hide results

    Sixth House FAQ by DeadKennny56

    Version: 1.4 | Updated: 03/14/04 | Search Guide | Bookmark Guide

          _____ _     _             _____                _ _       _____
         |  ___| |   | |           /  ___|              | | |     |____ |  
         | |__ | | __| | ___ _ __  \ `--.  ___ _ __ ___ | | |___      / /  _
         |  __|| |/ _` |/ _ \ '__|  `--. \/ __| '__/ _ \| | / __|     \ \ (_) 
         | |___| | (_| |  __/ |    /\__/ / (__| | | (_) | | \__ \ ____/ /  _
         \____/|_|\__,_|\___|_|    \____/ \___|_|  \___/|_|_|___/ \____/  (_)
                   __  __                              _           _
                  |  \/  |                            (_)         | |
                  |      | ___  _ __ _ __ _____      ___ _ __   __| |  
                  | |\/| |/ _ \| '__| '__/ _ \ \ /\ / / | '_ \ / _` |
                  | |  | | (_) | |  | | | (_) \ V  V /| | | | | (_| |  
                  \_|  |_/\___/|_|  |_|  \___/ \_/\_/ |_|_| |_|\__,_|
          _____ _	         _    _  	  _    _
         /  ___(_)__    __  | |  | |         | |  | |
         \ `--. _ \ \  / /__| |__| |____     | |__| | ___  _   _ ___  ___
          `--. | | \ \/ /|__   __|  __  |    |  __  |/ _ \| | | / __|/ _ \
         /\__/ | | / /\ \   | |  | |  | |    | |  | | (_) | |_| \__ \  __/
         \____/|_|/_/  \_\  |_|  |_|  |_|    |_|  |_|\___/|_____|___/\___|
    			  ______   __      ______
    			 |  ____| /  \    |  __  |
           			 | |__   / /\ \   | |  | |
    			 |  __| / ____ \  | |  | |
                             | |   / /    \ \ | |__| |
    			 |_|  /_/      \_\|____\ \
                             Elder Scrolls 3: Morrowind
    			      Sixth House FAQ 
    		        Copyright 2004 Chad Harpster
    			        Version 1.4
                                  Table of Contents
    Section 1:  Intro
    Section 2:  FAQ Version History
    Section 3:  Sleepers
    Section 4:  Sixth House Bases
    Section 5:  Dagoths
    Section 6:  Ash Vampires
    Section 7:  Dagoth Ur
    Section 8:  Contact Info
    Section 9:  Legal Info
    Section 10:  Credits/Thanks
    Section 1: Intro
    Welcome to my very first FAQ! This FAQ will contain information on the Sixth 
    House Cult in Morrowind. The Sixth House is also referred to as House Dagoth. 
    It will contain the locations of Dagoth Ur's Sleepers, the location of all the 
    Sixth House Bases throughout Morrowind, the names and locations of all the 
    Dagoths in the game, in-depth information about the Ash Vampires and a short 
    history briefing on the leader of House Dagoth, Dagoth Ur. 
    I decided to make a Sixth House FAQ because I realized that other than the 
    message boards, there wasn't anywhere to find info on the Sixth House. You 
    may think theres no point in knowing about the Sixth House, but there are 
    some advantages such as reputation points for freeing Sleepers (see Section 3) 
    and the Ash Vampires have some great magical items (see Section 6).
    If you have any questions or comments regarding this FAQ or other Morrowind
    related things, please send me an email. You can find my email address in the
    Contact Info section below (Section 8). I may be able to answer your Morrowind 
    questions but for a quicker answer, you may want to try asking on the 
    Morrowind Board at GameFAQs.com, you can find some cool people there who are 
    willing to help.
    Thanks and I hope you enjoy the FAQ!
    Section 2: FAQ Version History
    I'll keep a track of the FAQ version history in this section. I'll also be 
    making notes to aware you of upcoming updates or possible updates. So be sure  
    to look for version notes after each version update.
    3-04-04  V1.0: Original submission date and release of my FAQ
    3-12-04  V1.2: Added the "Version History" section. Fixed some minor spelling 
    	       errors. Added a few minor things here and there. Revised "Legal
                   Info" section to allow IGN to use this FAQ. Added/corrected a 
    	       few things in the Credit/Thanks section. 
    V1.2 *Note* Look for a possible update on my "Dagoth Ur" section (Section 7) 
    	    sometime in the near(er) future
    3-13-04  V1.4: Added Dagoth Ur's stats, fixed/updated a few minor things, 
    	       added some more description/detail to the Sixth House Bases 
                   (Section 4) and added a little more description about the 
                   Sleepers (Section 3).
    Section 3: Sleepers
    Sleepers are the people in certain cities/areas that speak of Dagoth Ur and 
    his resurrection and of Red Mountain. Once you get to a certain point in the
    main quest, the Sleepers will open a dialogue box with you when you walk by 
    them. They will say some stuff about Dagoth Ur awaking and that he wants to
    ally with you and that he wants you to travel to Red Mountain and stuff like 
    that. There are very few Sleepers and they are quite sporadically placed 
    throughout Vvardenfell. Here is a list of all the Sleepers and their locations 
    in Vvardenfell. Also, be sure to read the note at the end of this section.
    Alvura Othrenim-Vivec, Arena Waistworks
    Assi Serimilk-Maar Gan
    Daynasa Telandas-Arano Plantation
    Dralas Gilu-Pelagiad
    Dravasa Andrethi-Ald-Ruhn(His house)
    Endris Dilmyn-Khuul(His shack)
    Eralane Hledas-Vivec, St. Olms, North-One
    Llandras Belaal-Balmora
    Neldis Llervu-Suran
    Nelmil Hler-Vivec, Redoran Waistworks
    Rararyn Radarys-Balmora
    Relur Faryon-Vivec, Hlaalu Canalworks
    Vireveri Darethran-Ald Velothi
    Vivyne Andrano-Vivec, St. Delyn Waistworks
    After completing the main quest and destroying Dagoth Ur and the Heart
    of Lorkhan, talking to the Sleepers will "free" them from Dagoth Ur's 
    command and you will receive 1 Reputation point for every Sleeper that you 
    talk to after completing the main quest. And that is basically the point of me
    putting the Sleeper locations in my FAQ in the first place :)
    Section 4: Sixth House Bases
    Sixth House Bases are places where the Sixth House Cultists worship Dagoth Ur. 
    They are scattered all throughtout Vvardenfell. The creatures in the bases can 
    consist of Ash Slaves, Ash Ghouls, Ash Zombies, Ascended Sleepers and Ash
    Vampires. The bases are usually caves that are very dark and can consist of 
    any of the above mentioned creatures and also Corprus creatures. Corprus 
    creatures consist of Corprus Stalkers which are skinny, grayish creatures
    which limp around and make an annoying moaning-like noise and Lame Corprus
    which look like huge blobs of deformed flesh. The bases are usually full of 
    red candles and ash statues and usually have a shrine located somewhere near
    the end of the cave for worshipping and some contain Sixth House Bells,
    complete with Sixth House Bell Hammer and all. They usually also have troughs
    which sometimes contain Corprus meat hunk (small, medium, and large) and can 
    also contain things such as potions, repair hammers and sometimes even cool
    weapons and armor. Some bases can also contain things such as legendary
    weapons, Daedric armor pieces, and various other cool things. Here is a list 
    of the names and locations of every Sixth House base in the game.
    Ainab - Southwest of Rotheran
    Abinabi - South of the Urshilaku Camp
    Assemanu - Island west of the Hlaalu Compound of Vivec
    Bensami - Northeast of Kogoruhn
    Hanarai Assutlanipal's Home in Ald'ruhn
    Hassour - Southwestern end of the Foyada Mamaea (One that leads to Ghostgate)
    Ilunibi - North of Gnaar Mok (Main Quest)
    Mamaea - Located north of the Stronghold Berandas
    Maran-Adon - South of the Cavern of the Incarnate
    Missamsi - Northeast of Moonmoth Legion Fort
    Piran - Northwest of Mount Kand
    Rissun - East of Bal Fell
    Salmantu - South of Sadrith Mora
    Sanit - West-southwest of the Ahemmusa Camp
    Sennananit - North of Hlormaren
    Sharapli - East of Ghostgate
    Subdun - Southwest of Berandas and south of Gnisis 
    The creatures I was talking about in these bases are, for the most 
    part, random spawning. Most, if not all, of the Ash creatures and Ascended 
    Sleepers are random spawning. I also think that the Corprus creatures are
    random spawning. The only creatures that aren't random are the Dagoth's that 
    are in some of the bases.
    Not all of these bases contain a Dagoth; some have none and some have more 
    than 1. See the next section (Section 5) for Dagoth locations.
    Section 5: Dagoths
    Dagoth Velos - Yakin, Shrine
    Dagoth Ganel - Falasmaryon, Lower Level
    Dagoth Mulyn - Falasmaryon, sewers
    *Dagoth Araynys* - Mamaea, Sanctum of Black Hope
    Dagoth Baler - Kogoruhn, Hall of the Watchful Touch
    Dagoth Daynil - Kogoruhn, Charma's Breath
    Dagoth Delnus - Kogoruhn, Hall of Phisto
    Dagoth Drals - Dagoth Ur, Inner Facility
    Dagoth Draven - Subdun, Shrine
    Dagoth Elam - Kogoruhn, Bleeding Heart
    *Dagoth Endus* - Endusal, Kagrenac's Study
    Dagoth Fals - Tureynulal, Eye of Duggan
    Dagoth Fandril - Tureynulal, Bladder of Clovis
    Dagoth Felmis - Vemynal, Hall of Torque
    Dagoth Fervas - Kogoruhn, Charma's Breath
    Dagoth Fovon - Hassour, Shrine
    Dagoth Galmis - Tureynulal, Eye of Thom Wye
    Dagoth Garel - Vemynal, Outer Fortress
    Dagoth Gares - Ilunibi, Soul's Rattle
    *Dagoth Gilvoth* - Dagoth Ur, Lower Facility
    Dagoth Girer - Kogoruhn, Dome of Pollock's Eve
    Dagoth Goral - Endusal, Kagrenac's Study
    Dagoth Ienas - Dagoth Ur, Outer Facility
    Dagoth Irvyn - Dagoth Ur, Inner Tower
    Dagoth Mendras - Endusal, Kagrenac's Study
    Dagoth Molos - Tureynulal, Kagrenac's Library
    Dagoth Muthes - Dagoth Ur, Lower Facility
    Dagoth Nilor - Vemynal, Outer Fortress
    *Dagoth Odros* - Odrosal, Dwemer Training Academy
    Dagoth Ralas - Kogoruhn, Nabith Waterway
    Dagoth Rather - Dagoth Ur, Inner Facility
    Dagoth Reler - Kogoruhn, Dome of Urso
    Dagoth Soler - Vemynal, Hall of Torque
    Dagoth Tanis - Falasmaryon, Lower Level
    *Dagoth Tureynul* - Tureynulal, Kagrenac's Library
    Dagoth Ulen - Kogoruhn, Vault of Aerode
    *Dagoth Uthol* - Kogoruhn, Charma's Breath
    Dagoth Uvil - Kogoruhn, Temple of Fey
    Dagoth Vaner - Dagoth Ur, Outer Facility
    *Dagoth Vemyn* - Vemynal, Hall of Torque
    Dagoth Hlevul - Assemanu, Shrine
    There are 4 Dagoths that aren't in the game. They are Dagoth Aladus, Dagoth 
    Malan, Dagoth Mulis, and Dagoth Velos.
    The Dagoth's with the astericks(*) by their name indicates that they are one
    of the 7 Ash Vampires.
    Section 6: Ash Vampires
    There are 7 Ash Vampires: Dagoth Araynys, Dagoth Endus, Dagoth Gilvoth, 
    Dagoth Odros, Dagoth Tureynul, Dagoth Uthol and Dagoth Vemyn. You can find 
    their locations in Section 4 (they have the astericks(*) by their name). They 
    are the most powerful Dagoths next to Dagoth Ur. I'll list each Dagoth 
    individually along with their levels, attributes, health, magicka, fatigue, 
    skill levels, attack damages and any special items they may have. 
    *Dagoth Araynys*
    Combat Skill:80
    Magic Skill:100
    Sealth Skill:100
    Attack 1:1-100
    Attack 2:10-50
    Attack 3:15-15
    Hand of Araynys
    Wrath of Araynys
    Special Items:
    Soul Ring
    Cast When Used
    Dispel (Self) 1 sec 10-20%
    Fortify Magicka (Self) for 30 secs, 10-20 pts
    Fortify Health (Self) for 30 secs, 10-20 pts
    Resist Shock (Self) for 30 secs, 10-20%
    Resist Paralysis (Self) for 30 secs, 10-20%
    *Dagoth Endus*
    Combat Skill:80
    Magic Skill:100
    Sealth Skill:80
    Attack 1:10-30
    Attack 2:20-50
    Attack 3:5-15
    Special Items:
    Amulet of Heartrime
    Cast When Used
    Fortify Magicka 30-60 Points
    Sanctuary 10-20%
    Fortify Skill:Conjuration 20-20 Points
    On Self(All)
    30 Seconds(All)
    *Dagoth Gilvoth*
    Combat Skill:100
    Magic Skill:100
    Sealth Skill:80
    Attack 1:15-15
    Attack 2:10-50
    Attack 3:5-75
    Special Items:
    Blood Ring
    Cast When Used
    Fortify Health 10-20 Points
    Fire Shield 10-20 Points
    Resist Fire 10-20%
    Resist Magicka 10-20 Points
    On Self
    For 30 secs
    Dispel on Self for 1 sec, 10-20%
    *Dagoth Odros*
    Combat Skill:90
    Magic Skill:90
    Sealth Skill:100
    Attack 1:3-34
    Attack 2:1-100
    Attack 3:2-20
    Special Items:
    Key to Keening Tower
    Amulet of Heartfire
    Cast When Used
    Fortify Attribute:Agility 10-20 Points
    Fortify Skill:Unarmored 10-20 Points
    Chameleon 20-20%
    Fortify Attribute:Speed 10-20 Points
    Fortify Fatigue 20-40 Points
    For 30 secs
    On Self
    *Dagoth Tureynul*
    Combat Skill:80
    Magic Skill:100
    Sealth Skill:80
    Attack 1:10-30
    Attack 2:20-50
    Attack 3:5-15
    Amulet of Heartthrum
    Cast When Used
    Fortify Magicka 40-40 Points
    Spell Absorption 10-20 Points
    Lightning Shield 20-20 Points
    On Self
    For 30 Seconds
    *Dagoth Uthol*
    Combat Skill:90
    Magic Skill:100
    Sealth Skill:60
    Attack 1:10-15
    Attack 2:10-50
    Attack 3:5-15
    Belt of Hearthfire
    Cast When Used
    Fortify Health 10-20 Points
    Resist Poison 10-20 Points
    Fire Shield 10-10 Points
    Fortify Fatigue 20-20 Points
    On Self
    For 30 Secs
    *Dagoth Vemyn*
    Combat Skill:100
    Magic Skill:80
    Sealth Skill:80
    Attack 1:9-20
    Attack 2:20-50
    Attack 3:15-15
    Special Items:
    Amulet of Heartheal
    Cast When Used
    Fortify Attribute:Strength 10-20 Points
    Fortify Skill:Hand-to-Hand 10-20 Points
    Shield 10-20 Points
    Levitate 20-20 Points
    On Self
    For 30 secs
    Dagoth Ur's powers will be reduced with each Ash Vampire you kill. Killing 
    the Ash Vampires will reduce Dagoth Ur's stats by the following amounts for 
    each vampire killed:
    Strength -5
    Willpower -5
    Speed -5
    Health -50
    Fatigue -50
    Magicka -250
    For Example: If you kill all 7 Ash Vampires, Dagoth Ur will have lost 35 
    points in Strength, Willpower and Speed, 350 points in Health and Fatigue and 
    1750 points in Magicka, resulting an immensely weaker Dagoth Ur compared to 
    what he was before. Taking the extra time to kill each Ash Vampire will 
    make a BIG difference in the end when the time comes to face Dagoth Ur. These 
    stat losses are for each of Dagoth Ur's forms. The first form is in the 
    Facility Caverns and the second form is in the Heart Chamber.
    Section 7: Dagoth Ur
    Here is a short history briefing on the leader of House Dagoth, Dagoth Ur and
    I will also list all of Dagoth Ur's info such as level, health, fatigue, etc.
    Dagoth Ur was never much of an evil Mer. He was a companion of the Hortator, 
    the great Lord Nerevar, and was the leader of the sixth house, Dagoth, the 
    only one to be closely attached to the Dwemer during the days of Resdayn, 
    when the Dunmer and the Dwemer had united against the Nords to take back the 
    land. However, Voryn Dagoth, or Dagoth Ur as he is now known, betrayed 
    Nerevar at the Battle at Red Mountain(700th year of the First Era) after 
    going power-mad and being corrupted by Kagrenac's Tools. He slew Nerevar and 
    escaped. Many millenia later, in year 882 of the second era, Voryn Dagoth 
    hypnotized a band of followers through Dreams, called Dreamers and Sleepers, 
    and ambushed the Tribunal on their way to the Heart Chamber for their annual 
    power recharging. Ur wrestled the tools from the Tribunal, and regardless of 
    several attempts by the Tribunal to regain power over the Heart Chamber, they
    could not defeat Ur. He used the tools to make himself a God, and created a 
    small empire around Red Mountain, creating diseases like Blight and Corprus 
    to twist and mutate his minions, as well as help him and the Ash Vampires in 
    construction of the second mechanical God(the first was the Dwemer Numidium), 
    Akulukahn. The Heart was to be its power. Then, finally, almost 600 years 
    later, in 3rd Era year 427, Lord Nerevar was reincarnated by Azura as the 
    Nerevarine and defeated Dagoth Ur in a final climactic battle, after 
    re-obtaining the Tools from the Ash Vampires.
    Dagoth Ur
    Combat Skill:100
    Magic Skill:100
    Sealth Skill:100
    Attack 1:50-75
    Attack 2:25-100
    Attack 3:60-60
    Special Items:
    *Dropped on the ground by the door*
    Heart Ring
    Cast When Used
    Dispel On Self for 1 second, 20-50%
    Lightning Shield 10-20 Points
    Resist Frost/Fire/Shock/Magicka/Paralysis 30-50%
    On Self
    For 30 seconds
    Section 8: Contact Info
    If you would like to contact me for any reason pertaining to this FAQ, please 
    email me at DeadKenny56@hotmail.com and please label the topic of the email as 
    "Sixth House" to make it easier for me to notice it. I may not be able to 
    respond to some emails as quickly as I'd like but I'll try my best to answer 
    as many as i can and as quickly as I can
    Please feel free to email me with comments, complaints, ideas or corrections 
    if I made a mistake. If you are emailing me regarding to a mistake, please 
    make sure to include what section of the FAQ you are talking about along with 
    the specific part that needs corrected and you will be given credit for 
    correcting it. Thank you.
    Once again, my email is DeadKenny56@hotmail.com
    Section 9: Legal Info
    This FAQ is Copyrighted by Chad Harpster(DeadKennny56) and is not to be copied 
    by anyone in any way WITHOUT my permission. 
    All names, characters, locations and items in this FAQ are reserved by
    Bethesda Softworks Inc.
    Please check out the Section 7 for my email address if you wish to ask 
    permission to use my FAQ. I have no problem letting other sites/people post 
    this FAQ on their site but you MUST ask for permission before doing so. Ask 
    kindly and I don't think I'll have any problems allowing you to use it.
    As of now, GameFAQs.com and IGN.com are the only sites with permission to use 
    this FAQ and therefore it may not be posted on any other site without my 
    consent nor can this file be altered by anyone in any way without my consent.
    Copyright(c) 2004 Chad Harpster
    Section 10: Credits/Thanks
    In this section I would like give credit and thanks to the following people:
    -Credit & Thanks to Tanikaze for the Sleeper Locations, Dagoth Ur info, Ash 
    Vampire info and all the other help he has given me throughout my time of 
    playing Morrowind.
    -Credit & Thanks to SR71 for the Sixth House Base Locations and all his help. 
    -Credit to StevMill for the "Elder Scrolls 3: Morrowind" ASCII artwork in the
    title; the "Sixth House FAQ" ASCII work was done by me though
    -Credit & Thanks to BlightedVivecSpawn for the Dagoth locations.
    -Thanks to Bethesda Softworks for making such a great game 
    -Thanks to GameFAQs.com and all the people who post on the Morrowind Boards 
    for inspiring me to make a contribution to such a great game.
    -Special thanks to all the Morrowind Board posters for keeping this game #1 
    for so long and for helping me with any questions I may have asked in the 
    past. This game would be nothing without all of you. Keep up the good work!
    -Thanks to CJayC for making such an awesome site and (hopefully) posting this
    FAQ on his site.
    -Thanks to my parents for buying me my Xbox, without which I would not be able
    to play this awesome game.
    -Not game related but I'd like to thank my girlfriend for always being there
    for me when I need her and for making these past 16 months the best of my 
    life! I love you sweetheart and always will!

    FAQ Display Options: Printable Version