Sengoku Basara: Samurai Heroes FAQ/Walkthrough Wii Version!

Table of Contents:

1. Introduction and welcome!
	1.1 About the game
	1.2 Version history 
	1.3 FAQ
2. Basics, Gameplay controls and Advanced techniques
	2.1 Basics
	2.2 Advanced techniques	
	2.3 How the combo system works
	2.4 Important concepts in battle
		2.4.1 Zennys
		2.4.2 Materials
		2.4.3 Allies
		2.4.4 Garments
3. Gameplay and such
	3.1 Heroes' Story
		3.1.1 Battles
		3.1.2 Equip
		3.1.3 Basara Mart
		3.1.4 Guide
		3.1.5 Options
	3.2 Quick Battles
		3.2.1 Available battles
	3.3 Battle Walkthroughs
	3.4 Gallery
	3.5 Options
4. Basara Mart Guide and Tips and Tricks
5. Characters
	5.1 Mitsunari Ishida
	5.2 Yoshitsugu Otani
	5.3 Magoichi Saica
	5.4 Kanbe Kuroda
	5.5 Tsuruhime
	5.6 Ieyasu Tokugawa
	5.7 Masamune Date
	5.8 Yukimura Sanada
	5.9 Tadakatsu Honda
	5.10 Motochika Chosokabe
	5.11 Motonari Mori
	5.12 Keiji Maeda 
	5.13 Yoshihiro Shimazu 
	5.14 Oichi
	5.15 Kotaro Fuma
	5.16 Nobunaga Oda
6. 2 Player madness in Heroes story and Quick Battles
	6.1 2 Players in Heroes story
	6.2 2 Players in Quick Battles
	6.3 Rules in 2 players
7. Tips, tricks and unlockables
8. Achievements guide
9. Accessory guide
10. Materials guide
Extra: Accessory and Weapon Paradigms
11. Legal Items, thanks and conclusion
-------------------------------------------------------------------------------
Sengoku Basara: Samurai Heroes Walkthrough/FAQ

1. Introduction and Welcome!

Hey folks, this is Luffy III (Shadowproject on IGN) and welcome to my next
gameplay walkthrough of the coolest and most anticipated game released on
the Nintendo Wii (as well as the PS3), Sengoku Basara: Samurai Heroes!!! 
The reason I did this walkthrough is that I loved playing the game ever since I
got hands on it for my release in my area and the time has come 
for me to do a detailed FAQ for all of you gamers and hardcore gamers fans out
there! 
I will give out as much detailed tips and tricks on how the gameplay works on
the Wii as well as how you can obtain the character’s ultimate weapon.

God bless Capcom for creating this kick-ass game for the Wii and the PS3!
Because its fun, its challenging and has a lot of replay value for you and your
friends to enjoy! 

P.S. All of my gameplay videos will be on Youtube for your entertainment and
FAQ as well on the CAAGSpodcast. 
P.P.S Feedback is appreciated on the game itself or any other remarks on the
CAAGSpodcast channel or emailing us on any bad commenting. 
ZERO TOLERANCE on negativity on my gameplay and tips.

------------------------------------------------------------------------------

1.1 About the game

The producer of Devil May Cry 4, Hiroyuki Kobayashi, brings you the newest 
installment to the BASARA series, Sengoku BASARA: Samurai Heroes, on the 
PlayStation® 3 and Wii. A fun, action-packed and accessible title set during 
a tumultuous period of Japanese history, Sengoku BASARA: Samurai Heroes 
follows players as they fight their way to dramatic battle of Sekigahara.

Victory in battle will not only deliver a new territory but the natural 
resources of that region, which can be used to upgrade weapons. With unique 
playable characters along with supporting generals who make it easier to 
command and lead armies, players will see the battle from the perspective 
of each military commander with the goal of re-writing history and ruling 
16th century Japan.

In the dynamic new “Heroes' Story” mode, the player’s decisions impact history
with a redesigned story mode. Based on choices made by the player, new drama
unfolds as friends become enemies, enemies become friends, and a new Sengoku
story unfolds. Adding a new strategic element to the game, forces can fight
for control of entire battlefields, and ultimately the nation.

It is also been made into an anime series which is also released on DVD and
Blu-ray for yours to own and to compare between the game as well!!!

-------------------------------------------------------------------------------

1.2 Version History

Version 0.1- Began to document Sengoku Basara: Samurai Heroes FAQ.
Version 0.2- Researched more into the game and Structured the FAQ.
Version 0.3- Character info and Basara Mart info added.
Version 0.4- Character description and info updated.
Version 0.5- Achievements guide added and character profile updated.
Version 0.6- Achievements and guide updated. Still more to fix up and check.
Version 0.7- Added EXP Farming to Tips, tricks and unlockables, updates on the
characters.
Version 0.8- Achievements updated, accessory guide updated, all content updated
until further notice.
-------------------------------------------------------------------------------

1.3 FAQ

Here are some common FAQ that may be asked. Here they are:

Q. I keep being KO’d when I do the difficult levels. Why?

A. There are a few reasons. 

	1. You are not leveled up
	2. You do not have the sufficient equipment
	3. Did you learn how to parry, roll from danger and strafe enemy attacks?

Q. My combo count keeps going to zero after less than 1 second! What do I do??

A. Simple. Just keep defeating more enemies! There is a hidden timer gauge
where the meter goes up when you defeat enemies. The combo goes to 0 when
you are hit by an enemy.

Q. There’s too many enemies to handle! What do I do???

A. There will be times that discretion is the better part of valour in any 
game from hack and slash to RPGs. When you are surrounded by enemies that 
will easily own you will have to retreat so you can reform your plans to 
avoid a defeat. However, a retreat does not GUARANTEE that you will avoid 
them but you may encounter more of the numbers in soldiers/men overall.

Q. What is the easiest gameplay to play on the Wii... The Classic Controller
PRO or the Wii Remote and Nunchuck?

A. Simple. The Classic Controller PRO. Easier to play with and you don't have
to memorise too many buttons on the Wii Remote and Nunchuck. But the gameplay
is up to you.

Q. When I finish the level, what does the ?????? mean?

A. These are the optional quests for Sengoku Basara: Samurai Heroes. In order
to obtain credibility, you must meet a certain criteria or defeat a certain
foe in the game. Not only they are difficult to find, they rack up a lot of 
EXP for your character and is suitable for levelling up characters. Usually,
they are highlighted in yellow. They will be explained throughout the guide.
------------------------------------------------------------------------------
1.4 Similarities and Differences between the Wii Version and the PS3 version

For Sengoku Basara: Samurai Heroes, there are two versions: The Wii and the
PS3 version. There are a few similarities and differences to both games based
on its main console platform and their design:

Similarities:
	- Same characters and their movesets.
	- Same items, equipments and objectives.
	- No dual language option (i.e. No Japanese audio sub guys!)
	
Differences:
	- For achievements, the Wii will display your achievements in the gallery
	section while the PS3 has their own achievements via a trophy collection.
	- No online Wifi gameplay for the Wii whereas the PS3 has Wifi gameplay.
	- PS3 has better graphics.
	- PS3 uses one controller whereas Wii uses two types of controllers:
	The Wii remote and nunchuck or the Classic Controller (Pro)
------------------------------------------------------------------------------
2. Basics, Gameplay controls and Advanced techniques

2.1 Basics

In Sengoku Basara: Samurai Heroes, it is a lot different to the Samurai 
Warriors or Dynasty Warriors series except with a few differences:
	-You are given no items to use off or on hand.
	-Comboing enemies are a lot harder and requires practice as the combo
	meter can reset back to 0 if you are hit by an enemy.
	-You choose your own path that can change Japan's nation through Heroes'
	Mode (There are alternate paths to choose from)
	(more information will be coming soon!)
	
	2.2 Gameplay controls
	
	Wii Remote and nunchuck
	
	A- Normal Attack
	B- Power/Finisher Attack
	C button- Jump/Recover/ Get on a horse
	Z- Block
	Nunchuck control stick- move (tap twice to run)
	- Button- Heroes Arts
	Swing Remote- Basara Arts
	1 Button- Taunt/Ally Assist attack ability
	
	Combination techniques
	
	Movement + B - Use Character's second ability
	A + B - Use Character's Fourth ability
	Z + B - Use Character's Third ability
	Z + A + B - Character's Super Art (When Unlocked)
	
	Classic Controller PRO
	
	L- Guard/Block/Parry (Use the left control stick or the directional pad
	to strafe)
	R- Use character's third ability
	ZL- Heroes Arts (Explained later)
	ZR- Character's Super Art (When unlocked)
	Left control stick/Directional pad- movement (tap twice to run)
	Right control stick- Camera Angle
	X- Normal Attack (First ability)
	Y- Power/Finisher Attack
	A- Basara Arts (Explained later)
	B- Jump/Get on a horse
	L + X- Use character's fourth ability
	Movement + X - Use character's second ability
	ZL + A - Ultimate Basara Arts
	+ - Pause game
	- - Taunt/Ally Assist ability
	
2.2 Advanced techniques	

Heroes Arts

Heroes Arts allows your chosen character to slow the flow of time to deal
major damage to groups of enemies or one tough enemy officer for a limited.
amount of time It can be filled by defeating enemies, officers and 
occupying camps as well as equipping accessories that can enhance your
character's weapon. But be careful, it should be used in a tight 
situation otherwise you may lose the advantage in a difficult boss 
battle that can cost you your victory in a level. You can refill them through
items in the game in the levels. 

Every Five KOs you make will add an extra two seconds to the gauge. You can
also perform other actions during the time to keep the gauge active as well
as use the Basara arts. Every Fifty KOs will power up your gauge and increase
the Zenny multiplier.

Basara Arts

Basara Arts allows your chosen character to perform devastating combos and KOs
on enemies. Like the Heroes Arts gauge it can be filled by defeating enemies,
officers and occupying camps as well as equipping accessories that can enhance
your character's weapon. It can also be filled automatically when your HP is
at critical. To ensure its working, you should hear a heartbeat in the
background based on how much HP is remaining for your character.

Ultimate Basara Arts

Combine the Heroes Arts and the Basara Arts and you can perform major damage
to groups of enemies or one tough enemy officer for a limited amount of time.
However, you must press the button combination on your controller properly
otherwise it may screw your chances on winning for a bit. It is a make or
break ability you can use that can turn the tide in battle.

Blocking/Strafing

I know this is a basic technique but I can't stress enough to say, "Prioritise
strafing!" because there will be enemy bosses that will deal devastating
damage to you if you do not learn to block your enemy attacks that can cost
you your chances of winning in the later levels of the game. You can also
strafe by holding the block button and using the movement control to get out
of harm's way. It can save you from a tight situation.

Duel

To engage in a duel, you must keep on pressing the attack button for a
consecutive amount of times until you will see a gauge. To win the duel, you
must mash the attack button all the way until the red is all gone in the gauge
so you can deliver a powerful duel finish on an enemy.

2.3 How the combo system works

The combo system is a lot different in Sengoku Basara: Samurai Heroes as it
adds a degree of challenge to the player overall. The combo will build once
you land a hit or more on enemy/s. However, if you are hit by an enemy or
you do not hit another enemy for a pause of time (at least 0.5-1 seconds),
it will reset the combo meter back to 0. Its similar to the shootemup genres
that require you to keep the combo meter going to rack up the points. Here is
the part where it gets interesting:

You receive a judgment based on how many combos you rack up in battle and the
bonuses you will receive. You will also see a multiplier at the bottom right
hand screen where you can rack up more money funds just by defeating enemies!

Here's how the combo flow works:

	80-99 combos: Ready
	100-199 combos: Nice! 
	200-299 combos: Awesome!! (x2 multiplier)
	300-399 combos: Radical!!! (x3 multiplier)
	400-499 combos: Basara!!!! (x4 multiplier)
	500-999 combos: Frenzy!!!!! (x5 multiplier)
	1000+ combos: Super Frenzy!!!!!!!!!! (x10 multiplier)
	
Note: When you're in the Frenzy/Super Frenzy judgment, your combo meter will
last for at least 1-2 seconds before it hits basara and at least 0.5-1 seconds
before it resets back to 0. You will also receive Zennys for KOs made to
enemies! So practice, practice, practice to earn more to purchases later in
the game.

Tip: When your Frenzy/Super Frenzy judgement goes back to Basara judgement,
just rack up another 500 hits to keep the combo running! Just don't go over
board that you may lose your time for another Frenzy/Super Frenzy judgement to
run.

2.4 Important concepts in battle

2.4.1 Zennys

What are Zennys?

Zennys are the currency used in Sengoku Basara: Samurai Heroes. It is acquired
in battle by breaking your boxes (blue coloured), defeating enemies normally
or when they are in the Frenzy/Super Frenzy section in comboing groups of
enemies. It can also be obtained by selling your weaponry that have a lower
attack power than the other weapon (i.e. Weapon A is kept while Weapon B is
sold because of its low attack power or Weapon A is sold for x no. of Zennys
due to the other weapons are stronger than the others and so on and so forth.)

Zennys are also acquired by the allies you have on battle if you meet specific
conditions. (more on allies and their unique abilities are covered)

Spending your Zennys

Your Zennys are spent at the Basara Mart to create more accessories for your
weapon to equip. So start saving your Zennys!

2.4.2 Materials

Materials are items you find in treasured boxes during battle. There are
common materials that can be found in most levels and some rare materials
that can be found in unique levels. At first, you won't know what materials
there are or their location to find them but once you unlock the level,
you can go back as any character and farm for materials required to create
your accessories.

2.4.3 Allies

Allies are special officers in your army that help/assist you in battle when
you are within radius. They add special effects such as attack up or defence
up and reward you for meeting certain criteria within battle. As you use
allies more, you level them up if you manage to achieve victory in battle.
The maximum you can go for levelling allies up is "Ability+". This means
that the effect is stronger than the usual ability based on the confidence
level. Thus you must level them up five times to get the "+" in their ability.

Note: Here is a current list of the allies you can use in battle each
with their unique assist ability.

Available allies you can obtain:

#1 Kenshin Uesugi
Description: 
Ability: Ice/Ice+
Ability Description: Increase you and your ally's Ice elemental attack
Assist power up: Attack Power Up
Taunt/Assist ability: Slices enemies to shreds dealing damage.
How to obtain: Play through Yukimura's Story mode on the red path at 
Kawakajima Tundra. (red path)

#2 Tsuruhime 
Description: 
Ability: Lady's Charm/Lady's Charm+
Ability Description: Knockback on normal soldiers
Assist power up: Defence Power Up
Taunt/Assist ability: Jumps and shoots five arrows on the enemy
How to obtain: Play as Kotaro Fuma and defeat Tsuruhime on the battle of 
Noshima. (red path)

#3 Oichi
Description:
Ability: Dark/Dark+
Ability Description: Increase you and your ally's dark elemental attack
Assist power up: Defence power up
How to obtain: Play as Tsuruhime in the Kanegasaki Nightmare campaign
(red path)

#4 Keiji Maeda
Description:
Ability: Damageproof/Damageproof+
Ability Description: Reduce damage by 10%/20%
Assist power up: Attack power up
How to obtain: Play as Magoichi Saica in the Kawakajima Tundra campaign.
(red path)

#5 Magoichi Saica
Description:
Ability: Fire
Ability Description: Increase you and your ally's fire elemental attack
Assist power up: Attack power up 
How to obtain: Play as Keiji Maeda in the Sekigahara- Intrusion campaign.

#6 Ujimasa Uchigashima
Description: 
Ability: Caveman
Ability Description: Increase you and your ally's fire elemental attack
Assist power up: Attack power up 
How to obtain: Play as Oichi on Kaerikumo Castle campaign. (Red path)

#7 Nobuchika Chokosabe
Description: 
Ability: Inventor
Ability Description: Ally assists you if there are machinery
Assist power up: Attack power up 
How to obtain: Play as Magoichi Saica on the Nakatomigawa Fortress (Blue
path)

#8 Tadamoto Niiro
Description: 
Ability: Caveman
Ability Description: Ally assists you when there are caves
Assist power up: Attack power up 
How to obtain: Play as Magoichi Saica on Ambush at Mimikawa (Blue path)

#9 Yoshitsugu Otani
Description: 
Ability: Shadow/Shadow+
Ability Description: Increase you and your ally's shadow elemental attack
Assist power up: Defence power up 
How to obtain: Play as Oichi in Osaka- Winter (Blue Path)

#10 Ekei Ankokuji
Description: 
Ability: Shadow
Ability Description: Increase you and your ally's shadow elemental attack
Assist power up: Attack power up 
How to obtain: Play as Oichi in Motonari Mori's level (Blue Path)

#11 Harumasa Nanbu
Description: 
Ability: Live Forever/Live Forever+
Ability Description: Revive once after being KO'd in battle (100% HP with +)
Assist power up: Attack power up 
Taunt/Assist ability: Shoot blue fireballs on enemies for an extra hit on foes
How to obtain: Play as Oichi in Mount Osore (Blue Path)

#12 Katsuie Shibata
Description: 
Ability: Duelmaster
Ability Description: Increase damage dealt when you win a duel (S/L)
Assist power up: Defence power up 
How to obtain: Play as Oichi Incident at Honnoji (Blue Path)

#13 Hyogo Mai
Description: 
Ability: Shadow
Ability Description: Increase you and your ally's shadow elemental attack
Assist power up: Attack power up 
How to obtain: Play as Nobunaga Oda on Osaka- Winter (Red Path)

#14 Tenkai
Description: 
Ability: Fear/Fear+
Ability Description: Strike fear into enemies' hearts
Assist power up: Attack power up 
How to obtain: Play as Nobunaga Oda on Siege at Karasu Castle (Green Path)

#15 Hidetsuna Sakenobe 
Description: 
Ability: Shadow
Ability Description: Strike feat into enemies' hearts
Assist power up: Defence power up 
How to obtain: Play as Masamune Date on the Siege at Hasedo Castle campaign.

#16 Kasuga
Description: 
Ability: All for One/All for One+
Ability Description: Allies recover health when they do.
Assist power up: Defence power up
Taunt/Assist ability: Traps enemies with her puppetry skills and uses them
to deal extra hits on foes.
How to obtain: Play as Tsuruhime on the Kawanakajima Tundra campaign (Blue
path).

#17 Motochika Chosokabe 
Description: 
Ability: Fire/Fire+
Ability Description: Increase you and your ally'sfire elemental attack
Assist power up: Attack power up 
How to obtain: Play as Mitsunari Ishida on the Siege at Nakatomigawa Fortress
campaign.

#18 Hanzo Hattori
Description: 
Ability: Wanted/Wanted+
Ability Description: Fugitives appear x2 more often/Fugitives are displayed on
the map (Purple Icon)
Assist power up: Defence power up
Taunt/Assist ability: Slices enemies to shreds dealing damage.
How to obtain: Play as Kotaro Fuma on the Siege at the Cliffs of Mikatagahara
campaign. 
Note: You must follow the following order to reach Ieyasu!!!

1. Battle of Noshima
2. Nakatomigawa Fortress
3. Osaka- Winter/Saica Stronghold
4. Cliffs of Mikatagahara

#19 Yukimura Sanada
Description: 
Ability: Fire/Fire+
Ability Description: Increase ally and player fire elemental attack
Assist power up: Attack power up 
How to obtain: Play as Kotaro Fuma on the Siege at the Osaka: Tiger Summer
campaign (Blue path) final mission. 

#20 Sasuke Sarutobi
Description: 
Ability: Fire/Fire+
Ability Description: Increase ally and player fire elemental attack
Assist power up: Defence power up 
How to obtain: Play as Kotaro Fuma on the Siege at the Osaka: Tiger Summer
campaign (Blue path) final mission. 

#21 Sorin Otomo
Description: 
Ability: Fire/Fire+
Ability Description: Increase ally and player fire elemental attack
Assist power up: Defence power up 
Taunt/Assist ability: Fire missiles on enemies dealing hits and blowback.
How to obtain: Play as Mitsunari Ishida on Hetsugigawa: Heroes on the blue
path.

2.4.4 Garments

Garments are the characters' alternate clothing when you have cleared the
characters' story mode at least once. Its mostly here for fun but you can
choose what you want them to wear in battle for laughs.
-------------------------------------------------------------------------------
3. Gameplay and such

3.1 Heroes' Story

Heroes' Story follows the characters' story on how it changes the nation of
Japan based on the actions you make. Forces will be defeated and alliances
formed during the gameplay so pay close attention as you may verse an
unexpected surprise...

Level Difficulty

Easy- The computer AI is not so strong and you will not take frequent damage
from normal and powerful enemies. However, you will not gain as much EXP in
the process but a great way for beginners.

Normal- The battle AI is not too harsh or too easy. You will receive the
standard EXP from defeating enemies. You will still obtain your weapons and
accessories based on the Hatena boxes you find in battles and in certain
areas. (EXP Bonus: x1.5), (EXP Bonus with Sunglasses: x2)

Hard- The battle AI is cruel and you will take more damage from regular
attacks and more damage from their devastating basara attacks. Be sure
to block the attacks at all costs as it can cost you if you do not prioritise
strafing and blocking. But at the end, you will receive a better chance of 
better weapons and better chances of materials and accessories.

Note: Bosses will have a more powerful weapon to use.
(EXP Bonus: x2), (EXP Bonus with Sunglasses: x2.5)

Recommendation of attempting hard:

Less than 30: Avoid at all costs! DO NOT even think about attempting this on
hard! It would take a miracle to finish at least one battle on hard at lvl
30 or less! E.g. One Bomb attack can take a major chunk of your health if you
are not careful!

Level 30-55: Attempt with caution. It is best to have the best equipment
and accessories equipped.

Level 60-70+: The best way of doing hard. By now, you should have at least
have trained them, powered them up as well as finish their routes at least
once for them.

3.1.1 Battles

In this section, it will be a summarised version of all the battles you can
play in Sengoku Basara. It will reveal all the bonuses and the objectives
in the game you have to do to obtain victory for your character.

3.1.2 Equip

In this section, you can choose to your weapons or accessories to your
weapons to enhance the effects dealt on enemies. You can also equip
the character's unique ability (once unlocked at lvl 30, 40, 50) and view
all your abilities you can use (unlock 2nd ability at lvl 5 and 3rd at
lvl 20)

3.1.3 Basara Mart

Here it is. The one shop that sells all your weapon enhancement needs: The
Basara Mart! At the Basara Mart, you can create accessories based on how
much Zennys and materials you have in stock. Some accessories will require
normal materials and unique materials you have obtained within battle as
you progress. At the start, you technically cannot use the Basara Mart when
you first play the game since you have no materials or Zennys in stock!!!!

You will also unlock accessory creations as you progress throughout the game
so be sure to visit frequently!

WARNING: All materials used to make the accessory will not be refunded at
the end when they're created. So choose wisely! If you want to undo the
option, you can always load the most recent game by going into options and
choosing "Load Game".

3.1.4 Guide

Here you can review the tutorials for the game if you have missed out any
important information as well as some controls. It will also display the paths
for your characters you have played overall.

3.1.5 Options

Here you can set options for the controls, save, as well as load your past
gameplay save in case you have made any critical errors such as using a rare
material for a special accessory or choosing the wrong path instead of the
other path.

3.2 Quick Battles

In quick battles, you can play as your favourite character on ANY difficulty
level and on any battle you have unlocked throughout the game. You can also
verse yourself and your own army as an extra laugh! You can also acclaim
other materials needed for your accessory, complete hidden objectives,
even find fugitives (if you're lucky to find them)!

TIP: Look at the contents of the material so you can focus on which battles
have the materials so you can create the accessory quicker. 

3.2.1 Available battles

There are a total of 38 battles to choose from. I will do a list soon of all
campaigns and levels as well as a walkthroughs in development. Stay tuned!

Here are the current list of all the battles to choose from:

Mount Osore
Dragon Race at Oshu
Siege of Hasedo Castle
Headstrong at Kubota
Battle of Kannagawa
Kawanakajima Tundra
Flooding Ueda Castle
Assault on Ueda Castle
Odawara Castle
Kaerikumo Castle
Battle of Tetorigawa
Cliffs of Mikatagahara
The Last Stand
Sekigahara - Betrayal
Sekigahara - Schemes
Sekigahara - Zero Hour
Sekigahara - Assembly
Sekigahara - Ultimate
Sekigahara - Aftermath
Sekigahara - Intrusion
Kanegasaki Nightmare
Siege of Kanegasaki
Incident at Honno-ji
Osaka: Winter
Retaking Osaka Castle
Osaka: Tiger Summer
Osaka: Dragon Summer
Saica Stronghold
Siege of Karasu Castle
Gassantoda Castle
Battle of Itsukushima
Nakatomigawa Fortress
Battle at Noshima
Pirates of Noshima
Mines of Ishigakibaru
Hetsugigawa: Memories
Hetsugigawa: Heroes
Ambush at Mimikawa

3.2.2 Fugitives

Fugitives are hidden people with masks on their heads that tend to block your
normal attacks and use their own abilities before they can make their escape.
If you manage to KO a fugitive, they will drop an item that can permanently
boost your attack, defence or luck by 600. You must be lucky to see one or
you can find Hanzo Hattori to help look for fugitives. (see unlockables)

------------------------------------------------------------------------------

3.3 Battle Walkthroughs

These battle walkthroughs for all 38 battles will be explained normally for
all characters that can be used in Sengoku Basara as well as explain what you
may encounter from enemies, to camps and treasures.

#1 Mount Osore
Difficulty level: **
Enemies: Soldiers, soulful soldiers
Victory Conditions: Defeat Harumasa Nanbu
2 Players Required: No

Firstly, you will start at the north west end of the map. Make your way down 
to the first gate and you will see the first soulful armoured soldier. Defeat
it quickly as the attacks may be devastating. When that is taken care of, the
first gate will open and you can proceed onwards. You will encounter the camp
but there is a twist. There is "Restorative Incense Burning" around the area.
The incense has the power to bring the dead back to life and you must nullify
the incense in order to defeat the soldiers immediately. You can either go for
the incense jars or go for the camp to nullify everything in place. Repeat for
all the camps. When all camps are occupied, head to the main front where you
see Harumasa Nanbu resurrecting the soldiers himself.

BOSS: Harumasa Nanbu
Threat level: Medium

Beware of his powers. Do not underestimate this powerful warrior... he can
use the Basara to not just attack you, but to resurrect any soldiers that
are KO'd in battle. Do not focus on the soldiers as he will revive them once
his Basara is full. 

His normal attacks are his swordplay tricks and he can shoot a blue fireball
that can be deflected. Be sure to mix your normal and special arts as well
as your hero time and basara time to good use and you will be fine.

Note: Be sure not to touch the souls of the soldiers you have defeated other-
wise it will impair your movement slightly for a while.

Special Objective #1: Find the Secret passageway

To find the secret passageway, after securing the first of the three camps
that will gain access to Nanbu, you can take the catapult to a secret area for
treasure. There will be some soulful armoured soldiers, so be on your guard.
Once you have defeated the enemies, move on and you will encounter a Great
Hatena Box and several Zennys for the extra trouble and extra EXP.

Special Objective #2: Defeat Nanbu before he summons anymore souls

You must defeat Harumasa Nanbu before he summons anymore souls. This means
DO NOT focus on the soldiers, and quickly focus on defeating him. Use the
Ultimate Basara art and your abilities and you should be fine.

Note: If you played as Oichi on the green path, he will join your allies list
and you will receive the ability, "Live Forever" allowing you to revive once
more after being KO'd. (Tip: When he gets to Live Forever+, he will revive you
to 100%)

#2 Dragon Race At Oshu
Difficulty level: ****
Enemies: Soldiers, Calvalry
Victory Conditions: Defeat Masamune Date
2 Players Required: No

This mission is slightly tougher than the others since you will have to use
your horse for most of the mission. Firstly, make your way to the first camp,
and occupy it. Be sure to defeat the officers for some hatena and great
hatena boxes. Once the first camp is occupied, here is the important part.
Find item boxes with water bottles and grab them to fill the Basara gauge.
Try to fill it to maximum so you can have a pre-emptive boost when the race
starts.

Special Objective #1: Beat Masamune Date in a horse race.

This part can be quite tricky if you aren't familiar to horse racing. What you
need to do is to race Masamune Date in a race. Use the Basara attack on horse-
back to ride very fast so you can overtake him and win. Along the way, you
will encounter several neutral camps. Be sure to occupy them along the way to
gain the advantage. The first one is easy to your left near the beginning of
the race. Smash the drum and you will occupy the first one easily. Next, the
second one will require you to time your jumping skills. My method on how to
easily gain advantage of the second camp is to watch the movement and say
"Jump!" at the edge. After the second camp, there will be a Water barrel that
fills both health and basara partially. The Third camp is located near the
finish line where you will face Kojuro Katakura at the end. To win, smash the
drum to occupy the camp to win the special objective.

Note: This objective is impossible for Yoshitsugu Otani to do!

BOSS: Kojuro Katakura (1st encounter)
Threat level: Medium

Kojuro Katakura is fast and quick and tends to block your attacks for a while.
You can easily use your normal and basara arts to finish him off but be ready
to get on a horse and do another horseback race when his health is at critical
you don't want to lose the advantage of the race and having to verse both at
the end! 

Special Objective #2: Beat Kojuro Katakura before they rendevous at the end.

Its similar to the first one except Kojuro can get in the way of stealing your
items... When you are about to go for the mighty jump use your Basara horse-
back attack and jump! You will do a mighty jump that will give you a major
advantage as well as a Great Hatena Box and a Water barrel for your trouble.
Be sure not to take the lead as you want to use your normal attacks and damage
Kojuro as well along the way. By that time, his health should be at critical
before he rendevous with Masamune.

Note: This objective is impossible for Yoshitsugu Otani to do!

BOSS: Masamune Date and Kojuro Katakura (If you failed the second objective)
Threat: Medium-High

Strategy for dealing with Masamune and Kojuro:

If you failed to complete the second objective, you're in a disadvantage!!!
You have to verse them both! Try to work quickly and as fast as you can to
take Kojuro down before focusing all your attacks on Masamune. Its similar to
the fight with Kojuro except you should watch out for Masamune's "Six Claws"
technique. If you are using a range character, it should be no problem.
However if you use a warrior type character, then you should be careful and
block at all times. 

Tip: When Masamune uses his "Six Claws" technique, you can take the advantage
to deal extra damage as you cannot defend against attacks as well as defence
drops. Just make sure he doesn't get close to you and unleash his basara
attack.

Tip #2: To have an advantage, equip the Gray, Silver or Gold Riceballs access-
ory (at least 3+) so you can have a quick charge of Basara as you will be
using a lot of it during the race.

#3 Siege at Hasedo Castle
Difficulty level: **
Enemies: Soldiers, Shieldsmen, Soldiers, Archers
Victory Conditions: Defeat Yoshiaki Mogami
2 Players Required: No (Yes if you want to cover more ground)

You will first begin at the south east side of the map. First, run to the main
bridge and watch the cutscene.

Special Objective #1: Defend the boat until it reaches the end.

You are going to need to work fast. Keep an eye on the boat's distance as you
want them to get to the main goal. The main gates that open the passageway
must be opened in the camps occupying the gates. When the boat makes it
through the gates, their gate will open to access.

Finally access the storehouse. Defeat the main camp and you will have access
to the main gates. Now go for the remainder of the camps that are occupied
by the enemy. If you have done it correctly, then you would have won the obje-
ctive. 

Special Objective #2: Defeat the machima within less than 1 minute.

After you past the final camp that has the drawbridge to Yoshiaki Mogami, jump
up the steps and you will see a rare treasure chest containing a Great Hatena
box. Now you will see a catapult that will take you to a secret area. Prepare
to fight the machina.

Extra boss: Drillatron
Threat Level: High

This machine can deal heavy damage on you if you're not careful. Dodge and
prepare to counter. Watch the ground as when you see the earth forming around
you, then its best to dodge now before its too late! Equip the machine seal
and/or have an ally that assists you when there are machinery to help you
deal with this machine. If you're running low on health, open the boxes for
some health items. Follow the machine's patterns and you will be fine.  

BOSS: Yoshiaki Mogami
Threat Level: Low

This is a joke, right? Simple. His attacks can't barely put a dent on you if
you use your attacks on him quickly. Be sure to dodge away from his tornado
sword spin Basara attack when his gauge is full. At some times, it can cause
an ice elemental attack on you if you are hit.

#4 Headstrong at Kubota
Difficulty level: ***
Enemies: Soldiers, large soldiers, occupational chiefs.
Victory Conditions: Defeat 
2 Players Required: No

Another easy battle where you can rack up more EXP and Zennys early in the
game.

Special Objective #1: Occupy all camps.

You will need to occupy all three camps around the area in order to gain
access into the Headstrong Academy. Then when you begin the boss battle, head
up and you will see the final camp. Destroy it and you will receive the bonus.

Special Objective #2: Defeat all Squad leaders.

Destroy everything you see in your path. 'Nuff said. Be sure you cover EVERY
single camp and ensure that no enemy squad leaders attack your camps so they
can spawn more soldiers.

BOSS: Yoshishige
Threat Level: Low

Another joke boss, right? Simple. His attacks can't barely put a dent on you
if you use your attacks on him quickly. Be sure to dodge away from his Brawl
attacks and his Basara attack when his gauge is full. If you use range attacks
you should be fine. 

#5 Battle of Kannagawa

#6 Kawanakajima Tundra
Difficulty level: ***
Enemies: Soldiers
Victory Conditions: Defeat Kenshin Uesugi 
2 Players Required: No

Welcome to the icy lands of Kawanakajima! You will meet the God of War as well
as two powerful warriors along the way! Firstly, walk up to the soldiers and
defeat them immediately for some KO's and treasure. Next you have two options:
go for the first special objective or verse Keiji Maeda.

Special Objective #1: Find the secret passageway.

Instead of turning left to verse Keiji Maeda, move straight forwards, turn
right, then left until you reach a camp near a hidden passageway. Defeat the
camp leader and you will obtain the special objective completion.

Mini-Boss: Keiji Maeda/Keiji Maeda (2nd Encounter)
Threat Level: Medium-Medium high

A standard mini boss you can take down before versing another wimpy miniboss.
He can use his giant sword to swipe you down but you can always counter his
moves by striking back. There are health items such as riceballs and water
bottles to help you in case you're in danger.

However, be careful of his Basara move. It can do decent damage and great 
blowback if you don't block or you don't have an accessory to reduce the dizzy
time or the effect of your dizzy, stun or paralyzed state. 

Follow these steps and you will be fine. If you versed him first, he will then
retreat and you will have to fight him again. Otherwise, you can head back
once you have gone through the secret passageway and defeat him. However, it
will be longer to travel overall but its up to you on how you want to complete
the mission.

When you come across, Kanetsugu Naoe, defeat him easily with only 2-3 hits.
However, save the red boxes for later as you will be coming back near the end
when you are versing Kenshin Uesugi. 

Special Objective #2: Occupy all camps

You must then occupy all the camps in order to gain all access as well as
defeat Kasuga and Keiji Maeda so you can defeat Kenshin Uesugi.

Mini Boss: Kasuga
Threat Level: Medium High

Don't let her beauty fool you. She is a deadly ninja who can play tricks on
you if you are not careful. She will call upon ninjas as backup but it should
not be much of a threat. Just focus on her timing of attacks and watch out for
her basara attack. She will unleash quick attacks on you within a blink of an
eye. There are two red boxes (three riceballs and two water bottles) to help
you in case you need any supplies (Note: the same goes for Keiji Maeda's 2nd
battle).

After the defeat of the warriors its time to challenge the God of War, Kenshin
Uesugi!

BOSS: Kenshin Uesugi
Threat Level: Medium-high

Don't underestimate the God of War. He can put up a good fight if you're not
careful. He can use his flash attacks and his ice elemental attacks that will
freeze you frozen solid for a few seconds. When he stands for a while in a 
charged position, use the time to make your "Relentless Assault" on him but
keep your distance when he unleashes his attack. Watch out for his basara move
as you can take damage from his sword techniques or leave you in a tight spot.

Repeat the attacks to obtain victory.

Allies you can obtain:
Kasuga: Play through Tsuruhime's story on the blue path.
Keiji Maeda: Play as Magoichi Saica on the red path.

#7 Flooding Ueda Castle

Ready to take on Shingen's forces? You betcha. Firstly, start running and take
down the enemy forces and then make a turn to the left. You should see a man
with a pack full of Zennys to take down. Make your move onwards and you'll see
a cutscene.

In order to gain access to the other areas, you will need to flood the camps
by draining the moat. Use your map to guide your way to finding your way of
occupying all the camps as well as defeating the enemy forces. However, for
one camp at the north end of the map, watch the cutscene and prepare for a 
mini-boss.

Mini Boss Strategy #1: Sasuke (with 2 clones for support)
Threat level: Very High (on hard)

Three against one (two with two players)... Not good odds... What you want
to do is to focus on the real Sasuke (he should have a Lock on his head)
The rest of the two clones will contain items that can help you such as
Riceballs and waterbottles. They are fast and quick so you should be ready
to block and parry their attacks when necessary. If you're running low on
health or you need to finish them off, use the item boxes around. Be careful
of his Basara move as it can do a lot of damage based on the combos. Well,
he's a ninja overall... Once you have occupied most of the camps, feel free
to step into the battle arena and verse Yukimura Sanada full on or go for the
Special Objective #2 which involves sneaking in and making a surprise ambush!

Special Objective #1: Wash away Sasuke's Clones by draining the moat.

When you initiate battle, make your move by heading to the camp on the left.
Destroy the camp leader guarding the moat and you will wash away the clones
and make the camp neutral. Simple. Thus, making your life easier to defeat
him and obtain the treasure easily.

Mini Boss Strategy #2: Sasuke (solo)

Much better without the clones making your life miserable in battle. Just
follow the strategy with the mini boss strategy #1 and you shall be fine.

Special Objective #1: Make a sneak attack on Yukimura.

Instead of heading straight onwards to the battle, versing him, make a sneak
attack! Not only you get a reward, you get a funny cutscene to enjoy!

Firstly, backtrack to the area where you cannot access the secret paths due
to the water levels. Now since the moats are drained, you can now access them
and as well go back to other places that have water but none now for treasures
and Zenny hunting! Climb the stairs and you should see a camp. Defeat the camp
leader and it will open the bridge allowing you to do a sneak attack on him!
Watch the cutscene.

BOSS: Yukimura Sanada
Threat Level: Medium-Medium High

It's showtime! Firstly, pre-emptive strikes are the key to winning. Yukimura
will use his charged moves on you. When you knock him in the air, he will
counter with a aerial strike to damage you. Be careful of his strong Basara
attack as it can deal critical blows and finishers. There are health and 
basara items for recovery in case for a quick finish or you are struggling
with the battle. The best option is to use the Hero time when you're in a
crisis situation. Repeat these steps to gain victory.

#8 Assault on Ueda Castle
Difficulty level: ****
Enemies: Soldiers
Victory Conditions: Defeat Masamune Date
2 Players Required: No

This time, you start in a different area of the map. 
------------------------------------------------------------------------------

3.4 Gallery

The Gallery will allow you to view profiles of characters in the game (main
and supporting), listen to their voices, listen to the soundtrack, view game-
play history for your characters and check your main achievements overall.
You can view videos of your characters cutscenes from openings to endings.
------------------------------------------------------------------------------
4. Basara Mart Guide and Tips and Tricks

The Basara Mart allows the player to spend their acquired Zennys and materials
to create accessories that can help power up their weapons from attack,
defence and critical hits to their main health and specialties.

CAUTION: Be sure to choose carefully what accessories you want to create as
you won't be able to dismantle the accessory and retrieve the materials used! 
The only way you can undo the last action is by reloading your current save.
You can also test the accessory first in a battle as long as you have auto-
save off.
------------------------------------------------------------------------------
5. Characrers

WARNING: The description may contain some spoilers for some characters. Pro-
ceed with caution if you want to find out more...

5.1 Mitsunari Ishida

Weapon: Sword

Description: Supreme Commander of the Western Army. He was previously a vassal
of HideyoshiToyotomi, whom he viewed as a role-model and served with absolute
loyalty. He is fueled by rage and obsessed with his desire to take revenge on
Ieyasu Tokugawa for killing Hideyoshi, caring very little for other concerns,
personal or political.

Abilities:
Advantages:
Disadvantages: Basara takes more time to fill.
Basara Art/Ultimate Basara Art:

5.2 Yoshitsugu Otani

Weapon: Lightning sword
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.3 Magoichi Saica

Weapon: Pistols and Artilery

Description: Third leader of the Saica Faction, a mercenary force. Doesn't 
carefor money, and only has the Saica Faction take on jobs that will improve
their status and standing in Japan. Each member of her faction is united by a
deep bond. While most historical representations show Magoichi as a man, the
name 'Magoichi' was used for the leader of the Saica and could have referred
to a woman as well. She uses a variety of anachronistic firearms as her
weapons, including pistols, shotguns, assault rifles, and a rocket launcher.
Her real name, as revealed in conversations with Motochika, is Sayaka.
She holds a grudge against the Toyotomi clan for their previous service to
Hideyoshi which, presumably, ended badly.

Special arts:
Spread Bazooka: Shoot missiles on enemies within range. Allows movement of 
the weapon to lock onto enemies and release for deadly results. However,
it should be used best when you are in a distance from enemies.

Abilities: 
Pistol: Do a charge attack and fire your pistols rapidly on enemies. (can be
comboed into normal arts)
Shotgun: Do a burst attack on enemies and damage and break the enemies'
armour easily.
Machine Gun: Shoot into the air on enemies comboing as you go until the ammo
finishes. The Machine Gun becomes the default.
Hand Grenades: Take a step back and toss several Hand Grenades on enemies that
explodes on impact. Great for an evade and counter attack. 

Advantages: A good starter character who is new to this game as you can
mix and utilise weaponry as well as combos, small Basara gauge means quicker
moves.

Disadvantages: Requires charge time and ranged weapons aren't so good with
close combat weapons.

Basara Art/Ultimate Basara Art: Magoichi Saica grabs all of her artilery
from machine guns, shotguns and pistols and shoots disasterously on all foes
in range and then grabs a bazooka and shoots missiles into the air damaging
all foes within the area.

5.4 Kanbe Kuroda

Weapon: Ball and Chain

Description: Former member of Hideyoshi's Forces. Was driven away south by 
Mitsunari Ishida after his plans to take over Japan by himself were discovered
. He is attempting to use the turmoil spreading across Japan to take over, but
is constantly outwitted by Motonari and Yoshitsugu. He appears as a prisoner 
whose hands have been locked and cuffed with a ball and chain, which he also 
uses as his weapon. His alternate story paths focus on hunting down an eagle
which had stolen the key needed to free his bound arms.

Abilities:

Advantages: Very strong and powerful.

Disadvantages: Slow, running speed is low and holding the normal arts for too
long may involve a dizzy status.

5.5 Tsuruhime (To unlock, see tips, tricks and unlockables!)

Weapon: Bow and Arrow

Description: Tsuruhime is a young and naive Oracle and a priestess who wishes
to protect her homeland. Because of her secluded life, she has very little 
knowledge of the outside world and of various things and concepts outside of 
her shrine, such as mistaking a tiger for a bear, and not knowing what 
"sadness" means. She became infatuated with the ninja Kotaro Fuma when he 
saved her life during a naval battle. She uses a bow as her weapon.

Abilities:

Advantages: Fast, good off range attacks for enemies and bosses

Disadvantages: Some attacks require charge time and recovery time after use.

5.6 Ieyasu Tokugawa

Weapon: None. Only his fists.
Description: Ieyasu is now an adult and Supreme Commander of the Eastern Army.
Was taken in as an apprentice by Hideyoshi Toyotomi after being defeated at
Komaki and Nagakute. Rebelled against and killed Hideyoshi because he did 
not agree with his plan to take Japan by force. He now fights to unify 
Japan through peace and bonds along with his comrade Tadakatsu. He eschewed
his previous weapon, a spear, and now fights with his fists, using knuckle 
attachments to complement his new fighting style.

Special Arts:
Abilities:
Advantages: Slow at first, but becomes powerful at the end.
Disadvantages: Slow character to use, abilities require charge time.
Basara Art/Ultimate Basara Art:

5.7 Masamune Date

Weapon: Six Swords
Description: Charismatic young leader of Oshu. He seeks to unify Japan under 
his rule with help from his right-hand man, Kojuro Katakura. Was once 
thoroughly defeated in battle by Mitsunari, which lead to the weakening of
Oshu's power. He resolved to fight against Ishida Mitsunari in order to win
his lost honor back.

Special Arts:

Dragon Eye: Charge a stream of energy and shoot a powerful fireball on enemies
(charged attack allow more combos and damage)
Six Claws: Increase attacks for normal and special art attacks. However, it
sacrifices your main control of defence. 

Abilities:

Dragon Strike:
X-Strike: Strike enemies with a powerful X slash on enemies.
Revolver Blitz: Dash into enemies with a powerful sword strike charge.


Advantages: Very fast, easy to handle
Disadvantages: Controls can be fiddly with new moves, lower attack range.
Basara Art/Ultimate Basara Art: Similar to his forth ability allowing you to
activate Six Claws for a while.

5.8 Yukimura Sanada

Weapon: Duel Spears
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.9 Honda Tadakatsu (To unlock, see tips, tricks and unlockables!)

Weapon: Artilery and Weaponry (he's a mecha of the 16th Century!)
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.10 Motochika Chosokabe (To unlock, see tips, tricks and unlockables!)

Weapon: Lightning sword
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.11 Motonari Mori (To unlock, see tips, tricks and unlockables!)

Weapon: Lightning sword
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.12 Keiji Maeda (To unlock, see tips, tricks and unlockables!)

Weapon: Lightning sword
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.13 Yoshihiro Shimazu (To unlock, see tips, tricks and unlockables!)

Weapon: Lightning sword
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.14 Oichi (To unlock, see tips, tricks and unlockables!)

Weapon: Dark magic
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.15 Kotaro Fuma (To unlock, see tips, tricks and unlockables!)

Weapon: Duel Daggers
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art:

5.16 Nobunaga Oda (To unlock, see tips, tricks and unlockables!)

Weapon: Demon sword and shotgun
Description: 
Special Arts:
Abilities:
Advantages:
Disadvantages:
Basara Art/Ultimate Basara Art: His Basara attack allows him to do a ending
blow on all enemies within his blast radius. Should be used as a finisher.
------------------------------------------------------------------------------
6. 2 Player madness in Heroes story and Quick Battles

You can play with two players in Sengoku Basara: Samurai Heroes as any of your
favourite characters in either Heroes story mode or quick battles. Each player
can choose a character, personalise their own equipment and accessories as
well as work together in tough battles. However, there are a few rules that
are different to single player mode.

6.1 2 Players in Heroes story

Only player 1 has priority to choose the character's path as player 2 can
support and help player 1 in tight combat. They can work together, fight
together as well as earn Zennys, treasures, and recover for every 100 KOs.

Note: 2 Players can be a lifesaver for the "The Last Stand" mission where
both players can cover more ground as well as increase their main defence
overall.

6.2 2 Players in Quick Battles

You can choose any of the 38 battle places in Sengoku Basara as well as ANY
character (you can use the same character in this exclusively yet strangely)
as you claw through the enemy's army for victory!!!   

6.3 Rules in 2 players

There are a few rules in 2 players that can happen:

	1. You can't use your ally you have chosen for your story mode/quick
	battles! (sorry!)
	2. Hero time are used separately for both players.
	3. Experience is shared (x0.5) but benefit quicker to level characters
	in the beginning.
------------------------------------------------------------------------------
7. Tips, tricks and unlockables

Combat tips

1. Be sure to prioritise strafing and blocking of your enemy attacks. This is
VERY crucial to start practicing to block and parry your enemy attacks for
some battles as well as the normal and hard difficulty battles.

2. Only break the red boxes for when you are in need of help! There are a
limited supply of items that can help you in battle such as small riceballs
to recover small amounts of health, large riceballs for large amounts, a small
water bottle of water for small recovery of Basara and large water bottle of 
water for large recovery of Basara. It is pointless to obtain these items when
your health or Basara gauge is at its maximum so you should benefit the items
when in desperate call (e.g. boss battles, mission objectives, mini bosses,
etc.) To ensure you don't pick it up by accident when your gauges are full, 
do a ranged attack or use the gauge when full on enemies.

3. When you are at critical, your Basara gauge will fill automatically but you
put yourself at a risk of victory or defeat based on the accessories you
have to enhance your attack and defence at critical health. You should hear a
heartbeat thumping in the background as well as the Basara gauge filling up
gradually. Be sure to use the gauge, retreat and recover and return back to
battle to avoid a defeat. Being at critical can have its advantages and dis-
advantages.

4. Use the right accessory for the right job and the right weapon for the
right situation. It is best to equip accessories in your weapon if you have
any blank spaces. You can also equip and remove accessories to benefit your
stats!

5. Finally, Have Fun! Just have fun and enjoy playing the many characters
in Sengoku Basara! If you're struggling with a particular level/boss, it is
best to level up your character more by rethinking your accessories you have
equipped, the difficulty level as well as the practice of using your moves.
If you're really struggling, (around 5 constant fails of a mission or deaths)
take a break, get some fresh air and come back fresh and rethink your plan.
You can two players to help ease the situation overall! Or you can level up
your character and unlock their abilities along the way.

Combo tips and tricks

1. When comboing, there is a hidden timer when enemies are damaged by your
attacks and abilities. The combo meter will reset to 0 when you take damage or
when you do not defeat an enemy after 1-2 seconds when you have a (ready, nice
, awesome, radical or basara) judgement. The best way to keep the combo meter
running, is to either hit another enemy at least once more randomly, activate
your basara or hero gauge or use the Ultimate Basara ability for your chosen
character.

2. When you are at a 500 hit combo, you will stagger to a frenzy and you will
earn 5x the amount of Zennys for every soldier or enemy defeated. The effect
will last for 2-4 seconds and then it will drop to Basara. The best recommen-
dation of obtaining 500 hit combo is to destroy the enemy camp using a Basara/
Ultimate Basara attack so you can rack in the combos! Then when it goes back
to Basara, go for another 500 hits to stagger again!

3. For Super Frenzy, it has the same effects as Frenzy except you earn 10x the
amount overall! You can obtain a Super Frenzy for every 1000 hits to keep the
combo meter running. 

4. Hit enemies randomly with normal arts! Every hit counts as long as you keep
the combo meter running! Be sure to avoid taking damage from enemies otherwise
the meter goes back to 0.

EXP Farming

There are ways you can obtain easy EXP farming for battles. From using unique
accessories to playing on harder levels. This would require you to level up
your character before you attempt to do the mission. 

1. Difficulty can have an impact on the missions. If you do a easy/hard level,
based on an easy difficulty, you receive no bonus. However, if you play on
normal, you will receive halve of the normal EXP you receive added on to the
regular EXP earned. (I.e. EXP x 1.5 = 1.5 EXP). This also applies for hard
except you earn double the experience overall so it covers the more pain you
take in harder missions, the better the EXP payment!

2. When you have the required materials to make the "Sunglasses" accessory.
It will add 0.5 EXP to the normal EXP (Yellow mark at the end of every
battle) so you can do Easy as much as you can or Normal overall. However,
it comes at a cost of your display of your health gauge. You must PREDICT
your own health and damages you receive as well as your own status as the
game makes it cruel for you to judge your own well-being of your current
character.

3. Do optional missions/tasks! These are worth a fortune of EXP just by doing
several optional tasks. E.g. Destroying all enemy camps, sneak attacks, enter
the castle within a time limit, etc. When a certain criteria has been met,
you will see a message "Special Reward" displayed. So be sure to cover EVERY
single drop in this game to maximise completion and EXP! Also, if you have the
red bowl accessory equipped, you can double the bonuses! E.g. defeating a
mini boss like Tadakatsu or Ginchiyou Tachibana may wield 2000-5000 EXP but
can wield 4000-10000 EXP with the red bowl accessory equipped!

Unlockables

Character's Alternate Outfit

Complete the character's heroes story mode at least once.

Name: Ieyasu Tokugawa
Description of Clothing: Sky blue and white colours on his outfit

Name: Masamune Date
Description of Clothing: Dark Outfit without the helmet

Name: Tsuruhime
Description of Clothing: Schoolgirl outfit, dark blue

Name: Yukimura Sanada
Description of clothing: Looks like the beast of Kai, disciple style.

Name: Kotaro Fuma
Description of clothing: Metal armour for heavy endurances in battles.

More coming soon!

Character Unlockables

Honda Tadakatsu	
Beat Heroes Story Mode with Yoshihiro Shimazu and Yoshitsugi Otani

Keiji Maeda
Beat Heroes Story Mode with Masamune Date

Kotaro Fuma
Beat Heroes Story Mode with Yukimura Sanada

Motonari Mori
Beat Heroes Story Mode with Tsuruhime and Chosokabe

Motochika Chosokabe
Beat Heroes Story Mode with Magoichi Saica

Oichi
Beat Heroes Story Mode with Kotaro Fuma and Keiji Maeda

Tsuruhime
Beat Heroes Story Mode with Ieyasu Tokugawa

Yoshihiro Shimazu
Beat Heroes Story Mode with Kanbe Kuroda

Yoshitsugi Otani
Beat Heroes Story Mode with Mitsunari Ishida

TIP: To unlock the characters quicker, choose the easy difficulty and choose
the shortest route you can possibly do for each character. The best way is to
power them up properly before attempting the mission but there are many ways
of how to head to the shortest route. And of course, if you're doing a
practice run, then you can just skip all the cut scenes to speed the process
up.

EXTRA CHARACTER: Nobunaga Oda

Complete Oichi's story mode. Then go through her story mode again but to the
alternative path. When you get to Tenkai and Hideaki's stage, go the secret
path to Tenkai and kill him. There you will fight Nobunaga. After you kill
him, you will get a message saying "Gray path unlocked for all 
characters.". From there play as a character who's already completed the
game and look for a gray path in the System History. Kill Nobunaga a 
second time and you have unlocked him. (Thanks to redrosefriendly for the tip)

Unlockable Allies

Kenshin Uesugi (Ice): Play as Yukimura Sanada on the Kawanakajima-tundra 
campaign and acquire victory. 
Tsuruhime (Knockback on normal soldiers): Play as Kotaro Fuma and defeat 
Tsuruhime on the battle of Noshima.
Oichi (Darkness): Play as Tsuruhime on the Kanegasaki Nightmare campaign.
Keiji Maeda (Damageproof): Play as Magoichi's story on the Kawanakajima-tundra 
campaign and acquire victory. 
Magoichi Saica (Fire): Play as Keiji Maeda on the Sekigahara- Intrusion
campaign.
------------------------------------------------------------------------------
8. Achievements guide

Welcome to the Achievements Guide for Sengoku Basara! In the Wii exclusive
version, you are given an achievements list of what you have done in this
game. The objectives are quite similar to the ones on the Playstation 3
version except its displayed in the trophy/achievements section for the PS3.

In this section, I will give you top tips and tricks and hints on how to meet
the requirements for these objectives. 

Note: They are completely optional but for hardcore gamers, this is important
for 100% completion!

Achievement #1: Army Annihilator
Rank difficulty of recognition: Normal
Objective: Complete Heroes' Story while defeating over 5,000 enemies.
Tip: Whenever you see an enemy, defeat and destroy EVERY enemy as much as you
can. This may require some practice and lots and lots of KOs!

Achievement #2: BASARA Fan 
Rank difficulty of recognition: Easy-Normal
Objective: Finish a battle with a BASARA/Ultimate BASARA Art.
Tip: Use the BASARA/Ultimate BASARA Art when the boss is at critical health
(around 10-20% of maximum health).

Achievement #3: BASARA Freak 
Rank difficulty of recognition: Normal-Hard
Objective: Complete Heroes' Story while finishing every battle with BASARA/
Ultimate BASARA Arts.
Tip: Same as above for achievement of Basara Fan except you must FINISH a 
battle with a BASARA/Ultimate BASARA Art. See tip for Basara Fan achievement.
Be sure to have Auto-save turned off in case you screwed up defeating the boss
with a Basara/Ultimate Basara art.

Achievement #4: Beast 
Rank difficulty of recognition: Very Easy
Objective: Complete Heroes' Story with Yoshihiro Shimazu.
Tip: Easy. Just complete any path of his story at least once.

Achievement #5: Beloved General
Ranked difficulty of recognition: Normal
Objective: Have "Support Beam" equipped for a whole battle
Tip: You are going to need to find the materials to make the accessory, have
enough Zennys and then you are going to have to equip it for the whole of the
battle.

Achievement #6: Better Than the Best
Rank difficulty of recognition: Hard (character level: 60+), Very Hard
character level: less than 50)
Objective: Complete Heroes' Story on Hard while NOT EQUIPPING Accessories on
your Default Weapon (1st Weapon)
Tip: Choose your favourite character you are comfortable with and you use the
most. Next, REMOVE all accessories on the first weapon. Then play through
Hard on Heroes mode. Be sure to choose the best path that you are most
comfortable with. I recommend Masamune Date, Tsuruhime or any character that
has a balance for offensive and defensive.

Achievement #7: Bird of Paradise
Rank difficulty of recognition: Very Easy
Objective: Complete Heroes' Story with Magoichi Saica.
Tip: See Achievement #4 for more info.

Achievement #8: Bounty Hunter
Rank difficulty of recognition: Extreme
Objective: KO Every Fugitive with a Single Hero
Tip: Fugitives are located on certain battle locations at random occurrences.
Usually, they are not shown on the map through an icon UNLESS you have an
ally that can track down fugitives. You will need Hanzo Hattori as your ally!

To unlock Hanzo, first unlock Kotaro Fuma as a playable character.
First, go through Kotaro's story mode twice as on the second run, you'll 
unlock a new blue path at the beginning. Take the blue path and fight the 
following people:

1: Tsuruhime
2: Chosokabe
3: Mitsunari
4: Ieyasu

Now level up Hanzo Hattori to its maximum as your ally so you will be able
to track down fugitives. I haven't tried it out yet but I will explain more
in detail in my video walkthrough.

Achievement #9: Chief of Oshu 
Rank difficulty of recognition: Very Easy
Objective: Complete Heroes' Story with Masamune Date.
Tip: See Achievement #4 for more info.

Achievement #10: Combo Master
Rank difficulty of recognition: Very Easy
Objective: Perform a 2,000 hit combo for the first time.
Tip: You are going to need to bait a number of enemies, spam a lot of normal
attacks and special attacks and finish off with a Ultimate Basara Arts Attack
(must be executed properly to work!!!). Destroy the main camp to rack in the
combo hits and whenever it hits Basara judgment, be sure to keep hitting foes
at random to keep the combo meter running otherwise it will drop to 0 and you
will have to start again.

Achievement #11: Comeback Kid
Rank difficulty of recognition: Varies depending on the character's level
and health. It will be hard to tell without how much health you have by the
number so you will have to estimate.
Objective: Finish a battle with an Ultimate BASARA Art while your health is 
low (5,000 health points or less).
Tip: Always save your Ultimate BASARA Art when you are in a tight situation!!
Usually your health is at low when its at red and you hear a heartbeat in the
background. The Ultimate BASARA Art is a gamble that can turn the tide of the
boss battle.

Achievement #12: Complete Victor
Rank difficulty of recognition: Very Easy.
Objective: Complete Heroes' Story with all of the heroes.
Tip: Self Explainatory. Unlock all characters first and finish their story
at least once.

Achievement #13: Considerate Commander 
Rank difficulty of recognition: Easy-Normal
Objective: Finish a battle WITHOUT breaking a single basket.
Tip: DO NOT be tempted to break a single basket regardless of health, basara
or attack money power ups as well as treasures. Be sure to choose a battle
with low range of baskets.

Achievement #14: Demon King
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Nobunaga Oda
Tip: You will not be able to obtain this achievement until later in the game.
See tip on how to unlock Nobunaga Oda.

Achievement #15: Eastern Savior
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Ieyasu Tokugawa.
Tip: See Achievement #4 for more info.

Achievement #16: Fashionista
Rank difficulty of recognition: Normal-Hard
Objective: Acquire EVERY accessory.
Tip: Some accessories are easy to acquire and some are a lot harder. You can
obtain them by playing hard difficulty as well as having luck enhancement
accessories to go with it. All accessories will be marked "NEW" if you have
not obtained them already. You may have to save up your materials and create
some at the Basara mart to obtain the special accessories. Be patient. It will
require you to obtain unique and rare materials.

Achievement #17: Fearless Shogun
Rank difficulty of recognition: Hard (Recommended Level: Level 70+ with best
accessories for attack and defence, have all abilities unlocked and maxed out
and have all super arts abilities unlocked)
Objective: Complete Heroes' Story on Hard difficulty.
Tip: Choose a path that you can encounter battles you are strong at. Be sure
to prioritise blocking and strafing of enemy attacks at all costs as well as
using different methods of abilities for different situations and the Basara/
Ultimate Basara Arts move as your last resort. You should be fine as long as
you have practiced and levelled up your character with equal health, attack
and defence. I will create unique "Accessory Paradigms" to help you with how
to power up your abilities and stats. (See Extra: Accessory Paradigms.)

Achievement #18: Frenzied Fighter
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story while performing a combo of 500 hits or
higher.
Tip: Choose a character that can wield a lot of combos like Magoichi Saica,
Masamune Date or Tsuruhime. Use the Ultimate Basara Arts for EVERY battle.

Achievement #19: Frenzy n00b
Rank difficulty of recognition: Very, Very Easy
Objective: Perform a 500 hit combo for the first time.
Tip: Use a Basara Arts on a camp and you will rack up the 500 hits easily.

Achievement #20: Good Friend
Rank difficulty of recognition: Normal
Objective: Recruit Every Ally
Tip: This can be quite time consuming as you will have to play through EVERY
path through EVERY character you have. Be sure to choose the new paths when
offered.

Achievement #21: Good Parent
Rank difficulty of recognition: Easy
Objective: Level Up every Hero to their Maximum Level
Tip: The maximum level for each character they can go is level 100. This is
a very, very, very time consuming task but it will be worth it overall.
Use allies that have x1.5 EXP bonus. More info on EXP farming will be posted.

Achievement #22: Gourmet Shogun
Rank difficulty of recognition: Normal-Hard
Objective: Finish a battle after eating 25 rice balls
Tip: Find riceballs in the red chests. They will contain either one riceball
or three riceballs. You can also earn a riceball for every 100 enemies KO'd
or you can occupy camps that has health recovery. Be sure to track how much
you have eaten. 

Small health up = One Riceball
Large health up = Three Riceballs

Achievement #23: Hawk Eye
Rank difficulty of recognition: Varies based on the AI level.
Objective: Finish a battle with a parry
Tip: There are ways to finish a battle with a parry. Firstly, when attacked,
recover and strikeback with a Basara arts or engage in a duel and win.
This should be done when the boss' health is at critical (around near drained)
in order to work. It will take some practice.

Achievement #24: Hit Count Hero
Rank difficulty of recognition: Very Hard (Easy when you find Sekigahara-
Intrusion as a campaign)
Objective: Perform a 10,000 hit combo for the first time.
Tip: The ultimate challenge. Can you perform a 10,000 hit combo??? It has been
done on Youtube except its on the PS3. But it needs to be done on the Wii. Who
will be the first to do this??? You will need to engage a lot of enemies, use
your normal arts and basara arts as well as your Ultimate Basara arts to rack
up the hits! But be careful not to get hit otherwise you will have to start
again! (Best recommend two players or a character that is good with combos)

Note: You can do this on Sekigahara- Intrusion with any character (so long its
unlocked on Heroes mode by doing Kanbe's story.). Choose a fast character such
as Magoichi Saica, Ieyasu Tokugawa or Masamune Date to rack up the combos.

Achievement #25: Horseman
Rank difficulty of recognition: Easy.
Objective: Finish a battle on horseback.
Tip: Firstly, weaken the boss until at critical health then get on a horse,
use the basara and run awild to finish him/her off!

Achievement #26: Humble Samurai
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story on Easy difficulty.
Tip: Just complete any character on Easy.

Achievement #27: Hundred Hour Hero
Rank difficulty of recognition: Very easy.
Objective: Play for 100 Hours
Tip: Just play for 100 hours. It accumulates overtime so you may have to be
patient.

Achievement #28: Inadequate Tactician
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Kanbe Kuroda
Tip: See Achievement #4 for more info.

Achievement #29: Innocent Dreamer
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Tsuruhime
Tip: See Achievement #4 for more info.

Achievement #30: King of the Seas
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Motochika Chosokabe.
Tip: See Achievement #4 for more info.

Achievement #31: Lover of the Fight 
Rank difficulty of recognition: Easy.
Objective: Complete all 38 battles.
Tip: You are going to have to play through all of the characters at least in
order to unlock and complete all 38 battles.

Achievement #32: Man of Morals
Rank difficulty of recognition: Hard
Objective: Complete Heroes' Story while defeating less than 100 Enemies
Tip: This would require a unique item to reduce your attack power of 
weapons and allow more health to the enemy...

Achievement #33: Mighty Samurai
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story with Tadakatsu Honda.
Tip: See Achievement #4 for more info.

Achievement #34: Millionaire
Rank difficulty of recognition: Very Easy-Very Hard based on what you spend.
Objective: Reach a Balance of 1,000,000 Zennys
Tip: This can vary to Very Easy-Very Hard based on what you spend so if you
want to obtain this quickly, be smart and do not spend!

Achievement #35: Night Whisperer 
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story with Oichi.
Tip: See Achievement #4 for more info.

Achievement #36: One Trick Samurai
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story while using only Normal Art combos in at
least one battle
Tip: Choose any character. Be sure to not use any special arts and have
several halberd accessories equipped.

Achievement #37: One Trick Shogun
Rank difficulty of recognition: Very Easy.
Objective: Complete Heroes' Story while using only BASARA/Ultimate BASARA
Arts in at least one battle.
Tip: Just keep using your Basara/Ultimate Basara Arts in tight situations
and boss battles!

Achievement #38: Pack Rat
Rank difficulty of recognition: Normal
Objective: Acquire every material.
Tip: This would take some time. Be sure to try and do every single battle with
every character as well as the secret objectives to allow extra probability of
obtaining the materials. E.g. playing on normal or hard, equipping an item
that increases the characters' luck.

Achievement #39: Peaceful Soul
Rank difficulty of recognition: Easy.
Objective: Have "Sunglasses" equipped for a whole battle
Tip: You are going to require to make the "Sunglasses" accessory if you are
going to get the achievement. (I will tell you what is required in the Basara
Mart section.) The best way of using this is in an easy difficulty.

Achievement #40: Proud Daimyo
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story on Normal difficulty.
Tip: Choose any character. I recommend Masamune Date since he is easy to use
and his attacks are quite devastating on foes.

Achievement #41: Samurai Hero
Rank difficulty of recognition: Easy.
Objective: Acquire all Achievements in the game
Tip: Just unlock everything. This is a lot different to the PS3 version but
the objectives for the bonuses are still the same overall.

Achievement #42: Seeker of Vengeance
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Mitsunari Ishida.
Tip: See Achievement #4 for more info.

Achievement #43: Sideline General
Rank difficulty of recognition: Easy.
Objective: Have "Hairs of Encouragement" equipped for a whole battle
Tip: See Achievement #39 for the accessory creation.

Achievement #44: Singing Samurai
Rank difficulty of recognition: Easy.
Objective: Have either "Lute" or "Koto" equipped for a whole battle.
Tip: See Achievement #39 for the accessory creation.

Achievement #45: Sky Watcher 
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Yoshitsugu Otani
Tip: See Achievement #4 for more info. 

Achievement #46: Slots Samurai
Rank difficulty of recognition: Very Easy. 
Objective: Have "Big Bucks Wallet" equipped for a whole battle.
Tip: It is hard to obtain the materials but its worth it when you need the
extra Zennys! (Materials Required will be explained soon)

Achievement #47: Smooth Operator
Rank difficulty of recognition: Hard
Objective: Complete Heroes' Story while taking no damage in at least one battle.
Tip: I would recommend a character with ranged attacks like Tsuruhime. Do the
level on easy on any battle and use range attacks for enemies and bosses!

Achievement #48: Spear of Divine Rule
Rank difficulty of recognition: Easy.
Objective:Complete Heroes' Story with Yukimura Sanada.
Tip: See Achievement #4 for info.

Achievement #49: Steel Liver Samurai
Rank difficulty of recognition: Easy.
Objective: Finish a battle after drinking 15 drinks.
Tip: Water bottles and two water bottles count for this achievement. When
you see it, grab it! 

Achievement #50: Tactful Leader
Rank difficulty of recognition: Easy.
Objective: Complete Heroes' Story with Motonari Mori
Tip: See Achievement #4 for info.

Achievement #51: Treasure Hunter
Rank difficulty of recognition: Easy.
Objective: Acquire a combination of 24 or more hatena boxes and weapons from
one battle.
Tip: You are going to need to equip several Two Wheeled Wagons or more to 
increase the probability of finding a hatena box. Best to play on normal
or hard for better chances.

Achievement #52: War Vet
Rank difficulty of recognition: Easy
Objective: Complete 100 battles
Tip: It accumulates for every battle you play in this game. Keep on playing
and you shall receive this easily!

Achievement #53: Weapon Retailer
Rank difficulty of recognition: Normal-Hard
Objective: Acquire Every Weapon in the Game
Tip: Another time consuming item. It will take some time to find the required
weapons you need for each character. The best way to obtain the other powerful
weapons is to play hard mode with a strong character.

Achievement #54: Wind Rider
Rank difficulty of recognition: Easy
Objective: Complete Heroes' Story with Kotaro Fuma.
Tip: See Achievement #4 for details.

Note: The achievements are similar to the PS3's version of Sengoku Basara.
------------------------------------------------------------------------------
9. Accessory guide

There are many accessories you can use to help enhance your weapon, stats as
well as skills within battle once you have either obtained them from treasure
(Hatena Box) or accessory creation at the Basara Mart. Some are easy to find,
others require you to do certain objectives in the game to obtain them as they
are exclusive. Some requires to be made at the Basara mart using the materials
you have acquired in battle.

Note: values of the probability can vary at times.

Accessory #1: Red Fierce Bull (+2000 HP)
Accessory #2: Silver Fierce Bull (+3000 HP)
Accessory #3: Gold Fierce Bull (+4000 HP)
Accessory #4: Grey Young Lion (+100 Attack)
Accessory #5: Red Young Lion (+150 Attack)
Accessory #6: Gold Young Lion (+200 Attack)
Accessory #7: Grey Ancient Tortoise (+150 Defence)
Accessory #8: Silver Ancient Tortoise (+250 Defence)
Accessory #9: Gold Ancient Tortoise (+400 Defence)
Accessory #10: Gray Crane (Basara gauge increases faster by 15%)
Accessory #11: Jade Crane (Basara gauge increases faster by 20%)
Accessory #12: Gold Crane (Basara gauge increases faster by 25%)
Accessory #13: Gray Boar (Basara Attack increases by 15%)
Accessory #14: Yellow Boar (Basara Attack increases by 20%)
Accessory #15: Gold Boar (Basara Attack increases by 25%)
Accessory #16: Gray Catfish (KO enemies with one hit = 3 Zennys)
Accessory #17: Rusty Catfish (KO enemies with one hit = 4 Zennys)
Accessory #18: Gold Catfish (KO enemies with one hit = 5 Zennys)
Accessory #19: Gray Mantis (Attack and defense increase at HP critical by 200)
Accessory #20: Pantina Mantis (Attack and defense increase at HP critical 
by 300)
Accessory #21: Gold Mantis (Attack and defense increase at HP critical by 400)
Accessory #22: Gray Handcart (Luck and Great Hatena Box chance by 10%)
Accessory #23: Indigo Handcart (Luck and Great Hatena Box chance by 15%)
Accessory #24: Gold Handcart (Luck and Great Hatena Box chance by 20%)
Accessory #25: Gray Centipede (Enemy Guard Break and dizzy chance up by 5%)
Accessory #26: Garnet Centipede (Enemy Guard Break and dizzy chance up by 15%)
Accessory #27: Gold Centipede (Enemy Guard Break and dizzy chance up by 25%)
Accessory #28: Gray Shoulder pad (Decrease stun, guard break and dizzy by 5%)
Accessory #29: Blue Shoulder pad (Decrease stun, guard break and dizzy by 15%)
Accessory #30: Gold Shoulder pad (Decrease stun, guard break and dizzy by 25%)
Accessory #31: Ebony Skull (Increase critical hits by 5%)
Accessory #32: Ivory Skull (Increase critical hits by 10%)
Accessory #33: Gold Skull (Increase critical hits by 20%)
Accessory #34: Gray Tiger (Attack power increased during Hero Time by 300)
Accessory #35: Yellow Tiger (Attack power increased during Hero Time by 400)
Accessory #36: Gold Tiger (Attack power increased during Hero Time by 500)
Accessory #37: Gray Phoenix (Fill Hero gauge quickly when enemys are KO'd by 
40)
Accessory #38: Jade Phoenix (Fill Hero gauge quickly when enemys are KO'd by 
45)
Accessory #39: Gold Phoenix (Fill Hero gauge quickly when enemys are KO'd by 
50)
Accessory #40: Gray Pumpkin (Decrease attack power by 5%)
Accessory #41: Pink Pumpkin (Decrease attack power by 10%)
Accessory #42: Gold Pumpkin (Decrease attack power by 15%)
Accessory #43: Gray Fan (Increase attack power for attacks on camp commanders
by 300)
Accessory #44: Glimmering Fan (Increase attack power for attacks on camp 
commanders by 400)
Accessory #45: Gold Fan (Increase attack power for attacks on camp commanders
by 500)
Accessory #46: Gray Sakura (Elemental Chance increase by 5%)
Accessory #47: Coral Sakura (Elemental Chance increase by 8%)
Accessory #48: Gold Sakura (Elemental Chance increase by 10%)
Accessory #49: Gray Crab (Increase attack power for parries by 2000) 
Accessory #50: Brown Crab (Increase attack power for parries by 3000) 
Accessory #51: Gold Crab (Increase attack power for parries by 4000) 
Accessory #52: Gray Grasshopper (Attack power for air attacks increased by)
Accessory #53: Green Grasshopper 
Accessory #54: Gold Grasshopper 
Accessory #55: Gray Halberd (Attack power increased for 1st lvl attacks of
normal arts)
Accessory #56: Cobalt Halberd
Accessory #57: Gold Halberd
Accessory #58: Gray Workhorse (Increase attack power greatly for the first
10 seconds of battle; multiples increase attack power)
Accessory #59: Ochre Workhorse
Accessory #60: Gold Workhorse
Accessory #61: Gray Rice Ball (Increase the effects of recovery items by)
Accessory #62: Silver Rice Ball
Accessory #63: Gold Rice Ball
Accessory #64: Gray Oyster (Increase attack power when ally camps are reached by
)
Accessory #65: Cerulean Oyster (Increase attack power when ally camps are 
reached by)
Accessory #66: Gold Oyster
Accessory #67: Gray Dragon (Attack up when health, hero and basara are full)
Accessory #68: Azure Dragon
Accessory #69: Gold Dragon
Accessory #70: Gray Hen (Increase attack and defense when an ally performs a
Basara Assist. Note: Works 10 times only)
Accessory #71: Claret Hen
Accessory #72: Gold Hen

Elemental Accessories

Elemental accessories are used to reduce the damage taken from enemies by
their elemental attacks. However, the effects do not stack when there are 
multiple elemental charms equipped.

Accessory #73: Fire Elemental Charm (Allies take zero damage for fire
elemental attacks.)
Accessory #74: Ice Elemental Charm (Allies take zero damage for ice
elemental attacks.)
Accessory #75: Lightning Elemental Charm (Allies take zero damage for 
Lightning elemental attacks.)
Accessory #76: Darkness Elemental Charm (Allies take zero damage for 
Darkness elemental attacks.)
Accessory #77: Light Elemental Charm (Allies take zero damage for Light
elemental attacks.)
Accessory #78: Wind Elemental Charm (Allies take zero damage for Wind
elemental attacks.)

Slaying Accessories

Slaying accessories are used to deal 3x the damage taken on enemies by
their class type. However, the effects do not stack when there are 
multiple slaying accessories of the same category are equipped.

Accessory #79: Seal of Archer Slaying (3x damage on ranged soldiers such as
bowmen and gunmen)
Accessory #80: Seal of Shield Slaying (3x damage to shields, allowing 1-hit
destroy on them)
Accessory #81: Seal of Giant Slaying (3x damage to Occupational chiefs and
large soldiers with fans, hammers or fists)
Accessory #82: Seal of Ninja Slaying (3x damage to Ninjas)
Accessory #83: Seal of Machine Slaying (3x damage to machinery and 1-hit
destroy on traps)
Accessory #84:Seal of Beast Slaying (3x damage to Beasts such as tigers,
calvalry)

Music Accessories

Music accessories are used to alter the music played during a battle scenario
based on what you have equipped. It can be used on a fun element but has no
effect when equipped or multiples equipped so have only one of each music
accessory overall as its only a fun/gimmick item.

Accessory #85: Rod of the Flatter (allies flatter you with encouragement)
Accessory #86: Encouraging Wig (Delicate encouragement given increases
the will to fight*) (*Not an actual guarantee!)
Accessory #87: Boisterous Lute (During battle, opening theme is played)
Accessory #88: Boisterous Koto (During battle, closing theme is played)
Accessory #89: Actor's Hand Drum (During battle, music changes to the player's 
theme)
Accessory #90: Cheering Bamboo Flute (During battle, music changes to the 
ally character's theme (no effect with 2 players))

Special Accessories

The special accessories can be used in battle to enhance either your EXP,
the item effects and the reduction of your damage taken from enemies.
These will require materials from the regional battlefields, a lot of
Zennys and you can only equip one of each type as the doubling has no effect.

Accessory #91: Saisou's Grass (Cannot be stunned by guns or bows)
Accessory #92: Matabei's War Fan (All hits are doubled with a Basara attack)
Accessory #93: Reins of Pursuit (Mounted hits are doubled when you're on a
horse)
Accessory #94: Trinity Jewels (When health, Basara and Hero gauge is full,
all hits are tripled.)
Accessory #95: Time master's whip (The combo does not go back to zero when
you're mounted or until you are hit.)
Accessory #96: Gold Mallet (For every 100 KOs, instead of receiving a riceball
you receive a Gold Mallet which adds 1 to your multiplier.)
Accessory #97: Sunglasses (Sacrifice your visibility of your health gauge for
0.5 EXP added to the multiplier at the end of battle)
Accessory #98: Wine Goblet (Double EXP for completing special objectives)
Accessory #99: Holy Water of Defence (Have the Basara gauge full at the start
of a battle. Great for pre-emptive battles!)
Accessory #100: Sengoku Hot Spring (Have the Hero gauge full at the start
of a battle. Great for pre-emptive battles!)
Accessory #101: Uesugi's Salt (Double health for enemies)
Accessory #102: Leaping Assassin (Air attacks produce more Zennys when enemies
are defeated airborne)
Accessory #103: Dueling Swords (When a duel is won, recover some health. Does
not work when there are 2 players)
Accessory #104: Dizzy Bell (Recovery from dizzy status or stun is shortened)
Accessory #105: Easy Money Purse (Rate of coins increases by +4 but when taken
damage, total Zenny count is halved. E.g. 30000Z will be halved to 15000Z.)
Accessory #106: Vile Writings (When you taunt, Basara gauge fills)
Accessory #107: Teachings of the Eighth Sister (The eighth attack will always
be a critical hit)
Accessory #108: Tabi of Mirror Image (When evading, increase the length of
invisibility while dodging attacks)
Accessory #109: Fool's Law (Deal 1.5x damage on enemies while the player
takes 3x the damage made by the enemy.)
Accessory #110: Last Line of Defense  (Your health will always be at critical
HP in the Red but the EXP multiplier is increased by 1)
Accessory #111: Gauntlets of Imperial Wrath (While guarding, Ranged attacks by
enemies will automatically be reflected back at them)
Accessory #112: Oar of Thunderous Blows (When using a blowback attack, the
range is increased by the impact of the attack.)
Accessory #113: Charging Wild Horse (Increase attack power when ranged)
Accessory #114: Hit of Deflection (When parrying attacks, the length of the
impact is increased)
Accessory #115: Sengoku Jewels (Every 5 KOs gains 1 second on the Hero gauge.
Meaning instead of receiving 2 seconds, you gain 3 seconds.)
Accessory #116: Passionate Ritual Tools (The length of your Basara and Frenzy
judgment is increased by 5 seconds)
Accessory #117: Rengeki Folding Fan (The length between the hits made on 
enemies in a combo chain is increased)
Accessory #118: Sengoku Battle Formation (The Hero gauge is doubled when a
camp is captured)
Accessory #119: Time Deceiving Machine (Duration of Attack Up, Defence Up and
Attack Money is increased by 10 seconds)
Accessory #120: Kiyomasa's Tiger Hide (Reduce damage from Enemies by 25%)

Unique Accessories

Unique Accessories can only be obtained when you have completed the characters
heroes' mode for the first time or through routes you have chosen based on
your paths. However, you will need to equip all four to activate the ability.
Thus, you will need to play their paths four times or more.

Chief of Oshu #1-4: Allows Masamune to have "Six Claws" ability to be used
permanently. Note: Do not use this accessory on Hard as you will not be able
to guard or parry your opponent's attacks. EVER.
------------------------------------------------------------------------------
10. Materials guide

Material #1: Coal
Description: 
Where you can obtain: All battle locations.

Material #2:

Coming soon!
------------------------------------------------------------------------------
Extra: Accessory and Weapon Paradigms

Note: This is not a feature in this GAME!!!! I just made it on my own for fun
as well as help and support who are struggling to choose the best weapon and
accessories for the battles.
Sidenote: The term "Paradigm" comes from 

In this section I will give you a special guide and advice on what weapon and
accessories you should equip as well as create your own weapon "paradigms" to
help you. That way, you have a deck of weapons you can choose to equip overall

If you have a Accessory and Weapon Paradigms creation you want to do, feel
free to send your idea to caagsfanmail@gmail.com or send us a comment in the
Sengoku Basara walkthrough guide on the CAAGSpodcast!

Remember it must have the following items:

	Paradigm Name:
	Accessories Equipped:
	
Example of my paradigm creations:

	2 Accessory slots available:
	
	Paradigm Name #1: Yin and Yang
	Accessories Equipped: 1 Green/Red/Gold Young Lions and 1 Green/Red/Gold
	Young Lions
	Description: This involves high levels of attack power allowing you to
	defeat enemies and bosses quicker during the gameplay. 

	3 Accessory slots available:

	Paradigm Name #1: Relentless Assault
	Accessories Equipped: 3 Green/Red/Gold Young Lions
	Description: This involves high levels of attack power allowing you to
	defeat enemies and bosses quicker during the gameplay. 
	
	Paradigm Name #2: Pre-Emptive Warrior
	Accessories Equipped: Hot Spring, Holy water of defense and Sweating horse
	
	Paradigm Name #3: Lady Luck
	Accessories Equipped: 3 Two Wheeled Wagons (S, M, or L) (any colour, gold
	has higher probability)
	Description: This will allow you to obtain rare materials from battles as
	well as improve probability of obtaining some accessories for free.
	
	4 Accessory slots available:
	
	5 Accessory slots available: 
	
	6 Accessory slots available:
	Paradigm Name #1: Demon King's Revenge
	Accessories Equipped: All of the pieces for Nobunaga's accessories and
	Holy Water and Hotspring accessories
	Description: You will be able to initiate a pre-emptive strike on enemies
	before they even have a chance to make a scratch on you through the use of
	Hero time then extend the time or finish the boss using your Basara.
------------------------------------------------------------------------------
11. Legal Items, thanks and conclusion

Copyright 2010 All Rights Reserved. By Luffy III (Submitted by Crisisknight)

This is NOT an official walkthrough!!! I do NOT own the rights for the
Sengoku Basara merchandise or any of the series or the KOEI games nor
do I own the rights for Nintendo. This is a base walkthrough to help you
through the game!

Thanks to redrosefriendly on Youtube for the advice to unlock Nobunaga Oda.
Thanks to all my friends and subscribers for the help.

In conclusion, I hope this walkthrough will help you through the game of
Sengoku Basara! 
I hope you enjoy playing this game as much as I do! Stay tuned! It will be
currently updated from time to time.

P.S. All character walkthroughs of Sengoku Basara will be posted on Youtube
on the CAAGSpodcast channel! Watch, rate, comment and subscribe!