==============================================================================

      _____ _     _             _____                _ _       _____
     |  ___| |   | |           /  ___|              | | |     |____ |  
     | |__ | | __| | ___ _ __  \ `--.  ___ _ __ ___ | | |___      / /  _
     |  __|| |/ _` |/ _ \ '__|  `--. \/ __| '__/ _ \| | / __|     \ \ (_) 
     | |___| | (_| |  __/ |    /\__/ / (__| | | (_) | | \__ \ ____/ /  _
     \____/|_|\__,_|\___|_|    \____/ \___|_|  \___/|_|_|___/ \____/  (_)

               __  __                              _           _
              |  \/  |                            (_)         | |
              |      | ___  _ __ _ __ _____      ___ _ __   __| |  
              | |\/| |/ _ \| '__| '__/ _ \ \ /\ / / | '_ \ / _` |
              | |  | | (_) | |  | | | (_) \ V  V /| | | | | (_| |  
              \_|  |_/\___/|_|  |_|  \___/ \_/\_/ |_|_| |_|\__,_|


    			  
      _____ _	         _    _  	  _    _
     /  ___(_)__    __  | |  | |         | |  | |
     \ `--. _ \ \  / /__| |__| |____     | |__| | ___  _   _ ___  ___
      `--. | | \ \/ /|__   __|  __  |    |  __  |/ _ \| | | / __|/ _ \
     /\__/ | | / /\ \   | |  | |  | |    | |  | | (_) | |_| \__ \  __/
     \____/|_|/_/  \_\  |_|  |_|  |_|    |_|  |_|\___/|_____|___/\___|
			  ______   __      ______
			 |  ____| /  \    |  __  |
       			 | |__   / /\ \   | |  | |
			 |  __| / ____ \  | |  | |
                         | |   / /    \ \ | |__| |
			 |_|  /_/      \_\|____\ \
   					        \_\
                         Elder Scrolls 3: Morrowind
		       
			      Sixth House FAQ 
		       	      
		        Copyright 2004 Chad Harpster

			        Version 1.4

			
==============================================================================
                              Table of Contents
==============================================================================

Section 1:  Intro

Section 2:  FAQ Version History

Section 3:  Sleepers

Section 4:  Sixth House Bases

Section 5:  Dagoths

Section 6:  Ash Vampires

Section 7:  Dagoth Ur

Section 8:  Contact Info

Section 9:  Legal Info

Section 10:  Credits/Thanks

==============================================================================
Section 1: Intro
==============================================================================

Welcome to my very first FAQ! This FAQ will contain information on the Sixth 
House Cult in Morrowind. The Sixth House is also referred to as House Dagoth. 
It will contain the locations of Dagoth Ur's Sleepers, the location of all the 
Sixth House Bases throughout Morrowind, the names and locations of all the 
Dagoths in the game, in-depth information about the Ash Vampires and a short 
history briefing on the leader of House Dagoth, Dagoth Ur. 

I decided to make a Sixth House FAQ because I realized that other than the 
message boards, there wasn't anywhere to find info on the Sixth House. You 
may think theres no point in knowing about the Sixth House, but there are 
some advantages such as reputation points for freeing Sleepers (see Section 3) 
and the Ash Vampires have some great magical items (see Section 6).

If you have any questions or comments regarding this FAQ or other Morrowind
related things, please send me an email. You can find my email address in the
Contact Info section below (Section 8). I may be able to answer your Morrowind 
questions but for a quicker answer, you may want to try asking on the 
Morrowind Board at GameFAQs.com, you can find some cool people there who are 
willing to help.

Thanks and I hope you enjoy the FAQ!

==============================================================================
Section 2: FAQ Version History
==============================================================================

I'll keep a track of the FAQ version history in this section. I'll also be 
making notes to aware you of upcoming updates or possible updates. So be sure  
to look for version notes after each version update.

3-04-04  V1.0: Original submission date and release of my FAQ

3-12-04  V1.2: Added the "Version History" section. Fixed some minor spelling 
	       errors. Added a few minor things here and there. Revised "Legal
               Info" section to allow IGN to use this FAQ. Added/corrected a 
	       few things in the Credit/Thanks section. 
V1.2 *Note* Look for a possible update on my "Dagoth Ur" section (Section 7) 
	    sometime in the near(er) future

3-13-04  V1.4: Added Dagoth Ur's stats, fixed/updated a few minor things, 
	       added some more description/detail to the Sixth House Bases 
               (Section 4) and added a little more description about the 
               Sleepers (Section 3).

==============================================================================
Section 3: Sleepers
==============================================================================

Sleepers are the people in certain cities/areas that speak of Dagoth Ur and 
his resurrection and of Red Mountain. Once you get to a certain point in the
main quest, the Sleepers will open a dialogue box with you when you walk by 
them. They will say some stuff about Dagoth Ur awaking and that he wants to
ally with you and that he wants you to travel to Red Mountain and stuff like 
that. There are very few Sleepers and they are quite sporadically placed 
throughout Vvardenfell. Here is a list of all the Sleepers and their locations 
in Vvardenfell. Also, be sure to read the note at the end of this section.

Alvura Othrenim-Vivec, Arena Waistworks
Assi Serimilk-Maar Gan
Daynasa Telandas-Arano Plantation
Dralas Gilu-Pelagiad
Dravasa Andrethi-Ald-Ruhn(His house)
Endris Dilmyn-Khuul(His shack)
Eralane Hledas-Vivec, St. Olms, North-One
Llandras Belaal-Balmora
Neldis Llervu-Suran
Nelmil Hler-Vivec, Redoran Waistworks
Rararyn Radarys-Balmora
Relur Faryon-Vivec, Hlaalu Canalworks
Vireveri Darethran-Ald Velothi
Vivyne Andrano-Vivec, St. Delyn Waistworks

*Note* 
After completing the main quest and destroying Dagoth Ur and the Heart
of Lorkhan, talking to the Sleepers will "free" them from Dagoth Ur's 
command and you will receive 1 Reputation point for every Sleeper that you 
talk to after completing the main quest. And that is basically the point of me
putting the Sleeper locations in my FAQ in the first place :)

==============================================================================
Section 4: Sixth House Bases
==============================================================================

Sixth House Bases are places where the Sixth House Cultists worship Dagoth Ur. 
They are scattered all throughtout Vvardenfell. The creatures in the bases can 
consist of Ash Slaves, Ash Ghouls, Ash Zombies, Ascended Sleepers and Ash
Vampires. The bases are usually caves that are very dark and can consist of 
any of the above mentioned creatures and also Corprus creatures. Corprus 
creatures consist of Corprus Stalkers which are skinny, grayish creatures
which limp around and make an annoying moaning-like noise and Lame Corprus
which look like huge blobs of deformed flesh. The bases are usually full of 
red candles and ash statues and usually have a shrine located somewhere near
the end of the cave for worshipping and some contain Sixth House Bells,
complete with Sixth House Bell Hammer and all. They usually also have troughs
which sometimes contain Corprus meat hunk (small, medium, and large) and can 
also contain things such as potions, repair hammers and sometimes even cool
weapons and armor. Some bases can also contain things such as legendary
weapons, Daedric armor pieces, and various other cool things. Here is a list 
of the names and locations of every Sixth House base in the game.

Ainab - Southwest of Rotheran
Abinabi - South of the Urshilaku Camp
Assemanu - Island west of the Hlaalu Compound of Vivec
Bensami - Northeast of Kogoruhn
Hanarai Assutlanipal's Home in Ald'ruhn
Hassour - Southwestern end of the Foyada Mamaea (One that leads to Ghostgate)
Ilunibi - North of Gnaar Mok (Main Quest)
Mamaea - Located north of the Stronghold Berandas
Maran-Adon - South of the Cavern of the Incarnate
Missamsi - Northeast of Moonmoth Legion Fort
Piran - Northwest of Mount Kand
Rissun - East of Bal Fell
Salmantu - South of Sadrith Mora
Sanit - West-southwest of the Ahemmusa Camp
Sennananit - North of Hlormaren
Sharapli - East of Ghostgate
Subdun - Southwest of Berandas and south of Gnisis 

*Note* 
The creatures I was talking about in these bases are, for the most 
part, random spawning. Most, if not all, of the Ash creatures and Ascended 
Sleepers are random spawning. I also think that the Corprus creatures are
random spawning. The only creatures that aren't random are the Dagoth's that 
are in some of the bases.

*Note* 
Not all of these bases contain a Dagoth; some have none and some have more 
than 1. See the next section (Section 5) for Dagoth locations.

==============================================================================
Section 5: Dagoths
==============================================================================

Dagoth Velos - Yakin, Shrine
Dagoth Ganel - Falasmaryon, Lower Level
Dagoth Mulyn - Falasmaryon, sewers
*Dagoth Araynys* - Mamaea, Sanctum of Black Hope
Dagoth Baler - Kogoruhn, Hall of the Watchful Touch
Dagoth Daynil - Kogoruhn, Charma's Breath
Dagoth Delnus - Kogoruhn, Hall of Phisto
Dagoth Drals - Dagoth Ur, Inner Facility
Dagoth Draven - Subdun, Shrine
Dagoth Elam - Kogoruhn, Bleeding Heart
*Dagoth Endus* - Endusal, Kagrenac's Study
Dagoth Fals - Tureynulal, Eye of Duggan
Dagoth Fandril - Tureynulal, Bladder of Clovis
Dagoth Felmis - Vemynal, Hall of Torque
Dagoth Fervas - Kogoruhn, Charma's Breath
Dagoth Fovon - Hassour, Shrine
Dagoth Galmis - Tureynulal, Eye of Thom Wye
Dagoth Garel - Vemynal, Outer Fortress
Dagoth Gares - Ilunibi, Soul's Rattle
*Dagoth Gilvoth* - Dagoth Ur, Lower Facility
Dagoth Girer - Kogoruhn, Dome of Pollock's Eve
Dagoth Goral - Endusal, Kagrenac's Study
Dagoth Ienas - Dagoth Ur, Outer Facility
Dagoth Irvyn - Dagoth Ur, Inner Tower
Dagoth Mendras - Endusal, Kagrenac's Study
Dagoth Molos - Tureynulal, Kagrenac's Library
Dagoth Muthes - Dagoth Ur, Lower Facility
Dagoth Nilor - Vemynal, Outer Fortress
*Dagoth Odros* - Odrosal, Dwemer Training Academy
Dagoth Ralas - Kogoruhn, Nabith Waterway
Dagoth Rather - Dagoth Ur, Inner Facility
Dagoth Reler - Kogoruhn, Dome of Urso
Dagoth Soler - Vemynal, Hall of Torque
Dagoth Tanis - Falasmaryon, Lower Level
*Dagoth Tureynul* - Tureynulal, Kagrenac's Library
Dagoth Ulen - Kogoruhn, Vault of Aerode
*Dagoth Uthol* - Kogoruhn, Charma's Breath
Dagoth Uvil - Kogoruhn, Temple of Fey
Dagoth Vaner - Dagoth Ur, Outer Facility
*Dagoth Vemyn* - Vemynal, Hall of Torque
Dagoth Hlevul - Assemanu, Shrine

There are 4 Dagoths that aren't in the game. They are Dagoth Aladus, Dagoth 
Malan, Dagoth Mulis, and Dagoth Velos.

The Dagoth's with the astericks(*) by their name indicates that they are one
of the 7 Ash Vampires.

==============================================================================
Section 6: Ash Vampires
==============================================================================

There are 7 Ash Vampires: Dagoth Araynys, Dagoth Endus, Dagoth Gilvoth, 
Dagoth Odros, Dagoth Tureynul, Dagoth Uthol and Dagoth Vemyn. You can find 
their locations in Section 4 (they have the astericks(*) by their name). They 
are the most powerful Dagoths next to Dagoth Ur. I'll list each Dagoth 
individually along with their levels, attributes, health, magicka, fatigue, 
skill levels, attack damages and any special items they may have. 

*Dagoth Araynys*
 
Level:30
Health:400
Magicka:500
Fatigue:600
Soul:360
 
Strength:60
Int/Will/Agility/Luck:100
Speed:4
Endurance:60
Personality:80
 
Combat Skill:80
Magic Skill:100
Sealth Skill:100
 
Damage
Attack 1:1-100
Attack 2:10-50
Attack 3:15-15
 
Spells:
Hand of Araynys
Wrath of Araynys
 
Special Items:
Soul Ring
Cast When Used
Dispel (Self) 1 sec 10-20%
Fortify Magicka (Self) for 30 secs, 10-20 pts
Fortify Health (Self) for 30 secs, 10-20 pts
Resist Shock (Self) for 30 secs, 10-20%
Resist Paralysis (Self) for 30 secs, 10-20%


*Dagoth Endus*
 
Level:30
Health:300
Magicka:500
Fatigue:600
Soul:360
 
Strength:60
Int/Will:100
Agility:60
Speed:4
Endurance:60
Personality:80
Luck:80
 
Combat Skill:80
Magic Skill:100
Sealth Skill:80
 
Damage
Attack 1:10-30
Attack 2:20-50
Attack 3:5-15
 
Special Items:
Amulet of Heartrime
Cast When Used
Fortify Magicka 30-60 Points
Sanctuary 10-20%
Fortify Skill:Conjuration 20-20 Points
On Self(All)
30 Seconds(All)


*Dagoth Gilvoth*
 
Level:30
Health:400
Magicka:500
Fatigue:600
Soul:360
 
Str/Int/Will/Endurance:100
Speed:4
Personality:80
Agility:60
Luck:80
 
Combat Skill:100
Magic Skill:100
Sealth Skill:80
 
Damage
Attack 1:15-15
Attack 2:10-50
Attack 3:5-75
 
Special Items:
Blood Ring
Cast When Used
Fortify Health 10-20 Points
Fire Shield 10-20 Points
Resist Fire 10-20%
Resist Magicka 10-20 Points
On Self
For 30 secs
Dispel on Self for 1 sec, 10-20%


*Dagoth Odros*
 
Level:30
Health:440
Magicka:360
Fatigue:600
Soul:360
 
Strength:80
Int:80
Will/Agility/Luck:100
Speed:4
Endurance:80
Personality:80
 
Combat Skill:90
Magic Skill:90
Sealth Skill:100
 
Damage
Attack 1:3-34
Attack 2:1-100
Attack 3:2-20
 
Special Items:
Key to Keening Tower
 
Amulet of Heartfire
Cast When Used
Fortify Attribute:Agility 10-20 Points
Fortify Skill:Unarmored 10-20 Points
Chameleon 20-20%
Fortify Attribute:Speed 10-20 Points
Fortify Fatigue 20-40 Points
For 30 secs
On Self


*Dagoth Tureynul*
 
Level:30
Health:300
Magicka:500
Fatigue:900
Soul:360
 
Strength:60
Int/Will/Luck:100
Agility:60
Speed:4
Endurance:60
Personality:80
 
Combat Skill:80
Magic Skill:100
Sealth Skill:80
 
Damage
Attack 1:10-30
Attack 2:20-50
Attack 3:5-15
 
Amulet of Heartthrum
Cast When Used
Fortify Magicka 40-40 Points
Spell Absorption 10-20 Points
Lightning Shield 20-20 Points
On Self
For 30 Seconds


*Dagoth Uthol*
 
Level:30
Health:300
Magicka:350
Fatigue:900
Soul:340
 
Strength:100
Int:75
Will:50
Agility:100
Speed:4
Endurance:50
Personality:100
Luck:255
 
Combat Skill:90
Magic Skill:100
Sealth Skill:60
 
Damage
Attack 1:10-15
Attack 2:10-50
Attack 3:5-15
 
Belt of Hearthfire
Cast When Used
Fortify Health 10-20 Points
Resist Poison 10-20 Points
Fire Shield 10-10 Points
Fortify Fatigue 20-20 Points
On Self
For 30 Secs


*Dagoth Vemyn*
 
Level:30
Health:300
Magicka:360
Fatigue:900
Soul:360
 
Strength:100
Int:60
Agility:80
Will:80
Speed:4
Endurance:100
Personality:80
Luck:80
 
Combat Skill:100
Magic Skill:80
Sealth Skill:80
 
Damage
Attack 1:9-20
Attack 2:20-50
Attack 3:15-15
 
Special Items:
SUNDER

Amulet of Heartheal
Cast When Used
Fortify Attribute:Strength 10-20 Points
Fortify Skill:Hand-to-Hand 10-20 Points
Shield 10-20 Points
Levitate 20-20 Points
On Self
For 30 secs


Dagoth Ur's powers will be reduced with each Ash Vampire you kill. Killing 
the Ash Vampires will reduce Dagoth Ur's stats by the following amounts for 
each vampire killed:

Strength -5
Willpower -5
Speed -5
Health -50
Fatigue -50
Magicka -250

For Example: If you kill all 7 Ash Vampires, Dagoth Ur will have lost 35 
points in Strength, Willpower and Speed, 350 points in Health and Fatigue and 
1750 points in Magicka, resulting an immensely weaker Dagoth Ur compared to 
what he was before. Taking the extra time to kill each Ash Vampire will 
make a BIG difference in the end when the time comes to face Dagoth Ur. These 
stat losses are for each of Dagoth Ur's forms. The first form is in the 
Facility Caverns and the second form is in the Heart Chamber.

==============================================================================
Section 7: Dagoth Ur
==============================================================================

Here is a short history briefing on the leader of House Dagoth, Dagoth Ur and
I will also list all of Dagoth Ur's info such as level, health, fatigue, etc.

Dagoth Ur was never much of an evil Mer. He was a companion of the Hortator, 
the great Lord Nerevar, and was the leader of the sixth house, Dagoth, the 
only one to be closely attached to the Dwemer during the days of Resdayn, 
when the Dunmer and the Dwemer had united against the Nords to take back the 
land. However, Voryn Dagoth, or Dagoth Ur as he is now known, betrayed 
Nerevar at the Battle at Red Mountain(700th year of the First Era) after 
going power-mad and being corrupted by Kagrenac's Tools. He slew Nerevar and 
escaped. Many millenia later, in year 882 of the second era, Voryn Dagoth 
hypnotized a band of followers through Dreams, called Dreamers and Sleepers, 
and ambushed the Tribunal on their way to the Heart Chamber for their annual 
power recharging. Ur wrestled the tools from the Tribunal, and regardless of 
several attempts by the Tribunal to regain power over the Heart Chamber, they
could not defeat Ur. He used the tools to make himself a God, and created a 
small empire around Red Mountain, creating diseases like Blight and Corprus 
to twist and mutate his minions, as well as help him and the Ash Vampires in 
construction of the second mechanical God(the first was the Dwemer Numidium), 
Akulukahn. The Heart was to be its power. Then, finally, almost 600 years 
later, in 3rd Era year 427, Lord Nerevar was reincarnated by Azura as the 
Nerevarine and defeated Dagoth Ur in a final climactic battle, after 
re-obtaining the Tools from the Ash Vampires.

Dagoth Ur
Level:35
Health:300
Magicka:300
Fatigue:500
Soul:UNTRAPPABLE/0
 
Strength/Int/Will/Agility/Endurance/Personality/Luck:100
Speed:80
 
Combat Skill:100
Magic Skill:100
Sealth Skill:100
 
Damage
Attack 1:50-75
Attack 2:25-100
Attack 3:60-60
 
Special Items:
*Dropped on the ground by the door*
Heart Ring
Cast When Used
Dispel On Self for 1 second, 20-50%
Lightning Shield 10-20 Points
Resist Frost/Fire/Shock/Magicka/Paralysis 30-50%
On Self
For 30 seconds

==============================================================================
Section 8: Contact Info
==============================================================================

If you would like to contact me for any reason pertaining to this FAQ, please 
email me at DeadKenny56@hotmail.com and please label the topic of the email as 
"Sixth House" to make it easier for me to notice it. I may not be able to 
respond to some emails as quickly as I'd like but I'll try my best to answer 
as many as i can and as quickly as I can

Please feel free to email me with comments, complaints, ideas or corrections 
if I made a mistake. If you are emailing me regarding to a mistake, please 
make sure to include what section of the FAQ you are talking about along with 
the specific part that needs corrected and you will be given credit for 
correcting it. Thank you.

Once again, my email is DeadKenny56@hotmail.com

==============================================================================
Section 9: Legal Info
==============================================================================

This FAQ is Copyrighted by Chad Harpster(DeadKennny56) and is not to be copied 
by anyone in any way WITHOUT my permission. 

All names, characters, locations and items in this FAQ are reserved by
Bethesda Softworks Inc.

Please check out the Section 7 for my email address if you wish to ask 
permission to use my FAQ. I have no problem letting other sites/people post 
this FAQ on their site but you MUST ask for permission before doing so. Ask 
kindly and I don't think I'll have any problems allowing you to use it.

As of now, GameFAQs.com and IGN.com are the only sites with permission to use 
this FAQ and therefore it may not be posted on any other site without my 
consent nor can this file be altered by anyone in any way without my consent.

Copyright(c) 2004 Chad Harpster

==============================================================================
Section 10: Credits/Thanks
==============================================================================

In this section I would like give credit and thanks to the following people:

-Credit & Thanks to Tanikaze for the Sleeper Locations, Dagoth Ur info, Ash 
Vampire info and all the other help he has given me throughout my time of 
playing Morrowind.

-Credit & Thanks to SR71 for the Sixth House Base Locations and all his help. 

-Credit to StevMill for the "Elder Scrolls 3: Morrowind" ASCII artwork in the
title; the "Sixth House FAQ" ASCII work was done by me though

-Credit & Thanks to BlightedVivecSpawn for the Dagoth locations.

-Thanks to Bethesda Softworks for making such a great game 

-Thanks to GameFAQs.com and all the people who post on the Morrowind Boards 
for inspiring me to make a contribution to such a great game.

-Special thanks to all the Morrowind Board posters for keeping this game #1 
for so long and for helping me with any questions I may have asked in the 
past. This game would be nothing without all of you. Keep up the good work!

-Thanks to CJayC for making such an awesome site and (hopefully) posting this
FAQ on his site.

-Thanks to my parents for buying me my Xbox, without which I would not be able
to play this awesome game.

-Not game related but I'd like to thank my girlfriend for always being there
for me when I need her and for making these past 16 months the best of my 
life! I love you sweetheart and always will!

==============================================================================