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Effect Code All characters are unlocked GARNER All mission maps become available VENGAR Allies defense up ERINROBERTS Brutus becomes more powerful GARNERVEN Brutus looks different and is more powerful GARVEN Cartoon Mode HVYMTL Everyone dies more quickly. DBLDAY Faster rate of fire RAPIDFIRE Makes enemies much smarter BRUTAL Stupid Enemies SPRAGNT Tough Characters MATTSOELL Your allies are more accurate DEADAIM
Get a character that died in last chapter (singleplayer only)
If one of your characters dies then you can bring him or her back.
Here's an example: If Hawk dies on level 4, get to the next chapter.
Then, save and go to the main menu. Next you need to go to campaign and load the level you just quit out of. Then, when it says select character select Hawk.
You will start that chapter but Hawk will be there and not dead!
(You can use all characters and levels for this glitch.)
Contributed By: Residentevil502.
Zoom In With Any Gun (All guns can snipe)
First to do this, you must have at least one weapon that can zoom in and the weapon you want to be able to. Equip the gun that can zoom, press Y to switch to your other weapon. IMMEDIATELY after pressing Y rapidly click the right thumbstick and you should now be zoomed in with your other non snipeing gun.
Contributed By: OutlawHunter.
How to unlock the secret characters:
To unlock the secret characters, find the DNA sequences listed below for each corresponding mission. The characters can then be used in deathmatch
Unlockable How to Unlock Confed Marine DNA sequence in Mission 1 or Mission 6 Feral Colonist DNA sequence in Mission 2 Feral Outcast DNA sequence in Mission 3 Feral Shaman DNA sequence in Mission 9 Fire Hound DNA sequence in Mission 13 Gunthar Ghent DNA sequence in Mission 10 Hunter Lord DNA sequence in Mission 18 McTavish DNA sequence in Mission 14 Militia DNA sequence in Mission 5 or Mission 11 Outcast Shaman DNA sequence in Mission 7 Seer Follower DNA sequence in Mission 4 Seer Priest DNA sequence in Mission 8 Shadoon DNA sequence in Mission 12 Shrike Heavy DNA sequence in Mission 16 Shrike Hound DNA sequence in Mission 17 Shrike Soldier DNA sequence in Mission 15
Contributed By: Lollybo.
Hat location mission 8
The hat in level 8 return to osiris lies in one of the huts in chaper 2. The hut is near where one of the energy pipes crosses your path. Follow this pipe from where it is severed(you cross through the gap anyway) where it leads up to the hut which contains the hat.
Hat Locations missions 14 and 16
Mission 14 . Head through the second of the gateways and enter the second building on your left. There is a humvee parked inside and a ramp that leads to the basement. The hat lies at the bottom of the ramp.
Mission 16. As you start the mission head along the left hand side. Soon you will come to an alcove which is blocked at the end by big rocks. Behind the smaller rock lies the hat
Hat Locations missions 3 and 17.
The hat on mission 3 is located on the roof of one of those huts after you have crossed the pipe over the sludge pool.
The hat on mission 17 is located on top of the temple near the dna canister.
Tex's Hat, Mission 10
Mission 10 (Squirm):
When the level begins, look out to the lowground below and you should see two giant pipes climbing a hill to your left. If you take the path inbetween these paths it leads to a good sniper spot, but that's not where the hat is. Jump unto the pipe on the right side of the path and walk up it. The hat will be there, but careful, there's also a sentry mine!
Tex's Hat, Mission 12!
Mission 12 (Kill Shadoon)
The hat is located in a weapons depot on the last chapter of Mission 12 (where you have to destroy those 8 yellow markers on the ceiling right before facing Shadoon).
Tex's Hat, Mission 15
Mission 15 (Hostile Reception)
Immediately after rescuing the marines (about halfway through the mission), go to the top of the hill where there will be a cave filled with supplies. The hat is located with those supplies.
Tex's Hat, Mission 18
Mission 18 (The Anvil):
Right at the beginning of Chapter 2, look to your right and you should see some Medkits and ammo behind a structure. If you've beaten this level on Brutal, the Hat will also be there.
Tex's Hat, Mission 9 & 11!
Mission 9 (Seers on the Bayou)
The hat is located on the top of the first guard gates (early on in the first chapter).
Mission 11 (Supermutant)
The hat is on roof of a shed. Walk up on a large pipe and jump onto the roof. This is at the very begining of the mission before going through first set of gates.
Tex's Hat, Missions 1 & 4
Mission 1: At the beginning of the level, there should be two sets of oil drums directly in front of you. Destroy the barrels on the left and Tex's Hat should appear.
Mission 4: After crossing the pipe over the toxic slime at the beginning of the level, there will be three sheds below you. One of the sheds has a tire on the roof. If you've beaten The Anvil on Brutal, Tex's Hat will appear on this roof.
Tex's Hat, Missions 4 & 5!
Mission 4 (Hunting for Shadoon):
A hat will appear in the first weapons depot right after you rescue the spy. It'll be in the middle of that room.
Mission 5 (Terrorist Ghetto):
In the underground area beside the pyramid structure, there will be a computer terminal that only Hawk can access. Right beside that terminal is a toxic waste bucket. Blow up the toxic waste and the hat will appear.
Note: You'll need to finish the final mission on Brutal difficulty in order to access any hats. Getting 100% on a mission is not required.
Tex's Hat, Missions 6 & 7!
Mission 6 (Lonesome Death of Edward Kingman):
At the very end of chaper 1, just before jumping off the cliff, the hat will be located at the begining of the wall on the right side inside a small concrete shed. It's right behind the last zombie you'll kill before the second part of the mission begins.
Mission 7 (Ship Graveyard):
You can find the hat in the middle of this level. Just before a couple of Ferals jump out of the water from hiding, there are 2 or 3 guard towers. The hat is located in the highest guard tower.
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