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    FAQ/Walkthrough by Glitchdudeomg1

    Version: 1.2 | Updated: 07/19/11 | Printable Version | Search This Guide

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    -------------------
    TABLE OF CONTENTS
    -------------------
    
    0.FAQ history
    
    1.Introduction
    
    1.5.Guide with each section
    
    2.History
    
    3.Characters
    
    4.Robots
    
    5.Controls
    
    6.Walkthrough
    
    7.Bikini Bottom
    
    8.Jellyfish Fields
    
    9.Jellyfish Caves
    
    10.Jellyfish Waterfalls
    
    11.Spork Mountain
    
    12.Downtown Bikini Bottom
    
    13.Downtown Rooftops
    
    14.Lighthouse
    
    15.Sea Needle
    
    16.Goo Lagoon
    
    17.Goo lagoon caves
    
    18.Goo lagoon carnival
    
    19.BOSS FIGHT 1
    
    20.Mermerlair security room
    
    21.Mermerlair computer room
    
    22.Mermerlair tunnels
    
    23.Mermerlair ball room
    
    24.Prison room
    
    25.Rock bottom
    
    26.Rock bottom museam
    
    27.Rock bottom trench
    
    28.Sand mountain waiting area
    
    29.Guppy mound
    
    30.Flounder hill
    
    31.Sand mountain
    
    32.BOSS FIGHT 2
    
    33.Kelp forest
    
    34.Kelp swamp
    
    35.Kelp caves
    
    36.Kelp slide
    
    37.Flying ducthmans graveyard
    
    38.Graveyard of ships
    
    39.Flying ducthman battlefeild
    
    40.Spongebobs dream
    
    -Sandys dream
     Squidwards dream
     Mr.krabs dream
     Patricks dream
    
    41.Chum bucket lab
    
    42.The small shall rule..or not
    
    43.Disclaimer
    
    44.Questions:ANWERED!!
    
    45.Challenges
    
    46.Contact
    
    47.Conclusion and thank you's
    
    
    
    0.FAQ history
    ------------
    
    1.1: Original FAQ.
    
    1.2: New trap,Plus new GLICTH!!!!!
    
    
    1.Introduction
    --------------
    This was my favourite game ever for the past 5 years {2nd:Punch Out!! Wii}.
    I played it since I was 8,and it was hard work for me truly.
    Boss patterns I didn't have written down, confusing traps that seemed to have
    no way out of them, and overall a hard game for an 8 year old.
    
    This {as far as Iím concerned} was one of the 1st Spongebob game's ever.
    And...according to Wikipedia...the most bought Spongebob game of all time. I
    decided to look at some FAQ's for more info on glitches, and the Boss's
    strategy's.
    There were 2 FAQ's: One about traps and golden Spatulaís, and another with a
    brief description about the boss's.
    Nothing about any GLITCHes of any kind, and no strategy for the boss's.
    So I decided to make one of my own. With all the BFBB Glicthes known, and even
    one's I found myself! And even the boss's strategy's so you can easily pass
    them without fear.I hope this helps  :).
    
    
    1.5.Guide with each section
    -------------------------
    Here is a guide to read each section with understanding:
    
    First, the title. The section above the introduction helps this. It tells you
    what level you are checking on.
    
    *EXAMPLE*
    
    -----------------------------
    12.DOWNTOWN BIKINI BOTTOM
    -----------------------------
    
    Second, the robot pattern's. This tells you what robot, obstacle, and trap is
    coming up next.
    
    The number's that equal a word mean that word next to the number.
    
    *EXAMPLE*
    
    ----------------
    ROBOT PATTERNS
    -----------------
    F-Fodder
    T-Tar-tar
    BCT-Bucket can trap
    BL-Bouncy leaf
    
    And so on.
    
    Third, the Glicthes. Basically what the title says. For those who donít know:
    Glicthes are programming errors, and can be triggered on command by doing the
    proper thing/things.
    
    * EXAMPLE*
    
    ---------
    GLITCHES
    ---------
    
    1. If you press button R,Black,Back and L at the same time, it will reset the
    game.
    
    2.Occasionally,the robot's will not notice you even when you are close by.
    
    Last, the traps. Explains what the trap is and how to succeed in passing it.
    
    *EXAMPLE*
    
    ------
    TRAPS
    ------
    
    Bucket can trap: You have a bucket and a can. Put the can in the bucket and the
    gates of Punch out 2 will open.
    
    No, there is no real bucket can trap:(.
    
    Now some times, you might see a miniboss or a boss. On this section, there is
    no robot patterns or traps, so another part of this is in order.
    
    1st,The title. Yea, different title for miniboss and boss.
    
    * MINIBOSS TITLE *
    |----------------------------------------------|
    |  -MINIBOSS NUMBER 1:KING JELLYFISH-          |
    |--------------------------------------------- |
    
    * BOSS TITLE *
    
    |-----------------------------------------|
    |                                         |
    |                                         |
    |       BOSS 1: ROBO SANDY                |
    |                                         |
    |                                         |
    |                                         |
    |-----------------------------------------
    
    2nd,the attacks. This section tells you what the boss attacks are. Each boss
    has a unique attack.
    
    *EXAMPLE*
    --------
    ATTACKS
    --------
    
    Overhead: She will swing an unexpected overhead. This attack seems random to
    come in the strategy, so watch out.
    
    Slap: She will only do this if you get close to her.
    
    And so on.
    
    Last, the strategy. This will tell you the boss's pattern. What attack will she
    do next? This answers that question!
    
    *EXAMPLE*
    
    
    ----------
    STRATEGY
    ----------
    ICS-Ice cream Smash
    S-Spitjitsu
    ICR-Ice cream rage
    ICF-Ice cream freeze
    UP-Ultimate puke
    PP-Pulley-pull
    
    -------
    PHASE 1 {Green bit of health}
    -------
    
    [ICS-S-ICR] {Repeat}
    
    -------
    PHASE 2 {Orange bit of health}
    -------
    
    [S-ICR] {Repeat}
           \
           [PP-UP] {If you hit the dizzy stance after the  ICR}
    
    -------
    PHASE 3 {Red bit of health}
    -------
    
    [UP] {Through cut scene}
        \
        [ICF-S-ICR] {Repeat}
    
    
    NOW, use this guide to help you through this FAQ. Again, hope this helps.
    
    
    2.History
    ---------
    
    May 1,1999: Spongebob was born.
    
    2000 {maybe}: The game was thought up.
    
    Nov 10,2003:Game was released.
    
    2005:I got the game.
    
    Nov 19,2005: Movie was released.
    
    2006: Declared by me: Most awesome game on Xbox!
    
    2007:Completed!
    
    2009-2010:Glicthes found.
    
    2007-2010:Showed other people the game.
    
    Feb 13,2011: FAQ Thought up.
    
    May 20,2011: FAQ finished.
    
    
    
    3.Characters
    -----------
    
    There are 3 playable characters in the game. Here they are:
    
    ------------
    SPONGEBOB
    ------------
    
    Yep,its not a spongebob game if you don't play as Spongebob! He is the only guy
    with special moves and the person you mostly play is not Sandy, but still
    pretty playable for Glicthes.
    
    ---------
    PATRICK
    ---------
    
    Patrick can ONLY double jump while Spongebob and Sandy can triple
    jump{Sometimes a problem.}He IS helpful for some Glicthes,so he's playable.
    
    
    --------
    SANDY
    --------
    
    This girl is SUPER USEFUL. {No rasism intented} She can extend her jumps for a
    longer period of time! It's a pity you don't play her very often :(.
    
    ------------------------------------
     4.ROBOTS AND THEIR INSTANT KILLS
    ------------------------------------
    Note:IKS!=Instant kills!
    
    1.Fodder
    
    HE IS VERY,VERY,VERY TOUGH!! Just kidding, he sucks. He stings you with this
    electro-wand thing.
    
    -IKS!-
    
    1-4:Hit him with anything. Pretty much it.
    
    2.Ham-Mer
    
    Tougher then Fodder, but still super easy. He has a HAM-MER.GET-IT?
    
    -IKS!-
    
    1-4:Same as Fodders.
    
    5:Hit him during his win animation.
    
    3.Tar-Tar
    
    Annoying robot at times. He shoots tar-tar at you. Note, the case of tar-tar is
    not the robot itself.
    
    -IKS!-
    
    1-3:Do I need to? 'SIGH' Well, hit him with anything expect the bubble wand
    cause that takes 2 hit's.
    
    4:After he Hit's you, Hit him back. Doesn't matter how much life he has.
    
    4.G-Love
    
    Easy, once you know his weak spots. Same joke as Ham-mer.1st time it was funny,
    but now it's lame.
    
    -IKS!-
    
    1:After he hit's you, hit him back.
    
    2:When you're centered on him, stomp on him.
    
    3:Hit him with a bowling ball.
    
    5.Monsoon
    
    Nerdy looking robot that controls rain.
    
    -IKS!-
    
    1.Helmet-butt him.
    
    2.Rarely possible, but you CAN defeat him with a bowling ball.
    
    6.Sleepy-time
    
    Most people hate this guy, but the trick is to sneak up on him. Look at
    controls section below.By the way,he has the most IKS's in the game!
    
    -IKS!-
    
    1.If you mange to get close to him without waking him up, hit him.
    
    2.When he comes back from a hit, if you time it right, hit him.
    
    3.Make him fall off a cliff. Happens rarely.
    
    7.Chuck
    
    One word: ANNOYING!!!
    
    -IKS!-
    
    1.Head-butt him.
    
    2.Stomp on him. Rarely happens.
    
    3.Bubble wand him.
    
    8.Arf
    
    Rodeo cowboy wannabe!!! YEEEEEEEEEEEEHAWWWWWWWWWWWW!!!!!!!!!!!!!!!!!
    
    -IKS!-
    
    1. While he is not noticing, throw a bowling ball at him.
    
    2.Bubble missile him.
    
    9.Tubelet
    
    He has a swimming float thingy that shoots Jell-O. YUM!
    
    -IKS!-
    
    1.Kill the 1st one, then helmet-butt the rest.
    
    10.Scoot
    
    Force field. Typical.
    
    -IKS!-
    
    1. After the shield is broken, hit him with a bowling ball.
    
    2.Hit him with 2 missiles {One for the shield, second for the robot.}
    
    
    11.Bomb-bot
    
    Bomb bot's go boom.
    
    -IKS!-
    
    1.Hit him with anything!
    
    12.Bzzt-bot
    
    This guy sucks...Wait,what is tha..OH MY GOD A REAL BZZT BOT!!! O.K YOU ARE
    COOL!!! AAAAAAAAAA!!!!!!!!!!
    
    1. Hit him with.."Drum roll"...ANYTHING!!!
    
    13.Chomp-bots
    
    Get you're free chomp bot TODAY! Just call 1-800-PLEASE HELP US.
    
    1.HHWA {You HAVE to know what it stands for.}
    
    These robots WILL try to destroy bkini bottom and YOU must stop them!
    
    5. Controls
    -----------
    ----------
    SPONGEBOB
    ----------
    
    X-Bubble wand
    
    A-Jump
    
    A-A-Double jump
    
    A-B-Stomp
    
    Y-Helmet-Butt
    
    B-Bowling ball {If you have it}
    
    R trigger-Cruise bubble {If you have it}
    
    L trigger-Does nothing
    
    ---------
    -TRICK-
    ---------
    
    A-A-X-Triple, longer jump.
    
    --------
    PATRICK
    --------
    
    X-Belly hump
    
    A-Jump
    
    A-A-Double jump
    
    Y-Does nothing
    
    A-B-Belly flop
    
    B-Does nothing
    
    L and R trigger-DOES NOTHING!!!
    
    
    -------
    SANDY
    -------
    
    
    A-Jump
    
    A-A-Double jump
    
    A-A-A-Cowgirl flying
    
    X-{On ground} Arm chop
    
    X-{On air} Kick
    
    B-Lasso {If robot is available}
    
    Y-L And R-NOTHING
    
    |-----------------|
    | -6. Walkthrough-|
    |-----------------|
    
    Here it is. THE WALKTHROUGH. The detailed part. The part where it's a..FAQ.
    This is the source of all the secret's of the game. All that other stuff was
    very little
    explained, BUT THIS IS DETAILED!!! Here it is:BFBB.
    
    Note: Robot patterns describes what robot is coming up next.
    
    ---------------
     7.Bikini BOTTOM
    ---------------
    
    Overview: This level needs almost no explaining. Their is no enemies, so no
    robot pattern. There are only 2 Glicthes.
    
    
    
    Spongebob's house: Go and collect shiny objects to open door's. Once you find
    the golden spatula, you can exit the house.
    
    Squidward's house: Jump,jump,jump tell the cows come home and annoy Squidward.
    Reward: SPATULA!!!
    
    Patrickís house: Destroy couch. Get sock. End.
    
    Shacly shoal's home: The way to the mermerlair.
    
    Sandy's house: Destroy all the robots under a 2 minute time limit and get a
    golden spatula!!
    
    Police station: Lists all robots you have encountered.
    
    Krusty krab: SAVE THE KRUSTY KRAB!!!
    
    Chum bucket: Where the final battle takes place beyond the door...
    
    Theatre: Concept art. WHAT A WASTE OF 45000 SHINY OBJECTS.
    
    ---
    FEE
    ---
    
    Jellyfish fields: Free
    
    Downtown Bikini bottom: 5 Golden Spatula's
    
    Goo lagoon: 10 Golden spatula's
    
    Posidome {1st boss battle}: 15 Golden Spatulas
    
    Rock bottom: 25 Golden Spatula's
    
    Mermerlair: Free
    
    Sand mountain: 35 Golden spatula's
    
    Industrial park {2nd boss battle}:40 Golden spatulas
    
    Kelp forest:55 or more Golden spatula's
    
    Flying Dutchmanís Graveyard: 60 or more Golden Spatulas
    
    Spongebob's dream: Free
    
    Final battle: 75 Golden spatulas
    
    ---------
    GLICTHES
    ---------
    
    1. The infamous kursty krab glicth. If you shoot a bubble missle PERCISLY
    correct,the kursty krab and other objects should dissappear.
    
    2. If you go to the goo lagoon entrance,jump to the dunes. MINI OUT OF BOUNDS.
    
    -------------------
    8.JELLYFISH FIELDS
    -------------------
    
    Overview:Ah,Jellyfish fields. Probably the easiest level in the game.But,if you
    just started, you might wanna check this section out.
    Fodders and hammers appear in this level.
    You play as Spongebob here.
    
    ------------------
    ROBOT PATTERNS
    ------------------
    F-Fodder
    H-Hammer
    CBT-Cannon Ball Trap
    PT-Platform Trap
    GF-Group of Fodders
    B-Bridge
    DB-Duclcatron battle
                                 [F] {Secert platfrom}
                                  |
        [F-GF-B-F-F-GF-CBT-PT-H-H-F-H-H-H-F-H-DB]
                |                        |
               [F] {Secret path}   [F]{With it}
    --------
    GLITCHES
    --------
    
    1.On the very beginning of the level, go next to the taxi sign. Go jump on the
    jellyfish fields sign. You will now be able to go out of bounds with limited
    boundaries.
    
    2.On the 2nd platform on the waterfalls, go to the very corner and get hit by
    Fodder. You should jump out of the platform and land on the ground which holds
    the fake jellyfish caves.
    
    
    
    ------
    TRAPS
    ------
    
    Cannon ball trap: A cannon shooting balls...No, more like PROCUPINE FISH
    balls!!! My trick is to stay on the wall and you should be fine.
    
    
    Platform trap: Around mid-level there is a platform that is too far to jump
    too. Impossible? NO! Think "Button".
    
    Bridge: A thing you got to pay in order to get over. Just get 125 shiny objects
    and you will get through. And after that you can go IN AND OUT whenever you
    want.
    
    
    -------------------
    9.JELLYFISH CAVES
    -------------------
    
    Overview: This is a cool level. You get 1st a regular BFBB jellyfish set and
    then a cave! This level is easy as jellyfish fields, BUT STILL CHECK IT OUT!
    Hammers and Fodders appear in this level.
    You play as Spongebob and Patrick here.
    
    
    
    ------------------
    ROBOT PATTERNS
    ------------------
    F-Fodder
    H-Hammer
    GF-Group of Fodders
    HDB-Huge Dulctron Battle
    DB-Dulclatron battle
    S-Slide
    MP-Meeting Patrick
    WB-Watermelon Bridge
    TT-Teeter Totter
    SFH-Scorching fire hole
    WC-Watermelon challenge
    ST-Spike trap
    
    [S-HDB-MP-WB-TT-SFH-SFH-WC-ST-SFH-WC-ST-SFH-ST-WC-ST-SFH-ST-S-GF-H-H-DB]
    
    
    
    -------
    GLITCH
    -------
    
    
    1.Go to the 1st bus stop and switch as Spongebob.Then jump on the sign. THEN
    TRIPLE JUMP TO THE TIKI AND VERY VERY CAREFULLY JUMP TO THE OUT OF BOUNDS LAND.
    You are now free to go where you chose.
    
    
    ------
    TRAPS
    ------
    
    Slide: Shouldn't have any trouble with them. They should actually be fun.
    
    Watermelon bridge: A Bridge you activate...with a watermelon. As Patrick, go
    and throw the watermelon at the button and the gate will open.
    
    Teeter Totter: These will go on through the game. Simply go on starfish end and
    throw Watermelon at other end.
    
    Spike Trap: These spikes will always pause for 3 1/2 secondís, and then rise
    up, and repeat. During that 3 second period, you must MOVE!!!
    
    Watermelon challenge:
    
    
    ----------------------
    10.JELLYFISH WATERFALLS
    ----------------------
    
    Overview:BIG,BIG level here. A new manic arrives and the last level before your
    1st boss!
    Hammers,Fodders AND Tar-Tar's appear at this level.
    You play as Spongebob and Patrick here.
    
    
    ---------------
    ROBOT PATTERNS
    ---------------
    F-Fodder
    H-Hammer
    T-Tar-tar
    DB-Dulpatron battle
    TS-Tiki smash
    D-Dulpatron
    GH-Group of Hammers
    P-Platforms
    SSP-Secret Sock Path
    CT-Cliff Tar-Tar
    TTB-Tippy Tippy Bridge
    SJ-Spongy jump
               [T] {If you go north}           [T-T] {Other end}
                |                                 |
    [T-F-DB-T-T-F-F-H-F-F-H-T-D-GH-D-P-T-F-DB-CT-TTB-F-H-H-H-SJ-T-T]
      |                                       |
    [H-H] {1st try}                         [SSP]{North}
    
    
    ---------
    GILCTHES
    ---------
    
    1.Nearby the Tippy Tippy Bridge, go jump on 3 rocks. Then VERY CARFULLY Triple
    jump to the rock behind.Then,jump past the squeezy edge and its a freefall.
    
    2.If you fail to pass the squeezy jump, you will be on yet another "stuck on a
    rock" Glicth.
    
    3.After the Tippy Tippy Bridge, There is a large, moveable,platfrom.Go on the
    edge and as far as you can, jump to the back. If you succeed, you will be able
    to move around slightly.
    
    
    
    ------
    TRAPS
    ------
    
    -I will write this on update day-
    
    
    ----------------------
    11.SPORK MOUNTAIN
    ----------------------
    
    Overview: YOU'RE 1ST BOSS BATTLE!!! YAY!!!!!!!!!!!!!
    Anyhow, this level ends this one. You finished your 1st level, and now you are
    DECENT AT THE GAME ;)!!!
    
    ---------------
    ROBOT PATTERNS
    ---------------
    
    MB-Miniboss
    S-Slide
    T-Trampoline
    
    
    [S-T] {Thatís it. No actual robots appear in this level.}
     |
    [MB] {If 1st try}
    
    
    |----------------------------------------------|
    |  -MINIBOSS NUMBER 1:KING JELLYFISH-          |
    |--------------------------------------------- |
    
    O.k,your 1st boss battle. Donít pee your pants in anticipation {Like the game
    says you could} You have to learn the basics or else HE WILL KILL YOU.
    --------
    ATTACKS
    --------
    
    Super-Sting: His weakness. He will sit on the ground, charge up, and send a
    HUGE sting.
    
    1.Right after a sting, Hit him. You must be quick.
    
    From-Up: He births a massive amount of jellyfish.{Ew......}
    
    Taunt: He will occasionally laugh at you before starting the Super-Sting.
    ---------
    STRATEGY
    ---------
    
    SS-Super Sting
    FU-From-Up
    T-Taunt
    --------------------
    Phase 1 {Before 1st hit}
    --------------------
    
    [SS] {Repeat}
        \
        [T] {Every 2nd or 3rd time}
    
    ---------------------
    Phase 2 {Before 2nd hit}
    ---------------------
    
    [FU] {Once}
         \
         [SS-SS] {Repeat}
                \
                [T] {Every 2nd or 3rd time}
    
    ---------------------
    Phase 3 {Before 3rd hit}
    ---------------------
    
    
    [FU] {Once}
        \
       [SS-SS-SS] {Repeat}
                 \
                  [T] {Every 2nd or 3rd time}
    
    ---------
    GLITCHES
    ---------
    
    1. A sound Glicth. If you jump farther east to the slide, the jellyfish music
    will still play.
    
    2.When Bikini bottom is close while riding, jump precisely on the road. It will
    probably take a few tries.
    
    3.A Glicth within a Glicth! There's a invisible wall blocking downtown out of
    bounds. Jump east from it and now you have access to Glicthed downtown Bikini
    bottom.
    
    _1st LEVEL DONE!!! Now onto the 2nd..._
    
    ------------------------------
    12.DOWNTOWN Bikini BOTTOM
    ------------------------------
    
    Overview: Youíre 2nd level. Itís another "like a beginner" level. So you
    SHOULDN'T have much trouble with this one. I had trouble creating the robot
    patterns, I'll tell you that!}
    
    Chomp bot's,G-love's,AND Fodders appear in this level.
    You play as Spongebob and Sandy here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    CB-Chomp-bot
    GL-G-Love
    BCT-Building cannon trap
    RTC-Rally track cliff
    DB-DULCATRON BATTLE
    BT-Building time
    CT-Cannon trap
    P1-Phase 1
    FBP- Flying building part
    DE-Dead end
    QT-Quick trap
    KT-Ketchup trap
    QKT-Quick Ketchup trap
    P-Platforms
    SN-Sea needle
    S-Swinger
    TC-Tiki catch
    
    {Please note that this level takes different paths and the only way I can show
    you them is by splitting them into phase's}
    
    --------------
    IF YOU GO LEFT
    --------------
    
    [CB-CB-CB-P1]
               | \
             [CT] [DE] {Only if 1st try}
               |
            {If 1st try}
    
    ---------------
    IF YOU GO RIGHT
    ---------------
    
    [QT-GL-QKT-P1]
    
    -----------------
    IF YOU GO STRAIGHT
    -----------------
    
    [GL-DE]
    
    -OR-
    
    [DE]{If 1st try}
    
    --------
    PHASE 1
    --------
    
    [KT-BCT-RTC-BCT]
    
    {The following paths are taken if you go from here}
    
    
    ---------------
    IF YOU GO RIGHT
    ---------------
    
    [CB-GL-DE]
         |
        [F]
    
    --------------
    IF YOU GO LEFT
    --------------
    
    [P-DB-FBP]
       |
      [F-SN]
    
    
    ----------------------------------
     FLYING TO BUILDING TO BUILDING PART
    ----------------------------------
    
    [TC-S-GL-DB-S-S-S-S]
    
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN DOWNTOWN BIKINI BOTTOM-
    
    ------
    TRAPS
    ------
    
    Building cannon trap: A cannon that shoots from a building. Once you're on the
    last building before the exit, as Sandy, jump to the building it is on.
    
    Rolly track cliff: Once in a while you will see a huge crater. As
    Spongebob,press the button, and a car will fall down miraculously from the sky.
    And a small hill will come up. Then go as the ball and make it over.
    
    Cannon trap: On the statue, there is a cannon trying to kill you. Blow up all
    the pedestals and BOOM!!!
    
    Quick trap: A fast,3 second to complete trap.VERY,VERY,QUICKLY,go as the
    bowling bowl and hopefully you will make it.
    
    Ketchup trap: At least, I THINK it's ketchup.Not hard at all. Just avoid
    the..IM GONNA SAY KECTUP NOT BLOOD!!!!!
    
    Quick Ketchup trap: A mix of both. Read the others, combine them, and you
    should make it. Time? 10 Sec's.
    
    ------------------------
    13.DOWNTOWN ROOFTOPS
    ------------------------
    
    Overview: A level where you fly. Who are you? SANDY!!!! You just have to fly
    from building to building until you get a satellite dish.
    Chuck's,G-Love's,Tar-Tar's,Chomp bots and Fodders are in this level.
    You play as Sandy here.
    
    {You can also play as Spongebob,but besides jumping to the top of the fan,WHATS
    THE POINT OF HIM???}
    
    ----------------
    ROBOT PATTERNS
    ----------------
    C-Chuck
    GL-G-Love
    T-Tar-tar
    CB-Chomp bot
    SDB- Small Dulcpattron battle
    ACB-Annoying Chuck Battle
    SL-Slide
    GFP- Group of flying Platforms
    SC-Swinger challenge
    HDBB-Huge Dulutron building battle
    F-Fodder
    BT- Bouncy Trampoline
    FCB-Conveyor belt
    BG-Bounce galore
    P-Platform
    
    [GL-T-SDB-GL-CB-SC-T-CB-F-BT-CB-CB-FCB-HDBB-BG-C-P-GFP-T-DB-P-P-P-G-SL-ACB]
     |
    [C] {If 1st try}
    
    
    ----------
    GLITCHES
    ----------
    
    1.On the HDBB, go jump on the door opposite from the Ducltron.Then,jump to the
    trampoline. You should go to the next building without going through the battle.
    
    -----
    TRAPS
    -----
    
    Swinger challenge: You have 30-20 seconds to go get a spatula on the starting
    building. Just fly press B,Fly,Press B,REPEAT.
    
    
    
    --------------
    14.LIGHTHOUSE
    --------------
    
    Overview: Instead of a boss, its a BATTLE!!! After this,though,you still have
    one more stage to complete...
    Fodders,G-love's,Chomp-bot's,Tar-Tar's,AND Chuck's appear in this level.
    You play as Spongebob here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    F-Fodder
    GL-G-Love
    C-Chuck
    CB-Chomp-bot
    T-Tar-Tar
    
    {Please note that on every platform there is a dulcatron,expect the last cause
    that has 2.Kill it to go to the next platform.}
    
    -----------
    PLATFROM 1
    -----------
    
    [F]  {SO EASY}
    
    -----------
    PLATFROM 2
    -----------
    
    [CB-CB-CB]
    
    -----------
    PLATFROM 3
    -----------
    
    [F-F-GL]
    
    -----------
    PLATFROM 4
    -----------
    
    [T-CB-CB]
    
    -----------
    PLATFROM 5
    -----------
    
    [F-F-GL-GL]
    
    ------------
    FINAL BATTLE
    ------------
    
    [F-F-GL-C-CB-T]
    
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN THE LIGHTHOUSE-
    
    -----
    TRAPS
    -----
    
    -NONE-
    
    
    -------------
    15.SEA NEEDLE
    -------------
    
    Overview: The bonus level of Downtown Bikini bottom. You need to pay 2100 Shiny
    Objects to get in. THATíS A LOT OF MONEY :0
    Chuck's,Tar-tar's,Chomp bots, AND G-love's are in this level.
    You play as Spongebob and Sandy here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    C-Chuck
    T-Tar-Tar
    WD-Wedgie drop
    PT-Platform trap
    ST-Sandy trap
    TWMK-Talk with Mr.K
    DE-Dead end
    GL-G-love
    L-Lobby
    D-Door
    CB-Chomp-Bot
    
    {This pattern is followed when you 1st try.After,you can go whatever hall you
    wish.}
                [CB-D-L] {South} [DE-GL-D-L]
                 |              /    |
    [TMWK-WD-T-T-WD-PT-WD-ST-P-/ [If Spongebob}
                               \
                                [S-GL-D-L] {Hallway}
    
    --------
    GLITCHES
    --------
    
    -NO GLITCHES IN SEA NEEDLE-
    
    ------
    TRAPS
    ------
    
    Platform trap: A chuck with a bunch of platforms. If you are just starting, try
    you're best to avoid the chuck and move on.
    
    
    
    
    
    _2nd level done!!! Alright! Now to the third...
    
    ----------------
    16.GOO LAGOON
    ----------------
    
    Overview: Where we would all like to be. Minus the robots, of course. Difficult
    at 1st,but easy after that.
    Monsoon's,G-love's,Hammers AND Fodders appear in this level.
    You play as Spongebob and Patrick here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    MS-Monsoon
    F-Fodder
    H-Hammer
    GL-G-love
    PBC-Patrick bounce challenge
    P-Platforms
    SCWT-Sand castle water trap
    D-Dulucattron
    B-Bounce
    BR-Bridge
    HBS-Head butt smash
    LGS-Lifeguard stand
    LGSC-Lifeguard stand challenge
    [MS]
    CC-Child catch                                   |
    SP-Sinkable platforms                          [P-SCWT-D-MS-H-MS-B-BR] {Castle}
                                                                     ^
                                                                     |
    [CC] {1st try} [PBC] {If patrick}    |
    |              |
                                  |              |                   |
                                 [P-H-HBS-SP-MS-D-SP-MS-SP]----------
                                 /               ^
    [H-HBS-MS-GL-LGS-H-MS-D-LGSC]                |
    |                 {You will follow this path if you do not take- the
    [H-F-LGS] {Island}  LGSC}
    -------
    GLITCH
    -------
    
    1.As Patrick, go in the castle and start up the water. Then go up until you
    reach the freezey thingey.Then,once the water's the same height as the
    door,freeze it. Climb on the door, AND YOU HAVE A ACSESS TO A FREEFALL.
    
    
    ------
    TRAPS
    ------
    
    Sand castle water trap:Press the button on the side to do this. Water will rise
    up and you need to get out...FAST!!! There is a HUGE shortcut however...
    
    SP-You
    P-Platfrom
    W-Water
    FP-Falling platfrom
    SG-Swimming guy
    
    PPP  FPPP
       --->   FPPPP
    SP              FPPPPPP
    PPPPPP
    -----W-----------
    SG
    
    Jump where the arrow is to take a shortcut!
    ---------------------
    17.GOO LAGOON CAVES
    ---------------------
    
    Overview: Also called Sea Caves, but I call it Goo Lagoon Caves. Nothing much
    on this level, expect that NOW YOU ARE ONLY 2 AREAS LEFT FROM THE BOSS!!!!!
    Chomp-Bot's,Hammers,Fodders,AND Monsoon's appear on this level.
    You play as Spongebob here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    CB-Chomp-bot
    F-Fodder
    H-Hammer
    MS-Monsoon
    TT-Twisty thing
    P-Platforms
    FTB-Fire Tiki bridge
    BT-Button trap
    PFT-Porcupine fish trap
    E-End
    
    {Please note that you might see some platforms underwater. This is not a
    Glicth. You wait for the water to come back up again.}
    
            [P-CB-BT-FTB] {Once, at the beginning}
                       \
                      [TT-PFT-BT-F-H-F-CB-H-BT] {Repeat, if you keep going}
                       /
                     [H-MS-E] {If completed}
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN GOO LAGOON CAVES-
    
    
    ------
    TRAPS
    ------
    
    
    -------------------------
    18.GOO LAGOON CARNAVAL
    --------------------------
    
    Overview: Small level. That = POSSIBLE SIMPLE PATTERN!!!! I also included the
    rides if you wanna play.:p
    Fodders, Hammers, AND G-love's appear in this level.
    You play as Spongebob or Patrick here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    H-Hammer
    GL-G-love
    D-Dulcatron
    FW-Ferris wheel
    CR-Cup ride
    TS-Tiki smash
    BB-Bowling bash
    S-Skate
    BBO-Bumper boats
    BT-Bungee tower
    SL-Slide
    WBP-Watermelon button press
    TT-Teeter totter
    
    
    [F-F-GL-D-FW-H-F-CR-H-F-F-GL-BB-S-BT-SL-WBP-BBO-TT]
                                    |
                                   [D] {With it, only 1st try}
    
    -------
    GLITCH
    -------
    
    1. As Patrick, at the end of the level, there are platforms leading to a freeze
    thing.Frezze the water, Then walk over to the mini beach on the side. You have
    a small out of bounds.
    
    ------
    TRAPS
    ------
    
    
    
    _Holly moly! Level 3=DONE!! Now onto the REAL 1st boss..._
    ------------------ -------------
    19.POSEIDUM {AKA BOSS BATTLE 1!}
    -------------------------------
    
    Overview: YOUíRE 2ND BOSS!!!!! This time, no robot pattern. Just you and the
    boss.
    
    
                               | ----------------------------------------|
    |      0     0          0     0    0      |  0
    |                                         |
    |   0   |--------------------|            |       0
    |       |                    |     0      |
    |   0   | BOSS 1: ROBO SANDY |            |  0
    |       |                    |            |
    |   0   |--------------------|     0      |  0
    |                                         |
                               |     0     0         0       0    0    0 |
                               |-----------------------------------------|
    
    O.k,she is harder then King Jellyfish, but still easy to me. But be cautious.
    This girl is TOUGH YOUR 1ST TRY.
    
    --------
    ATTACKS
    --------
    
    Elbow-pumping Smash: Her main move, but surprisingly not her weakness. She
    touches her elbow 2 times {Maybe a button?} and then lands a ground stomping
    smash. Easy to avoid.
    
    Texas Butt Stomp: Her weakness. She will jump up in the air, and butt stomp
    you. If she misses she will cower in fear.
    
    1. When she has missed, stomp on her.
    
    Clothesline Move: Will only do this move in phases 2 and 3. She will go to the
    back of the ring, and stretch out her legs {Or in phase 3,her arms.} Just legs,
    and it's fine, but arms, itís hard.
    
    Texas Slap: Will only do this if you go close to her.
    
    ---------
    STRATEGY
    ---------
    EPS-Elbow-Pumping Smash
    TBS-Texas Butt Stomp
    C-Clothesline Move
    CL-Clothesline Move {Arms}
    
    
    --------
    PHASE 1     {Green part of health}
    --------
    
    [EPS-TBS] {Repeat}
    
    --------
    PHASE 2    {Orange part of health}
    --------
    
    [EPS-C-TBS] {Repeat}
    
    --------
    PHASE 3    {Red part of health}
    --------
    
    [EPS-CL-TBS] {Repeat}
    
    
    1st REAL boss Defeated!
    
    
    ---------
    REWARDS
    ---------
    
    1. 1 Golden spatula
    2. A new move.
    3. Some coupon. Iím gonna guess Walmart.
    
    
    |----------------------------------|
    |  - BEGINNER CIRCUT= FINISHED!!-  |
    |----------------------------------|
    
    -----------------------------
    20. MERMERLAIR SECURTIY ROOM
    -----------------------------
    
    Overview: Now that you have hopefully calmed down from the boss, itís time for
    BATMAN PARODY!!! In other words, MM&BB. You must know what it stands for.
    Fodders,Hammers,Arf's, AND Bomb-bots appear in this level.
    You play as Spongebob here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    H-Hammer
    A-Arf
    DB-Dulucatron battle
    DF-Disco floor
    BBBT-Bowling ball bridge trap
    BCJ-Bungee crater jump
    SC-Security computer
    ET-Electric trap
    BB-Bomb-bot
    IBMBJ-Invisible boat mobile joke
    BBT-Button bridge trap
    
    
    
                                              [BCJ] {If you go north}
                                                 |
    [F-SC-DF-DB-ET-A-H-BB-SC-BBBT-IBMBJ-BBT-H-H-SC]
                   |
                [H-H] {If battle fully formed}
    
    -------
    GLITCH
    -------
    
    1. As soon as you enter the level, go jump to the rocks on the wall. Then jump
    past them and bounce on the wall. You will then move in a hole. Jump across it
    and FREEFALL.
    
    ------
    TRAPS
    ------
    
    
    ------------------------------
    21.MERMERLAIR COMPUTER ROOM
    ------------------------------
    
    Overview: The coolest level of the Mermerlair. It's so big, and there is a
    challenge to the robot patterns!
    Chuck's,Arf's AND Chomp-bots appear in this level.
    You play as Spongebob and Patrick here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    C-Chuck
    A-Arf
    CB-Chomp-bot
    BBT-Bowling ball thing
    MMFC-Mermaid man's funnel challenge
    BBCC-Barnacle boy's cylinder challenge
    ST-Spiny thing
    SWB-Sponge wall bounce
    CO-Computer
    TT-Teeter totter
    S-Slide
    COB-Conveyor belt
    D-Dulucatron
    E-Exit
    
    {Note that you need to press buttons on the spiny things to unlock the other
    platforms}
    
    ----------------
    CHALLENGE PHASE   {If you go left}
    ----------------
    
    [MMFC-TT]
             \
              [BBCC-S] {If you take the teeter totter}
    
    -------------------
    SPINY THING PHASE        {If you go right}
    -------------------
    
    [H-BBT-ST-C-A-BBT-C]
    
    
    ------------
    FINAL PHASE           {If you go north}
    ------------
    
    [COB-C-D]
             \
              [CB] {Platform 2}
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN MERMERLAIR COMPUTER ROOM-
    
    
    -----------
    EASTER EGG
    -----------
    
    1. Yea,Didn't expect this,eh? Anyway, it's possible to exit the level...as
    Patrick. Impossible, you might say. Patrick can't bubble ball. Well, on the
    BBCC, while on the slide, where the platform is nearest, jump over there. THAT
    EASY.
    You can even go to the Mermerlair security room, too!
    
    ------
    TRAPS
    ------
    
    Barnacle boys cylinder challenge: You will always get it if you follow this:
    
    1,3,5,2,4,6,7,8 {Hit in order}
    
    Mermaid man's funnel challenge:
    
    1:
    
    2:
    
    3: Here is the order the cooler maze follows:
    
    S-Side
    OS-Other side
    
    When off it: [S]
    
    When on it: [S-OS-OS-OS-S-S-S-OS-OS-S-S-S]
    
    
    -----------------------
    22.MERMERLAIR TUNNELS
    -----------------------
    
    Overview: I have nothing to say, so I'm just going to tell what robots are here
    and who you are.
    Hammers,Chucks,Bomb-bots,G-love's,Tar-tar's,Arfs,AND Fodders appear in this
    level.
    You play as Spongebob here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    A-Arf
    F-Fodder
    H-Hammer
    BB-Bomb bot
    C-Chuck
    GL-G-love
    T-Tar-tar
    EB-Electric ball
    CB-Conveyor belt
    DF-Disco floor
    
    [H-C-DF-BB-GL-DF-F-DF-BB-F-EB-EB-GL-EB-EB-DF-T-DF-C-DF-C-T-A]
    
    --------------------
    DISCO FLOOR PATTERN
    --------------------
    
    If you wanna avoid damage on the disco floorís, you might have to check this
    out.
    
    CI-Closing in
    CO-Closing out
    C-Centre
    S-Side
    SWC-Side with center
    GU-Going up
    OSWC-Other side with center
    OS-Other side
    GSTS-Going side to side
    
    Number 1: [CI-CO-C] {Repeat}
    
    Number 2: [S-SWC-S-C] {Repeat}
    
    Number 3: [S-S-SWC-S-SWC-S-S] {Repeat}  <-- {Shows available spots}
    
    Number 4: [GU] {Repeat}
    
    Number 5: [S-S-SWC-SWC-SWC-SWC-S-S-OS-OSWC-OSWC] <-- {Shows available spots}
    
    Number 6: [GSTS] {Repeat}
    
    
    --------
    GLITCHES
    --------
    
    -NO GLITCHES IN MERMERLAIR TUNNELS-
    
    ------
    TRAPS
    ------
    
    
    
    ---------------------------------
    23.MERMERLAIR BOWLING BALL ROOM
    ---------------------------------
    
    Overview: Oh my.OOOOOH my. This is the level. The level that caused me years of
    torture trying to beat it. And those attempts...failed. I swear, if ANYONE can
    give me advice, ANYONE. I will to something special for you, like a vid on You
    tube or something. JUST Please HELP A MAN WHO WANTS TO COMPLELTE A GAME!!!!
    PLASE!!!!!!!!!!!!!!!!!!!!!!!!! {Never mind, got it done} Anyway...
    Fodders, AND G-love's appear in this level.
    You play as Spongebob here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    GL-G-love
    SH-Spatula holder
    TCWCM4YOTAS- The Challenge that caused me 4 years of torture and stress
    
                   [F] {During it}
                    |
    [SH-TCWCM4YOTAS]
       |
      [GL] {If you go left}
    
    --------
    GLITCHES
    --------
    
    1. On the entrance, if you go right, there is a bunch of spikes. Go and climb
    up on them until you cant anymore. Then kill yourself. You wont die and instead
    you are taken to a Glicthville.
    
    2. If you mange to complete TCWCM4YOTAS, go do the Glicth above. You will
    eventually find the ball. You can even play with it!
    
    -----
    TRAPS
    -----
    
    
    
    
    ------------------------------
    24.VILLAN CONTAINTMENT CENTER
    ------------------------------
    
    Overview: YOU'RE 2ND BOSS!!!! Anyway, instead of the mermerlair having 4 areas,
    it has 5. Strange. Anyway, the important part:
    
    
    ----------------
    ROBOT PATTERNS
    ----------------
    MB-Miniboss
    H-Hammer
    
    [MB] {Thatís it. Only that Hammer appears.}
     |
    [H] {In phase 2}
    
    
    
    |---------------------------------|
    | -MINIBOSS NUMBER 2: PRAWN-      |
    |---------------------------------|
    
    Get up and going! It's you're 3rd boss fight! Moderate difficult. His ring ray
    is though to avoid at 1st,but once you learn it, EASY.
    
    --------
    ATTACKS
    --------
    
    Ring Ray: His main attack, but not his weakness. He use's that thing on his
    back and sends out a bunch of rings. To avoid it you must move forward until it
    almost hits you, then jump over it.
    
    Cooler Madness: His weakness. A bunch of coolers go all around the disco like
    floor Prawn is next to and he stands there doing nothing.
    
    1.When one of the cooler rows stop flashing, Hit him with a bowling ball.
    
    Shoot-Out: He sends out some Hammers to defeat you. Just destroy them.
    
    
    ---------
    STRATEGY
    ---------
    SO-Shoot-out
    CM-Cooler madness
    RR-Ring ray
    
    -------
    PHASE 1 {Green part of health}
    -------
    
    [RR-CM] {Repeat}
    
    -------
    PHASE 2 {Orange and Red part of health}
    -------
    
    [SO] {Once}
         \
         [RR-CM] {Repeat}
    
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN THE VILLAN CONTANTMENT CENTER-
    
    
    _Gimme an f! Give me an o! Give me a..O.k Whatever,4TH LEVEL DONE!! But now
    here's the 5th..._
    
    
    ----------------
    25.ROCK BOTTOM
    ----------------
    
    Overview: Remember that episode in Spongebob called Rock Bottom? Well, this is
    the level based of it.
    Fodders,Hammers,Tar-tar's,Bomb-bot's,G-love's,Sleepytime's,AND Chuck's appear
    in this level.
    You play as Spongebob and Sandy here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    GL-G-love
    H-Hammer
    T-Tar-tar
    B-Bomb-bot
    C-Chuck
    ST-Sleepy-time
    D-Dulucatron
    QBC-Quick bridge challenge
    CT-Cannon trap
    KT-Kethcup trap
    SB-Sponge bounce                                   [ST-ST] {If you go north}
    TR-Trampoline                                         /
    CP-Crackey platfroms                             [F-F-F-T-B-D] {Gate not open}
    FT-Flying thing                                  [D]    |
    S-Slide                                           /     |
    E-End                                          [S-C-T-ST-T-FT] {If you fall}
                                                        ^
    [FT] {If finshed}  [C-E] {If finshed}               |
    |                  /                                |
    [CP-F-CP-F-ST-F-F-B]             [SW-F-F-B-SW-F-F-B-T-SW-B-T-T-SW-C-E] {Flying}
    |          \___    \               /
    [ST] {1st try} \    [D-QBC-CT-KT-SB] {Gate unlocked}
                   [TR-TR-T] {If done and if you go left}
    --------
    GLITCHES
    --------
    
    -NO GLITCHES IN ROCK BOTTOM-
    
    
    ------
    TRAPS
    ------
    
    
    ------------------------
    26.ROCK BOTTOM MUSEUM
    ------------------------
    
    Overview: Why would such a creepy place have a museum? Anyway, on to the
    important part...
    Fodders,Sleepy-time's,Tar-tar's,Chucks,AND Monsoon's appear in this level.
    You play as Spongebob here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    F-Fodder
    ST-Sleepy-time
    T-Tar-tar
    C-Chuck
    MS-Monsoon
    SSF-Seesaw fun
    HST-Huge security trap
    TI-Tire
    CP-Crackly platforms
    BTB-Big tire battle
    
    
    
                  [F-F-F] {During it} [MS-MS] {With it}
                     /                  |
    [ST-ST-ST-SSF-CP-CP-C-C-CP-T-TI-C-BTB]
     |                  \
    [HST]{If 1st try}    \
                         [HST] {If 1st try}
    
    
    ---------
    GLITCHES
    ---------
    
    -NO GLITCHES IN ROCK BOTTOM MUSEUM-
    
    ------
    TRAPS
    ------
    
    ------------------------
    27.ROCK BOTTOM TRENCH {I guess?}
    ------------------------
    
    Overview: I seriously forget the name. Anyway, A really hard level, but still
    fun. It's so scary...BOO!
    Fodders,Sleepy-time's,Tar-tar's,AND Bomb bots appear in this level.
    You play as Spongebob and Sandy here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    F-Fodder
    ST-Sleepy-time
    T-Tar-tar
    BB-Bomb bot
    S-Slide
    QGC-Quick gate challenge
    PLC-Plankton's laser challenge
    CP-Crackly platforms
    B-Bungee
    D-Dulctron
    EP-Elevator platform
    
                            [F-F-ST-D-BB-BB-ST-ST-D-D] {If you go south}
             [CP-F-B]          /
                  |     /-----/
    [S-F-D-EP-ST-T-PLC]/
              |
            [QGC] {If 1st try}
    
    ---------
    GLITCHES
    ---------
    
    1. If you jump far enough as Sandy at the farthest point of the slide, ITS A
    FREEFALL.
    
    2.At the end, there is a flying tiki that can be climbed on. PRECISLY jump on
    it and let it take you to a Glicthville.
    
    ------
    TRAPS
    ------
    
    
    
    _FIVETH LEVEL DONE!!! And who knew fifth would look so corny? Now for the
    winter level..._
    
    
    ------------------------------
    28. SAND MONTAIN WAITING AREA
    ------------------------------
    
    Overview: Just an average level. Very small, but SUPER confusing robot pattern.
    We get on to the exciting part next level.
    Fodders,Chomp-bots,Bomb-bots,AND Chucks appear in this level.
    You play as Spongebob and Sandy here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    CB-Chomp-bots
    BB-Bomb bots
    C-Chuck
    S-Swinger
    D-Dulucatron
    BJ-Bungee jump
    MH-Mountain house
    SM-Snowman
                                                 [BJ] {On the top platform}
                                                 /
    [MH] [B-B-SM] {If you go north}             /
     |     /                            /------/
    [F-F-D-CB-CB-BB-BB-MH] --OR-->[C-BB-MH] {If you go on bridge}
     |
    [C] {If you go south}
    
    
    -------
    GLITCH
    -------
    
    1. Sometimeís, as Sandy, when you try to get up on the top platfrom,it kills
    you.
    
    ------
    TRAPS
    ------
    
    
    ----------------
    29.GUPPY MOUND
    ----------------
    
    Overview: The 1st montain,and something new. A TIKI PATTERN!!! Reason that's
    here: If you wanna avoid the red tiki's, you have to know what's coming up next!
    Chuck's,Fodders,AND Chomp-bots appear in this level.
    
    {On every mountain, you play as either Spongebob or Sandy}
    
    -------------
    TIKI PATTERNS
    -------------
    GWT-Group of wooden tiki's {Safe}
    GFT-Group of fire tiki's {Not safe}
    FWT-Flying wooden tiki's {Safe}
    GST-Group of shy tiki's {Safe}
    FFT-Flying fire tiki's {Not safe}
    FT-Fire tiki {Not safe}
    WT-Wooden tiki {Safe}
    SB-Snowball {Helper}
    SBB-Snowball button {Helper}
    C-Chuck
    F-Fodder
    B-Blockade
    CB-Chomp-bot
    ST-Shy tiki {Safe}
    IS-Ice spot
    R-Rink
    FTWST-Fire tiki with shy tiki {Sorta safe}
    
    [GWT-GFT-GFT-FWT-FT-FT-WT-WT-FT-WT-SBB-SB-WT-WT-B] {1st checkpoint}
                                                 |
                                            [F-CB-F-WT-WT]
    
    [WT-WT-C-ST-ST-WT-WT-WT-WT-WT-WT-GFT] {2nd checkpoint}
    
                                    [FT] {On top platform}
                                      |
    [GST-GWT-FT-WT-FT-FFT-FT-F-CB-F-CB-F-FTWST-IS-FWT-B-R] {3rd checkpoint}
             |                             |
           [GFT-WT-FT] {Other depiction}[ST-ST-ST] {If you donít take the ice spot}
    
    --------
    GLITCHES
    --------
    
    -NO GLITCHES ON GUPPY MOUND-
    
    ------
    TRAPS
    ------
    
    
    
    ----------------
    30.FLONDER HILL
    ----------------
    
    Overview: The 2nd and my favourite mountain. Why? CAUSE IT HAS THE MOST
    GLITCHES!!!!!!
    Chomp-bots, AND Bomb-bots appear in this level.
    
    
    -------------
    TIKI PATTERNS
    -------------
    GWT-Group of wooden tiki's {Safe}
    GFT-Group of fire tiki's {Not safe}
    FWT-Flying wooden tiki's {Safe}
    GST-Group of shy tiki's {Safe}
    FFT-Flying fire tiki's {Not safe}
    FT-Fire tiki {Not safe
    FFT-Flying fire tiki
    WT-Wooden tiki {Safe}
    ST-Shy tiki {Safe}
    SPT-Spike trap {Not safe}
    GSPT-Glicthed spike trap {Sorta safe}
    GST-Group of shy tiki's {Safe}
    SM-Snowman
    CB-Chomp-bot
    BB-Bomb-Bot
    GBB-Group of bomb-bots
    C-Cave
    R-Rink
    
    
    
                  [SPT-GWT-SPT-GWT-SPT-GST] {Other way}
                            |
    [WT-ST-WT-ST-WT-SPT-GST-SPT-SM-SPT-SPT-SPT-GWT-GCB-GST-FT] {1st checkpoint}
                             |
                        [SPT-SPT-SPT-FWT] {Secert path}
    
           [SPT-SPT-SPT-FT-GFT-GWT-GWT-SM-GWT-GST]
           /                                     \
    [GFT-SPT           --OR--                    [GBB-GBB-GBB-GWT-FT-C]
           \                                     /
           [FT-GFT-SPT-FT-GFT-SPT-SM-BB-BB-BB-GSPT]
               {2nd checkpoint}
    
                          [FT] {In tunnel}
                             |
                        [FFT-SPT-FFT-FT-FT-FFT]---------------\
                       /                                       \
                      /                                        |
    [CB-CB-CB-GWT-SM-GWT-SM-SPT-SPT-SPT-SPT-GFT-SPT-GFT-FT-GFT-R] {3rd checkpoint}
                     \                                        /
                     [FT-FT-FT-FT-FT-FT-FT] {All other path's. Then back here}
    
    ---------
    GLITCHES
    ---------
    
    1. As Sandy, if you jump far enough before the huge mix-up in 3rd Checkpoint,
    you have an out of bounds.
    
    2.Another out of bounds not far from there. At the huge snow pile before 1,Jump
    far enough=OUT OF BOUNDS
    
    ------
    TRAPS
    ------
    
    
    ------------------
    31.SAND MOUNTAIN
    ------------------
    
    Overview: You're last mountain. Also the last real opportunity to hear the cool
    music. :(
    
    -------------
    TIKI PATTERNS
    -------------
    GWT-Group of wooden tiki's {Safe}
    GFT-Group of fire tiki's {Not safe}
    FWT-Flying wooden tiki's {Safe}
    GST-Group of shy tiki's {Safe}
    FFT-Flying fire tiki's {Not safe}
    FT-Fire tiki {Not safe}
    FFT-Flying fire tiki {Not safe}
    WT-Wooden tiki {Safe}
    ST-Shy tiki {Safe}
    T-Trampoline
    F-Fodder
    TT-Twisty twist
    C-Chuck
    SB-Snowball {Helper}
    SBB-Snowball button {Helper}
    BB-Bomb-bot
    FTWSTWWT-Fire tiki with shy tiki with wooden tiki
    FP-Flying platforms
    SMSBC-Smashing Snowball Challenge
    C-Cave
    SBJC-Snowball jumping challenge              [BB-F-C] {Above}
    TU-Tunnel                                       |
    R-Rink                                        [SBB-SB] {Trampoline}
                                                 /    |
    [WT-WT-WT-T-FT-FT-FT-WT-WT-WT-GFT-FWT-GST-FP-T]  [TU]               [TU]
              |                _ /                 \                     /
             [ST-BB-ST-BB-ST-BB] {Trampoline}      [FT-FT-FT-FT-FT-WT-WT-WT]
                                                     {Other way}
       [FT-FT-FT-FT-FTWSTWWT-FST] {Back to 2nd GWT}
       /
    [GWT-SMSBC-GWT-SBJC-GST-FT-FT-FT-FT-FWT] {2nd checkpoint}
      \
        [C-FWT-FWT] {Back to GST}
    
    [TT-R] {3rd checkpoint}
    
    
    ---------
    GLITCHES
    ---------
    
    
    -NO GLITCHES IN SAND MOUNTAIN-
    
    -----
    TRAPS
    -----
    
    
    _Throw away you're coats and mitts, cause the winter level is done! Now on to
    the 2nd REAL boss..._
    
    
    -----------------------------------
    32.INDUSTRAIL PARK {aka Boss Battle 2!}
    -----------------------------------
    
    Overview: You're 2nd boss!!! WOWZERS!!! Well, this guy creeped me out when I
    was young. He also has Awesome music! This boss is Medium-Difficult-Very hard.
    Depends on what system you use and you're progress.
    
    
                        |---------------------------------------|
                        |  0   0    0   0   0   0   0   0   0   |
                        |           |-----------------------|   |
                        |  0        |  BOSS 2: ROBOT PATRICK|   |
                        |      0    |-----------------------|   |
                        |---------------------------------------|
    
    O.k,2nd boss. EXTREME CREEPIINESS ROLLING IN. This guy is easy once you get the
    bubble missle and remacth hm,But is hard to aim for with bowling ball. If 1st
    try, You have to stick with the Bowling ball. :(
    
    ---------
    ATTACKS
    
    ---------
    
    Ice cream smash: He will smash his ice cream on the ground sending out drips of
    ice cream. Very easy to avoid.
    
    Spitjisu {Spit-jits-ohu}: He takes a single lick of ice cream and spits it at
    you. Probably the most dishonourable attack in the game.
    
    Ice cream rage: His weakness. He twists his back and spins around like a crazy
    robot. How long he spins depends on what hit point he is on. Here's a chart to
    tell you:
    
    
    
    Hit points          How long he spins
    ------------------------------------
    9 left           |     11 Sec's
    8 left           |     12 Sec's
    7 left           |     11 1/2 Sec's
    6 left           |     11 Sec's
    5 left           |     12 1/2 Sec's
    4 left           |     12 Sec's
    3 left           |     14 Sec's
    2 left           |     13 Sec's
    1 left           |     19 Sec's
    
    
    Dizzy stance: Not an attack. After an ice cream rage he will fall down. This is
    the only hit opportunity.
    
    1. Hit him in the back while he's dizzy.
    
    Ice cream freeze: Yea, I got the name from the song. He blows a gust of cold
    air at you. If you get hit you will freeze. Robot Patrick will then do the
    Spitjitsu.
    
    Ultimate puke: He will puke at you for 8 seconds. That's it.
    
    Pulley pull: He pull's a string and makes more goo. It cover's that area so
    don't step on it.
    
    
    ----------
    STRATEGY
    ----------
    ICS-Ice cream Smash
    S-Spitjitsu
    ICR-Ice cream rage
    ICF-Ice cream freeze
    UP-Ultimate puke
    PP-Pulley-pull
    
    -------
    PHASE 1 {Green bit of health}
    -------
    
    [ICS-S-ICR] {Repeat}
    
    -------
    PHASE 2 {Orange bit of health}
    -------
    
    [S-ICR] {Repeat}
           \
            [PP-UP] {If you hit the dizzy stance after the ICR
    
    -------
    PHASE 3 {Red bit of health}
    -------
    
    [UP] {Through cutscence :0}
        \
        [ICF-S-ICR] {Repeat}
    
    
    --------
    REWARDS
    --------
    
    1. 1 Golden spatula
    2.A new move
    
    No coupon :(
    
    _2nd REAL boss beaten!_
    
    --------
    GLITCH ?
    --------
    
    1. If you exit the cutscene at the right time, the attack from the cutscene
    will still go. For example, if you exit when robot patrick is breathing on the
    1st and 2nd cutscene,the air will still travel. Far from you,but still. But
    weirder is the 3rd cutscene. If you exit while he is pulling on the rope, he
    will finsh,but will do the ultimate puke! And it is not a Glicthed one, this
    one hurts you. If this is a Glicth or a thing for realism, let me know.
    
    |------------------------------|
    | -INTERMEDITE CIRCUT=FINSHED!!-|
    |------------------------------|
    
    
    ---------------
    33.KELP FORSET
    ---------------
    
    Overview: Few more levels left, and you are finished the game! Anyway, the
    swamp level...
    Fodders, AND Bzzt-bots appear in this level.
    You play as Spongebob and Patrick here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    F-Fodder
    BZB-Bzzt-bot
    ML-Mean leaf
    BL-Bouncy leaf
    TT-Teeter totter
    W-Watermelon
    RR-Restroom
    D-Duluctron
    FL-Fake leaf
    C-Camper
    KSE-Kelp slide entrance
    MPCC-Ms. Puff's camper challenge
    BFBC-Button from button challenge
    B-Button
    
    
    -----------
    MAIN PHASE
    -----------
    
                    [RR] {With it}
                      |
    [ML-BL-BL-MPCC-F-F-F-BZB-D]
     |
    [KSE] {If finished level}
    
    
    -----------
    SAND PHASE
    -----------
    
    
    [F-F-F] {Platform 1}
          \
           [BFBC] {Platform 2}
                 \
                  [BL-BZB-BZB] {Platform 3}
                              \
                               [BZB-BZB] {Platform 4}
    
    -----------
    TRAIL PHASE
    -----------
    
               [FL-B-FL-FL-FL-FL-B-BL-B-BL-C] {South}
                 |
    [BL-FL-W-TT-W-BL-B-TT-W-BL-BL-TT-BZT-C-BL]
     |
    [C] {Other way}
    
    
    ---------
    GLITCHES
    ---------
    
    -THERE ARE NO GLITCHES IN KELP FORSET-
    
    
    -----
    TRAPS
    -----
    
    
    --------------
    34.KELP SWAMP
    --------------
    
    Overview: LARGE LEVEL WARNING. Repeat: LARGE LEVEL. Thatís all.
    Bzzt-bots,Sleepytime's,AND Hammers appear at this level.
    You play as Spongebob and Patrick here.
    
    
    ----------------
    ROBOT PATTERNS
    ----------------
    BZB-Bzzt-bot
    STC-Stone tiki challenge
    BLS-Bouncy leaf's
    D-Duluctcatron
    BTE-Bridge to exit
    B-Button
    ST-Sleepy-time
    C-Camper
    BJ-Bungee jump
    BL-Bouncy leaf
    FT-Freeze thing
    GBL-Group of bouncy leaf's
    GL-G-love
    W-Watermelon
    PC-Pay clam
    H-Hammer
    
    -----------
    MAIN PHASE
    -----------
    
    [BZB-BZB-STC] {Then on to phase 1}
              |   \________
              [BZB] {With it}\
                             [BLS-BTE] {If finished level}
    --------
    PHASE 1
    --------                             [C] {Behind it}
                                          |
    [BL-BL-BZB-ST-BLS-BL-BL-BL-C-GBL-GL-W-ST-PC] {On to phase 2}
                                               |
                                             [BL-B-FT] {Southwest drop}
    -------
    PHASE 2
    -------
    
    [BL-BL-W-BL-BL-H-BL-BL-BL-BL-H-H-BL] {Repeated, if you keep going}
                          |
                        [BL-BL-D] {Correct way}
    
    ---------
    GLITCHES
    ---------
    
    1.At the end, jump on top of the rock on the right side of the cave. Then once
    on, jump to the rock near the waterfall. you have a mini out of bounds and a
    freefall.
    
    2.While on Glicth number 1,it's possible to walk on the top of the grassy wall.
    
    ------
    TRAPS
    ------
    
    
    --------------
    35.KELP CAVES
    --------------
    
    Overview: The music in the level fits with the environment well. What? I had
    nothing else to say!
    Surprisingly, only Bzzt-bots appear in this level.
    You play as Spongebob and Patrick here.
    ----------------
    ROBOT PATTERNS
    ----------------
    BZB-Bzzt-bot
    FB- Foot Button
    CB-Cage button
    G-Gate
    STT-Stone tiki thing
    C-Camper
    TT-Teeter totter
    ST-Stone tiki
    
                        [FT] [CB-CB-TT-STT] {Above path}
                           \  /
    [FB-CB-CB-G-CB-BZB-STT-ST-G-G]
                 |
             [ST-STT] {Path west}
    
    ---------
    GLITCHES
    ---------
    
    -THERE ARE NO GLITCHES IN KELP CAVES-
    
    ------
    TRAPS
    ------
    
    
    -------------
    35.KELP SLIDE
    -------------
    
    Overview: I consider this a bonus area, but that's me. Anyway this slide is
    VERY difficult. A lot of hard twist's and turns, which are hard to get by.
    You play as Spongebob and Patrick here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    KS-Kelp side
    MMSC-Mermaid man's slide challenge
    
    
    [MMSC-KS]  {That's it. No actual robots appear in this level.}
    
    -------
    GLITCHES
    -------
    
    1. A time stop GLITCH. Go on the side of the slide and jump to the 1st curve.
    The time in mermaid man's challenge will stay at 1:41.
    
    2.Once you are a little bit past the checkpoint and near the waterfall,Jump
    carefully to the rocks and BOOM! You should make it there!
    
    ------
    TRAPS
    ------
    
    
    
    _Seventh level D-O-N-E!!! NOW, to the spoooooooooky leeeeeeeeeevel.......BOO!_
    
    --------------------------------
    36.FLYING DUCTHMANS GRAVEYARD
    ---------------------------------
    
    Overview: Green water, no light, and a scary ghost that owns the place.
    SCAREIST THING EVER!!!! OH NO MUST HIDE AHHHHHH1312421612!!!!!!!!
    Scaot's,Fodders,Chuck's,Tubelet's, AND Bomb-bot's appear in this level.
    You play as Spongebob and Sandy here.
    
    ---------------
    ROBOT PATTERNS
    ---------------
    TWFD-Talk with Flying Dutchman
    SC-Scoot
    F-Fodder
    C-Chuck
    TL-Tubelet
    BB-Bomb-bot
    SBC-Sponge bounce challenge
    TB-Teleport boat
    CBR-Creaky bridge
    DB-Dulucatron battle
    P-Platforms
    UWTC-Under water trail challenge
    SB-Slippery bridge
    
    
    
      [F] {South} [UWTC] {South}
        |            /
    [SC-P-C-SBC-TB-SBC-C-CBR-C-SC-F-F-BB-F-SC-DB-SB-P]
     |
    [TWFD] {If 1st try}
    
    -------
    GLITCH
    -------
    
    1.At the end on the platforms, as Sandy, go and jump-rope to the right cliff.
    Then, jump on top of the thing and go toward to the  exit. OUT OF BOUNDS.
    
    ------
    TRAPS
    
    ------
    
    ----------------------
    37.GRAVEYARD OF SHIPS
    ----------------------
    
    Overview: Well, I guess this eventually turned into the city dump. CAUSE IT
    STINKS!!!!!!!!!!!!!
    Tube-let's,Fodders,Hammers,Scott's,Chuck's,AND Bzzt-bot's appear in this level.
    You play as Spongebob and Sandy here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    TL-Tube-let
    F-Fodder
    SB-Sponge bounce
    H-Hammer
    S-Swinger
    SHC-Sandy hole challenge
    SBC-Sponge bounce challenge
    SC-Scott
    C-Chuck
    BZB-Bzzt-bot
    WPSBC-Wall pushing SBC
    B-Bungee
    
    
    
    [TL-F-F-SBC-H-S-S-S-F-F-F-C-BZB-F-WPSBC-SBC-H-H-SBC-SC-SBC-C-SBC-BZB-BZB-SC]
    
    
    ---------
    GLITCHES
    ---------
    
    1. After the WPSBC,As Sandy, jump over to the big boat. Then jump massively up
    on the top of it. Then hula-roop over to the end of the trail. You have out of
    bounds,unpassable floorís, and cookie {NOT :P}
    
    ------
    TRAPS
    ------
    
    --------------------------
    38.FLYING DUCTHMAN'S SHIP
    --------------------------
    
    Overview: This is a tough level if 1st try. So Please watch out.
    Chuck's,Scoot's,Hammer's,Fodder's,AND Chomp bots will appear at this level.
    You play as Sandy here.
    
    ----------------
    ROBOT PATTERNS
    ----------------
    CH-Chuck
    SC-Scoat
    H-Hammer
    T-Trampoline
    D-Dulucatron
    F-Fodder
    P-Platforms
    C-Cannon
    S-Swinger
    CP-Crackly platforms
    CB-Chomp bot
    
    
    [P-C]
       |
    [P-CH] {1st ship}
       |    \
     [C]     \
      |       \
     [C]       \
        \       \__________________
        [T] {South, then drop}     |
                                   |
    
    |
                           [CP-SC] {In between}
                            /
                           /
                          /
                         |      [S-CH] {From [P-C]}
                         |        |
                         |_____[H-H] {2nd ship}
                                  |
                                [D-F-CB-F]
    
    
    ---------
    GLITCHES
    ---------
    
    -THERE ARE NO GLITCHES ON FLYING DUCTHMAN'S SHIP-
    
    -------
    TRAPS
    -------
    
    
    ---------------------------------
    39.FLYING DUCTHMANS BATTLEFEILD
    ---------------------------------
    
    Overview: NEW MINIBOSS!!!!! This time, the FD HIMSELF!!!!!!!!!!
    
    ----------------
    ROBOT PATTERNS
    ----------------
    FD-Flying Dutchman
    
    
    [FD] {Thatís it. No actual robots appear in this level.}
    
    |--------------------------------------|
    | -MINIBOSS NUMBER 3: FLYING DUCTHMAN- |
    |--------------------------------------|
    
    ---------
    ATTACKS
    ---------
    
    Aye, the laser: He shots laser's out of his eye's. They go VERY quickly, so
    stay out of his way. The number he does increases by once every time you hit
    him, starting at 2. The max is 4.
    
    BOOGER POWER!!!: His weakness. He shoots out snot all over the place in a trail.
    
    1.While you're behind him, lasso at his tail.
    
    ---------
    STRATEGY
    ---------
    L-Aye, the laser
    BP-Booger power
    
    -------
    PHASE 1
    -------
    
    
    [L-L-BP] {Full health}
           \
            [L-L-L-BP] {1st hit}
                     \
                     [L-L-L-L-BP]  {2nd hit}
    
    -------
    GLITCH
    -------
    
    1. As Sandy, go to the hole at the beginning. Then drop down to the tiny floor.
    Lasso to the boat and.... OUT OF BOUNDS.
    
    
    _Eighth level..Finshed,completed,done,over,passed by... O.K whatever. Now on to
    the dream level..._
    
    ----------------------
    40.SPONGEBOBS DREAM
    ----------------------
    
    Overview: Wow, this FAQ is HUGE!!!! To shorten space, I will write all the
    dreams in one column.
    ----------------
    ROBOT PATTERNS
    ----------------
    SC-Scoot
    T-Tar-tar
    BZB-Bzzt-bot
    SPTT-Spike trap thing
    BC-Ball challenge
    SH-Sandy's home
    SQH-Squidward's home
    KK-Krusty Krab
    PH-Patrick's home
    ST-Sleepy time
    S-Slide
                    [T-BZB]{Behind} [ST] {Behind}
                        |        _ /
    [SPTT-SC-S-SH-SPTT-SQH-SPTT-KK-SPTT-PH-SC]
               |
             [BC] {West}
    ------
    TRAPS
    ------
    ==============================================================================
    
    40 1/2.SANDYS DREAM
    --------------------
    
    Overview: One of my fave level's. That's all.
    ---------------
    ROBOT PATTERNS
    ---------------
    S-Slide
    SM-Skull-mouth
    GT-Garbage truck
    PRC-Planktons robot challenge
    SE-Skull eye
    BC-Balloon cow
    TRT-Tower robot trap
    SER-Skull ear
    A-Acorn
    T-Trampoline
    ET-Electric thing
    
    
    
    [S-SM-S-PRC-S-SE-S-SE-S-BC-BC-BC-TRT-S-SE-ET-ET-S-BC-BC-A]
               |
             [GT] {Most places}
    
    
    
    40 1/3.SQUIDWARDS DREAM
    --------------------------
    
    Overview: Who dream's about music note's? Also, see if you can see a familiar
    picture in the collection....
    ----------------
    ROBOT PATTERNS
    ----------------
    MNC-Music note challenge
    S-Stand
    SH-Squidward head
    
    
    [MNC-S-MNC-S-MNC-S-MNC-S-MNC-S-MNC-S-MNC-S-MNC-SH]
    
    
    
    -----
    TRAPS
    -----
    
    
    
    40 1/4.MR.KRABS DREAM
    ----------------------
    
    Overview: MONEY!!!!!!!!!!!!!!!!! That is all.
    ----------------
    ROBOT PATTERNS
    ----------------
    G-Grill
    B-Burger
    
     [G]
      |
    [B-B-B] {All side's}
    
    ------
    TRAPS
    ------
    
    
    40 1/12.PATRICKS DREAM
    -----------------------
    
    Overview: I'm surprised. HOW DOES IT LOOP??!!!
    ----------------
    ROBOT PATTERNS
    ----------------
    N-NOTHING
    
    
    [N]
    
    ==============================================================================
    _LAST LEVEL DONE!!!!!!!!!!!!!!1111111!!!! But there is still more....._
    
    -------------------
    41.CHUM BUCKET LAB
    -------------------
            |----------------------------------|
            | 0    0   0    0   0   0   0   0  |
            | |------------------------------| |
            | |  ROBO SPONGEBOB:LAST BOSS!!!!| |
            | |    ------------------------  | |
            | |                              | |
            | | -----------------------------| |
            | 0      0        0      0        0|
            |----------------------------------|
    
    O.k,get HYPER!!! Get excited! Get more excited!!! GET MORE EXIMENT THEN IF YOU
    WON A TRIP TO DISNEYLAND!!!!!!!!!!!
    
    
    >>>>>>>ITS THE FINAL BOSS!!!!!>>>>>>>>>>>>
    
    
    O.K,the fact is clear. So, lets get started.....
    
    --------
    ATTACKS
    --------
    
    Left karate chop: He swings his hand and place's it 2 platforms away.
    
    1.Hit his hand on the button while its available. You have to be quick, though.
    
    Right karate chop: Same as left.
    
    Platform smasher: He raises his hand and chops a platform {Not in half.}
    
    Ka-Ra-TA!!!: He shouts out 3 inflatable words and the words will chase you
    down. Jump to the platform next to the next one QUICKLY.
    
    Bottom mode: Not an attack. If you fall, you will land on a platform below. In
    this mode Robot plankton will try to own you.
    
    2.Throw a bubble missile at one of the buttons while down there. You have to
    risk being hit, however.
    
    Tired mode: After 2 to 4 hits, he will be in this mode. {Depends on how many
    times he does it} During this mode,Robo Plankton will try to attack you. I
    suggest hitting him with a bubble missile.
    
    ---------
    STRATEGY
    ---------
    LKC-Left karate chop
    RKC-Right karate chop
    PS-Platform smasher
    KRT-Ka-ra-ta
    
    { I TRY to explain what he will do with the karate chops. It is possible he
    might do another path, but here are some possibilities}
    
    --------
    PHASE 1  {Before 1st hit}
    --------
    
    a) [LKC-RKC-LKC-RKC]  {Mainly if he starts with a left hand}
    b) [RKC-LKC-RKC-RKC] {Mainly if he starts with a right hand}
    
    --------
    PHASE 2 {Before 2nd hit}
    --------
    
    a) [LKC-b)] {Mainly if he starts with a left hand}
    b) [RKC] {Mainly if...yea,you know what Iím gonna say}
    
    -------
    PHASE 3 {Before 3rd hit}
    -------
         a)
        /
    [PC]  OR
        \
        b)
    
    a) [RKC-RKC] {Back to PC}
    b) [LKC-LKC] {Back to PC}
    
    --------
    PHASE 4 {Before 4th hit}
    --------
              b)
             /
    [PC-PC] OR
            \
             a)
    
    {Same as Phase 3.This tradition carries on for the rest of them.}
    
    --------
    PHASE 5 {Before 5th hit}
    --------
                   a)
                  /
    [PC-PC-PC]  OR
                  \
                   b)
    
    --------
    PHASE 6 {Before 6th hit}
    --------           a)
                      /
    [KRT-PC-PC-PC-PC]
                      \
    --------            b)
    PHASE 7 {Before 7th hit}
    --------                a)
                           /
    [KRT-KRT-PC-PC-PC-PC-PC]
                            \
                             b)
    --------
    PHASE 8 {Before 8th/9th hit}
    --------                     a)
                                /
    [KRT-KRT-KRT-PC-PC-PC-PC-PC]
                                \
                                  b)
    
    
    
    --------
    REWARDS
    --------
    
    1. 1 golden spatula
    
    THATS IT!!!!!!!????? :(
    
    
    _THE END!!!!!!!!!!! Or is it..._
    
    --------------------------------
    42.THE SMALL SHALL RULE...OR NOT
    --------------------------------
    
    Overview: The last level!!! This level, you have to be SUPER careful. One
    death, you restart. End of story.
    Hammers,Tar-tar's,Fodders,Monsoon's,Chuck's,AND G-love's appear in this level.
    You play as Spongebob here.
    
    -----------------
    ROBOT PATTERNS
    -----------------
    H-Hammer
    T-Tar-tar
    F-Fodder
    MS-Monsoon
    C-Chuck
    GL-G-love
    EG-Electric gate
    B-Brain
    
    
    {Robot plankton will try to attack you after you defeat every platfrom.He will
    also try to attack you always on the last. After you defeat him on all the
    other platfrom's,Jump on the platforms and hit the light. A trampoline will
    then come up and you are at the next platform}
    -----------
    PLATFROM 1
    -----------
    
    [H-T]
    
    ------------
    PLATFROM 2
    ------------
    
    [GL]
        \
         [C] {Shoot with bubble missile}
    
    -----------
    PLATFROM 3
    -----------
    
    [F]
    
    -----------
    PLATFROM 4
    -----------
    
    [MS-H-H]
           \
            [C] {Shoot with bubble missile}
    
    ------------
    FINAL BATTLE
    ------------
    
    [B]
    
    
    ---------
    GLITCHES
    ---------
    
    1. At the brain, jump over to the eye. If you keep holding forward, you should
    reach the floor. Then CAREFULLY Jump on top of the nose. You can walk on the
    end, and if you jump of there, FREEFALL.
    
    2. I havenít accomplished this before, but it is possible to jump in the brain
    holes.
    
    ------
    TRAPS
    ------
    
    
    
    |---------------------------------------------|
    |  0     0     0          0               0    |
    |  0                   |------------------|    |
    |  0     0       0     |GAME COMPLETED!!!!|  0 |
    |  0                   |------------------|    |                |
    |
    |  0         0                0               0|
    | ---------------------------------------------|
    
    
    YOU HAVE COMPLETED BFBB!!!!!!!!!!!!!!
    
    !!!!!!!!!!!!!!
    Sit down, watch the ending, and relax.
    
    But....
    
    The FAQ is not over yet.
    
    
    43.Disclaimer
    ------------
    
    This FAQ is property of GLITCHdudeomg!1.If you try to copy, you WILL:
    
    ==================================
    Get owned by glass joe.
    Faint.
    Turn into a germ.
    ===================================
    If you see anyone who has Copied my FAQ,Do...something.
    
    44.Question's:ANSWRED!!
    -----------------------
    
    Here are some question's that COULD be on the board one day
    {99.999999999999999999 % chance of that not happening}
    
    Q: I cant get past {Trap you are stuck on}!!! And you didnít write it! WIRTE IT
    NOW!!!!!!!!
    
    A:Plase,i need time. I have thing's to do and places to go. I will update the
    FAQ whenever i get the chance. Almost no one hand's in a FAQ completely
    finished.
    
    Q: Why did you make the robot patterns? They are useless.
    
    A: In case if you want to know what robot is coming up next, read it.  And
    perhaps you wanted to finish the "No damage" or "No robot kill's" challenges.
    
    Q: Dude, you're title cards suck. Make better one's.
    
    A: 3 words: MY FIRST FAQ. You donít expect a firstly to make a computer digital
    spongebob,do you?
    
    Q: Why do you have the challenges/time records up? Do you get something if you
    beat them?
    
    A: No{As far as im concerned,} but if you finished the game and you still want
    to have fun with it, try them out.
    
    
    
    45.Challenges
    --------------
    
    Some challenges you should try out.
    
    Challenge        Description
    ==============================
    No damage   || Go through the game without losing
                || ONE pair of underpants!
                ||
    No jumping  ||Go through as many level's as you can without
                || jumping! Note: Only some level's are possible.
                ||
    No box's    || Go through the game without taking ONE box!!
                ||
    No kill's   || Go through the game without killing a robot!!
                ||
    
    46.Contact
    ----------
    
    My facebook email is:andrewballam@gmail.com.
    
    {Ingore the profile picture please,thats my cousin}
    
    47.Conclusion and thank youís
    ---------------------------
    
    Overall Battle for Bikini bottom is a brilliant game. It has beautiful
    graphics, almost perfect control, and it all shines with that Spongebob
    atmosphere. I hope you enjoyed it as much as i do. BFBB is a VERY tough game,
    but just ignore that.
    
    I HAVE TO THANK:
    
    My parents, for taking care of me through my childhood,
    
    My uncle Brian, who got me the Xbox AND BFBB,
    
    Nickolden,for creating Spongebob,
    
    Heavy iron studios, for making the game,
    
    And of course, Spongebob himself. You are with me man. You are with me :)
    
    
    
    
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