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    Weapons FAQ by qwertyuiopasd

    Version: 1.1 | Updated: 09/25/03 | Search Guide | Bookmark Guide

    Tom Clancy's Ghost Recon: Island Thunder
    Weapons Guide
    Written by qwertyuiopasd
    schistmail@comcast.net
    Copyright (c) 2003.
    
    ==================
    //////////////////
    TABLE OF CONTENTS
    \\\\\\\\\\\\\\\\\\
    ==================
    
    I. GUIDE INFORMATION
    II. PRIMARY WEAPONS LIST
    III. SECONDARY ITEMS LIST
    IV. RIFLEMAN WEAPONS
    V. SUPPORT WEAPONS
    VI. SNIPER WEAPONS
    VII. DEMOLITION WEAPONS
    VIII. SECONDARY ITEMS
    
    =====================
    /////////////////////
    I. GUIDE INFORMATION
    \\\\\\\\\\\\\\\\\\\\\
    =====================
    
    This guide lists every weapon and item available in the game, and the 
    details about each weapon. For the primary weapons, I list a number of 
    things. The magazine capacity, which is how many shots one clip will 
    hold. Firing modes, which determine weapon's fire rates. Single means 
    semi-automatic mode, where you only fire one bullet when you pull the 
    trigger. 3-round burst means that you can only fire up to 3 rounds 
    automatically at one time. Full auto means that you can fire the gun 
    automatically. I list the caliber of the weapon, and the secondary 
    equipment that can be taken with the weapon. I also list the characters 
    that use the weapon, and any other info on the weapon I might have.
    
    If you have any concerns about this guide, feel free to write to me at 
    schistmail@comcast.net I will not answer questions about anything stated 
    in the guide, and I may not answer your e-mail at all, depending on how 
    backed up my inbox is.
    
    You may not use this guide on your site without my permission. If you 
    wish to use this guide on your site, contact me at 
    schistmail@comcast.net
    
    The only website permitted to use this guide right now is 
    www.gamefaqs.com. If you see this guide anywhere else, please tell me.
    
    =========================
    /////////////////////////
    II. PRIMARY WEAPONS LIST
    \\\\\\\\\\\\\\\\\\\\\\\\\
    =========================
    
    RIFLEMAN:
    
    M16
    MP5-SD
    OICW
    7.62 Carbine
    AN94
    5.56 Carbine
    7.62 Rifle
    AK-74
    M4 SOCOM
    AK-47
    vz58
    
    SUPPORT:
     
    M249
    MG3
    RPK74
    PKM
    M60
    7.62 DP
    RP-46
    M240G
    
    SNIPER:
    
    M24
    SVD
    L96A1
    M82
    7.62 Sniper
    Silenced Sniper
    M98
    SR-25
    SR-25 SD
    
    DEMOLITIONS:
    
    M4 
    MP5
    SA80
    MP5-SD
    Bizon 9mm
    A-91
    Z-84
    SA 25
    MM1
    
    ==========================
    //////////////////////////
    III. SECONDARY ITEMS LIST
    \\\\\\\\\\\\\\\\\\\\\\\\\\
    ==========================
    
    M9 
    M9 SD
    9mm Russian
    9mm SA 
    Claymore 
    Demo
    M136 
    Sensor
    Binoculars 
    Extra Ammo 
    M203 
    GP25 
    Frag
    
    
    =====================
    /////////////////////
    IV. RIFLEMAN WEAPONS
    \\\\\\\\\\\\\\\\\\\\\
    =====================
    
    ---------------- 
    M16
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3-round burst
    Caliber: 5.56mm 
    
    Secondary Equipment:
    
    M203
    Binoculars
    M9 SD
    Extra Ammo
    
    Carried by: 
    All normal rifleman characters.
    
    ---------------- 
    MP5-SD
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3-round burst, full auto
    Caliber: 9mm
    
    Secondary Equipment:
    
    Claymore
    Binoculars
    Extra Ammo
    Sensor
    
    Carried by: 
    Henry Ramirez
    Susan Grey
    
    ---------------- 
    OICW
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3-round burst, full auto
    Caliber: 5.56mm / 20mm
    
    Secondary Equipment:
    
    GL (Grenade Launcher)
    Binoculars
    M9 SD
    Extra Ammo
    
    Carried by: 
    Will Jacobs
    Lindy Cohen
    
    Other Info: 
    OICW stands for Objective Individual Combat Weapon. Developed by Heckler 
    & Koch. The OICW has a rough version of the G36K built in, to fire like 
    a normal 5.56mm rifle. It also has a 20mm launcher that can fire 
    explosive rounds. Although this isn't featured in the game, the early 
    versions of the OICW allow a user to program when he wants the 20mm 
    shells to explode before he fires them.
    
    ---------------- 
    7.62 Carbine
    
    Magazine Capacity: 20 rounds
    Firing modes: single, 3-round burst, full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Extra Ammo
    Frag
    
    Carried by: 
    Will Jacobs
    
    ---------------- 
    AN94
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 2-round burst, full auto
    Caliber: 5.45mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Extra Ammo
    GP 25 (Grenade Launcher)
    
    Carried by: 
    Buzz Gordon
    Lindy Cohen
    
    ---------------- 
    5.56 Carbine
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3-round burst, full auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Frag
    Extra Ammo
    
    Carried by: 
    Susan Grey
    Buzz Gordon
    
    Other info: 
    Also known as the HK G36. It is said to be a better rifle than the M16. 
    
    ---------------- 
    7.62 Rifle
    
    Magazine Capacity: 20 rounds
    Firing modes: single, full auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Frag
    Extra Ammo
    
    Carried by: 
    Lindy Cohen
    
    Other info: 
    I'm pretty sure this is the H&K G3. It has a large kick to it when you 
    fire it, due to the powerful .308 rounds used in the rifle. It is one of 
    the older rifles, from the time of the M14.
    
    ---------------- 
    AK-74
    
    Magazine Capacity: 30 rounds
    Firing modes: single, full auto
    Caliber: 5.45mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Frag
    Extra Ammo
    
    Carried by: 
    Henry Ramirez
    
    ---------------- 
    M4 SOCOM
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3-round burst, full auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    Binoculars
    M9 SD
    Frag
    Extra Ammo
    
    Carried by: 
    Henry Ramirez
    Buzz Gordon
    
    Other info:
    This is called the M4 SOCOM because the M4A1 is fitted with a SOCOM 
    suppressor. It is just a silenced version of the regular M4A1.
    
    ---------------- 
    AK47
    
    Magazine Capacity: 30 rounds
    Firing modes: single, full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Frag
    Sensor
    9mm Russian
    Extra Ammo
    
    Carried by: 
    Susan Grey
    
    Other info: 
    The 'AK' stands for Avtomat Kalashnikova, if you were wondering.
    
    ---------------- 
    vz58
    
    Magazine Capacity: 30 rounds
    Firing modes: single, full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Frag
    Sensor
    9mm Russian
    Extra Ammo
    
    Carried by: 
    Will Jacobs
     
    Other info:
    Although few have heard of this weapon, it has been used by the Czech 
    and Slovak armies for over 50 years. It looks like an AK-47, but has 
    many different features from the AK-47.
    
    ===================
    ///////////////////
    V. SUPPORT WEAPONS
    \\\\\\\\\\\\\\\\\\\
    ===================
    
    ---------------- 
    M249
    
    Magazine Capacity: 200 rounds
    Firing modes: full auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    All normal support characters.
    
    Other info: 
    AKA the M249 SAW (Squad Automatic Weapon). Used in the US military for 
    years. Reliable and accurate.
    
    ---------------- 
    MG3
    
    Magazine Capacity: 100 rounds
    Firing modes: full auto
    Caliber: 7.62mm (.308)
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    Dieter Munz
    
    Other info: 
    Designed to be a modernized version of the MG42.
    
    ---------------- 
    RPK74
    
    Magazine Capacity: 75 rounds
    Firing modes: single, full auto
    Caliber: 5.45mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    Guram Osadze
    
    Other info: 
    This gun usually takes 45 round clips, although in Ghost Recon, it takes 
    the rare 75-round drums. Similar to the AK-74.
    
    ---------------- 
    PKM
    
    Magazine Capacity: 100 rounds
    Firing modes: full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    Guram Osadze
    
    Other info: 
    Usually Russian-made. Designed to replace WWII machineguns.
    
    ---------------- 
    M60
    
    Magazine Capacity: 100 
    Firing modes: full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    Dieter Munz
    
    Other info: 
    Developed in the early 50's, shares some features of the old MG42, used 
    in Vietnam by US forces.
    
    ---------------- 
    7.62 DP
    
    Magazine Capacity: 47 rounds
    Firing modes: full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Sensor
    9mm Russian
    
    Carried by: 
    All normal support characters.
    
    ---------------- 
    RP-46
    
    Magazine Capacity: 250 rounds
    Firing modes: full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag
    Sensor
    9mm Russian
    
    Carried by: 
    Guram Osadze
    
    Other info: 
    Although it isn't the same as the DP in the game, I'm pretty sure the 
    RP-46 and DP are the same gun in real life. Used in World War II.
    
    ---------------- 
    M240G
    
    Magazine Capacity: 50 rounds
    Firing modes: full auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    Extra Ammo
    Frag 
    Binoculars
    M9 SD
    
    Carried by: 
    Dieter Munz 
     
    Other info: 
    AKA the FN MAG. "General Purpose Machinegun."
    
    ===================
    ///////////////////
    VI. SNIPER WEAPONS
    \\\\\\\\\\\\\\\\\\\
    ===================
    
    ---------------- 
    M24
    
    Magazine Capacity: 6 rounds
    Firing mode: single
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by: 
    All normal sniper characters.
    
    Other info: 
    After you fire a shot, you have to wait as your character places another 
    bullet into the chamber, so this isn't a semi-automatic weapon. It can 
    only zoom in once.
    
    ---------------- 
    SVD
    
    Magazine Capacity: 10 rounds
    Firing modes: single
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by:
    Astra Galinsky
    
    Other info: 
    Semi-automatic, can zoom in twice. This is the Dragunov. Reliable sniper 
    rifle used by the Russian army.
    
    ---------------- 
    L96A1
    
    Magazine Capacity: 10 rounds
    Firing modes: single
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by: 
    Jack Stone
    
    Other info: 
    You have to reload after every shot again, like the M24. A common 
    British sniper rifle.
    
    ---------------- 
    M82
    
    Magazine Capacity: 10 rounds
    Firing modes: single
    Caliber: 12.7mm (.50)
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by:
    Scot Ibrahim
    
    Other info: 
    They don't get much bigger than this. The Barrett .50 caliber M82A1 
    rifle. This will usually kill in once shot unless you hit an arm or leg.
    
    ---------------- 
    7.62 Sniper
    
    Magazine Capacity: 20 rounds
    Firing modes: single
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by:
    Astra Galinsky
    
    Other info: 
    This gun is also known as the PSG-1. 
    
    ---------------- 
    Silenced Sniper
    
    Magazine Capacity: 10 rounds
    Firing modes: single
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by:
    Jack Stone
    
    ---------------- 
    M98
    
    Magazine Capacity: 10 rounds
    Firing modes: single
    Caliber: .338
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by:
    Scott Ibrahim
    
    Other info: 
    Can zoom in further than the M82. Also a Barrett rifle.
    
    ---------------- 
    SR-25
    
    Magazine Capacity: 20 rounds
    Firing modes: single
    Caliber: 7.62mm (.308)
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by: 
    Jack Stone, Scott Ibrahim
    
    ---------------- 
    SR-25 SD
    
    Magazine Capacity: 20 rounds
    Firing modes: single
    Caliber: 7.62mm (.308)
    
    Secondary Equipment:
    
    M9
    M9 SD
    Extra Ammo
    Frag
    
    Carried by: 
    Astra Galinsky
    
    
    ========================
    ////////////////////////
    VII. DEMOLITION WEAPONS
    \\\\\\\\\\\\\\\\\\\\\\\\
    ========================
    
    ---------------- 
    M4
    
    Magazine Capacity: 30 rounds
    Firing modes: single, auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    Demo
    M136
    Frag
    M9 SD
    
    Carried by:
    All normal demolitions characters.
    
    ---------------- 
    MP5
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3 round burst, auto
    Caliber: 9mm parabellum
    
    Secondary Equipment:
    
    M9 SD
    Demo
    Claymore
    Sensor
    
    Carried by:
    Klaus Henkel
    
    ---------------- 
    SA80
    
    Magazine Capacity: 30 rounds
    Firing modes: single, auto
    Caliber: 5.56mm
    
    Secondary Equipment:
    
    M136
    Frag
    M9 SD
    Claymore
    
    Carried by:
    Nigel Tunney
    
    Other info: 
    An early version of the British Enfield L85 rifle.
    
    ---------------- 
    MP5 SD
    
    Magazine Capacity: 30 rounds
    Firing modes: single, 3 round burst, auto
    Caliber: 9mm parabellum
    
    Secondary Equipment:
    
    Extra Ammo
    M9 SD
    Claymore
    Sensor
    
    Carried by: 
    Henry Ramirez 
    Susan Grey
    
    ---------------- 
    Bizon 9mm
    
    Magazine Capacity: 64 rounds
    Firing modes: single, 3 round burst, auto
    Caliber: 7.62mm
    
    Secondary Equipment:
    
    M136
    Frag
    M9 SD
    Claymore
    
    Carried by:
    Nigel Tunney
    
    Other info: 
    Has an AK-style stock and a pistol grip on the front. A lightweight 
    submachine gun.
    
    ---------------- 
    A-91
    
    Magazine Capacity: 20 rounds
    Firing modes: single, 3 round burst, auto
    
    Secondary Equipment:
    
    M136
    Frag
    M9 SD
    Claymore
    
    Carried by:
    Klaus Henkel
    
    ---------------- 
    Z-84
    
    Magazine Capacity: 30 rounds
    Firing modes: single, auto
    Caliber: 9mm parabellum
    
    Secondary Equipment:
    
    M136
    Frag
    9mm SA
    Demo
    
    Carried by:
    All normal demolitions characters.
    
    Other info: 
    Not much to say about this, but it is NOT an Uzi. It was designed in 
    Spain, not by the IMI.
    
    ---------------- 
    SA 25
    
    Magazine Capacity: 32 rounds
    Firing modes: single, auto
    
    Secondary Equipment:
    
    M136
    Frag
    9mm SA
    Demo
    
    Carried by:
    Nigel Tunney
    
    ---------------- 
    MM1 (Grenade Launcher)
    
    Magazine Capacity: 12 rounds
    Firing modes: single
    
    Secondary Equipment:
    
    M136
    Demo
    M9 SD
    Extra Ammo
    
    Carried by:
    Klaus Henkel
    
    ======================
    //////////////////////
    VIII. SECONDARY ITEMS
    \\\\\\\\\\\\\\\\\\\\\\
    ======================
    
    ----------------
    M9
    
    The Beretta M92FS, a 9mm pistol, common throughout the world. Almost 
    everyone has the option of using this or the M9 SD as a secondary weapon 
    in Ghost Recon.
    
    ----------------
    M9 SD
    
    The Beretta M92FS with a suppressor. The SD stands for Suppressed.
    
    ----------------
    9mm Russian
    
    A handgun. Don't know much about it.
    
    ----------------
    9mm SA
    
    Handgun.
    
    ----------------
    Claymore
    
    A claymore mine is a mine that contains several hundred steel balls and 
    packs C4 explosives. When you detonate it, it explodes, shooting the 
    steel balls into whatever is in front of the mine. These balls go fast 
    enough to penetrate steel, and will most likely tear apart anything in 
    front of the mine. The explosion is usually in one direction, so 
    wherever you point the mine when you are placing it is where it will 
    explode towards when you detonate it.
    
    ----------------
    Demo
    
    A demolitions charge. Explosives. Most likely C4.
    
    ----------------
    M136
    
    The M136 AT4 is a lightweight anti-tank weapon. Fires an 84mm rocket, 
    and is fired from a persons shoulder. When you fire this weapon, you 
    have to be either in the standing or kneeling position, and it will not 
    let you fire until the crosshairs have closed in, so you can't be moving 
    when you fire it.
    
    ----------------
    Sensor
    
    Detects the heartbeats of enemies close to you.
    
    ----------------
    Binoculars
    
    No need to explain.
    
    ----------------
    Extra Ammo
    
    Adds more magazines to the primary weapon you are carrying. 
    
    ----------------
    M203
     
    A 40mm grenade launcher for the M16.
    
    ----------------
    GP25
    
    A 40mm grenade launcher for the AN94.
    
    ----------------
    Frag
    
    An M67 Fragmentation Grenade.
    
    
    ===================================================================
    Written by qwertyuiopasd.
    Copyright 2003.
    ===================================================================
    
    

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