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    Hayabusa by GheddonLN

    Version: 0.1 | Updated: 11/27/01 | Search Guide | Bookmark Guide

    ======================================================================
    +++++++++++++++++++++++++ DEAD OR ALIVE 3 ++++++++++++++++++++++++++++
    ======================================================================
    ------------------
    -Ryu Hayabusa FAQ-
    ------------------
    
    By GheddoLN - full name: Jose F. Vargas(jotazo9@hotmail.com).
    For the XBoX.
    
    Started      : November 27, 2001
    Last updated : November 27, 2001.
    Version      : 0.1
    File size    : 166KB
    
    -+-+-+-+-+-+-+-+-+-+-+-+-+
    ooo TABLE OF CONTENTS ooo
    -+-+-+-+-+-+-+-+-+-+-+-+-+
    
    I.	Versions
    II.	Credits
    III.	Copyright
    IV.	Introduction
    V.	Char. Profile
    VI.	Basics
    VII.	Controls
    VIII.	Movelist
    IX.	E-Mailing rules
    X.	Conclusion.
    
    -+-+-+-+-+-+-+-+
    ooo Versions ooo
    -+-+-+-+-+-+-+-+
    
    Version # - 0.1
    
    Date      - 11/27/01
    
    Information - Every section done.
    
    File size - 166KB
    
    -+-+-+-+-+-+-+-
    ooo Credits ooo
    -+-+-+-+-+-+-+-
    
    CjayC(www.gamefaqs.com) - For posting all of my guides and maintaining 
    such a wonderul site.
    
    Neoseeker.com - For posting nearly every FAQ I've made.
    
    Tecmo - For making this game
    
    IGN - most of the info of this guide I got from theirs.
    
    Ryu Hayabusa - For bein the them of the FAQ ^___^
    
    To me - For typing this FAQ.
    
    -+-+-+-+-+-+-+-+-+
    ooo Copyright ooo
    -+-+-+-+-+-+-+-+-+
    
    This FAQ may only be used by the next wepages:
    
    www.gamefaqs.com
    www.neoseeker.com
    
    Why?. Because I said so. Therefore, you are NOT allowed to use this 
    FAQ without my permission. This includes copying whole or part of it, 
    and using it for any purpose, or posting it in your web. This only may 
    be possible is you ask to the author. Not asking to the author and 
    doing any of the two things listed above IS going to be penalized 
    severely, as this is protected by law. However, this are not the only 
    rules. You cannot use this FAQ for ANY monetary purpose, and that 
    includes printing it and selling it, or including it on a promotional 
    CD of any class. You can't make it public, as this FAQ purpose has 
    been created only for the www public PLUS you CAN'T say you made this 
    FAQ, as it is copyrighted. Any violation of any rule listed above IS 
    going to be penalized. Oh, if you're going to use this FAQ for 
    ANYTHING, please, send an e-mail to jotazo9@hotmail.com and inform 
    about it. Thanks.
    
    -This FAQ is (c) of Jose F. Vargas. 2001. All rights reserved-
    
    -+-+-+-+-+-+-+-+-+-+
    ooo Introduction ooo
    -+-+-+-+-+-+-+-+-+-+
    
    Welcome to my fifth FAQ for gamefaqs.com. My neighbor and friend, 
    Jonas, got his XboX yesterday(11/26/01). Amongst the game he had, 
    there was one called "Dead or Alive 3". I knew it was multiplayer, and 
    I  played it with him. I totally loved the game!. So, I started to 
    investigate about the character I liked the most, Ryu Hayabusa. The 
    game is pretty good, specially if you've friends to play with. I like 
    the most the team battles, but that's me. It has impressive graphics 
    and a responsive control(even though X's control feels like cheap 
    plastic). The sound its not the best, in my opinion. Anyway, its a 
    pretty  cool game you should try(if you have an X).
    
    -+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ooo Charactern profile ooo
    -+-+-+-+-+-+-+-+-+-+-+-+-+-+
    
    Nationality: Japanese
    Gender: Male
    Birthday: June 15
    Age: 23
    Blood Type: A
    Height/Weight: 5'10", 154 lbs
    Body size: B41" W33" H36"
    Fighting style: Hayabusa Style Ninjutsu
    Occupation: Owns curio shop
    Likes: Sushi
    Hobbies: Mountain climbing, fishing 
    
    Ryu Hayabusa is a ninja, friend of Hayame, who in the last tournament 
    brought down Bakotsu(the Tengu of destruction) who brought chaos to 
    the world. After doing so, he thinks about taking a time to rest. 
    However, he can't now that the world is being menaced by Genra, a 
    being created by DOATEC.
    
    Hyabusa is a great fighter. He's a jack-of-all-trades, as he has good 
    speed, huge power, speed and several moves and throws that are amongst 
    the more powerful and fast-health-draining moves in the game. 
    Basically, Ryu's most powerful combo attacks are those that make use 
    of his deadly punches and kicks. He has very strong moves that can be 
    combined with an environment item or a fall. He can also use Ninja 
    Gaiden moves( cough neckthrow cough). I personally like to use 
    "leaping" combos on stages with falls. I love to see the opponent 
    slaughtered and then falling down into next year. My friend and I 
    agree that he's the best(or in my case, "versatile") character in the 
    game, as he's fast, powerful and cool.
    
    -------------------------------------
    <--+--> Hayabusa in a TagTeam <--+-->
    -------------------------------------
    
    Hayabusa can be tagged with Ayame and Kazumi, even though I prefer 
    tagging him with Bass. I heard that Tina is a good partner due to the 
    throws they can make. I select Bass because... yes. I have no real 
    reason to do so. You can also tem him with Gen Fu, Bayman and Leon. 
    Jan lee is another option, but I go for Bass, really.  
    
    -+-+-+-+-+-+-+-+-+-+
    ooo Basic tips ooo
    -+-+-+-+-+-+-+-+-+-+
    
    <---+---> Throwing <---+--->
    
    To throw an opponent, get near him and tap the A button. If the enemy 
    is crouching, press down in the D-Pad and then the A button to throw 
    him. Throwing is very useful, specially in levels with falls. However, 
    they, alone, can deal some good damage. Every time you can, use this 
    movement on your opponent.
    
    <---+---> Blocking <---+--->
    
    To block, press and hold the X button. That way, you'll stop enemy 
    moves or at least decrease its power. Remember, when you are standing 
    and blocking, only upper-body moves, such as those directed to the 
    chest and head, may be blocked. Any lower-body move will be received. 
    To block low-body moves, press down in the D-Pad and press and hold 
    the X button to negate/less the movement power. There are certain 
    moves that cannot be blocked, while others will stun you if you're in 
    the blocking position.
    
    <---+---> Countering <---+--->
    
    Moves can be blocked. However, to block them, you must press certain 
    combination of buttons before the move is executed, you'll be able to 
    block them. The combinations depend on what kind of move the enemy is 
    executing, either low, middle or upper body moves. Let's see the 
    buttons combinations:
    
    High attacks: Diagonal Up+back+X
    Middle attacks: Back+X
    Low attacks : Diagonal down+back+X
    Jumping attacks: back+X
    
    -+-+-+-+-+-+-+-+-+
    ooo Controls ooo
    -+-+-+-+-+-+-+-+-+
    
    D-Pad.................................................Moves character
    X(free).........................Used to hold and block(press and hold)
    Y...............................................................Punch
    A...............................................................Throw
    B................................................................kick
    Black button..................................Simultaneous kick/punch
    Black button................................Simultaneous X/kick/punch
    L button.....................................................Not used
    R button..........................................Simultaneous X/kick
    
    -+-+-+-+-+-+-+-+-+-+-+-+
    ooo Ryu's movelist ooo
    -+-+-+-+-+-+-+-+-+-+-+-+
    
    ooo Legend ooo
    
    F : Forwards
    B : Back
    U : Up
    D : Down
    Diag : Diagonal(Diag U/D - Diagonal up/down)
    QC : Quarter circle motion
    HC : Half circle motion
    360 : Complete circle on the pad
    [] : Hold button
    WS~ : Any move followed by this should be performed after standing 
    from the crounch possition(example, WS~k, press k after rasing from a 
    crouch)
    WC~ : While crouching
    f : X button
    p : Y button
    k : B button
    t : A button
    
    ooo                                                             ooo 
    ======================================================================
    Name - Combinations - Damage - Additional notes
    
    -----------------------------------------------------------
    Ren-Jaki-Baraii    ooo p,p,p,p       ooo 20-37     ooo None
    -----------------------------------------------------------
    Kuzen-Sangeki      ooo p,p B+p, p,p  ooo 20-28     ooo None
    -----------------------------------------------------------
    Ren-Yami-Bara      ooo p,p B+p, D+p  ooo 20-22     ooo None
    -----------------------------------------------------------
    Meki-Tatsumaki     ooo p,p B+p, k    ooo 20-18-36  ooo None
    -----------------------------------------------------------
    Ren-Kikoku-Shentei ooo p,p, k,k,k    ooo 20-33     ooo None
    -----------------------------------------------------------
    Jinpu-Ren-Kyauku   ooo p,p, D+k      ooo 20-25     ooo None
    -----------------------------------------------------------
    Hato-Gori          ooo p,k,k         ooo 10-40     ooo None
    -----------------------------------------------------------
    Hatotsu-Rensho     ooo F+p, k,k      ooo 18-37     ooo None
    -----------------------------------------------------------
    Raishin-Geki       ooo F,F+p         ooo 28        ooo None
    -----------------------------------------------------------
    Amatsuki           ooo U+p           ooo 18        ooo None
    -----------------------------------------------------------
    Kushin-Geki        ooo B+p, p        ooo 18-28     ooo None
    -----------------------------------------------------------
    Hayo-Nagi-Gori     ooo B+p, k        ooo 18-30     ooo None
    -----------------------------------------------------------
    Yami-Barai         ooo B+p, D+p      ooo 18-22     ooo None
    -----------------------------------------------------------
    Akki-Barai         ooo Daig+U/B+p, p ooo 38        ooo None
    -----------------------------------------------------------
    Shinzu Zuki        ooo Diag. D/F p,p,p o 20-30     ooo None
    -----------------------------------------------------------
    Chiken Kyaku       ooo [Daig D/B]+p,k oo 18-25     ooo None
    -----------------------------------------------------------
    Garyo-Sen          ooo QCF+p         ooo 28        ooo None
    -----------------------------------------------------------
    Jaki Barai         ooo k,p           ooo 43        ooo None
    -----------------------------------------------------------
    Harumi-Guruma      ooo k,k           ooo 48        ooo None
    -----------------------------------------------------------
    Nichirin Kyaku     ooo Daig U/F+k    ooo 35        ooo None
    -----------------------------------------------------------
    Hagen-Koryu-Kyaku  ooo U+k,k         ooo 37        ooo None
    -----------------------------------------------------------
    Tenrin-Kyaku       ooo Diag. U/B+k   ooo 40        ooo None
    -----------------------------------------------------------
    Onisbishi          ooo WS~K          ooo 27        ooo None
    -----------------------------------------------------------
    Ura-Chiso-Kyaku    ooo Daig. D/F+k,k ooo 22-24     ooo None
    -----------------------------------------------------------
    Haja-Rensho        ooo F+k,k         ooo 37        ooo None
    -----------------------------------------------------------
    Isuberi            ooo F,F+k         ooo 28        ooo None
    -----------------------------------------------------------
    Chsio-Shoryu-Kyaku ooo Diag. D/B+k,k ooo 50        ooo None
    -----------------------------------------------------------
    Jinpu-Geki         ooo [Daig. D/B]+k,k o 22-25     ooo None
    -----------------------------------------------------------
    Jinpu-Ren-Geki     ooo Diag D/B+k    ooo 24, 49    ooo None
                           [Daig D/B]+k,k oo
    -----------------------------------------------------------
    Riei-Shusen-Kyaku  ooo F,B+k         ooo 27        ooo None
    -----------------------------------------------------------
    Korin-Kyaku        ooo B+k           ooo 33        ooo None
    -----------------------------------------------------------
    Kai-Miri           ooo QCF+k         ooo 29        ooo None
    -----------------------------------------------------------
    Shoryu-Kyaku       ooo WS~B+k        ooo 26        ooo None
    -----------------------------------------------------------
    Soku Rento         ooo P+k, p        ooo 34        ooo None
    -----------------------------------------------------------
    Tenma-Medio-Ha     ooo F+p+k         ooo 26        ooo None
    -----------------------------------------------------------
    Gao-Sho            ooo B+p+k         ooo 63        ooo None
    -----------------------------------------------------------
    Rekku-Rakkushi-Ga  ooo Diag D/F+p+k,k oo 34        ooo None
    -----------------------------------------------------------
    Kikoku-Shintei-Kyaku o F+k,k,k       ooo 42        ooo None
    -----------------------------------------------------------
    Chiiso-Kyaku       ooo B+f+k         ooo 32        ooo None
    -----------------------------------------------------------
    Jinpu-Kyaku        ooo D+f+k         ooo 25        ooo None
    -----------------------------------------------------------
    Zanma-Geri         ooo Diag D/F+f+k  ooo 40        ooo None
    ----------------------------------------------------------------------
    Furetsu            ooo B+p+k         ooo 38        ooo against wall
    ----------------------------------------------------------------------
    Rakushin-Ga        ooo B+k           ooo 24        ooo back foe
    ----------------------------------------------------------------------
    Koten-Sieken-Suki  ooo p             ooo 10        ooo during tenshi-
                                                           Gaishi
    ----------------------------------------------------------------------
    Koten-Sokuto-Ger   ooo D+k           ooo 25        ooo during tenshi-
                                                           Gaeshi
    ----------------------------------------------------------------------
    Senjin-Kyaku       ooo k,k           ooo 30        ooo during tenshi-
                                                           Gaeshi
    ----------------------------------------------------------------------
    Tenjo-Kyaku        ooo p+k           ooo 52        ooo during tenshi-
                                                           Gaeshi
    ----------------------------------------------------------------------
    Muso-Gari          ooo f+k           ooo 31        ooo during tenshi-
                                                           Gaeshi
    ----------------------------------------------------------------------
    Naraku-Zuki        ooo U+p+k         ooo 18       ooo on downed foe
    ----------------------------------------------------------------------
    Toraga-Sodan       ooo D+p           ooo 10       ooo on downed foe
    ----------------------------------------------------------------------       
    
    <---+---> Throws <---+--->
    
    ----------------------------------------------------------------------
    Juji-Garami        ooo t             ooo 40       ooo none
    ----------------------------------------------------------------------
    Kubiriki Nage      ooo U+t           ooo 45       ooo None
    .---------------------------------------------------------------------
    Shoro-Uchi         ooo U+t           ooo 55       ooo facing wall
    ----------------------------------------------------------------------
    Shiho Nage         ooo Diag D/F+t    ooo 48       ooo None
    ----------------------------------------------------------------------
    Yama-Arashi        ooo B+t           ooo 56       ooo None
    ----------------------------------------------------------------------
    Hayabusa-Geri      ooo F,F+t         ooo 50       ooo None
    ----------------------------------------------------------------------
    Hen-Ei             ooo F+t           ooo  0       ooo flips over foe
    ----------------------------------------------------------------------
    Rakruai-Sho        ooo QCF+t         ooo 60       ooo None
    ----------------------------------------------------------------------
    Izuna-Otoshi       ooo HCF+t, HCU+T,
                           360+t         ooo 80       ooo Throwing attack
    ----------------------------------------------------------------------
    Ura-Nage           ooo t             ooo 52       ooo foe's back
    ----------------------------------------------------------------------
    Kandashi-Otoshi    ooo B+t           ooo 55       ooo foe's back
    ----------------------------------------------------------------------
    Rakuruky-Sho       ooo F+t           ooo 58       ooo foe's back
    ----------------------------------------------------------------------
    Zansu-Zen          ooo D+t           ooo 55       ooo foe's crouching
    ----------------------------------------------------------------------
    Hene-Karakuri      ooo Diag. D/B+t   ooo 62       ooo foe's crouching
    ----------------------------------------------------------------------
    Takitsubo-Watari   ooo D+t           ooo 57       ooo cruching foe
                                                          Back
    ----------------------------------------------------------------------
    
    <---+---> Holds <---+--->
    
    ----------------------------------------------------------------------
    Zenko-Izuna       ooo Diag U/B+f,HCU ooo 75       ooo None
                          +f, 360+f
    ----------------------------------------------------------------------
    Kage-Toro         ooo Diag U/B+f     ooo 45       ooo None
    ----------------------------------------------------------------------
    Rekko-Izuna       ooo B+f,HCU+f, 360 ooo 75       ooo None
                          +f
    ----------------------------------------------------------------------
    Orochi-Gari       ooo B+f            ooo 45       ooo None
    ----------------------------------------------------------------------
    Yoko-Izuna        ooo Diag D/B+f,HCU ooo 75       ooo None
                          +f. 360+f
    ----------------------------------------------------------------------
    Koken Giri        ooo Diag D/B +f    ooo 45       ooo None
    ----------------------------------------------------------------------
    Gasai             ooo B+f            ooo 67       ooo None
    ----------------------------------------------------------------------
    
    <---+---> Special moves <---+--->
    
    ----------------------------------------------------------------------
    Tenchi Gaeshi     ooo D+p+k         ooo  0        ooo Handstand spec.
    ----------------------------------------------------------------------
    Urazake           ooo Diag U/F+p    ooo  0        ooo None
    ----------------------------------------------------------------------
    Nin               ooo B,F,B+f+p+k   ooo  0        ooo appeal taunt
    ----------------------------------------------------------------------
    Zetsu             ooo F,B,F+t+p+k   ooo  0        ooo appeal taunt
    ----------------------------------------------------------------------
    Rei               ooo D,D+t+p+k     ooo  0        ooo appeal taunt
    ----------------------------------------------------------------------
    
    -+-+-+-+-+-+-+-+-+-+-+
    ooo E-maling rules ooo
    -+-+-+-+-+-+-+-+-+-+-+
    
    Do's - Things you can do.
    -------------------------
    * Ask a question. BUT. Be sure the question is not contained in the 
    FAQ, or you'll be ignored.
    * Send contributions. Stick CONTR as the subject an I'll read your e-
    mail ASAP.
    * Send me constructive criticism.
    * Ask questions about the game.
    * Social mail is also accepted.
    
    Don'ts - Things to avoid.
    -------------------------
    
    * Chain letters. Send one of those and you'll be blocked.
    * Stick CONTR as the subject and the letter has nothing to do with it. 
    I'll block you if you do so.
    * Hate mail. Send of those and you'll be blocked.
    * Send nonsense things such as "I want to marry you", "Buy me that", 
    "Send this mail to him/her" etc.
    *	Bad works. F***k you and the likes.
    
    -+-+-+-+-+-+-+-+-+-
    ooo Conclusion ooo
    -+-+-+-+-+-+-+-+-+-
    
    Hope you enjoyed the guide. This is the end.
    
    Other FAQs by me
    ----------------
    
    Skies of Arcadia walkthrough
    Elcian enemy strategy-Skies of arcadia
    MGS2 - Coming soon?
    
    This file can be hosted by:
    ---------------------------
    www.gamefaqs.com
    www.neoseeker.com
    
    GheddonLN, owner of the present... past... and future.
    
    "I'm waiting for ya in my tower of Gheddon..."
    
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    -=EOF=-
    

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