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    FAQ/Walkthrough by ramzacloud / PiperStarfireGilmore

    Version: 1.00 | Updated: 11/22/10 | Printable Version | Search Guide | Bookmark Guide

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                      ti,       .;t,,...,.j:;ijifj:,t:            Written by:
                       :j;,             :;itt,                   -ramzacloud-
                         :ttt;,:::::;;;jft;                           &
                            .iijtjjtti,                      PiperStarfireGilmore
    
    
    
    
    
    I.    Introduction                                                      [poyo]
    II.   Acknowledgments                                               [goodfeel]
    III.  Frequently Asked Questions                                       [noddy]
    IV.   Walkthrough                                               [waddlededede]
            World 1 - Quilty Square                            [0100]
                  Level 1-1: Patch Castle                      [0101]
            World 2 - Grass Land                               [0200]
                  Level 2-1: Fountain Gardens                  [0201]
                  Level 2-2: Flower Fields                     [0202]
                  Level 2-3: Rainbow Falls                     [0203]
                  Level 2-4: Big-Bean Vine                     [0204]
                  Level 2-5: Fangora                           [0205]
                  Level 2-6: Mole Hole                         [0206]
                  Level 2-7: Weird Woods                       [0207]
            World 3 - Hot Land                                 [0300]
                  Level 3-1: Pyramid Sands                     [0301]
                  Level 3-2: Lava Landing                      [0302]
                  Level 3-3: Cool Cave                         [0303]
                  Level 3-4: Dino Jungle                       [0304]
                  Level 3-5: Hot Wings                         [0305]
                  Level 3-6: Temper Temple                     [0306]
                  Level 3-7: Dusk Dunes                        [0307]
            World 4 - Treat Land                               [0400]
                  Level 4-1: Toy Tracks                        [0401]
                  Level 4-2: Mushroom Run                      [0402]
                  Level 4-3: Sweets Park                       [0403]
                  Level 4-4: Melody Town                       [0404]
                  Level 4-5: Squashini                         [0405]
                  Level 4-6: Cocoa Station                     [0406]
                  Level 4-7: Dark Manor                        [0407]
            World 5 - Water Land                               [0500]
                  Level 5-1: Splash Beach                      [0501]
                  Level 5-2: Blub-Blub Ocean                   [0502]
                  Level 5-3: Secret Island                     [0503]
                  Level 5-4: Deep-Dive Deep                    [0504]
                  Level 5-5: Capamari                          [0505]
                  Level 5-6: Boom Boatyard                     [0506]
                  Level 5-7: Fossil Reef                       [0507]
            World 6 - Snow Land                                [0600]
                  Level 6-1: Snowy Fields                      [0601]
                  Level 6-2: Cozy Cabin                        [0602]
                  Level 6-3: Mt. Slide                         [0603]
                  Level 6-4: Frosty Wheel                      [0604]
                  Level 6-5: King Dedede                       [0605]
                  Level 6-6: Frigid Fjords                     [0606]
                  Level 6-7: Evergreen Lift                    [0607]
            World 7 - Space Land                               [0700]
                  Level 7-1: Future City                       [0701]
                  Level 7-2: Tube Town                         [0702]
                  Level 7-3: Mysterious UFO                    [0703]
                  Level 7-4: Stellar Way                       [0704]
                  Level 7-5: Meta Knight                       [0705]
                  Level 7-6: Moon Base                         [0706]
                  Level 7-7: Outer Rings                       [0707]
            World 8 - Dream Land                               [0800]
                  Level 8-1: Whispy's Forest                   [0801]
                  Level 8-2: Tempest Towers                    [0802]
                  Level 8-3: Cloud Palace                      [0803]
                  Level 8-4: Castle Dedede                     [0804]
                  Level 8-5: Yin-Yarn                          [0805]
                  Level 8-6: Meta Melon Isle                   [0806]
                  Level 8-7: Battleship Halberd                [0807]
    V.    Apartment Mini-Games                                         [ottershow]
                            Quilty Square Apartments: Apt. #102
                                   Zeke's Hide-and-Seek                     [1100]
           01. Fountain Gardens       [1101]     10. Sweets Park            [1110]
           02. Rainbow Falls          [1102]     11. Melody Town            [1111]
           03. Big-Bean Vine          [1103]     12. Splash Beach           [1112]
           04. Pyramid Sands          [1104]     13. Blub-Blub Ocean        [1113]
           05. Cool Cave              [1105]     14. Snowy Fields           [1114]
           06. Flower Fields          [1106]     15. Future City            [1115]
           07. Dino Jungle            [1107]     16. Tempest Towers         [1116]
           08. Toy Tracks             [1108]     17. Mole Hole              [1117]
           09. Mushroom Run           [1109]     18. Dark Manor             [1118]
    
                            Quilty Square Apartments: Apt. #201
                                       Beadrix's Run                        [1200]
           01. Flower Fields          [1201]     11. Mushroom Run           [1211]
           02. Pyramid Sands          [1202]     12. Fountain Gardens       [1212]
           03. Big-Bean Vine          [1203]     13. Whispy's Forest        [1213]
           04. Sweets Park            [1204]     14. Cozy Cabin             [1214]
           05. Blub-Blub Ocean        [1205]     15. Future City            [1215]
           06. Deep-Deep Dive         [1206]     16. Mole Hole              [1216]
           07. Lava Landing           [1207]     17. Evergreen Lift         [1217]
           08. Mt. Slide              [1208]     18. Moon Base              [1218]
           09. Stellar Way            [1209]     19. Battleship Halberd     [1219]
           10. Dino Jungle            [1210]     20. Outer Rings            [1220]
    
                            Quilty Square Apartments: Apt. #202
                                    Carrie's Transport                      [1300]
           01. Patch Castle           [1301]     07. Splash Beach           [1307]
           02. Fountain Gardens       [1302]     08. Secret Island          [1308]
           03. Flower Fields          [1303]     09. Cozy Cabin             [1309]
           04. Lava Landing           [1304]     10. Tube Town              [1310]
           05. Mushroom Run           [1305]     11. Big-Bean Vine          [1311]
           06. Melody Town            [1306]     12. Tempest Towers         [1312]
    
                            Quilty Square Apartments: Apt. #301
                                     Buster's Training                      [1400]
           01. Sweets Park            [1401]     11. Frosty Wheel           [1411]
           02. Rainbow Falls          [1402]     12. Mysterious UFO         [1412]
           03. Pyramid Sands          [1403]     13. Stellar Way            [1413]
           04. Mushroom Run           [1404]     14. Whispy's Forest        [1414]
           05. Melody Town            [1405]     15. Tempest Towers         [1415]
           06. Cool Cave              [1406]     16. Cloud Palace           [1416]
           07. Dino Jungle            [1407]     17. Weird Woods            [1417]
           08. Splash Beach           [1408]     18. Dark Manor             [1418]
           09. Blub-Blub Ocean        [1409]     19. Boom Boatyard          [1419]
           10. Snowy Fields           [1410]     20. Evergreen Lift         [1420]
    
                            Quilty Square Apartments: Apt. #302
                                        Mara's Race                         [1500]
           01. Patch Castle           [1501]     16. Secret Island          [1516]
           02. Fountain Gardens       [1502]     17. Deep-Dive Deep         [1517]
           03. Flower Fields          [1503]     18. Snowy Fields           [1518]
           04. Rainbow Falls          [1504]     19. Cozy Cabin             [1519]
           05. Big-Bean Vine          [1505]     20. Frosty Wheel           [1520]
           06. Pyramid Sands          [1506]     21. Future City            [1521]
           07. Lava Landing           [1507]     22. Tube Town              [1522]
           08. Cool Cave              [1508]     23. Stellar Way            [1523]
           09. Dino Jungle            [1509]     24. Whispy's Forest        [1524]
           10. Toy Tracks             [1510]     25. Tempest Towers         [1525]
           11. Mushroom Run           [1511]     26. Cloud Palace           [1526]
           12. Sweets Park            [1512]     27. Castle Dedede          [1527]
           13. Melody Town            [1513]     28. Mole Hole              [1528]
           14. Splash Beach           [1514]     29. Dark Manor             [1529]
           15. Blub-Blub Ocean        [1515]     30. Fossil Reef            [1530]
    
                            Quilty Square Apartments: Apt. #101
                                     Kirby's Apartment                      [1600]
    VI.   Kirby Transformations, Controls and Levels                   [firetruck]
    VII.  Patch Plaza Stuff and Fabric Completion Tables           [thecakeisreal]
    VIII. History                                                  [repeatsitself]
    IX.   Copyright                                                  [princefluff]
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    I.    Introduction                                                      [poyo]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    From ramza-
    
    Really never thought I'd be writing a guide on GameFAQs. Whenever I thought
    about it, the FAQ itself never came into fruition. But while I was talking to
    my bestest friend and since we were all excited about the Kirby game and had
    zealously preordered our game in the summer when the game when it had been
    announced long before its release, she had this great idea that we should
    consider writing a guide.
    
    Lack of experience might have been one of the reasons that I hadn't done the
    ordeal of a FAQ on my own. But a collaboration made it an easier task for me.
    Understandingly, she was patient and helpful, even when I was behind a lot
    during the whole deal. But I really had a lot of fun writing up this guide.
    
    Since the beginning, I have been a big Kirby fan and the announcement of our
    friendly little puffball having his game on the Wii was fantastic. Even the
    removal of Copy Abilities wasn't too bad, because I was excited to see Kirby.
    I had wondered what Good-Feel developing the Kirby Wii game would do to the
    end product. When the trailers came out, I was impressed.
    
    Not only do I get to play with Kirby, but I get to explore and adventure and
    dive deep into the world of fabric. There is lots to hear and see and just
    imagine the possibilities of this stitch in gaming history. Have lots of fun
    saving the world with Kirby and his Epic Yarn! It's really, really fun!
    
    
    From Piper-
    
    Suggesting we team up to play through Kirby has been a fun experience for me.
    The way we're just working off each other is fun, and my first time collabing
    a guide, with a great friend to boot.
    
    Regarding the game itself, it has a certain Kirby feel to it, despite Kirby
    forgoing his signature copy ability.  I guess a player can think of it as an
    indefinite Throw ability, or even Suplex ability from KSS(U).  The lack of any
    real danger, from deaths or whatnot, doesn't feel like a huge deterrent when
    exploring the game world, since Kirby never really was supposed to be this
    grand, challenging type of deal.  It's meant to be explored, with the whimsy
    inherent in the area, even harkening back to the GB/NES days.  Pretty much
    love the feel of the domain, with textures and fabric seemingly come to life.
    
    Moreover, it's just fun to marvel without the "fear" of dying.  This may be
    one of the first platformers I can recall where, for me, the background of the
    realm was looked at as much as the foreground, where most of the action is at.
    Enjoy the experience, and hope you have just as much fun, too!
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    II.   Acknowledgments                                               [goodfeel]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    From ramza-
    
    Thanks Nintendo, HAL, Good-Feel:
       Nintendo for being awesome as always. HAL for everything they do and have
       done for the Kirby series. And Good-Feel for their work on Epic Yarn.
    
    Thanks to my co-author, PiperStarfireGilmore:
       For all the times I had strayed behind, you were patient and waited for
       me to finish too. Lots of support and I had a fun time writing the guide
       with you. Lots of thoughts and stuff as the guide went back and forth.
       Maybe we can do this again some time. Thank you!
    
    Thanks to friends at Planet S:
       All the french fry loving critters, we'll have to celebrate some time. And
       the puppet show masters, as well as the cast members, it's always a fun
       show to watch. The hip-hoppers and the tree lovers, thanks too! Same with
       the little guys in the blue. You too little red wagon. And Aurora and Mac. 
       And anyone else I missed. Such a big help, thank you so much.
    
    Thanks to the GameFAQs community:
       Past, present and future, GameFAQs is one of those places that thrives on
       its userbase. All those submitted FAQs, codes, reviews, etc. were all
       posted by someone. And they're all read and viewed by someone. CJayC,
       SBAllen/Sailor Bacon, the contributors, etc. A nice thank you to all.
    
    
    From Piper-
    
    Thank you to Nintendo, HAL and Good Feel ...
       For creating, publishing and developing this game and the Kirby series in
       in general.
    
    Thanks to http://www.degraeve.com/img2txt.php ...
       For the ASCII art generator used to create the ASCII art
    
    Thanks to my amazing co-author, ramzacloud ...
       For agreeing to play through and write up this guide with me.  It's been a
       fun experience just sounding off of each other, pulling new ideas and just
       experiencing the game with one another.  Thank you!
    
    Thanks to the GameFAQs users, readers, contributors, Bacon, CJay and all ...
       For being this great community of gamers.
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    III.  Frequently Asked Questions                                       [noddy]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    Q: What do the Bonus Stars do?
    A: There are three Bonus Stars hidden in each non-boss level. The pink 2-Star,
       the pinker 3-Star and the red 5-Star. Each star represents 100 beads. At
       the end of the level, Kirby will pull on a bell on the spinning wheel. The
       bonus stars that you collect will show on the wheel and if the arrow lands
       on the bonus section, it will be added to your total beads. This is helpful
       for when you are short a few beads for a Gold Medal.
       2-Star Bonus Star: 200 Beads
       3-Star Bonus Star: 300 Beads
       5-Star Bonus Star: 500 Beads
    
    Q: I'm missing five fabrics and finished everything.  What do I do?
    A: Once you've completed every apartment mini-game, each of Kirby's friends
       will randomly visit Kirby's Apartment, triggerable by completing a stage.
       When they come for a visit, bring Kirby into Kirby's Apartment to talk with
       the visiting friend and gain the friend-specific fabric.
    
    
    Q: What should my completion percentage be if I didn't buy anything?
    A: 88% total completion, with 51% Stuff and 59% Fabric.
       Everything else should be listed at 100%.
    
    
    Q: How many beads will I need to collect to get 100%?
    A: 10,000 beads for the first Apartment upgrade.
       25,000 beads for the second Apartment upgrade.
       30,000 beads for Loomis Woole's entire Fabric inventory, of 73 pieces.
       79,800 beads for Chaise Woole's entire Stuff inventory, of 81 pieces.
          For a grand total of 144,800 beads.
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    IV.   Walkthrough                                               [waddlededede]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    Insert the game disc into the Wii, load it up and create the save file.  Let
    the title screen load up, choose an empty file and treat yourself to a story
    about Kirby swallowing what he thinks is a Metamato.
    
    Start up the game and welcome to Patch Land.  There's a bit more story after
    the castle, and get the first Magic Yarn.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 1: Quilty Square                                                  [0100]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 1-1: Patch Castle                                                 [0101]
    
    Beads Gained    |   0-149  |   150-299  |   300-449  |   450+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Head to right, taking cues from the signboards for the controls, like jumping
    and swimming.  Yarn up the water enemy droplet and break the solid yarn
    blocks to the right, backtracking for another to grab the star bead above.
    Swim across the water and take the ladder up to the next section.
    
    Head to the right and go into the door to get behind the fabric, coming out
    through the upper door.  Learn how to parachute by jumping, and then holding
    down the jump button mid-jump, grabbing up the beads on the way down in the
    process.  Pull on the nearby button to reveal a platform and proceed to a
    button you can swing on to reach the Treasure Patch on the left, with the
    remainder of the level on the right.  Jump, then hold down on the D-Pad to
    turn Kirby into a weight to reach the floor below, crashing through the solid
    yarn blocks.  Finally, learn how to dash by turning into a car, reaching the
    bell at the end of the stage.  Yarn it to give it a ring.
    
    After the level, head to the right on the overworld to meet Dom Woole.
    
    ***
    
    Treasures
    #1: In plain sight after climbing up the first ladder.  Take the second ladder
        and pull the Treasure Patch. (Chandelier)
    #2: After pulling the button with yarn, the Treasure Patch's in plain sight up
        above.  Swing Kirby and jump to the left to reach it. (King's Throne)
    CD: At the signboard showing Kirby how to dash, make a running jump to the
        Treasure Patch to the right to reach a platform. (Patch Castle)
    
    Bonus Stars
    2 Star: In the first area, between the beads in the water section.
    3 Star: After climbing the first ladder, jump to the right.
    5 Star: After dropping through the blocks as a weight, go inside the hidden
            wall to the left.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 2: Grass Land                                                     [0200]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 2-1: Fountain Gardens                                             [0201]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Go right, crossing over a yarn bridge and passing a tree with a door patch.
    Jump into the water for a star bead, then get back on dry land, pulling the
    button to bring the opposite platform closer to you.  Continue forward,
    passing a tower, a shakeable tree with a star bead, and another tree that can
    be pulled down with another star bead.  Go across the building with a zipper
    and continue beyond the three fountains to the castle.  Rip off the door patch
    to go behind the fabric, exiting in the upper right.  Continue walking to the
    right, passing by two Waddle Dees sleeping under a tree.
    
    Rip off the patch to get our first transformation in the game: Tankbot Kirby.
    Shoot everything up, progressing to the right until you hit the Reel Gate,
    changing Kirby back to normal form.  Just beyond the gate is the bell, giving
    us the Butterfly patch to open up Flower Fields.
    
    ***
    
    Treasures
    #1: Pull off the Door Patch on the tree and climb up the inside of the tree
        trunk.  Pull the button on the right side to reveal the Treasure Patch
        hidden behind the leaves. (Flower Sofa)
    #2: After two trees, you'll come across a zipper that you can pull.  Pull it
        back and enter the underground path to find the Treasure Patch. (Fountain)
    CD: Ride the third fountain to the clouds on the right. (Fountain Gardens)
    
    Bonus Stars
    2 Star: Take the third of three fountains up and land on the left platform.
    3 Star: Pull down the middle tower with a button and let the tower unfold
            itself.  Ride the platform up and jump to the left tower.
    5 Star: After peeling off the door patch on the castle, climb to the upper
            left side from the inside and exit up on top.
    
    
    
    Level 2-2: Flower Fields                                                [0202]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    The beginning of the area features some swingable buttons, but you can just as
    easily walk across.  Find two rolling flower beds followed by a button you can
    swing on, followed by one small and one large rolling flower bed.  Continue on
    to find dandelions with buttons Kirby can swing on, using the higher of the
    two to reach the right side and enter a rainy area.  Drop below, swimming
    under the wall, then climb back up to find a set of three dandelions with
    buttons you can swing on.  Take the dandelions up to a ladder to find our
    second transformation: Saucer Kirby.
    
    Use your Capture Beam to catch at least three yarn or enemies to charge up the
    Thunder Spark, dethreading all solid yarn blocks and enemies on screen.
    Charge your Thunder Spark a few times to make it to the Reel Gate at the
    bottom right, revert back to normal form and ring the bell just beyond.
    Claim the Alarm Clock patch, used to open Rainbow Falls.
    
    After the stage, Dom Woole also requests Kirby to visit Apt. #102.
    
    ***
    
    Treasures
    #1: Jump to the right from the highest, largest rolling flower bed to find
        the Treasure Patch. (Flower Clock)
    #2: Ride the dandelion button to the top of the rainy section.  Swing across
        using the frog button. (Frog Umbrella Stand)
    CD: Swing across two frog buttons and peel off a patch to reveal a red ! mark.
        Follow the ! to a fountain and peel off the patch. (Flower Fields)
    
    Bonus Stars
    2 Star: Found just beyond Treasure 1.
    3 Star: After transforming into Saucer Kirby, take the upper right path by
            activating the Saucer's attack.
    5 Star: Take a third dandelion button on the left side to reach a higher
            platform.
    
    
    
    Level 2-3: Rainbow Falls                                                [0203]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Head to the right, fighting your way through the currents, until you come
    across two alligators.  Continue along, pulling the button to reveal the back
    side of the shower curtain for some beads.  Just beyond that, you'll have a
    constant stream of Waddle Dees wielding umbrellas, then a stream of unequipped
    Waddle Dees.  Just past here is an arrow pointing toward our next Kirby
    transformation, with a ladder off in the upper left for Treasure backtracking
    purposes.
    
    Change into Spin Boarder Kirby and check the sign board as the current slows
    down, allowing you to test out the controls.  You'll start climbing a big hill
    first, with an alligator, then a few more big hills leading to the Bonus Star
    items and a CD with successful jumping, and you'll run into the Reel Gate.
    Just after the gate, ring the bell for the Bean patch, opening Big-Bean Vine.
    
    ***
    
    Treasures
    #1: In view above, shortly after the beginning of the area.  Unravel the
        bottom yarn block to make the down arrow block fall and ride the top of
        this block to reach the Treasure Patch. (Rainbow Arch)
    #2: After the current section, you'll come across an arrow pointing to the
        right with a transformation, and a ladder in the upper left.  Climb up the
        ladder on the left side and jump across the alligators when their mouths
        are close to reach the Treasure Patch. (Outdoor Bath)
    CD: On the third and final big jump, successfully spin on consecutive enemies
        to reach the CD. (Rainbow Falls)
    
    Bonus Stars
    2 Star: During the first big jump, spin on the enemy to land on the platforms.
            Spin on the enemy afterwards to reach it.
    3 Star: On the platform just after Treasure 1.
    5 Star: Jump on the next set of platforms after the 2 Star Bonus Star item.
            You'll find this at the end of the platforms.
    
    
    
    Level 2-4: Big-Bean Vine                                                [0204]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    This stage is predominately a vertical climb.  Continue jumping up on the
    platforms until you spot some Waddle Dees floating using their umbrellas.  The
    first treasure is off to the left.  Jump up to the next section, where you
    can stand on the Waddle Dees, who will blow up some balloons to float up to
    the top.  Stand on the balloons and jump in place often to keep the balloons
    from deflating.  Keep going up and up until we reach the next section with
    more Waddle Dees floating upwards with balloons.
    
    Alternate your jumps between the two balloon platforms on the left, making use
    of the parachute ability if both balloons deflate, until we reach the top.
    Yarn up the large enemy's attacks and throw them back, twice over, to open up
    the door.  Enter it to go behind the fabric, jump up on the right side to get
    to the next door to come back to the foreground, then it's a hop, skip and
    jump to the bell to end the level for the Watering Can patch, opening Fangora.
    
    ***
    
    Treasures
    #1: Near the beginning of the area, jump across the umbrellas the Umbrella
        Waddle Dees are holding and peel off the Treasure Patch. (Lattice)
    #2: In the second area with Balloon Waddle Dees, alternate riding the two sets
        of balloon platforms on the ride, then jump to the right to find the
        Treasure Patch. (Cloud Pillow)
    CD: Using the first set of Balloon Waddle Dees, fly up to reach the right side
        to find the Treasure Patch. (Big-Bean Vine)
    
    Bonus Stars
    2 Star: At the beginning of the area, check the left side.
    3 Star: On the left side, the area with the second set of Balloon Waddle Dees.
    5 Star: Find this right under Treasure 2.
    
    
    
    Level 2-5: Fangora                                                      [0205]
    
    Beads Gained    |   0-249  |   250-499  |   500-899  |   900-1249  |   1250
    ----------------+----------+------------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold      |   Patch
    
    Fangora opens up with an arrow strike from his mouth.  Dodge it, twirl up
    the button for the first hit and enough beads to earn a Bronze Medal.  After
    the attack, Fangora will fly into the background; keep Kirby from moving and
    when you see the yarn below start to move up, walk away in either direction
    to avoid being hit.
    
    Fangora will attempt to shoot three fire yarnballs.  Yarn up the first one,
    hit it into the second fire yarnball, then yarn up the third, throwing it into
    Fangora's feet.  Collect the beads to earn enough for the Silver medal.  Avoid
    the dual arrow strikes from Fangora, then yarn up the button that comes out
    for a second hit and more beads to collect to qualify for Gold.  Fangora will
    fly into the background again.
    
    Fangora will shoot another three fire yarnballs; repeat as in round two to
    gain enough beads to qualify for the Patch.  Dodge the triple arrow strike,
    yarn up the button and gain the Magic Yarn leading to Hot Land, as well as
    the Fangora CD.  With enough beads, you open Mole Hole with the Mole patch.
    
    
    
    Level 2-6: Mole Hole                                                    [0206]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    You'll be navigating through this entire area as Digger Kirby.  Unwrap the
    patch at the entrance, then head to the right side and dig down.  Follow the
    beads left and down, then use the block to squish the fiery enemy.  Continue
    to the right a bit, then down, until you find a giant fluff ball.  Keep using
    Kirby's dig attack on it to open a door to go behind the fabric.
    
    Come out of the left door, then continue digging your way down.  You'll soon
    pass by the second, in plain sight treasure, and shortly after we'll find the
    Reel Gate to revert Kirby back to normal.  Ring the bell and we'll gain the
    Firecracker patch, opening the way to Weird Woods.
    
    ***
    
    Treasures
    #1: In plain sight.  After clearing the way to the door, go behind the fabric
        and jump for the treasure. (Carrot Dresser)
    #2: In plain sight.  Shortly after getting the CD, dig a little further down
        to claim this treasure. (Tree-Stump Bed)
    CD: There's a set of arrow blocks after the Treasure 1 on the left side.  Dig
        to the left and enter the door to be sent to the CD. (Mole Hole)
    
    Bonus Stars
    2 Star: After passing the first down arrow block, find this on the right.
    3 Star: After passing Treasure 1, take the center path going down to a
            "quicksand" area.  Fall down the quicksand for a bit to find this.
    5 Star: To the right of the down arrow blocks leading to the CD.  You'll need
            to break the first box, then quickly drop below and grab the bonus
            before the down arrow blocks fall and block the path.
    
    
    
    Level 2-7: Weird Woods                                                  [0207]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    This level uses Saucer Kirby up until the end; peel the patch and transform.
    Once you do, the game will slowly autoscroll to the right, so no backtracking
    here.  Navigate around the cannons, being sure to collect enough yarn to use
    the Thunder Spark, opening the way to a rotating thorn obstacle.  Get in the
    safe spot between the arms, noting the treasure just to the left of where the
    thorny obstacle spits you out.  Charge up the Thunder Spark again to open up
    the solid yarn blocks and we'll soon come face to face with a Wispy wannabe.
    Avoid the thorny balls and use the Capture Beam to collect three such balls,
    and unleash your Thunder Spark.  Do this three times to open the path and
    start up the autoscroll again.
    
    We'll be running into a few Scarfys now, so get another Thunder Spark charged
    up to open a path again, now avoiding the set of rotating thorns along the
    top and bottom.  There's an exclamation mark after the first rotating thorn,
    good for a few beads.  As we get to a darker area, there's a wind pushing
    Kirby toward the spiky floor, so keep tapping up on the D-Pad to protect
    Kirby from damage.  We'll run into the Wispy wannabe again, so repeat the
    previous performance of Capture Beam->Thunder Spark thrice, then head into the
    Reel Gate to revert Kirby back to normal and ring the bell.
    
    ***
    
    Treasures
    #1: Quickly get past first spinning vine, it is hidden under on the left
        side. (Telescope)
    #2: Encased within the blocks after Treasure #1, suck up enough enemies to
        break it. (Log Cake)
    CD: After the first tree enemy and after B, it is behind two orange blocks.
        Destroy them to access. (Weird Woods)
    
    Bonus Stars
    2 Star: Behind two breakable blocks. Either break the blocks or go around the
            long way.
    3 Star: After the first tree enemy, it is on the left side under the line of
            orange blocks.
    5 Star: Above the four yellow enemies, suck up the Waddle Dees and clear
            the path.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 3: Hot Land                                                       [0300]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 3-1: Pyramid Sands                                                [0301]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Head to the right, passing by the two tornadoes.  The quicksand moves a bit
    slowly too, so you can lower yourself down to get some of the beads.  Keep
    going until you find a button that you can yank; doing so leads you to an
    underground area.  Head back above ground and keep going to the right until
    you find a platform that retracts with a button pull.  Down below, you'll find
    some more beads to pick up, as well as a patch leading to a treasure.  Soon,
    you'll come across another set of tornadoes, moving back and forth on top of
    quicksand.  Just beyond here, we'll get a new Kirby transformation: Off-Road.
    
    Hold the accelerate button and jump for each set of beads.  Stick to the high
    ground throughout.  After some time, one of the opposing racers will crash
    into a cactus; jump over them until you reach a big cliff to leap off of,
    overtaking another racer.  In this section, stick to the top, then drop down
    to the middle section, then head back up top, collecting beads and avoiding
    the cacti all at once.  You'll soon pass the last racer, then hit the Reel
    Gate.  Claim your prize on the podium, then continue to the right to ring the
    bell to end the level, claiming the Magic Lamp patch leading to Lava Landing.
    
    ***
    
    Treasures
    #1: Down below to the left of the yellow/orange yarn. Either ride the yarn
        down or open a passage using the button. (Camel Sofa)
    #2: Pull the second red button and go down the open path. At the end of the
        path, detach the patch to reveal a red exclamation mark. Follow it and
        pull on it at the end to reveal a treasure. (Cactus Juice)
    CD: On the drive, there will be a section with two levels of platforms. Be at
        the top platform at the end and jump for the treasure. (Pyramid Sands)
    
    Bonus Stars
    2 Star: Pull on the second red button to go up. Find it behind the detachable
            patch.
    3 Star: In the section with two nearby detachable patches, ride the tornado up
            to the left patch to reveal this.
    5 Star: On the drive, there will be a section of platforms with cactus
            underneath. Ride with the boosts and jump to grab this.
    
    
    
    Level 3-2: Lava Landing                                                 [0302]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Press ever onward, yarning up the bomb enemies and tossing them toward the
    wall top open the way forward.  When you come across a volcano with a button,
    yank the opening shut to temporarily close off the lava.  Eventually, you can
    go either right or up, after passing the first hidden treasure.  The upper
    path leads to another treasure, eventually leading to where the original path
    to the right goes: a new transformation.
    
    Change into Fire Engine Kirby and put out the fires from both the enemies and
    the lava plumes to gain more beads.  The area itself is rather short, leading
    to the Reel Gate fairly quickly.  This next section has you racing the lava up
    the volcano shaft.  Continue jumping, pulling out platforms by yanking on the
    stray buttons, and finding the last bonus star item and the CD as you near the
    top.  After jumping free, seal the volcano and ring the bell to get the
    Boxing Bell patch, opening up the way to Cool Cave.
    
    ***
    
    Treasures
    #1: Reveal the exclamation mark next to the upside-down volcano. Follow it and
        reveal the next treasure after stopping the volcano by pulling on the
        button. (Stone Lamp)
    #2: Go up, instead of right near the volcano with Treasure #1. Use the bombs
        to get past the block wall to get the treasure. (Cartoon Meat)
    CD: In the lava-chasing section, it will be behind three blocks that can be
        broken with Kirby's whip. (Lava Landing)
    
    Bonus Stars
    2 Star: Seen under blocks near the beginning, use a bomb or enemies to get
            to it.
    3 Star: Seen up in the bomb enemy area past the block wall. Use the volcano as
            a platform or throw a bomb up in the corner where another bomb enemy
            is hiding to destroy the yarn box and have the falling block come
            down.
    5 Star: It is being guarded by a Waddle Dee with a spear to the right of
            Treasure #3. Defeat the Waddle Dee and go up on the right side to
            obtain it. Going up the left side with the treasure will cause you to
            miss this.
    
    
    
    Level 3-3: Cool Cave                                                    [0303]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Twirl up the nearby button to raise the platform temporarily, using it to jump
    across.  Keep going, staying alert of the squishing ceiling, then fall down a
    set of carpets below.  There's a big enemy that you can squash by turning into
    a weight, then move on, through the single yarn tunnels, with the goal being
    the lower left area's exit.  Twirl up the yarn here, or just jump across the
    spikes and head right, hiding in the alcoves from the large, spiked ball.
    
    Continuing on, we'll start to see some icicles falling from the ceiling.  Keep
    climbing up this icicle cavern until you reach the top, where you can fall
    down to the next floor via a carpet unraveling.  Transform into Digger Kirby
    and stick to an overall upper path, so you can exit via the Reel Gate near
    a Treasure Patch.  Go past the blocks and ring the bell for a Torch patch,
    opening the way to Dino Jungle.
    
    ***
    
    Treasures
    #1: In the maze section, drop down the falling platform and take the string
        path before falling down the second platform. It should lead directly to
        the treasure. (Crystal)
    #2: At the end of the digger section, be sure to take the top path, as it has
        the treasure. (Frog Mirror)
    CD: You'll pass by it but it will be barricaded by blocks. Head forward and
        wait for one of the big rolling enemies to drop down and whip up the
        ground so it can roll past the spikes. Climb up the ladder to avoid being
        crushed. The enemy will clear the path. (Cool Cave)
    
    Bonus Stars
    2 Star: Above the first rolling enemy you meet. Remove the patch to reveal it.
    3 Star: In the beginning of the falling icicle section, grab the blue enemy
            and climb up using the falling icicle. Use the enemy to destroy the
            block and it is behind the patch.
    5 Star: You will see it in the double hills section. Wait for one of the hills
            to pass and quickly dash to avoid being trapped.
    
    
    
    Level 3-4: Dino Jungle                                                  [0304]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Climb on top of the dinosaur's back and twirl up the yarn to get the dino to
    raise its head, allowing you to reach the upper platform.  Swing on the nearby
    pterodactyl's button to go even higher, leading you to a fast moving river.
    Jump aboard the dinosaur's head to ford the river, then do it again at the
    next stop, this time jumping on each of the dinosaurs that show up to get some
    beads on top.  For the third river crossing, be aware of the enemies flying
    directly at you; spend the time to jump over them, rather than twirl them up
    into a yarn ball to avoid taking a hit.  Once you're safely across, swing on
    the pterodactyl here to reach more beads up on top.
    
    Like the rolling flower beds, this time Kirby can roll on some triceratops
    heads.  Make your way up the ladder, pulling the buttons on the rolled up
    carpets to reach the lower level.  Take the ladder on the left and continue
    going to the right to find two dinosaurs chomping away near each other.  Just
    beyond these two lies the bell, giving Kirby the Pepper patch, leading the
    way to the area boss at the Hot Wings level.
    
    ***
    
    Treasures
    #1: Underneath the dinosaurs at the end of the level, reveal the exclamation
        mark behind the patch on the left next to the snail. Follow it to the
        right and reveal the treasure behind the egg. (Bronto Slide)
    #2: While riding the blue moving platform, jump up the multiple
        backwards-facing red ones to grab this. (Torch)
    CD: You will see this under the path. Go past the enemies and unravel the path
        to get down below and go to your left. (Dino Jungle)
    
    Bonus Stars
    2 Star: After falling down the path with the sleeping Waddle Dee. After the
            salamander but before the ladder, jump to the top right to grab this
            hidden star.
    3 Star: While riding the moving platforms, go up the stationary platform and
            use the swinging birds to get to this. Alternatively, at the end of
            that ride, wait for the moving platform to go down and jump up there.
    5 Star: In the mouth of the right Dinosaur. Wait for an opening and rush in
            to get it.
    
    
    
    Level 3-5: Hot Wings                                                    [0305]
    
    Beads Gained    |   0-399  |   400-699  |   700-999  |  1000-1599  |   1600+
    ----------------+----------+------------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |    Gold     |   Patch
    
    At the start, Hot Wings will launch two fire bird enemies at Kirby, which you
    need to yarn attack in midair and throw back at Hot Wings, exposing the loose
    button for Kirby to twirl up.
    
    Hot Wings will leave the screen and the platforms will suddenly change; get
    on top of one to avoid lava damage and losing your beads from a hit.  When
    Hot Wings returns, it'll spit fire overhead, having balls rain down on Kirby.
    Sidestep between them and Hot Wings will start streaking left and right on
    the screen, with a telltale glow on the edge of the screen showing which
    height the attack will come from.  After the streaking, Hot Wings will launch
    six fire bird enemies, where you repeat the catch and throw attack from the
    first part of this fight.  Twirl up the exposed button again to send Hot Wings
    on a frenzy.
    
    What happened in round two will repeat itself in a random order, so when you
    have a chance to catch one of the six fire bird enemies again, do so, twirl up
    the button one last time and gain the Hot Wings music and the Magic Yarn
    connecting to Treat Land; with the required beads, you'll also gain the
    Hourglass patch, opening up Temper Temple as well.
    
    
    
    Level 3-6: Temper Temple                                                [0306]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Transform into Fire Engine Kirby, then head to the right to ride the platform
    across the lava, spraying beads and enemies along the way.  On your way to the
    next platform, take out the giant fire enemy for a treasure, then roll on to
    the next platform.  As the shaft starts going upwards, a treasure is guarded
    by the second enemy.
    
    Ride the third platform, sticking to the upper path when the platform splits
    up, grabbing a bonus star item.  Take the next automatically moving platform,
    this one splitting itself again, taking the left path for a bonus star item.
    When the platforms reconnect after the split, defeat the enemy here with your
    water sprays to gain the CD.  Cool off the fire jets to reach the Reel Gate
    above and head over to the bell for the Candle patch, opening up Dusk Dunes.
    
    ***
    
    Treasures
    #1: Defeat the long monster near the white circle with the exclamation mark
        and it will drop a treasure. (Pyramid)
    #2: Defeat the last long monster coming out the left side while going up on
        the long, golden platform. (Camel Pillow)
    CD: Defeat the long monster after the left-right fork. (Quilty Square)
    
    Bonus Stars
    2 Star: Up above behind the fire. Clear the fire and jump up to get it.
    3 Star: In the section with two moving platforms, be on the red one to jump up
            and get this.
    5 Star: In the left-right fork, take the platform moving left to get on the
            path that has this.
    
    
    
    Level 3-7: Dusk Dunes                                                   [0307]
    
    Beads Gained    |   0-299  |   300-599  |   600-899  |   900+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Peel the patch and transform into Off-Roader Kirby.  Accelerate through the
    gate and the other racers will land on the course.  Jump and land on top of
    the two racers to take them out, the second one along a hill.  Coming along
    the second set of boosts, stay along the top platforms to claim a treasure.
    After a double cactus that you'll need to jump over, we'll start to see
    spring boards/trampolines on the road, along Kirby to reach the higher
    platforms.
    
    Boost and drive into the trampoline on the ground to reach the next treasure,
    doing the same thing in the next section, with all the shifting platform
    levels.  After the double cactus here, boost to the top section of the area
    for the CD.  Shortly after, drive into the Reel Gate, claim your prize on the
    podium and ring the bell to the right.
    
    ***
    
    Treasures
    #1: After passing the second driver, use your momentum to make a series of
        jumps and boosts to propel yourself to this treasure. (Magic Carpet)
    #2: Nearing the fourth driver, jump up and use the boost to not only pass,
        but combine the boost with the spring platform to make a super jump up to
        the second treasure, which you should drive right through. (Hourglass)
    CD: Make a series of boost air jumps to reach the CD. (Dusk Dunes)
    
    Bonus Stars
    2 Star: After passing the first driver, make your way up the platforms and
            boost your way to this and the jump.
    3 Star: After passing the third driver, it is at the end of the humps in the
            road.
    5 Star: After Treasure #2, make a series of jumps to use another spring
            platform to super jump through some blocks and to this star.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 4: Treat Land                                                     [0400]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 4-1: Toy Tracks                                                   [0401]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Attach some yarn to the car and pull it to the left, giving Kirby a platform
    to use to jump above.  To the same with the car on the other side, this time
    going right.  Continue on until you spot four Waddle Dees throwing around a
    box, riding it up to a treasure; you can opt to go right and tug on the ducky
    to reach a bonus star, further heading right.  Enter the door, dropping Kirby
    to the floor below and time your movements to avoid the stomping soldier's
    legs.  Do so again,  this time with six sets of legs, making your way to the
    upper right.  Climb the robot and, at the top, tug on the ducky to go to the
    right and ride it down the hill.
    
    Open the door here and fall down into an area with a never ending supply of
    stomping, giant robots.  Ride the robot's hands and chest to keep making
    forward progress until you reach a sad bear, wrapped up in a blanket.  Take
    the ladder down below, tug on the button to remove the blanket to see that
    the bear is hurt on its foot.  Climb the ladder back up, tug on the button to
    heal the teddy bear, then jump up and press on.  Find a new transformation in
    Train Kirby, which acts like Canvas Curse, to those who've played that title,
    and draw sets of train tracks for Kirby to roll upon.  You can collect
    boosts to power through blocks and train pieces to add to Kirby's tail, each
    of which grants a star bead when you get to the Reel Gate at the far end of
    the area.  Just beyond the gate is the bell and the Hammer patch.
    
    ***
    
    Treasures
    #1: Ride the blue box that the four Waddle Dees are tossing to each other.
        It will be reachable at the top. (Stuffed Bear)
    #2: In the section with the six moving legs, take the upper door near the
        second and third leg. Drop down and make your way through the door at the
        end to remove a patch that has an exclamation mark. Follow it to the top
        and remove the hat off the toy doll. (Tin Robot)
    CD: During the train section, grab a boost and break the walls
        down. (Toy Tracks)
    
    Bonus Stars
    2 Star: After the block throwing Waddle Doos, it's hanging out with the ducky.
    3 Star: Take the Waddle Doo with you and get past the two orange machine
            stomping feet. Take a secret passage to the right and break the blue
            block. Pull on the patch to reveal.
    5 Star: While riding the orange machines to the right, it'll be hidden behind
            a block which you will need to take out with a nearby Waddle Doo.
    
    
    
    Level 4-2: Mushroom Run                                                 [0402]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Kirby can bounce on these mushrooms, so bounce over to the right.  A jellyfish
    made out of yarn appears, which can be defeated by squishing it as a weight,
    but be careful since they can electrocute Kirby; they're more useful as
    makeshift platforms, though.  After passing the third jellyfish and an
    accompanying snail, head up the ladder to go to the right via the mushroom
    pendulum; a treasure is down below, before the ladder.  Keep jumping from
    pendulum to pendulum to reach the top.
    
    Drop down and right and notice the new mushroom, which bounces Kirby in a
    diagonal direction.  Dispatch the large enemy and continue up and right.
    There's a star bead in the right house, a bonus star above this house, in a
    small alcove, and a treasure off to the left, near the first house.  Reach
    the top of the area to ring the bell for a Cake patch, leading to Sweets Park.
    
    ***
    
    Treasures
    #1: After passing the two mushroom enemies, use the bouncing mushroom to
        propel to the upper-right. Ground-pound the blocks to reach the treasure
        you may have seen under the bouncing mushroom. (Mushroom Bed)
    #2: At the end of the swinging mushrooms, use the swinging button to go up,
        rather than continuing to the right. The treasure will be in the far
        upper-left corner with two purple beads. (Mushroom Lamp)
    CD: In the section with the houses and mushrooms, the treasure will be on the
        left hidden behind three breakable yellow blocks. Grab the snail enemy
        above and throw it through the blocks. (Mushroom Run)
    
    Bonus Stars
    2 Star: In plain sight to the right of the giant mushroom enemy on the
            platform.
    3 Star: During the swinging mushrooms, make your way to the right where a
            Waddle Doo is walking around under a removable patch.
    5 Star: In the houses and mushroom section, it will be on the right side. Use
            the upper blue mushroom to bounce your way there. It will be behind
            a removable patch.
    
    
    
    Level 4-3: Sweets Park                                                  [0403]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Undo the zipper on the top piece of cake to go below for some beads, then go
    to the right, jumping across the rolling crullers to reach some rolling
    donuts.  Climb up the ladder and safely move across the flan; note that they
    can be obliterated by crushing them as a weight.  Keep moving through the flan
    area, eventually reaching a set of conveyor belts, churning out flan.  There's
    a treasure in the top left corner.  At the end of the conveyor belt section,
    climb up the ladder and cross two donuts with bites taken out of them.
    
    Jump across the pit with the set of rolling donuts, cookies and a few Waddle
    Dees sporting umbrellas, usable as platforms.  A ladder above leads to an
    area where you use Digger Kirby to reach a treasure at the top of the cake.
    Going beyond that ladder, the first donut here has a bite taken out of it
    which Kirby can use to get to a CD to the left, below that first platform.
    Continue jumping across donuts and cookies, rolling about in the air, and
    then ring the bell to gain the Candy patch to open Melody Town.
    
    ***
    
    Treasures
    #1: Once you reach the top of the dessert conveyor belt, use the top most
        dessert to jump to the top-left corner, where the treasure is hidden.
        (Donut Pillow)
    #2: Go up the ladder during the spinning donuts in the air and follow the path
        to become Digger Kirby. Unfortunately, while you will see the treasure,
        Digger Kirby cannot get it. Clear out only the top lines of each section,
        so you can make the jumps upward as normal Kirby after switching back.
        Make your way to the top to get the treasure. (Dessert Dresser)
    CD: After passing the ladder up to Digger Kirby, the treasure will be below in
        sight. Go inside the spinning sprinkle donut to the right and make the
        jumps to the treasure. (Grass Land)
    
    Bonus Stars
    2 Star: It will be visible by the third dropping dessert. There will be a
            small breakable block in the center. Pound through the dessert and
            block to find it surrounded by beads.
    3 Star: After taking the ladder up to the spinning sprinkled donuts, make your
            way to the top-left for a removable patch.
    5 Star: As Digger Kirby, reveal the patch in the lower-left corner of the
            clouds. Use normal Kirby to retrieve it.
    
    
    
    Level 4-4: Melody Town                                                  [0404]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Going across the piano keys and jumping on the drums produces notes with beads
    attached.  Head to the right and enter the trumpet, landing on each note for a
    star bead.  Go past the triple set of cymbals, checking the pit with the drum
    just after for a treasure.  Kirby will come across a harp next, which produces
    more music notes with each string, making beads pop up too.  Heading all the
    way to the right of the harps leads to another treasure; backtrack to the
    upper left, entering another harp for another chance at a star bead.
    
    Dash across all of these pianos for beads, then tug on the button to use the
    accordion.  Do this to the next accordion for the CD, then continue to the
    right; head into the trumpet and hit all the notes again, run across the piano
    for even more beads, then hit the bell for the Air Pump patch.
    
    ***
    
    Treasures
    #1: Just after the section with three drum cymbals, there will be a drum that
        is moving up and down. Jump over to the right and find the treasure.
        (Toy Piano)
    #2: Move right past all the harps, to find the treasure in the lower area.
        (Clef Tree)
    CD: Pull down the second accordion and ride the drum up, jumping on top of the
        accordion before it goes back up. The treasure will then be in reach.
        (Melody Town)
    
    Bonus Stars
    2 Star: In the section with three drum cymbals where the Waddle Dees are
            hopping, it will be above the second one. You can hop off from the
            highest one to reach it.
    3 Star: An enemy is guarding a removable patch that contains this after you
            pass the first harp.
    5 Star: After the two accordions, jump up the drum cymbals to find it hidden
            behind some blocks. Use your whip to take out the blocks and hop up in
            the enclosed area to get it.
    
    
    
    Level 4-5: Squashini                                                    [0405]
    
    Beads Gained    |   0-449  |   450-899  |  900-1299  |  1300-1899  |   1900+
    ----------------+----------+------------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |    Gold     |   Patch
    
    Squashini has four attacks, choreographed by the slot machine.
       Hats: Squashini will hide in one of the three hats.  Pick the correct hat
             and Squashini will be stunned, allowing you to tug on the button on
             his forehead.  Choose wrong and you'll either unleash a set of fire
             yarns or a rolling thorn enemy.
       Card: Squashini will throw the first set of cards along the floor, with
             the safe spot furthest away from Squashini.  You can pick up a card
             and throw it at Squashini here to end the attack, otherwise, those
             cards disappear and cards will fly horizontally at Kirby in various
             formations.  Repeat on the opposite side.
       Flag: Squashini will balance a bomb along the top of the cape, then will
             start to rain bombs down on Kirby.  Yarn up one bomb and wait for
             Squashini's barrage to be over, then hurl it at his face.
       Yarn: The curtain closes and Kirby ends up wrapped in yarn.  Wiggle free
             by moving the D-Pad around and tap the 1 & 2 buttons, then start
             ringing the bell above you for beads.  Collect them and avoid the
             center of the stage as the fuse shortens.  Squashini seems to be safe
             from attacks when this pops up.
    Attack Squashini three times to end the battle, gaining Squashini music and
    opening the way to Water Land; with enough beads, gain the Cookie patch to
    get access to Cocoa Station.
    
    
    
    Level 4-6: Cocoa Station                                                [0406]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Train Kirby is used for this level.  Collect the train piece in the yarn block
    ahead, then boost through the flan for the bonus star piece.  Navigate Kirby
    to the ! and chase it for the star bead.  Pass through the donuts, collect the
    treasure in the upper portion of the screen and hit the switch to open the
    gate.  Boost through the flan to pick up another piece, hit the lever to grab
    the bonus star and hit all of the levers as they open up for another treasure.
    
    Grab the star bead before raising the gate, then boost to the left in the
    next area for a lever, while boosting to the right for another train part.
    Hug the bottom of the screen to run through a ! to get beads to appear, then
    hit the lever.  Below the gate, grab the last bonus star piece, then boost,
    hit the gate to get through to the next area.  Continue boosting through all
    the yarn blocks, grabbing the CD at the end of this section.  Pass through the
    Reel Gate and ring the bell beyond, claiming the Chocolate patch.
    
    ***
    
    Treasures
    #1: There will be a pulley up in the air with a green string that you can hit,
        it will raise a door that is guarding a treasure. (Choco Ottoman)
    #2: In the section with two switches near each other, hit the second switch to
        draw the bridge so that you can hit the first (left) switch. This will
        allow you to draw a track around leading to the treasure in the middle of
        the screen. (Chocolate Bar)
    CD: Near the end of the train section, you'll need to break the block holding
        it. (Hot Land)
    
    Bonus Stars
    2 Star: Center of the screen after breaking through the first wall inside some
            pudding.
    3 Star: It will be seen in the middle of the screen, but the switch next to it
            must be hit first.
    5 Star: Behind a wall next to a pulley. You have to be quick, grabbing the
            booster and heading immediately for the wall to break it.
    
    
    
    Level 4-7: Dark Manor                                                   [0407]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Go right, into the torch-lit manor.  A light ball hides near the entrance, to
    help see the way; they do dim in time, however.  There's a ladder going up,
    just before a button with the torch, leading to a treasure.  Keep pressing on
    until you come upon stairs leading over to torches that are activated by a
    pull of a button; on the stairs leading up to the left, there's a bonus star.
    Keep going up, yarn up the enemy to light the way to a yarn block you can
    break in the upper right corner.  Follow this path all the way around to a
    second treasure.  Head back to that block and use the weight to crash down to
    the floor below.  On the second drop down, head left twice to find the bonus
    star.  Continue on to go outside.
    
    Crash down into the watery section below.  Collect beads both above and below,
    making use of the enemies in the area to break through the yarn blocks.  Jump
    up to dry land at the end of the section, then jump across some fireballs
    circling around the platforms.  Activate the torch to light the way to the
    spiderweb platform and take it up.  Continue on to a torch with a swing button
    above it and swing left, following the ! to collect the beads to the CD.  Head
    back and take the pit down after the button activated torches to find the last
    bonus star, then backtrack up and follow the path to the bell.
    
    ***
    
    Treasures
    #1: Past the first Waddle Dee and the second ghost enemy, jump up to barely
        see a ladder that you can climb. Make your way up and to the left to find
        the treasure. (Ghost-in-a-Box)
    #2: After the first staircase, there will be three small blocks that you can
        stomp to go down. Instead, grab a previous block or the enemy and break
        the bigger block in the upper right of the small blocks. A path will be
        revealed, lined with beads, to the treasure (Pumpkin).
    CD: After the swimming section, making your way to the second set of light-up
        stairs, there is a swinging button hidden in the upper-left above the
        first lantern with a button. Swing to the lantern in the upper left and
        make your way across to find the treasure. (Dark Manor).
    
    Bonus Stars
    2 Star: Going up the stairs, to the left of the third lantern with a button,
            is blocks that can be broken. This star can be found behind the patch.
    3 Star: After going all the way down past the light-up stairs, to the left of
            the exit to the outside is two sets of breakable boxes. It is behind a
            patch at the end.
    5 Star: After climbing the stairs and before the button the reveals five
            enemies and exit to the level, fall down the hole to find this behind
            a patch in the hidden passage.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 5: Water Land                                                     [0500]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 5-1: Splash Beach                                                 [0501]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Move forward, noting the rising and lowering water levels.  Jump into the hole
    and take the first left to grab the ! as well as luring the yarn enemy away
    from the beads.  Take the left path, grabbing the beads, going down and take
    the teleport, dropping Kirby out of a cloud in the upper left area.  Wake up
    the sun and drop through the clouds on the left.  The turtle on the left hides
    a bonus star below, then continue on to open umbrellas to make platforms or
    just swim to the right.  After making the jump down a hole, you'll see a
    visible treasure on the other side of the wall.  Pop open the umbrella below,
    climb the ladder and claim that treasure.  From here, jump off to the right,
    or if you didn't pick up the treasure, wait for the water level to rise and
    continue on through the level.
    
    Crash through the yarn block to get under the Gordos to grab a bonus star,
    then head back topside.  There's a continual wave section for Kirby to swim
    through.  A bonus star lies here, as well as a CD near the end, after jumping
    for it from the right side, using the wave's apex.  Just past the CD lies the
    bell; ring it for the Whistle patch, opening Blub-Blub Ocean.
    
    ***
    
    Treasures
    #1: Before the Waddle Dee with a bow and arrows, it will be below with the
        rising and falling water. (Sun Clock)
    #2: After following the arrow down, swim up to the umbrella while the water
        has risen. Jump up on the umbrella and up the ladder to find the
        treasure. (Moon Clock)
    CD: The treasure will be in plain sight during the patterned tides. Ride the
        tide to the ledge and jump off. (Secret Island)
    
    Bonus Stars
    2 Star: After making the sun shine, it will be underwater behind a patch with
            the third turtle.
    3 Star: While riding along the patterned tides, it will be behind a patch on
            an upper platform. The lower platform will have three yellow beads.
    5 Star: Sneak down the narrow path guarded by the horned enemy. Wait until the
            water rises and brings all the Gordos to the top. Then swim to the
            patch in the upper right to reveal this.
    
    
    
    Level 5-2: Blub-Blub Ocean                                              [0502]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Jump in the water and go right, collecting the beads below the current blocked
    off by the yarn blocks.  Past here, there's an island with a treasure above,
    with jellyfish swimming around in more currents to the right.  At the end of
    the jellyfish section, there's four currents, going left and right, with a
    bonus star in plain sight.  Head below the currents to reach a sea anemone
    area, leading up to a strong current going right.
    
    Transform into Dolphin Kirby, using the Surge Attack to swim through the rings
    to collect beads.  Keep going to reach a waterfall section, dropping down to
    the right to reach another sea anemone area.  Swim through to reach another
    water current area and get spit out near a basketball hoop with balls on the
    surface.  Use Dolphin Kirby's play ability to shoot the balls in for some star
    beads and a treasure, then continue to another water current cavern, with
    hoops to swim through for bead collection.  Cross into the Reel Gate, ring the
    bell just beyond and gain the Hoop patch, opening Secret Island.
    
    ***
    
    Treasures
    #1: Past the two boosting underwater waves, above the shark enemy will be four
        blocks with orange beads in them. Break them with the surrounding enemies
        to see the treasure at the top. Jump up to get it. (Jellyfish Light)
    #2: In the section with three balls and a basketball basket, you will need to
        shoot the red ball into the hoop. Get near the ball and hold the button
        "2" to grab the ball. Press left and right to move Kirby, careful not to
        hit the walls. Let go of "2" to shoot. Keep trying until you make the
        basket. (Aquarium)
    CD: As Dolphin Kirby, after the waterfalls and enemies, the treasure will be
        visible above two hoops above water. Make a counterclockwise circle around
        the rock to go at full speed and use your surge attack just before jumping
        out of the water to reach it. (Blub-Blub Ocean)
    
    Bonus Stars
    2 Star: Take the upper boosting underwater waves when you come across four
            horizontal waves stacked. It will be behind a patch that is in visible
            sight.
    3 Star: As Dolphin Kirby, it will be at the top of the last waterfall.
    5 Star: In the Dolphin Kirby section where there is vertical boosting tides
            and enemies, it will be between two upper enemies. Use your surge
            attack for the boost.
    
    
    
    Level 5-3: Secret Island                                                [0503]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Go into the door, heading behind the fabric.  Jump up the platforms, then come
    out on top and grab the bonus star before pulling the button, dropping the
    blocks down below.  Head into the next door and jump behind the blocks,
    tugging on the button to get beads to open up.  Climb back up, enter the door
    and exit at the top to pull a button, revealing the way to a treasure.
    Climb up the ladders, careful of the Gordos guarding the ladders, then jump
    down the shaft, entering the door on the right.  Walk through the spiky wall
    from behind, then climb up the top door to tug the platforms via the button,
    dropping the arrow Waddle Dee, which Kirby uses to reveal a patch, opening up
    a red ! to follow; it attaches to the fossil to the right, giving Kirby a
    platform to reach the treasure above.
    
    Take the ladder after the fossil to reach a section with Waddle Dees floating
    up with balloons.  To the far left, find a bonus star, making sure to clear
    the top blocks from behind first; to the upper right of the section, find a
    CD.  Drop down and take the ladder up, climbing your way up via the floating
    turtles.  The last bonus star is at the top of this section, and a jump away
    from finding the bell up the ladder, gaining the Heart patch.
    
    ***
    
    Treasures
    #1: Make your way up through the background after the area with the line of
        purple beads. Although you may see the treasure, you will have to pull the
        blue button at the top to access the area. Jump down to the treasure.
        (Treasure Rug)
    #2: Pass the area with blocks above four yellow blocks, don't break them yet.
        Go around and up to pull a button to allow the Waddle Dee to fall. Take
        the Waddle Dee's spear and destroy all the yellow blocks. It will reveal
        a removable patch. Follow the exclamation mark. Remove the fossil and you
        will be able to jump up to get the treasure. (Totem Pole)
    CD: Ride the balloons up to the upper-right, where the treasure will be.
        (Splash Beach)
    
    Bonus Stars
    2 Star: Go into the background and hop up to the platforms. Go past the button
            and hop up the blocks to get this. If you pull the button, the blocks
            will drop and you will no longer be able to get this star.
    3 Star: Ride the balloons to the upper-left. Go through the door into the
            background and come out on the left side. Use the Waddle Dee bow as an
            arrow to break through the upper breakable blocks at the same time. Go
            back through the door and grab the Waddle Dee's weapon to break
            through the yellow blocks at the same time. All the blocks should fall
            to reveal a ladder. Climb up the ladder and continue to get this star.
    5 Star: While going up using the moving animal platforms and string platforms,
            it will be at the very top. Avoid hitting the spikes and grab it.
    
    
    
    Level 5-4: Deep-Dive Deep                                               [0504]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Jump into the water and go right, avoiding the electric eel.  Shut off the
    two volcanoes and avoid another pair of electric eels.  Head to the right and
    swim away from the giant fish trying to suck Kirby up.  Behind the giant fish
    lies a patch holding a bonus star.  Swim up and find another fish trying to
    eat Kirby in a section with Gordos, finding a treasure behind  Keep going
    up and Kirby will be chased by a giant fish; keep going right, closing up the
    spewing volcanoes along the way.  Head into the narrow passageway to stop
    the fish from following, then transform into Dolphin Kirby.
    
    Jump over the barrier and swim down through the wooden cracks, swimming back
    up to find a treasure.  Carefully swim through the passageways and avoid the
    electric eels.  Break the blocks to the right, backtracking a bit to the eel
    section to find a CD.  Note the arrow pointing to the right, following it and
    Kirby will be chased again, with a bonus star near the end, before yet another
    chase leading up.  Keeping swimming up to hit the Reel Gate, then the bell,
    giving Kirby the Octopus Nook patch to open Capamari.
    
    ***
    
    Treasures
    #1: Follow the arrow and past the first enemy, you'll see the same one on your
        left. The treasure is behind it. (Dangler Light)
    #2: As Dolphin Kirby, follow the electric eel down and go further down into
        the boat. Go down and around up to the visible treasure. (Mast)
    CD: You will see it blocked by the third electric eel. Use Dolphin Kirby to go
        around and break the yellow blocks. Then go back around through the bottom
        and reach the disc. (Deep-Dive Deep)
    
    Bonus Stars
    2 Star: Pass the circling electric eels, there will be an enemy in the way
            before following the arrow. Pull on its button to defeat it and the
            star will be behind a patch.
    3 Star: As Dolphin Kirby, follow the second electric eel down and it will be
            on the bottom right.
    5 Star: While exiting the electric eel area and being chased by the big fish,
            it will be in the center along the path.
    
    
    
    Level 5-5: Capamari                                                     [0505]
    
    Beads Gained    |   0-449  |   450-899  |  900-1299  |  1300-1899  |   1900+
    ----------------+----------+------------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |    Gold     |   Patch
    
    Yarn up and throw the tentacles back at Capamari.  This will yield a maximum
    of 1000 beads, and any attacks beyond that will result in no beads spilled.
    After collecting those beads, start to yarn up and unravel Capamari's cap.
    Do this twice to completely unravel the cap, causing Capamari to get angry.
    
    During the second phase, Capamari will shoot ink to obscure Kirby's view, then
    launch a triple tentacle attack.  Avoid it by swimming out of the way, then
    a few mini Capamaris appear.  If they start to dance in a circle, remain in
    the center to avoid their attack; else, go in between their vertical attacks.
    Yarn up at least one of the mini Capamaris before they launch into an attack,
    though.  After the mini Capamaris clear out, watch the four vases for the one
    where Capamari's eyes show up, then throw the yarn'd up mini Capamari to stun
    and have Capamari drop beads.  Yarn attack Capamari's nose and collect the
    beads, avoiding the linear attacks either vertically or diagonally from the
    vase Capamari ducked into.  After Capamari calms down, repeat the second
    phase of the battle once more, and after attacking Capamari's nose a second
    time, open up Snow Land, claim the Capamari music and open up Boom Boatyard
    with the Treasure Map patch with the requisite bead total at the end.
    
    
    
    Level 5-6: Boom Boatyard                                                [0506]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Kirby will be on auto-scroll as soon as you move to the right.  At the end of
    the long row of yarn blocks on the upper level, you'll run across a bonus
    star.  Just shortly after this, Kirby will run into a treasure.  Grab the
    swingable button on the second boat after to find another bonus star.  We'll
    be running into the first large pirate ship.  Climb your way up to the very
    top and yank on the button by the flag to find the CD.
    
    Go ahead and drop down and continue jumping across the smaller boats until you
    come across a ladder with a long set of yarn blocks here.  Take the small
    group of platforms up to find the last bonus star.  The next few boats will be
    taken out by large missiles, as opposed to the small bombardment of missiles
    Kirby had to dodge up to this point.  We'll approach yet the second giant
    pirate ship.  Again, stick to the top, swing across using the button and grab
    the last treasure in the flag.  A cannon-type enemy awaits Kirby at the end
    of the auto-scrolling portion; yarn up the small missiles and throw it back
    at the enemy three times to continue, avoiding the giant missiles it'll use
    to attack with from time to time.  Ring the bell and gain the Wrench patch,
    opening up Fossil Reef.
    
    ***
    
    Treasures
    #1: On the second giant pirate boat, climb up and swing across to the button
        to the second mast that will have a flag. Pull the flag to reveal the
        treasure (Pirate Ship).
    #2: You'll see it up above after the barrage of bombs. There will be a
        platform that will allow you the access the upper level after the chest.
        Quickly make your way up to get it before the screen moves away.
        (Treasure Chest)
    CD: Quickly climb up all the ladders to reach the flag on the mast. Pull on
        the button to reveal the treasure. (Treat Land)
    
    Bonus Stars
    2 Star: Climb the first ladder you see and stay up there. It will be behind a
            patch at the end of the platform after the string of yellow blocks.
    3 Star: After the first treasure chest, there will be two boats. There is a
            button to swing on over the second boat. Either beat the bombs or let
            them near the ground first before swinging up to the higher level. It
            is behind the patch. Watch out for the bombs, swing early.
    5 Star: There will be small platforms after a few ships that get sunk by
            bombs. Jump up and follow the path to find the star behind a patch.
    
    
    
    Level 5-7: Fossil Reef                                                  [0507]
    
    Beads Gained    |   0-449  |   450-899  |  900-1349  |   1350+
    ----------------+----------+------------+------------+----------
    Medal Earned    |   Wood   |   Bronze   |   Silver   |   Gold 
    
    Transform into Dolphin Kirby and start navigating through the floating bubbles
    of water.  When you reach the big bubble pointing up, it's pointing at a bonus
    star at the apex of Kirby's dolphin jump.  Head back down, as per the arrow,
    then go right and back up.  Find a treasure on top of the left water bubble.
    Continue on to an arrow pointing to the lower right, where Kirby needs to move
    in between Gordos.  When you reach a moving bubble on the other side, there's
    a bonus star above, while the upper right area has a treasure, off with a
    jump using the water bubbles that merge together.  Follow the arrow to the
    right and avoid the Gordos here inside the moving bubbles.
    
    Pop out in the next section and take the fast moving bubble, on the far left,
    to the CD treasure.  Off to the far right, with the large, slow bubble, would
    be a bonus star, just above the water.  Go through the rings for beads, then
    head to the right to pass through the Reel Gate and ring the bell.
    
    ***
    
    Treasures
    #1: In the second set of water bubbles, make your way to the upper-left, where
        the treasure is hiding there. (Anemone Sofa)
    #2: There will be two water bubbles moving up and down that meet halfway. Take
        the upper bubble to go up and to the right where a treasure is waiting.
        (Fossil)
    CD: Ride the fast moving bubble up. Transfer to the bubble on the right and go
        back to the left when the bubble comes up again. Ride it up to the
        upper-left where the disc that you passed is waiting. (Water Land)
    
    Bonus Stars
    2 Star: Follow the arrow and the bead arrow up. Boost through the top of the
            circle bubble of water to reach the star in the air.
    3 Star: When you reach the moving bubble of water, it will be in the bubble
            above it.
    5 Star: It will be in a crevice on the bottom-right side in the section with
            all the bubbles moving upward.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 6: Snow Land                                                      [0600]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 6-1: Snowy Fields                                                 [0601]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Go right and at the first set of platforms, jump up and enter the igloo to
    fall to the beads below.  Head back up and swing across to grab a star bead,
    then continue to the right, taking the bonus star in the upper right.
    Go to the next section, with Waddle Dees throwing cotton balls; head further
    to the right, jump up one level and grab the treasure by swinging on the
    button.  Keep climbing up and right, noting some star beads in the upper left
    via swingable buttons.  In the next area with more cotton balls, ride the top
    of the cotton ball to reach the top for beads, then crash through as a weight
    in the middle of the blocks to collect more beads, now in a castle-like area.
    
    As Kirby continues, we'll spot a huge cotton ball.  Ride one of these to the
    right for a bonus star.  In the second area with the huge cotton balls, enter
    the door, climb up and exit the door to land on the cotton ball, riding this
    to a treasure.  The next area has a bonus star in the top left, then continue
    to a door and ride the huge cotton ball to the upper right for the CD.  Ring
    the bell, get the Mitten patch and open the Cozy Cabin level.
    
    ***
    
    Treasures
    #1: Make your way past the rolling snowballs. Jump up and you'll see it in the
        upper-right. Use the swinging button to get to it. (Big Bear Bed)
    #2: Make your way past the big snowball after clearing the second set of
        orange blocks with a pound. Use the pits to avoid being hit and go into
        the door of the small tower. Make your way up and to the left, using the
        swinging button to get across. The treasure will be in a cove to the upper
        left. (Penguin Mirror)
    CD: When you reach the yellow door, peel it off and jump up to the top of the
        background. Come back to the foreground as the snowball is under the door.
        Stay atop the snowball until you get to the platform at the end, where the
        treasure is waiting. (Snowy Fields)
    
    Bonus Stars
    2 Star: Right the giant snowball to the right, careful not to fall. Jump up to
            the platform with the blue beads and follow it to the star.
    3 Star: Make your way up where the Chillys are. Use one of them to break the
            block in the upper right to get the star.
    5 Star: In the section with multiple Waddle Dees throwing snowballs, make your
            way to the top, where you will see a swinging button above the
            upper-most Waddle Dee. Swing across to the left for the star.
    
    
    
    Level 6-2: Cozy Cabin                                                   [0602]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Climb the ladder and head up the tree.  Swing to the right and turn Kirby into
    a parachute to ride the air current to the top.  Head down this next chimney
    and note the screen shaking, signifying the ceiling coming down.  Sprint to
    the opening on the right, then stay near the top to find the treasure and drop
    below for the bonus star.  Exit the house in the lower right and climb up the
    next tree.  Peel off the door patch, head inside and fall through the
    chimney.  A bonus star is below the solid down yarn blocks, so sneak in to
    grab it before the blocks fall.  Grab the next treasure by throwing a piece
    of yarn up on the bottom floor, then unpeel the door patch and fall down the
    shaft with the air currents.
    
    Go right to another tree, swing up to the right and grab some beads in this
    second tree.  When done, enter the door and we'll be approaching the third
    house, this time with a rising floor, as opposed to a falling ceiling.  The
    second door on the left houses the bonus star, but keep on climbing up the
    house's platforms.  When you come across four solid down blocks supported by
    yarn blocks over a bed of spikes, climb the ladder to the left and jump to the
    right, using the double air currents, to open a path to the Treasure patch
    holding the CD.  Continue climbing up from here, ring the nearby bell and gain
    the Spool patch to open Mt. Slide.
    
    ***
    
    Treasures
    #1: When you get inside, quickly make your way down and to the left through
        the block to get it. (Fireplace)
    #2: In the second cabin, above the bow and arrow Waddle Dee, break the block.
        Use the revealed ladder to get up to the treasure. (Chimney)
    CD: As you go up in the third cabin, it will be behind breakable blocks on the
        right side. Use your whip on them and make your way through to get the
        treasure. (Cozy Cabin)
    
    Bonus Stars
    2 Star: After the first treasure, lift the bridge and go down. Wrap up the
            breakable block into a ball and destroy the blocks that have moved
            down. Quickly grab the star and continue along your way.
    3 Star: In the second cabin, pound on the blocks that fall down. Then you will
            be able to reach the star.
    5 Star: In the third cabin, it will be on the left side as you go up.
    
    
    
    Level 6-3: Mt. Slide                                                    [0603]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Transform into Spin Boarder Kirby and we'll be on auto for the rest of the
    stage.  There's a bonus star after a big spring-like mushroom, then another
    bonus star in the first cave with falling icicles.  Continue grabbing the item
    that grants Kirby wings and jump in the center path, just below a ! to land
    right into the CD.  Continue sliding along the top row and spin off of a
    Bronto Burt to grab the treasure.
    
    Enter the second cave with falling icicles and continue grabbing the wing
    granting items.  You'll need it to grab the treasure after exiting this cave
    section.  Keep flying up with spin moves to grab a bevy of beads and follow a
    trail of beads down to land on the last bonus star, running into the Reel Gate
    at the end.  Ring the bell and gain the Snowflake patch.
    
    ***
    
    Treasures
    #1: Use the icicles in the second cavern as platforms. Grab the power-up and
        use it to reach the platform with the second powerup. Combine all your
        available jumps and power spins to where the beads are guarding the
        treasure. 
    
        To be more specific, jump onto the first icicle, then hop over to the
        third icicle, allow Kirby to fall down to the fourth icicle, jump and spin
        to the powerup, landing on the sixth icicle, jump to the eight icicle,
        jump to the star bead and use your power spin to the platform with the
        next powerup. After all that, use the power spin to get the treasure.
        (Snowman)
    #2: After the area with the disc, continue taking the higher road. At the end
        will be a Bronto Burt you can spin off of and grab the treasure before the
        cavern. (Knit-Cap Sofa)
    CD: After clearing the first cavern, grab the powerup and use your power spin
        to make your way to the higher route. Grab the next power up but do NOT
        jump up to the higher platform. Instead, make a regular jump to go under
        it where the big star bead is, then use your power jump to grab the disc
        that is underneath the higher platform. (Mt. Slide)
    
    Bonus Stars
    2 Star: After the two consecutive trees, use your spin attack on the flying
            Bronto Burt and grab the star.
    3 Star: In the first falling icicles section, use the falling icicles as
            platforms to grab this at the end of the cavern.
    5 Star: After the second cavern, it will be in the lower section after a
            rising tree. Jump and power spin to get it.
    
    
    
    Level 6-4: Frosty Wheel                                                 [0604]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Dash to the right to have Kirby change into a sled, rather than a car.  Use
    the slide to fly up the ramp, then do it again at the second ramp, latching on
    to the button and parachuting to the lower right to a treasure.  There's a
    bonus star found by sledding under a platform after the ice geysers.  Jump
    across the ice cubes floating on the water, climb up the carousel, using the
    second carousel to reach a treasure to the left.  Just beyond this area, at
    the left most ice geyser, is a bonus star.
    
    Continue right and navigate around the ice geyser on the carousel, up on the
    platform and use the two carousels below to get across, avoiding the ice
    geyser shooting down.  Grab the nearby Chilly to break the block above the
    right most carousel here to claim the CD.  Continue on, beyond more geysers,
    then go in the water with the floating ice cube.  Dash right, changing Kirby
    into a sled, and collect a bunch of beads.  Sticking to the upper path leads
    to the last bonus star and keep sliding and jumping the pits to reach the
    bell and pick up the Diamond Dust patch.
    
    ***
    
    Treasures
    #1: After the curtain in the second upward slope, run and jump past the water
        with the shark to get the treasure. (Snow Clock)
    #2: It is below after you reach the snowflake wheel and the arrow pointing
        forward. Use the snowflake wheel to get to it. (Snow Globe)
    CD: During the snow smoke area, roll up one of the Chilly enemies. Make your
        way across the second set of snowflake wheels, avoiding the freezing
        smoke. Up above the snowflake wheel past the smoke coming out of the
        ceiling is a treasure chest. Use your ball to break through the blocks.
        There is an enemy right below this snowflake wheel if you need it.
        (Frosty Wheel)
    
    Bonus Stars
    2 Star: After the smokey snow, dash to the end through the narrow platform to
            get to the star.
    3 Star: After clearing the snowflake wheels, it will be above the first smoke
            of snow at the top of the platforms.
    5 Star: After passing the water with the sharks, there will be a slippery
            slope lined with Chillys. Take the higher route with the star at
            the end.
    
    
    
    Level 6-5: King Dedede                                                  [0605]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  | 1800-2399 |  2400+
    ----------------+----------+------------+-------------+-----------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |    Gold   |  Patch
    
    King Dedede initially starts with two attacks.
    
          Hammer: King Dedede will jump, then swing the hammer, crashing it into
                  the ground.  Upon impact, two stars made of yarn pop out; lasso
                  one up with Kirby's yarn whip and toss it at King Dedede.
           Slide: King Dedede will rear back in the air, then rush down at Kirby
                  in a diagonal motion, sliding into the corner.  Dodge out of the
                  way to avoid being damaged.  Kirby can jump and crush King
                  Dedede to reveal the puppet strings, but will not yield any
                  beads when damaged this way.
    
    After hitting King Dedede and spilling beads all over the level, jump on
    King Dedede's back and yarn whip a button to free one of the puppet strings.
    A new attack gets added to the attack pattern repertoire.
    
       Shockwave: Gordos appear overhead, then begin to fall.  Navigate Kirby to
                  stand in a safe spot between the falling Gordos, then King
                  Dedede will send a shockwave along the ground.  Either jump and
                  avoid the shockwave or use Kirby's yarn whip to turn the
                  shockwave into a throwable yarn ball to attack King Dedede.
    
    As before, throw a yarn ball, jump on top of King Dedede and yank on one of
    the buttons holding the puppet strings to collect more beads.  The Hammer
    attack gets an added function here: after pounding the ground and the stars
    pop out, King Dedede will begin spinning the hammer and bouncing around the
    room, in an attempt to attack Kirby.  Additionally, the Slide attack pattern
    moves faster across the screen.
    
    With two puppet strings remaining, catch another attack and stun King Dedede.
    Jump on his back, but this time drop down by turning into a weight to have the
    buttons holding the puppet strings appear on screen.  Yank another puppet
    string free, changing the Shockwave attack pattern slightly; two sets of
    Gordos will fall, then the shockwave will travel across the ground.  Catch
    one last yarn ball, squish King Dedede using a weighted Kirby and tug the last
    puppet string free, gaining the King Dedede CD and opening the path to
    Space Land in the process; pick up the Penguin patch with enough beads.
    
    
    
    Level 6-6: Frigid Fjords                                                [0606]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Kirby will be transformed into Off-Roader Kirby for the level.  If you're
    going for the medal, it's easier to avoid the majority of the treasures and
    instead grab the sparse beads and bonus stars away from where the treasures
    lie.  With that, take two jumps and avoid the ice crystals on the ground.
    Drive down the big hill and find a bonus star by jumping off the collapsing
    ice pillar.  Drive across the water and take the upper path, boosting over
    and jumping off the collapsing ice pillar for treasure or falling off the
    pillar for beads.  Pass two Waddle Dees, jumping over the stone pillars and
    use the boost to get the treasure on the upper path or drop below for bead
    collecting.  Drive through some water again and enter a cavern.
    
    Jump across the falling icicles and during the portion with icicles creating
    a flat platform to drive across, the lower path leads to a star bead, the
    center path leads to a bonus star and the upper path leads to beads and a
    large jump.  All paths lead outside, with the CD on the lowest path, where
    you need to boost through the stone pillars.  By boosting on top of the
    stone pillars and taking the path above, you can, instead, grab the bonus star
    item.  In both cases, boost through a few hills, grabbing beads, then run into
    the Reel Gate.  Claim your prize by tugging on the button on the podium, ring
    the bell and gain the Holiday Gift patch.
    
    ***
    
    Treasures
    #1: Jump up to the upward slope lined with red beads. Boost to the next
        platform with the treasure. (Penguin Chest)
    #2: After some hills and boosts, make the boosted jump onto falling ice
        platforms that are connected with beads. At the end of all the platforms
        will be a treasure that is a bit hard to see. (Sleigh)
    CD: After the icicle cavern, use the boost to go through the three rocks,
        rather than above it. Follow the middle path where the orange beads are
        going and make the jump to the treasure.
        [If you go through this path, you cannot get the 5-Star] (Snow Land)
    
    Bonus Stars
    2 Star: After going down, jump to grab the red beads and jump again to get the
            second set of red beads and the star.
    3 Star: At the end of the icicle cavern, be on the lower section and jump up
            to the middle platform to get this star.
    5 Star: After the icicle cavern, use the boosts and jump up to stay on the
            upper region. At the end of the upper route will be the star that you
            must jump to [if you get this, you can't get the third treasure].
    
    
    
    Level 6-7: Evergreen Lift                                               [0607]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Continue to tug on the yarn to wind up the platform, letting the platform move
    automatically up.  There's a bonus star to the left, behind solid yarn blocks.
    Passing through an area with Dandans and Chillys, there's a treasure on the
    left side, too.  Again on the left, there's another bonus star.  Changing
    things up, the second treasure is on the right, where three Waddle Dees are
    throwing cotton balls.  Back on the left is the last bonus star.  Just beyond
    this, there's the CD treasure on the right.  The star above the yarn string
    Kirby's been pulling will spin, signifying the very top of the vertical shaft.
    Jump up the platforms on the left and ring the bell.
    
    ***
    
    Treasures
    #1: It will be behind blocks on the left side. Use an enemy to break through.
        (Holiday Tree)
    #2: On the right side behind some blocks. Either use an enemy or get trapped
        in the snowball to break some down. (Star Wreath)
    CD: On the right side guarded by some Waddle Dee throwing snowballs.
        (Quilty Court)
    
    Bonus Stars
    2 Star: On the left side behind blocks you can whip out.
    3 Star: On the left side above a Waddle Dee throwing snowballs.
    5 Star: On the left side after the snowball section, under a horned enemy.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 7: Space Land                                                     [0700]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 7-1: Future City                                                  [0701]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Peel off the door patch and let the elevator carry Kirby up to the top.  Jump
    on the roller coaster and collect beads along the way; jumping on the platform
    leads to a bonus star, where Kirby will need to jump off to the right or wait
    for another roller coaster to come around to reach the next door.  Peel off
    the door patch and ride the elevator up to an area with swinging platforms
    held in place by UFOs.  A few UFO type enemies appear after the conveyor belt
    with the Waddle Dees; take one of these enemies over as a yarn ball to break
    the yarn down arrow blocks to continue.  Bring another enemy as a yarn ball
    into this next area, tug on the button to turn the electricity off for the
    time being, then throw the enemy into the yarn block above, opening the way
    to a Treasure patch.
    
    Continue climbing up the shaft, passing a conveyor belt going to the upper
    left with Waddle Dees falling out.  We'll be greeted with a pulley system,
    where whatever side has more weight will be pulled down, with the other
    platform raised up.  Use these pulleys to make your way to the upper right,
    with a bonus star hidden away in the left corner, utilizing the upper most
    pulley.  Head to the right, peel off another door and ride the elevator up to
    find a patch where Kirby can transform into Saucer Kirby.
    
    Fly around, using the Thunder Spark to unravel the yarn blocks guarding beads.
    Avoid the lasers that the UFO type enemies shoot, as well as avoiding fire
    geysers and Scarfys along the way.  Pass through the Reel Gate and take the
    nearby door.  Jump across the swinging UFO platform, bringing a yarn ball
    to reach a Treasure patch on the upper left, causing a solid down arrow block
    to fall.  Ignore it for now to grab the treasure, then use that block to turn
    into a yarn strand to collect a bonus star above the long, electric platform.
    Jump across the swinging UFO platforms, now shooting out fire plumes, and go
    in the door to ride another elevator.  One last set of roller coasters, this
    time there's two that appear, and try and stay on the upper roller coaster to
    reach the CD on the platform.  Continue to ring the bell on the right and
    claim the Plug patch.
    
    ***
    
    Treasures
    #1: Inside, grab one of the Waddle Dees and roll them up so you can break the
        blocks hiding the treasure. Put down the ball of yarn and stablize the
        wave by pulling on the button, then jump up and break through the blocks.
        (Space Monitor)
    #2: After the UFO section, grab the Waddle Dee. Stabilize the wave and use the
        ball of yarn to break through the block, sending the unbreakable block
        through the conveyor belt. Run and jump to where the two blocks used to be
        to find a narrow passage on the left. Take it and it will lead you to the
        treasure. (Space Table)
    CD: During the second train-car segment, hop onto the upper train-car. Then
        near the end is a ladder that you have to jump to. The treasure is
        waiting above. (Future City)
    
    Bonus Stars
    2 Star: While riding the train-car, jump up and climb the left ladder when you
            see the pair of them. Continue up to find the star.
    3 Star: Opposite the yellow door above the Waddle Dees and the balancing
            platform, it is in the upper-left section.
    5 Star: After the UFO section, grab the Waddle Dee. Stabilize the wave and use
            the ball of yarn to break through the block, sending the unbreakable
            block through the conveyor belt. Slip through the narrow passage, then
            stabilize the next wave and go through the passage on the right. Grab
            the star above.
    
    
    
    Level 7-2: Tube Town                                                    [0702]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Jump across the platforms, avoiding the raised sections signifying an electric
    charge.  Yarn up a nearby enemy and break the solid yarn block to reveal a
    swingable button to the left; head across for a treasure.  Head up to the next
    mini-section and find a bonus star in the lower left corner, essentially above
    the treasure Kirby just picked up.  Head to the right, across a long electric
    platform, and follow the arrow's suggestion of continuing right.  Enter the
    single yarn path on the left to lure the enemy into the plug, charging the
    platforms.  Head cross and go down, opening up the patch to reveal a red ! for
    Kirby to follow to the panel on the left, netting the CD.
    
    Drop down and unplug the far left enemy, luring it to the center plug for a
    star bead, then the far right plug to activate the platforms leading up.  On
    the left, find a bonus star, standing on an enemy to reach the materializing
    platforms above.  Ride up and activate the nearby plug, duck under the
    conveyor belt and swing up to the left side and duck for the other treasure.
    Backtrack to the activated plug path, navigating through the Gordo filled
    hallway.  At the end, ring the bell and gain the Radio Waves patch.
    
    ***
    
    Treasures
    #1: Make your way up and grab the Waddle Doo. Break through the yellow block
        with it. This will reveal a swinging button that will allow you to swing
        to the treasure. (Digital Clock)
    #2: There will be a section where you will have to duck to get through the
        very narrow passage with beads. Use the swinging button to go to the
        upper-left and duck and squeeze under the block with the electrical
        current and make your way to the treasure. (Circuitry Rug)
    CD: As you go down through the electrical current that is moving up, there
        will be an enemy to the right guarding a patch. Pull on that patch to
        reveal an exclamation mark. Come from the bottom and go in the area with
        the green beads on the left. Then ride the currents up to the now
        removable background. (Tube Town)
    
    Bonus Stars
    2 Star: As you make your way up past the swinging button, there will be an
            electrical current with blue beads underneath. Just to the left of it
            is the star.
    3 Star: Below Treasure #2, with the current that is moving up. It will be in
            plain sight behind some yellow blocks. Use the nearby enemy to
            destroy it.
    5 Star: After unhooking the plug from the socket and redirecting the enemy to
            a new socket, jump up to the new moving currents so that you are above
            the energy line when it makes a new current on the right-most spot.
            You will then be able to reach the left side where the star is in
            plain sight.
    
    
    
    Level 7-3: Mysterious UFO                                               [0703]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Pull the button to the right of Waddle Doo to lower gravity, allowing Kirby to
    jump to the platform above.  Climb the shaft, noting a treasure in the upper
    left corner.  Head all the way up and tug the button to return gravity back to
    normal.  Crash through the solid yarn blocks and jump across the platforms to
    the right, up, then back left to find a door.  Enter and tug the button to
    lower gravity again.  Climb up the left side and jump to the platforms above;
    the yarn blocks above hold two star beads, while the left side has a bonus
    star up for grabs.  Continue to the right and tug the button in the rotating
    section to reveal a path to a patch hiding a red !, which you'll follow to the
    top area by tugging on the rotating section's button twice; use the platform
    on the left to reach the top and head to the far right to find a panel with a
    treasure.  Tug on the button in the top section to revert gravity, then fall
    back down the shaft, rotate the section once and crash down to the lower area.
    
    Lower gravity again via the button on the left, then tug the button on the
    right to bring the platform closer; collect the star bead and ride to the
    right side.  Use dash jumps to jump over the pits and collect the beads all at
    the same time.  Do the same thing with the beads above the Gordos revolving
    around the platforms, grabbing a bonus star shortly after.  After the bonus
    star, land on the platform protected by the Gordos and climb up the shaft to
    find a Treasure patch holding the CD.  To do so, jump and yarn up the Waddle
    Doo on the left, then using the upward momentum, yarn up the higher Waddle Doo
    on the right; repeat that process to vault Kirby to the top of the shaft.
    After claiming the CD, head back down and follow the arrow to the right to
    another rotating section.  Pull the button once to grab a bonus star on the
    left.  Head back and tug the button three times to reach the platform to the
    upper right, tugging on this upper button to revert gravity back to normal.
    Jump down and rotate the circular section twice.  Crash through the solid yarn
    blocks, ring the bell and gain the Twinkling Star patch.
    
    ***
    
    Treasures
    #1: After passing the section where you change gravity and go up past the
        Waddle Doo, make your way to the upper-left where four blocks are
        blocking the path. Use your whip to dismantle them and the treasure
        is ahead. (Communicator)
    #2: Pull the button in the center of the circle room to make a path to the
        patch. Pull it and an exclamation mark will appear. Pull on the middle
        button to move the platform in position. Jump up to it and make your way
        up. Make use of your pound to land on the ground faster. At the end is a
        removable background to get the treasure. (Space Food)
    CD: After clearing the Gordos, but before following the arrow, if you jump up
        above the last Gordo circle, you will see some Waddle Doos hanging around
        up there. You'll need to make a leap and whip up the Waddle Doo. As you
        may have noticed, when you use your whip on anything, Kirby flys upward
        due to the gravity. Use your whip on both to get to the top, then jump
        to the treasure. (Space Land)
    
    Bonus Stars
    2 Star: After changing gravity in the second room with the moving platforms.
            Make your way to the upper-left above the Waddle Doo.
    3 Star: In the section with Gordos going around in circles, it will be past
            the second circle. Go down to get it.
    5 Star: When you get past the Gordos, grab the Waddle Doo that is stuck. Roll
            it up and bring it with you. Now go into the circle and pull on the
            button. Quickly grab your ball of yarn and make your exit down and to
            the left. Now use the ball to break through the block and get the
            star. Alternatively, you can do this with gravity back to normal.
            Also, you can go through the right exit (pulling the button two
            times) and go around.
    
    
    
    Level 7-4: Stellar Way                                                  [0704]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Jump across the rotating stars and planetoids, grabbing a bonus star above
    the planetoid with two enemies rotating around it.  Continue to a section with
    asteroids falling from the sky, which can turn into beads by collecting the
    ! below.  Swing on the rotating buttons, noting a star bead in the lower right
    corner near the star platform.  Climb up the ladder using the swinging button
    and navigate up the rotating platforms; the top left corner houses a door
    leading to a Treasure patch and beads.  Exit out of this area to the right and
    take this first, large rotating platform to the top.  Jump to the moon on the
    left, grabbing a bonus star at the top, then heading inside and swinging to
    a CD treasure.  Go back to the moon and continue to the right until you come
    across a large planetoid with a hole in the center.  At the top, find a
    bonus star.  Off to the lower right from the giant planetoid, find a Treasure
    patch.  Backtrack to the planetoid and head to the right for more raining
    asteroids with a ! to collect near a button, changing the asteroids into beads
    again.  Jump across two more star platforms and transform into Rocket Kirby.
    
    Beating all the enemies in a group rewards Kirby with a big bead drop.  The
    first wave sees Buttonflies on the left, then the right; next, they'll fly up
    from both sides and fly down, followed by a double set through the middle.
    Two UFO enemies appear, then three UFO enemies, followed by more Buttonflies.
    Another paid of UFOs appear, then a large jellyfish, two UFOs and finally two
    jellyfish.  A short reprieve, then a line of three Buttonflies on the left,
    the right, then a large, scattered group of Buttonflies down the middle.
    Crash through the Reel Gate and ring the bell and gain the Switch patch.
    
    ***
    
    Treasures
    #1: After leaving the revolving platform area and making your way to the
        right, there will be a giant purple world that is spinning, along with
        some rotating swinging beads you can hang on to. Grab onto one and make
        your way to the lower-right, where you will find two spinning stars. At
        the end of those stars is a treasure chest. (Rocket Bed)
    #2: While riding on the rotating swinging buttons, jump towards the ladder.
        Then make your way jumping on the rotating platforms and go through the
        door in the upper-left. The treasure is to the left surrounded by yellow
        beads. (Star Candy)
    CD: Following the instructions for the 3-Star, instead of going on the roof,
        go through the three breakable boxes. Swing across the button to get the
        treasure. (Stellar Way)
    
    Bonus Stars
    2 Star: It is above the purple-colored world with buildings. Use the tallest
            building to jump up to the beads and star.
    3 Star: After exiting the rotating platform area, make your way up on the blue
            circles to the moon where a bunch of UFO enemies are scouting. Take
            them out or ignore them, jumping onto the star and eventually onto the
            roof of the area, ignoring the breakable blocks. The star is behind a
            patch.
    5 Star: On top of the giant rotating world that is near the Rocket Bed
            treasure, there will be a ladder near the very top. Get on a tall
            building and jump up to the ladder and climb. The star will be behind
            a patch.
    
    
    
    Level 7-5: Meta Knight                                                  [0705]
    
    Beads Gained    |   0-649  |  750-1499  |  1500-2249  | 2250-2999 |  3000+
    ----------------+----------+------------+-------------+-----------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |    Gold   |  Patch
    
    Phase 1: Meta Knight will move around the area, then fly up to shoot a wave
             from his sword, directed at Kirby.  Catch the wave and throw it back
             at Meta Knight when he's not facing Kirby.  If you miss or Meta cuts
             the yarn ball down, he'll close in on Kirby, delay, then make a wide
             cut, which Kirby should dodge.  If you do hit Meta Knight with the
             yarn ball, yarn up Meta Knight's sword for more bead spillage.
    Phase 2: Exactly the same as Phase 1, except for the single diagonal wave now
             comes as two waves, homing in on Kirby.  Catch one, throw the yarn
             ball at Meta Knight and yank on his sword.
    Phase 3: Meta Knight adds two new attacks.  The first is a large, fiery sword
             swipe, which will hit everything in whatever side Meta Knight is
             facing, except for the spot closest to the wall.  After the large
             sword swipe, Meta Knight will jump up and attack with a downward
             sword thrust; dodge out of the way, then get ready for the homing
             waves to catch and throw at Meta Knight.  Yank Meta Knight's sword
             away from him after the hit.
    Phase 4: Same as Phase 3, except Meta Knight adds a whirlwind before the large
             fiery sword swipe.  Avoid it in the same spot as the aforementioned
             fiery sword swipe, so Kirby isn't carried up to the ceiling full of
             spikes.  During the whirlwind, you can catch the wave to bypass the
             wait for the triple homing waves afterwards.  Once again, throw the
             yarn ball at Meta Knight and take his sword away.
    Gain the Meta Knight CD and, with enough beads, the Satellite patch.
    
    
    
    Level 7-6: Moon Base                                                    [0706]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Transform into Tankbot Kirby.  One treasure is in sight.  Keep rolling along,
    landing on the blocks to crush them and get to the floors below.  Defeat the
    canon by shooting at the center crystal to reveal a bonus star.  Run over
    everything, collecting a treasure by the fire plumes and destroy another
    cannon/crystal combination for a bonus star.  Bring Tankbot Kirby outside,
    into an area with lots of asteroids, collecting a CD.  There's two more
    crystal/cannon combinations, then the Reel Gate beyond.  Ring the bell and
    collect the Shooting Star patch.
    
    ***
    
    Treasures
    #1: After a long line of Bronto Burts, there will be a string of diagonal
        yellow beads leading to the treasure above. Jump on the ledge then float
        backwards. (Cosmic Bin)
    #2: After the two fire plumes, there will be two Bronto Burts holding bombs.
        The treasure will be above them. (Porthole)
    CD: Up in the sky in the middle of the meteor shower. The huge one likes to
        go through here. (Tankbot)
    
    Bonus Stars
    2 Star: Destroy the machine with the cannon and diamond and it'll appear.
    3 Star: Destroy the second machine with two cannons and a diamond and it'll
            appear.
    5 Star: Destroy the two sets of machines and it'll appear behind the second
            one.
    
    
    
    Level 7-7: Outer Rings                                                  [0707]
    
    Beads Gained    |   0-599  |  600-1199  |  1200-1799  |   1800+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Transform into Rocket Kirby.  Asteroids fall from the left and right, with a
    bigger one falling from the center.  A bonus star can be found by destroying
    the righthand large asteroid in the second wave.  Take out the right set of
    Buttonflies for a treasure to drop, and beat the center Buttonflies for a
    bonus star to drop.  Beat both of the Spore Jellys for the next treasure to
    drop, then the third large asteroid drops the last bonus star.  Kracko appears
    and just shoot him down to gain the CD as well as open the path forward to the
    Reel Gate, with the bell beyond.
    
    ***
    
    Treasures
    #1: Enemies will start coming out of the background. Clear the four on the
        right side and the last one will drop the treasure. (Saturn Stand)
    #2: When the UFOs begin appearing, there will be a section with two giant
        jellyfish. Defeat both to obtain the treasure. (Saturn Donuts)
    CD: Defeat Kracko to obtain this. It will be right where it was destroyed
        behind the smoke. (Outer Rings)
    
    Bonus Stars
    2 Star: There will be two large meteors coming down at you. The right one will
            be holding it.
    3 Star: A series of button enemies will fly from three directions. Clear the
            center line and the star will appear.
    5 Star: During the rain of meteors, the last giant meteor will be holding
            this star.
    
    
    
    
    
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    World 8: Dream Land                                                     [0800]
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    
    
    
    Level 8-1: Whispy's Forest                                              [0801]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Activate the bomb block to reveal a door leading to a bonus star.  Exit out,
    activate the bomb blocks above and enter the second door, leading to a cannon
    that can shoot Kirby to a treasure.  Continue to the right until you run into
    a Whispy cutout with Gordos popping out; grab the button to shrink Whispy
    temporarily, swing on the button to the platform on the right and wait for
    Whispy to reform itself, unpeeling the door patch at the top.  Enter the door
    and fall down, noting a bonus star on the left.  Enter the cannon and shoot
    Kirby straight up to a door to find a Treasure Patch.  Continue to the door on
    the right to get to a section with winged, moving platforms.  A door on the
    left leads to the last bonus star, while moving on leads to an area with
    Gordos trying to make the jumps tricky.  Collect the beads and peel off the
    door patch; climb up this area, noting a door on the left side leading to
    a CD.  You'll need to break the blocks using the enemies to get there.  At
    the top of the area, enter the door to find double the cutout Whispys, with
    dropping Gordos to boot.  Tug the right hand Whispy down to continue on; the
    left Whispy has a star bead at the top.
    
    Once outside, transform into Tankbot Kirby.  Roll through, blasting missiles
    at the various enemies to get them drop beads, as well as navigating through
    the star blocks barring the way forward.  Use the expandable mushrooms to get
    to high, out of the reach beads while using Tankbot Kirby's heft to break
    through star blocks on the ground.  Eventually, Kirby will roll right up into
    Whispy's lair; shoot at the apples and puffs of smoke to avoid getting damaged
    yourself, while unleashing a barrage of missiles at Whispy's face.  Collect
    the beads Whispy drops, enter the Reel Gate and ring the bell to gain the
    Crank Handle patch.
    
    ***
    
    Treasures
    #1: You'll see three bomb blocks and regular star blocks up on a platform.
        Pull the red button by the tree to bring another platform down closer to
        the ground. Roll up a nearby enemy and hop up as the platform rises back
        into its original position. Destroy the blocks by hitting the bomb and a
        door will be revealed. Enter and you'll be sent below where you can enter
        the spinning cannon. Just like the old Kirby games, shoot yourself through
        the left side (by pressing 2 when it lines up to the left) and the
        treasure will be yours. (Whispy Woods)
    #2: In the spring and spikes section, you'll see a spinning cannon under
        blocks and Waddle Dees. Get rid of the enemies and pound your way to the
        cannon. Then shoot yourself upwards to a door. Pound your way on the
        springs after entering the door, avoiding the cannonballs and going
        around to the treasure. (Apple Table)
    CD: After the Gordos, making your way up you'll see a door that you can access
        on the left after going up, then down some ladders. In the section you can
        access through the door, there will be many spinning cannons. Ride your
        way up to the top-center cannon, then blast downward to the treasure.
        (Green Greens)
    
    Bonus Stars
    2 Star: Defeat the Waddle Dee and jump stomp on the bomb block. Destroying the
            blocks will reveal a door like the old Kirby games. Enter and you'll
            be sent underground and you'll be able to jump on the spring to reach
            it.
    3 Star: After passing the Whispy Wood and making it to the springs and spikes
            section, just before the Waddle Dees is a spring in the upper area.
            Bounce upward and you'll see this star surrounded by beads.
    5 Star: As you go up, there will be four white string platforms. Roll up a
            Waddle Doo and make your way to the left, where there is a bomb block
            you can hit. Behind it is a door that will lead to a hidden area. Make
            your way up the strings to find this star.
    
    
    
    Level 8-2: Tempest Towers                                               [0802]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    For about half of the level, the wind alternates between blowing off to the
    left and then blowing to the right; use that momentum to make longer jumps
    for beads or accessing harder to reach platforms.  So, at the start, continue
    on until you find a bomb block to find a door behind; enter and jump across
    for a treasure.  Head back to the door and continue up a ladder.  Yarn up an
    enemy and use the wind to blow Kirby to the right platform above; use the
    yarned up enemy to open the bomb block to find a door with a bonus star in
    the left corner and a Treasure patch above.  Head back out and get to a ladder
    above the Shotzo for a star bead, then continue to the right for another
    Shotzo and a nearby bonus star.  From here, jump into the cannon and shoot
    Kirby up, between two Shotzos.
    
    In this section, the wind is constantly blowing upwards, so change Kirby into
    a parachute to ride the air current up.  Pass by various Scarfy, collecting
    beads.  At the fork, the left path has a Scarfy guarding, while the right path
    has a Gordo; yarn up an enemy to activate the bomb block to press forward.
    At the top, find two Waddle Dees tossing missiles; the right Waddle Dee is
    standing on a bonus star, hidden behind the bomb blocks, while the left one
    hides a door leading to the CD.  Continue floating upwards, avoiding Shotzos
    and Bombers while collecting beads.  Land in the cannon and shoot Kirby
    straight to the top to ring the bell and gain the Pinwheel patch.
    
    ***
    
    Treasures
    #1: As you make your way up with the wind, there will be a bomb block you can
        hit on the left side. A door will be revealed. Pull the button and make
        your way across. Above the cannon is the treasure. (Bookcase)
    #2: With the 5-Star, make your way to the hidden area and destroy the bomb
        blocks. After quickly running to the left to reach the 5-Star, jump up and
        make your way to the upper-right where you can probably already see the
        treasure. If you missed the 5-Stars and the platforms block your way, you
        can still get the treasure by jumping on the platforms. (Pancakes)
    CD: In the section where the wind is blowing up, opposite the 2-Star is a set
        of bomb blocks on the left side. Use the Waddle Dee or bombs it is
        throwing to destroy them, revealing a door. Here, you will have to make
        use of Kirby's float to avoid falling. Float to go up and let go to fall
        down. The wind will be blowing up so as long as you're parachute Kirby,
        you'll fly upwards. The treasure is in the upper-left. Watch out for the
        Gordos. (Butter Building)
    
    Bonus Stars
    2 Star: In the section where the wind is blowing up, there will be two sets of
            bomb blocks, where a Waddle Dee with bombs is on each, one on the left
            and one on the right. The star will be hiding behind the blocks on the
            right.
    3 Star: Making your way up past the various blocks and flags and past two
            cannons, there will be blocks in the upper-right that is holding the
            star. Hop into the cannon and shoot yourself to the right.
            Alternatively you can use the block from under the cannon to make a
            hole on the left side and when the wind is blowing to the right,
            float up into the hole.
    5 Star: As you make your way up, there will be a section with three block
            platforms and three flags. Roll up the nearby Waddle Dee and fly up to
            the first block, then wait for the wind to blow to the right. Float to
            the right side where there is a bomb block to break and reveal the
            door. Use the Waddle Doo to destroy the first set of bomb blocks. Wait
            for the blocks to drop and grab another Waddle Doo. Go up and destroy
            the next set, quickly running to the left to grab the star.
    
    
    
    Level 8-3: Cloud Palace                                                 [0803]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Swing on the buttons at the start, jump off and latch on to the other buttons
    and find a bonus star at the top.  Bounce on the springy clouds, following the
    beads to the top to find swinging, moving buttons leading to a Treasure Patch.
    In the next area, take the upper path of fast, moving, swinging buttons to a
    star bead; the safer, slower path is at the bottom.  There's more springy
    clouds to bounce on, then solid platforms, but don't let your guard down;
    Kracko shows up, chasing Kirby with a lightning attack.  Continue dashing to
    the right, and if you've collected all the beads, you should have upwards of
    1029 beads at this point.  Follow the swinging buttons to the top to find a
    Treasure Patch, with a bonus star with the next set of swinging buttons.
    Get to a section with some more springy clouds and a Buttonfly, intent on
    making Kirby spill beads into the void; the final bonus star is at the bottom
    right corner, while you'll want to take the nearby springy cloud to reach the
    top of the area.
    
    A small reprieve where Kirby can transform into Star Shooter Kirby.  Beads
    should be upwards of 1339 at this point, collecting all beads without taking
    out any enemies for extra beads.  Keep firing as Star Shooter Kirby, breaking
    through some blocks and destroying cannons.  Navigate through some narrow
    passageways until you come across a fork.  The upper path leads to beads while
    the lower path leads to the last treasure, the CD for the area.  Keep the
    screen autoscrolling and we'll come across a fight with Kracko.  Kracko's
    three attacks here will be a frontal charge, then flying to the center of the
    screen and firing all around Kracko, then a horizontal charge beam.  After
    clearing Kracko out, pass through the Reel Gate, ring the bell and gain the
    Boxing Glove patch.
    
    ***
    
    Treasures
    #1: Jump on the springy clouds and pound on the highest one to jump up
        through the line of orange beads. Up there, will be a set of swinging
        beads that are moving. Grab one and ride it to the treasure area.
        (Cloud Rug)
    #2: After the Kracko chases you across the screen, there will be a series of
        intertwined moving swinging buttons. Swing around until you can reach the
        lowest one, which should take you the highest, up to a treasure.
        (Bubbly Soda)
    CD: As Star Shooter Kirby, after the cannons will be a split where there will
        be beads in the upper section and Bronto Burts with bombs in the lower
        section. Unfortunately, the lower section contains the last treasure.
        (Bubbly Clouds)
    
    Bonus Stars
    2 Star: At the end of the second set of moving swinging buttons, swing and
            jump to the star in sight.
    3 Star: After Kracko and after where you would find Treasure #2, there is a
            set of moving buttons high up that will bring you up and then to the
            left. Make your way upward using the buttons and it will bring you to
            the star.
    5 Star: After Kracko, there will be a section of bouncy, springy clouds. In
            the lower-right is a patch that, when removed, will reveal the star.
            Carefully hop on the clouds to reach it.
    
    
    
    Level 8-4: Castle Dedede                                                [0804]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Climb up the ladder, using the cannonball to reach the beads.  There's a door
    in the upper right where you need to defeat all the Waddle Dees to gain a
    bonus star.  Exit out, climb up on the cannonballs and take the door on the
    left side to find two arrow shooting Waddle Dees; defeat them for a treasure.
    Exit out and go to the right this time, shooting Kirby up via the cannon.
    Jump across the platforms, avoiding the cannonballs and the spikes.  Climb the
    ladder up, use the cannons to reach the upper left corner and float down to
    the door; inside, there's Bombers to take out for another bonus star.  Go back
    to the cannons, taking the center path for a star bead, while the righthand
    path leads to the rest of the level.  Head left, tug on the button to reveal
    a door, where Kirby needs to take out the UFOs for a second treasure.
    
    Back outside, climb up the makeshift stairs and head right for another area
    with cannonballs trying to knock Kirby into the spikes.  Take the last cannon-
    ball up to reach a button, opening a path to a door; inside are two Sulkworms,
    guarding the last bonus star.  Head back out, climb up some more cannonballs,
    going up the first shaft to find a star bead, while the second shaft leads to
    a door on the left and the rest of the level on the right.  Inside that left
    door are Bombers, the two in the upper corners potentially the toughest to
    take out in this room, since Kirby needs to toss them up just right; clearing
    the room of Bombers gives you the CD.  Head off to the right, climb a ladder
    and take out a large Waddle Dee to be able to uncover a King Dedede statue.
    Use the statue to climb up to a swingable button, then unzip the zipper to
    reveal a cannon.  Use said cannon to shoot straight up, following the bead
    trails to consecutive cannons, eventually landing near the bell.  Giving it a
    ring gives Kirby the Bells of Joy patch.
    
    ***
    
    Treasures
    #1: There will be three cannons shooting discs to the left. Jump up to the
        third one and ride it to the upper-left, where there is a door. Catch the
        arrows to destroy the blocks and eventually defeat the Waddle Dees to
        reveal an exclamation mark. You will be able to remove the picture of the
        Waddle Dee. (Castle Dedede)
    #2: In the section with two spear Waddle Dees, pull the button to reveal a
        door on the left side. Defeat all the enemies to reveal an exclamation
        mark. You will now be able to remove the picture for the treasure.
        (Dedede's Robe)
    CD: Make your way through the spikes using the discs. When you reach the
        ladder, instead of going up, jump to the upper-left over the spikes. Here
        you will find a door that will lead you into a room of enemies. Like all
        the other rooms, beat them to find an exclamation mark. Here, you will
        need to throw some of the enemies to break blocks and hit unreachable
        enemies. (Gourmet Race)
    
    Bonus Stars
    2 Star: There will be two cannons shooting discs that you can stand on. Ride
            the cannon on the right and there will be a door on a platform. Enter
            and defeat the Waddle Dees to reveal an exclamation mark. You will be
            able to remove the picture of the Waddle Dee.
    3 Star: After climbing a ladder, there will be a series of cannons. Ride them
            to the upper-left and go up and around, avoiding the spikes to reach a
            door. Here, defeat all the enemies to reveal an exclamation mark.
            Throw the enemies to non-block platforms when possible. You will now
            be able to remove the picture.
    5 Star: There will be cannons shooting discs down and then one shooting up.
            Ride the one shooting up and there will be a blue button you can pull.
            Go up and over and go into the now revealed door. Defeat both enemies
            by shooting their projectiles at them, revealing an exclamation mark.
            You will be able to remove the picture for the star.
    
    
    
    Level 8-5: Yin-Yarn                                                     [0805]
    
    Beads Gained    |   0-649  |  750-1499  |  1500-2249  | 2250-2999 |  3000+
    ----------------+----------+------------+-------------+-----------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |    Gold   |  Patch
    
    Putting Kirby up against a Fangora rematch first, follow the prior tactics
    in jumping over the fire yarns and throwing it at Fangora's feet for beads,
    pulling on the button and sending Yin-Yarn back on the field.
    
    Everything's covered by a curtain of fabric.  Use the buttons to jump up and
    reach the door in the top left spot to free yourself, then get ready for the
    second boss rematch.
    
    This time, it's against Capamari, specifically the second round, where he's
    attacking from the four craters in each corner.  Grab a mini Capamari and then
    roll it at his face to end this rematch.  For a bead count, Kirby should have
    found about 1000 beads by now.
    
    Inside the fabric we go again, with a different pattern of buttons to jump.
    Regardless, the door is in the upper right and Yin-Yarn will finally attack.
    Expect two Scarfys and two cyclops-type enemies; beat them to have Yin-Yarn
    give you four Buttonflies and two arrow Waddle Dees to work with.  Use them
    in your attack on Yin-Yarn, probably easiest with a Buttonfly's homing attack.
    
    Livid with taking damage, Yin-Yarn will create gaps in the floor.  Four Scarfy
    move in, which you'll just have to dodge until they disappear, followed by two
    oversized Waddle Dees and a Chilly; yarn up that sole Chilly and then have it
    return to Yin-Yarn's face.  If you miss, the same pattern repeats itself.
    Everyone's saved, right?  Well, not yet.
    
    Returning to the field are some knitting needles, creating a Mega Yin-Yarn.
    A Tankbot item drops in, courtesy of Meta Knight, so go ahead and transform.
    Mash on the shoot button, aiming at Mega Yin-Yarn's mouth, and keep up the
    zealous onslaught of missiles, even when the knitting needles raise the boss.
    Aim a little higher, again going for Mega Yin-Yarn's mouth, letting him taste
    cold love with those missiles.
    
    Lay waste to Mega Yin-Yarn and he'll go down, dispersing beads everywhere.
    Over to the right, you'll cross through the Reel Gate and enjoy the credits
    under a peaceful sky.  Gain the Yin-Yarn CD, the Baseball Bat patch, the
    Dream Land CD and Staff Credits CD; the patch with the requisite beads.
    
    
    
    Level 8-6: Meta Melon Isle                                              [0806]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    This level is basically a revisit of various Kirby transformations.  The
    first transformation is for Off-Roader Kirby; a bonus star is found along the
    upper path, accessed by the trampolines.  Also of note is a star bead on top
    of the rising ice pillars.  Drive into the Reel Gate.
    
    Transform into Fire Engine Kirby, clear out the second fire snake enemy to
    reveal a treasure while collecting a bonus star in sight.  Drive into the
    Reel Gate.
    
    Transform into Dolphin Kirby and collect beads.  Swim into the Reel Gate.
    
    Transform into Train Kirby and find a treasure in sight, near the bottom of
    the rotating clouds.  Guide Train Kirby into the Reel Gate.
    
    Transform into Spin Boarder Kirby, the last of this level's transformations.
    Taking the upper path leads to the final bonus star, and taking the top set
    of rainbows near the end, right into the Reel Gate, yields the CD treasure.
    Ring the nearby bell and gain the Galaxia Sword patch.
    
    ***
    
    Treasures
    #1: As Fire Engine Kirby, defeat the second monster coming out of the lava,
        near the 2-Star. (Palm Chair)
    #2: As Train Kirby, go up the ledge on your right and follow the path to the
        treasure near the ground. (Ice Cream)
    CD: As Spin Boarder Kirby, it will be up before the end of the stage. As you
        make your way through the stage, there will be a yellow button enemy just
        before a rainbow. Spin on this enemy and land on the rainbow, which should
        have a white circle with an exclamation on it. When you get this, beads
        will show you your path. Follow the beads and spin jump on the various
        Bronto Burts, until you reach a rainbow near the end with the treasure.
        (Ice Cream Island)
    
    Bonus Stars
    2 Star: As Fire Engine Kirby, make yourself a path by throwing water on the
            lava. It will be in visible sight, jump to get it.
    3 Star: As Off-Roader Kirby, there will be blue platforms with a spring. Jump
            on the platform and the spring will send you up to the higher
            platform. Continue on the path, using the boosts to eventually
            reach the star.
    5 Star: As Spin Boarder Kirby, after getting the power-up, super jump to the
            higher platform right after. Follow the path, spinning on all enemies
            until after the yellow button enemies. The star will be ahead.
    
    
    
    Level 8-7: Battleship Halberd                                           [0807]
    
    Beads Gained    |   0-749  |  750-1499  |  1500-2249  |   2250+
    ----------------+----------+------------+-------------+----------
    Medal Earned    |   Wood   |   Bronze   |    Silver   |   Gold 
    
    Transform into Star Shooter Kirby and the rest of the stage will be on auto-
    pilot.  The first wave of enemies contains Spear Waddle Dees carried by
    Bronto Burts, then we'll run into the face of the Halberd.  Scrolling up,
    destroy the first cannon to reveal a bonus star.  There's more cannons along
    the ground, as well as Bronto Burts dropping missiles.  The largest cannon
    in this section gives up a treasure when destroyed.  When the Bronto Burts
    start carrying beads, you're past the treasure and will soon come across a
    dual cannon that Kirby fans will recognize.  Focus most of your attacks on the
    lower cannon, letting the diagonal attacks hit the lower cannon when you need
    to dodge the big laser attack.  Dispatch the UFOs as needed and take out the
    upper part of the cannon if it's not destroyed yet.  Now Kirby can fly into
    the interior of the Halberd.
    
    A barrage of UFOs appear along the edges, backed up by cannons.  The largest
    cannon, before the yarn blocks with visible beads, will give up a treasure
    upon defeat.  Navigate through the fire plumes and, when the path splits up,
    the upper path leads to a star bead while the lower path leads to a bonus star
    which can both be picked up by taking the upper path and flying backward into
    the bonus star.  Next comes Bronto Burts tossing more missiles and a section
    with two cannons, one on top and the other below, before another wall of yarn
    blocks.  The upper cannon yields the last bonus star while the lower cannon
    coughs up the CD when it goes boom.  Fly through to another recognizable
    Halberd weapon, with two fire spewing cannons along the top and bottom edges,
    and a crystal power source in the center.  Focus on the lower fire cannon,
    then fly up to hit the upper cannon with collateral damage.  Once both are
    gone, focus on the crystal center, then fly through to the Reel Gate and
    ring the bell one final time.
    
    ***
    
    Treasures
    #1: Destroy the second big cannon on the Halberd. (Galaxia Sword)
    #2: When you get inside the ship, destroy the first big cannon you see, after
        the pairs of smaller cannons. (Knight Helmet)
    CD: There will be a section with two big cannons, one on top and one at the
        bottom. The bottom one holds the treasure. (Halberd)
    
    Bonus Stars
    2 Star: As Star Shooter Kirby, destroy the first cannon on the Halberd.
    3 Star: After penetrating the orange blocks after the second treasure's
            cannon, when you come across a split, it will be on the lower path,
            between two streams of fire and surrounded by beads.
    5 Star: There will be a section with two big cannons, one on top and one at
            the bottom. The top one holds the star.
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    V.    Apartment Mini-Games                                         [ottershow]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    Quilty Square Apartments: Apt. #102                                     [1100]
     Event happens after finishing Grass Land - Flower Fields
       Place Flower Sofa (Grass Land - Flower Gardens, Treasure 1)
       Place Flower Clock (Grass Land - Flower Fields, Treasure 1)
     Unlock Zeke's Apartment
    
    
    Zeke's Hide-and-Seek: Fountain Gardens                                  [1101]
     1 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding behind the bushes near the first Waddle Dee.
       2: Hiding up next to the tree on the right side.
       3: Hiding behind a bush underwater.
       4: Hiding underneath the lone fountain.
       5: Hiding in the bead tree near the end.
     Reward: Blue Sky fabric
     Dom Woole asks for 10 000 beads for Apartment Expansion.
       Unlock: Apt. #201 and Apt. #202
    
    
    Zeke's Hide-and-Seek: Rainbow Falls                                     [1102]
     1 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding below just past the arrow.
       2: Climb the ladder and jump past the alligators.
          Hiding behind the bushes.
       3: Hiding within the stream of Waddle Dees.
       4: Hiding in the clouds next to the second stream of Waddle Dees.
       5: Hiding behind the shower curtain.
     Reward: Rainbow Dot fabric
    
    
    Zeke's Hide-and-Seek: Big-Bean Vine                                     [1103]
     2 Star Challenge
     "Find everyone in 1:00!"
       1: Hidden in the clouds to the left of where you start.
       2: Hiding above the door to the right.
       3: Hiding in the background above #2.
          Use the door and jump up through the stitches.
       4: Hiding in the background on the left side of the stitches.
       5: Hiding by the door at the top.
     Reward: Natural Dot fabric
    
    
    Zeke's Hide-and-Seek: Pyramid Sands                                     [1104]
     2 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding behind the column right in front of Kirby.
       2: Hiding under the platform with the enemy on it. Ride the yellow/orange
          yarn down.
       3: Pull the red button to find it was hiding behind the background.
       4: Riding the tornado after the orange/yellow yarn and the Waddle Dee with
          a spear.
       5: Hiding near the end near the tornado and crossbow Waddle Dee. Hop under
          near the star bead.
     Reward: Red Dot fabric
    
    
    Zeke's Hide-and-Seek: Cool Cave                                         [1105]
     2 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding in the background near the second rolling enemy.
       2: Hiding behind the wall near the third rolling enemy.
       3: Hiding behind the four yellow blocks.
       4: Hiding behind the blue arrow sign next to the blue enemy.
       5: Hiding near the end in the upper wall.
     Reward: Red Tartan fabric
    
    
    Zeke's Hide-and-Seek: Flower Fields                                     [1106]
     2 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding in the corner next to the Waddle Dee.
       2: Hanging out by the second yellow spinning flower at the bottom.
       3: Ride the first dandelion to the orange bead surrounded by yellow ones on
          the left. It is hiding above it.
       4: Ride the second dandelion to the top. It is prone on the ground.
       5: Hiding under the second lily pad in the rainy section.
     Reward: Sunflower fabric
    
    
    Zeke's Hide-and-Seek: Dino Jungle                                       [1107]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Straight ahead in front of the purple dinosaur's head.
       2: Hiding behind the purple dinosaur's head.
       3: Hiding behind the first red moving platform.
       4: Hiding in the background near where the first red moving platform stops.
       5: Hiding on the right of the second green ground platform as you ride the
          second moving platform. It will be in visible sight.
     Reward: Dino Egg fabric
    
    
    Zeke's Hide-and-Seek: Toy Tracks                                        [1108]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Using the blue block that the three Waddle Dee and throwing to reach the
          upper-left area. It is in the corner admiring all the beads.
       2: Popping in and out behind the background in between the groups of
          Waddle Dee throwing blocks.
       3: Hiding behind the movable duck.
       4: Hiding under the hat of the toy soldier at the end, its tail can be seen
       5: Hiding in the end in the background under the feet.
     Reward: Colored Blocks fabric
    
    
    Zeke's Hide-and-Seek: Mushroom Run                                      [1109]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding all the way to the right. Use the snail you pass by the break the
          block. Alternatively you could go up and around and stomp on the blocks.
       2: Use the blue mushroom around the middle to get to the upper-right
          section to find one hiding there. In the regular stage, there was a
          removable patch here.
       3: Hiding behind the cloud in the upper-left.
       4: Above that cloud is an opening, which can be seen by hopping on the next
          red mushroom. Pound on the blue mushroom to be sent flying to the
          opening in the tree.
       5: Hiding at the end of the level.
     Reward: Mushroom fabric
    
    
    Zeke's Hide-and-Seek: Sweets Park                                       [1110]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Ignore the arrow because the first one is hiding behind the sprinkled
          donut to your right.
       2: After going down the ladder, it will be hiding where the desserts are
          falling out from.
       3: Jump on the dessert and jump to the top-left of the same section, where
          another is hiding.
       4: Going down the conveyor belt, it is hiding in one of the small crevices
          on the left on the conveyor belt before the bottom floor.
       5: At the bottom, it is hanging out on the conveyor belt after the hidden
          place with the purple beads.
     Reward: Gifts of Love fabric
    
    
    Zeke's Hide-and-Seek: Melody Town                                       [1111]
     3 Star Challenge
     "Find everyone in 0:20!"
       1: Visible in front of you, barely hiding on the small drop down.
       2: Also visible slightly further ahead, hiding behind the white string.
       3: Also visible at the beginning, hiding behind the second cymbal up above.
       4: Hiding on the upper-right of the harp.
       5: Swing across the button; hiding on the upper-left of the harp.
     Reward: Music Lover fabric
    
    
    Zeke's Hide-and-Seek: Splash Beach                                      [1112]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Go to your left, down below the turtle. It will be hiding at the ocean
          floor.
       2: Jump up on the platform above the white circle with the exclamation
          point. It will be wandering behind the castle.
       3: Hiding below the white circle and the two enemies next to each other.
       4: Hiding behind the tree next to the Waddle Dee with the bow and arrows.
       5: After following the arrow down, go around and up above the enemy,
          opening the umbrella and jumping up to the ladder. It will be hiding up
          there behind the background.
     Reward: At the Beach fabric
    
    
    Zeke's Hide-and-Seek: Blub-Blub Ocean                                   [1113]
     3 Star Challenge
     "Find everyone in 3:00!"
       1: Drop down into the water at the beginning and it is hiding in the
          bottom-left corner behind the yellow.
       2: Under the three breakable blocks under the boosting current, it will be
          hiding on the ocean floor.
       3: Break the four breakable blocks with the shark enemy, revealing the four
          orange beads and the friend hiding above.
       4: Hiding with the nine yellow beads below. Take the current around to get
          there.
       5: At the end behind one of the enemies.
     Reward: Waves fabric
    
    
    Zeke's Hide-and-Seek: Snowy Fields                                      [1114]
     3 Star Challenge
     "Find everyone in 2:00!"
       1: Hiding behind the brown fence at the beginning.
       2: Hiding behind the three trees in the beginning.
       3: Go up to the igloo to fall down where the beads are. You can see the tail
          sticking out at the bottom.
       4: Hiding in the left-most castle window near the Chillys.
       5: Hiding at the end in the upper-right behind the yellow blocks. Roll up a
          Chilly to clear the path and it is hiding in the corner.
     Reward: Igloo fabric
    
    
    Zeke's Hide-and-Seek: Future City                                       [1115]
     4 Star Challenge
     "Find everyone in 3:00!"
       1: Stablize the current and go up to the 12 breakable boxes. The friend is
          hiding in the upper-right corner.
       2: It's hiding behind the yellow block, you can see its tail on the left
          side.
       3: It's on the conveyor belt on top. Sometimes you can catch it while it
          falls under the second friend.
       4: Hiding under the first balancing platform in the corner.
       5: Hiding in the upper-right corner above the second balancing platform.
     Reward: Future City fabric
    
    
    Zeke's Hide-and-Seek: Tempest Towers                                    [1116]
     4 Star Challenge
     "Find everyone in 2:00!"
       1: Hiding under the left cannon next to the second Gordo you see.
       2: Hiding under the side of star/bomb blocks on the right. The tail will be
          visible.
       3: Break through the bomb blocks with the Waddle Dee and bombs. Go through
          the door to find it in the upper-left.
       4: Hiding in the bigger background windows as you pass the exploding
          enemies.
       5: Hiding in one of the smaller background windows as the path gets narrow
          as you go up.
     Reward: Butter Building fabric
    
    
    Zeke's Hide-and-Seek: Mole Hole                                         [1117]
     4 Star Challenge
     "Find everyone in 0:15!"
       1: It will appear from the ground to your left.
       2: As you reach the platform from where the first one was, it will be up
          and right from your position.
       3: It will quickly pop out from the upper-left from the same position,
          in the corner.
       4: On the right, it will appear from the smoke nearest to the ground.
       5: Also on the right, it will appear in the smoke up above the fourth one.
     Reward: Veggie fabric
    
    
    Zeke's Hide-and-Seek: Dark Manor                                        [1118]
     5 Star Challenge
     "Find everyone in 3:00!"
       1: Hiding behind the fourth lamp.
       2: Before the red button, next to the two lamps next to each other. Jump up
          to climb up a ladder. It will be hiding at the end of the path on the
          left.
       3: Going up the stairs, move to the left of the third red button, breaking
          the blocks. It will be hiding behind the small ladder.
       4: After going up the stairs, you'll notice the blocks to go down are
          guarded by a boundary. Instead, go through the path above that. Before
          jumping up to the next platform, the friend is hiding under where you
          would jump. If you miss it, you will have to go up and around.
       5: Go all the way up and to the left and it will be near the yellow blocks.
     Reward: Floaty Ghost fabric
    
    
    Quilty Square Apartments: Apt. #201                                     [1200]
     Available after paying Dom Woole 10000 beads to expand Apartments
       Place Rainbow Arch (Grass Land - Rainbow Falls, Treasure 1)
       Place Camel Sofa (Hot Land - Pyramid Sands, Treasure 1)
     Unlock Beadrix's Apartment
    
    
    Beadrix's Run: Flower Fields                                            [1201]
     1 Star Challenge
     "Collect 600 beads in 1:30!"
       Transform into Saucer Kirby, then follow the beads up and to the right.
       Grab the ! at the bottom to have more beads appear and collect those.
       You'll need to collect most of the beads to hit that 600 bead goal.
     Reward: Happy Flower fabric
    
    
    Beadrix's Run: Pyramid Sands                                            [1202]
     2 Star Challenge
     "Collect 200 beads in 0:30!"
       Dash to the right, collecting as many as you can.  When you reach the end
       of the area, yarn part of the enemy up, then throw it back at the Sneak
       Sack it reveals to earn the rest of your beads.
     Reward: Hot Land fabric
    
    
    Beadrix's Run: Big-Bean Vine                                            [1203]
     2 Star Challenge
     "Collect 200 beads in 1:00!"
       Jump up the beanstalk, collecting the ! to have beads appear while avoiding
       enemy attacks.  After the first, you should have 9, the second gives you
       33 and the third ! yields a total of 48 beads collected so far.  Continue
       collecting beads via the ! to reach totals of 94, then 126 and 147 by
       reaching the top of the area.  Jump across to the left, using the umbrellas
       to have a total of 187, then collect the remaining beads for 202.
     Reward: Grass Land fabric
    
    
    Beadrix's Run: Sweets Park                                              [1204]
     2 Star Challenge
     "Collect 250 beads in 0:40!"
       There are three Sneak Sacks here, each giving up 100 beads.  Head to the
       left and jump up, ignoring the zipper, and crush the first Sneak Sack,
       grabbing at least 50 beads.  Jump back to the zipper and dash->parachute
       to the far right Sneak Sack, squishing that for more beads.  Head back to
       the zipper and unzip it, where you should have upwards of 20 seconds
       remaining.  Approach the remaining Sneak Sack only when it's facing away
       from Kirby.  When you reach the platform just to its left, yarn attack its
       feet to get the beads to spill out and collect them.
     Reward: Ice Cream fabric
    
    
    Beadrix's Run: Blub-Blub Ocean                                          [1205]
     2 Star Challenge
     "Collect 200 beads in 0:20!"
       Transform into Dolphin Kirby, collect the ! and swim around, collecting
       beads while avoiding the sole Gordo.
     Reward: Blue Star fabric
    
    
    Beadrix's Run: Deep-Dive Deep                                           [1206]
     2 Star Challenge
     "Collect 200 beads in 0:20!"
       Transform into Dolphin Kirby, collect the ! and follow the set of green
       beads.  After getting to the end, with the time remaining, collect any
       spare red beads if you haven't reached the 200 bead goal.
     Reward: Raindrops fabric
    
    
    Beadrix's Run: Lava Landing                                             [1207]
     2 Star Challenge
     "Collect 160 beads in 0:30!"
       Hit the ! to make the star bead fall in the lava.  Follow it to the right,
       then pull the button to make the star bead come out of the volcano.  Take
       this ! and collect the beads back to the left, avoiding the spewing fire
       yarn balls, to collect the remaining beads.
     Reward: Fireball fabric
    
    
    Beadrix's Run: Mt. Slide                                                [1208]
     3 Star Challenge
     "Collect 100 beads in 0:30!"
       Transform into Spin Boarder Kirby and continue spinning in the air to try
       and catch up with the star bead ahead.
     Reward: Iceberg fabric
    
    
    Beadrix's Run: Stellar Way                                              [1209]
     3 Star Challenge
     "Collect 320 beads in 0:40!"
       Dash to the right, collecting beads as you go while avoiding the asteroids.
       Swing up on the button to collect the !, transforming the asteroids into
       beads.  Collect enough asteroids-turned-beads to finish Beadrix's test.
     Reward: Milky Way fabric
    
    
    Beadrix's Run: Dino Jungle                                              [1210]
     3 Star Challenge
     "Collect 250 beads in 0:25!"
       Take the door to go behind the fabric and fall to the lower door.  Use the
       regular whip to unravel the Sneak Sacks to spill beads and collect them.
     Reward: Spooky Woods fabric
    
    
    Beadrix's Run: Mushroom Run                                             [1211]
     3 Star Challenge
     "Collect 250 beads in 0:30!"
       Run into the white ! on the left side to reveal Prince Fluff, in bead
       collecting form.  Keep weight-stomping on the mushrooms to gain enough
       height to collect every bead on the screen, using the parachute to slowly
       direct your way down.  You must collect EVERY bead on screen.
     Reward: Bitter Cocoa fabric
    
    
    Beadrix's Run: Fountain Gardens                                         [1212]
     4 Star Challenge
     "Collect 200 beads in 0:20!"
       Dash to the right and do not stop.  Let me repeat that; don't stop dashing.
       The leeway given for this level is about 1.5 seconds and 3 or so beads.
       Jumping by following the bead trail and avoiding the enemies will give you
       the optimal route through the mini-game.
     Reward: Brick fabric
    
    
    Beadrix's Run: Whispy's Forest                                          [1213]
     4 Star Challenge
     "Collect 250 beads in 0:30!"
       There seems to be just enough beads with little leeway to reach our goal.
       Jump and shoot Kirby through the cannons, going along each line of beads
       between cannons systematically.  Time shouldn't be a pressing issue here.
     Reward: Green Dot fabric
    
    
    Beadrix's Run: Cozy Cabin                                               [1214]
     4 Star Challenge
     "Collect 680 beads in 0:50!"
       Keep jumping and collecting the beads as they appear.  When the two large
       starburst patterns appear, focus most of your attention on collecting as
       many beads as possible from those two patterns, since they comprise the
       majority of the beads available in the mini-game.  As with the previous
       mini-game, time isn't much of an issue, but being efficient with your bead
       collection is.  After the two starbursts, there's one last, fairly large
       bead pattern to finish up the bead collection.
     Reward: Hot Dog fabric
    
    
    Beadrix's Run: Future City                                              [1215]
     5 Star Challenge
     "Collect 340 beads in 0:40!"
       Ride the rollercoaster, collecting most of your beads on the jumps.  When
       a button appears, jump and swing on that to collect even more beads.  Do
       not land on the platform, but instead, switch Kirby into a parachute and
       use that forward momentum to follow the bead trail down to collect the
       beads within the time limit.
     Reward: Chain Link fabric
    
    
    Beadrix's Run: Mole Hole                                                [1216]
     4 Star Challenge
     "Collect 240 beads in 0:40!"
       Transform into Digger Kirby and dig through the cotton fluff along the bead
       trails.  By the time you get Kirby to the door, if you have around 10 or
       more seconds remaining by the time you break through, you should be good to
       go.  Enter the door and speed Kirby up by digging, despite there being no
       fluff to dig through, to reach the remaining beads to reach the bead goal.
     Reward: Stone Wall fabric
    
    
    Beadrix's Run: Evergreen Lift                                           [1217]
     4 Star Challenge
     "Collect 280 beads in 1:00!"
       There's a Sneak Sack to the left side, just after a Waddle Doo.  Keep the
       lift going up by winding up the yarn ball, and with the beads that the
       Sneak Sack drops, you should be good to complete the level with the
       required number of beads.
     Reward: Holiday Trees fabric
    
    
    Beadrix's Run: Moon Base                                                [1218]
     5 Star Challenge
     "Collect 350 beads in 0:50!"
       Do not take a hit, otherwise Kirby won't have enough time to get the beads
       required to complete this mini-game.  Avoid the attacks coming in from all
       sides and just collect as many beads as possible.  It bears repeating for
       this stage: do not take a hit.
     Reward: Planetarium fabric
    
    
    Beadrix's Run: Battleship Halberd                                       [1219]
     5 Star Challenge
     "Collect 1200 beads in 1:20!"
       This is a sped up level of the original Battleship Halberd.  Defeat enemies
       to get them to drop beads, while avoiding all damage.  Taking damage not
       only causes your beads to drop off the screen, but it also reduces the time
       Kirby has remaining, especially on an autoscrolling level.  Keep the shoot
       button held down for rapid fire near the cannons, to take them out and
       collect their beads as well.  You'll eventually come across a cannon that
       prevents the level from scrolling forward; defeat it ASAP by rapid firing
       the bottom cannon, while using the diagonal shot to hit the upper cannon,
       and vice versa when the bottom cannon is about to fire.  Essentially, this
       is the "halfway" point, where you should have at minimum 27 seconds and
       600 beads to safely collect the remaining beads in the time remaining.
       Take out the UFOs before they can get a shot off, while dismantling the
       cannons for their large bead to finish the level.  If more beads are
       needed, after the large cannon near the yarn block wall, take the upper
       path for more beads.
     Reward: Halberd fabric
    
    
    Beadrix's Run: Outer Rings                                              [1220]
     5 Star Challenge
     "Collect 1000 beads in 1:30!"
       Transform into Rocket Kirby, avoid taking damage, and just shoot anything
       that comes on screen.  Hold the shoot button for rapid fire and emphasis is
       placed on remaining unscathed.
     Reward: Ringed Planet fabric
    
    
    
    Quilty Square Apartments: Apt. #202                                     [1300]
     Available after paying Dom Woole 10000 beads to expand Apartments
       Place Bronto Slide (Hot Land - Dino Jungle, Treasure 1)
       Place Stuffed Bear (Treat Land - Toy Tracks, Treasure 1)
       Place Dessert Dresser (Treat Land - Sweets Park, Treasure 2)
     Unlock Carrie's Apartment
    
    
    Carrie's Transport: Patch Castle                                        [1301]
     1 Star Challenge
     "Get Carrie to this spot in 2:00!"
       Dash through the stage, putting her down to break blocks and throwing her
       up platforms where she can't be carried.
     Reward: Fluff Blue fabric
     Dom Woole asks for 25 000 beads for Apartment Expansion.
       Unlock: Apt. #301 and Apt. #302
    
    
    Carrie's Transport: Fountain Gardens                                    [1302]
     1 Star Challenge
     "Get Carrie to this spot in 1:00!"
       Throw Carrie up on the building. Unzip the building to go down through the
       zipper and up to where she is. Grab her and jump up to the chair.
     Reward: Green Tartan fabric
    
    
    Carrie's Transport: Flower Fields                                       [1303]
     2 Star Challenge
     "Get Carrie to this spot in 1:00!"
       Throw Carrie up the platforms, advancing alongside her. Jump on the lily
       pads and throw her on the rope. Proceed upwards and swing across the frog
       tongue to get Carrie to her chair.
     Reward: Berry Soda fabric
    
    
    Carrie's Transport: Lava Landing                                        [1304]
     3 Star Challenge
     "Get Carrie to this spot in 2:00!"
       Dash through the beginning. Drop her to place a bomb and seal the volcanoes
       before picking her back up and proceeding. Continue until the end.
     Reward: Lava fabric
    
    
    Carrie's Transport: Mushroom Run                                        [1305]
     3 Star Challenge
     "Get Carrie to this spot in 1:30!"
       Use the enemies to destroy the blocks. Jump on the mushrooms with Carrie
       and make your way up and around to the chair. Watch out for the pink
       Bronto Burts that will take Carrie away and drop her at the start if you
       don't get rid of them and you drop her.
     Reward: Mushroom Soil fabric
    
    
    Carrie's Transport: Melody Town                                         [1306]
     3 Star Challenge
     "Get Carrie to this spot in 1:30!"
       Take Carrie with you, make a throw of faith (just kidding, she'll come back
       if you miss, although it wastes time), hoping she lands on the drum. Swing
       across the first harp. Grab her again and continue across, trying not to
       fall until you reach the accordion. Time it so you can bring her up, before
       the accordion stretches back out. Throw her onto the chair.
     Reward: Yellow Dot fabric
    
    
    Carrie's Transport: Splash Beach                                        [1307]
     3 Star Challenge
     "Get Carrie to this spot in 2:00!"
       Swim across with Carrie, if you're fast enough you can make it to the
       Waddle Dee with the bow and arrow before the tide comes back up. Open the
       umbrella and make your way through with Carrie. Throw Carrie up past the
       two umbrellas, then open the right umbrella up so you can swing your way
       across. Throw her down the path and swim with her to the umbrella. Throw
       her upwards (she'll land above the ladder) and open up the umbrella so you
       can get up there too. Then throw her to the chair.
     Reward: Palm Island fabric
    
    
    Carrie's Transport: Secret Island                                       [1308]
     3 Star Challenge
     "Get Carrie to this spot in 1:30!"
       Throw Carrie up while you take the background route. When you reach the
       door, take her with you and ride the moving platforms up. Throw her up onto
       the moving string platform on the right side and go back into the
       background to catch up with her. Move to the next string platform and put
       her down so you can pull on the button. Continue upward to the chair.
     Reward: Treasure Map fabric
    
    
    Carrie's Transport: Cozy Cabin                                          [1309]
     4 Star Challenge
     "Get Carrie to this spot in 1:30!"
       Throw her up on the ledge, quickly dispatching the Bronto Burt before it
       grabs Carrie. Float up with her through the stream of air. Run and jump
       across the spikes. Throw her up and climb the ladder. Float with Carrie up,
       up and away. Then float across the spiked pit, avoiding the Bronto Burt.
       Throw her up above the ladder then climb it yourself. Either on your own or
       with the Waddle Dee's spear, break through the blocks and make it across.
       Break the blocks blocking the ladder and throw her up before climbing the
       ladder. Float up to the exit and run to the chair and toss her onto it.
     Reward: Warm Mittens fabric
    
    
    Carrie's Transport: Tube Town                                           [1310]
     4 Star Challenge
     "Get Carrie to this spot in 1:00!"
       Take out the Bronto Burt if you'd like. Grab Carrie, run and throw her so
       that she passes through the current. Duck under, grab her and put her on
       the seat. If she doesn't make it all the way through, take out the Bronto
       Burt and duck under. When you get to the other side, quickly grab Carrie
       before Bronto Burt does and put her on the chair.
     Reward: Famicon fabric
    
    
    Carrie's Transport: Big-Bean Vine                                       [1311]
     4 Star Challenge
     "Get Carrie to this spot in 1:30!"
       Throw Carrie up and swing yourself up to her. Carry her up and throw her on
       the right moving string. Then jump up on the other string and make your way
       to where you threw her. Bring her up with you to the highest you can get,
       then jump off and throw her up to the platform above. You'll end up landing
       back on the string, most likely. Then go back up, swinging on the bead and
       make your way back to Carrie. Make your way up with Carrie up the platform
       and string and you'll make your way to the chair.
     Reward: Blue Dot fabric
    
    
    Carrie's Transport: Tempest Towers                                      [1312]
     5 Star Challenge
     "Get Carrie to this spot in 2:00!"
       Bring Carrie with you, floating to the right. Jump up the platforms and
       defeat the enemy if you wish. You can always jump over the Waddle Dee,
       floating your way to the left and up the platforms. After making your way
       to the right again, throw Carrie up and climb the ladder. Continue left
       with Carrie and move up the platforms again, making your way to the
       cannons. Wait for the wind to blow to the right and jump over the cannon,
       landing on the flag. Jump again and continue towards the next cannon. Put
       Carrie down to whip the block out of the way, then grab Carrie and continue
       onward. Jump onto the square platform and jump to where the chair is. As
       long as the wind is neutral or blowing to the left, you should be able to
       run and jump to the chair.
     Reward: Pink Waves fabric
    
    
    
    Quilty Square Apartments: Apt. #301                                     [1400]
     Available after paying Dom Woole 25000 beads to expand Apartments again
       Place Outdoor Bath (Grass Land - Rainbow Falls, Treasure 2)
       Place Torch (Hot Land - Dino Jungle, Treasure 2)
       Place Totem Pole (Water Land - Secret Island, Treasure 2)
       Place Chimney (Snow Land - Cozy Cabin, Treasure 2)
     Unlock Buster's Apartment
    
    
    Buster's Training: Sweets Park                                          [1401]
     1 Star Challenge
     "Defeat 10 enemies in 1:20!"
       Two Waddle Dees on the cake (2), with one wandering Waddle Doo (3).  Unzip
       the cake to reach a Waddle Doo underground (4).  Keep going to the right to
       find a Waddle Dee shooting arrows (5).  There are two Waddle Doos on the
       donuts (7), with more after (9).  Finally, a sleeping Waddle Dee in the
       corner (10).
     Reward: Sweet Dot fabric
    
    
    Buster's Training: Rainbow Falls                                        [1402]
     1 Star Challenge
     "Defeat 20 enemies in 1:30!"
       Get the sleeping Waddle Dee at the beginning (1) and the one walking (2).
       On top of the blocks is a sleeping Waddle Dee (3).  Keep going right for
       two alligators to dispatch (5).  A missable Waddle Dee, riding the
       current (6).  Waddle Dee shooting arrows (7) before reaching the shower
       curtain. Three Waddle Dees holding umbrellas, with one missable riding the
       current (10).  Attack the Waddle Dee with a weapon (11), then get the two
       riding the currents about to fall and becomes missable (13).  There's an
       umbrella wielding Waddle Dee (14) on the way to the one guarding the ladder
       (15).  Climb up, take the arrow from this Waddle Dee (16) and fling it to
       the left to take out two Waddle Dees sporting umbrellas (18).  Take out the
       two alligators on the platforms to clear the stage (20).
     Reward: Waddle Dee fabric
    
    
    Buster's Training: Pyramid Sands                                        [1403]
     2 Star Challenge
     "Defeat 10 enemies in 1:30!"
       There's a Mummy Mania at the start (1) and a Waddle Dee holding a weapon
       just after (2).  Use that Waddle Dee to attack the thorny ball in the
       whirlwind (3) and relieve the next Waddle Dee of its weapon (4).  Just
       beyond is another Waddle Dee holding a weapon (5) and a thorny ball to
       dispatch in the whirlwind again (6).  Another thorny ball enemy to take
       out (7) using the Waddle Dee just beyond (8), then head to the right to
       clear out the Waddle Dee holding an umbrella (9) and the Waddle Dee with
       a weapon (10) at the end of the level.
     Reward: Mummy Mania fabric
    
    
    Buster's Training: Mushroom Run                                         [1404]
     2 Star Challenge
     "Defeat 15 enemies in 2:30!"
       There's a Spore Jelly between the two houses (1), then another two Spore
       Jellys about a third of the way up the area (3).  On the left side, there's
       two snails hanging around with a Buttonfly (6), along with a Buttonfly in
       the blocked off room, clearable with a snail yarn ball (7).  Climb up to
       find a Waddle Doo and Buttonfly, with a Spore Jelly to their right (10).
       There's another Waddle Doo hiding in the alcove off to the right (11); go
       back to the Spore Jelly leading above, where the Waddle Doo and Buttonfly
       were (12).  There's two more Spore Jellys further up the mushroom jumps
       and a sole Buttonfly hiding at the very top of the area (15).
     Reward: Buttonfly fabric
    
    
    Buster's Training: Melody Town                                          [1405]
     2 Star Challenge
     "Defeat 10 enemies in 0:40!"
       Take out the Waddle Dee jumping on the cymbals and the other two Soldiers
       on screen (3).  Dash right for two other Soldiers (5) near the piano/drum,
       and two Soldiers equipped with a sword and spear (7).  Dash up to the left,
       up then right to find another Waddle Dee having fun on the cymbals (8).
       Fenced in a bit, take out the Soldier (9) and finally, one last Waddle Dee
       jumping on the cymbals at the end (10).
     Reward: Orange Soda fabric
    
    
    Buster's Training: Cool Cave                                            [1406]
     3 Star Challenge
     "Defeat 15 enemies in 1:30!"
       Take out the two Dandans near the start, up the ladder (2).  Jump over the
       blocks to the right and take out a Dandan sandwich with a creamy bat
       center (5).  Now in the rolling hills section, there's another pair of
       Dandans asking to be taken out (7), followed by a bat and yet another pair
       of Dandan (10).  Two more Dandans (12), then one guarding the narrow path
       with the undulating hills (13) and the area ends with a pair of Dandans
       shooting more at Kirby (15).
     Reward: Dandan fabric
    
    
    Buster's Training: Dino Jungle                                          [1407]
     3 Star Challenge
     "Defeat 25 enemies in 0:45!"
       There's an infinite number of Buttonfly enemies to yarn up.  Throw them
       and make use of their triple shot, homing feature to take out even more.
     Reward: Hot Wings fabric
    
    
    Buster's Training: Splash Beach                                         [1408]
     3 Star Challenge
     "Defeat 15 enemies in 0:40!"
       There's a spear Waddle Dee at the start (1); grab its weapon and throw it
       at the three Waddle Dees to the left (4) and take out the two remaining on
       the platform (6).  Jump down and become a weight, focusing a little left of
       center to take out Bronto Burt and Waddle Dee at the same time (8).  At the
       bottom, take out the Mariner (9) then another Mariner near a needle-fish
       (11), followed by another needle-fish beyond (12).  Just over the crest,
       find four Mariners hanging around, in case you needed to pass any up on
       the way over, such as missing one in the clouds while falling (16).
     Reward: Water Hoop fabric
    
    
    Buster's Training: Blub-Blub Ocean                                      [1409]
     3 Star Challenge
     "Defeat 10 enemies in 0:30!"
       Collect the saw/needle fish at the beginning (1) and take out the lower
       sea anemone (2).  Grab one of the two saw/needle fish to the right (4) and
       use that to clear out the five upper sea anemone to the left (9).  There's
       four jellyfish to the right (13), easily giving enough enemies to finish.
     Reward: Waterfall fabric
    
    
    Buster's Training: Snowy Fields                                         [1410]
     3 Star Challenge
     "Defeat 20 enemies in 1:00!"
       There are an infinite number of Chillys dropping in.  Dispatch them.
     Reward: Midnight Dot fabric
    
    
    Buster's Training: Frosty Wheel                                         [1411]
     3 Star Challenge
     "Defeat 10 enemies in 0:45!"
       There's a Chilly on the ground (1) and one near the tall ice geyser (2).
       A few more Chillys hanging out on the various carousel wheels (9) and one
       last one remaining on the ground (10).
     Reward: Snowflakes fabric
    
    
    Buster's Training: Mysterious UFO                                       [1412]
     3 Star Challenge
     "Defeat 4 enemies in 0:15!"
       Dash to the right and yarn up the blocks on top, focusing your attention
       on those blocks with a large, red bead below; doing so will keep Kirby's
       forward momentum while giving Kirby a lift to the end of the area.  Once
       there, yarn up the UFO and let it fly, using its homing ability to target
       the three other Waddle Doos.
     Reward: UFO Sighting fabric
    
    
    Buster's Training: Stellar Way                                          [1413]
     4 Star Challenge
     "Defeat 30 enemies in 1:00!"
       There's an infinite number of Sword Mariners; either grab their weapon when
       they're facing you to take out a few in the process, or simply unravel them
       with a regular, depending on Kirby's relative location.  Avoid getting hit
       by the Mariners' attacks or the falling asteroids, since each hit ticks off
       5 seconds from the clock; you can get a short reprieve from the asteroids
       by collecting the ! at the far right, for 30 seconds of bead falling.
     Reward: Meta Knight fabric
    
    
    Buster's Training: Whispy's Forest                                      [1414]
     4 Star Challenge
     "Defeat 20 enemies in 0:50!"
       At the start, there's two spear Waddle Dees, a Waddle Dee to the left and a
       Waddle Doo to the right (4).  Above, find a Waddle Dee, winding it up as a
       yarn ball to reach the two sleeping Waddle Dees to the left, with one of
       those two used to open the way to the sleeping Waddle Dee to the right (8).
       Go above to another sleeping Waddle Dee, using that to get to the Waddle
       Doo behind the block (10).  There's a spear Waddle Dee to the right and a
       sleeping Waddle Dee on the left (12).  Get the Waddle Dee on this floor and
       go down, using the ladders, to reach the Waddle Doo and Waddle Dee (15).
       Go back up to get two more Waddle Dees (17), then up again to a Waddle Doo,
       Waddle Dee and finally the sleeping Waddle Dee near the exit (20).
     Reward: Woods fabric
    
    
    Buster's Training: Tempest Towers                                       [1415]
     4 Star Challenge
     "Defeat 10 enemies in 0:35!"
       There's a Waddle Dee in the left wall, a Waddle Dee in the right wall and a
       Waddle Dee throwing missiles above (3).  Climb up to find another Waddle
       Dee in the right wall, a spear wielding Waddle Dee both in the left wall
       and right wall, and yet another missile throwing Waddle Dee above (7).
       Climb up to find two sleeping Waddle Dees, yarning one up to attack the
       Scarfy above (10).
     Reward: Candy Dot fabric
    
    
    Buster's Training: Cloud Palace                                         [1416]
     4 Star Challenge
     "Defeat 70 enemies in 1:10!"
       Do not take a hit, otherwise the time loss will prevent Kirby from getting
       to an area to clear out the remaining enemies needed to hit 70.  Transform
       into Star Shooter Kirby and take out the wave of Bronto Burts (16), the
       mini-Krackos (22) and the section of arrow shooting Waddle Dees (28).
       Fly through the passageways to get the Buttonflies and more arrow shooting
       Waddle Dees (38).  Shoot the bomb block at an angle to get to at least one
       of the sleeping Waddle Dees for a buffer; even assuming you miss all of
       them, there's a section with Buttonflies and mini-Krackos here (45).  Fly
       through the path with a barrage of enemies and shots flying from all
       directions, again reiterating to remain damageless to keep your time,
       exit out of the frantic passageways with at least 63 enemies defeated.
       The remaining 7 enemies are easy to pick up after that, with mini-Krackos
       appearing and Bronto Burts just behind the lower path's blocks.
     Reward: Yin-Yarn fabric
    
    
    Buster's Training: Weird Woods                                          [1417]
     4 Star Challenge
     "Defeat 30 enemies in 1:00!"
       Transform into Saucer Kirby, use the Capture Beam generously and activate
       the Thunder Beam often.  As in the previous training grounds, don't get hit
       to keep the majority of your time intact, since you're at the whim of the
       level's autoscroll speed.
     Reward: Fangora fabric
    
    
    Buster's Training: Dark Manor                                           [1418]
     5 Star Challenge
     "Defeat 15 enemies in 1:30!"
       There's two Waddle Dees at the start, a Waddle Dee wandering around the
       dark near the bottom, right below the light worm enemy (4).  Use one of
       those four as a yarn ball to reach the upper left, breaking through the
       block to find the Waddle Dee hiding there (5).  Head to the right, attack
       the light enemy up top and the Waddle Dee running away to the right (7).
       Climb up the ladder to find a Waddle Dee hanging out with the beads (8)
       and head back down and to the right.  There's another Waddle Dee hiding in
       the dark (9), visible after pulling the button that lights up the stairs.
       Climb up to the second button and jump up, to find a Waddle Dee hiding in
       the dark, on a platform (10).  Continue up the stairs to the left to find
       another Waddle Dee and find another Waddle Dee on a platform, opposite the
       wall where the ladder to the star bead leads (12).  Continue to the right,
       up the stairs, and enter the path in the upper right corner.  Find a
       Waddle Dee running away in the passageway (13), follow this path up and
       around to two more Waddle Dees at the end (15).
     Reward: Squashini fabric
    
    
    Buster's Training: Boom Boatyard                                        [1419]
     5 Star Challenge
     "Defeat 20 enemies in 1:30!"
       You're at the whim of the autoscroll, so avoid taking any hits to maximize
       the time you have, translating into how deep you can get into the level.
       By the time Kirby reaches a visible ladder, eight Soldiers should've been
       dispatched.  Following along, where the Treasure Path would've been, up
       above on the platforms between the boats, your enemy counter should be at
       16 Soldiers defeated.  By the time Kirby gets to the swinging button, the
       full 20 enemies defeated should be met.
     Reward: Capamari fabric
    
    
    Buster's Training: Evergreen Lift                                       [1420]
     5 Star Challenge
     "Defeat 20 enemies in 1:20!"
       Wind up the platform and keep it wound up, to keep the platform steadily
       climbing up.  Weight slam the two Freezos at the start (2), then take out
       the two Umbrella Waddle Dees wandering into the screen (4).  Flying in from
       the right is a Dandan carried by a Bronto Burt (6), followed by two Freezos
       and an Umbrella Waddle Dee (9).  Coming up on the left side is a Chilly and
       two Waddle Dees throwing around cotton balls (12).  Now, there's a Chilly
       on the right and a Dandan shooting fire yarns on the left (14).  Next up
       is a Waddle Dee throwing around cotton balls followed by another pair of
       Freezos (17).  A small barrage of enemies come on screen, with a Waddle
       Dee throwing cotton balls on the left, an Umbrella Waddle Dee floating in
       and a Dandan carried by a Bronto Burt (21).  If any enemies were missed,
       above the yarn blocks with beads, there are some arrow Waddle Dees to take
       out, to finish up Buster's final challenge.
     Reward: King Dedede fabric
    
    
    
    Quilty Square Apartments: Apt. #302                                     [1500]
     Available after paying Dom Woole 25000 beads to expand Apartments again
       Place Clef Tree (Treat Land - Melody Town, Treasure 2)
       Place Jellyfish Light (Water Land - Blub-Blub Ocean, Treasure 1)
       Place Knit-Cap Sofa (Snow Land - Mt. Slide, Treasure 1)
       Place Space Monitor (Space Land - Future City, Treasure 1)
     Unlock Mara's Apartment
    
    
    Mara's Race: Patch Castle                                               [1501]
     1 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:10 mark.
     Reward: Twirling Cross fabric
    
    
    Mara's Race: Fountain Gardens                                           [1502]
     1 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:08 mark.
     Reward: Green Star fabric
    
    
    Mara's Race: Flower Fields                                              [1503]
     2 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:06 mark.
     Reward: Honeycomb fabric
    
    
    Mara's Race: Rainbow Falls                                              [1504]
     2 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:49 mark.
     Reward: Green Textile fabric
    
    
    Mara's Race: Big-Bean Vine                                              [1505]
     2 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:25 mark.
     Reward: Preppy fabric
    
    
    Mara's Race: Pyramid Sands                                              [1506]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:58 mark.
     Reward: Red Textile fabric
    
    
    Mara's Race: Lava Landing                                               [1507]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:44 mark.
     Reward: Burning Flame fabric
    
    
    Mara's Race: Cool Cave                                                  [1508]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:51 mark.
     Reward: Battins fabric
    
    
    Mara's Race: Dino Jungle                                                [1509]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:00 mark.
     Reward: Ancient Ruins fabric
    
    
    Mara's Race: Toy Tracks                                                 [1510]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:48 mark.
     Reward: Happy Train fabric
    
    
    Mara's Race: Mushroom Run                                               [1511]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:37 mark.
     Reward: Caramel Star fabric
    
    
    Mara's Race: Sweets Park                                                [1512]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:58 mark.
     Reward: Cookie Cookie fabric
    
    
    Mara's Race: Melody Town                                                [1513]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:01 mark.
     Reward: Treat Land fabric
    
    
    Mara's Race: Splash Beach                                               [1514]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:53 mark.
     Reward: Baby Blue Dot fabric
    
    
    Mara's Race: Blub-Blub Ocean                                            [1515]
     3 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:06 mark.
     Reward: Water Land fabric
    
    
    Mara's Race: Secret Island                                              [1516]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:05 mark.
     Reward: Jolly Roger fabric
    
    
    Mara's Race: Deep-Dive Deep                                             [1517]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:37 mark.
     Reward: Blue Textile fabric
    
    
    Mara's Race: Snowy Fields                                               [1518]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:32 mark.
     Reward: Snow Mountain fabric
    
    
    Mara's Race: Cozy Cabin                                                 [1519]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:43 mark.
     Reward: Knit fabric
    
    
    Mara's Race: Frosty Wheel                                               [1520]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:34 mark.
     Reward: Snow Land fabric
    
    
    Mara's Race: Future City                                                [1521]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:36 mark.
     Reward: Denim fabric
    
    
    Mara's Race: Tube Town                                                  [1522]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:28 mark.
     Reward: Space Land fabric
    
    
    Mara's Race: Stellar Way                                                [1523]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:56 mark.
     Reward: Galaxy fabric
    
    
    Mara's Race: Whispy's Forest                                            [1524]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:38 mark.
     Reward: Baby Stars fabric
    
    
    Mara's Race: Tempest Towers                                             [1525]
     5 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:35 mark.
     Reward: Spinning Stars fabric
    
    
    Mara's Race: Cloud Palace                                               [1526]
     5 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:03 mark.
     Reward: Bubbly Clouds fabric
    
    
    Mara's Race: Castle Dedede                                              [1527]
     5 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:40 mark.
     Reward: Castle Dedede fabric
    
    
    Mara's Race: Mole Hole                                                  [1528]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 0:47 mark.
     Reward: Candlemander fabric
    
    
    Mara's Race: Dark Manor                                                 [1529]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:08 mark.
     Reward: Pumpkin Party fabric
    
    
    Mara's Race: Fossil Reef                                                [1530]
     4 Star Challenge
     "Reach the finish line first!"
       Pull the goal button before Mara reaches the goal around the 1:10 mark.
     Reward: Fossil fabric
    
    
    
    Quilty Square Apartments: Kirby's Apartment                             [1600]
     Clear Grass Land - Flower Fields to open Kirby's Apartment.
     Clear Zeke's Hide-and-Seek: Dark Manor, #18
       Afterwards, wait for Zeke to say he's coming for a visit and go inside.
         Gain: Zeke fabric
     Clear Beadrix's Run: Outer Rings, #20
       Afterwards, wait for Beadrix to say she's coming for a visit and go inside.
         Gain: Beadrix fabric
     Clear Carrie's Transport: Tempest Towers, #12
       Afterwards, wait for Carrie to say she's coming for a visit and go inside.
         Gain: Carrie fabric
     Clear Buster's Training: Evergreen Lift, #20
       Afterwards, wait for Buster to say he's coming for a visit and go inside.
         Gain: Buster fabric
     Clear Mara's Race: Fossil Reef, #30
       Afterwards, wait for Mara to say she's coming for a visit and go inside.
         Gain: Mara fabric
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    VI.   Kirby Transformations, Controls and Levels                   [firetruck]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    Tankbot Kirby
     Controls
       D-Pad: Left/Right movement
           1: Jump/hover
           2: Shoot
        Tilt: Aim missiles
     Appears in: Grass Land - Fountain Gardens
                 Space Land - Moon Base
                 Dream Land - Whispy's Forest
    
    
    Saucer Kirby
     Controls
       D-Pad: Movement
           1: Thunder Spark, usable after capturing 3+ objects w/ Capture Beam
           2: Capture Beam
     Appears in: Grass Land - Flower Fields
                 Grass Land - Weird Woods
                 Space Land - Future City
                 Beadrix's Run: Flower Fields
                 Buster's Training: Weird Woods
    
    
    Spin Boarder Kirby
     Controls
           1: Spin Attack
           2: Jump
     Appears in: Grass Land - Rainbow Falls
                 Snow Land - Mt. Slide
                 Dream Land - Meta Melon Isle
                 Beadrix's Run: Mt. Slide
    
    
    Digger Kirby
     Controls
       D-Pad: Left/Right movement
           1: Dig/Attack
           2: Jump
     Appears in: Grass Land - Mole Hole
                 Hot Land - Cool Cave
                 Beadrix's Run: Mole Hole
                 Mara's Race: Mole Hole
    
    
    Off-Roader Kirby
     Controls
           1: Accelerate
           2: Jump
     Appears in: Hot Land - Pyramid Sands
                 Hot Land - Dusk Dunes
                 Snow Land - Frigid Fjords
                 Dream Land - Meta Melon Isle
    
    
    Fire Engine Kirby
     Controls
       D-Pad: Left/Right movement
           1: Spray water
           2: Jump
        Tilt: Aim water spray
     Appears in: Hot Land - Lava Landing
                 Hot Land - Temper Temple
                 Dream Land - Meta Melon Isle
    
    
    Train Kirby
     Controls
       Wii Remote: Pointer
          A: Draw Tracks
          B: U-Turn
     Appears in: Treat Land - Toy Tracks
                 Treat Land - Cocoa Station
                 Dream Land - Meta Melon Isle
    
    
    Dolphin Kirby
     Controls
       D-Pad: Swim
           1: Surge Attack
           2: Play
     Appears in: Water Land - Blub-Blub Ocean
                 Water Land - Deep-Dive Deep
                 Water Land - Fossil Reef
                 Dream Land - Meta Melon Isle
                 Beadrix's Run: Blub-Blub Ocean
                 Beadrix's Run: Deep-Dive Deep
                 Mara's Race: Blub-Blub Ocean
                 Mara's Race: Fossil Reef
    
    
    Rocket Kirby
     Controls
       D-Pad: Movement
           1: Shoot; hold for rapid fire/narrower spread
     Appears in: Space Land - Stellar Way
                 Space Land - Outer Rings
                 Beadrix's Run: Outer Rings
    
    
    Star Shooter Kirby
     Controls
       D-Pad: Movement
           1: Shoot; hold for rapid fire
     Appears in: Dream Land - Cloud Palace
                 Dream Land - Battleship Halberd
                 Buster's Training: Cloud Palace
                 Beadrix's Run: Battleship Halberd
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    VII.  Patch Plaza Stuff and Fabric Completion Tables           [thecakeisreal]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    
         (>^.^)>----------=====   S   T   U   F   F   =====----------<(^.^<)
    
          I            T            E            M            S            1
    -----------------------------------------------------------------------------
     Chandelier |   Flower   |   Flower   |  Rainbow   |   Lattice  |  Carrot
                |    Sofa    |   Clock    |    Arch    |            |  Dresser
       Patch    |  Fountain  |   Flower   |  Rainbow   |  Big-Bean  | Mole Hole
      Castle 1  |  Gardens 1 |  Fields 1  |  Falls 1   |   Vine 1   |
    ------------+------------+------------+------------+------------+------------
     Telescope  | Camel Sofa | Stone Lamp |   Crystal  |   Bronto   |  Pyramid
                |            |            |            |    Slide   |
       Weird    |  Pyramid   |Lava Landing| Cool Cave  |    Dino    |   Temper
      Woods 1   |  Sands 1   |      1     |     1      |  Jungle 1  |  Temple 1
    ------------+------------+------------+------------+------------+------------
       Magic    |   Stuffed  |  Mushroom  |   King's   |  Fountain  |FrogUmbrella
       Carpet   |     Bear   |    Bed     |   Throne   |            |    Stand
     Dusk Dunes |Toy Tracks 1|  Mushroom  |   Patch    |  Fountain  |   Flower
         1      |            |    Run 1   |  Castle 2  |  Gardens 2 |  Fields 2
    ------------+------------+------------+------------+------------+------------
    Outdoor Bath|   Cloud    | Tree-Stump |  Log Cake  |   Cactus   |Cartoon Meat
                |   Pillow   |     Bed    |            |   Juice    |
      Rainbow   |  Big-Bean  | Mole Hole  |   Weird    |  Pyramid   |Lava Landing
      Falls 2   |   Vine 2   |     2      |  Woods 2   |  Sands 2   |      2
    ------------+------------+------------+------------+------------+------------
    Frog Mirror |   Torch    |    Camel   |  Hourglass |  Tin Robot |  Mushroom
                |            |   Pillow   |            |            |    Lamp
     Cool Cave  |    Dino    |   Temper   | Dusk Dunes |Toy Tracks 2|  Mushroom
         2      |  Jungle 2  |  Temple 2  |     2      |            |    Run 2
    -----------------------------------------------------------------------------
    
          I            T            E            M            S            2
    -----------------------------------------------------------------------------
       Donut    |  Toy Piano |    Choco   |  Ghost-in- | Sun Clock  | Jellyfish
       Pillow   |            |   Ottoman  |   -a-Box   |            |   Light
       Sweets   |   Melody   |    Cocoa   |Dark Manor 1|Splash Beach| Blub-Blub
       Park 1   |   Town 1   |  Station 1 |            |     1      |  Ocean 1
    ------------+------------+------------+------------+------------+------------
    Treasure Rug|  Dangler   |   Pirate   |Anemone Sofa|Big Bear Bed| Fireplace
                |   Light    |    Ship    |            |            |
       Secret   |  Deep-Dive |    Boom    |Fossil Reef |   Snowy    |    Cozy
      Island 1  |   Deep 1   | Boatyard 1 |     1      |  Fields 1  |   Cabin 1
    ------------+------------+------------+------------+------------+------------
      Knit-Cap  | Snow Clock |   Penguin  |  Dessert   | Clef Tree  |  Chocolate
        Sofa    |            |    Chest   |  Dresser   |            |     Bar
     Mt. Slide  |   Frost    |   Frigid   |   Sweets   |   Melody   |    Cocoa
         1      |  Wheel 1   |  Fjords 1  |   Park 2   |   Town 2   |  Station 2
    ------------+------------+------------+------------+------------+------------
      Pumpkin   | Moon Clock |  Aquarium  | Totem Pole |    Mast    |  Treasure
                |            |            |            |            |    Chest
    Dark Manor 2|Splash Beach| Blub-Blub  |   Secret   |  Deep-Dive |    Boom
                |     2      |  Ocean 2   |  Island 2  |   Deep 2   | Boatyard 2
    ------------+------------+------------+------------+------------+------------
       Fossil   |  Penguin   |  Chimney   |  Snowman   | Snow Globe |   Sleigh
                |   Mirror   |            |            |            |
    Fossil Reef |   Snowy    |    Cozy    | Mt. Slide  |   Frost    |   Frigid
         2      |  Fields 2  |   Cabin 2  |     2      |  Wheel 2   |  Fjords 2
    -----------------------------------------------------------------------------
    
          I            T            E            M            S            3
    -----------------------------------------------------------------------------
    Holiday Tree|    Space   |   Digital  |Communicator| Rocket Bed | Cosmic Bin
                |   Monitor  |    Clock   |            |            |
     Evergreen  |   Future   |  Tube Town | Mysterious |   Stellar  | Moon Base
      Lift 1    |   City 1   |      1     |    UFO 1   |    Way 1   |     1
    ------------+------------+------------+------------+------------+------------
    Saturn Stand|Whispy Woods|  Bookcase  | Cloud Rug  |   Castle   | Palm Chair
                |            |            |            |   Dedede   |
    Outer Rings |  Whispy's  |  Tempest   |Cloud Palace|   Castle   | Meta Melon
         1      |  Forest 1  |  Towers 1  |     1      |  Dedede 1  |   Isle 1
    ------------+------------+------------+------------+------------+------------
      Galaxia   |    Star    |   Space    |  Circuitry | Space Food | Star Candy
       Sword    |   Wreath   |   Table    |     Rug    |            |
     Battleship | Evergreen  |   Future   |  Tube Town | Mysterious |   Stellar
      Halberd 1 |  Lift 2    |   City 2   |      2     |    UFO 2   |    Way 2
    ------------+------------+------------+------------+------------+------------
      Porthole  |   Saturn   |    Apple   |  Pancakes  |   Bubbly   |  Dedede's
                |   Donuts   |    Table   |            |    Soda    |   Robe
     Moon Base  |Outer Rings |  Whispy's  |  Tempest   |Cloud Palace|   Castle
         2      |     2      |  Forest 2  |  Towers 2  |     2      |  Dedede 2
    ------------+------------+------------+------------+------------+------------
     Ice Cream  |   Knight   |   X   X    |   X   X    |   X   X    |   X   X
                |   Helmet   |    XXX     |    XXX     |    XXX     |    XXX
     Meta Melon | Battleship |    XXX     |    XXX     |    XXX     |    XXX
       Isle 2   |  Halberd 2 |   X   X    |   X   X    |   X   X    |   X   X
    -----------------------------------------------------------------------------
    
          F       U       R       N       I       T       U       R       E
    -----------------------------------------------------------------------------
    Normal Chair|   Elegant  |    Sofa    |Elegant Sofa|Round Table |   Counter
                |    Chair   |            |            |            |    Table
                |Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
                |     500    |     500    |     800    |     300    |     300
    ------------+------------+------------+------------+------------+------------
       Table    |  TV Stand  |    Small   |    Large   |  Wardrobe  |     Box
                |            |   Dresser  |   Dresser  |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         800    |     500    |     300    |     800    |    1200    |     300
    ------------+------------+------------+------------+------------+------------
       Display  | Round Rug  |    Rug     |Diamond Rug |Fabric Frame| Normal Bed
        Stand   |            |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         300    |     500    |     500    |     500    |     300    |     500
    ------------+------------+------------+------------+------------+------------
    Elegant Bed |Long Mirror |Wall Mirror |   Vanity   |    Round   |  Cushion
                |            |            |            |   Cushion  |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
        1200    |     500    |     300    |     800    |     300    |     300
    ------------+------------+------------+------------+------------+------------
    Seat Cushion|Long Cushion| Floor Lamp | Table Lamp |Ceiling Lamp| Wall Sconce
                |            |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         300    |     300    |     800    |     300    |     300    |     500
    -----------------------------------------------------------------------------
    
    O           B            J            E            C            T           S
    -----------------------------------------------------------------------------
     Plasma TV  |  Tube TV   |Refrigerator|    Mini    |Rotary Phone|   Phone
                |            |            |   Fridge   |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
        1200    |     500    |     800    |     500    |     300    |     500
    ------------+------------+------------+------------+------------+------------
       Sewing   |   Alarm    | Wall Clock | Old Clock  |    Cake    |   Turkey
       Machine  |   Clock    |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         800    |     300    |     500    |     800    |     800    |    1200
    ------------+------------+------------+------------+------------+------------
       Steak    |   Pizza    |   Sushi    | Fruit Bowl |   Toast    |  Omelette
                |            |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         500    |     300    |    1200    |     800    |     300    |    500
    ------------+------------+------------+------------+------------+------------
      Sandwich  |   Coffee   |   Potted   |   Square   |   Bouquet  |   Flower
                |            |   Plant    |   Planter  |    Vase    |    Vase
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         300    |     300    |     500    |     300    |     800    |     300
    ------------+------------+------------+------------+------------+------------
      Hanging   |   X   X    |   X   X    |   X   X    |   X   X    |   X   X
       Plant    |    XXX     |    XXX     |    XXX     |    XXX     |    XXX
    Chaise Woole|    XXX     |    XXX     |    XXX     |    XXX     |    XXX
         300    |   X   X    |   X   X    |   X   X    |   X   X    |   X   X
    -----------------------------------------------------------------------------
    
          T            O            Y            B            O            X
    -----------------------------------------------------------------------------
      Star Bed  |Bell Hanging| Basketball |   Flying   | Dartboard  |   Picnic
                |            |    Net     |   Saucer   |            |   Basket
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
        8000    |    8000    |     300    |    1200    |     300    |     500
    ------------+------------+------------+------------+------------+------------
      Coloring  | Steamboat  |  Rocking   |    Car     |   Train    | Helicopter
        Set     |            |   Horse    |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         300    |     800    |     300    |     500    |     800    |    1200
    ------------+------------+------------+------------+------------+------------
       Guitar   |  Electric  |   Trumpet  | Xylophone  | Microphone | Taiko Drum
                |   Guitar   |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         800    |    1200    |     500    |     800    |    1200    |    1200
    ------------+------------+------------+------------+------------+------------
     Snare Drum | Waddle Dee | Waddle Doo |   Chilly   |   Scarfy   | Bronto Burt
                |            |            |            |            |
    Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole|Chaise Woole
         500    |    2000    |    2000    |    2000    |    2000    |    2000
    ------------+------------+------------+------------+------------+------------
       Bomber   |    Meta    |    King    |   X   X    |   X   X    |   X   X
                |   Knight   |   Dedede   |    XXX     |    XXX     |    XXX
    Chaise Woole|Chaise Woole|Chaise Woole|    XXX     |    XXX     |    XXX
        2000    |    5000    |    5000    |   X   X    |   X   X    |   X   X
    -----------------------------------------------------------------------------
    
    
    
    
    
         (>^.^)>--------=====   F   A   B   R   I   C   =====--------<(^.^<)
    
          M            O            T            I            F            1
    -----------------------------------------------------------------------------
      Blue Sky  | Sunflower  |  Buttonfly |   Dandan   |   Veggie   | Waddle Dee
                |            |            |            |            |
        Zeke    |    Zeke    |   Buster   |   Buster   |    Zeke    |   Buster
         01     |     06     |     04     |     06     |     17     |     02
    ------------+------------+------------+------------+------------+------------
    Mummy Mania |  Fireball  |   Battins  |  Dino Egg  |    Lava    |Candlemander
                |            |            |            |            |
       Buster   |  Beadrix   |    Mara    |    Zeke    |   Carrie   |    Mara
         03     |     07     |     08     |     07     |     04     |     28
    ------------+------------+------------+------------+------------+------------
      Colored   |  Mushroom  |  Gifts of  |   Music    |Bitter Cocoa|Floaty Ghost
       Blocks   |            |    Love    |   Lover    |            |
        Zeke    |    Zeke    |    Zeke    |    Zeke    |  Beadrix   |    Zeke
         08     |     09     |     10     |     11     |     11     |     18
    ------------+------------+------------+------------+------------+------------
    At the Beach|   Waves    |Treasure Map| Water Hoop |   Jolly    |   Fossil
                |            |            |            |   Roger    |
        Zeke    |    Zeke    |   Carrie   |   Buster   |    Mara    |    Mara
         12     |     13     |     08     |     08     |     16     |     30
    ------------+------------+------------+------------+------------+------------
       Igloo    |Warm Mittens|    Snow    | Snowflakes |  Iceberg   |  Holiday
                |            |  Mountain  |            |            |   Trees
        Zeke    |   Carrie   |    Mara    |   Buster   |  Beadrix   |  Beadrix
         14     |     09     |     18     |     11     |     08     |     17
    -----------------------------------------------------------------------------
    
          M            O            T            I            F            2
    -----------------------------------------------------------------------------
       Future   |  Famicon   |UFO Sighting|  Milky Way |Planetarium |   Ringed
        City    |            |            |            |            |   Planet
        Zeke    |   Carrie   |   Buster   |  Beadrix   |  Beadrix   |  Beadrix
         15     |     10     |     12     |     09     |     18     |     20
    ------------+------------+------------+------------+------------+------------
       Woods    |   Butter   |   Bubbly   |   Castle   | Ice Cream  |  Halberd
                |  Building  |   Clouds   |   Dedede   |            |
       Buster   |    Zeke    |    Mara    |    Mara    |  Beadrix   |  Beadrix
         14     |     16     |     26     |     27     |     04     |     19
    ------------+------------+------------+------------+------------+------------
       Fangora  | Hot Wings  |  Squashini |  Capamari  |    King    | Meta Knight
                |            |            |            |   Dedede   |
       Buster   |   Buster   |   Buster   |   Buster   |   Buster   |   Buster
         17     |     07     |     18     |     19     |     20     |     13
    ------------+------------+------------+------------+------------+------------
      Yin-Yarn  |  Beadrix   |    Mara    |   Buster   |   Carrie   |    Zeke
                |            |            |            |            |
       Buster   |  Kirby's   |  Kirby's   |  Kirby's   |  Kirby's   |  Kirby's
         16     | Apartment  | Apartment  | Apartment  | Apartment  | Apartment
    ------------+------------+------------+------------+------------+------------
     Grass Land |  Hot Land  | Treat Land | Water Land |  Snow Land | Space Land
                |            |            |            |            |
      Beadrix   |  Beadrix   |    Mara    |    Mara    |    Mara    |    Mara
         03     |     02     |     13     |     15     |     20     |     22
    -----------------------------------------------------------------------------
    
                P            L            A            I            N
    -----------------------------------------------------------------------------
         Red    |   Orange   |    Pink    |   Yellow   |    Lime    |   Green
       Cotton   |   Cotton   |   Cotton   |   Cotton   |   Cotton   |   Cotton
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         100    |     100    |     100    |     100    |     100    |     100
    ------------+------------+------------+------------+------------+------------
     Light Blue |    Blue    |   Purple   |   Brown    |   White    |   Black
       Cotton   |   Cotton   |   Cotton   |   Cotton   |   Cotton   |   Cotton
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         100    |     100    |     100    |     100    |     100    |     100
    ------------+------------+------------+------------+------------+------------
      Red Felt  | Orange Felt|  Pink Felt | Yellow Felt|  Lime Felt | Green Felt
                |            |            |            |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         200    |     200    |     200    |     200    |     200    |     200
    ------------+------------+------------+------------+------------+------------
     Light Blue | Blue Felt  | Purple Felt| Brown Felt | White Felt | Black Felt
        Felt    |            |            |            |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         200    |     200    |     200    |     200    |     200    |     200
    ------------+------------+------------+------------+------------+------------
        Pink    |    Beige   |    Green   |    Aqua    |   Purple   |    Gray
      Quilted   |   Quilted  |   Quilted  |   Quilted  |   Quilted  |   Quilted
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         300    |     300    |     300    |     300    |     300    |     300
    -----------------------------------------------------------------------------
    
          S            I            M            P            L            E
    -----------------------------------------------------------------------------
        Pink    |   Orange   |   Green    | Light Blue |   Black    |    Pink
       Border   |   Border   |   Border   |   Border   |   Border   |   Striped
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         400    |     400    |     400    |     400    |     400    |     600
    ------------+------------+------------+------------+------------+------------
       Yellow   |    Green   | Light Blue |   Purple   |  Red Tile  | Yellow Tile
       Striped  |   Striped  |   Striped  |   Striped  |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         600    |     600    |     600    |     600    |     500    |     500
    ------------+------------+------------+------------+------------+------------
     Green Tile |  Blue Tile | Brown Tile |Checkerboard|  Bumblebee | Choco Mint
                |            |            |            |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         500    |     500    |     500    |     500    |     500    |     500
    ------------+------------+------------+------------+------------+------------
        Blue    | Blackberry |   Picnic   |Vanilla Mint|  Blueberry | Choco Chip
      Checkered |            |            |            |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         500    |     500    |     500    |     500    |     500    |     500
    ------------+------------+------------+------------+------------+------------
       Beige    |   Country  |  Lemonade  | Pistachio  |  Sky Blue  |  Lavender
                |    Red     |            |            |            |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole
         500    |     600    |     600    |     600    |     600    |     600
    -----------------------------------------------------------------------------
    
    P           A            T            T            E            R           N
    -----------------------------------------------------------------------------
        Pink    |   Green    |    Blue    |   Green    |    Red     |  Red Dot
       Argyle   |   Argyle   |   Argyle   |   Tartan   |   Tartan   |
    Loomis Woole|Loomis Woole|Loomis Woole|   Carrie   |    Zeke    |    Zeke
         700    |     700    |     700    |     02     |     05     |     04
    ------------+------------+------------+------------+------------+------------
     Yellow Dot | Green Dot  |  Baby Blue |  Candy Dot |   Rainbow  |  Blue Dot
                |            |     Dot    |            |     Dot    |
       Carrie   |  Beadrix   |    Mara    |   Buster   |    Zeke    |   Carrie
         06     |     13     |     14     |     15     |     02     |     11
    ------------+------------+------------+------------+------------+------------
       Natural  |Midnight Dot|  Sweet Dot | Black Star | White Star |  Gold Star
         Dot    |            |            |            |            |
        Zeke    |   Buster   |   Buster   |Loomis Woole|Loomis Woole|Loomis Woole
         03     |     10     |     01     |     600    |     600    |     600
    ------------+------------+------------+------------+------------+------------
      Baby Blue | Flower Dot |  Honeycomb |  Waterfall | Green Star |  Blue Star
         Star   |            |            |            |            |
    Loomis Woole|Loomis Woole|    Mara    |   Buster   |    Mara    |  Beadrix
         600    |     600    |     03     |     09     |     02     |     05
    ------------+------------+------------+------------+------------+------------
    Caramel Star| Berry Soda |Orange Soda |Red Textile |   Green    |    Blue
                |            |            |            |   Textile  |   Textile
        Mara    |   Carrie   |   Buster   |    Mara    |    Mara    |    Mara
         11     |     03     |     05     |     06     |     04     |     17
    -----------------------------------------------------------------------------
    
                O            T            H            E            R
    -----------------------------------------------------------------------------
     First Wall | First Floor| Fluff Blue |   Brick    | Stone Wall | Tiger Print
                |            |            |            |            |
                |            |   Carrie   |  Beadrix   |  Beadrix   |Loomis Woole
                |            |     01     |     12     |     16     |     800
    ------------+------------+------------+------------+------------+------------
       Zebra    |  Leopard   | Cow Print  |   Giraffe  |  Mushroom  | Happy Train
       Print    |   Print    |            |    Print   |    Soil    |
    Loomis Woole|Loomis Woole|Loomis Woole|Loomis Woole|   Carrie   |    Mara
         800    |     800    |     800    |     800    |     05     |     10
    ------------+------------+------------+------------+------------+------------
    Palm Island |  Raindrops |  Twirling  |  Spinning  | Baby Stars |   Galaxy
                |            |   Cross    |    Stars   |            |
       Carrie   |  Beadrix   |    Mara    |    Mara    |    Mara    |    Mara
         07     |     06     |     01     |     25     |     24     |     23
    ------------+------------+------------+------------+------------+------------
    Happy Flower| Pink Waves |   Ancient  |   Cookie   |    Knit    |   Pumpkin
                |            |    Ruins   |   Cookie   |            |    Party
      Beadrix   |   Carrie   |    Mara    |    Mara    |    Mara    |    Mara
         01     |     12     |     09     |     12     |     19     |     29
    ------------+------------+------------+------------+------------+------------
    Spooky Woods|  Hot Dog   | Chain Link |   Burning  |   Preppy   |    Denim
                |            |            |   Flame    |            |
      Beadrix   |  Beadrix   |  Beadrix   |    Mara    |    Mara    |    Mara
         10     |     14     |     15     |     07     |     05     |     21
    -----------------------------------------------------------------------------
    
    
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    VIII. History                                                  [repeatsitself]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    10/24/10 (Ramza) - Finally got my game from Amazon. Way later than Piper. At
      least we had the idea the other day, been playing the game and making sure
      to take down a lot of notes. Still have to finish FFMQ too, maybe I'll do
      that tomorrow. Today is a Kirby day.
    
    10/26/10 (Ramza) - Not as much progress as I imagined on my part, still on
      the second world for now. But definitely working on those treasure and
      bonus star notes. Some of these treasures are actually a little tricky.
    
    11/01/10 (Ramza) - Trying to finish up this third world land. I think I made
      myself a pun, I must be funny. Although a very delicious place. I think
      I'm getting a little behind Piper, I should try to catch up a bit if I
      can try. Should have some free time sooner or later.
    
    11/11/10 (Ramza) - Might be getting sick. But finally got some time to play
      more KEY. I think I made quite the progress in a day, getting through a
      couple of the worlds and noting down all the important sections. I know
      that Piper is way closer to the end than I am. Lots of Mini-Games too.
    
    11/11/10 (Piper) - Finished up all of my sections.  Most of the guide is
      complete.  Did some final formatting and adding in various sections and
      dividers, along with placeholder anchors.  Sending it off to my co-author.
      Completely axed in-game descriptions and consolidated the Loomis/Chaise
      shop data into the completion tables.
    
    11/17/10 (Ramza) - I think I'm almost done with the game. Been sending the
      guide and notes back and forth. Piper has been filling the guide with
      all the notes I have been taking too. It's really coming along well.
      Thanks to her super guide-making knowledge, it's looking great.
    
    11/18/10 (Ramza) - Finished the game, yay! I didn't know that the fabrics
      and stuff took up so many percentage points. I was wondering why I wasn't
      even close to 100%. But I eventually got that too. Now we have to decide
      on the rest of the guide stuff and need to write my intro still. I would
      imagine this guide will be up by next week.
    
    
    
    * ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *  ~  *
    IX.   Copyright                                                  [princefluff]
    ~*~ ~*~  ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ <(^.^)> ~*~  ~*~  ~*~  ~*~  ~*~  ~*~ ~*~
    
    
    
    This may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission.  Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    (C) 2010 Alias: -ramzacloud- & PiperStarfireGilmore
    
    
    END OF FAQ