·-= FABLE =-· ·-= GUIDE TO ALBION ENTREPRENEURSHIP =-· V.0.75 This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2004 Joseph B. Cimaszewski Table of Contents: - Updates - Introduction - Trading - Dressing For Success - Guile - The Witchhunter & Skorm's Bow - Albion Economy - How To Trade Properly - The Stores - Heroes' Guild - Bowerstone South - Darkwood Camp - Barrow Fields - Oakvale - Twinblade Camp - Knothole Glade - Arena - Bowerstone North - Hook Coast - Tips of the Trade - For Love & Money - Real Estate - Buying An Investment - Upgrading - Playing Landlord - Tips For the Real Estate Agent - Reach Me -------- UPDATES: -------- 2004, Oct. 1 - Updated trader marriage information. Added information about stealing. Also, added info about dress ideas. New tips and tricks have been added. 2004, Sept. 26 - Conquered Skorm's Bow puzzle. Added it to the guide for all. 2004, Sept. 24 - I finally wrote the thing. Power to the people! Look for future Updates. ------------- INTRODUCTION: ------------- I'm creating this guide for all those in need of money in the game of Fable. I scoured the internet in search of a guide for young entrepreneurs, but alas I could find none. Therefore, I decided to create one to help all those struggling with financial stability. There are multiple reasons for gaining large sums of money in the realm of Albion. Some weapons and clothing alone can be pricey. The legendary greatsword Solus, purchased from Browstone North, valued at $69,825. Then if you are on your way to the path of enlightenment, the price that Ivo and their temple costs can really put a damper on your pocket. Yes, performing quests will give you the money required to make it through the game, but to conquer the world you must first conquer the economy. I will lead you to your success. -------- TRADING: -------- The first skill you must master is the art of trading. Mastering this skill you can make thousands in mere moments. There is an art to proper trading, much more then just buying from one store and selling to another store. To get the most out of trading, you need to rely on both your attractiveness and guile. While also depending on your knowledge of the wares of the local vendors of the multiple towns of Albion. Dressing for Success: --------------------- Just like in the real world, you need to make yourself presentable when dealing with people. I would first buy from the man in silk before make a purchase from the man in the rags. Because of this, you want to wear clothing and groom yourself properly, so that you raise your attractiveness way into the positives while at the same time you drop you scariness down into the negatives. Clothing - [Will User's Bright Clothes] This outfit is by far the best for any trader to wear, raising your attractiveness a whole +51. It is also extremely easy to get the complete suit, being that it is in a chest behind the demon door at Rose Cottage. All you need to do for this demon door is bring him a gift, for he is lonely and is in need of some love. Chocolate or a rose is all that is necessary, unless you wish to be more generous with it. Grooming - When choosing both hairstyles and facial hair, keep in mind that you are trying to drop your scariness into the negatives. The styles of Normal and Bald are good picks for hair, while something like the Full Beard is something to go along with for facial hair. Tattoos - Using a creative combination of tattoos, you can actually remove unused articals of clothing. A creative set of tattoos for your shoulders, chest, back, and arms can can totally replace a artical of clothing for your torso. .Outfit Idea. (+100 Attractiveness / -100 Scariness) Hair - Bald Face - Full Beard Tats - Somrune [Face] Krydon [Chest] Karlan Wings [Shoulders Chest] Harion Shoulders [Shoulders Back] Harion Arm [Arms] Head - None Arms - Bright Will User's Gloves Torso - None Legs - Bright Will User's Leggings Feet - Bright Will User's Boots This is awesome for any True Good hero. Guile: ------ This is a must have skill for a trader. As guile is increased in levels your bartering skill increases with traders. As you maximize this skill, you will realize that prices are casully dropping in shops and the traders are starting to buy items for much more. Each level creates about a 3.5 difference. You eventually receive the skills steal and lockpick from leveling guile. With these skills you may actually take items from a shop, and resell them back to their original owner. How to Steal Properly - Some people have been asking me about stealing, that they can't do it or they aren't able to get all the items in a shop. Easy stealing requires a stealthy hero, a hero with a high level of guile. Stealing is easily performed at night, while people are sleeping. Wearing stealthy clothes, a assassin or bandit outfit, enter into a victim's home or shop. You can do this by either lock picking or breaking the door during the day. Sneak around the building holding L3. When you find an item you wish to steal face it in order to highlight it. If you have the ability, the steal icon will appear in your emotions. You must press and HOLD steal until you take the item. This is when you just hope noone sees you. When first starting as a trader, you don't receive many skill experience points. Later, when dealing with larger amounts of goods and money, you will recieve much more experience. Farming skill points with a bow is a great way to raise this skill quickly. Also, there are two areas of recommendation... 1. For low characters, Ancient Cullis Gate early in the game contains Hobbes. They continually respawn by the gate allowing for huge experience gains. 2. For high characters, Cliffside Path contains an endless supply of undead. I've walked away with 400,000 experience in one try. Remember to use Physical Shield while farming. Bring plenty of will potions. You want to keep your combat multiplier high. I have gotten mine up to 160 in Cliffside Path, and that was only until I desided to stop. This is also the time to use all your items that give experience! An Ages of Skill Potion gives 100 skill experience, but will give 1000 with a combat multiplier of 10. At 100, you can gain an extra 10,000 skill experience. The Witchhunter & Skorm's Bow: ---------------- Because of needing points in skill, the weapon of choice for a trader is the bow. Using the bow to it's fullest potential, you can gain huge amounts of experience in short amounts of time. Most traders will find that they will become Witchhunters, archers that use a good amount of will powers. Every trader needs to carry a good bow, the best bow in the game being Skorm's Bow. I will walk you through the PROPER way of getting Skorm's Bow. Skorm's Bow is obtained through the Chapel of SKorm, located in Darkwood. You must sacrifice a follower at the chapel to obtain this item. The sacrifice must occur at nighttime, and the victim must be of full health. These are of Skorm's askings. Now, all the confusion that is going around to as what time you need to make the sacrifice of your victim. The time of night is directly related to your alignment. Heroes of true evil must make the sacrifice at 6:00pm. Heroes of true good must make the sacrifice at 6:00am. While heroes of alignment true neutral need to make their sacrifice at 12:00am. Look at your alignment in the personality menu, use that to figure out what time to make the sacrifice to receive your gift. (Ex: My alignment read 1/2 evil, therefore I must make the sacrafice at 9:00pm to receive Skorm's Bow.) You can do this as soon as you leave the Heroes' Guild, before the Wasp Queen. Teleport from the chapel to a town, get a henchman, then teleport back. This will allow you to have the bow for the entire game! The Wasp Queen falls in 1.5 hits... Mixing Skorm's Bow with Time Stop, Force Push, & Physical Shield will make you a one trader wreching machine. Albion Economy: --------------- To succeed as a merchant in Albion, you must learn the economy system of Albion. All items in Albion have a base value, or suggested retail price [SRP]. Why do prices vary during purchases? When a trader has a large some of a single item, he sells for far below the SRP. Though, when a trader only has a few of an item, he will sell them for close to the SRP if not over it. Also, if a trader has a quantity of greater then 51 of any one item, he will sell that item for its wholesale price, until the quantity reaches 51 or less. The same goes for selling to a trader, but in a reverse roll. When a trader has a large some of a single item, he will buy low. This allows for little or no profit from trading. When a trader has little or none of a certain item, he will buy for close to or over the SRP. This can allow for huge profits. So the object is to play this like Wall Street, buy low and sell high. How To Trade Properly: ---------------------- I will now explain the actual art form, known as the trade. To start, all towns have their own set of stores, somewhere to buy; weapons, clothing, and items. These stores are unique to each area, being that no two stores have the same inventory of goods. The item shops around Albion tend to specialize in certain goods, supplying large quantities or certain ones to you. This decreases the price of that item, allowing for you to buy a percentage of them to sell somewhere else for a profit. When purchasing goods, only buy a portion of the number that shop has of a single item. For as you buy more of an item from a shop, the purchase price will increase. (EX: If the shop has 65 sapphires, don't buy all of them, buy 14. This way you will purchase all of them at wholesale price. Once the store restocks, you can come back to purchase more) When merchants are selling an item that they have more then 51 in quantity, the price is reflecting it's lowest possible price, or wholesale price. If you are purchasing items from a trader though, and he has less then 51 of that item. make sure you don't send too much on the item that you won't return a profit from it. Spending more then 55-60% of the SRP won't get you the best return for profit. When you are finally ready to sell your stock off, look for other traders who are in need of what you have to offer. Traders with none of an item will pay the most. Traveling merchants are by far the best to sell to, for they only keep the sold goods while they are in the area with you. Unlike store traders, who can accumulate certain goods, because they don't stock those goods themselves. When a storeowner accumulates goods, he will pay less for the same item later. This is the process by which you will make a fortune in Albion. The Stores: ----------- Now, the knowledge you need for the fortune you want. here is a list of all the item shops across Albion. You will also find which store offers larger quantities of certain items, so that you may easily plan out a trade route in advance. Stores are listed in order by which you discover them in game play. An [X] will mark a good buy. I've only listed item shops, for it is only there wares we will be dealing in. There is no profit in buying and selling weapons and clothes, for you can only have one of each at a time and the prices are poor. ----------------- - Heroes' Guild - (60% Mark-up on inventory, buy elsewhere if possible.) ----------------- *Potions* Health Potion 80 Will Potion 70 X Resurrection Phial 500 *Gifts* Chocolates 10 *Produce* Apple Pie 15 Red Meat 14 Grain Sack 25 Flour Sack 35 Green Apple 4 Fish 12 Carrot 6 *Wanted* Resurrection Phial 500 Cooking Apple 300 -------------------- - Bowerstone South - -------------------- *Potions* Healing Potion 80 Will Potion 70 Resurrection Phial 500 *Gifts* Perfume 120 Red Roses 20 Chocolates 10 X Wedding Ring 900 Fake Wedding Ring 200 *Produce* Green Apple 4 X Apple Pie 15 X Fish 12 Carrot 6 X Read Meat 14 X Grain Sack 25 X Flour Sack 35 Cider Crate 52 X *Other* Fishing Rod 50 Spade 200 *Wanted* Wedding Ring 900 Fish 12 Fish 18 Spade 50 ----------------- - Darkwood Camp - ----------------- *Potions* Healing Potion 80 Will Potion 70 Resurrection Phial 500 *Gifts* Fake Wedding Ring 200 X Emerald 700 Jet 450 X *Produce* Green Apple 4 Apple Pie 15 Fish 12 Red Meat 14 X Crunchy Chick 35 Beer Keg 46 X *Wanted* Green Apple 4 Fish 12 Fish 18 Moonfish 160 Cider Crate 52 ----------------- - Barrow Fields - ----------------- *Gifts* Perfume 120 Red Rose 20 Chocolates 10 *Produce* Green Apple 4 X Apple Pie 15 Fish 12 X Tofu 40 *Wanted* Beer Keg 46 Cider Crate 52 ----------- - Oakvale - ----------- *Potions* Healing Potion 80 Will Potion 70 X Resurrection Phial 500 *Gifts* Perfume 120 X Red Roses 20 Chocolates 10 Wedding Ring 900 X Emerald 700 X Ruby 600 *Produce* Green Apple 4 X Apple Pie 15 X Fish 12 X Carrot 6 X Red Meat 14 X Tofu 40 Grain Sack 25 Flour Sack 35 Cider Crate 52 *Other* Fishing Rod 50 X Spade 200 "The Sock Method" 200 "Making Friends" 200 "Windbreaker Rule Book" 200 "You Are Not a Bad..." 200 *Wanted* Diamond 800 Ruby 600 Sapphire 550 Jet 450 Tofu 40 ------------------ - Twinblade Camp - ------------------ *Potions* Healing Potion 80 Will Potion 70 Resurrection Phial 500 *Gifts* Red Roses 20 Chocolates 10 Fake Wedding Ring 200 Jet 450 X *Produce* Green Apple 4 X Apple Pie 15 X Fish 12 Read Meat 14 X Crunchy Chick 35 X Grain Sack 25 Beer Keg 46 X Cider Crate 52 *Other* Fishing Rod 50 Spade 200 "Eyes of a Killer" 200 "The Ugly Guide" 200 "Windbreaker Rule Book" 200 *Wanted* Fish 12 Fish 18 Cider Crate 52 Fishing Rod 50 ------------------ - Knothole Glade - ------------------ *Potions* Healing Potion 80 X Will Potion 70 Resurrection Phial 500 *Gifts* Perfume 120 Red Rose 20 Chocolates 10 Wedding Ring 900 Fake Wedding Ring 200 Diamond 800 X Ruby 600 X *Produce* Apple Pie 15 Fish 12 Carrot 6 Red Meat 14 X Tofu 40 Crunchy Chick 35 Grain Sack 25 Beer Keg 46 *Other* Spade 200 "The Ugly Guide" 200 *Wanted* Wedding Ring 900 Green Apple 4 Apple Pie 15 Fish 12 Fish 18 Cider Crate 52 --------- - Arena - --------- *Potions* Healing Potion 80 X Will Potion 70 X Resurrection Phial 500 *Produce* Fish 12 Carrot 6 Red Meat 14 Crunchy Chick 35 *Other* Thunder Hero Doll 200 *Wanted* Elixir of Life 2600 -------------------- - Bowerstone North - -------------------- *Potions* Healing Potion 80 Will Potion 70 Resurrection Phial 500 *Gifts* Perfume 120 X Red Rose 20 X Chocolates 10 Wedding Ring 900 Diamond 800 X Emerald 700 Ruby 600 Sapphire 550 Black Rose 300 *Produce* Green Apple 4 X Apple Pie 15 Fish 12 Fish 18 Carrot 6 X Read Meat 14 Tofu 40 X Flour Sack 35 X *Other* Fishing Rod 50 "The Sock Method" 200 "Making Friends" 200 "You Are Not a Bad.." 200 Doll of You 250 Thunder Hero Doll 200 *Wanted* Wedding Ring 900 Emerald 700 Sapphire 550 Jet 450 Golden carrot 160 -------------- - Hook Coast - -------------- *Potions* Healing Potion 80 Will Potion 70 X Resurrection Phial 500 *Gifts* Perfume 120 Chocolates 10 Wedding Ring 900 Emerald 700 Sapphire 550 X Jet 450 *Produce* Apple Pie 15 X Fish 18 X Carrot 6 Read Meat 14 X Grain Sack 25 Flour Sack 35 *Other* Fishing Rod 50 X Spade 200 "The Sock Method" 200 "Making Friends" 200 "Eyes of a Killer" 200 "The Ugly Guide" 200 "Windbreaker Rule Book" 200 "You Are Not a Bad..." 200 *Wanted* Health Potion 80 Red Rose 20 Green Apple 4 Fish 12 Carrot 6 Again, this is the complete list of all item shops in the game. Beyond this shop, there are merchants who roam the lands of Albion. I have encountered hundreds of merchants selling items while walking around, but so far I have only seen four different inventories. I will add those shortly. It is these traveling merchants that you want to sell your stock to, for they usually pay the greatest amount of money. Also, sold goods disappear each time you encounter a different merchant with the same inventory, so he'll start out buying for top dollar once more. Unlike a shop, where sometimes your goods you sell stay in the shop, lowering the price of later deals. Tips of the Trade: ------------------ 1. Gifts are by far the most profitable to trade. After a restock, you can easily buy Sapphires from Hook Coast (65 in Shop Inventory!), Rubies from Knothole Glade, Diamonds, Perfume & Red Roses from Bowerstone North. Then sell these to a few traveling merchants for 2-3X what you paid, maybe even more. 2. The traveling merchant who purchases precious stones and other gifts for the most money can be found majority of time in the Darkwood areas. (EX: Darkwood Lake) 3. Sometimes you may find yourself trading faster then the shops will restock their inventories. By purchasing the homes in the different towns, will allow you to sleep the days away quickly and free, while collecting rent. Traders can easily afford these homes. Yes, you can sleep in a home you are renting, as long as you don't disturb the rentors. This is like breaking down the door in the middle of the night. 4. The shop in Heroes' Guild marks items up a whole 60%, not worth your while to make purchases. Though it is an easy way to make some quick cash at the beginning of the game by trading produce from Bowerstone South to Heroes' Guild. Apple Pies and Grain Sacks can bring you a quick cash flow at this point in time. 5. Having trouble finding just the right traveling trader? There are two approaches, find them or have them find you. Running back and worth quick between two areas, only checking nearby traders makes things a little easier because it eliminates battles. Or try killing all the enemies in an area, then sitting in the walking path. NPCs constanly enter and leave areas, so maybe your trader will just come to you. Also, Try enlarging the map with R3 while in an area, so you may see the traders walking around better. For Love & Money: ----------------- Many trips to the local shops may cause some of the owners to fall in love with your hero. With this, you may wish to propose and marry one of the shop keepers. Many thought this impossible, being that every time you engaged them they would ask you to trade. I found a way though! Propose to them with a ring, and then the next time they ask you to trade tell them, "No." They will then ask you to marry them. (Note: By marrying a shop keeping they will no longer tend to the shop or trade any goods. The shop they once used will become for sale. If by chance you divorce your trader wife, she will go back to the shop. Renting out a shop will have another shopkeeper move in with the same exact inventory as the last.) ------------ REAL ESTATE: ------------ Buying an Investment: --------------------- Every real estate purchase in Albion is an investment in multiple ways. It can be a future home for that happy couple. Why pay all that money in the tavern for a bed while you are waiting for the shops to restock inventory, when you have free room and board right here? Possibility to make large sums of money leasing property out to rentors. Also, If ever you decide you no longer want the property, you can always sell it for the exact amount you put into it. Every town has a single marital home for sale, this is the only home that is upgradeable by you. You may purchase other properties in the towns also, though they tend to run more in money. This seems to be because you are already buying a partially upgraded home. Besides homes, taverns and shops can also be purchased and rented. Remember though, in order to buy additional properties in a town, the original owners to somehow be "evicted" from the premises. Upgrading: ---------- To get the full worth of your property, upgrade it to its maximum. This is the only way to get the total get possible from the marital properties. Remember, if you are wondering, only marital properties are upgradeable. These are the original properties that are for sale when you first enter into a town. Also, you may have noticed a plaque or two in you upgraded homes. These are used to hang trophies. Trophies will raise the amount of income a property will receive from rent or a sale. By hanging one high level trophy and one mid level trophy in each home, you could increase profits incredibly. Hang high-level trophies in homes with only one plaque. Playing Landlord: ----------------- This is the best part, getting paid. Rent is paid out in thirds per day. You can either collect it everyday, or wait 3-day intervals and collect it all at once. Each day a moneybag will be placed in front of the home's signpost, 3 moneybags being the maximum. I easily make an extra $15,000 every 3 days with my 5 homes for rent. That, on top of the money I make trading, is huge. Tips for the Real Estate Agent: ------------------------------- 1. Quick cash can be made by upgrading a home to the point where you can place trophies in it. Oakvale is nice because you can place two. Break the door, so you can go in and out as you please. Place 2 high level trophies on plaques, then sell the home. You can enter, take trophies back, and re-buy home for less then what you sold it. Quick cash is made this way. Also, trophies can be hot-keyed, so you can access them easily. 2. Just as you would wait for restocking while trading, if you need some extra cash, just sleep away 3 days in one of your houses. Then make your rounds collecting rent. Easy $10k-$15k in only moments this way if you own fully upgraded homes in all the towns. 3. For those lonely souls that deal in property. No matter how many wives you have its doubtful you with ever have a child in Fable. Though, ever see those kids in Bowerstone South? They aren't orphans, some have mothers and big sisters. By renting the home out in Bowerstone South will give you a chance to find some of the single parents in town. They will move in with the children. You can then wake up to a stepchild hovering over you. 4. There are 3 methods of eviction. You can easily make any property in Albion for sale. Killing all owners will allow you to buy to property. Marrying the owner will allow you to buy the property. Having the the owners follow you to another area, other then the town, and leaving them will allow you to buy the property. 5. Shops and taverns are poor investments. (EX: Knothole Glade's Weapon Shop - $63,000 - Rent of $378) This is a poor investment, for the amount of money you make from rent will take a long time to pay back the money you put into the property. --------- REACH ME: --------- Have any questions or comments about anything you read here? Mail can be sent to firstname.lastname@example.org. No spam or flames though, mails will be ignored no questions asked.