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    Tag Moves FAQ by G-Mantle

    Updated: 07/29/03 | Printable Version | Search This Guide

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    DEAD OR ALIVE 3 TAG MOVES
    by G-Mantle (k_dash_2001@hotmail.com)  COPYRIGHT 2003
    
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    This guide was written for the PAL version of Dead or Alive 3 on 
    Microsoft's X-Box, so there is no guarantee that they will work on 
    another version of the game (i.e. US NTSC/JAP NTSC).
    
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    1. Contents
    
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    2. Introduction
    3. Controls
       a. Basics
       b. Tag Moves
       c. My Preferred Configuration Settings
    4. Characters and Moves
       a. Kasumi
       b. Hitomi
       c. Gen-fu
       d. Tina Armstrong
       e. Leon
       f. Jann-Lee
       g. Christie
       h. Hayate
       i. Ryu Hayabusa
       j. Zack
       k. Brad Wong
       l. Bass Armstrong
       m. Bayman
       n. Lei-Fang
       o. Helena
       p. Ayane
       q. Ein
       r. Universal Tag Throw descriptions
    5. Miscellaneous Stuff
    6. Thanks and No Thanks
    7. Disclaimer
    8. Goodbyes
    
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    2. Introduction
    
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    Hello to anyone reading this. This is my first FAQ I have ever 
    written so if it is dodgy then I’m sorry. The reason I’m writing it 
    is because no-one else has written the tag throws down (I’ll feel 
    like a right tit if some one puts an FAQ with the tag moves up 
    before me). I only found out that there were different  with 
    different characters in Dead or Alive 2 (e.g. Bass to Ayane’s 
    Tornado DDT) thanks to ‘s Dead or Alive 2  FAQ. Anyway enough talk. 
    Let’s get started.
    
    ONE MORE THING- I will not be including Tag Combos. Why? Because I’m 
    hopeless at combos. I use grapplers in every fighting game
    
    King of Fighters – Clark, Ramon, King and Vanessa
    Street Fighter - Zangief, Darun Mister, Alex and Rainbow Mika
    Virtua Fighter - Wolf Hawkfield and Jeffry McWild
    Dead or Alive – Bass Armstrong, Tina Armstrong, Leon and Bayman
    
    (Okay I know King and Vanessa aren’t grapplers, but they make up my 
    4 man KOF team, and my 3 man KOF team ends up as Clark, Ramon and 
    Vanessa. Lousy Eolith - King was my Safety Character, and they had 
    to take her out and keep May Lee in. Tekken isn’t included because 
    that King is useless. If the Tekken cast ever faced the Virtua 
    Fighters or the Dead or Alive crew, King would be outrun by 
    everyone. His moves are so slow that Wolf and Bass be would be 
    resting in their graves by the time he connected. And I don’t care 
    if you don’t like it, but as Kurt Angle would say – “It’s true, It’s 
    true” So why don’t you just go choke on that slapnuts.)
    
    I’m going off at a tangent here. Got to get back to the FAQ.
    
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    3. Controls
    
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    My ASCII art is abysmal so no diagram I’m afraid (Unless I can thief 
    one from somewhere). No wait. I don’t do that sort of thing.
    
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    a. Basics
    
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    Directional Pad
    Moves Character, Navigates Menus etc
    
    X Button
    Free (Hold and Guard Functions)
    
    Y Button
    Punch
    
    B Button
    Kick, Cancels Menus
    
    A Button
    Throw (Free and Punch), Confirms Menus
    
    White Button
    Punch and Kick (I can’t describe it any better than that)
    
    Black Button
    Tag (Free and Punch and Kick)
    
    Right Trigger
    Free and Kick (Once again, no better description)
    
    Left Trigger
    Not Used
    
    Start Button
    Starts the game (duh), Confirms Menus
    
    Back Button
    Cancels Menus
    
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    b. Tag Moves
    
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    NOTE - Tag moves can ONLY be done when BOTH of your characters are 
    alive.
    
    Free and Punch and Kick (Tag)
    Tag Change
    
    Forward (or Back) and Tag
    Attack Change
    
    Down and Tag (While opponent is grounded)
    Down Attack Change (Partner comes in and performs a ground attack)
    
    Free and Punch (When Close)
    Tag Throw
    
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    c. My Preferred Configuration Settings
    
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    X Button – Free
    A Button – Punch
    B Button – Kick
    Y Button – Free and Punch
    White Button – Free and Punch and Kick
    Black Button – Punch and Kick
    Left Trigger – Free and Kick
    Right Trigger – Free and Punch and Kick (Tag)
    
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    3. Characters
    
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    NOTE – If a character isn’t written down in a section (i.e. Tina 
    isn’t in Kasumi’s section) it is because they use a Universal Tag 
    Throw. They are noted after Ein’s tag throws.
    
    Legend
    
    f=Forward
    b=Back
    d=Down
    u=Up
    df=Diagonally Down-Forward
    ch=Charge (hold the direction for 2 seconds)
    qcf=Quarter Circle Forward
    qcb=Quarter Circle Back
    hcf=Half Circle Forward
    F=Free
    P=Punch
    K=Kick
    
    
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    a. Kasumi (Female ninja on the run)
    
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    To Hitomi (F+P)
    
    Quadra Kick Launcher to Spinning Kick
    
    Kasumi performs her Niji-Shibuki low throw (d+F+P), and as the 
    opponent falls, Hitomi catches them with her Spinning Kick (qcf+K).
    
    To Ryu Hayabusa (F+P)
    
    Double Oboro
    
    Kasumi does her df,df+F+P throw, then Hayabusa does the same move on 
    the opponent from behind.
    
    To Zack (F+P)
    
    Monkey Flip to Torpedo
    
    Kasumi jumps on the opponents head, then backflips off and performs 
    a monkey flip on the opponent, throwing them into Zack who is flying 
    much like in Bass->Zack 2.
    
    To Brad Wong (F+P) 
    
    Quadra Kick Launcher to Cartwheel Slam
    
    The Niji-Shibuki comes into play again. This time just as Kasumi is 
    about to perform the final double footed kick, Brad cartwheels over 
    the opponent and slams them into the floor.
    
    To Bass Armstrong (F+P)
    
    Reverse Hook Kick to Running Clothesline
    
    Kasumi kicks the opponent in the back of the head, who stumbles into 
    Bass who does his Bear Train move (d+P+K,P) which knocks them down.
    
    To Helena (F+P)
    
    Vertical Kick to Shoulder Throw to Flipping Knee Drop
    
    Kasumi does her u+K kick move, then turns into the opponent and 
    flips them over her shoulder (much like Kage’s primary throw in VF, 
    and basically at least one character in any side scrolling beat em 
    up). Helena then flips over Kasumi and lands on the opponent with 
    her knees, before backflipping off into a standing position.
    
    To Ayane (F+P)
    
    Double Vault Knee Smash
    
    Both Kasumi and Ayane vault over the opponent and smash their knees 
    into the face and the back of the head.
    
    To Ein (F+P)
    
    Face Hug to Sliding Sweep
    
    Kasumi jumps onto the opponents face while Ein comes from behind 
    with a sliding kick (Think of the Signals’ main move in Streets of 
    Rage and you’re there).
    
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    b. Hitomi (The female Ein)
    
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    To Hayate (F+P)
    
    Uppercut to Crescent Heel Kick
    
    Hitomi does her Tenro uppercut (df,df+P) which launches them (unlike 
    when you do it with the above command), while Hayate connects with 
    the Shiku (qcf+K).
    
    To Zack (F+P)
    
    Quadruple Knee Strike
    
    Hitomi grabs the opponent’s arm and turns 180 degrees pulling the 
    opponent with her and into Zack. They both deliver a knee strike to 
    the gut, then one to the head.
    
    To Ein (F+P)
    
    Knee to the Head to Double Spinning Kick
    
    Hitomi does her Hasai throw (f+F+P), then her and Ein both do 
    Hitomi’s qcf+K move.
    
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    c. Gen-Fu (The toughest old guy around)
    
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    To Kasumi (F+P)
    
    Gen-fu Launcher to Flipping Kick
    
    Gen-Fu does his Launcher (qcf+F+P), then boosts Kasumi up into the 
    air, who does a frontflip kick on the opponent, and lands in Gen-
    Fu’s arms who is waiting for her (Gen-Fu’s F+P throw on airbourne 
    opponents, or after the launcher).
    
    To Tina Armstrong (F+P)
    
    Shoulder Smash to German Suplex
    
    Gen-Fu does his Shin-I-Ha throw (b+F+P), which sends the opponent 
    into the waiting arms of Tina who does a German Suplex. This can be 
    followed up with F+P (when prompted) to add another Suplex.
    
    To Leon (F+P)
    
    Double Shoulder Charge
    
    The Shin-I-Ha comes into play again. Gen-Fu does the throw, but 
    before the opponent has the chance to go flying, Leon has run into 
    them and they’ve been squashed between him and Gen-Fu.
    
    To Ryu Hayabusa (F+P)
    
    Gen-Fu Launcher to Double Taunt
    
    Weird one is this. Gen-Fu does his launcher, then sits down on the 
    floor and says something. Hayabusa gets down on his knees and says 
    something as well. Opponent hits the floor. No catching or Izuna 
    Otoshis or anything.
    
    To Zack (F+P)
    
    Shoulder Smash to Boarder Kick
    
    Gen-Fu does the first hit of the wall Shin-I-Ha (the Ryuyo). Zack 
    then flies over Gen-Fu and onto the opponent with his Fly Boarding 
    move. It’s rather amusing.
    
    To Brad Wong (F+P)
    
    Headbutt to Rollover Kick
    
    Gen-Fu headbutts the opponent, then Brad rolls over Gen-Fu’s back 
    and kicks them in the face.
    
    To Bayman (F+P)
    
    Double Shoulder Charge
    
    Same as Gen-Fu->Leon
    
    To Lei-Fang (F+P)
    
    Shoulder Slam to Firemans Carry to Rollover Flip
    
    This looks cool. Gen-Fu does the first hit of his Ryuyo throw, then 
    hoists them onto his shoulders (like Jann-Lee’s b+F+P throw). Lei-
    Fang runs in, grabs a leg of the opponent, rolls over them, and 
    slams them into the ground. Against a wall, she’ll slam them into 
    that and do the second hit of her Heishin-Heisetsu-Ko (mid punch 
    wall reversal) for extra damage.
    
    To Helena (F+P)
    
    Push N’ Shove
    
    Gen-Fu does a his Ugyu-Haito (db,f+P) shoulder slam, Helena does a 
    double palm smash (she doesn’t have a command for this), Gen-Fu does 
    his Yokei (u,u+P/d,d+P) and Helena finally does the third hit of her 
    Yoshi-Nyurin-Kasui low throw combo (d+F+P,F+P) which sends them to 
    the ground.
    
    To Ayane (F+P)
    
    Gen-fu Launcher to Flipping Kick
    
    Same as Gen-Fu->Kasumi
    
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    d. Tina Armstrong (Wannabe Actress Pro Wrestling Babe)
    
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    To Kasumi (F+P)
    
    High Fall Frankensteiner
    
    Tina hoists the opponent up on her shoulders for a J.O.S. (her 
    Chd,f,b+F+P throw). Kasumi then comes along and Frankensteiners the 
    opponent off (her u+F+P throw).
    
    To Leon (F+P)
    
    Leg and Head Take Out
    
    Tina whips the opponent	slightly (her f,f+F+P throw) in front of her. 
    Leon then does a low spinning sweep kick (d+F+K), while Tina does a 
    high jumping sweep kick (u,u+K).
    
    To Ryu Hayabusa (F+P)
    
    Swinging Izuna Drop
    
    Tina grabs the opponent and swings them around (the hcf part of her 
    b,f+F+P, hcf+F+P) Hayabusa then runs up from behind and catches them 
    with a horizontal Izuna Otoshi (the cool looking final part of his 
    combo throw). He’ll ram them into the wall if you are facing one.
    
    To Zack (F+P)
    
    Air Walk Crash 1
    
    Starts up like Tina->Kasumi, only she completes the J.O.S. while 
    Zack does the Air Walk (f,f+P+K).
    
    To Bass Armstrong (F+P)
    
    Double Suplex
    
    Tina tries for a Suplex. Bass then comes along and helps her out. 
    They do a double Suplex.
    
    To Bass Armstrong (f+F+P)
    
    Double Clothesline
    
    Tina knees the opponent in the stomach then rolls them behind her. 
    The camera then shows the opponent getting up dizzily while Bass 
    readies his Bear Train (the running clothesline d+P+K, P). Tina does 
    a clothesline too and the opponent just ends up crumpled on the 
    floor.
    
    To Bass Armstrong (F+P from behind)
    
    Tandem Suplex
    
    Tina German Suplexes the opponent, then Bass comes along and does a 
    version of Tina’s J.O.S.
    
    To Bayman (F+P)
    
    Leg and Head Take Out
    
    Exactly the same as Tina->Leon.
    
    To Lei-Fang
    
    Banzai Frankensteiner
    
    Tina does a Frankensteiner on the opponent, when boosts Lei-Fang up 
    into the air who comes down on the opponent with a flipping Banzai 
    Drop.
    
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    e. Leon (Mercenary with something to prove)
    
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    To Gen-Fu (F+P)
    
    Stopping Headbutt
    
    Leon picks the opponent up (his hcf+F+P throw) and launches them at 
    Gen-Fu, who headbutts the flying opponent stopping them in their 
    tracks (how Gen-Fu stands still is a mystery. If Leon threw 
    something the size of the opponent, you’d have thought he’d have 
    gone flying).
    
    To Tina Armstrong (F+P)
    
    Fatal Twister
    
    Oof. This is just nasty. Leon puts the opponent in a Dragon Sleeper 
    (Similar to Tina’s d+F+P low back throw). Tina then comes in and 
    grabs a leg (Her Middle Kick reversal). Leon spins one way, Tina 
    spins the other. This results in a nasty crunch sound and a very 
    painful looking move.
    
    To Zack (F+P)
    
    Double Arm Lock, Headbutt and Smash
    
    Leon grabs an arm, and wrenches it. Zack runs in and grabs the other 
    arm. They both headbutt the opponent then punch them to the ground.
    
    To Bass Armstrong (F+P)
    
    Shoulder Throw to Falling Leg Drop
    
    Leon wrenches an arm then flips the opponent over his shoulder. Bass 
    then flies out from nowhere and delivers a nasty Leg Drop onto the 
    opponents head.
    
    To Bass Armstrong (f+F+P)
    
    Stomach Smash to Double Shoulder Charge and Stamp
    
    Leon punches the opponent in the stomach then Leon and Bass go 
    charging at the opponent. If they are facing a wall they’ll ram the 
    opponent into it. If not they’ll run over them.
    
    To Bayman (F+P)
    
    Knee Crash to Double Submission
    
    Leon whips the knee round the opponents head. Bayman then charges in 
    knocking the opponent to the ground. He then pulls off a leg 
    submission while Leon does an arm submission.
    
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    f. Jann-Lee (Still cheap as chips)
    
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    To Gen-Fu (F+P)
    
    Hopping Knee Take Out to Face Crusher
    
    Jann-Lee hops behind the opponent and kicks the back of their knee 
    forcing them onto the floor. Gen-Fu then knocks them back up, and 
    then pushes them into the ground.
    
    To Leon (F+P)
    
    Leg Backbreaker to Camel Clutch
    
    Jann-Lee does his Rear High Kick (u+K) taking the opponent down onto 
    Leon’s knee. Leon then puts the opponent in a Camel Clutch, and 
    wrenches on the opponents back.
    
    To Ryu Hayabusa (F+P)
    
    Head Crush to Double Jumping Roundhouse
    
    Both Jann-Lee and Hayabusa kick the side of the opponents head 
    before kicking them face and sending them into the distance.
    
    To Bayman (F+P)
    
    Leg Backbreaker to Camel Clutch
    
    Same as Jann-Lee->Leon
    
    To Lei-Fang (F+P)
    
    Violent Flurry
    
    Jann-Lee does a three hit combo, then Lei-Fang runs in and both do 
    Jann-Lee’s Dragon Knuckle move (b,f+P from crouch).
    
    To Ein (F+P)
    
    Head Crush to Double Jumping Roundhouse
    
    Same as Jann-Lee->Ryu Hayabusa
    
    To Ein (b+F+P)
    
    Double Neckbreaker 1
    
    This is really nasty. I can’t decide which one looks more painful 
    (This one or Leon->Tina). Jann-Lee grabs the arm of the opponent and 
    Ein grabs the other arm. They then put their right feet on the head 
    of the opponent and push. The result is another nasty crunch sound 
    similar to the one you hear when you do the Leon->Tina tag throw.
    
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    g. Christie (Cold woman with a price on Helena’s head)
    
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    To Helena (F+P)
    
    Double Kick to Double Reverse Chop
    
    Both Christie and Helena grab the opponents arms, then each one 
    kicks the back of the knees, causing the opponent to fall, then the 
    both do a reverse chop onto the head of the opponent.
    
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    h. Hayate (Memory regained, skills returned, ready to kick ass)
    
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    To Christie (F+P)
    
    Sacrifice Throw to Flip Kick
    
    Hayate does a Sacrifice Throw (Think Kage’s Ten Foot Toss from VF), 
    on the opponent to Christie who catches them with the second hit of 
    her Toku-So-Soku kick (qcf+K,K)
    
    To Brad Wong (F+P)
    
    Jumping Knee to Spinning Tackle
    
    Hayate does a jumping knee to the opponent that stuns them. While he 
    flies out of the arena (Where he goes, nobody knows), Brad comes in 
    and does his Senshin-Choto (qcb+P). This throw leaves Brad in a head 
    first lying position.
    
    To Ayane (F+P)
    
    Jumping Double Knee to Vertical Spinning Kick
    
    Sort of like the above throw. Hayate does two knees this time before 
    flying out the arena. This double knee however does launch the 
    opponent, and while they’re in the air, Ayane comes out with a 
    vertical version of her Genma-So kick (qcf+K) that drills the 
    opponent into the ground.
    
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    i. Ryu Hayabusa (Modern Ninja who has to save the world...again)
    
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    To Kasumi (F+P)
    
    Hayabusa Launcher to Spinning Fall
    
    Hayabusa does his launcher (hcf+F+P) on the opponent to Kasumi who 
    comes down and puts them in a position similar to Tajiri’s 
    “Tarantula” submission move, and after doing about two flips in the 
    air, she slams them to the floor.
    
    To Gen-Fu (F+P)
    
    Hayabusa Launcher to Double Taunt
    
    Similar to Gen-Fu->Ryu Hayabusa, only this time Hayabusa sends the 
    opponent into the air. Same taunts as in the Gen-Fu launching one.
    
    To Tina Armstrong (F+P)
    
    Double Neckbreaker 2
    
    Hayabusa starts his Rakurai-Sho (qcb+F+P). At the same time, Tina 
    runs in and does the same. They both turn 540 degrees and leave the 
    opponent to go spinning off to the side.
    
    To Leon (F+P)
    
    “High Time” (Double Chokeslam)
    
    In Pro Wrestling, before all three companies joined together and 
    became crap, I was a big fan of the WCW. During (and after) the “New 
    Blood” phase, there was a team called Kronik (Bryan Clark and Brian 
    Adams). Basically they were two huge guys who were unstoppable 
    (except when Goldberg beat them while trying to beat his 180 odd win 
    record, and a few encounters with various other teams). Anyway, they 
    usually finished their matches with the “High Time” (Single contests 
    were won with the Meltdown or a Half Nelson Slam), which was a 
    double chokeslam. That move is recreated perfectly here. Both 
    Hayabusa and Leon wrap their arm round the opponent’s neck, before 
    lifting them up, and slamming them to the ground.
    
    To Jann-Lee
    
    Hayabusa Launcher to High Dragon Kick
    
    Guess what. Hayabusa uses his launcher (again...) to knock the 
    opponent into the sky. He then boosts Jann-Lee up to the opponent 
    who delivers a very high Dragon Kick.
    
    To Bass Armstrong (F+P)
    
    Hayabusa Launcher to Falling Driver
    
    Hayabusa knocks the opponent up in the air, then Bass comes flying 
    out from nowhere, grabs the opponent in midair and pile drives them 
    into the ground with a crunch. Then he splits the opponent’s legs. I 
    don’t know why, but whenever I see that throw, I have to say “Bass 
    Armstrong...Come on down!!!” in a “Bruce’s* Price is Right” kind of 
    way. I’m an idiot.
    
    To Bayman (F+P)
    
    “High Time” (Double Chokeslam)
    
    I’m getting mighty bored of this...
    
    To Ayane (F+P)
    
    Hayabusa Launcher to Flipping Drop Kick
    
    You know how it starts. After the launcher, Hayabusa boosts Ayane up 
    into the air, who does Kasumi’s Tenbu-Sho move (uf+P,K) in the air.
    
    To Ein (F+P)
    
    Overhead Throw to Flying Reverse Kick
    
    Hayabusa does his Kubikiri-Nage throw (u+F+P) to Ein who hits the 
    thrown opponent with his Fuun kick (b,f+K).
    
    * Bruce Forsythe (Game show presenter, dancer, comedian and all 
    round entertainer. He appeared in an episode of Magnum P.I. It was 
    the one when Rick won a million dollars.)
    
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    j. Zack (Funky guy heading for Vegas)
    
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    To Hitomi (F+P)
    
    Knee Rush to Spinning Kick
    
    Zack does his Knee Rush Throw, then Hitomi comes and does a spinning 
    over Zack’s head.
    
    To Tina Armstrong (F+P)
    
    Hopping Headbutt to Shining Wizard
    
    Zack does a hopping headbutt (no kidding) on the opponent then gets 
    down on his knees. Tina comes in, stands on Zack’s back, and 
    delivers her Shining Wizard throw (F+P while running).
    
    To Tina Armstrong (b+F+P)
    
    Full Nelson to Drop Kick
    
    Zack grabs the opponents arms, and holds them from behind. Tina then 
    runs in and performs a drop kick. The opponent is stunned for a 
    second after this, so you can pull off Tina->Zack (or any other 
    throw or combo). This makes a fair damage move.
    
    To Leon (F+P)
    
    Swinging Bomb
    
    Zack grabs the opponents arms and whips the opponents legs to Leon 
    who catches them. They then swing the opponent round, before 
    smashing them on the ground.
    
    To Ryu Hayabusa (F+P)
    
    Full Nelson to Spinning Headbutt
    
    Zack holds the opponent like he does in Zack->Tina 2, only this time 
    Hayabusa comes in doing his horizontal Izuna Otoshi animation (Think 
    Tina->Hayabusa) that knocks the opponent down.
    
    To Bass (F+P)
    
    Air Walk Crash 2
    
    Bass grabs the opponent and simply chucks them at Zack, who nails 
    them with the Air Walk.
    
    To Bayman (F+P)
    
    Swinging Bomb
    
    I’ll give you three guesses...
    
    To Lei-Fang (F+P)
    
    Triple Knee to Guided Slam
    
    Zack and Lei-Fang both deliver a knee to the opponent. Zack then 
    delivers a second knee that knocks the opponent up, to which Lei-
    Fang kindly guides them to the floor.
    
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    k. Brad Wong (Shun who?)
    
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    To Gen-Fu (F+P)
    
    Back Elbow to Flying Back Splash
    
    Brad turns round and elbows the opponent knocking them down. He then 
    launches Gen-Fu into the air who lands on the opponent with a back 
    splash.
    
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    l. Bass Armstrong (Overprotective father)
    
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    To Kasumi (F+P)
    
    Test of Strength to Flying Body Stomp
    
    Bass grabs the opponent by the hands and forces them onto their 
    knees. Kasumi then jumps over him and stomps on the opponent sending 
    them flat onto their back.
    
    To Gen-Fu (F+P)
    
    To Tina Armstrong (F+P)
    
    Double Team Suplex Driver
    
    Bass lifts the opponent up for a Suplex, and Tina runs in, jumps up 
    and performs the Skytwister Press Combo Throw starter move (f,b+F+P) 
    while Bass completes the Suplex.
    
    To Tina Armstrong (f+F+P)
    
    Iron Claw to Skytwister Press
    
    Bass does his Reverse Iron Claw Throw Combo starter (hcf+F+P from 
    behind). Tina does the Skytwister Press Throw combo finisher, while 
    Bass stomps on the enemys head.
    
    To Leon (F+P)
    
    1, 2, 3, Slam
    
    This has two animations. The first is when you aren’t facing a wall. 
    Bass and Leon will grab one arm and one leg each then whip the 
    opponent down, then up, then down again bringing the opponent to the 
    ground with a crash. The second is when you are facing a wall. Bass 
    and Leon will only grab the arms, but will ram them into the wall. 
    It looks great on the Pancratium stage.
    
    To Zack (F+P)
    
    Flying Samoan Drop
    
    Zack sets the opponent on his shoulders. Bass then runs in, jumps on 
    the ground, launches Zack into the air with his feet, who Samoan 
    Drops the enemy.
    
    To Zack (f+F+P)
    
    Chest Slap to Torpedo
    
    Bass slaps the opponent in the chest (You don’t say...), then turns 
    round to catch Zack, who is running towards him. Finally, Bass 
    chucks Zack head first at the opponent.
    
    To Bayman (F+P)
    
    1, 2, 3, Slam
    
    You know what is coming...
    
    To Bayman (f+F+P)
    
    Smash Gong to Elbow Upper to Jumping Knee Press
    
    Bass does his Smash Gong attack (f,f+P) then delivers an elbow 
    uppercut that knocks the opponent down. Bayman then delivers a 
    jumping version of his Knee Press (d+K on a downed opponent).
    
    To Jann-Lee (F+P)
    
    Power Bomb Launcher to Head Kick
    
    Bass does his b+F+P throw, but over his head. Jann-Lee then does his 
    d+K stomp attack on the opponent’s head on their way down.
    
    To Ayane (F+P)
    
    High Fall Tornado DDT
    
    Bass lifts the opponent onto his shoulders (much like Tina’s 
    J.O.S.). Ayane then runs up and leaps onto Bass, DDTing the opponent 
    all the way to the ground
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    m. Bayman (Assassin with a thirst for revenge)
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    The majority of Bayman’s tag throws are the same as Leons, but he 
    has a few different ones.
    
    To Hayabusa (df,df+F+P or d+P+K,F+P)
    
    STF Starter to Jumping Stomp
    
    It could never find this throw. I knew it existed, but not how to do 
    it. Then a friend of mine did it straight away (Damn you McG!). 
    Anyway, Bayman does his STF throw combo starter, and Hayabusa does 
    his u+P+K stomp attack on the opponents head.
    
    To Ein (F+P)
    
    Backbreaker to Falling Stomp
    
    I like this one. Bayman does his Quebradora Congiro (or whatever it 
    is) then Ein comes down with a flying chop, a lot like Shin 
    Gouki/Akuma’s Kongou Kouretsu Zan (Capcom Vs SNK 2 version, not 
    SFIII: 3rd Strike version – That would just be silly) on the 
    opponent’s head.
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    n. Lei-Fang (Possible Dragon Slayer?)
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    To Tina Armstrong (F+P)
    
    Arm Lock to Double Team Bulldog
    
    Lei-Fang grabs the arm of the opponent, and twists it. Tina runs in 
    from behind and they both deliver a running bulldog to the opponent 
    (It’s a wussy bulldog as well, like the one Scotty-2-Hotty uses. Man 
    that guy sucks).
    
    To Jann-Lee (F+P)
    
    Lei-Fang Launcher to Dragon Kick
    
    Lei-Fang pushes the opponent behind her then kicks them into the 
    air. Jann-Lee runs in and delivers the Dragon Kick. The first time 
    you see this move, it’s then that you realise how cool tag mode is.
    
    To Jann-Lee (f+F+P)
    
    Cartwheel Slam to Enter the Dragon
    
    Lei-Fang goes behind the opponent the cartwheels over them back to 
    the front, throwing them to the ground in the process. Jann-Lee 
    comes down with his Enter the Dragon stomp attack (u+F+P+K), 
    grinding the poor opponent beneath his feet.
    
    To Helena (F+P)
    
    Double Three Hit Manoeuvre 1
    
    Lei-Fang and Helena both do Lei-Fang’s Takuchu-Ken-Ko combo throw 
    (qcf+F+P,b+F+P,b,f+F+P) on the opponent.
    
    To Ein (F+P)
    
    Vertical Kick to Axe Kick
    
    Lei-Fang does her Bun-Kyaku kick (f,f+K) on the opponent who is then 
    launched and gets caught by Ein’s Kakato Otoshi (u+K).
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    o. Helena (Snooty opera singer with unanswered questions)
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    To Kasumi (F+P)
    
    Front Kick, Back Kick
    
    Helena and Kasumi each grab an arm. They then deliver a kick to the 
    face, then a kick to the back of the head of the opponent.
    
    Gen-Fu (F+P)
    
    Chop to Double Flip
    
    Helena performs a chop to the back of the opponents head. Gen-Fu 
    enters and grabbing an arm each, both he and Helena flip the 
    opponent onto their back (and onto the floor).
    
    To Christie (F+P)
    
    Double Elbow to Double Backflip Kick
    
    Helena delivers an elbow to the midsection, while Christie delivers 
    one to the back. They then both do two of Christie’s Dokuja-Chobi 
    (ub+K), although only the first ones will connect.
    
    To Ryu Hayabusa (F+P)
    
    Confusion Manoeuvres to Double Sweep to Double Heel Drop
    
    Like Helena, this move has class. Helena spins round the opponent 
    while Hayabusa vaults over them. They then take out the opponent’s 
    legs, and bring their heels down onto the opponent’s head. I really 
    like this move, but I’m useless with Helena so I hardly ever use it.
    
    To Lei-Fang (F+P)
    
    Double Three Hit Manoeuvre 2
    
    First they both chop down on the opponent’s head. Then they both 
    deliver a punch to the gut, and finally do Helena’s Yoto-Haibi throw 
    (qcf+P) flipping the opponent to the ground.
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    p. Ayane (Ninja lady with family matters)
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
     
    To Kasumi (F+P)
    
    Running Circle Head Crush
    
    This one is quite nice. Each girl grabs an arm, and they run in a 
    circle. At some point they’ll stop and deliver a double drop kick to 
    the opponent’s head. Much cooler than Kasumi->Ayane in my opinion.
    
    To Jann-Lee (F+P)
    
    Ayane Launcher to Dragon Kick
    
    Very similar to Lei-Fang->Jann-Lee 1. This time Ayane does her 
    Haijin-Enbu move, then Jann-Lee runs in with his Dragon Kick.
    
    To Hayate (F+P)
    
    Ayane Launcher to Shoulder Ram
    
    Ayane does her launcher (only this time she doesn’t launch them), 
    but rams them into Hayate who does his Yoroi-Nuki (P+K) move.
    
    To Ryu Hayabusa (F+P)
    
    Double Back Elbow to Double Flip
    
    Ayane and Hayabusa do a double back elbow to the midsection. They 
    then follow that with a flipping throw.
    
    To Ein (F+P)
    
    Ayane Launcher to Spinning Vertical Kick
    
    Ayane launches the opponent, and Ein catches them with a spinning 
    version of his Tenso kick (df,df+K).
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    q. Ein (Amnesia back, but the new look and skills make up for it)
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    HOW TO SELECT EIN
    
    Complete Story Mode with all the characters, then go on to Survival 
    Mode and choose Hayate. Beat 3 at least opponents and enter your 
    initials as EIN. He should be selectable in all modes but Story. 
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    To Kasumi (F+P)
    
    Fast Elbow to Oboro
    
    Ein does his fast elbow attack (uf+P) then Kasumi comes speeding 
    through with her Oboro throw.
    
    To Hitomi (F+P)
    
    Knee Strike to Double Straight
    
    Ein does the first hit of his Futo throw (f+F+P). Hitomi runs in and 
    they both perform the Fujin punch (qcf+P).
    
    To Jann-Lee (F+P)
    
    Uppercut to Double Flying Kick Assault
    
    Ein uppercuts the opponent then he delivers his Fuun kick, while 
    Jann-Lee delivers his Dragon Kick. The uppercut is executed in a 
    similar way to Gen-Fu’s Shin-I-Ha, in the way he pulls them back, 
    then strikes them.
    
    To Ryu Hayabusa (F+P)
    
    Head Crush to Double Jumping Roundhouse
    
    Same as Jann-Lee->Ryu Hayabuusa
    
    To Bass Armstrong (F+P)
    
    Multi Hit Combo to Dragon Suplex
    
    Bass grabs the opponent in a full nelson then Ein does the wall 
    animation of his df,df+F+P throw, finally pulling an uppercut that 
    guides the Dragon Suplex performed by Bass.
    
    To Ayane (F+P)
    
    Headcrusher
    
    Ein grabs the opponent’s arm and turns 180 degrees (Think Hitomi-
    >Zack). He then does his kick move (K) on the back of the opponent’s 
    head, while Ayane does the same but on the face.
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    r. Universal Tag Throw Descriptions
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    This section allows me to describe the generic Tag Throw without 
    repeating myself. Lets get on with it then.
    
    (Most of them are mid punch reversals (b+F))
    
    Kasumi – Irish Whip to Oboro
    
    Partner whips the opponent towards Kasumi, who does her df,df+F+P 
    throw
    
    Hitomi – Irish Whip to Komon
    
    Partner whips the opponent towards Hitomi who does her mid punch 
    reversal (and the punch afterwards).
    
    Gen-Fu – Irish Whip to Gen-Fu Launcher
    
    Partner whips the opponent towards who does his qcf+F+P throw. You 
    can catch the opponent by standing in the right place and pressing 
    F+P, or use a juggle combo to do some damage.
    
    Tina Armstrong – Irish Whip to Arm Whip
    
    Partner whips the opponent towards Tina, who does her mid punch 
    reversal. If near a wall then she’ll whack them into it.
    
    Leon – Irish Whip to Crossface Chicken Wing Hold
    
    Partner whips the opponent towards Leon, who does his mid punch 
    reversal. If Leon has his back to the wall then he’ll ram the 
    opponent into the wall which means MORE DAMAGE!!!
    
    Jann-Lee – Irish Whip to Deep the Dragon
    
    Partner whips the opponent towards Jann-Lee who does his low (!) 
    punch reversal.
    
    Christie – Irish Whip to Koshu-To
    
    Partner whips the opponent towards Christie who does her high (!!) 
    punch reversal.
    
    Hayate – Irish Whip to Homura
    
    Partner whips the opponent towards Hayate who does his mid (grr!) 
    punch reversal.
    
    Ryu Hayabusa – Irish Whip to Hayabusa Launcher
    
    Partner whips the opponent towards Hayabusa, who then launches the 
    opponent into the air. You can then follow this up with a nasty 
    Izuna Otoshi throw, or an even more annoying juggle combo. Damn 
    those jugglers.
    
    Zack – Irish Whip to Funky Elbow
    
    Partner whips the opponent towards Zack, who does his low punch 
    reversal on the opponent.
    
    Brad Wong – Irish Whip to Suimu-Hateki
    
    Partner whips the opponent towards Brad who does his mid punch 
    reversal.
    
    Bass Armstrong – Irish Whip to Power Slam
    
    Partner whips the opponent towards Bass, who does his f,f+F+P throw. 
    You can combo into the Oklahoma Stampede (F+P when prompted).
    
    Bayman – Irish Whip to Crossface Chicken Wing Hold
    
    Same as Leon’s Universal Tag Throw (Yes, even this is the same...).
    
    Lei-Fang – Irish Whip to Heishin Geki
    
    Partner whips the opponent towards Lei-Fang who does her mid punch 
    reversal. Like Tina, Leon and Bayman this move has a wall animation. 
    Basically all it is, is the Heishin-Haisetsu-Ko (i.e. The wall 
    version of her mid punch reversal). Nothing special I’m afraid.
    
    Helena – Irish Whip to Tenshin-Bansa
    
    Partner whips the opponent towards Helena, who gets the opponent 
    with her mid punch reversal.
    
    Ayane – Irish Whip to Aya-Tsumuji
    
    Partner whips the opponent towards Ayane who does her mid punch 
    reversal on the opponent (Bet you didn’t see that one coming).
    
    Ein – Irish Whip to Reverse Chop
    
    Partner whips the opponent towards Ein who does his df,df+F+P throw.
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    5. Miscellaneous Stuff
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    Costumes
    
    Is it just me or does Bass become more like Hulk/Hollywood Hogan in 
    each instalment of DOA?
    
    Jann-Lee’s third costume a bouncer outfit? He looks more like a 
    Blackjack dealer to me.
    
    People wonder what Capcom’s lawyers were doing when Treasure 
    released Gunstar Heroes (That Red Captain guy looked incredibly like 
    M. Bison...). Now I wonder what SNK/Eolith/Playmore were doing, 
    because if you choose Christie’s second costume with X, it does look 
    quite like King from the Art of Fighting/King of Fighters games...
    
    Ein still has his cool Karate outfit, but also has a Matrix costume 
    that is even cooler.
    
    Comedy Costumes
    
    Some people have amusing costumes.
    
    Bass the “Mighty Viking”
    
    Gen-Fu the (cue really bad Irish accent) “Wee Leprechaun” (sorry to 
    any Irish people reading this. I have nothing against any of you).
    
    Leon the Roman Gladiator
    
    Bayman the Scuba Diver (I don’t understand how he can do some of his 
    moves with those Oxygen tanks on).
    
    Helena the Genie (No witty line for this one)
    
    The Five Nastiest Looking Tag Moves
    
    1.	Leon/Bayman->Tina (F+P)
    2.	Jann-Lee->Ein (f+F+P)
    3.	Hayabusa->Tina (F+P)
    4.	Hayabusa->Bass (F+P)
    5.	Lei-Fang->Jann-Lee (f+F+P)
    
    My Favourite Five Tag Throws
    
    1.	Bass->Leon (Against a wall) (F+P)
    2.	Helena->Hayabusa
    3.	Bayman->Ein 
       4. Hayabusa->Bass
       5. Hayabusa->Jann-Lee
    
    Where Bass comes from in some of the Tag Throws (Hayabusa and 
    Leon/Bayman) is anybody’s guess.
    
    How come Leon has fewer tag throws than Bayman? Leon can’t do the 
    tag throws to Ein and Hayabusa (df,df+F+P), because he doesn’t have 
    the Backbreaker (It has a strange name like Quebradora Congiro) or 
    the STF starter, but it seems that Bayman can do the tag throw to 
    Gen-Fu, even though he doesn’t have the Desert Falcon throw 
    (hcf+F+P). Life is unfair, no?
    
    If and when Dead or Alive 4 comes out can we please have different 
    tag throws for Leon and Bayman?
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    6. Thanks and No Thanks
    
    --------------------------------------------------------------------
    --------------------------------------------------------------------
    
    The bit where I thank people for doing good things or for stuff in 
    this FAQ. It also works on the flipside in which people in which 
    people who have done bad stuff (in some cases evil).
    
    Thanks
    
    Microsoft – For releasing a great console (Regardless of the initial 
    price – It did drop however)
    Tecmo – For releasing one of the greatest fighting game series ever
    CJayC and GameFAQs – If Carlsberg made FAQ sites, then they wouldn’t 
    have any thing on this one. Probably the greatest FAQ site in the 
    world ever!
    Kao Megura – For releasing so many brilliant FAQs for other games 
    (even though he has retired from FAQ writing)
    ???? - For his Dead or Alive 2 guide that pointed out more tag 
    throws than I had first imagined. I also used some of your names 
    Sorry. If you don’t want your names being used here then e-mail me 
    and I’ll change them (I’ve forgotten your name too).
    Millennium Games, Rotherham – For getting me a great deal on my X-
    Box and not being too far away from my house
    SNK – For creating the best 2D fighting game series (King of 
    Fighters)
    Yu Suzuki – For releasing the BEST 3D fighting game ever (Virtua 
    Fighter 4)
    Ben McGuinness (McG) – For finding the Bayman->Hayabusa tag throw 
    command, and being a good rival in most games. (You should be on the 
    no thanks list, damnit. I spent all this time trying to find it, 
    then you go straight ahead and do it, heh!)
    The remaining members of “The Eight” (Danny Drakett, Liam Jolly, 
    Kriss Scott, Matt Siddle, Neil Whitely and Chris Young) – For being 
    an all round bunch of great people. The Fest lives on!
    Benny, Phoenix, my fellow “plugs” (Robby, Rydia, Wes, Blob and Our 
    Lady Despair), and the rest of the guys at Bboombotz.com – For being 
    another bunch of great people who I spend far too much time online 
    talking to. (Remember, its www.bboombotz.com).
    Everyone at VGMP3.com – Everyone there rocks too (except Red Drag0n. 
    Learn to speak English idiot!). (Once again, that’s www.vgmp3.com).
    Deathscythe (From VGMP3) – For playing me on Kawaks netplay, and 
    putting up with my horrendous ping!
    Anybody who has helped out on these emulators: ZSNES, Gens, NeoRAGE, 
    Kawaks, ZiNc, U64emu (KI2 rocks!), Project 64, MAME, NeoPop, Chasms, 
    and finally Visual Boy Advance. I hope Saturn Emulation continues to 
    improve (Keep up the good work people!).
    AmericansAreGods – You should be on the No Thanks list for being an 
    arrogant twat, but because you set yourself up for one of the most 
    humiliating arguments ever, you deserve some credit. Now go and 
    crawl back under your rock, you pansy. Either that or learn how to 
    play Warcraft. Or better still, do both.
    
    No Thanks
    
    The ASSHOLE TERRORISTS that performed the brutal and merciless acts 
    of evil on September 11 2001. They say that you remember where you 
    were at that time on that day. I was wagging school...
    Kevin Royle – A man who lives on my street who caused 3 families to 
    move (one of which included two of my best friends). He needs a good 
    beating, but I won’t lower myself to his level. (Heh, He’s moving. 
    Hallelujah!)
    SNK – They would still be here today if their executives would pay 
    their taxes.
    Yu Suzuki – For not releasing VF4 on Dreamcast. It wouldn’t have 
    been that hard to port it over. I hope it comes out on X-Box 
    (Apparently VF4: Evolution will be sometime this year).
    Videogame Pirates – You hurt the industry and will eventually 
    destroy it (well maybe not, but I believe that).
    Miss X – For driving me insane. She ain’t going to be named here. 
    Bitch.
    
    P.S. Miss X is NOT Iori Yagami unlike in Gals Fighters.
    
    --------------------------------------------------------------------
    -------------------------------------------------------------------- 
    
    7. Disclaimer
    
    --------------------------------------------------------------------
    -------------------------------------------------------------------- 
    
    This FAQ is only to be used on GameFAQs www.gamefaqs.com. If you 
    want to display this FAQ on your site then you must ask for my 
    permission. It also must not be altered in any way, shape or form 
    once again without my permission. It MUST not be sold for any money 
    (If someone sold it to you then you are an idiot and then demand 
    your money back from the little weasel who sold it to you). Finally, 
    if you got this document from anywhere but the above sites or me 
    personally, then please e-mail me (k_dash_2001@hotmail.com). Thanks!
    
    --------------------------------------------------------------------
    -------------------------------------------------------------------- 
    
    8. Version History
    
    --------------------------------------------------------------------
    -------------------------------------------------------------------- 
    
    Well, I wrote it in many stages, but stupidly I didn’t write most of 
    them down. Oh well.
    
    Version 1.0 - Middle of January 2003
    
    Started work on this guide. Did all of Tina’s moves, and the 
    majority of Leon’s.
    
    Version 1.1 – End of January 2003
    
    Finished Leon’s moves. Started on Bass’ moves.
    
    Version 1.2 – Beginning of February 2003
    
    Finished Bass’ moves. Started work on Bayman. Finished Bayman.
    
    Version 1.3 – Middle of February 2003
    
    Did Kasumi’s, Hitomi’s and Brad Wong’s moves.
    
    Version 1.4 – End of February 2003
    
    Big Haul this time. Gen-Fu, Jann-Lee, Christie, Hayate, Hayabusa and 
    Zack’s moves.
    
    Version 1.5 – Middle of March 2003
    
    At school when I did this one. Most universal tag moves done.
    
    Version 1.6 – End of March 2003
    
    Finished Universals and Miscellaneous. 
    
    Then for a while nothing happened. Then I came back with a comeback special!
    
    Version 2.0 – Middle of June 2003
    
    Did Lei-Fang and Helena.
    
    Version 2.1 - Middle of June 2003 (again)
    
    Did Ayane and finally, Ein.
    
    Version 2.2 – End of June 2003
    
    Erm...Something else was done?
    
    --------------------------------------------------------------------
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    9. Goodbyes
    
    --------------------------------------------------------------------
    -------------------------------------------------------------------- 
    
    Well that’s about it. For my first FAQ I’m quite happy with it. 
    However if anyone can help me with which of the tag throws appear in 
    the Jap version, the US version and finally the US Booster Disc that 
    came free with a magazine. If you submit them to me then I promise 
    you will receive full credit.
    
    Thanks a lot for reading this guide
    
    Andrew Smethurst
    
    First Published January 14 2003
    
    Dead or Alive 3, DOA: Online, Ninja Gaiden and all names in this FAQ 
    are trademarks of Tecmo Inc.
    X-Box is a trademark of Microsoft
    Virtua Fighter, Wolf Hawkfield and Jeffry McWild are trademarks of 
    Sega Enterprises
    King of Fighters, Gals Fighters, Ramon, Clark, King, Vanessa, Miss X 
    and Iori Yagami are trademarks of SNK (Or is it Eolith OR Playmore?)
    Street Fighter, Zangief, Darun Mister, Alex and Rainbow Mika are 
    trademarks of Capcom Co.
    Tekken and King (The other one) are trademarks of Namco
    
    Written in Microsoft Notepad while listening to Noontide from Guilty 
    Gear XX, Suck A Sage from Guilty Gear X and Fanatic Waltz from 
    KOF98.
    
    That’s it people. Roll on Ninja Gaiden...
    
    “Is there a man saving runs? No it’s Devon Malcolm.”