Sengoku Basara: Samurai Heroes FAQ/Walkthrough Wii Version! Table of Contents: 1. Introduction and welcome! 1.1 About the game 1.2 Version history 1.3 FAQ 2. Basics, Gameplay controls and Advanced techniques 2.1 Basics 2.2 Advanced techniques 2.3 How the combo system works 2.4 Important concepts in battle 2.4.1 Zennys 2.4.2 Materials 2.4.3 Allies 2.4.4 Garments 3. Gameplay and such 3.1 Heroes' Story 3.1.1 Battles 3.1.2 Equip 3.1.3 Basara Mart 3.1.4 Guide 3.1.5 Options 3.2 Quick Battles 3.2.1 Available battles 3.3 Battle Walkthroughs 3.4 Gallery 3.5 Options 4. Basara Mart Guide and Tips and Tricks 5. Characters 5.1 Mitsunari Ishida 5.2 Yoshitsugu Otani 5.3 Magoichi Saica 5.4 Kanbe Kuroda 5.5 Tsuruhime 5.6 Ieyasu Tokugawa 5.7 Masamune Date 5.8 Yukimura Sanada 5.9 Tadakatsu Honda 5.10 Motochika Chosokabe 5.11 Motonari Mori 5.12 Keiji Maeda 5.13 Yoshihiro Shimazu 5.14 Oichi 5.15 Kotaro Fuma 5.16 Nobunaga Oda 6. 2 Player madness in Heroes story and Quick Battles 6.1 2 Players in Heroes story 6.2 2 Players in Quick Battles 6.3 Rules in 2 players 7. Tips, tricks and unlockables 8. Achievements guide 9. Accessory guide 10. Materials guide Extra: Accessory and Weapon Paradigms 11. Legal Items, thanks and conclusion ------------------------------------------------------------------------------- Sengoku Basara: Samurai Heroes Walkthrough/FAQ 1. Introduction and Welcome! Hey folks, this is Luffy III (Shadowproject on IGN) and welcome to my next gameplay walkthrough of the coolest and most anticipated game released on the Nintendo Wii (as well as the PS3), Sengoku Basara: Samurai Heroes!!! The reason I did this walkthrough is that I loved playing the game ever since I got hands on it for my release in my area and the time has come for me to do a detailed FAQ for all of you gamers and hardcore gamers fans out there! I will give out as much detailed tips and tricks on how the gameplay works on the Wii as well as how you can obtain the character’s ultimate weapon. God bless Capcom for creating this kick-ass game for the Wii and the PS3! Because its fun, its challenging and has a lot of replay value for you and your friends to enjoy! P.S. All of my gameplay videos will be on Youtube for your entertainment and FAQ as well on the CAAGSpodcast. P.P.S Feedback is appreciated on the game itself or any other remarks on the CAAGSpodcast channel or emailing us on any bad commenting. ZERO TOLERANCE on negativity on my gameplay and tips. ------------------------------------------------------------------------------ 1.1 About the game The producer of Devil May Cry 4, Hiroyuki Kobayashi, brings you the newest installment to the BASARA series, Sengoku BASARA: Samurai Heroes, on the PlayStation® 3 and Wii. A fun, action-packed and accessible title set during a tumultuous period of Japanese history, Sengoku BASARA: Samurai Heroes follows players as they fight their way to dramatic battle of Sekigahara. Victory in battle will not only deliver a new territory but the natural resources of that region, which can be used to upgrade weapons. With unique playable characters along with supporting generals who make it easier to command and lead armies, players will see the battle from the perspective of each military commander with the goal of re-writing history and ruling 16th century Japan. In the dynamic new “Heroes' Story” mode, the player’s decisions impact history with a redesigned story mode. Based on choices made by the player, new drama unfolds as friends become enemies, enemies become friends, and a new Sengoku story unfolds. Adding a new strategic element to the game, forces can fight for control of entire battlefields, and ultimately the nation. It is also been made into an anime series which is also released on DVD and Blu-ray for yours to own and to compare between the game as well!!! ------------------------------------------------------------------------------- 1.2 Version History Version 0.1- Began to document Sengoku Basara: Samurai Heroes FAQ. Version 0.2- Researched more into the game and Structured the FAQ. Version 0.3- Character info and Basara Mart info added. Version 0.4- Character description and info updated. Version 0.5- Achievements guide added and character profile updated. Version 0.6- Achievements and guide updated. Still more to fix up and check. Version 0.7- Added EXP Farming to Tips, tricks and unlockables, updates on the characters. Version 0.8- Achievements updated, accessory guide updated, all content updated until further notice. ------------------------------------------------------------------------------- 1.3 FAQ Here are some common FAQ that may be asked. Here they are: Q. I keep being KO’d when I do the difficult levels. Why? A. There are a few reasons. 1. You are not leveled up 2. You do not have the sufficient equipment 3. Did you learn how to parry, roll from danger and strafe enemy attacks? Q. My combo count keeps going to zero after less than 1 second! What do I do?? A. Simple. Just keep defeating more enemies! There is a hidden timer gauge where the meter goes up when you defeat enemies. The combo goes to 0 when you are hit by an enemy. Q. There’s too many enemies to handle! What do I do??? A. There will be times that discretion is the better part of valour in any game from hack and slash to RPGs. When you are surrounded by enemies that will easily own you will have to retreat so you can reform your plans to avoid a defeat. However, a retreat does not GUARANTEE that you will avoid them but you may encounter more of the numbers in soldiers/men overall. Q. What is the easiest gameplay to play on the Wii... The Classic Controller PRO or the Wii Remote and Nunchuck? A. Simple. The Classic Controller PRO. Easier to play with and you don't have to memorise too many buttons on the Wii Remote and Nunchuck. But the gameplay is up to you. Q. When I finish the level, what does the ?????? mean? A. These are the optional quests for Sengoku Basara: Samurai Heroes. In order to obtain credibility, you must meet a certain criteria or defeat a certain foe in the game. Not only they are difficult to find, they rack up a lot of EXP for your character and is suitable for levelling up characters. Usually, they are highlighted in yellow. They will be explained throughout the guide. ------------------------------------------------------------------------------ 1.4 Similarities and Differences between the Wii Version and the PS3 version For Sengoku Basara: Samurai Heroes, there are two versions: The Wii and the PS3 version. There are a few similarities and differences to both games based on its main console platform and their design: Similarities: - Same characters and their movesets. - Same items, equipments and objectives. - No dual language option (i.e. No Japanese audio sub guys!) Differences: - For achievements, the Wii will display your achievements in the gallery section while the PS3 has their own achievements via a trophy collection. - No online Wifi gameplay for the Wii whereas the PS3 has Wifi gameplay. - PS3 has better graphics. - PS3 uses one controller whereas Wii uses two types of controllers: The Wii remote and nunchuck or the Classic Controller (Pro) ------------------------------------------------------------------------------ 2. Basics, Gameplay controls and Advanced techniques 2.1 Basics In Sengoku Basara: Samurai Heroes, it is a lot different to the Samurai Warriors or Dynasty Warriors series except with a few differences: -You are given no items to use off or on hand. -Comboing enemies are a lot harder and requires practice as the combo meter can reset back to 0 if you are hit by an enemy. -You choose your own path that can change Japan's nation through Heroes' Mode (There are alternate paths to choose from) (more information will be coming soon!) 2.2 Gameplay controls Wii Remote and nunchuck A- Normal Attack B- Power/Finisher Attack C button- Jump/Recover/ Get on a horse Z- Block Nunchuck control stick- move (tap twice to run) - Button- Heroes Arts Swing Remote- Basara Arts 1 Button- Taunt/Ally Assist attack ability Combination techniques Movement + B - Use Character's second ability A + B - Use Character's Fourth ability Z + B - Use Character's Third ability Z + A + B - Character's Super Art (When Unlocked) Classic Controller PRO L- Guard/Block/Parry (Use the left control stick or the directional pad to strafe) R- Use character's third ability ZL- Heroes Arts (Explained later) ZR- Character's Super Art (When unlocked) Left control stick/Directional pad- movement (tap twice to run) Right control stick- Camera Angle X- Normal Attack (First ability) Y- Power/Finisher Attack A- Basara Arts (Explained later) B- Jump/Get on a horse L + X- Use character's fourth ability Movement + X - Use character's second ability ZL + A - Ultimate Basara Arts + - Pause game - - Taunt/Ally Assist ability 2.2 Advanced techniques Heroes Arts Heroes Arts allows your chosen character to slow the flow of time to deal major damage to groups of enemies or one tough enemy officer for a limited. amount of time It can be filled by defeating enemies, officers and occupying camps as well as equipping accessories that can enhance your character's weapon. But be careful, it should be used in a tight situation otherwise you may lose the advantage in a difficult boss battle that can cost you your victory in a level. You can refill them through items in the game in the levels. Every Five KOs you make will add an extra two seconds to the gauge. You can also perform other actions during the time to keep the gauge active as well as use the Basara arts. Every Fifty KOs will power up your gauge and increase the Zenny multiplier. Basara Arts Basara Arts allows your chosen character to perform devastating combos and KOs on enemies. Like the Heroes Arts gauge it can be filled by defeating enemies, officers and occupying camps as well as equipping accessories that can enhance your character's weapon. It can also be filled automatically when your HP is at critical. To ensure its working, you should hear a heartbeat in the background based on how much HP is remaining for your character. Ultimate Basara Arts Combine the Heroes Arts and the Basara Arts and you can perform major damage to groups of enemies or one tough enemy officer for a limited amount of time. However, you must press the button combination on your controller properly otherwise it may screw your chances on winning for a bit. It is a make or break ability you can use that can turn the tide in battle. Blocking/Strafing I know this is a basic technique but I can't stress enough to say, "Prioritise strafing!" because there will be enemy bosses that will deal devastating damage to you if you do not learn to block your enemy attacks that can cost you your chances of winning in the later levels of the game. You can also strafe by holding the block button and using the movement control to get out of harm's way. It can save you from a tight situation. Duel To engage in a duel, you must keep on pressing the attack button for a consecutive amount of times until you will see a gauge. To win the duel, you must mash the attack button all the way until the red is all gone in the gauge so you can deliver a powerful duel finish on an enemy. 2.3 How the combo system works The combo system is a lot different in Sengoku Basara: Samurai Heroes as it adds a degree of challenge to the player overall. The combo will build once you land a hit or more on enemy/s. However, if you are hit by an enemy or you do not hit another enemy for a pause of time (at least 0.5-1 seconds), it will reset the combo meter back to 0. Its similar to the shootemup genres that require you to keep the combo meter going to rack up the points. Here is the part where it gets interesting: You receive a judgment based on how many combos you rack up in battle and the bonuses you will receive. You will also see a multiplier at the bottom right hand screen where you can rack up more money funds just by defeating enemies! Here's how the combo flow works: 80-99 combos: Ready 100-199 combos: Nice! 200-299 combos: Awesome!! (x2 multiplier) 300-399 combos: Radical!!! (x3 multiplier) 400-499 combos: Basara!!!! (x4 multiplier) 500-999 combos: Frenzy!!!!! (x5 multiplier) 1000+ combos: Super Frenzy!!!!!!!!!! (x10 multiplier) Note: When you're in the Frenzy/Super Frenzy judgment, your combo meter will last for at least 1-2 seconds before it hits basara and at least 0.5-1 seconds before it resets back to 0. You will also receive Zennys for KOs made to enemies! So practice, practice, practice to earn more to purchases later in the game. Tip: When your Frenzy/Super Frenzy judgement goes back to Basara judgement, just rack up another 500 hits to keep the combo running! Just don't go over board that you may lose your time for another Frenzy/Super Frenzy judgement to run. 2.4 Important concepts in battle 2.4.1 Zennys What are Zennys? Zennys are the currency used in Sengoku Basara: Samurai Heroes. It is acquired in battle by breaking your boxes (blue coloured), defeating enemies normally or when they are in the Frenzy/Super Frenzy section in comboing groups of enemies. It can also be obtained by selling your weaponry that have a lower attack power than the other weapon (i.e. Weapon A is kept while Weapon B is sold because of its low attack power or Weapon A is sold for x no. of Zennys due to the other weapons are stronger than the others and so on and so forth.) Zennys are also acquired by the allies you have on battle if you meet specific conditions. (more on allies and their unique abilities are covered) Spending your Zennys Your Zennys are spent at the Basara Mart to create more accessories for your weapon to equip. So start saving your Zennys! 2.4.2 Materials Materials are items you find in treasured boxes during battle. There are common materials that can be found in most levels and some rare materials that can be found in unique levels. At first, you won't know what materials there are or their location to find them but once you unlock the level, you can go back as any character and farm for materials required to create your accessories. 2.4.3 Allies Allies are special officers in your army that help/assist you in battle when you are within radius. They add special effects such as attack up or defence up and reward you for meeting certain criteria within battle. As you use allies more, you level them up if you manage to achieve victory in battle. The maximum you can go for levelling allies up is "Ability+". This means that the effect is stronger than the usual ability based on the confidence level. Thus you must level them up five times to get the "+" in their ability. Note: Here is a current list of the allies you can use in battle each with their unique assist ability. Available allies you can obtain: #1 Kenshin Uesugi Description: Ability: Ice/Ice+ Ability Description: Increase you and your ally's Ice elemental attack Assist power up: Attack Power Up Taunt/Assist ability: Slices enemies to shreds dealing damage. How to obtain: Play through Yukimura's Story mode on the red path at Kawakajima Tundra. (red path) #2 Tsuruhime Description: Ability: Lady's Charm/Lady's Charm+ Ability Description: Knockback on normal soldiers Assist power up: Defence Power Up Taunt/Assist ability: Jumps and shoots five arrows on the enemy How to obtain: Play as Kotaro Fuma and defeat Tsuruhime on the battle of Noshima. (red path) #3 Oichi Description: Ability: Dark/Dark+ Ability Description: Increase you and your ally's dark elemental attack Assist power up: Defence power up How to obtain: Play as Tsuruhime in the Kanegasaki Nightmare campaign (red path) #4 Keiji Maeda Description: Ability: Damageproof/Damageproof+ Ability Description: Reduce damage by 10%/20% Assist power up: Attack power up How to obtain: Play as Magoichi Saica in the Kawakajima Tundra campaign. (red path) #5 Magoichi Saica Description: Ability: Fire Ability Description: Increase you and your ally's fire elemental attack Assist power up: Attack power up How to obtain: Play as Keiji Maeda in the Sekigahara- Intrusion campaign. #6 Ujimasa Uchigashima Description: Ability: Caveman Ability Description: Increase you and your ally's fire elemental attack Assist power up: Attack power up How to obtain: Play as Oichi on Kaerikumo Castle campaign. (Red path) #7 Nobuchika Chokosabe Description: Ability: Inventor Ability Description: Ally assists you if there are machinery Assist power up: Attack power up How to obtain: Play as Magoichi Saica on the Nakatomigawa Fortress (Blue path) #8 Tadamoto Niiro Description: Ability: Caveman Ability Description: Ally assists you when there are caves Assist power up: Attack power up How to obtain: Play as Magoichi Saica on Ambush at Mimikawa (Blue path) #9 Yoshitsugu Otani Description: Ability: Shadow/Shadow+ Ability Description: Increase you and your ally's shadow elemental attack Assist power up: Defence power up How to obtain: Play as Oichi in Osaka- Winter (Blue Path) #10 Ekei Ankokuji Description: Ability: Shadow Ability Description: Increase you and your ally's shadow elemental attack Assist power up: Attack power up How to obtain: Play as Oichi in Motonari Mori's level (Blue Path) #11 Harumasa Nanbu Description: Ability: Live Forever/Live Forever+ Ability Description: Revive once after being KO'd in battle (100% HP with +) Assist power up: Attack power up Taunt/Assist ability: Shoot blue fireballs on enemies for an extra hit on foes How to obtain: Play as Oichi in Mount Osore (Blue Path) #12 Katsuie Shibata Description: Ability: Duelmaster Ability Description: Increase damage dealt when you win a duel (S/L) Assist power up: Defence power up How to obtain: Play as Oichi Incident at Honnoji (Blue Path) #13 Hyogo Mai Description: Ability: Shadow Ability Description: Increase you and your ally's shadow elemental attack Assist power up: Attack power up How to obtain: Play as Nobunaga Oda on Osaka- Winter (Red Path) #14 Tenkai Description: Ability: Fear/Fear+ Ability Description: Strike fear into enemies' hearts Assist power up: Attack power up How to obtain: Play as Nobunaga Oda on Siege at Karasu Castle (Green Path) #15 Hidetsuna Sakenobe Description: Ability: Shadow Ability Description: Strike feat into enemies' hearts Assist power up: Defence power up How to obtain: Play as Masamune Date on the Siege at Hasedo Castle campaign. #16 Kasuga Description: Ability: All for One/All for One+ Ability Description: Allies recover health when they do. Assist power up: Defence power up Taunt/Assist ability: Traps enemies with her puppetry skills and uses them to deal extra hits on foes. How to obtain: Play as Tsuruhime on the Kawanakajima Tundra campaign (Blue path). #17 Motochika Chosokabe Description: Ability: Fire/Fire+ Ability Description: Increase you and your ally'sfire elemental attack Assist power up: Attack power up How to obtain: Play as Mitsunari Ishida on the Siege at Nakatomigawa Fortress campaign. #18 Hanzo Hattori Description: Ability: Wanted/Wanted+ Ability Description: Fugitives appear x2 more often/Fugitives are displayed on the map (Purple Icon) Assist power up: Defence power up Taunt/Assist ability: Slices enemies to shreds dealing damage. How to obtain: Play as Kotaro Fuma on the Siege at the Cliffs of Mikatagahara campaign. Note: You must follow the following order to reach Ieyasu!!! 1. Battle of Noshima 2. Nakatomigawa Fortress 3. Osaka- Winter/Saica Stronghold 4. Cliffs of Mikatagahara #19 Yukimura Sanada Description: Ability: Fire/Fire+ Ability Description: Increase ally and player fire elemental attack Assist power up: Attack power up How to obtain: Play as Kotaro Fuma on the Siege at the Osaka: Tiger Summer campaign (Blue path) final mission. #20 Sasuke Sarutobi Description: Ability: Fire/Fire+ Ability Description: Increase ally and player fire elemental attack Assist power up: Defence power up How to obtain: Play as Kotaro Fuma on the Siege at the Osaka: Tiger Summer campaign (Blue path) final mission. #21 Sorin Otomo Description: Ability: Fire/Fire+ Ability Description: Increase ally and player fire elemental attack Assist power up: Defence power up Taunt/Assist ability: Fire missiles on enemies dealing hits and blowback. How to obtain: Play as Mitsunari Ishida on Hetsugigawa: Heroes on the blue path. 2.4.4 Garments Garments are the characters' alternate clothing when you have cleared the characters' story mode at least once. Its mostly here for fun but you can choose what you want them to wear in battle for laughs. ------------------------------------------------------------------------------- 3. Gameplay and such 3.1 Heroes' Story Heroes' Story follows the characters' story on how it changes the nation of Japan based on the actions you make. Forces will be defeated and alliances formed during the gameplay so pay close attention as you may verse an unexpected surprise... Level Difficulty Easy- The computer AI is not so strong and you will not take frequent damage from normal and powerful enemies. However, you will not gain as much EXP in the process but a great way for beginners. Normal- The battle AI is not too harsh or too easy. You will receive the standard EXP from defeating enemies. You will still obtain your weapons and accessories based on the Hatena boxes you find in battles and in certain areas. (EXP Bonus: x1.5), (EXP Bonus with Sunglasses: x2) Hard- The battle AI is cruel and you will take more damage from regular attacks and more damage from their devastating basara attacks. Be sure to block the attacks at all costs as it can cost you if you do not prioritise strafing and blocking. But at the end, you will receive a better chance of better weapons and better chances of materials and accessories. Note: Bosses will have a more powerful weapon to use. (EXP Bonus: x2), (EXP Bonus with Sunglasses: x2.5) Recommendation of attempting hard: Less than 30: Avoid at all costs! DO NOT even think about attempting this on hard! It would take a miracle to finish at least one battle on hard at lvl 30 or less! E.g. One Bomb attack can take a major chunk of your health if you are not careful! Level 30-55: Attempt with caution. It is best to have the best equipment and accessories equipped. Level 60-70+: The best way of doing hard. By now, you should have at least have trained them, powered them up as well as finish their routes at least once for them. 3.1.1 Battles In this section, it will be a summarised version of all the battles you can play in Sengoku Basara. It will reveal all the bonuses and the objectives in the game you have to do to obtain victory for your character. 3.1.2 Equip In this section, you can choose to your weapons or accessories to your weapons to enhance the effects dealt on enemies. You can also equip the character's unique ability (once unlocked at lvl 30, 40, 50) and view all your abilities you can use (unlock 2nd ability at lvl 5 and 3rd at lvl 20) 3.1.3 Basara Mart Here it is. The one shop that sells all your weapon enhancement needs: The Basara Mart! At the Basara Mart, you can create accessories based on how much Zennys and materials you have in stock. Some accessories will require normal materials and unique materials you have obtained within battle as you progress. At the start, you technically cannot use the Basara Mart when you first play the game since you have no materials or Zennys in stock!!!! You will also unlock accessory creations as you progress throughout the game so be sure to visit frequently! WARNING: All materials used to make the accessory will not be refunded at the end when they're created. So choose wisely! If you want to undo the option, you can always load the most recent game by going into options and choosing "Load Game". 3.1.4 Guide Here you can review the tutorials for the game if you have missed out any important information as well as some controls. It will also display the paths for your characters you have played overall. 3.1.5 Options Here you can set options for the controls, save, as well as load your past gameplay save in case you have made any critical errors such as using a rare material for a special accessory or choosing the wrong path instead of the other path. 3.2 Quick Battles In quick battles, you can play as your favourite character on ANY difficulty level and on any battle you have unlocked throughout the game. You can also verse yourself and your own army as an extra laugh! You can also acclaim other materials needed for your accessory, complete hidden objectives, even find fugitives (if you're lucky to find them)! TIP: Look at the contents of the material so you can focus on which battles have the materials so you can create the accessory quicker. 3.2.1 Available battles There are a total of 38 battles to choose from. I will do a list soon of all campaigns and levels as well as a walkthroughs in development. Stay tuned! Here are the current list of all the battles to choose from: Mount Osore Dragon Race at Oshu Siege of Hasedo Castle Headstrong at Kubota Battle of Kannagawa Kawanakajima Tundra Flooding Ueda Castle Assault on Ueda Castle Odawara Castle Kaerikumo Castle Battle of Tetorigawa Cliffs of Mikatagahara The Last Stand Sekigahara - Betrayal Sekigahara - Schemes Sekigahara - Zero Hour Sekigahara - Assembly Sekigahara - Ultimate Sekigahara - Aftermath Sekigahara - Intrusion Kanegasaki Nightmare Siege of Kanegasaki Incident at Honno-ji Osaka: Winter Retaking Osaka Castle Osaka: Tiger Summer Osaka: Dragon Summer Saica Stronghold Siege of Karasu Castle Gassantoda Castle Battle of Itsukushima Nakatomigawa Fortress Battle at Noshima Pirates of Noshima Mines of Ishigakibaru Hetsugigawa: Memories Hetsugigawa: Heroes Ambush at Mimikawa 3.2.2 Fugitives Fugitives are hidden people with masks on their heads that tend to block your normal attacks and use their own abilities before they can make their escape. If you manage to KO a fugitive, they will drop an item that can permanently boost your attack, defence or luck by 600. You must be lucky to see one or you can find Hanzo Hattori to help look for fugitives. (see unlockables) ------------------------------------------------------------------------------ 3.3 Battle Walkthroughs These battle walkthroughs for all 38 battles will be explained normally for all characters that can be used in Sengoku Basara as well as explain what you may encounter from enemies, to camps and treasures. #1 Mount Osore Difficulty level: ** Enemies: Soldiers, soulful soldiers Victory Conditions: Defeat Harumasa Nanbu 2 Players Required: No Firstly, you will start at the north west end of the map. Make your way down to the first gate and you will see the first soulful armoured soldier. Defeat it quickly as the attacks may be devastating. When that is taken care of, the first gate will open and you can proceed onwards. You will encounter the camp but there is a twist. There is "Restorative Incense Burning" around the area. The incense has the power to bring the dead back to life and you must nullify the incense in order to defeat the soldiers immediately. You can either go for the incense jars or go for the camp to nullify everything in place. Repeat for all the camps. When all camps are occupied, head to the main front where you see Harumasa Nanbu resurrecting the soldiers himself. BOSS: Harumasa Nanbu Threat level: Medium Beware of his powers. Do not underestimate this powerful warrior... he can use the Basara to not just attack you, but to resurrect any soldiers that are KO'd in battle. Do not focus on the soldiers as he will revive them once his Basara is full. His normal attacks are his swordplay tricks and he can shoot a blue fireball that can be deflected. Be sure to mix your normal and special arts as well as your hero time and basara time to good use and you will be fine. Note: Be sure not to touch the souls of the soldiers you have defeated other- wise it will impair your movement slightly for a while. Special Objective #1: Find the Secret passageway To find the secret passageway, after securing the first of the three camps that will gain access to Nanbu, you can take the catapult to a secret area for treasure. There will be some soulful armoured soldiers, so be on your guard. Once you have defeated the enemies, move on and you will encounter a Great Hatena Box and several Zennys for the extra trouble and extra EXP. Special Objective #2: Defeat Nanbu before he summons anymore souls You must defeat Harumasa Nanbu before he summons anymore souls. This means DO NOT focus on the soldiers, and quickly focus on defeating him. Use the Ultimate Basara art and your abilities and you should be fine. Note: If you played as Oichi on the green path, he will join your allies list and you will receive the ability, "Live Forever" allowing you to revive once more after being KO'd. (Tip: When he gets to Live Forever+, he will revive you to 100%) #2 Dragon Race At Oshu Difficulty level: **** Enemies: Soldiers, Calvalry Victory Conditions: Defeat Masamune Date 2 Players Required: No This mission is slightly tougher than the others since you will have to use your horse for most of the mission. Firstly, make your way to the first camp, and occupy it. Be sure to defeat the officers for some hatena and great hatena boxes. Once the first camp is occupied, here is the important part. Find item boxes with water bottles and grab them to fill the Basara gauge. Try to fill it to maximum so you can have a pre-emptive boost when the race starts. Special Objective #1: Beat Masamune Date in a horse race. This part can be quite tricky if you aren't familiar to horse racing. What you need to do is to race Masamune Date in a race. Use the Basara attack on horse- back to ride very fast so you can overtake him and win. Along the way, you will encounter several neutral camps. Be sure to occupy them along the way to gain the advantage. The first one is easy to your left near the beginning of the race. Smash the drum and you will occupy the first one easily. Next, the second one will require you to time your jumping skills. My method on how to easily gain advantage of the second camp is to watch the movement and say "Jump!" at the edge. After the second camp, there will be a Water barrel that fills both health and basara partially. The Third camp is located near the finish line where you will face Kojuro Katakura at the end. To win, smash the drum to occupy the camp to win the special objective. Note: This objective is impossible for Yoshitsugu Otani to do! BOSS: Kojuro Katakura (1st encounter) Threat level: Medium Kojuro Katakura is fast and quick and tends to block your attacks for a while. You can easily use your normal and basara arts to finish him off but be ready to get on a horse and do another horseback race when his health is at critical you don't want to lose the advantage of the race and having to verse both at the end! Special Objective #2: Beat Kojuro Katakura before they rendevous at the end. Its similar to the first one except Kojuro can get in the way of stealing your items... When you are about to go for the mighty jump use your Basara horse- back attack and jump! You will do a mighty jump that will give you a major advantage as well as a Great Hatena Box and a Water barrel for your trouble. Be sure not to take the lead as you want to use your normal attacks and damage Kojuro as well along the way. By that time, his health should be at critical before he rendevous with Masamune. Note: This objective is impossible for Yoshitsugu Otani to do! BOSS: Masamune Date and Kojuro Katakura (If you failed the second objective) Threat: Medium-High Strategy for dealing with Masamune and Kojuro: If you failed to complete the second objective, you're in a disadvantage!!! You have to verse them both! Try to work quickly and as fast as you can to take Kojuro down before focusing all your attacks on Masamune. Its similar to the fight with Kojuro except you should watch out for Masamune's "Six Claws" technique. If you are using a range character, it should be no problem. However if you use a warrior type character, then you should be careful and block at all times. Tip: When Masamune uses his "Six Claws" technique, you can take the advantage to deal extra damage as you cannot defend against attacks as well as defence drops. Just make sure he doesn't get close to you and unleash his basara attack. Tip #2: To have an advantage, equip the Gray, Silver or Gold Riceballs access- ory (at least 3+) so you can have a quick charge of Basara as you will be using a lot of it during the race. #3 Siege at Hasedo Castle Difficulty level: ** Enemies: Soldiers, Shieldsmen, Soldiers, Archers Victory Conditions: Defeat Yoshiaki Mogami 2 Players Required: No (Yes if you want to cover more ground) You will first begin at the south east side of the map. First, run to the main bridge and watch the cutscene. Special Objective #1: Defend the boat until it reaches the end. You are going to need to work fast. Keep an eye on the boat's distance as you want them to get to the main goal. The main gates that open the passageway must be opened in the camps occupying the gates. When the boat makes it through the gates, their gate will open to access. Finally access the storehouse. Defeat the main camp and you will have access to the main gates. Now go for the remainder of the camps that are occupied by the enemy. If you have done it correctly, then you would have won the obje- ctive. Special Objective #2: Defeat the machima within less than 1 minute. After you past the final camp that has the drawbridge to Yoshiaki Mogami, jump up the steps and you will see a rare treasure chest containing a Great Hatena box. Now you will see a catapult that will take you to a secret area. Prepare to fight the machina. Extra boss: Drillatron Threat Level: High This machine can deal heavy damage on you if you're not careful. Dodge and prepare to counter. Watch the ground as when you see the earth forming around you, then its best to dodge now before its too late! Equip the machine seal and/or have an ally that assists you when there are machinery to help you deal with this machine. If you're running low on health, open the boxes for some health items. Follow the machine's patterns and you will be fine. BOSS: Yoshiaki Mogami Threat Level: Low This is a joke, right? Simple. His attacks can't barely put a dent on you if you use your attacks on him quickly. Be sure to dodge away from his tornado sword spin Basara attack when his gauge is full. At some times, it can cause an ice elemental attack on you if you are hit. #4 Headstrong at Kubota Difficulty level: *** Enemies: Soldiers, large soldiers, occupational chiefs. Victory Conditions: Defeat 2 Players Required: No Another easy battle where you can rack up more EXP and Zennys early in the game. Special Objective #1: Occupy all camps. You will need to occupy all three camps around the area in order to gain access into the Headstrong Academy. Then when you begin the boss battle, head up and you will see the final camp. Destroy it and you will receive the bonus. Special Objective #2: Defeat all Squad leaders. Destroy everything you see in your path. 'Nuff said. Be sure you cover EVERY single camp and ensure that no enemy squad leaders attack your camps so they can spawn more soldiers. BOSS: Yoshishige Threat Level: Low Another joke boss, right? Simple. His attacks can't barely put a dent on you if you use your attacks on him quickly. Be sure to dodge away from his Brawl attacks and his Basara attack when his gauge is full. If you use range attacks you should be fine. #5 Battle of Kannagawa #6 Kawanakajima Tundra Difficulty level: *** Enemies: Soldiers Victory Conditions: Defeat Kenshin Uesugi 2 Players Required: No Welcome to the icy lands of Kawanakajima! You will meet the God of War as well as two powerful warriors along the way! Firstly, walk up to the soldiers and defeat them immediately for some KO's and treasure. Next you have two options: go for the first special objective or verse Keiji Maeda. Special Objective #1: Find the secret passageway. Instead of turning left to verse Keiji Maeda, move straight forwards, turn right, then left until you reach a camp near a hidden passageway. Defeat the camp leader and you will obtain the special objective completion. Mini-Boss: Keiji Maeda/Keiji Maeda (2nd Encounter) Threat Level: Medium-Medium high A standard mini boss you can take down before versing another wimpy miniboss. He can use his giant sword to swipe you down but you can always counter his moves by striking back. There are health items such as riceballs and water bottles to help you in case you're in danger. However, be careful of his Basara move. It can do decent damage and great blowback if you don't block or you don't have an accessory to reduce the dizzy time or the effect of your dizzy, stun or paralyzed state. Follow these steps and you will be fine. If you versed him first, he will then retreat and you will have to fight him again. Otherwise, you can head back once you have gone through the secret passageway and defeat him. However, it will be longer to travel overall but its up to you on how you want to complete the mission. When you come across, Kanetsugu Naoe, defeat him easily with only 2-3 hits. However, save the red boxes for later as you will be coming back near the end when you are versing Kenshin Uesugi. Special Objective #2: Occupy all camps You must then occupy all the camps in order to gain all access as well as defeat Kasuga and Keiji Maeda so you can defeat Kenshin Uesugi. Mini Boss: Kasuga Threat Level: Medium High Don't let her beauty fool you. She is a deadly ninja who can play tricks on you if you are not careful. She will call upon ninjas as backup but it should not be much of a threat. Just focus on her timing of attacks and watch out for her basara attack. She will unleash quick attacks on you within a blink of an eye. There are two red boxes (three riceballs and two water bottles) to help you in case you need any supplies (Note: the same goes for Keiji Maeda's 2nd battle). After the defeat of the warriors its time to challenge the God of War, Kenshin Uesugi! BOSS: Kenshin Uesugi Threat Level: Medium-high Don't underestimate the God of War. He can put up a good fight if you're not careful. He can use his flash attacks and his ice elemental attacks that will freeze you frozen solid for a few seconds. When he stands for a while in a charged position, use the time to make your "Relentless Assault" on him but keep your distance when he unleashes his attack. Watch out for his basara move as you can take damage from his sword techniques or leave you in a tight spot. Repeat the attacks to obtain victory. Allies you can obtain: Kasuga: Play through Tsuruhime's story on the blue path. Keiji Maeda: Play as Magoichi Saica on the red path. #7 Flooding Ueda Castle Ready to take on Shingen's forces? You betcha. Firstly, start running and take down the enemy forces and then make a turn to the left. You should see a man with a pack full of Zennys to take down. Make your move onwards and you'll see a cutscene. In order to gain access to the other areas, you will need to flood the camps by draining the moat. Use your map to guide your way to finding your way of occupying all the camps as well as defeating the enemy forces. However, for one camp at the north end of the map, watch the cutscene and prepare for a mini-boss. Mini Boss Strategy #1: Sasuke (with 2 clones for support) Threat level: Very High (on hard) Three against one (two with two players)... Not good odds... What you want to do is to focus on the real Sasuke (he should have a Lock on his head) The rest of the two clones will contain items that can help you such as Riceballs and waterbottles. They are fast and quick so you should be ready to block and parry their attacks when necessary. If you're running low on health or you need to finish them off, use the item boxes around. Be careful of his Basara move as it can do a lot of damage based on the combos. Well, he's a ninja overall... Once you have occupied most of the camps, feel free to step into the battle arena and verse Yukimura Sanada full on or go for the Special Objective #2 which involves sneaking in and making a surprise ambush! Special Objective #1: Wash away Sasuke's Clones by draining the moat. When you initiate battle, make your move by heading to the camp on the left. Destroy the camp leader guarding the moat and you will wash away the clones and make the camp neutral. Simple. Thus, making your life easier to defeat him and obtain the treasure easily. Mini Boss Strategy #2: Sasuke (solo) Much better without the clones making your life miserable in battle. Just follow the strategy with the mini boss strategy #1 and you shall be fine. Special Objective #1: Make a sneak attack on Yukimura. Instead of heading straight onwards to the battle, versing him, make a sneak attack! Not only you get a reward, you get a funny cutscene to enjoy! Firstly, backtrack to the area where you cannot access the secret paths due to the water levels. Now since the moats are drained, you can now access them and as well go back to other places that have water but none now for treasures and Zenny hunting! Climb the stairs and you should see a camp. Defeat the camp leader and it will open the bridge allowing you to do a sneak attack on him! Watch the cutscene. BOSS: Yukimura Sanada Threat Level: Medium-Medium High It's showtime! Firstly, pre-emptive strikes are the key to winning. Yukimura will use his charged moves on you. When you knock him in the air, he will counter with a aerial strike to damage you. Be careful of his strong Basara attack as it can deal critical blows and finishers. There are health and basara items for recovery in case for a quick finish or you are struggling with the battle. The best option is to use the Hero time when you're in a crisis situation. Repeat these steps to gain victory. #8 Assault on Ueda Castle Difficulty level: **** Enemies: Soldiers Victory Conditions: Defeat Masamune Date 2 Players Required: No This time, you start in a different area of the map. ------------------------------------------------------------------------------ 3.4 Gallery The Gallery will allow you to view profiles of characters in the game (main and supporting), listen to their voices, listen to the soundtrack, view game- play history for your characters and check your main achievements overall. You can view videos of your characters cutscenes from openings to endings. ------------------------------------------------------------------------------ 4. Basara Mart Guide and Tips and Tricks The Basara Mart allows the player to spend their acquired Zennys and materials to create accessories that can help power up their weapons from attack, defence and critical hits to their main health and specialties. CAUTION: Be sure to choose carefully what accessories you want to create as you won't be able to dismantle the accessory and retrieve the materials used! The only way you can undo the last action is by reloading your current save. You can also test the accessory first in a battle as long as you have auto- save off. ------------------------------------------------------------------------------ 5. Characrers WARNING: The description may contain some spoilers for some characters. Pro- ceed with caution if you want to find out more... 5.1 Mitsunari Ishida Weapon: Sword Description: Supreme Commander of the Western Army. He was previously a vassal of HideyoshiToyotomi, whom he viewed as a role-model and served with absolute loyalty. He is fueled by rage and obsessed with his desire to take revenge on Ieyasu Tokugawa for killing Hideyoshi, caring very little for other concerns, personal or political. Abilities: Advantages: Disadvantages: Basara takes more time to fill. Basara Art/Ultimate Basara Art: 5.2 Yoshitsugu Otani Weapon: Lightning sword Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.3 Magoichi Saica Weapon: Pistols and Artilery Description: Third leader of the Saica Faction, a mercenary force. Doesn't carefor money, and only has the Saica Faction take on jobs that will improve their status and standing in Japan. Each member of her faction is united by a deep bond. While most historical representations show Magoichi as a man, the name 'Magoichi' was used for the leader of the Saica and could have referred to a woman as well. She uses a variety of anachronistic firearms as her weapons, including pistols, shotguns, assault rifles, and a rocket launcher. Her real name, as revealed in conversations with Motochika, is Sayaka. She holds a grudge against the Toyotomi clan for their previous service to Hideyoshi which, presumably, ended badly. Special arts: Spread Bazooka: Shoot missiles on enemies within range. Allows movement of the weapon to lock onto enemies and release for deadly results. However, it should be used best when you are in a distance from enemies. Abilities: Pistol: Do a charge attack and fire your pistols rapidly on enemies. (can be comboed into normal arts) Shotgun: Do a burst attack on enemies and damage and break the enemies' armour easily. Machine Gun: Shoot into the air on enemies comboing as you go until the ammo finishes. The Machine Gun becomes the default. Hand Grenades: Take a step back and toss several Hand Grenades on enemies that explodes on impact. Great for an evade and counter attack. Advantages: A good starter character who is new to this game as you can mix and utilise weaponry as well as combos, small Basara gauge means quicker moves. Disadvantages: Requires charge time and ranged weapons aren't so good with close combat weapons. Basara Art/Ultimate Basara Art: Magoichi Saica grabs all of her artilery from machine guns, shotguns and pistols and shoots disasterously on all foes in range and then grabs a bazooka and shoots missiles into the air damaging all foes within the area. 5.4 Kanbe Kuroda Weapon: Ball and Chain Description: Former member of Hideyoshi's Forces. Was driven away south by Mitsunari Ishida after his plans to take over Japan by himself were discovered . He is attempting to use the turmoil spreading across Japan to take over, but is constantly outwitted by Motonari and Yoshitsugu. He appears as a prisoner whose hands have been locked and cuffed with a ball and chain, which he also uses as his weapon. His alternate story paths focus on hunting down an eagle which had stolen the key needed to free his bound arms. Abilities: Advantages: Very strong and powerful. Disadvantages: Slow, running speed is low and holding the normal arts for too long may involve a dizzy status. 5.5 Tsuruhime (To unlock, see tips, tricks and unlockables!) Weapon: Bow and Arrow Description: Tsuruhime is a young and naive Oracle and a priestess who wishes to protect her homeland. Because of her secluded life, she has very little knowledge of the outside world and of various things and concepts outside of her shrine, such as mistaking a tiger for a bear, and not knowing what "sadness" means. She became infatuated with the ninja Kotaro Fuma when he saved her life during a naval battle. She uses a bow as her weapon. Abilities: Advantages: Fast, good off range attacks for enemies and bosses Disadvantages: Some attacks require charge time and recovery time after use. 5.6 Ieyasu Tokugawa Weapon: None. Only his fists. Description: Ieyasu is now an adult and Supreme Commander of the Eastern Army. Was taken in as an apprentice by Hideyoshi Toyotomi after being defeated at Komaki and Nagakute. Rebelled against and killed Hideyoshi because he did not agree with his plan to take Japan by force. He now fights to unify Japan through peace and bonds along with his comrade Tadakatsu. He eschewed his previous weapon, a spear, and now fights with his fists, using knuckle attachments to complement his new fighting style. Special Arts: Abilities: Advantages: Slow at first, but becomes powerful at the end. Disadvantages: Slow character to use, abilities require charge time. Basara Art/Ultimate Basara Art: 5.7 Masamune Date Weapon: Six Swords Description: Charismatic young leader of Oshu. He seeks to unify Japan under his rule with help from his right-hand man, Kojuro Katakura. Was once thoroughly defeated in battle by Mitsunari, which lead to the weakening of Oshu's power. He resolved to fight against Ishida Mitsunari in order to win his lost honor back. Special Arts: Dragon Eye: Charge a stream of energy and shoot a powerful fireball on enemies (charged attack allow more combos and damage) Six Claws: Increase attacks for normal and special art attacks. However, it sacrifices your main control of defence. Abilities: Dragon Strike: X-Strike: Strike enemies with a powerful X slash on enemies. Revolver Blitz: Dash into enemies with a powerful sword strike charge. Advantages: Very fast, easy to handle Disadvantages: Controls can be fiddly with new moves, lower attack range. Basara Art/Ultimate Basara Art: Similar to his forth ability allowing you to activate Six Claws for a while. 5.8 Yukimura Sanada Weapon: Duel Spears Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.9 Honda Tadakatsu (To unlock, see tips, tricks and unlockables!) Weapon: Artilery and Weaponry (he's a mecha of the 16th Century!) Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.10 Motochika Chosokabe (To unlock, see tips, tricks and unlockables!) Weapon: Lightning sword Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.11 Motonari Mori (To unlock, see tips, tricks and unlockables!) Weapon: Lightning sword Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.12 Keiji Maeda (To unlock, see tips, tricks and unlockables!) Weapon: Lightning sword Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.13 Yoshihiro Shimazu (To unlock, see tips, tricks and unlockables!) Weapon: Lightning sword Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.14 Oichi (To unlock, see tips, tricks and unlockables!) Weapon: Dark magic Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.15 Kotaro Fuma (To unlock, see tips, tricks and unlockables!) Weapon: Duel Daggers Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: 5.16 Nobunaga Oda (To unlock, see tips, tricks and unlockables!) Weapon: Demon sword and shotgun Description: Special Arts: Abilities: Advantages: Disadvantages: Basara Art/Ultimate Basara Art: His Basara attack allows him to do a ending blow on all enemies within his blast radius. Should be used as a finisher. ------------------------------------------------------------------------------ 6. 2 Player madness in Heroes story and Quick Battles You can play with two players in Sengoku Basara: Samurai Heroes as any of your favourite characters in either Heroes story mode or quick battles. Each player can choose a character, personalise their own equipment and accessories as well as work together in tough battles. However, there are a few rules that are different to single player mode. 6.1 2 Players in Heroes story Only player 1 has priority to choose the character's path as player 2 can support and help player 1 in tight combat. They can work together, fight together as well as earn Zennys, treasures, and recover for every 100 KOs. Note: 2 Players can be a lifesaver for the "The Last Stand" mission where both players can cover more ground as well as increase their main defence overall. 6.2 2 Players in Quick Battles You can choose any of the 38 battle places in Sengoku Basara as well as ANY character (you can use the same character in this exclusively yet strangely) as you claw through the enemy's army for victory!!! 6.3 Rules in 2 players There are a few rules in 2 players that can happen: 1. You can't use your ally you have chosen for your story mode/quick battles! (sorry!) 2. Hero time are used separately for both players. 3. Experience is shared (x0.5) but benefit quicker to level characters in the beginning. ------------------------------------------------------------------------------ 7. Tips, tricks and unlockables Combat tips 1. Be sure to prioritise strafing and blocking of your enemy attacks. This is VERY crucial to start practicing to block and parry your enemy attacks for some battles as well as the normal and hard difficulty battles. 2. Only break the red boxes for when you are in need of help! There are a limited supply of items that can help you in battle such as small riceballs to recover small amounts of health, large riceballs for large amounts, a small water bottle of water for small recovery of Basara and large water bottle of water for large recovery of Basara. It is pointless to obtain these items when your health or Basara gauge is at its maximum so you should benefit the items when in desperate call (e.g. boss battles, mission objectives, mini bosses, etc.) To ensure you don't pick it up by accident when your gauges are full, do a ranged attack or use the gauge when full on enemies. 3. When you are at critical, your Basara gauge will fill automatically but you put yourself at a risk of victory or defeat based on the accessories you have to enhance your attack and defence at critical health. You should hear a heartbeat thumping in the background as well as the Basara gauge filling up gradually. Be sure to use the gauge, retreat and recover and return back to battle to avoid a defeat. Being at critical can have its advantages and dis- advantages. 4. Use the right accessory for the right job and the right weapon for the right situation. It is best to equip accessories in your weapon if you have any blank spaces. You can also equip and remove accessories to benefit your stats! 5. Finally, Have Fun! Just have fun and enjoy playing the many characters in Sengoku Basara! If you're struggling with a particular level/boss, it is best to level up your character more by rethinking your accessories you have equipped, the difficulty level as well as the practice of using your moves. If you're really struggling, (around 5 constant fails of a mission or deaths) take a break, get some fresh air and come back fresh and rethink your plan. You can two players to help ease the situation overall! Or you can level up your character and unlock their abilities along the way. Combo tips and tricks 1. When comboing, there is a hidden timer when enemies are damaged by your attacks and abilities. The combo meter will reset to 0 when you take damage or when you do not defeat an enemy after 1-2 seconds when you have a (ready, nice , awesome, radical or basara) judgement. The best way to keep the combo meter running, is to either hit another enemy at least once more randomly, activate your basara or hero gauge or use the Ultimate Basara ability for your chosen character. 2. When you are at a 500 hit combo, you will stagger to a frenzy and you will earn 5x the amount of Zennys for every soldier or enemy defeated. The effect will last for 2-4 seconds and then it will drop to Basara. The best recommen- dation of obtaining 500 hit combo is to destroy the enemy camp using a Basara/ Ultimate Basara attack so you can rack in the combos! Then when it goes back to Basara, go for another 500 hits to stagger again! 3. For Super Frenzy, it has the same effects as Frenzy except you earn 10x the amount overall! You can obtain a Super Frenzy for every 1000 hits to keep the combo meter running. 4. Hit enemies randomly with normal arts! Every hit counts as long as you keep the combo meter running! Be sure to avoid taking damage from enemies otherwise the meter goes back to 0. EXP Farming There are ways you can obtain easy EXP farming for battles. From using unique accessories to playing on harder levels. This would require you to level up your character before you attempt to do the mission. 1. Difficulty can have an impact on the missions. If you do a easy/hard level, based on an easy difficulty, you receive no bonus. However, if you play on normal, you will receive halve of the normal EXP you receive added on to the regular EXP earned. (I.e. EXP x 1.5 = 1.5 EXP). This also applies for hard except you earn double the experience overall so it covers the more pain you take in harder missions, the better the EXP payment! 2. When you have the required materials to make the "Sunglasses" accessory. It will add 0.5 EXP to the normal EXP (Yellow mark at the end of every battle) so you can do Easy as much as you can or Normal overall. However, it comes at a cost of your display of your health gauge. You must PREDICT your own health and damages you receive as well as your own status as the game makes it cruel for you to judge your own well-being of your current character. 3. Do optional missions/tasks! These are worth a fortune of EXP just by doing several optional tasks. E.g. Destroying all enemy camps, sneak attacks, enter the castle within a time limit, etc. When a certain criteria has been met, you will see a message "Special Reward" displayed. So be sure to cover EVERY single drop in this game to maximise completion and EXP! Also, if you have the red bowl accessory equipped, you can double the bonuses! E.g. defeating a mini boss like Tadakatsu or Ginchiyou Tachibana may wield 2000-5000 EXP but can wield 4000-10000 EXP with the red bowl accessory equipped! Unlockables Character's Alternate Outfit Complete the character's heroes story mode at least once. Name: Ieyasu Tokugawa Description of Clothing: Sky blue and white colours on his outfit Name: Masamune Date Description of Clothing: Dark Outfit without the helmet Name: Tsuruhime Description of Clothing: Schoolgirl outfit, dark blue Name: Yukimura Sanada Description of clothing: Looks like the beast of Kai, disciple style. Name: Kotaro Fuma Description of clothing: Metal armour for heavy endurances in battles. More coming soon! Character Unlockables Honda Tadakatsu Beat Heroes Story Mode with Yoshihiro Shimazu and Yoshitsugi Otani Keiji Maeda Beat Heroes Story Mode with Masamune Date Kotaro Fuma Beat Heroes Story Mode with Yukimura Sanada Motonari Mori Beat Heroes Story Mode with Tsuruhime and Chosokabe Motochika Chosokabe Beat Heroes Story Mode with Magoichi Saica Oichi Beat Heroes Story Mode with Kotaro Fuma and Keiji Maeda Tsuruhime Beat Heroes Story Mode with Ieyasu Tokugawa Yoshihiro Shimazu Beat Heroes Story Mode with Kanbe Kuroda Yoshitsugi Otani Beat Heroes Story Mode with Mitsunari Ishida TIP: To unlock the characters quicker, choose the easy difficulty and choose the shortest route you can possibly do for each character. The best way is to power them up properly before attempting the mission but there are many ways of how to head to the shortest route. And of course, if you're doing a practice run, then you can just skip all the cut scenes to speed the process up. EXTRA CHARACTER: Nobunaga Oda Complete Oichi's story mode. Then go through her story mode again but to the alternative path. When you get to Tenkai and Hideaki's stage, go the secret path to Tenkai and kill him. There you will fight Nobunaga. After you kill him, you will get a message saying "Gray path unlocked for all characters.". From there play as a character who's already completed the game and look for a gray path in the System History. Kill Nobunaga a second time and you have unlocked him. (Thanks to redrosefriendly for the tip) Unlockable Allies Kenshin Uesugi (Ice): Play as Yukimura Sanada on the Kawanakajima-tundra campaign and acquire victory. Tsuruhime (Knockback on normal soldiers): Play as Kotaro Fuma and defeat Tsuruhime on the battle of Noshima. Oichi (Darkness): Play as Tsuruhime on the Kanegasaki Nightmare campaign. Keiji Maeda (Damageproof): Play as Magoichi's story on the Kawanakajima-tundra campaign and acquire victory. Magoichi Saica (Fire): Play as Keiji Maeda on the Sekigahara- Intrusion campaign. ------------------------------------------------------------------------------ 8. Achievements guide Welcome to the Achievements Guide for Sengoku Basara! In the Wii exclusive version, you are given an achievements list of what you have done in this game. The objectives are quite similar to the ones on the Playstation 3 version except its displayed in the trophy/achievements section for the PS3. In this section, I will give you top tips and tricks and hints on how to meet the requirements for these objectives. Note: They are completely optional but for hardcore gamers, this is important for 100% completion! Achievement #1: Army Annihilator Rank difficulty of recognition: Normal Objective: Complete Heroes' Story while defeating over 5,000 enemies. Tip: Whenever you see an enemy, defeat and destroy EVERY enemy as much as you can. This may require some practice and lots and lots of KOs! Achievement #2: BASARA Fan Rank difficulty of recognition: Easy-Normal Objective: Finish a battle with a BASARA/Ultimate BASARA Art. Tip: Use the BASARA/Ultimate BASARA Art when the boss is at critical health (around 10-20% of maximum health). Achievement #3: BASARA Freak Rank difficulty of recognition: Normal-Hard Objective: Complete Heroes' Story while finishing every battle with BASARA/ Ultimate BASARA Arts. Tip: Same as above for achievement of Basara Fan except you must FINISH a battle with a BASARA/Ultimate BASARA Art. See tip for Basara Fan achievement. Be sure to have Auto-save turned off in case you screwed up defeating the boss with a Basara/Ultimate Basara art. Achievement #4: Beast Rank difficulty of recognition: Very Easy Objective: Complete Heroes' Story with Yoshihiro Shimazu. Tip: Easy. Just complete any path of his story at least once. Achievement #5: Beloved General Ranked difficulty of recognition: Normal Objective: Have "Support Beam" equipped for a whole battle Tip: You are going to need to find the materials to make the accessory, have enough Zennys and then you are going to have to equip it for the whole of the battle. Achievement #6: Better Than the Best Rank difficulty of recognition: Hard (character level: 60+), Very Hard character level: less than 50) Objective: Complete Heroes' Story on Hard while NOT EQUIPPING Accessories on your Default Weapon (1st Weapon) Tip: Choose your favourite character you are comfortable with and you use the most. Next, REMOVE all accessories on the first weapon. Then play through Hard on Heroes mode. Be sure to choose the best path that you are most comfortable with. I recommend Masamune Date, Tsuruhime or any character that has a balance for offensive and defensive. Achievement #7: Bird of Paradise Rank difficulty of recognition: Very Easy Objective: Complete Heroes' Story with Magoichi Saica. Tip: See Achievement #4 for more info. Achievement #8: Bounty Hunter Rank difficulty of recognition: Extreme Objective: KO Every Fugitive with a Single Hero Tip: Fugitives are located on certain battle locations at random occurrences. Usually, they are not shown on the map through an icon UNLESS you have an ally that can track down fugitives. You will need Hanzo Hattori as your ally! To unlock Hanzo, first unlock Kotaro Fuma as a playable character. First, go through Kotaro's story mode twice as on the second run, you'll unlock a new blue path at the beginning. Take the blue path and fight the following people: 1: Tsuruhime 2: Chosokabe 3: Mitsunari 4: Ieyasu Now level up Hanzo Hattori to its maximum as your ally so you will be able to track down fugitives. I haven't tried it out yet but I will explain more in detail in my video walkthrough. Achievement #9: Chief of Oshu Rank difficulty of recognition: Very Easy Objective: Complete Heroes' Story with Masamune Date. Tip: See Achievement #4 for more info. Achievement #10: Combo Master Rank difficulty of recognition: Very Easy Objective: Perform a 2,000 hit combo for the first time. Tip: You are going to need to bait a number of enemies, spam a lot of normal attacks and special attacks and finish off with a Ultimate Basara Arts Attack (must be executed properly to work!!!). Destroy the main camp to rack in the combo hits and whenever it hits Basara judgment, be sure to keep hitting foes at random to keep the combo meter running otherwise it will drop to 0 and you will have to start again. Achievement #11: Comeback Kid Rank difficulty of recognition: Varies depending on the character's level and health. It will be hard to tell without how much health you have by the number so you will have to estimate. Objective: Finish a battle with an Ultimate BASARA Art while your health is low (5,000 health points or less). Tip: Always save your Ultimate BASARA Art when you are in a tight situation!! Usually your health is at low when its at red and you hear a heartbeat in the background. The Ultimate BASARA Art is a gamble that can turn the tide of the boss battle. Achievement #12: Complete Victor Rank difficulty of recognition: Very Easy. Objective: Complete Heroes' Story with all of the heroes. Tip: Self Explainatory. Unlock all characters first and finish their story at least once. Achievement #13: Considerate Commander Rank difficulty of recognition: Easy-Normal Objective: Finish a battle WITHOUT breaking a single basket. Tip: DO NOT be tempted to break a single basket regardless of health, basara or attack money power ups as well as treasures. Be sure to choose a battle with low range of baskets. Achievement #14: Demon King Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Nobunaga Oda Tip: You will not be able to obtain this achievement until later in the game. See tip on how to unlock Nobunaga Oda. Achievement #15: Eastern Savior Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Ieyasu Tokugawa. Tip: See Achievement #4 for more info. Achievement #16: Fashionista Rank difficulty of recognition: Normal-Hard Objective: Acquire EVERY accessory. Tip: Some accessories are easy to acquire and some are a lot harder. You can obtain them by playing hard difficulty as well as having luck enhancement accessories to go with it. All accessories will be marked "NEW" if you have not obtained them already. You may have to save up your materials and create some at the Basara mart to obtain the special accessories. Be patient. It will require you to obtain unique and rare materials. Achievement #17: Fearless Shogun Rank difficulty of recognition: Hard (Recommended Level: Level 70+ with best accessories for attack and defence, have all abilities unlocked and maxed out and have all super arts abilities unlocked) Objective: Complete Heroes' Story on Hard difficulty. Tip: Choose a path that you can encounter battles you are strong at. Be sure to prioritise blocking and strafing of enemy attacks at all costs as well as using different methods of abilities for different situations and the Basara/ Ultimate Basara Arts move as your last resort. You should be fine as long as you have practiced and levelled up your character with equal health, attack and defence. I will create unique "Accessory Paradigms" to help you with how to power up your abilities and stats. (See Extra: Accessory Paradigms.) Achievement #18: Frenzied Fighter Rank difficulty of recognition: Easy Objective: Complete Heroes' Story while performing a combo of 500 hits or higher. Tip: Choose a character that can wield a lot of combos like Magoichi Saica, Masamune Date or Tsuruhime. Use the Ultimate Basara Arts for EVERY battle. Achievement #19: Frenzy n00b Rank difficulty of recognition: Very, Very Easy Objective: Perform a 500 hit combo for the first time. Tip: Use a Basara Arts on a camp and you will rack up the 500 hits easily. Achievement #20: Good Friend Rank difficulty of recognition: Normal Objective: Recruit Every Ally Tip: This can be quite time consuming as you will have to play through EVERY path through EVERY character you have. Be sure to choose the new paths when offered. Achievement #21: Good Parent Rank difficulty of recognition: Easy Objective: Level Up every Hero to their Maximum Level Tip: The maximum level for each character they can go is level 100. This is a very, very, very time consuming task but it will be worth it overall. Use allies that have x1.5 EXP bonus. More info on EXP farming will be posted. Achievement #22: Gourmet Shogun Rank difficulty of recognition: Normal-Hard Objective: Finish a battle after eating 25 rice balls Tip: Find riceballs in the red chests. They will contain either one riceball or three riceballs. You can also earn a riceball for every 100 enemies KO'd or you can occupy camps that has health recovery. Be sure to track how much you have eaten. Small health up = One Riceball Large health up = Three Riceballs Achievement #23: Hawk Eye Rank difficulty of recognition: Varies based on the AI level. Objective: Finish a battle with a parry Tip: There are ways to finish a battle with a parry. Firstly, when attacked, recover and strikeback with a Basara arts or engage in a duel and win. This should be done when the boss' health is at critical (around near drained) in order to work. It will take some practice. Achievement #24: Hit Count Hero Rank difficulty of recognition: Very Hard (Easy when you find Sekigahara- Intrusion as a campaign) Objective: Perform a 10,000 hit combo for the first time. Tip: The ultimate challenge. Can you perform a 10,000 hit combo??? It has been done on Youtube except its on the PS3. But it needs to be done on the Wii. Who will be the first to do this??? You will need to engage a lot of enemies, use your normal arts and basara arts as well as your Ultimate Basara arts to rack up the hits! But be careful not to get hit otherwise you will have to start again! (Best recommend two players or a character that is good with combos) Note: You can do this on Sekigahara- Intrusion with any character (so long its unlocked on Heroes mode by doing Kanbe's story.). Choose a fast character such as Magoichi Saica, Ieyasu Tokugawa or Masamune Date to rack up the combos. Achievement #25: Horseman Rank difficulty of recognition: Easy. Objective: Finish a battle on horseback. Tip: Firstly, weaken the boss until at critical health then get on a horse, use the basara and run awild to finish him/her off! Achievement #26: Humble Samurai Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story on Easy difficulty. Tip: Just complete any character on Easy. Achievement #27: Hundred Hour Hero Rank difficulty of recognition: Very easy. Objective: Play for 100 Hours Tip: Just play for 100 hours. It accumulates overtime so you may have to be patient. Achievement #28: Inadequate Tactician Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Kanbe Kuroda Tip: See Achievement #4 for more info. Achievement #29: Innocent Dreamer Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Tsuruhime Tip: See Achievement #4 for more info. Achievement #30: King of the Seas Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Motochika Chosokabe. Tip: See Achievement #4 for more info. Achievement #31: Lover of the Fight Rank difficulty of recognition: Easy. Objective: Complete all 38 battles. Tip: You are going to have to play through all of the characters at least in order to unlock and complete all 38 battles. Achievement #32: Man of Morals Rank difficulty of recognition: Hard Objective: Complete Heroes' Story while defeating less than 100 Enemies Tip: This would require a unique item to reduce your attack power of weapons and allow more health to the enemy... Achievement #33: Mighty Samurai Rank difficulty of recognition: Easy Objective: Complete Heroes' Story with Tadakatsu Honda. Tip: See Achievement #4 for more info. Achievement #34: Millionaire Rank difficulty of recognition: Very Easy-Very Hard based on what you spend. Objective: Reach a Balance of 1,000,000 Zennys Tip: This can vary to Very Easy-Very Hard based on what you spend so if you want to obtain this quickly, be smart and do not spend! Achievement #35: Night Whisperer Rank difficulty of recognition: Easy Objective: Complete Heroes' Story with Oichi. Tip: See Achievement #4 for more info. Achievement #36: One Trick Samurai Rank difficulty of recognition: Easy Objective: Complete Heroes' Story while using only Normal Art combos in at least one battle Tip: Choose any character. Be sure to not use any special arts and have several halberd accessories equipped. Achievement #37: One Trick Shogun Rank difficulty of recognition: Very Easy. Objective: Complete Heroes' Story while using only BASARA/Ultimate BASARA Arts in at least one battle. Tip: Just keep using your Basara/Ultimate Basara Arts in tight situations and boss battles! Achievement #38: Pack Rat Rank difficulty of recognition: Normal Objective: Acquire every material. Tip: This would take some time. Be sure to try and do every single battle with every character as well as the secret objectives to allow extra probability of obtaining the materials. E.g. playing on normal or hard, equipping an item that increases the characters' luck. Achievement #39: Peaceful Soul Rank difficulty of recognition: Easy. Objective: Have "Sunglasses" equipped for a whole battle Tip: You are going to require to make the "Sunglasses" accessory if you are going to get the achievement. (I will tell you what is required in the Basara Mart section.) The best way of using this is in an easy difficulty. Achievement #40: Proud Daimyo Rank difficulty of recognition: Easy Objective: Complete Heroes' Story on Normal difficulty. Tip: Choose any character. I recommend Masamune Date since he is easy to use and his attacks are quite devastating on foes. Achievement #41: Samurai Hero Rank difficulty of recognition: Easy. Objective: Acquire all Achievements in the game Tip: Just unlock everything. This is a lot different to the PS3 version but the objectives for the bonuses are still the same overall. Achievement #42: Seeker of Vengeance Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Mitsunari Ishida. Tip: See Achievement #4 for more info. Achievement #43: Sideline General Rank difficulty of recognition: Easy. Objective: Have "Hairs of Encouragement" equipped for a whole battle Tip: See Achievement #39 for the accessory creation. Achievement #44: Singing Samurai Rank difficulty of recognition: Easy. Objective: Have either "Lute" or "Koto" equipped for a whole battle. Tip: See Achievement #39 for the accessory creation. Achievement #45: Sky Watcher Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Yoshitsugu Otani Tip: See Achievement #4 for more info. Achievement #46: Slots Samurai Rank difficulty of recognition: Very Easy. Objective: Have "Big Bucks Wallet" equipped for a whole battle. Tip: It is hard to obtain the materials but its worth it when you need the extra Zennys! (Materials Required will be explained soon) Achievement #47: Smooth Operator Rank difficulty of recognition: Hard Objective: Complete Heroes' Story while taking no damage in at least one battle. Tip: I would recommend a character with ranged attacks like Tsuruhime. Do the level on easy on any battle and use range attacks for enemies and bosses! Achievement #48: Spear of Divine Rule Rank difficulty of recognition: Easy. Objective:Complete Heroes' Story with Yukimura Sanada. Tip: See Achievement #4 for info. Achievement #49: Steel Liver Samurai Rank difficulty of recognition: Easy. Objective: Finish a battle after drinking 15 drinks. Tip: Water bottles and two water bottles count for this achievement. When you see it, grab it! Achievement #50: Tactful Leader Rank difficulty of recognition: Easy. Objective: Complete Heroes' Story with Motonari Mori Tip: See Achievement #4 for info. Achievement #51: Treasure Hunter Rank difficulty of recognition: Easy. Objective: Acquire a combination of 24 or more hatena boxes and weapons from one battle. Tip: You are going to need to equip several Two Wheeled Wagons or more to increase the probability of finding a hatena box. Best to play on normal or hard for better chances. Achievement #52: War Vet Rank difficulty of recognition: Easy Objective: Complete 100 battles Tip: It accumulates for every battle you play in this game. Keep on playing and you shall receive this easily! Achievement #53: Weapon Retailer Rank difficulty of recognition: Normal-Hard Objective: Acquire Every Weapon in the Game Tip: Another time consuming item. It will take some time to find the required weapons you need for each character. The best way to obtain the other powerful weapons is to play hard mode with a strong character. Achievement #54: Wind Rider Rank difficulty of recognition: Easy Objective: Complete Heroes' Story with Kotaro Fuma. Tip: See Achievement #4 for details. Note: The achievements are similar to the PS3's version of Sengoku Basara. ------------------------------------------------------------------------------ 9. Accessory guide There are many accessories you can use to help enhance your weapon, stats as well as skills within battle once you have either obtained them from treasure (Hatena Box) or accessory creation at the Basara Mart. Some are easy to find, others require you to do certain objectives in the game to obtain them as they are exclusive. Some requires to be made at the Basara mart using the materials you have acquired in battle. Note: values of the probability can vary at times. Accessory #1: Red Fierce Bull (+2000 HP) Accessory #2: Silver Fierce Bull (+3000 HP) Accessory #3: Gold Fierce Bull (+4000 HP) Accessory #4: Grey Young Lion (+100 Attack) Accessory #5: Red Young Lion (+150 Attack) Accessory #6: Gold Young Lion (+200 Attack) Accessory #7: Grey Ancient Tortoise (+150 Defence) Accessory #8: Silver Ancient Tortoise (+250 Defence) Accessory #9: Gold Ancient Tortoise (+400 Defence) Accessory #10: Gray Crane (Basara gauge increases faster by 15%) Accessory #11: Jade Crane (Basara gauge increases faster by 20%) Accessory #12: Gold Crane (Basara gauge increases faster by 25%) Accessory #13: Gray Boar (Basara Attack increases by 15%) Accessory #14: Yellow Boar (Basara Attack increases by 20%) Accessory #15: Gold Boar (Basara Attack increases by 25%) Accessory #16: Gray Catfish (KO enemies with one hit = 3 Zennys) Accessory #17: Rusty Catfish (KO enemies with one hit = 4 Zennys) Accessory #18: Gold Catfish (KO enemies with one hit = 5 Zennys) Accessory #19: Gray Mantis (Attack and defense increase at HP critical by 200) Accessory #20: Pantina Mantis (Attack and defense increase at HP critical by 300) Accessory #21: Gold Mantis (Attack and defense increase at HP critical by 400) Accessory #22: Gray Handcart (Luck and Great Hatena Box chance by 10%) Accessory #23: Indigo Handcart (Luck and Great Hatena Box chance by 15%) Accessory #24: Gold Handcart (Luck and Great Hatena Box chance by 20%) Accessory #25: Gray Centipede (Enemy Guard Break and dizzy chance up by 5%) Accessory #26: Garnet Centipede (Enemy Guard Break and dizzy chance up by 15%) Accessory #27: Gold Centipede (Enemy Guard Break and dizzy chance up by 25%) Accessory #28: Gray Shoulder pad (Decrease stun, guard break and dizzy by 5%) Accessory #29: Blue Shoulder pad (Decrease stun, guard break and dizzy by 15%) Accessory #30: Gold Shoulder pad (Decrease stun, guard break and dizzy by 25%) Accessory #31: Ebony Skull (Increase critical hits by 5%) Accessory #32: Ivory Skull (Increase critical hits by 10%) Accessory #33: Gold Skull (Increase critical hits by 20%) Accessory #34: Gray Tiger (Attack power increased during Hero Time by 300) Accessory #35: Yellow Tiger (Attack power increased during Hero Time by 400) Accessory #36: Gold Tiger (Attack power increased during Hero Time by 500) Accessory #37: Gray Phoenix (Fill Hero gauge quickly when enemys are KO'd by 40) Accessory #38: Jade Phoenix (Fill Hero gauge quickly when enemys are KO'd by 45) Accessory #39: Gold Phoenix (Fill Hero gauge quickly when enemys are KO'd by 50) Accessory #40: Gray Pumpkin (Decrease attack power by 5%) Accessory #41: Pink Pumpkin (Decrease attack power by 10%) Accessory #42: Gold Pumpkin (Decrease attack power by 15%) Accessory #43: Gray Fan (Increase attack power for attacks on camp commanders by 300) Accessory #44: Glimmering Fan (Increase attack power for attacks on camp commanders by 400) Accessory #45: Gold Fan (Increase attack power for attacks on camp commanders by 500) Accessory #46: Gray Sakura (Elemental Chance increase by 5%) Accessory #47: Coral Sakura (Elemental Chance increase by 8%) Accessory #48: Gold Sakura (Elemental Chance increase by 10%) Accessory #49: Gray Crab (Increase attack power for parries by 2000) Accessory #50: Brown Crab (Increase attack power for parries by 3000) Accessory #51: Gold Crab (Increase attack power for parries by 4000) Accessory #52: Gray Grasshopper (Attack power for air attacks increased by) Accessory #53: Green Grasshopper Accessory #54: Gold Grasshopper Accessory #55: Gray Halberd (Attack power increased for 1st lvl attacks of normal arts) Accessory #56: Cobalt Halberd Accessory #57: Gold Halberd Accessory #58: Gray Workhorse (Increase attack power greatly for the first 10 seconds of battle; multiples increase attack power) Accessory #59: Ochre Workhorse Accessory #60: Gold Workhorse Accessory #61: Gray Rice Ball (Increase the effects of recovery items by) Accessory #62: Silver Rice Ball Accessory #63: Gold Rice Ball Accessory #64: Gray Oyster (Increase attack power when ally camps are reached by ) Accessory #65: Cerulean Oyster (Increase attack power when ally camps are reached by) Accessory #66: Gold Oyster Accessory #67: Gray Dragon (Attack up when health, hero and basara are full) Accessory #68: Azure Dragon Accessory #69: Gold Dragon Accessory #70: Gray Hen (Increase attack and defense when an ally performs a Basara Assist. Note: Works 10 times only) Accessory #71: Claret Hen Accessory #72: Gold Hen Elemental Accessories Elemental accessories are used to reduce the damage taken from enemies by their elemental attacks. However, the effects do not stack when there are multiple elemental charms equipped. Accessory #73: Fire Elemental Charm (Allies take zero damage for fire elemental attacks.) Accessory #74: Ice Elemental Charm (Allies take zero damage for ice elemental attacks.) Accessory #75: Lightning Elemental Charm (Allies take zero damage for Lightning elemental attacks.) Accessory #76: Darkness Elemental Charm (Allies take zero damage for Darkness elemental attacks.) Accessory #77: Light Elemental Charm (Allies take zero damage for Light elemental attacks.) Accessory #78: Wind Elemental Charm (Allies take zero damage for Wind elemental attacks.) Slaying Accessories Slaying accessories are used to deal 3x the damage taken on enemies by their class type. However, the effects do not stack when there are multiple slaying accessories of the same category are equipped. Accessory #79: Seal of Archer Slaying (3x damage on ranged soldiers such as bowmen and gunmen) Accessory #80: Seal of Shield Slaying (3x damage to shields, allowing 1-hit destroy on them) Accessory #81: Seal of Giant Slaying (3x damage to Occupational chiefs and large soldiers with fans, hammers or fists) Accessory #82: Seal of Ninja Slaying (3x damage to Ninjas) Accessory #83: Seal of Machine Slaying (3x damage to machinery and 1-hit destroy on traps) Accessory #84:Seal of Beast Slaying (3x damage to Beasts such as tigers, calvalry) Music Accessories Music accessories are used to alter the music played during a battle scenario based on what you have equipped. It can be used on a fun element but has no effect when equipped or multiples equipped so have only one of each music accessory overall as its only a fun/gimmick item. Accessory #85: Rod of the Flatter (allies flatter you with encouragement) Accessory #86: Encouraging Wig (Delicate encouragement given increases the will to fight*) (*Not an actual guarantee!) Accessory #87: Boisterous Lute (During battle, opening theme is played) Accessory #88: Boisterous Koto (During battle, closing theme is played) Accessory #89: Actor's Hand Drum (During battle, music changes to the player's theme) Accessory #90: Cheering Bamboo Flute (During battle, music changes to the ally character's theme (no effect with 2 players)) Special Accessories The special accessories can be used in battle to enhance either your EXP, the item effects and the reduction of your damage taken from enemies. These will require materials from the regional battlefields, a lot of Zennys and you can only equip one of each type as the doubling has no effect. Accessory #91: Saisou's Grass (Cannot be stunned by guns or bows) Accessory #92: Matabei's War Fan (All hits are doubled with a Basara attack) Accessory #93: Reins of Pursuit (Mounted hits are doubled when you're on a horse) Accessory #94: Trinity Jewels (When health, Basara and Hero gauge is full, all hits are tripled.) Accessory #95: Time master's whip (The combo does not go back to zero when you're mounted or until you are hit.) Accessory #96: Gold Mallet (For every 100 KOs, instead of receiving a riceball you receive a Gold Mallet which adds 1 to your multiplier.) Accessory #97: Sunglasses (Sacrifice your visibility of your health gauge for 0.5 EXP added to the multiplier at the end of battle) Accessory #98: Wine Goblet (Double EXP for completing special objectives) Accessory #99: Holy Water of Defence (Have the Basara gauge full at the start of a battle. Great for pre-emptive battles!) Accessory #100: Sengoku Hot Spring (Have the Hero gauge full at the start of a battle. Great for pre-emptive battles!) Accessory #101: Uesugi's Salt (Double health for enemies) Accessory #102: Leaping Assassin (Air attacks produce more Zennys when enemies are defeated airborne) Accessory #103: Dueling Swords (When a duel is won, recover some health. Does not work when there are 2 players) Accessory #104: Dizzy Bell (Recovery from dizzy status or stun is shortened) Accessory #105: Easy Money Purse (Rate of coins increases by +4 but when taken damage, total Zenny count is halved. E.g. 30000Z will be halved to 15000Z.) Accessory #106: Vile Writings (When you taunt, Basara gauge fills) Accessory #107: Teachings of the Eighth Sister (The eighth attack will always be a critical hit) Accessory #108: Tabi of Mirror Image (When evading, increase the length of invisibility while dodging attacks) Accessory #109: Fool's Law (Deal 1.5x damage on enemies while the player takes 3x the damage made by the enemy.) Accessory #110: Last Line of Defense (Your health will always be at critical HP in the Red but the EXP multiplier is increased by 1) Accessory #111: Gauntlets of Imperial Wrath (While guarding, Ranged attacks by enemies will automatically be reflected back at them) Accessory #112: Oar of Thunderous Blows (When using a blowback attack, the range is increased by the impact of the attack.) Accessory #113: Charging Wild Horse (Increase attack power when ranged) Accessory #114: Hit of Deflection (When parrying attacks, the length of the impact is increased) Accessory #115: Sengoku Jewels (Every 5 KOs gains 1 second on the Hero gauge. Meaning instead of receiving 2 seconds, you gain 3 seconds.) Accessory #116: Passionate Ritual Tools (The length of your Basara and Frenzy judgment is increased by 5 seconds) Accessory #117: Rengeki Folding Fan (The length between the hits made on enemies in a combo chain is increased) Accessory #118: Sengoku Battle Formation (The Hero gauge is doubled when a camp is captured) Accessory #119: Time Deceiving Machine (Duration of Attack Up, Defence Up and Attack Money is increased by 10 seconds) Accessory #120: Kiyomasa's Tiger Hide (Reduce damage from Enemies by 25%) Unique Accessories Unique Accessories can only be obtained when you have completed the characters heroes' mode for the first time or through routes you have chosen based on your paths. However, you will need to equip all four to activate the ability. Thus, you will need to play their paths four times or more. Chief of Oshu #1-4: Allows Masamune to have "Six Claws" ability to be used permanently. Note: Do not use this accessory on Hard as you will not be able to guard or parry your opponent's attacks. EVER. ------------------------------------------------------------------------------ 10. Materials guide Material #1: Coal Description: Where you can obtain: All battle locations. Material #2: Coming soon! ------------------------------------------------------------------------------ Extra: Accessory and Weapon Paradigms Note: This is not a feature in this GAME!!!! I just made it on my own for fun as well as help and support who are struggling to choose the best weapon and accessories for the battles. Sidenote: The term "Paradigm" comes from In this section I will give you a special guide and advice on what weapon and accessories you should equip as well as create your own weapon "paradigms" to help you. That way, you have a deck of weapons you can choose to equip overall If you have a Accessory and Weapon Paradigms creation you want to do, feel free to send your idea to email@example.com or send us a comment in the Sengoku Basara walkthrough guide on the CAAGSpodcast! Remember it must have the following items: Paradigm Name: Accessories Equipped: Example of my paradigm creations: 2 Accessory slots available: Paradigm Name #1: Yin and Yang Accessories Equipped: 1 Green/Red/Gold Young Lions and 1 Green/Red/Gold Young Lions Description: This involves high levels of attack power allowing you to defeat enemies and bosses quicker during the gameplay. 3 Accessory slots available: Paradigm Name #1: Relentless Assault Accessories Equipped: 3 Green/Red/Gold Young Lions Description: This involves high levels of attack power allowing you to defeat enemies and bosses quicker during the gameplay. Paradigm Name #2: Pre-Emptive Warrior Accessories Equipped: Hot Spring, Holy water of defense and Sweating horse Paradigm Name #3: Lady Luck Accessories Equipped: 3 Two Wheeled Wagons (S, M, or L) (any colour, gold has higher probability) Description: This will allow you to obtain rare materials from battles as well as improve probability of obtaining some accessories for free. 4 Accessory slots available: 5 Accessory slots available: 6 Accessory slots available: Paradigm Name #1: Demon King's Revenge Accessories Equipped: All of the pieces for Nobunaga's accessories and Holy Water and Hotspring accessories Description: You will be able to initiate a pre-emptive strike on enemies before they even have a chance to make a scratch on you through the use of Hero time then extend the time or finish the boss using your Basara. ------------------------------------------------------------------------------ 11. Legal Items, thanks and conclusion Copyright 2010 All Rights Reserved. By Luffy III (Submitted by Crisisknight) This is NOT an official walkthrough!!! I do NOT own the rights for the Sengoku Basara merchandise or any of the series or the KOEI games nor do I own the rights for Nintendo. This is a base walkthrough to help you through the game! Thanks to redrosefriendly on Youtube for the advice to unlock Nobunaga Oda. Thanks to all my friends and subscribers for the help. In conclusion, I hope this walkthrough will help you through the game of Sengoku Basara! I hope you enjoy playing this game as much as I do! Stay tuned! It will be currently updated from time to time. P.S. All character walkthroughs of Sengoku Basara will be posted on Youtube on the CAAGSpodcast channel! Watch, rate, comment and subscribe!