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X-MEN LEGENDS (Gamecube, Playstation 2, and Xbox)
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X-Men Legends Item FAQ

Version 1.02

October 2, 2004 - October 23, 2004

Written by gundamtotoro

E-Mail:  (Read the E-Mail Guidelines first)
         gundamtotoro:    gundamtotoro(at)hotmail(dot)com 

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I.  INTRODUCTION AND VERSION NOTES
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     I was going to write an actual FAQ/Walkthrough for the game... but my
mind went numb trying to think of ways to repeat the same thing over and over
again.  Good luck to anyone who has the willpower to write an actual
Walkthrough... I'm just going with the in-depth route.

     One of the common problems in this game is missing the comic books (stat
bonuses), sketch books (concept art), and Danger Room Disks (to unlock some
unique items, good leveling opportunities, and easy way to make money by
selling items and health/energy packs to Forge and Healer).  This FAQ contains
a checklist of Item Locations within missions and intermissions and a list of
known Unique Items and their properties.

Version 1.02 (October 23, 2004)

     Added some info regarding maximum level and a couple of stat points that
I missed.  I also seemingly forgot to copy over the location of a sketch book,
and that is corrected.

Version 1.01 (October 20, 2004)

     The location of Focus 402 has been added thanks to dtor1.  Joshuadjl
pointed out that the Xbox version does not include Nightcrawler's Comic Book
and that Colossus' Comic Book is not displayed.  Feel free to email with
information on any more Unique Items.

Version 1.00 (October 9, 2004)

     I finished the game a second time, corrected the list, added descriptions
of some difficult to locate items, added a few more unique items, and updated
the Frequently Asked Questions section.  This FAQ is essentially finished
unless a.) Focus 402 can be obtained in another way other than from Healer,
b.) Psylocke has a Comic Book, and/or c.) more unique items are discovered.

Version .99 (October 2, 2004)

     The lists are -mostly- complete.  I still need to finish the Wolverine
and Jubilee Challenges and list the Unique Items obtained from there and I'm
sure there are a few other things I missed in my first playthrough.  I also
started listing the stat bonuses for the comic books, and that should be
complete in the next version.

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II.  E-MAIL GUIDELINES
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     Please put "X-Men Legends: (name of subject)" or something similar in the
subject heading, I do not read emails where there is no subject.  Also avoid
using caps, bad spelling, any non-default colors, or any non-default fonts.
No, I will not give you codes.

     Please follow the format below for any additions which would be very
appreciated.  ^_^  

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III.  CHECKLIST
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     I am going with a very simple format for this.  We have the item name,
what section of the stage it is in, and in what stage.  

[ ] Comic Book (Wolverine +2 Strike +2 Agility)- East Rooftops - Manhattan
[ ] Teamwork 101 - North Rooftops - Manhattan

[ ] Teamwork 102 - Subbasement (Danger Room) - Xavier Mansion

[ ] Sketchbook - Frozen Falls - HAARP Facility
[ ] Comic Book (Cyclops +2 Agility +2 Focus)- The Bridge - HAARP Facility
[ ] Combined Powers 101 - Outer Grounds - HAARP Facility
[ ] Skill Point - Outer Grounds - HAARP Facility
[ ] Challenge-Beast - Inner Grounds - HAARP Facility
[ ] Combined Powers 102 - Mess Hall - HAARP Facility
[ ] Comic Book (Iceman +2 Body) - Satellite Control Center - HAARP Facility
[ ] Qualifying Exam 100 - Ice Tunnels - HAARP Facility
[ ] Sketchbook - Exterior Access Tunnel - HAARP Facility

[ ] Protect 202 - Dormitories - Xavier Mansion

[ ] Defend 202 - 7th Avenue - Sentinel Flashback
[ ] Comic Book (Nightcrawler +2 Agility +2 Focus)- 10th Avenue  
    - Sentinel Flashback
    - this item requires Phoenix/Jean to fly to a rooftop before all the
      Sentinels are defeated.  Note:  This item is not available in the Xbox
      version of the game.

[ ] Challenge-Cyclops - Juggernaut Flashback
    - this is located by the stairs

[ ] Focus 201 - West Trunkline - Morlock Tunnels
[ ] Comic Book (Storm +4 Focus) - East Trunkline - Morlock Tunnel
[ ] Sketch Book - East Trunkline - Weapon X
[ ] Focus 202 - Filtration Resevoir - Morlock Tunnels
[ ] Sketch Book - Mainline North - Morlock Tunnel
[ ] Challenge-Rogue - 22nd St. Steamworks - Morlock Tunnels
    - check the left edge of the level before fighting Marrow

[ ] Stat Point - Hanger Lift - Arbiter
[ ] Sketch Book - Starboard Launch Bay - Arbiter
[ ] Comic Book (Beast +2 Agility +2 Body) - Brig - Arbiter
[ ] Sketchbok - Galley - Arbiter
[ ] Qualifying Exam 200 - Galley - Arbiter

[ ] Comic Book (Magma +2 Body +2 Focus) - Magma Central Park - Xavier Mansion
[ ] Sketchbook - Magma Central Park - Xavier Mansion

[ ] Survival 302 - Lab Support - Escape from Weapon X 
[ ] Challenge-Wolverine - Fission Gate - Escape from Weapon X
    - Before reaching the scientist, go down the opposite stairwell

[ ] Assault 301 - Primary Control Center - Nuke Plant
    - search the bottom platform
[ ] Comic Book (Jubilee +2 Agility +2 Focus) - Reactor Core - Nuke Plant
    - requires a flying character to reach it
[ ] Sketch Book - Secondary Control Center - Nuke Plant
    - requires a flying character to reach it
[ ] Challenge-Storm - Condenser Controls - Nuke Plant
    - this item actually appears twice.  One you can fly to, and the other
      can be found by breaking boxes
[ ] Assault 302 - Conversion Sequencers - Nuke Plant
    - fly to a nearby platform after opening the first blast doors
[ ] Stat Point - Conversion Sequencers - Nuke Plant
    - fly to a nearby platform after opening the first blast doors

[ ] Sketchbook - Mutant Reserach Facility - Muir Island

[ ] Sketchbook - Pool - Xavier Mansion
[ ] Challenge-Iceman - Dormitories - Xavier Mansion
[ ] Comic Book (Rogue +2 Strike +2 Body) - Subbasement - Xavier Mansion

[ ] Challenge-Phoenix - The Shadow Gallery - Astral Plane
[ ] Qualifying Exam 300 - The Chamber of Echoes _ Astral Plane
[ ] Comic Book (Emma +2 Body +2 Focus) - The Lonely Dark - Astral Plane

[ ] EXP Point - Infusion Trials Ruins - Weapon X
[ ] Sabotage 402 - Infusion Trials Ruins - Weapon X
[ ] Challenge-Nightcrawler - C-Block Ruins - Weapon X
[ ] Focus 401 - D-Block Ruins - Weapon X
[ ] Sketchbook - Holding Cells - Weapon X

[ ] Sketch Book - Storm Drain - Morlock Tunnels
[ ] Comic Book (Gambit +2 Strike +2 Agility) - Influent Bypass 
    - Morlock Tunnels
[ ] Focus 402 - Influent Bypass - Morlock Tunnels
    - this disc can be found hidden among some barrels
[ ] Challenge- Colossus - Overflow Resevoir - Morlock Tunnels
[ ] Qualifying Exam 400 - Overflow Resevoir - Morlock Tunnels

[ ] Sketchbook - Mount Entrance - The Mount
[ ] Challenge-Magma - Mount Entrance - The Mount

[ ] Sketchbook - Dining Room - Xavier Mansion

[ ] Survival 501 - Mutant Research Facility - Muir Island
[ ] Sketchbook - Mutant Resarch Facility - Muir Island
 
[ ] Survival 502 - East 3rd Street - New York Riots
[ ] Challenge-Jubilee - East 4th Street - New York Riots
    - on some stairs covered in flaming boards
[ ] Sketch Book - East 5th Street - New York Riots
[ ] Stat Point - East 5th Street - New York Riots
    - subway entrance

[ ] Sketch Book - Pumping Station - Morlock Sewer
[ ] Sabotage 501 - Grit Flowage - Morlock Sewer
[ ] Stat Point - Sedimentary - Morlock Sewer
[ ] Challenge-Gambit - Declorination - Morlock Sewer

[ ] Protect 601 - Threshold- Astral Plane
[ ] Comic Book (Colossus +2 Strike _+2 Body) - Chamber of Fire - Astral Plane
    - Note:  This comic book will not be displayed on the Xbox Version.
[ ] Challenge-Emma - Guardian Statues - Astral Plane
[ ] Sketchbook - Chamber of Earth- Astral Plane

[ ] Sketchbook - Factory Grounds - Sentinel Central
    - in a crate near the guard who drops the keycard
[ ] Qualifying Exam 500 - Fabrication Facility - Sentinel Central
[ ] Focus 601 - Head Attachment - Sentinel Central
[ ] Sketchbook - Bio Labs Workshop - Sentinel Central
    - requires an X-Man to fly over some poison gas
[ ] Nightmare Wolverine - Bio Labs Gallery - Sentinel Central
    - found on top of a generator near the exit
[ ] Skill Point - Subject Retention Facility - Sentinel Central
    - requires Nightcrawler to teleport after creating two bridges
[ ] EXP Point - Subject Retention Facility - Sentinel Central
    - requires Nightcrawler to teleport after creating two bridges

[ ] Nightmare Cyclops - Forsaken Place - Astral Plane
[ ] Comic Book (Jean Grey +4 Focus) - Forsaken Place - Astral Plane

[ ] Nightmare Phoenix - X-Jet Hanger - Xavier Mansion
[ ] Sketchbook - Dining Room - Xavier Mansion

[ ] Nightmare Colossus - Power Station - Asteroid M
[ ] Challenge Psylocke - Command Center - Asteroid M
[ ] Challenge Legends - Lounge Deck B - Asteroid M

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IV.  UNIQUE ITEM LIST
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     The Unique Items in this game are probably the most interesting.  Each
character (with the exception of Professor X) has their own item that raises
an attribute and normally increases the effectiveness of their own mutant
power which can be obtained by finishing their own Danger Room Challenge.
Some Shi'Ar items may be unlocked through the Nightmare Challenges.

     There are also a variety of items that reference a variety of characters
who have been involved with the X-Men.  These items may be found within
missions, during danger room missions, may be purchased from Forge, or may
even be found in Healer's Grab Bag.  Honestly Healer's Grab Bag is probably
the best way to get some of the really good ones like X-Cutioner's Hood and
Exodus Cloak.    

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Agility of the Acrobat
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Note:  Obtained by finishing "Challenge-Nightcrawler."
=20% damage to Nightcrawler's teleport attacks.  +5 Agility
Requires Nightcrawler, Level 20

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Astral Stone
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Note:  Only found in Astral Plane after Shadow King kidnaps Xavier
+3 Focus.  +9-11 damage vs. Shadow Creatures

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Bands of the Beast
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Note:  Obtained by finishing "Challenge-Beast."
+20% damage to Beast's mutant attacks.  +5 Strike
Requires Beast, Level 20

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Belt of Unus
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-13 damage.  20% chance of deflecting beam damage back at attacker.
Requires Level 32

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Black Tom's Cane
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+1 Body.  -20% Beam Damage
Requires Level 7

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Caliban's Shroud
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+2 Focus.  +25-31 damage to punches.
Requires Level 19

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Callisto's Eye Patch
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+2 Strike.  +15-18 damage to melee attacks vs. Morlocks
Requires Level 15

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Cannonball's Flame
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-8 damage.  +100-125 damage to flying melee attacks.
Requires Level 15

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Claws of Rage
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Note:  Obtained from finishing "Challenge-Wolverine."
+20% Wolverine's claw damage.  +5 Striking
Requires:  Wolverine, Level 20

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Crown of Apocalypse
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+4 Strike, +4 Agility, -2 Body, -2 Focus.  +12% chance for melee criticals
Requires Level 35

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Cyber's Revenge
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-8 damage.  +4-5 bleed damage to punches for 5 seconds.
Requires Level 30.

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Dead Man's Hand
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Note:  Obtained by finishing "Challenge-Gambit."
+20% damage to Gambit's kinetic attacks.  +5 Agility
Requires Gambit, Level 20.

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Deathbird's Javelin
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Attack and Run Speed +20%.  +9-11 Bleed Damage for 5 seconds to projectiles.
Requires Level 20

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Diamond's Aura
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Note:  Obtained by finishing "Challenge-Emma."
+50 damage to Emma Frost's Punch/Kick.  +5 Body
Requires Emma Frost, Level 20

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Eric the Red's Armor
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-8 Damage.  +100-125 to energy attacks vs. Magneto.  
Requires Level 29

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(The) Exodus Cloak
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30% chance to deflect mental damage back at attacker.  
+80-100 damage vs. Humans
Requires Level 18

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Flight of the Northstar
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30% longer flying time.  +20% knockback to knockback attacks.
Requires Level 10

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Gauntlets of Wrath
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Note:  Obtained after finishing "Challenge-Rogue."
+20% damage to Rogue's power attacks.  +20% Rogue stun duration.  +5 Body.
Requires Rogue, Level 20

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Goddess Medallion
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Note:  Obtained after finishing "Challenge-Storm."
+20% to Storm's wind and electricity.  +5 Agility.  
Requires Storm, Level 29

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(The) Hammer of Nimrod
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+125-150 damage to mutant attacks vs. Sentinels.
Requires Level 13

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Heart of the Assassin
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Note:  Obtained by finishing "Challenge-Psylocke"
+20% damage to Psylocke's psychic attacks.  +5 Strike.  
Requires Psylocke, Level 20

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Hypnotic Skyburst
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Note:  Obtained by finishing "Challenge-Jubilee"
+5 to Agility, +20% damage to Jubilee's power attacks.
Requires Jubilee, Level 20
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Luck of the Longshot
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+1 Strike, +1 Agility, +1 Body, +1 Focus.  
+5% chance to reflect punch/kick for 125-150 damage.
Requires Level 17

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Mantle of the Phoenix
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Notes:  Obtained after finishing "Challenge-Phoenix."
+20% damage to Phoenix's psionic attacks.  +5 Focus
Requires:  Jean Grey, Level 20

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Manual of the Puck
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+1 Agility.  +15-18 damage to kicks.
Requires Level 13

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Mask of Xorn
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Note:  Obtained by finishing "Challenge Legends."
Mutant Powers cost no energy to execute!!!
Requires Level 35

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Opal of Ozymandius
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+5 body.  
30% chance of deflecting fire, cold, and wind damage back at attacker.
Requires Level 23

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Ring of Polaris
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+1 Body. +20% Flying Time. =40% knockback.
Requires Level 13

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Sabretooth's Tags
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Regenerate 4 heatlh/sec up to 50%.  +25-31 blade damage to punches.
Requires Level 28

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Shadowcat's Touch
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-5 damage.  +25-31 to punch and kick attacks vs. Robots.
Requires Level 15

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Shard of Cyttorak
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-5 Damage, +2 Body, +2 Strike
Requires Level 31

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Shi-Ar Body Implants
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Note:  Obtained after finishing "Nightmare Colossus."
+3 to all traits
Requires Level 26

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Shi'Ar Body Shield
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Note:  Obtained after finishing "Nightmare-Phoenix."
+50% resistance to physical attacks.
Requires:  Level 29

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Shi'Ar Energy Armor
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Note:  Obtained after finishing "Nightmare-Cyclops."
+50% resistance to energy attacks.
Requires Level 30

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Shi'Ar Mind Gem
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Note:  Obtained after finishing "Nightmare-Wolverine."
+50% resistance to mental attacks.
Requires Level 28

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Soul of the Gladiator
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Note:  Obtained after finishing "Challenge-Colossus."
+20% damage to Colossus' powered attacks.  +5 Body
Requires Colossus, Level 20

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Spiked Armor of Stryfe
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-10 damage.  +4-5 energy drain to punches.
Requires Level 32

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Spikes of Penance
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-8 damage.  Reflects 80-100 physical damage to attacker.
Requires Level 27

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Sunfire's Mask
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-20% damage from fire.  +9-11 fire damage to mutant attacks.
Requires Level 16

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Sword of Ogun
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+3 Focus.  +8% chance for punch/kick criticals
Requires Level 25

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Thunderbird's Beads
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-20% Physical Damage.  Stun Immunity.
Requires Level 18

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Vindicator's Gauntlets
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+10% Experience. -20% Beam Damage.
Requires Level 14

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Visor of Retribution
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Note:  Obtained after finishing "Challenge-Cyclops."
+20% Cyclops' Optic damage.  +5 Focus
Requires Cyclops, Level 20

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Volcano's Might
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Note:  Obtained after finishing "Challenge-Magma."
+5 to Body, +20% damage to Magma's power attacks.
Requires Magma, Level 20

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Winter's Fury
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Note:  Obtained after finishing "Challenge-Iceman."
+20% damage to Iceman's cold atacks.  +5 Body
Requires Iceman, Level 20

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Wrath of Wendigo
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-5 damage.  -60% pain.
Requires Level 14

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(The) X-Cutioner Hood
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Generate Energy 50% more quickly, +80-100 damage vs. Mutants
Requires Level 20

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V.  FREQUENTLY ASKED QUESTIONS
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Q.  Which X-Men are playable?

A.  Wolverine, Cyclops, Jean Grey, Storm, Iceman, Beast, Nightcrawler,
    Jubilee, Rogue, Gambit, Colossus, Magma, Emma, Psylocke, and Professor X.
------------------------------------------------------------------------------
Q.  Any favorite items?

A.  Exodus Cloak, X-Cutioner Hood, Hammer of Nimrod, and Mask of Xorn are
    what I consider to be the most useful non-character-specific unique items
    in the game.

    My usual set-up for my team members is some type of DNA Generator or a
    good unique item, some type of Strike or Focus Enhancer, and some type of
    nanofiber armor.
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Q.  Why can't I get Nightcrawler's Comic Book on the Xbox version, and why
    isn't Colossus Comic Book displayed?

A.  Excellent question... go ask Activision or Raven about that brain fart.
------------------------------------------------------------------------------ 
Q.  What is the highest level?

A.  Level 45 is the highest you can reach.
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Q.  How long is the game?

A.  20-25 hours.
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Q.  Is it possible to get Challenge Disks any earlier than when they are
    normally found with a mission, or is it possible to get Challenge Disks
    that I missed?

A.  Missed Challenge Disks may be obtained from Healer's Grab Bag.  It is also
    possible to get Challenge Disks earlier than normal.  I obtained 
    Challenge-Psylocke on Sentinel Central in one playthrough myself.
------------------------------------------------------------------------------
Q.  Is there another way to get missed comic books or sketchbooks?

A.  No, the only way to find them is within the stages where they are listed.
    The only way to get them is by loading up a previous save file, or being
    sure to get them on a replay game.
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Q.  What do I get for getting all of the Sketchbooks?

A.  You unlock some additional concept art that you would never see otherwise.
    Nevermind that most of it seems to be concept art for the recent reload of
    X-Men titles, namely of Astonishing X-Men, Uncanny X-Men, and X-Men.  Too
    bad Kitty, Havok, Polaris, Sage, Marvel Girl (Rachel Grey), and Bishop are
    not playable in Legends...

    Here is the list of unlocked art:
    
    - Mansion Backyward
    - Mansion Subbasement
    - Conference Furniture
    - Subbasement Hall
    - Mansion Front
    - Overhead Mansion
    - Hangerbay
    - Danger Room
    - Danger Room Blueprint
    - Mansion Blueprint Layout
    - Professor X and Cerebro
    - Wolverine and Beast
    - Cyclops and Emma Frost
    - Nightcrawler, Kitty, Havok
    - Storm and Marvel Girl
    - Polaris, Sage, Rogue
    - Gambit and Bishop
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Q.  Any really good areas to level up and gain items?

A.  I suggest leaving Teamwork 101 left unfinished since this can be a great
    way to stock up on health and energy packs, which can provide a lot of
    funds for Forge and Healer.  Sabotage 401 is also good.

    Any Danger Room mission involving the Astral Plane tends to give an
    excellent leveling opportunity.  Within actual missions the Lost
    Passages during the third trip to the Astral Planes provides for
    some unlimited killing and item gaining.  Hit the crystal once
    and enemies will infinitely respawn.  Be sure to collect all of the items
    off the screen before finishing the crystal off though or the game may
    likely crash.  >_<
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Q.  What is bleed damage?

A.  It is this game's version of a poison effect.  Certain characters (or
    items) can cause a bleed effect on an opponent.  They will drip blood (not
    too much) and lose HP every second as a result for a set period of time.
------------------------------------------------------------------------------
Q.  How do I use different costumes after finishing the game (or after putting
    in a code).  

A.  You can change costumes at any Change Team area.  This means before a
    mission, before a Danger Room session, or at an X-Traction Point.  Follow
    the directions at the bottom of the screen to cycle through available
    costumes.  Not everyone has an Xtreme costume by the way.  
------------------------------------------------------------------------------
Q.  Who is the 15th character?

A.  Professor X.  The slot may look blank after you save him, but if you
    actually pay the slightest bit of attention then you will notice the image
    of Xavier's face over the slot.  He is still only playable in the Astral
    Plane though.  Yes, it would have wonderfully nice to Havok instead.  
------------------------------------------------------------------------------
Q.  How do I pick up characters while flying?

A.  You use the same button you use to pick up everything else in the game...
------------------------------------------------------------------------------
Q.  How do I use Gambit and Jubilee's Overload/Detonate abilities?

A.  Walk up to a destructible item and use your standard special (Charged Card
    or Energy Burst).  The item will then be charged up.  Throw it if you
    would like, or get out of the way.  Don't hold onto charged items for too
    long though or they will explode in your character's hands.
------------------------------------------------------------------------------
Q.  How do I get into the Arbiter?

A.  Activate the crane and then hit the yellow submarine with an attack or an
    explosive barrel.
------------------------------------------------------------------------------
Q.  How do I get through the Arbiter?

A.  Do not save your game after the time limit starts.  Use Storm or Cyclops
    to weld broken portions of the ship.  Use Iceman to get rid of fires and
    to create bridges.  Nightcrawler can be helpful to get some of the items
    quicker, or to bypass some forcefields.  There are four sections with two
    crewmen each.  Escort the two crewmen toward the marked exit (use your
    map), and continue to the next section.  The mission will automatically
    end after saving the eighth crew member.
------------------------------------------------------------------------------
Q.  How do I weld the clamps at the Nuke Reactor?

A.  Use Jean to move the clamps into place and use Storm to weld the clamps
    onto the reactor.  
------------------------------------------------------------------------------
Q.  How do I dispel Dark Blob's multiple resistances?

A.  Hit whichever statue is glowing to make Blob vulnerable again.
------------------------------------------------------------------------------
Q.  How do I defeat Marrow the second time?

A.  Everytime that Marrow's HP is depleted then a healer will appear at one of
    the four corners.  Kill the four healers, and then you can finish off
    Marrow without worry of her reviving.
------------------------------------------------------------------------------
Q.  I need help with the Endgame area, what should I do?

A.  I suggest standing on a platform with Storm equipped with either Hammer of
    Nimrod, or Mask of Xorn.  Go crazy sniping the enemies from the relative
    safety of the platforms.  You can also dispel the final boss' multiple
    resistances by activating the switches on the three platforms.
------------------------------------------------------------------------------
Q.  Do I keep anything on replay games?

A.  No, you do not retain any items, levels, or stats from your previous game.
    All you get to keep are all the available costumes.  
------------------------------------------------------------------------------

==============================================================================
VI.  THANKS/CREDITS/KUDOS
==============================================================================

Thanks to Ceej for the site and his superhuman tolerance for the sheer amount
of stupidity that is seen sometimes.  ~_~

Thanks to Saffostar for tolerating my stupid rambling and giving me the info
on The X-Cutioner Hood.

Thanks to dtor1 for the location of Focus 402.  

Thanks to Joshuadjl for pointing out the Comic Book issues with the Xbox
version.

Thanks to Eristole and HexKrak for providing information on a few items that
I missed on my first playthrough.

Thanks to B CHURCH for pointing out the maximum level possible.  

Thanks to IcuLOokiN2 for pointing out a Stat Point in Morlock Sewer.

Thanks to Vigilante Justice for pointing out an EXP Point in Weapon X.

==============================================================================
VII.  COPYRIGHT
==============================================================================

This FAQ is Copyright 2004 gundamtotoro

MARVEL, X-MEN, and all Marvel Characters and the distinctive licenses thereof
are trademarks of Marvel Characters Inc. 

Activision is a registered trademark of Activision.

This document is protected by US Copyright Law.  It is meant for private use
only.  This FAQ may not be referenced or altered without permission from
myself.  This FAQ is a GAMEFAQS Exclusive and may not be hosted elsewhere.
Alteration of this Copyright is punishable under Title 17 Chapter 5 Section
506(d) of US Copyright Law for a fine of up to $2,500.