalf.
    *Started Niflheimr.
    *Updated the contents of Premium Pack and Special Packs 2/3.
    *Added more info on the Random Pack.
    
    Version 0.61, 31st December 2010 (never published):
    ---------------------------------------------------
    *Updated "Hints and Tips" and the stage-by-stage list of packs written by JPHL.
    *Added duelist data of Dark Signers Carly and Roman to Yaggdrasil Entrance and
     Yaggdrasil 2F.
    
    Version 0.62, 1st January 2011:
    -------------------------------
    *Updated "Pack Listing" and "Frequently Asked Questions".
    
    Version 0.7, 4th January 2011:
    ------------------------------
    *BIG update.
    *The walkthrough is finished up to Niflheimr 17F.
    *The "Pack Listing" has been updated.
    *Added more contents to Limited Edition Pack.
    *Added "Tattered Journal".
    
    Version 1.0, 7th January 2011:
    ------------------------------
    *Completed the walkthrough, meaning that this guide is "Complete", although
     there's still a lot of info to add to "Pack Listing".
    *The "Pack Listing" has been updated.
    
    Version 1.1, 7th January 2011:
    ------------------------------
    *Added to the "Pack Listing" a quick way by Astaroth136 to reach LV50.
    
    Version 1.11, 7th January 2011:
    -------------------------------
    *Changed astaroroth136's name to "Astaroth136." His gamefaqs account was made a
     long time ago, and it has an extra "ro" in the name.
    *Added info about netrep.net to "Frequently Asked Questions".
    *Updated "Pack Listing".
    
    Version 1.2, 10th January 2011:
    -------------------------------
    *Tidied up "Game Controls" and "Version History".
    *Updated "Pack Listing" and "Frequently Asked Questions".
    *Added "My Deck".
    *Added Dark Signer Devack to Bifrost 4F and normal Greiger to Bifrost 6F.
    *Removed outdated combos from "Hints and Tips" (I had copied and pasted them
     from my WCT2005 guide).
    *Added a solution discovered by gba_verkoopto unlock all 3 Special Packs at a
     time.
    *Added what determines the availability of Dark Revelation 3/4.
    *Added Dark Revelation 3/4 to the card list.
    *Added the second half of Tattered Journal 3.
    
    Version 1.21, 10th January 2011:
    --------------------------------
    *Added "You can build a Dark World deck with Dark Revelation 4" to "Hints and
     Tips".
    
    Version 1.3, 12th January 2011:
    -------------------------------
    *Added Dark Signers Misty and Kalin to Bifrost 6F.
    *Added actions that can be done when swinging the Wii Remote to "Game
     Controls".
    *Added info about another easy LV50 deck recipe.
    *Finished "Unlock List".
    *Added "The Hidden Arsenal packs are based on the OCG Duel Terminals" to "Card
     List".
    
    Version 1.4, 14th January 2011:
    -------------------------------
    *Fixed a few mistakes.
    *Updated "Card List" and "Frequently Asked Questions".
    
    Version 1.5, 18th January 2011:
    -------------------------------
    *Changed my deck a bit.
    *Added tips on countering decks based around Morphtronics or Gadgets to "Hints
     and Tips".
    *Added a clarification about Dark Revelation 3 to "Unlock List".
    *Updated "Card List".
    *Added "You can run a Six Samurai deck once you unlock Strike of Neos" to
     "Hints and Tips".
    
    Version 1.6, 20th January 2011:
    -------------------------------
    *Changed "My Deck" to "My Decks". Added Macro Monarch deck.
    *Added some duelist tips to "Hints and Tips".
    
    Version 1.7, 24th January 2011:
    -------------------------------
    *Added a duelist tip for Crow to "Hints and Tips".
    *Added "You can load a character's recipe if you have the necessary cards in
     your Trunk" to "Main Menu".
    *Replaced Summoner Monk with Pot of Duality in my Synchro Gadget and Macro
     Monarch decks.
    *Added Gravekeeper deck to "My Decks".
    
    Version 1.8, 26th January 2011:
    -------------------------------
    *Changed the cards in "My Decks" a bit.
    
    Version 1.9, 28th January 2011:
    -------------------------------
    *Updated "Frequently Asked Questions".
    
    Version 2.0, 30th January 2011 (never published):
    -------------------------------------------------
    *Added Machina Gadget deck to "My Decks".
    
    Version 2.1, 31st January 2011:
    -------------------------------
    *Added Plant Beatdown, Gladiator Beast and Oppression Gadget decks to "My
     Decks".
    
    Version 2.2, 3rd February 2011:
    -------------------------------
    *Added Geartown Gadget and Perfect Herald decks to "My Decks".
    *Added "You can use Prohibition or Psi-Blocker to view the details of all
     cards" to "Card List" and "Frequently Asked Questions".
    
    Version 2.3, 4th February 2011:
    -------------------------------
    *It turns out that Psi-Blocker is a TCG exclusive, so I removed it as a way of
     finding out the details of all cards.
    *Added info regarding the seemingly low stock of this game to "Frequently Asked
     Questions".
    
    Version 2.4, 7th February 2011:
    -------------------------------
    *Added info regarding the recipes of Bruno, Sherry LeBlanc, Elsworth, Lawton,
     Andre, Breo, Jean, Lester, Primo and Jakob to "Story Mode Walkthrough".
    *Added cards to the Hidden Arsenal packs in "Card List".
    
    Version 2.5, 9th February 2011:
    -------------------------------
    *Added "You can use Prohibition, D.D. Designator, Archfiend's Oath or Mind
     Crush to view the details of all cards (use C + up/down/left/right to scroll
     through the card list quicker, and press + to read a highlighted card's
     details)" to "Card List" and "Frequently Asked Questions".
    *Added a note regarding mister_jmp's Story Mode Guide to "Story Mode
     Walkthrough".
    *Fixed a few mistakes in "Game Controls" and "Unlock List".
    *Added "Contact Information".
    
    Version 2.6, 14th February 2011:
    --------------------------------
    *Added a bit more info regarding the cards in this game to "Introduction".
    *Clarified that you can only load a character's recipe when you have the
     necessary amount of cards in your Trunk.
    *Added "The Hidden Arsenal packs are in direct correlation with the TCG/OCG
     Duel Terminals" to "Card List", so those packs are now removed from the card
     list.
    *Added "Starter Deck 2010 is the TCG version (Duelist Toolbox)" to "Card List",
     so it is also removed from the card list.
    
    Version 2.7, 16th February 2011:
    --------------------------------
    *Clarified that this game features 4523 cards.
    *Added cards to the Limited Edition and Premium Packs in "Card List".
    
    Version 2.8, 18th February 2011:
    --------------------------------
    *Added more info about Gallery Pack, Konami Pack and Collection Pack 3 to "Card
     List".
    
    Version 2.9, 21st February 2011:
    --------------------------------
    *Added cards to Special Pack 2, Collection Pack 1 and Premium Pack.
    *Removed outdated information about Ritual Monsters from "Hints and Tips".
     Added new info instead.
    
    Version 3.0, 1st March 2011:
    ----------------------------
    *Added a question to "Frequently Asked Questions".
    *Added info about the new March 2011 banlist to "Main Menu".
    
    Version 3.1, 3rd March 2011:
    ----------------------------
    *Clarified info regarding the speed of duels in "Frequently Asked Questions".
    
    Version 3.2, 11th March 2011:
    -----------------------------
    *Added cards (mostly Elemental Hero-related ones) to Premium Pack, Limited
     Edition Pack, Collection Pack 2 and Special Pack 1.
    *Clarified info regarding the Comic Series packs.
    
    Version 3.3, 15th March 2011:
    -----------------------------
    *Added "I decided not to give spoiler card lists of most real-life sets because
     you can check yugioh.wikia.com for those (I included card lists of reprints,
     as there are a lot of good staples in them and their contents aren't fully
     covered by yugioh.wikia.com)" to "Card List".
    
    Version 3.4, 18th March 2011:
    -----------------------------
    *Added cards to Premium Pack and Collection Pack 1/3.
    *Added a question to "Frequently Asked Questions".
    
    Version 3.5, 23rd March 2011:
    -----------------------------
    *Added cards to Dark Revelation 4, Collection Pack 1, Special Pack 1/2, Premium
     Pack and Gallery Pack.
    
    Version 3.6, 30th March 2011:
    -----------------------------
    *Fixed a mistake regarding Dark Revelation 1/2.  It turns out that ending a
     duel on an even-numbered turn unlocks those packs (discovered by
     Videospieler).
    
    Version 3.7, 6th April 2011:
    ----------------------------
    *The "Pack Listing" section is now complete, as I think all the most notable
     cards are now listed.
    *Added info regarding the Random Pack and Rare Card Pack (discovered by
     Videospieler).
    *Fixed a few mistakes regarding the gender of Breo and Jean.
    
    Version 3.8, 7th April 2011:
    ----------------------------
    *Clarified info regarding the Random Pack.
    *Fixed a mistake regarding the Rare Card Pack.  Cards that have the yellow bar
     for rarity weren't wrongly listed as being in the Premium Card Pack after all
     (discovered by Videospieler).
    
    Version 3.9, 24th April 2011:
    -----------------------------
    *Added "No other controller options are supported" to "Game Controls".
    
    Version 4.0, 4th May 2011:
    --------------------------
    *Added two alternative methods discovered by daveyinaz and his gf to gain
     levels much faster to "Unlock List".
    *Added info about LV50 Odin written by daveyinaz to "Unlock List".
    *Added info about Free Duel and the Chant of Magic Transcender written by
     Videospieler to "Unlock List".
    
    Version 4.1, 26th May 2011:
    ---------------------------
    *Fixed a few mistakes regarding Random Pack, Collection Pack 3 and Comic Series
     1/2 (info credited to Videospieler).
    *Added a note regarding Videospieler's Card Pack List FAQ to "Card List".
    
    Version 4.2, 26th May 2011:
    ---------------------------
    *Added "Bruno, Sherry LeBlanc, Elsworth, Lawton, Andre, Breo, Jean, Lester,
     Primo and Jakob are unlocked without having to buy their deck recipes from the
     Shop" to "Niflheimr".
    *Added "The themes are based on the AI decks in this game and other games such
     as WC2009 with a few modifications" to "My Decks".
    
    Version 4.3, 29th May 2011:
    ---------------------------
    *Added "If you remove the Nunchuk or don't have it plugged in, the game will
     say "Nunchuk is required", but you can still play the game fine without it" to
     "Main Menu".
    *Added "You can check your PDA to see the following options from the Main Menu:
     Deck Edit, Free Duel, Database, Options, Status, and Shop.  A new option,
     Suspend Game, allows you to save your progress in a stage so you can pick up
     from where you left off" to "Stage Screen".
    *Updated "Frequently Asked Questions".
    
    Version 4.4, 4th June 2011:
    ---------------------------
    *Added Water Beatdown deck to "My Decks".
    
    Version 4.5, 9th June 2011:
    ---------------------------
    *Added "If you're not sure how to construct a theme, you can use decks posted
     on websites like yugioh.tcgplayer.com and pojo.biz or top tier AI decks as
     examples to help construct your own deck" to "Hints and Tips".
    
    Version 4.6, 15th June 2011:
    ----------------------------
    *Updated "Hints and Tips".
    
    Version 4.7, 19th June 2011:
    ----------------------------
    *Updated "Game Controls".
    *Added some new strategies for Leo and Gadget-themed decks to "Hints and Tips".
    
    Version 4.8, 11th July 2011:
    ----------------------------
    *Updated "Hints and Tips".
    
    Version 4.9, 22nd July 2011:
    ----------------------------
    *Updated "Main Menu" and "Stage Screen".
    
    Version 5.0, 25th July 2011:
    ----------------------------
    *Added "This game has a level cap of 50" to "Stage Screen".
    *Tweaked the Machina Gadget, Oppression Gadget and Geartown Gadget decks in
     "My Decks".
    
    Version 5.1, 27th July 2011:
    ----------------------------
    *Added Zombie Sworn deck to "My Decks".
    *Added "Lightsworns are a more luck-based theme now, though, since they got hit
     hard by the banlists from March 2010 onwards" to "Hints and Tips".
    *Added "Bonuses".
    
    Version 5.2, 30th July 2011:
    ----------------------------
    *Added "This game isn't a racing game" to "Introduction".
    *Tweaked the Zombie Sworn deck in "My Decks".
    *Updated "Frequently Asked Questions".
    
    Version 5.3, 18th August 2011:
    ------------------------------
    *Added "The menu interface isn't as easy to navigate as in the DS games" to
     "Deck Menu".
    *Added "Movie Theatre".
    
    Version 5.4, 3rd September 2011:
    --------------------------------
    *Added info about the new September 2011 banlist to "Main Menu".
    *Added "Twilight decks have become popular at the moment due to the September
     2011 banlist" to "Hints and Tips".
    
    Version 5.5, 23rd December 2011:
    --------------------------------
    *Added "You can make a Steelswarm deck with Hidden Arsenal 5" to "Hints and
     Tips".
    *Tweaked the Zombie Sworn deck again in "My Decks".
    
    Version 5.6, 9th January 2012:
    ------------------------------
    *Added Disaster Dragon deck to "My Decks".
    *Added "You can't use the Wii Remote to point and click" to "Main Menu".
    *Added more info about what cards the Lightsworn duelist in Niflheimr 20F uses.
    
    Version 5.7, 24th January 2012:
    -------------------------------
    *Tweaked the Disaster Dragon deck in "My Decks".
    *Added some new strategies for the Lightsworn duelist in Niflheimr 20F.
    
    Version 5.8, 26th January 2012:
    -------------------------------
    *Tweaked the Extra Deck choices in "My Decks".
    
    Version 5.9, 28th January 2012:
    -------------------------------
    *Added Blackwing Swarm deck to "My Decks".
    
    Version 6.0, 5th February 2012:
    -------------------------------
    *Tweaked the Perfect Herald deck in "My Decks".
    *Added a new strategy for Anti-Meta decks to "Hints and Tips".
    *Added SkillDrain Beatdown to "My Decks".
    
    Version 6.1, 7th February 2012:
    -------------------------------
    *Added Frog Monarchs to "My Decks".
    
    Version 6.2, 25th February 2012:
    --------------------------------
    *Tweaked the Blackwing Swarm deck in "My Decks".  It turns out that Zephyrus
     the Elite isn't in this game, so I removed it and replaced it with
     Plaguespreader Zombie.
    
    Version 6.3, 2nd March 2012:
    ----------------------------
    *Added info about the new March 2012 banlist to "Main Menu".
    
    Version 6.4, 2nd March 2012:
    ----------------------------
    *Added info about Pure Lightsworn, Twilight and Plant Sworn decks to "Hints and
     Tips".
    
    Version 6.5, 1st April 2012:
    ----------------------------
    *Added a strategy for the first duel with Odin in Yaggdrasil 4F.
    
    Version 6.6, 3rd April 2012:
    ----------------------------
    *Tweaked Plant Beatdown and added a note to SkillDrain Beatdown.
    
    Version 6.7, 22nd September 2012:
    ---------------------------------
    *Added info about the new September 2012 banlist to "Main Menu".
    
    Version 6.8, 23rd May 2014:
    ---------------------------
    *Added info about Nintendo Wi-Fi Connection being discontinued to "Main Menu".
    *Added info about the March 2013 banlist, although it's pointless due to
     Nintendo Wi-Fi shutting down. I didn't add it sooner because I didn't think
     there would be any more downloadable banlists and I only checked for new
     banlists to download last week.
    
    Version 6.9, 4th July 2016:
    ---------------------------
    *Clarified an answer to a question about where you can buy this game.
    
    ###############################################################################
    3.  Game Overview
    ###############################################################################
    
    This section overviews everything you should know prior to starting this game.
    I won't be giving any detail on the rules of the OCG/TCG because there is an
    in-game help glossary.
    
    ===============================================================================
    			3.01 - GAME CONTROLS
    ===============================================================================
    
    This game is played using the Wii Remote and Nunchuk.  No other controller
    options are supported.  You don't need the Nunchuk most of the time, though, as
    it's only used for a few functions.  If you remove the Nunchuk or don't have it
    plugged in, the game will say "Nunchuk is required", but you can still play the
    game fine without it.  The +Control Pad isn't accurate at times when moving
    around the game board, though, so you're better off using the more precise
    Control Stick for that.
    
    +~~~~~~~~~~~~~~~~~~~+
    | STORY MODE SCREEN |
    +~~~~~~~~~~~~~~~~~~~+
    
    Remote
    ------
    +Control Pad: Move around the game board/Select option.
    A: Confirm/Scroll through messenges.
    B: Check map/Cancel.
    A + B (hold down): Fast forward through messages.
    
    Nunchuk
    -------
    Control Stick: Move around the game board.
    C: Toggle duelist data on/off.
    
    +~~~~~~~~~~~~~~~~~~+
    | DECK EDIT SCREEN |
    +~~~~~~~~~~~~~~~~~~+
    
    Remote
    ------
    +Control Pad: Move cursor/Select option.
    A: Confirm/Move card.
    B: Cancel/Exit Deck Edit.
    +: Display Deck Edit Menu.
    -: Switch tab.
    1: Display help glossary.
    2: Change layout.
    
    Nunchuk
    -------
    Control Stick: Move cursor/Select option.
    
    Nunchuk + Remote
    ----------------
    C + up/down: Move cursor to each category in current sort order.
    C + left/right: Scroll through card text.
    Z + up: Do an initial search.
    Z + down: Reset an initial search.
    Z + A: Move card.
    
    +~~~~~~~~~~~~~+
    | DUEL SCREEN |
    +~~~~~~~~~~~~~+
    
    Remote
    ------
    +Control Pad: Move cursor/Select option.
    A: Display the Command Menu/Confirm/Draw a card during the Draw Phase.
    B: Display the Phase Menu/Cancel.
    -: Display Options.
    1: Display help glossary.
    A (hold down): Display card confirmation messages.
    B (hold down): Skip card confirmation messages.
    
    Nunchuk
    -------
    Control Stick: Scroll through card text.
    
    +~~~~~~~~~~~~~~~~+
    | BANLIST SCREEN |
    +~~~~~~~~~~~~~~~~+
    
    Nunchuk + Remote
    ----------------
    Z + left: Sort cards.
    Z + right: Change banlists.
    
    You can also swing the Wii Remote to do the following actions:
    *Draw a card during the Draw Phase.
    *Synchro Summon a monster.
    
    ===============================================================================
    			3.02 - MAIN MENU
    ===============================================================================
    
    When you press A at the Title Screen, select New Game if you're playing for the
    first time.  You must choose one of four save slots to record your game
    progress.  Choose your name and appearance to represent the save file.  You
    can't change these settings once you choose an avatar.  At the Main Menu, there
    are 8 options to choose from.
    
    Note: Nintendo Wi-Fi Connection was discontinued on May 20, 2014, so this
    game's online features are no longer accessible.
    
    Story Mode
    ----------
    If you want to start the game's story, select Story Mode.  Check the Story Mode
    Walkthrough for more information.
    
    Deck Menu
    ---------
    If you want to construct your deck, select Deck Menu.  You will then be able to
    start putting a deck together in 'Deck Edit'.  I suggest using the filter/sort
    tools to narrow down your choices.  The menu interface isn't as easy to navigate
    as the one in the DS games, though, since you can't point-and-click or drag-and-
    drop.  In 'Recipe Viewer', you can view your recipes or character-specific ones.
    You can save up to 50 of your own recipes.  You can load a character's recipe if
    you have the necessary amount of cards in your Trunk.
    
    Free Duel
    ---------
    Here, you can duel opponents of your choice freely.  People that you've dueled
    in Story Mode will be unlocked as Free Duel opponents once you buy their
    character-specific recipes from the Shop.  You can configure duel settings (for
    example, a Single or Match duel format).  You can also customize some opponents
    by purchasing more recipes.
    
    Shop
    ----
    When you go to the Shop, you can buy card packs and recipes.  DP is needed
    to buy them.  Press C to purchase 5 packs at a time, or press Z to buy 10 packs
    at once.  As you progress through Story Mode and gain levels, new packs and
    recipes will become available.
    
    Status
    ------
    Check Status to view just that.  Your character's profile is displayed in the
    following order: Level, Card Details, Area, EXP/DP, and Wins/Losses/Ties.
    
    Options
    -------
    Check Options to view just that.  You can adjust messages, sounds and duel
    settings here.
    
    Database
    --------
    Check Database to view the duelist data, card album, movie theater, help
    glossary and banlists.  This game uses the March 2010 banlist by default, but
    you can obtain the later ones via Nintendo Wi-Fi.
    
    Nintendo Wi-Fi Connection
    -------------------------
    If you want to check out this game's online features, select Nintendo Wi-Fi
    Connection.  On Wi-Fi, you can duel friends (people you've exchanged friend
    codes with), local players (anyone in your country/region) or players
    worldwide.  You can also view leaderboards or download banlists.  At the time
    of this writing, the September 2010 - March 2013 banlists are the DLC
    available.  Just as with CPU duels, the winner and loser of a Wi-Fi duel will
    receive EXP and/or DP.  Your rating will go up or down depending on the
    results.  However, if you reset/turn off your Wii or disconnect in any other
    way during a Wi-Fi duel, you'll lose some DP and your rating will go down.
    
    ===============================================================================
    			3.03 - STARTER DECK
    ===============================================================================
    
    Playing as a male or female character determines your starter deck.  The decks
    are different but similar.
    
    +~~~~~~+
    | MALE |
    +~~~~~~+
    
    Monsters:
    ---------
    1x Axe Raider
    1x Gagagigo
    1x Gemini Elf
    1x Giant Soldier of Stone
    1x Insect Knight
    1x Warrior Dai Grepher
    3x Winged Dragon, Guardian of the Fortress #1
    1x Barrel Dragon
    1x Behemoth the King of All Animals
    1x Card Blocker
    1x Command Knight
    1x D.D. Warrior
    1x Exploder Dragon
    1x Karate Man
    1x Magna-Slash Dragon
    1x Marauding Captain
    1x Obnoxious Celtic Guard
    1x Sasuke Samurai
    1x Swift Gaia the Fierce Knight
    1x The Fiend Megacyber
    1x Thestalos the Firestorm Monarch
    1x Vengeful Shinobi
    1x Warrior Lady of the Wasteland
    
    Spells:
    -------
    1x Banner of Courage
    1x Enemy Controller
    1x Fissure
    1x Kishido Spirit
    1x Phalanx Pike
    1x Reload
    1x Shield Crush
    1x Stop Defense
    1x Sword of Dragon's Soul
    1x The Warrior Returning Alive
    
    Traps:
    ------
    1x Dust Tornado
    1x Limit Reverse
    1x Magic Drain
    1x Raigeki Break
    1x Reinforcements
    1x Seven Tools of the Bandit
    1x Spell Shield Type-8
    1x Trap Hole
    
    +~~~~~~~~+
    | FEMALE |
    +~~~~~~~~+
    
    Monsters:
    ---------
    1x Beautiful Headhuntress
    1x Blazing Inpachi
    1x Gemini Elf
    1x Charcoal Inpachi
    1x Luster Dragon
    1x Sonic Chick
    3x Red Archery Girl
    1x Cat's Ear Tribe
    1x Cyber Prima
    1x Electric Lizard
    1x Command Knight
    1x D.D. Warrior
    1x Little-Winguard
    1x Majestic Mech - Goryu
    1x Majestic Mech - Ohka
    1x Marauding Captain
    1x Medium of the Ice Barrier
    1x Sasuke Samurai
    1x Mobius the Frost Monarch
    1x Rallis the Star Bird
    1x The Unfriendly Amazon
    1x Yomi Ship
    1x Warrior Lady of the Wasteland
    
    Spells:
    -------
    1x Banner of Courage
    1x Enemy Controller
    1x Black Pendant
    1x Kishido Spirit
    1x Block Attack
    1x Hammer Shot
    1x Shield Crush
    1x Magical Mallet
    1x Malevolent Nuzzler
    1x Monster Reincarnation
    
    Traps:
    ------
    1x Dust Tornado
    1x Limit Reverse
    1x Magic Drain
    1x Raigeki Break
    1x Reinforcements
    1x Seven Tools of the Bandit
    1x Spell Shield Type-8
    1x Trap Hole
    
    Analysis
    --------
    You begin this game with a mediocre starter deck and 300 DP.  The deck is
    somewhat based around Warriors, but there is only 1 copy of each Warrior-
    related card and is very mixed up with other cards.  Nevertheless, it is
    capable of winning duels in Yggdrasil Entrance.
    
    ===============================================================================
    			3.04 - STAGE SCREEN
    ===============================================================================
    
    In this game, you compete against computerized opponents on a game board in
    Story Mode.  You can check your PDA to see the following options from the Main
    Menu: Deck Edit, Free Duel, Database, Options, Status, and Shop.  A new option,
    Suspend Game, allows you to save your progress in a stage so you can pick up
    from where you left off.
    
    To clear a stage, you must move your character to the Goal Panel.  Spin the
    roulette to gain AP (AP is needed to move).  You can move as far as AP allows,
    but not beyond an item or duelist.
    
    Moving on a Normal Panel uses 1 point of AP.  Roulette Min and Max goes
    up by 1 if you gain 10 levels.  This opens up the map so you can reach new
    places and items.  When you spin the roulette on an item, the number on the
    item decreases and if it reaches zero, it disappears.  If you land on a panel
    with an item, you can obtain a card or DP.  Moving on a Slow Panel uses more
    AP than a Normal Panel.  Moving on a Stop Panel uses up all of your AP.
    
    If you land on a panel with a duelist, a duel will begin.  When you win a duel,
    you gain EXP and DP based on various bonuses.  You also receive a small amount
    of DP if you lose.  When you've accumulated a certain amount of EXP, you will
    gain a level (a throwback to Nightmare Troubadour and Spirit Caller).  Levels
    indicate a duelist's strength.  The greater the duelist's level, the higher the
    Duelist Bonus (eg. LV50 Odin has a Duelist Bonus of 1000).  This game has a
    level cap of 50.
    
    There are Transcenders on each floor.  In order to proceed to the next floor,
    you must defeat the Transcender.  The requirements to challenge him are
    different for each floor.
    
    When you clear a stage, you'll receive DP.  The amount of DP is determined by
    the number of items you picked up in the stage, your Roulette Spins and EXP
    gained.  The items are listed below.
    
    Green Items: Some items have counters.  When the roulette has been spun a
    certain number of times, they will disappear.
    
    ? Panel: This panel is uncovered after you move into a neighbouring panel.
    
    Time Panel: This panel collapses after spinning the roulette a set number of
    times.
    
    Enemy Panel: Spin the roulette a certain number of times to make a Transcender
    appear or reappear.
    
    Card Panel: This panel can be opened if you have a specific card.
    
    Lock Panel: This panel can be opened if you have a specific key.
    
    White AP +5 Items: AP is increased by 5 when you obtain one of these items.
    
    Red AP +10 Items: AP is increased by 10 when you obtain one of these items.
    They will not vanish no matter how many times the roulette is spun.
    
    ===============================================================================
    			3.05 - HINTS AND TIPS
    ===============================================================================
    
    
    This section lists hints and tips that should give you some assistance in
    progressing through the game.
    
    *You begin this game with a mediocre starter deck and 300 DP.  The deck is
     somewhat based around Warriors, but there is only 1 copy of each Warrior-
     related card and is very mixed up with other cards.  Nevertheless, it is
     capable of winning duels in Yggdrasil Entrance.  Your best bet is to construct
     a simple beatdown deck with spells and traps as backup for the time being (The
     Duelist Genesis and Starter Deck 2010 have some strong non-tribute monsters
     and good card destruction).  If you want, you can build a Dark World deck with
     Dark Revelation 4.  When you unlock the Crossroads of Chaos, Crimson Crisis
     and Raging Battle packs, you can then build deck themes such as Plant
     Beatdown, Blackwing Swarm and Koa'ki Meiru Beatdown (though you'll still be
     missing a few staple cards from those decks).  You can also build Synchro
     Gadgets or Machina Gadgets with Special Pack 3.  Once you unlock Light of
     Destruction, you can make a decent Lightsworn deck.  Lightsworns are a more
     luck-based theme now, though, since they got hit hard by the banlists from
     March 2010 onwards (although Pure Lightsworn and Twilight decks have become
     popular again recently due to the September 2011 and March 2012 banlists).
     You can create a good Gladiator Beast deck from Gladiator's Assault.  You can
     build a Scrap deck with Duelist Revolution (combining rather well with
     Lightsworns).  You can make a Steelswarm deck with Hidden Arsenal 5.  You can
     run a Six Samurai deck once you unlock Strike of Neos.  Finally, you can make
     deck themes like Macro Monarchs, Zombie Sworn, Gravekeepers, Dragunity Swarm,
     Spellcaster Lockdown, Frog Monarchs and Plant Sworn when you have easier
     access to the necessary cards later on.  If you're not sure how to construct a
     theme, you can use decks posted on websites like yugioh.tcgplayer.com and
     pojo.com or top tier AI decks as examples to help construct your own deck.
    
    *If you don't have enough DP to get useful cards and the opponents in a stage
     are too strong, I advise buying recipes of easier opponents and then
     challenging them repeatedly in Free Duel.  You can also re-play the previous
     stages.  If you get the 1500 DP from the item panel nearest to you at the
     start of Bifrost 2F, you can suspend your game and restart the stage to get
     the same DP indefinitely.  It's a bit tedious (fast forwarding through
     messages can help), but it's still faster than dueling CPU opponents.  As you
     gain levels, your Level Bonus will start to gradually increase, giving you
     more DP after each duel (you should get around 2000 DP each time when the
     Level Bonus reaches the maximum of 1500).
    
    *If you don't get any of the cards you want from the shop, I recommend
     resetting/turning off your Wii before leaving the shop.  Since the game only
     saves once you exit it, you can re-load your last save to get your spent DP
     back.  I suggest buying 5-10 packs at a time to have a better chance of
     getting the cards you want.
    
    *I advise having some synchros and tuners in your deck, as they can fit into
     nearly any deck theme.  Stardust Dragon, Dark Strike Fighter, Red Dragon
     Archfiend, Queen of Thorns, Black Rose Dragon and Goyo Guardian are examples
     of great synchros.  Psychic Commander, Krebons, Plaguespreader Zombie and
     Copy Plant are examples of great tuners.  Psychic Commander and Krebons can
     also be Special Summoned with Emergency Teleport, giving you a chance of
     summoning a synchro in your first turn!
    
    *Try to have a lot of non-tribute monsters such as 16 beatsticks and 4 tuners
     in your deck.  If you have loads of non-tribute monsters, you'll avoid
     getting an opening hand with only tribute monsters.  Therefore, you'll always
     be able to summon a monster to the field to defend your Life Points.
    
    *Be wary of purchasing cards from the Dark Beginning and Dark Revelation packs.
     Although they have some great staple cards, it will take a lot of time or luck
     to get them, since there is a large amount of cards in the packs (a few
     staples can be found in other packs such as Starter Deck 2010, Special Pack 3
     and Hidden Arsenal 1, fortunately).  Dark Beginning 2 has the best cards of
     the bunch, so I advise buying from that pack first.
    
    *You can activate Quick-Play spells and traps at various timings.  By default,
     you will be asked if you want to activate your card when an attack is
     declared, your opponent's turn ends or the timing is right for your card's
     effect.  However, if you hold B during phase progression, you can skip
     confirmation.  If you hold A instead, you can activate your effect even when
     you're not asked.
    
    *If you suspect that your opponent has a Trap Card face-down on the field, you
     can attack with a weak monster to set it off.  That way, your strong monsters
     will be safe from its effect.  Note that this strategy doesn't work against
     traps like Mirror Force and Torrential Tribute, since the Trap Cards can
     destroy all your monsters instead of just one.
    
    *When you are constructing your deck, I advise keeping the number of cards
     close to the minimum of 40.  If you have fewer cards in your deck, you'll have
     a better chance of drawing the card you want.  I recommend having a balanced
     ratio of 2:1 in monsters versus spells and traps to make planning strategies
     easier.
    
    *If you suspect your opponent has a Flip Effect Monster face-down on the field,
     you can use Nobleman of Crossout to destroy the monster and remove it from
     play.  The opponent must then check his/her deck and remove all monsters of
     the same name from play.
    
    *The effect of Book of Moon changes one face-up monster on the field to
     face-down defence position.  The card can be used in 5 ways: 1) Use a Flip
     Effect again. 2) If you use it when your opponent's monster attacks, you can
     stop the attack and change the monster to its likely weaker defence position.
     3) If you use it when an opponent activates a destruction trap such as Mirror
     Force, you can stop your monster from being destroyed. 4) You can remove an
     Equip Spell. 5) You can flip an opponent's tuner face-down to stop him/her
     from doing a Synchro Summon.
    
    *Enemy Controller can be used in 3 ways: 1) Steal an opponent's monster for a
     variety of purposes. 2) Change an opponent's monster to defence/attack
     position. 3) If you use it when your opponent's monster attacks, you can stop
     the attack and change the monster to its likely weaker defence position.
    
    *Creature Swap can be used in 2 ways: 1) Exchange a weak monster for an
     opponent's strong one. 2) Give your opponent a monster such as Pyramid Turtle
     that you can then destroy easily to gain card advantage.
    
    *Cards such as Scapegoat and Dandylion can Special Summon tokens to be used as
     fodder for cards like Enemy Controller and Creature Swap.
    
    *Monsters such as Command Knight, Magician's Valkyria and Solar Flare Dragon
     cannot be attacked if 2 or more copies of them are on your field.  Therefore,
     your opponent can't declare an attack, hindering his/her strategy. If you
     face these monsters, use monster destruction such as Lightning Vortex and
     Raigeki Break to take them out.
    
    *If your opponent has strong Defence Position monsters on the field, I advise
     using cards such as Enemy Controller, Drillroid, Final Attack Orders, Shield
     Crush, Fissure and Smashing Ground to hinder his/her strategy.
    
    *Monsters such as Marshmallon, Spirit Reaper and Arcana Force 0 - The Fool
     can't be destroyed by battle.  You can use these monsters to stall an
     opponent.
    
    *Once per turn, you can flip Guardian Sphinx into face-down defence position
     during your Main Phase.  When this card is Flip Summoned, all monsters on your
     opponent's side of the field are returned to the owner's hand.  Guardian
     Sphinx can be used to remove monsters and Equip Spells.
    
    *When Giant Germ/Nimble Momonga is sent to the Graveyard as a result of battle,
     you can Special Summon up to 2 monsters of the same name from your deck to
     your side of the field.  These monsters can be used as tribute fodder to
     summon strong ones.
    
    *The effect of Rush Recklessly/Shrink/Honest/Burden of the Mighty can be used
     to make your monsters stronger than your opponent's attack/defence position
     ones.  If you use Rush Recklessly/Shrink/Honest when the opponent's monster
     attacks, you can counterattack to destroy his/her monster as long as your
     monster is stronger.
    
    *Kunai with Chain can be used to change an opponent's monster to its likely
     weaker defence position and make monsters such as Gadgets strong enough to
     destroy them.
    
    *The effect of Smashing Ground destroys 1 face-up monster with the highest DEF
     on your opponent's side of the field.  Fissure and Widespread Ruin do the same
     thing to 1 monster with the lowest and highest ATK, respectively.  The cards
     can be used to remove any monster if your opponent only has one monster on the
     field, giving you the chance to attack him/her directly.
    
    *When Witch of the Black Forest is sent from the field to the Graveyard, you
     can select 1 monster with a DEF of 1500 or less in your deck and add it to
     your hand.  This effect can be used to acquire handy monsters like Jinzo and
     Summoned Skull.  Sangan does the same thing for monsters with an ATK of 1500
     or less such as D.D. Warrior Lady and Giant Soldier of Stone.
    
    *The effect of Graceful Charity allows you to draw 3 cards from your deck, then
     discard any 2 from your hand.  This effect can be used to discard a monster to
     the Graveyard and then Special Summon it to the field via resurrection spells
     like Call of the Haunted and Monster Reborn.
    
    *When you are placing spells/traps on the field, try to only have 1-2 in your
     spell/trap zone at a time.  That way, if the opponent uses spells like Heavy
     Storm, Mystical Space Typhoon and Giant Trunade, you won't lose a lot of
     cards.  Threatening Roar and Waboku can be used to stop your opponent from
     attacking that turn.
    
    *Some duelists in a stage are optional.  If you want, you can ignore them for
     the time being and duel them later on to get their recipes.
    
    *Black Luster Soldier - Envoy of the Beginning (BLS), Chaos Emperor Dragon -
     Envoy of the End (CED) and Chaos Sorcerer are monsters that can be Special
     Summoned by removing 1 Light and 1 Dark monster in your Graveyard from play.
     The Envoys boast a huge 3000 ATK and game-ending effects.  Chaos Sorcerer
     doesn't have a game-ending effect, but it's still a good monster removal card.
     Since the above monsters can be summoned at next to no cost, their effects can
     be used to overwhelm the opponent.  These monsters really shine in decks that
     are centred around Light and Dark such as Twilight and Zombie Sworn.
    
    *Painful Choice or Sixth Sense can be used to send cards from your deck to the
     Graveyard.  This effect really shines in decks such as Lightsworn and Zombies.
    
    *When Dark Magician of Chaos is Normal or Special Summoned, you can select 1
     spell from your Graveyard and return it to your hand.  If this card destroys a
     monster by battle, that monster is removed from play instead of going to the
     Graveyard.  This card can be used in 2 ways: 1) Re-play spells like Swords of
     Revealing Light and Reinforcement of the Army 2) You can remove monsters (eg.
     Giant Germ) from play to avoid triggering their effects.
    
    *The effect of Magical Scientist can be combined with that of Catapult Turtle
     to pull off a OTK.  The OTK involves using no more than 7 Level 6 Fusion
     Monsters whose total ATK is no less than 14700.  You tribute all 7 FusionS
     with 2200 ATK.  You then tribute Magical Scientist and Catapult Turtle,
     dealing 8350 in total.
    
    *Butterfly Dagger - Elma can be equipped to Gearfried the Iron Knight to pull
     off a OTK in an Exodia deck.  Royal Magical Library gains a counter and
     Butterfly Dagger - Elma is sent to the graveyard due to Gearfried's effect,
     which is immediately sent back to your hand. You repeat this process while
     drawing a card every 3 times thanks to Royal Magical Library's effect.
     Theoretically, you can draw your entire deck, along with Exodia, and win the
     duel.
    
    *If your opponent places Spell/Trap Cards on the field, I suggest having some
     cards ready such as Dark Bribe, Solemn Judgment, My Body as a Shield and
     Stardust Dragon to counter their effects.  Also, try using spell/trap
     destruction cards such as Harpie's Feather Duster, Heavy Storm and Mystical
     Space Typhoon to destroy them.
    
    *I recommend using the September 2010 banlist, as some cards on the March 2010
     one are no longer banned or are less restricted such as Dark Hole, Monster
     Reborn, Mystical Space Typhoon, Cyber Dragon, etc.
    
    *Summoner Monk can be used to Special Summon a 4-star tuner from your deck,
     giving you a chance of summoning an 8-star synchro in your first turn!
    
    *Leo uses a Morphtronic deck to swarm the field and create lockdowns.  Cards
     such as Final Attack Orders, System Down, Chimeratech Fortress Dragon, King
     Tiger Wanghu, Skill Drain and Tribe-Infecting Virus are useful against him.
    
    *Some opponents use Gadget-themed decks.  Cards such as Deck Devastation Virus,
     Chimeratech Fortress Dragon, System Down, Pulling the Rug, Divine Wrath,  King
     Tiger Wanghu, Skill Drain and Tribe-Infecting Virus are useful counters.
    
    *Some opponents use Anti-Meta decks.  Deck themes such as SkillDrain Beatdown
     and Perfect Herald are good against them.
    
    *Hunter Pace uses a Zombie Deck based on Burning Skulls.  Since his deck takes
     advantage of the Graveyard, cards such as Dimensional Fissure, Macro Cosmos,
     Banisher of the Radiance and Prime Material Dragon are useful against him.
    
    *Some opponents use Monarch decks.  Cards such as Divine Wrath, Raigeki Break,
     Bottomless Trap Hole, Trap Hole, Pulling the Rug, Pollinosis, Mind Over
     Matter, Book of Moon and Enemy Controller are good counters.  You could also
     try using your own Monarch deck (Macro Monarchs are a great theme to run).
    
    *Crow uses a Blackwing deck to swarm the field.  Cards such as Shadow-
     Imprisoning Mirror, Consecrated Light, Thunder King Rai-Oh, Torrential
     Tribute, Blackwing - Sirocco the Dawn and Tribe-Infecting Virus are useful
     against him.
    
    *Some opponents use stall decks.  Destruction cards such as Mystical Space
     Typhoon, Heavy Storm, Twister, Dust Tornado and Raigeki Break are good for
     countering this theme.
    
    *Although Ritual Monsters are hard to summon, cards such as Advanced Ritual
     Art, Djinn Releaser of Rituals and Djinn Presider of Rituals make doing this
     much easier.  Geartown Demise OTK is one example of a good Ritual deck.
    
    *I advise having some monster removal, resurrection and disruptive cards in
     your deck, as they can fit into nearly any deck theme.  Some examples of these
     cards are listed below.
    
     Resurrection: Premature Burial, Monster Reborn, Call of the Haunted
     Removal: Fissure, Smashing Ground, Widespread Ruin, Exiled Force, D.D. Warrior
     Lady, Sakuretsu Armor, Mirror Force, Bottomless Trap Hole, Raigeki Break,
     Dimensional Prison, Trap Hole
     Disruptive: Compulsory Evacuation Device,  Reflect Bounder, Mask of Weakness,
     Rush Recklessly, Shrink, Zero Gravity, Scrap-Iron Scarecrow
    
    *Sinister Serpent can be used with cards, such as Lightning Vortex, Abyss
     Soldier and Brionac, Dragon of the Ice Barrier, to make discard costs
     practically costless.
    
    *If your opponent specialises in using certain monster types, you can use
     Tribe-Infecting Virus to clear the field of them.
    
    *The effect of Tsukuyomi also changes one face-up monster on the field to
     face-down defence position.  This card returns to the owner's hand during the
     End Phase, making it difficult to destroy.  It can be used in 4 ways: 1) Use a
     Flip Effect again. 2) Change a monster to its likely weaker defence position.
     3) You can remove an Equip Spell. 4) Use with Creature Swap to steal an
     opponent's monster while giving him/her Tsukuyomi.
    
    ###############################################################################
    4.  Story Mode Walkthrough
    ###############################################################################
    
    If this is your first time playing Story Mode, the prologue will begin and
    the first stage will start automatically.  If you already have saved data,
    you'll be taken to the Stage Select screen.  If you have suspended data, you
    can start a stage from where you left off by selecting Continue.  If you would
    like to restart the stage, choose New Game.
    
    At first, you can only choose one building, 'Yggdrasil', but as you complete
    buildings, you'll unlock new ones.  Each building is divided into stages.  You
    can re-play all the stages.
    
    Note1: When you select New Game or choose another stage, any suspended data
    will be erased.
    
    Note2: As this guide is primarily a walkthrough, I recommend checking
    mister_jmp's Story Mode Guide for in-depth info such as maps and items.
    
    ===============================================================================
    			4.01 - YGGDRASIL
    ===============================================================================
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Entrance
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: N/A
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Zanny		| Turtles		| LV2		| Easy		|
    | Trudge	| Mixed			| LV4		| Normal   	|
    | Larry		| Weak			| LV1		| Easy		|
    | Rathie	| Spellcasters		| LV5		| Normal   	|
    | Chief		| Iron Chains		| LV3		| Normal	|
    | Nathan	| Ally of Justices	| LV5		| Normal   	|
    | MC		| Luck			| LV2		| Normal	|
    | Carly		| Fortune Ladies	| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: Rathie will give you a Dark Magician Girl after you defeat him.  You need
    Earthbound Immortal Aslla Piscu to open a card panel in order to find Carly
    (Brain Control can be obtained from the item panel nearby after dueling her).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    1F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: Defeat the Transcender.
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Mark		| Dark Scorpions	| LV6		| Normal	|
    | Figaro	| Vehicroids		| LV8		| Normal   	|
    | Leo		| Morphtronics		| LV7		| Hard		|
    | Angie		| Mixed			| LV5		| Normal   	|
    | Roy		| Worms			| LV5		| Normal	|
    | Transcender	| Aliens		| LV10		| Hard  	|
    +-----------------------------------------------------------------------+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    2F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: If you get a key, you can then challenge the Transcender.
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Mathew	| Destiny Heroes	| LV10		| Normal	|
    | Simon		| Charmers		| LV9		| Normal   	|
    | Luna		| Stall			| LV11		| Hard		|
    | Randsborg	| Warriors		| LV10		| Normal   	|
    | Taku		| E-Heroes		| LV11		| Hard		|
    | Dio		| Harpies		| LV10		| Normal	|
    | Transcender	| Dark World		| LV13		| Hard  	|
    | Roman		| Spiders		| LV15		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV1 key card, obtained from Taku, to open the lock panel.  You
    need Earthbound Immortal Uru to open a card panel in order to find Roman (Call
    of the Haunted can be acquired from the item panel nearby after dueling him).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    3F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: Defeat 2 Transcenders.  If you can defeat the first Transcender,
    you will be permitted to challenge the second one.
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Michael	| B.E.S./Stall		| LV10		| Hard		|
    | Bivin		| Armed Dragon		| LV13		| Hard   	|
    | Ivan		| Mokey Mokey/Fairies	| LV10		| Normal	|
    | Georg		| Jinzo			| LV10		| Hard   	|
    | Mina		| Spellcasters/Stall	| LV13		| Hard		|
    | Akiza		| Plants		| LV16		| Hard		|
    | Transcender	| Toons			| LV20		| Normal	|
    | Transcender	| Lightsworns/Fairies	| LV16		| Hard  	|
    +-----------------------------------------------------------------------+
    
    Note: Use the two LV1 key cards, obtained from Ivan and Georg, to open the
    first and second lock panels.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    4F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: Defeat 3 Transcenders.
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Trudge	| Mixed			| LV14		| Easy		|
    | Giry		| Pyro/Volcanic		| LV15		| Normal	|
    | Oscar		| Endymion		| LV17		| Hard   	|
    | Crow		| Blackwings		| LV18		| Hard		|
    | Transcender	| Rock/Sphinx		| LV20		| Normal	|
    | Hunter Pace	| Burning Skulls	| LV17		| Normal	|
    | Hose		| Card Removal		| LV14		| Normal	|
    | Transcender	| Gravekeepers		| LV20		| Normal	|
    | Odin		| Water			| LV30		| Very Hard	|
    | Transcender	| Monarchs		| LV20		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: Use the two LV1 key cards, obtained from Crow and Hose, to open the first
    and second lock panels.
    
    Tip: Odin is one of the toughest bosses in the game.  Oddly enough, he is
    actually harder to beat here than later on in Hlidskjalf.  In this stage, he
    uses a Water deck based on beatdown and card removal.  He will play many cards
    in good timing to catch you offguard.  Your best bet is to use Skill Drain to
    negate the effects of all of Odin's problematic monsters.  It takes a lot of
    luck or skill to win this duel, but if Odin gets a bad opening hand, winning
    should be easier.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    5F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Special Rule: Defeat the two Transcenders named Freki and Geri.
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Bolt Tanner	| Normal		| LV10		| Normal	|
    | Randsborg	| Warriors		| LV18		| Normal	|
    | Luna		| Stall			| LV15		| Hard   	|
    | Hunter Pace	| Burning Skulls	| LV19		| Hard		|
    | Jack		| Synchros		| LV15		| Hard		|
    | Crow		| Blackwings		| LV15		| Hard		|
    | Leo		| Morphtronics		| LV15		| Hard		|
    | Akiza		| Plants		| LV15		| Hard		|
    | Yusei		| Synchros		| LV15		| Hard		|
    | Freki		| Water			| LV15		| Hard		|
    | Geri		| Normal/Beatdown	| LV15		| Hard		|
    | Surtr		| Geminis		| LV30		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV1 key cards, obtained from Bolt Tanner, Randsborg, Luna and
    Hunter Pace, to open the blue lock panels.  Use the LV2 key cards, acquired
    from Jack, Crow, Leo and Akiza, to open the yellow ones.  Use the LV3 key
    cards, received from Yusei, Freki and Geri, to open the red ones.
    
    ===============================================================================
    			4.02 - BIFROST
    ===============================================================================
    
    There are no special rules from this point in the game.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    1F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Hunter Pace	| Burning Skulls	| LV22		| Hard		|
    | Transcender	| Discard		| LV20		| Normal	|
    | Randsborg	| Warriors		| LV21		| Normal	|
    | Nervin	| Normal		| LV11		| Easy		|
    | Transcender	| Water			| LV21		| Normal	|
    | Chief		| Iron Chains		| LV19		| Normal	|
    | Transcender	| Evil Hero Dark Gaia	| LV25		| Hard		|
    +-----------------------------------------------------------------------+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    2F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Hunter Pace	| Burning Skulls	| LV25		| Hard		|
    | Transcender	| Water			| LV20		| Normal	|
    | Yanagi	| Card/LP Removal	| LV12		| Easy		|
    | Tank		| Normal		| LV12		| Easy		|
    | Transcender	| Knights		| LV25		| Normal	|
    | Transcender	| Dark Heroes		| LV20		| Normal	|
    +-----------------------------------------------------------------------+
    
    Tip: If you get the 1500 DP from the item panel nearest to you at the start,
    you can suspend your game and restart the stage to get the same DP
    indefinitely.  It's a bit tedious (fast forwarding through messages can help),
    but it's still faster than dueling CPU opponents.
    
    Note: You need Red Dragon Archfiend to open a card panel.  When you arrive near
    the goal panel, you can ignore the remaining Transcenders and clear the stage.
    If you want, you can use the LV1 key card, obtained from the first Transcender,
    to open the blue lock panel and challenge the other Transcenders.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    3F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Leo		| Morphtronics		| LV21		| Hard		|
    | Randsborg	| Warriors		| LV25		| Normal	|
    | Transcender	| Luck			| LV20		| Hard		|
    | Transcender	| Nephthys		| LV20		| Hard		|
    | Transcender	| Synchros		| LV30		| Hard		|
    | Transcender	| Zombies		| LV25		| Normal	|
    | Transcender	| Genex			| LV20		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV2 key cards, obtained from Transcender (Nephthys) and
    Transcender (Genex), to open two of the yellow lock panels.  Use the LV1 key
    card, acquired from Transcender (Synchros), to open one of the blue ones.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    4F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Leo		| Morphtronics		| LV23		| Hard		|
    | Crow		| Blackwings		| LV22		| Hard		|
    | Transcender	| Goblins		| LV20		| Normal	|
    | Transcender	| Light			| LV20		| Hard		|
    | Transcender	| Crystal Beasts	| LV25		| Normal	|
    | Transcender	| Gadgets		| LV25		| Hard		|
    | Transcender	| Uria			| LV25		| Normal	|
    | Transcender	| Machines		| LV25		| Normal	|
    | Transcender	| Anti-Meta		| LV30		| Hard		|
    | Blister	| Machina		| LV17		| Normal	|
    | Devack	| Beasts		| LV15		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: In order to clear the stage, you must make it to the left side of the
    floor before the time panels collapse.  Otherwise, you won't be able to pass.
    To accompolish this, ignore Crow (Blackwings) and Transcender (Goblins) and go
    to the left side straight away.  Use the LV2 key card, obtained from
    Transcender (Crystal Beasts), to open the blue lock panel.  Use the LV3 key
    card, acquired from Transcender (Gadgets), to open the yellow one.  You
    need Earthbound Immortal Cusilu to open a card panel in order to find Devack.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    5F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Crow		| Blackwings		| LV23		| Hard		|
    | Transcender	| Snakes		| LV25		| Normal	|
    | Transcender	| Herald		| LV25		| Normal	|
    | Transcender	| Gladiator Beasts	| LV30		| Hard		|
    | Transcender	| High Defence		| LV30		| Hard		|
    | Transcender	| Ojamas		| LV25		| Normal	|
    | Transcender	| Majestic Mechs	| LV25		| Normal	|
    | Transcender	| Mill			| LV25		| Hard		|
    | Transcender	| Growing Dread		| LV30		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV1 key card, obtained from Transcender (High Defence), to open
    one of the blue lock panels.  Use the LV2 key card, acquired from Transcender
    (Gladiator Beasts), to open one of the yellow ones.  In order to clear this
    stage, you must use the LV2 key card to open the yellow lock panel on the top-
    right side of the floor. Then, get the LV3 key card from the item panel nearby.
    Finally, use the LV3 key card to open the red lock panel beside the goal
    panel (you need Junk Warrior, though, to open a card panel if the time panels
    collapse).
    
    Tip: Transcender (Mill)'s strategy revolves around depleting your deck of
    cards.  If you have a deck that benefits from monsters being sent the Graveyard
    such as Lightsworn and Dark World, you can take advantage of his strategy.
    Cards like Royal Command, Nobleman of Crossout, Chain Disappearance, Light of
    Intervention and Exchange of the Spirit are also useful here.  Some deck
    milling cards of your own like Needle Worm and Morphing Jar #2 can be handy as
    a backup strategy.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    6F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Luna		| Fairies		| LV23		| Hard		|
    | Akiza		| Plants		| LV23		| Hard		|
    | Transcender	| E-Hero Neo Iris	| LV20		| Hard		|
    | Transcender	| Aliens		| LV20		| Hard		|
    | Transcender	| Anti-Meta		| LV25		| Hard		|
    | Transcender	| Water			| LV35		| Hard		|
    | Bolt Tanner	| Normal/Beatdown	| LV20		| Normal	|
    | Lazar		| Clowns		| LV24		| Normal	|
    | Transcender	| Mystic Tomato		| LV25		| Normal	|
    | Transcender	| Destiny Board		| LV25		| Normal	|
    | Transcender	| Fiends		| LV30		| Hard		|
    | Transcender	| Dark Ruler		| LV25		| Normal	|
    | Greiger	| Reactor		| LV15		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV1 and LV2 key cards, acquired from the top-right item panels,
    to open the blue and yellow lock panels.  Use the LV3 key card, obtained from
    the top-left item panel, to open the red lock panel in front of the goal panel.
    You need Earthbound Immortal Chacu Chalcha to open a card panel in order to f
    find Greiger.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    7F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Akiza		| Plants		| LV24		| Hard		|
    | Transcender	| Magicians		| LV25		| Normal	|
    | Transcender	| Dimension		| LV25		| Normal	|
    | Transcender	| Dark Ruler		| LV25		| Normal	|
    | Transcender	| Dragon Knight		| LV25		| Normal	|
    | Transcender	| Pyro			| LV25		| Normal	|
    | Rally		| Turbo Booster		| LV20		| Normal	|
    | Rex Goodwin	| Synchros		| LV25		| Hard		|
    | Misty		| Reptilannes		| LV15		| Normal	|
    | Kalin		| Infernities		| LV15		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1, LV2 and LV3 key cards from item panels on the left
    and right side of the floor.  You need Earthbound Immortals Ccarayhua and
    Ccapac Apu to open two card panels in order to find Misty and Kalin,
    respectively.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Hlidskjalf
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Yusei		| Synchros		| LV25		| Hard		|
    | Jack		| Synchros		| LV25		| Hard		|
    | Odin		| Fairies		| LV40		| Hard		|
    | Odin		| Dragons		| LV50		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV3 key cards from Yusei and Jack.  Once you defeat the
    Final Boss (LV50 Odin), enjoy the ending.  Congrats on completing this game
    (aside from the post-game content, of course).  After the credits roll, your
    end-game progress will be saved.
    
    ===============================================================================
    			4.03 - NIFLHEIMR
    ===============================================================================
    
    Since you have beaten the Final Boss, you can re-load your last save to access
    a new building called Niflheimr.  Most Transcenders here use horrific decks
    that are banned in real life (a throwback to Shadow World from WCT2005).  They
    have up to 3 copies of Forbidden, Limited and Semi-Limited Cards.  Some duels
    are easy, though, as the CPU uses cards wrongly sometimes.  At least you are
    allowed to have 1 Forbidden Card in your deck, so now would be a good time
    to acquire a lot of great cards from the Random Pack (it gives you mostly cards
    that you don't have or have the least amount of).  It's worth it getting a 80-
    90% completion ratio for the pack, as this is an easy way to receive powerful
    banned/restricted cards that were hard to pull before.
    
    Once you get a 90% completion ratio for Random Pack, you're better off
    searching other packs for the cards you want, as the Random Pack will mostly
    give you cards that you already have from this point and the colossal amount of
    cards in the pack will make obtaining new cards or multiple copies of acquired
    ones extremely difficult.  I used a Lightsworn deck with Painful Choice to
    breeze through most duels in Niflhemir, only turning to Perfect Herald or
    SkillDrain Beatdown when faced with a few Anti-Meta decks.
    
    Note: Bruno, Sherry LeBlanc, Elsworth, Lawton, Andre, Breo, Jean, Lester, Primo
    and Jakob are unlocked without having to buy their deck recipes from the Shop.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    1F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Beast King Barbados	| LV25		| Hard		|
    | Transcender   | X-Sabers		| LV20		| Hard		|
    | Transcender   | Majestic Mechs	| LV30		| Hard		|
    | Transcender   | OTK			| LV35		| Hard		|
    | Transcender   | Zap Shock		| LV20		| Normal	|
    | Transcender   | Frogs			| LV25		| Normal	|
    | Transcender   | Dragons		| LV50		| Hard		|
    | Transcender   | Exodia		| LV40		| Normal	|
    | Transcender	| Exodia		| LV40		| Normal	|
    | Transcender   | Skull Servant 	| LV45		| Easy		|
    | Transcender   | Gladiator Beasts	| LV40		| Hard		|
    | Transcender   | Unions		| LV25		| Hard		|
    | Transcender	| Gadgets		| LV35		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV2 and LV3 key cards from Transcender (Gladiator
    Beasts), Transcender (Dragons) or Transcender (Unions).  If you have Different
    Dimension Capsule, Summoned Art and Elemental Hero Tempest, you can open all
    the card panels.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    2F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Gravekeepers 		| LV30		| Hard		|
    | Transcender   | Thousand Swords	| LV45		| Hard		|
    | Transcender   | Heroes		| LV45		| Hard		|
    | Transcender   | Synchros		| LV45		| Hard		|
    | Transcender   | Cosmo Lock		| LV40		| Hard		|
    | Transcender   | Herald		| LV30		| Normal	|
    | Transcender   | Air Blade		| LV45		| Hard		|
    | Transcender   | Lost Count		| LV30		| Normal	|
    | Transcender	| Empty Hand		| LV40		| Hard		|
    | Transcender   | Majestic Mechs 	| LV35		| Hard		|
    | Transcender   | Winged Beasts		| LV25		| Normal	|
    | Transcender   | Knights		| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: If you have Fire Trooper, you can open a card panel to get to the top-
    right side of the floor quicker.  For clearing this stage, you unlock Sherry
    LeBlanc along with her Anti-Meta recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    3F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Herald		| LV35		| Hard		|
    | Transcender   | Genex			| LV25		| Normal	|
    | Transcender   | Beast King Barbados	| LV30		| Hard		|
    | Transcender   | Konami Command	| LV30		| Hard		|
    | Transcender   | Phantom of Chaos	| LV30		| Easy		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1, LV2 and LV3 key cards from Transcender (Konami
    Command), Transcender (Phantom of Chaos) or Transcender (Genex).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    4F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Ojamas 		| LV30		| Normal	|
    | Transcender   | Final Moments		| LV45		| Hard		|
    | Transcender   | Last Offering		| LV40		| Hard		|
    | Transcender   | Arcana Forces		| LV45		| Hard		|
    | Transcender   | Perpetual Cycle	| LV40		| Hard		|
    | Transcender   | All Darkness		| LV25		| Normal	|
    | Transcender   | Half and Half		| LV25		| Normal	|
    | Transcender   | Uria			| LV30		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: Use the LV3 key card, acquired from Transcender (Perpetual Cycle), to
    open the red lock panel on the top-left side of the floor.  For clearing this
    stage, you unlock Bruno Borrelli along with his Warrior recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    5F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Uria			| LV35		| Normal	|
    | Transcender   | Unions		| LV20		| Hard		|
    | Transcender   | Cyberdarks		| LV30		| Normal	|
    | Transcender   | Dark Rainbow		| LV40		| Hard		|
    | Transcender   | Love and Death	| LV25		| Normal	|
    | Transcender   | Trust Tune		| LV25		| Normal	|
    | Transcender   | Psi-Blast		| LV25		| Normal	|
    | Transcender   | Fire			| LV20		| Normal	|
    | Transcender	| Card Destroyer	| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    6F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Rituals		| LV30		| Normal	|
    | Transcender   | Toons			| LV30		| Normal	|
    | Transcender   | Dark Magician		| LV15		| Normal	|
    | Transcender   | Magic Blade		| LV30		| Hard		|
    | Transcender   | Magicians		| LV35		| Normal	|
    | Transcender   | Connected Ones	| LV20		| Normal	|
    | Transcender   | Psi-Blast		| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: If you have each elemental Fortune Lady (Light, Fire, Wind, Water and
    Dark), you can open all the card panels to get to the top-left side of the
    floor quicker.  For clearing this stage, you unlock Lester along with his
    Monarch recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    7F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Luck			| LV20		| Normal	|
    | Transcender   | Magic			| LV50		| Hard		|
    | Transcender   | Mystic Tomato		| LV20		| Normal	|
    | Transcender   | Heroes		| LV20		| Normal	|
    | Transcender   | Amazoness		| LV25		| Normal	|
    | Transcender   | X-Sabers		| LV25		| Hard		|
    | Transcender   | Psychics		| LV35		| Hard		|
    | Transcender	| Guardian Sphinx	| LV25		| Normal	|
    | Transcender	| Burn			| LV25		| Normal	|
    | Transcender	| Frogs			| LV35		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: If you have Blazing Hita, Raging Eria, Avalanching Aussa, Storming Wynn
    and Elemental Mistress Doriado, you can open all the card panels to get to the
    top-left side of the floor quicker.  You can acquire a LV1 key card from the
    item panel near Transcender (Amazoness).  You can obtain LV2 and LV3 key cards
    from Transcender (X-Sabers) and Transcender (Psychics), respectively.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    8F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Crystal Beasts	| LV30		| Normal	|
    | Transcender   | Water			| LV30		| Normal	|
    | Transcender   | Denial		| LV45		| Hard		|
    | Transcender   | Gladiator Beasts	| LV50		| Hard		|
    | Transcender   | Fire			| LV25		| Normal	|
    | Transcender   | Mist			| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: If you have Divine Grace - Northwemko, you can open a card panel to get
    to the left side of the floor quicker.  You can acquire LV1 and LV3 key cards
    from Transcender (Water) and Transcender (Denial), respectively.  For clearing
    this stage, you unlock Lawton along with his Elemental Hero recipe in Free
    Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    9F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Justice		| LV30		| Normal	|
    | Transcender   | Anti-Meta		| LV45		| Hard		|
    | Transcender   | Unions		| LV30		| Hard		|
    | Transcender   | Immoral Over		| LV50		| Easy		|
    | Transcender   | Fire			| LV25		| Normal	|
    | Transcender   | Mist			| LV25		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1, LV2 and LV3 key cards from Transcender (Justice),
    Transcender (Anti-Meta) and Transcender (Unions).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    10F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Love and Death	| LV20		| Normal	|
    | Transcender   | Burn			| LV35		| Normal	|
    | Transcender   | Selected Cards	| LV50		| Hard		|
    | Transcender   | Guardian Sphinx	| LV35		| Normal	|
    | Transcender   | Knights		| LV30		| Normal	|
    | Transcender   | Water			| LV30		| Normal	|
    | Transcender	| Immortals		| LV30		| Normal	|
    | Transcender	| Ancient Gears		| LV30		| Hard		|
    | Transcender	| Fire and Ice		| LV30		| Normal	|
    | Transcender	| Arcana Forces		| LV30		| Normal	|
    | Transcender	| Two into One		| LV25		| Normal	|
    | Transcender	| Dark Breaker		| LV20		| Normal	|
    | Transcender	| Horus			| LV25		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: If you have Drastic Drop-Off, you can open a card panel to go to the
    bottom-left side of the floor without needing to duel a lot of Transcenders.
    You can acquire LV1 and LV2 key cards from Transcender (Burn) and Transcender
    (Selected Cards), respectively.  A LV3 key card can be obtained from the item
    panel near Transcender (Immortals).  For clearing this stage, you unlock
    Elsworth along with his Karakuri recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    11F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Gravekeepers		| LV35		| Hard		|
    | Transcender   | Machina		| LV35		| Hard		|
    | Transcender   | Cardinal Sin		| LV35		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 and LV2 key cards from Transcender (Gravekeepers) and
    Transcender (Cardinal Sin), respectively.  If you have Spirit of the Pot of
    Greed, you can open a card panel to get to the goal panel without needing a LV2
    key card.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    12F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Galaxy Break		| LV40		| Hard		|
    | Transcender   | Collapsing Tower	| LV50		| Hard		|
    | Transcender   | Rising Nightmare	| LV35		| Hard		|
    | Transcender	| Archfiends		| LV30		| Normal	|
    | Transcender	| Turtle Impact		| LV25		| Normal	|
    | Transcender	| Skull Warrior		| LV30		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: The goal panel is on the centre-right side of the floor.  You can find
    Tattered Journal 3 in a purple item panel on the centre of the stage.  For
    clearing this stage, you unlock Andre along with his Beast recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    13F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Synchros		| LV30		| Hard		|
    | Transcender   | White Shade		| LV30		| Hard		|
    | Transcender   | Purge			| LV30		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 and LV2 key cards from Transcender (White Shade) and
    Transcender (Purge), respectively.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    14F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Grasslands		| LV30		| Hard		|
    | Transcender   | Dragon Knight		| LV30		| Hard		|
    | Transcender   | Koa'ki Meiru		| LV30		| Hard		|
    | Transcender	| Dragon Warrior	| LV25		| Hard		|
    | Transcender	| Blackwings		| LV40		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 key cards from Transcender (Dragon Knight).  For
    clearing this stage, you unlock Breo along with his Beast recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    15F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Ojamas		| LV45		| Normal	|
    | Transcender   | Archfiends		| LV20		| Normal	|
    | Transcender   | Knights		| LV35		| Normal	|
    | Transcender	| White Form		| LV30		| Hard		|
    | Transcender	| Beast King Barbados	| LV35		| Hard		|
    | Transcender	| Amazoness		| LV20		| Normal	|
    | Transcender	| Rock and Beat		| LV30		| Normal	|
    | Transcender	| Lost Set		| LV30		| Hard		|
    | Transcender	| Water			| LV25		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 and LV2 key cards from Transcender (Ojamas) and
    Transcender (White Form), respectively.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    16F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Inherited Magic	| LV40		| Hard		|
    | Transcender   | Stun Shock		| LV35		| Hard		|
    | Transcender   | Radiant End		| LV25		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 and LV2 key cards from Transcender (Stun Shock) and
    Transcender (Radiant End), respectively.  You must defeat all 3 Transcenders to
    make the goal panel appear.  You can find Tattered Journal 4 in a purple item
    panel on the bottom-centre of the floor.  For clearing this stage, you unlock
    Jean along with his Beast recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    17F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    DUELIST DATA
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Fire and Ice		| LV35		| Hard		|
    | Transcender	| Illicit Set		| LV40		| Hard		|
    | Transcender	| Dragon Knight		| LV35		| Hard		|
    | Transcender	| Six Samurai		| LV25		| Hard		|
    | Transcender	| Fifty-Fifty		| LV35		| Hard		|
    | Transcender	| Love and Death	| LV30		| Hard		|
    | Transcender	| All Perfect		| LV45		| Hard		|
    | Transcender	| Aliens		| LV30		| Hard		|
    | Transcender	| Gadgets		| LV30		| Hard		|
    | Transcender	| Gamble's Life		| LV30		| Hard		|
    | Transcender	| Mystical Sentence	| LV30		| Hard		|
    | Transcender	| Light of Salvation	| LV30		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can acquire LV1 key cards from Transcender (Fire and Ice).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    18F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| No Plan		| LV45		| Hard		|
    | Transcender	| Purification		| LV20		| Normal	|
    | Transcender	| Mystic Tomato		| LV30		| Normal	|
    | Transcender	| Enforcement		| LV45		| Hard		|
    | Transcender	| Monarchs		| LV40		| Hard		|
    | Transcender	| Dark Ruler		| LV35		| Hard		|
    | Transcender	| Six Samurai		| LV35		| Hard		|
    | Transcender	| Front Line Tune	| LV30		| Normal	|
    +-----------------------------------------------------------------------+
    
    Note: You can obtain Goyo Guardian from Transcender (Enforcement).  You can
    acquire LV3 key cards from Transcender (Dark Ruler).  For clearing this stage,
    you unlock Primo along with his Genex recipe in Free Duel.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    19F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Water			| LV40		| Hard		|
    | Transcender	| Mystical Condemnation | LV40		| Hard		|
    | Transcender	| Chaos			| LV50		| Hard		|
    | Transcender	| Cyber Equip		| LV20		| Normal	|
    | Transcender	| Creation 		| LV45		| Hard		|
    | Transcender	| All Weapons Free	| LV45		| Hard		|
    | Transcender	| Knockout Shock	| LV40		| Hard		|
    | Transcender	| High Defence		| LV35		| Hard		|
    | Transcender	| Burn			| LV50		| Hard		|
    | Transcender	| Synchros		| LV50		| Hard		|
    | Transcender	| Dark Army		| LV45		| Hard		|
    | Transcender	| Six Samurai		| LV40		| Hard		|
    | Transcender	| Options		| LV40		| Hard		|
    | Transcender	| Raviel		| LV50		| Hard		|
    | Transcender	| Horus			| LV35		| Hard		|
    +-----------------------------------------------------------------------+
    
    Note: You can obtain Red-Eyes Darkness Metal Dragon from the item panel nearest
    to you at the start.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    20F
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
     _______________________________________________________________________
    | Name		| Deck Theme		| Level		| Difficulty	|
    +-----------------------------------------------------------------------+
    | Transcender	| Skull King		| LV35		| Hard		|
    | Transcender	| Rescue Cat		| LV35		| Hard		|
    | Transcender	| Rescue Cat		| LV40		| Hard		|
    | Transcender	| Exodia		| LV50		| Normal	|
    | Transcender	| No Sets 		| LV35		| Hard		|
    | Transcender	| Monarchs		| LV35		| Hard		|
    | Transcender	| Heroes		| LV35		| Hard		|
    | Transcender	| Lightsworns		| LV50		| Very Hard	|
    +-----------------------------------------------------------------------+
    
    Tip: Transcender (Lightsworns) is the toughest duelist in the game.  He runs a
    Lightsworn deck with multiple copies of banned/restricted cards such as Painful
    Choice, Graceful Charity, Monster Reborn, Harpie's Feather Duster, Charge of the
    Light Brigade, etc.  Your best bet is to use your own Lightsworn deck.  Also,
    cards such as Threatening Roar, Waboku, Starlight Road, Battle Fader and Effect
    Veiler can stall him until he decks out.  It will take a lot of luck or skill to
    win this duel, but if the CPU gets a bad opening hand and/or chooses some wrong
    cards for Painful Choice, winning should be much easier.
    
    Note: The goal panel and Tattered Journal 5 are on the centre-right side of the
    floor.  You probably won't be able to open the yellow lock panel on the centre
    in time with a LV2 key card, so you'll have to open the blue one on the top-
    right with a LV1 key card instead.  You can acquire a LV1 key card from
    Transcender (Exodia) on the bottom-right.  You can obtain a LV2 key card from
    Transcender (Lightsworns) on the top-right.  For clearing this final stage, you
    unlock Jakob along with his Scrap recipe in Free Duel.  Card panels for all
    stages are also unlocked (credited to SOLDIER_Bankai).
    
    ###############################################################################
    5.  Pack Listing
    ###############################################################################
    
    This section gives information about the card packs in the game.
    
    ===============================================================================
    			5.01 - UNLOCK LIST
    ===============================================================================
    
    The list below indicates how to unlock the card packs in the game.
    
     _____________________________________________________________________________
    | Name			| How to Unlock	     				      |
    +-----------------------------------------------------------------------------+
    | Limited Edition Pack	| See below			      		      |
    | Premium Pack 		| See below			     	              |
    | Dark Beginning 1	| Start Yggdrasil Entrance			      |
    | The Duelist Genesis	| Start Yggdrasil Entrance			      |
    | Special Pack 1	| See below	               			      |
    | Special Pack 2	| See below			                      |
    | Special Pack 3	| See below	 			              |
    | Starter Deck 2010	| Start Yggdrasil Entrance			      |
    | Dark Revelation 1	| End a duel on an even-numbered turn	              |
    | Dark Revelation 2	| End a duel on an even-numbered turn		      |
    | Dark Revelation 3	| Lose a duel				              |
    | Dark Revelation 4	| End a duel in a draw			              |
    | Crossroads of Chaos	| Start Yggdrasil 1F				      |
    | Crimson Crisis	| Start Yggdrasil 2F				      |
    | Collection Pack 1	| Start Yggdrasil 2F				      |
    | Raging Battle		| Start Yggdrasil 3F				      |
    | Dark Beginning 2	| Reach LV9					      |
    | Ancient Prophecy	| Start Yggdrasil 4F				      |
    | Stardust Overdrive	| Start Yggdrasil 5F				      |
    | Collection Pack 2 	| Start Yggdrasil 5F				      |
    | Light of Destruction	| Start Bifrost 1F				      |
    | Absolute Powerforce	| Start Bifrost 1F				      |
    | Hidden Arsenal 1	| Start Bifrost 1F				      |
    | Phantom Darkness	| Start Bifrost 2F				      |
    | The Shining Darkness	| Start Bifrost 2F				      |
    | Hidden Arsenal 2	| Start Bifrost 2F				      |
    | Gladiator's Assault	| Start Bifrost 3F				      |
    | Duelist Revolution	| Start Bifrost 3F				      |
    | Hidden Arsenal 3	| Start Bifrost 3F				      |
    | Tactical Evolution	| Start Bifrost 4F				      |
    | Starstrike Blast	| Start Bifrost 4F				      |
    | Hidden Arsenal 4	| Start Bifrost 4F				      |
    | Force of the Breaker	| Start Bifrost 5F				      |
    | Hidden Arsenal 5	| Start Bifrost 5F				      |
    | Strike of Neos	| Start Bifrost 6F				      |
    | Cyberdark Impact	| Start Bifrost 7F				      |
    | Power of the Duelist	| Start Bifrost Hlidskjalf			      |
    | Random Pack		| Defeat the Final Boss and have 50% card completion  |
    | 5D's Pack		| Defeat the Final Boss and reach LV30		      |
    | Rare Card Pack	| Reach LV30 and have 50000 DP or more     	      |
    | Premium Card Pack	| Reach LV30 and have 99999 DP	                      |
    | Gallery Pack		| Clear Niflheimr 20F				      |
    | Favorites Pack 1	| Clear Niflheimr 20F				      |
    | Favorites Pack 2	| Clear Niflheimr 20F				      |
    | Comic Series 1	| Reach LV42					      |
    | Comic Series 2	| Reach LV44				              |
    | Konami Pack		| Reach LV45				              |
    | Collection Pack 3	| Reach LV46			                      |
    +-----------------------------------------------------------------------------+
    
    mister_jmp discovered that the Premium Pack is available in the shop when the
    3rd digit of your DP is 7 (e.g. 5720 DP).  He also noticed that the Limited
    Edition Pack is available when your DP ends in 2 zeroes.  Buy Premium Packs in
    multiples of 5 (1000 DP) or 10 and they won't disappear.  The Limited Edition
    Pack doesn't have that problem.
    
    mister_jmp confirmed that the Special Pack availability is as follows:
    
    Special Pack 1 - Wins are a multiple of 5
    Special Pack 2 - Wins are a multiple of 3
    Special Pack 3 - Wins are a multiple of 7
    
    gba_verkoop found a solution to unlock all 3 Special Packs at a time.  If you
    haven't won more than 105 duels, this will work.  You just have to win 105
    duels because 105 is a multiple of 5, 3 and 7.
    
    The easiest way to unlock Dark Revelation 4 is to force a draw with Self-
    Destruct Button.  First, configure the LP amount to 16000 in Free Duel and
    challenge a weak opponent like Zanny.  Let the opponent deal 7000 LP of damage
    and then summon monsters to the field to defend yourself.  Finally, use Self-
    Destruct Button to end the duel in a draw.
    
    Starter Deck 2010, Dark Revelation 4, Random Pack, 5D's Pack, Gallery Pack,
    Favorites Pack 1/2, Comic Series 1/2, Konami Pack and Collection Pack 3 are
    available on all floors permanently.  Premium Pack, Limited Edition Pack,
    Special Pack 1/2/3, Dark Revelation 1/2/3, Rare Card Pack and Premium Card
    Pack are only always available when you meet their unlock requirements
    consecutively.  The availability of all other packs is determined by what
    floor in Story Mode you're on.
    
    As you progress through Story Mode and reach specific levels, though, packs
    that have requirements or are tied to specific floors will become permanently
    unlocked.  When you reach LV30, all the main real-life boosters (from Power of
    the Duelist to Starstrike Blast) will always be available.  When you clear
    Niflheimr 18F, Collection Pack 1/2, Premium Pack, Limited Edition Pack and
    Special Pack 1/2/3 will always be available.  When you reach LV50, all other
    packs will always be available (credited to Astaroth136).
    
    Astaroth136 found that a quick way to reach LV50 is to buy a few LV50 recipes
    and fight them over and over.
    
    Astaroth136 thinks the Immoral Over LV50 recipe is the easiest.  Below are his
    reasons why:
    
    1. The deck is FULL of monsters, many of which are high leveled. Thus, the AI
       often starts with a mediocre hand.
    
    2. When the AI actually gets a decent hand, it tends to spend all resources on
       getting out a 10,000+ ATK Machine monster. Dark Hole, Smashing Ground, or
       Fissure can instantly destroy that monster. However, instead of destroying
       it, astaroroth136 used #3...
    
    3. Magic Cylinder or Dimension Wall can be an instant win for you, but be wary
       of the three Harpies Feather Dusters in the deck. Its deck also runs Jinzo,
       but he's rarely out on the field, and when he is, it's usually only for one
       turn. Astaroth136 ran a Vengeful Servant deck, taking control of his monster
       (with Mind Control or Enemy Controller) and equipping it with V.S. Or, he
       used Creature Swap and won with a single attack.
    
    I think the Ineffective Seal recipe is the easiest because the CPU gets a bad
    opening hand most of the time and often makes silly mistakes.
    
    The following info is credited to daveyinaz and his gf:
    
    I told my gf about expansion packs sticking around after you got past level 30
    while I was at level 27 and she was at 19 and she came out with an awesome
    method of quickly gaining levels. Of course, you have to not mind having a big
    loss record.
    
    Do a free duel with level 30 or 50 duelist and set the turn timer to 30
    seconds, you can remove the display detail confirmation to make the CPU's turn
    faster, then just let your turn run out. Since you are dueling a higher level
    than yourself you will get something like 180 exp for the loss and it takes
    only 1000 to gain a level.
    
    I don't like the losing record part so I beat Transcenders till I got Odin's
    level 50 deck. Now I free duel her and set the Life points to 2000. I made a
    Level Builder deck consisting of direct damage cards like Ookazi, Tremendous
    Fire, Hinotama, Secret Barrel, with no monsters and it's usually a one turn
    kill. I get 120 Exp. for that.
    
    So really there is a trade off between these two methods, but I think they are
    pretty rad and wanted others to know since it seems faster than doing the way
    it says in the walkthrough Tails333 put out.
    
    If I beat Odin, she gives me about 500 exp with 8000. So 500 divided by 4 is
    125, which is close enough to 120 which is what you get when you duel with 2000
    LP. The reason I suggested 2000 was to ensure the victory, you get two
    tremendous fire cards in your hand and it's over in two card activations, which
    puts the time to beat down under 30 seconds, while putting it at 4000, might
    take a round or two depending on the cards you get.
    
    The following info is credited to Videospieler:
    
    You should also keep in mind that when you set the starting LP to 2000, you're
    only getting 1/4 of the normal Exp you would otherwise get. And when starting
    with 4000 LP, you're only getting 1/2 of the normal Exp you would otherwise
    get.
    
    I've dueled Larry before starting with 2000 LP and I only got 5 Exp instead 20
    Exp.
    
    I've found the Chant of Magic Transcender fairly easy, when he uses Reasoning
    choose 8 for the level and make sure to keep track of how many of that card
    remain in his deck. As he only has 5 monsters total, 3 level 8 monster and 2
    level 5 monsters.
    Just be careful about summoning a monster in attack position while his Junk
    Collector is on the field and he has one or more Ring of Destruction in his
    graveyard.
    
    I've beaten this Transcender while only setting monsters.
    
    ===============================================================================
    			5.02 - STAGE LIST
    ===============================================================================
    
    Below is a detailed stage-by-stage list of the packs you can get while you are
    in specific floors, based on JPHL's playthrough.  Thanks to JPHL for compiling
    this list.
    
    Yggdrasil Entrance
    ------------------
    Dark Beginning 1 120dp
    The Duelist Genesis 150dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Yggdrasil 1F
    ------------
    Dark Beginning 2 120dp
    The Duelist Genesis 150dp
    Crossroads of Chaos 150dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Yggdrasil 2F
    ------------
    Dark Beginning 1 120dp
    The Duelist Genesis 150dp
    Crossroads of Chaos 150dp
    Crimson Crisis 150dp
    Collection Pack 1 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Yggdrasil 3F
    ------------
    Dark Beginning 2 120dp
    Crossroads of Chaos 150dp
    Crimson Crisis 150dp
    Raging Battle 150dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Yggdrasil 4F
    ------------
    Dark Beginning 1 120dp
    Crimson Crisis 150dp
    Raging Battle 150dp
    Ancient Prophecy 150dp
    Collection Pack 1 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Yggdrasil 5F
    ------------
    Dark Beginning 2 120dp
    Raging Battle 150dp
    Ancient Prophecy 150dp
    Stardust Overdrive 150dp
    Collection Pack 2 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 1F
    ----------
    Dark Beginning 1 120dp
    Light of Destruction 150dp
    Stardust Overdrive 150dp
    Absolute Powerforce 150dp
    Hidden Arsenal EX 1 200dp
    Collection Pack 1 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 2F
    ----------
    Dark Beginning 2 120dp
    Phantom Darkness 150dp
    Absolute Powerforce 150dp
    The Shining Darkness 150dp
    Hidden Arsenal EX 2 200dp
    Collection Pack 2 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 3F
    ----------
    Dark Beginning 1 120dp
    Gladiator's Assault 150dp
    Light of Destruction 150dp
    The Shining Darkness 150dp
    Duelist Revolution 150dp
    Hidden Arsenal EX 3 200dp
    Collection Pack 1 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 4F
    ----------
    Dark Beginning 2 120dp
    Tactical Evolution 150dp
    Phantom Darkness 150dp
    Light of Destruction 150dp
    Absolute Powerforce 150dp
    Duelist Revolution 150dp
    Starstrike Blast 150dp
    Hidden Arsenal EX 1 200dp
    Hidden Arsenal EX 4 200dp
    Collection Pack 2 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 5F
    ----------
    Dark Beginning 1 120dp
    Dark Revelation Volume 2 120dp
    Dark Revelation Volume 3 120dp
    Force of the Breaker 150dp
    Gladiator's Assault 150dp
    Phantom Darkness 150dp
    The Shining Darkness 150dp
    Starstrike Blast 150dp
    Hidden Arsenal EX 2 200dp
    Hidden Arsenal Ex 5 200dp
    Special Pack 2 150dp
    Starter Deck 2010 150dp
    
    Bifrost 6F
    ----------
    Dark Beginning 2 120dp
    Dark Revelation Volume 1 120dp
    Dark Revelation Volume 2 120dp
    Strike of Neos 150dp
    Tactical Evolution 150dp
    Gladiator's Assault 150dp
    Duelist Revolution 150dp
    Hidden Arsenal EX 3 200dp
    Collection Pack 1 100dp
    Special Pack 1 200dp
    Starter Deck 2010 150dp
    
    Bifrost 7F
    ----------
    Dark Beginning 1 120dp
    Dark Revelation Volume 2 120dp
    Dark Revelation Volume 3 120dp
    Cyberdark Impact 150dp
    Force of the Breaker 150dp
    Tactical Evolution 150dp
    Hidden Arsenal EX 2 200dp
    Hidden Arsenal EX 4 200dp
    collection Pack 2 100dp
    Premium Pack 200dp
    Special Pack 2 150dp
    Starter Deck 2010 150dp
    
    Bifrost Hlidskjalf
    ------------------
    Dark Beginning 2 120dp
    Dark Revelation Volume 1 120dp
    Dark Revelation Volume 3 120dp
    Power of the Duelist 150dp
    Hidden Arsenal EX 1 200dp
    Hidden Arsenal EX 3 200dp
    Hidden Arsenal EX 5 200dp
    Special Pack 1 150dp
    Starter Deck 2010 150dp
    
    Niflheimr 1F
    ------------
    Dark Beginning 1 120dp
    Dark Revelation Volume 2 120dp
    Dark Revelation Volume 3 120dp
    Starter Deck 2010 150dp
    Random Pack 150dp
    
    There aren't a lot of new packs to be gotten from Niflheimr, as most packs are
    recycled from previous floors.  Below are some examples of data from the early
    floors that JPHL wrote down when he cleared Niflheimr 20F.
    
    Niflheimr 2F
    ------------
    Dark Beginning 2 120dp
    Power of the Duelist 150dp
    Cyberdark Impact 150dp
    Strike of Neos 150dp
    Force of the Breaker 150dp
    Tactical Evolution 150dp
    Gladiator's Assault 150dp
    Phantom Darkness 150dp
    Light of Destruction 150dp
    The Duelist Genesis 150dp
    Crossroads of Chaos 150dp
    Crimson Crisis 150dp
    Raging Battle 150dp
    Ancient Prophecy 150dp
    Stardust Overdrive 150dp
    Absolute Powerforce 150dp
    The Shining Darkness 150dp
    Duelist Revolution 150dp
    Starstrike Blast 150dp
    Hidden Arsenal EX 1 200dp
    Hidden Arsenal EX 2 200dp
    Collection Pack 1 100dp
    Collection Pack 2 100dp
    Premium Pack 200dp
    Limited Edition Pack 250dp
    Special Pack 1 200dp
    Special Pack 2 150dp
    Special Pack 3 150dp
    5D's Pack 200dp
    Gallery Pack 300dp
    Favorites Pack 1 250dp
    Favorites Pack 2 200dp
    Starter Deck 2010 150dp
    Rare Card Pack 500dp
    Random Pack 150dp
    
    Niflheimr 3F
    ------------
    Dark Beginning 1 120dp
    Power of the Duelist 150dp
    Cyberdark Impact 150dp
    Strike of Neos 150dp
    Force of the Breaker 150dp
    Tactical Evolution 150dp
    Gladiator's Assault 150dp
    Phantom Darkness 150dp
    Light of Destruction 150dp
    The Duelist Genesis 150dp
    Crossroads of Chaos 150dp
    Crimson Crisis 150dp
    Raging Battle 150dp
    Ancient Prophecy 150dp
    Stardust Overdrive 150dp
    Absolute Powerforce 150dp
    The Shining Darkness 150dp
    Duelist Revolution 150dp
    Starstrike Blast 150dp
    Hidden Arsenal EX 4 200dp
    Hidden Arsenal EX 5 200dp
    Collection Pack 1 100dp
    Collection Pack 2 100dp
    Premium Pack 200dp
    Limited Edition Pack 250dp
    Special Pack 1 200dp
    Special Pack 2 150dp
    Special Pack 3 150dp
    5D's Pack 200dp
    Gallery Pack 300dp
    Favorites Pack 1 250dp
    Favorites Pack 2 200dp
    Starter Deck 2010 150dp
    Rare Card Pack 500dp
    Random Pack 150dp
    
    ==============================================================================
    			5.03 - CARD LIST
    ==============================================================================
    
    Note: I recommend checking Videospieler's Card Pack List FAQ if you want to
    see a list of all cards available in this game.
    
    As this guide is primarily a walkthrough, I've listed the most noteworthy
    cards in this card list rather than listing every single one.  Since the cards
    collected from some packs have direct correlation to real-life sets, I decided
    not to give spoiler card lists of most real-life sets because you can check
    yugioh.wikia.com for those (I included card lists of reprints, as there are a
    lot of good staples in them and their contents aren't fully covered by
    yugioh.wikia.com).  All the main boosters (from Power of the Duelist to
    Starstrike Blast) and reprints (from Dark Beginning 1 to Dark Revelation 4)
    are identical to their real-life counterparts released for the TCG (aside from
    TCG exclusives post-Absolute Powerforce).  Starter Deck 2010 is the TCG
    version (Duelist Toolbox) and is treated as a pack in this game.
    
    The Hidden Arsenal packs are identical to the TCG/OCG Duel Terminals as
    follows:
    
    Hidden Arsenal 1 - Duel Terminal 1 (TCG)
    Hidden Arsenal 2 - Duel Terminal 2 (TCG)
    Hidden Arsenal 3 - Duel Terminal 3 (TCG)
    Hidden Arsenal 4 - Duel Terminals - Charge of the Genex/Pulse of the Trishula
    Hidden Arsenal 5 - Duel Terminals - Vairon Descends!!/Raid of the Inverz!!
    
    You can also do the following actions to find out what pack(s) a card is in
    (assuming that you've unlocked the pack(s) in question):
    *If you already have 1 copy of the card you want, you can view its details.
    *If an opponent has any of the cards you want in his/her deck, you can view
     their details (it's easily done by viewing a character's recipe).
    *If the card you want is on a banlist, you can check the banlist for details.
    *You can use Prohibition, D.D. Designator, Archfiend's Oath or Mind Crush to
     view the details of all cards available in this game (use C + up/down/left/
     right to scroll through the card list quicker, and press + to read a
     highlighted card's details).
    
    Limited Edition Pack:
    ---------------------
    Marshmallon
    Mezuki
    Tragoedia
    Elemental Hero Voltic
    Evil Dragon Ananta
    Lion Alligator
    Danpion
    Sweet Corn
    Vampire Koala
    Voltic Kong
    Chimeratech Fortress Dragon
    Black Magic Ritual
    Dark Magic Curtain
    Marshmallon Glasses
    Legacy of Yata-Garasu
    Metalmorph
    Dark Highlander
    Elemental Hero Heat
    Golem Dragon
    Hero's Bond
    Valhalla, Hall of the Fallen
    Fabled Raven
    Red-Eyes Black Metal Dragon
    Dragunity Knight - Vajrayana
    Level Twin Slayer
    Melefic Blue-Eyes White Dragon
    Orichalcos Shunoros
    Phantom Magician
    Cyber Larva
    Elemental Hero Blast
    Lancer Lindwarm
    Carrierroid
    Gemini Imps
    Gravity Behemoth
    Rose Bud
    Ape Magician
    Elemental Hero Knospe
    Elemental Hero Poison Rose
    Poseidon Giant Beetle
    Seven Swords Warrior
    Hundred Eyes Dragon
    Thunder King Rai-Oh
    Beast King Barbaros
    Dark End Dragon
    Heratrice
    Genesis Dragon
    Malefic Red-Eyes B. Dragon
    Malefic Stardust Dragon
    Malefic Truth Dragon
    Magician of Black Chaos
    The Wicked Avatar
    The Wicked Dreadroot
    The Wicked Eraser
    Vice Dragon
    Exodius the Ultimate Forbidden Lord
    Elemental Hero Flash
    Elemental Hero Great Tornado
    Elemental Hero Ice Edge
    Elemental Hero Inferno
    Elemental Hero Lady Heat
    Elemental Hero Neos Knight
    Elemental Hero Terra Firma
    Elemental Hero Woodsman
    
    Premium Pack:
    -------------
    Destiny Hero - Disk Commander
    Sinister Serpent
    Victory Dragon
    Harpie's Feather Duster
    Ape Fighter
    Hunter Owl
    The Winged Dragon of Ra
    Abyss Soldier
    Elemental Hero Absolute Zero
    Destiny Hero - Plasma
    Fleur Synchron
    Nurse Reficule the Fallen One
    Sage's Stone
    Regretful Rebirth
    Infernity Dwarf
    Infernity Archfiend
    Infernity Guardian
    Dragunity Knight - Gae Dearg
    Closed Forest
    Roaring Earth
    Gallis the Star Beast
    Blizzard Dragon
    Deep Diver
    Liberty at Last!
    Chevailer De Fleur
    Stygian Security
    Samurai Sword Baron
    Stygian Sergeants
    Stygian Street Patrol
    Elemental Hero The Shining
    Harpie's Pet Dragon
    Brain Crusher
    White Night Queen
    Alpha the Magnet Warrior
    Beta the Magnet Warrior
    Gamma the Magnet Warrior
    Valkyrion the Magna Warrior
    Sacred Knight Joan
    
    Dark Beginning 1:
    -----------------
    Blue-Eyes White Dragon
    Dark Magician
    Amazoness Archer
    Giant Germ
    Giant Rat
    Goblin Attack Force
    Hayabusa Knight
    Jinzo
    Magician of Faith
    Makyura the Destructor
    Mask of Darkness
    Mother Grizzly
    Mystic Tomato
    Nimble Momonga
    Shining Angel
    Sonic Bird
    The Fiend Megacyber
    UFO Turtle
    Card of Safe Return
    Change of Heart
    Confiscation
    Dark Hole
    Delinquent Duo
    Fissure
    Giant Trunade
    Insect Barrier
    Limiter Removal
    Mage Power
    Megamorph
    Messenger of Peace
    Monster Reborn
    Mystical Space Typhoon
    Nobleman of Crossout
    Nobleman of Extermination
    Pot of Greed
    Premature Burial
    Raigeki
    Rush Recklessly
    Snatch Steal
    Swords of Revealing Light
    United We Stand
    Call of the Haunted
    Dust Tornado
    Gravity Bind
    Mask of Weakness
    Torrential Tribute
    Trap Hole
    Mystic Plasma Zone
    Polymerization
    Exodia the Forbidden One
    Left Arm of the Forbidden One
    Right Arm of the Forbidden One
    Left Leg of the Forbidden One
    Right Leg of the Forbidden One
    Rising Air Current
    The Cheerful Coffin
    Umi
    Umiiruka
    Upstart Goblin
    Backup Soldier
    Forced Requisition
    Jar of Greed
    Light of Intervention
    Mask of Restrict
    Mirror Wall
    Shadow of Eyes
    Gaia Power
    Elegant Egotist
    Luminous Spark
    Molten Destruction
    Senju of the Thousand Hands
    Magical Hats
    
    Special Pack 1:
    ---------------
    Destiny Hero - Malicious
    Elemental Hero Prisma
    Grave Squirmer
    Infernal Dragon
    Junk Synchron
    Speed Warrior
    Crystal Release
    Dark Calling
    Destiny Draw
    Revoke Fusion
    Hero Spirit
    Hero's Rule 2
    Crystal Pair
    Scrubbed Raid
    Junk Archer
    Road Warrior
    Dark Magician Girl
    Evil Hero Infernal Prodilgy
    Starlight Road
    D - Counter
    Junk Warrior
    Grinder Golem
    Burial from a Different Dimension
    Over Destiny
    Sorcerer of Dark Magic
    Armory Arm
    Tuningware
    Elemental Hero Neos
    Stardust Dragon/Assault Mode
    Evil Hero Infernal Sniper
    Evil Hero Malicious Fiend
    Evil Hero Wild Cyclone
    Elemental Hero Steam Healer
    Ring of Defense
    Road Synchron
    Armed Dragon LV10
    
    Special Pack 2:
    ---------------
    Scapegoat
    Last Will
    Elemental Hero Necroshade
    Frequency Magician
    Lord of D.
    Skelengel
    Trap Master
    Wall of Illusion
    Widespread Ruin
    Junk Destroyer
    Gaia Knight, the Force of Earth
    Synchron Explorer
    Ring of Destruction
    Tune Warrior
    Copycat
    X-Saber Galahad
    Remove Trap
    Synchro Blast Wave
    Wild Tornado
    Colossal Fighter
    X-Saber Anu Piranha
    Powered Tuner
    Just Desserts
    Miniaturizer
    Ready for Intercepting
    Scrap-Iron Scarecrow
    The Flute of Summoning Dragon
    Shadow Spell
    X-Saber Urbellum
    X-Saber Airbellum
    Gottoms' Emergency Call
    Sonic Chick
    Sogen
    Yami
    
    Special Pack 3:
    ---------------
    Green Gadget
    Red Gadget
    Yellow Gadget
    Burden of the Mighty
    Ultimate Offering
    Magical Citadel of Endymion
    Magician's Circle
    Kunai with Chain
    Dimensional Prison
    Shrink
    Dark Bribe
    Boot-Up Soldier - Dread Dynamo
    Ancient Gear Gadjiltron Chimera
    Ancient Gear Gadjiltron Dragon
    Machina Fortress
    Machina Force
    Machina Gearframe
    Card Trooper
    Hysteric Party
    Negate Attack
    Stronghold the Moving Fortress
    Ancient Gear Engineer
    Spell Striker
    Soul Exchange
    Foolish Burial
    Endymion, the Master Magician
    Defender, the Magical Knight
    Spear Cretin
    Waboku
    Five-Headed Dragon
    Vampire Genesis
    D.D.R. - Different Dimension Reincarnation
    Mind Control
    Soul Taker
    Cold Wave
    Blast Sphere
    Machina Soldier
    Machina Armored Unit
    Zombie World
    Slate Warrior
    Paladin of the Cursed Dragon
    Machina Sniper
    Scrap Recycler
    Magical Dimension
    Magicians Unite
    Summoner Monk
    Return from a Different Dimension
    Magic Cylinder
    Caius the Shadow Monarch
    Malevolent Mech - Goku En
    Machina Defender
    Ancient Gear Tank
    Big Evolution Pill
    Dragon Mastery
    Dragon Ravine
    Magical Stone Excavation
    Riryoku
    Silent Doom
    Tail Swipe
    Trade-In
    Time Machine
    Exxud, Master of the Guard
    Kinetic Soldier
    D.D. Warrior
    Decoy Dragon
    Great Spirit
    Card Destruction
    Hand Destruction
    Magical Blast
    Magical Mallet
    Spell Power Grasp
    Hunting Instinct
    Imperial Iron Wall
    Magical Arm Shield
    Malevolent Catastrophe
    Volcanic Eruption
    Nightmare's Steel Cage
    Ancient Gear Explosive
    Ancient Gear Fist
    Ancient Gear Workshop
    Dragunity Arma - Mistilteinn
    Dragunity Arma - Laevateinn
    Red-Eyes Zombie Dragon
    Red-Eyes Darkness Dragon
    Evocator Chevalier
    Herald of Creation
    Gemini Soldier
    Dragunity Akyls
    Des Lacooda
    Prohibition
    Hidden Armory
    
    Dark Revelation 1:
    ------------------
    Amazoness Archers
    Amazoness Fighter
    Amazoness Paladin
    Amazoness Swords Woman
    Amazoness Tiger
    Breaker the Magical Warrior
    Cliff the Trap Remover
    D.D. Warrior Lady
    Dark Jeroid
    Dark Scorpion - Chick the Yellow
    Dark Scorpion - Gorg the Strong
    Dark Scorpion - Meanae the Thorn
    Des Koala
    Gravekeeper's Chief
    Gravekeeper's Guard
    Gravekeeper's Spear Soldier
    Gravekeeper's Spy
    Lava Golem
    Old Vindictive Magician
    Reflect Bounder
    Royal Magical Library
    Skilled Dark Magician
    Skilled White Magician
    Spirit Reaper
    Tribe-Infecting Virus
    Tsukuyomi
    Autonomous Action Unit
    Banner of Courage
    Butterfly Dagger - Elma
    Different Dimension Capsule
    Metamorphosis
    My Body as a Shield
    Necrovalley
    Reasoning
    Terraforming
    Wave-Motion Cannon
    Final Attack Orders
    Interdimensional Matter Transporter
    Nightmare Wheel
    Ojama Trio
    Raigeki Break
    Sakuretsu Armor
    Secret Barrel
    Skill Drain
    Dragged Down into the Grave
    Archfiend's Oath
    Luster Dragon
    
    Dark Revelation 2:
    ------------------
    Amphibious Bugroth MK-3
    Berserk Gorilla
    Black Luster Soldier - Envoy of the Beginning
    Chaos Emperor Dragon - Envoy of the End
    Chaos Sorcerer
    D.D. Scout Plane
    Dark Magician of Chaos
    Double Coston
    Enraged Battle Ox
    Emissary of the Afterlife
    Legendary Jujitsu Master
    Levia-Dragon - Daedalus
    Lord Poison
    Mataza the Zapper
    Mermaid Knight
    Night Assailant
    Solar Flare Dragon
    Stealth Bird
    Zaborg the Thunder Monarch
    Enemy Controller
    Level Limit - Area B
    Salvage
    Self-Destruct Button
    Smashing Ground
    Stray Lambs
    Beckoning Light
    Compulsory Evacuation Device
    DNA Transplant
    Draining Shield
    Wall of Revealing Light
    Zero Gravity
    Manju of the Ten Thousand Hands
    D.D. Designator
    Spell Absorption
    
    Dark Revelation 3:
    ------------------
    Element Dragon
    Horus the Black Flame Dragon LV4
    Horus the Black Flame Dragon LV6
    Howling Insect
    Masked Dragon
    Mobius the Frost Monarch
    Mystic Swordsman LV2
    Mystic Swordsman LV4
    Ninja Grandmaster Sasuke
    Red-Eyes B. Chick
    The Trojan Horse
    Ultimate Baseball Kid
    Unshaven Angler
    Hammer Shot
    Deck Devastation Virus
    Hallowed Life Barrier
    Mind Crush
    Spirit Barrier
    Dekoichi the Battlechanted Locomotive
    Fusilier Dragon, the Dual-Mode Beast
    Harpie Lady 1
    Harpie Lady 2
    Harpie Lady 3
    Mirage Dragon
    Mystic Swordsman LV6
    Nightmare Penguin
    Pitch-Black Warwolf
    Sasuke Samurai #4
    Silent Swordsman LV3
    The Creator
    Thestalos the Firestorm Monarch
    Harpies' Hunting Ground
    Monster Reincarnation
    Triangle Ecstasy Spark
    Divine Wrath
    Xing Zhen Hu
    Golem Sentry
    Granmarg the Rock Monarch
    Hand of Nephthys
    Rescue Cat
    Sacred Phoenix of Nephthys
    Silent Swordsman LV5
    Lightning Vortex
    Swords of Concealing Light
    Phoenix Wing Wind Blast
    Threatening Roar
    Ancient Gear Beast
    Ancient Gear Golem
    Ancient Gear Soldier
    Batteryman AA
    Criosphinx
    D.D. Survivor
    Hieracosphinx
    Winged Kuriboh
    Battery Charger
    Brain Control
    
    Dark Revelation 4:
    ------------------
    Batteryman C
    Cyber Dragon
    Dark Deal
    D.D.M. - Different Dimension Master
    Des Frog
    Drillroid
    Ebon Magician Curran
    Gyroid
    UFOroid
    Winged Kuriboh LV10
    Dragon's Mirror
    Miracle Fusion
    Pot of Generosity
    Power Bond
    Skyscraper
    System Down
    Transcendent Wings
    Dimension Wall
    Magical Explosion
    Jack's Knight
    Queen's Knight
    Zure, Knight of Dark World
    Beiige, Vanguard of Dark World
    Broww, Huntsman of Dark World
    Brron, Mad King of Dark World
    Elemental Hero Wildheart
    Goldd, Wu-Lord of Dark World
    Hydrogeddon
    King's Knight
    Scarr, Scout of Dark World
    Sillva, Warlord of Dark World
    Dark World Lightning
    Gateway to Dark World
    Pot of Avarice
    Level Limit - Area A
    Roll Out!
    The Forces of Darkness
    Hamon, Lord of Striking Thunder
    Raviel, Lord of Phantasms
    Treeborn Frog
    Uria, Lord of Searing Flames
    Demise, King of Armageddon
    Ruin, Queen of Oblivion
    Ancient Gear Castle
    Ancient Gear Factory
    End of the World
    Damage Condenser
    Banisher of the Radiance
    Batteryman D
    Cyber Phoenix
    Destiny Hero - Captain Tenacious
    Destiny Hero - Diamond Dude
    Destiny Hero - Doom Lord
    Destiny Hero - Dreadmaster
    Harpie's Pet Baby Dragon
    Majestic Mech - Goryu
    Majestic Mech - Ohka
    Swift Birdman Joe
    Clock Tower Prison
    Dimensional Fissure
    E - Emergency Call
    O - Oversoul
    R - Righteous Justice
    D - Shield
    Destiny Signal
    Forced Back
    Icarus Attack
    Macro Cosmos
    Herald of Green Light
    Herald of Purple Light
    D.D. Assailant
    
    Dark Beginning 2:
    -----------------
    Command Knight
    Don Zaloog
    Exiled Force
    Gilasaurus
    Guardian Sphinx
    Injection Fairy Lily
    Kaiser Sea Horse
    Kycoo the Ghost Destroyer
    Marauding Captain
    Morphing Jar
    Needle Worm
    Obnoxious Celtic Guard
    Patrician of Darkness
    Penguin Soldier
    Pyramid Turtle
    Sangan
    Vampire Lord
    Witch of the Black Forest
    A Legendary Ocean
    Book of Life
    Book of Moon
    Book of Taiyou
    Call of the Mummy
    Creature Swap
    Graceful Charity
    Heavy Storm
    Reinforcement of the Army
    The Warrior Returning Alive
    Bottomless Trap Hole
    Mirror Force
    Ordeal of a Traveler
    Royal Command
    Royal Decree
    Royal Oppression
    Seven Tools of the Bandit
    Solemn Judgment
    The A. Forces
    Trap Dustshoot
    
    Collection Pack 1:
    ------------------
    Elemental Hero Stratos
    Gorz the Emissary of Darkness
    Necroface
    Dandylion
    Elemental Hero Ocean
    Green Baboon, Defender of the Forest
    Ancient Lamp
    Archfiend of Gilfer
    Divine Knight Ishzark
    Steel Scorpion
    Summoner of Illusions
    Dragon Master Knight
    Acid Trap Hole
    Relieve Monster
    Exploder Dragon
    The Tricky
    Bitelon
    Goblin Zombie
    Arcana Knight Joker
    Earthshaker
    Embodiment of Apophis
    The Regulation of Tribe
    Vorse Raider
    Gate Guardian
    Stim-Pack
    Cyber Harpie Lady
    Blue-Eyes Ultimate Dragon
    Exchange of the Spirit
    Blue-Eyes Shining Dragon
    Forest
    Wasteland
    Light and Darkness Dragon
    Amazoness Chain Master
    Anti-Spell Fragrance
    Garuda the Wind Spirit
    Puppet Master
    Metal Reflect Slime
    Vampire's Curse
    Follow Wind
    
    Collection Pack 2:
    ------------------
    Gold Sarcophogus
    Fiend's Sanctuary
    Obelisk the Tormentor
    Van'Dalgyon the Dark Dragon Lord
    Andro Sphinx
    Sphinx Teleia
    Theinen the Great Sphinx
    Pyramid of Light
    Rare Metal Dragon
    Peten the Dark Clown
    Watapon
    Familiar Knight
    Inferno Tempest
    Magician's Valkyria
    Toon Dark Magician Girl
    Crush Card Virus
    Doomcaliber Knight
    Rocket Warrior
    Elemental Hero Electrum
    Elemental Hero Mudbullman
    
    Random Pack:
    ------------
    *Features a total of 3828 cards from most other packs (info credited to
     Videospieler).
    *Gives you mostly cards that you don't have or have the least amount of.
    
    5D's Pack:
    ----------
    *Features cards that appeared in the 5D's anime.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Rare Card Pack:
    ---------------
    *Features all the rare and super rare cards.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Premium Card Pack:
    ------------------
    *Features all the ultra rare cards.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Gallery Pack:
    -------------
    *Features mainly old normal and ritual monsters along with related cards.
    *Other notable cards include Exarion Universe, Gilford the Lightning,
     Toon Dark Magician Girl and Van'Dalgyon the Dark Dragon Lord.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Favorites Pack 1:
    -----------------
    *Features the first half of "staple" cards.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Favorites Pack 2:
    -----------------
    *Features the second half of "staple" cards.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Comic Series 1:
    ---------------
    *Features the first half of cards that appeared in the manga (original and
     GX).
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Comic Series 2:
    ---------------
    *Features the second half of cards that appeared in the manga (original and
     GX).
    *Gives you mostly cards that you don't have or have the least amount of.
    
    Konami Pack:
    ------------
    *Features cards based on other Konami games such as Gradius and Ganbare Goemon.
    *Is identical to the Midday/High Noon Constellation pack from the Tag Force
     series.
    *Gives you mostly cards that you don't have or have the least amount of.
    *The pack's description "Thank you for entering the secret command!" is a
     reference to the Konami Code (although it doesn't work in this game).
    *The 3 digits of the pack's price, 573, can be pronounced in Japanese as
     ko-nana-mittsu, which can be abbreviated as Konami.
    
    Collection Pack 3:
    ------------------
    *Features mainly old normal monsters.
    *Other notable cards include Temple of the Kings, Mystical Beast of Serket,
     Sixth Sense and Rancer Dragonute.
    *Gives you mostly cards that you don't have or have the least amount of.
    
    ###############################################################################
    6.  My Decks
    ###############################################################################
    
    This section details some of my main decks.  They all follow the March 2010
    banlist.  I don't know if they're all good competitively online, but they've
    done well against CPU opponents.  The themes are based on the AI decks in this
    game and other games such as WC2009 with a few modifications.
    
    +~~~~~~~~~~~~~~~~~+
    | SYNCHRO GADGETS |
    +~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x D.D. Assailant
    2x Green Gadget
    2x Krebons
    1x Marshmallon
    3x Mist Valley Soldier
    1x Plaguespreader Zombie
    2x Red Gadget
    3x Rose, Warrior of Revenge
    1x Sangan
    1x Spirit Reaper
    2x Yellow Gadget
    
    Spells:
    -------
    2x Book of Moon
    1x Brain Control
    1x Reinforcement of the Army
    1x Mystical Space Typhoon
    2x Shrink
    3x Smashing Ground
    
    Traps:
    ------
    2x Bottomless Trap Hole
    1x Call of the Haunted
    2x Dark Bribe
    2x Dimensional Prison
    1x Mirror Force
    1x Solemn Judgment
    1x Torrential Tribute
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Psychic Lifetrancer
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    Note: This deck's main trump card is the 4-star tuners, which work rather well
    with Gadgets to summon powerful 8-star synchros.
    
    +~~~~~~~~~~~~~~~~+
    | MACRO MONARCHS |
    +~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Caius the Shadow Monarch
    2x Cyber Dragon
    2x Cyber Valley
    2x D.D. Assailant
    2x D.D. Scout Plane
    3x D.D. Survivor
    1x Marshmallon
    1x Mobius the Frost Monarch
    2x Raiza the Storm Monarch
    2x Rose, Warrior of Revenge
    1x Spirit Reaper
    
    Spells:
    -------
    1x Brain Control
    3x Dimensional Fissure
    2x Enemy Controller
    2x Lightning Vortex
    1x Mystical Space Typhoon
    1x Reinforcement of the Army
    2x Shrink
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    2x Macro Cosmos
    1x Mirror Force
    1x Solemn Judgment
    
    Extra Deck:
    -----------
    2x Chimeratech Fortress Dragon
    2x Ally of Justice Catastor
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    +~~~~~~~~~~~~~~+
    | GRAVEKEEPERS |
    +~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Gravekeeper's Assailant
    3x Gravekeeper's Commandant
    2x Gravekeeper's Descendant
    2x Gravekeeper's Guard
    3x Gravekeeper's Spear Soldier
    3x Gravekeeper's Spy
    2x Mystic Tomato
    
    Spells:
    -------
    1x Allure of Darkness
    2x Book of Moon
    1x Gravekeeper's Stele
    2x Magical Dimension
    1x Mystical Space Typhoon
    3x Necrovalley
    3x Royal Tribute
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    2x Magician's Circle
    1x Mirror Force
    2x Rite of Spirit
    1x Solemn Judgment
    
    Note: Book of Moon works rather well with Gravekeeper's Spy.
    
    +~~~~~~~~~~~~~~~~~+
    | MACHINA GADGETS |
    +~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    1x Blackwing - Gale the Whirlwind
    2x Drillroid
    2x Green Gadget
    1x Machina Force
    2x Machina Fortress
    3x Machina Gearframe
    1x Machina Peacekeeper
    1x Marshmallon
    1x Plaguespreader Zombie
    2x Red Gadget
    1x Sangan
    1x Spirit Reaper
    1x Tragoedia
    2x Yellow Gadget
    
    Spells:
    -------
    2x Book of Moon
    1x Brain Control
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Pot of Duality
    3x Smashing Ground
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    2x Dimensional Prison
    1x Mirror Force
    1x Solemn Judgment
    1x Torrential Tribute
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Blackwing Armor Master
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    Note: Machina Force is not meant to be Special Summoned; it's just discard
    fodder for Machina Fortress.
    
    +~~~~~~~~~~~~~~~~+
    | PLANT BEATDOWN |
    +~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Botanical Girl
    3x Botanical Lion
    2x Copy Plant
    2x Dandylion
    2x Gigantic Cephalotus
    2x Gigaplant
    2x Lonefire Blossom
    1x Lord Poison
    2x Mystic Tomato
    1x Plaguespreader Zombie
    1x Sangan
    1x Twilight Rose Knight
    1x Tytannial, Princess of Camellias
    
    Spells:
    -------
    2x Book of Moon
    1x Brain Control
    2x Creature Swap
    1x Lightning Vortex
    1x Mark of the Rose
    2x Miracle Fertilizer
    1x Mystical Space Typhoon
    
    Traps:
    ------
    2x Dimensional Prison
    1x Mirror Force
    2x Pollinosis
    1x Solemn Judgment
    2x Wall of Thorns
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Black Rose Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Queen of Thorns
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    +~~~~~~~~~~~~~~~~~~+
    | GLADIATOR BEASTS |
    +~~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    1x Gladiator Beast Bestiari
    2x Gladiator Beast Darius
    2x Gladiator Beast Equeste
    1x Gladiator Beast Hoplomus
    2x Gladiator Beast Laquari
    1x Gladiator Beast Murmillo
    2x Gladiator Beast Samnite
    1x Rescue Cat
    1x Sangan
    2x Test Tiger
    2x Thunder King Rai-Oh
    2x X-Saber Airbellum
    
    Spells:
    -------
    2x Book of Moon
    1x Brain Control
    2x Enemy Controller
    2x Gladiator Proving Ground
    1x Mystical Space Typhoon
    2x Shrink
    3x Smashing Ground
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    2x Gladiator Beast War Chariot
    1x Mirror Force
    1x Solemn Judgment
    
    Extra Deck:
    -----------
    3x Gladiator Beast Gyzarus
    1x Gladiator Beast Heraklinos
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    +~~~~~~~~~~~~~~~~~~~~+
    | OPPRESSION GADGETS |
    +~~~~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Banisher of the Radiance
    1x Blackwing - Gale the Whirlwind
    2x Breaker the Magical Warrior
    2x D.D. Warrior Lady
    2x Fossil Dyna Pachycephalo
    2x Green Gadget
    1x Marshmallon
    1x Neo-Spacian Grand Mole
    2x Red Gadget
    1x Sangan
    1x Spirit Reaper
    1x Trageodia
    2x Yellow Gadget
    
    Spells:
    -------
    2x Book of Moon
    1x Mystical Space Typhoon
    2x Shrink
    3x Smashing Ground
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    3x Dimensional Prison
    1x Mirror Force
    2x Royal Oppression
    1x Solemn Judgment
    1x Torrential Tribute
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Blackwing Armor Master
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    +~~~~~~~~~~~~~~~~~~+
    | GEARTOWN GADGETS |
    +~~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Ancient Gear Gadjiltron Dragon
    2x Blast Sphere
    2x Drillroid
    2x Green Gadget
    2x Machina Fortress
    3x Machina Gearframe
    2x Red Gadget
    2x Yellow Gadget
    
    Spells:
    -------
    2x Book of Moon
    3x Geartown
    1x Heavy Storm
    1x Mystical Space Typhoon
    3x Smashing Ground
    2x Solidarity
    
    Traps:
    ------
    2x Bottomless Trap Hole
    1x Call of the Haunted
    2x Dark Bribe
    2x Dimensional Prison
    2x Magical Hats
    1x Mirror Force
    1x Solemn Judgment
    
    Note: This is a varation of the Machina Gadget deck, with Ancient Gear
    Gadjiltron Dragon and Geartown thrown into the mix.
    
    +~~~~~~~~~~~~~~~~+
    | PERFECT HERALD |
    +~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Gellenduo
    2x Herald of Green Light
    3x Herald of Orange Light
    2x Herald of Purple Light
    2x Honest
    3x Manju of the Ten Thousand Hands
    1x Marshmallon
    3x Nova Summoner
    2x Senju of the Thousand Hands
    3x Herald of Perfection
    
    Spells:
    -------
    3x Dawn of the Herald
    2x Gold Sarcophagus
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Pot of Duality
    2x Solidarity
    1x Swords of Revealing Light
    
    Traps:
    ------
    2x Royal Decree
    1x Solemn Judgment
    2x Solemn Warning
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Ancient Sacred Wyern
    1x Avenging Knight Parshath
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    1x Trishula, Dragon of the Ice Barrier
    
    +~~~~~~~~~~~~~~~~+
    | WATER BEATDOWN |
    +~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Amphibious Bugroth MK-3
    2x Deep Sea Diva
    3x Hydrogeddon
    2x Mermaid Knight
    2x Mother Grizzly
    2x Ocean's Keeper
    1x Sangan
    2x Spined Gillman
    3x Warrior of Atlantis
    
    Spells:
    -------
    3x A Legendary Ocean
    1x Brain Control
    1x Level Limit - Area B
    1x Mystical Space Typhoon
    1x Pot of Avarice
    3x Smashing Ground
    1x Swords of Revealing Light
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dark Bribe
    2x Dimensional Prison
    1x Gravity Bind
    1x Mirror Force
    1x Solemn Judgment
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    +~~~~~~~~~~~~~~+
    | ZOMBIE SWORN |
    +~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    1x Card Trooper
    2x Celestia, Lightsworn Angel
    2x Goblin Zombie
    1x Grow-Up Bulb
    2x Honest
    2x Jain, Lightsworn Paladin
    2x Judgment Dragon
    1x Lumina, Lightsworn Summoner
    2x Lyla, Lightsworn Sorceress
    1x Mezuki
    1x Necro Gardna
    1x Plaguespreader Zombie
    2x Ryko, Lightsworn Hunter
    2x Wulf, Lightsworn Beast
    2x Zombie Master
    
    Spells:
    -------
    1x Charge of the Light Brigade
    2x Gold Sarcophagus
    2x Monster Reincarnation
    3x Solar Recharge
    1x Terraforming
    2x Zombie World
    
    Traps:
    ------
    1x Beckoning Light
    1x Mirror Force
    2x Royal Decree
    1x Torrential Tribute
    
    Extra Deck:
    -----------
    2x Ally of Justice Catastor
    1x Ancient Fairy Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Doomkaiser Dragon
    1x Colossal Fighter
    1x Dark End Dragon
    1x Goyo Guardian
    1x Gaia Knight, the Force of Earth
    1x Magical Android
    1x Red Dragon Archfiend
    1x Revived King Ha Des
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    
    Note: This is a varation of the Lightsworn deck, with zombies thrown into the
    mix.  This deck's trump card is Zombie World, which works well with Zombie
    Master to revive Lightsworns from the Graveyard.
    
    +~~~~~~~~~~~~~~~~~+
    | DISASTER DRAGON |
    +~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    1x Blizzard Dragon
    2x Delta Flyer
    1x Dread Dragon
    1x Exploder Dragon
    1x Genesis Dragon
    3x Koa'ki Meiru Drago
    1x Light and Darkness Dragon
    3x Masked Dragon
    1x Prime Material Dragon
    3x Red-Eyes Darkness Metal Dragon
    2x Red-Eyes Wyvern
    1x Strong Wind Dragon
    1x Totem Dragon
    
    Spells:
    -------
    2x Book of Moon
    1x Brain Control
    1x Future Fusion
    2x Gold Sarcophagus
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Pot of Duality
    
    Traps:
    ------
    2x Bottomless Trap Hole
    1x Call of the Haunted
    2x Dark Bribe
    2x Dimensional Prison
    1x Mirror Force
    1x Solemn Judgment
    
    Extra Deck:
    -----------
    1x Five-Headed Dragon
    1x Ally of Justice Catastor
    1x Black Rose Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Gaia Knight, the Force of Earth
    1x Goyo Guardian
    1x Gungnir, Dragon of the Ice Barrier
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    1x Trident Dragion
    1x Trishula, Dragon of the Ice Barrier
    
    Note: This deck's trump card is Koa'ki Meiru Drago, as it can shut down many
    popular decks such as Blackwings and Lightsworns.
    
    +~~~~~~~~~~~~~~~~~+
    | BLACKWING SWARM |
    +~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x Blackwing - Blizzard the Far North
    3x Blackwing - Bora the Spear
    1x Blackwing - Elphin the Raven
    1x Blackwing - Gale the Whirlwind
    3x Blackwing - Kalut the Moon Shadow
    3x Blackwing - Shura the Blue Flame
    3x Blackwing - Sirocco the Dawn
    1x Blackwing - Vayu the Emblem of Honor
    1x Dark Armed Dragon
    1x Gorz the Emissary of Darkness
    1x Plaguespreader Zombie
    1x Spirit Reaper
    
    Spells:
    -------
    1x Allure of Darkness
    2x Black Whirlwind
    2x Book of Moon
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Pot of Duality
    
    Traps:
    ------
    2x Bottomless Trap Hole
    2x Dimensional Prison
    3x Icarus Attack
    1x Mirror Force
    1x Solemn Judgment
    1x Torrential Tribute
    
    Extra Deck:
    -----------
    1x Ally of Justice Catastor
    1x Black Rose Dragon
    1x Blackwing - Silverwind the Ascendant
    1x Blackwing Armed Wing
    1x Blackwing Armor Master
    1x Brionac, Dragon of the Ice Barrier
    1x Colossal Fighter
    1x Gaia Knight, the Force of Earth
    1x Goyo Guardian
    1x Magical Android
    1x Red Dragon Archfiend
    1x Scrap Dragon
    1x Stardust Dragon
    1x Thought Ruler Archfiend
    1x Trishula, Dragon of the Ice Barrier
    
    +~~~~~~~~~~~~~~~~~~~~~+
    | SKILLDRAIN BEATDOWN |
    +~~~~~~~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    2x A Cat of Ill Omen
    3x Beast King Barbaros
    3x Chainsaw Insect
    3x Fusilier Dragon, the Dual-Mode Beast
    3x Giant Orc
    3x Goblin Elite Attack Force
    3x Zombyra the Dark
    
    Spells:
    -------
    1x Allure of Darkness
    2x Book of Moon
    2x Forbidden Chalice
    2x Gold Sarcophagus
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Pot of Duality
    
    Traps:
    ------
    1x Call of the Haunted
    2x Dark Bribe
    2x Final Attack Orders
    1x Mirror Force
    2x Skill Drain
    1x Solemn Judgment
    
    Note: Since it's very difficult to acquire rare cards such as Beast King
    Barbaros from packs, I suggest using 4-star 1900 ATK monsters as alternatives.
    
    +~~~~~~~~~~~~~~~+
    | FROG MONARCHS |
    +~~~~~~~~~~~~~~~+
    
    Monsters:
    ---------
    3x Battle Fader
    3x Caius the Shadow Monarch
    3x Dupe Frog
    1x Gorz the Emissary of Darkness
    2x Light and Darkness Dragon
    3x Mobius the Frost Monarch
    3x Raiza the Storm Monarch
    1x Ronintoadin
    3x Substitoad
    3x Swap Frog
    1x Tragoedia
    2x Treeborn Frog
    
    Spells:
    -------
    1x Brain Control
    3x Enemy Controller
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x One for One
    2x Pot of Duality
    3x Soul Exchange
    
    ###############################################################################
    7.  Tattered Journal
    ###############################################################################
    
    The Tattered Journal was written by an unnamed head scientist.  This section
    details its five entries that can be found in Niflheimer.  These entries give
    information about a tragedy, which sets off a chain of events leading to this
    game's plot.  Thanks to Zero Saber for typing the entries up.
    
    Tattered Journal 1:
    
    I finally found it... What Iíve spent so many years of my life searching for...
    I actually exists. Itís not just a fairytale... Itís real. This joy... Each
    day, hour, and even second of my time here filled with happiness will be
    recorded for posterity. I have to thank all of my colleagues, who believed in
    me, no matter how much I was criticized by others. Also, my wife, who passed
    away believing that all of my research would one day be rewarded. I love you so
    much. And lastly... To Alina, the dearest person to me in this world... I must
    thank you also. Iím not sure why she decided to forgive me... She was so
    critical of me when her mother passed away, but now she accompanies me on my
    research trips. I know I was not the best of fathers. In fact, nor was I a good
    husband or even a good boss. But now, with this accomplishment, I feel like I
    can start to change all of that. I no longer have the need to travel the world.
    Here, on this Ragnarok Island where gods descend, I can stay and study with my
    trusted friends and my dear daughter. Our futures are filled with beautiful
    possibilities! Now, let us boldly step into out destinies!
    
    Tattered Journal 2:
    
    This island is everything I expected it to be. Two years have passed since we
    first reached the shores of Ragnarok. There are perilous currents surrounding
    this island, so unless extremely lucky, I doubt anyone else will set foot here.
    There will be no one to disturb us. We can freely go about our research to our
    heartsí content. Our work is about to go to the next stage. We have
    meticulously researched almost every inch of the islandís surface. What weíve
    yet to study is the soaring tower that can be seen from every corner of this
    place. According to old documents, this building used to be called Yggdrasil.
    Yggdrasil is the name of a tree, which in Norse mythology is called the ďworld
    treeĒ and is considered to represent the world itself. On this island,
    Yggdrasil resembles more a tower built to rival the dwellings of the gods than
    a world tree. Yggdrasil was likely to have been build (built) by an ancient
    civilization as a challenge to the gods. However, we cannot definitively
    comment on the outcome of their challenge. But according to some documents
    weíve come across, it seems they had at least some success. Those with the
    highest power on this island used magic to transform gods into mere dolls.
    Various artifacts found on the island confirm such lore. The people of this
    great civilization used dolls called Transcenders to entrap and manipulate the
    gods. The gods mentioned in the documents probably refer to souls or a similar
    spiritual entity. Interestingly, weíve also learned that there were humans in
    these times who were called by various names and considered to be divine. The
    one that stood above all others was called...Odin. Weíve yet to determine
    whether this was an existence similar to a deity in power or merely the title
    bestowed upon the absolute ruler of the land. One final note: Iím very
    concerned about the mysterious illness that has affected several of us
    recently. It is perhaps due to a virus indigenous to this island, or perhaps...
    Well, I shudder just thinking about it... A theory too far-fetched to even
    consider right now. Whatever it is, I hope Alina stays safe through it all...
    
    Tattered Journal 3:
    
    It seems Iíve made a grave misunderstanding... Ragnarok Island was certainly a
    place that piqued the curiosity of researchers, but... it was no paradise. We
    spent three years meticulously studying what lay inside Yggdrasil. Inside the
    tower, we found not only altars and various tools used to conquer the gods, but
    also prototypes of Transcenders. The higher we went, the more refined the
    Trancenders became, evolving from simple lumps of clay to more intricately made
    dolls resembling the human form. As their experimentation advanced, they
    proceeded to the next floor and the next level of research, gradually moving
    higher and higher up the tower. Collecting and analyzing everything we could
    find, we climbed up Yggdrasil, anxiously awaiting the next discovery, the next
    window into this amazing culture. However, during our journey, nearly half of
    us, 22 members of our research team, have lost their lives to this unknown
    illness. They perished with such great regret... But not one of them uttered a
    word of reproach to me. In fact, this made their demise even more painful. By
    the time we reached the top floor, our original team of 47 had dwindled to just
    23. Although I feel guilty because of it, inside, I canít help but rejoice that
    Alina has been one of those to survive where others have not. On the top floor,
    we found none of the alters, tools, or even Transceders which the lower floors
    held. At the far end of the room was something... No... What could only be
    called a body existed... This doll, which looked no different from a human, lay
    in a coffin, but seemed as though it could rise and start moving at any moment.
    The coffin was marked ďSurtrĒ. I touched the marking without thought. At that
    moment, a massive rumble shook the tower as though something tremendously heavy
    had been moved. We descended the tower, carrying the lifelike avatar called
    Surtr with us...
    
    Tattered Journal 3: (Cont.)
    
    Surely it was the culmination of the ancientsí work...a fully completed
    Transcender. When we arrived on the ground floor, we found that the exit from
    the tower had been sealed. Shocked, we searched for other ways out, but there
    were none. Some of the others decided to go back up the tower to find a way
    out, but those who did never returned... We would like to believe that they
    were successful in escaping, but we know that is not what happened. As time
    passed, despair, fatigue, and hunger began to take itís toll on us. When we
    thought we had reached our very limit, Alina began to behave oddly. She said
    she could hear a voice. At first, we though she was suffering from delirium
    caused by lack of food, but then she began to walk as if being led by the voice
    she heard. Then she stopped in front of a wall of the tower and spoke to it in
    a language I had never heard before. It broke my heart to see my dearest
    daughter crumbling under the weight of stress and despair... But then, a
    section of the wall suddenly began to slide open... Beyond the opened wall was
    a narrow staircase that seemed to stretch deep into underground chambers. Alina
    descended the stairs without speaking a word, and I followed her. A few members
    cautiously followed us down, but most were too exhausting to move and remained
    where they were. The staircase, which seemed to stretch to the very core of the
    earth, eventually led us to a dim cavern. The walls of the cavern were lined
    with row after row of severely deformed Transcenders, surrounding the entire
    perimeter. We spread out, looking for anything to give us hope for survival,
    eventually coming upon a small box that had been wrapped and sealed. Alina,
    apparently still under the control of the voice, began to unwrap the little box
    without hesitation. I had a bad feeling about it and tried to stop her from
    opening it, but she didnít listen to meÖ It was as if she hadnít heard me at
    all... Frustrated, I took the box from herÖbut my curiosity got the better or
    me, so I proceeded to remove the seal myself. Then...I opened the box. What
    appeared was a wisp of dark cloud that slowly floated towards the ceiling in a
    spiraling motion... After pausing for a brief moment, it began to move towards
    Alina. It moved slowly and steadily, eventually expanding and surrounding her.
    I donít know if what I did next was the right thing to do. I embraced Alina,
    holding her close to me, trying to protect her from the dark cloud that was
    slowly engulfing us. The dark cloud did not alter its path and entered me
    through my ears, my eyes, my nose, and my mouth. I lost consciousness at that
    moment. When I woke up, I was lying on a cot at out teamís island base camp. It
    seemed as though Alina and my friends had carried me out. After I blacked out
    Alina, who had regained her sanity, led the others and brought me up to the
    ground floor. They found the exit from the tower open again as if nothing had
    happened. One of the team members cried tears of joy, shouting that we had been
    saved. But was I really saved...?
    
    Tattered Journal 4:
    
    How much time has passed since we returned from Yggdrasil...? Alina has grown
    into a woman and now leads the research team in my place. As for myself, I live
    in fear of changes to my body... Everyone... All of my friends have died. Those
    of us who remain live a lonely, sad life as a family on this remote island. But
    this life will end in the not-too-distant future. Something terrible had
    infected my body. Itís wreaking havoc inside me. I can feel it. This something
    speaks to me. It uses cursed words to attack my conscience. Perhaps the same
    voice that led Alina to the underground chamber back then is the same wicked
    voice I hear now. The voice uttered by that dark cloud... It exists inside me
    and refers to itself as Odin. It spoke to Alina and used her to release itself
    from the seal. Once freed, Odin sought to possess her for itself. I believe I
    should be proud of the decision I made that day. It would please my wife to
    know that I saved our daughter. I protected Alina. I did not let Odin infect
    her. But now...Odin whispers to me. Telling me to hand over my body... Telling
    me that so many lives have already been lost because of me and my mission...
    that I donít deserve to live on. I know that. I have caused so much suffering
    to my close friends... All for my studies. Although I didnít kill them myself,
    my hands are still soaked in their blood. Iím ready to be punished for this,
    but I still need a little more time. Iíve yet to teach Alina everything I know.
    There is still so much for her to learn. ........ Well, that is not the
    absolute truth. Let me be plain... Iím scared. Iím scared of death and being
    separated from Alina. I did not know I was such a pitiful man. Please forgive
    me for being so weak-willed... I donít know who I should ask for forgiveness,
    but...please let me have just a little more time to watch over her...
    
    Tattered Journal 5:
    
    Eight years have passed since we discovered this island. I can no longer talk
    and can barely move my body. But itís enough. Iíve already lived more than I
    need. Odin has invaded my soul, and my body is rotting away, but my life has
    been a happy one. Just being able to spend a quiet life here with Alina... Itís
    more than I could have wished for. Alina has become an even greater researcher
    than myself. She should do very well for herself. I hope that, at the time of
    my passing, she will leave this island and live a life of her choosing on her
    own terms. She has already given enough of her years to continuing my
    research... A life like this is not befitting of a young woman. ........ Odinís
    voice gets stronger every day. It soils my heart with its cursed words. It even
    dared to offer a despicable ďdealĒ offering Alinaís soul in exchange for my
    own. Odinís been inside me long enough to know that Iíd never allow Alina to be
    subjected to this evil. Alina is my hope, my light... She is my life. So to
    ensure her safety, Iíve decided to take my own life. And with it, this vile
    spirit that calls itself Odin. In the ancient civilization, ďOdinĒ was the
    title given to the individual with the most talent in magic. The one crowned as
    Odin was raised to be the ruler of that age with supreme power over the
    populace. But the Odin of a certain age misused his power and authority.
    Utilizing ability beyond the understanding of humans, Odin experimented until
    he created the Transcender that looked no different from a human. With it, he
    attempted to extend his rule beyond the island to the rest of the world. Those
    appalled by his acts slew his creation and sealed its soul deep underground.
    We... I opened that seal... A Pandoraís box that should never have been
    touched... Odin is trying to return. Trying to return thorough my body... or
    thorough Alinaís... I will not allow it. Now, Odin, let us die together. Beyond
    the darkest realm, we shall begin our endless atonement. Alina... My daughter.
    I wish I could be here to see your future... to see what you make of yourself
    and your life... I pray that it is filled with joy and light. Goodbye, Alina.
    And I am sorry. Sorry to leave you here alone. To my dearest daughter, this is
    my farewell note. Your father
    
    Thereís some scribbling at the end of the journal...
    
    ďI can hear the voice. The voice that...calls me... F-father...Ē
    
    ###############################################################################
    8.  Bonuses
    ###############################################################################
    
    The results of a duel are based on various bonuses.  Some of these bonuses are
    listed below.
    
    The following info is contributed by mister_jmp:
    
    Duelist Bonus (CPU opponents only): 20 x level of duelist
    Level Bonus: 30 x your level
    Turn Bonus: 5 x number of turns (including opponent's turns)
    Quick Finish Bonus: 20 DP (1-5 turns)
    
    Battle Damage Only Bonus: 30 DP
    Effect Damage Only Bonus: 50 DP
    Exactly 0 LP Bonus: 20 DP
    LP Differential Bonus: 20 DP
    LP Keep Bonus: 100 DP
    
    No Spell Card Bonus: 30 DP
    No Trap Card Bonus: 30 DP
    No Special Summon Bonus: 30 DP
    Tribute Summon Bonus: (10 DP per tribute summon???)
    All Monster Card Zone Bonus: 30 DP
    Chain Bonus: 50 DP
    
    Extremely Low Deck Bonus: 100 DP
    No More Cards: 80 DP (win after drawing your last card)
    
    Opponent's Turn Finish Bonus: 100 DP
    Draw Game Bonus: 200 DP
    
    
    The following info is written by me:
    
    Network Play Victory Bonus: 200 DP (win a Wi-Fi duel)
    
    ###############################################################################
    9.  Movie Theatre
    ###############################################################################
    
    Along with the opening movie, this section lists all the cinematic summoning
    and attacking sequences for certain cards that can be unlocked in Movie
    Theatre.
    
    The following info is credited to ZEXAL_5Ds_GX:
    
    1 Opening
    2/3 Stardust Dragon
    4/5 Majestic Star Dragon
    6/7 Shooting Star Dragon
    8/9 Junk Warrior
    10/11 Red Dragon Archfiend
    12/13 Majestic Red Dragon
    14/15 Red Nova Dragon
    16/17 Exploder Dragonwing
    18/19 Black Rose Dragon
    20/21 Power Tool Dragon
    22/23 Gadget Hauler
    24/25 Ancient Fairy Dragon
    26/27 Black-Winged Dragon
    28/29 Blackwing Armor Master
    30/31 Blackwing Armed Wing
    32/33 Goyo Guardian
    34/35 Infernity Doom Dragon
    36/37 Chevalier de Fleur
    38/39 Dragon Knight Draco-Equiste
    40/41 Earthbound Immortal Ccapac Apu
    42/43 Earthbound Immortal Ccarayhua
    44/45 Earthbound Immortal Aslla piscu
    46/47 Earthbound Immortal Cusillu
    48/49 Earthbound Immortal Uru
    50 Destiny Board
    51 Exodia the Forbidden One
    
    ###############################################################################
    10. Frequently Asked Questions
    ###############################################################################
    
    Q: Are there card passwords, ghosts, duel puzzles, tag/turbo duels or races?
    A: No.
    
    Q: Can I customize an avatar?
    A: No.  His/her appearance is pre-set.
    
    Q: What promotional cards were given with this game?
    A: Ape Fighter, Closed Forest, and Roaring Earth.
    
    Q: Was a Duel Scanner supposed to be released alongside this game?
    A: Yes.  However, it was confirmed to be delayed in regions outside of Japan
       due to technical issues with the scanning technology.  It came bundled with
       the Japanese version of the game, though, and allows players to scan real-
       life cards into the game.
    
    Q: Is there connectivity with DS games such as Reverse of Arcadia?
    A: No.
    
    Q: How do I speed duels up?
    A: Under the default settings, duels are very slow, so go to Options.  Switch
       'Card Animation' to "Very Fast" and turn off 'Display Detailed
       Confirmation'.  These adjustments should speed duels up significantly.
       Despite this, dueling is still a bit slower than in other games such as Tag
       Force 5 and WCT2006 (not counting Tag Force 5's CPU thinking), though it's
       faster than DS games post-WC2008.  If you don't want to activate Quick-Play
       spells and traps, you can hold B to skip confirmation.
    
    Q: Can I use Forbidden Cards in this game?
    A: Yes.  You are allowed to have 1 Forbidden Card in your deck.
    
    Q: Is there an in-game list of each pack's contents?
    A: No.  However, you can do the following actions to find out what pack(s) a
       card is in (assuming that you've unlocked the pack(s) in question):
       *If you already have 1 copy of the card you want, you can view its details.
       *If an opponent has any of the cards you want in his/her deck, you can view
        their details (it's easily done by viewing a character's recipe).
       *If the card you want is on a banlist, you can check the banlist for
        details.
       *You can use Prohibition, D.D. Designator, Archfiend's Oath or Mind Crush to
        view the details of all cards available in this game (use C + up/down/left/
        right to scroll through the card list quicker, and press + to read a
        highlighted card's details).
    
    Q: Can I trade cards or send/receive recipes over Wi-Fi?
    A: No.
    
    Q: Are there voices in duels for characters that have animations and phrases?
    A: No.  None of the voice actors from the English anime adaptation have
       speaking roles in this game (presumably due to profit issues).
    
    Q: Where can I check/input friend codes?
    A: Go to Nintendo Wi-Fi Connection.  You can check your friend code and add
       friend codes of other people by selecting 'Duel with Friends'.
    
    Q: How do I change banlists?
    A: On the banlist screen, press Z and right.
    
    Q: Is there a related cards search option?
    A: No.
    
    Q: Is there any lag when dueling online?
    A: Yes.  In my personal experience, it's nearly lag-free for continental
       duels, but is very laggy for worldwide ones.
    
    Q: Can I turn off cutscenes in duels?
    A: Yes.  Go to Options and turn off 'Duel Effects'.
    
    Q: Can I communicate via Wii Speak or Fixed Text over Wi-Fi?
    A: No.
    
    Q: Where is the text search option mentioned in the help glossary?
    A: It didn't make it to the final version of this game for some reason.  I
       suggest using netrep.net as an alternative (credited to Astaroth136).
    
    Q: Why are some cards difficult to pull from packs?
    A: In this game, there are 4 levels of rarity: Common, Rare, Super Rare and
       Ultra Rare.  Just like in real life, the rarer the card, the harder it is to
       pull from packs, so you'll probably need to buy a lot of packs to obtain the
       cards you want.  Later packs will give you mostly cards that you don't have
       or have the least amount of, though.
    
    Q: Can I duel against my own deck recipes?
    A: No.
    
    Q: Why doesn't the ragequitter filter work sometimes?
    A: No filter is 100 percent accurate, but it should help you avoid ragequitters
       most of the time.
    
    Q: Can I watch auto duels?
    A: No.
    
    Q: Is there a Tournament Mode?
    A: No.
    
    Q: Where can I buy this game?
    A: There seems to be low stock of this game for some reason even with online
       retailers.  Your best bet is to buy it from Amazon.com or its international
       websites.  I couldn't find the game in any stores near me, so I bought it
       from amazon.co.uk instead.
    
    Q: Why are duels a bit slow?
    A: The slowness is due to the revisions been made with regards to the decision-
       making processes of the CPU, coupled with the fact that the amount of memory
       stored on the game's disc is a clossal amount due to the large card pool.  A
       thinking-in-progress icon is displayed next to a player's face on the duel
       screen to indicate this.  Unlike other games such as Tag Force 5 and WC2010,
       there is no long thinking for offline duels, though.
    
    Q: Why can't I find opponents online?
    A: Keep searching.  If you can't find anyone, try widening your search
       parameters (for example, banlists need not match).  Online can be pretty
       dead at times, though.
    
    Q: Why are there some unusable avatars online?
    A: They were added as usable avatars for the Japanese version.
    
    ###############################################################################
    11. Credits
    ###############################################################################
    
    - Thanks to me for writing this FAQ.
    
    - Thanks to you for reading this FAQ.
    
    - Thanks to GameFAQs for hosting this FAQ.
    
    - Thanks to Konami for developing and publishing this game.
    
    - Thanks to yugioh.wikia.com for information regarding this game, specifically
      the Starter Deck, Duel Scanner, Starter Deck 2010 (Duelist Toolbox), Magical
      Scientist Deck, Butterfly Dagger - Elma OTK, and Konami Pack.
    
      http://yugioh.wikia.com/wiki/Yu-Gi-Oh!_5D's_Duel_Transer
      http://yugioh.wikia.com/wiki/Duel_Scanner
      http://yugioh.wikia.com/wiki/Starter_Deck:_Duelist_Toolbox
      http://yugioh.wikia.com/wiki/Magical_Scientist_Deck
      http://yugioh.wikia.com/wiki/Butterfly_Dagger_-_Elma_OTK
      http://yugioh.wikia.com/wiki/Midday_Constellation_(GX02-BP)
    
    - Thanks to JPHL for compiling a detailed stage-by-stage list of the packs you
      can get while you're on specific floors in Story Mode.
    
    - Thanks to mister_jmp for information regarding the availability of the
      Premium, Limited Edition and Special Packs.  He also suggested that ending a
      duel in a draw would unlock Dark Revelation 4. He also gave info about
      bonuses.
    
    - Thanks to Elmdor043 for confirming that Obelisk the Tormentor, Van'Dalgyon,
      Andro Sphinx, Sphinx Teleia, Theinen the Great Sphinx, Pyramid of Light,
      Rare Metal Dragon, Peten the Dark Clown, Watapon, Familiar Knight, and
      Inferno Tempest are in Collection Pack 2.  He also confirmed that Ciaus the
      Shadow Monarch is in Special Pack 3 and gave info regarding the Random Pack.
    
    - Thanks to condre.  He said that the late unlocked packs give you cards you
      have the least amount of.
    
    - Thanks to Zero Saber for typing up the Tattered Journal entries.
    
    - Thanks to Astaroth136.  He found that a quick way to reach LV50 is to buy a
      few LV50 recipes and fight them over and over.  He also explained why the
      easiest LV50 recipe is Immoral Over.  Also, he suggested using netrep.net as
      a text search option.  He confirmed that all packs are permanently unlocked
      when you reach LV50.
    
    - Thanks to SOLDIER_Bankai. He said that Niflheimr only unlocks the card
      panels (ex. needing Ancient Fairy Dragon).
    
    - Thanks to gba_verkoop.  He found a solution to unlock all 3 Special Packs at
      a time.
    
    - Thanks to Yu-Gi-Oh! World magazine for information regarding the Summoner
      Monk/4-Star tuner combo.
    
    - Thanks to Videospieler for information regarding the availability of Dark
      Revelation 1/2.  He also gave info about the Random Pack and Rare Card Pack,
      and explained why the Chant of Magic Transcender is easy.  He mentioned that
      you should also keep in mind that when you set the starting LP to 2000 in
      Free Duel, you're only getting 1/4 of the normal Exp you would otherwise get.
      And when starting with 4000 LP, you're only getting 1/2 of the normal Exp you
      would otherwise get.
    
    - Thanks to daveyinaz and his gf for discovering two alternative methods to
      gain levels much faster than the ones I had put in the walkthrough
      previously. daveyinaz also explained why LV50 Odin is easy.
    
    - Thanks to ZEXAL_5Ds_GX for typing up a list of all the cinematic summoning
      and attacking sequences for certain cards along with the opening movie.
    
    ###############################################################################
    12. Contact Information
    ###############################################################################
    
    If you have any questions, comments or corrections regarding my walkthrough, I
    can be contacted by posting a topic on the GameFAQs message board of this game
    (I prefer not using an e-mail address).  Contributions to this guide are
    appreciated.
    
    ###############################################################################
    13. Copyright Information
    ###############################################################################
    
    This may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.  GameFAQs and its affiliates are
    the ONLY websites that have permission to host this document.
    
    Copyright 2010-2016 David Lucey
    

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