Dynasty Warriors 3 - Character Guide
Lu Meng : Grand Master Pimp of Wu

...okay, maybe not.

FAQ Guide by OneWinged-Dragon
             tamisking@swirve.com

This Guide (Copyright 2002) was made entirely on the experiences of 
OneWinged-Dragon. This Guide may not be altered in any way without my 
consent, and may not be distributed without my name as author on. This 
FAQ may be distributed, but not sold. Failure to follow those simple
rules will result in something horrible, preferably something bad.

Guide best viewed in courier new font.

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Contents:
1) Who is Lu Meng?

2) Why Should I Use Him?

3) Moves and Weapons

4) Overview

5) Stage Strategy

6) Questions and Answers
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1) Who is Lu Meng?
   
   Style name Ziming. Already an accomplished warrior, he devoted himself to
   learning and became a paradigm of wisdom and valor after being admonished
   by Sun Quan. He was greatly admired by his senor, Lu Su as a great servant
   of the Wu Kingdom. Together with Lu Xun, they retook the Jing Province, 
   capturing the great Guan Yu in the process
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2) Why Should I Use Him?

   Lu Meng is a great defensive player with powerful attacks. When used
   correctly, he can be just as excellent as everyone else.
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3) Moves and Weapons

   Regular Attack: Lu Meng's regular attack consists of two linear strikes in
                   in the beginning, but becomes a series of wide swinging
                   slashes. Good crowd control.

   T             : Swings the hilt of his halberd. Standard crowd clearer, but
                   horrible range.

   ST            : Uppercut with his halberd. Wide range, standard juggler.

   SST           : Overhead slash. Stuns his target, but isn't too good at
                   nailing multiple people.

   SSST          : 360 swing of the halberd. Slight delay, but good knockback
                   and coverage.

   SSSST(T)      : Same as ST, but the enemy is launched higher. Press T for a
                   follow-up attack.

   SSSSST        : Fires a shockwave. A good long distance crowd clearer if you
                   can connect with the narrow blast. Lightning is added to this
                   with Lu Meng's 4th.

   Mounted Attack: Like every other mounted attack in the game(save for those
                   few good ones). Standard right-to-left swinging.

   Dash Attack   : Slides forward using the pole of the halberd as the means of
                   arse kicking. Short range, but is decent when used
                   effectively.

   Jump Attack   : 180 degree swing.

   Musou Attack  : Swings his halberd, alternating from hilt to blade to
                   deliver the blows. The final hit impales the target on the
                   blade, then knocks them back with the hilt. Great damage!

   True Musou    : Fire element added, plus an extra impale & dispose attack
                   added at the end. Not as good as the regular musou.

   Weapons:
   Halberd
   Attack +15  4 Hits
   (Varying Stats)


   Great Halberd
   Attack +30  5 Hits
   (Varying Stats)


   Tiger Hook
   Attack +45  6 Hits
   (Varying Stats)


   White Tiger
   Attack +45  6 Hits + Lightning

   Defense         +53
   Bow Defense     +54
   Mounted Defense +54
   Musou Charge    +25


   Weapons are obtained randomly in each stage. The later the stage, and harder
   the difficulty, the better the weapon you will receive. However, 4th weapons
   must be obtained in a precise manner.

   Stage: Fan Castle (Wu Side)
   Requirements: Defeat Guan Ping

   This is a fairly simple objective to accomplish(although the stage objective
   and hard difficulty sorta complicates matters. ^_^;). When Guan Ping is
   defeated, a Precious Item report should occur south of the Wei HQ. It'll be
   on a middle platform, so don't worry about the flood event.

   An easy way to complete 4th weapon quests is to have a fresh character(one
   who is not leveled up) be first player, and a stronger character be second
   player. It does not matter who the 4th weapon is for, or who kills the supply
   captain/gets the item. The objective is what's needed to be completed.
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4) Overview

   If you use Lu Meng as another Zhang Liao, Xu Huang, Guan Yu, etc., you will
   be GREATLY disappointed. Lu Meng is not an offensive powerhouse who can just
   plow his way through everyone. His musou has a rather short reach every other
   hit. His 6th charge, unlike most other polearm users, is not some uber killing
   crowd clearer, and quite awkward. Some people might say Lu Meng is boring.

   Lu Meng is a character that is to be used defensively, hence all the defense
   mods on his 4th weapon. With his Musou charge, his effective SSST, and his
   regular attack moveset, he's great at clearing crowds. With practice, his 6th
   charge can also be a lethal crowd clearer due to its Lightning element. You
   just need to land a hit on a person for them to fly up, land down, and make
   everyone else around you collapse instantly. For those getting acquianted with
   Lu Meng however, just stick to his Musou, SSST, and regular attack. Dealing
   with crowds is rather easy.

   When dueling generals one on one, it's best if Lu Meng has his Musou bar
   charged up before hand. Block and counter the enemy general's attacks, and
   try to go for an infinite combo (SSSST repeat). However, if you're surrounded,
   infinite combos are not a feasible option. Stick to regular attacks. If you're
   on the defensive, whenever you feel like it, let loose a short musou burst
   (that is, tap O). Lu Meng's Musou will do extensive damage on the last 2 hits,
   and you can take the offensive. However, don't do his Musou too long, unless
   you're good at weapon deadlocks.


   Recommended Equipment:
   Speed Scroll/Red Hare Saddle
   Peacock Urn
   Wind Scroll/Dragon Amulet
   Elixir/Buckler
   Tortoise Amulet
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5) Stage Strategy

   1. Pirate Attack on the High Seas
      Basic beginner stage. Clear out the Lt Commanders on the east side first,
      then work your way westward to take out the rest and the Commander. Note
      that there is a Lt Commander and a Gate Captain behind the Commander.

   2. The Yellow Turban Rebellion
      Pretty simple. Take out all officers around your area first, then work
      counter clockwise to take out the rest. Take the opportunity to kill
      Zhang Jiao every chance you get before he teleports north, for some decent
      powerups.

   3. The Battle at Hu Lao Gate
      Defeat the two sub officers outside Fan Shui Gate, then eliminate Hua Xiong,
      Niou Fu, and Xu Rong. With Liu Bei, Gongzun Zan, Sun Jian, and Cao Cao's
      forces ready to go, advance southward. By now, Yuan Shu's dead. Either
      engage Lu Bu, or just avoid him. Take out Li Meng, run through the ambush,
      then protect the Assault Captain. Sometimes, the game is cheap, and a hor-
      rendous group of archers appear on the southern wall of Hu Lao Gate. Once
      the gate is down, standard buttkicking. If Li Jue and Guo Si's forces pop
      up, ignore them if Yuan Shao's morale is pretty high.

   4. The Battle at Chi Bi
      Kill Xiahou Dun/Dian Wei first off, so you don't have to go through the
      boats again when Huang Gai's unit is getting in position. Then either work
      in a clockwise or counter-clockwise position to eliminate the officers.
      If Huang Gai's unit is in danger, don't worry about it. Just don't get lost
      on the boats.

   5. The Battle at Fan Castle
      Should I try? Okay, fine. Work your way through the soldiers and archers,
      and take out Guan Ping. Then take out Guan Yu's Gate Captain, and then
      finish off Guan Yu. If you took your time, Zhou Cang's unit will show up.
      Don't bother unless you're going for points though, because Zhou Cang will
      pretty much be out of the way.

   6. The Battle at Yi Ling
      All you really have to do on this stage is kill Zhang Bao(valley east of 
      Sun Shang Xiang) and Guan Xing(slightly north of the eastern end of the
      valley), then feel free to screw around on this stage. Kill Zhuge Liang
      if you feel like rushing in to kill Liu Bei without archer interference.
      Hard Mode will require more work, so keep that in mind.    

   7. The Siege of He Fei Castle
      Take out Xu Zhu on the east side first. Work your way around the east to the
      center and take out Xu Huang and Zhang He. Avoid the ponds unless you want a
      quick death. If the stage clock isn't anywhere close to the 75 minute mark,
      go ahead and clear out the Wall of Arrows trap of all soldiers. Otherwise,
      run back to Sun Quan. However, if the Wu army reaches the center of the
      castle before the 75 minute mark, the gates will open up. When Cao Xiu and
      Man Chong arrive, take out their forces. Once that's done, work on Zhang
      Liao and Zhen Ji, then finally, take out Sima Yi.
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6) Questions and Answers

   Q: Lu Meng smells.
   A: That's not a question. And that's mean. :(

   Q: I fufilled the requirements for Lu Meng's 4th weapon, but no Precious Item?
   A: You sure you're playing on Hard? And on Wu side?
   Q: Are you asking me a question? You're supposed to answer.
   A: It's, uh, rhetorical.

   Q: I grabbed the Precious Item, but all I got was this cruddy 1st/2nd/3rd weapon.
   A: :PpP, you used Gameshark/Sharkport save that has basic 4th Weapons. Start a
      brand new game file, or use EvilR's Weapon Customizable FAQ on GameFAQ.com to
      fix the problem.

   Q: My Lu Meng does no damage!
   A: 3rd time you didn't ask a question. :p Refer to above and get yourself a +20
      Tiger Amulet somehow. 

   Q: Where do I get 2nd/3rd weapons and good items?
   A: I shop at You Ting Wei side for weapons, Wu side for items. Hard mode for best
      results.

   Q: This FAQ is horrible.
   A: Make a better one then.
   Q: I just did.
   A: >_<
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7) Super Duper Secret Stuff
   There's a reason this wasn't on the contents. 

   This is really really super secret, that I can only tell through snail mail. So,
   send $1 to Happy Dude at Evergreen Terrace... *windows breaking* hey, what're...
   *muffled sounds* ack! *broken objects* you can't silence m... *sound of blunt 
   object hitting a person*