FAQ/Walkthrough by LoneWolf77

Updated: 07/03/15 | Printable Version

Original Date Posted: 07/09/03
Final Update: 08/02/03
Walkthrough Addition: 01/02/04 (Remaining Obsidian Locations)
Walkthrough Addition: 09/05/04 (How To Videos)
Walkthrough Addition: 12/24/04 (Fighting Techniques Ė Under Controls)
Walkthrough Addition: 07/03/15 (YouTube Channel link)

====================================================

-=[ Azurik: Rise of Perathia ]=-

System: Xbox
Development Team: Adrenium Games & Microsoft
Type: Adventure

This document has been written by MachineDJP.  This is my first walkthrough! :)
I hope you enjoy the game! Stick with it! Itís a long one!

Now that I have a gaming YouTube channel, you may watch a full video
walkthrough with commentary on Azurik and many other games.

Visit my channel here:
https://www.youtube.com/user/machinedjp

Direct link to Azurik walkthrough Playlist:
https://www.youtube.com/playlist?list=PLyMZWlFRLUPWIjtwbLOTxZ8k-cbUjfWC1


====================================================

Table of Contents
------------------

I. Introduction
II. Story
III. Controls - (Recommended Read - Extra Info Section)
IV. Walkthrough
V. Remaining Obsidians
VI. How To Videos
VII. Cheats
VIII. Legal

====================================================

I. Introduction

Azurik is one of my favorite games ever created.  I love exploration with
challenging game play.  I have noticed the large amount of questions asked by
people who are attempting to play this game.  Since I have played through the
game twice (with this guide marks three times) I have decided to help those in
need with a detailed walkthrough.  I wrote this walkthrough while playing the
game so everything you will find here is accurate and in order of what to do
and where to go.  I have explained everything in the simplest terms for
everyone to understand.  If you get stuck, which if you read what I wrote you
shouldnít, post to the board at gamefaqs.com or send me a message with the
words ďAzurik WalkthroughĒ in the subject line and I will try to help.

This document contains spoilers, locations of all disc fragments, locations of
all elemental powers, solutions to all puzzles, and where to find most of the
obsidians.  (I will let you find the remaining few since I have failed to find
all 100.)  I do not tell you where you can find all of the gems to increase
your fuel cells for the elemental powers.  There are too may scattered all over
the land of Perathia.  Just pick them up as you go along.  Even though there
are four different types of gems (for each power) I refer to all of them as
ďgemsĒ and not individually.

====================================================

II. Story

You are the young guardian Azurik, sworn to protect the land of Perathia and
the elements.  The balance of the land is kept in tune at the Temple of the
Elements, which holds the discs for each land.  Long ago, the death disc was
lost and still un-recovered to this day.  This has caused a un-balance in the
elements for Perathia.  The ancient prophecy speaks of two men who will fight
to recover the disc - one with selfish ambition and one with a pure heart.

After accidentally finding the death disc, Balthazar is possessed by the Death
Guardian to retrieve the remaining discs.  Eldwyn stops him before he is
successful but takes a fatal blow in the confrontation.  The discs are
shattered and sent hurtling to the far ends of the land.  And so the story
begins - restore the honor of the Lore Guardians, restore the discs, restore
Perathia.

====================================================

III. Controls

Left Thumbstick: Move Azurik
D-Pad: Zoom/Rotate Camera
Back Button: Status/Inventory Screen
Start Button: Game Menu
Right Thumbstick: Move Camera
A Button: Jab Attack/Swim Down
X Button: Action
B Button: Sweep Attack
Y Button: Jump/Swim Up
Black Button: Roll/Dodge
White Button: not used
Right Trigger: Re-center Camera
Left Trigger: Activate Powers

Elemental Buttons - Color Coded
--------------------------------
Y Button: Air (Yellow)
X Button: Water (Blue)
A Button: Earth (Green)
B Button: Fire (Red)

To Activate Powers
-------------------------
Pull and hold left trigger
Press colored elemental buttons
Release left trigger

To Deactivate Power
-------------------------
Pull and release left trigger once to deactivate Attack power
Pull and release left trigger twice to deactivate Shield power

Extra Info - READ THIS - It will make your life easier!
--------------------------------------------------------------------
The most complaints I have read about this game are about the camera.  Sorry to
say, but everyone who complains about it are the ones who are controlling it
the wrong way.  Most people are accustomed to how other games control the
characters.  You use the Left Thumbstick and/or D-Pad to move the character and
the camera ďfollowsĒ you most of the time in a fixed position.  Azurik has
changed this and for good reason.  The world of Perathia is an expansive world
that is NOT linear or on a 2-D plain.  Because of the 3-D world you need to
have the capability to look anywhere at anytime.  Think of it as if you are
actually standing there and not Azurik.

Recommendation for camera control: Use the Left Thumbstick to move Azurik.  And
by this I mean walking forward and backward.  Only use the thumbstick at 90
degrees and 270 degrees (straight up and straight down).  To turn in any
direction while running/walking use the Right Thumbstick.  So literally, your
left thumb with mainly move up and down while your right thumb moves left to
right.  You can also use the Right Trigger for a quick center.  When surrounded
by enemies, use the Left Thumbstick to turn in any direction and then tap the
Right Trigger to center.

It may take little getting use to, but please TRY IT!  After 30 minutes to an
hour (or less) you will be use to it and have the ultimate control over Azurik!
For the amount of hours you will be in this game, it is well worth the
practice.  Besides, with this gameís difficulty you need to be fighting the
enemies, not fighting the controls.

Fighting Techniques
--------------------------------------------------------------------
Some people are discouraged at the simplistic fighting moves Azurik has.
Azurik actually has more capable offensive moves than listed in the manual.
Once you master all the moves Azurik can perform you will find out that he can
be quite a masterful adversary to oppose.

The simple moves everyone is aware of:

1) A simple jab: Press A
2) A simple sweep: Press B
3) Four hit jab combo: Press A Ė A Ė A Ė A
4) Double sweep attack: Press B Ė B
5) Downward Swipe: Press Y Ė A (Pressing Y Ė B does the same thing)

Here are more advanced moves not documented.  The following moves are performed
assuming Azurikís back is facing you.  If you are standing in a different
direction youíll need to compensate by pushing the left thumbstick in the
opposite direction to perform the desired strike.  You must press the
thumbstick at the same time you press the button.

1) Strike enemy to the right of Azurik: Push Left Thumbstick right Ė Press A
2) Strike enemy to the left of Azurik: Push Left Thumbstick left Ė Press A
3) Strike enemy behind Azurik: Push Left Thumbstick down Ė Press A
4) Swipe enemy to the right of Azurik: Push Left Thumbstick right Ė Press B
5) Swipe enemy to the left of Azurik: Push Left Thumbstick left Ė Press B
6) Swipe enemy behind Azurik: Push Left Thumbstick down Ė Press B

Azurik also has a ďhit all enemiesĒ in the heat of combat move.  A lot of times
enemies will surround Azurik so while you are attacking them in front of you,
you get hit from behind.  This move works ONLY when surrounded by enemies.
After executing the third strike of the 4-hit jab combo, by next pressing B
Azurik will throw the Axion up in the air and twirl it like a helicopter blade
knocking back all enemies around him.

Multiple Enemy Attack Combo: Press A Ė A Ė A Ė B

Note: The twirling Axion helicopter strike Iíve only been able to perform twice
in all my plays. I cannot confirm the actual button combo, as the two times I
did it, was purely accidental. The A-A-A-B will most likely result in three
jabs followed by a sweep.

Once you have mastered these moves you can invent other combos to your liking.
Example: A Ė A Ė A Ė Y Ė A to perform a 3-hit jab followed by a downward swipe.
Have fun!

====================================================

IV. Walkthrough

Special Note: Please consult every Oracle you come across as it gives you vital
information.  Also repeatedly consult the Master Oracle on the first floor of
the Temple of the Elements on every visit.  It tells you new information once
the objective at hand has been completed.

-- Training Arena --
You start off in the training arena.  If this is your first time playing, it is
recommended you proceed through the training.  This is also a good time to
practice the camera controls mentioned above.  If you are a veteran player,
simply exit the arena to start the cut scene.

-- Movie --
Watch Azurik and Balthazar spar against each other.  Balthazar finds the
missing death disc by accident and takes it to his house where the Death
Guardian appears before him.  After possessing him, Balthazar goes to the
Temple of the Elements to obtain the other discs.  Eldwyn stops him but he is
critically wounded protecting Azurik.  The discs are shattered throughout the
land of Perathia and you lose your elemental powers.  It is now time for us to
start our quest.

-- Water Realm --
We start our journey here.  Continue the way you are facing since the path
behind you is blocked by a wall of fire.  You canít get past here until you get
your Water Power.  Hit the save point.  Go down to the beach and into the water
and collect all the gems.  Stay clear of the barnacles.  You cannot attack or
kill them.  You will find your first obsidian in the deep part behind the long
rock.  Go back to the beach and climb the stone rocks that have the gems
sitting on it.  Follow the path to the islands that are above the water.
Notice the obsidian on island to the far left?  You canít get it until you have
Air Power 3.  Continue along the walkway to the end.  You canít get past the
ice block until you can make a steam blade so jump off of the end of the island
into the waterspout to be transported.

After landing, swim around the water to collect all the gems and then surface
at the save point.  Donít worry about this section yet.  You donít have your
Water Power to go anywhere.  Instead, enter the doorway right in front of the
save point.  Jump in the water and collect the obsidian behind the pillar.  Get
out of the water and go up the stairs.  A disc fragment!  Weíll have to come
back later when we have steam power.  Ignore the path directly across from the
fragment.  You canít go up it.  Continue up the stairs and watch the cut scene
showing you the waterspout machinery and your first Water Power.  Hit the save
point.  Go straight and cross the bridge.  Go around the corner and see the
obsidian encased in ice.  Weíll have to come back to this later.  Go back to
the wall with vines and climb up.  Go to the immediate right and go across the
bridge and activate the switch.  Go back across the bridge and jump over the
rock wall.  Follow the dark tunnel straight ignoring the tunnel to the left for
now.  Jump across the waterfall.  Get the obsidian sitting on the rock to the
left.  Donít worry if you fall in the water.  The current will take you back to
the bottom where we started.  Just come back up to where we are now.  Follow
the path down to the waterspout machine.  Use it to put out the ring of fire.
Once the fire is out it will stay out.  Jump down to the water and swim to the
save point.  Save!  Now follow the path up the hill past the oracle.  Go across
the bridge and collect your first Water Power!  Put out a section of fire using
your water power and go back across the bridge.  Jump down off of the bridge to
the path below.  Put out the wall of fire and collect the obsidian.  Go back to
the oracle and save if you want to and then go back up the hill.  Continue down
the path to the wall of fire.  Put it out and go through the tunnel past the
save point and back to the main Water Realm area.

When you emerge, look down at the waterfall to see the obsidian sitting on the
rock.  Get it!  Then, come back to the island where you emerged and step onto
the gold transporter.  Do not swim out to other places in the water realm.  You
are not ready for those places yet.  After teleporting, jump into the water and
make your way back up to where the game started.  Hit the save point.  This
time we can go through the wall of fire.

-- Town --
Now is a good time to familiarize yourself with the paths that take you to the
different realms.  I am only going to explain this once here.  After crossing
the bridge from the water realm go to your right.  Do not climb up the hill.
Instead, stay on the current path that simply goes around in a circle.
Starting from the water realm the next bridges in order go to:

1) Life Restore Temple (go ahead and cross the bridge and climb the rocks to
claim the obsidian!)
2) Earth Realm (go ahead and cross the bridge and claim the obsidian to the
left!)
3) Elemental Restore Temple/Death Realm (Air Power 3 is needed here)
4) Fire Realm (Air Power 1 is needed here)
5) Sewers (nothing to do here unless you want a glimpse of a Deluvian Stalker)
6) Water Realm (this is where we started)

Now I will let you do some exploring of your own.  Search the town for
obsidians by looking in the houses.  The houses you canít open the doors to
have a pad lock on the door.  Easy enough.  Go to all the houses that do not
have the pad locks and search all balconies.  Listen for the sound the
obsidians make to know when you are close.  You should find 5 obsidians.  Once
you have gone through town completely you should have 12 obsidians now.  Go to
the top of the hill to the first floor of the Temple of Elements (this is the
tall tower in middle of town).  Save!  Also, the oracle here is the master
oracle.  Consult this oracle for the task at hand to do whenever needed.  All
other oracles state information about the specific section you are in. Make
sure you save BEFORE you take either elevator up to the second floor.  Now take
either elevator up to the second floor.  Quickly before the elevator in the
middle of the room can come down, jump in the hole to claim another obsidian!
You should have 13 now.  This part can be tricky and you can easily die if you
fall too far.  This is why you should have saved.  Jump down to one of the gray
horizontal support beams.  Then slide down to the center platform again.  You
are too far up to jump to the ground.  You need to fall off of the platform and
then immediately try to land on the next platform in the middle.  Now just fall
to the floor.  You will take some damage but you wonít die.  Take the elevator
back up to the second floor.  Unlock the first barrier to raise your life bar.
You can keep taking the elevators up to see the rest of the tower if you like.
Once finished, go back down to the first floor and save.  Congratulations!  You
can now turn the game off and take a breather if you like.  If not, go to the
Earth Realm.  It is time to get our first Fire Power.

-- Earth Realm --
Upon entering the Earth Realm, activate the teleporter by stepping over it.
Continue through the double doors that open up to the next save point.
Continue along the path to the wall of fire.  In this stone room you will see a
disc fragment up on a ledge.  It will be a long time before we can get this.
Also notice the obsidian.  We will have to wait on that one as well.  Continue
along the path out to where the inoperable digger is.  Ignore the path to the
left going up the hill.  We do not have the proper shield to get past the
barrier yet.  Continue past the digger to the platform and ride it down.  We
are now in the main Earth Realm section.  From here there will be many places
to branch off to.  But there really is only one place for us to go for now -
get our fire power!  Walk the path that goes to the left and follow it.  Stay
on the path.  Donít go to any side paths.  Hit the save point and continue
around until you are on the ground level.  Go toward the waterfall and activate
the teleporter.  This teleporter links with the last one we just activated.
Now we can quickly bypass that long trek into the Earth Realm.  Go into the
entranceway to the left of the waterfall.  Slide down the little stream to end
up in the next section.

The fish in the water canít hurt you.  Swim to your right and surface.  Climb
up the ladder and collect the key.  Drop back down to the water and swim under
the machine to a hole.  Surface and get up out of the water.  Go ahead and
place the key into one of the key slots on the machine.  Continue up the path
to the wall of fire.  Notice the obsidian on the far left island?  Weíll get
that in a moment.  Go past the fire wall and you will see the fire power behind
some ice blocks.  Also notice the obsidian up high on an archway.  You need Air
Power 3 to get it so just remember it for now.  Walk past the wall of fire and
get the key.  Go back to the previous room and put the key in the machine to
activate the pulley.  Now go back to the previous room to the second wall of
fire.  Follow the path down to your first Fire Power!  Combine the Water and
Fire Power to create a steam blade and melt the ice blocks.  Walk up the hill
and past the lift to the edge.  See the obsidian on the island?  Jump for it!
Come back to the room with the pulley (donít ride it) and melt the ice blocks
in the corner of the room.  Enjoy the long slide!  Weeee!!!  Donít worry about
gems you miss.  Once you get your air power you can come back here and use it
to slow down to get the gems you missed.

-- Water Realm --
Slideís over.  Recognize where we are?  Claim the Water Disc Fragment 1
directly in front of you.  Turn and go up the stairs to the save point.  Save!
Continue to the frozen obsidian and claim it.  Climb up the vines and jump over
the stone wall.  This time take the tunnel to the left we ignored the first
time by.  Melt the ice and let the geyser shoot you up.  Wait for the large ice
block to float up and jump on it.  Ride it to the waterfall on your left and
jump in the water.  Swim into the waterfall and climb up the hidden vines on
the left side to the ledge and claim the obsidian.  Jump back down into the
water and follow the current all the way down to ground level.  Hit the save
point and exit this area to the Water Realm.  Step on the Gold transporter and
then drop into the water.  Climb up the ladder to the island and jump to the
ice block.  Melt it and activate the teleporter.  Then follow the blue rock to
the right to the beach and run to the dock.  Ignore the cave on your right that
you will pass.  Once on the dock, kill the red overlord and quickly run back up
the dock to the beach!  A cut scene will show some overlords in an underwater
dome with a periscope fire a torpedo at you.  It will blow the dock up.  Claim
the key.  Now swim straight out under the water.  There will be a deep gorge
directly in front of you and on your right.  Go to the gorge on your right.
You will see a save point deep underwater.  This means you are where you need
to be.  Save!  Swim into the open tube for a ride.

-- Stormy Water Realm --
Activate the switch to move the machine arm into place. After being shot up to
the top, activate the next switch to lower the bucket.  Run across the arm and
jump down into the water and swim to the bucket to claim the obsidian.  Swim to
the left and get up out of the water where the oracle and save point are.
Save!  The rocks with the color stripes can only be destroyed by combining the
colors of the elemental powers they show.  Example: The two rocks where we
currently are at show blue, red, and yellow.  In order to ďpopĒ the rock we
need to combine those three elements, which in this case would make
electricity.  Yellow is air power and we donít have it yet.  But that is the
power we will get here in the Stormy Water Realm so you can come back and pop
the rocks later.  For now, walk down the path to the platform and ride it up.
Ignore the green plants.  Continue along to the next platform.  Ride it down
and jump to the green plant to the right.  Now, remember what the oracle said,
ďWatch how the world reacts to day and night.Ē  If it is nighttime, the
platforms from under the water will be up and allow you to jump across them.
If you see nothing but water in front of you then it is daytime and they are
encased in their holders below the water.  Simply wait for it to become
nighttime and they will rise for you.  Day and night cycle in about five
minutes.  Jump across them to the switch and activate it.  Now jump into the
water and swim up under the switch to get an obsidian!  Swim back to the oracle
and save point.  Save!  Again, if it is nighttime the spotlights will be on.
If not, wait for it to become nighttime.  When the spotlights hit the pods they
will open.  Jump across the pods to the second switch and activate it.  Again,
jump into the water and swim up under the switch to get an obsidian!  Swim back
to the oracle and save point.  Save!  Now, the platforms we just activated do
not rise until daytime.  So wait until daytime and then jump across to claim
your first Air Power!  Now jump to activate the third switch.  Again, jump into
the water and swim up under the switch to get an obsidian!  You should have 20
obsidians now.  Swim back to the oracle and save point.  Save!  Remember, you
can pop those rocks now!  Follow the path back to the platform and ride it up.
Before taking the platform up, you can use your air power to jump across the
green leaf plants to collect the gems now if you wish.  Continue along the same
path as before to the second platform.  Ride it down and this time go to your
left.  Guess what, another save point.  You know what to do.  Now, if it is
nighttime the spotlights will be on.  When their light beam touches a pod it
will open up.  Jump across the pods to claim the Earth Disc Fragment 1.  Now
you can swim under the water and collect the gems on the bottom.  DO NOT swim
too close to the waterfall as the current will pull you over and you will die!
So go ahead and save again incase this happens to you.  Also, ignore the giant
tube under the water.  It takes you to a place you canít go anywhere at this
time so ignore it.  Once finished scouring the bottom, exit the Stormy Water
Realm by swimming through the twin statues where you claimed the obsidian from
the bucket.

-- Water Realm --
Remember the two overlords that tried to blow us up with a torpedo?  I think it
is time we paid them a little visit to show our gratitude.  Swim pass the
underwater save point and tube we entered earlier and go to the second
underwater gorge.  Swim down to the dome and go behind it.  Look for the
horizontal tube passing between the rocks.  Swim down into the hole and surface
at the periscope entrance.  Activate your electrical shield (Air + Fire) and
pass through the electrical barrier.  Place the key in the key holder to raise
the stairs.  After dispatching of our two friends activate the periscope.  Aim
it at the large stone statue (listen to the sonar to aim it) and FIRE!  BOOM!
Exit the periscope and swim to the hole we just made.  Avoid swimming close to
the whirlpool!  It will suck you in and kill you!  There are two floating
platforms you can find on top of the water while swimming.  Activate the
teleporter on one and hit the save point on the other.  Swim to the hole we
made and walk up the statue into the cave.  You can activate your fire power to
see here.  Collect the obsidian.  Follow the path to the other cave entrance.
Well how about that!  Claim the Water Disc Fragment 2.  Go back the way you
came and in the dark cave drop down into the water.  Swim out and swim to the
beach and go to town.  Hit the save point along the way.

-- Town --
Go to the Temple of the Elements and ride the elevator up to the second floor.
You should have 21 obsidians now.  Unlock the second barrier to claim a key.
Travel out to the Life Restore Temple and place the key in the holder.  You can
now refill your life to full anytime here.  Listen to the whispers in the
temple - spooky!  Go back to the Temple of the Elements and save!  We now must
get our Earth power.  Use your air power to cross the open bridge.  Look to the
right of the entrance to claim the obsidian!  Now enter the Fire Realm.

-- Fire Realm --
Hit the save point.  If you follow the path straight you will end up and the
Fire Guardianís Stronghold.  You do not need to go here yet.  There is also an
obsidian in a rock that requires Acid Power 3.  It will be a long time before
you can get this so just remember it is here.  We want to take the path to the
left that goes past the oracle.  Follow the path into the doorway and out on a
ledge.  Jump down to the rocks and make your way down to the multi-colored
globe.  Now you have a choice, a pathway to the left and to the right.  This is
a very small maze that simply circles itself and only has one exit.  I will let
you find your way through it.  In the maze, look for two items: you will find
an obsidian under a flight of stairs and a key in a dead end room with a lava
fall.  Then find your way to the exit.  It is another doorway that leads out of
the tunnels back out to the open area.  Make your way to the next doorway and
we are back into some tunnels again.  You can take the right tunnel or the left
tunnel.  They both end up in about the same place.  You will however want to
keep going to the left and pick up a second key with an obsidian below it!  You
canít get lost in these tunnels as they loop onto themselves.  Do not drop down
off of the ledge!  Instead, continue on the upper pathway you are on to the
left and you will be out in the open again.  You will see a small pyramid
shaped building with three key holders in front of it.  Go ahead and drop the
two keys you have onto the holders and hit the save point.  We need to go get
the third key before we can get into the building.  Drop down to the next lower
level right after the save point.  By now you should have collected enough gems
to increase the fuel cell for your Water Power.  Enter the doorway and take the
tunnel to the right.  The pathways above are where we just were.  Follow the
pathway until you get to the base of the flame generator.  Circle to the left
and take the next bridge.  Plenty of baddies in this huge cave.  Make your way
all the way to the far end and then go up the hill.  By now you should have
collected enough gems to increase the fuel cell for your Fire Power.  For now,
go past the first doorway to your right and continue along the path to the next
doorway.  Collect the obsidian!  Now go back to the doorway you past.  Continue
to the next doorway.  Collect the third key!  Continue out of the tunnel and
you will be above the save point and building.  Drop down off of the ledge to
the save point and then place the third key.  Go in the building and activate
the switch.  The flame generator is now active and the door that leads to the
electrical forest is open.  Hit the save point!  Drop back off of the ledge and
make your back through the same way we went to pick up the third key.  If you
killed all the enemies it will be a quick and easy trek.  This time donít drop
back down to where the save point is.  Instead, keep going on the path and take
the bridge.  When you make it to the flame generator go to the other bridge and
through the doorway.  There is an elevator built onto the flame generator you
can take up but we donít have the Earth Power yet to make the Smash blade to
get past the barrier.  We will have to come back to this later to collect the
disc fragment on the other side.  Even though you do not have your Earth Power
yet, by now you should have collected enough gems to increase the fuel cell for
your Earth Power.

-- Fire Realm: Electrical Forest --
Go past the oracle and hit the save point.  Go left toward the lava fall.  Jump
down the rocks and get the obsidian.  Make your way down the path and activate
the teleporter.  Go in the doorway.  There is a path you can take to the right
going under an archway and a path going straight.  There is nothing but a dead
end to the right and a colored rock, which requires the Earth Power to pop it.
Go straight instead to the save point.  Save!  Go to the doorway and jump on
the moving platforms.  Go through the doorway at the bottom.  Take the pathway
to the bottom to get the key.  Now come back and take the high pathway to the
platform.  Jump to it and then to the ledge.  Follow the narrow path to the
moving platform.  Jump off of the platform at the very top and claim the
obsidian.  Then fall down to the next level and go past the electrical trees.
Follow the path out to the large pit.  See the obsidian sitting out on a ledge?
We need at least Air Power 2 to get it.  Continue up the path to the geyser and
let it shoot you up to the next level.  Go to your right.  Collect the key at
the dead end.  Make your way back and go the opposite direction.  You will have
a choice to go right or left.  Go right first to collect the gems at the dead
end.  Then go left and place a key in the holder to remove the barrier.  Jump
out across the rocks to get the key.  Then take the platform up.  Follow the
path and place the key in the holder.  Jump down and hit the save point.  Go to
the doorway and jump on the platforms.  Jump over to the ledge and activate the
switch.  Then jump to the doorway directly across from you.  Follow the path
and place a key in the key holder.  Jump down and take the platform up.  Follow
the path to where the large vertical columns are.  Do not go straight yet!
Take the path to the left past the electrical tree.  Follow the path and claim
your first Earth Power!  Come back down the path and go past the silver
platform on the ground.  Jump to the teleporter and activate it.  Now jump back
and follow the path to the green acid block.  Use your acid power and melt the
block.  Now, we could take this path to go back to the Water Realm, but while
we are here we might as well get another disc fragment.  You can see it from
here up on a rock.  Since this next part can be very difficult, I recommend you
take the teleporter back to the first part of the Electrical Forest and hit the
save point.  Then take the teleporter back to this area and go to the silver
platform and ride it down.  Wait for the three platforms to stop spinning and
then jump using your air power.  You have to be fast!  If you fall you die!
Once you make it past follow the path out to in-between the lava and
waterfalls.  Great View!  Watch out for the Fire Drakes!  There are two to
three of them.  They can knock you off the path and you will die.  Itís best to
get your back up against the wall and kill them before venturing out.  You
donít want to have to go through that previous room again!  Make your way to
the geyser and let it shoot you up.  Take the path up to the wall and climb the
vines.  Go to the save point and save!  Whew!  Donít have to do that section
again!  Ride the zip line down.  Ride the second zip line down to the tube.
Exit the tube and go through the other two tubes to collect the gems.  Now go
to the center of the room.  This machine reminds me of the warp core from Star
Trek: TNG!  Jump up to the ledge and activate the both switches.  The platforms
will now raise and lower.  Make your way to the top of the machine.  Watch out
for the Bots!  They can knock you down!  Once you make it to the top, jump to
the rock and claim Earth Disc Fragment 2.  Jump to where the teleporter is and
go to where we melted the acid block.  Drop down to the water and swim out to
the tube.

-- Stormy Water Realm --
Surface and hit a save point. Exit the Stormy Water Realm.

-- Water Realm --
Swim toward the ice rocks that have the mist in them.

-- Water Realm: Ice Islands --
Swim to the main island with the oracle.  Follow the bridge that puts the
oracle to your right and the island with the obsidian to your left.  We need a
higher Air Power to get the obsidian.  Take the path to the right and hit the
save point.  Follow the path up and activate the switch.  Now take the middle
path up to the ledge.  There is an obsidian encased in ice, but we need to have
Steam Blade level 2 to melt it.  Go back down and go back to the main island.
Go to your left and take the next bridge.  You will see another switch but it
is encased like the obsidian.  Weíll have to come back for this switch too.
Jump to the floating iceberg, then to the next, then to the island.  Notice the
second obsidian sitting on a little island.  Weíll need a higher air power for
that one also. You can see by now all the backtracking that weíll have to do in
this game once we get all of our powers to full strength!  Make your way up the
circular path to the top of the island.  By now you should have collected
enough gems to increase the fuel cell for your Air Power.  Activate the switch
at the top of the island.  Make your way across the bridge.  Watch out for the
Bots!  They can knock you off into the water causing you to trek all the way
back up here again!  Activate your Smash Blade (Air + Fire + Earth) to
deactivate the barrier.  Claim your Water Power 2.  Hit the save point.
Continue along the bridge and activate the switch to ice over the water spray.
Slide down the ice path to the next island.  You canít go up the ice bridge.
Instead, drop back down to the island and then fall in the hole in the middle
of the island.  Take the tunnel to the obsidian.  Weíve done all we can do here
for now.  Exit back to the Water Realm and then go back to Town and then the
Earth Realm.

-- Earth Realm --
-- Movie --
Seems we are making Balthazar nervous!  We refuse to give up our quest so he
dispatches three Catilisks on us.  No problem.  Weíve taken on bigger battles
than this before.

Take the teleporter.  Counting from the bottom path up, go to the first pulley
and ride it down. (Not the pulley that takes you to the Desert Area.)  After
riding down, hit the save point. I find it is easiest to dispatch of all the
enemies first.  After you kill all the red overlords the keys will become
available.  There is an obsidian in a level 2 acid block and a level 2 ice
block.  First, enable the drill that has the creatures that restore your Water
Power in close proximity.  Collect the Life Disc Fragment 1.  Now, enable the
drill that has the creatures that restore your Fire Power in close proximity.
Use your Fire Power to see in the dark cave.  Collect the two obsidians, and
then enter the cave.  Use the creatures outside to replenish your Fire Power.
Donít get caught in the cave in total darkness!  Inside the cave is our first
of four small crystals.  The two staffs in front of the crystal are showing
fire, so we need to hit the crystal with a fire blade (Earth + Fire).  Listen
to the song that is played and notice when the crystal blinks.

--- + --- + Fire + --- + --- + --- + Fire

Okay, we know the sequence now.  Continue out of the cave and go back to where
the drills are.  Hit the save point and then go to the last drill.  Activate
it.  This room looks like we are entering a temple, sort of.  Stand at the cave
entrance and look up.  See the obsidian up on the ledge above the wall of fire?
Climb the vines on the right side to get it and then go past the wall of fire.
Claim your Fire Power 2.  We now have the capability of making a Steam Blade
level 2.  Go back to the drills area and melt the ice block for the obsidian.
Now we have done all we can from here.  Go back to town.

-- Town --
Go to the Temple of the Elements.  You should have 32 obsidians now. Go to the
second floor and unlock the barrier to increase your life meter.  Go back to
the first floor and hit the save point.  The next step is to find Air Power 2.
But first, letís go get another disc fragment now that we have our Fire Power
2.  Go back to the Ice Islands.

-- Water Realm: Ice Islands --
Go to the main island with the oracle.  Take the bridge to the left of the
oracle.  Take the path to the right and hit the save point.  Then come back
down and take the middle path up to the obsidian.  Go back across the bridge to
the main island.  Go to your left and take the next bridge.  Melt the ice block
and activate the switch.  The ice bridges are now snow covered for us to walk
on.  Jump to the floating iceberg and then to the next.  Jump to the island and
make your way up.  Follow the path all the way back to the last ice bridge we
couldnít cross before.  Walk up it to claim Fire Disc Fragment 1.  That is it
for the Ice Islands until we get Air Power 3 for the remaining obsidians.  Exit
and go to the Earth Realm.

-- Earth Realm --
Take the teleporter.  Now, before we go after our next Air Power letís get the
machinery in the Earth Realm working.  After stepping off of the teleporter
take the purple lift up that is to the right of the waterfall.  Go right on the
path and then take the first pulley down.

-- Earth Realm: Desert Area --
Hit the save point.  Then, with the save point facing behind you and the pulley
to the front, take the left tunnel.  Activate the drill with one of the keys
you have.  Here is our second small crystal.  The two staffs in front of the
crystal are showing smash, so we need to hit the crystal with a smash blade
(Air + Earth + Fire).  Listen to the song that is played and notice when the
crystal blinks.

Smash + --- + Fire + --- + --- + Smash + Fire

Okay, we know the sequence now.  Exit the room and go back to the save point.
Now letís get the conveyor belts running.  Go to the right and use your air
power to jump across the crevice.  Go in the tunnel and out to where the
machine is.  Go to the left and jump to the path going up the hill.  Claim the
key encircled in the columns.  Go back down the hill and take the tunnel to the
right.  Drop down to the conveyor belt.  Jump off of the conveyor and go left
up the stairs.  Collect all the gems and then come back to the conveyor belts.
Take the path to the left at the conveyor belts.  Go all the way to the end
like before and collect all the gems.  When you reach the downward slope with
the stairs look up to see the obsidian on a ledge.  Jump up on the rocks to
your left and use your air power to claim it.  Once you have been to the open
area below and collected everything and activated the teleporter, come back to
the conveyor belts.  Climb over the rocks on the conveyor belt going into the
tunnel.  At the last rock, jump to the ladder.  Climb up and go back through
the tunnel we came through earlier.  Wait on the scoop to go by and jump on it.
Ride it until it stops.  Quickly jump off to the ledge before it opens above
the grinders!  Claim the key on the ledge.  Follow the conveyor to the right
and jump off to the ground.  Go to the conveyor belts again and make your way
up the ladder in the tunnel like before.  Once under the machine, climb the
ladder and activate it with the two keys we collected.  The conveyors are now
operational.  Go back through the tunnel and jump on the scoop again.  Ride it
like before and jump off at the same place.  This time, jump on the conveyor
and let it take you to the left.  At the end, get back on the scoop and ride
it.  Jump off of the scoop when you clear the tunnel with the lava at the
bottom where the conveyor is.  Try to land on the side with the obsidian,
otherwise you will have to do it all over again.  Collect the obsidian and then
jump on the conveyor.  Jump from the rocks to claim the obsidian on the upper
ledge.  Jump back to the conveyor belt.  Fall off of the conveyor to either the
right or left to avoid falling in the grinders.  Hit the save point!  Okay, we
have the conveyors running now letís get the tower raised in the main Earth
Realm section.  Go to the pulley and ride it up.

-- Earth Realm --
Go left down the path and hit the save point.  Circle all the way down and
enter the entranceway to the left of the waterfall.  This is where we went to
get our first Fire Power.  Remember the pulley we never rode?  This is where we
are going.  Make your way to it and then ride the pulley.  It dumps us into a
river, which then takes us to the bottom of the machine that is in the central
Earth Realm.  I find it is easiest to dispatch of all the enemies in this area
first.  Climb up the rock near the pool and claim the obsidian.  Go in one of
the doorways in the machine and claim the key.  Then activate the switch
outside of the machine.  Now the tower is raised and the gears operational.
Take the platform in the tower back to the main area.  I recommend you circle
up the path and hit the save point.  Now, come back down the path and go to the
short purple lift that leads to the drill.  Use a key to activate the drill.
Enter the tunnel and go down the ladder.  Jump across the rocks to get across
the river.  Take the path to the left and claim the key at the dead end.  Make
your way back and to the left to the conveyor belts.  Get on top of one of the
rocks on the conveyor and ride it to the end.  Quickly jump off of it to the
ladder before it falls into the grinder.  Get on the tube and follow it to the
left.  Go to the next platform and climb down the ladder.  Claim the key and
activate the switch.  Climb down the ladder.  Exit this area back out to the
main Earth Realm section.  Make your way to the very top of the tower we raised
and place all three keys.  Now all the diggers work.  Come back down and hit
the save point.  Then take the path that leads you back to town.  Donít take
the teleporter.  Instead, trek back the long way.  When you get to the digger
jump onto one of the buckets.  It will take you to the other side.  Here we
find the third small crystal.  The two staffs in front of the crystal are
showing electricity, so we need to hit the crystal with an electricity blade
(Air + Water + Fire).  Listen to the song that is played and notice when the
crystal blinks.

Smash + Electricity + Fire + --- + Electricity + Smash + Fire

Okay, we know the sequence now.  Exit the room and jump in the dust the digger
is making to go back to the other side.  Go back to the Earth Realm and take
the first pulley down to the Desert Area.  Hit the save point.  This time
facing the oracle with the pulley to your back, take the left tunnel.  This is
the one we havenít been in yet.  Activate the drill with the last remaining
key.  Go in the tunnel.  I hope you enjoyed the lush green tropical
environments we have been in because it will now be a long time before we get
out of this next area!  We now continue our quest to get our Air Power 2.

-- Earth Realm: Volcano Area 1 --
Go straight and jump on the rocks to the left and hit the save point.  Claim
the obsidian on the rock.  Let the geyser shoot you back to the other side.  Go
up the path and activate the teleporter.  Then activate the switch to raise the
ladder.  Climb up and go to your right.  Collect the gem at the dead end and
refill your elemental fuel cells with the creatures if needed.  Notice the
obsidian up on the ledge at the end of the zip line?  It will be a while before
we can get it.  Go back to the left and notice the obsidian up on top of the
tube and on the far ledge.  Continue down to the path to the left.  Shoot!  An
open lava tube blocks our path.  We have to fix this.  Go back up the path and
go to the left and follow the skinny path along the wall.  Climb down the
ladder and activate the switch.  Now the multiple rocks will be bouncing their
tops up and down.  Climb up to the top of a rock while it is down.  Then jump
from one to the other to get the obsidian on the top of the tube first and then
the one on the ledge.  Make your way over and jump to where the doorway is.
Ignore the big hole behind you.  Go through the doorway and the use your air
power to jump to the left switch.  Activate it.  Jump down to the pathway below
and then enter the doorway.  Follow the pathway to the steam and let it shoot
you up right back where we started.  Drop down and go across the path.  The
lava is not blocking our way anymore.  The path to the left is a dead end with
a gem.  Get it and then go the other way and drop down in the hole.  You will
fall down a tunnel and then be shot up by another geyser to the middle tube.
The tube of lava on the left is functioning and you can jump to the rotating
ends to get over to the pathway to collect the gems.  Avoid jumping into the
lava!  By now you should have collected enough gems to increase the fuel cell
for your Water Power for the second time.  Drop down into the giant tube with
steam coming out of it.  Enjoy the ride!  Now we are on the upper ledge from
where we were before.  Go up the pathway and hit the save point.  Go in the
doorway and make your way around.  Follow the pathway and collect all the gems.
Then, walk up the hill and jump to the first geyser.  You are basically going
to play leapfrog here and go from geyser to geyser.  I find it best to center
the camera directly above Azurik so you are looking down at him.  This way you
can see where you are going to land.  Another note, you can land on the edges
of the rocks without getting hurt.  You donít have to try and land in the
steam.  Land on the edges so you can get centered up for the next jump.  You
can push the left thumbstick forward to move Azurik farther and pull back to
keep him from jumping too far.  Once you have made it past this section and
have landed on hard ground, look up to see the disc fragment up on the ledge.
It will be a long time before we can get that.  Continue along the pathway to
the left.  Activate the teleporter.  Now we can bypass that all that the next
time we come here by stepping on the teleporter we first activated at the
beginning.  Continue up the path.  See the obsidian on the left?  Letís leave
it be for now since we need Air Power 2 to get it and follow the path up to the
save point.  Save!  Go back toward the acid block 3 and hang a left.  Follow
the skinny path above the lava to the dead end.  Here is another drill we need
to activate.  Activate it!  Hey!  There is our Air Power 2!  But last I checked
we canít walk through lava so hit the switch again to turn off the lava flow.
Claim your Air Power 2.  Go back up the path and hit the save point.  Now letís
get that obsidian!  Go stand to the left of the first torch you come to and air
power over.  Follow the path to the left and claim the obsidian.  Donít go back
down the path!  The edge of the pathway you took off from is too high to jump
back to.  Instead, air power over to the pathway from where you got the
obsidian.  Try to fly toward the teleporter to make it back.  Go back up the
pathway and hit the save point.  This time keep going straight and air power
over the lava.  Follow the path and take the bridge to the right.  By now you
should have collected enough gems to increase the fuel cell for your Earth
Power for the second time.  This place is a preview of whatís to come.  This is
the Volcano Area 2.  But the part we are in we canít do much.  Do not try to
jump out to the rock with the ladder.  You canít make it.  Stay on this side
and collect all the gems and then go back to Volcano Area 1.  Go up the path to
the edge where the big torch is.  Drop down to the ledge to get the gem and
then make your way back up.  This time air power straight over to the other
side.  Follow the path down to the switch.  The rock in front of you will now
raise and lower its top.  Jump on it and go in the tunnel to the left.  Air
power over to the second switch in this room on the left.  We already activated
the other one.  Activate it and the open lava tube is now closed.  Air power
back to the ledge we came in from and ride the rock back up.  Take the path we
just came down back the opposite way.  Make your way back to the save point and
go back to the drill where we got our air power from.  Activate the drill.  The
lava tubes are now operational and did you see the middle tube open up?  Thatís
where we go next!  Go back to the save point and save!  Make your way back to
the rock that blows its top and fall down in the hole.  Try to avoid landing in
the steam on the middle tube and land on the edge.  Jump over to the lava tube
on the right and collect the gems.  Then jump back to the middle tube and you
will be shot up to the very top of the volcano!  Now you are ďup on top of the
worldĒ per the other posted walkthrough.  Step on the stone with the gem on it
and enjoy the ride!

-- Earth Realm: Volcano Area 2 --
Jump to the rock with the ladder.  Climb up and jump from rock to rock towards
the oracle.  Some may refer to this area as the Battle Area.  Go down the path
and hit the save point.  Go back and follow the path down to the lava.  Air
power over to the rock in front of you.  Now, turn to your left and jump from
rock to rock and claim the obsidian.  Make your way back across the rocks and
to the land on the other side.  By now you should have collected enough gems to
increase the fuel cell for your Fire Power for the second time.  Go to the
ladder and climb down.  Go to the end and let the geyser shoot you up.  Jump
across the rocks to claim the obsidian.  Jump back to where you were and climb
down the ladder.  Go to the end and let the geyser shoot you up.  Hit the save
point.  For now, do not be concerned with the rest of this area.  It is almost
guaranteed that you will die more than once in the next few seconds.  So donít
worry about going around killing all the enemies.  They will just re-spawn.
See the building right in front of the save point?  Go down the ladder.  Weird
noises huh?  Take the elevator down and go to the end of the path.  Okay.  You
will die more than once trying this because not only do you have to make it to
the switch in the middle, but you have to make it back also.  The only advice I
can offer is time your jumps so that you will land on the platforms where they
WILL BE, not where they were when you jumped for them.  Thanks for the save
point right outside the building.  When you make it to the middle activate the
switch.  Then make your way back to the save point and SAVE!  Good Luck.  I
actually made it there and back without dying once!  Wow!  That was my first
time to do that!  Ha-ha!  Okay, when you do it you can brag too.  After the
save point collect all the gems in the surrounding area.  Be sure to jump in
the pond that is still up before jumping down into the one that dropped when we
activated the switch.  Once you drop down you canít get back up.  Go in the
circular doorway to enter a small maze.  I will let you find your way through.
A couple of pathways circle on themselves.  Gems are the only things to
collect.  When you reach the colored rock you have made it to the exit of the
maze.  Go to the end and let the geyser shoot you up.  First, go to your left
toward the smoking statue.  You are now above the maze you just went through.
Collect the gems.  Then go to the very back where another smoking statue is.
Look down into the maze and see the obsidian sitting on the ledge.  Fall down
to the ledge.  Be careful though!  If you miss the ledge and hit the maze floor
you will die!  You are too far up.  Then fall off of the ledge and make your
way back to the geyser.  This time go to your right and collect all the colored
rocks.  Then jump across the rocks to the vines and climb up.  I find it very
difficult to get across these rocks especially with the lavalars.  If you are
going to use the quick save cheat then use it by the smoking statues away from
the electrical trees.  This way if you die you wonít have to go back through
the maze and collect the gems and obsidian again.  Go through the circular
doorway into a twisted tunnel.  Donít worry!  No more platform jumping like
before.  Fall down the tube and go to the end of the path.  Ride the zip line
down.  Activate the switch.  This time the platforms come to us.  Walk across
to the doorway and take the elevator.  Hit the save point!  Go to the right and
take the path to the right and collect the gems.  Then come back to the two
statues and jump to the other side.  Go in the tube and enjoy the ride.  Take
the elevator up.  A cut scene shows us a disc fragment.  First, go to the wall
of fire and fill your elemental powers.  Get on the platform and it will raise
and rotate.  Dispatch of the enemies thrown in your face and collect the
obsidian.  Then, time your jump and claim Fire Disc Fragment 2.  Jump back to
the rotating platform.  Simply wait for the platform to lower.  Go in-between
the two statues sliding down the rocks to the lower level.  Go to the next two
statues and follow the path.  Follow the stepping-stones to the colored rock.
Below is the save point but donít drop down yet!  Go back and take the path to
the right.  Go to the end and collect the obsidian.  Now drop down and hit the
save point.  Itís time to leave now.  Jump to the big rock in the lava lake
with the ladder that has the small stone we rode here circling it.  Air Power
over to the next rock and then to the other side.  Take the tunnel to go back
to Volcano Area 1.

-- Earth Realm: Volcano Area 1 --
Take the path to the right and jump down to the save point.  Save!  Then go
right and take the teleporter back to the beginning.  Exit the Earth Realm and
go back to town.

-- Town --
Go to the Temple of the Elements.  You should have 46 obsidians now.  Go to the
second floor and unlock the barrier to increase the power of your Axion.  Go
back to the first floor and hit the save point.  Go back to the Earth Realm.

-- Earth Realm --
Take the teleporter then go to the first pulley and go back to the Desert Realm.

-- Earth Realm: Desert Area --
Hit the save point.  Go to the right and jump over the crevice.  Go in the
tunnel and then jump up on the ledge of the second small underpass you walked
under.  It looks like the lower half of the letter H.

Reference my walkthough specifically this video for where to jump:
https://youtu.be/UHyScSEDZrs?list=PLyMZWlFRLUPWIjtwbLOTxZ8k-cbUjfWC1

Jump to the path and put up your electrical shield (Air + Fire) to get past the
barrier.  Claim your Earth Power 2.  Jump back to the ledge and go back through
the electrical barrier.  Donít jump back down.  Instead, follow the path down
the stairs to the wall of fire.  Be sure to collect the obsidian in-between the
stairs before the wall of fire.  After the fire you will see the entrance to
the Earth Guardian.  We canít face him yet.  See the obsidian on the rock
column?  Go hit the save point first incase you fall and die.  Then, get it and
then jump back to the path and save again.  Go to the end of the path and
activate the teleporter.  Donít jump off of the ledge yet!  Air power over to
the top of one of the passing rocks on the conveyor.  Then jump to the cave
before it falls into the grinder.  Here is our final small crystal.  The two
staffs in front of the crystal are showing whirlwind, so we need to hit the
crystal with a whirlwind blade (Earth + Air).  Listen to the song that is
played and notice when the crystal blinks.

Smash + Electricity + Fire + Whirlwind + Electricity + Smash + Fire

Okay, we know the full sequence of the song now.  Exit the room and jump down
to the ground level.  Collect all the gems but donít take the digger back to
the Earth Realm!  The pulley we rode down will still be down! Plus we need to
get another disc fragment!

Made a mistake and left the pulley down? Watch my video to show how to get it
back:
https://youtu.be/AYoXj4mspus?list=PLyMZWlFRLUPWIjtwbLOTxZ8k-cbUjfWC1

So air power back up to the ledge and save.  Then make your way back to the
scoop and ride it like before.  Jump off at the same point and ride the
conveyor and meet up with the scoop for the second time.  Now, last time we
dropped off of the scoop early to get an obsidian.  This time ride it a little
bit longer and jump off at the top of the hill.  Slide down to the ledge and
approach the acid rock 2.  Melt it with your acid blade and do the same to the
one behind it.  Claim your Fire Disc Fragment 3.  Drop down and take the pulley
back up and head to town.

-- Town --
Go to the Temple of the Elements and hit the save point.  Go to the Fire Realm.

-- Fire Realm --
Hit the save point.  This time, do not take the path to the left.  Continue
straight to the Fire Guardianís Stronghold.

-- Fire Realm: Fire Guardianís Stronghold --
Hit the save point.  Go to the right and jump up on the rocks.  Jump to the top
of the Strongholdís walls.  Claim the obsidian and collect the gems.  Jump back
down and go to the left and jump up to the rocks and then the wall.  Collect
the gems.  Jump back down and hit the save point.  Melt the acid blocks.  Go to
the rocks to the left and search in-between them for gems.  Walk along the top
of the rocks and claim the obsidian.  Jump to the Strongholdís wall and collect
the gems.  Jump down and go back toward the save point.  Go to the ice block
and melt it.  Continue down the path and up the ladder.  Jump down the rocks to
below.  Stand on the seal to lower the statueís mouth.  Activate the switch
inside and then go back out and to the right and climb the ladder.  Make your
way down the steps to the next room.  Collect the gems and claim the obsidian
inside the middle bowl in the room.  By now you should have collected enough
gems to increase the fuel cell for your Air Power.  Take the elevator up and
claim your highest Fire Power!  When the mine car raises quickly air power over
to the wall to claim the gems.  Then jump back down and ride the mine car.
When it stops, jump to the ladder and climb up.  Go across the path and then
half way up the stairs.  Get up on the edge of the stairs on the right and air
power over to the obsidian.  Jump down and make your way back to the mine car.
Ride it and then make your way up the stairs.  If you look over the balcony you
can see another obsidian.  We canít get it until we have Air Power 3.  Hit the
save point.  Climb the ladder for our first boss battle.

Fire Guardian
This battle happens in three stages.  Equip one of your shields and keep it
equipped!  I use the ice shield against fire (Earth + Air).  Notice the red and
green creatures in the corner that refill your elemental powers.  That tells us
we need to use the Fire Blade against the guardian to hurt him the most.  Avoid
the trials of fire he makes toward you.  When he relocates to a new area he
increases his arsenal against you.  Keep your shield up!  After he is defeated,
claim the Fire Disc Fragment 4.

-- Town --
-- Movie --
Watch Azuirk place the Fire Disc back to its proper location.

Go down to the second floor of the Temple.  You should have 52 obsidians now.
Unlock the barrier to raise your life meter.  Go to the first floor of the
Temple and hit the save point.  The next course of action is to get our highest
Water Power.  That resides in the Air Realm and currently we have no way of
getting there!  So lets get things in motion by getting the third Water Disc
Fragment that we couldnít get before and then take on the Water Guardian to
complete the disk.  We are going to the Fire Realm, but letís take the back
door in.  Go to the Stormy Water Realm and enter the giant tube under the water.

-- Fire Realm: Electrical Forest --
Climb up the ladder and make your way to the teleporter.  Teleport to the
beginning of the electrical forest.  Go back past the save point and enter the
Fire Realm.

-- Fire Realm --
We arrive right at the Flame Generator.  Circle around it and take the elevator
up.  Use the Smash Blade to get past the barrier (Air + Fire + Earth).  Claim
the Water Disc Fragment 3.  Now lets go back to the electrical forest.  Lets
not take the teleporter as we have unfinished business here.  Go in the doorway
past the electrical tree.  Take the pathway to the right under the archway and
pop the rock we couldnít before to the collect the gems.  Now, make your way
down the path to the save point.  Go in the doorway to the three platforms.
Jump to the last platform and then fall down to the doorway below. Use your air
power to make it in the doorway.  Otherwise you will fall right past it into
the lava below.  Continue along the path to the next platform.  Jump to it and
then to the path behind it.  Donít let it take you up!  We are taking the old
original path.  Follow the pathway to the next platform and take it up.  Go
past the electrical trees.  Follow the path out to the pit.  Ah, what we
finally came for!  Air Power over to the obsidian on the ledge, then air power
back over.  Continue up the path the normal way and let the geyser shoot you
up.  Follow the path over to where all the electrical trees are.  Jump down to
the rocks below so the fall isnít so high.  Go to the teleporter and teleport.
Go back to the Stormy Water Realm then swim to the Water Realm.

-- Water Realm --
Swim down into the first gorge right in front of you.  Go deep into the water
and hit the save point.  Now, float back up and swim into the seal on the side
of the rock.  Enter the tube for our second boss fight.

Water Guardian
Her tentacles are made of water.  So how can we hurt water?  Only by a quick
temperature change.  Use your Ice Blade to freeze a tentacle. (Air + Water +
Earth).  Then quickly before it thaws, hit it with your Steam Blade (Water +
Fire).  Once you have destroyed all of her tentacles she will be defeated.
Claim the Water Disc Fragment 4.

-- Town --
-- Movie --
Watch Azuirk place the Water Disc back to its proper location.  Then we see
that the whirlpool has receded.

Go to the first floor of the Temple and hit the save point.  Go to the Earth
Realm.

-- Earth Realm --
Take the teleporter.  Go up the path and jump in one of the buckets on the
first digger you come to.  We are going to the Great Tree area.  Look up above
the digger to see the giant tree.  Youíre on the right digger if you see it.

-- Earth Realm: Great Tree --
As soon as the digger drops you look to the left and up.  See the obsidian?  We
need air power 3 to get it.  If you look up above the digger you can see a disc
fragment in the hole of the rock.  That is our objective here and nothing else.
Follow the path to the save point and save.  Follow the path to the left and
melt the acid rock.  Collect the obsidian.  Jump down.  Collect all the gems on
land then jump in the water.  Collect all the gems and then swim to the light.
Collect the obsidian behind the large tree root close to where the light is
shining down.  Be sure to follow the underwater tunnel that leads to the inside
of the tree and collect the gems.  Then, swim back toward the light and swim up
and climb up to the tree.  Jump off of the tree root to the right and circle
around to the first path.  Dowse the wall of fire and let the geyser shoot you
up.  Activate the spotlight and aim it at the red globe on the right.  Climb
down in front of the spotlight and step on the bronze square.  Ride the zip
line to the end.  Melt the acid block and make your way to the top.  Activate
the spotlight and aim it at the red globe on the right.  Ignore the slick path
to your left and go to the wall of fire.  Drop down to get the obsidian.  Air
power over to the rock in the middle of the lava and then to the wall of fire
on your left.  Watch out for the lavalars!  Pop the rock and collect the
obsidian.  Jump back to the rock in the lava and then to the path on the left.
Recognize where we are?  We are back where we started.  Take the path back to
the Great Tree and circle around to the right.  Take the first path to the
right.  This is the Big Crystal room.  For now we do not need to mess with it.
This will be for later in the game.  Ignore it for now.  Go past it and hit the
save point.  Then go back past the crystal to the Great Tree.  Circle to the
right and to the path with the gap.  Jump across the gap.  In-between some
rocks on your right there are vines on the wall.  Climb up.  Activate the
spotlight and aim it at the red globe to the right.  We have now activated the
lifts to take us up to the second level to the other three spotlights.  We will
have to readjust some spotlights.  This was just to activate the lifts.  Climb
back down the wall and let the lift take you up.  Take the path to the right.
Activate the spotlight and aim it at the blue globe on the left.  Ignore the
path to the right for now and go back to the left.  Ignore the geyser and take
the path behind it.  Activate the spotlight and aim it at the red globe on the
right.  Continue along the path to the left and hit the save point.  Ignore the
slick path with the gems on it for now and keep going to the left past the
other lift and air power over the gap.  Activate the spotlight and aim it at
the red globe on the left.  Go back to the save point. Slide down the path
across from the save point collecting the gems.  Climb up the vines. Point the
spotlight to the blue globe on the left.  Drop back down and ride the zip line.
Jump to the tree root and go to the tree.  Fall off of the left side of the
root and go back to the path that has the gap.  Climb up the vines and go to
the spotlight.  Aim it at the blue globe to the right.  We have now completed
the spotlights and the beam to take us back to the Earth Realm is active.
Climb back down the vines and take the lift up.  Go to the left to the path we
havenít been down yet blocked by an acid block.  Jump over the stream of water
and melt the acid block.  Slide down the path and collect the gems.  Use your
air power to slow down so you donít miss any.  Go past the wall of fire and air
power over the lava to the next lift.  Take it up and go to the left and hit
the save point.  Go to the geyser and let it shoot you up into the blue beam.
You automatically claim the Earth Disc Fragment 3 along the way.

-- Earth Realm --
We are up on the tower.  Take the bridge to the main pathway.  Our next target
is to confront the Earth Guardian.  Normally, we would take the first pulley
down to the Desert Area and make our way to him from there.  But there is a
problem with this.  After every guardian we defeat where are we automatically
transported?  Town!  That means the pulley will still be lowered! So letís go
in the back door to the Desert Area directly to where the Earth Guardian is.

Made a mistake and left the pulley down? Watch my video to show how to get it
back:
https://youtu.be/AYoXj4mspus?list=PLyMZWlFRLUPWIjtwbLOTxZ8k-cbUjfWC1

Follow the main path to the save point.  Continue down the path and then go
left before you reach the second pulley.  Climb down to where the digger is.
Jump in one of the buckets to be taken to the other side.

-- Earth Realm: Desert Area --
Weíve been here before remember?  (Note: if you did somehow manage to leave the
Desert Area with the pulley down this is where you need to go to get back to it
to take it up.  But in this walkthrough we wonít have that problem.)  Make your
way past the conveyors to the ledge.  Air Power up and then hit the save point.
Follow the path around and step on the seal to enter the Earth Guardianís realm.

Earth Guardian
Our next boss battle - relatively easy.  You cannot attack the Earth Guardian.
Your objective is to find the four acid blocks and melt them.  Thatís it!  I
recommend putting up any one of your shields to protect you from the Rock
Shards the Earth Guardian throws at you.  Do not waste your time killing
enemies.  They just re-spawn in a couple of seconds.  Find the elemental
creatures to refill your powers if needed.  Avoid the sand tornadoes!  They
will lift you up and make you an easy target for the Earth Guardian to hit you.
Once the four acid blocks are melted the Earth Guardian will be defeated.  Go
to his platform and claim the Earth Disc Fragment 4.

-- Town --
-- Movie --
Watch Azurik place the Earth Disc back to its proper location.  Then we see a
spaceship land where the whirlpool was.

Go to the first floor of the Temple and hit the save point.  Go to the Water
Realm.

-- Water Realm --
That spaceship is our ride to the Air Realm!  Swim out to the spaceship but
donít get on it yet!  Swim under it and then go straight down to the bottom.
Itís a long way down to collect this obsidian.  Just watch out for the giant
octopus hiding in the hole!  No, just kidding.  Float back up to the surface
and then swim to the save point floating on the water near the floating
teleporter.  You need to do this since we are about to engage in another boss
battle.  Then make your way to the spaceship.

Balthazar
The big boy wants to play a little huh?  No problem!  Weíll wipe the deck of
the ship with his...well...you know.  Equip one of your shields and keep it
equipped during the entire battle.  It will take a long time to defeat
Balthazar with just your Axion.  You need to equip a power.  But you need to
pay attention to what color Balthazarís clothes are.  You donít need to hit him
with a power that matches his clothes otherwise you will heal him and not hurt
him!  Example: If his clothes are blue donít hit him with your water power.
Donít give him time to adapt to what power you are using.  I find it best to
switch to a different power just before you strike him.  Then switch to
something else right before you hit him again.  Keep this pattern up until he
succumbs.

-- Air Realm: Rain Machine --
Hit the save point.  You can crawl down the ladder on your left and collect a
multi-colored globe to refill your powers if needed.  Activate your electrical
shield and make your way down the path.  This will protect you from the flying
enemies and provide easy health.  Once you reach the middle go left.  Jump
across the fans to claim the obsidian.  Jump back and go left and activate the
switch.  Just after the switch look to the left.  See the obsidian sitting on
top of the water valve?  Use your air power to jump to the side of the valve
and climb up.  Claim it and then come back to the main circular path.  Ride the
zip line down located at the switch.  Collect the gems on the way down.  Climb
up the ladder.  This valve puzzle was simply trial and error until I figured it
out.  You need to open all the valves before you can ride down from the top
slide.  Try and figure it out, if you canít here is the answer.  Activate the
yellow, red, and green switches.  Go to the save point and save.  Collect all
the gems and then jump across the fans to collect the obsidian.  Then let a fan
shoot you back up.  Go inside the dome and take the elevator up to the second
level.  Same deal, activate the switch, ride the zip line down.  Collect the
gems on the way down.  Try not to go too fast or you will fly off of the slide!
At the end you will claim your highest water power!  Go hit the save point and
have a fan shoot you up.  This time take the elevator to the third level.
Activate the switch and ride the zip line down.  Collect the obsidian on the
other side of the water tray before sliding down.  Then slide down collecting
the gems.  Be sure not to go too fast!  Collect the obsidian sitting on the
side of the water tray.  Be careful not to fall off!  Along the way down you
will claim the Life Disc Fragment 2.  Go hit the save point then let a fan
shoot you back up.  Go back to the spaceship.  Activate the switch in the
spaceship to have it land at the next area.

-- Air Realm: Air Purifier --
Hit the save point.  Climb down the ladder to your left and claim the obsidian
in the hole.  Climb back up and air power over to the gold teleporter.  See the
disc fragment?  We will be able to get that when we leave this place.  Step on
the teleporter.  Go past any wall of fire and jump down to any one of the
slides and let the fan shoot you up.  Air power over to the middle and melt the
ice block to activate the fan.  Step on the platform and let it take you down.
Hit the save point and claim the multi-colored globe.  Use the cannon to blast
off the ice from the rotator links.  Hit the save point.  Fall down through the
hole and go past any wall of fire.  I use this time to fall down the other
slides and collect the gems.  Once finished, it is now time to jump to one of
the rotator links.  You will need to repeat this process three times until you
have connected all the tubes and get the purifier working again.  Jump to a
rotator link.  Ride it to a floating island and jump to it.  Jump to the ladder
and climb up.  Jump down to the island on the other side and collect the gem.
Jump back to the ladder and climb up.  Then, climb down the ladder in the
middle and stop at the bottom.  Wait for a hydro tube to pick you up.  It will
do it automatically so you donít have to jump for it.  Get off at the cumulus
island.  Collect the gems and then let the fan shoot you up and melt the ice
block.  Watch the tube extend and then let the fan shoot you up into the tube.
Above the ladder you can see our Air Power 3.  We canít get it until we finish
getting the machine working.  Drop down to the platform and hit the save point.
Repeat this process until all three tubes are connected.  Donít forget to claim
all the gems on the rotator links.  After collecting all the gems you should
have enough to increase your fuel cells for your Earth Power and Water Power
for the third time.  After connecting the third tube the fan below the air
power activates.  Climb up the ladder and jump to the fan.  Let the air current
take you up to claim your highest air power!  Also, let the current float you
up to the top outside of the hole to claim the obsidian.  Drop back down the
hole all the way to the platform.  Take it down and hit the save point.  Drop
down again but donít take the teleporter yet!  Go past any wall of fire and
jump in a hole and slide down.  Let the fan shoot you up and then air power
over to the middle.  Now, watch the tops of the rotator links go by and jump to
the ones that have an obsidian on them.  You should get 3 obsidians.  Now take
the platform down and hit the save point.  Fall down and step on the
teleporter.  Fly out and claim Air Disc Fragment 1.  Fly back and hit the save
point.  Take the spaceship back to the Water Realm.

-- Water Realm --
Go to the beach and air power over to the obsidian on the island.  You should
have 69 obsidians now.  Letís go claim some more and a disc fragment before we
go to the Temple of the Elements.  Go to town and then to the Earth Realm.

-- Earth Realm --
Donít take the teleporter.  Instead, go the long original route.  See the disc
fragment up on the ledge and the obsidian in the stone room?  This is what we
are going to get.  Follow the path to the digger and go left up the hill.  Use
your electrical shield to get past the barrier.  Claim the Air Disc Fragment 2
and collect the obsidian.  Go past the digger and to the main Earth Realm area.
Follow the path down and hit the save point.  Take the second pulley down.
Melt the acid block and claim the obsidian.  Take the pulley back up.  Follow
the path down to ground level and take the path to the left of the waterfall.
Slide down the stream to the water below.  Make your way to the next room with
the pulley.  Jump up on the rocks to the left of the pulley and then air power
over to the archway.  Walk up it to claim the obsidian and the gems.  Drop off
to the ground and take the sliding path back to the water realm.  Collect the
gems you missed the first time using your air power to slow down.  Go back to
town.

-- Town --
Go to the Temple of the elements and take the elevator up to the second floor.
You should have 72 obsidians now.  Unlock the next two barriers and claim a key
and increase your life meter.  Go back to the first floor of the Temple and hit
the save point.  Travel down to the bridge that only has half of the planks.
Use your air power to get to the other side.  Place the key and you can now
fill your elemental powers to full at anytime.  Air power back over to the main
path.  Donít go into the sewers yet!  Go to the Earth Realm.

-- Earth Realm --
Take the teleporter.  Jump in the digger that takes you to the Great Tree.

-- Earth Realm: Great Tree --
Hit the save point.  Go past the big crystal for now and take one of the lifts
up to the second level.  Make your way to the where the geyser is that lifts
you up into the blue beam.  Hit the save point along the way.  Stand on the
edge next to the geyser and air power straight over to the ledge.  Claim the
obsidian and then drop down.  Hit the save point.  Now go to the big crystal.
Remember the song we logged after activating the four smaller crystals?  We
have to play that song on this crystal to get the doors to the Great Tree to
open up.  It goes as follows:

Smash + Electricity + Fire + Whirlwind + Electricity + Smash + Fire

The doors to the Great Tree are now open.  Go in the tree and take the lift up.
Exit off of the lift and notice the three tubes.  We need to get the keys
before we can activate the tubes.  Exit the inside of the tree and activate the
teleporter.  Collect all the gems on the pathway that circles the tree.  Then
at the oracle jump to the fan and let it shoot you up.  Keep either your
electrical shield or your smash shield activated to keep the flying enemies
from knocking you off of the tree.  Drop down to the pool of water.  Jump to
the obsidian on the ledge of the tree and then jump back.  Drop down to the
next pool of water.  Jump to the platform.  Recommended you use the creatures
to refill your air power fuel cell.  You are going to be doing a lot of jumping
here.  Jump from rock to rock quickly, as some of them crumble and fall apart
once you land on them.  Jump to the fan and let it shoot you up.  Climb up the
ladder.  Collect all the gems on the circular path and at the ends of the
rotating platforms.  Then jump to the hole in the tree where the platforms are
flying through.  By now you should have collected enough gems to increase the
fuel cell for your Fire Power for the third time.  Ignore the ladder for now.
Go past the level 3 acid block (we will have to come back for this later) and
climb up the ladder and activate the switch.  Climb back down the ladder and go
climb up the first ladder we past.  Wait for a platform and jump to it.  Ride
it to the pod we just activated and jump in it when it opens to claim a key.
You land on a save point.  Take the platform down and then match the key up to
the correct tube (purple gems).

Tube 1 - Purple Gems
Standing on the edge close to the rocks that go up, look down to see the
obsidian below you on the lower ledge.  Fall down and get it then climb back
up.  Then quickly make your way across the rocks that go up.  Once you reach
the tree branch, circle around to the right and activate the switch.  Now jump
to the rocks and go across them to where the elemental creatures are.  You need
to time your jump so that you land in the pod when it is open and claim the
key.  You automatically land on the save point.  Take the platform down and
then go right back up tube 1.  This time, make your way across the other rocks.
Put up your electrical or smash shield to protect you from the flying enemies.
I find that the flying enemies are easily killed with your water power.  Jump
to the fan and let it shoot you up.  Jump to a flying platform.  Drop down in
the pool to claim an obsidian and then ride the zip line.  Jump back to the fan
and let it shoot you up again.  Jump to a platform again.  Jump to the switch
and activate it.  Jump back to a platform and jump into the pod to claim
another key.

Tube 2 - Green/Red Gems
Place the key and let the tube pull you in.  Along the ride you will claim the
Air Disc Fragment 3.  Jump down to the top of the tube without falling off.
Air power over to where the zip line is.  Ride the fan up, jump to a platform,
jump to the pod.  You land on the save point.  Go to the final tube.

Tube 3 - Blue/Green Gems
Place the key and let the tube pull you in.  Jump to one of the rotating
platforms.  Collect the gems around the path and at the ends of the rotating
platforms.  Then stand out at the end of one of the platforms and jump to the
teleporter and activate it.  Then jump back and stand on the seal to go to the
next lift.  Take the lift up.

-- Air Realm: Air Guardianís Realm --
Melt all the ice blocks.  You will claim two obsidians in the process.  Hit the
save point.  Now take a minute and observe the pathways.  There is a green one,
a blue one, and a red one.  You can also take note that there are three areas
that can only be reached by jumping from rock to rock.  Before we do anything
we need to claim our last Earth Power.  What color is our Earth Power?  Green!
So letís go up the green path.  Use the elemental creatures to fill your air
power.  We see that the machine requires a key to activate it.  Weíll have to
find it but first, air power over to the floating rock behind the machine and
claim your highest Earth Power!  Congratulations!  We are now back to full
strength!  Air power over from rock to rock to the obsidian then to the
teleporter.  We are teleported back to the green island at the top of it.
Collect the obsidian!  Jump to the floating rock below and then drop down.
Now, remember what we looked at when we first got here:  3 pathways and 3
floating rock areas.  There is a machine on each island and the keys to
activate them are in the floating rock areas.  Go back down the path to the
central hub and save.  Now you can do this in any order.  Simply go from rock
to rock and collect the key at the end.  Then jump from rock to rock back to
central hub and save.  Do this to all three floating rock areas and collect all
three keys.  Be sure to save after you complete one area.  You should collect
enough gems to increase your air power fuel cell for the third time.  You will
also collect another obsidian after melting the acid blocks.  Now simply go up
the green, blue and red paths and place the keys in the machinery to activate
it.  Then you need to point the laser beam at the one of the three globes on
top of the central hub.  Have fun zapping enemies with the laser beams.  Once
you have all three aligned, hit the save point.  Then climb up the ladder and
step in the light to be taken to the next boss battle.

Air Guardian
Equip a shield and keep it up.  She will spawn multiples of herself.  Kill her
duplicates fast and then attack her.  I find you can make very short work of
her by using your electricity blade.  After hitting her about 6-8 times you can
finish her off with your water power.  Claim the Water Disc Fragment 4.

-- Town --
-- Movie --
Watch Azurik place the Air Disc back to its proper location.

Go to the second floor of the Temple.  You should have 81 obsidians now.
Unlock the barrier to upgrade the power of your Axion to its highest.  Go to
the first floor of the Temple and hit the save point.  Now, the next place we
need to go to is the Life Realm, but we only have two of the disc fragments so
we canít get past the seal.  You remember where the third disc fragment is
donít you?  What do you mean no?  Youíve walked right past it at least five
times!  Okay, okay!  Weíll go get it.  Go to the Earth Realm.

-- Earth Realm --
Take the teleporter and then take the first pulley down to the Desert area and
hit the save point.  Then go through the tunnel past the drill to the Volcano
Area.

-- Earth Realm: Volcano Area 1 --
Take the teleporter.  Okay, now you see it up on the ledge?  Go up the path and
hit the save point.  Melt the acid block we couldnít get past until now.  Claim
the Life Disc Fragment 3.  Follow the path into the volcano.  Let the geyser
shoot you up and Azurik will automatically grab onto the zip line.  Donít touch
the controller!  Azurik will hop across the next three geysers all by himself
and land on a ledge with another zip line.  Ride the zip line and then claim
the obsidian we couldnít reach before.  Drop down off of the ledge and follow
the path back to the ladder we raised with the drill.  Climb down and go back
to the pulley and back to the Earth Realm and then to town.

-- Town --
Go to the Temple of the Elements and hit the save point.  In the middle of this
room is the seal to go to the Life Realm.  Step on it.

Here is a headís up for what we are about to get into.  Simply put these are
the pros and cons of the Life Realm.

Pros
- The Life Realm is the shortest Realm of them all.
- No obsidians to find and collect, just gems.

Cons
- Only one save point.
- Contains the HARDEST part of the entire game.
- You CANíT leave until you have completed the Realm.

-- Life Realm --
Space...the final frontier.  This is the voyage of the small blue guy saving
the world.  Hit the save point.  Thatís it!  Your butt isnít leaving here now!
Ha-ha!  Okay, facing the oracle with your back to the save point go up the left
path.  Donít worry you can walk on the purple barrier.  Activate the switch to
enable the walkway.  Walk up the newly activated path to the key holder.  We
need a key before activating the rest of the walkway.  Face the giant crystal
and look to the walkway on the right.  See the platform rotating on the ring?
We canít go that way yet.  We havenít activated the switch to stop it from
rotating.  Look to the pathway on your left.  The platform is stationary at the
top of the ring.  Air power over to the walkway and notice the key on top of
the platform.  We have to get that key.  Walk directly up under the platform
and then face the giant crystal.  Right in front of you is a sloped surface you
can jump on.  Jump to it and stand at the sloped surfaceís highest point
without going down the other side.  You should now be standing directly above
where the purple pilot light passes below you.  Look at the giant crystal and
see the vertical beam that is slowly rotating around it?  You can see two
ledges on it.  Jump down to the bottom ledge when it passes by.  You shouldnít
even have to use your air power to get to it.  Walk around behind it and climb
up the ladder to the ledge.  You will have to wait until you circle back around
and then air power over to the key.  Drop down off of the platform and air
power back over to where the key holder is.  Make sure to air power over to the
one that has the walkway we activated!

:: Here is where I goofed ::
I placed the key in the holder and the wrong pathway started rotating on me!
Drat!  Thatís okay though.  I can still do what I need to do.  I only miss out
on collecting a couple of gems.  At this point in the game it doesnít matter.
You wonít collect enough gems to increase your fuel cells anymore than where
they already are.  If you want to try it the hard way like I had to do it and
have yourself a challenge then keep on reading.  If you donít then go to the
Non-Goofed section below so you can get the gems.  Place the key in the holder.
Hey!  The wrong pathway is rotating now!  Thatís okay.  Walk back down the path
to the oracle and back up the other way.  Activate the switch.  Continue up the
path.  Jump to the pathway on the right since the other one is rotating.
Repeat what we did before to get up on the ledge of the beam rotating around
the crystal.  Air power over to the platform and collect the key.  You may have
to fly around the rotating pathway like I did.  Wait for the vertical beam to
circle around and jump back to the ledge.  Again, you may have to fly around
the rotating pathway like I did, but you should be a veteran player for
controlling Azurik by now.  Wait until you circle around and air power back
over to the stationary pathway.  Drop down and air power over and place the key
to enable the pathway going up.
:: End Goof ::

:: Non-Goofed Way ::
DO NOT place the key in the holder!  Walk back down the walkway past the oracle
and up the other way.  Activate the switch.  Continue up the path.  Jump to the
pathway on the left.  Repeat what we did before to get up on the ledge of the
beam rotating around the crystal.  Air power over to the platform and collect
the key.  Drop down off of the platform and air power back over to where the
empty key holder is.  Place the key to enable the pathway going up.  Donít go
up yet.  Go back down the pathway past the oracle and back up the other side.
Go to the second key holder and place the key to enable the pathway going up.
:: End Non-Goofed Way ::

Okay, whichever method you used, the goofed or the non-goofed way, we should
all be on the same page now.  Both pathways are rotating and we have placed
both keys and have activated the pathways going up.  Go up the pathway and
activate the switch to enable the pathway to the very top.  We are shown a
quick cut scene that shows us the last disc fragment.  But to get it to lower
we must trek all the way back down and back up the other side and activate the
other switch to enable the last pathway to the top.  Do it.  Hit the save point
on your way back up.  Activate the second switch and the disc fragment lowers.
Go to the top and jump to where the disc fragment is.  We canít get it yet.
Activate the switch to start the hardest part of the entire game.  You must
guide the Pilot Light through all of the Filament Cores rotating around the
giant crystal.  There are a total of 20 and a counter tells you how many are
left.  The only advice I can give is you have the ability to slow down and
speed up the pilot light.  There is no time limit.  This may take you minutes,
hours or days to get it.  Just keep working at it.  Good Luck.  I got EXTREMELY
lucky and finally completed it in about 11 minutes.  Claim the Life Disc
Fragment 4.

-- Town --
-- Movie --
Watch Azurik place the Life Disc back to its proper location.

Go to the first floor of the Temple and SAVE!  Now, our next course of action
is to recover the Death Disc.  But before we continue our quest into the Death
Realm, lets go around and get the rest of the obsidians we were unable to get
the first time we went by them.  Our first one is in town.  Go over to the
Elemental Restore Temple.  Look in the rocks to the left and claim the
obsidian.  Now go to the Fire Realm for our next one.

-- Fire Realm --
Hit the save point.  Go straight down the path like you are going to the Fire
Guardianís Stronghold except take the tunnel to the left just before it.
Follow the path and melt the acid block and claim the obsidian.  While we are
here, go to the Fire Guardianís Stronghold.

-- Fire Realm: Fire Guardianís Stronghold --
Hit the save point.  Keep going straight to the barrier and go through the
sliding metal doors.  Get in the mine car and ride it then jump to the ladder.
Climb up and then make your way to the stairs and up to the balcony.  Hit the
save point.  Go to the edge of the balcony and then air power over to the
highest part of the Strongholdís wall.  Claim the obsidian.  Now go back to
town and then go to the Water Realm and make your way to the Ice Islands.

-- Water Realm: Ice Islands --
Go to the middle of the bridge that is to the left of the oracle.  Air power
over to the obsidian.  Go to the bridge to the right of the oracle and cross
over to the island.  Jump to the floating iceberg and then air power over to
the obsidian.  Now go to the Great Tree in the Earth Realm and ride the lift up.

-- Earth Realm: Great Tree --
Exit the tree and go to the oracle.  Let the fan shoot you up.  Drop down to
the pool of water.  Drop down to the next pool of water.  Jump to the platform.
Jump from rock to rock quickly and then to the fan and let it shoot you up.
Climb up the ladder.  Jump to the hole in the tree where the platforms are
flying through.  Melt the level 3 acid block and claim the obsidian.  Climb up
the ladder and jump to a platform when it goes by.  Jump into the pod when it
opens up.  You land on a save point.  Take the lift back down to the Great Tree
and then exit back to town.

-- Town --
Go to the Temple of the Elements and hit the save point.  You should have 88
obsidians now.  Go to the Elemental Restore Temple.  Fill your elemental powers
to max and then go back to the bridge.  See the sewer opening to the right of
the bridge?  Air power over to it.

-- Town: Sewers --
From here on we will meet the Deluvian Stalkers and some of our old friends.
They are invisible until they try to attack you.  They can take a beating
unless you attack them with a whirlwind blade (Earth + Air).  I recommend just
running past them in the sewers so you donít waste your light.  Inside these
sewers it is pitch black.  You will need to activate your fire power to see.
If you get caught in the sewers with no fire power youíre screwed and will most
likely have to restart the game.  Starting from the entrance take the path to
the left and collect the obsidian at the end.  Go back to the entrance.
Starting at the entrance go straight, right, left, left and then collect the
obsidian on the left.  Exit the sewers and go back to the Temple of the
Elements.

-- Town --
Go to the second floor.  You should have 90 obsidians now.  Unlock the barrier
and raise your life meter to its highest.  Go back to the sewers.  Make sure to
stop by the Elemental Restore Temple and refill your powers!

-- Town: Sewers --
Starting at the entrance go straight, right, left, left, right and then you
will approach an elevator.  Donít jump on the elevator yet!  Collect the two
obsidians first.  Now ride the elevator down.

Obsidian Note:
That is it!  We have collected a total of 92 obsidians!  That is all I could
find and I will leave it to you to find the remaining 8.  There are no
obsidians in the Death Realm.  When you collect all the obsidians you can
unlock the last barrier in the Temple of the Elements.  This will make your
elemental powers use half as much fuel.  Well, right now we have gone through
95% of the game without it and the last remaining areas we will go we really
donít need it.  So you can go find the rest if you wish.  I got us powered up
as far as we really needed to be.

-- Death Realm --
Step on the seal to lower the barrier.  Walk along the path.

-- Movie --
The Death Guardian approaches Azurik.  Surprisingly, he confesses he was only
using Balthazar and offers us the Death Disc.  Before Azurik can get it,
Balthazar sneaks up behind the Death Guardian and kills him.  (Thatís one
guardian we donít have to fight!)  We see Balthazar has morphed into an evil
creature resembling a spider.  He uses his powers and opens the ground beneath
Azurik and he falls into the depths of the Death Realm.

We land on a moving conveyor belt.  Jump to the oracle on the left and hit the
save point.  Get back on the conveyor belt.  Follow the direction the belt is
running to the first teleport rock.  We emerge and follow the belt to the next
teleport rock.  We emerge and fall all the way down into the water below.  Swim
to one of the four lifts and ride it up back to the conveyor belts.  Donít
worry about which one to take because they all end up in the same place.  Ride
the belt to the teleport rock.  We emerge.  Do not jump off of the belt to the
globes below and do not jump to the floating rock!  Ride to the next teleport
rock.  We emerge and then we enter one of the buildings.  Put up one of your
shields and try not to get crushed.  Jump off of the conveyor to either the
right or left side.  Take the small lift up and claim the key.  Activate the
red switch shaped like a square to stop the cutters.  Quickly jump down to the
conveyor belt and run past them before they start back up.  Ride the belt out
of the building and jump to the rock on your left.  Ride it up and get one of
the globes to refill your powers.  Go back to the rock and get back on the
conveyor belt.  Ride it to the next teleport rock.  We emerge.  Jump to the
rock on the right and ride it up.  Air power over to the key and claim it.
Then fall off of the building to the conveyor and go in the building.  Quickly
get off of the conveyor on the left or right side.  If you stay on it the
conveyor will drop out and let you fall into the vat below.  Let a lift take
you down and claim the key that is below.  Jump on the conveyor at the very end
of the building and ride to the next teleport rock.  We emerge and go to the
next building.  Get off the conveyor immediately like before and claim the key
below.  Jump on the conveyor at the very end of the building.  Do not jump on
the rock to the left.  Ride the conveyor to the teleport rock.  See the rock
that floats up to the right side of the conveyor?  Jump to it and ride it down!
Jump from rock to rock to be lowered to the building.  Go in either doorway and
approach the doorway with the key inside.  Go get the key and exit from inside
the barrier room.  Go up either flight of stairs at the ends of the building.
Hit the save point in the middle of the room.  Explore both rooms and you will
find a key.  Claim the key by removing the barrier by activating the switch in
front of it.  You should have six keys now.  Hit the save point in the middle
of the room.  Exit the building and jump down into the water.  Swim to a lift
and ride it back up to the conveyor belts.  Go to the teleport rock.  We emerge
and this time we donít want to go to the next teleport rock.  Instead, jump to
the floating rock on the right side of the conveyor and let it take you up.
Jump to the conveyor belt.  Go AGAINST the direction of the conveyor belt and
you will see a floating rock come down on the right side of the conveyor.  Jump
to it and then jump to the conveyor.  Go against the direction again and jump
over to the save point.  Now, we need to make our way up.  Jump back to the
conveyor and then go down the first conveyor path to the left.  You will be
going against the direction of the belt.  Go to the end and then air power over
to the ice rock on the right.  Jump to the floating rock and ride it up.  Air
power over to the ice rock.  Jump to the floating rock and ride it up.  Jump to
the floating rock and ride it down.  Jump to the floating rock and ride it up.
It floated up too far!  Jump straight up in the air and when you land back on
the rock it will lower.  Jump to the floating rock on the right and ride it up.
Jump to the ice rock.  Jump to the floating rock and ride it up.  Jump to the
circular pathway.  A barrier blocks our path.  Place all six keys to remove the
barrier.  Enter the tunnel.

-- Death Realm: Elevator Maze --
Hit the save point.  In the center of the room is the elevator.  You can see
the map of the area in the center.  You can also see three colored switches.
Activate the green switch to take the elevator up. Use the platforms that raise
and lower to go between floors.  Go to the top floor and activate the switch so
that the purple dot is on the right side.  Go back to the elevator and activate
the blue switch.  Put up one of your shields and lure the Taculas after you.
Have them follow you so they are lined up with the pathway.  Then attack and
kill them.  This way if you get hit you wonít be knocked off and die.  You will
simply be knocked back on the pathway.  Cross the path and activate the switch
so that the purple dot is on the right side.

Special Note
The secondary path here leads back to the elevator that takes you back to town.
If you want to go find the remaining obsidians, do some more exploring, see
some the Realms again, or whatever, now is the time to do it.  When you are
done, come back to the Death Realm and you will start playing from the next
paragraph below this message.  Believe it or not, but we are almost finished
with the game.  If there is nothing you want to do then keep reading and lets
wrap this thing up!

Go back to the elevator and activate the red switch.  In this room we see
another switch but it requires a key.  Lets go get it!  Go out any of the
doorways and take the platform up.  Melt the acid block and claim the key.
Take the elevator back down and place the key to activate the switch.  Then
activate the switch to place the purple dot on the right side.  Go to the
elevator and activate the green switch. You will see a key in the electricity
stream.  Put up your electricity shield and claim the key.  Go to the switch on
the second level and activate it so the purple dot is on the right.  There is
nothing on the third level except a couple of gems if you want to collect them.
Go back to the elevator and activate the red switch.  Follow the path and
activate the switch twice so you take the purple dot from the right, to the
left, and then back to the right again.  Go back to the elevator and activate
the red switch (It will currently be highlighted in bright orange).  Activate
the switch to put the purple dot on the left side.  Now activate the green
switch on the elevator.  Go up to the third level and activate the switch so
that the purple dot is on the left side.  Go back to the elevator and activate
the blue switch.  Same deal here with the Taculas.  Donít let them knock you
off of the path!  Go across the path to the switch and place the key to
activate the switch.  Activate the switch to put the purple dot on the right
side.  Go back to the elevator and activate the green switch.  The switch is on
the first floor of this tri-level area.  Activate the switch to place the
purple dot on the right side.  You can go up to the second and third level to
get gems.  Go back to the elevator and activate the green switch.  Taculas
again!  Donít get knocked off!  Go across the path and activate the switch to
place the purple dot on the right side.  You can find a multi-colored globe
behind one of the rocks to fill your elemental powers to max.  Go back to the
elevator and activate the red switch.  Melt the ice block to claim the key.
Activate the switch to place the purple dot on the right side.  Go back to the
elevator and activate the green switch.  Place the key to activate the switch.
Activate the switch to place the purple dot on the right side.  Hit the save
point.

Now starts the final battle!  So give your fingers a rest if they need it, go
to the bathroom, go eat lunch or dinner, turn the game off if a thunderstorm is
brewing outside, or whatever you need to do.  Once the final battle is over the
ending movies will play and you DONíT want to miss it!

Go to the elevator and hit the blue switch to start the final fight.

FINAL BOSS: BALTHAZAR
LLLLLLETS GET READY TO RUMBLLLLLLEEEEEEEEE!  This is the same deal as when we
fought Balthazar as before.  Equip one of your shields and keep it equipped
during the entire battle.  Pay attention to what color Balthazarís clothes are.
You donít need to hit him with a power that matches his clothes otherwise you
will heal him and not hurt him!  Donít give him time to adapt to what power you
are using.  Switch to a different power just before you strike him with your
four-hit-combo.  Then switch to something else right before you strike him
again with your combo.  Keep this pattern up until he succumbs.  This time
Balthazar will take more hits to defeat than the last time.  There is a
multi-colored globe in the room to refill your powers.

-- Ending Movie and Credits --
Iím not going to spoil it but I will tell you that you get a well-deserved
ending when you beat this game!  It is HILARIOUS!  So donít leave the room or
shut the game off!  The ending runs for a good 10 minutes!

-- Final Thoughts --
I hope you have enjoyed this game and have enjoyed reading my first
walkthrough!  This IS a hard game and hopefully this guide aided you to
progress along in this adventure title.  If you have any comments to make you
can reach me with the address listed at the top.

=======================================

V. Remaining Obsidians

I went back and completed the game a fourth time and this round came away with
all of the obsidians.  You can find 92 out of 100 obsidians by following the
walkthrough above.  Here are the locations of the remaining eight I originally
missed.

1. Water Realm Ė Ice Islands: Underwater cave by the central island.  No
special items needed for this.  Simply swim up to it.
2. Water Realm Ė Stormy Water Realm: Under the platform underneath the high
bridge you walk across. No special items needed for this.  Simply swim up to it.
3. Earth Realm Ė You enter this section from the main valley near the waterfall
after you activate the only drill in the area.  Ride the rocks on the conveyor
belt and jump to the ladder and climb up to the top of the giant tube.  Follow
the tube all the way to the other side past the tree root and claim the
obsidian. No special items needed for this.  Simply walk up to it.
4. Fire Realm: After entering the Fire Realm take the path to the left (not
toward the Fire Guardianís Stronghold).  You will see the obsidian directly in
front of you sitting on the side of the mountain above a doorway.  You need Air
Power 3 for this.  Fly over to it from the pathway.
5. Fire Realm Ė Electrical Forest: On a ledge on top of the lava fall (not the
one on the lower ledge mentioned in the walkthrough).  You must circle your way
around to where you picked up the second key to get to it.  You need Air Power
3 for this.  Fly to the ledge on the left since you cannot grab onto the ledge
on the right side of the obsidian.
6. Fire Realm Ė Electrical Forest: This is in the area where you are between
the waterfalls and the lava falls.  Right when you come out of the doorway to
this area before letting the geyser shoot you up, climb the vines on the wall
up to where the obsidian is.  No special items needed for this.  Simply walk up
to it.
7. Earth Realm Ė Great Tree Ė Tube 3: This one is behind the round dome
connected to a tube.  No special items needed for this.  Simply jump over to
it.  I recommend you have your Air Power armed and ready incase you miss-jump.
8. Town Ė Sewers: This is in the outer pathways of the sewers that is not near
to the elevator.  I was wandering around and found it so I donít have
directions to it.  I leave it to you to wander around to find it.  No special
items needed for this.  Simply walk up to it.  I recommend you have a full cell
of Fire Power 3 to keep the Sewers lit as you wander around.

=======================================

VI. How To Videos

Direct link to Azurik walkthrough Playlist:
https://www.youtube.com/playlist?list=PLyMZWlFRLUPWIjtwbLOTxZ8k-cbUjfWC1

The title of each video describes the area being played. Look for what you need.

Visit my channel here for more games:
https://www.youtube.com/user/machinedjp


=======================================

VII. Cheats

I have not listed any cheats because I have never used any.  If you follow my
walkthrough a cheat is not needed.  I know there is a ďquick saveĒ cheat but I
recommend NOT using it!  Most times than not you will use it in a place you are
not supposed to and you will repeatedly die every time you start your game
back.  This is why there are save points in the game.  This is where you need
to save and nowhere else!  There are actually enough save points placed
throughout the land of Perathia that very little back tracking is necessary if
you die.  Recommendation: Save every time you pass a save point!

=======================================

VIII. Legal

This walkthrough/FAQs/Videos may not be reproduced under any circumstances
except for personal/private use.  It may not be placed on any website (except
www.gamefaqs.com and www.neoseeker.com) or otherwise distributed publicly
without advanced written permission.  Use of this guide on any other website
other than www.gamefaqs.com or www.neoseeker.com or as a part of any public
display is strictly prohibited, and a violation of copyright.