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    FAQ/Move List by IceQueenZer0

    Updated: 01/07/11 | Printable Version | Search This Guide

    -------------------------------------------------------------------------------
    -------------------------[STREET FIGHTER II: CE FAQ/MOVELIST]------------------
    ---------------------------------[by Ice Queen Zero]---------------------------
    ------------------------------------[SHARP X68K]-------------------------------
    -------------------------------------------------------------------------------
    
    o--------------------o
          INTRODUCTION
    o--------------------o
    
    Now that I've done all of the other major Street Fighter IIs, I guess I will
    finish off the collection on another different system. In Street Fighter II
    Championship Edition, you now have the option to play as the 4 bosses.
    
    o--------------------o
            CONTROLS
    o--------------------o
    
    u=up
    uf=up/forward
    ub=up/back
    b=back
    f=forward
    d=down
    df=down/forward
    db=down/back
    
    Press u, uf, or ub to jump
    Press d, df, or db to crouch
    Press b to move backwards (away from opponent)
    Press f to move forwards (towards opponent)
    Press b to block attacks that aren't low
    Press db to block low, non-air attacks
    
    o--------------------o
            SYSTEM
    o--------------------o
    
    Choose a character and the object is to defeat the other 12 fighters inside a
    best two out of three wins match. You get to play as the bosses this time, YAH!
    
    o--------------------o
          MOVELIST
    o--------------------o
    
    Each character has a set of special moves in addition to the normal attacks
    given to them. They are executed by moving the joystick in a certain sequence
    and pressing the appropiate attack button. Sometimes, a character can perform
    an extra move by doing a normal attack at close range.
    
    +---------------------+
              Ryu  
    +---------------------+
    Arm Throw (Seoi Nage): close, b or f + Medium or Hard Punch
    Back Roll (Tomoe Nage): close, b or f + Medium or Hard Kick
    Fireball (Hadouken): d, df, f + Punch [Faster than Ken's]
    Dragon Punch (Shoryuken): f, d, df + Punch 
    Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + Kick
    Axe Kick: close, Hard Kick
    Drop Knee: Light Kick in air
    
    +---------------------+
          Edmond Honda
    +---------------------+
    Hundred Hand Slap: Punch button rapidly
    Sumo Headbutt: b~f + Punch
    Bear Hug: close, b or f + Hard Punch
    Sumo Throw: close, b or f + Medium Punch
    Knee Bash: close, b or f + Hard Kick
    
    +---------------------+
         Jimmy Blanka
    +---------------------+
    Electricity: Punch button rapidly
    Rolling Attack: b~f + Punch
    Double Head Butt: f + Medium Punch
    Double Knee: close, f + Medium Punch
    Head Bite: close, b or f + Hard Punch
    
    +---------------------+
         William Guile
    +---------------------+
    Sonic Boom: b~f + Punch
    Flash Kick: d~u + Kick
    German Suplex: close, b or f + Hard Punch
    Hip Toss: close, b or f + Medium Punch
    Air Toss: close, b or f + Medium or Hard Punch in air
    Backbreaker: close, b or f + Medium or Hard Kick in air
    Backfist: b + Hard Punch
    Lunging Knee: f + Medium Kick
    
    +---------------------+
          Ken Masters
    +---------------------+
    Arm Throw (Seoi Nage): close, b or f + Medium or Hard Punch
    Back Roll (Tomoe Nage): close, b or f + Medium or Hard Kick
    Fireball (Hadouken): d, df, f + Punch
    Dragon Punch (Shoryuken): f, d, df + Punch [wider range than Ryu's]
    Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + Kick
    Axe Kick: close, Hard Kick
    Drop Knee: Light Kick in air
    
    +---------------------+
            Chun Li
    +---------------------+
    Lightning Kick: Kick button rapidly
    Spinning Bird Kick: d~u + Kick
    Heel Stomp: d + Medium Kick in air
    Throw: close, b or f + Medium or Hard Punch
    Air Throw: close, b or f + Medium or Hard Punch in air
    Chest Flip Kick: f + Medium Kick
    Flipping Neck Breaker: f + Hard Kick
    
    +---------------------+
            Zangief
    +---------------------+ 
    Spinning Clothesline: All three Punch buttons simultaneously
    Spinning Piledriver: f, df, d, db, b, ub + Punch
    Stomach Crunch: in air, u + Hard Punch
    Flying Body Attack: jump at opponent, d + Hard Punch
    Powerbomb: close, b or f + Hard Kick
    Brainbuster: close, b or f + Hard Punch
    Pile Driver: close, b or f + Medium Punch
    German Suplex: close, b or f + Medium Kick
    Alley Oop: close, db or df + Hard Punch
    Power Slam: close, db/df + Medium Punch
    Head Bite: b or f + Hard Punch on approaching opponent
    Face Pump: b or f + Medium Punch on approaching opponent
    Stomach Pump: db or df + Hard Punch on approaching opponent
    
    +---------------------+
             Dhalsim
    +---------------------+
    Yoga Fire: d, df, f + Punch
    Yoga Flame: b, db, d, df, f + Punch
    Yoga Noogie: close, b or f + Medium Punch
    Yoga Throw: close, b or f + Hard Punch
    Yoga Spear: in air, d + Hard Kick
    Yoga Mummy: in air, d + Hard Punch
    Slide Kick: d + K
    Double Headbutt: close, Hard Punch
    
    +---------------------+
        Balrog/M. Bison
    +---------------------+
    Turn Punch: Hold all three Punches or Kicks for at least 2 secs then release
    Final Punch: Above move and hold for 60 secs and release
    Dash Punch: b~f + Punch
    Dash Uppercut: b~f + Kick
    Headbutt: close, f + MP or HP
    
    +---------------------+
         Vega/Balrog
    +---------------------+
    Backflip: b, b
    Rolling Claw: b~f + Punch
    Wall Jump: dcuf/dcub + Kick
    	   Dive Claw: Punch
    	   Izuna Drop: f + Punch when close
    Rainbow Suplex: f + Medium or Hard Punch
    Stardust Drop: close, f + Medium or Harp Punch in air
    
    +---------------------+
         Victor Sagat
    +---------------------+
    Tiger Shot: d, df, f + Punch
    Low Tiger Shot: d, df, f + Kick
    Tiger Uppercut: f, d, df + Punch
    Tiger Knee: d, df, f, uf + Kick
    Tiger Carry: close, f + Medium or Hard Punch
    
    +---------------------+
         M.Bison/Vega
    +---------------------+
    Psycho Crusher: b~f + Punch
    Scissor Knee: b~f + Kick
    Head Stomp: d~u + Kick
    Somersault Skull Driver: above move, Punch
    Deadly Throw: close, f + Medium or Hard Punch
    
    o--------------------o
            CREDITS
    o--------------------o
    
    Capcom - made the game
    GameFAQs - hosting this FAQ
    You - reading it.
    
    o--------------------o
        	CONTACT ME
    o--------------------o
    azulfria[at]hotmail[dot]com 
    [at] = @ and [dot] = .
    Don't want any email bots.
    
    Thank you for reading
    
    -Ice Queen Zero