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    FAQ/Walkthrough by THAguyINgta3

    Version: Final | Updated: 10/23/03 | Printable Version | Search Guide | Bookmark Guide

    Game- Rainbow Six 3
    Platform- Xbox
    Author- THAguyINgta3
    Version- Final
    Type Of FAQ- Demo FAQ
    Email- LMSrebel2002 (at) AOL (dot) com
    Just delete all of the spaces to email me and replace (at) with @ and 
    (dot) with . and I did this to reduce spam. Check the Contact 
    Information section before e-mailing me, please.
    What's Left to Finish in the FAQ: The FAQ is basically complete and 
    There will be no more updates to it. Ever. So don't e-mail me stuff 
    to add or anything.
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                                Table of Contents
    0. Controls
    1. Getting Started
    2. Tactics
    3. Weapons Evaluations
    4. Voice Commands
    5. Walkthrough
    6. Frequently Asked Questions
    7. Version History
    8. Contact Information
    9. Shameless Self Promotion
    10. Legal Information
    A - Action; Hold the button for the orders menu
    B - Thermal vision
    X - Reload; Hold the button for the weapons menu
    Y - Night vision
    L - Quick weapon switch between the primary and secondary weapons
    R - Fire
    Start - Pause
    Back - Map
    White - Zulu command
    Black - Team hold
    Left Control Stick - Move
    Click Left Control Stick - Toggle stance
    Left on the D-Pad - Peek left
    Right on the D-Pad - Peek right
    Up on the D-Pad - Open doors
    Down on the D-Pad - Close doors
    Right Control Stick - Look around
    Click Right Control Stick - Zoom in
                                Getting Started
    This section just tells you what everything on screen means and what 
    some of the controls do in a more in-depth way.
    On-Screen Icons
    + + + Bottom-Left Corner + + +
    The figure of the man will be either standing or crouching, and this 
    represents what position you are in.
    The name Ding Chavez is the name of the character you play as, and no, 
    you cannot change it in the demo, nor can you change it in the final 
    version of the game.
    The little horizontal slot with the four notches represents how much 
    health you have left. 
    The part underneath this says the name of your gun and the caliber of 
    bullets it is using. 
    Under that is the part that has how many bullets you have left and how 
    many magazines you have left (the part with the "x" and number). The 
    bar shows how much of your percentage of bullets is left.
    + + + Bottom-Middle + + +
    This part shows how much health your teammates have left, and they're 
    life bars are just like your's. It also says their names. You cannot 
    change who your teammates are in the demo, but you will be able to in 
    the final version of the game.
    + + + Bottom-Right Corner + + +
    This is your on-screen map. Here is what everyone on the map 
    The lines represent the walls and paths and stuff.
    The "x" represents where you are, which is always in the middle.
    The circle that is filled-in white shows your teammates' positions.
    The circle with the "x" in the middle represents an enemy.
    Arrows represent staircases.
    In-Depth Look at the Controls
    + + + A - Action; Hold the button for the orders menu + + +
    The action button is used to do things like secure hostages, disarm 
    bombs, and stuff like that. The orders menu is used to make your 
    teammates do orders like disarm bombs (none in the demo), secure 
    hostages, open doors and either clear them or throw a type of grenade 
    in it, hold in a certain position, and more. To make them do any of 
    these, just point your crosshairs onto the position and hold down A. 
    The option to make them do something will pop up.
    Example: If you want them to secure a hostage, point the crosshairs 
    over the hostage, hold down A, and press Up on either the left control 
    stick or the D-Pad.
    + + + B - Thermal vision + + +
    Thermal vision is used to see things in dark areas, and it shows 
    different colors according to how hot something is. If you see a human, 
    they will have yellowish-reddish-orangish colors to them and you will 
    see their outline. Only use this in dark areas when you want to see 
    things that are kind of far away. I suggest using night vision for 
    close-quarters combat in the dark.
    + + + X - Reload; Hold the button for the weapons menu + + +
    If you just tap X, you will reload your gun and get another clip. You 
    shouldn't reload every time you shoot because eventually you will have 
    low ammo in all of your clips. In this game, you don't physically put 
    bullets into existing clips, but you have a certain number of clips in 
    your gear and you just exchange them between each other. It's a lot 
    more realistic than games like Halo and stuff where there isn't a 
    certain number of clips, but just a certain number of bullets.
    You have to hold X to access the weapons menu. The weapons menu is the 
    only way to access such weapons as grenade types and the grenade 
    launchers. You'll have to remember this button by heart when you need 
    your weapons that you put into slots 3 and 4.
    + + + Y - Night vision  + + +
    Night vision is used to see things in the dark like the thermal vision, 
    but everything is now sort of a shade of green. It's much better in 
    darker areas than not using it, but thermal vision lets you see farther 
    in most instances. However, I do recommend using this because it's 
    easier to see if an enemy is hiding behind something or something like 
    that and where entrances to areas are and stuff like that. You'll be 
    using this a good bit probably.
    + + + L - Quick weapon switch + + +
    This is used to switch between your primary weapon in slot 1 and your 
    secondary in slot 2. 
    + + + R - Fire + + +
    This is used to fire, or throw for grenades, your currently selected 
    + + + Start - Pause + + +
    Start, like just about every other game in existence, is used to pause 
    the game and enter a menu where you can either restart the demo 
    (Restart), quit the demo and go to the Rainbow Six 3 demo screen 
    (Restart Demo), go to the controls and mess with them (Controls), or 
    quit to the main demo screen where you can select if you want to play 
    another demo or download some of the new levels (Quit to Demo Screen).
    + + + Back - Map + + +
    Even though you already had a map you could use on-screen, if you press 
    Back, you will get a bigger map to look at, but be cautious when you 
    use this because it doesn't pause the game. 
    + + + White - Zulu command + + +
    The Zulu commands are a command that you can have your team 
    automatically do. An example is how you can make your Zulu command make 
    your team re-group and stuff. To change your Zulu command, point your 
    crosshairs on whatever you need to to make it do that command and hold 
    down A. After that, press L. Then, you can change it. A great way to 
    use this is at the last part of the level when you have to save the 
    second hostage. Point your crosshairs over the door, hold down A, press 
    R, and select open and flash. Then, your team will hold there and you 
    can go in the other door and get set-up, and when you're ready, press 
    the White button and they will do the command. It's a kick ass feature.
    + + + Black - Team hold + + +
    This just makes your team hold in their current position so they won't 
    follow you. This can be helpful when you want to sneak up on a lone 
    enemy and you don't want your team firing away and causing too much 
    + + + Left Control Stick - Move + + +
    The left control stick is just used to move your character around. 
    That's about it.
    + + + Click Left Control Stick - Toggle stance + + +
    When you click down on the left control stick, you will change stances. 
    The stances in the game are either crouching or standing. You might 
    want to crouch in some instances like if you want to hide behind a lot 
    of crates or something like that.
    + + + Left on the D-Pad - Peek left + + +
    When you press left on the D-Pad, you'll just lean over. This is 
    helpful when you are by a wall and don't know what's around the next 
    corner or if you are hiding behind something and are trying to shoot 
    enemies without them hitting you much.
    + + + Right on the D-Pad - Peek right + + +
    When you press right on the D-Pad, you'll just lean over. This is 
    helpful when you are by a wall and don't know what's around the next 
    corner or if you are hiding behind something and are trying to shoot 
    enemies without them hitting you much.
    + + + Up on the D-Pad - Open doors + + +
    When you need to open a door, you just have to press up on the D-Pad. 
    The amount of time you hold it depends on how much you will open it. 
    For example, if you just tap up, it will barely open. This can be 
    helpful when you're peeking around in a room to make sure there are no 
    enemies in there or something.
    + + + Down on the D-Pad - Close doors + + +
    When you need to close a door, you can either press down on the D-Pad 
    to do it or tell your team to if you're lazy. The longer you press down 
    on the D-Pad, the more you'll shut the door. So if you enter a room 
    with lots of enemies, you might want to close it a little and then open 
    it up a crack so you can squeeze off a few rounds at any visible 
    enemies while not getting shot by others.
    + + + Right Control Stick - Look around + + +
    This is pretty much used to aim, look around, turn, and stuff like 
    that. If you've played Halo, it serves the same purpose as the right 
    control stick in it. 
    + + + Click Right Control Stick - Zoom in + + +
    This is just used to zoom-in using your weapon. You'll be using this 
    often in most levels.
    In this section, I will list some tactics that you can use to better 
    survive in the demo, and they will help you out not only on your first 
    times through the demo, but also in the harder difficulties.
    If you have any good tactics that I can use for my FAQ and I haven't 
    listed, e-mail them to me and I will give you credit for them.
    When you are low on life (one notch of health or something), you should 
    always make your team go in front of you everywhere and in doors before 
    you. This will not only let your team take care of some terrorists 
    before they can squeeze off a few rounds into you, but you will also be 
    able to cover your team. 
    When your teammates are low on health, but you have a good bit of 
    health, you should always go in first. It's not a good idea to get all 
    of your teammates killed early in the game no matter how good you are.
    Using Zulu
    The Zulu commands are very, very useful. One instance that you can use 
    Zulu in is when you are entering either of the rooms that house a 
    hostage since they have 2 different doors leading in them. You can 
    change the Zulu command to Open, Frag/Flash/Breach, and Clear on Zulu, 
    and while your guys stand at one door, you can stand at the other. 
    After the explosive you chose goes off, you can go in there and start 
    blasting away at the baddies. Unfortunately, this certain tactic could 
    only be used twice in the demo, however, there are other commands you 
    can assign to Zulu that will make the game a little less tedious when 
    having to choose commands.
    Hiding and Peeking
    When you get in semi-large fire fights like the one where the enemies 
    are after you kill the first three enemies in the very start of the 
    demo, you can crouch behind things like those barrels on the right side 
    of the room and peek around or stand up at different instances, squeeze 
    off a few rounds, and then go back into hiding. It's a good tactic to 
    use when low on life and can be used in almost all other parts of the 
    Using the Right Firearm at the Right Times
    You should never, ever use a pistol in large fire fights unless you are 
    extremely low on ammo or are using a weapon with slow recovery like the 
    sniper rifles. You should always try to use a weapon with a faster 
    firing rate in large fire fights.
    However, when you are using a rifle that doesn't have too good of 
    accuracy and you want to take out an enemy that is kind of far away, 
    your best bet is to use a pistol. Most of them (with the exception of 
    the Desert Eagle .50) have pretty good accuracy as well as firing 
    Killing Enemies That You Can't See Well
    When there is an enemy that is firing at either you or your teammates 
    and you can't see them well because of your position (they might be 
    standing/crouching behind something or perched on a balcony above you 
    or something), your best bet is to use any type of grenade or any type 
    of grenade in the M203 40 MM grenade launcher. For example, the lethal 
    grenades will obviously kill them and the non-lethal ones will confuse 
    them or distract them long enough for you to go up to them and take 
    them out while not suffering from any hits.
    See Through Doors
    To see through doors, all you have to do is turn on your Thermal 
    vision. After you do that, you can look and see if there's 
    any enemies in the room. If so, you can align your sight with 
    their body part that you want to shoot at, open the door, and 
    start shooting just as you open the door. It's a great way to 
    give you and your team an advantage over the enemies. Thanks to
    Rufio for this tactic. 
                               Weapons Evaluations
    This is a list of weapons in the game and their evaluations. Overall, I 
    think the best weapons to use are the M4 assault rifle, SR-2 pistol, 
    M203 40 MM RP grenade launcher, and the gas mask. Anyway, here they 
      Weapon Name (Bullet Size) Range/Damage/Accuracy/Stability/Recovery
    Primary Weapons
    AK-47 (7.62mm) 39/60/71/66/84 
    AUG (5.56mm) 39/57/59/54/90 
    FAMAS G2 (5.56mm) 39/56/60/52/91 
    G36C (5.56mm) 39/56/59/43/88 
    G3A3 (7.62mm) 49/87/65/42/86 
    Galil ARM (5.56mm) 39/60/71/66/84 
    L85A1 (5.56mm) 39/58/63/53/90 
    M16A2 (5.56mm) 39/66/74/38/90 
    M4 (5.56mm) 39/56/49/47/96 
    TAR-21 (5.56mm) 39/52/57/49/89 
    M1 (12g) 8/100/1/5/91 
    USAS-12 (12g) 8/100/1/46/77 
    MP5A4 (9mm) 11/21/44/75/95 
    MP5SP5 (9mm) 7/8/47/91/93 
    Mac 11/9 (9mm) 7/8/27/86/97 
    P90 (5.7mm) 14/17/39/72/93 
    SR-2 (9mm) 12/20/26/59/85 
    TMP (9mm) 7/8/46/87/95 
    UMP (.45cal) 10/26/43/66/96 
    M249 (5.56mm) 39/55/52/72/70 
    M60E4 (7.62mm) 49/100/47/60/63 
    AW Covert (7.62) 8/20/83/90/52 
    M82A1 (.50cal) 100/100/89/1/9 
    PSG-1 (7.62mm) 49/98/83/16/42 
    Secondary Weapons
    92FS (9mm) 7/12/42/67/86 
    DE (.50cal) 20/70/36/1/81 
    Mac 11/9 (9mm) 7/8/27/86/97 
    Mk23 (.45cal) 8/19/42/62/85 
    SR-2 (9mm) 12/20/35/59/99 
    USP (.40cal) 10/20/32/17/90 
    Thrown Grenades
    Flash bang 
    Tear Gas 
    M34 WP (Incendiary) 
    Grenade Launchers
    M203 40mm HE 
    M203 40mm CS 
    M203 40mm RP 
    M203 40mm Smoke 
    Other Explosives
    Breaching Charge 
    Remote Charge 
    Gas Mask
                                Voice Commands
    To use the voice commands, you must have an Xbox Live headset. When the
    game finally gets released, you can use the headset that comes with it, 
    Since most of the commands are pretty self-explanatory, I'm not going 
    to bother and give descriptions or anything.
    Thanks to RainbowSix3.com and Francois Sylvain for the following 
    Move on Zulu  
    Escort hostage 
    Escort hostage on Zulu 
    Frag on Zulu  
    Climb On Zulu 
    Flash on Zulu  
    Go Go Go 
    Zulu Go 
    Regroup on Zulu  
    Cover On Zulu 
    Open and clear  
    Hold On Zulu 
    Open on Zulu  
    Move out 
    Open and clear on Zulu  
    Move out On Zulu 
    Open and frag  
    Go there 
    Open frag and clear  
    Go there On Zulu 
    Open and frag on Zulu  
    Take cover 
    Open frag and clear on Zulu  
    Take cover On Zulu 
    Open and flash  
    Open flash and clear  
    Defuse On Zulu 
    Open and flash on Zulu  
    Defuse bomb 
    Open flash and clear on Zulu  
    Defuse bomb On Zulu 
    Breach and clear  
    Disarm On Zulu 
    Breach on Zulu  
    Disarm bomb 
    Breach and clear on Zulu  
    Disarm bomb On Zulu 
    Close on Zulu  
    Secure On Zulu 
    Move and clear  
    Secure bomb 
    Move and clear on Zulu  
    Secure bomb On Zulu 
    Frag and clear  
    Do it 
    Frag and clear on Zulu  
    Do it On Zulu 
    Flash and clear  
    Flash and clear on Zulu  
    Cuff'em On Zulu 
    Use it  
    Cuff her 
    Use it on Zulu  
    Cuff her On Zulu 
    Secure hostage  
    Cuff him 
    Secure hostage on Zulu  
    Cuff him On Zulu 
    Leave hostage  
    Leave hostage on Zulu  
    Handcuff'em On Zulu 
    Secure terrorist  
    Handcuff her 
    Secure terrorist on Zulu  
    Handcuff her On Zulu 
    Electro up  
    Handcuff him 
    Electro up on Zulu  
    Handcuff him On Zulu 
    Demo up  
    Deploy flash on Zulu
    Deploy On Zulu
    Recommended Weapons to Use: M4 assault rifle in top slot, SR-2 pistol 
    in second slot, M203 40 MM RP Grenades in third slot, and a Gas Mask in 
    the fourth slot.  
    At the beginning of the demo, walk straight and go left at the opening. 
    Continue going straight until you see some wooden planks leaning 
    against the right side of the wall around a quarter of the way down the 
    hallway. Right here, stand right by the planks and zoom in with the M4 
    or another assault rifle if you picked a different one. Anyway, zoom in 
    and switch on your thermal vision. You'll see a figure at the end that 
    will be outlined in a yellowish-orangish-reddish color or something. 
    Aim pretty high and squeeze off 3 or 4 shots. This should take the guy 
    out. If it doesn't, just keep shooting at him after he quits running 
    There will be two more enemies to the right of where he was standing in 
    a hallway, and chances are, they didn't come out yet if you downed the 
    first guy in the first couple of shots. If they didn't, walk forward 
    very slowly with your night vision equipped. Look around on the left 
    side of the room for a red barrel. This will be able to explode after 
    shooting it. Anyway, wait for the next enemies. They will probably come 
    running out of the little hallway upon hearing you rustle through the 
    water. When they do, shoot the barrel. This will either kill them or 
    distract them. You should be able to easily take them out, and your 
    teammates will help, too.
    After that, take a right through the hallway and then another right. In 
    this room, there will be some barrels on the right side of the room 
    further ahead against a wall. Upon getting close to these barrels, 3 
    enemies will come out of little corridors on the right. Two will be 
    sitting behind a barricade of wooden planks and stuff, and one will be 
    running from a corridor on the right to a hallway that has stairs on 
    the left, which is also where another enemy is hiding. What you do is 
    order your men to the crates while you stay a few steps away from them, 
    but don't let them get in front of the corridor with the stairs on the 
    left so they won't get shot. 
    Make them stay towards the left side of the wall. Anyway, when they do, 
    the guys will run out. Shoot the two that are further down and don't 
    worry about the closer guy. He'll easily get taken care of by your 
    team. After those 3 guys are dead, creep around the left hallway with 
    the stairs and kill the guy standing there. After that, go up the 
    stairs take a right. Now, equip your thermal vision. You'll clearly see 
    an outline of an enemy. He's standing behind some boxes. What you do is 
    you slowly creep toward him, and he should hear you and start leaning 
    over the side of the crates shooting at you, and his head will probably 
    be visible. Aim for it and shoot him in the face. If he doesn't start 
    peaking out, just creep up on him and blast him away.
    After this, there will be the extension of the hallway on the right of 
    you when you have those crates on your left when by where the guy was 
    you just killed. There is going to be another enemy down the hallway. 
    Try to aim for the red barrel and hit it. If done quick enough, it'll 
    kill him in the explosion. Continue down the hallway and turn right, 
    but don't go out in the open. Turn on the thermal vision and peek 
    around the corner. There will be one enemy if you killed the previous 
    guy and two if you didn't. After taking them out, turn around and head 
    through the door. Go in the next room and take a right and then another 
    right and go up the stairs.
    When you come to a door, open it up. This is where the gas masks are 
    really going to come in handy. This part of the demo has a lot of 
    enemies in the hallways on the second stories of the room, and they 
    will be everywhere except for the opposite side of the room to the 
    left. When you're ready, open the door and stand in the middle of the 
    doorway. Look around to the left and point your crosshairs on the 
    ground exactly by the wall on the other side of the room. Make your 
    team go there. After they get there, stay in the doorway and look at 
    the big hallway on the second level in front of you. Look all the way 
    to the left of this hallway and there will be an opening. An enemy is 
    going to run over there and from there, try to throw a fragmentation 
    grenade at your team. Hurry and kill him before he can. 
    After this, quickly switch to your M203 40 MM RP grenades by holding 
    down X and selecting the M203 40 MM RP with your crosshairs. After you 
    do, quickly turn to your right and shoot one on the right side of the 
    hallway on the second story right above you. This will prevent another 
    guy from throwing a grenade at your team. After that, run where your 
    team is, but stay on the left side of the wall. Turn to the right after 
    getting there and watch the hallway where you killed the first guy with 
    the grenade. Two more enemies will come from that direction. After 
    that, turn around and look up. There will be an opening where what 
    looks like an explosion happened and part of the wall is missing. A 
    hard-to-hit enemy is in there so shoot at the wall with an M203 40 MM 
    RP grenade. It should hit near him and light him on fire and kill him.
    A little to the left of that guy should be another guy. Take him out 
    and that should be everyone in the room. If not, kill any remaining 
    enemies. After you kill everyone in the hallways, the two doors on the 
    other side of the room from you will open up and 3 guys will come 
    running out. Shoot them before they can get close to you and make sure 
    you kill all 3. Tell your team to re-group after that. After you do, go 
    through one of the doors and turn to the right. A remaining enemy will 
    be in the little room in front of you so kill him. After you do, turn 
    around and go straight and then look left for a door. Open it up and go 
    through it and make your way up the stairs. Do a U-Turn and go 
    straight. When coming to the entrance on the right, go on the left side 
    entrance and not the right. Go slowly and make sure not to go in the 
    middle of the room. Look to your left and you will see some plastic 
    things. Behind those are either one or two enemies. Turn on your 
    thermal vision and take them out because it's kind of hard to see them 
    behind the plastic. 
    After taking them out, continue straight, turn right, and then go 
    straight. Turn left and go straight. Take another left and go down the 
    stairs. On your right is another hallway. There will be two or three 
    enemies in the hallway. I suggest sending your team out ahead of you 
    and letting them try to take them out because they are kind of hard to 
    hit and will decrease your life a good bit probably. After they are 
    dead, go through the first door on your right. There will be an enemy 
    in there, and right after you open the door, he should kick over a 
    table. Hurry and kill him before he can duck behind it. After that, 
    turn around and go out of the room and take a right. Go through the 
    third door on your left and there will be an enemy. Shoot him. Right 
    beside him will be another door. Tell your teammates to open and flash 
    the room. After you do, run out of the room and back in the hallway. 
    Stand in the hallway right in front of the fourth door on the left so 
    you can shoot the guys in case they run out.
    If they do, take care of them. If not, let your team kill them. Go in 
    the room where they were. There is going to be a hostage in there. Put 
    your crosshairs over him and press A. This is going to make one of your 
    team secure him. They will now stay with him for now, but they'll soon 
    be coming back. Turn around and go out of the room. Take a left and 
    then another left. Go through the door on your right in that hallway 
    and down the stairs. Then go through another door on the right when you 
    finally come to it. When you do, go forward a little, but not much. 
    Just stand there. You will get a call from headquarters saying there 
    are a lot of enemies advancing on your position and your teammates 
    should come back. When they do, make them go out in the opening and 
    There is going to be a crap load of guys in this next part. Get by the 
    wooden planks right by the opening and shoot guys when aiming in 
    between those. After you kill five or six and no more are coming near 
    you, you will still have people shooting at you, but you won't be able 
    to see them. Go in the opening and go straight a little. Turn to your 
    left and go through the door. Go up the stairs and then when you come 
    to the next door, make your team open and clear. They will take a left 
    and go down a little and shoot guys. What you need to do is take out 
    the M203 40 MM RP grenade launcher and shoot rounds into the top-right 
    part of the level on your left after you see a guy run over there. This 
    guy is hard to kill and will help your team a lot. Continue straight, 
    but make your guys go in front of you by continuously telling them to 
    go to another position. This is the key to surviving this part of the 
    level. When you come to the end, take a left and then go down the 
    hallway after telling your team to re-group. 
    Go through the door on your left, and down the stairwell. Open the next 
    door and go through the double doors you hadn't been through that are 
    in front of you. When you do, you will come to a hallway with two sets 
    of doors. Go up to the one that is in front of you, put your crosshairs 
    over it, and hold down A. Then press the button to change your Zulu 
    command and make it open and flash the room. When you do, make your 
    team stay there by the door. After that, go in the other doorway and go 
    down the hall until you see a long, window-like opening on your right 
    side. When you do, hit the Zulu command button and your guys should 
    come in the room shooting. Make them go in the middle of the room and 
    hold from up there and start shooting bad guys. On the other end of the 
    room is a hostage so don't shoot him. After you kill everyone, make 
    your guys secure the hostage while you cover them by watching the 
    second level above the hostage. After they secure the hostage, mission 
    Congratulations, you have just beaten the Rainbow Six 3 demo. Now you 
    just need to beat it on all of the other difficulties [Recruit (Easy), 
    Veteran (Normal), and Elite (Hard)], and you'll be good-to-go when the 
    final game is released.
                          Frequently Asked Questions
    Q = Question
    A = Answer
    Q: How and where do I get the demo disc?
    A: Go to a local Electronics Boutique, GameStop, or Best Buy and 
    reserve the game. When you do, they should give you a demo disc that 
    has demos of Rainbow Six 3, Ghost Recon, Ghost Recon: Island Thunder, 
    and Splinter Cell. It also includes downloadable levels for Ghost 
    Recon: Island Thunder and Splinter Cell.
    You can also get the demo disc at the following websites:
    You'll have to preorder the game on all of these as well though so 
    don't think you'll be getting it for free.
    Q: How do I change my weapons and stuff?
    A: Go to Gear after choosing your difficulty and you can pick all of 
    your weapons and stuff from there.
    Q: How do I make terrorists surrender?
    A: It's pretty random, actually. It's happened to me twice. On the 
    first time it happened, I had thrown a flash bang into the room with 
    the guy that kicks over the table, and he just surrendered. The second 
    time, I was trying to hit the guy by the big crates near the sewer 
    system and I had shot a lot. Well, when I had my thermal vision on and 
    saw him kneel and stuff, I just walked around and saw him.
    Q: Why did a terrorist that was giving up shoot at me?
    A: You should always, and I mean always, secure terrorists that give up 
    or just shoot them. They will get their gun back and shoot you if you 
    just leave them alone. Do not underestimate them.
    Q: Can I pick my teammates?
    A: Not in the demo, but in the final version, you will be able to.
    Q: Why can't I pick my teammates' gear for them?
    A: I'm not sure, but you should be able to in the final version 
    although I'm not positive if you will be able to or not. 
    Q: How do I change my Zulu command?
    A: Point your crosshairs over something like a hostage, the ground, a 
    door, or something else; hold down A; press R; and select the command 
    that you want; and you're done.
    Q: Can you use the Xbox Live headset with the demo, and if so, what are 
    the orders you can do? 
    A: Yes, you can use it, and the orders are the following:
    1. Hold - Team holds. 
    2. Cover- Team covers you. 
    3. Flash - Team throws a flash bomb into room. 
    4. Frag- Team throws a frag grenade into room. 
    5. Move- Team moves to where you are looking. 
    6. Open- Team opens door. 
    7. Close- Team closes door. 
    8. Open & Clear- Team opens and clears room. 
    9. Open, Flash, & Clear- Team opens door and throws a flash grenade, 
    then clears room. 
    10. Open, Frag, & Clear- Team opens door and throws a frag grenade, 
    then clears room. 
    11. Breach & Clear- Team opens door with explosive, then clears room.  
    12. Regroup- Team regroups at your position. 
    13. Go, go, go- Team does natural reaction, moves into covering 
    position, opens door, etc.
    Q: Is it true that there is a special edition of the game that comes 
    boxed in with a headset?
    A: Yes, there is, but the version costs $70 instead of the $50 if you 
    get the edition with the headset.
                               Version History
    10-03-03: Version 1.0: I finished the walkthrough and controls. I 
    haven't started any other section, but I will get to them in the 
    10-04-03: Version 2.0: I started the Frequently Asked Questions 
    section, finished the Getting Started section, and finished the Weapons 
    Evaluations section. 
    10-06-03: Version 3.0: I started the Tactics section. That's about it.
    10-10-03: Version 4.0: I fixed some things and added more to the 
    Tactics and Frequently Asked Questions sections.
    10-23-03: Final Version: This is the final version of the FAQ. I
    hope it helped you guys.
                            Contact Information
    If you have any questions or anything you want to say concerning my 
    guide for Rainbow Six 3, feel free to email me at 
    LMSrebel2002[at]aol[dot]com. To email me, remove the [at] and put @ and 
    the [dot] and put . and I did this so I can reduce all of the spam mail 
    I am getting and I heard this works from a friend and many on GameFAQs. 
    If you have AOL Instant Messenger (AIM), feel free to instant message 
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    for reading the FAQ. Enjoy.
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                              Legal Information
    No one has my permission to use my guide in any way, shape, or form 
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                     Copyright 2002-2003 THAguyINgta3