Phantasy Star Online Episode I & II
*******************************************
Perfect Stats FAQ
*******************************************
by: cactrotman
*******************************************
Table of Contents:

Introduction

Part I: Characters and Descriptions*

Part II: "Highest Stats" Awards*

Part III: What You Use to Max Your Stats*

Part IV: Where to Find Items to Max Your Stats*

Part V: Max Stats & Base Max Stats*

Part VI: How to Best Max Your Character*

Part VII: Other Items That Can be Used in Stat Maxing*

Part VIII: Questions and Troubleshooting* 

Part IX: Thanks etc.*

VERSION HISTORY

1.0- My first try. (8/9/03) 

1.3- A few typos that needed to be fixed and the TP mat information was added. 
     (9/24/03) 

2.0- A massive overhaul has been done to this FAQ. I added in info on units
     and I also added a new section on where to find all these wonderful
     items.(2/20/04)  

Future- One day I might put FINAL on my FAQ but work is never done. I will 
always find things that need to be changed or added.


Introduction:
Well, this is my first FAQ and I wanted it to be on something that I like doing
which is stat maxing. I have played many RPG's and have a select few that I
love. Phantasy Star Online is one of those RPG's. I am making this FAQ
because I have read the other Stat Maxing FAQs and did not think they 
helped that much. So, this guide is a comprhensive guide on the stats of all
characters and how to max them. All the math is done and I will even make some
suggestions on what I feel constitute as a well maxed character. Hope you like 
it!!

Part I: Characters and Descriptions
There are 12 character classes. Each one has a job class and a species. I will
list them from Hunter to Force and in the same manner that they are listed
in most guides, sites etc. A quick note, Androids start with 2 of each trap.
Slow Traps are only open in Battle mode. Androids also have auto trap vision. 

HUmar (Hunter+Human+Male)
Excels in close-range combat. Has the most balanced growth potential. Has
some recovery and attack techniques.

Spells Learnable: Simple Techs-lv15, Gi techs-lv15, Ra techs-lv15, 
Jellen & Zalure-lv15, Resta-lv15, Anti-lv5, Ryuker

Max Materials
Total: 250
HP/TP: 125 

HUneweral (Hunter+Newman+Female)
Has very strong techniques as well as being adept at close-range combat. Has
the Lowest HP of the Hunter Class. Newman TP automatic recovery. As the 
LV rises recovery speed keeps increasing.

Spells Learnable: Simple Techs-lv20, Gi techs-lv20, Ra techs-lv20, 
Shifta & Deband-lv20, Jellen & Zalure-lv20, Resta-lv20, Anti-lv7, Ryuker

Max Material
Total: 150
HP/TP: 125 

HUcast (Hunter+Android+Male)
Expert at close-range combat. HUcasts have the strongest attack power 
potential of any class. Unable to use techniques but can use traps. Android HP
automatic recovery. As the LV rises recovery speed keeps increasing. 

Trap Growth: Damage(Each 11 lvs+1), Freeze(Each 7 lvs+1), Confuse(Each 7 lvs+1)


Max Material
Total: 150
HP/TP: 125 

HUcaseal (Hunter+Android+Female)
Close-combat expert with excellent reflexes that give her high accuracy and
evasion. Unable to use techniques but can use traps. Android HP automatic
recovery. As the LV rises recovery speed keeps increasing. 

Trap Growth: Damage(Each 9 lvs+1), Freeze(Each 10 lvs+1), Confuse(Each 10 lvs+1)

Max Material
Total: 150
HP/TP: 125 

RAmar (Ranger+Human+Male)
Excels in ranged combat. Has the most balanced set of abilities and the 
highest accuracy potential. Has some recovery and attack techniques. 

Spells Learnable: Simple Techs-lv15, Gi techs-lv15, Ra techs-lv15, 
Shifta & Deband-lv15, Resta-lv15, Anti-lv5, Ryuker

Max Material
Total: 250
HP/TP: 125 

RAmarl (Ranger+Human+Female)
RAmarls have low HP but their high mental strength compensates for it by 
providing strong attack techniques to support them in ranged combat. 

Spells Learnable: Simple Techs-lv20, Gi techs-lv20, Ra techs-lv20, 
Shifta & Deband-lv20, Jellen & Zalure-lv20, Resta-lv20, Anti-lv7, Ryuker

Max Material
Total: 250
HP/TP: 125 

RAcast (Ranger+Android+Male)
Racasts have the greatest attack power potential out the Ranger classes. Unable
to use techniques but can use traps. Android HP automatic recovery. As the LV 
rises recovery speed keeps increasing. 

Trap Growth: Damage(Each 7 lvs+1), Freeze(Each 9 lvs+1), Confuse(Each 11 lvs+1)

Max Material
Total: 150
HP/TP: 125 

RAcaseal (Ranger+Android+Female)
RAcaseals have the greatest defensive power potential out of the Ranger 
classes. Unable to use techniques but can use traps. Android HP automatic
recovery. As the LV rises recovery speed keeps increasing. 

Trap Growth: Damage(Each 7 lvs+1), Freeze(Each 11 lvs+1), Confuse(Each 9 lvs+1)

Max Material
Total: 150
HP/TP: 125 

FOmar (Force+Human+Male)
With low defensive power and low HP FOmars are challenging to use. Their 
combination of techniques and quickness in combat make them unique. 

Spells Learnable: Simple Techs-lv30, Gi techs-lv30, Ra techs-lv30, Grants-lv30,
Megid-lv30, Shifta & Deband-lv30, Jellen & Zalure-lv30, Resta-lv30, Anti-lv7,
Ryuker, Reverser

Spell Bonus: Gifoiex1.3, Gizondex1.3, Gibartax1.3, Grantsx1.3 
Shifta & Deband Rangex2

Max Material
Total: 250
HP/TP: 125 

FOmarl (Force+Human+Female)
Besides excelling in support techniques FOmarls are competent with weapons. 
This gives them a more balanced growth potential. 

Spells Learnable: Simple Techs-lv30, Gi techs-lv30, Ra techs-lv30, Grants-lv30,
Megid-lv30, Shifta & Deband-lv30, Jellen & Zalure-lv30, Resta-lv30, Anti-lv7,
Ryuker, Reverser

Spell Bonus: Grantsx1.5, Shifta & Deband Rangex2, Resta & Anti Rangex2

Max Material
Total: 250
HP/TP: 125 

FOnewm (Force+Newman+Male)
FOnewms are well balanced and excel in numerous techniques. They distinguish
themselves with their powerful attack techniques. Newman TP automatic 
recovery. As the LV rises recovery speed keeps increasing.

Spells Learnable: Simple Techs-lv30, Gi techs-lv30, Ra techs-lv30, Grants-lv30,
Megid-lv30, Shifta & Deband-lv30, Jellen & Zalure-lv30, Resta-lv30, Anti-lv7,
Ryuker, Reverser

Spell Bonus: Gifoiex1.3, Gizondex1.3, Gibartax1.3, Rafoiex1.3, Razondex1.3,
Rabartax1.3 

Max Material
Total: 150
HP/TP: 125 

FOneweral (Force+Newman+Female)
FOnewearls have limited combat skills but excel in both attack and support 
techniques. They have the highest mental strength / TP potential of any class.
Newman TP automatic recovery. As the LV rises recovery speed keeps increasing.  

Spells Learnable: Simple Techs-lv30, Gi techs-lv30, Ra techs-lv30, Grants-lv30,
Megid-lv30, Shifta & Deband-lv30, Jellen & Zalure-lv30, Resta-lv30, Anti-lv7,
Ryuker, Reverser

Spell Bonus: Foiex1.3, Zondex1.3, Bartax1.3, Megidx1.3, Megid Penetrates,
Resta & Anti Rangex2

Max Material
Total: 150
HP/TP: 125 

Part II: "Highest Stats" Awards
Before all this math etc. I thought that some people might just want to know
who has the best in each stat. Some people (like me) have to have a specific
stat no matter what game we play. This will show you who has what.

Highest HP: RAcast (2214 HP)

Highest ATP: HUcast (1639 ATP)

Highest DFP: RAcaseal (688 DFP)

Highest MST/TP: FOneweral (1750 MST)

Highest ATA: RAmar (249 ATA)

Highest EVP: RAmarl (900 EVP)

Part III: What You Use to Max Your Stats
There are certain items and equipment in this game that can raise your stats.
Some raise the overall stat and some raise the base. Here is a simple diagram
to understand where the base and max stats are listed in you start menu.

OVERALL(BASE)

As you can see base is the stat in the (). That is the stat that we want to
raise with this guide. The items that you will use are first and foremost
the materials which will from here on be called mats.

Mats come in differnt types for each stat. None of them can go past the user 
limit of materials or help you go over the stats set limit.

HP Mat: Raises HP 2 points.
TP Mat: Raises TP 2 points. (Can only be obtained from the "Today's Rate" 
Quest, appears in Challenge mode)
Power Mat: Raises ATP 2 points.
Defense Mat: Raises DFP 2 points.
Mind Mat: Raises MST 2 points.
Evade Mat: Raises EVP 2 points.
Luck Mat: Raises LCK 2 points.

The only stat that doesn't have a mat to go with it is ATA. Back in v1&2 they 
had Hit Mats but since then they have vanished from PSO. So, that means that 
the only way to really raise it up is with a MAG.

A MAG is a little pet that floats over your shoulder or back. You get them 
starting at lv. 5. You can raise them all the way to 200. By raising one of 
their stats you can not only lv them up but you can raise your base stats. 
The stats are as follows:

IQ: Max is 200, tells how often your MAG will activate special ability.

SYNCHRO: Max is 120%, tells how fast your PB gauge fills.

DEF: Max is 200. 1 point on MAG equals 1 point DFP on character.

POW: Max is 195. 1 point on MAG equals 2 points ATP on character.

DEX: Max is 195. 2 points on MAG equals 1 point ATA on character. 

MIND: Max is 195. 1 point on MAG equals 2 points MST on character.

Your MAG will start out with 5 in the DEF stat. So, then you have 195 more lvs
to decide what other stats you want to raise. In this guide I use mats and
your MAG to help build you into a maxed character. I do know that there are
items that raise the base stats that are neither mats or MAGs. They are units.
I will discuss them later on in the topic under: Other Items that can be used 
in stat maxing. 

Part IV: Where to Find Items to Max Your Stats
Now I bet some people are thinking. Wow! stat maxing sounds simple. I just need
to give them a certain amount of this and that. Well, it sounds easier then it
is. First, you need to find the items that allow you to raise your stats. This
can be a long and grueling process and that is why it is almost always easier
to max your 2nd, 3rd etc. character. 

Mats can be found everywhere except Normal Forest. All you need to do is pick
them up. They are in a green container. The rarest mats to find are Luck mats,
the easiest (at least in my experience) are Defense Mats. TP mats are the only
exception to this. They can only be gotten from the "Today's Rate" Guild Quest
online. You also get to use them in Challenge mode but the effect is not
permenent when you recieve the TP mats in Challenge mode.


Part V:  Max Stats & Base Max Stats
Now for the major part of this FAQ. The stats. First the stats and what they 
are. Then a small explanation on why you should max them or even think about
doing so.

HP(Health Points):
These are basic in almost every RPG known. If this stat ever gets to 0 you 
die.

TP(Technique Points):
This stat is for using techniques. It will slowly diminsh as you use spells or
the Spirit ability on Weapons. When it hits 0 you can't use techs or Spirit.

ATP(Attack Power):
This stat determines how much damage your weapon attacks will do. The higher
this stat the greater damage your attack will do.

DFP(Defense Power):
This stat determines damage that you are able to take from physical attacks.
The higher this stat gets the less damage you'll take. You will also stop
falling down from attacks after you get enough DFP. 

MST(Mental Strength): 
Mental Strength is what gives you TP (Technique Points) and makes your spells
do more damage. The higher this stat is the more TP you'll have and the
stronger your spells will be.

ATA(Attack Accuracy):
This stat determines if your physical attack will hit or not. If you have more
you have a better probability to hit the target with you weapon.

EVP(Evasion Power):
Evasion Power is used to evade attacks or dodge them. You block them with your
shield. This makes you take no damage. The higher the EVP the less likely that
you will be hit by a physical attack.

LCK(Luck):
Luck is used to tell critical hit ratio ONLY. You can tell when your attack
was critical because it makes a louder, sharper noise and does about double
damage from you normal attack.

Now why should you spend time maxing these stats. Well it's really quite
simple. If a stat is higher your character will do better. So, you are
basically just trying to make your character do the best he/she can.

Here is a list of the characters and their base stats at level 200 as well
their potetial max stats at 200. Another thing to say is about maxing HP and 
TP. HP can be maxed despite what many guides say. It's max is simply using all
125 HP mats. TP is maxed by using enough mind mats to max MST without a 
MAG or weapons and using all 125 TP mats. TP mats are only avliable to use 
in the "Today's Rate" Quest. They appear in Challenge mode but you can't keep 
the effects from Challenge mode. This means TP is a non maxable stat. So, 
just work on getting it as high as you think you will want it by lv. 200.


HUmar (Hunter+Human+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1420     1670        250  
TP      793       --         --
ATP     943     1397        454
DFP     422      579        157
MST     594      732        138
ATA     174      200         26
EVP     682      756         74
LCK      10      100         90

HUneweral (Hunter+Newman+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1308     1558        250    
TP     1084       --         --
ATP     835     1237        402
DFP     538      589         51
MST     885     1177        292
ATA     147      199         52
EVP     666      811        145
LCK      10      100         90

HUcast (Hunter+Android+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1762     2012        250
TP        0        0          0
ATP    1146     1639        493
DFP     501      601        100
MST       0        0          0
ATA     158      191         33
EVP     585      660         75
LCK      10      100         90

HUcaseal (Hunter+Android+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1380     1630        250 
TP        0        0          0
ATP     901     1301        400
DFP     399      525        126
MST       0        0          0
ATA     184      218         34
EVP     777      877        100
LCK      10      100         90


RAmar (Ranger+Human+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1520     1770        250
TP      704       --         --
ATP     806     1260        454
DFP     359      515        156
MST     505      665        160
ATA     230      249         19
EVP     639      715         76
LCK      10      100         90

RAmarl (Ranger+Human+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1315     1565        250 
TP      931       --         --
ATP     743     1145        402
DFP     426      577        151
MST     732     1031        299
ATA     216      241         25
EVP     798      900        102
LCK      10      100         90

RAcast (Ranger+Android+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1964     2214        250
TP        0        0          0
ATP     859     1350        491
DFP     505      606        101
MST       0        0          0
ATA     199      224         25
EVP     626      699         73
LCK      10      100         90

RAcaseal (Ranger+Android+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1890     2140        250
TP        0        0          0
ATP     775     1175        400
DFP     562      688        126
MST       0        0          0
ATA     208      231         23
EVP     713      787         74
LCK      10      100         90

FOmar (Force+Human+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1175     1425        250
TP     1783       --         --
ATP     753     1002        249
DFP     321      470        149
MST     990     1340        350
ATA     138      163         25
EVP     551      651        100
LCK      10      100         90

FOmarl (Force+Human+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1273     1523        250 
TP     1699       --         --
ATP     721      872        151
DFP     351      498        147
MST     934     1284        350
ATA     144      170         26
EVP     513      588         75
LCK      10      100         90

FOnewm (Force+Newman+Male)

STAT   BASE      MAX     DIFFERENCE

HP     1232     1482        250
TP     1945       --         --
ATP     613      814        201
DFP     408      463         55
MST    1098     1500        402
ATA     128      180         52
EVP     531      679        148
LCK      10      100         90

FOneweral (Force+Newman+Female)

STAT   BASE      MAX     DIFFERENCE

HP     1148     1398        250
TP     2098       --         --
ATP     483      583        102
DFP     334      390         56
MST    1200     1750        550
ATA     133      186         53
EVP     735      883        148
LCK      10      100         90

Part VI: How to Best Max Your Character
I have a ceratin philosophy when it comes to maxing a character. A lot of
people think if a Force has weak defense then it is best to make them have
higher defense. This strategy does not work that often. One is best reserved
to making your character better at what he/she is already good at. There by 
making them stronger and over coming their weaknesses. So, my stat maxing is 
not revloved around really making the character well balanced in stats so they
are somewhat good at everything, but rather to make them good at what they 
were made to do. Hunters were ment to do tons of damage with attacks while 
Forces support and cast spells that blow the enemies away and Rangers can 
come in with a spread and mechs and own things while not taking too much 
damage. So, here is what I believe to be the best stats with respects to my 
beliefs in character development. I am hoping you understand what I put 
down in the What You Use to Max Your Stats section. If you need to know 
why the chart looks this way just refer to the section on What You Use to 
Max Your Stats. This should explain my charts. Enjoy!

Hunter stat maxing tips:
Hunters tend to have the smallest gap between their base and max stats. On 
Hunters you need LCK maxed, so they do critical hits often, as well as ATP 
and ATA. This way you can attack and be killing everything in a 3-hit combo 
or less. The leftover mats and stats on your MAG should go to DFP and then 
MST or EVP. MST on hunters gets high enough for them to do what they were 
ment to really do which is heal and give themselves support when they need 
it. HUnewerals get the lv 20 techs so they can do decent damage with spells 
too. Also, make sure you get a Redria so that you can find a God/Battle. 

HUmar (Hunter+Human+Male)

       MATERIALS              MAG       STATS LEFTOVER

Power      87        DEF       8       ATP    0 
Defense    75        POW     140       DFP    0
Mind        6        DEX      52       MST  126 
Evade       0        MIND      0       ATA    0
Luck       45                          EVP   74
                                       LCK    0

On the HUmars I didn't feel a real need to raise their MST. They only need it
for Resta etc. The HUmar is built with ATP, DFP, ATA, and LCK maxed. With those
stats and maybe a nice Force to cast Shifta & Deband you can really do some 
damage.

HUneweral (Hunter+Newman+Female)

       MATERIALS              MAG       STATS LEFTOVER

Power     105        DEF      51       ATP    0
Defense     0        POW      96       DFP    0
Mind        0        DEX      52       MST  290
Evade       0        MIND      1       ATA   26 
Luck       45                          EVP  145
                                       LCK    0

I hated trying to max this class. So, I got her ATP, DFP and LCK maxed. Her ATA
was too hard. I want to thank Tigereye here for giving me an idea of how to 
build her. She already has enough MST.
  

HUcast (Hunter+Android+Male)

       MATERIALS              MAG       STATS LEFTOVER

Power      85        DEF      10       ATP   75 
Defense    20        POW     124       DFP   50
Mind        0        DEX      66       MST    0
Evade       0        MIND      0       ATA    0
Luck       45                          EVP   75
                                       LCK    0

WOW this guy has a ton of ATP. I couldn't even max it without dropping his ATA
or LCK. It still is higher than any other class can get. I wanted to get some 
DFP on him so I just took away from his ATP. 
(Max trap potential= 20 Damage, 30 Freeze, 30 Confuse)

HUcaseal (Hunter+Android+Female)

        MATERIALS              MAG       STATS LEFTOVER
Power      73        DEF       5       ATP    0
Defense    32        POW     127       DFP   57
Mind        0        DEX      68       MST    0
Evade       0        MIND      0       ATA    0
Luck       45                          EVP  100
                                       LCK    0  
                                         


You know Androids are really lucky they don't have MST to worry about. HUcaseal
has ATP, ATA and LCK maxed and then I built up her DFP some. I want to make
sure to say that this is how I would build these characters some people want
maxed DFP so you could take from the ATP. I wouldn't take from the other two
because you always need more ATA and LCK will prove to be invaluable when its
maxed. This droid also has the fastest attack speed in the game. She is a 
speedy powerhouse. 'Nough said. Thanks to Wulfson for improved design.
(Max trap potential= 24 Damage, 22 Freeze, 22 Confuse)

Ranger stat maxing tips:
This class is similar to the Hunter in that you want ATP, ATA and LCK maxed.
This allows them to do the most damage they can. Then you can put the leftovers
into DFP, MST and EVP. This class has some really high stats. They are all 
built strong and in my opinion Rangers get some of the best weapons in
the game i.e. Spread Needle, Yas 9000, Snow Queen. God/Battles makes this class
good too but the best ID seems to be either Purplenum or Greenill because they 
find these good weapons that the Rangers can use. 

RAmar (Ranger+Human+Male)

       MATERIALS              MAG       STATS LEFTOVER

Power     107        DEF      40       ATP    0  
Defense    58        POW     120       DFP    0
Mind       40        DEX      38       MST   78 
Evade       0        MIND      2       ATA    0
Luck       45                          EVP   76
                                       LCK    0

You know Humans are really nice to try and max because they have 250 mats. 
RAmar can get all but MST and EVP. He doesn't really need either because of
what they were supposed to do. They attack and heal themselves. I like RAmars
better then HUmars because RAmars get Shifta & Deband. Even though they're lv15
they still help. This guy also has the highest ATA in the game.

RAmarl (Ranger+Human+Female)
   
       MATERIALS              MAG       STATS LEFTOVER      

Power     100        DEF      20       ATP    0 
Defense    56        POW     101       DFP    0
Mind       49        DEX      50       MST  143 
Evade       0        MIND     29       ATA    0
Luck       45                          EVP  102
                                       LCK    0
       
RAmarl gets the highest EVP in the game but her 798 EVP is plenty. You can max
all her stats but MST and EVP but MST gets fairly close because they have it 
really high already. This is why Humans are so nice to max and are generally an 
easier class to start the game with due to their balance. They are still good 
though even if this is your 5th character. Best of all RAmarl's have lv20 techs.

RAcast (Ranger+Android+Male)

       MATERIALS              MAG       STATS LEFTOVER

Power     105        DEF       9       ATP    0      
Defense     0        POW     141       DFP   92
Mind        0        DEX      50       MST    0
Evade       0       MIND       0       ATA    0
Luck       45                          EVP   73
                                       LCK    0

I know some people will want a little more DFP but he will end up with 514 which
is enough to survive attacks. Added on to this is the highest HP in the game.
So, with his maxed ATP, ATA and LCK you can really do damage and not need to 
worry about taking too much damage. Oh yeah and this Ranger has the highest ATP
of the Ranger class so he will be doing some nice damage with spreads. 
(Max trap potential= 30 Damage, 20 Freeze, 20 Confuse)

RAcaseal (Ranger+Android+Female)

       MATERIALS              MAG       STATS LEFTOVER

Power      29        DEF      36       ATP    0 
Defense    21        POW     116       DFP   48 
Mind        0        DEX      48       MST    0
Evade       0        MIND      0       ATA    0
Luck       45                          EVP   74 
                                       LCK    0

This little Droid girl is a defesive powerhouse and doesn't need much more in
the DFP area but you can afford to give her some. If you want you can always 
tag some of the mats onto her EVP. I maxed her ATP, ATA, LCK. She's a 
defensive RAcast. She also gets better armors then RAcast (Love Heart, Safety 
Heart). 
(Max trap potential= 30 Damage, 20 Freeze, 24 Confuse)
        
Force stat maxing tips:
Forces first of all need the MST maxed. That should be the first stat you go
for above all else. It is what makes a Force a Force. Then you should work on
DFP because their ATP is useless (not the humans though but they can use more
mats). So, strive to get MST and then DFP then get what you want. Best ID here
in my opinion is almost a tie between Redria and Pinkal. I give the edge to 
Pinkal because they were made as a Force ID in that they find high level techs
fairly often and you can get quite a few of the best Force weapons on this ID.

FOmar (Force+Human+Male)

       MATERIALS              MAG       STATS LEFTOVER

Power      84        DEF       9       ATP    0 
Defense    70        POW      41       DFP    0
Mind       75        DEX      50       MST    0
Evade       0       MIND     100       ATA    0
Luck       21                          EVP  100
                                       LCK   48

FOmar is almost exactly like FOmarl in terms of stat maxing. His ATP is
just much higher. So, to make up for this you just drop EVP and some LCK. He
will still be doing good damage and FOmar is the one true jack-of-all-trades 
in this game which is why I call him the Red Mage. 

FOmarl (Force+Human+Female)

       MATERIALS              MAG        STATS LEFTOVER

Power      35        DEF       5        ATP    0 
Defense    72        POW      41        DFP    0
Mind       73        DEX      52        MST    0
Evade      38        MIND    102        ATA    0
Luck       32                           EVP    0
                                        LCK   26

FOmarl is such a nice character to max. All of her stats but LCK max, but her 
LCK gets pretty high (72 luck). That's basically all there is to say about her.

FOnewm (Force+Newman+Male)

       MATERIALS             MAG       STATS LEFTOVER

Power       0       DEF      55       ATP  171  
Defense     0       POW      15       DFP    0
Mind       71       DEX       0       MST    0
Evade      72       MIND    130       ATA   52 
Luck        7                         EVP    0
                                      LCK   76

My FOnewm has DFP and MST maxed and I gave him more ATA and ATP instead of 
putting it onto EVP. I maxed this FOnewm's MST, DFP and EVP. All the little 
small numbers on POW and Luck were just leftovers that I could do anything 
with so I just filled it out. Those 3 stats are all you really need to 
make him a nuking spell machine. 

FOneweral (Force+Newman+Female)

       MATERIALS              MAG       STATS LEFTOVER

Power       0        DEF      15       ATP  102 
Defense    21        POW       0       DFP    0
Mind       90        DEX       0       MST    0
Evade      39        MIND    185       ATA   53
Luck        0                          EVP   70
                                       LCK   90


This girl is hard to max. I just maxed her MST because that is what she needs
most to do her spells, and her DFP because she needs to be able to survive
being hit with the lowest HP total in the game. The leftovers were put onto 
her EVP becasue she does have the 2nd highest EVP in the game so I figure get
her closer to that and try to help her defensively. 


Part VII: Other Items That Can Be Used in Stat Maxing
There are other items besides mats and MAGs that can be used in stat maxing. I
however do not like to use them. I like to have my unit spots open for items
like Cure/Shock or Resist/Blizzard for Falz. If you do want to max all stats 
with using units I will provide how much each unit lets you rasie the stat. 
Here:

Digger/HP: Raises Max HP by 10.
General/HP: Raises Max HP by 20.
Dragon/HP: Raises Max HP by 40.
God/HP: Raises Max HP by 80.

Magician/TP: Raises Max TP by 10.
God/TP: Raises Max TP by 80.

Knight/Power: Raises Max ATP by 5.
General/Power: Raises Max ATP by 10.
Ogre/Power: Raises Max ATP by 15.
God/Power: Raises Max ATP by 50.

Warrior/Body: Raises Max DFP by 10.
General/Body: Raises Max DFP by 20.
Metal/Body: Raises Max DFP by 30.
God/Body: Raises Max DFP by 50.

Priest/Mind: Raises Max MST by 5.
General/Mind: Raises Max MST by 10.
Angel/Mind: Raises Max MST by 15.
God/Mind: Raises Max MST by 40.

Marksman/Arm: Raises Max ATA by 3.
General/Arm: Raises Max ATA by 5
Elf/Arm: Raises Max ATA by 7.
God/Arm: Raises Max ATA by 15.

Theif/Legs: Raises Max EVP by 10.
General/Legs: Raises Max EVP by 20.
Elf/Legs: Raises Max EVP by 30.
God/Legs: Raises Max EVP by 40.

Angel/Luck: Raises your LCK by 10.
God/Luck: Raises your LCK by 30.

Master/Ability: Raises ATP, MST, EVP, DFP, and LCK by 5.
Hero/Ability: Raises ATP, MST, EVP, DFP, and LCK  by 10, and HP by 1.
God/Ability: Raises ATP, MST, EVP, DFP and LCK by 20, and HP by 1.        

Now I will show you how to max your stats with the units and I give
the same charts as I did in the "How to Best Max Your Character".    


Hunters:

HUmar (Hunter+Human+Male)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      57        DEF       8         God/Ability      ATP    0
Defense    42        POW     140         God/Ability      DFP    0
Mind       39        DEX      52         God/Ability      MST    0
Evade      30        MIND      0            -             ATA    0
Luck       45                                             EVP    0
                                                          LCK    0

HUneweral (Hunter+Newman+Female)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      70        DEF       5         God/Ability      ATP    0
Defense     0        POW      91         God/Ability      DFP    0
Mind       42        DEX     104         God/Ability      MST  128
Evade      33        MIND      0         God/Ability      ATA    0
Luck        5                                             EVP    0
                                                          LCK    0


HUcast (Hunter+Android+Male)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      85        DEF      10         God/Ability      ATP    0
Defense    20        POW     124         God/Ability      DFP    0
Mind        0        DEX      66         God/Ability      MST    0
Evade       0        MIND      0         God/Ability      ATA    0
Luck       45                                             EVP    0
                                                          LCK    0


HUcaseal (Hunter+Android+Female)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      80        DEF      12         God/Body         ATP    0 
Defense    25        POW     120         God/Ability      DFP    0
Mind        0        DEX      68         God/Legs         MST    0
Evade       0        MIND      0         God/Legs         ATA    0
Luck       45                                             EVP    0  
                                                          LCK    0







Rangers:

RAmar (Ranger+Human+Male)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power     107        DEF      40         God/Mind         ATP    0  
Defense    58        POW     120         God/Mind         DFP    0
Mind       40        DEX      38         God/Legs         MST    0
Evade       0        MIND      2         God/Legs         ATA    0
Luck       45                                             EVP    0
                                                          LCK    0

RAmarl (Ranger+Human+Female)
   
       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER      

Power      60        DEF      20         God/Ability      ATP    0 
Defense     0        POW     101         God/Abiltiy      DFP    0
Mind       89        DEX      50         God/Ability      MST    0 
Evade      56        MIND     29         God/Ability      ATA    0
Luck       45                                             EVP    0
                                                          LCK    0
RAcast (Ranger+Android+Male)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power     104        DEF       9         God/Body         ATP    0      
Defense     1        POW     141         God/Ability      DFP    0
Mind        0        DEX      50         God/Legs         MST    0
Evade       0       MIND       0         God/Ability      ATA    0
Luck       45                                             EVP    0
                                                          LCK    0
RAcaseal (Ranger+Android+Female)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      29        DEF      36         God/Body         ATP    0 
Defense    21        POW     116         God/Legs         DFP    0
Mind        0        DEX      48         God/Legs         MST    0
Evade       0        MIND      0            -             ATA    0
Luck       45                                             EVP    0
                                                          LCK    0







Forces:

FOmar (Force+Human+Male)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      84        DEF       9         God/Legs         ATP    0 
Defense    70        POW      41         God/Legs         DFP    0
Mind       75        DEX      50         God/Ability      MST    0
Evade       0       MIND     100         God/Luck         ATA    0
Luck       21                                             EVP    0
                                                          LCK    0



FOmarl (Force+Human+Female)

       MATERIALS              MAG     UNITS TO USE        STATS LEFTOVER

Power      36        DEF       8         God/Luck          ATP    0 
Defense    70        POW      40            -              DFP    0
Mind       75        DEX      52            -              MST    0
Evade      38        MIND    100            -              ATA    0
Luck       31                                              EVP    0
                                                           LCK    0



FOnewm (Force+Newman+Male)

       MATERIALS             MAG     UNITS TO USE       STATS LEFTOVER

Power      61       DEF       5        God/Abilty        ATP    0  
Defense     0       POW       0        God/Abilty        DFP    0
Mind       50       DEX     104        God/Abilty        MST   40
Evade      34       MIND     91        God/Abilty        ATA    0
Luck        5                                            EVP    0
                                                         LCK    0


FOneweral (Force+Newman+Female)

       MATERIALS              MAG     UNITS TO USE       STATS LEFTOVER

Power      11        DEF       5         God/Ability      ATP    0
Defense     0        POW       0         God/Ability      DFP    0
Mind      100        DEX     106         God/Ability      MST   92
Evade      34        MIND     89         God/Ability      ATA    0
Luck        5                                             EVP    0
                                                          LCK    0



Let it be known that I do not advocate trying to get and keep your stats
high with units. I consider it almost a waste because I know that a 
bad status effect can make all those high stats mean nothing so you
are better off putting cure units and Resist units to block elements
and let us not forget about the wonderful God/Battle that makes you 
attack faster. I'm not saying that stat raising units are useless. I
used them when building up my character and other characters. They 
allow you to equip that weapon or use that tech disk a little sooner.
That to me is the purpose of the stat raising units. But you may use
them as you see fit. That is the beauty of this game. You can make 
your character how you want them to be. 

Part VIII: Questions and Troubleshooting 
Q: I'm having a hard time trying to build your perfect stats, any tips?

A: My stats are just suggestions. It is a lot harder to do this on your first 
character then your second or third. But if you really want to max it on your
first try then you should really concentrate on your MAG. This is something
you can do as long as you have money. Get your ATA up first to hit stuff and 
then ATP etc. Forces only really need MST and techs so concentrate on looking
for those. If any friends you know found some mats they don't need ask for them
and hope they are nice. 

Q: I love MAGs and want to get a fourth evolution Rati for my Ranger, any help?

A: I must say that I don't know MAGs that well. If you really like MAGs then
build them. This game was designed so that you are in control. I play this game
to make my characters Gods not to get all the MAGs. 

Q: I think I messed up on my RAmar and gave him 1 to many Power Mats help?!!!

A: My advice is that if you want to follow my FAQ that closely then write on a
piece of paper and keep tally marks till you get to the number. If you did mess
up you can always just change the MAG design. These things aren't set in stone.

Q: I don't like having no DFP on my RAcast. Your FAQ sucks!

A: These are suggestions. I have made that very clear to everyone. If you 
don't like the way I do something then change it. I have provided info so that 
you can do what you want to their stats. 

Q: I found another way to put fewer units on my character and still max stats!?

A: Good Job. If you do find a better way then by all means tell me. I will 
make the changes and give you full credit. My e-mail and AIM are at the bottom 
should you want to contact me.  
  

Part XI: Thanks etc.
Well, this FAQ is over and I have people and sites etc. that I want to thank.
First, I would like to thank GameFAQs. I love this site and it truly brings 
gamers together. I want to thank www.pso-world.com for the stat info on base
and max stats as well as the class info in general. I'll thank the calculator
on my computer for helping me do the math. I want to thank Sonic Team and 
Sega for bringing this holy grail of a game to us, the public. I also want to
thank the posters who informed me about how you could get TP mats through 
the "Today's Rate" quest. I haven't been online in a while so that was a 
big help. Lastly, I want to thank the players: Kodak, Seymour, Ashendark, 
Tigereye, and WILL. You guys made the game worth playing, without you guys 
I would never have gotten Rift to 200. I hope all goes well in all games you 
guys play. Thanks!

If anyone has an extreme desire to meet me online I no longer have an HL but
I plan to get one again once Kodak is in his 190's. Or when I'm bored of the 
outside world. My character is:

Rift FOnewm Lv.200 Pinkal


I have other characters I'm working on and I will post them when they reach
200. Besides Rift is how everyone knows me.
Good Hunting!


This FAQ is copyrighted 2004 by Rift, Master of Magic and cactrotman. 
Any illegal copying of this FAQ will lead to legal recourse the
like of which has never been seen. If anyone wants to use any info 
from this FAQ contact me at cactrotman@hotmail.com or my AIM & MSN 
messanger, cactrotman.

Thank You!