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    FAQ/Walkthrough by nez77

    Version: 1.03 | Updated: 04/27/06 | Printable Version | Search This Guide

    SYBERIA II
    
    For PC
    
    Spoiler-Free/Speed Walkthough
    By Nez77
    Contact: nez777@yahoo.com
    
    Version 1.03
    Created April 2, 2004  (Last Updated April 27, 2006)
    
    This FAQ is  2004 Nelly Cung (nez77)
    
    
    ==============================TABLE OF CONTENTS================================
    
    1. VERSION HISTORY
    2. COPRYRIGHT
    3. ABOUT THIS FAQ
    4. WALKTHROUGH
    5. CREDITS/THANKS
    
    
    ==============================VERSION HISTORY==================================
    Version 1.03 : 04-27-06  Gave permission to Adventure Classic Gaming.
    
    Version 1.02 : 04-07-04  Thanks to painteddwarf, I missed a step!  I have add-
                             ed it.  It is currently under Step #197.  I have re-
                             numbered the remainder of the FAQ to keep things in
                             proper order.
    
    Version 1.01 : 04-06-04  Fixed a few typos.  Am starting to get a few e-mails
                             on this game.  Am thinking about making GIF-puzzle
                             solution guides.  Still too worn out from this Speed
                             Walkthrough to pursue a full FAQ.
    
    Version 1.00 : 04-04-04  Went through the game going straight by the FAQ and 
                             correcting some errors, adding clarity, and most
                             finding other ways of efficiency.
    
    Version 0.03 : 04-04-04  Added Steps 180 - 302.  The main FAQ is has been com-
                             pleted.  Copyright has been completed.  Table of Con-
                             tents, started and finished.  Credits/Thanks, started
                             and finished.
    
    Version 0.02 : 04-03-04  Continued on Walkthrough, added two missed steps from 
                             earlier, no numbers for now, will fix later.  Added
                             Steps #113 - 180
    
    Version 0.01 : 04-02-04  Started FAQ.  Started the copyright, and about this
                             FAQ.  Worked up to Step #112 on the walkthrough
    
    
    ==============================COPYRIGHT========================================
    This FAQ is  2004 Nelly Cung (nez77).  This FAQ cannot be used nor distributed
    for commercial use.  It cannot be distributed in any fashion without the 
    written premission of the writer.  Permission may be obtained by e-mailing me
    at:  nez777@yahoo.com.
    
    This guide must be displayed in its entirety.  Currently, the only site(s)
    allowed to post this FAQ is/are:
    
    GameFAQs (www.gamefaqs.com)
    Adventure Classic Gaming (www.adventureclassicgaming.com)
    Nez77's Laboratory (my personal website at www.geocities.com/nez777)
    
    If you have any questions, comments or contributions to this FAQ, then please
    e-mail me at nez777@yahoo.com.  I hope you find this FAQ to be helpful.
    
    All logos, characters and plot ideas are properties of Benoit Sokal and 
    Microids.  I do not claim any rights to the game (Syberia II) in any shape, 
    make or form.
    
    
    ==============================ABOUT THIS FAQ===================================
    This is a Spoiler-free/Speed FAQ.  This FAQ should be used if you are stuck and
    not sure what to do next.  It will be of absolutely no help in terms of plot 
    and character analysis.  I might do that for another FAQ in the future, but
    not 
    for this FAQ.  In fact, if you need to find a map for a clue, I will 
    actually have you skip it and go straight to the next step if the game allows
    it.  This FAQ will be be straight forward about the steps to take to progress
    in the game.  It will give the answers to all the solutions, but will not show
    how the thinking process was or how to even derive it, it just gives the 
    answers.  I recommend using this FAQ only if you are in a rush to beat it or
    stuck in the game.
    
    This FAQ is barebones and will not mention backgrounds of the characters and 
    the controls.  It will simply CAPITALIZE VERBS and ITEMS.  
    Each step is numbered in the order that I feel is the most efficient way of 
    going through the game.  I have played each mission at least six times to 
    figure these steps out.  Enjoy the FAQ!
    
    NOTE: When I write WALK UP/RIGHT/DOWN/LEFT, I mean on the side of the SCREEN.
    
    NOTE: To best use this FAQ when you are in the middle of it is to just SEARCH
    for an item that you have recently acquired.
    
    
    ==============================WALKTHROUGH======================================
    
    001) GO DOWN, RECIEVE phone call from Oscar
    002) EXIT train by walking DOWN and UP (through the door) then RIGHT
    003) After greeting, WALK DOWN
    004) WALK RIGHT and OBSERVE the machine
    005) PULL the lever, find out that it is broken
    006) continue to WALK DOWN, DOWN
    007) You will see Oscar, ignore him for now.  USE the WHEEL on the WINDER
    008) PULL the LEVER to WIND up the train
    009) BACKTRACK into the TRAIN (GO DOWN, UP, LEFT, UP, DOWN, UP, RIGHT, DOWN)
    010) TALK to HANS, talk about the TRAIN.  Now you need to find COAL.
    011) EXIT TRAIN (DOWN, UP, LEFT, DOWN, UP RIGHT)
    012) GO UP, OBSERVE the LOCK on the gate, find out that its locked, ZOOM OUT
    013) ENTER the STORE (by going UP, RIGHT)
    014) GO to the back of the store
    015) OBSERVE broken candy machine, TAKE the SMALL KEY
    016) TALK to COLONEL EMELIOV, TALK ABOUT COAL 3x, KEY 2x
    017) GO TO the front of the STORE
    018) OBSERVE candy machines
    019) USE SMALL KEY on the candy machine on the RIGHT you will get COINS
    020) USE 5th coin (Canadian Penny) on the LEFT CANDY MACHINE , TURN KNOB
    021) TAKE SUGAR CANDY
    022) USE the 2nd coin (Taiwan 50 cents) on the MIDDLE CANDY MACHINE, TURN KNOB
    023) TAKE FISH CANDY,  ZOOM OUT
    024) EXIT STORE (RIGHT)
    025) WALK back to the broken coal machine (DOWN, RIGHT)
    026) TALK to MALKA (girl on the ground holding a red balloon)
    027) TALK about KEY, then CANDY
    028) USE CANDY on MALKA, get GATE KEY
    029) GO LEFT, UP
    030) ZOOM into the GATE
    031) USE GATE KEY on the gate lock.  GO down the stairs.
    -----movie clip will play-----
    032) GO DOWN, LEFT
    033) TAKE the red empty JERRY CAN
    034) GO LEFT, UP, LEFT
    035) RING the bell (in front of door)
    036) TALK to IVAN about GAS once
    037) WALK LEFT
    038) OBSERVE the left yellow poster, TEAR the TOP LEFT CORNER
    039) ENTER the new found opening
    040) OBSERVE the large crate, UNLOCK it.
    041) GO UP-LEFT
    042) TAKE the red filled JERRY CAN
    043) EXIT how you snuck in (DOWN, RIGHT)
    044) Go back to where you found the red empty JERRY CAN
         (RIGHT, RIGHT, RIGHT)
    045) USE the red filled JERRY CAN on the machine
    046) PUSH the red button on the pillar
    047) GO LEFT, DOWN, UP the stairs, RIGHT, DOWN, RIGHT
    048) OBSERVE the COAL MACHINE, USE the lever, Oscar will give you news
    049) GO LEFT, UP, UP, DOWN the stairs, LEFT, RIGHT, (entering CIRCO'S)
    -----movie clip will play------
    050) EXIT the train (UP, LEFT) (Oscar will talk to you)
    051) GO DOWN, UP, RIGHT, UP, DOWN (the stairs), LEFT
    052) TALK to MALKA about MISSION then MONASTERY
    053) GO RIGHT (ENTERing CIRKOS), GO LEFT
    056) TALK to CIRKOS about MALKA then SHROUD
    057) GO RIGHT, RIGHT (EXITing CIRKOS)
    058) TALK to MALKA about MONASTERY, then HELP, GET TOKEN
    059) GO UP, LEFT, LEFT, until Kate complains it's too cold.
    060) GO RIGHT, RIGHT, RIGHT, UP the stairs, UP, RIGHT
    061) TALK to COLONEL, ask for HELP
    062) CLIMB UP the ladder and TAKE the WINTER CLOTHES
    063) CLIMB DOWN the ladder, GO LEFT (exit the store)
    064) GO into the TRAIN (LEFT, UP), and enter the BATHROOM to change (LEFT)
    065) GO UP, RIGHT, UP, DOWN (the stairs), LEFT, UP, LEFT, LEFT, LEFT, LEFT
    066) OBSERVE the BOX
    067) USE the TOKEN on the BOX, PULL lever, TAKE SHROUD, ZOOM OUT
    068) GO back to the train (RIGHT, RIGHT, RIGHT, RIGHT, RIGHT, UP the stairs,
         UP, LEFT, UP (train door), DOWN, UP, RIGHT
    069) USE the SHROUD on HANS to get HANS' SHROUD
    070) RETURN to the where the SHROUD BOX is (UP, LEFT, DOWN, UP, RIGHT, UP,
         DOWN the stairs), LEFT, UP, LEFT, LEFT, LEFT, LEFT)
    071) CROSS the bridge and continue to the linear path to the MONASTERY.
    072) CONTINUE down the path until you find a MONK doing laundry
    073) TALK to the MONK, talk about HANS, BIRD x2
    074) GO to the COLONEL EMELIOV'S STORE (DOWN, LEFT, DOWN, UP, RIGHT, RIGHT,
         RIGHT, RIGHT, RIGHT, RIGHT, UP the stairs, UP, RIGHT)
    075) TALK to the COLONEL and ask for HELP and GET three BIRDCALLS
    076) EXIT the STORE
    077) RETURN to the MONK doing the laundry near the lake (GO UP, DOWN the
         stairs, LEFT, UP, LEFT, LEFT, LEFT, LEFT, LEFT (pass SHROUD BOX), DOWN, 
         RIGHT, RIGHT)
    078) USE the SILVER BIRDCALL on the MONK
    079) TAKE BLACK MONK ROBE
    080) GO DOWN, LEFT, PULL the CHAIN
    081) ENTER the ELEVATOR
    082) WALK DOWN, RIGHT, enter the door on the LEFT
    083) WALK DOWN and FOLLOW the carpet to the DOOR
    084) TALK to the PATRIARCH, select MISSON x2, HELP, SHROUD
    -----movie clip will play------
    085) IGNORE the PATRIARCH
    086) GO UP, RIGHT
    087) TALK to HANS, select MONASTERY
    088) EXIT the room (LEFT)
    089) TALK to the MONK, select HANS, BROTHER ALEXEI x2
         You will GET SCROLL and STAINED-GLASS MAMMOTH
    090) FOLLOW the MONK to the next screen (UP, DOWN), ENTER the large DOOR
    091) WALK RIGHT, and continue to the first floor
    092) GRAB the large stick on the right wall
    093) There are 12 candles, select the following:
         Think of them in terms of the face of a clock
         A) 10:00
         B) 11:00
         C) 02:00
         D) 05:00
         E) 06:00
    094) CLIMB the spiral to as high as you can go
    095) OBSERVE the window
    096) USE the STAINED-GLASS MAMMOTH on the window
    097) PRESS the four tabs in a CLOCKWISE direction starting with the bottom
         one, ZOOM OUT
    098) GO and OBSERVE the circle ornament that the MAMMOTH eye shines on
    099) PRESS the BUTTON to reveal a shelves
    100) OBSERVE the shelves, TAKE BROTHER ALEXEI'S BOOK and YOUKOL RELIC
    101) EXIT the library (RIGHT, UP)
    102) GO DOWN, UP, OBSERVE the wheelbarrow and take the SHEARS, ZOOM OUT
    103) GO UP, DOWN, and UPPER-LEFT into the CEMETARY
    104) GO to the UPPER-RIGHT of the TREE
    105) OBSERVE the center TOMBSTONE
    106) Use the SHEARS on the TOMBSTONE, TAKE the HERBS and BRAMBLES, ZOOM OUT
    107) RETURN to the Monestary's ELEVATOR (GO RIGHT, DOWN, DOWN, UP, DOWN
    108) We are going to make Hans' cure, follow these steps:
         A) OBSERVE the device on the LEFT
         B) PULL the CHAIN HANDLE on the hanging on the left
         C) OPEN the MOLD (under the faucet)
         D) PLACE a WICK into the MOLD 
            (click on the broom-type thing between the pot and the chain handle
         E) CLOSE the MOLD
         F) USE HERBS AND BRAMBLES in the POT
         G) TURN the KNOB
         H) OPEN the MOLD
         I) TAKE the HERBAL CANDLE
         J) TAKE BOX OF MATCHES (on the counter)
         K) ZOOM OUT
    109) GO BACK to HANS' room (GO DOWN, UP, DOWN, RIGHT, UP, RIGHT)
    110) OBSERVE the TABLE
    111) USE the YOHKOL RELIC on the TABLE
    112) USE the HERBAL CANDLE on the YOHKOL RELIC
    113) USE the BOX OF MATCHES on the HERBAL CANDLE
    114) TALK to HANS
    115) GO to the CHAPEL (LEFT, UP, DOWN, DOWN, ENTER left door)
    116) ENTER the PATRIARCH'S CHAMBERS (DOWN, UP, UP)
    117) OBSERVE the DISPLAY CASE, TAKE the ORNATE KEY, ZOOM OUT
    118) GO DOWN, DOWN, DOWN.
    119) OBSERVE the GATE to the right of the chapel's door (indoors)
    120) USE the ORNATE KEY on lock
    121) ENTER the newly opened gate (RIGHT)
    122) PULL the rope to ring the bell
    123) GO to the CEMENTARY (LEFT, UP (through doors), DOWN, DOWN, UPPER-LEFT
    124) GO to the UPPER-LEFT of the TREE
    125) PUSH the CASKET
    126) GO back to HANS' ROOM (GO DOWN, DOWN, RIGHT, UP, RIGHT) 
    127) TALK to HANS
    -----movie clip will play------
    128) TALK to HANS, select DEPARTURE, GET the MECHANICAL HEART
    129) GO to CIRKOS (UP, LEFT, DOWN, UP, RIGHT, UP, DOWN the stairs, LEFT, RIGHT)
    130) GO to the HORSES/STAGE (GO LEFT, UP)
    131) OBSERVE the DEVICE in the front of the stage
    132) USE the MECHNICAL HEART in the DEVICE
    133) CLICK on the MIDDLE three times so that the top HORSE indicator is all
         the way to the right
    134) Place the tubes in the appropriate hole (of the three that it is able to):
         A) Place the Top Left tube in the right hole
         B) Place the Top Right tube in the left hole
         C) Place the Bottom Left in the middle hole
         D) Place the Bottom Right in the right hole
         E) SPIN the HEART again
    -----movie clip will play------ 
    135) PULL the level on the bottom corner of the platform
    136) USE the GANGCAR
    137) GO to IVAN and IGOR's place 
         (GO DOWN, UP, UP, DOWN the stairs, LEFT, UP, LEFT)
    138) ENTER the doors, receive call from Oscar
    139) GO into the shack (LEFT, UP)
    140) OBSERVE the table, TAKE the NEWSPAPER, ZOOM OUT
    141) GO DOWN and USE the FISH CANDY on YOUKI (in front of furnace)
    142) With the YOUKI following you, GO back to the train platform (GO DOWN, UP
         (through the doors), RIGHT, RIGHT, RIGHT, UP the stairs, UP, DOWN, DOWN)
    143) USE the GANGCAR
    -----movie clip will play------ 
    144) GO RIGHT, watch cutscene with IVAN
    145) CONTINUE down the path until the YOUKI goes on its own
    146) The path forks here, TAKE the LEFT path
    147) TAKE BRANCHES
    148) Backtrack until you see the YOUKOL ALTAR (near owl)
    149) OBSERVE the YOUKOL ALTAR
    150) USE BRANCHES at the base of the YOUKOL ALTAR
    151) USE BOX OF MATCHES on BRANCHES
    152) After it thaws, TAKE the OFFERING, ZOOM OUT
    153) Go RIGHT and follow the path, when the path forks, take the RIGHT path
    154) USE the OFFERING on the YOUKI
    155) CROSS over the new make-shift bridge
    156) CONTINUE down the path
    -----movie clip will play------ 
    157) The path with fork again, take the LEFT
    158) CONTINUE RIGHT and enter the FISHERMAN'S HOUSE
         (You will recieve a phone call from your mother)
    159) OBSERVE the FIREPLACE MANTLE
    160) TAKE RUSSIAN DOLL, HATCHET, and THE FISHERMAN'S GUIDE, ZOOM OUT
    161) GO to the KITCHENETTE (DOWN, LEFT)
    162) OBSERVE the KITCHEN COUNTERTOP, TAKE the FISH TANK, ZOOM OUT
    163) EXIT the house through the BACK/REAR DOOR, DOWN the stairs
    164) Time to CATCH an ORANGE SALMON
         A) USE the FISHING ROD
         B) OBSERVE the FISHING LURE BOX
         C) USE the FISHING LURE on the TOP RIGHT
         D) CAST the line under the right side of the tree stump that is in the
            river (or the first place you can cast directly right of Kate's hip)
    165) GO UP the stairs, and ENTER the FISHERMAN'S HOUSE
    166) EXIT the FISHERMAN'S HOUSE through the front door (RIGHT, RIGHT)
    -----movie clip will play------ 
    167) OBSERVE the FRONT WINDOW, USE the ORANGE SALMON (ZOOM OUT)
    168) EXIT the FISHERMAN'S HOUSE through the front door
    169) TAKE the FISHBONE (where the bear ate the ORANGE SALMON)
    170) WALK LEFT, then DOWN, until you come across a BROKEN WOODEN BRIDGE
    171) USE the HATCHET on one of the bridge's supports
    172) GET the ROPE WITH PLATE
    173) USE ROPE WITH PLATE on the DEAD TREE hanging over the chasm
    174) WALK DOWN and FOLLOW the the YOUKI when it runs away
    175) CONTINUE to follow the YOUKI
    -----movie clip will play------ 
    176) USE the HATCHET on the ROCK CLIMBING WALL
    177) Time to scale this wall... directions are relative to Kate
         A) UP x2
         B) RIGHT x2
         C) UP x4
         D) LEFT x4
         E) UP x2
         F) RIGHT x2
         G) UP x2
         H) RIGHT x2
         I) UP x4
    -----movie clip will play------ 
    178) GO DOWN, then DOWN, you will see a RADIO TOWER (and cutscene)
    179) GO DOWN and DOWN again, back to the RADIO TOWER
    180) OBSERVE THE SHACK
         A) PRESS the large RED BUTTON to turn on the power
         B) play with the little red buttons until it displays "0328"
         C) PRESS the BUTTON on the base of the microphone.
    181) GO DOWN, DOWN, LEFT, LEFT, UP
    182) TALK to BORIS who is working on the airplane
    183) SELECT TRAIN, then FLYING WING, end conversation
    184) OBSERVE COCKPIT
    185) On the left control panel, enter "8020," PRESS the red button
    -----movie clip will play------ 
    186) GO UP, you will get a phone call from COLONEL EMELIOV
    187) GO RIGHT, and ENTER the PASSENGER CAR
    188) GO into the BEDROOM (DOWN, UP, RIGHT), and pick up the PLAN OF THE TRAIN
    189) GO DOWN to Hans' Workdesk, and pick up the OIL DISPENSER
    190) EXIT the TRAIN, GET OFF the TRAIN, and GO DOWN
    191) PULL OSCAR'S ARM out of the SNOW
    192) USE OIL DISPENSER on OSCAR
    193) ENTER the REAR/PASSENGER CAR of the TRAIN
    194) After CUTSCENE, EXIT PASSENGER CAR 
    195) GO to the CONDUCTOR'S TRAIN and TALK to OSCAR
    196) GO back to the PASSENGER CAR in the room with the PANEL
         (where the MUSICAL BOX and MAMMOTH DOLL were displayed)
    197) Use the CELL PHONE and CALL OSCAR
    198) OBSERVE the PANEL, SELECT the TOP, MIDDLE, and BOTTOM BUTTONS
    -----movie clip will play------
    199) GO UP, then GO DOWN, you will recieve a phone call from Oscar
    200) OBSERVE the sidepouch on the snowbike, TAKE GAUZE BLANKET
    201) OBSERVE the EAGLE TOTEM, use GAUZE BLANKET in its "mouth"
    202) GO LEFT, then GO RIGHT
    203) TALK to IGOR, select IGOR, SPIRITS x2
    204) Now, GO LEFT, then DOWN
    205) USE the SPIKES, and GO UP, UP
    206) USE your CELL PHONE and call OSCAR
    207) OBSERVE the SLED and TAKE the IVORY KNIFE
    208) USE the IVORY KNIFE to cut the ROPE that is tied to the right of the SLED
    -----movie clip will play------
    209) EXIT this room by going DOWN then UP
    210) OBSERVE the pot to the right of the door, TAKE REINDEER ANTLERS, ZOOM OUT
    211) GO RIGHT, DOWN
    212) Here you will see a man stirring something in a pot, directly to the
         left (across the path) there is a place to ZOOM IN
    213) TAKE the Leather Strap.  You now have the SLINGSHOT, ZOOM OUT
    214) GO UP, and UP again, in front of the drums
    215) USE the SLINGSHOT on the second ICICLE directly left of the left banner
    216) GO UP and enter the Spirit Woman's cave
    217) GO DOWN, and OBSERVE the rear of the room to TAKE the YOUKOL MASK
    218) GO LEFT of the room and OBSERVE the table
    219) TAKE the PRAYER WHEEL
    220) EXIT the Spirit Woman's cave by GOING DOWN, DOWN, UP
    221) Now, go DOWN, DOWN, DOWN, 
    222) Now we need some water:
         A) OBSERVE the WATER DEVICE
         B) TAKE the CORK BUNG on the bottom left corner
         C) TAKE the EMPTY FLASK that is hanging in the center
         D) USE the EMPTY FLASK on the UPPER RIGHT hook of the WATER DEVICE
         E) USE the HANDLE twice
         F) TAKE the FLASK FULL OF WATER
         G) ZOOM OUT
    223) GO DOWN.
    224) If you do not have a FISHBONE from the LODGE (step 169):
         A) OBSERVE the DOOR in front of the YOUKI PEN
         B) TAKE the FISHBONE
    225) GO RIGHT, UP, UP (cross the bridge), UP, UP
    226) In the cave, the path forks, take the LEFT PATH, and continue DOWN
    227) Steps to obtain the DREAM FRUIT (it is a good idea to save here)
         A) OBSERVE the ICE MAZE
         B) USE the CORK BUNG on the bottom right hole
         C) ZOOM OUT
         D) OBSERVE the HARFANG PERCH (bottom left)
         E) USE the PRAYER WHEEL on the HARFANG PERCH
         F) USE the PRAYER WHEEL to spin it
         G) ZOOM OUT
         H) OBSERVE the ICE MAZE
         I) TAKE the CORK BUNG
         J) USE the CORK BUNG on the middle row, right hole 
            (the one in front of the lemming)
         K) TAKE the CORK BUNG
         L) USE the CORK BUNG on the middle row, left hole 
            (the one right behind the lemming)
         M) USE the FLASK FULL OF WATER on the top left hole
         N) USE the FISHBONE on the top right hole
         O) TAKE the DREAM FRUIT
         P) ZOOM OUT
    228) Backtrack to the spirit woman's cave, by going DOWN, RIGHT, DOWN, DOWN,
         RIGHT (crosses bridge), DOWN-LEFT, DOWN, LEFT, RIGHT, UP, UP, UP
    229) TALK to the SPIRIT WOMAN, say HANS, DREAM, MISSION.
    -----movie clip will play------
    230) GO UP, then LEFT
    231) OBSERVE a spot on the ground
    232) TAKE the MAMMOTH DOLL, ZOOM OUT
    233) GO LEFT and continue the linear path until you a young Anna Voralberg.
    234) TALK to young Anna Voralberg, say KATE, ANNA x2, then FATHER VORALBERG
    235) GO LEFT, RIGHT, and continue the street until you can enter a gate on
         Kate's right.
    236) ENTER through the gates
    237) The path splits, take the RIGHT path
    238) ENTER the house
    239) GO DOWN
    240) CLOCK PUZZLE (good idea to save here)
         A) OBSERVE the bottom portion of the clock
         B) Notice that it is currently marked "XII" and there is a switch on
            both sides of the panel.
         C) Hit the right switch five times 
         D) Hit the left switch once 
            (the panel should now read 2:45, (between "II" and "III"))
         E) CLICK on both of the ringing men on top of both switches
         F) CLICK on the PENDULUM to get it to start swinging
         G) Hit the right switch nine times
         H) Hit the left switch once (the panel should now read 7:15, between the
            "VII" and "VIII"
         I) Pull on the right weight (under the right switch)
         J) Lastly, click on the bell (that is right above the panel)
    241) GO RIGHT (enter the living room)
    242) OBSERVE the table and TAKE the ATTIC KEY.  ZOOM OUT
    243) GO UP, and UP again (go upstairs)
    244) USE the ATTIC KEY on the locked door
    245) GO RIGHT, UP
    246) USE MAMMOTH DOLL on young HANS VORALBERG
    247) OBSERVE/USE the table
    248) EXIT the Spirit Woman's Cave by going DOWN, UP
    -----movie clip will play------
    249) GO DOWN, DOWN, DOWN, DOWN, UP
    250) CLIMB UP the LADDER
    251) GO DOWN, UP, DOWN, UP, LEFT, LEFT, ENTER the TRAIN
    252) TALK to OSCAR, select TRAIN, then YOUKOL MASK
    253) GO UP-RIGHT
    254) USE the CABLE that is on the TRACKS in fronn of the TRAIN
    255) GO back into the cave by going DOWN, RIGHT
    256) TALK to the YOUKOL in front of the cave, select OSCAR, then HELP
    257) GO UP, LEFT
    258) OBSERVE the CABLE, and USE the HARNESS to tighten it
    259) GO back into the cave by going DOWN, RIGHT
    260) Continue the path by going DOWN, UP, DOWN
    261) GO LEFT to climb the STAIRCASE, then GO DOWN
    262) OBSERVE the controls, PULL the RIGHT LEVER, watch cutscene
    263) GO DOWN, RIGHT (down the stairs), UP (down the ladder), LEFT, LEFT,
         LEFT, LEFT, and UP the stairs
    264) ENTER the TRAIN
    265) TALK to OSCAR, choose HEART
    266) Follow OSCAR, by GOING DOWN (descend the stairs) 
         (you will get a phone call from Mr. Marson)
    267) Head to the Spirit Woman's Cave by GOING RIGHT, RIGHT (cross small
         bridge), RIGHT, UP, UP
    268) Enter in the main room by GOING DOWN
    269) OPENING OSCAR'S HEART...
         This puzzle is supposed to resemble a clock, use the one with the two
         dots above it as the "12:00"
         A) PRESS the "3:00" button
         B) PRESS the "7:00" button
         C) PRESS the "3:00" button again
         D) PRESS the "6:00" button
         E) PRESS the "9:00" button
         F) Finally, PRESS the "12:00" button
    270) TAKE the VORALBERG KEY
    -----movie clip will play------
    271) EXIT the Spirit Woman's Cave (GO DOWN, UP)
    272) HEAD back to the TRAIN, by going DOWN, LEFT, LEFT, LEFT (cross small
    bridge), UP (the staircase)
    273) ENTER the train
    274) TRAIN CONTROL PUZZLE:
         A) OBSERVE The TRAIN CONTROL PUZZLE
         B) USE VORALBERG KEY in the peach spot between the two top gauges
         C) USE the TOP LEFT LEVER
         D) USE the 1ST SWITCH directly right of the large silver center wheel
            (the water (top left) gauge should indicate "FULL")
         E) USE the TOP RIGHT LEVER
         F) USE the TOP LEFT LEVER again
         G) USE the 2ND SWITCH directly right of the large silver center wheel
            (the coal (top right) gauge should indicate "FULL")
         H) ROTATE the BROWN WHEEL on the LEFT
            (you should be able to hear the crackling of fire, and see the flames
            between the cracks of the lower box)
         I) USE the SWITCH to the left of the lower left gauge
         J) ROTATE the small silver wheel above the lower left gauge
    -----movie clip will play------
    275) EXIT the TRAIN, and GO DOWN the STAIRS
    276) GO RIGHT, UP (cross the small bridge), RIGHT
    277) TALK to the YOUKOL CHIEF, talk GREAT GATES
    278) GO to the YOUKI PEN by GOING LEFT, DOWN, DOWN (cross small bridge), DOWN
    279) OBSERVE the YOUKI PEN GATE
    280) UNTIE the ropes (top right)
    281) GO LEFT, LEFT, UP (cross the small bridge), RIGHT, LEFT (up the stairs)
    -----movie clip will play------
    282) GO UP (this lets you get off of the ark)
    283) GO RIGHT, then UP
    284) OBSERVE something on the ground
    285) TAKE the NARWHAL TUSK, ZOOM OUT
    286) GO DOWN, then LEFT
    287) USE NARWHAL TUSK on the ANCHOR
    289) GO RIGHT
    290) AFTER the cutscene, go LEFT, LEFT
    291) OBSERVE the NEST
    292) USE the RUSSIAN DOLL on the NEST
    293) GO RIGHT, RIGHT
    294) USE NARWHAL TUSK on the CRACK in the ice
    -----movie clip will play------
    295) MOVE the BARREL on the bottom right
    296) GO RIGHT (through the door)
    297) GO UP (climb the ladder in the middle of the room)
    298) TAKE the IVORY HOOK
    299) CLIMB back down the ladder
    300) GO UP (through the door in the back)
    301) CLIMB UP onto the top of the BARREL
    302) USE the IVORY HOOK in the hole
    303) CLICK on the NOOSE that is on the bottom left
    304) ZOOM OUT
    305) PULL the LEVER that is right above the BARREL
    -----movie clip will play------
    306) GO LEFT, LEFT (down the stairs)
    307) OBSERVE the WOODEN BENCH on the BOTTOM
    308) TAKE the three STONE PLATES, ZOOM OUT
    309) GO UP
    310) OBSERVE the grass on the bottom right
    311) TAKE the STONE PLATE and the SYBERIA FLOWER, ZOOM OUT
    312) GO DOWN, RIGHT, RIGHT, DOWN (into the ark)
    313) USE the SYBERIA FLOWER on the YOUKI
    314) CLIMB UP the rear ladder
    315) GO LEFT, LEFT (down the stairs), UP, UP, UP
    316) PULL the lever that is on the ground on the right of the gate
    -----movie clip will play------
    317) GO through the gate, UP the stairs, DOWN
    318) STRANGE PUZZLE:
         A) USE the WEIRD CONTRAPTION
         B) OBSERVE the ground markings
         C) Now to use the STONE PLATES, I have noticed that the game always
            keeps it in the same inventory order:
            a) USE the FIRST STONE PLATE ("Y" mark) on the BOTTOM SPACE
            b) USE the SECOND STONE PLATE ("1D" mark) on the RIGHT SPACE
            c) USE the THIRD STONE PLATE (backwards "J" mark) on the TOP LEFT SPACE
            d) USE the FOURTH STONE PLATE (something like a "R" or an "H) on the
               TOP SPACE
         D) TAKE the STONE PLATE on the TOP LEFT of the screen
         E) USE the STONE PLATE on the BOTTOM RIGHT SPACE
         F) ZOOM OUT
         G) USE the HANDLE
         H) OBSERVE the markings again, and TAKE the IVORY KEY
         I) ZOOM OUT
         J) GO UP/LEFT
    319) GO UP the STAIRS, GO LEFT (to go down the stairs on the other side)
    320) OBSERVE the DARK PANEL left of the wheel
    321) USE the IVORY KEY in the bottom KEYHOLE
    323) TAKE the IVORY KEY
    324) USE the IVORY KEY in the hole of the bottom row, second column 
         (looks like a "e" with a bar on top of it)
    325) ZOOM OUT
    326) SPIN the WHEEL
    327) Calling the MAMMOTHS
         A) OBSERVE the holes on the left side of the GIANT FLUTE
            (All of the holes should be wide open)
         B) USE the TOP MIDDLE SWITCH once
         C) USE the BOTTOM LEFT SWITCH once
         D) USE the BOTTOM MIDDLE SWITCH twice
         E) HIT the DOUBLE SWITCHES on the bottom right to "ENTER" in this tone
    -----ending movie clip will play------
    
    
    ==============================CREDITS/THANKS===================================
    First and foremost: me, for actually doing it.  I've been wanting to do another
    FAQ for a while, but was waiting for the right game to do it in.  When I saw 
    this game on the shelf, I knew it was the one, especially when the GAMESTOP
    sales clerk informed me that they got the shipment the day before.
    
    Benoit Sokal for creating a wonderful game.  I loved the first one too!
    
    Notable friends:
    Schewey: for his support while writing this FAQ.  
             As he put best, "hooray for nez77!"
    Cindy  : for being the second best female gamer (after me, of course) that I 
             know of.  Probably one of the few people that has never been offended
             when I said I would rather play games than talk to them.
    WebEffect: For editing this FAQ for me, despite never hearing of the series
               before.  He did a wonderful job at it!
    
    Other mentions:
    painteddwarf: For adding in Step #197.  Although I knew about that step, I 
                  must have missed it while writing up this FAQ as well as the
                  checking process!  Thanks!
    
    Maybe you: Find anything wrong with this FAQ?  Any additional advice?  I'll
               add you here if you fid anything!  Just e-mail me at:
               nez777@yahoo.com
    
    
    
    GameFAQs and CJayC for helping me so much with other games when I got stuck.  
    I hope this FAQ helps people as well.