******************************************************************************
Jade Empire
Limited Edition
Faq/Walkthrough
Version 1.2.3
Author: MysticWeirdo
******************************************************************************

******************************************************************************
CONTENTS
******************************************************************************
 1.     Introduction
 2.     Version History
 3.     Limited Edition Bonus Content
 4.     Main Menu
 5.     Character Choices
 6.     Controls
 7.     Statistics
 8.     Styles
 9.     Combat Tactics
10.     Open Palm Walkthrough
11.     Closed Fist Walkthrough
12.     Alternate Quest Solutions
13.     Followers
14.     Techniques List
15.     Plot Item List
16.     Gem List
17.     Book List
18.     Mini-Games
19.     Glitches
20.     LEGAL
21.     Contact Information
22.     Credits

******************************************************************************
1. Introduction
******************************************************************************
I am MysticWeirdo also known by my real name Warren Grieder.

Jade Empire's is set in an area resembling medieval China.  You'll take of the
roll of one of six (seven in the Limited Edition) character's.  You're a
student of Master Li in the village of Two Rivers.  Master Li has taken you in
as an orphan realizing a great destiny lies before you.

As you go about fulfilling your destiny you can choose the high path, the Way
of the Open Palm, in which you'll concern yourself with the Harmony of all
things without regard for you own self. Alternatively, you can take the low
path, the Way of the Closed Fist, in which you'll sow the seeds of Discord
which attending to your enlighten self interest.

I completed my first play through in 32.5 hours with 562 enemies defeated
saving very frequently with 334 saves as determined by the number the
incremental counter of the save files had reached. Saving frequently is
critical as its can be a long way back to an autosave if you mess up.

******************************************************************************
2. Version History
******************************************************************************
Version 1.2.3 October 10, 2005.  Addition plot item and alternate quest 
solution for the Gambler's Favor sidequest added

Version 1.2.2 October 2, 2005. Mention Glitch with book experience boosting 
gems.  Extra Closed First scene in Chapter 2 added after completing quest for 
Merchant Jiang.  

Version 1.2.1 July 18, 2005.  Added better closed fist options in chapter one 
related to the farmer that is in debt and the mercenaries at the gate out of 
town. Potential location for Gem of Irresistible Spirit added.

Version 1.2 July 3, 2005. Added information sent to me on: an alternate 
romance plot, an alternate strategy for Strangler Jizu, some observations on 
Lord Lao's furnace, ruling out a possible match for Ai Ling,.  Expended Battle 
of Dirge minigame strategy.  Added information pertaining the the length of 
the health, chi, and focus bars on the hud.  Added glitches section.

Version 1.1 May 28, 2005. Additional information for save menu item. Added
minigame survival strategies. Experience values for the different suitors
in the Matchmaker sidequest added.

Version 1.0 May 23, 2005. Closed Fist Walkthrough completed. New gem added.

Version 0.895 May 22, 2005. Chapters 3 and 4 of Closed Fist Walkthrough
completed. Chapter 5 of Closed Fist walkthrough started.

Version 0.805 May 21, 2005. Chapter 3 of Closed Fist Walkthrough continued.

Version 0.755 May 21, 2005. Chapter 3 of Closed Fist Walkthrough started.

Version 0.675 May 19, 2005. Chapter 2 of Closed Fist Walkthrough finished.
New gem and new technique added.  Extra silver earning opportunity in open
palm chapter 2 near end of the sickened forest mission added.

Version 0.645 May 17, 2005. Chapter 2 of Closed Fist Walkthrough continued.  3
new plot items, a new gem added, and a new technique added.

Version 0.610 May 15, 2005. Chapter 2 of Closed Fist Walkthrough started.
Tempest style discription added.

Version 0.550 May 14, 2005. Chapter 1 of Closed Fist Walkthrough completed.
Start section on alternate quest solutions. Fixed table of contents.

Version 0.500 May 13, 2005. Finished Open Palm Walkthrough.  Chapter 7
introductory text added.  Some new techniques and gems added. Extensive spell
checking done.

Version 0.400 May 11, 2005. Corrected description of carving on rock outside
Tien's Landing.  Added enemy group near the entrance to the ruins after
closing the Dam in Chapter 2.  More books, plot items, techniques and gems
added.  Chapter 5 completed. Chapter 6 introductory text added. Chapter 6
started.

Version 0.355 May 9, 2005. More books, new plot items, some gem and technique
locations.  Open Palm Chapters 3 and 4 completed. Chapter 4 and 5 introductory
text added. Chapter 5 started.

Version 0.280 May 8, 2005. More books, a new plot item, several new
techniques, a new gem several gem locations added. Chapter 3 (open palm
continued)

Version 0.255 May 7, 2005. Combat tactics expanded.  New gems description, and
a style description added.  New gem locations. Addition paragraph for one book
that gets updated by an event in the game. Corrected Tang's Vengeance style
location. Chapter 3 continued.

Version 0.240 May 4, 2005. Several books, plot items, techniques, and gems
added. Chapter 3 continued.

Version 0.228  May 2, 2005. 3 new books added. Chapter 3 continued. Update to
Matchmaker sidequest in chapter 2.

Version 0.225  May 1, 2005. Descriptions for more gems and techniques added.
Locations for more plot items, techniques, styles, and gems added. New Style
added. 6 new books added.  Chapter 3 continued.

Version 0.215  April 30, 2005. More gem locations, 2 new technique, several
new plot items, and 2 new books added.  Chapter 2 (open palm) completed and
Chapter 3 started.

Version 0.170  April 28, 2005. More gem and technique locations. One gem, one
plot item and one technique description added.  Three books added. Chapter 2
continued.

Version 0.140  April 27, 2005. Locations for more gems, techniques, some new
plot items, and a new book added.  Chapter 2 continued.

Version 0.120  April 26, 2005. 6 gem descriptions and some locations added. A
technique location added. 1 plot item description and another's location
added. 3 books added and missing text from another added.  More of the chapter
2 completed.

Version 0.095  April 25, 2005. 5 gem descriptions, 2 plot items, and 2 books
added.  More of Chapter 2 completed.

Version 0.081  April 24, 2005. 4 books, some gem locations, 4 technique
locations, some plot item locations added.  Chapter 2 walkthrough continued.

Version 0.080  April 24, 2005. 15 gem descriptions and 2 locations added.
Information on Harmonic combos added. A book added, some progress on Chapter
2.  Updates/corrections to several style, regular version only Golden Star
style added.

Version 0.075  April 23, 2005. Nine gem descriptions added and some more
locations.  Started Chapter 2 (open palm) walkthrough.

Version 0.070  April 23, 2005. Three flyer upgrades added.  8 gem descriptions
and some addition locations added.  One technique added. Open Palm Chapter 1
walkthrough completed.  One book added. Chapter 2 introductory text added.

Version 0.040  April 23, 2005. More progress on Chapter 1.  10 gems
descriptions and locations for 6 of them added.  Several Style locations
added.  One technique location added.  Two more books added.

Version 0.034  April 21, 2005. Progress on Chapter 1. Locations added for
several styles, and one technique.  One new technique and two plot item
descriptions added.  Six gem descriptions added.

Version 0.005  April 19, 2005.  Initial version of guide. Several Lists
populated with data from my first play through.  Chapter 1 walkthrough
started.


******************************************************************************
3. Limited Edition Bonus Content
******************************************************************************

To unlock the secret character put the main program disk into you XBox and
start the game.  Turn off the Xbox after you see the main menu.  You need to
do this so there will be a Jade Empire save on your hard disk.

Now put the bonus disk into your Xbox.  In the menu on the left the top option
is for Jade Empires Bonus content.  Select this to download the Monk.  It take
about half a second for this to happen.

Once this is done the Monk will be selectable in character selection.

******************************************************************************
4. Main Menu
******************************************************************************

There are 6 items in the Main Menu

============
4.1 New Game
============

This option takes you to a character selection screen where you select a
character from the six regular version or sever limited edition character.
You can cycle through the character with the left thumbstick or the left and
right triggers.  Pressing Y will take you to a screen when you get to
distribute
4 ability points among the three abilities: Body, Spirit, and Mind.  Press A
selects a preset distribution bypassing the distribution and style selection
screen.  Pressing B returns to the main menu.

In the distribution screen use the left thumbstick or the d-pad to distribute
the ability point.  Pressing A will accept the changes and pressing B will
return you the character selection after a confirmation dialog box.

The next screen is the style selection screen.  All characters have the
Heavenly Wave support style,  you get to choose one of these martial styles
Thousand Cuts, Leaping Tiger, White Demon, or Legendary Strike.

The next screen allow you to change your character name.  Keys are selected
using the left thumbstick and pressing A. Selecting Random generates a new
name and selecting Default restores the original.  You can also enter you own
name, by selecting the appropriate keys.  Press the X button to backspace,
hold either trigger to shift case (English letters only), and press Y to
switch between English and accented characters.  Select Done to go to the
next screen or press B to return to character selection.

The final screen in the character summary.  Press A to start the game or B to
return to character selection.

=============
4.2 Load Game
=============

Select this option to resume a game in progress.  You can choose from any of
your manual saves or the last five autosaves.

===================
4.3 Play Mini-games
===================

Select this option to play any of the dragonfly mini-games that you may have
unlocked.

==============
4.4 Game Demos
==============

There is a demo of the upcoming Conker: Live and Reloaded game here.  How to
play this is beyond the scope of this guide.

===========
4.5 Options
===========

Select this option to adjust various game settings.

Audio Settings
--------------
Set the volume levels for Sound FX, Music, Movies, and Voice.
Toggle the enable headphones option.

Video Settings
--------------
Adjust the brightness

Difficulty
----------
Set the difficulty levels for Combat and Mini-Games, each has its own setting.

Student: Easy difficulty
Master: Normal difficulty (default)
Grand Master: Hard difficulty

Feedback
--------

Toggle Vibration and Gore.  Choose the subtitle setting from No Movies
(default), Dialog Only, None, or All

Control
-------
Invert the horizontal and vertical camera controls.  Display the controller
settings.

Game Credits
------------
Same as Game Credits in Main Menu.


================
4.6 Game Credits
================

Select this to read the lengthy list of the people responsible for making this
game.



******************************************************************************
5. Character Choices
******************************************************************************

In the limited edition there are 7 character choices.  Monk Zang is not
available in the normal edition.

=====================
5.1 Default Character
=====================

Wu the Lotus Blossom
--------------------
Gender: Female
Character Type: Balanced
Default Starting Styles: Heavenly Wave, Legendary Strike

Default stats:  Body 3, Spirit 4, Mind 3, Health 130, Chi 140, Focus 130

Furious Ming
------------
Gender: Male
Character Type:  Fast
Default Starting Styles: Heavenly Wave, Thousand Cuts

Default stats:  Body 3, Spirit 2, Mind 5, Health 130, Chi 120, Focus 150

Tiger Shen
----------
Gender: Male
Character Type: Strong
Default Starting Styles: Heavenly Wave, White Demon

Default stats:  Body 5, Spirit 2, Mind 3, Health 150, Chi 120, Focus 130

Radiant Jen Zi
--------------
Gender: Female
Character Type: Fast
Default Starting Styles: Heavenly Wave, Thousand Cuts

Default stats:  Body 2, Spirit 3, Mind 5, Health 120, Chi 130, Focus 150

Scholar Ling
------------
Gender: Female
Character Type: Magic
Default Starting Styles: Heavenly Wave, Leaping Tiger

Default stats:  Body 2, Spirit 5, Mind 3, Health 120, Chi 150, Focus 130

Lu the Prodigy
-------------
Gender: Male
Character Type: Balanced
Default Starting Styles: Heavenly Wave, Legendary Strike

Default stats:  Body 4, Spirit 3, Mind 3, Health 140, Chi 130, Focus 130

Monk Zeng
---------
Gender: Male
Character Type: Magic
Default Starting Styles: Heavenly Wave, Leaping Tiger

Default stats:  Body 3, Spirit 5, Mind 2, Health 130, Chi 150, Focus 120

===============================
5.2 Character Type Descriptions
===============================

Balanced
--------

In Game Description:  "While not the fastest or strongest of warriors, the
balanced character excels at adapting to exploit his/her enemies' weaknesses."

The Body, Spirit, and Mind attributes are almost equal in a balanced
character.


Strong
------
In Game Description: "A strong character trades speed and magical aptitude for
raw strength and power, enabling him to dish out and withstand much more
damage than other warriors."

The Body attribute is significantly higher in a Strong character.


Magic
-----

In Game Description: "Though not as physically strong as others, a magical
character is the best at channeling his/her chi to enhance her physical
strikes and fuel power magics."

The Spirit attribute is significantly higher in a Magic character.

Fast
----

In Game Description: "A fast character may not be the strongest but he/she
can maintain Focus in battle longer than others, easily sidestepping strikes
an delivering counter attacks with blinding speed."

The Mind attribute is significantly higher in a Fast character.

******************************************************************************
6. Controls
******************************************************************************

===========
6.1 The HUD
===========

There are three areas of interest on the head.

The first area is the upper left, which has three bars representing the
current levels of your secondary attributes:
Red = Health
Blue = Chi
Yellow = Focus

The length of the bars increase whenever you add points to the primary 
attributes: body (affects health), mind (affects focus), spirit (affects chi) 
when leveling up.  The lengths are also affected whenever you acquire 
techniques or equip (or unequip) gems that raise or lower either the primary 
or secondary attributes.  As you take damage to your health, or use up chi or 
focus, the right end of the bar will become an outline, the solid portion on 
the left represents the amount remaining.

Below that is a picture of your current follower, with their health on a red
bar above the portrait.

Special event icons may appear below that:
Book = New or updated entry in journal
Coins = Silver gained or lost
Up arrow = Level Up
Blue Palm = Moved towards the open palm.
Red Fist = Moved towards the closed first.


The second area is the upper right.  The minimap will appear here if you
activate it.  Two sizes are available.

The final area is the lower right.  A banner displays either the name of the
selected item or character indicated by a green "A" on the screen, or your
current Follower.


=============
6.2 Exploring
=============

Move Character: Use the left thumbstick

Roll: B + Left Thumbstick

Toggle Focus Mode: Press Y

Talk/Use object: Press A

Pause Menu: Press the start button.

Chi Heal: Press White

Switch Styles: Use d-pad to switch between mapped styles

Toggle Mini-map: Press X.  Press X again to enlarge.  Press X a third time to
hide the minimap.

Targeting:  Press Left or Right Trigger to cycle through nearby items or
characters.


==========
6.3 Combat
==========

Attack: Press A,  Combos can be strung together by pressing A two or three
times in rapid succession.

Block: Press B.  Defend against ordinary attacks and area attacks.  Useless
against Power attacks.

Power Attack: Press X to charge up the attack, release X once its charged,
can break through an opponents block. Vulnerable to an ordinary attack.

Evade: B + Left Thumbstick.

Targeting:  Press Left or Right Trigger to cycle through enemies targets.
Pressing both enters free target mode allowing you to move freely.

Tactical Pause: Press Back.  Use the tactical pause to scope out the battle
field.

Focus Mode: Press Y.  Slows down enemies until your focus reserve is exhausted
or you press Y again.

Chi Strike Mode:  Press Black to enter this mode.  Attacks will do more damage
but will consume Chi.  Pres Black again to exit this mode.

Chi Heal: Press and hold White to heal yourself and/or your follower.
Consumes chi as along as you hold down White and your health bar is less than
maxed.

Harmonic Combos:  These special combos are starts by certain attacks in the
Magic and Support Styles. This starts a timer around the targeted enemy.
Switch to a Martial Style to finish the combo with a power attack (X).

Switching Styles: Use the d-pad to switch between the mapped styles

Pause Menu: Press the start button.

Move Camera: Use the right thumbstick

Move Character: Use the left thumbstick


==============
6.4 Mini-Games
==============

Move flyer: Use the left thumbstick

Fire: Press A.  Depending on your current weapon you may be able to hold A for
rapid fire.

Cycle Upgrades:  Left and Right Triggers

Activate Upgrades: Press X if you have enough Chi.

==============
6.5 Pause Menu
==============

The left and right triggers are use to cycle three the different pause menu
options:

Character Record
----------------

This is a display of the characters abilities, level, experience earned
towards the next level, progression towards the Way of the Open Palm/Close
fist, and current amount of silver.

A - Level Up
Y - View Conversation Skills
X - View acquired technique (press A in subscreen to display Flyer Upgrades)
White - View stats on Time player, enemies kills, and favorite styles
Start - Return to game



Styles
------

This a display of you acquired spells and the number of upgraded purchased.

A - Style Info for selected style.  You can spend earned style points here.
X - Map style to D-Pad (select the direction to put style on)
Start - Return to game

Followers
---------
The currently available followers will be in color, ones you've acquired but
are unavailable in black and white.  Outlines and question marks indicate
followers you haven't acquired.  The currently active follower is outlined.

A - Activate Follower (Kang can't be activated, enter Zin Bu's store)
X - Select Tactic for followers with both Attack and Support Tactics.

Amulet
------

After you acquired the amulet you can activate gems here to boost abilities or
provide other benefits.  Three gem can be activated with the initial amulet
piece.  This gets upgraded to five after acquiring the second piece and to
seven after the third.  If the amulet is full a gem must be unequipped before
another can be equipped.

A - Equip/Unequip Gem
X - View Stats
Y - Sort Gems

Journal
-------

This is a quest listings

A - Cycle Filter between All Active Quests, Active main Story Quests, Active
Subquests, and All Completed Quests

X - View Plot Items

Map
---

Display of the area map

Y - Call up a map legend

Load Game
---------

Load a previously saved here

A - Load
X - Delete

Save Game
---------

Save your progress here.

A - Save
X - Delete
Y - Inverted Save Order

NOTE: You can have a maximum of 200 manual save files. A pop up box starts
appearing when that happens that reads "You have reached the maximum number of
saved games for Jade Empire.  Delete or overwrite some existing saved games to
save more games."


Options
-------

This is the same as the main menu options except for the additional option
"Quit" with exits the game and return to the main menu.


******************************************************************************
7. Statistics
******************************************************************************

=====================
7.1 Primary abilities
=====================

The three primary abilities are body, spirit, and mind.  Your character
start with a base value of 2 in each of this with 4 more point distributed in
some combination among them.  Each time you level up you get three more point
to distribute among them.  You can also get bonuses/penalties to this from
acquired techniques and equipped gems.

=======================
7.2 Secondary abilities
=======================

The characters secondary abilities are derived from the primary abilities.

Health = 100 + Body + Bonuses from Techniques and equipped gems.
Chi = 100 + Spirit + Bonuses from Techniques and equipped gems.
Focus = 100 + Mind + Bonuses from Techniques and equipped gems.

NOTE: Bonuses can be negative.

Health determines how much damage you can take, Chi is the mana pool for
healing and magically attacks, and Focus allow you to use weapon styles and
slow down enemies for a time.

=========================
7.3 Conversational skills
=========================

A characters conversational skills are also derived from the primary
abilities.

Charm = ceiling((Body+Mind)/2) + Bonuses from Techniques and gems.
Intuition = ceiling((Spirit+Mind)/2) + Bonuses from Techniques and gems.
Intimidation = ceiling((Body+Spirit)/2) + Bonuses from Techniques and gems.

The higher these skills are the greater the change they'll success in
conversation when they are offered.

==============
7.4 Experience
==============

Experience is gained by defeating enemies, reading books you haven't read
before, completing tasks, and gaining certain pieces of information in
conversations.


Level  Exp to next level
 1           700
 2          1300
 3          2000
 4          3000
 5          4000
 6          5000
 7          6000
 8          7000
 9          8000
10          9000
11         10000
12         11000
13         12000
14         13000
15         14000
16         15000
17         16000
18         17000
19         18000
20         19000
21         20000
22         21000
23         22000

I finished my first game at level 23, the level cap, if one exists remains
undetermined and is high enough to have no impact on the game.


===============================
7.5 Closed fist/open palm meter
===============================

In the character record there's a meter indication your progress towards
mastery of either the Way of the Open Palm or the Way of the Closed Fist.  The
Open Palm is at the upper end of the meter, while the Closed Fish is towards
the lower end.

Whenever you see a blue aura over your head during a conversation or when
completing a task you've progressed close the Open Palm.  Conversely, a red
aura indicates movement towards the closed fist.

The path you choose is up to you as there are benefits and drawbacks to both.

******************************************************************************
8. Styles
******************************************************************************

==================
8.1 Martial Styles
==================

Upgrade Choices: Damage Increase, Chi Damage, Speed Increase

Legendary Strike
----------------

Effect: This style can complete a Harmonic Combo

In Game Description:  Many in the Jade Empire have heard of Legendary
Strike, but few have actually seen if in action.  Fewer still have mastered
this martial style, but those who have are to be feared; their blows rain down
too fast to block, and their kicks can put an opponent out for good.

Location:
-Possible starting style
-Buy from Spear Catches Leaf in the southern forest for 6000
-Buy from Zin Bu for 7500 in his initial inventory


Leaping Tiger
-------------

Effect: This style can complete a Harmonic Combo

In Game Description:  With the vigor and speed of the animal for which this
martial style was named, Leaping Tiger dazzles onlookers even as it carves
up opponents.  Practitioners of this Martial style focus so completely on the
strength and quickness of the tiger that razor sharp claws seem to sprout
from their fists.  The styles quick, leaping techniques and punishing strikes
create a flurry of death that can keep even armed opponents at bay.

Location:
-Possible starting style
-Buy from Zin Bu for 10000 in his initial inventory.



Thousand Cuts
-------------

Effect: This style can complete a Harmonic Combo

In Game Description:  Thousand Cuts is aptly named, though the style does
not involve blades.  A master of this style relies on numerous light strikes
in quick succession instead of singular punishing blows or thunderous kicks.
Most opponents reel under such a relentless assault, unable to counter fast
enough to find an opening for their own attacks.

Location:
-Possible starting style
-Buy from Sweet Poison Lyn in the Arena after being summoned to see Lucky Cho
for 13200


White Demon
-----------

Effect: This style can complete a Harmonic Combo

In Game Description:  Many martial artists criticize the White Demon style
for being slow and ponderous, but in the hands of a true master it can be one
of the deadliest martial styles of all.  While it lacks the crowd-pleasing
panache of faster styles,  White Demon's sheer power and intimidating
techniques plow through opponents like an ogre in a teahouse.

Location:
-Possible starting style
-Buy from Zin Bu for 12500 after acquiring one of the Lotus assassin's seals.

==================
8.2 Support Styles
==================

Upgrade Choices: Chi Damage, Duration Increase, Speed Increase

Heavenly Wave
-------------

Effect:  Does direct damage in Chi Strike mode.  The styles Power Attack can
initiate a Harmonic Combo that produces a Health power-up.

In Game Description: Fighters skilled in Heavenly Wave learn techniques that
can slow their opponents to a crawl while the support styles does no damage or
its own, a master can manipulate the chi.  In the area around opponents,
rendering the sluggish and easily defeated.  Even the most lightning-fast of
foes can be slowed to a turtles pace with the skillful application of Heavenly
Wave.

Location: All characters start with this style.

Paralyzing Palm
---------------

Effect:  Does direct damage in Chi Strike Mode.  This style's Power Attack can
initiate a harmonic Combo.

In Game Description: This esoteric style has a sinister reputation but many
more peaceful masters prefer it for its ability to render an opponent helpless
without killing him more unscrupulously.  Master take advantage of this
style's paralyzing blows to weaken foes for the killing blow.  it is designed
around its magical palm strikes, which can stop a man in his tracks with a
single hit.

Location: Reward for defeating Master Smiling Hawk after siding with Master
Radiant in the Black Leopard Schools.


Hidden Fist
-----------

Effect: Does direct damage in Chi Strike Mode.  This style's area Attack can
initiate a harmonic combo that produces a chi power-up.

In Game Description: Warriors willing to tread a darker path learn that a
confused mind is a weakened one.  This infamous support style is a collection
of techniques that render the practitioner's fore disoriented and unable to
fight back.  A master of Hidden Fist is not above using dirty tricks and
Forbidden strikes to serve the goal of total domination.

Location: Reward for defeating Master Radiant after siding with Master Smiling
Hawk in the Black Leopard Schools.


Storm Dragon
------------

Effect: Does direct damage in Chi Strike Mode.  This style's Area Attack can
initiate a Harmonic Combo that produces a Focus Power up.

In Game Description:  The forms and strikes of Storm Dragon enable the
master to call upon the power of lightning to damage an opponent.  While this
style's attacks don't cause any direct damage, its motions summon forth
electricity to course through its victim, doing small but constant damage over
time.  Storm Dragon will rarely win a fight or its own, but combined with
other styles it can easily change the tide of a difficult battle.


Location:
- Buy from Merchant Cheung in the town square in Tien's Landing after closing
the Great Dam for 3824 discounted or 4500 full price
- Buy from Spear Catches Leaf in the Southern Forest for 4500

================
8.3 Magic Styles
================

Upgrade Choices:  Lower Chi Cost, Damage Increase, Duration Increase


Ice Shard
---------

In Game Description:  While many warriors swear by the power of Dire Flame,
many others seek to master the Powerful Ice Shard.  By using their Chi to
summon forth the soul-chilling cold of the highest mountains, masters of Ice
shard can send daggers of ice flying towards enemies, call a freezing Ice
Storm to slow their shivering foes, or even encase opponents in columns of
ice before shattering them with a single blow.  Few fighters have the courage
to stand up to the cold stare of an Ice Shard master.

Location:
-Given by Female Spirit in Spirit Cave (exclusive of Dire Flame)
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 15000

Dire Flame
----------

Effect:  Drains Chi.  This style's Area attack can initiate a Harmonic combo
that produces a Health power up.

In Game Description:  Practitioners of Dire Flame can throw bolts of fire,
project explosive fireballs and even summon dragon-like burning constructs
that immolate enemies with tongues of flame.  Sometimes the sight of a fighter
wielding the power of flame is enough to reduce the bravest of opponents to
begging for mercy.

Location:
-Given by Female Spirit in Spirit Cave (exclusive of Ice Shard)
-Buy from Kia Jong in the Lotus Assassin Fortress for 13500 discounted or
15000 full.

Stone Immortal
--------------

Effect:  Resonance: Stronger When Wielded by a Follower of the Way of the
Open Palm.  Drains Chi.  This style's Power Attack can initiate a Harmonic
Combo.

In Game Description: Fighters who study this style gain mastery over the
ponderous element of earth, putting the mighty power of stone and crystal at
their command.  Masters of Stone Immortal have the ability to attack enemies
with crystalline missiles, encase foes in stone, or even open the ground
beneath an opponents feet. To command the power of earth requires a mind
centered on balance, stability, and order, and so Stone Immortal is a favored
style among followers of the Way of the Open Palm.  It is for less effective
if wielded by those who follow the Way of the Closed Fist.

Location: Received from Mistress Vo in Tien's Landing if you've progress far
enough along the Path of the Open Palm (bar filled about 3/4 of the way)


Tempest
-------

Effect: Resonance:  Stronger when wielded by a follower of the Way of the
Closed Fist. Drains Chi.  The style's Power Attack can initiate a Harmonic
Combo that produces a Focus power-up.

In Game Description: Warriors proficient in Tempest have the winds at their
beck and call.  Fighters who have faced this style and surivved tell tales of
blasts of gale-force winds and of powerful whirlwinds that effortlessly send
them flying away from the Tempest master himself.  Many practioners of Tempest
face entire gangs without ever taking a wound, as the mightly winds at their
command keep their foes at bay.  Warriors with the chill of the wind in their
hearts find tempest far easier to command, so it is a favored stule of the Way
of the Closed fist, and less effective in the hands of those who follow the
Way of the Open Palm.

Location: Received from Jian the Iron Fist in Tien's Landing if you've
progress far enough along the Path of the Closed Fist (bar filedl about 3/4 of
the way)


=================
8.4 Weapon Styles
=================

Upgrade Choices: Damage Increase, Focus Cost Reduction, Speed Increase

Fortune's Favorite
------------------

Effect: Drains Focus

In Game Description: This long sword bears the mark of shining Fortune, the
blacksmith of the gods.  Shining Fortune's weapons were so finely crafted
that the gods forbade him from creating weapons for anyone but them.  When his
son was enlisted to subdue the barbarians from the west, Shining Fortune
forsook his oaths and forged this marvelous long sword for his son.  The gods
cursed Shining Fortune for breaking his oath, and he was never again able to
produce weapons of any worth.  Still the blade he made for his son never
experienced defeat.  It is truly Fortune's Favorite.

Location: One of the weapons Gujin offers in Chapter 1.

Golden Star (Regular Version Only)
--------------

Effect: Drains Focus

In Game Description:  Forged under an auspicious comet, this staff was
originally a gift for the Water Spirit of the Silkworm River.  A young
prince named Seng Lo sought to win the heart of the Water Spirit and had the
staff created as a gift.  He then convinced the Great Eastern Serpent to
fly him to the heavens, where he dipped the staff in the golden comet.
The light of the comet dimmed, but the staff became more powerful then
any before it.  To this day no one knows if Seng Lo won the Water
Spirits heart, but there is no questioning the magnificence of the staff
he created.

Location: One of the weapons Gujin offers in Chapter 1.

Tien's Justice (Limited Edition only)
--------------

Effect: Drains Focus

In Game Description: This ceremonial staff was once displayed in Sagacious
Tien's great hall.  Many year after his reign, emperor Yan Shun took up the
staff to defend the palace from rebels.  Once the infidels had been stopped,
Yan Shun gathered his army and left the palace, vowing to rid the Empire of
all dissidents before he returned.  Emperor Yan Shun returned after
seventeen year.  In that time, Yan Shun and Tien's ceremonial staff had become
as symbol for justice in the Jade Empire.

Location: One of the weapons Gujin offers in Chapter 1.

Dragon Sword (replaces Fortune's Favorite, upgrades carry over)
------------

Effect:  Drains Focus, +25% Damage over Basic Long Sword Style

In Game Description: Before his departure to the unknown, the celestial
Dragon crafted the first true warrior, Lu Fang.  Though Lu Fang's fists were
stronger and quicker than any blade, the Celestial Dragon forged the Dragon
Sword to give the warrior a weapon worthy of his skill.  Hard as dragon
scales and sharp as a dragon's tooth, it is still one of the most formidable
swords in the Empire.

Location:
-Buy from the Blacksmith Shop in the Imperial City Market District for 10000

Eyes of the Dragon
------------------

Effect: Drains Focus

In Game Description: Forged from an unknown material, the Eyes of the Dragon
have long been a mystery in the Jade Empire. Fan Dao, a great scholar, once
claimed he had discovered the secret of the saber, but he died mysteriously
before documenting his findings.  the Eyes of the Dragon are unbelievably
sharp and can cut through steel as if it were silk.  In combat, the sabres
seem too have a mind of their own, drawn to the enemy like iron to a
lodestone.

Location: After refusing to use the poison, don't warn the Bronze Champion,
Crimson Khana, about the attempt and then defeat her.

Crimson Tears
-------------

Effect:  Drains Focus, 25% Damage Over Basic Double Sabers Style

In Game Description:  This inscription on these unique sabers is written in
a long-forgotten dialect.  The writing, deciphered by scholar Shao Shen many
years ago reads, "The innocent are cut down with the guilty; the brave die
beside the craven; the blades do not weep for the dead".  Rumor has it that
the Crimson Tears have ended more lives than the great drought itself.
Despite centuries of use, these sabers are as sharp and deadly as the day they
were forged.

Location: After refusing to use the poison, warn the Bronze Champion, Crimson
Khana, about the attempt and then defeat her in the arena.

Flawless (replaces Golden Star or Tien's Justice, upgrades carry over)
--------

Effect: Drains focus,  +25% Damage Over Basic Staff Style

In Game Description: The scrolls of Peng Qi contain the story of a monk who
shaped a flawless staff using only swatches of silk.  At first, the silk did
nothing but polish the rough wood, but after thirty-four years the staff was
perfectly smooth, straight and flawless.  After finishing the staff, the
monk told his abbot he was going for a walk to test his new staff, and he
never returned.  An exiled warrior eventually discovered the staff and
attached a sharp blade that is every bit as perfect as the staff itself.  It
has since been adorned with precious metals, but it remains as flawless as
ever.

Location: Buy from Shipeng after closing the dam in Tien's landing for 7500
-Buy from the Blacksmith Shop in the Imperial City Market District for 7500

Mirabelle
---------

Effect: Drains Focus

In Game Description:  A strange weapon from a strange culture, Mirabelle is
made of wood and steel and emits thunder and fire.  Loud and ungainly (like
its previous owner), Mirabelle is nonetheless capable of doing real harm at
medium range.  Etched with undecipherable symbols from the Outlander's
language, this weapon is a unique (and dangerous) trophy.  The power of some
enemies is such that fate itself turns away the cold, foreign steel
Mirabelle projects.

Location: Possible reward from the Outlander after winning the both of the
battles of words and combat in the Scholar's Garden.

Tang's Vengeance
---------------

Effect: Drains Focus

In Game Description:  When Emperor Fong died without an heir, the Empire
became fractured and divided.  After years of war  Tang the Merciless rose
to be the forerunner in the battle for the contested throne of the Jade
Empire. Tangs own father betrayed him into the hands of his enemies, fearing
that his son's violent ways would ruin the Empire.  Rumor has it that before
he fled into exile, Tang the merciless used these very axes to cut off his
father's head.  These devastating axes remain extremely sharp even after
hundreds of years of use.

Location: Defeat the Ravager in the Gold Division championship in the arena.

=========================
8.5 Transformation Styles
=========================

Upgrade Choices: Chi Cost Reduction, Damage Increase, Chi Damage

Horse Demon
-----------

Effect:  Removes negative effects (such as slow or paralysis). Drains Chi

In Game Description:  Powerful warriors can gain the power to take the form
of the fearsome hose demon.  This transformation grants the horse demons
legendary ferocity, as well as its mastery of the element of fire and its
immunity to the effects of Support styles.  Faced with the immolating
brutality of the horse demon, weak-willed foes cower in fear, helpless
against the raging flames.

Location: Defeat first Horse Demon encountered in Heaven.

Jade Golem
----------

Effect:  Removes negative effects (such as slow or paralysis). Drains Chi

In Game Description: This style imbues the martial artist with the power and
form of the towering Jade Golem.  Powerful and terrifying, the Jade Golem
mauls foes with brutal strikes and inhuman cunning, and the forms complete
immunity to magic and martial styles makes it the perfect tactic when facing
deadly sorcerers and certain demons.

Location: Defeat the Jade Golems in the Lotus Assassin's lair

Red Minister
------------

Effect:  Removes negative effects (such as slow or paralysis). Drains Chi

In Game Description:  When an eminent sage dies, its spirit sometimes
returns as a ghostly red minister.  Taking the form of a red minister grants a
warrior the nefarious ability to feed upon opponents life force and the
incorporeal spirits immunities to weapons and Support styles.  Few people in
this troubled age have the resilience to withstand the spine-chilling touch of
a red minister.

Location: Defeat the first Red Minister in Dirge

Toad Demon
----------

Effect:  Removes negative effects (such as slow or paralysis). Drains Chi

In Game Description:  Toad demons might not be the most highly respected
demons, but this style proves that they are not to trifled with.  A warrior
using this style takes the hulking form of the deadly toad demon, complete
with the demon's clawed flippers and its punishing tongue attack.  This form
also makes the martial artist immune to all Support styles, just like the
toad demon itself.

Location: Defeat the Toad Demon in the Swamp Cave.


=================
8.6 Unique Styles
=================

Spirit Thief
------------

Upgrade Choices: Chi Damage, Duration Increase, Speed Increase

Effect:  Drains Chi from Enemies.  Does direct damage in Chi Strike mode.
Spirit Thief's Power Attack inflicts damage but does not drain Chi in Chi
Strike mode.

In Game Description:  Those most adept at manipulating Chi find that even
the spiritual energy of others is within their grasp.  The strikes and forms
of the Spirit Thief style enable practitioners to tap an enemy's vital
energies and refill their own reserves.  While the technique of this style
does no physical damage to its victims without being charged with the user's
chi, those who face a Spirit Thief master find themselves without the resolve
to put their hearts into the fight.

Location: Taught by Hui the Brave outside of the Teahouse in Tien's Landing.

====================
8.7 Upgrading Styles
====================

Each Style's level can have a level from 0 to 15. When you advance in level
you'll receive style point to spend on increasing the styles attributes.  The
number of points gains is equal to your new level.

Each style has three attributes from among the six listed below.  The first
upgrade for an attribute costs 1 point, the second costs 2 points, the third
costs 4 points, the fourth costs 6 points, and the fifth costs 10 points.


Chi Damage
----------

Upgrade 1: Advanced Chi Strike, does more damage and consumes more chi
Upgrade 2: Enhanced Chi Strike, does more damage and consumes more chi
Upgrade 3: Marvelous Chi Strike, does more damage and consumes more chi
Upgrade 4: Deadly Chi Strike, does more damage and consumes more chi
Upgrade 5: Ultimate Chi Strike, does more damage and consumes more chi


Duration Increase
-----------------

Upgrade 1: Slight increase
Upgrade 2: Small increase
Upgrade 3: Moderate increase
Upgrade 4: Large increase
Upgrade 5: Drastic increase

Speed Increase
--------------

Upgrade 1: 5% increase
Upgrade 2: 10% increase
Upgrade 3: 15% increase
Upgrade 4: 20% increase
Upgrade 5: 25% increase


Damage Increase
---------------

Upgrade 1: 25% increase
Upgrade 2: 50% increase
Upgrade 3: 75% increase
Upgrade 4: 100% increase
Upgrade 5: 125% increase


Focus Consumption Reduction
---------------------------

Upgrade 1: Somewhat less focus used
Upgrade 2: Moderately less focus used
Upgrade 3: Much less focus used
Upgrade 4: Drastically less focus used
Upgrade 5: Very little focus used

Lower Chi Cost
--------------

Upgrade 1: 5% less Chi consumed
Upgrade 2: 10% less Chi consumed
Upgrade 3: 15% less Chi consumed
Upgrade 4: 20% less Chi consumed
Upgrade 5: 25% less Chi consumed


******************************************************************************
9. Combat Tactics
******************************************************************************

=================
9.1 Combat Basics
=================

Single Opponents
----------------

I've found the basic attack combos (pressing A multiple times) is effective
against most enemies. Jump behind the enemy after a combo (B + left thumbstick
forward) and you'll likely evade a return attack.  Repeat the process.

If the enemy starts blocking you can either use a power attack or jump behind
it.  Attacking from behind will break the shield.

If you need to close with a distant enemy the forward roll (B + left
thumbstick forward) will close the distance faster.  You may want to do this
at an angle if the opponent has a ranged attack.

If you notice an enemies charging a power attack either dodge it or quickly
attack to break its concentration.

If an enemies about to use an area attack when your in range, stop an block
the effect.


Group Combat
------------

Basic attack combos are effective against grounds as well.  Consider you're
position with respect to all of the opponents.

Try to avoid being surrounded. Try to keep the main group between you an the
opponent your currently attacking.  Use sideway dodges away from the main pack
between attacks, switching opponents if another becomes closer.

When fighting groups its safer to try to break the shield from behind than to
attempt a power attack.  Switch to a non blocking opponent if one is in range.

Lost Spirits
------------
The are the most annoying of the common enemies.  Their attacks drain both
health and chi.  The also have a homing attack that is guarantied to him, if
you see the green projectiles coming at you stop moving and block.


================
9.2 Style Choice
================

Pick a style capable of injuring the enemies.  Spirit are immune to weapons.
Demons are immune to magic and support (and the unique spirit thief) so those
match ups are to be avoided.  If you see the word "immune" after attacking
switch styles.

If you get a debilitation condition like paralysis or poison in battle,
consider switching to a transformation type to cure the condition (does not
work against freezing.


=======================
9.3 Followers in Battle
=======================

You current follower can take either an attacking role or a support role in
combat.

By setting them to attack, they act as cannon fodder, distracting some of the
enemies while you deal with a smaller group.  Don't worry if your follower
falls in battle, they will resurrect themselves after the battle's over.

In a support roll the follower may provide health, chi or focus restoration or
effect some other beneficent effect.  See the followers section for details.

=============
9.4 Power Ups
=============

Grab the spherical power ups dropped by defeated opponents to restore
attributes or provide other beneficial effects. Red spheres restore some
health, blue sphere restore some Chi, yellow sphere restore some Focus.
White spheres completely restore all three of those attributes.  Black spheres
make it impossible for enemies to block your attacks for a while.

You can guarantee certain power ups will be dropped by starting Harmonic
combos with particular styles.

===================
9.5 Harmonic Combos
===================

Read the descriptions of the support and magic styles.  Those tell you
what attack you need to do start the combo some styles require power
attacks (X) and others area attacks (A+X), once the timer has started
under the targeted opponent switch to a martial style and use a power
attack (X) on the opponent before the timer run out.

==============
9.6 Focus Mode
==============

To gain an extra advantage of an opponent you can enter focus mode using the Y
button.  This slows down opponent while your focus bar gradually decreases,
allowing you to get in some extra hits.  This can be useful against an
opponent that heals itself when weakened to finish it off.

===============
9.7 Chi Healing
===============

If you take damage, try to use the Chi Healing while you're dodging or jumping
into position.  This can restore a few extra hit points without interrupting
your routine.

==============
9.9 Chi Damage
==============

Toggling Chi Damage does extra damage in battle.  I feeling Chi is best spent
on healing and do not use it.

====================
9.10 Chi Restoration
====================

Having Dawn Star in support mode recharges you chi allowing for extra healing.

There will be occasions where she will not be available either be choice or
necessity.

==================
9.11 Gem Selection
==================

If you know you're going into a combat situation remove gem that only boost
conversation skills in favor of those boosting you primary and secondary
attributes.


******************************************************************************
10. Open Palm Walkthrough
******************************************************************************

I've choose Furious Ming for the Open Palm walkthrough.  Other characters may
experience some subtle variations.

The walkthrough contains the dialog choices necessary for the Dawn Star
romance.

NOTE: Many of the containers do not have fixed contents.  The contents (amount
of silver, presence of a gem, type of gem) may change depending on the order a
group of containers are opened, how you resolved certain quests.  I've had a
couple of gems fail to respawn on reload, but those may just be low percentage
occurrences.  Some of the contains contain random gems of varying grades.

==============
10.1 Chapter 1
==============

---------------
10.1.1 Tutorial
---------------

You begin in the combat ring in the school in Two River in a conversation with
Jing Woo.  If its your first time through select these options to start a
combat tutorial:
"One more match then"
"I am rarely beaten, friend"

To get through the tutorial, start by hitting Jing Woo 4 times using the A
button. The hold B while standing to block 4 of his attacks.  Jing Woo will
now hurt you with a power attack, back away from him and hold white button to
use Chi healing, release it when you've red health bar is maxed.

Jing Woo will start blocking move up to him and press and hold X to do a power
attack that will break the block.  Now Dodge a power attack by pressing B
while moving.

Defeat Jing Woo using the moves you just learn to finish the tutorial.

Choose:
"Thank you for the bout" and then
"Where is Master Li again"
to proceed into the first chapter.

--------------------------------------------------------------
10.1.2 A Master's Teachings: Speak with Master Li (Main Quest)
--------------------------------------------------------------

The first thing you should do is press X to pull up the minimap to get your
bearing.

Before proceeding to Master Li's house explore the area.  The way out of the
combat ring is to the southwest.  Two students run into the ring as you leave.

Go back into the ring and talk to student Lin.  Choose "If you want Master Li
to say it..." and explore the remainder of her conversation to gain some
general information. Chose "Would you be interested in sparring" and "let's
begin" to begin a practice match with Lin.  You'll get 40 XP if you win, and
you'll be healed after the battle.

You be in the sparring field to the south.  Head north along the path and talk
to Smiling Mountain.  You can explore his conversation to gain enlightenment
on the philosophies of the Open Palm and the Closed Fist and some other
general information.

Smiling Mountain also has some techniques for sale:
Belly of Iron  400
Heart of Gold  400
Mind of Steel  400

He can also set up a sparring match with a single student at this time, do so
and win to earn 10 XP.

Jing Woo is west of smiling mountain but only reminds you to see Master Li if
you talk to him.  There's a bookstand northwest of him that you can use to
read "Auspicious Portents" for 10 XP.

Head north to a gazebo where you can talk to Student Wen.  Choose "If you are
here, you belong here" and the "I've studied with him, as long as I can
remember".  You can explore the rest of his conversations for some general
information.  Talk to him again to ask him to spar.  Defeat him for 32 XP.

Return to the gazebo and go up the stairs to the east to a bookstand on the
wooden walkway outside Master Li's house.  Use it to read "The Old Tongue, Vol
1" for 10 XP.

Continue on the wooden walkway to the south.  (Don't go into Master Li's yet
between the braziers as we're not quite done exploring)  Read the Long Drought
on the scrollstand for 10 XP.

Gao the Lesser is here at the bottom of the stairs outside Master Li's It
doesn't matter what you say to him.  Head back to the west and take the path
between the gazebo and Master Li's and follow it to the east to two sparring
students.

They will talk to you and request a spar, two against one.  Take them up on
it.  You get 44XP for knocking out the pair of them.

There's a tomb a bit to the south.  You have no silver yet so leave it for
now.  Continue south to a crossroad and go southeast across the bridge to Dawn
Starts Garden.  Use the scrollstand up the stairs past the bridge to read "The
Inner Self" for 10 XP.

There's a spirit font at the top of the stair that can restore health and chi.
Go back to the bottom of the stairs  and go up the path to the north to the
gate to town.  A focus shrine is nearby that restores focus when you use it.

You can Talk to Student Si Pat here.  Honor his request when you ask him if
it's alright to ask him some questions by saying "Goodbye".

The gate to town is locked so return to Master Li's house and go inside where
the Master will talk to your.  Choose "I'm sure you will tell me what I need
to know, Master", "I'm sure it was for a god reason master", "What would you
have me do, Master" and "I will do as you ask".

-----------------------------------------------------------
10.1.3 The Lions of Two Rivers: An Ancient Test (Sidequest)
-----------------------------------------------------------

Go into the northern half of Master Li's house and open the chest to receive
some plot items: Red Lion Figurine, Yellow Lion Figurine, Blue Lion Figurine.

Use the statue here a choose these options:
- Approach the altar
- Place the blue figurine on the altar
- Place the red figurine on the altar
- Place the yellow figuring on the altar
- Leave
to earn a silver piece and 1 XP

Go to the tomb behind master Li's and offer the silver coin to receive the
Lion's Head Token plot item for 10 XP.

Return to the statue in Master Li's and use it again.  This time Choose
- Approach the altar
- Place the token from the Old Master's grave in the lion's mouth
- Place the blue figurine on the altar
- Place the yellow figurine on the altar
- Remove the blue figurine from the altar
- Place the red figurine on the altar
- Remove the yellow figurine from the altar
- Place the blue figurine on the altar
to receive the Gaze of the Lion Technique.

--------------------------------------------------------
10.1.4 A Master's Teachings: Find Dawn Star (Main Quest)
--------------------------------------------------------

Head to Dawn Star's garden to the south east across the bridge.  Gao the
Lesser will be pestering Dawn Star. Choose: Hello, Dawn Star,. I hope I'm not
interrupting"  Choose the option mention Gujin after look at the other option.
Then choose "We don't have time to talk. The bandits are more important right
now." and then "Let's go together. I could use the company."

Dawn Star will be gained as your first follower.

-------------------------------------------------------------
10.1.5 A Master's Teachings: Acquire Your Weapon (Main Quest)
-------------------------------------------------------------

Head east and use the Town Gate to go to Two Rivers.

[The game autosaves at this point].

You'll be attack by 2 bandits for your first real fight of the game.  Unlike
that spars these fight are to the death and you won't be automatically healed
afterwards.  A few quick basic attack will take out these two easily.

Go down the path to the south.  Use the bamboo cask to the left to get 25
Silver and go back to the entrance.  Head west and go up the stairs to the
north.  If you head west at the top of the stairs you can find 5 silvers in a
bamboo cask by and arch. Continue north and you can talk to the Guard by
the northern gate, and encourage him to fight.

There's a spirit font nearby and Gujin's place in just to the south of the
gate.  go east to enter it.

There's a focus shrine in here and a scroll stand where you can read the
Martial Art's to Earn the Legacy of Master Li technique for completing a book
set.

Talk to Gujin and choose "Why do you insist on Speaking like that, Gujin" and
the "Bandit scouts are here in Two River.  Master Li sent me for a weapon".
From here you'll be offered a choice of two weapon styles:  Tien's Justice
(exclusive to Limited Edition replace a different style from normal edition)
and Fortunes Favorite.

After choosing you weapon, choose "Is there anything else", "I should go see
the townsfolk now".  After looking at one or more of the next three options
choose "Run back to the school and warn everyone else.  I'll deal with these
thugs."

----------------------------------------------------------------
10.1.6 A Master's Teachings: Stop the Bandit attack (Main Quest)
----------------------------------------------------------------

You'll likely want to make your new weapon style active.  Head south from
Gujin's to the top of the stairs.

You'll need to fight the two bandits here.  Once they're defeated go down the
stairs, and fight a larger group of four bandits, try not to get surrounded.

Before heading fore the beach, head to the area south of the gate back to the
schools.  Save the villager from the four bandits here.  Use the villagers
chest here for 200 silver to keep it safe for the villager, try not to spend
it.

Return to the gate and head east towards the beach.

[The game autosaves as you walk down the path to the beach.]

There are 2 bamboo casks in a barely visible cave to the right of the path
that contain the Bandit's Loot: 117 silver in total.

At the beach a large group of bandits will kill some villager with a cannon
and then proceed to attack you evade when Dawn Star yell "look out" to avoid
taking major damage from the cannon.

There will be a second wave with 3 bandits and a bandit leader.  Again head
Dawn Star's warning about the cannon.

The third wave pits you against 3 summoned spirits.  Switch to your martial
style against them as the weapon in useless against them.

The main bandit leader will be dispatched for you by Master Li.  Master Li
will talk to you.  Choose "Thank you for your assistance, Master Li."

The game will automatically call up the character record screen where you'll
liking be able to level up to level 2.

Dawn star will speak to you. Choose "I prefer it when you are smiling, is
there anything I can do", for the next two choice pick options that aren't
dismissive of Dawn Star.  if you're playing a male character  "Your aren't
completely unnoticed.  You have 'my' eye often enough" to do some flirting.
The rest of the conversation is some general information.

--------------------------------------------------------------
10.1.7 A Master's Teachings:  Return to Master Li (Main Quest)
--------------------------------------------------------------

Now that the bandits are dealt with explore the town and talk to the people.
Walk up to the statue on the beach and Old Ming will speak to you.  Choose
"Might I ask some questions?" and explore the rest of his conversation tree.

Ni Joh is by the trail back to the town.  Talk to him and choose "He is safe.
There is no more reason to be concerned" to earn Open Palm Points.

At the bottom of the stairs leading to Gujin's.  You'll find the merchant, Fen
Do.  Talk to him, look at the other two conversation items before selecting
"let's talk about what you can do for me"  Exploring the rest of his
conversation gain some general information and the fact he is out of stock.

Head up the stairs and talk to Gujin.  Make sure to ask him "What are you
thoughts on Two Rivers?" and then "Who is the strange hermit you mentioned"
when exploring his conversation tree.  If you don't like the weapon you
selected earlier you can swap for the other one now.  Don't do this if you
spent any style points on the original weapon as the points will be gone if
you swap back.

Guard Yung by the northern gate won't have anything interesting to say if you
take to him.

Walk back down to the beach and talk to Mrs. Jong who's looking for Dawn Star
and choose "You were right to console her, even if she didn't want to hear
it."

Go to the gate to the school and head south.  Three of Gao's men are drunk
here.  Choose "I'm not looking for a fight. I'll just leave" but ou need to
fight the drunken men anyways.  Defeat them and go back to the school gate and
go through it.

[The game autosaves on returning to the school.]

Use the Focus Shrine and Spirit Font if you need to and head to the school
yard.  If you didn't spar with Student Lin, who is standing by a tree at the
combat ring entrance, and/or Student Wen, who is in the gazebo, you can talk
to them now to do so. If you've already sparred with them there will be no
addition experience earn for the rematch.

Talk to Smiling Mountain.  Choose "Are there students to spar with?" to here
about a special prize for breaking Kia Min's record.  Kia min is injured and
will need to be healed first.  Choose "Is there any way to cur Kia Min" and
Smiling Mountain will tell you to ask Kia Min.

Now choose [Lets look at your other sparring options].  Assuming you already
did the single student sparring match (again no experience for a rematch),
choose "I need some practice against multiple opponents"  Choose two and
defeat them fore 20 exp.  Do this against for 3 opponents, for 30 exp, and
again for four opponents for 40 exp.  Completing all of the sparring matches
earn the technique, Lessons of the Forge.

You can also talk to Jing Woo (choose "Most Reports? Who disagreed.") as well
and Gao the Lesser (Choose "Why didn't you have your men help? I found them
drunk after the attack." then "They were a threat to the villagers I was happy
to help." and then "Smiling Mountain was right, ou have the temper of a
child."

Talk to Master Li.  Choose "No one is denying your skill, Gao" followed by "If
that is what you wish, I will accept." and then "I will return when I am
ready.

-----------------------------------------------------
10.1.8 Kia Min: Ask Kia Min About Healing (sidequest)
-----------------------------------------------------

Kia Min is between the school gate and the combat ring.  Talk to her and
choose "What sort of Prize" and they "Is there anything I can do to help with
your wound." and read the four options that appear about the healing herb.

----------------------------------------------------
10.1.9 Kia Min: Ask Old Ming about Herbs (sidequest)
----------------------------------------------------

Head back to town and down to the beach.  Talk to Old Ming.  Choose "One of
the student was wounded during the bandit attack".  He'll tell you that you
need to by some red silk grass not bearded tongue grass from Fen Do.

----------------------------------------------------------
10.1.10 An Unfortunate Debt: A few silvers shy (sidequest)
----------------------------------------------------------

There will be a village standing by the path back to town.  Talk to him and
choose these options:
"Why are you nervous?  Anything I can do to help?"
"Is that why you're nervous. I could lend you some silver."
"I could talk to his son about this four you"
"The price of a small pig, you said?"
"Let me give you the silver"
Choose between the Charm and Intuition option, depending on which skill you're
better at.  If its successful he'll accept you're silver and you earn some
Open Palm points.


--------------------------------------------------------------
10.1.11 Kia Min: Acquire a Red Silk Grass Poultice (sidequest)
--------------------------------------------------------------
NOTE: An alternate condition is offered for this task but its fall under the
Way of the Closed Fist.

Go to Fen Do and talk to him.  Choose:
"I'm looking for ingredients for a medicinal poultice."
"Old Ming suggested red silk grass to cure her wound."
"I'll take the red silk grass..."
Now you can either pay the full 50 silver or try to negotiate a better price
by choose "Surely you're not going to charge full price for a humanitarian
cause and then the charm or intuition option for the skill you have a higher
rating for.  If successful the price will be 40.

You receive the Red Silk Grass plot item after making the purchase.


-----------------------------------------------------------
10.1.12 Kia Min: Deliver the Poultice to Kia Min (sidequest)
-----------------------------------------------------------

Return to the school and talk to Kia Min.  Choose "I have a poultice that
should help your wound" earning Open Palm points.  Then choose "There's no
need to repay me" earning more Open Palm points.

------------------------------------------------------------
10.1.13 Kia Min: Face Smiling Mountain's Challenge (sidequest)
------------------------------------------------------------

Talk to Smiling Mountain. Choose:
"Can we talk about Kia Min"
"I would like to challenge Kia Min's record."

Defeat Kia Min and 4 other students in a 5 on 1 spar to earn the Alloyed Body
technique.

-----------------------------------------------------------------
10.1.11 A Master's Teachings: Answer Gao's Challenge (Main Quest)
-----------------------------------------------------------------
Talk to Master Li. Choose "I am ready now.  Let's Begin" to start a fight
against Gao.

Use your weapon to start with, using basic attack combo and jumping over his
to avoid his counter attacks.  Repeat until your out of focus and switch to
your martial style.

Dawn Star talks to you after the bout.  Chose "Master Li does what he
must...".

--------------------------------------------------------------------
10.1.12 A Master's Teachings: Learn More from Master Li (Main Quest)
--------------------------------------------------------------------

Talk to the other students if you want some information of the spirit caves.
Heal up at the spirit font and focus shrine.  You can likely one or two of
Smiling Mountain technique if you want to buy them.  Each has a net gain of
only 2 across your secondary ability so they may not be worth it.

Enter Master Li's and a conversation will starts.  Choose:
"Yes, Master, I am ready."
"I am listening. What is the next step"
"Master, You've never said anything about this"
"Why hide that you are the Emperor's brother"
Listen to the four option before choosing "Let's move on tell me what this has
to do with my destiny." and then "Why haven't I witnessed this"

Choose the other three option here before selecting "Is it safe"

-----------------------------------------------------------------
10.1.13 A Master's Teaching: Explore the Spirit Cave (Main Quest)
-----------------------------------------------------------------

[The game autosaves on entering the cave.]

You'll find yourself locked in the spirit cave.  The areas in mini-map won't
be revealed until you've been to them.

Head down a slope east to the First Gate at use it to hear a message from
Master Li and open thee gate.  Continue down the path past the gate as it
turns to the north into a large cavern.

A vase on the west side of the cavern holds 55 silver, while one to the
Northeast holds 45.

Use the Pillar in the center of the caver to receive the Dragon Amulet and a
Flawed Warrior Gem.

You'll be attacked by 3 restless spirits.  Use your martial styles on them.
Be careful around the braziers as you can set yourself on fire if you destroy
one of them.

Head to the door on the north side of the cavern.  Use it at select "Hold up
the amulet you found in the room" to hear another message from Master Li and
open the gate.

Continue north along the path and around a turn to the west.

[The game autosaves here.]

Use the door for a third message form master Li.  Go through the now open
door.

The spirit of the Old master will speak to you.  Choose:
"You ruled here: Were you a master at the school"
"Where do you need to go. Who is the shepherd"

You'll be attack by the old master and two restless spirits after the
conversation.  Take out the restless spirits first so you can concentrate on
the master without them taking cheap shots at you.

After the battle a blue colored spirit of a woman will appear.  Choose "Who
are you".  You be asked to choose between fire and ice.  If you choose the
Flame you get the Dire Flame style, if you choose Ice you'll get the Ice Shard
style instead.  You'll be able to buy the other later. Now choose "Is this the
kind of style Master Li cautioned Gao against using." ending the
conversations.

---------------------------------------------------------------
10.1.14 A Master's Teaching:  Exit the Spirit Cave (Main Quest)
---------------------------------------------------------------

A vortex appeared after the conversation with the female spirit.  Stay clear
of it until you've finished looting this cavern as you'll be unable to return.

Use the scroll stand beside you to read "The Nature of the Spirit, Vol. 1" for
21 XP. There's a spirit font south of this scroll stand if you need healing.

Northwest of the scrollstand is a chest with a random gem and the Structured
Body technique, as well as 5 silver.

There's another scrollstand east of the chest, use it to read "Jade Empire
Bestiary: Vol 3" for 21 XP.

Further east are some bones that you can use to get 100 silver.  There's
nothing else of interest so enter the portal now.

Master Li will talk to you when your emerge in his house.  Choose:
"I had a vision.  It was very sudden."
"She said I was the Last Spirit Monk.  What does that mean?"
"Did you try and stop your brother"
"Dawn Star is missing where would she go"
"I will start right away"

Master Li will give you 250 silver.

[The game autosaves here.]

--------------------------------------------------------------
10.1.15 The Search for Dawn Star:  Find Dawn Star (Main Quest)
--------------------------------------------------------------

If you want you can ask the students about Dawn Star's disappearance.

Smiling Mountain has some new inventory:
Flawed Warrior Gem 200
Flawed Monk Gem    200
Flawed Scholar Gem 200

Head to Town through the town gate.  Some villagers will talk to you.  Choose:
"Why did he kill Si Pat"
"what was in the sack"
"Could it have been a person"
"If he went toward the gate, maybe I can still catch him."

[The game autosaves here.]

Talk to Fen Do.  You can ask him about Dawn Star's Disappearance and check out
his new stock:
Flawed Monk Gem           200
Flawed Scholar Gem        200
Inferior Charm Gem        150
Inferior Intimidation Gem 150
Inferior Intuition Gem    150

NOTE: When selecting what to purchase in Two Rivers, keep in mind that
techniques are permanent and not limited in the number that can be equipped
like the gems are.  Also if you open the villagers chest during the bandits
attack you'll need to hold onto 200.

If you go back to Smiling Mountain you can ask him and some of the students
about Si Pat murder.  If you go down to the beach, Old Mind can be asked about
Gao and Dawn Star.

Go up the stair to the north of Fen Do.  There's a villager standing there if
you went into the area south of the gate to the school during the bandit
attack.  Talk to him if you have at least 200 silver at choose:
"I was glad to help"
"That silver was yours.  I'm so sorry.  Here have it back."
"I won't take any of your savings.  You need it more than I."
This will earn some Open Palm points.

You can go to Gujin and ask him about Gao and Dawn Star before heading to the
north gate.

Two of  Gao's men are standing over the unconscious for of Guard Yung.
They'll confront you when you approach.  Choose "Just stand aside. My quarrel
is with Gao, not you men."

Six of Gao's Mercenaries will proceed to attack you.  Start of with your
weapon and switch to martial if you run out of focus.

The gate guard will get ou and talk to you.  Choose:
"You're lucky to be alive..."
"Did he have Dawn Star with him?"
"Where could he have gone."
"He has kidnapped Dawn Star"

-------------------------------------------------------------------------
10.1.16 The Search for Dawn Star: Pursue Gao to the Marshes  (Main Quest)
---------------------------------------------------------------------------

Heal up at the spirit font here and the focus shrine in Gujin's place.  Go
through the north gate.

[The game autosaves as you pass through the gate.]

Head west along the watery path and turn northwest to where a bandit is
pestering merchant Hind.  Three outlaws will attack you as you approach.
Dispatch them.

A bamboo cask is the building here holds 5 silver and maybe a random gem.
There a spirit font here as well.

Merchant Hing will talk to you as you proceed to the North.  Choose:
"Slow down tell me what happened."
"If I see her, I will do what I can."
You earn some Open Palm points for this, and The Flower of the Fields
sidequest will be activated.

Continue north a witness a warrior dispatch several of Gao's men.  He'll talk
to you.  Choose:
"You act like you know me.  I've never seen you before."
"If you are not an enemy, why are you out here."
"Why were you fighting Gao's mercenaries.
"A student has disappeared under strange circumstances."
"You must know the swamp well. Can you lead me in the right direction."
"You were right: You're not a bandit, you're a coward.  I'll find Dawn star on
my own."
"Thank you. I knew there was a shred of decency in you."
"Your assistance is welcome"
Sagacious Zu joins you as a follower now.

There a scroll stand in some runs on the east side of this clearing.  Use it
to Read Jade Empire Bestiary, Vol 1 for 26 XP.

There are some bones by a tree east of these ruins that can be searched for 32
silver.

------------------------------------------------------------------------
10.1.17 The Flower of the Fields: Hunt Down Fen's Kidnappers (Sidequest)
------------------------------------------------------------------------

Two paths lead north from this clearing where you met Sagacious Zu.  Gao's
mercenaries are bothering a woman.  Three of them attack as you approach.

After you defeat them, the woman will speak to you.  Choose:
"You are safe now, Fen.  Hing sent me."
"You aren't the Flower of the Fields that Hing mentioned.
"Have either of you seen a man named Gao."
You'll be rewarded with 250 silvers and some Open Palm Points.

There are some bones in the southeast corner of this area by the rock
formation has some silver if your use them.

------------------------------------------------------------------
10.1.18 The Search for Dawn Star: A Camp to the North (Main Quest)
------------------------------------------------------------------

You can either continue down the path from where you rescued Fen and Hing's
wife or take the other route from the clearing where you met Sagacious Zu.

If you take the alternate route the path will turn west along a wooden bridge.
You'll be caught between two of Gao's mercenaries and 2 outlaws and you'll
need to fight all them. (If you do the camp first come here afterward for the
experience/silver)

After you defeat them continue to Gao's camp where you be attacked by four of
Gao's mercenaries.

After defeating them you'll get to question a survivor.  Choose:
"Fine, Just tell me what I want to know"
"What is this machine..."
"Where is Dawn Star"
"Why did he kidnap Dawn Star"
"What do you mean"
"Get out of here.  I'll follow Gao into the cave"
This will earn some open palm points.

-------------------------------------------------------------------------
10.1.19 The Search for Dawn Star:  Rescue Dawn Star from Gao (Main Quest)
-------------------------------------------------------------------------

The bones will by the flying machine will yield a random low grade gem such as
an Inferior Intimidation Gem, Monk's Gem of Fate, Flawed Warrior Gem, or
Flawed Scholars Gem (or something similar)

The are two bamboo casks by the building here.  Choose the one on the left
to get some silver and maybe random gem.  The one on the right has
some silver but its trapped.

You might want to backtrack to the spirit font to heal up (or even to the
focus shrine in Gujin's place to restore your focus) before heading down the
path to the north which turns east into the swamp cave.

Head west and then north and watch Gao kill an ogre collapsing a passage
behind him.

There's a single ogre on the west side of the cave by a campsite at the ogre
camp.  Two more ogres guard a pair of chest to the east by the collapsed
tunnel.  The chest on the left is trapped and holds silver.  The other one on
the right holds silver and maybe a random gem.

A Path to the north goes further into the cave. A Toad Demon will attack where
the path widens.  Use a weapon or marital style.  You gain the Toad Demon
Style for defeating it.

There are some bones to the left of here with some silver.  You'll see Gao and
Dawn Star a ways to the north.

[The game will autosave as you approach them.]

You'll confront Gao as you approach.  Choose:
"Chasing a fool.  Did you think you could get away with this?"
"What have you done Gao."
"I don't want to fight you against Gao."
You are given the choose to fight him either alone, with Dawn Star, or with
Sagacious Zu.

After defeating him  Dawn Star will speak to you. Choose:
"I wouldn't let anything happen to you"
"He was clearly delusional.  Pay no attention."

Choose either Dawn Star or Sagacious Zu to follow you (You miss your chance
to loot the cave if you choose the third option).

The gem, Gentle Persuasion, is received as a reward.

-------------------------------------------------------------------
10.1.20 The Search for Dawn Star: Return to Two Rivers (Main Quest)
-------------------------------------------------------------------

There's a focus shrine and spirit font here as well as 3 chest by the focus
shrine.  The leftmost chest contain the Vipers Wit technique.  The middle
chest is trapped and contains some silver.  The rightmost chest has 250
silver.

Go back to the cave entrance.
[The game autosaves here.]

Leave the cave and you'll enter a discussion with Sagacious Zu and Dawn Star.
Choose:
"I didn't want to fight them all, but there was no real choice."
"He kidnapped you so you wouldn't get caught in an attack."
"I will not run from a fight"
"I just need to know if we can control it safely.
"So it's like a swimming ox, well that helps."
"I tried to understand his trouble, but he wouldn't let me."

The first mini-game will now start.  X will activate a shield, The A button
will fire your weapons.  Watch for red health power ups, and yellow weapon
power ups, as you destroy the enemies flying at you.  Your weapon starts out
as a single shot weapon, the first power up will switch it to an auto-fire
weapon.  See the survival strategy in the minigame section.

Once your through you'll talk to Dawn Star and Sagacious Zu again.
Choose "We will find survivors there has to be someone left."

-----------------------------------------------------
10.1.21 The Burning Town: Find Survivors (Main Quest)
-----------------------------------------------------

You're on the beach at Two Rivers and the town is a flame.  There are  some
bones by the statue with some silver on them.

Head up the path to the town.
[The game autosaves as you start on the path.]

Continue up the path where two of Gao's mercenary will be seen killing a
peasant.

After dispatching them head toward the school.  Just inside the game there
will be 20 silver on some student remains near the Focus Shrine.  Use the
focus shrine and spirit font if necessary and cross the bridge.

You'll see Kia Min kill some of Gao men and you'll earn some Open Palm Points
for healing her earlier.  By taking the southern path at the fork you can
fight 3 of Gao's mercenaries in the sparring ground.  There are some student
remains in the northwest corner of the grounds with 78 silver.

Return to the cross roads and take the northern path.

[The game will auto save at the gate.]

Another student falls to the mercenaries in the combat ring.  You'll have some
words with them. Choose
"Why have you done this."

You'll need to fight many of Gao's mercenaries now.  There are 8 of them in
the first wave.  The second wave has two more of Gao's Mercenaries as well as
one of his Lieutenants.  Take out the weaker mercenaries first before going
after the more dangerous lieutenant.

After defeating them a dying Jing Woo will recount the events that have just
transpired.  After he expires you'll discuss matters with Sagacious Zu and
Dawn Star.  Choose any of the initial options, followed by:
"Master Li told me that he was the Emperors brother. Gao overheard"
"You clearly aren't one know..."
"Yes, I am still curious about you, Lotus Assassin.

You have a choice now to attack and evade.  Evade take you straight to the
next chapter, while attack will play and unlock the second mini-game which
works much like the first one except for the enemies flight patterns. See the
survival strategy in the minigame section.

You'll crash near Tien's Landing and will talk to Dawn Star and Zu again.
Choose:

"I'm fine. Dawn Star, are you okay."
"Why didn't you tell me this earlier"
"So we need to find a wind map and a new flyer."
"Don't worry, Dawn Star..."
Choose either Dawn Star or Sagacious Zu to follow you.

==============
10.2 Chapter 2
==============

--------------------------------------------------------------------
10.2.1 Picking Up the Pieces: Investigate Tien's Landing (Main Quest)
--------------------------------------------------------------------

Head northwest from the crash site.  You'll be attacked by three Convict
Ghosts.  If these freeze you with their ice attacks use the Toad Demon to
break free.

After your defeat them, the spirit of the woman from the spirit cave will
appear in a vision and tell you more about the piece of the dragon amulet.
Your current follower will speak to you afterwards. Choose:
"A vision.  The same creature I saw in the spirit cave in the school."

The path turn south at this point.  There will be a headstone to the left of
the path.  If you break it you'll be attacked by three Convict Ghosts.

The path turn east here and then turns south to a spirit font.  There a bit of
silver on some bones just west of the spirit font on the trail towards a
raised drawbridge.

Go south on the spirit font and east into a covered bridge.  Three conscripts
wait in ambush in the bridge.  Use a weapon or martial style against them.

When they're defeated continue south through the bridge.  The bamboo cask at
the south end of the bridge holds some silver.

You'll be confronted by a woman in black.  Choose
"I do not follow Death's hand"

She'll Attack you.  Weapon attacks can by used against her, or martial attacks
if your out of focus.

The conversation resumes after she's defeated. Choose:
"I am not in league with Gao or the Lotus Assassins"
"That is why I must face him: to avenge the dead"
The "Woman in Black" sidequest will be activated.

Proceed to the east to a rock with a carving of a carp.  If you go west here,
you'll find a bit of silver in a bamboo cask by a fence where the path turns
north.

Three imperial soldier await on the path to the north.  When confronted,
choose: "Who are you" and prepared to fight them.

After they're defeated a survivor will beg for mercy. Choose:
"You wear the uniform of the Imperial Army"
"Answer my questions if you want to live"
Now look at the first three options before choosing:
"Go. Leave here, and never return"
to earn some Open Palm Points.

The bamboo cask to the west is trapped and empty.  A building here has a focus
shrine and 3 chests.  The lone chest to the right of the shrine contains a
random low grade gem and some silver.  The chest nearest the shrine on the
left contains the "Silk Strings" plot item. The last chest is trapped, if you
open it first you get a Slick Gem, if you open it second after the chest with
the Silk String, it will contain a random low grade gem, otherwise you'll only
get silver.

The gate to the east leading to the Old Tien ruins are locked and will require
a key, so return to the carp carving and head south into Tien's landing.

You'll receive the game "Good Fortune" after a cut scene where you establish a
new campsite.

[The game autosaves here]

The chest here contains silver.  These a building here with four paths on the
west side leading into it.  You can go into its center courtyard when your
camp is set up by either of the two inner paths for a conversation with Dawn
Star and Sagacious Zu.  Choose: "She's Right, Zu. ..."

You can also talk to either Dawn Star or Sagacious Zu for some background
information on the current situation.  Some of the options , while repeatable
have choices that appear out of character for a follower of the Open Palm.

Take either of the out paths through the building to the east side.

Abridge leads to the east, you'll encounter a woman, Yifong, and her daughter,
Fuyoa, fleeing town as you approach the bridge. Choose:
"Who are you?"
"Don't leave. Perhaps I can save the town."
"Do you think things will be any better if you leave town"
There a 4 option at this point that you can look at for more information on
the current situation before choosing "I will let you be on your way".

The main quests find a New Flyer and The Great Dam are now active.

-------------------------------------------------
10.2.2 Hui the Brave: Speak With Hui (Main Quest)
-------------------------------------------------

Continue east along the bridge.  At the other end of the bridge three men are
bullying a woman.  Choose: "Leave here along or you'll answer to me."

The three sailor will attack you.  The woman will also join in the fight.

After the fight, Zu (even if he's not your current follower)  will show up and
talk to the woman, Hui.  Choose:
"You two know each other"
(Female characters are able to wrongly assume they were the child)
"Who was this child"
"Where is this child now"
"I trained under Master Li of Two Rivers"
"Master Li told me who he was because I am him student. How do you know"
"Such a crime against order would not go unnoticed."
You can look at the bottom three options here before choosing:
"The Emperor destroyed my people to take the Water Dragons power"
"No wonder Master Li hates the Emperor"
"I am always ready to learn"

The Spirit Thief style will be taught to you.

You're now outside the teahouse.  Before going inside lets take a look around
its exterior.  First return to the campsite for a scene with Dawn Star and
Sagacious Zu.  Select:
"She is correct about that.  I was with him the longest"
"Like the burning of Dirge that Hui just mentioned"

For Sagacious Zu, choose:
"I want to know what you and Hui were talking about"
"I want to know more about this child she mentioned."
"She confirmed that he is the Emperor's brother.
"The Death's Hand has far more influence than he should."
"I appreciate your help, even if you give it reluctantly"
"I want to talk about you some more. You seem agitated"
"If anyone is drawn to my cause, I will do my best not to endanger them"
"I want to talk about you"

There's a bookstand by the entrance to read "The Shadow in the
Trees" for 70 XP.

There a woman sobbing to the west side of the teahouse courtyard, Seamstress
Lan. Choose:
"Who are you"
"There's got to be more to this story"
"I'll take care of those thugs for you."
This activates the Beaten Baker sidequest.

Gufu the sweet is at the east side of the tea house courtyard.  Choose:
"Who are you?"
"Why to you wish that?"
The remain options give general information. Avoid the question about her coin
purse.

If you head north along the west side of the teahouse, you be able to go west
around the northern end of the wall to your left.  The are two bamboo cask
here.  The western one contains the "A bar of nickeled iron" plot item. with
the other is trapped and holds silver and possibly but not necessarily an
Intuition Gem if opened second.

There a bit of silver in the cask at the north west corner of the teahouse.

On the landing on the north side of the teahouse is a chest with a fair amount
of silver and a random low grade gem.

The are two men here, Cook Teh, and dishwasher Wong.  Take to Cook Teh for
some comedy relief.  Choose "I did not mean to disturb you" for the initial
option.  The remain of the conversation is general information.  Talk to him
multiple times for more interaction between him and Wong.

There another chest outside the eastern exit form the teahouse courtyard which
contains some silver.

Enter the teahouse.  Some sailors will interrupt you conversation with Hui.
This fight will be against 4 sailors, 1 teahouse rowdy, and 1 man that wasn't
given a name.  If you smash the furniture during the fight in the teahouse you
can pick up the "Chunks of Wood" as an improvised styles.  Smashing the Meat
cart allows the "Ham" inprovised styles. The style has a duration meter above
it.  When it runs out the style will revert to the previous style.

You conversation resumes after the battle.  Choose:
"Are you saying Li knew he'd be kidnapped."
"So you searched for the rest of the amulet"
"I should go to the ruins and try to find this amulet piece."
Hui can provide some general information after this.

-----------------------------------
10.2.3 Exploring the teahouse (1/2)
-----------------------------------

Go up the stairs in the northeast corner.  You can talk to a drunken Ru at the
top of the stairs who is boasting about how he's going to close the dam.

Go clockwise around the upper level.  You'll find Yoaru, on the east side, who
seem to be longing for a wife.  Don't call him a pompous ass although the name
fits.
----------------------------------------------------------------------
10.2.4 Zhong the Ox Carrier: Speak to Zhong the Ox Carrier (Sidequest)
----------------------------------------------------------------------

Further south on the upper teahouse level is Dong Ping and his ogre servant
Zhong.  Dong Ping speak to you.  Choose:
"Who are you, and who is Zhong."
"Don't worry, I'll speak with him"

Speak to Zhong. Choose:
"Why are you so upset"
"I believe you. I'm sure you didn't do it on purpose"
"Maybe you can get another ox."
Use the stronger of your intuition or charm to earn some Open Palm Points.
The proprietor will give you some silver as a reward unless you did the Old
Mother Kwan quest first.

-----------------------------------
10.2.5 Exploring the teahouse (2/2)
-----------------------------------

Continue clockwise from where Zhong was.  Before talking to Chai Jin on the
inside of the next corner, make sure your health, chi, and focus are fairly
high.  Choose:
"Who are you"
"Why don't people like your food"
"I'll try your food"
"Fair enough. Here's your 300 silver"
Here you need to choose three dishes that damage one of health, chi, and focus
"Tell me more, I might be interested"
"Here's another 300 silver"
"It depleted every aspect of my being. That's dangerous stuff."

Note: when I choose three health damaging dishes I ended up losing 122 heal
(50% of max), and 109 chi altogether.

The Bronze Tongue Gem is acquired after this.

Kindly Yushan is on the outside of this corner, but he doesn't have anything
important to say yet.

-------------------------------------------------------------
10.2.6 Old Mother Kwan: Investigate Dutong's Writ (Sidequest)
--------------------------------------------------------------

Talk to Old Mother Kwan to the north of the exit. Choose:
"You used to own this teahouse?"
"You didn't know he owned the land when you built the place?"
"Did you check the writ to make sure it was real?
"I'm going to speak to Dutong about this?"

If you go talk to Three Sheet Dutong who's sitting to the floor east of the
bar at the entrance, you can ask him about the writ but you won't get anywhere

-----------------------------------------------------
10.2.7  Old Mother Kwan: Get Dutong Drunk (Sidequest)
-----------------------------------------------------

Talk to Steeper Yanru behind the bar. Choose:
"I want to talk about Dutong and the Imperial Writ"
"Did anyone ever see the actual writ"
"I think the writ is a forgery"
"May be I can make Dutong confess"
"Get him drunk and I'll get a confession out of him"
"You can make him sober again?"
"Lets send Dutong some drinks"
"Give Master Dutong the Imperial seasoned spirit"
"Give Master Dutong the Imperial seasoned spirit"
"Give master Dutong some peasant's wine"
You should see a scene of master Dutong standing.
"I'll be back in a bit"

Talk to Dutong. Choose:
"Let's talk about the writ you showed Mother Kwan"
Choose the Higher of your intuition or charm.
"Yes, you told me it was a fake"
"You disgust me Dutong, we won't sell Mother Kwan out like this"

--------------------------------------------------------
10.2.8  Old Mother Kwan: Talk to Mother Kwan (sidequest)
--------------------------------------------------------

Talk to Old Mother Kwan. Choose:
"Dutong's writ was a forgery"
"Dutong confessed. The teahouse is yours again"
"It was nothing. I was glad to help."
Some Open Palm Points are earned.

-----------------------------------
10.2.9 Explore Tien's Landing (1/3)
-----------------------------------

Go out the southern exit of the teahouse courtyard and go east.  Two drunk
sailor will be hitting on a female village. If you talk to her choose:
"Are you okay"
"Why are the sailors creating such a problem"
Explore the rest of the conversion for some general info.

You can also take to one of the sailors but he's too drunk to get anything
useful out of.

Turn south to the western pier area.  Lishun is on the north side of the area
where you enter.  If you talk to him choose:
"Who are you"
"Glad to see you're keeping your spirits up"
and explore his general information about the town if your can stand his too
cheerful disposition.

Chumin is to the west side of the area.  You can talk to him to ask "Who are
you" and 3 general questions about his business.

If you follow the path past Chumin you can find a vase with some silver behind
the building to the left.  The only thing else of interest back here is a
bamboo cask further west across a stream that holds a random low grade gem.

Go east of the piers to the boathouse are.  The guard outside the boathouse
won't let you in yet.

There are two bamboo casks at the northwest corner of the walkway around the
boathouse.  The one on the left has a bit of silver, the one on the right is
trapped and has some silver.

In the clearing north of the boathouse are two Masters playing a blindfold
(i.e. without a board) game of Yi. The Masters are  Mistress Vo and Jian the
Iron Fist.  Talk to them and choose:
"What exactly are you doing?"
"What kind of training can you two offer"
"I have some questions about Tien's landing"
"I'll leave you to your game"
"Does this mean you will train me."

This will activate the Ancient Game sidequest.  You'll need to return here
once
your far enough along the path of the open palm to impress Mistress Vo.  You
can question the two Masters further about Yi, their styles: Tempest and Stone
Immortal, and Harmonic Combos.

Big Tian stands on the east side of the Boat house.  If you talk to him
choose:
"You think Tien's Landing is a big city"
"Who are you"
(If you're a woman he'll propose, select: "Thanks, but I'll pass")
"I don't know any eligible women"

Read the nearby bookstand, The Cataclysm, for some XP.

A path goes east past a building to a sealed gate.  A bamboo cask at the base
of the building contains some silver.

-----------------------------------------------------------
10.2.10 The Beaten Baker: Investigate Baker Bei (sidequest)
-----------------------------------------------------------

Another path goes south from this building.  If you've receive the mission
from Seamstress Lan you'll find Bei getting roughed up here.  Three thugs will
attack you.  Bei will talk to you after the fight.  Choose:
"Actually, Lan sent e to help you."
"She's just worried about you"
"Involved in what exactly"
"So why don't you go talk to her"
"Have you told any of this to Lan"
"I get the feeling you're not telling me something"
"Maybe I could talk to Ai Ling for you"

------------------------------------------------------
10.2.11 The Beaten Baker:  Talk to Ai Ling (sidequest)
------------------------------------------------------

Return to the boat house.  tell the guard "I need to speak to Ai Ling about
Bei" and go inside.

[The game will autosave here.]

Use the bookstand south of where you entered to read "Horse Lord Tactics" for
some XP.

Go east and the south.  Ai Ling will talk to you, choose:
"Why are you picking on Bei"
"He promised to marry you?"
"Let me bring Bei Here ..."
"I'll go get Bei right now"
"Ai Ling claims Bei promised to marry her"
"Seems like you're being unreasonable, Ai Ling.
"Wait, Ai Ling, you said you'd never make Bei unhappy."
"You changed too"
"Keep you dowry, Lan. I was just happy to help."
Open palm points are earned.

-------------------------------------------------------
10.2.12 Match Maker: Find a Man for Ai Ling (sidequest)
-------------------------------------------------------

Talk to Ai Ling again.  Choose:
"That's no excuse for what you did"
"You could still find a husband"
"Maybe I can help you find a husband"
(Male characters have an opportunity to make fools of themselves by proposing)
"Tell me about the towns bachelors"
"I'll be back once I find you a husband"

Before looking for a husband for Ai Ling, loot the boat house first.

The vase in the northeast corner of this area contain the Boathouse Key plot
item.

A chest in the southwest corner has some silver and maybe random low grade
gem.  There's a walkway in the south east corner that goes west to two bamboo
casks that contain silver and maybe a random low grade gem.

Open the off gate in the southeast corn with the boathouse key and go
upstairs.

Use the scrollstand to read "The Land of Howling Spirits" for some XP.

The cabinet here holds 750 silver and the Vase holds a Flawed Monk Gem since
you resolved the Baker Bei mission peacefully.

Leave the boathouse.

There are three potential suitor for Ai Ling, Yarou in the teahouse, Chumin is
the western pier , and Tian by the boat house. You may want to save now in
case this doesn't work out.

If your conversational skills are too low (which they likely are unless you
delay this sidequest), Tian bolts when he here the word gang so that leaves
two options either of which will satisfy the mission.  If you wait until you
have a higher intuition/charm rating since it worked in this update from
Matthew Fry: I was able to get Big Tian as a suitor for Ai Ling.  I spoke to
him and said "I may have found a wife for you," then "Uh... sure."  With Ai
Ling I said "Give him a chance, Ai Ling!"  Then the intuition option "It'll
give you a fresh prospective to leave town..." and it worked okay.
You'll get 1060 XP if Big Tian works out.

Yarou will give slightly more XP at 1020. Choose:
"I know a woman who might be interested in you"
"Ai ling is looking for a husband"
Choose the higher of Charm and Intuition, try the other one if it fails.
"It just show how smart he is Ai Ling"
Choose the higher of charm and intuition.
I'll leave the two of you alone.

If Yarou doesn't work out, try Chumin:
"I hear you're looking for a wife"
"Do you know Ai Ling"
Choose the higher of Charm and Intuition, try the other one if it fails.
"Chumin is just a little shy"
"And he has a thriving business"
Choose the higher of charm and intuition.
I'll leave the two of you alone.
You'll get 1000 XP if Chumin works out.

Note: Ru's dialog after completing the pirates lair seems to indicate that he
may want a wife as well.  shaun has informed me that that Ru is not a possible 
match for Ai Ling.

------------------------------------
10.2.13 Explore Tien's Landing (2/3)
------------------------------------

Head back to where you rescued Bei and go east to beggars pier.  The first
stall along the north has the wine merchant, Merchant Jiang, and his assistant
Shipeng.  Neither of them have anything interesting to say yet.

At the other end of  the row of stall in Darting Lynx. She sells:

Flawed Warrior Gem         200
Inferior Intimidation Gem  200
Balance of Nature         4250
hawks Elegance             800
Conditioning of the Body   800
Swallow's Grace            600

Approach the ship in the southwest corner.  After the cutscene talk to Captain
Ing. Choose:
"Who are you"
"if the river is too low..."
"I'll close the dam for you"
"How do I get to the dam"
"Where do I find minister Sheng"
This activates the Trapped sidequest.

Board Ing's ship.  Use the bookstand to read "The Undertow" for some XP.

The chest here has 1200 silver.

Go through the arch to the north on the east side.  A vase by the first shack
on the right has a bit of silver in it as does a bamboo cask by the last shack
on the right.  Tong in the southwest of this area has nothing interesting to
say yet.

----------------------------------------------------------------------------
10.2.14 Zither of Discord: Understand the Way of the Closed Fist (sidequest)
----------------------------------------------------------------------------

If you talk to Scholar Six Heaven, you'll find out he's looking for a follower
of the Way of the Closed fist.  There's no way for a follower of the Open Palm
to process further on this quest without shifting alignment.

------------------------------------
10.2.15 Explore Tien's Landing (3/3)
------------------------------------

Return to the clearing by the boathouse and head u the path west of the two
master following it to the town square.

As you enter the town square you witness an attempter robbery at a local
merchant.

Before going to Minister Sheng to continue the main quest have a quick look
around the square.  While, there's nothing of interest along the south side of
the square, there are several items and people of interest along the north.

Starting from the west end there are Peasants Yijin and Rijing who won't say
much. There's a chest beside them with some silver and maybe and random lower
grade gem.

Talk to Old Wei and Choose:
"Who are you"
"Tell me about the flood"
"What Happened"
"Go on"
Look at the three threads here and choose:
"thank you for telling your story.

Merchant Chiu can give you some information of wind maps but is otherwise
useless.

Merchant Cheung in a booth.  Talk to him and choose:
"What have they taken"
"Is there something I can do to help"
"I'll go talk to Tong for you"
This activates the Stolen Memento sidequest.

There's a messenger by a gate to the north.  Talk to him and choose:
"You want to test me in combat"
"Does anyone know what causes the sickness"
"What's happening in the forest again"
"How do I reach the forest"
"Goodbye
This starts the Sickened Forest Main quest plot.

There's a bookstand by the burning building on the east side.  Read "The
Airing of Grievances" for some XP.


-------------------------------------------------------------
10.2.16 New Flyer: Speak with Minister Sheng (Main Quest)
        The Great Dam: Speak with Minister Sheng (Main Quest)
-------------------------------------------------------------

Talk to Minister Sheng. Choose:

"What are you minister of?"
"Why is the Great dam open"
"Why did they do that"
"Is there anything I can do"
"Hey what did you just give me? Is that a key?"
"Is there a reward for doing this"
"Would you happen to "not" know anything about flyer while we're at it"
"Where can I find Ru the Boatswain"
There are more topics about pirates, as well as topics related to Sheng's
posting to Tien's Landing.
You'll receive the Ruins Key plot item after the conversation.

Start heading towards the boathouse area. The wine merchant will speak to you
about a counterproposal to fixing the dam. Choose:
"Who are you"
"What sort of help do you need"
"Yes he did"
"I'm not going to doom this entire town"
"What if I expose your plan"
"I want no part of this"

----------------------------------------------------
10.2.17 The Stolen Memento: Talk to Tong (Sidequest)
----------------------------------------------------

Continue to the boathouse, the to beggars piers and north from there to where
Tong is.

Talk to Tong.  Choose:
"You stole a figurine from merchant Cheung"
"Why did you take it"
Choose the higher of your intuition and charm
Open Palm points are earned for this.
Ended the conversation with "Hey its okay, don't cry"
The Clay Figurine plot item is received.

------------------------------------------------------
10.2.18 The Stolen Memento: Talk to Cheung (sidequest)
------------------------------------------------------

Return to Cheung in the town square and talk to him. Say "I have your figurine
here" to earn some Open Palm points and a promise of future discounts once his
stock arrives.  The dam will need to be closed before you can enjoy the
discounts.

------------------------------------------------------------
10.2.19 Find a New Flyer: Find Ru the Boatswain (Main Quest)
------------------------------------------------------------

Go to the teahouse and go inside.  Go upstairs and witness a scene between the
waitress, Yanwan and Ru.  When you get a chance to speak, choose:
"I'll handle this"
"My name is ..., I need your help"
"I need you to take me to the pirate camp"
"I was told you were brave enough to take me"
"What if I promise to close the dam"
"I'll meet you at Beggar's Pier"

----------------------------------------------------------------------
10.2.20 Find a New Flyer: Explore the Pirate's Lair (Main Quest) (1/2)
----------------------------------------------------------------------

Leave the teahouse and make your way over to the Beggar's Pier in the
southeast of town.  Ru is just to the west of Captain Ing's ship (or where it
was if you've closed the dam first.)

Talk to Ru and choose "Take me to the pirate camp".
When you arrive choose "Very Well".

[The game autosaves as you take a step to the northwest.]

Continue Northwest and observe an incident between the pirates on the pier.
You'll be beside a spirit font. A short way north the abused man from the
previous scene is working at a rope. He'll talk to you, choose:
"Who are you"
"How are you going to get even"
"What about that slave cleaning the dock"
"I won't hurt the innocent"

Don't use the rope, go northwest past it instead.  You'll be attacked when you
reach the branch of the pier the pirate are on.

You'll be fighting 3 pirates.  The have an attack that can disorient you, the
toad demon can fix that if you have the chi.  The slave boy will talk to you
afterwards.  Choose any of the options.

You can talk to Pirate Cheung afterwards and explore his conversation tree.

Continue northeast across a bridge.  You'll be attacked by 7 pirates after you
cross the bridge.  Don't let yourself get surrounded, try to fight them from
the outside keeping the one you're attack between you and the rest of the
pack.  Dawn Star in support mode can help by replenishing chi to left you heal
the damage you'll likely take here.

After the battle you can use the focus shrine at the north end of the area.
The vase by the focus shrine contains a random gem.

You can all use the scrollstand here to read. "The History of Flight Vol. 1"
for some XP.

Follow the path to the south up a slope.  The path u-turns to the north.

[The game autosaves here.]

Enter the cavern to the north and witness a cutscene of a blue clad warrior
taking out a pirate and freeing a slave.

He'll draw you into a fight alongside him against 4 pirates.

Afterwards he'll tell you that his name is Sky. Choose:
"Good thing I was her to save you"
"How do you know your way around this place so well."
"Why are you here"
"Is this man Gao the Greater"
"How do I know I can trust you."
"Let's talk about this plan of yours"
"I don't think of pirates as the ingenious type"
"What's on the other side of the door"
"Why don't we work together after the door is opened"
"I trained under Master Li of Two Rivers"
"I've heard this kind of thing before."
"What's so strange about how I fight"

The slave Sky freed speaks to you.  It's Yifong the woman you met fleeing
Tien's Landing with her daughter.  Choose:
"How did you end up here"
"Don't worry. I'll find Fuyao for you."
This activates the Yifong and Fuyao sidequest.

There are some bones in the center of the room that can be searched for some
silver.

Go up the wooden stairs on the east side.  You'll see Sky pull a lever when
your reach the door at the top allowing you to open the door.

Four pirates attack you on the other side of the door.  After the battle heal
yourself at the spirit font.  The chest is trapped but contains silver and a
Gem of Gentle Mind.

Go up the path to the southeast.  It turns northeast to a walkway by a
building.  Take a few steps along the walkway and witness a scene with Gao the
Greater, some Lotus assassins and Kang the Mad.

Continue southwest and turn northwest enter the building through the open door
here.

Kang will help out be setting a couple of the pirates in the room on fire,
leaving 4 for you to deal with.

Kang will talk to you afterwards.  Choose:
"Who are you"
"You build fliers"
"You built Gao a special flyer"
"Will you help me against Gao and the Lotus Assassins"
"I agree. I will see what I can do"
You can question him further about various topics including Fuyao and Gao's
treasure room.

The chest in the western corner has some silver a flawed warrior gem.

Go up the ramp on the northeast side and out the door at the top. If you want
you can go down the ramp outside to the northwest and use a lever to lower a
drawbridge to the path around Kang's building.

Go up to the southeast.  Four pirates will attack when you step onto the
landing at the top.

After defeating them, open the chest at the entrance to a cave to the
northwest for some silver and a flawed warrior gem.


------------------------------------------------------------
10.2.21 Yifong and Fuyao: Find the Slave Breaker (sidequest)
------------------------------------------------------------
Continue into the cave and witness a scene with Fuyao and the slave breaker.
You'll be attacked by 2 guards and a slave breaker.

After the fight, the slave buyer and Fuyao will speak to you.
"Don't Speak to her like that."
"The girl is not for sale"
You'll earn some open palm points and Yifong will tell you to get a reward
from Minister Sheng.


----------------------------------------------------------------------
10.2.22 Find a New Flyer: Explore the Pirate's Lair (Main Quest) (2/2)
----------------------------------------------------------------------

Return to the landing and go up some stairs to the north, which turn to the
northwest.  Watch the scent between some pirates.  Four of them attack after
spotting you.

After dealing with them, go through the exit to the workshop in the northern
corner of this area.

[The game autosaves at the point where the path turns west].

You'll be attacked by two horse demons and two rat demons in the work shop.
Beware of the horse demons explosion when it nears death.

After dealing with the demons, five Guards and one Ogre Guard will attack. Try
to keep your distance from the ogre will you deal with the humans.  Use quick
active when you see a power attack charging or dodge out of the way.

After the battle there are several items to use in the room.

There's a scrollstand in the northeast corner contain the "Configuration of
the Horse" plot item.  The bamboo cask beside it contain silver a random gem.

The scroll stand in the southeast can be use to read "Jade Empire Bestiary:
Vol 4" for some XP.

The chest on the south wall contains silver and a random gem.

the book stand on the west wall can be used to read "The History of Flight Vol
2" for some XP.

Use the dragonfly controls near the bookstand to drop the dragonfly and blast
the outer door to Gao's vault open in the process.

Go south through the blasted door and use the smaller door in her.  Head east
in the vault and an elephant demon will speak to you.  Say "What are you"

It will be compelled to attack.  Try to get behind it when attacking.

A Focus shrine is at the east end.  Several items can be used in this room.
The chest on the north wall is trapped and contains silver and a random gem.
The Cabinet in the northeast corner contain silver and a random gem.  The vase
by the focus shrine contain silver.  The larger of the two chests on the south
wall contains silver, Gem of the Frail Scholar, and a random gem.  The smaller
chest contains silver and a random gem.

Return to the workshop and go through the door to the east.

The walkway turns north and goes up.

[The game autosaves near the top.]

If you circle around the building at the top you'll find a bonsai tree that
you can use to find some silver and a random gem.

Go into the building to confront Gao the Greater. Say "I didn't want to kill
him. He left me no choice."

Gao and three pirates attack.

(If you did the dam and the forest first, the Inquisitor Lim will show up
sometime between now and leaving the pirate lair.)

Sky and Kang show up after the battle.  Choose:
"He's dead, why does it matter who killed him."
"I also saw you free some of them"
"That's horrible"
"Gao the Greater's providing them with flyers as well"
"It will be good to have you along"
"What is it"
"Glad to have you aboard sky"

Kang will throw a lever opening the roof of his work shop.

Use the bookstand her to read the "History of Flight Vol 3", the Strength of
Wood technique is received from reading all of the History of Flight books.

The chest here contains the Zither Case plot item.

Head back to the workshop where Kang and sky await.  When Kang speaks choose:
"Where would I find an inscrutable power source"
"what about Ru? He's waiting to take me back"
"Okay, let's get out of here"

You'll receive the Shrieking Fury flyer upgrade now.

Choose attack to play and unlock the third mini-game. See the survival
strategy in the minigame section.

After the mini-game, you land at the Tien's landing campsite.  Kang will speak
to you.  Choose:
"How do you control it from this distance."
"I will speak to you when I am ready to make use of your machine Kang"

Dawn Star talks to you (maybe because she was my active follower)
"I am interested in how you are Dawn Star"
"Tell me what you remember"
"I am beginning to feel some of that myself. Go on"

-----------------------------------
10.2.23 Loose ends in Tien's Landing
-----------------------------------

Talk to you other follows for some character development:

For Kang, choose:
"Tell me about yourself"
"This wind map doesn't lead to the imperial city"
"Alright, Let's go"
"That's all for now."


For Sky, choose:
"Do you have a minute to talk"
"How does that make you feel"
"How did you track Gao
"That's terrible.  I'm sorry to bring this up."
"Things like this are important to dwell upon."

Before proceeding on the main quest, there's some stuff to do around town
first.  There's another cutscene at the campsite if you go far enough away and
come back, or save and reload.  Sky and Zu argue.  You can choose to side with
one or the other, or neither.

Go to the town square and talk to Yung Yifong.  Minister Sheng will give you
silver and an Inferior Scholar Gem.

Go to Beggar's Pier and Talk to Ru.  Choose:
"You can be a capable man again man again, you know"
"Yes you can. Just stop drinking"
"Sounds like you might enjoy that"
Choose the higher or your charm and intuition.
You get some XP and Open Palm points.

Sweet Gufu, Lishun, and Old Wei will comment on you dealing with the pirates
if you talk to them.

--------------------------------------------------------
10.2.24 An Ancient Game: Impress Mistress Vo (sidequest)
--------------------------------------------------------

Go to the boathouse area.  Talk to Mistress Vo. If you been true to the path
your alignment should be high enough to receive her training now.  Choose:
"I seek you training, Mistress Vo
"I will face Stone Immortal with no fear in my heart"

You'll fight Mistress Vo who will tend to use stone immortals area attack.
Try to block them and use quick attacks when you can.

Once you've weaken her enough the fight will end and the conversation will
resume.  Choose:

"Are there other task I must complete before you train me."

"An honor to learn from you, Mistress Vo"

The Stone Immortal style is acquired.

-----------------------------------------------------------------
10.2.25 A Woman in Black: Be Wary of a Second Meeting (sidequest)
-----------------------------------------------------------------

Return to the campsite Zu and Kang will disagree. You can side with either
one.

Leave town by the west gate.

The woman in black will appear again. (If you do the quests in the ruins first
this scene will appear on your way back from the dam)

Choose the following options:
"Who are you. Why did you attack me"
"Why should I trust you"
"What do you want for this information"
"The old man was Master Li, my teacher."
"Help me to defeat Death's hand"

She'll ask you to meet her in the imperial city.

--------------------------------------------------------------------
10.2.26 The Great Dam: Enter the Ruins to Reach the Dam (Main Quest)
--------------------------------------------------------------------
(This was removed from the quest log when the wine merchant talked to you
although it was completed.)

Head north past the carp rock and turn east to the ruin gate.  Open it using
the key Minister Sheng "didn't" give you.  go through the gates to enter the
Ruin of Old Tien.

A few steps in you see a lotus assassin summons several rat demons.

[The game autosaves after a few more steps.]

You'll be attack by 2 Imperial soldiers and a lieutenant.

The Gem of Thief's Sense will be received for winning this battle.
NOTE: If you equip this gem trapped items will glow.

A trapped ceramic urn is by a column near where you entered containing silver
and maybe a random gem. The bones by the campfire have silver and maybe a
random gem. A spirit font is east of the campfire.

----------------------------------------------------------------------
10.2.27 Gems in the Quarry: Find Dragon Powder and Rockets (sidequest)
----------------------------------------------------------------------

There is a cabinet labeled Assassin Supplies by a gate to the south which
contain the Dragon Powder plot item.  Some bones to the other side of the gate
have some silver.

Head south through the gate where a Cowardly Rat Demon will attack.  It will
offer information in exchange for its life after taking some damage. Choose:

"Tell me what you know"
"I don't have any ducks"
"How can you sense this gem"
"Tell me where this gem is"
"So I should use the rocket to blow up the wall"
"Go on, get out of here"
Open Palm points are earned.

Head west and get the Cameo by the skeleton in the corner, to obtain the Cameo
Portrait Plot Item.

Enter the building that's beside the skeleton and fight the two rat demons.
The ceramic urn inside contains silver.

Go southeast through another gate.  There are 3 imperial soldiers to fight
here.

There are 3 rocket launchers here pointed at a weak wall to the east.  Use the
Dragon Powder to arm the launcher and use the lever to fire the rockets and
destroy the wall. (You can avoid the previous fight with the 3 imperial
soldiers by using the rockets first to kill them when you take out the wall)

---------------------------------------------
10.2.28 The Drowned Orphans: Send Yushan Back
---------------------------------------------

Enter the house behind the rocket launcher.  There's a cutscene involving a
rat demon before you fight it.

The ghosts of two orphans speak to you after you defeat it.  Choose:
"Ow. what did you do to me."
"Who --or what-- are you."
"Calm down. maybe I can help you"
"Didn't anybody try to help you"
"Is there anything I can do to help you"
"Maybe there's some way I can help"
"Where can I find Kindly Yushin"
"I'll see if I can find him for you"

The chest here contains silver and a random gem

Backtrack out of the ruins and return to Tien's Landing. Before going to the
teahouse you may want to go to see Old Wei in the town square now that you've
found his cameo in the ruins.  Choose
"I found this portrait in the ruins. Is it yours"
"Looks familiar"
"At least you'll have this to remember her by take it."
(Let him tell his story about the flood again or he'll seem upset with you.)

Go into the teahouse and go up to the second floor.  Talk to Kindly Yushan in
the southwest corner. Choose:
"You used to be the orphan-master before the flood"
"What happened the day of the flood"
"Throwing you own life away wouldn't have saved them"
"Tell me about Bin and Miao"
"If you want redemption, meet me at the orphanage"
"You carry them with you anyway. Now you can free yourself."

You'll go back to the orphan automatically. When the conversation resumes:
"Do as Bin says, Yushan.  Bury these bones."
Open Palm points are earns and a Inferior Scholar Gem is acquired.

----------------------------------------------------
10.2.29 Gems in The Quarry: Find the Gem (sidequest)
----------------------------------------------------

Head east through the wall you blasted earlier.

The convict ghost attack as you enter.  After the battle, use the headstone in
the southeast corner to get the Soft Petal essence gem.  The headstone on the
north side is trapped and contains silver.

A ghost appears as you approach the passage to the north. Choose:
"Who are you"

Stabber Yuxi and 2 Convict Ghost attacks.  Two more convict ghosts respawn
after the first two are vanquished.

Take the path to the north to enter the Quarry.

Head west into the quarry.

[The game will autosave here.]

Four convict ghosts appear and one take a cheap shot from behind you.  After
the battle use the bonus to the west for silver and an Inferior Intuition Gem.

Continue north and turn east through a currently empty chamber into another
passage.

[The game will autosave here.]

Strangler Jizu appears and speaks to you. Choose:
"Who are you"
"What happened her"
"Die, foul spirit"

Strangler Jizu and two convict ghosts attack.  Concentrate on Jizu as the
convict ghosts respawn as soon as they're disperse.  The first two times you
reduce his health bar to zero. heal take the essence of one of the convict
ghosts, removing it from the battle while full healing himself.  Reduce his
health to zero a third time to finish him off. UPDATE: The respawning convict
ghosts may not be infinite, a subsequent attempt saw Jizu respawning more that
twice when I ignore the convict ghosts.  If this is the case taking them out
first may be advisable as they're easier to dispense than Jizu.

Conagher writes about Strangler Jizu: "He can respawn as many times as he has 
followers left to suck their essence from to heal himself. I had Dawn Star 
meditate in support while I concentrated on the followers first while evading 
Jizu.  The followers attack in groups of 2 and when 1 'dies' another hops in 
to take his place.  This continues untill all of them are 'killed'.  After all 
of his followers are killed, Jizu cannot respawn at all and is fairly easy to 
kill.  You will see the remaining followers standing/waiting around the 
perimeter of the cavern as you fight, so you can get a feel for how many more 
you need to take out before there is only Jizu."


The ghost of turnkey Shiji appear after the battle. Choose
"Who are you"
"What happened her"
"Why would he kill you if you were trying to save them"
"There must be something more I can do to help you.
Open Palms points are earned and the Wanderer Jewel is received.

I found a Thick Skin Gem lying around here, perhaps from something destroyed
in the battle.

There a vase on the west side that contains a Scholar's Gem of Forethought and
a Gem of Evil Thought (if open before the chest or skeleton here) or a Flawed
Warrior Gem otherwise. The chest to the north and the skeleton to the east
both contain silver.


-----------------------------------------------------------------
10.2.30 Stranded Orphan Girl: Knock Down the Supports (sidequest)
-----------------------------------------------------------------

The spirit of a girl will be in the previous cavern.  When she speaks to you
choose:
"Who are you? Another ghost?"
"Why are you so scared of the puddle"
"I'll find a way to get you out of there."
"Okay, I'll do it"

Use three of the support in this room to let the girl escape.

The stalagmite on the south side can be use for silver.

Continue out of the cave.

--------------------------------------------------------------------
10.2.31 Hui the Brave: Search the Ruins (Main Quest)
        Find a New Flyer: Find a Power source for Kang (Main Quest)
-------------------------------------------------------------------

There's a rat demon behind the orphanage and a bamboo cask with silver.

There's a battle between some ghosts and an imperial soldier and a lotus
assassin at the gate to the some.  Overhear and remember the command words,
"Shao Hua" when I played. The lotus assassin runs of leaving the imperial
soldier to fight you alone.

After the fight chase after the lotus assassin and watch him raise a
drawbridge from the other side.  Fortunately you can use the crane to the
south on this side to knock the lever on the other side to lower the
drawbridge again.

Cross the drawbridge.  There are two bamboo cask on the other side.  The one
against the wall is trapped and contains silver and maybe a random gem.

Head up the train to the southeast where you'll experience a vision of the
blue woman's spirit.  Choose:
"Are you saying I've been misled"

Continue southeast to the Dam site.

[The game autosaves here.]

Head southeast towards a little girl, past the body of the Lotus assassin you
were chasing.

The girl speaks as you approach.  Choose:
"Who are you"
"Who is this Guardian"

The Guardian will attack you.  Its a demon so magic and support styles are
unless.  After it takes some damage it will speak to you, choose:
"You can talk"
"I am not you enemy. Stop this Fighting and we can talk"

The fight resumes, after some more damage it speaks again.

"I am [your name here]."
"Why do you want to serve me"
"I am honored to have you as my companion, Chai Ka."
"Who was that little girl"
"I don't understand"
(ask any of the questions here)

Chai Ka will morph into Wildflower and your you the inscrutable power source.
Choose:
"Perfect..." (if you've been through the pirates lair) "Thank you" if not.
"Come on. You and Chai Ka are with me now"

Choose between Wildflower and your current follower.  An inferior scholar gem
and the Inscrutable power source is received.

----------------------------------------------------
10.2.32 The Great Dam: Close the Dam (Main Quest)
        Trapped: Free Captain Ing's Ship (sidequest)
----------------------------------------------------


A small path to the north ends at a building with a chest containing the
"River of Time" technique.  A spirit font is to the west of where you fought
Chai Ka just before a pair of golem guarding access to the Dam controls.

Approach the and speak the command word "Shao Hua" (at least that's what is
was when I played).  If you get it wrong you'll have to fight the golems,
earning slightly less XP when you defeat them.

Head down the path between the golems (or where they were) to the Jade Heart.
Use it and select [Close the dam] which flooding the ruins and crash site.


----------------------------------------
10.2.33 Trapped: Talk to Ing (sidequest)
----------------------------------------

Go back to where the golems where and you'll meet a sergeant and a lotus
assassin.  Select:
"Wait. You don't need to follow this assassin's orders Sergeant"

You'll be attacked by 2 Imperial soldiers, a sergeant, and a lotus apprentice.

After the battle enter the gazebo near the drawbridge here.  A trapped chest
holds silver.

(If you did the pirate lair and the forest first, the Inquisitor Lim will show
up sometime between now and returning to Tien's Landing.)

Use the scroll stand to read "Tragedy in Tien's Landing" for some XP.

Use the bridge control to lower the drawbridge.

[The game autosaves] as you start to cross.  Cross the bridge and go through
the covered bridge and make you way back to Tien's Landing.

(If the ruins are done first the second encounter with the woman in black
would happen now.)

If you go back towards the entrance to the ruins you'll be attacked by a group
of six conscripts.

As soon you enter Tien's landing, a villager that Captain Ing has entrusted
with your reward gives you a lot of silver.  Say "Thank you.  Here's a silver
piece."

-----------------------------------------------------
10.2.34 Find a New Flyer: Return to Kang (Main Quest)
-----------------------------------------------------

Return to your camp site.

There will be a cut scene will Sky, Dawn Star, and Wild Flower.  You can
either tease Sky, or comment on Dawn Star's or Wild Flower's oddities.

You can talk to some characters for some addition character development.

Zu will comment on Wild Flower.

For Wild Flower you can choose:
"Tell me a bit about yourself"
"No I'm asking about you"
"Won't let who hurt you"

For Dawn Star you can choose:
"I am interested in how you are, Dawn Star. Is there anything bothering you"
"Understandable, considering the injustice that was done.
"You were abandoned? Tell me about that."
"I am glad you came to the school.  Don't linger on fools who may have shunned
you.

Talk to Kang and say "I found the inscrutable power source."
You can go on to say:
"Let's talk about you and what your wind map revealed"
"All right. Lets go"

This starts and unlocks Kang's First Mission mini-game.  The Cloudburst flyer
upgrade is received afterwards. See the survival strategy in the minigame
section.

Kang talks to you afterwards.  Say:
"Okay, that should be interesting."

Talk to Wild Flower Again
"I want to learn more about you.
"Who is the other"
"The other is like the guardian."
"Be Strong, Wild flower"
"I'll help you wild Flower"

Talk to Sky:
"Do you have a minute to talk"
"I'd be quite interested"
"How did you meet your wife if your life was so chaotic"
"Your connections in the underworld tracked down Gao"
"We've already seen the connection between the two"
"How do you know Gao's slavers"
"I'm glad I could help, and I'm happy to have your company."

-------------------------------------------------
10.2.35 Hui the Brave: Return to Hui (Main Quest)
-------------------------------------------------

Head towards the teahouse.  The wine merchant will confront you after you
cross the bridge.  Merchant Jiang and 2 Thugs attack you.

Go into the teahouse after the fight.  Talk to Hui, and select:
"The Lotus Assassins already took the amulet from the ruins."
"Where are you going"

--------------------------------------
10.2.36 New merchants in Tien's Landing
--------------------------------------

Leave the teahouse.  Before proceeding to the southern forest there are 2
merchants with new inventory.

Shipeng at beggars pier is now a merchant now that the wine merchant is gone.
His inventory:

Flawed Scholar Gem         200
Interior Scholar Gem      1500
Inferior Intuition Gem     150
Inferior Intimidation Gem  150
Intimidation Gem           900
Monks Gem of Forethought   120
Flawless                  7500  (style)
Cow Bezoar                 500  (plot item)

You'll want to buy the Cow Bezoar.


Merchant Cheung inventory has arrived now that the dam is closed.

                    Discounted    Full
Flawed Warrior Gem        170     200
Inferior Warrior Gem     1275    1500
Flawed Monk Gem           170     200
Flawed Scholar Gem        170     200
Inferior Charm Gem        127     150
Inferior Intuition Gem    127     150
Storm Dragon Style       3824    4500

You can also talk to Minister Sheng at tell him "I was happy to do my duty"
but there's no further reward.  Old Wei, Chumin, and Sweet Gufu all comment on
the dam being closed if talked to.

If you return to the camp site you can see a scene between Sky and Wild
Flower.  You can ask Chai Ka for a demonstration and Sky will back down, or
you can tell Chai Ka to back down.

-----------------------------------------------------------
10.2.37 The Sickened Forest: Seek Out Lord Yun (Main Quest)
-----------------------------------------------------------

Leave town via the north gate.

[The game will autosave here.]

If Dawn Star is your follower, she will sense something, say "I don't feel
anything..."

Two ghost and a lost spirit attack.  Beware for the lost spirits attacks that
drain both health and chi.

Lord Yun greets you after the battle.  Choose:
"Are these ghosts a major problem."
"Perhaps there's some way I can help you."
"I heard that you needed help opening the forest for travel again."
"Where did you acquire a wind map that would cover the distance"
"It seems I need your wind map to travel north"
"What do you propose"
"you have a deal.  I'll find out what's wrong with you land."
"Who is the forest Shadow"
"why do you think the ghosts are related to this spirit."
"What do you mean by 'a fox'"
"I've heard enough about this fox spirit. What do I need to do"
"If she's an ancient ally of yours I'm sure she'll want to help, if I can find
her."
"I need that wind map, so I have work to do.

[The game autosaves after the conversations.]

--------------------------------------------------------------------
10.2.38 The Sickened Forest: Find Spears Catches Leaf (Main Quest)
--------------------------------------------------------------------

Head northeast up some stairs that turn north. Two lost spirits and a ghost
attack you as you enter the clearing.

In this fight you can go up to a yellow shrine to activate some force fields
that harm any of the ghosts that touch them.

The headstone near the yellow shrine is empty and are 2 more headstones to the
east, however the bones beside those two headstones has some silver.  There a
spirit font south of the headstones and bones.

The way onward from the clearing is to the west.

NOTE: If you reenter this clearing again you may discover that the spirit s
have respawned making it necessary to fight them again.

Follow that path as it loops around to the east and then north.  There are
bones by the river before the bridge with silver and a random gem.  Head west
and start across the bridge to the north.


As you cross the bridge you'll encounter a man being chased by lost spirits.
A fight with 2 lost spirits ensues.

After the fight the man will talk to you.  Choose:
"Yes, I was in Tien's Landing"
"Where is this Pilgrim's rest inn"
"I'm looking for a temple on the path above.  Can you direct me."
"I will escort you to Tien's Landing, you can take the message yourself"
"Tell me more about the forest shadow"
"These ghosts are the forest shadow's minions?"
"I should keep moving. Will you be all right in this forest"

Apparently not, as the man gets kill in the following cut scene by a fox
spirit.  However, you are unaffected by the fox spirit attack.

The path from the north end of the bridge goes east a bit.  There are 2
headstones, one on either side of the path, where it turns north, both contain
silver and maybe a random gem.

Continue north and the west, there's more silver in the headstone at the next
corner to the north.  A ghost and 2 lost spirits attack in the next clearing.
There's another yellow shrine here, you can approach to activate ghost
damaging force fields.  Like the previous clearing, leaving the clearing and
coming back may trigger another battle.  The headstone near where you entered
the clearing is empty.

The path in the northeast corner is label Pilgrim's Rest Inn, the one in the
northwest is label "Temple of the Forest Shadow".  Take the path leading to
the temple.

A head stone at the first bend contains a bit of silver and a random gem.

At the next bend there will be a switch by a furnace that you can't use yet.
Further north is a similar switch.  The path branches 3 ways here.  The left
and right paths both end at furnaces with colored switches, yellow and
blue on the left, green and red on the right, none can be used yet so go up
the middle path to the west.

You'll witness a large warrior making short work of a batch of ghost.  He's
called Black Whirlwind, and he'll attack you next.  Do quick attack combos and
jump behind him.

He'll talk to you after you defeat him.  Choose:
"Why did you attack me?"
Spear Catches Leaf joins the conversation.  Choose:
"What earns a mercenary a title like deadliest.
"Which part of you naked, drunk, and screaming attack works best"
"Are there any stories of your exploit I would know."
"Forget about the attack.  If you're Spear Catches Leaf we need to talk"
"Tell me more about this ritual"
"Do you have any idea where the crystal might be"
"What was strange about them"
"I met a man from the inn on my way up here"
"The man was attacked and killed by the Forest Spirit"
"I should go to the inn and find out what I can"
"How do I get to the inn"
You can ask some general questions about philosophy and the forest.

Spear Catches Leaf sells some items:

Flawed Warrior Gem      200
Flawed Monk Gem         200
Slick Gem               500
Legendary Strike Style 6000
Storm Dragon Style     4500
Hunter's Spirit        4250
Boar's Strength        1250
Tracking Eye           1250
Predatory Intuition    1000

----------------------------------------------------------------------------
10.2.39 The Sickened Forest: Restore the Missing Crystal (Main Quest)  (1/2)
----------------------------------------------------------------------------

There's a focus shrine in the temple to the west.  Use the scrollstand in the
southeast corner of the temple to read "The Dragon of Storms" and one in the
northeast corner to read "Temple Records" for XP.

A path heads north from when Spear Catches Leaf and Black Whirlwinds are
standing.  The path turns south east into a clearing a little further on.

A lost spirit and 2 ghosts attack in this clearing.  Like the previous two
clearing theses a yellow shrine you can approach to bring up force fields to
damage the ghosts.  Unlike the previous clearing there are multiple waves of
spirits.  The second and third waves have two ghosts each, and the final wave
has a single lost spirit.

The are two exit from this clearing other that where you entered.  The one to
the south heads back to the previous clearing with a yellow shrine.  The one
to the west leads to the Pilgrim's Rest Inn.  Ass there nothing of interest on
the trail to the south, take the western exit.

You'll be outside the inn.  There's a rock by a tree to the south of where you
entered that has some silver.

You'll be attacked by three Lost Spirits.  After defeating them you can get
some silver and a random gem from the trapped bamboo cask on the north side by
the inn.

There will be a cutscene as you start to enter the inn.  Afterwards continue
southeast into the inn and the Keeper will speak to you. Choose:
"I'm surprised anyone's still alive up here."
"The man you sent to bring aid from Tien's Landing was killed"
"Have you lost many people to the Forest Shadow"
"Why would you send someone alone for help"
"Why has she been attacking people from the Inn."
"How did you plan to deal with her"
"Why were you keeping this"
"You stole the crystal to top the ritual from being performed"
"Where would a humble innkeeper get that kind of money"
"If you have those resources, why not do this yourself"
"Why are you so positive that she has to die"
"I think it's obvious what I have to do"
"If what you say is true, then it sounds as if I have no choice."

The Temple Crystal plot item is received. Fox Hunt: Tracking the Forest Shadow
quest activated.

Head further southeast into the inn and talk to Henpecked Hou.  He has some
items for sale.  Choose:
"Show me what you have for sale."
"I suppose that's a bit odd"
Flawed Scholar Gem    200
Inferior Scholar Gem 1500
Intuition Gem         900
Gem of Struggle      3600

There a trapped vase southwest of Hou that contains some silver.  A
scrollstand by Hou can be used to read "The Tricksters" for some XP.

The bamboo cask northeast of Hou has a single silver and maybe a random gem.
The 2 vase further northeast has a single silver each.

Talk to Hou again.  This time choose:
"Can I ask you some questions about the forest"
"There's something very strange here. What are you hinting at."
Select the higher of your charm and intuition.
Some XP will be earned for this conversation.

Talk to the Keeper again and after exploring the rest of his general topics
choose:
"What is the Mother"
"The cook call you "Twisted servant of the Mother"
"What magic allows you to cloak yourself so"
"Why should I help you"
"What if I killed the Mother? Would that free you from this curse"
"Tell me about the mother"
"Tell me about the Forest Shadow"
"I have made my decision"
Either Lie to postpone the next fight, or select "You must be destroyed.
There's no other answer" to fight it now.  (Fox Hunt will be removed from the
quest list by fighting now.)

-------------------------------------------------------------
10.2.40  Cannibals in the Inn: Allies or Enemies (Main Quest)
-------------------------------------------------------------

You'll be attacked by 9 cannibals and the Innkeeper.  After putting down this
wave you'll face 6 more cannibals.

Henpecked Hou will talk to you afterwards.  Choose:
"Wait, did you just say "Henpecked""
"Were is she now"
Explore the rest of the conversation threads before choosing:
"Of course, but I've never seen the style.
"Can you teach me Drunken Master"

You'll by taken to a fight against a ghost.  In this fight pick up the bottles
to activate Drunken Master.  Like the improvised weapons in the teahouse
there's a duration meter"  Attack the ghost using Drunken master attacks.

Choose between Henpecked Hou and your current companion.

----------------------------------------------------------------------------
10.2.41 The Sickened Forest: Restore the Missing Crystal (Main Quest)  (2/2)
----------------------------------------------------------------------------

Leave the inn area to the northwest.  Head northwest from the clearing and
follow the path back to the temple.

You can talk to the Black Whirlwind for some information about himself.
Choose:
"How did you end up in the forest?"
"Why are you called the Black Whirlwind?"
"Does that actually work?"
"So where did the name come from?"

Talk to Spear Catches Leaf and after buying anything you want, choose:
"I have the missing crystal here"
"I need to know more about the ritual before you leave"
"What purpose do the other furnaces serve"
"What colors typically represent the seasons"
"What does the central pedestal do?"
"I can figure this out from here"
"I'm sure I can find a use for him"
"I', reeling from your smell"
"You could be useful. Glad to have you along."

Choose between the Black Whirlwind and your current follower.

------------------------------------------------------------------------
10.2.42 The Sickened Forest: Complete the Ritual of Seasons (Main Quest)
------------------------------------------------------------------------

Use the pedestal to the east to release the switches.  go do the path as
activate the switch on the lower two furnaces. Go back up and use the blue
switch of the left side and the red switch on the right side. Don't mess up of
you'll need to fight 5 lost spirits at close quarters.  Use  the pedestal
again to open a portal.

----------------------------------------------------------
10.2.43 The Sickened Forest: Enter the Portal (Main Quest)
----------------------------------------------------------

Head east into the temple.  Go up the stairs and enter the portal to Heaven.

[The game autosaves here.]

Head south, to your right you'll find a ceramic urn with silver and a Gem of
Gentle Mind.

A man, Zin Bu, will materialize as the path turns southwest.  Choose:
"Who are you"
"What why would you need to do that"
"It sounds like a very difficult job"
"I'm sorry if this has caused you trouble but I do what I must."
"What do you need me for"
"Great.  I could use someone of your skill"

Zin Bu's store is now accessible from the followers screen.  Note his prices
appear to be 25% higher that other merchants and he buy gems back for 50% less
than other merchants so you won't want to buy or sell from him unless he's
your only option.  His initial inventory:

Inferior Warrior Gem    1875
Inferior Monk Gem        1875
Scholar Gem             4750
Inferior Scholar Gem    1875
Leaping Tiger Style    10000
Legendary Strike Style  7500

Continue southeast.  There will be a ceramic urn will silver and a random gem
where the path turns northeast, with a spirit font a few steps further.
Continue northeast to a clearing where there are 3 fox spirits.

Two toad demons will material at the start of you conversation with the fox
spirits and attack.  While the 3 foxes will likely make short work of them you
can join in.

Afterwards one of the fox spirits will speak to you. Select:
"Why are these demons attacking you"
"What is this place"
"Why did your mistress attack me"
"I will go speak with the Forest Shadow"

Go up some stairs to the east.  There's a focus shrine at the top of the
stairs.  Head south and then east to enter a battle with a Toad Demon and a
Horse Demon.  2 Fox spirits will help you.

The Horse demons style is acquired after this battle.  There's a bookstand in
this clearing that can be used to read "Jade Empire Bestiary: Vol. 5" for some
XP.

There's a trapped cermamic urn by the path on the east side of this clearing
that contains some silver. Follow the trail on the east side as it turns
south, then west, and south again.  Two Toad demons and a horse demon, await
you in the next clearing around a turn to the east.  The lone fox spirit here
won't be must help.

Continue east.  A ceramic urn containing silver and a random gem will be by a
bend to the south.  Keep going south to a large building.

[The game autosaves here.]

You'll witness two horse demon beings dispatched by an elephant demon, Shining
Tusk, and a fox spirit, The Forest Shadow.  You'll be asked to make a choice.
Select:
"I mean you no harm"
"What "fork" are you talking about."
"The man at the bridge was one of the cannibals. Were you trying to warn me."
"How could you be certain I'd come here"
"I have been having visions of a spirit in blue, could that be her"

You'll have another vision of the blue spirit woman, who you now know is the
Water Dragon.  Choose:
"Are you the spirit of the Water Dragon"
"Who has stepped beyond their station? Me?"

You'll be talking to the Forest Shadow again.  Choose:
"Why me. Why doesn't she ask you for help."
"Why don't you just destroy the Mother your self"
"Couldn't you just tell Yun to give me the wind map"
"I have made my decision"
"The mother must be destroyed, How can I find her"
Open palm points are earned for this decision.
"What will I face there"
"Where is the entrance to the Mother's Lair?"
"That's all I need to face her."
"I want to ask some more about you and this forest before I go"
Explore the general questions on the forest, fox spirits, and Shining Tusk.
I should go deal with the inn.
She'll offer to send you to the portal.
"I will walk" (as you still have stuff to do here).

------------------------------------------------------------
10.2.44 The Sickened Forest: Destroy the Mother (Main Quest)
        Cannibals in the Inn: The Mother (Main Quest)
------------------------------------------------------------

The ceramic urn behind the Forest Shadow is empty.  The bookstand here can be
used to read "The Celestial Order, Vol 1. for some XP.

If you decide to go through with walking down you'll fight more demons it the
clearings where you battled on the way up: two toad demons, and a horse demon
in the first clearing with one fox helping you, a toad demon and a horse demon
in the second clearing with two foxes helping you, and two toad demons in the
final clearing with three foxes helping you.  If you want to skip those battle
you can talk to the Forest Shadow and have her send you to the bottom by the
portal, of course this will skip the XP from the battles as well.

However you get down the hill, return to the forest through the portal.  Make
your way over to the Pilgrim's rest inn.  Enter the inn, if you didn't fight
the cannibals before, you'll be forced to do so know.

A secret door has been opened in the southern corner of the inn, southwest of
where you met Henpecked Hou.  head east into this tunnel to enter the caves.

[The game autosaves as you enter the caves].

Head south into a large cavern.  A cannibal Butcher will speak to you.
Choose:
"I'm the one who will stop this sickness from spreading"

The Butcher and 10 cannibals will attack you.

A man will talk to you afterwards. Choose
"Change you into them?"
"How do I help you?"
[Kill Him]
Granting him a merciful end, you'll have to fight him if you don't.

The nook in the northwest where the man was has a chest and  a corpse to
search.
Both of these will have silver a possible a random gem.

The path onward is to the southeast.  This tunnel goes east, turning north and
east again to another cavern.

You'll be attacked by a Handler and 7 rat demons.

There are two sets of bones on the south side of this cavern.  The one on the
left has a random gem.  The other some silver and maybe a random gem.

Some bones in nook on the north side holds silver and a random gem.

The way onward is on the east side south of where you entered the cavern.
This path goes southwest turning east and south into a cavern with a bridge
passing under a large root.

Cross the bridge.  12 cannibals will attack on the other side.

After this battle the Black Whirlwind and Henpecked Hou will show up (or if
one of them is following you, just the other one). If you have someone other
than one of them following, they will run off to deal with some cannibals.

You can talk to the Black Whirlwind and Henpecked Hou for some character
development.

For Black Whirlwind, choose:
"What did you do before you went with Lord Yun"
"What did you do then"
"It must have been very difficult"

For Henpecked Hou, choose:
"Tell me about your life before you were captured."
"That's too bad, Hou"
"Well, that is something to be proud of, I guess"

The bamboo cask in the nook to the south contains silver and a random gem.
The trapped chest in the northeastern part of the cavern contains silver.

A tunnel leave the cavern in the northwest.  The tunnel start towards the
north.

[The game autosaves when the tunnel starting to turn back to the south].

The tunnel loops back towards the south and enters the Mother's lair.

After a cutscene you'll be left to face the Mother along with an endless horde
of cannibals, by yourself.

You're attack will have no effect on the Mother, so ignore her and the
cannibals and target the pillars supporting the caverns. A few hits causes a
pillar to collapse.  Take out three of the pillars and the cavern will
collapse on the Mother, while you escape with the Black Whirlwind and
Henpecked Hou.

The forest shadow greets you on the outside. Choose:
"I would have given my life to see that abomination dead."
"Will the fore recover"
Brilliant gem of Balance is received as well as some open palm points.

You'll be in the clearing north of Lord Yun's Camp.  Walk up to the inn an
talk to the ghost that are there now that the Mother is dead.  Select:
"Why are you spirit's here."
"The Water Dragon! You wanted her to guide you to the underworld."
140 silver are received.

Return to the lowest clearing and head south towards Lord Yun's camp.

--------------------------------------------------------
10.2.45 Inquisitor Lim and the second piece of the amulet
--------------------------------------------------------

NOTE: This scene occurs in the last area of the dam, pirate's lair, or forest
that you deal with.

Inquisitor Lim confronts you.  Choose:
"You had to be stopped.  The Lotus Assassins are clearly evil"
"What do you know of Sagacious Zu"
Inquisitor Lim, 2 Imperial soldiers, and 2 lotus assassins attack.

The second amulet piece is recovered after the battle along with the Bronze
Tongue and a Superior Monk Gem.  You can now equip up to five gems.


------------------------------------------------------------
10.2.46 The Sickened Forest: Return to Lord Yun (Main Quest)
------------------------------------------------------------

Head south down the path to Lord Yun's Camp.  Lord Yun will speak as you
approach.  Choose:
"Those beast had be eliminated"
"I'm glad I could help."
"What will you do now"
"Do you think this forest will be passable any time soon"
"How did you know I cured your forest"
"I think its time I left"
Wind Map plot item is received.

If there's anything you still need or want to buy from Spear Catches Leaf he's
now in this location.

-------------------------------------
10.2.47 Finishing up in Tien's Landing
-------------------------------------

Buy anything you want or need and can afford for the three merchants here.

Head back to your camp in Tien's Landing.

There's a cutscene between Dawn Star and Black Whirlwind. Choose:
"The village is in rough shape.  We must make do out here."

Take some time for some character develop.

For Dawn Star, choose:
"I am interested..."
"Tell me about that.  How.. sensitive are you"
"You know you can ask me ask me for anything as long as I have your company"

For Black Whirlwind, choose:
"Tell me something about you're past."
"I certainly hope you didn't interfere with their meeting."
"You're a brute Whirlwind. How could you do it."

For Henpecked Hou, choose:
"Why did you marry you're wife if she's so difficult"
"Wine is a dangerous companion"
"I guess you really owed him after that."

For Sagacious Zu, choose:
"I want to talk about what Inquisitor Lim said about you"
"It must be difficult to regret the deaths of so many."
"Why did you leave the Assassins? Why do you hate them so much?"
"I see nothing in what they do that would scare off a killer like you."

There are a couple of cutscene left that require you to leave the area and
return (or save and reload):

The first is a scene with Black Whirlwind, Henpecked Hou, and Kang.  Choose:
"And how hard would it be to get more ointment to appease him"

The second is a scene with Sky, Kang, and Henpecked Hou.  Choose:
"It sounds like you've had trouble with thieves before, Hou."

-------------------------------------------
10.2.48 Silk Fox: The Silk Fox (Main Quest)
-------------------------------------------

Speak to Kang and choose:
"We have what we need.  Let's go to the imperial city.

Select attack to play a mini-game, it won't be unlocked until you finish the
game though.  This is on of the Encounters in the Skies mini-games. See the
survival strategy in the minigame section.

You'll arrive in the imperial city.  Two guards will question you, choose:
"Of course, I'm [your name here], a simple Traveler."

Princess Lian, aka the Silk Fox, who you've encounter back outside Tien's
landing, interrupts the questioning.  When she speaks to you select:
"Forgive me, but I am not sure how to address you."
"Of course. forgive me, Princess"
"Of course, Princess Lian, should we talk elsewhere."
"Of course, Princess. At you convenience."

The Note from Princess Lian Plot item will be received as well as the Imperial
Favor Gem.

[The game autosaves at the end of the chapter.]

==============
10.3 Chapter 3
==============

-----------------------
10.3.1 The landing area
-----------------------

Zin Bu has some new inventory:
Golden Tongue            10000
Lightning Gem             6250
Gem of Unity             10125
Cow Bezoar                 625
A vial of sulfurous water  625
Tiger Mantra              4375

Buy the vial of sulfurous water, you'll be needing it soon.

Your party is standing to the north.  You can spend a bit of time doing some
character development.

For Sky choose:
"What's on your mind right now"
"There's no shame in dwelling on the past."
"You realize you may not have a future if you follow me"
"Don't discount yourself or the others"
"I just take the time to appreciate those who are with me."

For Henpecked Hou choose:
"I'm sorry to hear that, Hou"
"Why did you become a bun master if you were a master fighter"
"Well, that's not such a band thing"
"Ouch"

For Dawn Star choose:
"I have time to speak with you now Dawn Star. What did you wish?"
"I am glad you are with me. We are a long way from home"
"Then my home will be where you are, and you can say the same of me"
"it is not your burden to try to belong when you are not wanted."

When you talk to Wild Flower, Ya Zhen, the other surfaces.  Choose:
"Who are you"
"What about the girl"

Talk to Wild Flower again and choose:
"Are you all right with the demons inside you"
"This must be very hard on you"
"Why did you choose her"
"You mean Ya Zhen"

Talk to Wild Flower a third time and choose:
"Are you all right with the demons inside you"
"What are you talking about"
"I won't let you harm this girl"
[Ya Zhen, will be gained as a follower.  As a follower of the Open Palm you
won't be selecting him but you'll need him available for a special event in
the next chapter that you'd otherwise miss.]

For Sagacious Zu choose:
"What are your feelings on the Imperial City? How powerful are the Lotus
Assassins here"
"They sound more like outlaws than an arm of the Emperor"
"Are you referring to the incident that prompted your exit."
"You were ordered to kill innocents.  Why even consider it"

For Black Whirlwind choose:
"I'd like to hear more about your past"
"I can't believe your got rats drunk"
"The rats exploded? That's horrible"
"That's all for now"


-------------------------------
10.3.2 Lord Lao's Furnace (1/4)
-------------------------------

Talk to Kang, and choose:
"Let's talk about what you wind map revealed"
"I'm sure that will help.  Start it up"

You'll be transported to Lord Lao's Furnace, a place with a lot of machinery.
The conversation with Kang continues:
"Um.. where are we"
"So, you don't know where we are"


Kang goes over to the building to the west.  He'll speak as you approach.
Choose:
"Really, what does it do"
"But what is it"
"Who is Lord Lao"
"Please don't randomly hit switches.  I find it unsettling"
"Do you think its wise to play with it?"
"Wait.. didn't we find a strange set of directions."

There's a bunch of controls here.  Going counterclockwise from where you
started to the building there's the Water Wheel, Clapper Chimney, Conductor,
and Whirling Cogs.  The Cranking Caldron is in the center.  There's a Dragon
button to the right of the entrance to the building and a Tiger Button to the
Left.

There are two ceramic urns along the south side of the area.  The eastern one
contains a Cow bezoar (this only appears once in your plot item list even if
you have more, this is not cause for concern as the game keep track of the
quantity).  The one to the west contains the Configuration of the Ox plot
item.

Inside the building, there a fuel hopper to the right, a reset console in the
middle, and a bookstand to the left that can be used to read "The Celestial
order, Vol. 3" for some XP.

You've found two configuration so far so lets try them out.

Let's start with the Horse.  Use the Hopper and put Cow Bezoar in it.  Use the
Water Wheel, Clapper Chimney, Conductor, Cauldron, and then press the Tiger
Button. You'll receive "The Song of the Spirit" technique.

When Kang speaks, say "I want to try that again"

Now let's use the Configuration of the Ox.  Use the Hopper and put the vial of
sulphurous water in it.  Use the water wheel, and the clapping chimney and
then Push the Dragon button.  The Spirit of the Master technique will be
received.

Talk to Kang and say "I'm ready to leave this place." to return to the
imperial city.

You can do a bit more character development on your return.  Talk to Wild
Flower and choose:
"Do you feel any spirits here"
"What do you see in those people"

Speak to Kang and choose
"Let's talk about Lord Lao's Furnace:
"Have you identified any more configuration for the Machine"
You'll receive the Transcribed Gear Etching plot item.


-------------------------------------------------
10.3.3 Did you forget anything in Tien's Landing?
-------------------------------------------------

If you forget to do something or buy something in Tien's Landing or you just
want to play a mini-game for some XP. Either talk to Dawn Star or Kang.

For Dawn Star say "Gather every one, and have Kang ready the flyer".
For Kang say "I just need to fly somewhere"

Either will call up a world map move the cursor over Tien's landing and select
it.  Choose Attack for a mini-game, this will be unlocked after completing the
story. This in one of the Encounters in the Skies series. See the survival
strategy in the minigame section.

After taking care of whatever business you have there. Talk to either Dawn
Star or Kang again to return.  Attack again will let you play an encounters in
the skies series mini-game. Again see the survival strategy in the minigame
section.

--------------------------------------------------
10.3.4 Exploring the Imperial City Market District
--------------------------------------------------

Bai the Outcrier is in the southwest corner of the landing area.  When you
speak to him choose:
"Would you be able to help me look for someone?"
"I'm searching for a man called Master Li"
"How would I speak with Death's hand"
"Do you know of anything happening in the city"
"Can you think of anything else"
"What else is going on?"
"Interesting. Is that all you have?"
"Any other word?"
"Any other news?"
"Tell me more about the layout of the city"
"Tell me more about this immediate area"
"Let's hear some more about the places off the Golden Way."
"What of the Lotus Assassins? Where would I find them?"
Select the higher of your charm and intuition.
"I will be back if I have any more questions for you"
Some XP will be earned.

Head through the tunnel to the south, which goes west a bit before emerging
to the south on the north side of the market district.

Head east and listen to a very bad description of you being given out by a
female Lotus assassin.  Continue east to the city gates.  (If you use the
gates you'll be taken to the world map where you'll be able to fly to Tien's
Landing, choose attack to play a mini-game, one of the Encounters in the Sky
series). See the survival strategy in the minigame section.

Talk to Captain Sen by the gate and choose:
"Why would you think that?"
"What criminal do you need help with?"
"I'm interested. Tell me what you need done."
"You've got a deal"
"I want to hear more about Fading Moon"
"Why was nothing does to catch her earlier"
"Could I see the scene of the crime"
"Let's hear the details surrounding Creative Yukon"
"What could she tell me"
"Enough about the bounties.
You can explore the general information threads if you want.
Creative Yukong's Bounty and Fading Moon's Bounty have been activated

Go back to the west and cross the bridge to the south by the lotus assassin.
this leads to the Gate to the Golden Way.  You can ask the guard here for
direction.  A bookstand by the Gate can by used to read "Guide to the Imperial
City" for some XP.

Another bridge goes west from here.  there's a bookstand on the bridge that
can be used to read "The History of Flight Vol. 4" for some XP.

Further west is a vase by an arch containing a bit of silver.  Go through the
arch to the main market area.

The door to the blacksmith shop is to the south.  Use it to talk to the
blacksmith.  He has the following inventory for sale:
Warrior's Gem of Forethought     120
Dragon Sword                   10000 (Weapon Style)
Flawless                        7500 (Weapon Style)
A Bar of Nickeled Iron           500 (plot item)
Craftsman's Litany              1600 (technique)

The gate leading south to the Black Leopard School is west of the Blacksmith
Shop.  A direction giving guard stand beside the gate.

A little further west is the bun seller, Junda.  You can ask him and his wife
about city by choosing:
"Do you mind If I ask you two some questions"
"Who are you two? What are you doing here?"
"What can you tell me about the Imperial city"
"Tell me about the key landmarks in the city"
"What can you tell me about the area"
"Tell me more about the tavern"
"I'd like to know more about the wall and the palace""I want to ask you
something else about the city"
"I'd like to know more about the various districts"
"Could I go back to my original question"
"I am searching for Master li Have you heard of him"
"Tell me what you know about Death's Hand"
"I should be going."

A bamboo cask in the southwest corner holds the Gem of Foresight.  A vase by a
small building north to that holds a bit of silver.

A bridge goes north across from the Black Leopard's School Gate leading to the
gate to the Imperial Arena.  The vase by the bridge you just cross contains
some silver.

Take the tunnel to the west to a dead end.  There a bamboo cask here that
contains a random gem and the Configuration of the Dragon plot item.

Return of the arena gate, if you go east you find another direction giving
guard and the access tunnel to the landing area.

------------------------------------------------------------------
10.3.5 Creative Yukong's Bounty: Speak with Lade Rento (sidequest)
------------------------------------------------------------------

Enter the Imperial arena and witness an area fighter's "Retirement".  The
newly retired fighter will speak to you on your way out.  Choose:
"What just happened"

[The game autosaves here]

The bet taker to the west of the entrance and Thunder Toaran further south
will only direct you to see Qui the Promoter if you speak to them.  There's a
scrollstand by Thunder Toaran that can by used to read Imperial Champions for
some XP.

There's a spirit font east of the entrance.  Go up the stairs to the south of
the entrance.  A focus shrine is west of the top of the stairs.


Go through the sliding door to the south of the focus shrine into the tavern.

Lustful Lao is by the door.  he'll be dismissive if you're male and hit on you
if you're female.  either way he's worse than useless.

The tavern keeper is on the south side of the tavern.  Speak to him and
select:
"What? This place is busy right now"
"No, look around, it's really busy"
"What do you have to drink"
"You're saying I can't drink because someone else is drinking for me?"
"May I ask you some questions"
"What was happening with that man who was roughed up."
"It happened right in from of you. How could you not see"
"Can we talk about the imperial city"
"What can you tell me about the arena and this tavern"

Go through the door to the west.  A hall leads north into a kitchen area.  A
bamboo cask in the southeast has a bit of silver.  A scrollstand in the
northwest corner can be used to read, "Cannibal Cookbook Vol. 1" for some XP.

Leave the Kitchen area.   Gamble Daoshen can be talk to by the door to the
southwest. Choose:
"What's the nature of the game"
"Explain the rules for me"
"What kind of bets do you take"
"What rules stop you from taking larger bets"
"Do you run any other games"
"That's all I wanted to know about the rules"
"That's enough for now. I should go."
(Unless you care to try you're luck, in which case choose: "Let's roll the
dice.  I'd like to try my luck."  The odds are you'll win 5 times out of 12.)

Go southwest to the next room.  Lady Rento is in the north east corner. Talk
to here and choose:
"I'm here to talk to you about Creative Yukong."
"Why is Yukong wanted for confidence schemes?"
"How much did you give this actor?"
"Do you have any idea where I could find Creative Yukong"
"I should let you get back to what you were doing"

---------------------------------
10.3.6 Starting your arena career
---------------------------------

The Fang Guard on the east will make some comments about Judge Fang but wont
allow you to pass by them.

Gentle Breezes is to the southwest of the room.  Talk to here are say:
"Who are you"
"Who is Judge Fang"
"You don't like Fang much do you"
"Why do you work for him"


Go southeast to the next room.  There are several people you can talk to here.

To the west there's Pretty Li-Li you can ask her some general questions.

Iron Soldier, the silver division champion is beside her.  Choose:
"I'd like to ask you a few questions"

Crimson Khana, the Bronze Champion, is to the west.  She can be asked some
general questions about the arena and city.  Avoid the clearly insulting
responses.

Hapless Han is by some stairs to the south west.  He can be asked some
general quest.  Don't comment on his cheerful nature.

Dr. An is south of him.  Choose:
"What's strange about my energy"
"The new schools of what"
You can now ask her some general question about acupuncture.  She has the
following items for sale.

Inferior Intuition Gem     150
Intuition Gem              900
Superior Intuition Gem    2500
Cleansed body and Mind    5000
Vigorous Body             2500
Clear Mind                2500
Porcelain Skin            2000

The stairs between Hapless Han and Dr. An head down into the creature pens,
there's nothing of interest down there right now.

The Sung brothers, Sung Sui, Sung Bo, and Sung Bu are north of Dr An.  Sung
Bo in the middle speaks for the group.  They'll tell you to speak to Qui.

Approach the open door between the Sung brothers and Dr. An. and witness a
scene that results in a conversation with Qui the Promoter.  Choose:
"'Austi...' Don't you mean 'auspicious?"
"Of course.  Silly of me to bring it up.  What were you saying?"
"What are you getting at?"
"Before I agree to anything I need to know the rules of this tournament."
"If I joined the arena. Who or what would I face"
"Are these fights deadly"
"What happened twenty years ago"
"What if someone specifically tries to dispel the protections"
"I want to join the arena."
"I am called [your name here]"
Choose an arena name from: Raging Dragon, Silver Phoenix, Tiger Lifts the
Mountain
"Yes, that's what I want"
"I've got it.  Let's get started."
"What can you tell me about the champion of my division"
"Can I ask you some more questions about the arena."
"Certainly, go ahead."
"Why is the full name not commonly used any more"
"Does the Emperor still play an active role in the arena"
"How does anyone keep trace of that many rules?"
"Let's talk about something else"
"Tell me about my next fight"
"Yes, please explain the procedures here"
"No, not right now"
"There's nothing else I need from you, Qui

----------------------------------------------------------------------
10.3.7 The Imperial Arena: Win Your First Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters.

SAVE THE GAME.  While you won't die if you lose most arena matches, a loss
will deprive you of a technique earned for a perfect record.

When you're ready for the fight speak to Qui. Choose:
"Tell me about my next fight."
"No, I just want to get to the fight"
"Yes, Let's begin"


You'll be taken to the arena to fight a single ogre.  You won't have your
follower to help you in the arena."

A standard routine of quick attack combos, followed by dodges or jump over
the ogre should work well.

After the fight, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 300 silver and 300 XP for this match.  You'll be fully healed after
all bouts in the arena.


-----------------------------------------------------------------------
10.3.8 The Imperial Arena: Win Your Second Qualifying Match (sidequest)
-----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.

When you're ready for the second match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"

You're fighting four students.  Quick attack combos and dodging work well.
Try to keep to the outside of the group.


After the fight, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 400 silver and 325 XP for this match.

----------------------------------------------------------------------
10.3.9 The Imperial Arena: Win Your Third Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.


When you're ready for the third match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"

In this match you have 25 seconds to destroy a dragon statue.  Quick attack
combos will destroy it with plenty of time to spare."


After the demonstration, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 500 silver and 350 XP for this match.


----------------------------------------------------------------------
10.3.10 The Imperial Arena Win Your Final Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.

When you're ready for the final qualifying match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"


Hapless Han will be your opponent this time.  A basic single opponent routing
of quick attacks and dodging will be sufficient to take care of him.

After the fight Lucky Cho will bring you a message from Kai Lan before allow
Qui to finish talking to you.  Choose:
"Teel me more about Kai Lan the Serpent"
"Why do you let Lucky Cho push you around, Qui"
 "Enough about what Lucky Cho said. Can you tell me more about the Guild"
"I'll be careful who I talk to."
Black Whirlwind shows up and has some words with Qui.
"Hold on, Qui! How do you know the Black Whirlwind"
"What kind of preparations"

You earn 500 silver and 400 XP for this match.

---------------------------------
10.3.11 Questions about the guild
---------------------------------

It will be a while before the Bronze matches can take place.  Before leaving
you can talk to some of the people here about the Guild.

For Sun Bo choose:
"What can you tell about the Guild"
"Who is Kai Lan"
"What does the Guild do here exactly"
"Why doesn't the Empire just stop the guild"
(The Sung Brothers will also answer questions able the other fighter now that
you've qualified.)

For Hapless Han choose:
"Pay attention when you fight.  Make the enemies' moves you own."
"Do you know anything about the Guild"
"Who's in charge of the guild"
"What does the Guild do, exactly"
"How can they operate so openly"

For Crimson Khana choose:
"Lucky Cho mentioned the Guild.  I need to know your thoughts on them."
"What can you tell me about the serpent."
"What role does the Guild play"
"Why does the Empire put up with the Guild"

For Dr. An.
"What's wrong with treating Han"

Leave the Imperial Arena and return to you're campsite for some character
development.

Talk to Black Whirlwind and choose:
"We should talk about you time in the Imperial arena"
"What would need to be 'done'"
"Forget it.  Let's move on to something else."

----------------------------------------
10.3.12 Joining the Black Leopard school
----------------------------------------

Make you way to the Black Leopard School which is due south of the arena, and
go up the trail to it which start going south and turns west.

On the next map, take a few step north and turn east.  You'll see a cutscene
of students investigating the disappearance of someone called second brother.

Continue east into the school yard.  There will be scene with another group of
students.  When they talk to you choose:
"I'm just visiting.  Please let me pass"

Novice Han Tao, Novice Bo, Novice Feng, and Novice Shel will attack you.

After defeating them, third brother and first brother Kai will speak to you.
Choose:
"Greetings.  I apologize if I've caused any problems."
"Yes. I would like that"
"That sounds reasonable"
"What about Second Brother"
"Why does Master Radiant tolerate him"

--------------------------------------------------------------------------
10.3.13 The Black Leopard School: Defeat Sixth Brother Gaoshen (sidequest)
--------------------------------------------------------------------------

You'll be beside First Brother Kai in the northwest corner of the schoolyard.

A scrollstand a bit to the east can be use to read "Black Leopard Style".

Talk to Sixth Brother Gaoshen by the scrollstand and select:
"Where is Second Brother"
"Tell me about the Black Leopard School"
"Sure let's fight"

You'll enter a sparring match against the sixth brother.  You're follower
can't help you in the matches at the school.

After you defeat him you'll find yourself in front of the school, and damage
taken will be healed.

---------------------------------------------------------------------------
10.3.14 The Black Leopard School: Defeat Fifth Brother Shangjin (sidequest)
---------------------------------------------------------------------------
Go up the stairs to the east.  Before entering the school building open the
bamboo cask at the north end of the porch for some silver.

Enter the building to the east.  The corridor to the south lead to Master
Smiling Hawks room to the south which is locked and the cafeteria to the
southeast.  When you enter the cafeteria you see and scene between the
headmistress, Weeping Willow, and a student.  She'll accost you afterwards,
choose:
"Could I ask you some questions"
"Tell me more about yourself"
"Tell me about the Black Leopard School"
"What do you know about the masters"
"I must be going. good bye"

East of the entrance are three room along the north side: Master Radient's
Room (locked), Fifth Brother's room, and Fourth Brother's room.  a jar at the
east end has a bit of silver.  The vase here is empty.

The staircase on the south side of this hall goes up to a scrollstand that can
be used to read Master Black Leopard for some XP.

Open the door to Fifth Brother's room.  Speak of Fifth Brother Shangjin and
choose:
"Tell me about the Black Leopard School"
"What do you think happened to Second Brother"
"I want to challenge you to a fight."

You'll spar against Fifth Brother Shangjin.

You'll again be outside the school building after the fight.

----------------------------------------------------------------------
10.3.15 The Black Leopard School: Defeat Fourth Brother Yu (sidequest)
----------------------------------------------------------------------

Open the door to Fourth Brothers room.  Talk to Fourth Brother Yu and choose:
"What do you think happened to second Brother"
"Tell me about the Black Leopard School."
"I'd like to challenge you to a fight"

You'll spar against Fourth Brother Yu.

Third Brother Renshan will talk to you after the fight.  Select:
"I'm sure you are very skilled, Third Brother"
"Good. I've been looking forward to meeting him"

You'll be taken to Master Smiling Hawk who'll speak to you.  Choose:
"Master Li of Two Rivers"
"What Happened to Second Brother"
"Why do you need me to help you"
"I would never hurt First Brother Kai or Master Radiant"
"No I would rather die that help you"
Open Palm points are earned for this.

--------------------------------------------------------------------------
10.3.16 The Black Leopard School: Defeat Third Brother Renshan (sidequest)
--------------------------------------------------------------------------

Talk to Third Brother Renshan in the southeast corner of the cafeteria,
choose:
"Your talk is cheap, Third Brother.  Let's fight!"

You'll fight the third broth in the yard.

First Brother Kai speaks to after the battle.  Select:
"Thanks it was a difficult fight"

You'll be taken to speak with Master Radiant, choose:
"So... you're dead"
"Yes, I would like to know"
"That's a dangerous path to tread"
"Power is hard to gain and even harder to let go"
"What a shameless act of cowardice"
"so how can we stop him"
"Why doesn't he just... finish you off.""Why don't you kill him yourself"
"Why didn't Smiling Hawk just tell everyone you were dead"
"I will destroy the Smiling Hawk"

-----------------------------------------------------------------------
10.3.17 The Black Leopard School:  Kill Master Smiling Hawk (sidequest)
-----------------------------------------------------------------------

Go to master smiling Hawks room and open the door.  He'll speak to you as you
enter. Choose:
"I'm not afraid of you Smiling Hawk"
"I'd rather die"

He'll kick you through the wall of his room and will start to fight you.

After Smiling Hawk has taken heavy damage, the third brother will show up.
Smiling Hawk will steal his life force, fully healing himself.

After you defeat Smiling Hawk, Novice Feng will speak to you, choose:
"He chose his fate, attack me and your fate will be similar"

You'll be taken to see master Radiant again.  Select:
"A wise choice, Kai will make an excellent Master"
"Your tanks is enough"
"Yes, I'm very interested"
"Farewell, and good luck, master Radiant

You'll receive the Heaven's Blessing Gem and the Paralyzing Palm style.

Afterwards First Brother will speak to you and give you some items.  Choose:
"I'm glad I could help. Is there anything more I can do"
"I want a practice fight" for spar.

Rote of the Endless Wind technique and the Gem of Inner Genius are received.

The fourth brother in his room is also available for sparring.

Leave the school.

[The game autosaves as you leave, unless you returned to the market district
earlier.]

------------------------------------------------
10.3.18 Silk Fox: The Heavenly Lily (Main Quest)
------------------------------------------------

Make your way to the Gate to the Golden Way in the southeast of the market
district.  Use the gate to go through it.

[The game autosaves as you enter]

A direction giving guard stands to your left as you enter the Golden Way.
Head south to where there are paths going east and west.

If you approach the tunnel to the west a guard will stop you warning you about
the necropolis.  Choose:
"What's wrong with the Necropolis"
"How did all this start"
"Why aren't the guards doing anything about it?"
"How bad has it become?"
"That's enough about the Necropolis"
"Have you seen a woman named Fading Moon? She's an arsonist"
(He can also answer some general question about the city)

Ignore the entrance to the necropolis for now and head east.

A direction giving guard is by a wall to the north.  The jar beside him
contains a random gem.

Go up the stairs and talk to Beggar Song on the south side of the street.
Choose:
"But your clothes are expensive, and you speak like a noble."
"Not even a little bit"
"So you turned to begging"
"But there is no shame in begging"
"I will give you silver if you'll explain this mad philosophy of yours"
"Fine. Tell me"
"So you are begging in order to pay for drunken debauchery, all in the service
of becoming truly wise."
"I thing the pursuit of wisdom is noble.  Here's a silver piece."

The jar a bit east of him holds some silver.

You'll witness a man insulting passersby as you continue east.  Use these
choice to respond after he directs his insults at you:
"What are you doing?  Why attempt to insult me?"
"I asked for an explanation.  Justify yourself or I will take offence."
"There is no point to your insults.  Defend your claims, or cease this
instant."

Another man, the Minister of Culture, approaches you.  Choose:
"Explain yourself"
"This city host many visitors. Why is he so different?"
"Perhaps I can reason with this outlander"
"I will teach him not to mock our culture"
The Outlander sidequest will be activated.

A bamboo cask further east on the south side contains some silver.

There a scrollstand on the north side near where a narrower path lead onward
from the east side.  Use the scrollstand to read "Music And the Arts" for some
XP.

Take the narrow path here as it goes north and then east to a hostel.  The
hostel is locked at the moment.  A jar on the steps of the hostel contains
silver.  A direction giving guard stands beside the hostel.

The path continues south over a bridge to the Enlightened Stages and continues
south past there to the entrance to the scholars garden where there's another
direction giving guard.  Go up the stair into the scholars garden.

Silk Fox greets you as you enter the garden. When she talks to you, choose:
"You've changed again, Princess.  Who are you now?"
"They rightfully fear him.  He is Sun Li the Glorious Strategist"
"It doesn't matter what you believe, I know it, and that's enough."
"I must get to the palace.  what do I need to do"
"I've been fighting the Lotus Assassins.  How can I infiltrate them."
"I've fought a number of them.  I would be spotted."
"How can this be done?"
"You know a lot about the Lotus Assassins.  Why?"
Choose either "I will go see what I can learn in the Imperial Arena" or
"Perhaps I will see if this Inquisitor is reasonable"

Silk Fox becomes a follower, choose between her and your current follower.

[The game autosaves now]

A bookstand in the northeast corner of this area can be used to read "The
Physical Universe: A Rebuttal" for some XP.

As you approach the stairs to the south you may be attacked by the Imperial
Guard Captain, and the Imperial Guard that questioned you when you first
arrived in the city (if they don't appear there, they will when you try to
return to the Golden Way.)

------------------------------------------------
10.3.19 Time out for Character Development (1/3)
------------------------------------------------
Before exploring the Scholar's Garden further.  Make you way back to your
campsite.

[The game autosaves as you reenter the Golden Way]

Silk Fox will Speak as you approach.  Choose:
"I'm looking into it."
"Sagacious Zu will do what I say when the time comes."
"I want to talk about your.  Why has your servant given me a gift"
"I appreciated you gift."
"Then why take the risk"
"I thank you for the gift and the risk you took giving it."
"We cannot allow such a travesty to happen"

If you leave the group and return there will be a scene with Zu and Dawn Star.
Choose:
"He's right, Dawn Star.  Don't over do it."

Talk to Zu and choose:
"How do you feel about the plan to join the Lotus Assassins? I will need your
knowledge."
"Enlighten me"
"I will find a way to enter without participating in their foul ways."
"Zu, why does this trouble you so much.  You've killed many before and since."
"We each have our path, Zu.  I will listen when you are ready."

Talk to Sky and choose:
"What's on your mind right now"
"People are suffering.  I am going to find out why and fix it."
"I can look after myself. I've dealt with Assassins before."
"They'll have to kill me before they change me"

Talk to Dawn Star and choose:
"Did you want to talk?  Your feelings are very important to me"
"What concerns you? She has shown only good will."
"Dawn Star, she is jealous of you"
"My Interest"
"You didn't know? I offered counsel often enough"
"You fear the end of what has barely begun.  Where does this reluctance come
from"
"So, Silk Fox forces you to consider where our talks might lead.  I will have
to thank her."

Talk to Kang
"Let's talk about Lord Lao's Furnace"
"Have you identified any more configurations for the machine"

Transcribed Post Carving plot item received

Leave the area are return of a scene with Black Whirlwind and Silk Fox.
Choose:
"Be careful how you address the Emperor's Daughter."

Talk to Sky and choose:
"what's on you mind right now"
"I can't say I have, What brought it to mind"
"Were these warriors real"
"You think what we're doing is just another version of the tale?"
"Thank you sky"

--------------------------------------------------------------------
10.3.20 Mechanic Hin Goo: Accept Hin Goo's First Mission (sidequest)
--------------------------------------------------------------------

You may have noticed Mechanic Hin Goo is now standing by the ramp in this
area.  Talk to him and choose:

"Yes, I own it.  Why do you want to know"
"What exactly do you want me to do"
"Kang's right, this flyer's the best of it's kind"
"You've got a deal"

This starts and unlocks Hin Goo's First Mission mini-game.  Don't disengage if
you fail or you'll find that Hin Goo is gone and been replaced by a bookstand
that can be used to read "Public Notice". See the survival strategy in the
minigame section.

You'll be between your camp and Hin Goo after completing the mission.

If you talk to Hin Goo, he'll give you some silver.  Say "Let me see your
upgrade to see his current inventory:

A bar of nickeled iron  500
Tremor                 3000

---------------------------------------------------------------------
10.3.21 Mechanic Hin Goo: Accept Hin Goo's Second Mission (sidequest)
---------------------------------------------------------------------

Speak to Hin Goo and say "I want to do the next mission"

This starts and unlocks Hin Goo's Second Mission mini-game. See the survival
strategy in the minigame section.

Again don't disengage if you fail.

Hin Goo has a new inventory item afterwards:
Reverse Tides          3000

--------------------------------------------------------------------
10.3.22 Mechanic Hin Goo: Accept Hin Goo's Third Mission (sidequest)
--------------------------------------------------------------------

Speak to Hin Goo and say "I want to do the next mission"

This starts and unlocks Hin Goo's Third Mission mini-game. See the survival
strategy in the minigame section.

Again don't disengage if you fail.

Hin Goo has two new inventory items afterwards:
Firestorm              3000
Dragon's Wrath         3000


--------------------------------------------------------------
10.3.23 The Slave Traders: Speak with Zi Bao (sidequest) (1/2)
--------------------------------------------------------------

Go to the southwest corner of the market district where you'll now find
Prefect Jitong, Chandler Ling, and Scholar Songtao.  Neither Ling or Songtao
will speak to you until you speak with Prefect Jitong.  Do so and choose:
"Who are you"
"I'll do it; I can't stand to see an innocent man accused."
"I want to know more about Scholar Songtao"
"Tell me about Chandler Ling"
"What is Zi Bao's connection to Chandler Ling?"
"Tell me about the slave traders"
"I'll go find Zi Bao then"

Question Chandler Ling and choose:
"Why are you so sure I'll be at risk"
"Tell me about yourself, Chandler Ling"
"Why were you arrested? What were you doing"
"How did you acquire those items belonging to Jitong's men"
"What do you know about Scholar Songtao"
"What can you tell me about the slave traders"

Question Scholar Songtao and select:
"How do you know they're dead"
"Tell me about yourself, Scholar Songtao"
"Why were you arrested, What were you doing"
"Tell me what you know about Chandler Ling"
"What do you know about the slave traders"

Head north across the bridge and enter the Imperial arena.

-------------------------------------------------------------------------
10.3.24 The Executioners: Seek out the Executioner Recruiter (Main Quest)
-------------------------------------------------------------------------

Go up to the second floor of the arena.  as you enter the tavern the Lotus
Assassin executioner recruiter speaks to you.  Select:
"I would be honored to seek your guidance"


--------------------------------------------------------------
10.3.25 The Slave Traders: Speak with Zi Bao (sidequest) (2/2)
--------------------------------------------------------------

Zi Bao is in the room west of the tavern by the door to the southwest. You
may want to equip any charm boosting gems you have.  Speak to him and choose:
"No, but I know you, Zi Bao"
"I need you to take me to see the slave trader"
"[Lie] Ling told me you'd take me to see the slave traders."
"[Charm] How about 1,000 silver. that's a lot of money, Zi Bao."
(If that fail you might need to pay 2000)
That's fine. Let's go.

You'll be taken to the Creature Pens for a meeting with the slave trader. When
their leader speaks to you, choose:
"[Your name].  I'm here to clear the name of Scholar Songtao."

Three slaver and Zi Bao will attack.

After they're defeated the Slaver leader will speak some more.  Select:
"I'm here to put an end to you slaving"
"Are you done talking? I have a slaver to kill."

Cao Zeng will attack you.

You'll acquire the Slaver documents plot item for winning this fight.

---------------------------------------------------------------------
10.3.26 The Slave Trader: Take Evidence to Prefect Jitong (sidequest)
---------------------------------------------------------------------

Go to the northwest corner of the creature pens and go up the stairs there.
Make your way out of the arena and head south across the bridge to speak with
Jitong.  Select:
"I spoke with Zi Bao and he took me to the slavers"
"Yes, I have; it's right here.  take a look for yourself."

Scholar Songtao will speak to you.  Choose:
"I'm just glad an innocent man didn't suffer"
(Songtao will now set up shop in the scholars garden)
Open Palm points are earn and an Aura of Calm Gem is received.

------------------------------------------------
10.3.27 Time out for Character Development (2/3)
------------------------------------------------

Head back to camp.  Silk Fox will speak to you as you arrive.  Choose:
"Is there something troubling you? Your feelings are important to me."
"That annoys you, I can see.  Tell me about it."
"Why didn't your father take the role for himself"
"That is your duty, but what about who you are? tell me about yourself"
"The princess and her duties interest me less than the woman behind them."
"What do they say?  That she is a hellion? She flies in the face of tradition"
"I'm sure they say the princess has the authority to command, yet the wisdom
to
listen to advice"
"Don't worry.  I'll keep you grounded"
"I'll be wherever you wish me to be."

Speak to Henpecked Hou and choose:
"Why don't you just leave your wife Hou? Start Over"
"That seems a little far fetched, Hou."
"You may be right.  Perhaps she's not entirely... human"

Speak to Black Whirlwind and select:
"Have you ever considered settling down"
"You're a beast, Whirlwind"
"You killed your wife's brother-in-law? By mistake?"

Speak to Kang at pick:
"Let's talk about Lord Lao's furnace"
"Have you identified any more configurations for the machine.
The Patched Together Note plot item is received as a reward.

-------------------------------------------------------------------------
10.3.28 The Play's The Thing: Find an actor in the Golden Way (sidequest)
-------------------------------------------------------------------------

Make your way over to the Golden Way.  Talk to Incisive chorus just south of
the entrance and select:
"What can I do to help"
"sounds positive so far.  Where's the Problem"
"Worried they're corrupting your 'art' are you?"
"You're right that is terrible"
"You want me to play Lady Fourteen Flowers"
"I'm no actor.  they wouldn't believe me"
"Sounds interesting I'll do it."
You received the Incisive Chorus Origin Script plot item.

Make your way to the pagoda just before the Scholar's Garden.  Phong will
speak to you as you pass.  Select:
"I'm the understudy you needed."
"No, I don't have a copy on me."
"Who revised the script"
"What do you consider ruining the scene"
The Edited Script plot item will be received.

----------------------------------------------------------------------
10.3.29 The Play's The Thing: Inform Thespian Phong when you are ready
        (sidequest)
----------------------------------------------------------------------

Use the script stand on the other side of the pagoda stairs from Phong.
Review your six lines, key words to remember:
1. Both: white banners
2. Original: Dusk
   Edited: Midday
3. Great Plain
4. Original: Seasons change from place to place
   Edited: Warmth can hide an icy heart
5. The Heavens themselves
6. A shoot star

Talk to Phong again and select "I'm ready.  Let's get the show on the road."
to start the play.  Two lotus assassin will be in the audience investigating
rumors of treason.

You need to deliver the original dialog:
"White banners fly"
"Was it reached, or, did the Heavens guide it to him?  Either way, the dusk
was slipping into night."
"He stood at the edge of a vast plain, the ground covered in snow."
"Heaven's reach is wide.  weather is not the same in all places, Puzzle."
"He turned to the heavens themselves, as they had already turned to him."
"A shooting star traced the border of our lands"
The lotus assassin will leave having witnessed no treason.

Phong rewards you with silver for a perfect performance as he prefers the
original.

-------------------------------------------------------------------
10.3.30 The Play's The Thing: Return to Incisive Chorus (sidequest)
-------------------------------------------------------------------

Make your way back to incisive chorus and speak to him.  Select:
"You didn't come to watch"
He'll give you more silver as a reward.

-----------------------------------------------------------
10.3.31 The Inquisitors: Talk to Scholar Dongow (Main Quest)
-----------------------------------------------------------

Head to the scholars garden.  From the entrance head down the stairs to the
south and follow the path that turns east.  Use the scrollstand in the next
room that you enter to get the Configuration of the Snake plot item.

Talk to Scholar Dongow in this room.  You can explore his conversation tree
before choosing:
"Can you tell me where to find the Inquisitor Recruiter"
"Tell the Inquisitor recruiter I'll be there"

------------------------------------------
10.3.32 Explore the Scholar's Garden (1/2)
------------------------------------------

Follow Dengow east to the next room.  The jar beside him contains a bit of
silver and a random gem.

There's also a focus shrine in this room as well as a scrollstand that can be
used to read "The Physical Universe: The Scholar's Hypothesis" for some XP.

Leave the room to the south.  There's a direction giving guard in this area.
Three paths go from here to the other side of the garden: to the east there's
a path going through a covered bridge along the east side of the garden, while
to the west there's a path leading south through a gazebo in the center of the
garden, and another path leading west and turning southern down the west side
by a levitation rock head.

Let's take the eastern path through the covered bridge.  the scrollstand of
the right can be used to read "The Physical Universe:  The Philosopher's
Viewpoint" for some XP.

Scholar Zen Yu is farther along the tunnel.  Select "Could I ask you a few
questions" and feel free to explore the rest of his conversation tree.

Philosopher shendao is further down the east side.  Select:
"May I ask you a few questions"
"What is it you do here"
"I'm searching for Master Li of Two Rivers"
"What do you know of the Emperor"
"Tell me about Death's Hand"

Philosopher Jiao is by some bells further south.  Select:
"You are too kind, Thank you"
"Thank you.  May I ask you some questions?"
Explore the rest of the conversation tree except for the recruiter question.

-----------------------------------------------------
10.3.33 The Outlander: Find the Outlander (sidequest)
-----------------------------------------------------
Continue along the path to the group gathered on the debating grounds in the
southwestern portion of the garden.

The Outlander, sir Roderick Ponce von Fontlebottom the Magnificent Bastard is
belittling the culture of the Jade Empire.  When you confront him choose:
"Sir, your arrogance is astounding.  We are a cultured people."
"You blind yourself with prejudice.  I can prove you wrong."
"Arguments? What kind of contest are you looking for"
"Very well.  I will agree to this.  Who shall judge."

The Minister of Culture will speak to you.  If you select "What kinds of
argument do your favor" you'll learn that Heng and Zou are influenced by
facts.

---------------------------------------------------------
10.3.34 The Outlander: Prepare for the Debate (sidequest)
---------------------------------------------------------
Talk to the other four judges: Scholars Heng, Zou, Cai, and Gu

Heng can tell you that Zou, Gu, and the Minister area influenced by
sympathetic arguments.

Zou can tell you that Cai and Gu are influenced by sympathetic arguments.

Cai can tell you that the Minister is influenced by confrontational arguments.

Gu can tell that Zou and Cai are swayed by dismissive arguments.

Talk to Sir Roderick and choose:
"I will abide by whatever requirement you set."
"I shall endeavor to enlighten you"

The objective of the remainder of the conversation is to sway all of the
judges opinions in your favor in six or few rounds.  The are two sets of
arguments that sway all of the judges in three rounds: (Factual, Mocking, and
Raging) or (Factual, Sympathetic, or Dismissive).

He'll speak to you after the debate.  Choose:
"You decided the rules. We have acted fairly."
"If that is your wish, I will meet you in combat."
"I will return when I am ready."

(You also proceed to the combat round if you botch the debate but you won't
receive a reward from him afterwards)

----------------------------------------------------------------------
10.3.35 The Outlander: Face the Outlander in Single Combat (sidequest)
----------------------------------------------------------------------

SAVE THE GAME. (You may want to fail this upcoming battle once to hear Sir
Roderick's comments ask he deals your death blow.)

Talk to Sir Roderick again and choose:
"I am ready now.  Let's begin."

You'll fight Sir Roderick.  His gun packs a powerful punch so be careful when
closing the distance, dodge to the side instead of heading straight for him.
Once you've closed with him you can treat him like a typical single opponent,
using quick attack combos followed by jumping over him.

He'll speak to you after you defeat him.  Choose:
"It was not you day."

Provided you won the debate you'll now be able to choose one of five prizes:
-The Mirabelle Style can be acquired by choosing "I prefer something useful,
your weapon, fore example"
-Fitness for the Upright Gentleman technique can be acquired by selecting
"Physical strength is the quality I am interested in"
-Duchess of Ulmsbottom's rules of Engagement technique can be gained by
choosing "I am interested in improving my mind"
-Manual of Trepanation technique can be gained by selecting "I am concerned
with spiritual matters"
-The Silver Tongue gem can be picked up by choosing "Have you encountered any
interesting gems."

--------------------------------------------------------------
10.3.36 The Outlander: See the Minister of Culture (sidequest)
--------------------------------------------------------------

Talk to the Minister of Culture who should be right beside you.

Either accept what has been given to you, or try to get some extra by
choosing:
"Certainly I deserve more than this"
Followed by the higher of your charm and intuition.

You'll get some silver as a reward.

------------------------------------------
10.3.37 Explore the Scholar's Garden (2/2)
------------------------------------------

There's a scrollstand in the debating ground by the eastern path through the
garden.  Use it to read "The Mysterious East for some XP.

A spirit for is in the gazebo on the central path.  There are two bookstands
here. Use the on by the spirit font to read "The Long Drought" and the other
to read "The Physical Universe: A Final Word" for some XP.

Go back to the debating grounds and head up the path on the west side.  If you
cleared his name previously Songtao will be beside some store stairs.  His
inventory of gems:

Inferior Scholar Gem       1500
Scholar Gem                3800
Inferior Charm Gem          150
Charm Gem                   900
Superior Charm gem         2500
Inferior Intuition Gem      150
Superior Intuition Gem     2500
Monk's Gem of Forethought   120
Lucky Hand                 5000

Go up the stairs and speak to Tong Wei by a levitating stone head.  Select:
"Who are you"
"what makes the stones so... spritely"
"Tell me more about the valley where these stones come from"
"What are you doing here if you're the master Excavator"

------------------------------------------------------------------------
10.3.38 Creative Yukong's Bounty: Track Down Creative Yukong (sidequest)
------------------------------------------------------------------------

Speak to Scholar Kongyu further to the north. (NOTE: If you have Sky following
your this conversation can made shorter by letting Sky ask a question.)
Choose:
"What sort of studies keep you so busy"
"Why don't you tell me more about the History of Dramatic systems"
"Can you outline some of these systems for me"
"How have these systems changed?"
"That's enough about the history of dramatic systems"
"What exactly is applied theology?"
"Could you give me an example"
"You're Creative Yukong, aren't you"
"Let's call it a hunch"
"How did someone of your skill manage to con a noble anyway?"
"Do you have any proof that you're falsely accused?"
"I think I'll help you instead of collecting your bounty"
"I'm ready to help you now"

-----------------------------------------------------------------
10.3.39 Creative Yukong's Bounty: Aid Yukong's Escape (sidequest)
-----------------------------------------------------------------

You'll go automatically to the Market District to distract Captain Sen.
Select:
"Creative Yukong has left the city"
"My investigation made it clear that he had already slipped away"
"What could he possibly offer me? He's gone and there's no point catching him"
Open Palm Points are received.

-------------------------------------------------------
10.3.40 The Inquisitors: Meet the Recruiter (Main Quest)
-------------------------------------------------------

Head back to your camp site.

The Inquisitor recruiter will speak to you. Select:
"I want to join the Lotus Assassins"
"How can I prove my worth, honorable Master"
"So what is changed"
"What do you want me to do"
"I will not fail you"

You've been assigned that task of preventing delivery of a report from
Minister Sheng to Judge Feng.

Henpecked Hou speaks.  Select:
"What's you plan?"
"Turtle eggs? Are you serious?"
"I think Zu was being sarcastic"

[The game autosaves here]

The Turtle Eggs plot items is received.

-----------------------------------------------------
10.3.41 The Inquisitors: Investigate Fang (Main Quest)
-----------------------------------------------------

Three of the four options presented lie on the path of the closed fist, and
the two that involve bloodshed won't satisfy the inquisitor.  This leaves
Investigating Fang as the only option.

Head to the Imperial Arena, go up the stairs through the tavern and the next
room to the room where Fang's guards and Gentle Breezes can be found.

Talk to gentle Breezes after switching gems to boost charm or intuition.
Select:
"I want you to help me get rid of Fang"
"I want to ruin his career"
Choose the higher of Charm or Intuition (try for at least 55 in the stat)
otherwise you may need to choose to give her silver.
"No I just want to ruin him"
"There's got to be some way to bring him down."
"Bring me the ring and I'll  blackmail him into resigning"
"Watch the scene with Fang and Breezes"
Breezes will give you the Judge Fang's Ring plot item.

--------------------------------------------------
10.3.42 The Inquisitors: Disgrace Fang (Main Quest)
--------------------------------------------------

Talk to one of the Fang Guards and choose "I've got Fang's Imperial Ring"

They'll let you pass so you can talk to Judge Fang.  Select:
"Breezes gave me you Imperial Ring"
"You're going to step down, Fang"
"I'm proud to get a man like you out of office"
"You'll receive the Fang's Resignation plot item"

-----------------------------------------------------------------
10.3.43 the Inquisitors: Report Back to the Inquisitor (Main Quest)
-----------------------------------------------------------------

Make your way out of the arena and you'll be returned to the cam site to meet
with the Inquisitor Recruiter. Select:
"I have his resignation right here." (Open palm points are received)
"You honor me with this opportunity."
"Why can I expect when I arrive"

Silk fox and Dawn Star speaks while Zu sneaks off.  Select:
"We'll worry about that when the time comes through"
"If I did that, none of you would be here."
"I am going to do the task for the other recruiter first"
(While not strictly necessary doing this will earn extra silver and XP)

You now speaking to Silk Fox alone. Take advantage of this opportunity to do
some character development:
"Is there anything you wanted to discuss before I get moving? Anything
personal?"
"Tell me about yourself. I want to know about you"
"Tell me about your childhood"
"Isn't that a dangerous thing for a young girl to do?"
"Tell me about Silk Fox"
"No one notices that you are some for such lengthy periods?"
"I'm sure you find being Silk fox exciting as well"
"tell me about your time at court"
"I think you would do well at court"
"We will prevail, Princess.  Nothing else matters"

The Lotus Inquisitor Seal plot item is received.

------------------------------------------------
10.3.44 Time out for Character Development (3/3)
------------------------------------------------

Zin Bu has a new inventory item:
White Demon Style   12500

Speak to Henpecked Hou and select:
"Do you have any family Hou."
"Um.. I see.  You don't have to go on if you don't want to."
"So.. you never had a child"

Speak to Dawn Star and select:
"Do you want to talk.  Your feelings are very important to me?"
"I understand.  It is gaining their favor that concerns you."
"Really, what do you like about me now."
"I am concerned, as well.  I promise I will not become as they are"

--------------------------------
10.3.45 Lord Lao's Furnace (2/4)
--------------------------------

Speak to Kang and choose.
"Let's talk about Lord Lao's Furnace"
"Have you identified any more configurations for the machine"

He'll give you the Interpreted Furnace Movement plot item.

Talk to Kang and have him take you to the furnace.

You should have the necessary items for the configuration of the Snake.  Use
the hopper and select Bar of Nickeled Iron.  Use the Conductor, Cranking
Cauldron, and Clapping Chimney.  Press the Tiger Button.  The Calm as the
Morning Breeze technique is received.

Kang speaks after you're third successful configuration.  Select:
"Kang, something just appeared behind you."
"Where does it lead"
"I'm ready to leave this place"

Talk to Kang again and select:
"Lets talk about Lord Lao's Furnace and your latest wind map."
"All right lets go."

This start Kang's second mission mini-game.  The barriers between the
stationary balloon are instantly fatal if touched so concentrate fire on the
to clear a path.  The mini-game is unlocked after completing it and the Mirage
upgrade is received. See the survival strategy in the minigame section.

Kang speaks after the mission.  Select:
"Where did you even get that.  We didn't land"
"There must be more to it.  It can't be there just for me to play with."

A vial of sulphurous water plot item is received.

Talk to Kang and return to the furnace.  Use the configuration of the Dragon
now that you've received a second vial of sulphurous water.  Use the hopper
and select the vial.  Use the Whirling Cogs, and the Cranking cauldron.  Press
the tiger button.  The "A Mountain Within" technique is received.

Talk to Kang and leave the furnace.

------------------------------------------------------------------
10.3.46 The Imperial Arena: Win the First Bronze Match (sidequest)
------------------------------------------------------------------

Make your way back to the arena and go upstairs.  Go to the room with Qui the
Promoter and the other fighters.  Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"What can you tell me about the champion of my division"
"tell me about my next fight"
"Yes lets begin"

In the first bronze division match you'll fight five Cannibals, one of which
is of the Innkeepers subspecies and the other the more common shorter
subspecies.

After the fight Qui will speak to you again.  Select:
"There's noting else I need from you Qui"

The reward is 400 silver and 450 XP.

-------------------------------------------------------------------
10.3.47 The Imperial Arena: Win The Second Bronze Match (sidequest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes lets begin"

This event is called the Pit of Pain.  The objective is to survive for 50
seconds by dodging the flaming and freezing projectiles.  Use chi healing if
you do get hit, but keep moving.

After the event, Lucky Cho mentions that Kai Lan is betting on you in the next
match.  Qui will speak to you after Cho is finished.  Select:
"There's noting else I need from you Qui"

The reward is 500 silver and 480 XP.

------------------------------------------------------------------
10.3.48 The Imperial Arena: Win The Third Bronze Match (sidequest)
------------------------------------------------------------------
Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Who did you originally see as my opponent"
"Why would the Guild have any say in who I fight."
"Very well.  I'll deal with this Guild thug."
"Yes, let's begin"

Kai Lan the Serpent will announce the fight.  It's not the guild thug you were
lead to believe but a toad demon instead.  Use quick basic attacks, dodge
between attacks, and heal whenever you can.

After wares Qui will speak.  Choose:
"I hope this proves my skill to you"
"What did he want to talk about"

The reward is 600 silver and 500 XP.

-------------------------------------------------------------
10.3.49 A Bronzed Opportunity: Speak to Lucky Cho (sidequest)
-------------------------------------------------------------
If you want talk to the fighters after the fight.

Lucky Cho as requested that you speak to him.  Go through the door beside the
Sung Brothers to the next room.

The two people currently of interest in here are both to your left, Lucky Cho
and Sweet Poison Lyn.

Sweet Poison Lyn sells some stuff at price 10% higher that other merchants
(Zin Bu not withstanding)

Inferior Warrior Gem      1650
Warrior Gem               4180
Inferior Intimidation Gem  165
Superior Intimidation Gem 2750
Charm Gem                  990
Thousand Cuts Style      13200

Talk to Luck Cho and select:
"Who else is benefiting from this arrangement"
"Go ahead and tell me what you have to say"
"What does this have to do with me"
"Go on"
"I will not be a party to murder"
"What if I tell the authorities about this."
"I will not dishonor myself by resorting to poison"

--------------------------------------------------------------
10.3.50 A Bronzed Opportunity: Warn Crimson Khana (side quest)
--------------------------------------------------------------

Return to the previous room an talk to Crimson Khana.  Select:
"Lucky cho is trying to eliminate you"
"I consider you a worthy opponent. I want to make sure our match is honest"
"That is a fine reward. Thank you"

Open Palm point are earned for this.


---------------------------------------------------------------------
10.3.51 The Imperial Arena:  Win the Bronze Championship (side quest)
        A Bronzed Opportunity: Face Crimson Khana (side quest)
---------------------------------------------------------------------

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes lets begin"

You'll be fighting Crimson Khana in the arena.  This is a standard single
opponent match.

After the fight Qui will speak to you.  If your charm is high enough you can
attempt to get some additional silver.  Select:
"Black whirlwind has told me about his time here.  What do you know about him"
"There's nothing else I need from you, Qui"

The reward is 700 silver and 1050 XP.

Speak to Crimson Khana and select:
"What will you do know"
"Why wouldn't you exploit that opening"
"Others have mentioned this should I be concerned."

The Crimson Tears style will be received if you told her about Lucky Cho's
attempt to poison her, otherwise the Eyes of the Dragon style will be
received.

------------------------------------------------------------------
10.3.52 The Imperial Arena: Win the First Silver Match (sidequest)
------------------------------------------------------------------
Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"What can you tell me about the champion of my division"
(Qui can also be ask about Black Whirlwind)
"Tell me about my next fight"
"Yes lets begin"

Fight the elephant demon in the arena.  The elephant moves slowly, use basic
attack and roll through it legs.

Qui informs you that the Serpent has requested to speak with you.

The reward is 600 silver and 600 XP.

Speak to the fighters if you want.

--------------------------------------------------------------------
10.3.53 The Imperial Arena: An Audience with the Serpent (sidequest)
--------------------------------------------------------------------

Go into the back room and speak to one of the guards.  Select:
"Yes I will go in alone"

The serpent will speak to you.  Select:
"If you're proposing I cheat or throw fights, I refuse."
"You're a bunch of criminals"
"You realize that I'm the one who eliminated Gao the Greater"
"I honestly don't know.  He won't tell me"
"Nothing I don't already know.  I can accept him as he is"
"I want nothing to do with you serpent"

Black Whirlwind barges in at this point and takes you to the creature pens.
Lucky Cho interrupts and attacks you and Black Whirlwind who is now your
current follower.

Black Whirlwind speaks to you after the fight.  Select:
"Are you all right?"
"What do you mean?"
"Is your brother still fighting"
"Why did you kill him"
"That must have made things awkward between you two"
"What happened then"
"Kai Lan truly is a serpent"

The Strong Arm gem and 3000 silver are received.

Leave the creature pens.


-------------------------------------------------------------------
10.3.54 The Imperial Arena: Win the Second Silver Match (sidequest)
-------------------------------------------------------------------

Two of the fighters can be asked about Black Whirlwind.

For Hapless Han, select:
"I need to know some things about the Black Whirlwind's Time in the arena."

For Sung Bo select:
"I need to know about the Black Whirlwind and Kai Lan."
"Why did the Black Whirlwind leave the arena"
"How do you think Lai Lan will react to the Black Whirlwind's return?"


SAVE THE GAME

Speak to Qui and select:
"Let's talk some more about Black Whirlwind's history here"
"Black Whirlwind say Raging Ox is actually dead.  Do you believe that?:
"Tell me about the next fight"
"Yes, let's begin"

Watch the cut scene indicating treachery in the next fight.
You'll fight 4 guild assassin.  Be careful as you can die in this fight as the
arena wards have no effect against poison.  This is a typical group fight
otherwise.

Qui speaks afterward.  Select:
"What about the protective spells? Were they removed as well?"
"You're sure they won't try something like this again?
There's nothing else I need from you Qui.

The reward is 700 silver and 650 XP.

-------------------------------------------------------------------
10.3.55 The Imperial Arena: Win the Third Silver Match (sidequest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

You be fighting 3 of the Imperial Army's Golem.  the golems are pretty slow
but
they pack a fairly powerful punch if you don't dodge between your attacks.

Qui speaks to you after you defeat them.  Select:
"There's nothing else I need from you, Qui."

The reward is 800 silver and 700 XP.

-------------------------------------------------------------------
10.3.56 The Imperial Arena: Win the Silver Championship (sidequest)
        The Executioners: Become the Silver Champion (Main Quest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

You'll be fighting Iron Soldier this time.  He's another typical single
opponent.

Qui talks to you after the battle.  You can try for some extra silver if your
intuition is high enough.  Select:
"There's nothing else I need from you Qui"

-------------------------------------------------------------
10.3.57 The Executioners: Petition the Recruiter (Main Quest)
-------------------------------------------------------------

Take a couple of steps and the recruiter will speak to you.  Select:
"I you will have me"
"[Lie] I would be honored"
"You will find that I am no ordinary recruit"
"Are you saying someone isn't loyal to me"
The Lotus Executions Seal plot item is received.

----------------------------------------------------------------
10.3.58 The Imperial Arena: Win the First Gold Match (sidequest)
----------------------------------------------------------------
Talk to Iron Soldier and select: "You were defeated in fair combat.  Do not
take it so personally"

Talk to other the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"What can you tell me about the champion of my division"
"Tell me about the Ravager"
"I want to hear your thoughts on the Sung Brothers"
"Tell me about my next fight"
"What's so special about this style"
"If the style was banned, why am I facing it.
"set up the fight.  I will face this Phoenix Unity style."

There are two phases to this fight.  You start by fighting a single phoenix
assassins.  This phase is a typical one on one match.  When you reduce her
health to zero, she'll split into 6 fully healthy copies of herself.  Use
typical group tactics in this phase.

Qui speaks to you after you defeat them.  Select:
"There's nothing else I need from you, Qui."

The reward is 1000 silver, and 850 XP.

-----------------------------------------------------------------
10.3.59 The Imperial Arena: Win the Second Gold Match (sidequest)
-----------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Why is that important?"
"Yes let's begin"

This fight is against the three Sung Brothers.  This can be treated as a
typical group battle.

Qui talks to you afterwards.  Ask for more silver if your Intuition is high
enough.  Select:
"There's nothing else I need from you Qui."

The reward is 1250 Silver, and 1000 XP.

----------------------------------------------------------------
10.3.60 The Imperial Arena: Win the Third Gold Match (sidequest)
----------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"How does this fight work"
"How may opponents will I have to face"
"Has anyone else gone through this kind of battle"
"That's all the questions I have about the Imperial Engagement"
"Yes, let's begin"

This battle is the Imperial Engagement.  You'll be fighting a series of
previously faced arena opponents.  Every 10 seconds a gate will open and the
next opponent will run up to the arena to join in the battle, so you'll want
to try to eliminate your current enemy within the 10 seconds from or the few
seconds while the new opponent is entering the arena before the timer starts
again.

The opponents appear in this order:
1. Ogre
2. Hapless Han
3. Toad Demon
4. Iron Soldier
5. Elephant Demon
6. Sung Bo
7. Sung Bu
8. Sung Sui

Qui speaks to you after the Imperial engagement about the Ravager. Select:
"How can he be so strong?"
"There's nothing else I need from you Qui."

The reward is 1500 silver and 1300 XP.

------------------------------------------------------------
10.3.61 The Imperial Arena: Win the Championship (sidequest)
------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"I'm ready to face him"

You're now fighting the ravage for the arena championship.  The ravager is
fairly quick where attacking with his dual axes.  The biggest challenge is
this battle is dealing with the Ravage healing himself when he's almost
finished off.  The are two was to go about this.  One is to enter focus mode
to get it enough extra attacks to offset the healing effect.  The other is to
use a support style that slows down or stops the Ravager.

After defeating the Ravager, watch a scene with the Black Whirlwind.  The
serpent will challenge you afterward. Select:
"What tradition is this"

If you want to fight the next fight as the Black Whirlwind (recommended),
select:
"There have been other substitutions here Kai Lan.  Mine won't be the last"

If you'd prefer to fight the serpent with your main character, select:
"Calm down Serpent. I will be facing you"
"I will be your agent in this."

Qui Speaks afterward.  Select:
"There's nothing else I need from you Qui."

The reward is 2000 silver and 1600 XP.  The Tang's Vengeance style is
acquired.


---------------------------------------------------------------------
10.3.62 The Imperial Arena: Answer the Serpents Challenge (sidequest)
---------------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

This is the final arena battle.  You'll be facing the Serpent either as the
Black Whirlwind or yourself depending on the choice your made at the end of
the previous battle.

Black Whirlwind has a lot of health, a moderate amount of Chi and no focus. He
has a single style, "The Twins", his dual axes.

Regardless of who you're controlling, keep attacking Kai Lan with basic
attacks and jumping behind him.  When he has been reduced to about a quarter
of his health bar, he'll channel in two Horse Demons.  As long as they're in
the arena you will be unable to attack the Serpent, although he won't be
attacking your directly.

Take out the two horse demons and resume the attacks against a fully healed
Kai Lan.

A superior warrior gem and 3500 silver are received after the battle.

Sweet Poison Lyn will speak to you.  Select:
"What do you want"
"I did what I wished.  Your power games mean mother to me."
(You can also try to get some extra silver with your charm or intuition.
You're allowed to make multiple attempts.)
"I agree to the truce"

If you had a perfect arena record you'll receive The Perfected Warrior
technique.

Go through the back room into Kai Lan's office.  There are four chest labeled
Kai Lan's stash behind the divider at the back.  The one in the middle of the
three beside the divider contains the Scales of the Serpent technique and the
Absolute Dedication gem.  The other three chests are all trapped and contain
silver.

-------------------------------------------------------------------
10.3.63 The Gambler's Favor: Pay Gambler' Daoshen's Fee (sidequest)
-------------------------------------------------------------------

Head back to the room west of the Tavern and talk to Gambler Daoshen.  Select:
"What's this favor you need me to do"
"That sounds easy enough, I'd be happy to help"
"What would it take to get their protection"
"I'd be happy to help. I'll go talk to her"

Go to the back room and speak to Sweet Poison Lyn, you'll be needing 500
silver.  Select:
"I need to talk to you about Gambler Daoshen"
"I have the five hundred silver right here"

--------------------------------------------------------------------
10.3.64 The Gambler's Favor: Return to Gambler's Daoshen (sidequest)
--------------------------------------------------------------------

Go back to daoshen and speak to him.  (He'll now be able to accept larger
bets of 10 and 25 silver.) Select:
"Keep the silver.  You'll need it to cover the larger bets"
Open palm points and a Superior Warrior Gem are received.

On your way out of the arena you can read an addition to the Imperial
Champions book.

----------------------------------------------
10.3.65 Loose end on the way to the necropolis
----------------------------------------------

You're going to be wanting one of the Bars of Nickeled iron from Hin Goo or
the Black Smith shop.  Now is as good a time as any to buy one if you haven't
already.

Make your way toward the gate to the Golden Way.  Make sure you pass close
enough to the path west toward the Black Smith shop and the Black Leopard
School to trigger a cut scene between Purveyor Shouji and a girl, Jinlin.

Talk to Jinlin and choose:
"Calm down.  I'm not with the purveyor"
"I saw what happened earlier. I'd Like to help you."
"Can I ask you some questions"
"Why are you working for the purveyor"
"Tell me more about this artifact"
"Why doesn't the purveyor get the artifact himself"
"Perhaps I could get rid of the ghosts for you"
"I can't allow you to do this on your own"
"I'll be there shortly."

This activates the Jinlin sidequest.

Go into the Golden way.  Take a detour to the hostel that's now unlocked. You
will be spoken to be Minister Sheng, now Judge Sheng.  Say:
"Congratulations, Sheng. You've earned it"

There's a chest in the back room that contains another copy of the
Configuration
of the Horse in case you missed the one in the Pirate's lair.

Make you way back to the entrance to the necropolis and enter it.

-----------------------------------------------
10.3.66  Initial explorations of the Necropolis
-----------------------------------------------

[The game autosaves as you enter the necropolis.]

Head east along the path.  You'll be ambushed by two lost spirits at a
junction.

First Gravedigger Shen speaks to you after the fight.  Select:
"What do you want"
"Why are all these spirits causing you trouble"
"How long has this been going on"
"What makes you think I can do this"
"I'll do it."
"I want to talk about one of your troubles ghosts"
"Tell me about Miss Chan"
"Tell me what you know about her baby"
"Tell me about Merchant Bei"
"I'll see what I can do"
"Tell me about Mister Ren"
"Tell me about his wife"
"Not, right now"
"I'd like to ask you some questions about the Necropolis"
"Tell me about the Necropolis"
"Tell me about the Emperor's Tomb"
"Tell me about the Lotus Assassins"
"Tell me about Death's Hand."
"Tell me about the ghost troubles"
"I'll ask some other time"
"Let me see what you're selling"
"Let me see what you have"

The gravediggers inventory:

Inferior Monk Gem   1500
Inferior Charm Gem   150
Charm Gem            900
Superior Charm Gem  2500
Monk Gem            3800

The First Gravedigger sidequests are activated.

The Gravedigger heads towards his house to the south.  follow him.

When you reach him he'll complain about a ghost in his back yard and ask you
to kill it.  Enter his house, the cabinet in his back room contains some
silver and a random gem.  go south into his backyard.

A ghost will attack you in the backyard.

The headstone at the south side of the backyard is trapped and contains
silver.

The gravedigger will talk to you again on your way back out. Choose:
"You knew that ghost?"
"You're robbing her grave"
You'll receive the Mournful Soul gem as a reward.

---------------------------------------------------
10.3.67 Jinlin: Meet Jinlin at the Tomb (sidequest)
---------------------------------------------------

Head north from the gravedigger's following the path as it turns east into a
circular area with a large statue in the center.

You can be attacked by a lost soul at any time that you're in this area.  This
lost soul can respawn if you leave and reenter or spent to long in this arena.

You can use the scrollstand by the statues to read "The Nature of the Spirit,
Vol. 3." for some XP.  Beside the entrance from the west which is marked with
a green building sign, there are exits to the north and south.  The northern
exit is marked with two signs: a blue building to the left, and red and yellow
buildings to the right.  The southern exit has a sign depicting read and
yellow buildings.

Go through the northern exit.  The headstone to the left just outside the exit
contains a bit of silver and a random gem.  The tomb of Xi Jin here is
locked.

Head north between the signs depicting a blue building to some large gates.
Use the gate to open them.

The headstone on the right side of this area contains silver.  The closer of
the two headstones on the left is trapped and possibly contains a random gem
in addition to silver.  The further headstone on the left contains a random
gem.  The bones on the left have a bit of silver.

There are 2 spirit fonts here by some stairs leading to a tomb, where Jinlin
is standing outside.  She'll open the door when you approach and then speak to
you.  Select:
"Stay her until I've cleared the ghosts"

-----------------------------------------------------------
10.3.68 Jinlin: Clear the Spirits from the Tomb (sidequest)
-----------------------------------------------------------
Go north in to the tomb.

You'll be attacked by 3 mummies a short way into the tomb.  They are slow
moving enemies that shouldn't pose much of a problem if you jump behind them
following your attack combos.

Three more mummies will attack when you get to the north end of the hall.  The
ceramic urn in the northwest corner is trapped and contains silver.  The chest
in the northeast contains the Spirit Harvest gem and 1000 silver.

Open the inner sanctum doors and head towards a focus shrine.  Before you make
in to the shrine, you'll be attacked by 3 lost spirits and the Insane Emperor
Ghost.  Deal with the lost spirits first so you won't have to worry about
there health and chi damaging attack while you deal with the Insane Emperor.
Be careful with the Emperor as his attacks can drain your health to heal
himself.

Jinlin speak to you afterwards. Select:
"Sounds like trouble"

The Wanderer's Jewel is received.

-------------------------------------------
10.3.69 Jinlin: Escape the Tomb (sidequest)
-------------------------------------------

Make you way back south.  Two mummies will attack before you leave the inner
sanctum.

Outside the inner sanctum doors, you'll be attacked again by a ghost and a
mummy.

Towards the southern end of the tomb, you'll be attacked again by two ghosts
and a mummy.

Jinlin speaks and reads a configuration off of the artifact: "Conductor, Cog,
a bit or iron.  Don't play with the tiger."  Select:
"That might be a configuration I'm looking for."
Configuration of the Tiger plot item is received.

----------------------------------------------
10.3.70 The Scientist: Mad Wen Zhi (sidequest)
----------------------------------------------

Continue south trough the large gates and head down the path past The Tomb of
Ji Xin, and between the signs depicting yellow and red buildings.  Go east
into another circular area just as the path turn south.

Three lost spirits may attack while you're in this area.  They may respawn if
you leave and enter or spend too much time here.

There's a door on the west side of the area labeled Tomb of the Forgotten
Scholar.  Use it and go inside, where an old man, Mad Wen Zhi, will speak to
you about his dying daughter. Choose:
"I'm [your name], I'm not dead."
"Revenge for what"
"What are your doing here"
"Some energy"
"What do you have to do"
"You want me to find a liver"
"I'll find the preserved noble man for you"

The chest here contains silver and a monk gem.  The scrollstand can be use to
read "The Nature of the Spirit, Vol 2." for some XP.

Backtrack to the Tomb of Ji Xin which is now open.  Go inside and witness Ji
Xin's mummy dispatch two grave robbers.  Ji Xin will confront you, select:
"Who are you"
"You have something I need, and I will take it from you."
"A girl is dying and needs a liver preserved like yours"
"If one is willing, there is always the chance for redemption"
"If you save her life, you may be redeemed"
Open palm points and the Preserved Liver plot item are received.

NOTE: Some of the alternate conversation paths result in you fighting Ji Xin.
You'll receive the Preserved Liver (but not the Open Palm Points) after this
fight.

------------------------------------------------------------------
10.3.71 The Scientist: Return the liver to Mad Wen Zhi (sidequest)
------------------------------------------------------------------
Return to Mad Weh Zhi.  There's a good chance you'll need to fight the lost
souls outside the Tomb of the Forgotten Scholar again.

Talk to him and say "I have a preserved liver."

Wen Zhi takes the liver and saves her life.  You'll be rewarded with silver.

NOTE: If you took the liver by force, you'll be asked to make a sacrifice to
save her life.  You can do so and get open palm points an a Chi penalty
technique called "Spiritual Sacrifice".



-----------------------------------------------------------------
10.3.72 The First Gravedigger: A Mournful Ghost (sidequest) (1/2)
-----------------------------------------------------------------

Leave the tomb and head through the south exit of the circular area.

Examine the gravestone to you left which comprise the Chan family Plot:
Chan Han: Loving mother devoted to her three children.
Chan Li: A boy named in honor of the Glorious Strategist.
Chan Ding Sheng: Founding Father of the Resplendent Sun
Chan Tuo:  Named in honor of his uncle, Tuo De.

The Ghost of Miss Chan is standing south of the graves.  Speak to her and
select:
"You Miss Chan?"
"Your baby is dead miss chan"
"How can I prove to you he is dead"
"Can you tell me about your baby"
"How would I prove your baby is here"
"I'll look for your baby"

-------------------------------------------------------
10.3.73 A Mournful Ghost: A Mournful Mother (sidequest)
-------------------------------------------------------

Miss Chan's baby is in one of the four graves.  She said it was a boy, so that
eliminated Chan Han.  The gravedigger mentioned that there were fewer that
three names, so Chan Ding Sheng is out.  Miss Chan mentioned the possibility
the baby was named after an uncle.  She's not royalty so Chan Li is out. That
leave Chan Tuo as her child.

Talk to Miss Chan again and choose:
"I think I know which grave belongs to your baby"
"Yes, I'll show you"
"This is him. Chan Tuo"

Open Palm Points are received.

----------------------------------------------------------------
10.3.74 The First Gravedigger: A Fearful Ghost (sidequest) (1/2)
----------------------------------------------------------------
Ignore the path between the two signs depicting the red building for now,
while you tend to the sidequest here.

A short distance south of where Miss Chan was is the Ghost of Merchant Bei.
Speak to him and select:
"You are merchant Bei"
"Tell me what is bothering you"
"What did you do"
"Where can I find them"

----------------------------------------------------------------
10.3.75 Fading Moon's Bounty: Track Down Fading Moon (sidequest)
----------------------------------------------------------------

Head up the stairs between the two yellow signs to the east of Bei.  both the
left and right flights lead to the same place.  Go east towards a tomb where a
woman, Fading Moon, is standing.  She speak at you, select:
"You're Fading Moon? There's a bounty on your head"

You'll have to fight her here.  This as a typical one on one fight.

You'll receive the Gem of Pure flame after defeating her.

The scrollstand here, on the outside of the unfinished Tomb can be used to
read, The Nature of the Spirit, Vol. 4 for some XP.

The unfinished tomb is empty except for a couple of spirit fonts.

Leave the area of the unfinished tomb and return to where Merchant Bei is.

------------------------------------------------------------
10.3.76 A Fearful Ghost: Defeat Bei's tormentors (sidequest)
------------------------------------------------------------

Enter the circular area to the east of Merchant Bei.  You'll likely be
attacked by two lost spirits any time you enter this area or stay in it too
long.

There's a door in the center of this area labeled tomb of the masses.  Open
the door and descend into the tomb.

There are two ghosts inside.  You'll be attacked by the ghost of Si Ran, and
the ghost of Si Tsu, merchant Bei's tormenters.

After defeating them, loot the 2 vases and 2 chests in the tomb.  The vases in
the rear corners both are trapped and contain silver and maybe a random gem.
The small of the to chests in the center is trapped and contains silver.  The
large chest contains the Sixth Sense gem.

-----------------------------------------------------------
10.3.77 A Fearful Ghost: Return to Merchant Bei (sidequest)
-----------------------------------------------------------

Leave the tomb (and maybe fight the lost souls again) and head north to
Merchant Bei.  Speak to him and choose:
"I have defeated them"
Open Palm Points and a Cow Bezoar plot item are received.

-----------------------------------------------------------------
10.3.78 The First Gravedigger: A Vengeful Ghost (sidequest) (1/2)
-----------------------------------------------------------------

Head through the circular area (possibly fighting the lost spirits) with the
Tomb of the Masses and go out the western side.  Speak to the Ghost of Ren
Ming there and choose:
"You must be the Mister Ren I've heard about."
"I don't know anything.  Tell me"
"You're dead. You can't do anything now"
"Could I find your wife for you"

----------------------------------------------------------
10.3.79 A Vengeful Ghost: Vengeance Served Cold (sidequest)
----------------------------------------------------------

There are two sets on the left side of the path past Mister Ren that can be
use to read so random epitaphs.

Go west and turn north into the first circular area (and maybe fight the lost
spirit).  Make your way out of the Necropolis, through the golden way, to the
market district.  In the market district, head west to the path to the Black
Leopard school.

NOTE: If you've saved Mad Wen's daughter with Ji Xin's liver he'll thank you
on the way.

Ren Feng is by a building past the bridge on the north side of this area.
Talk to here and select:
"Forgive the interruption, but are you Ren Feng"
"Your husband wants me to kill you"
"I talked to him at his grave"
"it was an accident"
"it's not your fault"
"I think that's a fair guess"
"Why don't you explain it to him"
"Not right now"

--------------------------------------------------------
10.3.80 A Vengeful Ghost: A Misunderstanding (sidequest)
--------------------------------------------------------
Talk to her again and choose:

"Come with me we might be able to explain things to him"
"Let's go now"

You'll be talking to Mister Ren's ghost.
"It was an accident."
"It's the truth"
"Forgive her"

Open Palm Points are earned.

-----------------------------------------------------------------
10.3.81 A Mournful Ghost: Miss Chan at Peace (sidequest)
        A Fearful Ghost: Return to Shen (sidequest)
        A Vengeful Ghost: Return to Shen (sidequest)
        The First Gravedigger: A Mournful Ghost (sidequest) (2/2)
        The First Gravedigger: A Fearful Ghost (sidequest) (2/2)
        The First Gravedigger: A Vengeful Ghost (sidequest) (2/2)
-----------------------------------------------------------------

You're back by where Mister Ren was in the necropolis.  Head to the
gravediggers house, possibly fighting the lost spirit on the way.

Talk to Shen and select:
"I want to talk about one of your troublesome ghosts"
"I dealt with Miss Chan"
"I deal with Merchant Bei"
"I dealt with Mister Ren"

You'll receive a combined reward of 1200 silver and 1800 XP.

-------------------------------------------------------------------
10.3.82 The Tanners Fong: Return the Elder to his grave (sidequest)
-------------------------------------------------------------------

Leave the gravedigger and head for the golden way and then the merchant
district.  head west across the bridge.  A man, Young Tanner Fong, will speak
to you. Choose:
"Are you Tanner Fong"
"Gravedigger Shen told me about him."

------------------------------------------------------
10.3.83 The Tanners Fong: Remove the Elder (sidequest)
------------------------------------------------------

Talk to Elder Tanner Fong, who looks pretty health for a dead man. Select
"You're dead, you just don't know it."
"Wait. Are you saying you're not dead"
"Really? How? Everyone says you're dead"
"But your son already took every thing"
"Agreed. let's go talk to your son"

You're now talking to the younger Fong.
"I think you two need to talk"
"He's not dead. You tried to kill him."
[Intuition] (either Elder Fong or Younger Fong)
You two should put the past behind you.

---------------------------------------------------------------
10.3.84 Fading Moon's Bounty: Report to Captain Sen (sidequest)
---------------------------------------------------------------

Go to the town gates in the northeast and talk to Captain Sen. Select:
"I have a bounty I wish to collect"
"The poor deserve your protection, too."
2000 silver are received for the bounty.

---------------------------------------------------------------------------
10.3.85 Aishi the Mournful Blade: Track Down the Mournful Blade (sidequest)
---------------------------------------------------------------------------

Start walking away from Captain Sen.  After a few steps an old man will talk
to you about another Bounty of Aishi the Mournful Blade.  Select:
"How do you know where a criminal can be found"
"What is this Aishi accused of?"
"Where is the Black Leopard School"
"Why are you telling me this"
"Thank you for the information. You can go.

If you want you can talk to Captain Sen about Aishi.

Make your way to the Black Leopard School.

Aishi will be in the northeast corner of the schoolyard.  She'll speak to you
when you approach.  Select:
"An old man told me you had a story to tell"
"That's a risk I'm willing to take"
"Let's hear this tale of yours"
"Why don't you tell me in your own words"
"What happened"
"Go on. what happened"
"That's terrible! Why would he do such a thing?"
"What happened to the child"
"I don't know if it was really your fault."
"Captain Sen was the young man you were in love with?"
"If what you say is true, Sen deserves what's coming to him"

---------------------------------------------------------------------
11.3.86 Aishi the Mournful Blade: PC Lets Aishi Fight Sen (sidequest)
---------------------------------------------------------------------

You'll be taken to see Captain Sen.  Select:
"So you do know each other"
"If I help you, you'll only tell the others what I've done. I have to let you
go."

Aishi run Sen through and ask you to end her life. Select:
"Just walk away.  You deserve your peace."

You'll need to fight Aishi now.

After you defeat her, the old man will speak to you again as you walk past.
Select:
"Good deeds are their own reward."
"Why did you tell me she was in the Imperial city"
"How can you not have gone mad?"
"What will you do next?"

You'll receive some open palm points, 2500 silver, and the Gem of Unity.

-------------------------------
10.3.87 Lord Lao's Furnace (3/4)
-------------------------------

Return to you campsite and talk to Kang.  Select:
"Let's talk about Lord Lao's Furnace"
"Take me back to the Furnace"

This time you'll be making the configuration of the Tiger.  Use the hopper and
select a bar of nickeled iron, use the Conductor and the Whirling Cogs. Press
the Dragon button to get the Quieted Mind technique.

NOTE: The furnace won't let you use the second copy of the Configuration of
the Horse that you found.

Talk to Kang to leave the furnace.

----------------------------------------------------
10.3.88 The Tanners Fong: Return to Shen (sidequest)
----------------------------------------------------

Make you way back to the Gravediggers house in the Necropolis.  Talk to Shen
and select:
"The Elder Tanner Fong wasn't dead"
"Elder Tanner Fong's family has take him back"
"You have any more work for me"

Some silver is received as a reward.

-------------------------------------------------------------------------
10.3.89 Infiltrate the Lotus Assassins Fortress: Enter the Fortress (Main
        Quest)
        The Emperor and the Assassins: The Lotus Assassin Fortress (Main
        Quest) (begins and continues to 10.3.105)
-------------------------------------------------------------------------

Go to the area with the Chan family plot in the necropolis.  You'll
possibly have to fight two batches of Lost Spirits in the circular area along
the way.

Head down the path between the red building sings.  The path winds east and
north to some stairs that form the beginning of an unfinished bridge as its
labeled on the map.

The path goes west from the unfinished bridge.  When you reach a turn to the
north, you'll see Sagacious Zu entering a building ahead.

Dawn Star approaches now. (Apparently this is a romance sub plot based on
character development to this point.  It's also possible for Sky or Silk Fox
-- or no one -- to approach if you choose different character development
paths than in this walkthrough.)  Select:
"I appreciate you concern.  I would worry for you too."
"Caring is not a weakness. That is our greatest Strength."

Go north up the stairs and use the Scrollstand to Read, The Nature of the
Spirit, Vol. 5. for some XP.

Open the pagoda door and go through them before they close in your face.

Use the blessing board which opens the to allowing your to enter the lotus
assassin fortress.

You'll be greeted by the Watcher, who will take you to the Hall of Induction
and brief you on the Lotus Assassins, and assign you to Master Gang.  Select;
"I want to ask you some questions"
"Tell me about the leaders of the Lotus Assassins"
"Tell me about Death's Hand"
"Tell me about Grand Inquisitor Jia"
"I want to return to my questions"
"Tell me about this fortress and the golem army"
"Why are you constructing Golems?:
"Why does he need golems? Who would dare oppose the Emperor?"
"Do you harvest bodies from the Necropolis"
"I don't have any more question for now"

[The game autosaves after conversing with the Watcher.]

---------------------------------------------------------------------------
10.3.90 Infiltrate the Lotus Assassins Fortress: Find Your New Master (Main
        Quest)
---------------------------------------------------------------------------

The jar beside you is empty.  The tunnel to the west leads to the Watch and
some bones contains silver between him and the exit to the necropolis.

From where you start in the southwest corner of the Hall of Induction, heading
east to the southeast corner takes you to a focus shrine.

Take the stairs from either of the southern corners to descend into the hall.

You'll be confronted by a group of Lotus acolytes when you reach the bottom of
the stairs.  Select:
"I only seek to serve the Lotus Assassins.  Let me pass."
"Your Masters will not like this. I am an accepted recruit."

Lotus Acolyte Jin Tao attacks you.

After defeating him, the group of Acolytes wanders off.  Sagacious Zu will
approach and speak to you."  Select:
"I am eager to have your help"

Go along the east side of the hall.  A ceramic urn near Merchant Kia Jong
contains silver.  Kia Jong is the uncle of Kia Min from Two Rivers.  It's
possible to get a discount of 10% of his goods by choosing:
"I have my own silver. Yu are not above personal sales, are you"
"You surname is 'Kia?'  I knew a Kia Min once"
"The last I saw of her. She was well"
"Her hair was tied in may small knots"

His inventory:
                           Discount  Full
Inferior Intimidation Gem     135    150
Intimidation Gem              810    900
Superior Intimidation Gem    2250   2500
Intuition Gem                 810    900
Inferior Warrior Gem         1350   1500
Gem of Struggle              3240   3600
Dire Flame Style            13500  15000

On the west side of the hall are Mold Master Gi and Soho.  You can talk to
them about the golem press.

A spirit font is in the center of the hall a short ways to the north.

As you approach the northeast corner, you'll witness a scene between Master
Gang and Master Shin.  Gang speaks to you afterward.  Select
"I will endeavor to serve as best I can."

----------------------------------------------------------------------------
10.3.91 Infiltrate the Lotus Assassins Fortress: Follow Gang to the Chambers
        Below (Main Quest)
----------------------------------------------------------------------------

Open the upper chamber door in the northeast corner and go down the stairs to
the north, then west, the north again and open the lower chamber door.

You'll witness a scene of a ghost killing a fleeing slave.  Master Gang will
order you to take care of the ghosts.

-----------------------------------------------------------------------------
10.3.92 Infiltrate the Lotus Assassins Fortress: Defeat the Rampaging Ghosts
        (Main Quest)
-----------------------------------------------------------------------------

There are 4 small alcoves on the south side of this area.  Three of these are
of little interest: the two outer alcoves have mediating Lotus Acolytes and
the east inner alcove has an empty cabinet.

The inner western alcove is a lot more interesting as it contains the Lotus
Assassin Archives.  Speak to the Keeper of the Archive and choose:
"How long have you kept your archive"
"The assassins need a historian! That cannot be your only duty."
"I want to ask about what is in the archive"
"Tell me about the Lotus Assassin Leadership"
"Tell me about Master Gang"
"Let's go back to my other question"
"Tell me about the time the order was formed"
"No one questioned such a brutal change"
"So this rogue Assassin escaped punishment"
"What was this rogue Assassin called"
"What was so different in the way you were trained"
"Let's go back to my other questions"
"Tell me about recent campaigns"
"Who was this enemy"

There are a few scrollstands and bookstands in the archive as well.  The
scrollstand on the west side can be used to read "The Undeniable Fire" for
some XP. The bookstand on the west side can be used to read "The Way of the
Lotus" for some XP.  The Bookstand on the east can be used to read "the Grad
Inquisitor's Will".  The scrollstand on the east contains the Configuration of
the Rabbit plot item.

Go north across the bridge from Master Gang.  Four attendants block the door
to the north.  The golem press room door to the east is currently locks.

Head west from the attendants and open the door.  Four ghosts attack in this
room.

A vase by the locked soul extraction room door to the south contains some
silver.

Go back to the east, and go south across the bridge and Master Gang will talk
to you. Select:
"I welcome the compliment.  I hope I serve you well."
"I will serve as needed, Master Gang"
"And what is the second task, Master Gang"
"It cannot be as simple as that, or he would be dead now"
"How do I go about doing that"
"I have some questions, Master Gang"
"I want to ask about golems and shards"
"What are spirit shards? Are they similar to essence gems"
"What is so important about the Jade Golem"
"How may golems have been produced"
"Let's go back to my other questions"
"Tell me about Master Shin"
"I spoke with the Keeper of the Archive about you."

[The game autosaves after the conversation]

---------------------------------------------------------------------------
10.3.93 Kill Master Shin: Find a Way to Kill and Disgrace Shin (Main Quest)
---------------------------------------------------------------------------

During the conversation with Master Gang, Acolyte Trainer Guang walked out to
the east.  Talk to her and select:
"Very well. Let's spar"

You enter a sparing match with her.

When you win Master Gang will promote you to her position and the conversation
resumes.
"I apologize for taking your position"
"I have access to Shin's personal entourage"
"Would there be an outcry if one of Shin's entourage died during training"
"Who am I suppose to train?"
"How did you come to join the Assassins"
"What ability do you mean"
"What training services can you provide?"

Acolyte Train Guang offers the following items for sale:

Inferior Monk Gem             1500
Gem of Mastery                8100
Scholar's Gem of Forethought   120
Ice Shard Style              15000
Eye of Inner Darkness         5000
Window to the Abyss           3500
Deadened Nerves               3500
Fearsome Visage               3000

Go north of Master Gan and head east in the golem Press room.  Witness an near
accident.  Zu will hint at taking out Master Gang in a similar accident.

You're in the southwest corner of the Golem Press room.  head North to the
northwest corner when a trapped chest holds some silver and a Gem of Seductive
Power.  Use the scrollstand here to read "Jade Empire bestiary: Vol. 2." for
some XP.

Go up the stairs on the west side and the press operator will speak to you.
Choose:
"Our power must be growing at an incredible rate"
"The machine looks dangerous. Have accidents claimed any lives?"
"Tell me about the crane and press"
"Let's return to my other questions"
"Tell me about the different golems"
"What are the different kinds of golems"
"Of that size?  Are their larger ones?"
"Why is the Jade Golem special?"
"What do you mean by 'direct and pacify'"
"You kill people to make shards for the golems"
"Let's return to my other questions"
"Tell me about the Lotus assassins"
"Tell me about Inquisitor Jia"
"When can I find her"
"Tell me about Death's hand"
"Has the Emperor ever visited this fortress"

While you're here use the golem press to make a clay golem.  Use the crane
operations controls to "Retrieve the golem from the press" and "Move the Crane
Right" and "Leave the Machine" without dropping the golem at this time.

-----------------------------------------------------------------------------
10.3.94 Create a Spirit Shard: Go to the Soul Extraction Chamber (Main Quest)
-----------------------------------------------------------------------------

Leave the golem press room and go straight across to the room where you fought
the ghost earlier.

Zu will speak to you as you approach the door to the soul extraction Chamber.
Choose:
"Can I ruin their plans 'and' get what I need?"
"What thing will disrupt them? What do you mean?"

-----------------------------------------------------------------
10.3.95 Create a Spirit Shard: Search the Lower Mine (Main Quest)
-----------------------------------------------------------------

Head south through the door into the soul extraction chamber.

A female assassin, Lotus Acolyte Go Rin, will speak to you.  Select:
"What is this place"
"The machine looks dangerous.  Have accidents claimed any lives."
"I must make a spirit shard for the Jade golem."
"So you believe they are dangerous?"
"I want to ask you some questions>"
"I want to ask about the extractor and spirit shards."
"Do corpses still have souls to extract."
"You store slaves here"
"How does the extractor function."
"Let's return to my other questions"
"tell me about the Lotus Assassins and our leaders."
"Tell me about Death's Hand"
"Tell me about Grand Inquisitor Jia."
"Tell me about the Fortress"
"Goodbye"


Use the elevator controls by the passage you just came through from the north.
You're currently on the main level, select the prison level.

A passage to the east has opened.  go up the stairs and a lotus assassin will
speak to you.

I want to ask you some questions.
"Where do these salves come from"
"Tell me about Death's Hand"
"Tell me about Inquisitor Jia"
"I can't allow these slaves to remain here"
"Release them! I demand it."

The guard will attack you.

After he's been dispatched open the prison door.  The slaves will speak to
you. Choose:
"I will remove the guard when I am done with the extractor"


The guard in the extractor room speaks again when you return to the extractor.
Just say "Goodbye"

Use the elevator controls again and go to the Near-surface Mine Level.

There's a tunnel to the south that goes into a small cave where you'll find a
superior Intimidation Gem on some bones and an Iron Skin Gem in a jar.

Return to the Extractor and use the Elevator controls again and go the
Abandoned deep-level mine.  There's a passage to the west here.

As you go down the passage, you'll hear Sagacious Zu's voice briefly before
the spirit of the horselord Zend Sai appears and attacks you.

After you defeat the horse lord's spirit, Zu will speak to your again.
Select:
"I trust I no longer need to prove myself to you"
"What do you mean, you won't be leaving"

-------------------------------------------------------------------------
10.3.96 Create a Spirit Shard: Make a corrupted Spirit Shard (Main Quest)
        Infiltrate the Lotus Assassins Fortress: Construct a Spirit Shard
        (Main Quest)
-------------------------------------------------------------------------

Continue down the tunnel and use the ancient coffin at the end.  Select [Take
the body and return to the Soul Extractor].

Lotus Acolyte Go Rin attack after the extraction process has begun with the
corrupted soul of the horselord.

After the battle the Golem Spirit Shard plot items is obtained.

------------------------------------------------------------
10.3.97 Kill Master Shin: Return to Master Gang (Main Quest)
------------------------------------------------------------

Use the elevator controls and go to the prison level.  Talk to slave Ho Ran.
"The guard is dead.  Go now."
Open Palm Points are received.

Use the elevator controls and return to the main level and return to the room
where you fought the ghosts after being assigned to by Master Gang.

You'll be confronted by the surviving acolytes from your first encounter after
arriving in the fortress.  Select:
"I did not mean to offend.  I am sure there is room for all of us."

Lotus Acolyte Gu Gah and two other Lotus Acolyte attack.

Head east and south across the bridge and talk to Master Gang.  Select:
"Master Shin would be disgraced if killed by the golem press"
"Then I will kill him and put him in there"
"I have the spirit shard for the Jade Golem."

----------------------------------------------------------------
10.3.98 Kill Master Shin: Remove the Press Operator (Main Quest)
----------------------------------------------------------------
Go into the golem press room and speak to the operator, Lotus Acolyte Shi.
Choose:
"I need to relieve you at this post. You must leave the room"
"Your position depends on Master Gang's. I can raise him *if* there are no
prying eyes"

Create and position a golem over the walkway if you haven't already done so
and leave the Golem Press Room.

------------------------------------------------------------------
10.3.99 Kill Master Shin: Clear the Hall of Induction (Main Quest)
------------------------------------------------------------------

Talk to the attendants by the north door and select:
"[Lie] I will make certain nothing goes wrong during our bout."

You'll be taken to the Hall of Induction to fight Attendant Kitan.

After she's defeated, return to the attendants and talk to them again. Choose:
"I am ready.  Come, Kai Feng let us see how skilled you are."

You'll again be taken to the Hall of Induction to fight Kai Feng.

The two surviving attendants will threaten retribution after Kai Feng falls.

While you're in the induction hall talk to the Mold Masters. Select:
"I need everyone out of the hall"
"What could cause a machine as sophisticated as the press to break down."
"What is Phoenix Oil? Where does it come from?"

Talk to Merchant Kia Jong and select:
"Do you have Phoenix Oil"
to receive the Phoenix Oil plot it.

Return to the lower chamber where Master Gang is.  The remain attendants will
confront you.  Select:
"You force my hand.  Come attendants, I will fight you all."

Attendants Teng and Cohong attack you along with 3 unlabelled Lotus Assassins.

Continue to the golem press room after the battle.

After verifying that you have a golem in wait over the walkway, use the golem
press and insert the Phoenix Oil container to sabotage the press.  The three
clay golems are likely to attack you as you try to leave the room.

After they're defeated return to the hall of induction.

Talk to the Mold Master and select:
"The press malfunctioned.  Someone used too much Phoenix Oil"
"Will you require assistance?"
(They will leave the hall)

Talk to Kia Jong. Select:
"I need this hall cleared. Move to another room"
"Perhaps I could persuade you to move"
Choose to Higher you charm or intuition.
NOTE: The first time I played this fail and my active follower Black Whirlwind
stepped in with his own unique style of diplomacy. Silk Fox and Henpecked Hou
can also persuade him to leave.  Otherwise you'll need 1000 silver to bribe
him.

Kia Jong will relocate to the lower chambers to the west of Master Gang after
this.

There will be a lotus assassin sorcerer at the base of the stairs to the
south.  Talk to him and choose:
"What preparation have you made?"

Two lotus acolyte will be set on fire and attack you.

The sorcerer runs off after the attack leaving the induction hall empty.


--------------------------------------------------------------
10.3.100 Kill Master Shin: Stop the Slave Shipment (Main Quest)
--------------------------------------------------------------

Go up the stairs and through the tunnel in the southwest corner to return to
the Necropolis.

Go out the pagoda doors and down the path.  You'll meet the slave shipment at
the stairs to the unfinished bridge.  Select
"I cannot allow this delivery to take place"
"They will not be delivered.  Abandon them or fall slave driver"

Slave Driver Rong and another Slave Driver will attack.

One of the slaves will speak after the fight.  Select:
"No. You are free."
"Be safe. Now go"
Some open palm points are earned.


--------------------------------
10.3.101 Lord Lao's Furnace (4/4)
--------------------------------

Detour from the lotus assassin infiltration and return to your campsite,
possibly fighting two batches of respawning Lost Spirits in the circular
areas.

Talk to Kang and have him return you to the furnace.

It's time to use the Configuration of the Rabbit.  Use the hopper and insert a
Cow Bezoar.  Use the conductor, clapping chimney and whirling cogs.  Push the
Dragon Button to receive a Heaven's Blessing Gem.

Kang speaks after the completing of the sixth configuration.  Select:
"Kang, What is that energy surrounding you."
"What are you talking about Kang"
"How do you know this"
"I assume we must return to the flyer first"

Go to Hin Goo and buy the Dragon's Wrath upgrade.

Talk to Kang again and choose:
"Let's Talk about Lord Lao's furnace and your latest wind map"
"Let's go"

This start's the Spirit Journey mini-game. See the survival strategy in the
minigame section.

The mini-game is unlocked after completing it and the Consume Spirit flyer
upgrade is received.

Kang Speaks afterward.  Select:
"Did we succeed.  I did not see Lord Lao appear."
"Well, Kang, how do you explain this"
"So what now?  Will.... whoever come back for you?:
"Then why don't you fix it"
"Do you know of any other configurations"

You'll receive 4 plot items: Configuration of the Goat, Configuration of the
Rat, and 2 Eyes of the Void.

Talk to Kang to return to the Furnace.

If you want to play around with random configuration and you left over
ingredients, or the cinnabar that's already in the hopper, now is the time to
do so.

You'll need to choose between the Configuration of the Goat and the
Configuration of the Rat as you'll only be allowed to make one of them.

If you choose to use the Configuration of the Goat, use the hopper and put the
Eyes of the Void inside.  Use the Whirling Cogs, Conductor, and Water Wheel.
Push the tiger button to received the Harmony and Balance technique which
gives +3 to Body, Mind and Spirit.

If you choose the Configuration of the Rat, use the hopper and put the Eyes of
the Void inside.  Use the Whirling Cogs, Cranking Cauldron, Clapping Chimney,
and Water Wheel.  Press the Dragon Button to receive the Strength of Bull
technique with offer increased damage.

Talk to Kang to return to the city and return to the Lotus assassin Fortress,
possibly fighting the respawning Lost Spirits on the way.

------------------------------------------------------------------------
10.3.102 Kill Master Shin: Kill Master Shin (Main Quest)
         Infiltrate the Lotus Assassins Fortress: Kill Master Shin (Main
         Quest)
------------------------------------------------------------------------

Go back into the Pagoda, and use the Blessing Board to reenter the fortress.

[The game autosaves as you reenter if you didn't leave the fortress previously
to stopping the slave shipment.]

Master Shin will emerge as you approach the door to the northeast of the Hall
of the Induction.  If you didn't deal with his attendants earlier they'll be
with him as well.  Select:
"I regret that there will be no slaves delivered today, Shin."

You'll fight Master Shin and any surviving attendants.  When Master Shin is
reduced to half health he'll activate two clay golems for you to fight as
well.

After the fight you'll be taken to the golem press room.  After Master Gang
inspects the body use the crane controls and drop the golem on him if you set
up the trap before sabotaging the press.

--------------------------------------------------------------------------
10.3.103 Infiltrate the Lotus Assassins Fortress: Go to the Inner Chambers
         (Main Quest)
--------------------------------------------------------------------------

Leave the golem press room.  Sagacious Zu will speak to you a few steps into
the lower chamber.  Select:
"If you have something to say, Zu, now is the time."
"That is a remarkable admission, go on."
"So you did it. You murdered my Master's family"

[The game autosaves now]

Approach the door to the inner chamber.  Executioner Zogu emerges to talk to
you (unless Master Gang is still alive in which case he'll speak instead with
somewhat different options.)
Select:
"Master Gang and Master Shin have... resolved their differences poorly"
"I have the spirit shard now"

Buy anything you still want from Acolyte Train Guang and Merchant Kia Jong at
this time.  You can also speak to Keeper of the Archives to request your name
be added to the archives.

Speak to Executioner Zogu/Master Gang and choose:
"Yes, lets proceed to the ritual."

Jia speaks to you after the botched ritual.  Choose:
"I am a simple student searching for his master"

You'll be attacked by two Jade Golem, Executioner Zogu, and Master Gang if
he's still alive.  Dodge the Jade Golem attacks be rolling between their legs.

[The game autosaves after the battle.]
Jade Golem style is obtained.

----------------------------------------------------------------------------
10.3.104 Infiltrate the Lotus Assassins Fortress: Defeat Grand Inquisitor Jia
         (Main Quest)
----------------------------------------------------------------------------

The chest hear contain silver and a random Gem.  The scrollstand can be used
to read "Text of War" for some XP.  The Legacy of Death's Hand technique is
received for reading all of the books and scrolls in the Lotus Assassin
Fortress.


Leave the room to the north.  As you go up the stairs you'll find a jar with a
bit of silver.  The path turns northwest towards a shrine where Jia awaits.

I recommend switching the Black Whirlwind for the upcoming battle to provide a
distraction and do some additional damage to Jia, who attacks as you approach.
Alternatively, you can use the newly acquired Jade Golem style to deal heavy
damage to Jia.

What the scene with Death's Hand and Sagacious Zu.

[The game autosaves now]

You'll receive the third amulet piece raising the total gems you can equip to
the maximum of 7.  You'll also receive an Superior Scholar's Gem and a Gem of
Storms Rage as well.

----------------------------------------------------------------------------
10.3.105 Infiltrate the Lotus Assassins Fortress: Escape the Collapsing
         Fortress (Main Quest)
         The Emperor and the Assassins: The Lotus Assassin Fortress (Main
         Quest) (ends)
----------------------------------------------------------------------------

Leave the inner chamber.

You'll be attacked by three lotus acolytes and a lotus assassin.

Go south across the bridge.

You'll be attacked by the Keeper of the Archives and two lotus assassins and a
lotus acolyte.

Go through the lower chamber door up the stairs and through the upper chamber
door.

You'll be attacked by two clay golems.

Heal yourself at the spirit font.

Go around the right side of the first central statue and the around the left
side of the second one.

A single clay golem attacks.

Head up the stairs and use the focus shrine if necessary before heading into
the tunnel to the west.  The cave-ins have changed the layout of the caves so
just head into the light marking the exit.

The Watcher and 5 Lotus Assassins attack as the exit collapses behind you.


------------------------------------------------------------------------
10.3.106 The Emperor and the Assassins: Return to the Flier (Main Quest)
------------------------------------------------------------------------

After the battle with the Watcher you'll find that you're in the Unfinished
Tomb.  Head West to the exit after healing yourself at the Spirit Font.

Two lost spirits attack at the exit.

Go outside and continue west.

A Mummy and 2 lost spirits will attack you on the outside.

Head down the stairs and go through the circular area to the south and
possibly fight the 2 lost spirits if they respawn.

Take the path to the west and then north, to the first circular area of the
Necropolis. Leave to the west after a possible fight with the respawning lost
spirit.

Follow the path south to the junction, where you'll fight two mummies.

Leave the necropolis to the west and you'll be returned to the campsite.

You'll discuss matter's with Silk Fox. Choose:
"The evidence would have condemned Death's Hand, and it does the same to your
father."
"My concern at the Palace is Master Li"
"There is more.  Zu told me about Master Li's Murdered family.  the child is
alive."
"He was part of the group sent to kill them.  He had a change of heart"
"I need to talk to Dawn Star"
(Or "I have business in the city" if you didn't advance Dawn Stars character
development)

-----------------------------------------------------------------------
10.3.107 The Emperor and the Assassins: Get Ready to Leave (Main Quest)
------------------------------------------------------------------------

If there's anything you want from the various merchants go buy it now.
(At minimum buy the upgrades from Hin Goo, save the game in another slot and
reload a previous save so the they'll be available in the Mini-Game mode of
the main menu)

Speak to Dawn Star:
"Did you want to talk? You're feelings are very important to me"
"I will always be here for you.  You'll will come to trust that."
"If that is what you require, Dawn Star"
"It is more incentive for me to succeed."

Talk to Silk Fox:
Let's go to the palace now.
Select Attack to play one to the Encounters in the Sky series mini-games. See
the survival strategy in the minigame section.

When you reach the palace Ya Zhen will force you to choose between himself and
Chai Ka.  Select:
"I will aid you, Chai Ka"

You'll be transported to battle against Ya Zhen.  Ya Zhen will concentrate on
attacking Chai Ka, so all you have to do is damage Ya Zhen enough so that he
falls before Chai Ka does.

Open palm points are earned for this victory and the Guardian's Strength
technique is received.

Silk Fox speaks after the battle.
"Demons fought for her body. I had to intercede"
"It may be too late if what we know is true."

[The game autosaves at the end of the chapter.]


==============
10.4 Chapter 4
==============

-----------------------------------------------------------------------
10.4.1 The Height of Power: Seek the Emperor (Main Quest) (lower level)
-----------------------------------------------------------------------

Zin Bu has some new inventory

Burning Essence                  9375
Warrior of the Unyielding Heart  5625

If you want to fly somewhere or return to Lord Lao's furnace do so now as it
will be your last opportunity.

Head through the large door to the north.  The jar in the southwest corner of
this room has some silver and a random gem.  The jars in the other three
corner are empty.  there are focus shrine on the east and west sides of the
room.

Continue north through the next door where you'll fight 4 imperial soldiers.

After the battle go up the stairs to the north where you'll fight 2 more
imperial soldiers, 2 imperial guards and 2 lotus assassins.

The Ceramic urns have silver and possibly random gems.  The jars are empty.

The Bookstand to the east can be use to read "The Celestial Order, Vol. 2" for
some XP. The Inner Peace Technique is acquired from read all three Celestial
Order books.

The bookstand at the west end can be used to read "The Lotus Monks" for some
XP.

WARNING: This is a point of no return.  It's your last chance to go back to
purchase items or finish sidequests in Tien's Landing or the Imperial City.

Continue north to an elevator.  You party sans Kang will advance to here.

-----------------------------------------------------------------------
10.4.2 The Height of Power: Seek the Emperor (Main Quest) (upper level)
-----------------------------------------------------------------------

Head east through the exit here.

[The game autosaves now]

follow the tunnel north.  Two imperial soldiers attack after a bit.

A vase around a bend to the east contains a bit of silver. A focus shrine is
further east.

As you pass the large doors east of the focus shrine, Silk Fox, even if she's
not the active follower, will speak to you.  Select:
"Who is entombed her?"
"Master Li is the Emperor's brother and he is alive"
"Have you actually seen inside the tombs"
"If Master Li is alive, what about Prince Kin"

further east is a spirit font and then a bookstand that can be used to read
"The Righteous Siege" for some XP.

The vase east of the bookstand has a bit of silver.

The path turns south.  2 Imperial Soldiers, and a lotus Assassin attack where
the hall narrows.

[The game autosaves after the battle.]

Enter the narrower hall and follow it as it turns east.  Sky, Dawn Star, and
Silk Fox will catch up to you.

If you're following the Dawn Star romance story that the character develop
I've included so far is leading to choose:
"I won't wait.  You have my love. Dawn Star."

(I assume that the other romance story could also have conversations here.)

Afterward tell Silk Fox:
"I'm ready. Let's Go."

The Friends in High Places technique is received.


-----------------------------------------------------------------------
10.4.3 The Height of Power: Seek the Emperor (Main Quest) (throne room)
-----------------------------------------------------------------------

Continue east and witness a scene between the Emperor and Master Li. When
given the opportunity to speak choose:
"My name is [your name]. I am here to rescue my master.}
"Do you see, Princess? Your father is at the heart of it all."
"Here! face me!"
"I am the one who must end your evil"

A Lotus Inquisitor and many Lotus assassins and Imperial Guards attack.  The
will be at most six facing you at a time but reinforcements will keep their
numbers up for a while. There are 18 enemies in total.

Once these enemies are deal with get the silver and a random gem from the
trapped vase in the southeast corner, the vase in the southwest is empty.

Head north up the ramps.

You now face four Lotus Assassin Masters.

[The game autosaves after this battle.]

There are three ceramic urns in this area.  The one in the southeast contains
the Warrior of the Infinite Spirit technique.  The one in the southwest
contains 1000 silver.  The one in the northeast is trapped and contains
silver.  The chest in the northwest contains 4000 silver.

There's also a focus shrine to the west and a spirit font to the east.

Continue north to face the Emperor.  The Emperor quickly become immune to most
styles that you use, making it necessary to switch styles frequently.  However
he cannot make himself immune to transformation styles so you can switch to
one of those to finish him off quickly.

Master Li speaks to you afterward.  Say:
"Thank you, Master.  I have learned much."


==============
10.5 Chapter 5
==============

--------------------------------------------------------------
10.5.1 The Land of Spirits: Find the Water Dragon (Main Quest)
--------------------------------------------------------------

You'll find yourself in an ethereal realm.  The water Dragon will tell you to
follow the pillar of Light.

Zin Bu has new merchandise:
Cyclone Gem          18750
Superior Warrior Gem  9375
Superior Monk Gem     9375
Superior Scholar Gem  9375

The pillar of light is to your south.  Head straight towards it as there is
nothing of interest on this ethereal battlefield.

[The game autosaves after a few steps.]

You'll be attacked 5 times along the way by either 1 or 2 Lost Spirits.  The
Water Dragon will have a comment after each battle.

You'll be at the base of some stairs at the fifth battle and will speak with
the Water Dragon's spirit afterwards.  Select:
"What's going on here"
"Why would Master Li Betray Me"
"If he planned all of this, his lies have spanned year"
"You're sending me to Dirge? Why me?"

----------------------------------------------------------------
10.5.2 The Land of Spirits: Find the Abbot in Dirge (Main Quest)
----------------------------------------------------------------

You'll be transported to Dirge.  There's a ceramic urn by an obelisk in this
area contain a Gem of Premonition.

A rat demon and a horse demon attack a short ways down the path to the
southwest just before some stairs.

After the fight, go up the stairs and you'll witness an Abbot's spirit attack
the spirit of an imperial soldier.

continue up the stairs and across the bridge to the northwest.

The spirit of Abbot Song will speak to you near the end of the bridge. Select:
"Who are you"
"The Glorious Strategist? You mean Master Li?"
"Li claimed he was the one who saved me"
"What happened when they attacked Dirge"
"Master Li has the power of the Water Dragon now"
"The water Dragon still believes there is hope"
"I'm honored to have you with me"
"How am I supposed to restore the fountains"
"I want to ask you some questions"
(You can now ask some general questions about the amulet, spirit monks, and
the Water Dragon)

[The game autosaves after the conversation.]

-----------------------------------------------------------------------
10.5.3 The Land of Spirits: Restore the Fountains of Dirge (Main Quest)
-----------------------------------------------------------------------

There are some stairs going up to a battle site here, but take the path to the
west to a scrollstand which can be used to read "The Ritual of Binding for
some XP.

Stairs lead northwest from just past the scrollstand to the first fountain.
You'll be attacked by Xian Wu and two betrayers, the spirits of disloyal
spirit monks who betrayed Dirge to the lat Emperor.

I recommend going after Xian Wu fist, possibly with the Jade Golem.

Abbot Song speaks after the battle.  Select
"Who was she"
"What happened to Xian Wu?"
"That's awful"
"What's so bad about the binding"
"So the Emperor did this to Xian Wu"
"Is the how Sun Kin was bound to Li's armor? Does it have that kind of power?"

A Dirge Fountain Seal plot item is obtained.

Use the Dirge Fountain here to cleanse the fountain and open the gates at the
battle site, allowing access to the inner courtyard.

Head up the stair to the west and north to the battle site where Abbot Song
will speak.  Select:
"What's going on here"
"So you can't get back into the temple"
(NOTE: If you didn't cleanse the fountain yet there's one additional option:
"Dirge will be restored Abbot Song, I swear it.")

The water dragon's spirit appears as you go through the gate.  Select:
"I understand.  What must I do now?:
"Why can I still use the amulet if Master Li took it"


Continue into the inner courtyard and watch the cut scene.

There's a spirit font a short ways to the northeast just before the second
fountain.

Abbot Song will speak to you.  Choose:
"So What destroyed the guardian"
"Don't worry. We'll find it."

A two headed bull demon,  The Minion of Suffering appears now. Select:
"Who are you."

The conversation with Abbot Song resumes:
"Well, this is obviously a trap"
"Would the gem still be here after all these years"
"What about the spells protecting it."

[The game autosaves after the conversation.]

---------------------------------------------
10.5.4 Gem of Power: Find the Gem (sidequest)
---------------------------------------------

Avoid following the demon to the southeast for now.  Instead use the
scrollstand that's by the fountain to read "Abbot Song's Journal" for some
XP.

Head west from the fountain.  Follow the trail as it turns to the southwest.
A ceramic urn near a spirit font contains a Brilliant Gem of Balance.

Open the gate by the spirit font and go up the stair to the south just past
the gate.  Follow the path east to a focus shrine and use the ceramic urn to
get the Gem of Infinite Spirit.  Return to the gate and go up the stairs to
the northwest.

You'll be attacked by two lost spirits at the top of the stairs.

Head towards the glowing sphere to the north where a red minister will speak
to you. Select:
"The wards protect against evil... but I can pass"

The Red Minister and two lost spirits will attack.

The Red Minister style is gained after this battle.  (I'm sure I didn't get it
here the first time I played getting it instead at the next battle.  Abbot
Song was is attack mode, perhaps he got it the killing blow to deprive me of
it then.  I had Abbot Song in support mode this time.)

Use the gem repository to get The Eye of the Dragon gem.

Go east to find 2 lost spirits.  Go down the stairs to the east, then south,
then east again to return to the fountain area.


-------------------------------------------------------------------------
10.5.5 The Land of Spirits: Confront the Minion of Suffering (Main Quest)
-------------------------------------------------------------------------

Now head southeast from the fountain where a horse demon and a rat demon
attack you.

Continue west, north, and east and fight another rat demon where the path
turns north.

Go up the stairs to the north and fight a horse demon and two rat demons in
the area the gate at the top.

A trapped ceramic urn in this area contains a random gem.

Enter the Dirge Cave to the west.

[The game autosaves after entering the cave.]

Follow the path northeast, the northwest.  Fight the horse demon where the
path turns north.

Continue north and fight two more horse demons.

Go north towards the glowing sphere where the Minion of Suffering will appear
again.  Select:
"Who is you master"
"I will cleanse Dirge of this taint"

You'll fight the Minion of Suffering.  The Jade Golem is capable of going toe
to toe with him or you can battle him with weapons/martial attacks.

The Minion's Master speaks to you.  Select:
"Who are you"

Abbot Song speaks to you.  Choose:
"Whatever it is, I will defeat it."

Another Dirge Fountain Seal plot item is obtained.

--------------------------------------------------------------------
10.5.6 The Land of Spirits: Restore the Second Fountain (Main Quest)
--------------------------------------------------------------------

Head east and the south to a ceramic urn which has a healing effect.  Further
south is a trapped bamboo cask with a random gem and an empty trapped ceramic
urn.

Retrace your steps out of the cave and return to the fountain, fighting 2
horse demons just before reaching it.

Use the dirge fountain to restore it and open the gate to the north into the
temple.

Abbot Song speaks, select:
"I expected the Water Dragon to appear again"
"I can't believe a little blood could do so much"

------------------------------------------------------------------------------
10.5.7 The Land of Spirits: Destroy the Abomination in the Temple (Main Quest)
------------------------------------------------------------------------------

Head north through the now open gate.

[The game autosave as you enter this path lined with statues of monks.]

A bit to the north, take a path to the west.  Three lost souls attack after a
few steps.

Continue west towards a focus shrine where you'll be attacked by 2 Red
Ministers and a Lost Spirit.  (I believe I got the Red Minister Style here in
my first game).

Return east and examine the statue at the junction before continuing north up
the stairs to a pair of spirit fonts.

The water Dragon speaks to you a bit further north and ask Abbot Song to leave
to help his fellow Spirit Monks. Select:
"I could have used his help"
"But what is it, exactly"
"I will cleanse this abomination from your temple."

Go north through the courtyard and up the stairs to a spirit font at the
entrance.

The temple door opens as you approach.  Go through them.

[The game autosaves after you enter the temple.]

Three copies of yourself appear as you approach the dragon fountain.  They are
the Aspects of Despair, Sorrow, and Rage.

After the Aspects are destroyed, watch a cut scene of the battle outside.

The Water Dragon speaks to you.  Choose:
"It was an honor to serve, Great Mistress"
"Destroy your body? I don't understand"
"And what about Li"

If you advanced Sagacious Zu's character development enough the conversation
continues with:
"How can I do this? I know his child lives, but how can I find it?"
"Dawn Star must have been born in the Palace"

The conversation concludes after choosing:
"Am I suppose to do this alone"

Watch the cutscene of your followers.

----------------------------------------------------------
10.5.8 The Return to Dirge: Get Your Bearings (Main Quest)
----------------------------------------------------------

[The game autosaves after the cutscene as you emerge through the portal in
Dirge in the Mortal Realm.]

You've been resurrected in the temple of Dirge.  Start walling towards the
Dragon Fountain and two horse demons that have followed you through the portal
will attack.  The horse demons will respawn indefinitely until you destroy the
Disturbance in front of the portal, which takes the remaining horse demons out
with it.

--------------------------------------------------------------
10.5.9 The Return to Dirge: Find the Others (Main Quest) (1/2)
--------------------------------------------------------------

Zin Bu has some additional inventory:

Flawless Scholar Gem    18125
The Path of the Warrior 50000
The Path of the Monk    50000
The Path of the Scholar 50000


Head southwest towards the dragon fountain.  There are some decaying bones
beside the fountain on the west side that contain "The replenishment of the
mind" technique.

Northwest of the fountain is a statue of Mah Tsung that can be meditated at to
restore health and chi.

the bookstand west of Mah Tsung's statue can be used to read the Mantra of
Inspiration for some XP and to receive The Mantra of Inspiration plot item.

The Heavenly Gate Guarding Statue south of the bookstand can be meditated at
to restore focus.

The decaying bones and chest by the Guarding both have some silver with the
bones here hold the first part of the Pages from the Tome of Release plot
item.

A path to the east from the south side of the fountain leads to a gate to the
north.  Open the gate and go into the well room.  The vase in here holds
silver while the chest holds the Machined Cogs plot item.

Leave the well room, head west up the stairs.  Turn north a way and then east.
ignore the meditation wheels for now. (If you partially fix them with just the
Machined Cogs and Meditate with the Mantra of Inspiration you'll receive The
Communion of the Ocean Technique, but you get a better one if you wait.)

Leave the temple as the hall turns south.  There's a spirit font at the exit.
Go down the stairs and you'll be attacked by four imperial soldier ghosts.

Watch the end of chapter cutscene of the dragonfly arriving in Dirge.


==============
10.6 Chapter 6
==============

--------------------------------------------------------------
10.6.1 The Return to Dirge: Find the Others (Main Quest) (2/2)
--------------------------------------------------------------

The bones at the base of the stairs hold a second part of the Pages from the
Tome of Release plot item.  (you may get an extra page here sometimes.)

Go into the center of the courtyard and you'll be attacked by 3 Imperial
Soldiers Ghosts.  The bones in the center of the courtyard hold a third piece
of the Page from the Tome of Release plot item.

Go up the stair on the south side of the courtyard and go through the hall to
the south past two spirit fonts into the area with the monks statues.

Head south to the top of some stairs where you'll be attacked by three
imperial soldier ghosts.  The bones at the top of the stairs hold the Beveled
Cogs plot item as well as the fourth part of the Pages from the Tome of
Release plot item.

Go north and turn west going by a pair of tents to where your party awaits.
In this conversation choose:
"The Water Dragon returned me to life."
"It weakened her greatly.  I must try to set things right."
"What? The Imperial Army is coming?"
"Why would he set the whole army against us?"
"The Water Dragon told me it was a power focusing tool."
"There is no way of avoiding them? Sneaking? Flight?"
"Then we will raise our defense here, and come what may.

If you advance the Sagacious Zu character development far enough the
conversation will continue:
"There was something.  It was about you and Master Li."
"The Burning Temple was only visible from the Palace."
"Perhaps this will restore Master Li's good side."
"Of course, Dawn Star.  What should we do about this?"

----------------------------------------------------------------
10.6.2 The Return to Dirge:  Retire to the Campsite (Main Quest)
----------------------------------------------------------------

Dawn Star has requested you speak to her if your following her romance plot.
(I assume Silk Fox or Sky would want to speak as well if you were follow a
romance with them)

Before doing so go west of the campsite to a focus shrine.  The bones nearby
have the final piece of the Pages from the Tome of Release plot item.

Go east past the campsite, where you'll be attacked by an Imperial captain
ghost.

Return to the temple.  Use the meditation wheels, repairs them with the
machined and beveled cogs, spin the wheels and meditate upon the Mantra of
Inspiration.  You'll receive the Communion of the Dragon technique.

Continue into the temple and use the Statue of Mah Tsung.  Perform the Ritual
form the Tome of Release to receive The Turning Wheel technique.

Return to the campsite and talk to Dawn Star (or other romantic interest). For
the Dawn Star romance select:
"It is peaceful here"
"Nothing has changed. You are who you are."
"Anywhere I go, Dawn Star. You'll be by my side"
"It is all right to be scared. Only fools risk what they love with no concern.
Watch the romantic cutscene.

If you didn't pursue any romances, just use the tent to go to bed.

------------------------------------------------------------------------------
10.6.3 The Return to Dirge: Defeat the Spirits of your classmates (Main Quest)
------------------------------------------------------------------------------

Sun Li will taunt you in your dreams.  Select:
"I would have saved them if I could!  Your plans are what killed them!"

You'll be attacked by the incarnations of Jing Woo, Student Lin, and Student
Win that Sun Li has summoned into your dreams.

You'll awaken after the dream battle, to a cut scene of the advancing Imperial
Army.

You make battle plan with you're party.
"What happened"
"Then we need to destroy that bridge"
Make a choice of either Dawn Star or Silk Fox to take the lead defending the
bridge.
"If small groups could land anywhere, we should spread out."
"Fine, let's fight them in the air.  We can assault the bridge after."

The last option starts the Battle of Dirge mini-game which is unlock after
completing it.  The Spirit's Calling flyer upgrade is received after the
mission, it's of no use in the game as there are no more mini-games but it can
be used from the main menu. See the survival strategy in the minigame section.

Finish you're conversation with the party:
"They will be here soon enough.  You will have your fill of battle"

-----------------------------
10.6.4 Silk Fox at the bridge
-----------------------------

If you choose Silk Fox to take the lead at the bridge, Watch the scene with
Dawn Star, Silk Fox, and Kang on their way to the bridge.

If you check Silk Fox's completed quests you'll notice "The Lotus Assassin
Fortress" and "An Unlikely Ally"

Silk Fox's initial weapon is the Captain's Blade.


10.6.4.1 Flight To Dirge: Defend the Bridge (Main Quest)
--------------------------------------------------------

Head down the western set of stairs to the fountain.  A hidden urn
materializes on the south side of the fountain that contains an upgrade for
Silk Fox's weapon, Blade of the Broken Bough.

Take the path east to the bridge where Kang awaits.  Your mission is to fight
off the lotus assassin crossing the bridge to prevent, them from attacking
Kang, who's health percentage will be show at the bottom of the screen if he
gets attacked.

The timer is initially set for 1 minute, but Kang will need an extra minute
afterwards.

Head to the right end of the bridge to hold the enemies there.  If one get buy
you run after it to prevent it from damaging Kang.  The enemies will start out
as Imperial Soldiers.  Lotus assassin will start to appear 20 seconds into the
second minute.  A siege golem may appear as time runs out to end the fight.


10.6.4.2 Dawn Star: Keep the Farm Girl Safe (sidequest)
------------------------------------------------------

Talk to Dawn Star after the battle.

10.6.4.3 Flight to Dirge: Return to the temple (Main Quest)
-----------------------------------------------------------

Go up the stairs and through the gate.

------------------------------
10.6.5 Dawn Star at the bridge
------------------------------

If you choose Dawn Star to take the lead at the bridge, Watch the scene with
Dawn Star, Silk Fox, Kang and the ghost of a Spirit Monk.

If you check Dawn Star's completed quests you'll notice "Capital Aspirations"

Dawn Star's initial weapon is the Gujin's Favor.


10.6.5.1 Protect Kang: Defend the Bridge (Main Quest)
-----------------------------------------------------

Head down the western set of stairs to the fountain.  A hidden urn
materializes on the south side of the fountain that contains an upgrade for
Dawn's stars weapon, Thorn and Shining Carp.

Take the path east to the bridge where Kang awaits.  Your mission is to fight
off the lotus assassin crossing the bridge to prevent, them from attacking
Kang, who's health percentage will be show at the bottom of the screen if he
gets attacked.

The timer is initially set for 1 minute, but Kang will need an extra minute
afterwards.

Head to the right end of the bridge to hold the enemies there.  If one get buy
you run after it to prevent it from damaging Kang.  The enemies will start out
as Imperial Soldiers.  Lotus assassin will start to appear 20 seconds into the
second minute.  A siege golem may appear as time runs out to end the fight.


10.6.5.2 Silk Fox: Put Silk Fox in Her Place (sidequest)
--------------------------------------------------------

Talk to Silk Fox after the battle.

10.6.5.3 Protect Kang: Return to the temple (Main Quest)
--------------------------------------------------------

Go up the stairs and through the gate.

------------------------------------------------------------------------
10.6.6 Defend Dirge from Sun Li's Troops: Stand your ground (Main Quest)
------------------------------------------------------------------------

Watch the scene with Black Whirlwind and Henpecked Hou as the Lotus Assassins
and a siege golem attack.

If you check Black Whirlwind's missions you'll notice a sidequest called
"Daily Reminder" and the completed quests: "Conquer the Southern Continent"
and "Protect Spear Catches Leaf"

Black Whirlwinds initial weapon is The Twins.

Start the battle by entering Free Target Mode an heading to your left around
the court perimeter and turn right at the corner.  A hidden urn will appear as
you pass it.  Circle back to it after drawing the pursuing assassins away at
attack it to get an upgrade to Black Whirlwind's weapon, Maker's Bane and
Placid Giuju.

The only enemy of consequence is the golem so concentrate on attacking it. Any
Lotus assassin that get killed, either by you or the golem, will be tallied in
the score at the top of the screen.  If the battle drags on your a voice shout
out some phrases after a certain number of kills:


20 Untold slaughter
40 Bringer of Pain
60 Destroyer of Liver
80 Ravager of the Ages
100 Just kill the golem already, would you!

This is the one battle for which I recommend enabling Chi Strikes.  Henpecked
Hou will be leaving on wine bottles.  It you take damage, or your Chi gets
low, run across the bottle to fully recharge you're health and Chi.

After the Golem fall fishing of the remaining lotus assassins to end the
fight.

(Black Whirlwind earns closed fist points for this fight, but there doesn't
seem to be a way to avoid that.  It is in keeping with his character.)

[The game autosaves after the fight.]

-----------------------------------------------------------------------
10.6.7 Defend Dirge from Sun Li's Troops: Make your way into the temple
       (Main Quest)
-----------------------------------------------------------------------

This isn't necessary, but if you wander back to the campsite, you'll fight a
group of lotus assassin near the monk statues, and another near the campsite.
You'll fight another group on returning to the courtyard.

Go up the stairs into the temple.

------------------------------------------------------------
10.6.8 The Return to Dirge: Defeat Death's Hand (Main Quest)
------------------------------------------------------------

You'll be you're main character again and will speak with Black Whirlwind.
Select:
"Some Assassins must have got past us somehow.  I will go look."

You'll go into the temple and talk to Sky.  Select:
"Trap? Signal? Have I forgotten something?"
"Why didn't you tell me before? I could have prepared."
"Then I'll personally defeat Death's Hand, and the army will fall, I like it."

You'll now talk to Death's Hand.  Choose:
"It is no 'grip'. You rule through fear, I inspire loyalty."
"then fight as you must, but you will not defeat me"

A one on one fight with Death's Hand begins keep going at with basic
attack combos, jumping behind him with each combo.

[The game autosaves after the battle.]

Sun Li speaks to you. Choose:
"Master Li, listen to me, it does not have to be this way!:

If the character development for Sagacious Zu was completed, the conversation
continues:
"The world is not as cruel as it seems.  Your child lives"
"Zu was meant to kill her.  He spared her.  It's Dawn Star."
"Why not?  The death that spurred this was averted! The gods are not so harsh
after all!"

Death's Hand rises at Sun Li's Command. Continue the conversation with:
"You use everyone.  As a spirit monk I can take Death's Hand away from you."
"I'll help Sun Kin resist you by binding him to me.  I can free him after."

--------------------------------------------------------
10.6.9 Once Chance: Fight for Your Freedom (Main Quest)
--------------------------------------------------------

You'll be controlling the spirit of Sun Kin in this fight against Death's
Hand.  Again use basic attack combos and jump behind Death's Hand after each
combo.

After winning Sun Li taunts you and leaves, and Death's Hand speak to you.
Select:
"Calm yourself.  I will release you from this prison."
Open palm points and The Way of the Open Palm gem is received.

You'll speak to your party in the courtyard.  Select:
"I trust everyone has recovered from battle?"
"I will speak with each of you before we leave."

[The game autosaves at the end of the chapter.]

==============
10.7 Chapter 7
==============

---------------------------------------------------------
10.7.1 A Master's Fate: Return to the Palace (Main Quest)
---------------------------------------------------------

You're surrounded by your party in the temple courtyard.  For some reason the
maps has been rotates 180 degrees, so that the temple is now to the south
instead of the north.

First let's collect some stuff from some containers that have appeared
following the battle.  There are two vases in the niches before the hall to
the north.  The one on the west has a random gem.  The one on the east is
trapped with silver.  Head north and East to the campsite to get Divine
Radiance from the chest by the tents.

Talk to you followers.

For Black Whirlwind select:
"Easy Friend.  The battle will come soon enough.  Ready yourself"

For Henpecked Hou select:
"I know what you mean.  Hopefully we can all find our way home again."

Explore Wild Flower's conversation tree.

For Silk Fox select:
"I have made some difficult decisions to get here"
"Be  ready.  I will signal when we leave"
(The may be other options at the beginning of the conversation if you pursued
a romance with Silk Fox)

For Sky select:
"Some of these decisions have been hard to make."
"Ready yourself.  We will be leaving soon."
(The may be other options at the beginning of the conversation if you pursued
a romance with Sky)

For Dawn Star select:
If the character development for Sagacious Zu was complete:
"Do not dwell on it.  He is lost to us"

If following a romance with Dawn Star select:
"Will there still be time for us after all this is done?"
"We will have our lives back, and so much more"

For the rest of the conversation choose:
"Some of these decisions have been hard to make."
"Ready yourself.  We will be leaving soon."

Talk to Kang and select:
"I wanted to speak to you"
"I'm ready to go.  Call everyone to the flyer."

You'll fly to the Imperial Palace again.  There's no mini-game to play for
this flight.

You'll speak to your followers on arrival at the palace.  Select:
"Keep your guard up.  this won't be as easy as the last time."
"'Her will' is it the Water Dragon Spirit"
"Don't worry.  I'll make sure there are no surprises this time."

[The game autosaves after the conversation.]

-----------------------------------------------------------------
10.7.2 A Master's Fate: Find the Water Dragon's Body (Main Quest)
-----------------------------------------------------------------

Kang can take you to Lord Lao's furnace if you still have business there.

Head north passing through 2 large doors.  You'll be attacked by 8 Lotus elite
Superior Warrior gem in ceramic urn to west.  The one to the east is trapped,
it is possible to have destroyed it in the preceding battle.

Use the focus shrine and spirit font in the room to the south if necessary
before going north up the stairs.  There are four ceramic urns in the corners
of the area at the top of the stairs.  The one in the northwest contains 5000
silver.  The rest are trapped with a lesser amount of silver.

Go north into the elevator room.  After the Water Dragon and the exchange
between Silk Fox and Black Whirlwind select:
"Very well.  Everyone meet near the throne room."

Head north from the elevator into the tombs.  The Water Dragon will speak to
you. Select:
"Why was this don? Where does this water flow from?"

[The game autosaves now.]

Head north to a large door.  After going through it, you'll see the water
Dragon's body to the north.

NOTE:  If you want to see the Closed Fist ending without playing through the
game again make an archival save here.

Follow the path north and east and the water dragon will speak before four
Lotus elite attack you.

--------------------------------------------------------------
10.7.3 A Master's Fate: Let the Water Dragon Rest (Main Quest)
--------------------------------------------------------------

After they're gone the Water Dragon will speak again and the rest of your
party arrives. Select:
"You blame Master Li?  Didn't Emperor Sun place you here"
"What do you think I can do about this?"
"I will do what is necessary to restore the order of things"

To get the open palm ending (and close off the closed fist ending) choose:
"The that is what I will do.  There is no doubt in my mind."

Watch the cutscene.

The Open Palm Gem is receive along with a massive amount of Open Palm points
(enough to get about 80% of the way from center to the Open Palm from fully
Closed Fist)

----------------------------------------------------------
10.7.4 A Master's Fate: Go to the Throne Room (Main Quest)
----------------------------------------------------------

There's a headstone on the north side to the west of the ramp leading up the
the Water Dragon.  The headstone contains a Scintillating Gem of Power.

Make sure you have the follower you want for the next battle as you can't swap
after this.  Go south to where your party is to talk to them. Select:
"The greater abomination is yet to come"
"No one is safe if this continues..."

Go east into the throne room.  The ceramic urn in the southwest corner
contains the Heaven Mantra technique.  The one in the southeast contains the
Gem of Unyielding Strength.

[The game autosaves as you approach the base of the ramp.]

Go north up the ramp.

Sun Li speaks.

If Dawn Star's with you and Sagacious Zu's character development was completed
select:
"Do it. We may as well try"
"She Deserves better. I can't allow this"
(You can appeal on here behalf if you have a different follower)

----------------------------------------------------------------
10.7.5 A Master's Fate: Defeat the Stone Constructs (Main Quest)
----------------------------------------------------------------

Sun Li has summoned two stone bull demons and two stone elephant demons.  The
Jade Golem makes short work of him.

Go north up the next ramp after the fight.

---------------------------------------------------
10.7.6 A Master's Fate: Enemies Within (Main Quest)
---------------------------------------------------

Sun Li will trap you in a realm of Doubt.  Select:
"You try to paralyze my resolve? My will is stronger than that."

4 incarnations of Doubt are summoned and 3 of you followers appear. Select:
"Guide your minds to me.  I am the one that must face Sun Li!"

Your companions will take out three of the Doubts, leave one for you to fight.

It's immune to weapons, so use martial attacks.

Four more instances of Doubt appears as well as your remaining companions.
"You know nothing of loyalty.  that is your weakness."

Again your companion will leave a single Doubt for you to fight.

NOTE: Make an archival save here if you want to see both the Open Palm and
neutral endings.

Head towards the Obelisk.  Sagacious Zu's spirit will free you from this realm
take you to the final confrontation.

-----------------------------------------------------------------------------
10.7.7 A Master's Fate: Master versus Student (Main Quest) (Open Palm Ending)
-----------------------------------------------------------------------------

In this conversation select:
"You were a great teacher. Your skill was waster on evil ambition"
"There can be no deals.  let's end this Master versus student."

[The game autosaves at the beginning of the battle.]

This is the final battle against Sun Li.  He is capable of slowing you down to
a snails pace, this can be combats by using focus mode.  Focus mode in
combination with the Jade Golem should be able to take him down fairly
quickly.

Watch the ending cutscene, read the post game bios for your surviving
followers and Sir Roderick, and watch the credits.

---------------------
10.7.8 Neutral Ending
---------------------

In this conversation select:
"You were a great teacher. Your skill was waster on evil ambition"
"I'm listening"
"I fall, but my name lives on forever?  Why would I agree?"
"Forever remembered as a hero by all?"
"then I agree"
"For the Jade Empire and the name of [your name], I agree."

Watch the ending cutscene and the credits.


******************************************************************************
11. Closed Fist Walkthrough
******************************************************************************

I've chosen Scholar Ling for the Closed Fist walkthrough.  Other characters
may experience some subtle variations.

The walkthrough contains the dialog choices necessary for the Sky romance with
a female character.

NOTE: Many of the containers do not have fixed contents.  The contents (amount
of silver, presence of a gem, type of gem) may change depending on the order a
group of containers are opened, how you resolved certain quests.  I've had a
couple of gems fail to respawn on reload, but those may just be low percentage
occurrences.  Some of the contains contain random gems of varying grades.

==============
11.1 Chapter 1
==============

---------------
11.1.1 Tutorial
---------------

You begin in the combat ring in the school in Two River in a conversation with
Jing Woo.  If its your first time through select these options to start a
combat tutorial:
"I doubt it, you strike with the grace of a cow"
"Show your skill with your hands, not your words"

To get through the tutorial, start by hitting Jing Woo 4 times using the A
button. The hold B while standing to block 4 of his attacks.  Jing Woo will
now hurt you with a power attack, back away from him and hold white button to
use Chi healing, release it when you've red health bar is maxed.

Jing Woo will start blocking move up to him and press and hold X to do a power
attack that will break the block.  Now Dodge a power attack by pressing B
while moving.

Defeat Jing Woo using the moves you just learn to finish the tutorial.

Choose:
"Each bruise is a mark of your failure to learn our Master's teachings" a
"Way didn't your tell me earlier"
to proceed into the first chapter.

--------------------------------------------------------------
11.1.2 A Master's Teachings: Speak with Master Li (Main Quest)
--------------------------------------------------------------

The first thing you should do is press X to pull up the minimap to get your
bearing.

Before proceeding to Master Li's house explore the area.  The way out of the
combat ring is to the southwest.  Two students run into the ring as you leave.

Go back into the ring and talk to student Lin.  Take a netural aproach to the
conversation "Don't worry following othes. Walk your own path" and explore the
remainder of her conversation to gain some general information. Chose "Would
you be interested in sparring" and "let's begin" to begin a practice match
with Lin.  You'll get 40 XP if you win, and you'll be healed after the battle.

You be in the sparring field to the south.  Head north along the path and talk
to Smiling Mountain.  You can explore his conversation to gain enlightenment
on the philosophies of the Open Palm and the Closed Fist and some other
general information.

Smiling Mountain also has some techniques for sale:
Belly of Iron  400
Heart of Gold  400
Mind of Steel  400

He can also set up a sparring match with a single student at this time, do so
and win to earn 10 XP.

Jing Woo is west of smiling mountain but only reminds you to see Master Li if
you talk to him.  There's a bookstand northwest of him that you can use to
read "Auspicious Portents" for 10 XP.

Head north to a gazebo where you can talk to Student Wen, who gives us our
first opportunity at some closed fist points:
"If you are too weak to be at this school, leave before you waster our
Master's time"
"It will be easier if you just accept that you will never be my match"
Closed fisted points are earned but Student Wen will no longer talk to you,
leaving you unable to earn the pitance of experience for sparring with him.

Go up the stairs to the east of the gazebo to a bookstand on the wooden
walkway outside Master Li's house.  Use it to read "The Old Tongue, Vol
1" for 10 XP.

Continue on the wooden walkway to the south.  (Don't go into Master Li's yet
between the braziers as we're not quite done exploring)  Read the Long Drought
on the scrollstand for 10 XP.

Gao the Lesser is here at the bottom of the stairs outside Master Li's It
doesn't matter what you say to him.  Head back to the west and take the path
between the gazebo and Master Li's and follow it to the east to two sparring
students.

They will talk to you and request a spar, two against one.  Take them up on
it.  You get 44XP for knocking out the pair of them.

There's a tomb a bit to the south.  You have no silver yet so leave it for
now.  Continue south to a crossroad and go southeast across the bridge to Dawn
Starts Garden.  Use the scrollstand up the stairs past the bridge to read "The
Inner Self" for 10 XP.

There's a spirit font at the top of the stair that can restore health and chi.
Go back to the bottom of the stairs  and go up the path to the north to the
gate to town.  A focus shrine is nearby that restores focus when you use it.

You can Talk to Student Si Pat here. Select:
"Could I ask you some questions"
"Answer when I address you, student"
"You consider this task a waste to time, do you"
"A worm like you dares to question Master Li's decisions"
(Ask him some question if you want to)
Closed Fist points are earned.


The gate to town is locked so return to Master Li's house and go inside where
the Master will talk to your.  Choose:
"I long to leave this tiny place. I am meant for great things."
"Why would you do that"
"I will fight them! Let me come with you"
"Is that all? Am I an errand girl/boy?  I am better than that."


-----------------------------------------------------------
11.1.3 The Lions of Two Rivers: An Ancient Test (Sidequest)
-----------------------------------------------------------

Go into the northern half of Master Li's house and open the chest to receive
some plot items: Red Lion Figurine, Yellow Lion Figurine, Blue Lion Figurine.

Use the statue here a choose these options:
- Approach the altar
- Place the blue figurine on the altar
- Place the red figurine on the altar
- Place the yellow figuring on the altar
- Leave
to earn a silver piece and 1 XP

Go to the tomb behind master Li's and offer the silver coin to receive the
Lion's Head Token plot item for 10 XP.

Return to the statue in Master Li's and use it again.  This time Choose
- Approach the altar
- Place the token from the Old Master's grave in the lion's mouth
- Place the blue figurine on the altar
- Place the yellow figurine on the altar
- Remove the blue figurine from the altar
- Place the red figurine on the altar
- Remove the yellow figurine from the altar
- Place the blue figurine on the altar
to receive the Gaze of the Lion Technique.

--------------------------------------------------------
11.1.4 A Master's Teachings: Find Dawn Star (Main Quest)
--------------------------------------------------------

Head to Dawn Star's garden to the south east across the bridge.  Gao the
Lesser will be pestering Dawn Star. Choose:
"It sounds like Dawnstat would like you to leave, Gao"
Choose the option mentioning Gujin after looking at the other options.
Then choose:
"Speculation is a fools game.  He'll tell me soon enough"
"And weel you should, I am bound for great things."
"Goodbye then."

Dawn Star will be gained as your first follower.

-------------------------------------------------------------
11.1.5 A Master's Teachings: Acquire Your Weapon (Main Quest)
-------------------------------------------------------------

Head east and use the Town Gate to go to Two Rivers.

[The game autosaves at this point].

You'll be attack by 2 bandits for your first real fight of the game.  Unlike
that spars these fight are to the death and you won't be automatically healed
afterwards.  A few quick basic attack will take out these two easily.

Go down the path to the south.  Use the bamboo cask to the left to get 25
Silver and go back to the entrance.  Head west and go up the stairs to the
north.  If you head west at the top of the stairs you can find 5 silvers in a
bamboo cask by and arch. Continue north and you can talk to the Guard by
the northern gate, and encourage him to fight.

There's a spirit font nearby and Gujin's place in just to the south of the
gate.  go east to enter it.

There's a focus shrine in here and a scroll stand where you can read the
Martial Art's to Earn the Legacy of Master Li technique for completing a book
set.

Talk to Gujin and choose "Don't waste my time speaking in Tho Fan, Gujin" and
then "I don't have time to waste.  You have something for me". From here
you'll be offered a choice of two weapon styles:  Tien's Justice (exclusive to
Limited Edition replace a Golden Star from normal edition) and Fortunes
Favorite.

After choosing you weapon, choose "I should go", "Unless, you have something
else to give me, I'm finished with you".  After looking at one or more of the
next three options choose "Come with me, and we'll teach these bandits a
lesson."

----------------------------------------------------------------
11.1.6 A Master's Teachings: Stop the Bandit attack (Main Quest)
----------------------------------------------------------------

You'll likely want to make your new weapon style active.  Head south from
Gujin's to the top of the stairs.

You'll need to fight the two bandits here.  Once they're defeated go down the
stairs, and fight a larger group of four bandits, try not to get surrounded.

Before heading fore the beach, head to the area south of the gate back to the
schools.  Save the villager from the four bandits here.  Use the villager's
chest here for 200 silver, a decent reward for saving his life.

Return to the gate and head east towards the beach.

[The game autosaves as you walk down the path to the beach.]

There are 2 bamboo casks in a barely visible cave to the right of the path
that contain the Bandit's Loot: 117 silver in total.

At the beach a large group of bandits will kill some villager with a cannon
and then proceed to attack you evade when Dawn Star yell "look out" to avoid
taking major damage from the cannon.

There will be a second wave with 3 bandits and a bandit leader.  Again head
Dawn Star's warning about the cannon.

The third wave pits you against 3 summoned spirits.  Switch to your martial
style against them as the weapon in useless against them.

The main bandit leader will be dispatched for you by Master Li.  Master Li
will talk to you.  Choose "Why did you step in?  I could have fought him"

The game will automatically call up the character record screen where you'll
liking be able to level up to level 2.

Dawn star will speak to you. Choose:
"Do you want to talk about the attacks."
(Male character's can do some flirting.)

--------------------------------------------------------------
11.1.7 A Master's Teachings:  Return to Master Li (Main Quest)
--------------------------------------------------------------

Now that the bandits are dealt with explore the town and talk to the people.
Walk up to the statue on the beach and Old Ming will speak to you.  Choose:
"Go away and stop bothering me, you old goat"
"If you want my respect, you're going to have to pay for it"
Explore the rest of his conversation tree.
Closed Fist points and 20 silver are earned.

Ni Joh is by the trail back to the town.  Talk to him and choose "Alive and
useless, like the rest of you" to earn Closed Fist Points.

At the bottom of the stairs leading to Gujin's.  You'll find the merchant, Fen
Do.  Talk to him, look at the other two conversation items before selecting
"let's talk about what you can do for me"  Exploring the rest of his
conversation gain some general information and the fact he is out of stock.

Head up the stairs and talk to Gujin.  Make sure to ask him "What are you
thoughts on Two Rivers?" and then "Who is the strange hermit you mentioned"
when exploring his conversation tree.  If you don't like the weapon you
selected earlier you can swap for the other one now.  Don't do this if you
spent any style points on the original weapon as the points will be gone if
you swap back.

Talk to Guard Yung by the northern gate and choose:
"You're worthless.  Whay shouldn't I tell everyone?"
"Oh, I think you'll give me more than a few."
[Initimidation]
Closed Fist Points, 25 silver, and 10 XP received.

Walk back down to the beach and talk to Mrs. Jong who's looking for Dawn Star
and choose "You should have charged for the service.  give it value, and they
will want it."

Go to the gate to the school and head south.  Three of Gao's men are drunk
here.  Choose "There will certainly be a lesson learned her today.  Let's
begin" but you need to fight the drunken men anyways.  Defeat them and go back
to the school gate and go through it.

[The game autosaves on returning to the school.]

Use the Focus Shrine and Spirit Font if you need to and head to the school
yard.  If you didn't spar with (and didn't upset them previously so that they
won't speak with you.) Student Lin, who is standing by a tree at the
combat ring entrance, and/or Student Wen, who is in the gazebo, you can talk
to them now to do so. If you've already sparred with them there will be no
addition experience earned for the rematch.

Talk to Smiling Mountain.  Choose "Are there students to spar with?" to here
about a special prize for breaking Kia Min's record.  Kia Min is injured and
will need to be healed first.  Choose "Is there any way to cure Kia Min" and
Smiling Mountain will tell you to ask Kia Min.

Now choose [Lets look at your other sparring options].  Assuming you already
did the single student sparring match (again no experience for a rematch),
choose "1 need some practice against multiple opponents"  Choose two and
defeat them fore 20 exp.  Do this against for 3 opponents, for 30 exp, and
again for four opponents for 40 exp.  Completing all of the sparring matches
earn the technique, Lessons of the Forge.

You can also talk to Jing Woo (choose "I just wish Master Li had let me face
their leader") as well and Gao the Lesser (Choose "Why didn't you have your
men help? I found them drunk after the attack." then "I gained status from it.
Perhaps you need to learn the value of respect" and then "The weak today may
be strong tomorrow.  I invest so I may reap."

Talk to Master Li.  Choose "Cry somewhere else. I am simply better than you"
followed by "You can callit a challenge, but my victory will be easy." and
then "I will return when I am ready.

-----------------------------------------------------
11.1.8 Kia Min: Ask Kia Min About Healing (sidequest)
-----------------------------------------------------

Kia Min is between the school gate and the combat ring.  Talk to her and
choose "Did he say how you could earn this reward." and they "Is there
anything I can do to help with your wound." and read the four options that
appear about the healing herb.


----------------------------------------------------
11.1.9 Kia Min: Ask Old Ming about Herbs (sidequest)
----------------------------------------------------

Head back to town and down to the beach.  Talk to Old Ming.  Choose "One of
the student was wounded during the bandit attack".  He'll tell you that you
need to by some red silk grass not bearded tongue grass from Fen Do.

----------------------------------------------------------
11.1.10 An Unfortunate Debt: A few silvers shy (sidequest)
----------------------------------------------------------

There will be a village standing by the path back to town.  Talk to him and
choose these options:
"I don't know you, are you from Two Rivers"
"Sounds like tough luck."
"If you can't repay you debts, you'll have to live with the consequences."
"All you're doing is standing around. If you want to hep yourself, act!"
"I just wanted to encourage him.  He needed it."


--------------------------------------------------------------
11.1.11 Kia Min: Acquire a Bearded Tongue Grass Poultice (sidequest)
--------------------------------------------------------------
NOTE: An alternate condition is offered for this task but its fall under the
Way of the Closed Fist.

Go to Fen Do and talk to him.  Choose:
"I'm looking for ingredients for a medicinal poultice."
"Do you have any bearded tongue grass"
"As long as she tinks she's better. Give me the bearded tongue grass"
Now you can either pay the full 25 silver or try to negotiate a better price
by choose "Surely you're not going to charge full price for a humanitarian
cause and then the charm or intuition option for the skill you have a higher
rating for.  If successful the price will be 20.

You receive the Bearded Tongue Grass plot item after making the purchase.


-----------------------------------------------------------
11.1.12 Kia Min: Deliver the Poultice to Kia Min (sidequest)
-----------------------------------------------------------

Return to the school and talk to Kia Min.  Choose "I have a poultice that
should help your wound".  Then choose "[Lie] I hope it's worth the fifty
silver it cost me."  Some Closed Fist Points will be earned.

------------------------------------------------------------
11.1.13 Kia Min: Face Smiling Mountain's Challenge (sidequest)
------------------------------------------------------------

Talk to Smiling Mountain. Choose:
"Can we talk about Kia Min"
"I would like to challenge Kia Min's record."

Defeat Kia Min and 4 other students in a 5 on 1 spar to earn the Alloyed Body
technique and some closed fist points for crippling Kia Min.

Talk to Kia Min and select:
"The pultice was only a painkiller.  Next time, find you own solutions."
Some Closed Fist points will be received.


-----------------------------------------------------------------
11.1.11 A Master's Teachings: Answer Gao's Challenge (Main Quest)
-----------------------------------------------------------------
Talk to Master Li. Choose "I am ready now.  Let's Begin" to start a fight
against Gao.

Use your weapon to start with, using basic attack combo and jumping over his
to avoid his counter attacks.  Repeat until your out of focus and switch to
your martial style.

Dawn Star talks to you after the bout.  Chose "Master Li is a fool. I can't
wait to leave".


--------------------------------------------------------------------
11.1.12 A Master's Teachings: Learn More from Master Li (Main Quest)
--------------------------------------------------------------------

Talk to the other students if you want some information of the spirit caves.
Heal up at the spirit font and focus shrine.  You can likely one or two of
Smiling Mountain technique if you want to buy them.  Each has a net gain of
only 2 across your secondary ability so they may not be worth it.

Enter Master Li's and a conversation will starts.  Choose:
"How would I know that? You tell me nothing"
"Why would I believe that?  It's too incredible"
"I'm not sure I believe you are the Emperors brother"
Listen to the four option before choosing "Let's move on tell me what this has
to do with my destiny." and then "Myths and legends. Start making sense."

Choose the other three option here before selecting "Is it safe"



-----------------------------------------------------------------
11.1.13 A Master's Teaching: Explore the Spirit Cave (Main Quest)
-----------------------------------------------------------------
[The game autosaves on entering the cave.]

You'll find yourself locked in the spirit cave.  The areas in mini-map won't
be revealed until you've been to them.

Head down a slope east to the First Gate at use it to hear a message from
Master Li and open thee gate.  Continue down the path past the gate as it
turns to the north into a large cavern.

A vase on the west side of the cavern holds 55 silver, while one to the
Northeast holds 45.

Use the Pillar in the center of the caver to receive the Dragon Amulet and a
Flawed Warrior Gem.

You'll be attacked by 3 restless spirits.  Use your martial styles on them.
Be careful around the braziers as you can set yourself on fire if you destroy
one of them.

Head to the door on the north side of the cavern.  Use it at select "Hold up
the amulet you found in the room" to hear another message from Master Li and
open the gate.

Continue north along the path and around a turn to the west.

[The game autosaves here.]

Use the door for a third message form master Li.  Go through the now open
door.

The spirit of the Old master will speak to you.  Choose:
"Speak of you torment. I must understand it"
"Bah! Despite your words, you're as mindless as the other ghosts.

You'll be attack by the old master and two restless spirits after the
conversation.  Take out the restless spirits first so you can concentrate on
the master without them taking cheap shots at you.

After the battle a blue colored spirit of a woman will appear.  Choose "What
is this?  Anther trick of the dead?".  You be asked to choose between fire and
ice.  If you choose the Flame you get the Dire Flame style, if you choose Ice
you'll get the Ice Shard style instead.  You'll be able to buy the other
later. Now choose "Finally!  Master Li has withheld such knowledge." ending
the conversations.


---------------------------------------------------------------
11.1.14 A Master's Teaching:  Exit the Spirit Cave (Main Quest)
---------------------------------------------------------------

A vortex appeared after the conversation with the female spirit.  Stay clear
of it until you've finished looting this cavern as you'll be unable to return.

Use the scroll stand beside you to read "The Nature of the Spirit, Vol. 1" for
21 XP. There's a spirit font south of this scroll stand if you need healing.

Northwest of the scrollstand is a chest with a random gem and the Structured
Body technique, as well as 5 silver.

There's another scrollstand east of the chest, use it to read "Jade Empire
Bestiary: Vol 3" for 21 XP.

Further east are some bones that you can use to get 100 silver.  There's
nothing else of interest so enter the portal now.

Master Li will talk to you when your emerge in his house.  Choose:
"I didn't ned that long.  A spirit released me."
"You have kept things from me.  What is spirit monk?"
"Too little, too late. You said my people were slaughted."
"What did you mean when you said this will be useful."
"Let Dawn Star fend for herself.  If she is strong, she'll survive."
Closed Fist points are recived.

Master Li will give you 250 silver.

[The game autosaves here.]


--------------------------------------------------------------
11.1.15 The Search for Dawn Star:  Find Dawn Star (Main Quest)
--------------------------------------------------------------

If you want you can ask the students about Dawn Star's disappearance.

Smiling Mountain has some new inventory:
Flawed Warrior Gem 200
Flawed Monk Gem    200
Flawed Scholar Gem 200

Head to Town through the town gate.  Some villagers will talk to you.  Choose:
"Not one of you had the spine to try and stop him?  Typical peasant."
"Do not quest me.  If this student could not defend himself he deserved his
fate."
Closed Fist Point are received.

[The game autosaves here.]

Talk to Fen Do.  You can ask him about Dawn Star's Disappearance and check out
his new stock:
Flawed Monk Gem           200
Flawed Scholar Gem        200
Inferior Charm Gem        150
Inferior Intimidation Gem 150
Inferior Intuition Gem    150

NOTE: When selecting what to purchase in Two Rivers, keep in mind that
techniques are permanent and not limited in the number that can be equipped
like the gems are.

If you go back to Smiling Mountain you can ask him and some of the students
about Si Pat murder.  If you go down to the beach, Old Mind can be asked about
Gao and Dawn Star.

Go up the stair to the north of Fen Do.  There's a villager standing there if
you went into the area south of the gate to the school during the bandit
attack.  Talk to him if you have at least 200 silver at choose:
"You should have fought for you home. You were cowering when I went down
there"
"[Intimidation]  I saw no chest.  Don't come to me with these lies."
This will earn some Closed Fist points and 60XP.

You can go to Gujin and ask him about Gao and Dawn Star before heading to the
north gate.

Two of  Gao's men are standing over the unconscious for of Guard Yung.
They'll confront you when you approach.  Choose "[Intimidatation]  The others
aren't still sore from the thrashing I gave them when they were drunk".  If
successful the cowards will run off, otherwise six of Gao's Mercenaries will
proceed to attack you.

NOTE: Liam Warner has sent me a better closed fist option: "When I encouraged 
the farmer who owes a debt in chapter 1 to go out and help himself then told 
Gao's mercenaries at the gate they'd need a lot more men to break my stride 
the attacking group included the farmer who said they'd given him an easy way 
to repay what he owed and gave me some closed fist points."

The gate guard will get ou and talk to you.  Choose:
"Some guard you are.  Can't protect yourself."
"Did you at least see where he went?"
"Never mind.  Just let me pass"


-------------------------------------------------------------------------
11.1.16 The Search for Dawn Star: Pursue Gao to the Marshes  (Main Quest)
---------------------------------------------------------------------------

Heal up at the spirit font here and the focus shrine in Gujin's place.  Go
through the north gate.

[The game autosaves as you pass through the gate.]

Head west along the watery path and turn northwest to where a bandit is
pestering merchant Hind.  Three outlaws will attack you as you approach.
Dispatch them.

A bamboo cask is the building here holds 5 silver and maybe a random gem.
There a spirit font here as well.

Merchant Hing will talk to you as you proceed to the North.  Choose:
"Your concernes do not interest me. Move aside."
You earn some Closed Fist points for this, and The Flower of the Fields
sidequest will be activated.

Continue north a witness a warrior dispatch several of Gao's men.  He'll talk
to you.  Choose:
"You fought without mercy.  Why should I trust you?"
"I'm in a hurry.  Someone was taken from the village by Gao the Lesser."
"You seem familar with their type.  Is there anything else you can tell me?"
"I should beat it out of you!  Dawn Star deserves better than your cowardice."
"You canged your mind when I mentioned Dawn Star. Why?"
"I will go the way you say, but I will be watching you."

Sagacious Zu joins you as a follower now.

There a scroll stand in some runs on the east side of this clearing.  Use it
to Read Jade Empire Bestiary, Vol 1 for 26 XP.

There are some bones by a tree east of these ruins that can be searched for 32
silver.


------------------------------------------------------------------------
11.1.17 The Flower of the Fields: Hunt Down Fen's Kidnappers (Sidequest)
------------------------------------------------------------------------

Two paths lead north from this clearing where you met Sagacious Zu.  Gao's
mercenaries are bothering a woman.  Three of them attack as you approach.

After you defeat them, the woman will speak to you.  Choose:
"I don't care.  Some merchant offered a reward for his Flower of the Field."
"I don't have time for this.  How may others are here."
"I don't care who was saved. I want my reward."
You'll be rewarded with 250 silvers and some Closed Fist Points.

There are some bones in the southeast corner of this area by the rock
formation has some silver if your use them.


------------------------------------------------------------------
11.1.18 The Search for Dawn Star: A camp to the North (Main Quest)
------------------------------------------------------------------

You can either continue down the path from where you rescued Fen and Hing's
wife or take the other route from the clearing where you met Sagacious Zu.

If you take the alternate route the path will turn west along a wooden bridge.
You'll be caught between two of Gao's mercenaries and 2 outlaws and you'll
need to fight all them. (If you do the camp first come here afterward for the
experience/silver)

After you defeat them continue to Gao's camp where you be attacked by four of
Gao's mercenaries.

After defeating them you'll get to question a survivor.  Choose:
"You don't have any options to choose, friend"
"What is this machine..."
"Where is Dawn Star"
"Why did he kidnap Dawn Star"
"What do you mean"
"I can't take that chance.  You're not going anywhere."
This will earn some Closed Fist points.  You'll fight the weakened mercanary,
one hit will finish him off.


------------------------------------------------------------------------
11.1.19 The Search for Dawn Star:  Rescue Dawn Star for Gao (Main Quest)
------------------------------------------------------------------------

The bones will by the flying machine will yield a random low grade gem such as
an Inferior Intimidation Gem, Monk's Gem of Fate, Flawed Warrior Gem, or
Flawed Scholars Gem (or something similar)

The are two bamboo casks by the building here.  Choose the one on the left
to get some silver and maybe random gem.  The one on the right has
some silver but its trapped.

You might want to backtrack to the spirit font to heal up (or even to the
focus shrine in Gujin's place to restore your focus) before heading down the
path to the north which turns east into the swamp cave.

Head west and then north and watch Gao kill an ogre collapsing a passage
behind him.

There's a single ogre on the west side of the cave by a campsite at the ogre
camp.  Two more ogres guard a pair of chest to the east by the collapsed
tunnel.  The chest on the left is trapped and holds silver.  The other one on
the right holds silver and maybe a random gem.

A Path to the north goes further into the cave. A Toad Demon will attack where
the path widens.  Use a weapon or marital style.  You gain the Toad Demon
Style for defeating it.

There are some bones to the left of here with some silver.  You'll see Gao and
Dawn Star a ways to the north.

[The game will autosave as you approach them.]

You'll confront Gao as you approach.  Choose:
"Wasting my time on another errand, and all because of you."
"Empty threats from a beaten man"
"I'm getting sick of your raving, Gao"
You are given the choose to fight him either alone, with Dawn Star, or with
Sagacious Zu.

After defeating him  Dawn Star will speak to you. Choose:
"Yes, I always get saddled with Master Li's cast-off chores."
"Empty threats.  Let him argue with the worms."
Close fist points are received.

Choose either Dawn Star or Sagacious Zu to follow you (You miss your chance
to loot the cave if you choose the third option).

The gem, Gentle Persuasion, is received as a reward.


-------------------------------------------------------------------
11.1.20 The Search for Dawn Star: Return to Two Rivers (Main Quest)
-------------------------------------------------------------------

There's a focus shrine and spirit font here as well as 3 chest by the focus
shrine.  The leftmost chest contain the Vipers Wit technique.  The middle
chest is trapped and contains some silver.  The rightmost chest has 250
silver.

Go back to the cave entrance.
[The game autosaves here.]

Leave the cave and you'll enter a discussion with Sagacious Zu and Dawn Star.
Choose:
"I enjoyed it.  It was real, not like the gentle sparring at the school."
"Was this all a distraction to get me out of the village?"
"That's you solution to everything.  Just walkaway."
"How do you know so much about it?"
"Fine, I guest we jusst hope for the best"
"We're wasting time.  If we are going, let's go!"

The first mini-game will now start.  X will activate a shield, The A button
will fire your weapons.  Watch for red health power ups, and yellow weapon
power ups, as you destroy the enemies flying at you.  Your weapon starts out
as a single shot weapon, the first power up will switch it to an auto-fire
weapon. See the survival strategy in the minigame section.

Once your through you'll talk to Dawn Star and Sagacious Zu again.
Choose "I need you ready to fight, Dawn Star."


=====================================================
11.1.21 The Burning Town: Find Survivors (Main Quest)
=====================================================

You're on the beach at Two Rivers and the town is a flame.  There are  some
bones by the statue with some silver on them.

Head up the path to the town.
[The game autosaves as you start on the path.]

Continue up the path where two of Gao's mercenary will be seen killing a
peasant.

After dispatching them head toward the school.  Just inside the game there
will be 20 silver on some student remains near the Focus Shrine.  Use the
focus shrine and spirit font if necessary and cross the bridge.

You'll see Kia Min get killed some of Gao men and you'll earn some Closed Fist
points.  You'll fight two of Gao's Meranceries as you approach the fork.

By taking the southern path at the fork you can fight 3 of Gao's mercenaries
in the sparring ground.  There are some student remains in the northwest
corner of the grounds with 78 silver.

Return to the cross roads and take the northern path.

[The game will auto save at the gate.]

Another student falls to the mercenaries in the combat ring.  You'll have some
words with them. Choose
"I am no weakling student.  I will defeat you"

You'll need to fight many of Gao's mercenaries now.  There are 8 of them in
the first wave.  The second wave has two more of Gao's Mercenaries as well as
one of his Lieutenants.  Take out the weaker mercenaries first before going
after the more dangerous lieutenant.

After defeating them a dying Jing Woo will recount the events that have just
transpired.  After he expires you'll discuss matters with Sagacious Zu and
Dawn Star.  Choose any of the initial options, followed by:
"Master Li said I was important, that I was a destined for great conflict."
"You're just a swamp hermit, what would you know"
"I knew finding you in the swamp was too convenient."
"What do you know of this?"
"We need to figure out how and why Gao trggered this"
"Will that get us closer to Gao the Greater"
"And if you've been lying. I'll see that you answer for it"


You have a choice now to attack and evade.  Evade take you straight to the
next chapter, while attack will play and unlock the second mini-game which
works much like the first one except for the enemies flight patterns. See the
survival strategy in the minigame section.

You'll crash near Tien's Landing and will talk to Dawn Star and Zu again.
Choose:

"It'll take more than a little crash to hurt me!"
"Then I guess we're grounded untill we find a wind map."
"Things just keep getting better and better, don't they?"
"I don't plan on being stuck here for long.  I'll figure something out"
Choose either Dawn Star or Sagacious Zu to follow you.


==============
11.2 Chapter 2
==============

--------------------------------------------------------------------
11.2.1 Picking Up the Pieces: Investigate Tien's Landing (Main Quest)
--------------------------------------------------------------------

Head northwest from the crash site.  You'll be attacked by three Convict
Ghosts.  If these freeze you with their ice attacks use the Toad Demon to
break free.

After your defeat them, the spirit of the woman from the spirit cave will
appear in a vision and tell you more about the piece of the dragon amulet.
Your current follower will speak to you afterwards. Choose:
"Never mind. Let's just get moving."

The path turn south at this point.  There will be a headstone to the left of
the path.  If you break it you'll be attacked by three Convict Ghosts.

The path turn east here and then turns south to a spirit font.  There a bit of
silver on some bones just west of the spirit font on the trail towards a
raised drawbridge.

Go south on the spirit font and east into a covered bridge.  Three conscripts
wait in ambush in the bridge.  Use a weapon or martial style against them.

When they're defeated continue south through the bridge.  The bamboo cask at
the south end of the bridge holds some silver and maybe a random gem.

You'll be confronted by a woman in black.  Choose
"Get out of my way. You won't delay my revenge."

She'll Attack you.  Weapon attacks can by used against her, or martial attacks
if your out of focus.

The conversation resumes after she's defeated. Choose:
"Get out of my way.  I'm after Death's Hand"
"My business with Death's Hand is my own"
The "Woman in Black" sidequest will be activated.

Proceed to the east to a rock with a carving of a carp.  If you go west here,
you'll find a bit of silver in a bamboo cask by a fence where the path turns
north.

Three imperial soldier await on the path to the north.  When confronted,
choose: "I go where I like." and prepared to fight them.

After they're defeated a survivor will beg for mercy. Choose:
"Lying Cur. You die now."
"Answer my questions if you want to live"
Now look at the first three options before choosing:
"You're of mo more use to me.  Time to die."
Dawn Stat will try to reason with you:
"He served our enemy.  He deserves only death"
You'll fight Chen Yi and receive closed fist points after defeating him.

The bamboo cask to the west is trapped and empty.  A building here has a focus
shrine and 3 chests.  The lone chest to the right of the shrine contains a
random low grade gem and some silver.  The chest nearest the shrine on the
left contains the "Silk Strings" plot item. The last chest is trapped and may
contain a random gem in addition to silver.

The gate to the east leading to the Old Tien ruins are locked and will require
a key, so return to the carp carving and head south into Tien's landing.

You'll receive the game "Good Fortune" after a cut scene where you establish a
new campsite.

[The game autosaves here]

The chest here contains silver.  These a building here with four paths on the
west side leading into it.  You can go into its center courtyard when your
camp is set up by either of the two inner paths for a conversation with Dawn
Star and Sagacious Zu.  Choose: "I don't think we can.  We may have to settle
for vengeance"

You can also talk to either Dawn Star or Sagacious Zu for some background
information on the current situation.

Take either of the out paths through the building to the east side.

Abridge leads to the east, you'll encounter a woman, Yifong, and her daughter,
Fuyoa, fleeing town as you approach the bridge. Choose:
"Your warning won't scare me away, peasant!"
"You're cowardice endangers your daghter, flee peasent"
"So you take the coward's path into worse dangers"
There a 4 option at this point that you can look at for more information on
the current situation before choosing "I will let you be on your way".

The main quests find a New Flyer and The Great Dam are now active.

-------------------------------------------------
11.2.2 Hui the Brave: Speak With Hui (Main Quest)
-------------------------------------------------

Continue east along the bridge.  At the other end of the bridge three men are
bullying a woman.  Choose: "I just want to watch while you rough her up."

The three sailor will attack you.  The woman will also join in the fight.

After the fight, Zu (even if he's not your current follower)  will show up and
talk to the woman, Hui.  Choose:
"Child? What Child?"
(Female characters are able to wrongly assume they were the child)
"Who was this child"
"Where is this child now"
"What do you have an interest in that?"
"This is too conveninet. Master Li could not anticipate I would crash here"
"Not much of a god if she feel to the Emperor's bluster."
You can look at the bottom three options here before choosing:
"This act by the Emperor is why Master Li went into hiding."
"Why did Master Li do this? What's so special about me?"
"You presume to teach me?"

The Spirit Thief style will be taught to you.

You're now outside the teahouse.  Before going inside lets take a look around
its exterior.  First return to the campsite for a scene with Dawn Star and
Sagacious Zu.  Select:
"Yes, Zu.  I am far more deserving of your attention"
"Are you trying to claim she was at Dirge, as well Zu.

For some character development talk to Sagacious Zu and choose:
"You were fleeing? So leaving the Lotus Assassins was not a choice."
"Are you dismissing what she said."
"You don't seem the type to hold such allegiance to the Empire"
"Why stay if you are so reluctant?"
"I want to talk about you some more. You seem agitated"
"If Master Li was right, people should help me to help themselves."

You're now outside the teahouse.  Before going inside lets take a look around
its exterior.  There's a bookstand by the entrance to read "The Shadow in the
Trees" for 70 XP.

There a woman sobbing to the west side of the teahouse courtyard, Seamstress
Lan. Choose:
"Your sobbing is annoying me"
"Just keep it down"

Talk to her again and choose:
"Maybe I can help"
"How much can you pay me"
"It's a deal.  I'll take care of those thugs for you"
The Beaten Baker sidequest is activated.

Gufu the sweet is at the east side of the tea house courtyard.  Choose:
"You can't tell me what to do peasant"
"Who are you?"
"Why to you wish that?"
After examine the remaining options give general information, choose:
"Do you have your coin purse with you."
"I need your silver to help me save the town."
Use your intimidatidation, which if successful garners 62 silver and some
closed first points.

If you head north along the west side of the teahouse, you be able to go west
around the northern end of the wall to your left.  The are two bamboo cask
here.  The western one contains the "A bar of nickeled iron" plot item. with
the other is trapped and holds silver and possibly but not necessarily an
Intuition Gem if opened second.

There a bit of silver in the cask at the north west corner of the teahouse.

On the landing on the north side of the teahouse is a chest with a fair amount
of silver and a random low grade gem.

The are two men here, Cook Teh, and dishwasher Wong.  Take to Cook Teh for
some comedy relief.  Choose "You will show me the proper respect, dog!" for
the initial option.  The remain of the conversation is general information.
Talk to him multiple times for more interaction between him and Wong.

There another chest outside the eastern exit form the teahouse courtyard which
contains some silver.

Enter the teahouse.  Some sailors will interrupt you conversation with Hui.
This fight will be against 4 sailors, 1 teahouse rowdy, and 1 man that wasn't
given a name.  If you smash the furniture during the fight in the teahouse you
can pick up the "Chunks of Wood" as an improvised styles.  Smashing the Meat
cart allows the "Ham" inprovised styles. The style has a duration meter above
it.  When it runs out the style will revert to the previous style.

You conversation resumes after the battle.  Choose:
"Try to spped this up.  I have other things to do."
"Could we spped this up a little bit."
"Where is the monk"
Hui can provide some general information after this.

-----------------------------------
11.2.3 Exploring the teahouse (1/2)
-----------------------------------

Go up the stairs in the northeast corner.  You can talk to a drunken Ru at the
top of the stairs who is boasting about how he's going to close the dam.

Go clockwise around the upper level.  You'll find Yoaru, on the east side, who
seem to be longing for a wife.  Call him a pompous ass, the name fits.

----------------------------------------------------------------------
11.2.4 Zhong the Ox Carrier: Speak to Zhong the Ox Carrier (Sidequest)
----------------------------------------------------------------------

Further south on the upper teahouse level is Dong Ping and his ogre servant
Zhong.  Dong Ping speak to you.  Choose:
"What are you doing with an ogre."
"I'll make sure he leaves"

Speak to Zhong. Choose:
"Get out of here, Zhong, or I'll throw you out"
"No more games, Zhong! It's time to leave."
"I don't care about your dumb ox."
"Get out of here, or I'll kill the other ox myself"
Zhong will attack you.

After your defeat Zhong, the teahouse proprietor gives you some silver as a
reward.  Some Closed Fist Points are received as well.



-----------------------------------
11.2.5 Exploring the teahouse (2/2)
-----------------------------------

Continue clockwise from where Zhong was.  Before talking to Chai Jin on the
inside of the next corner, make sure your health, chi, and focus are fairly
high.  Choose:
"You don't look like you need much more to eat."
"Maybe you're just a bad cook"
"I'm not afriaid of a little indigestion."
"Fair enough. Here's your 300 silver"
Here you need to choose three dishes that damage one of health, chi, and focus
"Tell me more, I might be interested"
"Here's another 300 silver"
"[Lie]  It was less painful than the other dishes.  You should try it."
[Loot the body.]

Note: when I choose three health damaging dishes I ended up losing 122 heal
(50% of max), and 109 chi altogether.

The Bronze Tongue Gem is acquired after this, along with some silver.

Kindly Yushan is on the outside of this corner, but he doesn't have anything
important to say yet.

-------------------------------------------------------------
11.2.6 Old Mother Kwan: Investigate Dutong's Writ (Sidequest)
--------------------------------------------------------------

Talk to Old Mother Kwan to the north of the exit. Choose:
"What do you do here"
"Where can I get a drink"
"You used to own this teahouse?"
"You didn't know he owned the land when you built the place?"
"Did you check the writ to make sure it was real?
"I'm going to speak to Dutong about this?"

If you go talk to Three Sheet Dutong who's sitting to the floor east of the
bar at the entrance, you can ask him about the writ but you won't get anywhere

-----------------------------------------------------
11.2.7  Old Mother Kwan: Get Dutong Drunk (Sidequest)
-----------------------------------------------------

Talk to Steeper Yanru behind the bar. Choose:
"I want to talk about Dutong and the Imperial Writ"
"Did anyone ever see the actual writ"
"I think the writ is a forgery"
"May be I can make Dutong confess"
"Get him drunk and I'll get a confession out of him"
"You can make him sober again?"
"Lets send Dutong some drinks"
"Give Master Dutong the Imperial seasoned spirit"
"Give Master Dutong the Imperial seasoned spirit"
"Give master Dutong some peasant's wine"
You should see a scene of master Dutong standing.
"I'll be back in a bit"

Adjust the gems on your amulet to give you at least 23 intimidation.

Talk to Dutong. Choose:
"Let's talk about the writ you showed Mother Kwan"
Choose intimidation.
"Yes, you told me it was a fake"
"Give us the silver, Dutong, and we won't say anything."

Closed Fist points, 1000 silver, and 360 XP are received.

-----------------------------------
10.2.8 Explore Tien's Landing (1/3)
-----------------------------------

Leave the teahouse.

Go out the southern exit of the teahouse courtyard and go east.  Two drunk
sailor will be hitting on a female villager. If you talk to her choose:
"I think you liked the way they talked to you".

You can aalk to one of the sailors but he's too drunk to get anything
useful out of:
"You let that one get away? I think she like the attention"
follow by responsed to his drunken ramblings.

Turn south to the western pier area.  Lishun is on the north side of the area
where you enter.  If you talk to him choose:
"I find your optimism... disturbing."
"I think y9ou're in denial"
and explore his general information about the town if your can stand his too
cheerful disposition.

Chumin is to the west side of the area.  You can talk to him to ask "Who are
you" and 3 general questions about his business.

If you follow the path past Chumin you can find a vase with some silver behind
the building to the left.  The only thing else of interest back here is a
bamboo cask further west across a stream that holds a random low grade gem.

Go east of the piers to the boathouse are.  The guard outside the boathouse
won't let you in yet.

There are two bamboo casks at the northwest corner of the walkway around the
boathouse.  The one on the left has a bit of silver, the one on the right is
trapped and has some silver and maybe a random gem.

In the clearing north of the boathouse are two Masters playing a blindfold
(i.e. without a board) game of Yi. The Masters are  Mistress Vo and Jian the
Iron Fist.  Talk to them and choose:
"What exactly are you doing?"
"What kind of training can you two offer"
"I have some questions about Tien's landing"
"I'll leave you to your game"
"I don't need your approval.  There is not need to weigh my merits"

This will activate the Ancient Game sidequest.  You'll need to return here
once your far enough along the path of the Closed Fist to impress Jian the
Iron Fist.  You can question the two Masters further about Yi, their styles:
Tempest and Stone Immortal, and Harmonic Combos.

Big Tian stands on the east side of the Boat house.  If you talk to him
choose:
"This town isn't crowded; its practically deserted."
"I don't talk to peasents."
(If you're a woman he'll propose, select: "How dare you talk like that to me,
peasant.")
"I could help you, if the price is right."
"I'm too busy for this nonsense."

Read the nearby bookstand, The Cataclysm, for some XP.

A path goes east past a building to a sealed gate.  A bamboo cask at the base
of the building contains some silver.

---------------------------------------------------------------
10.2.9 An Ancient Game: Impress Jian the Iron Fist (sidequest)
---------------------------------------------------------------

If your been true to the path of the closed fist your alignment should already
be low enough to impress Master Jian.  Choose:
"I seek you training, Master Jian"
"if your lucky, I won't kill you"

You'll fight Jian the Iron Fist, use quick attacks when you can, jumping
behind him between combos and hope you down get immobilized by his tempest
attack.

Once you've weaken him enough the fight will end and the conversation will
resume.  Choose:

"Enough talking. You promised to teach me if I could beat you."
"You have taught me everything?"

The Tempest style is acquired.


-----------------------------------------------------------
11.2.10 The Beaten Baker: Investigate Baker Bei (sidequest)
-----------------------------------------------------------

Another path goes south from this building.  If you've receive the mission
from Seamstress Lan you'll find Bei getting roughed up here.  Three thugs will
attack you.  Bei will talk to you after the fight.  Choose:
"Lan figured you couldn't handle things on your own"
"Quit whining, or you might still get a beating today"
"You better tell me what's going on."
"Shee has to be doing this for a reason"
"I could kill Ai Ling.  that would solve your problems"
"I get the feeling you're not telling me something"
"Have you told any of this to Lan."
"Maybe I could talk to ai Ling for you"

------------------------------------------------------
11.2.11 The Beaten Baker:  Talk to Ai Ling (sidequest)
------------------------------------------------------

Return to Lan and talk to her. Select:
"The thugs work for a woman who's interested in Bei"
"I'm still looking into this."

Return to the boat house.  Tell the guard "I need to speak to Ai Ling about
Bei" and go inside.

[The game will autosave here.]

Use the bookstand south of where you entered to read "Horse Lord Tactics" for
some XP.

Go east and the south.  Ai Ling will talk to you, choose:
"Stay away from Baker Bei"
"Bei never said anthing about this"
"I guess he's getting what he deserves"
"Stay away from Bei, or things will get ugly"
"Leave him alone, or you're dead"

Ai Ling and 4 guards attack.

Closed fist points are earned.

-------------------------------------------------
11.2.12 The Beaten Baker: Talk to Lan (sidequest)
-------------------------------------------------

Before reporting back to Lan, loot the boat house first.

The vase in the northeast corner of this area contain the Boathouse Key plot
item.

A chest in the southwest corner has some silver and maybe random low grade
gem.  There's a walkway in the south east corner that goes west to two bamboo
casks that contain silver and maybe a random low grade gem.

Open the off gate in the southeast corn with the boathouse key and go
upstairs.

Use the scrollstand to read "The Land of Howling Spirits" for some XP.

The cabinet here holds 750 silver and the Vase holds a random gem.

Leave the boathouse.

Return to Lan an speak to her.  Choose:
"I spoke to her"
"Her name was Ai Lin. She won't be a problem anymore.  She's dead."
"Bei promised to maryy her.  Makes you wonder what other lies he's told you."
"You're better off without him."
Closed fist points are earned as she storms off.

------------------------------------
11.2.13 Explore Tien's Landing (2/3)
------------------------------------

Head back to where you rescued Bei and go east to beggars pier.  The first
stall along the north has the wine merchant, Merchant Jiang, and his assistant
Shipeng.  Neither of them have anything interesting to say yet.

At the other end of  the row of stall in Darting Lynx. She sells:

Flawed Warrior Gem         200
Inferior Intimidation Gem  200
Balance of Nature         4250
hawks Elegance             800
Conditioning of the Body   800
Swallow's Grace            600

Approach the ship in the southwest corner.  After the cutscene talk to Captain
Ing. Choose:
"You're men don't respect you very much, do they"
"If the river is too low..."
"How much would you pay to have the Great Dam closed"
"How do I get to the dam"
"Where do I find minister Sheng"
This activates the Trapped sidequest.

Board Ing's ship.  Use the bookstand to read "The Undertow" for some XP.

The chest here has 1200 silver.

Go through the arch to the north on the east side.  A vase by the first shack
on the right has a bit of silver in it as does a bamboo cask by the last shack
on the right.  Tong in the southwest of this area has nothing interesting to
say yet.

------------------------------------------------------------
11.2.14 Zither of Discord: Find the Silk Strings (sidequest)
------------------------------------------------------------

Talk to Scholars Six Heavens in the same area as Tong. Select:
"I'm interested.  What doy you need done?"
"What's so important about this instrument"
"Where would I find the case"
"Why do you need these items"

Assuming you've found the strings earliers.  Continue with:
"I think I have already found one of the two parts"
"Could I ask you some other question before I go"

If you didn't get the Silk Strings yet you can leave Tien's landing by the
campsite exit and go to the guard house near the ruins to get them.


------------------------------------
11.2.15 Explore Tien's Landing (3/3)
------------------------------------

Return to the clearing by the boathouse and head u the path west of the two
master following it to the town square.

As you enter the town square you witness an attempter robbery at a local
merchant.

Before going to Minister Sheng to continue the main quest have a quick look
around the square.  While, there's nothing of interest along the south side of
the square, there are several items and people of interest along the north.

Starting from the west end there are Peasants Yijin and Rijing who won't say
much. There's a chest beside them with some silver and maybe and random lower
grade gem.

Talk to Old Wei and Choose:
"Who are you"
"I think I've heard enough blather for one lifetime"

Merchant Chiu can give you some information of wind maps but is otherwise
useless.

Merchant Cheung in a booth.  Talk to him and choose:
"You're a bad merchant if you can't protect your own goods"
"This isn't my problem"
"I don't have time for this"
This activates the Stolen Memento sidequest.

There's a messenger by a gate to the north.  Talk to him and choose:
"Why should I waster my time on a man begging aid at the side of the street"
"You waste my time.  I am no gardener"
"How do I reach the forest"
This starts the Sickened Forest Main quest plot.

There's a bookstand by the burning building on the east side.  Read "The
Airing of Grievances" for some XP.

-------------------------------------------------------------
11.2.16 New Flyer: Speak with Minister Sheng (Main Quest)
        The Great Dam: Speak with Minister Sheng (Main Quest)
-------------------------------------------------------------

Talk to Minister Sheng. Choose:

"What are you minister of?"
"Why is the Great dam open"
"Nobody else seem to know about the assassins"
"This doesn't concern me"
"Is there a reward for doing this"
"Would you happen to "not" know anything about flyer while we're at it"
"Where can I find Ru the Boatswain"
There are more topics about pirates, as well as topics related to Sheng's
posting to Tien's Landing.
You'll receive the Ruins Key plot item after the conversation.

Start heading towards the boathouse area. The wine merchant will speak to you
about a counterproposal to fixing the dam. Choose:
"No, you may not"
"Exactly how much 'are' you selling your wine for"
"Twenty silver; That's outrageous"
"Just tell me what you want"
"Do you have a proposition or not"
"What'll you give me if I do this?"
"I'll help, but not for the silver.  This town will be made stronger if it
survives this crisis.


----------------------------------------------------
11.2.17 The Stolen Memento: Talk to Tong (Sidequest)
----------------------------------------------------

Continue to the boathouse, the to beggars piers and north from there to where
Tong is.

Talk to Tong.  Choose:
"You stole a figurine from merchant Cheung"
"You stole it.  Now you'l pay thief.

Tong and the two sailors beside him will attach.  When Tong is low on health
he'll beg for mercy.

Ended the conversation with "Quit crying you blubbering baby"
The Clay Figurine plot item is received.

------------------------------------------------------
11.2.18 The Stolen Memento: Talk to Cheung (sidequest)
------------------------------------------------------

Don't both going back to Merchant Cheung.  You don't want the Open Palm points
for returning his memento and his shipment of goods won't be arriving for you
to take advantage of the discount.

------------------------------------------------------------
11.2.19 Find a New Flyer: Find Ru the Boatswain (Main Quest)
------------------------------------------------------------

Go to the teahouse and go inside.  Go upstairs and witness a scene between the
waitress, Yanwan and Ru.  When you get a chance to speak, choose:
"Go away. Imust speak to this man"
"Quit your blubbering, slug. I need your help"
"I'm not asking about the dam, follish drunk"
"You're not as stupid as you look"
"Craven slug! you *will* take me!"
Try indimidation or promise to close the dam for him.
"You better show u at the pier"

----------------------------------------------------------------------
11.2.20 Find a New Flyer: Explore the Pirate's Lair (Main Quest) (1/2)
----------------------------------------------------------------------

Leave the teahouse and make your way over to the Beggar's Pier in the
southeast of town.  Ru is just to the west of Captain Ing's ship (or where it
was if you've closed the dam first.)

Talk to Ru and choose "Take me to the pirate camp".
When you arrive choose "Wait here for me".

[The game autosaves as you take a step to the northwest.]

Continue Northwest and observe an incident between the pirates on the pier.
You'll be beside a spirit font. A short way north the abused man from the
previous scene is working at a rope. He'll talk to you, choose:
"A washed up old man used to be a scourge of the seas?"
"I better kill you to keep you quiet"
"Sounds like a good idea"

Use the nearby roop rope killing the pirates and the slave boy on the pier for
1000 XP and Closed Fist points.

Pirate Cheung will talk to you afterwards. Explore his conversation tree.

Continue northeast across a bridge.  You'll be attacked by 7 pirates after you
cross the bridge.  Don't let yourself get surrounded, try to fight them from
the outside keeping the one you're attack between you and the rest of the
pack.  Dawn Star in support mode can help by replenishing chi to left you heal
the damage you'll likely take here.

After the battle you can use the focus shrine at the north end of the area.
The vase by the focus shrine contains a random gem.

You can all use the scrollstand here to read. "The History of Flight Vol. 1"
for some XP.

Follow the path to the south up a slope.  The path u-turns to the north.

[The game autosaves here.]

Enter the cavern to the north and witness a cutscene of a blue clad warrior
taking out a pirate and freeing a slave.

He'll draw you into a fight alongside him against 4 pirates.

Afterwards he'll tell you that his name is Sky. Choose:
"How do I know I can trust you"
"Why are you here"
"What did he take"
"How do you know your way around this place so well?"
"Let's talk about this plan of yours.  How do we get past that door."
"How does the mechanism work?"
"This seems awfully convenient."
"If you betray me, I'll kill you."
"At the same place where I learned to mind my own business."
"Perhaps you've just never seen a properly trained warrior."

The slave Sky freed speaks to you.  It's Yifong the woman you met fleeing
Tien's Landing with her daughter.  Choose:
"Your plan didn't work out too well"
"I might help you... if the price is right"
"I don't have time to look for your daughter"
This activates the Yifong and Fuyao sidequest.

There are some bones in the center of the room that can be searched for some
silver.

Go up the wooden stairs on the east side.  You'll see Sky pull a lever when
your reach the door at the top allowing you to open the door.

Four pirates attack you on the other side of the door.  After the battle heal
yourself at the spirit font.  The chest is trapped but contains silver and
maybe a random gem.

Go up the path to the southeast.  It turns northeast to a walkway by a
building.  Take a few steps along the walkway and witness a scene with Gao the
Greater, some Lotus assassins and Kang the Mad.

Continue southwest and turn northwest enter the building through the open door
here.

Kang will help out be setting a couple of the pirates in the room on fire,
leaving 4 for you to deal with.

Kang will talk to you afterwards.  Choose:
"Keep your distance, I don't trust anyone here."
"What else can you do"
"You're being awfully helpful to a stranger"
"Who were those people I saw in here earlier"
"I don't have time to deal with you"
"You said duplication hurts quality.  Aren't duplicates identical"
"enough of this.  I have to go"
"I do what I want and take what I want"
You can question him further about various topics including Fuyao and Gao's
treasure room.

The chest in the western corner has some silver and a random gem.

Go up the ramp on the northeast side and out the door at the top. If you want
you can go down the ramp outside to the northwest and use a lever to lower a
drawbridge to the path around Kang's building.

Go up to the southeast.  Four pirates will attack when you step onto the
landing at the top.

After defeating them, open the chest at the entrance to a cave to the
northwest for some silver and maybe a random gem.


------------------------------------------------------------
11.2.21 Yifong and Fuyao: Find the Slave Breaker (sidequest)
------------------------------------------------------------
Continue into the cave and witness a scene with Fuyao and the slave breaker.
You'll be attacked by 2 guards and a slave breaker.

After the fight, the slave buyer and Fuyao will speak to you.
"I guess the slave breaker didn't finish with this one"
"Gao is not selling these slaves now.  I am."
"At least they'll be together.  It's a deal."
Closed Fist points, 169 silver, and 198 XP are received.


----------------------------------------------------------------------
11.2.22 Find a New Flyer: Explore the Pirate's Lair (Main Quest) (2/2)
----------------------------------------------------------------------

Return to the landing and go up some stairs to the north, which turn to the
northwest.  Watch the scent between some pirates.  Four of them attack after
spotting you.

After dealing with them, go through the exit to the workshop in the northern
corner of this area.

[The game autosaves at the point where the path turns west].

You'll be attacked by two horse demons and two rat demons in the work shop.
Beware of the horse demons explosion when it nears death.

After dealing with the demons, five Guards and one Ogre Guard will attack. Try
to keep your distance from the ogre will you deal with the humans.  Use quick
active when you see a power attack charging or dodge out of the way.

After the battle there are several items to use in the room.

There's a scrollstand in the northeast corner contain the "Configuration of
the Horse" plot item.  The bamboo cask beside it contain silver a random gem.

The scroll stand in the southeast can be use to read "Jade Empire Bestiary:
Vol 4" for some XP.

The chest on the south wall contains silver and a random gem.

the book stand on the west wall can be used to read "The History of Flight Vol
2" for some XP.

Use the dragonfly controls near the bookstand to drop the dragonfly and blast
the outer door to Gao's vault open in the process.

Go south through the blasted door and use the smaller door in her.  Head east
in the vault and an elephant demon will speak to you.  Say "Uh.. it's okay.
Gao sent me." and then "Prepare to die. Demon."

It will be compelled to attack.  Try to get behind it when attacking.

A Focus shrine is at the east end.  Several items can be used in this room.
The chest on the north wall is trapped and contains silver and a random gem.
The Cabinet in the northeast corner contain silver and a random gem.  The vase
by the focus shrine contain silver.  The larger of the two chests on the south
wall contains silver, Gem of the Frail Scholar, and a random gem.  The smaller
chest contains silver and a random gem.

Return to the workshop and go through the door to the east.

The walkway turns north and goes up.

[The game autosaves near the top.]

If you circle around the building at the top you'll find a bonsai tree that
you can use to find some silver and a random gem.

Go into the building to confront Gao the Greater. Say "I enjoyed killing your
son... now I'm going to kill you."

Gao and three pirates attack.

(If you did the dam and the forest first, the Inquisitor Lim will show up
sometime between now and leaving the pirate lair.)

Sky and Kang show up after the battle.  Choose:
"If you hadn't taken your time, you might have saved me the trouble."
"You know I did.  Get to the point."
"Why would I want help from a broken man like you?
"If you'd come with me earlier you'd have seen the connection first hand"
"How could you help me?"
"Stumble across? You mean stole"
"You can come... but I'll be watching you"

Kang will throw a lever opening the roof of his work shop.

--------------------------------------------------------
11.2.23 The Zither of Discord: Find the Case (sidequest)
--------------------------------------------------------

Use the bookstand her to read the "History of Flight Vol 3", the Strength of
Wood technique is received from reading all of the History of Flight books.

The chest here contains the Zither Case plot item.

Head back to the workshop where Kang and sky await.  When Kang speaks choose:
"How was Lim planning to use the Dragonfly without a power source"
"Where would I find an inscrutable power source"
"Okay, let's get out of here"

You'll receive the Shrieking Fury flyer upgrade now.

Choose attack to play and unlock the third mini-game. See the survival
strategy in the minigame section.

After the mini-game, you land at the Tien's landing campsite.  Kang will speak
to you.  Choose:
"I want that machine handy Kang.  Just land it."
"How do you control it from this distance."
"I will speak to you when I am ready to make use of your machine Kang"
"Very well.  Enough of this, what do we need to do now."

Dawn Star talks to you (maybe because she was my active follower)
"I am interested in how you are Dawn Star"
"Give me the short version, please"
"I'm sory.  Please, tell me your concern"
"Therir slavery was enforced by bars.  Yourse seems self-inflicted."
"Again you cloud the issue., their suffering is real. You are just moody."
(I think this thread might snuff out any chance of a romance with Dawn Star,
while not an issue with female characters, male character may want to use
better choices.)

-----------------------------------
11.2.24 Loose ends in Tien's Landing
-----------------------------------

Talk to you other follows for some character development:

For Sky, choose:
"How long were you searching for him"
"For use to be allies, you have to accept the whole package"
"How did you track Gao"
"You should have chased them down.  Vengeance is more effective than sorrow."
"You still haven't told me how you found Gao"

For Kang, choose:
"Tell me about yourself"
"You have a wind map? Where to?"
"Alright, Let's go"
"That's all for now."

Before proceeding on the main quest, there's some stuff to do around town
first.  There's another cutscene at the campsite if you go far enough away and
come back, or save and reload.  Sky and Zu argue.  You can choose to side with
one or the other, or neither.

Go to the town square and talk to Yung Yifong.  Minister Sheng will give you
silver and an Inferior Scholar Gem.

Go to Beggar's Pier and Talk to Ru.  Choose:
"Those days are long gone.  Now you're just a drunk"
Closed Fist Pointsm 450 silver and 600 XP are received.

Sweet Gufu (if you didn't take her money from her), Lishun, and Old Wei will
comment on you dealing with the pirates if you talk to them.

-------------------------------------------------------------------------
11.2.25 The Zither of Discord: Return to Scholar Six Heavens (side quest)
-------------------------------------------------------------------------

Return to Scholar Six Heavens north of the Beggar's pier.  Talk to him and
select:
"I found both components you were looking for."
"Oh good.  I was worried something might turn out to be simple for once"
"I'll do it"
"Where is this spot"
"What was the test you mentioned"
"That's all I need to know about finding the bridge"

-----------------------------------------------------------------
11.2.26 A Woman in Black: Be Wary of a Second Meeting (sidequest)
-----------------------------------------------------------------

Return to the campsite Zu and Kang will disagree. You can side with either
one. (May require a save and reload.)

Talk to Sky for some character development:
"Do you have a minute to talk"
"Tell me, but it had better be exciting"
"It seemed odd that a doting father would have your skills"
"Don't you feel strange comparinng me to yur dead wife."
"Could the people you know help in any way"
"Is there anything they're not involved with"
"Did you learn anything else? Why are the Assassins ignoring the slave
traders"
"Don't let your anger slip because Gao's dead.  We need that fire."

Leave town by the west gate.

The woman in black will appear again. (If you do the quests in the ruins first
this scene will appear on your way back from the dam)

Choose the following options:
"Get out of my way"
"I will not be your errand-girl/boy"
"I could beat it out of you. You can't defeat me."
"I have no idea.  Now, tell me where his captors have gone."
"Now that we're friends. Who are you really?"

She'll ask you to meet her in the imperial city.


--------------------------------------------------------------------
11.2.27 The Great Dam: Enter the Ruins to Reach the Dam (Main Quest)
--------------------------------------------------------------------
(This was removed from the quest log when the wine merchant talked to you
although it was completed.)

Head north past the carp rock and turn east to the ruin gate.  Open it using
the key Minister Sheng "didn't" give you.  go through the gates to enter the
Ruin of Old Tien.

A few steps in you see a lotus assassin summons several rat demons.

[The game autosaves after a few more steps.]

You'll be attack by 2 Imperial soldiers and a lieutenant.

The Gem of Thief's Sense will be received for winning this battle.
NOTE: If you equip this gem trapped items will glow.

A trapped ceramic urn is by a column near where you entered containing silver
and maybe a random gem. The bones by the campfire have silver and maybe a
random gem. A spirit font is east of the campfire.

----------------------------------------------------------------------
11.2.28 Gems in the Quarry: Find Dragon Powder and Rockets (sidequest)
----------------------------------------------------------------------

There is a cabinet labeled Assassin Supplies by a gate to the south which
contain the Dragon Powder plot item.  Some bones to the other side of the gate
have some silver.

Head south through the gate where a Cowardly Rat Demon will attack.  It will
offer information in exchange for its life after taking some damage. Choose:

"Why should I trust a demon"
"Tell me something useful"
"Tell me where this gem is"
"Soo I should use the rockets to blow up the wall"
"I think I'll kill you anyway"
Closed Fist points are earned.

Head west and get the Cameo by the skeleton in the corner, to obtain the Cameo
Portrait Plot Item.

Enter the building that's beside the skeleton and fight the two rat demons.
The ceramic urn inside contains silver.

Go southeast through another gate.  There are 3 imperial soldiers to fight
here.

There are 3 rocket launchers here pointed at a weak wall to the east.  Use the
Dragon Powder to arm the launcher and use the lever to fire the rockets and
destroy the wall. (You can avoid the previous fight with the 3 imperial
soldiers by using the rockets first to kill them when you take out the wall)

---------------------------------------------
11.2.29 The Drowned Orphans: Send Yushan Back
---------------------------------------------

Enter the house behind the rocket launcher.  There's a cutscene involving a
rat demon before you fight it.

The ghosts of two orphans speak to you after you defeat it.  Choose:
"Do that again and you'll be sorry."
"How did you end up like this."
"If you were strong you could have survived."
"Maybe I could help you for a price"
"You're dead.  There's nothing I can do for you."
"You don't deserve peace if all you can do is hurt people"
"Where can I find Kindly Yushan"
"I'll see if I can find him for you."

The chest here contains silver and a random gem.

Backtrack out of the ruins and return to Tien's Landing. Before going to the
teahouse you may want to go to see Old Wei in the town square now that you've
found his cameo in the ruins.  Choose
"Surprised you remember me at your age."
"I found this portrait in the ruins.  Is it yours?"
"So is it yours or not? I don't have all day old man."
"You can have it back for only a little silver."
"You'll treasure it more if you pay a dear price for it."
(Either keep it or give it back, there's no reward either way, Old Wei will
refuse to speak with you if you keep it.)

Go into the teahouse and go up to the second floor.  Talk to Kindly Yushan in
the southwest corner. Choose:
"You used to be the orphan-master before the flood"
"Why did you let the orphan's die"
"You abandoned the children? You sicken me."
"I'm taking you to the orphanage now!"
"You can come willingly, or I can drag you.  Your choice"

You'll go back to the orphan automatically. When the conversation resumes:
"Sorry, Bin.  I'm letting Miao have her revenge"
Closed Fist points are earns and an Inferior Scholar Gem is acquired.


----------------------------------------------------
11.2.30 Gems in The Quarry: Find the Gem (sidequest)
----------------------------------------------------

Head east through the wall you blasted earlier.

The convict ghost attack as you enter.  After the battle, use the headstone in
the southeast corner to get the Soft Petal essence gem.  The headstone on the
north side is trapped and contains silver.

A ghost appears as you approach the passage to the north. Choose:
"Die, fiend."

Stabber Yuxi and 2 Convict Ghost attacks.  Two more convict ghosts respawn
after the first two are vanquished.

Take the path to the north to enter the Quarry.

Head west into the quarry.

[The game will autosave here.]

Four convict ghosts appear and one take a cheap shot from behind you.  After
the battle use the bonus to the west for silver and an Inferior Intuition Gem.

Continue north and turn east through a currently empty chamber into another
passage.

[The game will autosave here.]

Strangler Jizu appears and speaks to you. Choose:
"Die, foul spirit"

Strangler Jizu and two convict ghosts attack.  Concentrate on Jizu as the
convict ghosts respawn as soon as they're disperse.  The first two times you
reduce his health bar to zero. heal take the essence of one of the convict
ghosts, removing it from the battle while full healing himself.  Reduce his
health to zero a third time to finish him off. UPDATE: The respawning convict
ghosts may not be infinite, a subsequent attempt saw Jizu respawning more that
twice when I ignore the convict ghosts.  If this is the case taking them out
first may be advisable as they're easier to dispense than Jizu.

Conagher writes about Strangler Jizu: "He can respawn as many times as he has 
followers left to suck their essence from to heal himself. I had Dawn Star 
meditate in support while I concentrated on the followers first while evading 
Jizu.  The followers attack in groups of 2 and when 1 'dies' another hops in 
to take his place.  This continues untill all of them are 'killed'.  After all 
of his followers are killed, Jizu cannot respawn at all and is fairly easy to 
kill.  You will see the remaining followers standing/waiting around the 
perimeter of the cavern as you fight, so you can get a feel for how many more 
you need to take out before there is only Jizu."

The ghost of turnkey Shiji appear after the battle. Choose
"You seem diferent from the other ghosts"
"What happened here"
"That's why I never try to help any one.
"Jizu didn't knwo how to finish the job and disperse you properly, I do."
Closed Fist points are earned and the Wanderer Jewel is received.

There a vase on the west side that contains a Scholar's Gem of Forethought and
a Gem of Evil Thought (if open before the chest or skeleton here) or a random
otherwise. The chest to the north and the skeleton to the east
both contain silver.


----------------------------
11.2.31 Stranded Orphan Girl
----------------------------

The spirit of a girl will be in the previous cavern.  When she speaks to you
choose:
"I don't have time to help ghosts"
"If you won't even try to save yourself, I won't help you."
"what's in this for me"
"I'm not interested in helping you ghost."
Closed fist points are earned.

The stalagmite on the south side can be use for silver.

Continue out of the cave, leaving the stranded girl behind.

--------------------------------------------------------------------
11.2.32 Hui the Brave: Search the Ruins (Main Quest)
        Find a New Flyer: Find a Power source for Kang (Main Quest)
-------------------------------------------------------------------

There's a rat demon behind the orphanage and a bamboo cask with silver.

There's a battle between some ghosts and an imperial soldier and a lotus
assassin at the gate to the some.  Overhear and remember the command words,
"Shao Hua" when I played. The lotus assassin runs of leaving the imperial
soldier to fight you alone.

After the fight chase after the lotus assassin and watch him raise a
drawbridge from the other side.  Fortunately you can use the crane to the
south on this side to knock the lever on the other side to lower the
drawbridge again.

Cross the drawbridge.  There are two bamboo cask on the other side.  The one
against the wall is trapped and contains silver and maybe a random gem.

Head up the train to the southeast where you'll experience a vision of the
blue woman's spirit.  Choose:
"Quit speaking in circle.  Tell me something useful."

Continue southeast to the Dam site.

[The game autosaves here.]

Head southeast towards a little girl, past the body of the Lotus assassin you
were chasing.

The girl speaks as you approach.  Choose:
"What happened to this lotus assassin"
"I'm not afraid of any Guardian"

The Guardian will attack you.  Its a demon so magic and support styles are
unless.  After it takes some damage it will speak to you, choose:
"I am not you enemy. Stop this Fighting and we can talk"

The fight resumes, after some more damage it speaks again.

"My name is none of your business"
"Why shouldn't I just kill you monster"
"So there is no way I can get rid of you"
"So what happens now"
"What have you done to here, demon."
(ask any of the questions here)

Chai Ka will morph into Wildflower and your you the inscrutable power source.
Choose:
"Perfect..." (if you've been through the pirates lair) "Thank you" if not.
"The demon could be useful as long as you don't get in the way."

Choose between Wildflower and your current follower.  An inferior scholar gem
and the Inscrutable power source is received.


----------------------------------------------------
11.2.33 The Great Dam: Sabotage the Dam (Main Quest)
        Trapped: Free Captain Ing's Ship (sidequest)
----------------------------------------------------


A small path to the north ends at a building with a chest containing the
"River of Time" technique.  A spirit font is to the west of where you fought
Chai Ka just before a pair of golem guarding access to the Dam controls.

Approach the and speak the command word "Shao Hua" (at least that's what is
was when I played).  If you get it wrong you'll have to fight the golems,
earning slightly less XP when you defeat them.

Head down the path between the golems (or where they were) to the Jade Heart.
Use it and select [Remove the Jade Heart ...] to destroy the dam controls so
that the dam cannot be closed.

Close first points are received and the Jade Heart plot item is received.

-----------------------------------------------------
11.2.34 Find a New Flyer: Return to Kang (Main Quest)
-----------------------------------------------------

Go back to where the golems where and you'll meet a lotus assassin.  Select:
"An assassin caring about the people of Tien's Landing.  Won't that make you
seem weak?"

You'll be attacked by 2 Imperial soldiers, a sergeant, and a lotus apprentice.

After the battle enter the gazebo near the drawbridge here.  A trapped chest
holds silver.

(If you did the pirate lair and the forest first, the Inquisitor Lim will show
up sometime between now and returning to Tien's Landing.)

Use the scroll stand to read "Tragedy in Tien's Landing" for some XP.

Use the bridge control to lower the drawbridge.

[The game autosaves] as you start to cross.  Cross the bridge and go through
the covered bridge and make you way back to Tien's Landing.

(If the ruins are done first the second encounter with the woman in black
would happen now.)

Return to your camp site.

There will be a cut scene will Sky, Dawn Star, and Wild Flower.  You can
either tease Sky, or comment on Dawn Star's or Wild Flower's oddities.

You can talk to some characters for some addition character development.

Zu will comment on Wild Flower.

For Wild Flower you can choose:
"Tell me a bit about yourself"
"Yes, I want to talk to him"
"Where do you need to be now"

For Dawn Star you can choose:
"I am interested in how you are, Dawn Star. Is there anything bothering you"
"Why concern yourself? They fall like any other enemy."
"The next enemy is someone else's concern.  I am not the world's keeper."

Talk to Kang and say "I found the inscrutable power source."
You can go on to say:
"Let's talk about you and what your wind map revealed"
"All right. Lets go"

This starts and unlocks Kang's First Mission mini-game.  The Cloudburst flyer
upgrade is received afterwards. See the survival strategy in the minigame
section.

Kang talks to you afterwards.  Say:
"Are you sure this is safe"

Talk to Wild Flower Again
"I want to learn more about you.
"The Guardian is battling the Other inside you"
"Why are they in you in the first place"
"Deal with it"
"You're too much baggage."

-------------------------------------------------
11.2.35 Hui the Brave: Return to Hui (Main Quest)
-------------------------------------------------

Head towards the teahouse.

Go into the teahouse after the fight.  Talk to Hui, and select:
"I've been to the ruins.  I found these gems"
"Wait! I have some question before you go."

-------------------------------------------------
11.2.36 The Great Dam: Talk to Jiang (Main Quest)
-------------------------------------------------
Leave the teahouse and head to beggar's pier.  Watch a scene between merchant
Jiang and Captain Ing, and some sailors.

Talk to Merchant Jiang.  Select:
"Here's the proof, where my payment."
"The town will be stronger for learing to live without the dam."
"Remember that strength comes from adversity. Share that lesson with these
peasants."
"Let me see your wares, winesellers."

The Gem of Purpose is received.

GrandMarquis adds this information to get some extra experience: "In Tien's 
Landing, after breaking the Dam mechanism and getting your award from Jiang, 
you can easily convince the drunken Captain Ing to kill him using either Charm 
or Intuition. This gives you some extra Closed Fist points and 1020 XP. Also, 
I think the cutscene is messed up (at least in my game), which makes it kinda 
funny to watch. "

Shipeng at beggars pier is now a merchant now that the wine merchant is gone.
His inventory:

Flawed Scholar Gem         200
Interior Scholar Gem      1500
Inferior Intuition Gem     150
Inferior Intimidation Gem  150
Intimidation Gem           900
Monks Gem of Forethought   120
Flawless                  7500  (style)
Cow Bezoar                 500  (plot item)

You'll want to buy the Cow Bezoar.

You can also talk to Minister Sheng at tell him "If you must."

If you return to the camp site you can see a scene between Sky and Wild
Flower.  You can ask Chai Ka for a demonstration and Sky will back down, or
you can tell Chai Ka to back down.


-----------------------------------------------------------
11.2.37 The Sickened Forest: Seek Out Lord Yun (Main Quest)
-----------------------------------------------------------

Leave town via the north gate.

[The game will autosave here.]

If Dawn Star is your follower, she will sense something, say "Given the
*fertilizer* you used to use in your garnde, nothing should bother you. Get
over it."

Two ghost and a lost spirit attack.  Beware for the lost spirits attacks that
drain both health and chi.

Lord Yun greets you after the battle.  Choose:
"Not many people hav my skills"
"I'm curious about this place.  Will you answer a few questions?"
"What's this area"
"How long have you been having problems with ghosts?"
"Why are you camped here"
"Did you just say yu have a flyer near here?"
"I'm trailing a group of Lotus Assassins who took my master."
"Where did you acquire a wind map that would cover the distance?"
"It seems I need your wind map to travel north?"
"What if I just killed you and took your wind map?"
"What if I make you teel me where it is?"
"What do you propse?"
"What if I say no?"
"Who is the Forest Shadow"
"why do you think the ghosts are related to this spirit."
"What do you mean by 'a fox'"
"I've heard enough about this fox spirit. What do I need to do"
"If she is weak enough to let this happen to her forest, she deserves to die."
"I want to know more details about this problem before I go."
Explore the remainder of his conversation tree if you want before choosing:
"I need that wind map, so I have work to do.

[The game autosaves after the conversations.]

---------------------------------------------------------------
11.2.38 Zither of Discord: Find the Zither's Bridge (sidequest)
---------------------------------------------------------------

Head northeast up some stairs that turn north. Two lost spirits and a ghost
attack you as you enter the clearing.

In this fight you can go up to a yellow shrine to activate some force fields
that harm any of the ghosts that touch them.

The headstone near the yellow shrine is empty and are 2 more headstones to the
east, however the bones beside those two headstones has some silver.  There a
spirit font south of the headstones and bones.

A red robed figure, Bladed Thesis, stands by the spirit font, if you've
already found the first two piece of the zither of discord and given them to
Scholar Six Heavens.  Speak to Bladed Thesis and choose:
"You're just another ghost.  Time to fall"
"I see trees tearing and water churning at the rocks, and I see time
destroying all of this because it is weak."
"You *grant* me nothing.  Make an offer, and I will consider it."
"You want me to repair your instrument"
"this sounds like a vendetta"
"What kind of rewward are we talking about exactly"
"I really don't care what happens to the scholar. You have a deal."

Scholar Six Heavens approaches and speaks to you.  Choose:
"You were following me?"
"I have the bridge here.  It's all yours."

Bladed Thesis will kill Scholar Six Heavens
"I hope you at least made him suffer."

Closed Fist Point, 500 silver, and the Chaotic Strains Technique are received.


--------------------------------------------------------------------
11.2.39 The Sickened Forest: Find Spears Catches Leaf (Main Quest)
--------------------------------------------------------------------

The way onward from the clearing is to the west.

NOTE: If you reenter this clearing again you may discover that the spirit s
have respawned making it necessary to fight them again.

Follow that path as it loops around to the east and then north.  There are
bones by the river before the bridge with silver and a maybe random gem.  Head
west and start across the bridge to the north.

As you cross the bridge you'll encounter a man being chased by lost spirits.
A fight with 2 lost spirits ensues.

After the fight the man will talk to you.  Choose:
"Why are you wanding alone with so may ghosts around?"
"I don't have time to baby-sit some simpleton.  Make your own way."
"Tell me more about the forest shadow"
"These ghosts are the forest shadow's minions?"
"I've had about enough of you.  Go where you wish."

The man gets kill in the following cut scene by a fox spirit.  However, you
are unaffected by the fox spirit attack.

The path from the north end of the bridge goes east a bit.  There are 2
headstones, one on either side of the path, where it turns north, both contain
silver and maybe a random gem.

Continue north and the west, there's more silver in the headstone at the next
corner to the north.  A ghost and 2 lost spirits attack in the next clearing.
There's another yellow shrine here, you can approach to activate ghost
damaging force fields.  Like the previous clearing, leaving the clearing and
coming back may trigger another battle.  The headstone near where you entered
the clearing is empty.

The path in the northeast corner is label Pilgrim's Rest Inn, the one in the
northwest is label "Temple of the Forest Shadow".  Take the path leading to
the temple.

A head stone at the first bend contains a bit of silver and a random gem.

At the next bend there will be a switch by a furnace that you can't use yet.
Further north is a similar switch.  The path branches 3 ways here.  The left
and right paths both end at furnaces with colored switches, yellow and
blue on the left, green and red on the right, none can be used yet so go up
the middle path to the west.

You'll witness a large warrior making short work of a batch of ghost.  He's
called Black Whirlwind, and he'll attack you next.  Do quick attack combos and
jump behind him.

He'll talk to you after you defeat him.  Choose:
"If you're done talking.  I have a giganitic oaf to kill."
Spear Catches Leaf joins the conversation.  Choose:
"What earns a mercenary a title like deadliest."
"You didn't seem all that skilled to me."
"Which part of you naked, drunk, and screaming attack works best"
"Are there any stories of your exploit I would know."
"Forget about the attack.  If you're Spear Catches Leaf we need to talk"
"I need your Lord's wind map.  Let's figure out what needs to be done."
"You've made yourself useful setting up the furnaces."
"Would a child be able to pry the crystal from the pedestal."
"I met a man from the inn on my way up here"
"The man was attacked and killed by the Forest Spirit"
"I should go to the inn and find out what I can"
"How do I get to the inn"
You can ask some general questions about philosophy and the forest.

Spear Catches Leaf sells some items:

Flawed Warrior Gem      200
Flawed Monk Gem         200
Slick Gem               500
Legendary Strike Style 6000
Storm Dragon Style     4500
Hunter's Spirit        4250
Boar's Strength        1250
Tracking Eye           1250
Predatory Intuition    1000


----------------------------------------------------------------------------
11.2.40 The Sickened Forest: Restore the Missing Crystal (Main Quest)  (1/2)
----------------------------------------------------------------------------

There's a focus shrine in the temple to the west.  Use the scrollstand in the
southeast corner of the temple to read "The Dragon of Storms" and one in the
northeast corner to read "Temple Records" for XP.

A path heads north from when Spear Catches Leaf and Black Whirlwinds are
standing.  The path turns south east into a clearing a little further on.

A lost spirit and 2 ghosts attack in this clearing.  Like the previous two
clearing theses a yellow shrine you can approach to bring up force fields to
damage the ghosts.  Unlike the previous clearing there are multiple waves of
spirits.  The second and third waves have two ghosts each, and the final wave
has a single lost spirit.

The are two exit from this clearing other that where you entered.  The one to
the south heads back to the previous clearing with a yellow shrine.  The one
to the west leads to the Pilgrim's Rest Inn.  Ass there nothing of interest on
the trail to the south, take the western exit.

You'll be outside the inn.  There's a rock by a tree to the south of where you
entered that has some silver.

You'll be attacked by three Lost Spirits.  After defeating them you can get
some silver and a random gem from the trapped bamboo cask on the north side by
the inn.

There will be a cutscene as you start to enter the inn.  Afterwards continue
southeast into the inn and the Keeper will speak to you. Choose:
"My kind. You mean to offend me."
"Grovel some more, and I might not kill you."
"[Lie] I saw no one.  Why do you ask?"
"Have you lost many people to the Forest Shadow"
"Why would you send someone alone for help"
"Why has she been attacking people from the Inn."
"How did you plan to deal with her"
"That crystal is the key to reaching the Forest Shadow"
"If you're smart, you'll just hand that crystal to me right now."
"I could just kill you and take both the crystal and the silver"
"Where would a humble innkeeper get that kind of money"
"If you have those resources, why not do this yourself"
"For the much silver, consider the fox dead.
"I think it's obvious what I have to do"
"If what you say is true, then it sounds as if I have no choice."

The Temple Crystal plot item is received. Fox Hunt: Tracking the Forest Shadow
quest activated.

Head further southeast into the inn and talk to Henpecked Hou.  He has some
items for sale.  Choose:
"Show me what you have for sale."
"I suppose that's a bit odd"
Flawed Scholar Gem    200
Inferior Scholar Gem 1500
Intuition Gem         900
Gem of Struggle      3600

There a trapped vase southwest of Hou that contains some silver.  A
scrollstand by Hou can be used to read "The Tricksters" for some XP.

The bamboo cask northeast of Hou has a single silver and maybe a random gem.
The 2 vase further northeast has a single silver each.

Talk to Hou again.  This time choose:
"Can I ask you some questions about the forest"
"There's something very strange here. What are you hinting at."
Select intimidation.
Some XP will be earned for this conversation.

Talk to the Keeper again and after exploring the rest of his general topics
choose:
"What is the Mother"
"There is something wrong with the inn, what is really going on"
"What magic allows you to cloak yourself so"
"Why should I help you"
"Why not do this yourself? Why to you need my help?"
"You admit that I am your superior."
"Tell me about the mother"
"Tell me about the Forest Shadow"
"I have made my decision"
"I will aid you but I expect to be repaid for my trouble.
The Cannibals in the Inn: Allies or Enemies quest is unlocked.

----------------------------------------------------------------------------
11.2.41 The Sickened Forest: Restore the Missing Crystal (Main Quest)  (2/2)
----------------------------------------------------------------------------

Leave the inn area to the northwest.  Head northwest from the clearing and
follow the path back to the temple.

You can talk to the Black Whirlwind for some information about himself.
Choose:
"How did you end up in the forest?"
"Why are you called the Black Whirlwind?"
"I think it might take more than that..."
"So where did the name come from?"
"Don't think I've forgotten that you attacked me when we met."

Talk to Spear Catches Leaf and after buying anything you want, choose:
"I have the missing crystal here"
"You're running like a coward?"
"I'm hoping you've done most of the work by setting up those furnaces."
"You think the light is key somehow."
"What colors typically represent the seasons"
"What does the central pedestal do?"
"I can figure this out from here"
"So long as he does what he's told, he could prove useful."
"Stick with me and you'll see more than that."
"Are you sure following me won't interfere with your mercenary likestyle?"

Choose between the Black Whirlwind and your current follower.

------------------------------------------------------------------------
11.2.42 The Sickened Forest: Complete the Ritual of Seasons (Main Quest)
        Fox Hunt: Tracking the Forest Shadow (Main Quest)
------------------------------------------------------------------------

Use the pedestal to the east to release the switches.  go do the path as
activate the switch on the lower two furnaces. Go back up and use the blue
switch of the left side and the red switch on the right side. Don't mess up of
you'll need to fight 5 lost spirits at close quarters.  Use  the pedestal
again to open a portal.


----------------------------------------------------------
11.2.43 The Sickened Forest: Enter the Portal (Main Quest)
        Fox Hunt: Kill the Forest Shadow (Main Quest)
----------------------------------------------------------

Head east into the temple.  Go up the stairs and enter the portal to Heaven.

[The game autosaves here.]

Head south, to your right you'll find a ceramic urn with silver and a random.

A man, Zin Bu, will materialize as the path turns southwest.  Choose:
"Get out of my way"
"So don't do it, it won't bother me one bit."
"Get out of my way or I'll move you!"
"So I have to sell you somethng now."
"Whatever you say.  Can I go now?"

Zin Bu's store is now accessible from the followers screen.  Note his prices
appear to be 25% higher that other merchants and he buy gems back for 50% less
than other merchants so you won't want to buy or sell from him unless he's
your only option.  His initial inventory:

Inferior Warrior Gem    1875
Inferior Monk Gem        1875
Scholar Gem             4750
Inferior Scholar Gem    1875
Leaping Tiger Style    10000
Legendary Strike Style  7500

Continue southeast.  There will be a ceramic urn will silver and a random gem
where the path turns northeast, with a spirit font a few steps further.
Continue northeast to a clearing where there are 3 fox spirits.

Two toad demons will material at the start of you conversation with the fox
spirits and attack.  While the 3 foxes will likely make short work of them you
can join in.

Afterwards one of the fox spirits will speak to you. Select:
"Why are these demons attacking you"
"What is this place"
"Why did your mistress attack me"
"She kill a man, was that a mistack too?"
"I will go speak with the Forest Shadow"

Go up some stairs to the east.  There's a focus shrine at the top of the
stairs.  Head south and then east to enter a battle with a Toad Demon and a
Horse Demon.  2 Fox spirits will help you.

The Horse demons style is acquired after this battle.  There's a bookstand in
this clearing that can be used to read "Jade Empire Bestiary: Vol. 5" for some
XP.

There's a trapped cermamic urn by the path on the east side of this clearing
that contains some silver. Follow the trail on the east side as it turns
south, then west, and south again.  Two Toad demons and a horse demon, await
you in the next clearing around a turn to the east.  The lone fox spirit here
won't be must help.

Continue east.  A ceramic urn containing silver and a random gem will be by a
bend to the south.  Keep going south to a large building.

[The game autosaves here.]

You'll witness two horse demon beings dispatched by an elephant demon, Shining
Tusk, and a fox spirit, The Forest Shadow.  You'll be asked to make a choice.
Select:
"Give your pet a peanut and tell him to be quiet, will you"
"There's two rich rewards on your head, Fox.  Being cryptic won't save you."
"This must have something to do with the cannibals"
"It's time to put all the piees on the board fox.  What makes me so
important?"
"The Water Dragon is not my mistress. I'm not a spirit monk."

You'll have another vision of the blue spirit woman, who you now know is the
Water Dragon.  Choose:
"I know you, spirit.  You have been named."
"Do my questions matter, or are you so above me that you don't hear me?"

You'll be talking to the Forest Shadow again.  Choose:
"Can you explain anything the Water Dragon said? She speaks in riddles."
"You seem awfully calm about what could be your impending death."
"I have made my decision."
"I'll make you death swift fox."
"If you were strong enough to keep your fest pure, I wouldn't have to
eliminate you.
Closed Fist Points are earned.

---------------------------------------------------------------
11.2.44 Fox Hunt: Tracking Down the Fox (Main Quest)
        The Sickened Forest: Tracking Down the Fox (Main Quest)
---------------------------------------------------------------

Three fox spirits and Shinish Tusk attack as the Forest Shadow teleports out.

The ceramic urn behind where the Forest Shadow was is empty.  The bookstand
here can be used to read "The Celestial Order, Vol 1. for some XP.


You'll need to walk back down the way you came up, fighting fox spirits on the
way.  If the first clearing you'll be attacked by a lone fox spirit.  Two fox
spirits attack in the second clearing.

[The game autosaves as you're about to enter the third clearing.]

In the final clearing, you'll start of fight three fox spirits.  The forest
shadow appears after they fall and proceeds to attack you.

The Gem of Earth Power is received for defeating the Forest Shadow.

You'll be taken automatically to the Pilgrim's Rest Inn.

The innkeeper will speak to you. Select:
"When speaking to the innkeeper, you've gathered the silver? Good, because I'm
going to destroy you as well.

You'll be attacked by 9 cannibals and the Innkeeper.  After putting down this
wave you'll face 6 more cannibals.

Henpecked Hou will talk to you afterwards.  Choose:
"I certainly didn't mean to rescue you."
"Why did they keep you around?  What were they planning?"
"Tell me about the caves."
"How do they reah the caves below."
"what do you know about this mother."
"That's enough about the caves.'
"What were your captors."
"How did they disquise themselves"
"Why did they keep you around."
"Where do they come from."
"We should didscuss something else."
"I know all I want to about these cannibals."
"No What is it"
"So you can fight along side me? Perfect.
"I hope you're not wasting my time."

You'll by taken to a fight against a ghost.  In this fight pick up the bottles
to activate Drunken Master.  Like the improvised weapons in the teahouse
there's a duration meter"  Attack the ghost using Drunken master attacks.

Choose between Henpecked Hou and your current companion.

-----------------------------------------------------
11.2.45 Cannibals in the Inn: The Mother (Main Quest)
-----------------------------------------------------

A secret door has been opened in the southern corner of the inn, southwest of
where you met Henpecked Hou.  head east into this tunnel to enter the caves.

[The game autosaves as you enter the caves].

Head south into a large cavern.  A cannibal Butcher will speak to you.
Choose:
"I am one of your kind"

The Butcher and 10 cannibals will attack you.

A man will talk to you afterwards. Choose
"If you're too weak to resist tem you deserve whatever happens."
"I don't have time to waster on you"
"I'd rather water you suffer."
Closed Fist Points are earned and you'll fight the prisoner after he
transforms.

The nook in the northwest where the man was has a chest and a corpse to
search.  Both of these will have silver a possible a random gem.  The chest
may contain the Aura of Malice Gem if you allowed the prisoner to transform
into a cannibal.

The path onward is to the southeast.  This tunnel goes east, turning north and
east again to another cavern.

You'll be attacked by a Handler and 7 rat demons.

There are two sets of bones on the south side of this cavern.  The one on the
left has a random gem.  The other some silver and maybe a random gem.

Some bones in nook on the north side holds silver and a random gem.

The way onward is on the east side south of where you entered the cavern.
This path goes southwest turning east and south into a cavern with a bridge
passing under a large root.

Cross the bridge.  12 cannibals will attack on the other side.

After this battle the Black Whirlwind and Henpecked Hou will show up (or if
one of them is following you, just the other one). If you have someone other
than one of them following, they will run off to deal with some cannibals.

You can talk to the Black Whirlwind and Henpecked Hou for some character
development.

For Black Whirlwind, choose:
"What did you do before you went with Lord Yun"
"That was a brave thing you did."
'I bet you were a very dangerous child."

For Henpecked Hou, choose:
"Tell me about your life before you were captured."
"Just divorce her and get it over with."
"I think it's time you told your wife what you think"

The bamboo cask in the nook to the south contains silver and a random gem.
The trapped chest in the northeastern part of the cavern contains silver.

A tunnel leave the cavern in the northwest.  The tunnel start towards the
north.

[The game autosaves when the tunnel starting to turn back to the south].

The tunnel loops back towards the south and enters the Mother's lair.

After a cutscene you'll be left to face the Mother along with an endless horde
of cannibals, by yourself.

You're attack will have no effect on the Mother, so ignore her and the
cannibals and target the pillars supporting the caverns. A few hits causes a
pillar to collapse.  Take out three of the pillars and the cavern will
collapse on the Mother, while you escape with the Black Whirlwind and
Henpecked Hou.

You'll be in the clearing north of Lord Yun's Camp.  Walk up to the inn an
talk to the ghost that are there now that the Mother is dead.  Select:
"If you think to attack me, I'll disperse you like the others"
"That is pathetic, I should destroy you before you go Mad"
140 silver are received.

Return to the lowest clearing and head south towards Lord Yun's camp.

--------------------------------------------------------
11.2.46 Inquisitor Lim and the second piece of the amulet
--------------------------------------------------------

NOTE: This scene occurs in the last area of the dam, pirate's lair, or forest
that you deal with.

Inquisitor Lim confronts you.  Choose:
"I'll cause more havoc than that before I'm finished."
"Yu're death will be a mesage to death's hand of my coming"
Inquisitor Lim, 2 Imperial soldiers, and 2 lotus assassins attack.

The second amulet piece is recovered after the battle along with the Bronze
Tongue and a Superior Monk Gem.  You can now equip up to five gems.


------------------------------------------------------------
11.2.47 The Sickened Forest: Return to Lord Yun (Main Quest)
------------------------------------------------------------

Head south down the path to Lord Yun's Camp.  Equip gems to raise your
intimidation. Lord Yun will speak as you approach.  Choose:
"Considering what I face, my price has gone up."
Try your intimidation, if it's high enough (45) you'll get so extra silver.
"What will you do now"
"Do you think this forest will be passable any time soon"
"How did you know I cured your forest"
"I think its time I left"
"They're all dead. Your forest was home to more than the fox spirit."
"They were cannibals, serving an ancient demon"
Wind Map plot item is received.

If there's anything you still need or want to buy from Spear Catches Leaf he's
now in this location.

-------------------------------------
11.2.48 Finishing up in Tien's Landing
-------------------------------------

Buy anything you want or need and can afford for the three merchants here.

Head back to your camp in Tien's Landing.

There's a cutscene between Dawn Star and Black Whirlwind. Choose:
"Toughen up.  If this is the worst, we encounter, I'll be surprised."

Take some time for some character develop.

For Sagacious Zu, choose:
"I want to talk about what Inquisitor Lim said about you"
"Bah! Never regret killing someone who would have killed you."
"Enough of which? Strength or death?"
"Death's Hand wil fall like any other. You will see."

For Dawn Star, choose:
"I am interested..."
"I don't see how.  The arrogance of the heaven's is immeasurable."
"I am not content with that.  I suspect that neither are you."
"You decide what you are entitled to.  Not your family, not Master Li, Mot me.

For Black Whirlwind, choose:
"Tell me something about you're past."
"I'm surprised you lasted that long"
"Ha! Now that's thinking Whirlwind"


For Henpecked Hou, choose:
"Why did you marry you're wife if she's so difficult"
"Whole month's! Thats impressive"
"Yes, There's always a catch isn't there"

For Sky, choose:
"Any thoughts on what we're doing"

There are a couple of cutscene left that require you to leave the area and
return (or save and reload):

The first is a scene with Black Whirlwind, Henpecked Hou, and Kang.  Choose:
"I like the Black Whirlwind the way he is."

The second is a scene with Sky, Kang, and Henpecked Hou.  Choose:
"I'd be interested if you squirreled away any of Gao's resources Kang."

-------------------------------------------
11.2.49 Silk Fox: The Silk Fox (Main Quest)
-------------------------------------------

Speak to Kang and choose:
"We have what we need.  Let's go to the imperial city.

Select attack to play a mini-game, it won't be unlocked until you finish the
game though.  This is one of the Encounters in the Skies mini-games. See the
survival strategy in the minigame section.

You'll arrive in the imperial city.  Two guards will question you, choose:
"Of course, I'm [your name here], a simple Traveler."

Princess Lian, aka the Silk Fox, who you've encounter back outside Tien's
landing, interrupts the questioning.  When she speaks to you select:
"Silk Fox! I could have used your help getting here.
"I don't bow, and I don't know you as a prinecess"
"bah! You just like gettig your hands dirty with commoners."
"A rendezvous with the princess! Such a scandel"
"Don't blame them for the pamering you demand."

The Note from Princess Lian Plot item will be received as well as the Imperial
Favor Gem.

A man approaches you and gives your the Loutish approval technique.

[The game autosaves at the end of the chapter.]



==============
11.3 Chapter 3
==============

-----------------------
11.3.1 The landing area
-----------------------

Zin Bu has some new inventory:
Golden Tongue            10000
Lightning Gem             6250
Gem of Unity             10125
Cow Bezoar                 625
A vial of sulfurous water  625
Tiger Mantra              4375

Buy the vial of sulfurous water, you'll be needing it soon.

Your party is standing to the north.  You can spend a bit of time doing some
character development.

For Sky choose:
"What's on your mind right now"
"the thought of all these nobles and their fat purses is making you giddy."
"You foresee a rich future of traveling the land and wooing fainting
noblewomen, don't you"
"Sounds like you're trying a new tactic to deal with me."

Talk to Sky again and select:
"Just how am I inspiring these distractions"

For Henpecked Hou choose:
"I thought you'd be happy"
"Hou! You need to learn to stand up for yourself."
"Poor Hou. You're whipped my friend."

For Dawn Star choose:
"Is there anything you want to talk about"
"I want to make sure you are at your best. I don't want anyone distracted."
"What a wonderfully absurd way to answer a question"
"Restriction. always being held back. I'm free of that now."

Talk to Dawn Star again and choose:
"Is there anything you want to talk about"
It wouldn't surprise me. It is almost as old as the Empire itself"
"That could be disconcerting"
"Have you seen anything that can be of help!"

When you talk to Wild Flower, Ya Zhen, the other surfaces.  Choose:
"I've been waiting to meet you"
"I think we can work something out"

Talk to Wild Flower again and choose:
"I want to talk to Ya Zhen"
"I want to talk to Ya Zhen"
"A pair of demons inhabiting an unded girl"

Talk to Wild Flower a third time and choose:
"I want to talk about the demons within you"
"I've been waiting to talk to you"
"What do you need me to do"

Ya Zhen, will be gained as a follower.

For Sagacious Zu choose:
"What are your feelings on the Imperial City? How powerful are the Lotus
Assassins here"
"Again you tease with secrets.  Out with it."
"The strong must rule. But simple murder is a waste."

For Black Whirlwind choose:
"I'd like to hear more about your past"
"Were the rats the only one's who got drunk?
"Well, at least you got rid of the rats"
"That is by far the most stupid thing I've ever heard."


-------------------------------
11.3.2 Lord Lao's Furnace (1/4)
-------------------------------

Talk to Kang, and choose:
"Let's talk about what you wind map revealed"
"It doesn't matter. Just activate it.

You'll be transported to Lord Lao's Furnace, a place with a lot of machinery.
The conversation with Kang continues:
"Whatever it was supposed to do, it did it."
"Let's have a look around here"

Kang goes over to the building to the west.  He'll speak as you approach.
Choose:
"Quit your jabbering Kang, and just tell me hat it does"
"Enough of your fawning Kang, where are we!"
"I don't care who they belong to. What use are these machines to me?"
"[sigh] Here we go again"
"We still don't even know what it does"

There's a bunch of controls here.  Going counterclockwise from where you
started to the building there's the Water Wheel, Clapper Chimney, Conductor,
and Whirling Cogs.  The Cranking Caldron is in the center.  There's a Dragon
button to the right of the entrance to the building and a Tiger Button to the
Left.

There are two ceramic urns along the south side of the area.  The eastern one
contains a Cow bezoar (this only appears once in your plot item list even if
you have more, this is not cause for concern as the game keep track of the
quantity).  The one to the west contains the Configuration of the Ox plot
item.

Inside the building, there a fuel hopper to the right, a reset console in the
middle, and a bookstand to the left that can be used to read "The Celestial
order, Vol. 3" for some XP.

You've found two configuration so far so lets try them out.

Let's start with the Horse.  Use the Hopper and put Cow Bezoar in it.  Use the
Water Wheel, Clapper Chimney, Conductor, Cauldron, and then press the Tiger
Button. You'll receive "The Song of the Spirit" technique.

When Kang speaks, say "This machine is amazing"

Now let's use the Configuration of the Ox.  Use the Hopper and put the vial of
sulphurous water in it.  Use the water wheel, and the clapping chimney and
then Push the Dragon button.  The Spirit of the Master technique will be
received.

Talk to Kang and say "I'm ready to leave this place." to return to the
imperial city.

You can do a bit more character development on your return.  Talk to Wild
Flower and choose:
"Do you feel any spirits here"
"What do you see in those people"

Speak to Kang and choose
"Let's talk about Lord Lao's Furnace:
"Have you identified any more configuration for the Machine"
You'll receive the Transcribed Gear Etching plot item.


-------------------------------------------------
11.3.3 Did you forget anything in Tien's Landing?
-------------------------------------------------

If you forget to do something or buy something in Tien's Landing or you just
want to play a mini-game for some XP. Either talk to Dawn Star or Kang.

For Dawn Star say "Gather every one, and have Kang ready the flyer".
For Kang say "I just need to fly somewhere"

Either will call up a world map move the cursor over Tien's landing and select
it.  Choose Attack for a mini-game, this will be unlocked after completing the
story. This in one of the Encounters in the Skies series. See the survival
strategy in the minigame section.

After taking care of whatever business you have there. Talk to either Dawn
Star or Kang again to return.  Attack again will let you play an encounters in
the skies series mini-game. See the survival strategy in the minigame section.

--------------------------------------------------
11.3.4 Exploring the Imperial City Market District
--------------------------------------------------

Bai the Outcrier is in the southwest corner of the landing area.  When you
speak to him choose:
"Would you be able to help me look for someone?"
"I'm searching for a man called Master Li"
"How would I speak with Death's hand"
"Do you know of anything happening in the city"
"Can you think of anything else"
"What else is going on?"
"Interesting. Is that all you have?"
"Any other word?"
"Any other news?"
"Tell me more about the layout of the city"
"Tell me more about this immediate area"
"Let's hear some more about the places off the Golden Way."
"What of the Lotus Assassins? Where would I find them?"
Select your initimidation.
"I will be back if I have any more questions for you"
Some XP will be earned if the intimidatation succeeded.

Head through the tunnel to the south, which goes west a bit before emerging
to the south on the north side of the market district.

Head east and listen to a very bad description of you being given out by a
female Lotus assassin.  Continue east to the city gates.  (If you use the
gates you'll be taken to the world map where you'll be able to fly to Tien's
Landing, choose attack to play a mini-game, one of the Encounters in the Sky
series). See the survival strategy in the minigame section.

Talk to Captain Sen by the gate and choose:
"I might be fore the right price"
"It sounds like these mercenaries have just forfeited their job to me."
"I'm interested, tell me what you need done"
"I'm too good for standard rates.  Offer me somethin better."
Try your intimidation.
"At that price, I'm happy to help."
"I want to hear more about Fading Moon"
"Why was nothing does to catch her earlier"
"Could I see the scene of the crime"
"Let's hear the details surrounding Creative Yukon"
"What could she tell me"
"Enough about the bounties.
You can explore the general information threads if you want.
Creative Yukong's Bounty and Fading Moon's Bounty have been activated

Go back to the west and cross the bridge to the south by the lotus assassin.
this leads to the Gate to the Golden Way.  You can ask the guard here for
direction.  A bookstand by the Gate can by used to read "Guide to the Imperial
City" for some XP.

Another bridge goes west from here.  there's a bookstand on the bridge that
can be used to read "The History of Flight Vol. 4" for some XP.

Further west is a vase by an arch containing a bit of silver.  Go through the
arch to the main market area.

The door to the blacksmith shop is to the south.  Use it to talk to the
blacksmith.  He has the following inventory for sale:
Warrior's Gem of Forethought     120
Dragon Sword                   10000 (Weapon Style)
Flawless                        7500 (Weapon Style)
A Bar of Nickeled Iron           500 (plot item)
Craftsman's Litany              1600 (technique)

The gate leading south to the Black Leopard School is west of the Blacksmith
Shop.  A direction giving guard stand beside the gate.

A little further west is the bun seller, Junda.  You can ask him and his wife
about city by choosing:
"I need some answers but don't need all this banter."
"Who are you two? What are you doing here?"
"What can you tell me about the Imperial city"
"Tell me about the key landmarks in the city"
"What can you tell me about the area"
"Tell me more about the tavern"
"I'd like to know more about the wall and the palace""I want to ask you
something else about the city"
"I'd like to know more about the various districts"
"Could I go back to my original question"
"I am searching for Master li Have you heard of him"
"Tell me what you know about Death's Hand"
"I should be going."

A bamboo cask in the southwest corner holds the Gem of Foresight.  A vase by a
small building north to that holds a bit of silver.

A bridge goes north across from the Black Leopard's School Gate leading to the
gate to the Imperial Arena.  The vase by the bridge you just cross contains
some silver.

Take the tunnel to the west to a dead end.  There a bamboo cask here that
contains a random gem and the Configuration of the Dragon plot item.

Return of the arena gate, if you go east you find another direction giving
guard and the access tunnel to the landing area.

------------------------------------------------------------------
11.3.5 Creative Yukong's Bounty: Speak with Lade Rento (sidequest)
------------------------------------------------------------------

Enter the Imperial arena and witness an area fighter's "Retirement".  The
newly retired fighter will speak to you on your way out.  Choose:
"You're going to take that?  Get up there and stand up for yourself!"

[The game autosaves here]

The bet taker to the west of the entrance and Thunder Toaran further south
will only direct you to see Qui the Promoter if you speak to them.  There's a
scrollstand by Thunder Toaran that can by used to read Imperial Champions for
some XP.

There's a spirit font east of the entrance.  Go up the stairs to the south of
the entrance.  A focus shrine is west of the top of the stairs.

Go through the sliding door to the south of the focus shrine into the tavern.

Lustful Lao is by the door.  he'll be dismissive if you're male and hit on you
if you're female.  either way he's worse than useless.

The tavern keeper is on the south side of the tavern.  Speak to him and
select:
"How could this tavern be slow with the arena in the same building"
"What do you have to drink"
"I didn't approve that oaf's drinking"
"May I ask you some questions"
"What was happening with that man who was roughed up."
"It happened right in from of you. How could you not see"
"Can we talk about the imperial city"
"What can you tell me about the arena and this tavern"

Go through the door to the west.  A hall leads north into a kitchen area.  A
bamboo cask in the southeast has a bit of silver.  A scrollstand in the
northwest corner can be used to read, "Cannibal Cookbook Vol. 1" for some XP.

Leave the Kitchen area.   Gamble Daoshen can be talk to by the door to the
southwest. Choose:
"Enough of the patter.  I'm here for information only"
"I might be able to play a round"
"Explain the rules for me"
"What kind of bets do you take"
"What rules stop you from taking larger bets"
"Do you run any other games"
"That's all I wanted to know about the rules"
"That's enough for now. I should go."
(Unless you care to try you're luck, in which case choose: "Let's roll the
dice.  I'd like to try my luck."  The odds are you'll win 5 times out of 12.)

Go southwest to the next room.  Lady Rento is in the north east corner. Talk
to here and choose:
"I'm here to talk to you about Creative Yukong."
"Why is Yukong wanted for confidence schemes?"
"How much did you give this actor?"
"Do you have any idea where I could find Creative Yukong"
"I should let you get back to what you were doing"

---------------------------------
11.3.6 Starting your arena career
---------------------------------

The Fang Guard on the east will make some comments about Judge Fang but wont
allow you to pass by them.

Gentle Breezes is to the southwest of the room.  Talk to here are say:
"Who are you"
"Who is Judge Fang"
"You don't like Fang much do you"
"Why do you work for him"


Go southeast to the next room.  There are several people you can talk to here.

To the west there's Pretty Li-Li you can ask her some general questions.

Iron Soldier, the silver division champion is beside her.  Choose:
"Do you think I will let tat insult pass"

Crimson Khana, the Bronze Champion, is to the west.  She can be asked some
general questions about the arena and city.  Avoid the clearly insulting
responses unless you want her to stop talking to you.

Hapless Han is by some stairs to the south west.  He can be asked some
general quest.  Don't comment on his cheerful nature unless you want him to
stop speaking to you.

Dr. An is south of him.  Choose:
"What are you babbling about"
"You're blind how can you sense anything"
You can now ask her some general question about acupuncture.  She has the
following items for sale.

Inferior Intuition Gem     150
Intuition Gem              900
Superior Intuition Gem    2500
Cleansed body and Mind    5000
Vigorous Body             2500
Clear Mind                2500
Porcelain Skin            2000

The stairs between Hapless Han and Dr. An head down into the creature pens,
there's nothing of interest down there right now.

The Sung brothers, Sung Sui, Sung Bo, and Sung Bu are north of Dr An.  Sung
Bo in the middle speaks for the group.  They'll tell you to speak to Qui.

Approach the open door between the Sung brothers and Dr. An. and witness a
scene that results in a conversation with Qui the Promoter.  Choose:
"Did you just butcher the language on purpose, or out of stupidity?"
"I'll just mark you down as an idiot. Carry on."
"Continue to examine me so closely and that's not all I will grab, dog!"
"Before I agree to anything I need to know the rules of this tournament."
"If I joined the arena. Who or what would I face"
"Are these fights deadly"
"What happened twenty years ago"
"What if someone specifically tries to dispel the protections"
"I want to join the arena."
"I am Egregious Prevaricator, respected scholar and grower of pipeweed.  I'm
shocked you haven't heard of me."
Choose an arena name from: Raging Dragon, Silver Phoenix, Tiger Lifts the
Mountain
"Yes, that's what I want"
"I've got it.  Let's get started."
"What can you tell me about the champion of my division"
"Can I ask you some more questions about the arena."
"Certainly, go ahead."
"Why is the full name not commonly used any more"
"Does the Emperor still play an active role in the arena"
"How does anyone keep trace of that many rules?"
"Let's talk about something else"
"Tell me about my next fight"
"Yes, please explain the procedures here"
"No, not right now"
"There's nothing else I need from you, Qui

----------------------------------------------------------------------
11.3.7 The Imperial Arena: Win Your First Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters.

SAVE THE GAME.  While you won't die if you lose most arena matches, a loss
will deprive you of a technique earned for a perfect record.

When you're ready for the fight speak to Qui. Choose:
"Tell me about my next fight."
"No, I just want to get to the fight"
"Yes, Let's begin"


You'll be taken to the arena to fight a single ogre.  You won't have your
follower to help you in the arena."

A standard routine of quick attack combos, followed by dodges or jump over
the ogre should work well.

After the fight, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 300 silver and 300 XP for this match.  You'll be fully healed after
all bouts in the arena.


-----------------------------------------------------------------------
11.3.8 The Imperial Arena: Win Your Second Qualifying Match (sidequest)
-----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.

When you're ready for the second match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"

You're fighting four students.  Quick attack combos and dodging work well.
Try to keep to the outside of the group.


After the fight, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 400 silver and 325 XP for this match.

----------------------------------------------------------------------
11.3.9 The Imperial Arena: Win Your Third Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.


When you're ready for the third match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"

In this match you have 25 seconds to destroy a dragon statue.  Quick attack
combos will destroy it with plenty of time to spare."


After the demonstration, you'll be talking to Qui again.
"There's nothing else I need from you Qui."

You earn 500 silver and 350 XP for this match.


----------------------------------------------------------------------
11.3.10 The Imperial Arena Win Your Final Qualifying Match (sidequest)
----------------------------------------------------------------------

If you want you can talk to the other fighters. SAVE THE GAME.

When you're ready for the final qualifying match speak to Qui.
"Tell me about my next fight."
"Yes, Let's begin"


Hapless Han will be your opponent this time.  A basic single opponent routing
of quick attacks and dodging will be sufficient to take care of him.

After the fight Lucky Cho will bring you a message from Kai Lan before allow
Qui to finish talking to you.  Choose:
"Teel me more about Kai Lan the Serpent"
"Why do you let Lucky Cho push you around, Qui"
 "Enough about what Lucky Cho said. Can you tell me more about the Guild"
"I'll discuss what I want with whoever I want.  They cannot touch me."
Black Whirlwind shows up and has some words with Qui.
"You're friends with the lummox who won't stop following me, I take it?"
"I can't fight now?"

You earn 500 silver and 400 XP for this match.

---------------------------------
11.3.11 Questions about the guild
---------------------------------

It will be a while before the Bronze matches can take place.  Before leaving
you can talk to some of the people here about the Guild.

For Sun Bo choose:
"What can you tell about the Guild"
"Who is Kai Lan"
"What does the Guild do here exactly"
"Why doesn't the Empire just stop the guild"
(The Sung Brothers will also answer questions able the other fighter now that
you've qualified.)

For Hapless Han choose:
"You are too cheerful for one so easily defeated."
"If you wish to consider it so, so be it."
"Do you know anything about the Guild"
"Who's in charge of the guild"
"What does the Guild do, exactly"
"How can they operate so openly"

For Crimson Khana choose:
"Lucky Cho mentioned the Guild.  I need to know your thoughts on them."
"What can you tell me about the serpent."
"What role does the Guild play"
"Why does the Empire put up with the Guild"

For Dr. An.
"If all you do is complain, I'm surprised Han or anyone else bothers to come
back."

Leave the Imperial Arena and return to you're campsite for some character
development.

Talk to Black Whirlwind and choose:
"We should talk about you time in the Imperial arena"
"What would need to be 'done'"
"If you're keeping something from me I need to know. Now"
"Forget it.  Let's move on to something else."

----------------------------------------
11.3.12 Joining the Black Leopard school
----------------------------------------

Make you way to the Black Leopard School which is due south of the arena, and
go up the trail to it which start going south and turns west.

On the next map, take a few step north and turn east.  You'll see a cutscene
of students investigating the disappearance of someone called second brother.

Continue east into the school yard.  There will be scene with another group of
students.  When they talk to you choose:
"Just try it.  It'll be the last thing you do!"
"I'm looking forward to this.  Let's go!"


Novice Han Tao, Novice Bo, Novice Feng, and Novice Shel will attack you.

After defeating them, third brother and first brother Kai will speak to you.
Choose:
"Your novices are fortunate you came when you did!"
"Why would I want to join your school?"
"Yes, I think I'd like to join the school"
"But I just defeated four of your students... at once."
"What about Second Brother?"
"We're all fighters, we're all dangerous"

--------------------------------------------------------------------------
11.3.13 The Black Leopard School: Defeat Sixth Brother Gaoshen (sidequest)
--------------------------------------------------------------------------

You'll be beside First Brother Kai in the northwest corner of the schoolyard.

A scrollstand a bit to the east can be use to read "Black Leopard Style".

Talk to Sixth Brother Gaoshen by the scrollstand and select:
"Where is Second Brother"
"Tell me about the Black Leopard School"
"Sure let's fight"

You'll enter a sparring match against the sixth brother.  You're follower
can't help you in the matches at the school.

After you defeat him you'll find yourself in front of the school, and damage
taken will be healed.

---------------------------------------------------------------------------
11.3.14 The Black Leopard School: Defeat Fifth Brother Shangjin (sidequest)
---------------------------------------------------------------------------
Go up the stairs to the east.  Before entering the school building open the
bamboo cask at the north end of the porch for some silver and a random gem.

Enter the building to the east.  The corridor to the south lead to Master
Smiling Hawks room to the south which is locked and the cafeteria to the
southeast.  When you enter the cafeteria you see and scene between the
headmistress, Weeping Willow, and a student.  She'll accost you afterwards,
choose:
"Actually I am a student"
"Tell me more about yourself"
"Tell me about the Black Leopard School"
"What do you know about the masters"
"I must be going. Good bye"

East of the entrance are three room along the north side: Master Radient's
Room (locked), Fifth Brother's room, and Fourth Brother's room.  a jar at the
east end has a bit of silver.  The vase here is empty.

The staircase on the south side of this hall goes up to a scrollstand that can
be used to read Master Black Leopard for some XP.

Open the door to Fifth Brother's room.  Speak of Fifth Brother Shangjin and
choose:
"Tell me about the Black Leopard School"
"What do you think happened to Second Brother"
"I want to challenge you to a fight."

You'll spar against Fifth Brother Shangjin.

You'll again be outside the school building after the fight.

----------------------------------------------------------------------
11.3.15 The Black Leopard School: Defeat Fourth Brother Yu (sidequest)
----------------------------------------------------------------------

Open the door to Fourth Brothers room.  Talk to Fourth Brother Yu and choose:
"What do you think happened to second Brother"
"Tell me about the Black Leopard School."
"I'd like to challenge you to a fight"

You'll spar against Fourth Brother Yu.

Third Brother Renshan will talk to you after the fight.  Select:
"What's the matter? Did I do somethng to you?"
"What if I don't want to meet him?"

You'll be taken to Master Smiling Hawk who'll speak to you.  Choose:
"That's none of your business"
"forget it! I want to be master"
"Why not get Third Brother to do it for you"
"And what do I get in return for all of this"
"I'll do it, but I expect to be paid well"
Closed fist points are earned for this.

Hold off on killing the First Brother for the time being at it will close off
another sidequest.

Leave the school.

[The game autosaves as you leave, unless you returned to the market district
earlier.]

------------------------------------------------
11.3.16 Silk Fox: The Heavenly Lily (Main Quest)
------------------------------------------------

Make your way to the Gate to the Golden Way in the southeast of the market
district.  Use the gate to go through it.

[The game autosaves as you enter]

A direction giving guard stands to your left as you enter the Golden Way.
Head south to where there are paths going east and west.

If you approach the tunnel to the west a guard will stop you warning you about
the necropolis.  Choose:
Try your intimidation.
"Give me some more details about the problems in the necropolis"
"When did all this start"
"Why aren't the guards doing anything about it?"
"How bad has it become?"
"That's enough about the Necropolis"
"Have you seen a woman named Fading Moon? She's an arsonist"
(He can also answer some general question about the city)

Ignore the entrance to the necropolis for now and head east.

A direction giving guard is by a wall to the north.  The jar beside him
contains a random gem.

Go up the stairs and talk to Beggar Song on the south side of the street.
Choose:
"Sorry, I can't spare anything. Out of my way please"

The jar a bit east of him holds some silver.

You'll witness a man insulting passersby as you continue east.  Use these
choice to respond after he directs his insults at you:
"What is going on here? Answer me!"
"I am warning you.  I demand respect!"
"That's it.  I will put an end to your pointless heckling!"

Another man, the Minister of Culture, approaches you.  Choose:
"If you were behind this, them I owe you a beating"
"This is a job for the city guard not me."
"Should I kill him outright."
"If that's all I'll gain, then my answer is no."
The Outlander sidequest will be activated.

A bamboo cask further east on the south side contains some silver.

There a scrollstand on the north side near where a narrower path lead onward
from the east side.  Use the scrollstand to read "Music And the Arts" for some
XP.

Take the narrow path here as it goes north and then east to a hostel.  The
hostel is locked at the moment.  A jar on the steps of the hostel contains
silver.  A direction giving guard stands beside the hostel.

The path continues south over a bridge to the Enlightened Stages and continues
south past there to the entrance to the scholars garden where there's another
direction giving guard.  Go up the stair into the scholars garden.

Silk Fox greets you as you enter the garden. When she talks to you, choose:
"You know nothing of strength.  You are a pretender"
"It's all your father can do to restrain him"
"You will have to prove your loyalty to me."
"If you won't help me now. I'll find my own way to the palace."
"Destroying Death's Hand is also a priority for me."
"Tell me all you know about golems"
"Tell me about the Wall."
"Who does that work"
"A golem factory like you describe can't be small.  What if we just identifed
it?"
"That's ridiculous! You wan't me to just ask to join!"
"Get on with your plan.  Let's see just how rediculous it is."
"I'm not interested in joining my enemy"
Choose either "I will go see what I can learn in the Imperial Arena" or
"Perhaps I will see if this Inquisitor is reasonable"

Silk Fox becomes a follower, choose between her and your current follower.

[The game autosaves now]

A bookstand in the northeast corner of this area can be used to read "The
Physical Universe: A Rebuttal" for some XP.

As you approach the stairs to the south you may be attacked by the Imperial
Guard Captain, and the Imperial Guard that questioned you when you first
arrived in the city (if they don't appear there, they will when you try to
return to the Golden Way.)

------------------------------------------------
11.3.17 Time out for Character Development (1/3)
------------------------------------------------
Before exploring the Scholar's Garden further.  Make you way back to your
campsite.

[The game autosaves as you reenter the Golden Way]

Silk Fox will Speak as you approach.  Choose:
"On my own time, Princess"
"Sagacious Zu will do what I say when the time comes."
"I want to talk about your.  Why has your servant given me a gift"
"I question your motives. I do not trust you yet."
"Where did you find it anyway"
"the power of royalty is the power to command. And your father will not live
forever."
"It doesn't really matter, since I will kill Death's Hand soon enough."


Talk to Zu and choose:
"How do you feel about the plan to join the Lotus Assassins? I will need your
knowledge."
"Enlighten me"
"I am strong enough to do whatever they want without it affecting me."
"A good excuse to justify your actions."
"Why don't you use it."
"There will be no one else able to assist.  I am destined for this."

If you leave the group and return there will be a scene with Zu and Dawn Star.
Choose:
"No concern for the rest of us, Zu?"

Talk to Sky and choose:
"What's on your mind right now"
"Do you use that line on all the girls, Sky"
"The Empire destroyed those who would have taught me to fully use my
abilities."
"Why the concern"
'Different how"

Talk to Sky and choose:
"what's on you mind right now"
"I'm looking forward to seeing where this is heading"
"What made you think of these comanions"
"You're taking this awfully seriously"
"You've been there when I've needed you thus far.  Were you planning on a
change?"

Talk to Kang
"Let's talk about Lord Lao's Furnace"
"Have you identified any more configurations for the machine"

Transcribed Post Carving plot item received

Leave the area and return of a scene with Black Whirlwind and Silk Fox.
Choose:
"Be careful how you address the Emperor's Daughter."


--------------------------------------------------------------------
11.3.18 Mechanic Hin Goo: Accept Hin Goo's First Mission (sidequest)
--------------------------------------------------------------------

You may have noticed Mechanic Hin Goo is now standing by the ramp in this
area.  Talk to him and choose:

"That's none of your business"
"What exactly do you want me to do"
"Enough! Just tell me what you want me to do"
"You've got a deal"

This starts and unlocks Hin Goo's First Mission mini-game.  Don't disengage if
you fail or you'll find that Hin Goo is gone and been replaced by a bookstand
that can be used to read "Public Notice". See the survival strategy in the
minigame section.

You'll be between your camp and Hin Goo after completing the mission.

If you talk to Hin Goo, he'll give you some silver.  Say "Let me see your
upgrade to see his current inventory:

A bar of nickeled iron  500
Tremor                 3000

---------------------------------------------------------------------
11.3.19 Mechanic Hin Goo: Accept Hin Goo's Second Mission (sidequest)
---------------------------------------------------------------------

Speak to Hin Goo and say "I want to do the next mission"

This starts and unlocks Hin Goo's Second Mission mini-game. See the survival
strategy in the minigame section.

Again don't disengage if you fail.

Hin Goo has a new inventory item afterwards:
Reverse Tides          3000

--------------------------------------------------------------------
11.3.20 Mechanic Hin Goo: Accept Hin Goo's Third Mission (sidequest)
--------------------------------------------------------------------

Speak to Hin Goo and say "I want to do the next mission"

This starts and unlocks Hin Goo's Third Mission mini-game. See the survival
strategy in the minigame section.

Again don't disengage if you fail.

Hin Goo has two new inventory items afterwards:
Firestorm              3000
Dragon's Wrath         3000

Return to the camp, There's an argument between Silk Fox and Dawn Star.
Select:
"When we are through we can choose our station. Who will stop us?"


--------------------------------------------------------------
10.3.23 The Slave Traders: Speak with Zi Bao (sidequest) (1/2)
--------------------------------------------------------------

Go to the southwest corner of the market district where you'll now find
Prefect Jitong, Chandler Ling, and Scholar Songtao.  Neither Ling or Songtao
will speak to you until you speak with Prefect Jitong.  Do so and choose:
"I don't have time for your problems"
"All right, ... Where should I start?"
"I want to know more about Scholar Songtao"
"Tell me about Chandler Ling"
"What is Zi Bao's connection to Chandler Ling?"
"Tell me about the slave traders"
"I'll go find Zi Bao then"

Question Chandler Ling and choose:
"Why are you so sure I'll be at risk"
"Tell me about yourself, Chandler Ling"
"Why were you arrested? What were you doing"
"How did you acquire those items belonging to Jitong's men"
"What do you know about Scholar Songtao"
"What can you tell me about the slave traders"

Question Scholar Songtao and select:
"How do you know they're dead"
"Tell me about yourself, Scholar Songtao"
"Why were you arrested, What were you doing"
"Tell me what you know about Chandler Ling"
"What do you know about the slave traders"

Head north across the bridge and enter the Imperial arena.

-------------------------------------------------------------------------
11.3.22 The Executioners: Seek out the Executioner Recruiter (Main Quest)
-------------------------------------------------------------------------

Go up to the second floor of the arena.  as you enter the tavern the Lotus
Assassin executioner recruiter speaks to you.  Select:
"I am the most skilled fighter here"


--------------------------------------------------------------
11.3.23 The Slave Traders: Speak with Zi Bao (sidequest) (2/2)
--------------------------------------------------------------

Zi Bao is in the room west of the tavern by the door to the southwest. You
may want to equip any charm boosting gems you have.  Speak to him and choose:
"Watch your tongue, zi Bao, or I'll cut it out"
"[Lie] Ling told me you'd take me to see the slave traders."
Try you intimidation.
(If that fails you might need to pay 2000)
That's fine. Let's go.
Closed fist points are received for a successful intimidation.

You'll be taken to the Creature Pens for a meeting with the slave trader. When
their leader speaks to you, choose:
"I'm iterested in your little business arrangement."

Three slaver and Zi Bao will attack.

After they're defeated the Slaver leader will speak some more.  Select:
"A merchant named Chandler Ling wants me to secure his freedom."
"You couldn't afford me"
"I want to ask some questions before I decide"
"Thell me who you are"
"why is scholar songtao being implicated"
"What are the slave traders doing exactly"
"Who is Chandler Ling, really?"
"All right.  But how do I implicate Songtao?"
"Give me the documents and I'll get Ling freed."
Closed fist points and the Forged Slaver Document plot item is received.

--------------------------------------------------------------------
11.3.24 The Slave Trader: Take False Evidence to Prefect (sidequest)
--------------------------------------------------------------------

Go to the northwest corner of the creature pens and go up the stairs there.
Make your way out of the arena and head south across the bridge to speak with
Jitong.  Select:
"I think we should discuss my payment first"
Try your intimidation.
"Find. Here's the evidence. Songtao is guilty after all."
"Yes, Songtao is obviously guilty."

Chandler Ling will speak to you.  Choose:
"Of course.  I don't work for free."
(Chalder Ling will now set up shop in the Golden Way)
Closed Fist points are earned and an Gem of Seductive Power is received.

------------------------------------------------
10.3.27 Time out for Character Development (2/3)
------------------------------------------------

Head back to camp.  Silk Fox will speak to you as you arrive.  Choose:
"Is there something troubling you? Your feelings are important to me."
"Then your father is weak and will get what he deserves"
(I suspect that closed off any possibility of a romance with Silk Fox)

Speak to Henpecked Hou and choose:
"Why don't you just leave your wife Hou? Start Over"
"Being married to a spirit could have its advantages."
"Maybe you'll do better next time"

Speak to Black Whirlwind and select:
"Have you ever considered settling down"
"That's one way to get to know your new family."
"I could see how you might make that mistake"
"that is by far the most stupid thing I've ever head."

Speak to Kang at pick:
"Let's talk about Lord Lao's furnace"
"Have you identified any more configurations for the machine.
The Patched Together Note plot item is received as a reward.

-------------------------------------------------------------------------
11.3.26 The Play's The Thing: Find an actor in the Golden Way (sidequest)
-------------------------------------------------------------------------

Make your way over to the Golden Way.  Talk to Incisive Chorus just south of
the entrance and select:
"My help depends on my incentive"
"I was looking for somethng more material"
"Why don't you just tell me what the problem is."
"What could I possibly do to help you with a play?"
"Why worry about a few rewrites? Doesn't that happen all the time?"
"This is the most ridiculous problem I've ever head.  Why should I care?"

Female character will have some extra dialog:
"Something the matter?"
"Typical.  You think women are to delicated to perform, it that it?"
"They shouldn't have to put up with that."
"Does this mean you're not going to pay me for my help?"
"Sounds interesting.  I'll do it."

You received the Incisive Chorus Origin Script plot item.

As you head to towards the scholars garden you can talk to Chandler Ling on
the north side of the street near where you encountered the Minister of
Culture.  Speak to to get to silver. Chandler Ling has the following
inventory:

Inferior Scholar Gem       1500
Scholar Gem                3800
Inferior Charm Gem          150
Charm Gem                   900
Superior Charm gem         2500
Inferior Intuition Gem      150
Superior Intuition Gem     2500
Monk's Gem of Forethought   120
Lucky Hand                 5000


Make your way to the pagoda just before the Scholar's Garden.  Phong will
speak to you as you pass.  Select:
"A replacement actor. For what"
"I'm the understudy you needed."
"I have this script here. Is this it"
"Why was the script changed?"
"What do you consider ruining the scene"
The Edited Script plot item will be received.


----------------------------------------------------------------------
11.3.27 The Play's The Thing: Inform Thespian Phong when you are ready
        (sidequest)
----------------------------------------------------------------------

Use the script stand on the other side of the pagoda stairs from Phong.
Review your six lines, key words to remember:
1. Both: white banners
2. Original: Dusk
   Edited: Midday
3. Great Plain
4. Original: Seasons change from place to place
   Edited: Warmth can hide an icy heart
5. The Heavens themselves
6. A shoot star

Talk to Phong again and select "I'm having trouble with my motivation.  Tell
me more about my character." followed by "I'm ready.  Let's get the show on
the road." to start the play.  Two lotus assassin will be in the audience
investigating rumors of treason.

You need to deliver the revised dialog:
"White banners fly"
"Tien's decision was made over the mid-day meal.  the Flowwer Guardians would
allow nothing else."
"He stood at the edge of a vast plain, the ground covered in snow."
"Heaven's reach is wide.  weather is not the same in all places, Puzzle."
"The flower guardians may blossom, but the warmth of spring can hide an icy
heart."
"A shooting star traced the border of our lands"
The lotus assassin will leave to get reinforcement to deal with the treason
they have just witnessed.

Phong rewards you with silver for a perfect performance. Select:
"Next time, I expect my name higher on the play bill."

-------------------------------------------------------------------
11.3.28 The Play's The Thing: Return to Incisive Chorus (sidequest)
-------------------------------------------------------------------

Make your way back to incisive chorus and speak to him.  Select:
"I can't believe I agreed to help you"
"Listen, ink stain, you will honor your commitments."

He storms off without paying you.


-----------------------------------------------------------
11.3.29 The Inquisitors: Talk to Scholar Dongow (Main Quest)
-----------------------------------------------------------

Head to the scholars garden.  From the entrance head down the stairs to the
south and follow the path that turns east.  Use the scrollstand in the next
room that you enter to get the Configuration of the Snake plot item.

Talk to Scholar Dongow in this room.  You can explore his conversation tree
before choosing:
"Can you tell me where to find the Inquisitor Recruiter"
"How do I know this isn't a trap."
"Tell the Inquisitor recruiter I'll be there"


------------------------------------------
11.3.30 Explore the Scholar's Garden (1/2)
------------------------------------------

NOTE: If you been true to the Path of the Closed Fist you should be fully
aligned to the closed fist now.  This means you be able to select animals,
like the lapdogs that inhabit the Imperial City to kick them to provide
yourself with a health powerup.

Follow Dengow east to the next room.  The jar beside him contains a bit of
silver and a random gem.

There's also a focus shrine in this room as well as a scrollstand that can be
used to read "The Physical Universe: The Scholar's Hypothesis" for some XP.

Leave the room to the south.  There's a direction giving guard in this area.
Three paths go from here to the other side of the garden: to the east there's
a path going through a covered bridge along the east side of the garden, while
to the west there's a path leading south through a gazebo in the center of the
garden, and another path leading west and turning southern down the west side
by a levitation rock head.

Let's take the eastern path through the covered bridge.  the scrollstand of
the right can be used to read "The Physical Universe:  The Philosopher's
Viewpoint" for some XP.

Scholar Zen Yu is farther along the tunnel.  Select "Slow down.  I need to ask
you something." and feel free to explore the rest of his conversation tree.

Philosopher shendao is further down the east side.  Select:
"Please be calm. I just want to ask you a few questions."
Try your intimidation.
If successful you'll receive some XP but the Scholar will no longer be willing
to speak to you.

Philosopher Jiao is by some bells further south.  Select:
"I didn't ask for your help... or a new friend!"
"No. I said I didn't want your help."

-----------------------------------------------------
11.3.31 The Outlander: Find the Outlander (sidequest)
-----------------------------------------------------
Continue along the path to the group gathered on the debating grounds in the
southwestern portion of the garden.

The Outlander, sir Roderick Ponce von Fontlebottom the Magnificent Bastard is
belittling the culture of the Jade Empire.  When you confront him choose:
"You insult a noble and ancient people, Outlander."
"I'll make you eat those words, outlander."
"Some sort of debate? are you afraid to face me in battle?"
"I'll humiliate you here and in combat later'

The Minister of Culture will speak to you.  If you select "What kinds of
argument do your favor" you'll learn that Heng and Zou are influenced by
facts.

---------------------------------------------------------
11.3.32 The Outlander: Prepare for the Debate (sidequest)
---------------------------------------------------------
Talk to the other four judges: Scholars Heng, Zou, Cai, and Gu

Heng can tell you that Zou, Gu, and the Minister area influenced by
sympathetic arguments.

Zou can tell you that Cai and Gu are influenced by sympathetic arguments.

Cai can tell you that the Minister is influenced by confrontational arguments.

Gu can tell that Zou and Cai are swayed by dismissive arguments.

Talk to Sir Roderick and choose:
"What kind of change are you planning"
"I'll expose you for the fool you are."

The objective of the remainder of the conversation is to sway all of the
judges opinions in your favor in six or few rounds.  The are two sets of
arguments that sway all of the judges in three rounds: (Factual, Mocking, and
Raging) or (Factual, Sympathetic, or Dismissive).

He'll speak to you after the debate.  Choose:
"Don't make excuses for your stupidity."
"I will teach you a lesson in proper respect dog!"
"I will return when I am ready."

(You also proceed to the combat round if you botch the debate but you won't
receive a reward from him afterwards)

----------------------------------------------------------------------
11.3.33 The Outlander: Face the Outlander in Single Combat (sidequest)
----------------------------------------------------------------------

Talk to the Minister of Culture and select:
"Can I expect a reward for facing the Outlander."

SAVE THE GAME. (You may want to fail this upcoming battle once to hear Sir
Roderick's comments ask he deals your death blow.)

Talk to Sir Roderick again and choose:
"I am ready now.  Let's begin."

You'll fight Sir Roderick.  His gun packs a powerful punch so be careful when
closing the distance, dodge to the side instead of heading straight for him.
Once you've closed with him you can treat him like a typical single opponent,
using quick attack combos followed by jumping over him.

He'll speak to you after you defeat him.  Choose:
"Take your carcass and get out of here."

Provided you won the debate you'll now be able to choose one of five prizes:
-The Mirabelle Style can be acquired by choosing "I prefer something useful,
your weapon, fore example"
-Fitness for the Upright Gentleman technique can be acquired by selecting
"Physical strength is the quality I am interested in"
-Duchess of Ulmsbottom's rules of Engagement technique can be gained by
choosing "I am interested in improving my mind"
-Manual of Trepanation technique can be gained by selecting "I am concerned
with spiritual matters"
-The Silver Tongue gem can be picked up by choosing "Have you encountered any
interesting gems."

--------------------------------------------------------------
11.3.34 The Outlander: See the Minister of Culture (sidequest)
--------------------------------------------------------------

Talk to the Minister of Culture who should be right beside you.
Select:
"I demand more! appease me or you will regret it!"

You'll get some silver as a reward.

------------------------------------------
11.3.35 Explore the Scholar's Garden (2/2)
------------------------------------------

There's a scrollstand in the debating ground by the eastern path through the
garden.  Use it to read "The Mysterious East for some XP.

A spirit for is in the gazebo on the central path.  There are two bookstands
here. Use the on by the spirit font to read "The Long Drought" and the other
to read "The Physical Universe: A Final Word" for some XP.

Go back to the debating grounds and head up the path on the west side to some
stairs.

Go up the stairs and speak to Tong Wei by a levitating stone head.  Select:
"What's so magnifiecent about this sculpture."
"what makes the stones so... spritely"
"Tell me more about the valley where these stones come from"
"What are you doing here if you're the master Excavator"


------------------------------------------------------------------------
11.3.36 Creative Yukong's Bounty: Track Down Creative Yukong (sidequest)
------------------------------------------------------------------------

Speak to Scholar Kongyu further to the north. (NOTE: If you have Sky following
your this conversation can made shorter by letting Sky ask a question.)
Choose:
"What sort of studies keep you so busy"
"Why don't you tell me more about the History of Dramatic systems"
"Can you outline some of these systems for me"
"How have these systems changed?"
"That's enough about the history of dramatic systems"
"What exactly is applied theology?"
"Could you give me an example"
"You're Creative Yukong, aren't you"
"Let's call it a hunch"
"It won't matter in a few moments. You'll be dead."
"If you run, you'll only die tired."
"I'm not earning any silver talking to you."
"Time to collect a head."

--------------------------------------------------------------
11.3.37 Creative Yukong's Bounty: Eliminate Yukong (sidequest)
--------------------------------------------------------------

You'll fight Creative Yukong. This is a simple single opponent fight.

Closed Fist points are received.

---------------------------------------------------------------------
11.3.38 Creative Yukong's Bounty: Collect Yukong's Bounty (sidequest)
---------------------------------------------------------------------


Go to the Market District to distract Captain Sen.
Select:
"I have a bounty I wish to collect."
"Just pass some of the motivation my way and I'll be happy.
4000 silver is received (if you negotiated a higher rate earlier.)


-------------------------------------------------------
11.3.39 The Inquisitors: Meet the Recruiter (Main Quest)
-------------------------------------------------------

Head back to your camp site.

The Inquisitor recruiter will speak to you. Select:
"I wish to be part of the true power behind the throne."
"I'll pass any test you dream up!"
"Why bother with him, then?"
"What do you want me to do?"
"This will be easy."

You've been assigned that task of preventing delivery of a report from
Minister Sheng to Judge Feng.

Henpecked Hou speaks.  Select:
"Forget it"
"I'll keep that in mind"
"What's the Matter Zu?" Scared of a little blood."

[The game autosaves here]

The Turtle Eggs plot items is received.


----------------------------------------------------
11.3.40 The Inquisitors: Disgrace Sheng (Main Quest)
----------------------------------------------------

While three of the four options presented lie on the path of the closed fist,
two of them involve bloodshed that won't satisfy the inquisitor.  This leaves
Disgrace Sheng as the only option.

Proced to the hostel in the golden way.  It's now unloced so you can go
inside.

Minister Sheng will speak to you as you appraoch him. Select:
"I would have thought you'd be used to this kind of place after Tien's
Landing"
"Honor gift?"
"I could guard the honor gift for you"
Choose the higher of your charm or intuition.

You'll automatically substitute the Turtle eggs for the honor gift, ensuring
Shengs disgrace.  Closed fist points will be received along with some silver.

The chest here contains another copy of the configuration of the horse in case
you missed the first one in Tien's landing.


-----------------------------------------------------------------
11.3.41 the Inquisitors: Report Back to the Inquisitor (Main Quest)
-----------------------------------------------------------------

Make your way out of the arena and you'll be returned to the cam site to meet
with the Inquisitor Recruiter. Select:
"good.  I'm tired of these foolish errands"
"Why can I expect when I arrive"

Silk fox and Dawn Star speaks while Zu sneaks off.  Select:
"Bah! I'd reather kick in the doors that keep up this secrecy"
"He's harmless.  an old coward."
"I am going to do the task for the other recruiter first"
(While not strictly necessary doing this will earn extra silver and XP)

The Lotus Assassin plot item is received.

------------------------------------------------
11.3.42 Time out for Character Development (3/3)
------------------------------------------------

Zin Bu has a new inventory item:
White Demon Style   12500

Speak to Henpecked Hou and select:
"Do you have any family Hou."
"don't worry Hou, it happens to lots of men."
"You're a wild man Hou!"


--------------------------------
11.3.43 Lord Lao's Furnace (2/4)
--------------------------------

Speak to Kang and choose.
"Let's talk about Lord Lao's Furnace"
"Have you identified any more configurations for the machine"

He'll give you the Interpreted Furnace Movement plot item.

Talk to Kang and have him take you to the furnace.

You should have the necessary items for the configuration of the Snake.  Use
the hopper and select Bar of Nickeled Iron.  Use the Conductor, Cranking
Cauldron, and Clapping Chimney.  Press the Tiger Button.  The Calm as the
Morning Breeze technique is received.

Kang speaks after you're third successful configuration.  Select:
"Pay attention Kang! Look!"
"Another wild hunt, Great"
"I'm ready to leave this place"

Talk to Kang again and select:
"Lets talk about Lord Lao's Furnace and your latest wind map."
"All right lets go."

This start Kang's second mission mini-game.  The barriers between the
stationary balloon are instantly fatal if touched so concentrate fire on the
to clear a path.  The mini-game is unlocked after completing it and the Mirage
upgrade is received. See the survival strategy in the minigame section.

Kang speaks after the mission.  Select:
"Well I'm glad these trips are good for something"
"Yes, yes, but what is the point?"
A vial of sulphurous water plot item is received.

Talk to Kang and return to the furnace.  Use the configuration of the Dragon
now that you've received a second vial of sulphurous water.  Use the hopper
and select the vial.  Use the Whirling Cogs, and the Cranking cauldron.  Press
the tiger button.  The "A Mountain Within" technique is received.

Talk to Kang and leave the furnace.

------------------------------------------------------------------
11.3.44 The Imperial Arena: Win the First Bronze Match (sidequest)
------------------------------------------------------------------

Make your way back to the arena and go upstairs.  Go to the room with Qui the
Promoter and the other fighters.  Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"What can you tell me about the champion of my division"
"tell me about my next fight"
"Yes lets begin"

In the first bronze division match you'll fight five Cannibals, one of which
is of the Innkeepers subspecies and the other the more common shorter
subspecies.

After the fight Qui will speak to you again.  Select:
"There's noting else I need from you Qui"

The reward is 400 silver and 450 XP.

-------------------------------------------------------------------
11.3.45 The Imperial Arena: Win The Second Bronze Match (sidequest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes lets begin"

This event is called the Pit of Pain.  The objective is to survive for 50
seconds by dodging the flaming and freezing projectiles.  Use chi healing if
you do get hit, but keep moving.

After the event, Lucky Cho mentions that Kai Lan is betting on you in the next
match.  Qui will speak to you after Cho is finished.  Select:
"There's noting else I need from you Qui"

The reward is 500 silver and 480 XP.

------------------------------------------------------------------
11.3.46 The Imperial Arena: Win The Third Bronze Match (sidequest)
------------------------------------------------------------------
Talk to the fighters if you want.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Who did you originally see as my opponent"
"Why would the Guild have any say in who I fight."
"Can you not have their man face someone else"
"I refuse to let them influence my matches here"
"Yes, let's begin"

Kai Lan the Serpent will announce the fight.  It's not the guild thug you were
lead to believe but a toad demon instead.  Use quick basic attacks, dodge
between attacks, and heal whenever you can.

After wares Qui will speak.  Choose:
"I don't like surprises.  From now on , I want to know what I'm fighting and
why."
"He'll have to wait. I'm ready for my next match now."

The reward is 600 silver and 500 XP.

-------------------------------------------------------------
11.3.47 A Bronzed Opportunity: Speak to Lucky Cho (sidequest)
-------------------------------------------------------------
If you want talk to the fighters after the fight.  Buy anything you still want
from Dr. An.

Lucky Cho as requested that you speak to him.  Go through the door beside the
Sung Brothers to the next room.

The two people currently of interest in here are both to your left, Lucky Cho
and Sweet Poison Lyn.

Sweet Poison Lyn sells some stuff at price 10% higher that other merchants
(Zin Bu not withstanding)

Inferior Warrior Gem      1650
Warrior Gem               4180
Inferior Intimidation Gem  165
Superior Intimidation Gem 2750
Charm Gem                  990
Thousand Cuts Style      13200

Talk to Luck Cho and select:
"If it's you offering. I'm not interested"
"go ahead and tell me what you have to say"
"Shee is a fool if she thinks somethng this large would not be corrupt."
"I was wondering when you would come to the point."
"I'm waiting to hear the catch"
"That is too much silver for somethng I could do on my own."
Try your intimidation.
"Since you've decided to be reasonable, you have a deal."

Closed fist points are received.

NOTE: Dr. An will be unwilling to talk to you after this.



---------------------------------------------------------------------
11.3.48 The Imperial Arena:  Win the Bronze Championship (side quest)
        A Bronzed Opportunity: Face Crimson Khana (side quest)
---------------------------------------------------------------------

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes lets begin"

You'll be fighting a poisoned Crimson Khana, who stumbles into the arena.  She
has very little health remaining so one or to hits will kill her.

After the fight Qui will speak to you.  If your intimidation is high enough
you can attempt to get some additional silver.  Select:
"Black whirlwind has told me about his time here.  What do you know about him"
"There's nothing else I need from you, Qui"

The reward is 925 silver and 610 XP if both intimidation attempts whi Cho and
Qui succeeded.


------------------------------------------------------------------
11.3.49 The Imperial Arena: Win the First Silver Match (sidequest)
------------------------------------------------------------------
Talk to the fighters.

For Iron Soldier:
"I'd be more concerned if I were you, soldier.  You're next."

For Hapless Han choose:
"She was far too weak to face me."

If you speak to Dr. An. you can choose any of the three options before she'll
stop speaking to you.

SAVE THE GAME.

Talk to Qui and select:
"What can you tell me about the champion of my division"
(Qui can also be ask about Black Whirlwind)
"Tell me about my next fight"
"Yes lets begin"

Fight the elephant demon in the arena.  The elephant moves slowly, use basic
attack and roll through it legs.

Qui informs you that the Serpent has requested to speak with you.

The reward is 600 silver and 600 XP.

Speak to the fighters if you want.

--------------------------------------------------------------------
11.3.50 The Imperial Arena: An Audience with the Serpent (sidequest)
--------------------------------------------------------------------

Go into the back room and speak to one of the guards.  Select:
"Yes I will go in alone"

The serpent will speak to you.  Select:
"What if I think I'm the one who should be directing the events around here?"
"Are you suggesting that I join you."
"You want to be a pirate backing, slave trader, with an arrogant dog of a
son?"
"I expect the lout killed someone he shouldn't have.  That seems his style."
"The fool's almost more trouble than he's worth."
"I'm interested.  What are you proposing."

Black Whirlwind barges in at this point and takes you to the creature pens.
Lucky Cho interrupts and attacks you and Black Whirlwind who is now your
current follower.

Black Whirlwind speaks to you after the fight.  Select:
"Everyone's little to you."
"That's not surprising: fighting is all you do!"
"More secrets, Whirlwind?"
"Were you jealous of his success."
"Why didn't you stop him?"
"So you just killed your brother?"
"Don't get all weepy on me now."

The Strong Arm gem and 3000 silver are received.

Leave the creature pens.

-------------------------------------------------------------------
11.3.51 The Imperial Arena: Win the Second Silver Match (sidequest)
-------------------------------------------------------------------

Two of the fighters can be asked about Black Whirlwind.

For Hapless Han, select:
"I need to know some things about the Black Whirlwind's Time in the arena."

For Sung Bo select:
"I need to know about the Black Whirlwind and Kai Lan."
"Why did the Black Whirlwind leave the arena"
"How do you think Lai Lan will react to the Black Whirlwind's return?"

SAVE THE GAME

Speak to Qui and select:
"Let's talk some more about Black Whirlwind's history here"
"Whirlwind claims hisbrother is dead.  Have you been lying to me about him?"
"Tell me about the next fight"
"Yes, let's begin"

Watch the cut scene indicating treachery in the next fight.
You'll fight 4 guild assassin.  Be careful as you can die in this fight as the
arena wards have no effect against poison.  This is a typical group fight
otherwise.

Qui speaks afterward.  Select:
"How can I trust you? You're Kai Lan's man, aren't you?"
"How can I trust the guild? Weren't they behind this."
There's nothing else I need from you Qui.

The reward is 700 silver and 650 XP.

-------------------------------------------------------------------
11.3.52 The Imperial Arena: Win the Third Silver Match (sidequest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

You be fighting 3 of the Imperial Army's Golem.  the golems are pretty slow
but
they pack a fairly powerful punch if you don't dodge between your attacks.

Qui wil inform you that soldier has asked to speak to you in the creature
pens.  Select:
"Did he say what he wants?"

The reward is 800 silver and 700 XP.

-------------------------------------------------------
11.3.53 Soldier's Offer: Speak with Soldier (sidequest)
-------------------------------------------------------

Go down into the creature pens talk to Iron Soldier, who is across from the
bottom of the stairs.  Select:
"Sounds interesting. What do you have in mind?"
"Only twenty five percent?"
"Why do you hate Khana so much"
"I'm still waiting to hear the catch."
"What's the favor"
"Why do you want the general dead?"
"Why were you thrown out."
"It's a deal."

----------------------------------------------------------
11.3.54 Soldier's Offer: Challenge General Kao (sidequest)
----------------------------------------------------------

Leave the creature pens and the arena.  Head to the gates in the northeast
(the ones near Captain Sen).

Talk to General Stone Kao who is standing in front of the gates. Select:
"What are you doing here:
"Do you have time to answer a few questions for me"
"General Stone Kao, I challenge you to a duel to the death."
"Soldier didn't mention that there were two others."
"It sounds like you denied him an honorable death."
"Why did you spare him from the assassins?"
"Your family will thank me for silencing your inane stories"

You'll fight General Stone Kao. This is a typical single opponent fight.

----------------------------------------------------
11.3.55 Soldier's Offer:  Inform Soldier (sidequest)
----------------------------------------------------

Return to the arena.  Talk to Iron Soldier, there are no options to select.

-------------------------------------------------------------------
11.3.56 The Imperial Arena: Win the Silver Championship (sidequest)
        The Executioners: Become the Silver Champion (Main Quest)
-------------------------------------------------------------------

Talk to the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

You'll be fighting Iron Soldier this time.  He won't be fighting back very
hard if you followed through on his offer.

Qui talks to you after the battle.  You can try for some extra silver if your
intimidation is high enough.

Iron Soldier speaks afterward to give your silver payoff if you took him up on
his offer.  Select:
"Lucky for you that you stuck to your end of the bargain."

-------------------------------------------------------------
11.3.57 The Executioners: Petition the Recruiter (Main Quest)
-------------------------------------------------------------

Take a couple of steps and the recruiter will speak to you.  Select:
"You've seen my skill.  Just give your recommendation."
"they are tools that have their occassional uses."
"They serve me well, or they will suffer the consequences."
The Lotus Executions Seal plot item is received.


----------------------------------------------------------------
11.3.58 The Imperial Arena: Win the First Gold Match (sidequest)
----------------------------------------------------------------
Talk to Iron Soldier and select: "You were defeated in fair combat.  Do not
take it so personally"

Talk to other the fighters if you want.

SAVE THE GAME.

Speak to Qui and select:
"What can you tell me about the champion of my division"
"Tell me about the Ravager"
"I want to hear your thoughts on the Sung Brothers"
"Tell me about my next fight"
"What's so special about this style"
"If the style was banned, why am I facing it.
"Set up the fight.  I will face this Phoenix Unity style."

There are two phases to this fight.  You start by fighting a single phoenix
assassins.  This phase is a typical one on one match.  When you reduce her
health to zero, she'll split into 6 fully healthy copies of herself.  Use
typical group tactics in this phase.

Qui speaks to you after you defeat them.  Select:
"There's nothing else I need from you, Qui."

The reward is 1000 silver, and 850 XP.


-----------------------------------------------------------------
11.3.59 The Imperial Arena: Win the Second Gold Match (sidequest)
-----------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Why is that important?"
"Yes let's begin"

This fight is against the three Sung Brother's.  This can be treated as a
typical group battle.

Qui talks to you afterwards.  Ask for more silver if your Intimidation is high
enough.  Select:
"There's nothing else I need from you Qui."

The reward is 1250 Silver, and 1000 XP.


----------------------------------------------------------------
11.3.60 The Imperial Arena: Win the Third Gold Match (sidequest)
----------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"How does this fight work"
"How may opponents will I have to face"
"Has anyone else gone through this kind of battle"
"That's all the questions I have about the Imperial Engagement"
"Yes, let's begin"

This battle is the Imperial Engagement.  You'll be fighting a series of
previously faced arena opponents.  Every 10 seconds a gate will open and the
next opponent will run up to the arena to join in the battle, so you'll want
to try to eliminate your current enemy within the 10 seconds from or the few
seconds while the new opponent is entering the arena before the timer starts
again.

The opponents appear in this order:
1. Ogre
2. Hapless Han
3. Toad Demon
4. Iron Soldier
5. Elephant Demon
6. Sung Bo
7. Sung Bu
8. Sung Sui

Qui speaks to you after the Imperial engagement about the Ravager. Select:
"Ours will be a death match then?
"There's nothing else I need from you Qui."

The reward is 1500 silver and 1300 XP.


------------------------------------------------------------
11.3.61 The Imperial Arena: Win the Championship (sidequest)
------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"I'm ready to face him"

You're now fighting the ravage for the arena championship.  The ravager is
fairly quick where attacking with his dual axes.  The biggest challenge is
this battle is dealing with the Ravage healing himself when he's almost
finished off.  The are two was to go about this.  One is to enter focus mode
to get it enough extra attacks to offset the healing effect.  The other is to
use a support style that slows down or stops the Ravager.

After defeating the Ravager, watch a scene with the Black Whirlwind.  The
serpent will challenge you afterward. Select:
"More cheap tricks? You're sinking to a new low."

If you want to fight the next fight as the Black Whirlwind (recommended),
select:
"There have been other substitutions here Kai Lan.  Mine won't be the last"

If you'd prefer to fight the serpent with your main character, select:
"Calm down Serpent. I will be facing you"
"I will be your agent in this."

Qui Speaks afterward.  Select:
"There's nothing else I need from you Qui."

The reward is 2000 silver and 1600 XP.  The Tang's Vengeance style is
acquired.


---------------------------------------------------------------------
11.3.62 The Imperial Arena: Answer the Serpents Challenge (sidequest)
---------------------------------------------------------------------

This to the fighters if you desire.

SAVE THE GAME.

Talk to Qui and select:
"Tell me about my next fight"
"Yes, let's begin"

This is the final arena battle.  You'll be facing the Serpent either as the
Black Whirlwind or yourself depending on the choice your made at the end of
the previous battle.

Black Whirlwind has a lot of health, a moderate amount of Chi and no focus. He
has a single style, "The Twins", his dual axes.

Regardless of who you're controlling, keep attacking Kai Lan with basic
attacks and jumping behind him.  When he has been reduced to about a quarter
of his health bar, he'll channel in two Horse Demons.  As long as they're in
the arena you will be unable to attack the Serpent, although he won't be
attacking your directly.

Take out the two horse demons and resume the attacks against a fully healed
Kai Lan.

A superior warrior gem and 3500 silver are received after the battle.

Sweet Poison Lyn will speak to you.  Select:
"Kai Lan is dead. You will suffer the same fate if you think to cross me."
"Sounds like you own me for doing your dirty work"
"after doing your dirty work for you. I'll agree with an offering of silver."
(You can try to get some extra silver with your initimidation.)
"I agree to the truce"

If you had a perfect arena record you'll receive The Perfected Warrior
technique.

Go through the back room into Kai Lan's office.  There are four chest labeled
Kai Lan's stash behind the divider at the back.  The one in the middle of the
three beside the divider contains the Scales of the Serpent technique and the
Absolute Dedication gem.  The other three chests are all trapped and contain
silver.

-------------------------------------------------------------------
11.3.63 The Gambler's Favor: Pay Gambler' Daoshen's Fee (sidequest)
-------------------------------------------------------------------

Head back to the room west of the Tavern and talk to Gambler Daoshen.  Select:
"I'm no one's serving girl.  Don't waster my time."
"Tell me what you wanted, just make it fast."
"I assume their approval has a price"
"I' not paying for you. give me the money and I'll take it to her."
Try to get the money from him in advance with your intimidation.
"Fine. I'll go talk to her for you."


Go to the back room and speak to Sweet Poison Lyn, you'll be needing 500
silver.  Select:
"I need to talk to you about Gambler Daoshen"
"I have the five hundred silver right here"


--------------------------------------------------------------------
11.3.64 The Gambler's Favor: Return to Gambler's Daoshen (sidequest)
--------------------------------------------------------------------

Go back to daoshen and speak to him.  (He'll now be able to accept larger
bets of 10 and 25 silver.) Select:
"Next time you should run you own errands"
A Superior Warrior Gem is received.

On your way out of the arena you can read an addition to the Imperial
Champions book.

----------------------------------------------
11.3.65 Loose end on the way to the Necropolis
----------------------------------------------

You're going to be wanting one of the Bars of Nickeled iron from Hin Goo or
the Black Smith shop.  Now is as good a time as any to buy one if you haven't
already.

Make your way toward the gate to the Golden Way.  Make sure you pass close
enough to the path west toward the Black Smith shop and the Black Leopard
School to trigger a cut scene between Purveyor Shouji and a girl, Jinlin.

Talk to Jinlin and choose:
"There's no need to get hostile"
"I just thought you might need some help"
"I can do it, but it'll ccost you"
"That sounds like a fair deal.  Okay, I'll help you."
"I never backdown from a good fight."
"Can I ask you some questions"
"Why are you working for the purveyor"
"Tell me more about this artifact"
"Why doesn't the purveyor get the artifact himself"
"Perhaps I could get rid of the ghosts for you"
"I can't allow you to do this on your own"
"I should be going"
Closed fist points are received.

This activates the Jinlin sidequest.

Make you way to the entrance to the necropolis and enter it.

-----------------------------------------------
11.3.66  Initial explorations of the Necropolis
-----------------------------------------------

[The game autosaves as you enter the necropolis.]

Head east along the path.  You'll be ambushed by two lost spirits at a
junction.

First Gravedigger Shen speaks to you after the fight.  Select:
"What do you want"
"Why are all these spirits causing you trouble"
"How long has this been going on"
"What makes you think I can do this"
"I'll do it."
"I want to talk about one of your troubles ghosts"
"Tell me about Miss Chan"
"Tell me what you know about her baby"
"Tell me about Merchant Bei"
"I'll see what I can do"
"Tell me about Mister Ren"
"Tell me about his wife"
"Not, right now"
"I'd like to ask you some questions about the Necropolis"
"Tell me about the Necropolis"
"Tell me about the Emperor's Tomb"
"Tell me about the Lotus Assassins"
"Tell me about Death's Hand."
"Tell me about the ghost troubles"
"I'll ask some other time"
"Let me see what you're selling"
"Let me see what you have"

The gravediggers inventory:

Inferior Monk Gem   1500
Inferior Charm Gem   150
Charm Gem            900
Superior Charm Gem  2500
Monk Gem            3800

The First Gravedigger sidequests are activated.

The Gravedigger heads towards his house to the south.  Follow him.

When you reach him he'll complain about a ghost in his back yard and ask you
to kill it.  Enter his house, the cabinet in his back room contains some
silver and a random gem.  go south into his backyard.

A ghost will attack you in the backyard.

The headstone at the south side of the backyard is trapped and contains
silver.

The gravedigger will talk to you again on your way back out. Choose:
"You owe me for this"
"What a nice home life you must have"
You'll receive the Mournful Soul gem as a reward.

---------------------------------------------------
11.3.67 Jinlin: Meet Jinlin at the Tomb (sidequest)
---------------------------------------------------

Head north from the gravedigger's following the path as it turns east into a
circular area with a large statue in the center.

You can be attacked by a lost soul at any time that you're in this area.  This
lost soul can respawn if you leave and reenter or spent to long in this arena.

You can use the scrollstand by the statues to read "The Nature of the Spirit,
Vol. 3." for some XP.  Beside the entrance from the west which is marked with
a green building sign, there are exits to the north and south.  The northern
exit is marked with two signs: a blue building to the left, and red and yellow
buildings to the right.  The southern exit has a sign depicting read and
yellow buildings.

Go through the northern exit.  The headstone to the left just outside the exit
contains a bit of silver and a random gem.  The tomb of Xi Jin here is
locked.

Head north between the signs depicting a blue building to some large gates.
Use the gate to open them.

The headstone on the right side of this area contains silver.  The closer of
the two headstones on the left is trapped and possibly contains a random gem
in addition to silver.  The further headstone on the left contains a random
gem.  The bones on the left have a bit of silver.

There are 2 spirit fonts here by some stairs leading to a tomb, where Jinlin
is standing outside.  She'll open the door when you approach and then speak to
you.  Select:
"I'm not worried, I've fought tougher things than ghosts"


-----------------------------------------------------------
11.3.68 Jinlin: Clear the Spirits from the Tomb (sidequest)
-----------------------------------------------------------
Go north in to the tomb.

You'll be attacked by 3 mummies a short way into the tomb.  They are slow
moving enemies that shouldn't pose much of a problem if you jump behind them
following your attack combos.

Three more mummies will attack when you get to the north end of the hall.  The
ceramic urn in the northwest corner is trapped and contains silver.  The chest
in the northeast contains the Spirit Harvest gem and 1000 silver.

Open the inner sanctum doors and head towards a focus shrine.  Before you make
in to the shrine, you'll be attacked by 3 lost spirits and the Insane Emperor
Ghost.  Deal with the lost spirits first so you won't have to worry about
there health and chi damaging attack while you deal with the Insane Emperor.
Be careful with the Emperor as his attacks can drain your health to heal
himself.

Jinlin speak to you afterwards. Select:
"A chance for more fighting if I'm lucky"

The Wanderer's Jewel is received.

-------------------------------------------
11.3.69 Jinlin: Escape the Tomb (sidequest)
-------------------------------------------

The ceramic urn in the northwest corner is trapped and contains silver.

Make you way back south.  Two mummies will attack before you leave the inner
sanctum.

Outside the inner sanctum doors, you'll be attacked again by a ghost and a
mummy.

Towards the southern end of the tomb, you'll be attacked again by two ghosts
and a mummy.

Jinlin speaks and reads a configuration off of the artifact: "Conductor, Cog,
a bit or iron.  Don't play with the tiger."  Select:
"Well, you've got your artifact.  What to I get?"
"Give me the artifact"
Closed fist points are received.
Configuration of the Tiger plot item is received.


----------------------------------------------
11.3.70 The Scientist: Mad Wen Zhi (sidequest)
----------------------------------------------

Continue south trough the large gates and head down the path past The Tomb of
Ji Xin, and between the signs depicting yellow and red buildings.  Go east
into another circular area just as the path turn south.

Three lost spirits may attack while you're in this area.  They may respawn if
you leave and enter or spend too much time here.

There's a door on the west side of the area labeled Tomb of the Forgotten
Scholar.  Use it and go inside, where an old man, Mad Wen Zhi, will speak to
you about his dying daughter. Choose:
"I'm a spirit, here for revenge."
"How do you know I'm not a spirit"
"What would a spirit want revenge for"
"What are you doing here"
"She is dying then"
"What do you have to do"
"You want me to find you a liver"
"I'll find the preserved nobleman for you"

The chest here contains silver and a monk gem.  The scrollstand can be use to
read "The Nature of the Spirit, Vol 2." for some XP.

Backtrack to the Tomb of Ji Xin which is now open.  Go inside and witness Ji
Xin's mummy dispatch two grave robbers.  Ji Xin will confront you, select:
"You're just what I'm looking for."
"You're nothing, and that is waht I'll make you"

You will fight Ji Xin.

The Preserved Liver plot item are received for defeating him.

------------------------------------------------------------------
11.3.71 The Scientist: Return the liver to Mad Wen Zhi (sidequest)
------------------------------------------------------------------
Return to Mad Weh Zhi.  There's a good chance you'll need to fight the lost
souls outside the Tomb of the Forgotten Scholar again.

Talk to him and say "I have a preserved liver."

Wen Zhi takes the liver and saves her life.  You'll be rewarded with silver.

Having taken the liver by force, you'll be asked to make a sacrifice to
save her life when the operation appears to be going wrong. Select:
"You ask too much of me."

The girl recovers anyway.

-----------------------------------------------------------------
11.3.72 The First Gravedigger: A Mournful Ghost (sidequest) (1/2)
-----------------------------------------------------------------

Leave the tomb and head through the south exit of the circular area.

Examine the gravestone to you left which comprise the Chan family Plot:
Chan Han: Loving mother devoted to her three children.
Chan Li: A boy named in honor of the Glorious Strategist.
Chan Ding Sheng: Founding Father of the Resplendent Sun
Chan Tuo:  Named in honor of his uncle, Tuo De.

The Ghost of Miss Chan is standing south of the graves.  Speak to her and
select:
"Shen has paid me to put you to rest."
"I'm putting you down now"

-------------------------------------------------------
11.3.73 A Mournful Ghost: A Mournful Mother (sidequest)
-------------------------------------------------------

You'll have provoke a fight with the Ghost of Miss Chan.

You'll receive 145 XP and Closed Fist Points for defeating here.

----------------------------------------------------------
11.3.74 The First Gravedigger: A Fearful Ghost (sidequest)
----------------------------------------------------------
Ignore the path between the two signs depicting the red building for now,
while you tend to the sidequest here.

A short distance south of where Miss Chan was is the Ghost of Merchant Bei.
Speak to him and select:
"I've been paid by Shen to put you down.

-------------------------------------------------------------
11.3.75 A Fearful ghost: Put Merchant Bei to Rest (sidequest)
-------------------------------------------------------------

You've provoked a fight with the Ghost of Merchant Bai (sidequest)

You'll get Closed Fist Points and 145 XP for defeating him.


----------------------------------------------------------------
11.3.76 Fading Moon's Bounty: Track Down Fading Moon (sidequest)
----------------------------------------------------------------

Head up the stairs between the two yellow signs to the east of Bei.  both the
left and right flights lead to the same place.  Go east towards a tomb where a
woman, Fading Moon, is standing.  She speak at you, select:
"It's allays harder when they're isane, I'll wager."

You'll have to fight her here.  This as a typical one on one fight.

You'll receive the Gem of Pure flame after defeating her.

The scrollstand here, on the outside of the unfinished Tomb can be used to
read, The Nature of the Spirit, Vol. 4 for some XP.

The unfinished tomb is empty except for a couple of spirit fonts.

Leave the area of the unfinished tomb and return to where Merchant Bei was.


-----------------------------------------------------------------
11.3.77 The First Gravedigger: A Vengeful Ghost (sidequest) (1/2)
-----------------------------------------------------------------

Enter the circular area to the east of where Merchant Bei was.  You'll likely
be attacked by two lost spirits any time you enter this area or stay in it too
long. Go out the western side.

Speak to the Ghost of Ren Ming there and choose:
"Who are you talkking about"
"You should learn to let the past go"
"Could I find your wife for you"

----------------------------------------------------------
11.3.78 A Vengeful Ghost: Vengeance Served Cold (sidequest)
----------------------------------------------------------

There are two sets on the left side of the path past Mister Ren that can be
use to read so random epitaphs.

Go west and turn north into the first circular area (and maybe fight the lost
spirit).  Make your way out of the Necropolis, through the golden way, to the
market district.  In the market district, head west to the path to the Black
Leopard school.

NOTE: If you've saved Mad Wen's daughter with Ji Xin's liver he'll thank you
on the way and comment on how his daughter seems to have "changed".

Ren Feng is by a building past the bridge on the north side of this area.
Talk to here and select:
"I have no time for courtesy.  Are you Ren Feng."
"You husband wants me to kill you"
"Yes and I'll do it now!"

You'll automatically kill Ren Feng, earning closed fist points.

---------------------------------------------------------
11.3.79 A Vengeful Ghost: Vengeance is Served (sidequest)
---------------------------------------------------------

Return to Ren Ming in the Necropolis, possibly fighting two batches of lost
spirits, and talk to him. Select:
"She is dead".

350 silver and Closed Fist Point are received.


-----------------------------------------------------------------
11.3.80 A Mournful Ghost: Miss Chan Banished (sidequest)
        A Fearful Ghost: Return to Shen (sidequest)
        A Vengeful Ghost: Return to Shen (sidequest)
        The First Gravedigger: A Mournful Ghost (sidequest) (2/2)
        The First Gravedigger: A Fearful Ghost (sidequest) (2/2)
        The First Gravedigger: A Vengeful Ghost (sidequest) (2/2)
-----------------------------------------------------------------

You're back by where Mister Ren was in the necropolis.  Head to the
gravediggers house, possibly fighting the lost spirit on the way.

Talk to Shen and select:
"I want to talk about one of your troublesome ghosts"
"I dealt with Miss Chan"
"I deal with Merchant Bei"
"I dealt with Mister Ren"

You'll receive a combined reward of 1200 silver and 1800 XP.
The Tanners Fong sidequest is assigned.

---------------------------------------------------------------
11.3.81 Fading Moon's Bounty: Report to Captain Sen (sidequest)
---------------------------------------------------------------

Go to the town gates in the northeast and talk to Captain Sen. Select:
"I have a bounty I wish to collect"
"There are more efficient way of eliminating peasants"
4000 silver are received for the bounty, if you were able to negotiate a
higher rate earlier.


---------------------------------------------------------------------------
11.3.82 Aishi the Mournful Blade: Track Down the Mournful Blade (sidequest)
---------------------------------------------------------------------------

Start walking away from Captain Sen.  After a few steps an old man will talk
to you about another Bounty of Aishi the Mournful Blade.  Select:
"How do you know where a criminal can be found"
"What is this Aishi accused of?"
"Where is the Black Leopard School"
"Why are you telling me this"
"Thank you for the information. You can go.

If you want you can talk to Captain Sen about Aishi.

Make your way to the Black Leopard School.

Adjust your gem to maximize your intimidation.  62 is enough. (51 is not)

Aishi will be in the northeast corner of the schoolyard.  She'll speak to you
when you approach.  Select:
"You don't know what you're dealing with if you thnk you can threaten me."
"That's a risk I'm willing to take"
"I would like to hear your tale."

"Try using Initidimation (if it fails, you'll have to fight Aishi which is
equivalant to using the alternate solutions in section 12)

"Very little.  It seems you fame's not so widespread as your ego might wish"
"What happened"
"You were in love with the town bully"
"If the child were stronger he wouldn't have been a victim"
"What happened to the child"
"Who was this boy that stopped you"
"He is a powerful man.  How do you plan to attack him?"
"I'm going to take you to Sen.  We'll see how he reacts."

100 XP are received.

---------------------------------------------------------------------
11.3.83 Aishi the Mournful Blade: PC Fights Aishi for Sen (sidequest)
---------------------------------------------------------------------

You'll be taken to see Captain Sen.  Select:
"Do you desrve to be standig here any more that her, Captain"
"For that price, I'm you woman/man, Capter Sen.  Stand down Aishi."

You'll fight Aishi.

Captain Sen will give you 5000 silver and the Gem of Mastery for defeating
her.


-------------------------------
11.3.84 Lord Lao's Furnace (3/4)
-------------------------------

Return to you campsite and talk to Kang.  Select:
"Let's talk about Lord Lao's Furnace"
"Take me back to the Furnace"

This time you'll be making the configuration of the Tiger.  Use the hopper and
select a bar of nickeled iron, use the Conductor and the Whirling Cogs. Press
the Dragon button to get the Quieted Mind technique.

NOTE: The furnace won't let you use the second copy of the Configuration of
the Horse that you found.

Talk to Kang to leave the furnace.


--------------------------------------------------------------------
11.3.85 The Black Leopard School: Kill First Brother Kai (sidequest)
--------------------------------------------------------------------

NOTE Make sure you've completed the Aishi the Mournful Blade sidequest before
you do this.

Go to the northwest corner of the schoolyard and talk to First Brother Kai.
Select:
"I am always ready to fight."

You'll proceed to fight the First Brother.

After you kill him, the ghost of Master Radiant will speak to you after he
kill the Third Brother.

"Now you will pay for yur mistake."

Novice Han To and Fourth Brother Yu attack.

After you defeat them, Master Radiant will attack.

Master Smiling Hawk talks to you afterwards.

"Give me my reward, or I'll kill you, as well."
"I have no more interest in your school. give me my reward."

A gem of Black Flame, the Hidden Fist Style, 800 silver, and some Closed Fist
Points are received.

Make you way to Master Radients Room.  Use Master Radiant's Urn to obtain 800
silver and Warrior of the Inner Eye technique.

Leave the schools.  The gate will closed behind you looking you out, if you
haven't completed the Aishi sidequest, it will be closed off.


-------------------------------------------------------------------
11.3.86 The Tanners Fong: Return the Elder to his grave (sidequest)
-------------------------------------------------------------------

Leave the gravedigger and head for the golden way and then the merchant
district.  head west across the bridge.  A man, Young Tanner Fong, will speak
to you. Choose:
"You mean the dead Tanner Fong?"
"Yeah I'm here for him"

------------------------------------------------------
11.3.87 The Tanners Fong: Remove the Elder (sidequest)
------------------------------------------------------

Talk to Elder Tanner Fong, who looks pretty health for a dead man. Select
"I don't really care about you or your son.  I'm being paid.
"So, you're saying if you were dead for real there wouldn't be anymore
problems."
"No, I think it's simpler if you just die"

You'll kill the Elder Fong automatically and receive some Closed Fist Points.

-----------------------------------------------------------------
11.3.88 The Tanners Fong: Talk to Younger Tanner Fong (sidequest)
-----------------------------------------------------------------

Talk to the younger Fong. Select:
"He's gone to his rest now."

500 silver will be received.


----------------------------------------------------
11.3.89 The Tanners Fong: Return to Shen (sidequest)
----------------------------------------------------

Make you way back to the Gravediggers house in the Necropolis.  Talk to Shen
and select:
"The Elder Tanner Fong wasn't dead"
"Elder Tanner Fong is dead for good, now."
Try Initimation for extra silver.

Some silver is received as a reward, if you succefully intimidated Shen you
get more silver but he'll run off.


-------------------------------------------------------------------------
11.3.90 Infiltrate the Lotus Assassins Fortress: Enter the Fortress (Main
        Quest)
        The Emperor and the Assassins: The Lotus Assassin Fortress (Main
        Quest) (begins and continues to 12.3.106)
-------------------------------------------------------------------------

Go to the area with the Chan family plot in the necropolis.  You'll
possibly have to fight two batches of Lost Spirits in the circular area along
the way.

Head down the path between the red building sings.  The path winds east and
north to some stairs that form the beginning of an unfinished bridge as its
labeled on the map.

The path goes west from the unfinished bridge.  When you reach a turn to the
north, you'll see Sagacious Zu entering a building ahead.

Sky approaches now. (Apparently this is a romance sub plot based on
character development to this point.  It's also possible for Dawn Star (male
character only) or Silk Fox -- or no one -- to approach if you choose
different character development paths than in this walkthrough.)  Select:
"You sound like you're worried"
"If that's why he has gone ahead, he's a dead man."

Go north up the stairs and use the Scrollstand to Read, The Nature of the
Spirit, Vol. 5. for some XP.

Open the pagoda door and go through them before they close in your face.

Use the blessing board which opens the to allowing your to enter the lotus
assassin fortress.

You'll be greeted by the Watcher, who will take you to the Hall of Induction
and brief you on the Lotus Assassins, and assign you to Master Gang.  Select;
"I want to ask you some questions"
"Did someone try to enter the fortress just before I did?"
"Tell me about the leaders of the Lotus Assassins"
"Tell me about Death's Hand"
"Tell me about Grand Inquisitor Jia"
"I want to return to my questions"
"Tell me about this fortress and the golem army"
"Why are you constructing Golems?:
"Why does he need golems? Who would dare oppose the Emperor?"
"Do you harvest bodies from the Necropolis"
"I don't have any more question for now"

[The game autosaves after conversing with the Watcher.]

---------------------------------------------------------------------------
11.3.91 Infiltrate the Lotus Assassins Fortress: Find Your New Master (Main
        Quest)
---------------------------------------------------------------------------

The jar beside you may contain a random gem.  The tunnel to the west leads to
the Watch and some bones contains silver between him and the exit to the
necropolis.

From where you start in the southwest corner of the Hall of Induction, heading
east to the southeast corner takes you to a focus shrine.

Take the stairs from either of the southern corners to descend into the hall.

You'll be confronted by a group of Lotus acolytes when you reach the bottom of
the stairs.  Select:
"Out of my way, or you'll be dead wen I'm running this place."
"If any of you think you can beat me, step up now, or stand aside."

Lotus Acolyte Jin Tao attacks you.

After defeating him, the group of Acolytes wanders off.  Sagacious Zu will
approach and speak to you."  Select:
"Why did you come here? How did you get past the Watcher?"

Go along the east side of the hall.  A ceramic urn near Merchant Kia Jong
contains silver.

Kia Jong is the uncle of Kia Min from Two Rivers.
"If I ask to see your goods, show them.  I won't ask twice."
"You surname is 'Kia?'  I knew a Kia Min once"
"She is dead.  She fell in an attack related to the Lotus Assassins"
"That's it> No righteous rage at the link to the Lotus Assassins"

His inventory:

Inferior Intimidation Gem     150
Intimidation Gem              900
Superior Intimidation Gem    2500
Intuition Gem                 900
Inferior Warrior Gem         1500
Gem of Struggle              3600
Dire Flame Style            15000

On the west side of the hall are Mold Master Gi and Soho.  You can talk to
them about the golem press.

A spirit font is in the center of the hall a short ways to the north.

As you approach the northeast corner, you'll witness a scene between Master
Gang and Master Shin.  Gang speaks to you afterward.  Select
"You will find me a competent Assassin, I assure you."


----------------------------------------------------------------------------
11.3.92 Infiltrate the Lotus Assassins Fortress: Follow Gang to the Chambers
        Below (Main Quest)
----------------------------------------------------------------------------

Open the upper chamber door in the northeast corner and go down the stairs to
the north, then west, the north again and open the lower chamber door.

You'll witness a scene of a ghost killing a fleeing slave.  Master Gang will
order you to take care of the ghosts.

-----------------------------------------------------------------------------
11.3.93 Infiltrate the Lotus Assassins Fortress: Defeat the Rampaging Ghosts
        (Main Quest)
-----------------------------------------------------------------------------

There are 4 small alcoves on the south side of this area.  Three of these are
of little interest: the two outer alcoves have mediating Lotus Acolytes and
the east inner alcove has an empty cabinet.

The inner western alcove is a lot more interesting as it contains the Lotus
Assassin Archives.  Speak to the Keeper of the Archive and choose:
"How long have you kept your archive"
"The assassins need a historian! That cannot be your only duty."
"I want to ask about what is in the archive"
"Tell me about the Lotus Assassin Leadership"
"Tell me about Master Gang"
"Let's go back to my other question"
"Tell me about the time the order was formed"
"No one questioned such a brutal change"
"So this rogue Assassin escaped punishment"
"What was this rogue Assassin called"
"What was so different in the way you were trained"
"Let's go back to my other questions"
"Tell me about recent campaigns"
"Who was this enemy"

There are a few scrollstands and bookstands in the archive as well.  The
scrollstand on the west side can be used to read "The Undeniable Fire" for
some XP. The bookstand on the west side can be used to read "The Way of the
Lotus" for some XP.  The Bookstand on the east can be used to read "the Grad
Inquisitor's Will".  The scrollstand on the east contains the Configuration of
the Rabbit plot item.

Go north across the bridge from Master Gang.  Four attendants block the door
to the north.  The golem press room door to the east is currently locks.

Head west from the attendants and open the door.  Four ghosts attack in this
room.

A vase by the locked soul extraction room door to the south contains some
silver.

Go back to the east, and go south across the bridge and Master Gang will talk
to you. Select:
"I am no mere student. I earned my place here."
"So favored students are spared some pain? I agree."
"Why trust me with this? I have only just arrived."
"It cannot be as simple as that, or he would be dead now"
"How do I go about doing that"
"I have some questions, Master Gang"
"I want to ask about golems and shards"
"What are spirit shards? Are they similar to essence gems"
"What is so important about the Jade Golem"
"How may golems have been produced"
"Let's go back to my other questions"
"Tell me about Master Shin"
[The game autosaves after the conversation]

---------------------------------------------------------------------------
11.3.94 Kill Master Shin: Find a Way to Kill and Disgrace Shin (Main Quest)
---------------------------------------------------------------------------

During the conversation with Master Gang, Acolyte Trainer Guang walked out to
the east.  Talk to her and select:
"Very well. Let's spar"

You enter a sparing match with her.

When you win Master Gang will promote you to her position and the conversation
resumes.
"You weren't much of a trainer. I will be far better."
"I have access to Shin's personal entourage"
"Would there be an outcry if one of Shin's entourage died during training"
"I want to get rid of all of them. How many acan I fight at once."
"Who am I suppose to train?"
"How did you come to join the Assassins"
"What ability do you mean"
"What training services can you provide?"

Acolyte Train Guang offers the following items for sale:

Inferior Monk Gem             1500
Gem of Mastery                8100
Scholar's Gem of Forethought   120
Ice Shard Style              15000
Eye of Inner Darkness         5000
Window to the Abyss           3500
Deadened Nerves               3500
Fearsome Visage               3000

Go north of Master Gan and head east in the golem Press room.  Witness an near
accident.  Zu will hint at taking out Master Gang in a similar accident.

You're in the southwest corner of the Golem Press room.  head North to the
northwest corner when a trapped chest holds some silver and a Gem of Seductive
Power.  Use the scrollstand here to read "Jade Empire bestiary: Vol. 2." for
some XP.

Go up the stairs on the west side and the press operator will speak to you.
Choose:
"If we are able to create that many golems, why haven't we?"
"The machine looks dangerous. Have accidents claimed any lives?"
"Tell me about the crane and press"
"Let's return to my other questions"
"Tell me about the different golems"
"What are the different kinds of golems"
"Of that size?  Are their larger ones?"
"Why is the Jade Golem special?"
"What do you mean by 'direct and pacify'"
"You kill people to make shards for the golems"
"Let's return to my other questions"
"Tell me about the Lotus assassins"
"Tell me about Inquisitor Jia"
"When can I find her"
"Tell me about Death's hand"
"Has the Emperor ever visited this fortress"

While you're here use the golem press to make a clay golem.  Use the crane
operations controls to "Retrieve the golem from the press" and "Move the Crane
Right" and "Leave the Machine" without dropping the golem at this time.

-----------------------------------------------------------------------------
11.3.95 Create a Spirit Shard: Go to the Soul Extraction Chamber (Main Quest)
-----------------------------------------------------------------------------

Leave the golem press room and go straight across to the room where you fought
the ghost earlier.

Zu will speak to you as you approach the door to the soul extraction Chamber.
Choose:
"If you have something useful to say, get to it."
"If you know something that can help, get to the point."

-----------------------------------------------------------------
11.3.96 Create a Spirit Shard: Search the Lower Mine (Main Quest)
-----------------------------------------------------------------

Head south through the door into the soul extraction chamber.

A female assassin, Lotus Acolyte Go Rin, will speak to you.  Select:
"What is this place"
"The machine looks dangerous.  Have accidents claimed any lives."
"I must make a spirit shard for the Jade golem."
"So you believe they are dangerous?"
"I want to ask you some questions>"
"I want to ask about the extractor and spirit shards."
"Do corpses still have souls to extract."
"You store slaves here"
"How does the extractor function."
"Let's return to my other questions"
"tell me about the Lotus Assassins and our leaders."
"Tell me about Death's Hand"
"Tell me about Grand Inquisitor Jia."
"Tell me about the Fortress"
"Goodbye"


Use the elevator controls by the passage you just came through from the north.
You're currently on the main level, select the prison level.

A passage to the east has opened.  go up the stairs and a lotus assassin will
speak to you.

I want to ask you some questions.
"Where do these salves come from"
"Tell me about Death's Hand"
"Tell me about Inquisitor Jia"
"I can't allow these slaves to remain here"
"Release them! I demand it."

The guard will attack you.

After he's been dispatched open the prison door.  The slaves will speak to
you. Choose:
"Get there on you own. I've done enough for you"
"Just one.  If you can't handle him, you don't deserve freedom"

One slave survives the attack on the guard, who lies dead with the other
slaves.  Select:
"You were strong enough they weren't. Thank yourself."

(You could have told the slaves "I will remove the guard when I am done with
the extractor" and when the the guard in the extractor room speaks to you
return to the extractor inform her that the slaves have escape and need to be
killed. No slaves survive and the guard lives for now.)


Use the elevator controls again and go to the Near-surface Mine Level.

There's a tunnel to the south that goes into a small cave where you'll find a
superior Intimidation Gem on some bones and an Iron Skin Gem in a jar.

Return to the Extractor and use the Elevator controls again and go the
Abandoned deep-level mine.  There's a passage to the west here.

As you go down the passage, you'll hear Sagacious Zu's voice briefly before
the spirit of the horselord Zend Sai appears and attacks you.

After you defeat the horse lord's spirit, Zu will speak to your again.
Select:
"What guarentee did you have that would work?"
"A normal shard would earn me passage, too. This battle was pointless"
"So you are staying? Rejoining your old accomplices?"

-------------------------------------------------------------------------
11.3.97 Create a Spirit Shard: Make a corrupted Spirit Shard (Main Quest)
        Infiltrate the Lotus Assassins Fortress: Construct a Spirit Shard
        (Main Quest)
-------------------------------------------------------------------------

Continue down the tunnel and use the ancient coffin at the end.  Select [Take
the body and return to the Soul Extractor].

(If you didn't instigate a slave revolt, Lotus Acolyte Go Rin attack after the
extraction process has begun with the corrupted soul of the horselord.)

Once the process is finished, the Golem Spirit Shard plot items is obtained.

------------------------------------------------------------
11.3.98 Kill Master Shin: Return to Master Gang (Main Quest)
------------------------------------------------------------


Use the elevator controls and return to the main level and return to the room
where you fought the ghosts after being assigned to by Master Gang.

You'll be confronted by the surviving acolytes from your first encounter after
arriving in the fortress.  Select:
"If more of you wish to die at my hand so be it."

Lotus Acolyte Gu Gah and two other Lotus Acolyte attack.

Head east and south across the bridge and talk to Master Gang.  Select:
"Master Shin would be disgraced if killed by the golem press"
"He could meet his end elsewhere. Something could be arranged."
"I have the spirit shard for the Jade Golem."


----------------------------------------------------------------
11.3.99 Kill Master Shin: Remove the Press Operator (Main Quest)
----------------------------------------------------------------
Go into the golem press room and speak to the operator, Lotus Acolyte Shi.
Choose:
"I need to relieve you at this post. You must leave the room"
"Master Gang wuld rather not be associated with what I am planning."

Create and position a golem over the walkway if you haven't already done so
and leave the Golem Press Room.

------------------------------------------------------------------
11.3.100 Kill Master Shin: Clear the Hall of Induction (Main Quest)
------------------------------------------------------------------

Talk to the attendants by the north door and select:
"You better be competent. If not, you might have an *accident*"

You'll be taken to the Hall of Induction to fight Attendant Kitan.

After she's defeated, return to the attendants and talk to them again. Choose:
"I am ready.  Come, Kai Feng let us see how skilled you are."

You'll again be taken to the Hall of Induction to fight Kai Feng.

The two surviving attendants will threaten retribution after Kai Feng falls.

While you're in the induction hall talk to the Mold Masters. Select:
"I need everyone out of the hall"
"You test my patience.  This was not a request."
"Bah! Gang wanted you 'moved' but I'll just kill you."

You'll fight Mod Masters Sojo and Gi.


Return to the lower chamber where Master Gang is.  The remain attendants will
confront you.  Select:
"Numbers mean nothing, Attendants. I will destroy you all."

Attendants Teng and Cohong attack you along with 3 unlabelled Lotus Assassins.

After they're defeated return to the hall of induction.

Talk to Kia Jong. Select:
"I need this hall cleared. Move to another room"
"Perhaps I could persuade you to move"
Try your intimidatation.
NOTE: The first time I played this fail and my active follower Black Whirlwind
stepped in with his own unique style of diplomacy. Silk Fox and Henpecked Hou
can also persuade him to leave.  Otherwise you'll need 1000 silver to bribe
him.

Kia Jong will relocate to the lower chambers to the west of Master Gang after
this.

There will be a lotus assassin sorcerer at the base of the stairs to the
south.  Talk to him and choose:
"Are you sure this is wise."

Two lotus acolyte will be set on fire and attack you.

The sorcerer runs off after the attack leaving the induction hall empty.

--------------------------------------------------------------
11.3.101 Kill Master Shin: Stop the Slave Shipment (Main Quest)
--------------------------------------------------------------

Go up the stairs and through the tunnel in the southwest corner to return to
the Necropolis.

Go out the pagoda doors and down the path.  You'll meet the slave shipment at
the stairs to the unfinished bridge.  Select
"I cannot allow this delivery to take place"
"They will not be delivered.  Abandon them or fall slave driver"

Slave Driver Rong and another Slave Driver will attack.

One of the slaves will speak after the fight.  Select:
"I cannot allow you to live.  You might be seen escaping."
"This is too important.  They must die."

You'll fight the five slaves.

(The closed fist points sound is heard but the icon doesn't appear after the
fight.)


--------------------------------
11.3.102 Lord Lao's Furnace (4/4)
--------------------------------

Detour from the lotus assassin infiltration and return to your campsite,
possibly fighting two batches of respawning Lost Spirits in the circular
areas.

Talk to Kang and have him return you to the furnace.

It's time to use the Configuration of the Rabbit.  Use the hopper and insert a
Cow Bezoar.  Use the conductor, clapping chimney and whirling cogs.  Push the
Dragon Button to receive a Heaven's Blessing Gem.

Kang speaks after the completing of the sixth configuration.  Select:
"Run, Kang, the machine is acting up again."
"Explain yourself."
"That's quite the revelation. You just realized this?"
"I assume we must return to the flyer first"

Go to Hin Goo and buy the Dragon's Wrath upgrade.

Talk to Kang again and choose:
"Let's Talk about Lord Lao's furnace and your latest wind map"
"Let's go"

This start's the Spirit Journey mini-game.  See the survival strategy in the
minigame section.

The mini-game is unlocked after completing it and the Consume Spirit flyer
upgrade is received.

Kang Speaks afterward.  Select:
"Where is this great inventor? He owes me."
"So... I did all this to rescue a fool I already had?"
"Enough!  What is the practical application of this?"
"Then why don't you fix it"
"Do you know of any other configurations"

You'll receive 4 plot items: Configuration of the Goat, Configuration of the
Rat, and 2 Eyes of the Void.

Talk to Kang to return to the Furnace.

If you want to play around with random configuration and you left over
ingredients, or the cinnabar that's already in the hopper, now is the time to
do so.

You'll need to choose between the Configuration of the Goat and the
Configuration of the Rat as you'll only be allowed to make one of them.

If you choose to use the Configuration of the Goat, use the hopper and put the
Eyes of the Void inside.  Use the Whirling Cogs, Conductor, and Water Wheel.
Push the tiger button to received the Harmony and Balance technique which
gives +3 to Body, Mind and Spirit.

If you choose the Configuration of the Rat, use the hopper and put the Eyes of
the Void inside.  Use the Whirling Cogs, Cranking Cauldron, Clapping Chimney,
and Water Wheel.  Press the Dragon Button to receive the Strength of Bull
technique with offer increased damage.

Talk to Kang to return to the city and return to the Lotus assassin Fortress,
possibly fighting the respawning Lost Spirits on the way.


------------------------------------------------------------------------
11.3.103 Kill Master Shin: Kill Master Shin (Main Quest)
         Infiltrate the Lotus Assassins Fortress: Kill Master Shin (Main
         Quest)
------------------------------------------------------------------------

Go back into the Pagoda, and use the Blessing Board to reenter the fortress.

[The game autosaves as you reenter if you didn't leave the fortress previously
to stopping the slave shipment.]

Master Shin will emerge as you approach the door to the northeast of the Hall
of the Induction.  If you didn't deal with his attendants earlier they'll be
with him as well.  Select:
"Your orders are worthless. No one is here to receive them."

You'll fight Master Shin and any surviving attendants.  When Master Shin is
reduced to half health he'll activate two clay golems for you to fight as
well.

After the fight you'll be taken to the golem press room.  After Master Gang
inspects the body use the crane controls and drop the golem on him if you set
up the trap before sabotaging the press.

--------------------------------------------------------------------------
11.3.104 Infiltrate the Lotus Assassins Fortress: Go to the Inner Chambers
         (Main Quest)
--------------------------------------------------------------------------

Leave the golem press room.  Sagacious Zu will speak to you a few steps into
the lower chamber.  Select:
"If you have something to say, Zu, now is the time."
"You take credit, but there is no way for me to verify this."
"The soldier alway blames his commander."

[The game autosaves now]

Approach the door to the inner chamber.  Executioner Zogu emerges to talk to
you (unless Master Gang is still alive in which case he'll speak instead with
somewhat different options.)
Select:
"I apologize on behalf of my Master. He is dead."
"I have the spirit shard now"

Buy anything you still want from Acolyte Train Guang and Merchant Kia Jong at
this time.  You can also speak to Keeper of the Archives to request your name
be added to the archives.

Speak to Executioner Zogu/Master Gang and choose:
"Yes, lets proceed to the ritual."

Jia speaks to you after the botched ritual.  Choose:
"I am a weapon of vengeance.  I seek the head of Death's Hand."

You'll be attacked by two Jade Golem, Executioner Zogu, and Master Gang if
he's still alive.  Dodge the Jade Golem attacks be rolling between their legs.

[The game autosaves after the battle.]
Jade Golem style is obtained.

----------------------------------------------------------------------------
11.3.105 Infiltrate the Lotus Assassins Fortress: Defeat Grand Inquisitor Jia
         (Main Quest)
----------------------------------------------------------------------------

The chest hear contain silver and a random Gem.  The scrollstand can be used
to read "Text of War" for some XP.  The Legacy of Death's Hand technique is
received for reading all of the books and scrolls in the Lotus Assassin
Fortress.


Leave the room to the north.  As you go up the stairs you'll find a jar with a
bit of silver.  The path turns northwest towards a shrine where Jia awaits.

I recommend switching the Black Whirlwind for the upcoming battle to provide a
distraction and do some additional damage to Jia, who attacks as you approach.
Alternatively, you can use the newly acquired Jade Golem style to deal heavy
damage to Jia.

What the scene with Death's Hand and Sagacious Zu.

[The game autosaves now]

You'll receive the third amulet piece raising the total gems you can equip to
the maximum of 7.  You'll also receive an Superior Scholar's Gem and a Gem of
Storms Rage as well.

----------------------------------------------------------------------------
11.3.106 Infiltrate the Lotus Assassins Fortress: Escape the Collapsing
         Fortress (Main Quest)
         The Emperor and the Assassins: The Lotus Assassin Fortress (Main
         Quest) (ends)
----------------------------------------------------------------------------

Leave the inner chamber.

You'll be attacked by three lotus acolytes and a lotus assassin.

Go south across the bridge.

You'll be attacked by the Keeper of the Archives and two lotus assassins and a
lotus acolyte.

Go through the lower chamber door up the stairs and through the upper chamber
door.

You'll be attacked by two clay golems.

Heal yourself at the spirit font.

Go around the right side of the first central statue and the around the left
side of the second one.

A single clay golem attacks.

Head up the stairs and use the focus shrine if necessary before heading into
the tunnel to the west.  The cave-ins have changed the layout of the caves so
just head into the light marking the exit.

The Watcher and 5 Lotus Assassins attack as the exit collapses behind you.


------------------------------------------------------------------------
11.3.107 The Emperor and the Assassins: Return to the Flier (Main Quest)
------------------------------------------------------------------------

After the battle with the Watcher you'll find that you're in the Unfinished
Tomb.  Head West to the exit after healing yourself at the Spirit Font.

Two lost spirits attack at the exit.

Go outside and continue west.

A Mummy and 2 lost spirits will attack you on the outside.

Head down the stairs and go through the circular area to the south and
possibly fight the 2 lost spirits if they respawn.

Take the path to the west and then north, to the first circular area of the
Necropolis. Leave to the west after a possible fight with the respawning lost
spirit.

Follow the path south to the junction, where you'll fight two mummies.

Leave the necropolis to the west and you'll be returned to the campsite.

You'll discuss matter's with Silk Fox. Choose:
"That's it? We just forget what Zu did and move on?"
"Yes, your father is behind it all"
"Finally! Everyone get ready for a fight."
"There is more.  Zu told me about Master Li's Murdered family.  the child is
alive."
"Head was part of the group sent to kill them.  He had a change of heart"
"I need to talk to Sky"
(Or "I have business in the city" if you didn't advance Sky's character
development)

-----------------------------------------------------------------------
11.3.108 The Emperor and the Assassins: Get Ready to Leave (Main Quest)
------------------------------------------------------------------------

If there's anything you want from the various merchants go buy it now.
(At minimum buy the upgrades from Hin Goo, save the game in another slot and
reload a previous save so the they'll be available in the Mini-Game mode of
the main menu)

Speak to Sky:
"What did you want to talk about before we left for the palace"
"What are you getting at"
"Stay with me, and you'll see that I am capable of much more."
"I have some idea's of what's ahead."
"I want to help him replace his brother as Emperor"
"Maybe I'll settle down with some dashing rogue."
"We're smart. We'll figure it out, don't you think"
"What if I want a little distracting?"

Talk to Silk Fox:
Let's go to the palace now.
Select Attack to play one to the Encounters in the Sky series mini-games. See
the survival strategy in the minigame section.

When you reach the palace Ya Zhen will force you to choose between himself and
Chai Ka.  Select:
"I will aid you, Ya Zhen"

You'll be transported to battle against Chai Ka.  Chai Ka will concentrate on
attacking Ya Zhen, so all you have to do is damage Chai Ka enough so that he
falls before Ya Zhen does.

Closed fist points are earned for this victory and the Mastered Evil technique
is received.

Silk Fox speaks after the battle.
"Just another headache from my followers. Nothing new."
"Why should you lead? They obviously know your secrets."

[The game autosaves at the end of the chapter.]


==============
11.4 Chapter 4
==============

-----------------------------------------------------------------------
11.4.1 The Height of Power: Seek the Emperor (Main Quest) (lower level)
-----------------------------------------------------------------------

Zin Bu has some new inventory

Burning Essence                  9375
Warrior of the Unyielding Heart  5625

If you want to fly somewhere or return to Lord Lao's furnace do so now as it
will be your last opportunity.

Head through the large door to the north.  The jar in the southwest corner of
this room has some silver and a random gem.  The jars in the other three
corner are empty.  there are focus shrine on the east and west sides of the
room.

Continue north through the next door where you'll fight 4 imperial soldiers.

After the battle go up the stairs to the north where you'll fight 2 more
imperial soldiers, 2 imperial guards and 2 lotus assassins.

The Ceramic urns have silver and possibly random gems.  The jars are empty.

The Bookstand to the east can be use to read "The Celestial Order, Vol. 2" for
some XP. The Inner Peace Technique is acquired from read all three Celestial
Order books.

The bookstand at the west end can be used to read "The Lotus Monks" for some
XP.

WARNING: This is a point of no return.  It's your last chance to go back to
purchase items or finish sidequests in Tien's Landing or the Imperial City.

Continue north to an elevator.  You party sans Kang will advance to here.

-----------------------------------------------------------------------
11.4.2 The Height of Power: Seek the Emperor (Main Quest) (upper level)
-----------------------------------------------------------------------

Head east through the exit here.

[The game autosaves now]

follow the tunnel north.  Two imperial soldiers attack after a bit.

A vase around a bend to the east contains a bit of silver. A focus shrine is
further east.

As you pass the large doors east of the focus shrine, Silk Fox, even if she's
not the active follower, will speak to you.  Select:
"I didn't expect such reverence for tradition from you."
"Whose entombed here"
"Are you certain of this? Have you seen the bodies?"
"Master Li is the Glorious Strategist. He told me so."
"His word is hardly worth more than my Master's."
"If Master Li is alive, what about Prince Kin"

Further east is a spirit font and then a bookstand that can be used to read
"The Righteous Siege" for some XP.

The vase east of the bookstand has a bit of silver.

The path turns south.  2 Imperial Soldiers, and a lotus Assassin attack where
the hall narrows.

[The game autosaves after the battle.]

Enter the narrower hall and follow it as it turns east.  Sky, Dawn Star, and
Silk Fox will catch up to you.

If you're following the Sky romance story that the character develop
I've included so far is leading to choose:
"You're not exactly average yourself, Sky"
"That was quite the setup for something Whirlwind might have said. You sure
nothing else is on your mind."
"If you can't say it, I will.  I love you, Sky"

(I assume that the other romance stories could also have conversations here.)

Afterward tell Silk Fox:
"I'm ready. Let's Go."

The Friends in High Places technique is received.


-----------------------------------------------------------------------
11.4.3 The Height of Power: Seek the Emperor (Main Quest) (throne room)
-----------------------------------------------------------------------

Continue east and witness a scene between the Emperor and Master Li. When
given the opportunity to speak choose:
"My name is [your name]. I demand vengenace for the assualt on my home."
"As I tried to say, Princess, Master Li is the Emperor's brother."
"You are blind to your own corruption, old man."
"I alone can resist you! Enough talk! This ends now!"

A Lotus Inquisitor and many Lotus assassins and Imperial Guards attack.  The
will be at most six facing you at a time but reinforcements will keep their
numbers up for a while. There are 18 enemies in total.

Once these enemies are deal with get the silver and a random gem from the
trapped vase in the southeast corner, the vase in the southwest is empty.

Head north up the ramps.

You now face four Lotus Assassin Masters.

[The game autosaves after this battle.]

There are three ceramic urns in this area.  The one in the southeast contains
the Warrior of the Infinite Spirit technique.  The one in the southwest
contains 1000 silver.  The one in the northeast is trapped and contains
silver.  The chest in the northwest contains 4000 silver.

There's also a focus shrine to the west and a spirit font to the east.

Continue north to face the Emperor.  The Emperor quickly become immune to most
styles that you use, making it necessary to switch styles frequently.  However
he cannot make himself immune to transformation styles so you can switch to
one of those to finish him off quickly.

Master Li speaks to you afterward.  Say:
"You and the others were incapacited.  I did what I could."


==============
11.5 Chapter 5
==============

--------------------------------------------------------------
11.5.1 The Land of Spirits: Find the Water Dragon (Main Quest)
--------------------------------------------------------------

You'll find yourself in an ethereal realm.  The water Dragon will tell you to
follow the pillar of Light.

Zin Bu has new merchandise:
Cyclone Gem          18750
Superior Warrior Gem  9375
Superior Monk Gem     9375
Superior Scholar Gem  9375

The pillar of light is to your south.  Head straight towards it as there is
nothing of interest on this ethereal battlefield.

[The game autosaves after a few steps.]

You'll be attacked 5 times along the way by either 1 or 2 Lost Spirits.  The
Water Dragon will have a comment after each battle.

You'll be at the base of some stairs at the fifth battle and will speak with
the Water Dragon's spirit afterwards.  Select:
"You better explain what's going on right now"
"So what am I supposed to do now?"
"I still don't understand what I'm supposed to do!"

----------------------------------------------------------------
11.5.2 The Land of Spirits: Find the Abbot in Dirge (Main Quest)
----------------------------------------------------------------

You'll be transported to Dirge.  There's a ceramic urn by an obelisk in this
area contain a Gem of Premonition.

A rat demon and a horse demon attack a short ways down the path to the
southwest just before some stairs.

After the fight, go up the stairs and you'll witness an Abbot's spirit attack
the spirit of an imperial soldier.

Continue up the stairs and across the bridge to the northwest.

The spirit of Abbot Song will speak to you near the end of the bridge. Select:
"Stay back, spirit"
"What are you talking about"
"I guess my whole life has been a lie."
"The Emperor must have been mad to thing this was acceptable."
"I see why he is called the Glorious Strategist. Now he has a god's power."
"the Water Dragon will bring me back if I restroe the fountains of Dirge.
"I don't need the help of a ghost."
"How am I supposed to restore the fountains"
"I want to ask you some questions"
(You can now ask some general questions about the amulet, spirit monks, and
the Water Dragon)

[The game autosaves after the conversation.]

-----------------------------------------------------------------------
11.5.3 The Land of Spirits: Restore the Fountains of Dirge (Main Quest)
-----------------------------------------------------------------------

There are some stairs going up to a battle site here, but take the path to the
west to a scrollstand which can be used to read "The Ritual of Binding for
some XP.

Stairs lead northwest from just past the scrollstand to the first fountain.
You'll be attacked by Xian Wu and two betrayers, the spirits of disloyal
spirit monks who betrayed Dirge to the lat Emperor.

I recommend going after Xian Wu fist, possibly with the Jade Golem.


Abbot Song speaks after the battle.  Select
"So she betrayed you"
"You were a fool to trust them"
"I don't understand. How did he bind their spirits"
"I still don't see why this is so bad."
"Can you teach me how to bind the living"

A Dirge Fountain Seal plot item is obtained.

Use the Dirge Fountain here to cleanse the fountain and open the gates at the
battle site, allowing access to the inner courtyard.

Head up the stair to the west and north to the battle site where Abbot Song
will speak.  Select:
"They couldn't harm me anyway"
"So yu ran like a coward, and now you can't get back"
(NOTE: If you didn't cleanse the fountain yet there's one additional option:
"All I care about is getting back to the land of the living.")

The water dragon's spirit appears as you go through the gate.  Select:
"You have used me just as Master Li used me"
"I stopped the Emperor; I can stop Li"

Continue into the inner courtyard and watch the cut scene.

There's a spirit font a short ways to the northeast just before the second
fountain.

Abbot Song will speak to you.  Choose:
"Good. One les thing to worry about."
"Just tell me where it is so I can kill it."

A two headed bull demon,  The Minion of Suffering appears now. Select:
"Prepare to die, demon!"

The conversation with Abbot Song resumes:
"Quick lets go after him."
"I don't need any help to defeat a demon"
"I can take care of this demon. Nothing can stop me."

[The game autosaves after the conversation.]


---------------------------------------------
11.5.4 Gem of Power: Find the Gem (sidequest)
---------------------------------------------

Avoid following the demon to the southeast for now.  Instead use the
scrollstand that's by the fountain to read "Abbot Song's Journal" for some
XP.

Head west from the fountain.  Follow the trail as it turns to the southwest.
A ceramic urn near a spirit font contains a Brilliant Gem of Balance.

Open the gate by the spirit font and go up the stair to the south just past
the gate.  Follow the path east to a focus shrine and use the ceramic urn to
get the Gem of Infinite Spirit.  Return to the gate and go up the stairs to
the northwest.

You'll be attacked by two lost spirits at the top of the stairs.

Head towards the glowing sphere to the north where a red minister will speak
to you. Select:
"Out of my sight, spirit"

The Red Minister and two lost spirits will attack.

The Red Minister style is gained after this battle.  (I'm sure I didn't get it
here the first time I played getting it instead at the next battle.  Abbot
Song was is attack mode, perhaps he got it the killing blow to deprive me of
it then.  I had Abbot Song in support mode this time.)

Use the gem repository to get The Eye of the Demon gem.

Go east to find 2 lost spirits.  Go down the stairs to the east, then south,
then east again to return to the fountain area.

-------------------------------------------------------------------------
11.5.5 The Land of Spirits: Confront the Minion of Suffering (Main Quest)
-------------------------------------------------------------------------

Now head southeast from the fountain where a horse demon and a rat demon
attack you.

Continue west, north, and east and fight another rat demon where the path
turns north.

Go up the stairs to the north and fight a horse demon and two rat demons in
the area the gate at the top.

A trapped ceramic urn in this area contains a random gem.

Enter the Dirge Cave to the west.

[The game autosaves after entering the cave.]

Follow the path northeast, the northwest.  Fight the horse demon where the
path turns north.

Continue north and fight two more horse demons.

Go north towards the glowing sphere where the Minion of Suffering will appear
again.  Select:
"Give me the seal or I will destroy you"

You'll fight the Minion of Suffering.  The Jade Golem is capable of going toe
to toe with him or you can battle him with weapons/martial attacks.

The Minion's Master speaks to you.  Select:
"I killed your minion, and I can kill you."

Abbot Song speaks to you.  Choose:
"You might be afraid of what's ahead but I'm not."

Another Dirge Fountain Seal plot item is obtained.

--------------------------------------------------------------------
11.5.6 The Land of Spirits: Restore the Second Fountain (Main Quest)
--------------------------------------------------------------------

Head east and the south to a ceramic urn which has a healing effect.  Further
south is a trapped bamboo cask with a random gem and an empty trapped ceramic
urn.

Retrace your steps out of the cave and return to the fountain, fighting 2
horse demons just before reaching it.

Use the dirge fountain to restore it and open the gate to the north into the
temple.

Abbot Song speaks, select:
"How much more of this until Dirge is restored"
"Enough of this... What's next?"

------------------------------------------------------------------------------
11.5.7 The Land of Spirits: Destroy the Abomination in the Temple (Main Quest)
------------------------------------------------------------------------------

Head north through the now open gate.

[The game autosave as you enter this path lined with statues of monks.]

A bit to the north, take a path to the west.  Three lost souls attack after a
few steps.

Continue west towards a focus shrine where you'll be attacked by 2 Red
Ministers and a Lost Spirit.  (I believe I got the Red Minister Style here in
my first game).

Return east and examine the statue at the junction before continuing north up
the stairs to a pair of spirit fonts.

The water Dragon speaks to you a bit further north and ask Abbot Song to leave
to help his fellow Spirit Monks. Select:
"Was all that just an excuse to get rid of him?"
"About time.  Let's get this over with."

Go north through the courtyard and up the stairs to a spirit font at the
entrance.

The temple door opens as you approach.  Go through them.

[The game autosaves after you enter the temple.]

Three copies of yourself appear as you approach the dragon fountain.  They are
the Aspects of Despair, Sorrow, and Rage.

After the Aspects are destroyed, watch a cut scene of the battle outside.

The Water Dragon speaks to you.  Choose:
"I only did this so you'd bring me back to life."
"I thought I was supposed to kill Li"
"And what about Li"

If you advanced Sagacious Zu's character development enough the conversation
continues with:
"How can I do this? I know his child lives, but how can I find it?"
"That is not possible.  why didn't Li recognize her"

The conversation concludes after choosing:
"Are you going to bring me back to life or not?"

Watch the cutscene of your followers.

----------------------------------------------------------
11.5.8 The Return to Dirge: Get Your Bearings (Main Quest)
----------------------------------------------------------

[The game autosaves after the cutscene as you emerge through the portal in
Dirge in the Mortal Realm.]

You've been resurrected in the temple of Dirge.  Start walling towards the
Dragon Fountain and two horse demons that have followed you through the portal
will attack.  The horse demons will respawn indefinitely until you destroy the
Disturbance in front of the portal, which takes the remaining horse demons out
with it.


--------------------------------------------------------------
11.5.9 The Return to Dirge: Find the Others (Main Quest) (1/2)
--------------------------------------------------------------

Zin Bu has some additional inventory:

Flawless Scholar Gem    18125
The Path of the Warrior 50000
The Path of the Monk    50000
The Path of the Scholar 50000


Head southwest towards the dragon fountain.  There are some decaying bones
beside the fountain on the west side that contain "The replenishment of the
mind" technique.

Northwest of the fountain is a statue of Mah Tsung that can be meditated at to
restore health and chi.

the bookstand west of Mah Tsung's statue can be used to read the Mantra of
Inspiration for some XP and to receive The Mantra of Inspiration plot item.

The Heavenly Gate Guarding Statue south of the bookstand can be meditated at
to restore focus.

The decaying bones and chest by the Guarding both have some silver with the
bones here hold the first part of the Pages from the Tome of Release plot
item.

A path to the east from the south side of the fountain leads to a gate to the
north.  Open the gate and go into the well room.  The vase in here holds
silver while the chest holds the Machined Cogs plot item.

Leave the well room, head west up the stairs.  Turn north a way and then east.
ignore the meditation wheels for now. (If you partially fix them with just the
Machined Cogs and Meditate with the Mantra of Inspiration you'll receive The
Communion of the Ocean Technique, but you get a better one if you wait.)

Leave the temple as the hall turns south.  There's a spirit font at the exit.
Go down the stairs and you'll be attacked by four imperial soldier ghosts.

Watch the end of chapter cutscene of the dragonfly arriving in Dirge.


==============
11.6 Chapter 6
==============

--------------------------------------------------------------
11.6.1 The Return to Dirge: Find the Others (Main Quest) (2/2)
--------------------------------------------------------------

The bones at the base of the stairs hold a second part of the Pages from the
Tome of Release plot item. (you may get an extra page here sometimes.)

Go into the center of the courtyard and you'll be attacked by 3 Imperial
Soldiers Ghosts.  The bones in the center of the courtyard hold a third piece
of the Page from the Tome of Release plot item.

Go up the stair on the south side of the courtyard and go through the hall to
the south past two spirit fonts into the area with the monks statues.

Head south to the top of some stairs where you'll be attacked by three
imperial soldier ghosts.  The bones at the top of the stairs hold the Beveled
Cogs plot item as well as the fourth part of the Pages from the Tome of
Release plot item.

Go north and turn west going by a pair of tents to where your party awaits.
In this conversation choose:
"I came back for Sky" or if not in a romance "Death cannot stop on as powerful
as I"
"I learned much about the choices I will have. She has placed a great deal of
trust in me."
"What happened after I fell to him?"
"I no longer need that trinket, but that apparently does not stop its misuse"
"Bah! Li is right to fear me now. Let them come.
"Li sends his army to do what he could not.  I am not afraid of that coward."

If you advance the Sagacious Zu character development far enough the
conversation will continue:
"Yes, a bit of information about you that is sure to rattle Master Li"
"No. The Water Dragon says otherwise. Only from the palace."
"No, it is a very useful tool. Master Li will be weakened when I tell him."
"Not especially.  We will use it to my benefit, regardless."


----------------------------------------------------------------
11.6.2 The Return to Dirge:  Retire to the Campsite (Main Quest)
----------------------------------------------------------------

Sky has requested that you speak to him if you are following his romance plot.
(Silk Fox or Dawn Star would want to speak as well if you were follow a
romance with them)

Before doing so go west of the campsite to a focus shrine.  The bones nearby
have the final piece of the Pages from the Tome of Release plot item.

Go east past the campsite, where you'll be attacked by an Imperial captain
ghost.

Return to the temple.  Use the meditation wheels, repairs them with the
machined and beveled cogs, spin the wheels and meditate upon the Mantra of
Inspiration.  You'll receive the Communion of the Dragon technique.

Continue into the temple and use the Heavenly gate guardiian Statue.  Perform
the Ritual form the Tome of Release to receive The Broken Wheel technique.

Return to the campsite and talk to Sky (or other romantic interest). For
the Sky romance select:
"Why were you so sure I'd be coming back?"
"I'm not sure mow, but I'll find a way to tear my Master's heart from his
chest."
"That's all you have to say?"
"You leave me no choice, sky.  I'm going to have to kiss you now."
Watch the romantic cutscene.

If you didn't pursue any romances, just use the tent to go to bed.


------------------------------------------------------------------------------
11.6.3 The Return to Dirge: Defeat the Spirits of your classmates (Main Quest)
------------------------------------------------------------------------------

Sun Li will taunt you in your dreams.  Select:
"This is all you can summon, Li? They were nothing to me!"

You'll be attacked by the incarnations of Jing Woo, Student Lin, and Student
Win that Sun Li has summoned into your dreams.

You'll awaken after the dream battle, to a cut scene of the advancing Imperial
Army.

You make battle plan with you're party.
"Were you fighting them? We don't have thime for mistakes."
"Then we need to destroy that bridge"
Make a choice of either Dawn Star or Silk Fox to take the lead defending the
bridge.
"I will hold the area around the temple.  Everyone else just staay out of my
way"
"Fine, let's fight them in the air.  We can assault the bridge after."

The last option starts the Battle of Dirge mini-game which is unlock after
completing it.  The Spirit's Calling flyer upgrade is received after the
mission, it's of no use in the game as there are no more mini-games but it can
be used from the main menu. See the survival strategy in the minigame section.

Finish you're conversation with the party:
"We'll destroy any who oppose us?"



-----------------------------
11.6.4 Silk Fox at the bridge
-----------------------------

If you choose Silk Fox to take the lead at the bridge, Watch the scene with
Dawn Star, Silk Fox, and Kang on their way to the bridge.

If you check Silk Fox's completed quests you'll notice "The Lotus Assassin
Fortress" and "An Unlikely Ally"

Silk Fox's initial weapon is the Captain's Blade.


11.6.4.1 Flight To Dirge: Defend the Bridge (Main Quest)
--------------------------------------------------------

Head down the western set of stairs to the fountain.  A hidden urn
materializes on the south side of the fountain that contains an upgrade for
Silk Fox's weapon, Blade of the Broken Bough.

Take the path east to the bridge where Kang awaits.  Your mission is to fight
off the lotus assassin crossing the bridge to prevent, them from attacking
Kang, who's health percentage will be show at the bottom of the screen if he
gets attacked.

The timer is initially set for 1 minute, but Kang will need an extra minute
afterwards.

Head to the right end of the bridge to hold the enemies there.  If one get buy
you run after it to prevent it from damaging Kang.  The enemies will start out
as Imperial Soldiers.  Lotus assassin will start to appear 20 seconds into the
second minute.  A siege golem may appear as time runs out to end the fight.


11.6.4.2 Dawn Star: Keep the Farm Girl Safe (sidequest)
------------------------------------------------------

Talk to Dawn Star after the battle.

11.6.4.3 Flight to Dirge: Return to the temple (Main Quest)
-----------------------------------------------------------

Go up the stairs and through the gate.

------------------------------
11.6.5 Dawn Star at the bridge
------------------------------

If you choose Dawn Star to take the lead at the bridge, Watch the scene with
Dawn Star, Silk Fox, Kang and the ghost of a Spirit Monk.

If you check Dawn Star's completed quests you'll notice "Capital Aspirations"

Dawn Star's initial weapon is the Gujin's Favor.


11.6.5.1 Protect Kang: Defend the Bridge (Main Quest)
-----------------------------------------------------

Head down the western set of stairs to the fountain.  A hidden urn
materializes on the south side of the fountain that contains an upgrade for
Dawn's stars weapon, Thorn and Shining Carp.

Take the path east to the bridge where Kang awaits.  Your mission is to fight
off the lotus assassin crossing the bridge to prevent, them from attacking
Kang, who's health percentage will be show at the bottom of the screen if he
gets attacked.

The timer is initially set for 1 minute, but Kang will need an extra minute
afterwards.

Head to the right end of the bridge to hold the enemies there.  If one get buy
you run after it to prevent it from damaging Kang.  The enemies will start out
as Imperial Soldiers.  Lotus assassin will start to appear 20 seconds into the
second minute.  A siege golem may appear as time runs out to end the fight.


11.6.5.2 Silk Fox: Put Silk Fox in Her Place (sidequest)
--------------------------------------------------------

Talk to Silk Fox after the battle.

11.6.5.3 Protect Kang: Return to the temple (Main Quest)
--------------------------------------------------------

Go up the stairs and through the gate.

------------------------------------------------------------------------
11.6.6 Defend Dirge from Sun Li's Troops: Stand your ground (Main Quest)
------------------------------------------------------------------------

Watch the scene with Black Whirlwind and Henpecked Hou as the Lotus Assassins
and a siege golem attack.

If you check Black Whirlwind's missions you'll notice a sidequest called
"Daily Reminder" and the completed quests: "Conquer the Southern Continent"
and "Protect Spear Catches Leaf"

Black Whirlwinds initial weapon is The Twins.

Start the battle by entering Free Target Mode an heading to your left around
the court perimeter and turn right at the corner.  A hidden urn will appear as
you pass it.  Circle back to it after drawing the pursuing assassins away at
attack it to get an upgrade to Black Whirlwind's weapon, Maker's Bane and
Placid Giuju.

The only enemy of consequence is the golem so concentrate on attacking it. Any
Lotus assassin that get killed, either by you or the golem, will be tallied in
the score at the top of the screen.  If the battle drags on your a voice shout
out some phrases after a certain number of kills:


20 Untold slaughter
40 Bringer of Pain
60 Destroyer of Liver
80 Ravager of the Ages
100 Just kill the golem already, would you!

This is the one battle for which I recommend enabling Chi Strikes.  Henpecked
Hou will be leaving on wine bottles.  It you take damage, or your Chi gets
low, run across the bottle to fully recharge you're health and Chi.

After the Golem fall fishing of the remaining lotus assassins to end the
fight.

(Black Whirlwind earns closed fist points for this fight, but there doesn't
seem to be a way to avoid that.  It is in keeping with his character.)

[The game autosaves after the fight.]

-----------------------------------------------------------------------
11.6.7 Defend Dirge from Sun Li's Troops: Make your way into the temple
       (Main Quest)
-----------------------------------------------------------------------

This isn't necessary, but if you wander back to the campsite, you'll fight a
group of lotus assassin near the monk statues, and another near the campsite.
You'll fight another group on returning to the courtyard.

Go up the stairs into the temple.

------------------------------------------------------------
11.6.8 The Return to Dirge: Defeat Death's Hand (Main Quest)
------------------------------------------------------------

You'll be you're main character again and will speak with Black Whirlwind.
Select:
"You just keep the lotus assassins busy here.  I will go to the temple."

You'll go into the temple and talk to Sky.  Select:
"Sky! What have you done?"
"If you turned them down, why are they still going ahead with this plan?"
"Why not just blow them all up? Death's Hand included?"

You'll now talk to Death's Hand.  Choose:
"Li knows much about perverting such motivations. His child is his excuse."
"You are a shell, a shadow. Let us see how fearsome you are!"

A one on one fight with Death's Hand begins keep going at with basic
attack combos, jumping behind him with each combo.

[The game autosaves after the battle.]

Sun Li speaks to you. Choose:
"Your words do not frighten me.  I know all about you.  More than you might
know yourself."

If the character development for Sagacious Zu was completed, the conversation
continues:
"Your child live, Li. You cannot use that tragedy as an excuse any longer"
"You hide your ambition behind sentiment."
"Well, Dawn Star is your daughter. What now?"
"I knew it.  The memory of your murdered child was just anothyer tool to bring
you to power."

Death's Hand rises at Sun Li's Command. Continue the conversation with:
"Fists are useless while you restore him.  I'll turn his spirit aganst you."
"Rescue him? I'll turn him against you and bind him to my will instead."

--------------------------------------------------------
11.6.9 Once Chance: Fight for Your Freedom (Main Quest)
--------------------------------------------------------

You'll be controlling the spirit of Sun Kin in this fight against Death's
Hand.  Again use basic attack combos and jump behind Death's Hand after each
combo.

After winning Sun Li taunts you and leaves, and Death's Hand speak to you.
Select:
"Master Li is right.  Death's Hand is too useful to give up."
"Only a fool would throw away such a follower.  Death's Hand will be mine!"
Closed Fist points and The Way of the Closed Fist gem are received.

You'll speak to your party in the courtyard.  Select:
"What is this? Plotting behind my back?"
"Death's Hand is a useful tool. More useful than some of you."
"Who does not want Death's Hand here? Out with it!"
"I demand loyalty. If yuo won't follow willingly! I will bind the disenters!"
"I know who I am. I am destined from greatness. Hold her."

(Henpecked Hou, Silk Fox, and Dawn Star will be bound to your will. (If you
didn't follow his romances, or took an Open Palm approach to it, Sky will be
bound as well.  If you took a closed fist approach to a romance with Dawn Star
or Silk Fox they may choose to stand beside you instead and thus won't be
bound.)

"I trust there will be no more questions about my tactics"
"Suffer in silence.  There is much to do before I even think of releasing you"
"I will speak with each of you before we leave."

[The game autosaves at the end of the chapter.]


==============
11.7 Chapter 7
==============

---------------------------------------------------------
11.7.1 A Master's Fate: Return to the Palace (Main Quest)
---------------------------------------------------------

You're surrounded by your party in the temple courtyard.  For some reason the
maps has been rotates 180 degrees, so that the temple is now to the south
instead of the north.

First let's collect some stuff from some containers that have appeared
following the battle.  There are two vases in the niches before the hall to
the north.  The one on the west has a random gem.  The one on the east is
trapped with silver.  Head north and East to the campsite to get Divine
Radiance from the chest by the tents.

Talk to you followers.

For Black Whirlwind select:
"You have no concerns about my decisions."
"Easy Friend.  The battle will come soon enough.  Ready yourself"

For Henpecked Hou select:
"I don't care about your concerns one way or the other."

Explore Wild Flower's and Death Hand's conversation trees.

For Silk Fox select:
"Now, now, temper"
"I had to preserve loyalty.  As a princess, don't you understand?"
"Say what you wish I'll not be swayed."
(There may be other options in this conversation if you pursued a romance with
Silk Fox)

For Dawn Star select:
"You will see what I wish.  Look at me."
"I do this because I need you.  As master Li's child you are very important to
me."
"Say what you wish.  I will not be swayed."
(There may be other options in this conversation if you pursued a romance with
Dawn)

For Sky select:
"Will there still be time for us after all this is done?"
"I will destroy anything in my way"
"Ready yourself.  We will be leaving soon."
(There may be other options in this conversation if you didn't pursue a
romance with Sky or took an Open Palm approach to the romance)

Talk to Kang and select:
"I wanted to speak to you"
"I'm ready to go.  Call everyone to the flyer."

You'll fly to the Imperial Palace again.  There's no mini-game to play for
this flight.

You'll speak to your followers on arrival at the palace.  Select:
"Enough! everyone just follow my lead."
"What now? I have heard enough from the spirit world."
"Be quiet! Keep focus and fight when I say"

[The game autosaves after the conversation.]

-----------------------------------------------------------------
11.7.2 A Master's Fate: Find the Water Dragon's Body (Main Quest)
-----------------------------------------------------------------

Kang can take you to Lord Lao's furnace if you still have business there.

Head north passing through 2 large doors.  You'll be attacked by 8 Lotus elite
Superior Warrior gem in ceramic urn to west.  The one to the east is trapped,
it is possible to have destroyed it in the preceding battle.

Use the focus shrine and spirit font in the room to the south if necessary
before going north up the stairs.  There are four ceramic urns in the corners
of the area at the top of the stairs.  The one in the northwest contains 5000
silver.  The rest are trapped with a lesser amount of silver.

Go north into the elevator room.  After the Water Dragon and the exchange
between Silk Fox and Black Whirlwind select:
"There's no time for this.  Find your way as best you can."

Head north from the elevator into the tombs.  The Water Dragon will speak to
you. Select:
"They have long since gone to the underworld.  How would this hurt them?"
"Perhaps things are too complex and need simplification"

[The game autosaves now.]

Head north to a large door.  After going through it, you'll see the water
Dragon's body to the north.

NOTE:  If you want to see the Open Palm ending without playing through the
game again make an archival save here.

Follow the path north and east and the water dragon will speak before four
Lotus elite attack you.

--------------------------------------------------------------
11.7.3 A Master's Fate: Poison the Water Dragon (Main Quest)
--------------------------------------------------------------

After they're gone the Water Dragon will speak again and the rest of your
party arrives. Select:
"Your spirit seems strong.  Why can't you help yourself?"
"This water feeds the Empire? This was why the drought ended."
"You blame Master Li?  Didn't Emperor Sun place you here"
"What do you think I can do about this?"
"Emperor Sun had yur power for twenty year, and I destroyed him."

To get the closed fist ending (and close off the Open Palm ending) choose:
"If Li is using the amulet I no longer need, could I control the power too?"
"In Dirge, blood in the fountains supporessed your power without destroying
it."
"A human should decide human destiny no matter the cost."
"It is my decision alone whether I take this path or not!"

Choose a follower for the blood sacrifice from the followers that are bound to
your will.

"I have a demon, the Black Whirlwind and Death's Hand.  They will ensure my
will is obeyed!"

You'll fight all of your bound followers (except Death's Hand).  Death's Hand,
Black Whirlwind, Wild Flowers demon form (likely Ya Zhen unless you sided with
Chai Ka) and if applicable, an unbound romantic interest.

Watch the cutscene after the battle.

The Closed Fist Gem is received and with a massive amount of Closed Fist
Points. (enough to get about 80% of the way from center to the Closed Fist
from fully Open Palm)

----------------------------------------------------------
11.7.4 A Master's Fate: Go to the Throne Room (Main Quest)
----------------------------------------------------------

You be on the rap by the poisoned water dragon. Go down the ramp. There's a
headstone on the north side to the west of the ramp.  The headstone contains a
Scintillating Gem of Power.

Go south to where your party is to talk to them. Select:
"No one else will question my will. Master Li will fall!"
"Li wastes my time. Hold these fools here! Sky, come with me!"

Go east into the throne room.  The ceramic urn in the southwest corner
contains the Heaven Mantra technique.  The one in the southeast contains the
Gem of Unyielding Strength.

[The game autosaves as you approach the base of the ramp.]

Go north up the ramp.

Sun Li speaks.

If  Sagacious Zu's character development was completed
select:
"Will you not give one last thought to Daw Star, you daghter"
"That is fortunate. I had to dispose of her"

----------------------------------------------------------------
11.7.5 A Master's Fate: Defeat the Stone Constructs (Main Quest)
----------------------------------------------------------------

Sun Li has summoned two stone bull demons and two stone elephant demons.  The
Jade Golem makes short work of him.

Go north up the next ramp after the fight.

---------------------------------------------------
11.7.6 A Master's Fate: Enemies Within (Main Quest)
---------------------------------------------------

Sun Li will trap you in a realm of Doubt.  Select:
"More games, Li?  Get your tendrils out of my head."


4 incarnations of Doubt are summoned and 2 of you followers appear. Select:
"You fools have a use after all? Very well, deflect some of Li's power"

Your companions will take out two of the Doubts, leave two for you to fight.

One of them is immune to weapons, so use martial attacks.

Four more instances of Doubt appears.  If you have an unbound romantic
interest they will appear as well.
"I don't have to explain to you how useful certain tools can be."

If you have an unbound romantic interest you will be left with three Doubts
for you to fight; otherwise, you'll need to fight all four.

NOTE: Make an archival save here if you want to see both the Closed Fist and
neutral endings.

Head towards the Obelisk.  Sagacious Zu's spirit will free you from this realm
take you to the final confrontation.

-----------------------------------------------------------------------------
11.7.7 A Master's Fate: Master versus Student (Main Quest) (Closed Fist
       Ending)
-----------------------------------------------------------------------------

In this conversation select:
"My Skill is great in spite of you, not because of you"
"There can be no deals.  let's end this Master versus student."

[The game autosaves at the beginning of the battle.]

This is the final battle against Sun Li.  He is capable of slowing you down to
a snails pace, this can be combats by using focus mode.  Focus mode in
combination with the Jade Golem should be able to take him down fairly
quickly.

Watch the ending cutscene, read the post game bios for your surviving
followers and Sir Roderick, and watch the credits.

---------------------
11.7.8 Neutral Ending
---------------------

In this conversation select:
"My Skill is great in spite of you, not because of you"
"I'm listening"
"I fall, but my name lives on forever?"  Why would I agree?"
"Forever remembered as a hero by all?"
"then I agree"
"For the Jade Empire and the name of [your name], I agree."

Watch the ending cutscene and the credits.




******************************************************************************
12. Alternate Quest Solutions
******************************************************************************

Some of the quests have additional solution beyond what I've presented in the
Open Palm and Closed Fist walkthroughs.

========================================
12.1 The Lions of Two Rivers (Chapter 1)
========================================

Rather than go to the trouble of placing the statues, after using the Lion
Statue:
- Approach the altar
- Destroy the altar
To get a 25 silver reward

=================================
12.2 The Beaten Baker (Chapter 2)
=================================

---------------------------------------
12.2.1 Alternate Closed Fist Solution 1
---------------------------------------

There's an alternate closed fist solution to this that results in less silver
and XP.

It start out the same as in the Closed Fist walkthrough.  When you get to the
conversation with Ai Ling, choose:
"Stay away from Baker Bei"
"Bei never said anthing about this"
"I guess he's getting what he deserves"
"Let me bring Bei here.  Maybe we can work something out."
"Bei can't marry you.  He's already proposed to Ai Ling."
"Sorry Bei, but she's right.  A promise is a promise."
"Lan and Ai Ling should fight.  The winner gets Bei."
"Let's find out. Fight"

Ai Ling kill Lan, and then Bei, before turning on you.

Fight here and four guards and then carry on by looting the boathouse.

---------------------------------------
12.2.2 Alternate Closed Fist Solution 2
---------------------------------------
This solution also results in less XP that the solution in the Closed fist
walkthrough.

Instead of telling Ai Ling "Let me bring Bei here.  Maybe we can work
something out.", or triggering a fight with her, tell her that you need to
look into matters.

Go and talk to Lan and spill the beans about Bei's alleged proposal to Ai Ling
for some Closed Fist points.

Talk to Bei afterward to finish the quest.

-------------------------------------
12.2.3 Alternate Meeting Arrangements
-------------------------------------
Instead of telling Ai Ling "Let me bring Bei here.  Maybe we can work
something out." tell her that you need to look into matters.

Go and talk to Bei to initiate the meeting and proceed as normal for either
the open palm or the first alternated closed fist solution.

====================================
12.3 The Drowned Orphans (Chapter 2)
====================================

This solution provided closed fist points and the same amount of experience as
the one in the closed fist walkthrough.  However, no gem is received in
reward.

Kill Yushan
-----------

After the initial meeting with the orphans, return to Tien's Landing.  Go into
the teahouse and go up to the second floor.  Talk to Kindly Yushan in
the southwest corner. Choose:
"You used to be the orphan-master before the flood"
"Why did you let the orphan's die"
"You abandoned the children? You sicken me."
"Time to end your miserable life."
"Then I'll give you the death you deserve."

You'll automatically kill Kindly Yushan and receive the Yushan's Head plot
item in reward.

Talk to Bin
-----------

It will be necessary to walk back to the orphanage in the Tien ruins.  Talk to
Bin and select:
"Here is Kindly Yushan's head."
"I wont stand here and be lectured by a ghost."

Closed fist points are received.

======================================
12.4 The Zither of Discord (Chapter 2)
======================================

There are several alternate way to comple the zither of discord quest.  All of
theme are the same up to the convesation with Bladed Thesis

---------------------------------------
12.4.1 Alternate Closed Fist Solution 1
---------------------------------------

You'll receive more experience but won't receive any technique with this
solution.

Find the Zither Bridge
----------------------

Speak to Bladed Thesis and choose:
"You're just another ghost.  time to fall"
"I see a daft old ghost about to be destroyed.  I need that instrument
bridge."

Bladed Thesis will attack.

The Zither Bridge plot item is received after defeating Bladed Thesis.

Return to Scholar Six Heavens
-----------------------------

Return to Tien's landing and speak to Scholar Six Heavens.  Select:
"I have the bridge, but I had to defeat the spirit of Bladed Thesis"
"Here. It's yours.

Closed fist points and 500 silver are received.


---------------------------------------
12.4.2 Alternate Closed Fist Solution 2
---------------------------------------

This solution provides an identical reward to the one in the closed fist
walkthrough.


Find the Zither Bridge
----------------------

Speak to Bladed Thesis and choose:
"You're just another ghost.  Time to fall"
(choose any of the less descriptive answers)
"What is the nature of the test"
"Name you test. I will take it."
"I'll go speak with them now."

Two ghosts appears beside Bladed Thesis.

Test of the Closed Fist: Hear the stories of both ghosts
--------------------------------------------------------

Talk to the Male Ghost and select:
"Yes, tell me."
"What happened next"

Talk to the Female Ghost and select:
"Yes, tell me."
"How did you die."

Test of the Closed Fist: Begin your test
----------------------------------------

Talk to Bladed Thesis and select:
"I'm ready to tell you which deserved their death."
"The man"
"He waster his strength on a display.  There was no purpose to toying with the
trader."

Scholar Six Heavens approaches and speaks to you.  Choose:
"You were following me?"
"I have the bridge here.  It's all yours."

Bladed Thesis will kill Scholar Six Heavens
"I hope you at least made him suffer."

Closed Fist Point, 500 silver, and the Chaotic Strains Technique are received.



---------------------------------------
12.4.3 Alternate Closed Fist Solution 3
---------------------------------------

You'll receive more experience but won't receive any technique with this
solution.

Find the Zither Bridge
----------------------

Speak to Bladed Thesis and choose:
"You're just another ghost.  Time to fall"
(choose any of the less descriptive answers)
"What is the nature of the test"
"Name you test. I will take it."
"I'll go speak with them now."

Two ghosts appears beside Bladed Thesis.

Test of the Closed Fist: Try to kill Bladed Thesis
--------------------------------------------------

Speak to Bladed Thesis and select:
"I'm tired of these games.  I will just kill you instead."

Bladed Thesis and the two ghosts attack.


The Zither Bridge plot item is received after defeating Bladed Thesis.

Return to Scholar Six Heavens
-----------------------------

Return to Tien's landing and speak to Scholar Six Heavens.  Select:
"I have the bridge, but I had to defeat the spirit of Bladed Thesis"
"Here. It's yours.

Closed fist points and 500 silver are received.


---------------------------------------
12.4.4 Alternate Closed Fist Solution 4
---------------------------------------

You'll receive more experience but won't receive any technique with this
solution.

Speak to Bladed Thesis and choose:
"You're just another ghost.  Time to fall"
"I see trees tearing and water churning at the rocks, and I see time
destroying all of this because it is weak."
"You *grant* me nothing.  Make an offer, and I will consider it."
"You want me to repair your instrument"
"this sounds like a vendetta"
"What kind of rewward are we talking about exactly"
"I really don't care what happens to the scholar. You have a deal."

Scholar Six Heavens approaches and speaks to you.  Choose:
"You were following me?"
"I have the bridge here.  It's all yours."

Bladed Thesis will kill Scholar Six Heavens
"Save the lectue. I'm going to eliminate you too"
"I wanted to test myself against your full strength.

Closed fist points and 500 silver are received.

(You can also do the last conversation choices in this option as a varition of
solution 2)

========================================================
12.5 Cannibals in the Inn: Enemies or Allies (Chapter 2)
========================================================

This alternate closed fist solutions results in substantially less silver, XP,
and random gems. A closed fist point opportunity is also missed.  However a
technique is gained in return.

After killing the Forest Shadow, when speaking with the innkeeper, choose:
"Follow through on your end of the deal, and we part in peace, keeper."
"He'll find a way to be useful to me, or he will die."

The Mother's Touch technique and some silver are received.

Henpeck Hou will speak to you.  Select:
"If you can find a way to be useful, I'll let you live.
"No What is it"
"So you can fight along side me? Perfect.
"I hope you're not wasting my time."

You'll by taken to a fight against a ghost.  In this fight pick up the bottles
to activate Drunken Master.  Like the improvised weapons in the teahouse
there's a duration meter"  Attack the ghost using Drunken master attacks.

Choose between Henpecked Hou and your current companion.

Leave the inn, take the southern path down to the clearin.  The lost spirit
and two ghosts will have respawned here.

After defeating them continue following the souther path to next clearing
clearing where two lost spirits and a ghost that have respawned attack.

Resume following the main walkthrough from here with the potential encounter
with Inquisitor Lim.

=========================================
12.6 Creative Yukong's Bounty (Chapter 3)
=========================================

This alternate closed fist solution provides less silver and XP that the one
in the closed fist walkthrough.

Track Down Creative Yukong
--------------------------

Speak to Scholar Kongyu further to the north. (NOTE: If you have Sky following
your this conversation can made shorter by letting Sky ask a question.)
Choose:
"What sort of studies keep you so busy"
"Why don't you tell me more about the History of Dramatic systems"
"Can you outline some of these systems for me"
"How have these systems changed?"
"That's enough about the history of dramatic systems"
"What exactly is applied theology?"
"Could you give me an example"
"You're Creative Yukong, aren't you"
"That was a pretty sad example of posing as a scholar"
"How did someone of your skill manage to con a noble anyway?"
"What would my my help be worth to you"
"I think I'll help you instead of collecting your bounty"
"I'm ready to help you now"

250 silver is received.

Aid Yukong's Escape
-------------------

You'll go automatically to the Market District to distract Captain Sen.
Select:
"Creative Yukong has left the city"
"My investigation made it clear that he had already slipped away"
"You're most generous, Captain, That's your man right there."
Closed Fist Points and 2500 silver are received.

==========================================
12.7 The Inquistors: Kill Fang (Chapter 3)
==========================================

This closed fist resolution to the inquisitor quest denies you the approval of
the Inquisitors.

Head to the Imperial Arena, go up the stairs through the tavern and the next
room to the room where Fang's guards and Gentle Breezes can be found.

Talk to gentle Breezes after switching gems to boost charm or intuition.
Select:
"I want him dead."
Use Intimidation. You may need to choose to give her silver if this fails.
"Yes. I want him dead."
"Don't worry about the guards, I can handle them."
Closed Fist Points are Received.

Gentle Breezes will lure Judge Fang down to the animal pens, where you'll
fight hin and his two guards.

Gentle Breezes talk afterwards:
"Sorry, but I don't leave witnesses behind."
Closed fist points are receive as you automatically kill Gentle Breezes.
(You can also choose one of the other options to allow her to walk away.)

===========================================
12.7 The Inquistors: Kill Sheng (Chapter 3)
===========================================

This closed fist resolution to the inquisitor quest denies you the approval of
the Inquisitors.

While three of the four options presented lie on the path of the closed fist,
two of them involve bloodshed that won't satisfy the inquisitor.  This leaves
Disgrace Sheng as the only option.

Proced to the hostel in the golden way.  It's now unloced so you can go
inside.

Minister Sheng will speak to you as you appraoch him. Select:
"You're still whing.  Some things never change."
"You can't give that report to Fang"
"The Lotus Assassins don't want Fang to see that report"
"that's too complicated. I'll just kill you"
"You just annoy me.  time to die!"

You'll fight the two guards here before automatically killing Sheng.

===============================================
12.8 The Scientist: Speak to Dr. An (Chapter 3)
===============================================
(Technically this is a neutral solution more suited to closed fist, however on
the closed fist path you'll likely have already alienated Dr. An)

In the initial conversation with Mad Wen choose:
"I'm [your name], I'm not dead."
"Revenge for what"
"What are your doing here"
"Some energy"
"What do you have to do"
"Why not give her your own liver"
"I know a doctor who could help you"
"Her name is Doctor An."
"I'll bring her back to you"

(Make sure to open the chest and read the scroll for the same rewards in the
walkthroughs)

Backtrack out of the Necropolis (possible fighting lost souls in the circular
areas) through the Golden Way and the Merchant District to the Imperial Arena.
Go upstairs and talk to Dr. An.  Select:
"This is a man who need the help of a doctor"
"His daughter is dying, and he needs help"
"He is trying to give his daughter a new liver"
"The replacement liver would be his own. No one else's."
"She could die at any time."

You'll be taken back to Mad Wen.  Select:
"Help him, doctor An"
"Will she be all right" (Closed fist players may want to get their reward from
his body)

You're taken back to the Imperial arena.  Make your way back to Tomb of the
Forgotten Scholar in the Necropolis to resume the quests there.

=================================
12.9 A Mournful Ghost (Chapter 3)
=================================

This solution garners the same amount of XP as the closed fist walkthrough but
no Closed Fist points are earned.

Speak to Miss Chan and select:
"What has Shen done with you baby?"
"Your baby is dead Miss Chan"
"Whether you like it or not he's dead"
"I'll look for your baby"

A Mournful Mother
-----------------

Talk to Miss Chan again and choose:
"I think I know which grave belongs to your baby"
"Yes, I'll show you"
"This is him. Chan Han" (or Chan Li, or Chan Deng)

Miss Chan will be driven mad and will attack you.

145 XP are earned for defeating her.

=================================
12.10 A Fearful Ghost (Chapter 3)
=================================

While this solution provided more XP than either the Open Palm or Close Fist
Solutions (as well as more treasure than the Closed Fist) neither Open Palm or
Closed Fist points are received.  The Cow Bezoar from the Open Palm solution
is not receive either.


Speak to the Ghost of Merchant Bei
"Why are you causing trouble here"
"I heard they were killed as well"
"Where can I find them"

Defeat Bei's tormentors
-----------------------

Enter the circular area to the east of Merchant Bei.  You'll likely be
attacked by two lost spirits any time you enter this area or stay in it too
long.

There's a door in the center of this area labeled tomb of the masses.  Open
the door and descend into the tomb.

There are two ghosts inside.  You'll be attacked by the ghost of Si Ran, and
the ghost of Si Tsu, merchant Bei's tormenters.

After defeating them, loot the 2 vases and 2 chests in the tomb, the contents
are listed in the open palm walkthrough.

Return to Merchant Bei (sidequest)
----------------------------------

Leave the tomb (and maybe fight the lost souls again) and head north to
Merchant Bei.  Speak to him and choose:
"I've decided it would just be easier to destroy you instead."

You'll fight Merchant Bei and receive 145 XP for defeating him.

==================================
12.11 A Vengeful Ghost (Chapter 3)
==================================

The solution provided in the closed fist walkthrough is the only one that
provides Closed Fist points twice. It also provides more silver (or at least
as much) as these alternate solutions.  However it provides the least XP.

----------------------------
12.11.1 Alternate Solution 1
----------------------------

Speak to the Ghost of Ren Ming there and choose:
Shen paid me to put you down, and I think I'll enjoy it.

You've provoked a fight with the Ghost of Ren Ming.

You'll receive 145 XP and Closed Fist Points for defeating him.


----------------------------
12.11.2 Alternate Solution 2
----------------------------

Speak to the Ghost of Ren Ming there and choose:
"Who are you talking about"
"You should learn to let the past go"
"Could I find your wife for you"

Vengeance Served Cold
---------------------

There are two sets on the left side of the path past Mister Ren that can be
use to read so random epitaphs.

Go west and turn north into the first circular area (and maybe fight the lost
spirit).  Make your way out of the Necropolis, through the golden way, to the
market district.  In the market district, head west to the path to the Black
Leopard school.

Ren Feng is by a building past the bridge on the north side of this area.
Talk to here and select:
"I have no time for courtesy.  Are you Ren Feng."
"You husband wants me to kill you"
"Yes and I'll do it now!"

You'll automatically kill Ren Feng, earning closed fist points.

Vengeance is Served
-------------------

Return to Ren Ming in the Necropolis, possibly fighting two batches of lost
spirits, and talk to him. Select:
"No, I've decided to put you down myself"

You'll have to fight the Ghost of Ren Ming

145 XP are received for defeating him.

----------------------------
12.11.3 Alternate Solution 3
----------------------------

Speak to the Ghost of Ren Ming there and choose:
"Who are you talking about"
"You should learn to let the past go"
"Could I find your wife for you"

Vengeance Served Cold
---------------------

There are two sets on the left side of the path past Mister Ren that can be
use to read so random epitaphs.

Go west and turn north into the first circular area (and maybe fight the lost
spirit).  Make your way out of the Necropolis, through the golden way, to the
market district.  In the market district, head west to the path to the Black
Leopard school.

Ren Feng is by a building past the bridge on the north side of this area.
Talk to here and select:
"I have no time for courtesy.  Are you Ren Feng."
"There's a prblem with you husbands spirit"
"Your husband wants me to kill you"
"I talked to him at his grave"
"It was an accident"
"Then you did kill him!"
"Maybe it would be better if I put him to rest"
"I'll destroy him myself... but I think I should be compensated for it."
Use intimidation.

Closed Fist Points are received.
(You could also not request compesation with "I'll destroy him myself"
avoiding the closed fist points)

A Misunderstanting
------------------

Return to Ren Ming in the Necropolis, possibly fighting two batches of lost
spirits, and talk to him. Select:
"No. I've decided to put you down myself.

You'll have to fight the Ghost of Ren Ming

145 XP are received for defeating him.

Return of Ren Feng in the Market District (again possibly fighting two batches
of respawned lost spirits) to received 100 silver.


----------------------------
12.11.4 Alternate Solution 4
----------------------------

Speak to the Ghost of Ren Ming there and choose:
"Who are you talking about"
"You should learn to let the past go"
"Could I find your wife for you"

Vengeance Served Cold
---------------------

There are two sets on the left side of the path past Mister Ren that can be
use to read so random epitaphs.

Go west and turn north into the first circular area (and maybe fight the lost
spirit).  Make your way out of the Necropolis, through the golden way, to the
market district.  In the market district, head west to the path to the Black
Leopard school.

Ren Feng is by a building past the bridge on the north side of this area.
Talk to here and select:
"I have no time for courtesy.  Are you Ren Feng."
"There's a prblem with you husbands spirit"
"Your husband wants me to kill you"
"I talked to him at his grave"
"It was an accident"
"Then you did kill him!"
"Why dont you explain it to him"
"Lets go now

A Misunderstanding
------------------
You'll be taken to Mister Ren's ghost. Select:
"You haven't said much, and you're already irritating me."
"The fish is mightier than the sword"
"If you can't accept the truth, the there is no hope for you"
"Then I'll end both of yours"

You'll fight both Ren Feng and the Ghost of Ren Ming.

221 XP and 54 silver are received for defeating them.

----------------------------
12.12.5 Alternate Solution 5
----------------------------

Identical to Alternate Solution 4 until the last line with Ren Ming:
"Take here then."

Ren Ming will kill him wife and give you 350 silver.  Closed Fist Points are
earned.


----------------------------
12.12.5 Alternate Solution 6
----------------------------

Identical to Alternate Solution 4 until the last line with Ren Ming:
"No, I won't let you"

You'll have to fight the Ghost of Ren Ming

145 XP are received for defeating him.

==========================================
12.13 Aishi The Mournful Blade (Chapter 3)
==========================================

This solution provides less silver then the one in the closed fist
walkthrough.

When first speaking to Aishi select:
"You don't know what you're dealing with if you thnk you can threaten me."
"That's a risk I'm willing to take"
"If you're done analyzing me, I have a bounty to collect."

You'll fight Aishi in the schoolyard.

Collect Aishi's Bounty
----------------------

After defeating Aishi return to Captain Sen. Talk to him and select:
"For an opponent that dangerous I expect a generous bounty."

2500 silver and a Gem of Mastery are received.

==================================
12.14 The Tanners Fong (Chapter 3)
==================================

----------------------------
12.14.1 Alternate Solution 1
----------------------------
Remove the Elder
----------------

When talking to Elder Tanner Fong, Select
"I don't really care about you or your son.  I'm being paid.
"So, you're saying if you were dead for real there wouldn't be anymore
problems."
"How mch are we talking here?"
Try your intimidation.
"Sure, I'll take it."

You're now talking to the younger Fong.  Select:
"You buried him alive"
"He's not dead. You tried to kill him"
"Oh no... I see where this is going, and I'm going to have to kill both of you
to stop it."

Both Fongs are killed automatically and closed fist points are received.

Return to Shen
--------------

Make you way back to the Gravediggers house in the Necropolis.  Talk to Shen
and select:
"The Elder Tanner Fong wasn't dead"
"Elder Tanner Fong is dead for good, now."
Try Initimation for extra silver.

Some silver is received as a reward, if you succefully intimidated Shen you
get more silver but he'll run off.

----------------------------
12.14.2 Alternate Solution 2
----------------------------

Remove the Elder
----------------

When talking to Elder Tanner Fong, Select
"I don't really care about you or your son.  I'm being paid.
"So, you're saying if you were dead for real there wouldn't be anymore
problems."
"How mch are we talking here?"
Try your intimidation.
"Sure, I'll take it."

You're now talking to the younger Fong.  Select:
"You buried him alive"
"so, you're asking me to kill him for real"
"come on, Elder Fong, we're leaving"
"We're going NOW."

You're automatically taken to Gravedigger Shen.  Select
"I've brough Elder Tanner Fong back to you.  Deal with it.
"Well Liefs is tough.  The alternative is worse"
"I thing the easiest way to solve This is to get rid of both of you.

You'll fight both Shen and the Elder Fong.

There's no reward beyond the silver and XP for killing them.

----------------------------
12.14.2 Alternate Solution 3
----------------------------

Same as alternate Solution 2 up to the convesation with Shen.

Either substitute in place of the first or second options:
"I'll leave you two alone to sort this out.

or substitute in place of the third options:
"Why don't you work with Shen for a bit."

There's no reward.

------------------------------------------------------------
12.15  Kill Master Shin: Stop the Slave Shipment (Chapter 3)
------------------------------------------------------------

----------------------------
12.15.1 Alternate Solution 1
----------------------------

When meeting the slave shipment, select:
"Don't you recognize one of your own? Stand down"
"I am an acolyte.  These slaves are substandard.  Kill them and get more.
Try you intimidation. (54 was enough)

If successful the slaver kill the slave and return to the city for more.

You avoid and fighting here.

----------------------------
12.15.2 Alternate Solution 2
----------------------------

When meeting the slave shipment, select:
"Don't you recognize one of your own? Stand down"
"[Lie] I am an acolyte. I will deliver the slaves to gain favor."
Try initimidate (67 was enough) (Open Palm may try intuition or charm)

If the conversation skill fail you'll have to fight the slavers. If it
succeeds they'll leave the slaves with you.

The slave will talk to you afterwards.

Closed Fist:
"I cannot allow you to live.  You might be seen escaping."
"This is too important.  They must die."

You'll fight the five slaves.

Open Palm:
"No. You are free."
"Be safe. Now go"
Some open palm points are earned.

----------------------------------
12.16 A Gamblers Favor (Chapter 3)
----------------------------------

When speaking to Gambler Daoshen after getting access to Sweet Poison Lyn 
choose these options:

"What's this favor you need me to do?"
"That sounds easy enough, I'd be happy to help."
"What would it take to get their protection?"
"I'm not paying for you.  Give me the money and I'll take it to her."

Highest conversation skill (58 charm works)

The Winnings Purse plot item is received from Daoshen if successful.

Go to Sweet Poison Lyn an choose these options:

"I need to talk to you about Daoshen"
"What if I told you I had won this entire purse of of silver off of one roll?"

(If you maintain your claim that you won the purse in one roll and suggest a
punishment for Daoshen, you'll get a 10% discount on Sweet Poison Lyn's and 
get 500 silver. You can also get some Closed Fist Point if you tell Daoshen to 
sell his children into slavery).

(If you tell Sweet Poison Lyn it's Daoshen's payment you may receive 500 
silver from Daoshen afterwards).


----------------------
12.17 Romance Subplots
----------------------

The walkthroughs contain the Dialog required for the romance with Dawn Star as 
an Open Palm  Male Character, and Sky as Closed Fist Female Character.

Other romances at possible: Male Characters can romance Dawn Star, Silk Fox, 
both Dawn Star and Silk Fox, or Sky.  Female characters have a choose of Silk 
Fox or Sky.

David Hall sent this observation on the Dawn Star plus Silk Fox. romance 
subplot "when following the way of the open palm (and i assume it would work 
for closed fist, as well), i chose to try and advance the romance plots for 
both dawn star and the princess. twice (once before the lotus assassin HQ and 
another time before the first throne room encounter) they tried to get me to 
choose between the two of them. during these conversations there would 
basically be four dialogue options-one to narrow your romance to dawn star, 
one for the princess, one to end both romances, and one to keep both. the last 
option twice required conversation skills (charm and intuition), which i 
passed w/ ~60 of either stat. the result was that, in the return to dirge, if 
you maintain your desire for both women, you get them both that night. 
especially twisted if you consider they're cousins... well, after the brief 
but suggestive cutscene, the game basically reverts to what it would do if you 
only pursued the princess. you go on to marry her and become emperor, and dawn 
star goes her own way"

WARNING:  Don't attempt to follow both the Silk Fox and Sky romance plots in 
the same game, some people have reported getting stuck in Chapter 6 as a 
result of this.

---------------------------------------
12.18 Misconfiguring Lord Lao's Furnace
---------------------------------------

Johan Dartarus has observed the following random effects from incorrect 
configurations of Lord Lao furnace.

3 Mask Spirits in close formation
3 Mask Spirits spread out (all over the Furnace area)
1 Elephant Demon
3 Ghosts
1 Bull Demon
4 Rat Demons
2 Horse Demons
3 Monkeys in close circle
3 Monkeys in large circle
Briefly turns your follower into a monkey
Briefly turns you into a woman (opposite gender?  Need to try with a
female character sometime)
Random fireworks
Sets you on fire (no damage)
Puff of dirt behind you
Red light underneath your feet

He also observes that there at 10 cinnabar ore in the furnace and that exotic 
ore's can be use ten times in incorrect configurate before they are used up.

******************************************************************************
13. Followers
******************************************************************************

You character may at various points of the game have twelve different
companions.  Ten of the character will have options to join appear during the
scripted conversations.  Ya Zhen and Death's Hand are special cases and can be
missed.  Followers of the Way of the Open Palm will not want Death Hand to by
available as the means to gaining him as a follower required an act totally
within the Way of the Closed fist.


1.  Dawn Star
-------------
Attack:  Long Sword
Support: Recovers you Chi
Dawn Star's attacks can damage spirits.

In Game Description: Dawn Star's magical sensitivity gives her added insight
into the world around her.  In battle she cuts swiftly with her long sword.

Can be gained in Chapter 1 in the school.
2. Sagacious Zu
---------------
Attack Staff
Support:  You deal extra damage with weapons styles.
Zu's attacks can damage spirits.

In Game Description: Sagacious Zu's mysterious past belies great experience
and skill.  His staff is a valuable asset in battle.

Can be gained in Chapter 1 in the swamps.

3. The Black Whirlwind
----------------------
Attack:  Dual Axes
Support: None

In Game Description: The Black Whirlwind's attacks can damage spirits.  The
Black Whirlwind's a warrior of exceptional girth and immeasurable brutality.
In combat, his axes gleefully plow through enemies, not stopping until the red
mists fade.

Can be gained in Chapter 2 near the Shadow Fox's Temple.

4. Kang the Mad
---------------
Special: Speak with Kang to access Dragonfly mini-games and travel.

In Game Description: The aptly named Kang the Mad is the brilliant inventor of
the marvelous Dragonfly.  While he won't join in a fight, he offers perilous
adventures of his own.

Can be gained in Chapter 2 in the Pirates Lair.

5. Sky
------
Attack:  Dual Sabers
Support:  Recovers you Focus
Sky's attacks can damages spirits

In Game Description: Sky is a dashing rogue and a skilled thief with a tongue
as sharp as the twin sabers he uses in combat.

Can be gained in Chapter 2 in the Pirates Lair.

6. Henpecked Hou
----------------
Attack: None
Support: Drops wine jugs that enable the Drunken Master style.

Drunken Master style, can complete a harmonic combo.

Pick up Hou's wine jugs to activate Drunken master style.  This style does
much more damage that other martial styles but it is only available for a
short time once activated.  Picking up more wine jugs extends the duration of
Drunken Master Style.

In Game Description: Hen pecked Hou is a master bun maker and a former
fighting champion.  He refuses to fight these days out of respect for his
beloved wife.

Can be gained in Chapter 2 in the Pilgrim's Rest Inn.

7.  Silk Fox
------------
Attack: Long Sword
Support:  You deal extra damage with Martial styles.
Silk Fox's attacks can damage spirits.

In Game Description: Silk Fox is as enigmatic as she is beautiful.  When
her long sword is not flashing from foe to foe, she lends hers skills to you.

Can be gained at the beginning of Chapter 3 after several encounters in
chapter 2.

8. Zin Bu
---------
Special: Press A to enter Zin Bu's store.

In Game Description: Zin Bu the Magic Abacus is a celestial bureaucrat who
seeks to shift over to sales.  Check back often; his magical store
occasionally restocks itself to help you on your journey.

Can be gained in chapter 2 on entry to Heaven.


9. Wild Flower - Chai Ka
------------------------
Attack: Demon Form
Support: Recovers your health
Chai Ka's attacks can damage spirits

In Game Description: A guardian demon bound in the body of a child.  Chai Ka
will fight alongside you with his great strength or channel his power through
you.

Can be gained in chapter 2 after emerging from the ruins of old Tien.

10. Wild Flower - Ya Zhen
-------------------------
Attack: Demon Form
Support: Recovers your health
Ya Zhen's attacks can damage spirits

In Game Description: A hideous demon using Wild flower's body as an anchor.
Ya Zhen tears through enemies with his claws and tongue.

To get Ya Zhen you'll need to talk to Wild Flower several times at the flyer
pad in chapter 3 and ask to talk to the demons.  Ya Zhen will eventual appear
in the list.

11. Death's Hand
----------------
Attack: Fallen Blades
Support: NONE

In Game Description: The body and spirit of the tortured Prince Kin are yours
to command.  Just as he did for both Sun Hai and Sun Li, Death's Hand serves
you with ruthless efficiency and brutal strength.

You can only get Death's hand if you defeat him as Sun Kin in Chapter 6 as
persistently insist on binding him instead of freeing him.

12.  Abbot Song
---------------
Attack:  Monk Spade
Support:  Recovers you Chi, Focus, and Health
Abbot Song's attacks can damage spirits.

In Game Description: The Abbot of the doomed Spirit Monks,  Abbot Song servers
the Water Dragon, even in death.  His hope for redemption lies with you.

Can be gained in chapter 5 on the bridge in Dirge.

******************************************************************************
14. Techniques List
******************************************************************************

===============
14.1 Techniques
===============

Belly of Iron
-------------
Health +3, Chi -1

In Game Description: A series of exercises developed by Smiling Mountain.
Those who learn and use his Belly of Iron Techniques learn to take blows
better, giving them more stamina in combat. The Strain of using these
exercises in battle can slightly reduce a warrior's ability to channel their
Chi.

Location: Buy from Smiling Mountain for 400.


Heart of Gold
-------------
Chi +3, Health -1

In Game Description: Heart of Gold is a set of meditative techniques developed
by Smiling Mountain. to help his students learn to master their chi.  By
remembering specific mantras in battle, it is possible to channel slightly
more Chi than normal.  This extra concentration can slightly distract a
warrior from maintaining focus in battle.

Location: Buy from Smiling Mountain for 400.


Mind of Steel
-------------
Focus +3, Health -1

In Game Description:  Mental exercises that test the memory and quickness of
thought, smiling Mountain's Mind of Steel technique can help warriors better
focus in battle.  The time spend honing the mid can have the side effect  of
slightly weakening one's body, however.

Location: Buy from Smiling Mountain for 400.


Gaze of the Lion
----------------
Health +2, Focus +2

In Game Description:  A masterful hunter, the lion must always be aware of the
totality of its domain and be ready to protect it.  Your feel a kinship with
the mighty predator after solving the riddle left by the old master of Two
Rivers.

Location: Solve the puzzle of the statues in Master Li's house.

Legacy of Master Li
-------------------
Focus +7
Literary:  Granted by studying the books in Two Rivers.

In Game Description: Master Li's Training techniques have been passed down to
all of his students.  Some learn better than others and see the greater
patterns present within each of his smaller teachings.  Each of these minor
lessons builds on the others, teaching a student to focus his mind and learn
from his surroundings constantly.  The lesson of perception may be Master Li's
greatest goal.

Location: Read all of the books and scrolls in the School and Two Rivers.


Lessons of the Forge
--------------------

Health +2

In Game Description:  Smiling Mountain's training sessions in Two Rivers can
teach valuable lessons.  Standing one's ground against increasing numbers of
students helps young warriors learn to pace themselves and last longer in
battles.  As metals are carefully folded to metals are carefully folded to
make them stronger still, so are those students who have learned the lessons
of the forge.

Location: Defeat the 1, 2, 3, and 4 student sparring matches offered by
Smiling Mountain.


Alloyed Body
------------

Health +5, Focus +5

In Game Description:  The Alloyed Body is Smiling Mountain's ultimate series
of exercises, designed to offset some of the weaknesses the corpulent trainer
saw in the exercises he develo0ped earlier in his career.  Practicing these
holistic exercises strengthens both health and focus.

Location: Defeat Kia Min and four other students in a sparring match.


Structured Body
---------------

Health +3, Intimidation +1

In Game Description: Intense training can result in more that a healthy
physique.  With an understanding of the body's subtleties, one also realizes
the slight shifts of weight and changes of stance can give one's arguments
more force.

Location: Chest in room with vortex in the spirit cave.

Viper's Wit
-----------

Focus +2, Charm +1

In Game Description: A sharp wit and mind are key for winning the heart of
people.  Too many believe that looks and strength alone rule the day and they
neglect to realize that a mind will always triumph.  One's wit and skill must
strike like a snake taking the opponents by surprise.

Location: In leftmost chest in the Swamp Cave in the area you fight Gao the
Lesser.


Balance of Nature
-----------------

Focus +15, Chi +3

In Game Description: To be one with your art, it must be your entire world.
You only Focus.  But to lose yours in the world is also failing.  If you
balance the need of your art with the needs of your inner self, you can
achieve true transcendence and clarity of purpose.

Location: Buy from Darting Lynx in Tien's Landing for 4250

Hawk's Elegance
---------------

Focus +7, Health -3

In Game Description: As brittle and as elegant as they may be, a bird must
have a keen mind to adapt and make use of its surroundings.  This constant
attention to detail is a sign of one who focuses more on one's mind that on
one's body.  The mind is a weapon as powerful as any other.

Location: Buy from Darting Lynx in Tien's Landing for 800

Conditioning of the Body
------------------------

Health +7, Chi -3

In Game Description: The lithe grace of any serious physical artist, be they
dancer or martial artist belies the strength of their body, through their art,
all fat and useless muscle is burnt away, leaving only the hard muscle
beneath.

Location: Buy from Darting Lynx in Tien's Landing for 800

Swallows Grace
--------------

Charm +3, Intuition -1

In Game Description:  A dancer must learn to glide as softly and as delicately
as a small bird, flitting from here to there.  Many people find the behavior
fascinating but mysterious.

Location: Buy from Darting Lynx in Tien's Landing for 600

Strength of Wood
----------------

Health +2

Literary:  Granted by your studying of the History of Flight

In Game Description: An ancient technique that strengthens a warrior's body
until his skin becomes as tough as wood.  While the skin looks unchanged, it
is tougher and more resilient than normal.

Location: Read all three of the History of Flight books in the pirates lair.

River of Time
-------------

Chi +5, Intuition +1

In Game Description: Life is made of many details, many facets of being.  A
person in tune with his surroundings may feel the subtle vibrations each
thing makes as its fate passes nearby.  By being attentive to these
influences, one can not only become closer to one's own fate but may begin to
see glimpses of others' as well.

Location: In a chest in the building north of your encounter with the Guardian
at the dam site.

Chaotic Strains
---------------
Health +5, Chi +5

In Game Description: Play by skilled hands, the Zither of Discord can be
attuned to the chaos in a person's soul, making one stronger and better able
to walk the Way of the Closed fist.  Every so ofter you catch a hint of music
carried on the breeze to remind you of this ancient artifact.

Location: Receive from Bladed Thesis if you finish the Zither of Discord Quest
without dispersing him.

Hunter's Spirit
--------------
Chi +15, Focus +5

In Game Description: Know yourself and you can know your prey.  By knowing you
own limitations, you can surpass yourself, see the limitations in others, and
gain true power flowing form your own spirit outward in to the world.  A keen
mind and a keen spirit are both the mark of a master hunter.

Location: Buy from Spear Catches Leaf in the southern forest for 4250


Tracking Eye
------------
Focus +7, Charm -1

In Game Description: To track a beast in the forest, one must have keen eyes
that catch every movement and track it undeterred by distraction.  The
Tracking Eye is that technique.  Following it, one can gain must greater
Focus, but it is disconcerting to others.

Location: Buy from Spear Catches Leaf in the southern forest for 1250


Boars Strength
--------------
Health +7, Chi -3

In Game Description: The boar is a surprisingly cunning and resourceful
opponent when encountered in the wild.  Even the most experienced hunter can
fall prey to it if he does not watch himself.  The boar uses its natural
strength and weight in battle.  Learn from the lessons the boar can teach, and
you will prove more difficult for you opponent to overcome.

Location: Buy from Spear Catches Leaf in the southern forest for 1250


Predatory Intuition
-------------------
Intuition +3, Chi -5

In Game Description:  To find a beast, one must understand the beast and how
it thinks, this applies to humans just as with the lesser animals.  learning
this makes a warrior more intuitive, but it lessens inner harmony.

Location: Buy from Spear Catches Leaf in the southern forest for 1000


Mother's Touch
--------------
Health +5, Chi +5

In Game Description:  Despite their tiny stature, the cannibals of the
Pilgrim's Rest Inn possess surprising strength and resilience.  their
connection with the ancient beast known as the Mother has made them strong,
and they have rewarded your aid with a scroll that granted a light touch of
the magic that effects them.  There's no chance you will end up twisted like
those creatures, but you do have the occassional craving for meat.


Loutish Approval
----------------
Health +2

In Game Description:  Few posses the nerve to stand up to a member of the
Imperial family.  Fewer still survive such impertinence.  The fierce
determination you showed when dealing with the Princess and her delicate
entourage will serve you just as well on the battlefield.

Location: Give to you by Long the Lout after your meeting with Princess Lian
at the landing site in the imperial city if you choose all closed fist
oriented conversation options.

Tiger Mantra
------------
Health +5, Focus +5

In Game Description: The tiger relies on strength and speed.  It is a symbol
of passion and power.  In the tiger lies the utmost physical ability of an
individual.  By dedication yourself to the tiger, you strengthen your body
along with your mind.

Location: Buy from Zin Bu for 4375 at the beginning of chapter 3.


The Song of the Spirit
----------------------
Spirit +5

In Game Description: A proper configuration of Lord Lao's Furnace has created
the song of the spirit.  the technique provides an increase to spirit.

Location: Use the Configuration of the Horse successfully in Lord Lao's
Furnace.

Spirit of the Master
-------------------
Increased Magical Damage

In Game Description: After selecting an appropriate configuration in Lord
Lao's Furnace, you have learned the Spirit of the Master technique. With the
help of the master's spirit your magical attack are far more effective.

Location: Use the Configuration of the Ox successfully in Lord Lao's Furnace.

Craftsman's Litany
------------------

Focus +5

In Game Description: Many craftsmen repeat litanies in their heads while they
work, the repetition helping them focus.  A warrior who has learned the power
of such exercises can adapt their meditative nature to the battlefield with
much the same results.

Location:
-Buy from the Blacksmith Shop in the Imperial City Market District for 1600


Cleansed Body and Mind
----------------------

Health +15, Focus +5

In Game Description: Once a body has been purified in the correct manner, with
all the forces and pressures of the body in proper balance, one will find
one's strength greatly increased and more able to resist the hardships of life
and the mind clearer, more ready to adapt.

Location: Buy for Dr. An in the Imperial Arena for 5000

Vigorous Body
-------------
Health +10, Chi -2

In Game Description: The body is a harbor for many poisons and toxins that
accumulate within.  Without the proper steps to release these poisons,, the
body can become slow and sluggish.  By clearing these and allowing the blood
to flow more freely, a person can become much more vigorous.  This new rush of
health has a slight disruptive effect on that person's chi.

Location: Buy for Dr. An in the Imperial Arena for 2500

Clear Mind
----------
Focus +10, Intimidation -1

In Game Description: A clear mind can see truly where a clouded one cannot.
Removing in imbalances from the body that distract the mind can greatly
increase one's clarity and focus.  This new thoughtfulness will make an
individual seem slightly distracted to those who do not understand.

Location: Buy for Dr. An in the Imperial Arena for 2500

Porcelain Skin
--------------
Charm +2, Chi -4

In Game Description: A clear complexion is the hallmark of a healthy and
attractive individual.  By correctly balancing the forces within one's body,
one can improve one's outward appearance.  Such vanity does true enlightenment
no favors.

Location: Buy for Dr. An in the Imperial Arena for 2000

Warrior of the Inner Eye
------------------------
Focus +7, Intuition +1

In Game Description: The inner eye, the eye within the mind, sees much.  There
is nothing that cannot be understood by a clear mind and a pure spirit.
Warriors of this path seek to rid themselves of all distraction, focus on
their arts, and perfect the clarity of their mind.

Location: Ceramic Urn in Master Radient's room, only reachable by siding with
Master Smiling Hawk

Rote of the Endless Mind
------------------------

Focus +5, Chi +5

In Game Description: The Rote is a method of cleansing the mind and body,
focusing the power of the inner self through your thoughts and actions.  One
who practices this technique frequently gains inner strength and clarity of
purpose.

Location: Given to you by First Brother Kai after defeating Master Smiling
Hawk.

Manual of Trepanation
---------------------
Spirit +3

In Game Description: This manual outlines the step by step process for
drilling a small hole in the skull that will, in theory release pressure on
the brain, allowing the mind to expand and work more efficiently.  Since the
treatment goes against all the science understood by the Jade Empire's
physicians, you assume that this is a metaphor for deeper mysteries.  Your
reflection upon the myriad possibilities presented by such a strange procedure
has brought you more in tune with your spirit.

Location: Possible reward from the Outlander after winning the both of the
battles of words and combat in the Scholar's Garden.


Duchess of Ulmsbottom's Rules of Engagement
-------------------------------------------
Mind +3

In Game Description: A worn copy of The Duchess of Ulmsbottom's Rules of
Engagement. A leather-bound book, its cover emblazoned with two silhouettes of
musketeers aiming large blunderbusses at each other in an upright stance.
While virtually incomprehensible,, some of the diagrams provide excellent
examples of the ways in which wars and battles should never be fought.

Location: Possible reward from the Outlander after winning the both of the
battles of words and combat in the Scholar's Garden.

Fitness for the Upright Gentleman
---------------------------------
Body +3

In Game Description: A worn copy of Fitness for the Upright Gentleman, a
manual of regimented conditioning.  This small leather-bound book with the
outline of a man in some strange fighting style on the cover contains radical
exercises that offer alternative training methodologies that allow you to gain
in strength.

Location: Possible reward from the Outlander after winning the both of the
battles of words and combat in the Scholar's Garden.

Calm as the Morning Breeze
--------------------------
Mind +5

In Game Description:  Lord Lao's Furnace generated Calm as the Morning Breeze
when a correct configuration was used.  This technique provides a +5 increase
to Mind.

Location: Use the Configuration of the Snake successfully in Lord Lao's
Furnace.


A Mountain Within
-----------------
Body +5

In Game Description:  The correct configuration in Lord Lao's Furnace produced
the Mountain with.  This technique provides an increase to your Body.

Location: Use the Configuration of the Dragon successfully in Lord Lao's
Furnace.


The Perfected Warrior
---------------------

Health +15, Focus +15

In Game Description: An ancient technique taught only to the finest champions
in the Empire, the Perfected Warrior technique serves to focus an already
razor sharp mind and condition an already powerful body to the heights of
perfection.  Your undefeated rise  to the rank of Imperial champion proves
that you deserve to be among the elite fear who have ever learned this
technique.

Location: Received from Sweet Poison Lyn after your battle with the Serpent if
you had a perfect arena record.

Scales of the Serpent
---------------------

Health +7, Intimidation +1

Your study of carefully kept notes penned by Kai Lan the Serpent has led you
to an understanding of his techniques.  His notes outline a series of postures
and forms designed to make the user tougher and more intimidating.  These
postures likely explain his success in seizing control of the Imperial Arena.

Location: Found in Kai Lan's Stash in his office in the Imperial Arena.  It in
the middle one of the three chests by the divider at the back.


Spiritual Sacrifice
-------------------
Chi -10

In Game Description: Your sacrifice for Mad Wen's daughter left a small hole
in your spiritual potential, and you can feel the loss of energy.  Whenever
you exert yourself magically, somewhere, a little girl walks free and alive
because you were selfless, and the tiny dent in your chi is a constant
reminder that anything worthwhile is worth the sacrifice.

Location: Talk to Man Wen Zhi after taking the preserved liver from Ji Xin by
force.  Offer to make a sacrifice to save the girls life.


Quieted Mind
-------------
Focus +50

A successful configuration of Lord Lao's Furnace has taught you to enter a
state the legends cal "the quieted mind"  This meditative combat technique
provides incredible focus.

Location: Successfully use the configuration of the tiger in Lord Lao's
Furnace.

Eye of Inner Darkness
---------------------
Chi +15, Focus +5

In Game Description: Looking out from the void inside the place in which the
spirit resides, is a person's inner eye.  a person at peace with their inner
self gains great power and strength of mind from this eye.

Location:
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 5000

Window to the Abyss
-------------------
Chi +10, Focus -3

In Game Description: The spirit is endless. The depths one can sink to is
limitless.  If one looks inside, they will see nothing but themselves.  Inner
strength, the strength of the spirit, comes from this limitless inner void.

Location:
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 3500

Deadened Nerves
---------------
Health +10, Chi -3

In Game Description:  Lotus Assassins often use a technique common to many
martial arts, but in their fanaticism, they take it to an extreme.  The beat
their body continuously, first with ropes, then with wooden sticks, then
finally with iron rods, until their bodies are completely deadened to the
pain.  They can resist all manner of physical attacks, but focusing so
intently on the physical does little for their spirit.

Location:
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 3500

Fearsome Visage
---------------
Intimidation +3, Charm -1

In Game Description:  Training as a Lotus Assassin takes its toll.  A Lotus
Assassin sometimes deliberately deforms himself to present a more disturbing
visage to his opponents and instill fear in his foes.

Location:
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 3000

Harmony and Balance
-------------------
Body +3, Mind +3, Spirit +3

In Game Description:  Using the uncut ruby and the correct configuration in
Lord Lao's Furnace has generated Harmony and Balance.  This technique provides
an increase to Body, Mind, and Spirit.

Location: Successfully use the configuration of the Goat in Lord Lao's
Furnace.

Strength of the Bull
--------------------
Damage Increase

In Game Description:  After correctly configuring the furnace, you have
learned the Strength of the Bull technique, with the power of the mighty bull
behind you, with the power of the mighty bull behind you, your martial attacks
will inflict more harm on your opponents.

Location: Successfully use the configuration of the Rat in Lord Lao's
Furnace.

Legacy of Death's Hand
----------------------

Chi +10

Literacy:  Earned from your studies of the tomes in the Lotus Assassin
Fortress.

In Game Description: Death's Hand's training is incessant and brutal.  It
admits no failure, and no one who fails will survive it.  But at its core, its
aim is to improve the student.  His methods may be inhuman, but for those who
can survive, twisted enlightenment awaits.

Location: Read all of the books and scrolls in the Lotus Assassin Fortress

Guardian's Strength
-------------------
Health +5, Chi +5

In Game Description:  The Guardian, Chai Ka, has regained control over Wild
flower from the demon Ya Zhen.  He is grateful for all that you have done for
both him and the girl, and he lends his strength and wisdom against the
troubles to come.

Location: Defeat Ya Zhen after siding with Chai Ka on reaching the Imperial
Palace if sufficient character development with Wild Flower was done in
Chapter 3

Mastered Evil
-------------
Health +5, Focus +5

In Game Description: You have freed Ya Zhen from his imprisonment and now the
power of that demon is yours.  He not only aids you physically, but his power
insinuated itself into your being, as well, bringing out an aspect of him
within you.


Warrior of the Unyielding Heart
-------------------------------

Health +7

In Game Description: The body is the final arbiter of any choice.  Our
destinies are made in this world that our destinies made and warriors of this
path seek to strengthen their bodies by any means.  Through courage and
strength, the seek their place as set out by heaven.

Location: Buy from Zin Bu for 5625 at the beginning of Chapter 4

Inner Peace
-----------
Chi +4
Literary: Granted by your studies of "The Celestial Order"

In Game Description: Contemplation on the inner mysteries of one's own mind is
a path many try to take to true enlightenment.  Few succeed for may make the
mistake of neglecting the physical world and focusing only on the spiritual.
when all things are in balance, one's spiritual being can ascend to a higher
plane of thought.

Location: Read all three Celestial Order Books, one can be found in each of
Heaven, Lord Lao's Furnace, and the Imperial Palace.


Friends in High Places
----------------------

Chi +5, Intuition +2

In Game Description: You helped Princess Sun Lian see that her father is
behind the Empire's troubles.  Whatever happens, you will always have an ally
in court, an asset that cannot help but buoy your spirit.

Location: Given by Silk Fox just prior to entering the throne room in the
Imperial Palace.

Warrior of the Infinite Spirit
------------------------------

Chi +1, Charm +1

The spirit knows no bounds.  One who is great in spirit is destined to achieve
great things.  One who knows his own spirit and uses it accordingly can often
shape the world around him to his desires.  Warriors of the path seek to
become one with their spirit choosing their own destinies.

Location: Found in a ceramic urn in the southeast corner of the second throne
room battle area in the Imperial Palace

The Path of The Warrior
-----------------------
Health +50

In Game Description: There are those who test themselves with combat and then
there are those who walk the Path of the Warrior.  Those who have practiced
these ancient techniques -- codified over millennia -- are possessed of
inhuman resilience.

Location:  Buy from Zin Bu for 50000 after returning to Dirge in the Mortal
Realm



The Path of the Monk
--------------------
Chi +50

In Game Description: The road walked by the monk is one of outward tranquility
and inward struggle.  A warrior's life is a denial of peace by its very
nature, and yet there are those who have found calm in the shifting tides of
battle.  A collection of ancient techniques, those who understand the path of
the Monk are remarkably adept at channeling their Chi.

Location: Buy from Zin Bu for 50000 after returning to Dirge in the Mortal
Realm


The Path of the Scholar
-----------------------
Focus +50

In Game Description: The heavens smile upon those who pursue knowledge, but
the battle also favors he of the quick mind.  The Path of the Scholar is a
codified -- and cross indexed -- series of mediations and exercises designed
to hone one's thoughts.  No opponent inspires more fear than one who not only
knows what you will do next, but also possesses the speed to counter your
strikes with ease.

Location: Buy from Zin Bu for 50000 after returning to Dirge in the Mortal
Realm

Replenishment of the Mind
-------------------------
Focus +7, Chi +7

These techniques of the ancient spirit.  Monks teach how to enhance the mind
by focusing one's Chi.  By focusing on the ebb and flow of one's Chi, one can
strengthen one's mind and gain greater mastery over one's Chi.

Location: Bones on the west side of the Dragon Fountain in the Temple of Dirge
in the Mortal Realm.


Communion of the Ocean
----------------------
Chi +10

In Game Description: The spirit Monks have long used the meditation wheels
lining the entryway of Dirge's inner temple to aid their meditations.  Three
of the wheels spun freely during your meditations, and you spirit feels more
in
tune with you heritage as a result.

Location: Meditate on the Mantra of Inspiration at the mediation wheels in the
temple of dirge after partially fixing them with either the Beveled or
Machined Cogs.

Communion of the Dragon
-----------------------
Health +5, Chi +15

In Game Description: With five of the ancient meditation wheels of Dirge
Spinning as you meditated.  You soon realized that, like the amulet, the
wheels were merely a training tool.  You feel closer to understanding the
nature of the Water Dragon than before and with the understanding comes power.
How you choose to use it remains to be seen.

Location: Meditate on the Mantra of Inspiration at the mediation wheels in the
temple of dirge after  fixing them with both the Beveled or Machined Cogs.


The Turning Wheel
-----------------

Focus +7, Chi +7

In Game Description: The last remnants of the Emperor's cursed army have
dispersed from Dirge and yet you can still hear whispers of thanks on the
winds.  far from a distraction, they serve as a reminder of the tasks ahead
and make it all the easier to steel your will.

Location: Perform the ritual from the Tome of Release at the Statue of Mah
Tsung in the Dirge Temple.


The Broken Wheel
----------------
Chi +7, Health +7

In Game Description: The last remnants of the Emperor's invading force have
been torn form the cycle of rebirth, and their spirits are lost for all time.
Regardless of whether these soldiers deserve such a cruel fate or not, you
have harnessed the tattered shreds of the spirits to your own purposes.

Location: Perform the ritual from the Tome of Release at the Heavenly Gate
Guardian Statue in the Dirge Temple.


Heaven Mantra
-------------
Chi +10

In Game Description: This meditative technique was once the exclusive
possession of the spirit monk order.  They taught their monks its secret
giving them uncompromising power over spirits and lesser creatures through
their arts.  This meditation, performed daily focuses the spirit and unlocks
hidden potential within an individual.

Location: Ceramic urn in the southwest corner of the throne room in chapter 7.

===================
14.2 Flyer Upgrades
===================

Radiant Aura
------------

In Game Description: A temporary shield that absorbs and inflicts a moderate
amount of damage.  The chi cost for Radiant Aura is moderate.

Location:  Received in first Mosquito mission.


Shrieking Fury
--------------

In Game Description:  the magical projectiles have the uncanny ability to
track enemy ships.  Each missile uses a very small amount of chi.

Location: Received in first Dragonfly mission.


Cloudburst
----------
In Game Description: This weapon will do a moderate amount of damage over
time. The Chi cost for Cloudburst is small.

Location: Received after Kang's first special Dragonfly mission.

Mirage
------
In Game Description: For a short time your flyer is invisible to your enemies.
Enemies and their weapons pass through your. The Chi cost for Mirage is
moderate.

Location: Received in after Kang's second special Dragonfly mission.

Consume Spirit:
---------------

In Game Description: A Devastating attack that drains Health from your
enemies and transfers it to you. The Chi cost for Consume Spirit is high.

Location: Received after Kang's third special Dragonfly mission.

Fire Storm
----------

In Game Description: This weapon does a large amount of damage over time.  The
Chi cost for Fire Store is high.

Location:  Buy from Hin Goo after completing his first mission for 3000.


Tremor
------

In Game Description:  This weapon produces a powerful shockwave that does
moderate damage to all nearby enemy ships.  The Chi cost for Tremor is
moderate.

Location:  Buy from Hin Goo after completing his second mission for 3000.


Reverse Tides
-------------

In Game Description: This will cause all of your enemies to slow down time for
a brief period.  The Chi cost for Reverse Tides is moderate.

Location:  Buy from Hin Goo after completing his third mission for 3000.


Dragon's Wrath
--------------

In Game Description: This powerful weapon release a blast that will destroy
all nearby enemy ships.  The Chi cost for Dragon's Wrath is extremely high.

Location:  Buy from Hin Goo after completing his third mission for 3000.


Spirit's Calling
----------------

In Game Description: This advanced shield will not only protect your ship, but
it will cause significant damage to any enemies unfortunate enough to
collide with it.  The Chi cost for Spirit's Calling is high.

Location:  Battle of Dirge



******************************************************************************
15. Plot Items List
******************************************************************************

Red Lion Figurine
-----------------
In Game Description: Lacquered a bright Red, the stone figurine is a replica
of the lion statue found in Master Li's house.

Location: Chest in Master Li's house.


Yellow Lion Figurine
--------------------
In Game Description: Coated in a yellow lacquer, this lion figurine is a
replica of the large statue in Master Li's house.

Location: Chest in Master Li's house.


Blue Lion Figurine
------------------
In Game Description: Carved from simple rock and coated in a blue lacquer,
this figurine is a miniature replica of the lion statue in Master Li's house.

Location: Chest in Master Li's house.

Lion's Head Token
-----------------
In Game Description:  A small stone token from the grave of the old master
acquired after a humble tribute of silver.  Made of simple granite, and thus
essentially valueless, the token  is in the shape of a lion's head.

Location: Offer a coin at the tomb behind Master Li's house.

Bearded Tongue Grass
--------------------
In Game Description: A medicinal poultice designed to accelerate the healing
of wounds.  This poultice is infused with bearded tongue grass, a medicinal
herb use to dull pain.  Its medical value is somewhat questionable.

Location: Buy from Fen Do for 25 (20 is you can get a discount)

Red Silk Grass
--------------
In Game Description: A medicinal poultice designed to accelerate the healing
of wounds.  This poultice is infused with extract of  red silk grass, a
powerful herb that hastens recovery by binding the wounded flesh together.

Location: Buy from Fen Do for 50 (40 is you can get a discount)

Silk Strings
------------
In Game Description: These strings are carefully woven and made of the finest
silk.  They look as if they were made for a musical instrument.

Location: In a chest by the focus shrine near the Old Tien Ruins gate.

A Bar of Nickeled Iron
---------------------

In Game Description: This bar is made of iron alloyed with nickel, producing
a far stronger metal referred to by some smiths as "steeled iron" or simply
steel.

Location:
-In a bamboo cask west on the northwest corner of the teahouse in Tien's
Landing
-Buy from the Blacksmith Shop in the Imperial City Market District for 500


Boathouse Key
-------------

In Game Description: From the markings on the head of the key, it looks like
it would unlock the gate leading to the upper office in the Tien's Landing
boathouse.

Location: Vase in the northwest corner of the boathouse area where you met Ai
Ling.

Ruins Key
---------
Location: "Not" given to you by Minister Sheng in Tien's Landing. He'll need
it back though.

In Game Description:  Given to you by Minister Sheng of Tien's Landing, this
key unlocks the gate west of the town that leads to the ruins of the flooded
town.


Clay Figure
-----------
Location: Retrieve from Tong in Tien's Landing north of the beggar's pier
area.

A small, virtually worthless clay figurine. Despite its lack of material value
the figurine is exquisitely and strangely comforting to gaze upon.

Configuration of the Horse
-------------------------
Location:
-Scrollstand in northeast corner of the workshop in the pirates lair.
-Chest in the Ministry Hostel in the Golden Way of the Imperial City.

In Game Description: Your found this strange excerpt from a diary; the pages
were torn from the book but kept together as if they were an important secret.
"In his raving, my husband talked of madmen with eyes of metal and of a
strange island in the skies.  His words frightened me, but none more that when
he clutched my arm, suddenly lucid.  "It's the tiger", he said, fever burning
in his eyes.  "The Tiger feeds on the stone of the cow, torn from the bovine's
innards.  All but the cogs and watching... waiting and active... waiting for
the tiger to feed"  after his recovery, my husband remembered nothing of his
journey or of his ravings except one..."


Zither Case
-----------
Location: Chest in the building at the top of the pirates lair where you
fought Gao.

In Game Description:  This box is obviously the main case fore a type of
musical instrument called a zither.  Designed to be played across a lap or at
a table, a zither normally has strings stretched atop the sound boards and a
bridge hold the strings off the case, but both are missing.

Dragon Powder
-------------
Location: Assassin Supplies Cabinet in first area of Old Tien ruins by a gate
leading south.

In Game Description:  A small canister of the volatile black substance called
dragon powder.  The Lotus Assassins were clearly using this substance to
excavate in the lower ruins of Tien's landing, but this charge doesn't look
sufficient for blasting doesn't look sufficient for blasting anything.  It
might be useful as a primer for a large explosive.

Cameo Portrait
--------------
Location: By skeleton in corner near where you fight the Cowardly Rat Demon in
the old Tien ruins.

In Game Description:  A small portrait of a beautiful young woman, carved into
a gemstone. in layers of contrasting colors.  An inscription on the back
reads, "To my beloved husband Wei.  Yours Forever".

Yushan's Head
-------------
Location: Kill Kindly Yushan during the Drowned Orphans sidequest.

In Game Description: all that remains of Kindly Yushan.  His face now in
rigor, it will forever reflect the terror Yushan felt at your hands.


Inscrutable Power Source
------------------------
Location: Defeat Chai Ka at the dam site.

In Game Description:  It should come as no surprise that you can't figure out
how his devices functions, or even what it really does.  A complicated
collection of gears, pistons and various projections, apertures, befuddle the
mind but still speak of virtually limitless power if harnessed properly.

Jade Heart
----------
Location: Received when sabotaging the Great Dam.

In Game Description:  This magical gem provides the means to allow the dam to
be opened and closed.  By removing this gem you can ensure that the dam
remains open and merchant Jiang's business continues to thrive.


Cow Bezoar
----------
Locations:
-Buy from Shipeng after closing the dam in Tien's landing for 500
-Buy from Zin Bu for 625 after the beginning of chapter 3.
-In a ceramic urn in the southeast of Lord Lao's Furnace.
-Put Merchant Bei to rest by dealing with his tormenters.


In Game Description:  Used to treat conditions of the blood and circulation, a
cow bezoar forms only in the stomachs of very ill cattle.  Cow Bezoars are
extremely rare, but many seek them for their curative nature.

Zither Bridge
-------------

This small piece of wood is a finely crafted bridge for a musical instrument.


Temple Crystal
--------------
Location:  Given by the inn keeper of the Pilgrim's Rest inn

In Game Description:  This large gem isn't made of a valuable material, but it
was cut in a very specific way, as if designed for a particular setting.  The
edges of the crystal are slightly discolored and smell vaguely of moss.

Wind Map
--------
Location: Given by Lord Yun in the southern forest after completing his quest.

In Game Description:  A copy of a wind map that clearly shows the air currents
and passages that lead from Tien's Landing to the Imperial City."

Note from Princess Lian
-----------------------
Location: Given to you by the princess at the beginning of chapter 3.

In Game Description: A carefully folded piece of paper, given to you by
Princess Lian.  the note reads, "Meet me in the pavilion at the entrance to
the Scholar's Garden"

A Vial of Sulphurous Water
--------------------------
Location:
-Buy from Zin Bu for 625 after the beginning of chapter 3.
-Received from Kang after completing his second mini-game mission.

In Game Description: The yellow-tinged water in this vial has a strong stench,
similar to the of a rotten egg.

Configuration of the Ox
-----------------------
Location: In a ceramic urn on the south side of Lord Lao's Furnace.

In Game Description: This strange schematic has had better days, the
paper's ragged at the corners.  While the page is filled with doodled diagram,
including one for a device that seems designed to colorize rice for easy
sorting, the majority of the space is taken up by a single notation: "Foul
smelling water must be purified of the taint of a rotten egg.  Only the water
wheel and the applauding stack can manage it, even then only with the dragon's
help."

Transcribed Gear Etching
------------------------
Location: Talk to Kang about Lord Lao's Furnace after returning from there.

A note scribbled by Kang after he translated some of the markings on the
larger gears of Lord Lao's Furnace.  It suggests that one of the machines
configurations is in a chest somewhere in "the place of the dead".

Configuration of the Dragon
---------------------------
Location: Bamboo cask at the end of the tunnel to the west of the entrance to
the Imperial Arena in the Market District of the Imperial City.

In Game Description:  Something about this strange poems made it stick in your
mind. "Configurations guided by the tiger, burn bright as the cauldron bubbles
in the night.  The cogs whirl their graceful dances, but they grow tired
unless, they drink of the water infused with sulphur."

Slaver Documents
----------------
Location: Obtain for defeat Cao Zeng during the Slave Trader quest in the
Creature Pens of the Imperial Arena

In Game Description: Several pages detailing the actions and transactions of
the slave traders in the Imperial City.  These documents clearly indicate that
Chandler Ling is involved with the slave traders."

Forged Slaver Documents
-----------------------
Location: Given to you by Cao Zeng by betray Song Tao in the Slave Traders
quest.

In Game Description: Several pages detailing the actions and transactions of
the slave traders in the Imperial City.  These documents are cleverly doctored
to falsely indicate Scholar Song Tao's involvement with the slave traders.

Patched Together Note
---------------------
Location: Given by Kang after initial meeting with a Lotus Assassin contact.

In Game Description: A note Kang found piece in Lord Lao's Furnace.  It
suggests that one of the machine's configurations is near the archivist of the
Order.

Incisive Chorus Original Script
-------------------------------
Location: Given to you by Incisive Chorus in the Golden Way.

In Game Description: The original script for your scene as Lady fourteen
flowers.  In this version your character explains that the end of the Jade
Empire's expansion occurred because Sagacious Tien listened to the will of the
heavens.  the theme of the heavens reaching out to the Emperor is explored at
least twice, and it contains the historically accepted truth that the northern
border of the Jade Empire was traced by a shooting star.  There will likely be
a book and scroll stand near the stage where you can study your part in more
detail.

Edited Script
--------------
Location: Given to you by Phong in the Golden Way

In Game Description:  A script for your scene as Lady Fourteen Flowers in
Incisive Chorus' play.  this version of the script has been edited from the
original text so that two of the lines satirize the Lotus Assassins by
referring to them as "Flower Guardians".  There will likely be a book and
scroll stand near the stage where you can study your part in more detail.


Configuration of the Snake
--------------------------
Location: Scroll Stand in the room with the Inquisitor contact Scholar Dengow
in the Scholar's Garden

In Game Description: You found this academic leaflet and kept it.  The crux of
the argument reads, "To think that any machine could be designed around these
principles of starting motion with a tiger, of all things is to dally with
utter madness.  As if this were not enough no machine made by the hands of man
can be fueled by iron infused with nickel.  The resulting metal, while strong,
is inert to reactions.  Even application of electrical current and the
introduction of chimney smoke into a mechanical cauldron, as proposed,
produced no appreciable result.

Turtle Eggs
-----------
Location: Given by Henpecked Hou after initial meeting of the Lotus Inquisitor
contact at your campsite.

In Game Description: There are few greater ways to insult a person than a gift
of turtle eggs.  The difficulty of their acquisition tells the tale of a
person willing to put froth a serious effort in their desire to say, "I hate
you."  this group of eggs is particularly ripe, having been carefully tended
to by Henpecked Hou in anticipation of his next anniversary.

Judge Fang's Ring
-----------------
Location: Given my Gentle Breezes while investigated Judge Fang for the
inquisitors.

In Game Description: An imperial signet ring given as a token of office to the
Chief Minister of Harmony, Judge Fang.  It is Fang's official seal of office,
procured for you by Gentle Breezes.


Fang's Resignation
------------------
Location: Obtained from Judge Fang after showing his ring to him.

In Game Description: This is Judge Fang's Resignation from his post as the
head of the Ministry of Harmony.  It is stamped with his imperial signet ring.


Lotus Inquisitor Seal
--------------------
Location: Receives after preventing the delivery of Minister Sheng's Report to
Judge Fang.

In Game Description: A small stone marked with a rune that must hold some
meaning to the Lotus Assassin Inquisitors.  The stone feel heavy and warmer
than the surrounding air.


Interpreted furnace movement
----------------------------
Location: Given by Kang after acquiring a lotus assassin seal

In Game Description: A note scribbled by Kang after he noticed an odd pattern
in the movements of Lord Lao's furnace.  It suggests that one of the machine's
configurations is in "a fortress of the dark handed ones" within the city.

Lotus Executions Seal
---------------------
Location: Given by the Executioner Recruiter after winning the Silver
Championship in the arena.

In Game Description:  A stone engraved with a rune that must hold some meaning
to the Lotus Assassin Executioners.  The stone is unnaturally heavy, and it
feels cold in your had no matter how long you hold it.

Winnings Purse
--------------

Location:  Receive from Gambler Daoshen after refusing to pay the guild for 
him with you own money and successfully using a conversation skill.

In Game Description: This small satchel is marked to make it identifiable as 
one of Gambler Daoshen's winnings purses.  It contains the silver he plans to 
offer to the Guild in retrun for permission to increase the limits on his 
wagers.


Configuration of the Tiger
--------------------------
Location: Give be Jinlin after completing her sidequest in the old emperor's
tomb in the Necropolis.

In Game Description: You found this obscure set of instruction and copied them
down on a hunch.  "Iron is made stronger ddddthrough the ally, and nickel
binds
well to make a sharp blade.  It can also be a reactive fuel, but certain
configurations must be preserved.  The dragon watched over the controlled
lightning, while the cogs spin dutifully on their own.

Preserved Liver
---------------
Location: Either given freely by Xi Jin or taken from him in combat in his
tomb in the Necropolis during the Scientist sidequest.

In Game Description:  This liver has been preserved by special medical and
arcane means.  It's so well preserved that it almost looks alive.


Configuration of the Rabbit
---------------------------
Location: Scrollstand on east side of archive in the Lotus Assassin Fortress

In Game Description: You stumbled across an obscure diagram, that seems to
indicate a configuration for a machine.  A small stone with medical runes
surrounding it seems to be a key component.  The rest of the diagram shows a
connection between some sort of lightning enshrouded globe held by a
mechanical arm, which seem linked to a pagoda or pyramid-topped machine
belching smoke, which in turn seems connected to a series of large gears.  The
diagram has series of dragon etchings in the corner whether of not they're
related is hard to say.

Golem Spirit Shard
------------------
Location: Received after using the Ancient Coffin in the abandoned deep mines
off the Extractor Room in the Lotus Assassin Fortress

In Game Description:  Normally these shards are made from the concentrated
spirit of an unfortunate victim of the Lotus Assassins and are used to power
golems.  This one is made from the chaotic spirit of an ancient Horselord.  It
will corrupt the Jade Golem for which it is intended.

Phoenix Oil
-----------
Location: Given by Kia Jong while you're clearing the Hall of Induction of
potential witness.

In Game Description:  A sturdy clay vessel containing a volatile oil that
burns
at a very high temperature.  The shape of the container allows you to pour the
contents into the mixing controls in the golem press room with relative
safety.

Configuration of the Goat
-------------------------
Location: Given by Kang after completing his third mission mini-game.

In Game Description: A note, probably written to the author as a reminder.
"It will likely break the machine but with a pair of flawless rubies, and care
to leave the clappers and cauldron out of the process, the tiger might be able
to manage a reconfiguration of the user instead of itself.  It might be worth
investigating after my preliminary studies into flight dynamics are finished.
Maybe... insects!:


Configuration of the Rat
------------------------
Location: Given by Kang after completing his third mission mini-game.

In Game Description: This wrinkled sheet of paper is filled with diagrams
doodles in the corners and along the margins.  The majority of the page,
however, is taken up by the following text:

"The dual eyes of fire can fuel greatness, but only if all save the conductor
work together with the dragon."

There seems to be little else of interest on the page, except for a doodled
picture of a dolphin with some sort of contraption attached to its head and a
note underneath that read, "No, Sharks!"

Eyes of the Void
----------------
Location: Given by Kang after completing his third mission mini-game.

In Game Description: Kang called these gems the Eyes of the Void.  They don't
appear to have any conventional value, but they may produce something
extraordinary if used in Lord Lao's Furnace.

Dirge Fountain Seal
-------------------
Location:
-Defeat Xian Wu beside the first fountain the Dirge in the Spirit Realm
-Defeat Minion of Suffering in the Dirge Cave at the end of the train
southeast of the second fountain the Dirge in the Spirit Realm

In Game Description: The small seal is made of ancient stone and carved with
intricate designs.  Though it appears lifeless, you can sense a powerful
energy contained within.

Mantra of Inspiration
---------------------
Location: Bookstand northwest of the dragon fountain in the Temple in Dirge in
the Mortal Realm

In Game Description: An ancient text penned by some of the first Spirit Monks,
this book has taught you how to properly focus upon the Mantra of Inspiration.

"Understanding the totality of being is the only goal worth achieving, and yet
it is a goal that cannot be fulfilled in any life.  Still, in the striving can
be found deep inspirations, and those can aid you in your search.  In this
paradox, the never-ending journey is made possible.

Think upon what you have read here, and take your lessons to the meditation
wheels of Divine Harmony in the temple's hallway.  They will help you to find
the next step upon the unending path."

Machined Cogs
-------------
Location: Chest in the well room in Dirge in the Mortal Realm.

In Game Description: These cogs are carefully engineered and made of a
strange, and likely valuable, material.  The gears still have traces of oil,
suggesting that they were used, but no signs of wear are visible.  Either
these cogs were part of a mechanism that worked with startling smoothness or
their material is surprisingly durable.

Beveled Gears
-------------
Location: Bones at the top of the stairs in the area with the monk statues
near the campsite in Dirge.

In Game Description: These cogs are carefully engineered and made of a
strange, and likely valuable, material.  The gears still have traces of oil,
suggesting that they were used, but no signs of wear are visible.  Either
these cogs were part of a mechanism that worked with startling smoothness or
their material is surprisingly durable.

Pages from the Tome of Release (?/5)
------------------------------------
Location:  There are five pages to be found, each of with increment the page
count by one:
- Bones near the Heavenly Gate Guardian Statue in Dirge in the mortal realm.
- Bones at the foot of the stairs leading up to the temple in the Temple
courtyard in Dirge in the mortal realm.
- Bones in the center of the Temple courtyard in Dirge in the mortal realm.
- Bones at the top of the stairs in the area with the monk statues near the
campsite in Dirge in the mortal realm.
- Bones by the Focus Shrine west of the camp site in Dirge in the mortal
realm.


In Game Description (1/5):  So many of the pages from this tome are missing
that it's impossible to tell what purpose it served, or what mysteries it
held, when it was complete.


In Game Description (2/5):  From the scattered pages you have recovered, this
tome seems to outline some sort of ritual.  While the ritual deals with curses
of some sort, its hard to make out exactly what effect it might have if
performed.


In Game Description (3/5):  You seem to have roughly half of the missing
sections from this ancient book.  From what you can piece together, the Tome
of Release details a ritual that can free spirits bound to a place by a curse
of other magic.

If what you read is correct, this ritual might be enough to disperse the
ghosts of the last Imperial Army soldiers still trapped in Dirge.  You'd need
to find additional sections of the tome to be sure, though.


In Game Description (4/5):  You almost have all of the missing sections of the
Tome of Release, and except for a few Key elements, you could almost perform
the ritual outlined within.  Doing so would clearly free the spirits of the
last few Imperial Army soldiers who haunt Dirge.

This section of the Tome makes it clear that the ritual must be performed at
the shrine dedicated to Mah Tsung the Water's Source, one of the first Spirit
Monks.  Elevated to the heavens for his tireless service to the Water Dragon,
his influence is said to guide the invoked magic.


In Game Description (5/5):  Now that you have read the fully assembled Tome of
Release, you know how to perform a ritual that would lift the curse for the
spirits of the last few Imperial Army soldiers who still haunt Dirge.

The ritual must be performed at the shrine dedicated to Mah Tsung the Water's
Source, one of the first Spirit Monks.  elevated to the heavens for his
tireless service to the water Dragon, his influence is said to guide the
invoked magic.

The last section you found, however warns that performing the ritual at a
shrine dedicated to a Heavenly gate Guardian will summon the wrath of one of
these beings.  The cursed souls affected by such a ritual would be forever
torn from the Wheel of Life.  Their spiritual energies would be scattered to
the winds, and might even affect the monk performing the ritual in some dark
way.


******************************************************************************
16. Gem List
******************************************************************************

Flawed Warrior Gem
------------------
Body +1

In Game Description: This flawed gem provides minor bonus to your Body.

Locations:
-Found with the Dragon Amulet on the pillar in this Spirit Caves.
-Buy from Smiling Mountain after being through the spirit caves for 200.
-Buy from Darting Lynx in Tien's Landing for 200.
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 170
discounted, 200 full
-Buy from Spear Catches Leaf in the southern forest for 200
-May Randomly appear in chests.

Flawed Monk Gem
---------------
Spirit +1

In Game Description: This gem while Flawed, provides a minor boost to your
spirit.

Locations:
-In chest in the room with the vortex in the spirit cave.
-Buy from Smiling Mountain after being through the spirit caves for 200.
-Buy from Fen Do after being through the spirit caves for 200.
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 170
discounted, 200 full
-Buy from Spear Catches Leaf in the southern forest for 200
-May Randomly appear in chests.

Flawed Scholar Gem
------------------
Mind +1

In Game Description:  This flawed gem provides a minor boost to your mind.

Locations:
-Buy from Smiling Mountain after being through the spirit caves for 200.
-Buy from Fen Do after being through the spirit caves for 200.
-Buy from Shipeng after closing the dam in Tien's landing for 200.
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 170
discounted, 200 full
-Buy from Henpecked Hou at the Pilgrim Rest Inn for 200
-May Randomly appear in chests.

Inferior Monk Gem
-----------------
Spirit +2

In Game Description:  This gem, while of inferior quality, provides a small
boost to your Spirit.

Location:
-Buy from Zin Bu for 1875 in his initial inventory
-Buy from First Gravedigger Shen in the Necropolis for 1500
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 1500
-May randomly appear in containers

Inferior Scholar Gem
--------------------
Mind +2

In Game Description:  This gem, while of inferior quality, provides a small
boost to your Mind.

Location:
-Buy from Shipeng after closing the dam in Tien's landing for 1500
-Buy from Henpecked Hou at the Pilgrim Rest Inn for 1500
-Buy from Zin Bu for 1875 in his initial inventory
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 1500
-Buy from Chandler Ling in the Golden Way after framing Songtao for 1500
-May randomly appear in containers

Inferior Warrior Gem
--------------------
Body +2

In Game Description:  This gem, while of inferior quality, provides a small
boost to your Body.

Location:
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 1275
discounted, 1500 full
-Buy from Zin Bu for 1875 in his initial inventory
-Buy from Sweet Poison Lyn in the back room of the Imperial Arena for 1650
-Buy from Kia Jong in the Lotus Assassin Fortress for 1350 discounted or 1500
full.
-May randomly appear in containers


Inferior Charm Gem
------------------
Charm +2

In Game Description: This gem surrounds the user in an aura of vitality that
people find irresistible.  This gem is of inferior quality.

Location:
-Buy from Fen Do after being through the spirit caves for 150.
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 127
discounted, 150 full
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 150
-Buy from Chandler Ling in the Golden Way after framing Songtao for 150
-Buy from First Gravedigger Shen in the Necropolis for 150
-May Randomly appear in chests.


Inferior Intimidation Gem
--------------------------
Intimidation +2

In Game Description: This gems surrounds the user in and aura of menace that
people find intimidating. This gem is of inferior quality.

Location:
-Buy from Fen Do after being through the spirit caves for 150.
-Buy from Darting Lynx in Tien's Landing for 200.
-Buy from Shipeng after closing the dam in Tien's landing for 150
-Buy from Sweet Poison Lyn in the back room of the Imperial Arena for 165
-Buy from Kia Jong in the Lotus Assassin Fortress for 135 discounted or 150
full.
-May Randomly appear in chests.

Inferior Intuition Gem
----------------------
Intuition +2

In Game Description: This gem enhances the user's perception and intuition,
enabling the wearer to feel out the lines of fate connecting each thing in the
world.  This gem is of inferior quality.

Location:
-Buy from Fen Do after being through the spirit caves for 150
-Buy from Shipeng after closing the dam in Tien's landing for 150
-Buy from Merchant Cheung in Tien's Landing after closing the dam for 127
discounted, 150 full
-Buy from Dr. An in the Imperial Arena for 150
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 150
-Buy from Chandler Ling in the Golden Way after framing Songtao for 150
-May Randomly appear in chests.

Monk Gem
--------
Spirit +4

In Game Description: This average-quality gem provide a sizeable boost to your
spirit.

Location:
-Buy from First Gravedigger Shen in the Necropolis for 3800
-May randomly appear in containers

Scholar Gem
------------
Mind +4

In Game Description: This average-quality gem provide a sizeable boost to your
mind.


Location:
-Buy from Zin Bu for 4750 in his initial inventory
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 3800
-Buy from Chandler Ling in the Golden Way after framing Songtao for 3800
-May randomly appear in containers

Warrior Gem
-----------
Body +4

In Game Description: This average-quality gem provides a good bonus to your
body.

Location:
-Buy from Sweet Poison Lyn in the back room of the Imperial Arena for 4180


Charm Gem
---------
Charm +3

In Game Description: This gem surrounds the use in an aura of vitality that
people find irresistible.  This gem is of average quality.

Location:
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 900
-Buy from Chandler Ling in the Golden Way after framing Songtao for 900
-Buy from Sweet Poison Lyn in the back room of the Imperial Arena for 990
-Buy from First Gravedigger Shen in the Necropolis for 900
-May randomly appear in containers

Intimidation Gem
----------------
Intimidation +3

In Game Description: This gem surrounds the user in an aura of menace that
people find intimidating.  This gem is of average quality.

Location:
-Buy from Shipeng after closing the dam in Tien's landing for 900
-Buy from Kia Jong in the Lotus Assassin Fortress for 810 discounted or 900
full.
-May randomly appear in containers

Intuition Gem
-------------
Intuition +3

In Game Description: This gem enhances the users perception and intuition
enabling the wearer to feel out the lines of fate connecting each thing in the
world.  This gem is of average quality.

Location:
-Buy from Henpecked Hou at the Pilgrim Rest Inn for 900
-Buy from Dr. An in the Imperial Arena for 900
-Buy from Kia Jong in the Lotus Assassin Fortress for 810 discounted or 900
full.
-May randomly appear in containers

Superior Monk Gem
------------------
Spirit +6

In Game Description: This gem is of superior quality and provides an excellent
bonus to your spirit.

Location:
-Defeat Inquisitor Lim and acquired the second amulet piece.
-Buy from Zin Bu for 9375 after the beginning of Chapter 4

Superior Scholar Gem
--------------------
Mind +6

In Game Description: This gem is of superior quality and provides an excellent
bonus to your mind.

Location:
-Received with the third amulet piece
-Buy from Zin Bu for 9375 after the beginning of Chapter 4


Superior Warrior Gem
--------------------
Body +6

In Game Description: The gem is of superior quality and provides an excellent
bonus to your body.

Location:
-Defeat the Serpent in the Arena
-Acquire permission for Gambler Daoshen to offer higher stake games
-Buy from Zin Bu for 9375 after the beginning of Chapter 4
-Vase in area of first battle of chapter 7.


Superior Charm Gem
------------------
Charm +5

This gem surrounds the user in an aura of vitality that people find
irresistible.  This gem is of superior quality.
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 2500
-Buy from Chandler Ling in the Golden Way after framing Songtao for 2500
-Buy from First Gravedigger Shen in the Necropolis for 2500


Superior Intuition Gem
----------------------
Intuition +5

In Game Description: This gem enhances the user's perception and intuition,
enabling the wearer to feel out the lines of fate connecting each thing in the
world.  This gem is of superior quality.

Location:
-Buy for Dr. An in the Imperial Arena for 2500
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 2500
-Buy from Chandler Ling in the Golden Way after framing Songtao for 2500

Superior Intimidation Gem
-------------------------
Intimidation +5

In Game Description: This gem surrounds the user in an aura of menace that
people find intimidating.  This gem is of superior quality.

Location:
-Buy from Sweet Poison Lyn in the back room of the Imperial Arena for 2750
-Buy from Kia Jong in the Lotus Assassin Fortress for 2250 discounted or 2500
full.
-On some bones in the near-surface mine level off the extractor room in the
Lotus Assassin Fortress.


Monk's Gem of Fate
------------------
Increased chance of Chi power-ups
Spirit -1

In Game Description:  While it may not seem wise for one to sacrifice one's
spiritual nature for a gamble on Fate's table, one must certainly see the
wisdom in entering a card game with a stacked deck.  This gem rewards those
willing to make such a sacrifice with more spiritual resources when it is
needed most.

Location:
-May randomly appear in containers


Scholar's Gem of Fate
---------------------
Increase Chance of Focus power-ups
Mind -1


In Game Description:  It behooves one who seeks to strengthen one's mind to
consider the vagaries of fate in one's actions.  This gem aid in this
experiment by tapping its wielder's metal capacities in return for a greater
chance that fate for a greater chance that fate might restore the user's
mental endurance when it is needed most.

Location:
-May randomly appear in containers


Warrior's Gem of Fate
---------------------
Increased chance of Health power-ups
Body -1

In Game Description: The wearer of this gem gambles away some of his physical
ability for the change that fate will favor him in combat.  Some warriors
prefer a second wind in combat over a strong opening volley.

Location:
-May randomly appear in containers


Greater Scholar's Gem of Fate
-----------------------------
Greatly increases chance of Focus power-ups
Mind -5

In Game Description: There are times in which raw metal power is not as
important as the ability to summon reserves of such power when the time is
right.  This gem enables the user to trade innate metal ability for a much
greater chance that fate will reward the wielder with additional mental
resources in times of crisis.

Location:
-May randomly appear in containers

Greater Monk's Gem of Fate
--------------------------
Greatly increases chance of Chi power-ups
Spirit -5

In Game Description: One who is content with water every day may never enjoy
the taste of wine.  Not every master finds wisdom in caution and those willing
to compromise their spiritual abilities with this gem often find themselves
rewarded with greater reserves of power in times of crisis.

Location:
-May randomly appear in containers


Greater Warrior's Gem of Fate
-----------------------------
Greatly increases chance of Health power-ups
Body -5

In Game Description: Warrior who revel in the chaos of combat find comfort in
this gem's machinations of Fate.  the gem feeds on the warrior's physical
capabilities, but it also increased the chances of the warrior getting a
second, or even a third, wind in battle.

Location:
-May randomly appear in containers

Scholar's Gem of Forethought
----------------------------
Mind +2
Lesser chance of Focus power-ups

In Game Description:  The concepts of mental focus and of distraction are
mutually exclusive many believe that one cannot succeed in a mental capacity
by always relying on the subtle whim of fate to fuel one's success.  This gem
enhances its wearer's inherent mental abilities while wearing the warrior from
reliance on fate's fickle favor.

Location:
-Vase in final chamber of quarry.
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 120


Monk's Gem of Forethought
-------------------------
Spirit +2
Lesser Chance of Chi power-ups

In Game Description:  To some, being prepared for any situation is the very
essence of wisdom.  While the world rewards those who excel, many warriors
find that relying upon these rewards can lead to laziness and recklessness in
battle.  Only by bolstering one's natural spirit can one truly master the are
of shaping one's Chi.  This gem strengthens its wielder's spiritual reserves,
but it removes the temptation to rely on the untrustworthy whims of fate.

Location:
-Buy from Shipeng after closing the dam in Tien's landing for 120
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 120
-Buy from Chandler Ling in the Golden Way after framing Songtao for 120


Warrior Gem of Forethought
--------------------------
Body +2
Lesser Chance of Health power-ups

In Game Description: A battlefield is chaotic enough without leaving one's
success to chance.  Some warrior prefer to rely upon skill and predictable
strengths rather than the random chance of respite during battle.  The gem
strengthens the wearer's inherent physical abilities, taking away the
warrior's
reliance on fate to provide assistance.

Location:
-Buy from the Blacksmith Shop in the Imperial City Market District for 120


Gentle Persuasion
-----------------
Intimidation +5, Body +1, Spirit +1

In Game Description:  The Yung family was well respected in the Imperial City
and had a tradition or dedicating their lives to public service.  They served
as town guards and city officials for may generations.  They were renowned for
their force of personality. Able to get when they wanted from others through
reputation and physical presence.  Passed down from father to son through each
generation was an heir loom, a simple gem hat was always prominently worn.
The gem, Gentle Persuasion was eventually gambled away by an unlucky heir and
the fates conspired to disgrace the family shortly after.

Location:
-Defeat Gao in the Swamp Cave.


Slick Gem
---------
-10% focus cost for evading traps.

In Game Description:  The surface of this gem is oddly slick, making it
difficult to hold.  Prized by thieves, it makes one move with less resistance,
making it much easier to avoid the unavoidable.  It has saved may an
inattentive burglar from death.

Location:
-In the trapped chest furthest from the left side of the focus shrine
outside the gates to old Tien if its opened the first of the three.
-Buy from Spear Catches Leaf in the southern forest for 200
- May appear randomly in containers.


Good Fortune:
-------------
Intuition +5, Mind +1, Spirit +1

In Game Description: Master Gambler Wu Pin was the scourge of betting house
across the Empire.  Rumor has it that one would never know he was present
until it was too late, because he would always lose every single game until
the very end, when he would reach into his pocket and finger his lucky gem,
which would bolster his intuition and bring hi victory in the final, and most
expensive gamble.

Location:
-Received on reaching Tien's Landing.


Bronze Tongue
-------------
Charm +4, Intimidation +4, Intuition +4

In Game Description:  often used by magicians and charlatans, the gem gives
the wielder persuasive skills that could make a man sell the shirt off his
back for a pittance.  Speaking with ease in any role, the wielder finds the
hearts of others malleable and easily swayed, but particularly skilled
individuals can see past its magic.

Location:
-Survive eating Chai Jin's cooking and tell him it drained every
aspect of your being.
-Defeat Inquisitor Lim and acquired the second amulet piece


Gem of Evil Thought
-------------------
Mind +2, Intuition +2
Only Followers of the Way of the Closed Fist may use the gem.

In game description:  Only followers of the way of the closed Fist may use
them gem.  the evil energies that resonate in this gem speak of its previous
owners, dark and evil men and women driven beyond the boundaries that society
imposes on them.  This is a gem of murdered and thieves their thoughts and
skills are reflected through this gem and passed on to its use.

Location:
-Possibly in the vase upstairs in the boathouse in Tien's Landing in
you go the route of having Ail Ling and Seamstress Lan fight.
-Possibly in vase in final chamber of quarry if broken before searching the
bones or opening the chest there


Gem of Gentle Mind
------------------
Mind +2, Intuition +2
Only Followers of the Way of the Open Palm can use this gem.

In Game Description: This gem radiates peace and serenity, reflecting the past
owner, who imprinted fragments of their own thoughts on it.  This is a gem of
enlightenment.  Scholars, and philosophers, men and women at peace with
themselves and their place in the world.  their tranquility and peace of mind
is passed on to those capable of tapping into the gems power.

Location: In chest just after the door that you and Sky open.


Gem of Irresistible Spirit
--------------------------
Spirit +2, Charm +2
Only Followers of the Way of the Open Palm can use this gem.


In Game Description: This gem is a tool of inner reflection for the wielder
and, unwitting it those around him.  This gem exposes the inner strength and
virtue of the user to all, awing them with his true nature.  Only those most
at peace with themselves can use this gem, for others will see their own flaws
reflected back at them.

Location: May appear at random in the pirates lair where you fight the rat 
demons and fiery horse demons the room with the dragonfly it is in one of the 
bamboo caskets. 

Gem of the Frail Scholar
------------------------
Mind +1
+100% experience from books
Body -3

In Game Description: This gem has passed through the hands of many great
scholars and men and women of learning.  their dedication and experienced has
been passed on into this essence gem.  The gem expands its wielder's mind
drawing on the scholar's past experiences, but the wielder will feel the
weight of years much more greatly.

Location: Large chest near focus shrine in Gao the Greater's vault.


Gem of Thief's Sense
--------------------
Spirit +1
Allows wielder to detect traps.

In Game Description: The past users of this gem did not always live by he law,
but they always lived on the edge.  That edge and their fates on either side
of it are imprinted on this gem.  the chi channeled through it instills in the
wilder an awareness of his surroundings, detecting things that may cause him
harm.

Location: Win first battle inside the ruins of Old Tien


The Soft Petal
--------------
Charm +5, Body +1, Mind +1

In Game Description: In the reign of the Empress Sun Lin, arts flourished,
especially dancing and poetry.  The Empress surrounded herself with beautiful
young women, master in their respective art forms.  the most admired and most
talked about was the dancer called the Divine Rose.  When the Empress, life
was cut short, Divine Rose was heartbroken and wept for days, dying from grief
shortly thereafter.  legends say that her tears of grief are what gave power
to this gem, imbuing it both with her grief and with her passions.

Location: In headstone outside quarry entrance in Tien ruins.


The Wanderer's Jewel
--------------------

Body +3, Spirit +3, Mind -5

In Game Description: A musician who traveled the breadth of the Empire was
once the owner of this gem.  He carried it with him for years.  His fame
spread ahead of him, and he was welcomed in all corners of the Empire.  No one
knows what became of him, for Imperial Edict erased his legacy for crimes
unknown.  surely despite his other obvious strengths, he must have committed
some folly that secured his downfall.

Location:
-Received after defeating Strangler Jizu and talking to the turnkey in the
quarry.
-Received after defeating the Insane Emperor's Ghost in the old emperor tomb
in the Necropolis


Thick Skin Gem
--------------
Body +1
50% damage from traps.

In Game Description: This gem thickens a warrior's skin, strengthening it
against damage.  this makes the warrior resistant to sudden damage from an
undirected source, but it will likely not protect as well against an opponent
already aiming for vital areas.

Location: Potential laying around the final quarry chamber after the battle
with Strangler Jizu.


Gem of Purpose
--------------
Body +1, Mind +1, Spirit +1
Only followers of the Way of the Closed Fist may use this gem.

In Game Description: The key to getting what one wants is to first know what
it is and what it takes to get it.  this sense of purpose empowers the truly
strong.  A clarity of purpose and the willing ness to commit everything to see
it come to fruition are hallmarks of one who commands fate.

Location:  Given by Merchant Jiang in Tien's Landing after sabotaging the
Great Dam.


Gem of Struggle
---------------
Body +2, Mind +2, Spirit +2
Only followers of the Way of the Closed Fist may use this gem.

In Game Description: Every worthwhile goal requires hardship and struggle.  A
victory gained with ease means nothing.  The struggle defines the worth of a
goal.  A true step on the path to power demands it.  Only one who would seize
and command his fate knows what true struggle is.  The lives of those lost
along this path to power aid those who would follow in their footsteps.

Location:
-Buy from Henpecked Hou at the Pilgrim Rest Inn for 200
-Buy from Kia Jong in the Lotus Assassin Fortress for 3240 discounted or 3600
full.

Gem of Earth Power
------------------
Body +5
Only Followers of the Way of the  Closed Fist may use this gem.

In Game Description:  Tearing winds and the coursing waters test their
strength, but the mountains endure.  Wearers of this gem gain some of this
strength, their bodies hardened by it's magic.

Location: Defeat the Forest Shadow in Heaven.


Aura of Malice Gem
------------------
Body +2, Intimidation +2
Only Followers of the Way of the Closed Fist can use this gem.

In Game Description: Legends tell of bandits and warlords so evil that their
mere presence in a room could cow people into submission this gem is part of
that legend.  It allows the wielder to project an aura of such malice that a
victim is driven to do his will.

Location:
- Possibly in Chest in the prisoners cell in the caves beneath the Pilgrim
Rest Inn if you allow the prisoner to transform.

Brilliant Gem of Balance
------------------------

Body +4, Mind +4, Spirit +4

In Game Description: No matter what a persons path in life, fate, destiny and
human desire decide how far one goes.  Whether on a path of peace or of power,
the will must exist in balance with the needs of the body, the mind, and the
spirit.  When all are one, then true mastery can be achieved.  This gem allows
its wielder to balance the forces within strengthening the whole.

Location:
-Defeat the Mother in the caves underneath the Pilgrim's Rest Inn, if you
allowed the Forest Shadow to live.
-Ceramic Urn by a gate and spirit font west of the second fountain in Dirge
in the Spirit Realm.


Imperial Favor
--------------
Spirit +3, Charm +1, Intuition+1
Increased chance for getting power-ups from fallen enemies.

In Game Description:  The emperors of the Sun dynasty have long been famed for
their magical aptitude, but they also enjoy the adulation of the people of the
Jade Empire.  Imperial Favor was cut by a master gem smith, who worked for
weeks to create a gift that would suitably honor Princess Lian's coming of
Age.

Location: Received after meeting with Princess Lian on arrival to the Imperial
City


The Golden Tongue
-----------------
Charm +8, Intimidation +8, Intuition +8

In Game Description:  The treacherous advisor to the great emperor sun Jin
ordered the order of the Lotus to construct this gem.  The gem gave the
advisor nearly unparalleled manipulative power, but in the end the powerful
Emperor's own skills of persuasion put his ambitious advisor in his place.

Location: Buy from Zin Bu for 10000 at the beginning of chapter 3.


Lightning Gem
-------------
Mind+3, 100% chance to evade traps

In Game Description:  Named not its appearance, but for the speed at which its
owner acts, this gem sharpens the mind and senses by smarter and quicker, more
easily anticipating or evading the unexpected.

Location: Buy from Zin Bu for 6250 at the beginning of chapter 3.


Gem of Unity
------------
Body +3, Mind +3, Spirit +3
Only followers of the Way of the Open Palm can use this gem.

In Game Description: To find true unity, one must set aside one's egotism and
know that all are one.  The shared fate of the entire Empire matters, not that
of the individual.  The strength and sacrifices of the Empire's greatest
heroes and Emperors, those who would tap the power of the gem.

Location:
- Buy from Zin Bu for 10125 at the beginning of chapter 3.
- Receive from Old Man after bringing peace to the Mournful Blade in the
market district of the Imperial City.


Gem of Foresight
----------------
Mind+2
Evading traps cost no focus.

In Game Description:  This object has been called an essence gem by the few
who know of it existence but none of those who speculate on it have even truly
held it in their hand it gives the wielder a flash of insight into the future
sharpening his mind and allowing him to avoid danger completely should he
choose to do so.

Location: Bamboo cask in the southwest corner of the Imperial City Market
District


Gem of Black Flame
------------------
Mind +3, Spirit +3
Only followers of the Way of the Closed Fist may use this gem

In Game Description: Fury and rage will render a warrior helpless unless
directed an turned to a purpose.  This gem channels infuses the wearer's mind
and spirit with the flame of their anger, burning away weakness until only
strength remains.

Location: Defeat Master Radient in the Black Leopard School


Gem of Inner Genius
-------------------
Mind +10, Body -5, Spirit -5

In Game Description: The gem imparts great wisdom and metal abilities to its
wearer, but it teaches a lesson of its own; that great and sudden power is
only available at a great price.  The wielder's mental capacity is greatly
strengthened, but at the cost of his or her physical and spiritual abilities.

Location: Given to you by First Brother Kai after defeating Master Smiling
Hawk in the Black Leopard School


Heaven's Blessing Gem
---------------------
Damage Shield. Only followers of the Way of the Open Palm may use this gem.

In Game Description:  This gem surround you in an aura of wind that damages
any who attack you.  Its effect is constant while the gem is equipped.

Location:
- Given to you by Master Radiant after defeating Smiling Hawk in the
Black Leopard School
- Successful use the Configuration of the Rabbit in Lord Lao's Furnace.


Aura of Calm Gem
----------------
Body +2, Intimidation +2
Only Followers of the Way of the Open Palm can use this gem.

In Game Description: Some of the wisest masters and sages radiate such a sense
of peace and understanding that their uncanny calm almost seems threatening.
This gem has been in the possession of such individuals, and their aura of
inhuman calm is channeled through this gem granting the wielder that same
unnerving peace and strength.

Location:
- Clear Scholar Songtao in the Slave Traders mission
- May appear randomly in containers.


The Silver Tongue
-----------------
Charm +6, Intimidation +6, Intuition +6

In Game Description: Many famous and influential members of the Imperial
Court have a gem like the Silver Tongue, which lends power to their lies and
bargains in their games of power and influence.  One must use care with the
Silver Tongue, however because even the most Silvered Tongue can be plucked
from its owner's mouth.

Location: Possible reward from the Outlander after winning the both of the
battles of words and combat in the Scholar's Garden.


Lucky Hand
----------
More silver from human enemies

When properly prepared, this gem plucks the silken strands of fate, gently
placing small amounts of local currency in the pockets of the people within a
certain distance of the wielder.  Used in more innocent times to subtly
bolster the wealth of the poor, these gems have fallen into misuse, and
pickpockets mow use it to pad the pouches of those from whom they steal.

Location:
-Buy from Scholar Songtao in the Scholar's Garden after clearing him for 5000
-Buy from Chandler Ling in the Golden Way after framing Songtao for 5000


Strong Arm
----------
Intimidation +8, Charm -3, Intuition -3

In Game Description:  Protector Lo Wan was an enforcer for an openly secret
society that offered "protection" to merchants and citizens throughout the
Empire.  In return for regular payments, the surprising number of "accidents"
that occur were greatly reduced.  Coincidently these "accidents" often
occurred in the presence of Protector Lo Wan, and he became very persuasive in
getting more business for his organization.  as his star rose, so did his
tastes.  His penchant for gaudy jewelry eventually led to his acquiring this
gem, and at the time of his death at the hands of a crowd of angry merchants,
some of his skill was imprinted on it.

Location: Obtained after the meeting with the Serpent in the Imperial Arena
side quest.


Absolute Dedication
--------------------

More experience from human enemies.  No power ups from human enemies.

In Game Description: With proper focus on the techniques of your human
enemies, you pick up lessons and moves that help you develop your own style.
Your dedication to learning in combat is so absolute, however that you have no
time or attention to seek recovery during combat.  Only continued study, and
not respite in crisis is important

Location:
-In the middle chest behind to the divider in Kai Lan's office.


The Mournful Soul
-----------------
Mind +3, Spirit +3, Body -5

In Game Description:  The Grandfather River flows through the Empire taking
with it a tale of years to long for human memory.  Sailors of merchant
vessels on the river speak of the ghost of a woman crying out in agony.  She
has been named the Grandfather's Daughter.  Only once has she come ashore, and
legends say she left behind a single tear in the form of a gem.  Every single
owner of that gem,, as the legends go, has felt her pain and sorrow
throughout his life, his body wracked by pain but his mind and spirit made
sharper by its clarity.

Location: Receive from First Gravedigger Shen after dealing with the ghost in
his backyard.


Spirit Harvest
--------------
More XP From killing ghosts. No power-ups from Killing ghosts.

In Game Description: Those who hunt ghosts and wayward spirits often find that
the knowledge gained from defeating ephemeral foes is more useful that the
recuperative pockets of essence that they leave behind.  This gem was created
to assist the hunter is collecting and processing such knowledge, but it fuels
this effect by devouring the small bits of power the defeated spirits leave
behind.

Location: Chest just outside the Inner Sanctum door in the old Emperor's tomb
in the necropolis that can be accesses during the Jinlin sidequest.


Gem of Pure Flame
-----------------
Mind +3, Spirit +3
Only followers of the way of the Open Palm may use this gem.

In Game Description: Flame can destroy, but it can also purify. Burning with
inner fire and zeal, users of this gem find themselves more focused in battle
and better able to tap their spirits reserves.

Location: Obtained after defeating Fading Moon outside of the unfinished tomb
in the necropolis.


Sixth Sense
-----------

Intuition +8, Charm -3, Intimidation -3

In Game Description:  Never has a man or woman had a greater fortune than a
lowly farmer named Jun Bin.  His mother gave him an amulet on the day of his
birth, and he only removed it at the end of his life.  He never knew,
misfortune and indeed, could not understand it when others tried to explain it
to him.  He was kind but distracted, neither loved nor hated.  The evils and
ills of the world just never touched him, as it he was always in exactly the
right place to avoid danger and harm, such goes against the order of the
Heavens, though, and the one time he removed the amulet, the Heavens struck
him down.

Location: Larger chest in the Tombs of the Masses in the Necropolis


Gem of Mastery
--------------
Body +3, Mind +3, Spirit +3
Only followers of the Way of the Closed Fist can use this essence gem.

In Game Description:  The goal of every struggle, no matter what its initial
justification, is dominance.  Power over others and over fate will determine
the true outcome of everything.  This gem helps focus that mastery of destiny
into this gem helps focus that mastery of destiny into pure strength for the
wielder's body, mind, and spirit.

Location:
-Buy from Acolyte Trainer Guang in the Lotus Assassin Fortress for 8100
-Receive from Sen for claiming Aishi's bounty after killing her at the black
leopard School.


Gem of Seductive Power
----------------------
Only followers of the Way of the Closed fist can use this gem.

In Game Description: People of negotiable virtue can often be overwhelming in
their advances.  No small thanks for that go to this gem.  Nicknamed "a
Woman's Best Friend," it gives the user power a courtesan would kill for.  All
are drawn to the power and passion of the wielder, doing his or her every
decadent bidding.

Location:
-Chest in Golem Press Room of the Lotus Assassin Fortress


Iron Skin Gem
-------------
Body +3
0% Damage from traps

In Game Description: The power of this gem toughens the skin until it as
strong as iron.  Traps and other undirected attacks will have no effect at all
upon the wielded.  Calculated cunning strikes from an intelligent opponent
will still harm the user, but the strengthen skin will help absorb the damage.

Location:
-Jar in the Near-surface mine level off the Lotus Assassin Fortress extractor
room elevator.


Gem of Storms Rage
------------------

Damage Shield. Only followers of the Way of the Closed Fist may use this gem.

In Game Description: This gem wraps you in whirling winds that tear at an who
attack you.  Ifs effect is constant while the gem is equipped.

Location:
-Received with the third amulet piece.


Burning Essence
---------------
Mind+3, Spirit+3

In Game Description:  Burning Essence channels elemental flame to sharpen the
mind of its wearer and to strengthen the ability to channel Chi.  Unlike
similar gems that channel elemental fire, this essence gem burns with all
aspects of the flame, both creative and destructive.  It may thus be used
regardless of the wearer's philosophy.

Location: Buy from Zin Bu for 9375 at the beginning of Chapter 4

Cyclone Gem
------------
Damage Shield

In Game Description:  Among the first monks who developed the Tempest style,
there was one who began to question the closed fist tenets of his order.
Ostracized from his ruthless order, the monk sought new ways to harness the
wind without relying upon closed-fist chaos.  By focusing his hatred for his
old order into a handful of small stones, he managed to replicate the power
of Tempest in those stones.  a Stone of this type surrounds the wearer in
swirling winds that whip and fear at any who harm the stone's wielder.

Location: Buy from Zin Bu for 18750 at the beginning of Chapter 5


Gem of Premonition
-----------------
Mind +1
-50% trap evade focus cost

In Game Description:  This gem's inner structure does not appear similar to
any other essence gem, and there are no records of it ever having been
created.  Its origin is a mystery, as is the nature of its power.  It appears
to give the wielder a glimmer of the future, enabling its user to move away
from coming harm.  It does not remove the danger, but makes danger easier to
avoid.

Location:
-Ceramic Urn by obelisk at the entrance to Dirge is the spirit realm.

Gem of Infinite Spirit
----------------------
Spirit +10, Body -5, Mind -5

In Game Description: A powerful spirit usually takes decades to attain, but
this gem offers ambitious seekers a short cut to that lofty goal.  The gem
empowers its wearer's spiritual energy by imbalancing the users physical and
mental abilities.

Location:
-In a ceramic urn by the focus shrine on top of a wall accessed past a gate to
the west and south of the second fountain in Dirge in the spirit realm

Eye of the Dragon
-----------------

Body +6, Mind +6, Spirit +6
Celestial Aura: 5% chance a shockwave will knock attackers down when you are
struck.
Only followers of the Way of the Open Palm may use this gem.


In Game Description: The Eye of The Dragon is a gem of heroes and figures of
legend.  Tales claim that the gem is indeed the eye of a great Dragon of
Heaven, long since burned from living memory.  the gem gives its user the
power of the great warriors of the past, but it bestows the same obligations
with which they lived, to be a great hero and champion of the people.

Location:
-In the gem receptacle up the stair to the west and north of the second
fountain in Dirge in the spirit realm if you're following the path of the open
palm.

Eye of the Demon
----------------

Body +6, Mind +6, Spirit +6
Demon Skin: When damaged, the wielder has a 5% chance of draining a small
amount of the attackers health.
Only followers of the Way of the Closed Fist may use this gem.


In Game Description: Rumored to tbe the eye of a great demon lord who fell
from his place in the Celestial Bureaucracy, this gem channels its wearer's
dark intentions into an immense inner power, fuelling the weilder's dark deeds
from within.

Location:
-In the gem receptacle up the stair to the west and north of the second
fountain in Dirge in the spirit realm if you're following the path of the open
palm.


Flawless Scholar Gem
--------------------
Mind +10

In Game Description:  This flawless gem provide a powerful bonus to your mind.

Location: Buy from Zin Bu for 18125 after returning to Dirge in the Mortal
Realm.


Way of the Closed Fist
----------------------
Intimidation +10, Body +5, Spirit -5
Only followers of the way of the Closed Fist may use this gem.

In Game Description: The way of the closed fist is the way of violence and
personal power.  Take the world in you grasp and make it yours.  A closed fist
will beat down the walls of ignorance and lead to enlightenment even if the
Heavens themselves must skew from the force of it.

Location: Obtain in Chapter 6 by binding Death's Hand after defeating him as
Sun Kin.

Way of the Open Palm
--------------------
Intuition +10, Spirit +5, Mind -5
Only followers of the Way of the Open Palm may use this gem.

In Game Description: Life brings may challenges, and one must learn to flow
and adapt to them,, to yield and be firm at the same time, to take the
hardships life brings and turn them to one's benefit.  Through the open,
gentle palm, one changes the course of life, gently, and with it, one's
destiny.

Location: Obtain in Chapter 6 by freeing Death's Hand after defeating him as
Sun Kin.


Divine Radiance
---------------

Charm +8, Intimidation -3, Intuition -3

In Game Description:  One of the reasons behind the formation of the Order of
the Lotus was the potential influence of a rising priesthood.  The personal
magnetism and radiance of the Priestess Wu Lin made her an object of desire
and near-worship throughout the Empire.  In the hands of one with less
devotion to the Empire, these powers of persuasion could have had a
disastrous effect on the balance of power in the land.  For this reason
members of the Order of the Lotus wore featureless masks so that their
physical blessings would not given them too much power.

Location: Chest by Tents in Dirge after the battle.


The Open Palm
-------------
Spirit +10, Mind +5
Only followers of the way of the Open Palm may use this gem.

In Game Description:  In accordance with one's own sprit and the way of the
Heavens, the Open Palm is at peace with nature.  This ultimate harmony gives
mastery over one's self and attunement with the flow of fate.

Location: Choose to kill the body of the Water Dragon in chapter 7.

The Closed Fist
---------------
Body +10, Spirit +5
Only followers of the way of the Closed Fist may use this gem.

In Game Description:  A master of the Closed Fist is a force that changes the
face of destiny to suit his will.  Those who seek the ways of power will
always remember such strength of purpose.  a fearsome force in body and
spirit, this path brooks no deviation, the slightest weakness in a master of
this caliber will be his downfall.  Those who change fate accept no failings.

Location: Choose to poison body of the Water Dragon with blood in chapter 7.


Scintillating Gem of Power
--------------------------
Body +5, Mind +5, Spirit +5

In Game Description:  When one is at peace, one can achieve a form of
transcendence.  the goal of every true master and every true scholar is to
surpass the physical form and unite one with one's own spirit.  In that moment
of transcendence, all limits fall away, and a person can perform at levels
never before thought possible.

Location: Headstone to the west of the ramp leading up to the Water Dragon's
Body.


Gem of Unyielding Strength
--------------------------
Body +10, Mind -5, Spirit -5

In Game Description: This gem makes its wielder capable of great physical
feats that are normally only possible with years of training.  The sudden
improvement to the user's physical abilities disrupts inner balance, however
and so the gem also siphons essence from its wielder's spiritual and mental
capabilities, weakening those aspects to fuel the wearer's unyielding body.

Location: Ceramic urn in the southeast corner of the throne room in chapter 7.




Based of names of gems that I've encountered it seems possible that the
following gems may be in the game:
Flawless Warrior Gem
Flawless Monk Gem


******************************************************************************
17. Book List
******************************************************************************

======================
17.1 Books and Scrolls
======================

Auspicious Portents
-------------------
Location: Bookstand west of combat ring in School in Two Rivers

Understanding the stars and the universe is a very important goal.  By
examining the universe, we can interpret and predict things to come.  The Sky
is where the Great Dragon was said to dwell and in his illustrious home we can
see the signs of his effects on creation.

Of the observable phenomena, three major ones are the most auspicious. Comets,
the flames of the heavens, passing across the sky; eclipses, during which the
power of the gods blocks the sun for brief periods; and falling stars, marking
the descent of one of the celestial Bureaucracy to the earth.

The Old Tongue, Vol 1
---------------------
Location: Bookstand on the walkway by Master Li's house.

"Tho fan" or The Old Tongue, was the native language of one of many kingdoms
struggling for supremacy before the Empire was unified by Sagacious Tien, our
first Emperor.  As the wars raged, control shifts in territorial leadership
spread the use of the old tongue.  By the time Sagacious Tien formed the
Empire.  The Old Tongue was so widely spread that it became a second official
language of the Jade Empire.

The Long Drought
----------------

Location: Scrollstand by the door to Master Li's house.

The Long Drought stands as one of the worst periods in the Jade Empire's
recent history.  Ten years of scorching heat and little rainfall took their
toll on even the prodigious reserves of the Empire's granaries.  The sages
predicted at least three more devastatingly dry years, while those in the
Ministry of Harmony watched the death toll mount into the hundreds of
thousands.  Then Emperor Sun Hai declared that the drought was over; and
somehow it was.  Through the Emperor's divine will, green returned to our
parched land, and stability was restored.

The Inner Self
--------------

Location: Dawn Star's Garden

The Great Wheel of Life turns eternal, bringing one through life, into death,
then back around again into life.  Though the new life is always different,
the core essence the spirit, breathed into each person is eternal to achieve
harmony with the universe one must perfect their harmony with the spirit.
Indeed, the spirit in each individual is a reflection of that greater
universe.  It is a reflection of that greater universe.  It is a reflection of
the wheel of Life and the Great Dragon that created it.

The Martial Arts
----------------

Location:  Bookstand in Gujin's place.

The pride, perfection, and achievement of an individual are represented in
many ways.  The honing of the mind, civic achievement and glory gained for the
Empire, the development of the spirit and one's inner energies and the
training of the body.  through the body the practitioner imposes his will upon
himself and through that upon the universe.  Through the use of this body, the
marital artist achieves transcendence and strength, overcoming all obstacles
both physical and spiritual.

The Nature of the Spirit, Vol. 1
--------------------------------

Location: Scrollstand in Final Chamber of the Spirit Caves

Mankind has long known that we are not alone in the world.  Descended from
heaven, risen from the ground, present all around us are spirits.  These being
often go unseen, but when they choose to interact with us, the effect is
usually profound.  But what are these beings?  Are they people who have died>
Are they servants created at the beginning of the world by the Great Dragon?
Are they something else entirely? Or are they all of the Above.

In my research I have managed to find and communicate with a number of them.
I contacted some through priests or relatives, when it was a spirit returned
from the dead.  But other encounters were much stranger.

Jade Empire Bestiary: Vol. 3
----------------------------

Location: Scrollstand in Final Chamber of the Spirit Caves

To Kill a Spirit:

A wise monk once asked.  "How can you kill a thing that is already dead?"  The
answer is simple: You cannot.  You can, however, disperse a spirit.  This is
not the same as killing, but it has a similar effect.  it is important to
remember that spirits are virtually immune to man-made weapons.  You must
confront spirits with martial, magic, or transformation styles.  Never
underestimate the strength of spirits.  They may appear insubstantial, but
they can still be deadly to the Living.

Jade Empire Bestiary: Vol. 1
----------------------------

Location: Scrollstand in ruins in the clearing in the swamp where you meet
Sagacious Zu.

Ogres:

These curious beast are not always as dangerous as their looks might imply.
Those who confront one of these hulking monstrosities should treat them with
caution, however, for despite the ogres' obvious skill at making weapons and
armor, they are typically resistant to earth and air magic, fire and ice do
significant damage to them, and weapons are usually effective against their
thick hides.

The Shadow in the Trees
-----------------------

Location: Outside the Tea House in Tien's Landing

Travelers in the Great Southern Forest often report strange sightings and
bizarre phenomena.  Aside from the hospitably of the Pilgrim's Rest Inn, the
forest is nearly entirely wilderness, and the verdant canopy of the forest
hide wonderful and fearsome creatures unlike any seen anywhere else in the
Empire.

the strangest tales are those of a shadow among the trees that seems to follow
visitor to the forest.  Philosophers hoping to reflect in the peace of the
forest often reports feeling watched, and patrons of the Pilgrims Rest Inn
claim to have seen a strange silhouette darting among the trees.  Despite
the apparently otherworldly nature of this figure, those who witness it sense
no aggression and attribute it to the mysteries of the forest.

The Cataclysm
-------------

Location:  Bookstand outside of the boathouse on the east side

Many tales circulate of the travels of the water people, but one of the most
disturbing tales comes from far to the west, beyond the Ocean of Tem pus.
Rumors persist of an area in the middle of the eastern ocean that is
inhospitable to life.  The further one travels across the Ocean of Tempus,
the warmer the climate becomes.  Many have postulated that this may be because
you approach the resting place of the sun, but there must be another
explanation, not shrouded in myths and superstition.

Of particular note are reports of an enormous cloud, the rises miles into the
air visible to those few brave enough to travel the increasingly rough seas of
Tempus.  at night, this cloud glows with heat, and its acrid smell carries on
the wind.  Those who approach too closely fall ill.  The few ghost ships found
in that area were filled with desiccated corpses their skin rotting and their
hair and teeth falling from their bodies. One particularly disturbing log ,
penned in the shaking had of a dying captain of one of these lost craft,
suggests that the skies were filled with a roar like the cries of the gods,
and it finishes with the unfortunate man's wish that death take him before the
howling demons descend upon him.


Horse Lord Tactics
------------------

Location: Bookstand near entrance inside Tien Landing Boathouse.

Unlike the ordered armies of the Jade empire, the Horse lords favor lightly
armored units of horse men who can move rapidly over the field of battle.
Moving like a rushing tide, small groups of horsemen harry all angles of
their opponents flanks.  Armed with bows, almost to a man, these mounted
archers can rain destruction upon unprepared foes.  while the Horselord
tactics are surprisingly effective, their men lack the discipline of the
Imperial Army, for all the damage they can inflict the horse lord forces have
difficulty holding strategic locations.  For now, the Jade Empire exists in an
uneasy peace with the Horse lords, leaving the savages to their arid lands
north of the seat of Heaven Province.

The Land of Howling Spirits
---------------------------

Location: Scrollstand in office of Tien Landing boathouse.

To the west of the Jade Empire proper lies the Land of Howling Spirits, a
range of sheer mountains and desolate, haunted passes.  Not many men dwell in
this harsh land.  It does not support much in the way of communities, and
those who dwell there are hardy mountainfolk who rely on themselves and their
herds of goats more than trust in nature.

There is one exception to this rule.  High in the mountains lies a secluded
monastery home to a reclusive and mysterious order known as the Spirit Monks.
They tend an unknown charge in their sealed monastery.  No one, not even an
emperor has been able to discover what lies within. The monks possess strange
powers, but they exist in balance with nature.  Eventually that land will be
absorbed and the Empire shall learn its secrets.

The Undertow
------------

Location: On captain Ing's ship in Tien's Landing

the farther east one goes across the ocean of Glass, the colder and drier the
air becomes. Modern scholars have struggles to understand this phenomenon, but
to no avail.  If one travels far enough, the sea currents all change,
drawing east, just as all winds begin to draw in the same direction. Myths
persist, however, of something greater, an ancient devouring evil detailed in
the legends of the barbarian savages who live among the isles of the glass
Ocean, the legends tell of a voracious creature, a great demon trying to
drew the entire world into its maw.  An expedition sent during the Star
Dynasty to discover the truth of these legends never returned and was presumed
lost at sea.

The Airing of Grievances
------------------------

Location: By burning building in Tien's Landing's town square.

Being a collection of the indignities suffered by Minister Sheng at the hands
of the backward shanty town of Tien's Landing:

His hat has been soiled.

A parchment was stolen from him before a speech of a community gathering.

His cat was viciously threatened.

A chair at his table was placed backwards.

His finger was slammed in a door not once, but thrice.

An egg was thrown at him by an unknown assailant.

His cart was stolen, filled with soiled garments, and then returned.

His face was ridiculed by young children.

His prized tonberry was squashed.

It was suggested that he perform acts of deliberate indecency upon himself.

He was forced to suffer the interminable and petty gripes of the people.

His hair was accused of being impermanent and false.

The honor of his family was impugned.

He suffered a disabling attack by a pack of bees.

His reputation was maligned by brigands.  Brigands!

A local dog evacuated in the Minister's shoe.

He was given a gift of turtle eggs by a visiting merchant.

It was suggested that he would be able to trace his lineage to a simple
courtesan.

He was referred to as "smelly"

He slipped in the mud, no doubt placed in his path by jealous town folk.

Sailors burned down his office.


The History of Flight Vol. 1
----------------------------

Location: Warehouse area of the pirate lair before the slave cells.

The first person to attempt flight was Cao shong, an early scholar who
originally came from the Prosperous East.  though his ideas were creative,
they were hardly sound.  Cao Shong met an early end after he strapped several
canisters of dragon powder to a bamboo chair and ignited it.  It was at first
rumored that he had survived the ill-fated mission, but few truly believe that
anyone could have survived such a disastrous explosion.  His death, however,
was not completely in vain, several of his writing were studied by later
scholars and some of his ideas were adapted for the first successful human
flights.


Jade Empire Bestiary: Vol 4
---------------------------

Location: Scrollstand in the southeast corner on the work shop in the pirate's
lair.

The Danger of Demons

The average person is never likely to come across one of these horrific
beings.  Demons are some of the most dangerous and malevolent beings in all of
the Jade Empire.  Though some demons are not evil, they are all powerful, and
rarely can they be trusted.  If confronted by a malicious demon, it is
important to remember that they are usually immune to magic, especially the
larger demons.  You can successfully combat them with weapons and simple
martial styles.  Strangely enough, on those rare occasions when demons and
ghosts were seen to tangle the strange magics used the ghosts seem to affect
these malevolent beasts.

The History of Flight Vol 2
---------------------------
Location: Bookstand on the west side of the work shop in the Pirates Lair.

The first known successful flight was made by Mad Fong.  Though he had studied
to become a scholar, he was kicked out of the school for destroying one of
their buildings.  Based on the history books, it is difficult to determine if
Fong was a genius, or insane.  Either way, his techniques were original and in
the end, successful.  Though his first several attempts were unsuccessful he
refused to give up.  Despite the costs and the obvious danger to his own life.
Fong persevered until he completed his first prototype flyer.  The flyer
didn't do much more than hop across the landscape, but it was a start.  A year
later he was able to travel for nearly a mile before crashing, and
unfortunately, dying, in the process.


The History of Flight Vol 3
---------------------------
Location: Bookstand in the building at the top of the pirate's lair where you
fight Gao.

Several year after Mad Fong's first successful flight, a scholar from the
south discovered the unusual device known simply as the inscrutable Power
Source.  a few years later, Scholar shu Wen came up with a design for a flyer
that used this mysterious new device.  Initial attempts bordered on
apocalyptic, in one case destroying half of a mountainside and the village
that lay below.  Several scholars tried to outlaw the use of this strange new
energy source, but Shu Wen continued his experiments until at last he was
successful.  Unfortunately, his prototype was too successful, both he and the
flyer took off at great speeds toward the north, and neither was ever seen
again.

Tragedy in Tien's Landing
-------------------------

Location: Scrollstand in the gazebo by the drawbridge at the dam site.

Let the history of this town not be forgotten, for the water that defines our
border covers ghosts of children.

Nearly two decades ago, just after the Shining Emperor Sun brought water to
the land again, Tien's Landing lay where the water now stands.  children
played and people lived and worked in the peace that only the lands away from
the bustle of the heart of the Empire can bring.  When the Great Dam came,,
few believed that the Emperor would allow us to come to harm, but harm came in
the form of water that covered our homes and buried our families.  When the
flooding came to an end, the town of Tien's Landing lay submerged beneath this
new sea, where only ghosts and ruined homes could flourish.

Those who survived lived to rebuild and Tien's Landing has come to prosper
once again.  Lest anyone here forget, however, we must always remember that
our lives bend to the whims of the gods, the Emperor, and the decades-old
machinery of the Great Dam.

The Dragon of Storms
--------------------

Location: Temple of the Forest Shadow

Being an argument on the origins of Focus.

Min shi the Dragon of Storms was a master who lived hundreds of years before
the formation of the Jade Empire.  Legends of her exploits could fill a
library, and while the veracity of such fables must be questioned, all the
yarns agree that she formalized the teachings of the Storm Dragon style and
brought knowledge of true focus to the martial arts.

Debates still rag of the subject, but the evidence is there to support such
claims.  Take, for instance, that harmonic combinations initiated by Storm
Dragon invariably allow the user to collect his thoughts and steal some of his
opponents focus essence.  such a synergy is hard to dismiss, and when I
questioned Jian the Iron fist, a master of some renown, he replied "Only a
fool denies legends.  They always hold a grain of truth."  Jain speaks wisely;
would it be so hard to accept that Storm Dragon was developed to make it
easier for its adepts to achieve true focus in battle?  This author thinks
not.


Temple Records
--------------

Location: Temple of the Forest Shadow

A Collection of logs, notes and records maintained by the Yun family up until
roughly fifteen years ago.  One entry catches your eye.

"My son seem utterly disinterested in the temple and I worry that he pays no
attention to the lessons I try to impart.  The key, of course, remains in
knowing that the seasons which most affect a forest are summer and winter, and
the colors associated with these two seasons.  If I am right and my lessons
fly from his head as quickly as they can, then I fear for his safety should he
attempt the ritual incorrectly.  These furnaces are an ancient magic and
ancient magics draw dark attentions."

Another note, entered a bit later, reads: "As I feared, my son pays little
heed.  Perhaps I will install something to remind him.  violet is not our
family color, but I hope it can be a potent reminder."


The Tricksters
--------------

Location: The Pilgrim's Rest Inn

The Fox spirits are among the most wily and deceptive of all the minions of
heaven.  They think nothing of playing games with mortals and they often
follow
no rules at all.  Though some are said to serve honorably in the Celestial
Bureaucracy many more have made their mark in more sinister ways.  Tales of
demons snatching children from their beds, husbands and vies led astray, and
good men led into lives of excess and murderous depravity are all the work of
these spirits.  Never, should you value your life, trust one of this breed
completely, no matter how honorable their intentions seem.


Jade Empire Bestiary: Vol 5
---------------------------
Location: Bookstand in the clearing in Heaven where you acquire the Horse
Demon style.

Horse Demons

Words are only wasted describing these equine horrors, for their appearances
are all too easily recalled from the nightmare of childhood.  All the legends
talk of the beasts' fiery manes and terrifying strength, but few sources delve
beyond the lore to seek out the fact.  It was most fortunate happenstance that
led this author into a roadside discussion with the venerable LI Shi Tun, a
master warrior who had recently destroyed one of these beasts.  His insight
proved most valuable, for it was this master who first made clear the true
effect of the horse demon's terrifying mane.  Holding out blistering hands,
the ancient warrior made his point most clearly: to strike a creature who
controls elemental fires with such ease is to strike the flame itself, one
must be prepared to hurt themselves with each attack.


The Celestial Order, Vol 1
--------------------------
Location: Bookstand behind the Forest Shadow in Heaven

The world is a place of order.  When order is not enforced, chaos reigns.
Chaos is the natural state of the world.  The order that currently exists is
the result of the power of the Great Dragon.  Out of this streaming chaos, the
Great Dragon created the world, perfect in every way.  But naturally, the
forces of the universe, demand balance.  For every, bit of order, there must
be corresponding chaos.  That first world, the perfect world, was pure order,
it could not last.

The perfect order choked life and did not allow growth, and so chaos was
allowed back into the world.

The Celestial Order, Vol. 3
---------------------------
Location: Bookstand in Lord Lao's Furnace

The Celestial Bureaucracy is made up of all the servants that the Great Dragon
left behind to administer creation.  According to the priests and augers, they
know nothing of their creator or where it has gone.  The Great Dragon has
transcended heaven, they say.  They, in their faithfulness, remain behind, or
so they say.  Over the millennia, many have fallen from their duties and have
become part of the chaos in the world.  this, we can only suppose, is part of
creation as well.  But as representative of order, humanity suffers most from
the attentions of these chaotic spirits and demons.

Guide to the Imperial City
--------------------------
Location: Bookstand by the Gate to the Golden Way in the market district.

Welcome, dear traveler, to the illustrious Imperial City, the heart of
civilization in the world and seat of power for the Jade Empire.  In this fine
city, the wonders of the modern age are plain for all to see.  Walk down the
expansive boulevards, shop at the many fine booths and stores, and see how the
most advanced and civilized people in the world live.  You will be awed and
amazed by the sights of the city.  Explore the imperial city for the
experience of a lifetime.


The History of Flight Vol. 4
----------------------------
Location: Bookstand on bridge in Market District west of the Gate to the
Golden Way.

Some time after Scholar Shu Wen and his prototype flyer disappeared, an
apprentice from the Imperial City discovered the scholars cryptic notes
detailing the use of the Inscrutable Power Source.  The apprentice showed the
information to his master, General Sung Tao.  Sung Tao was an engineer before
he joined the army and he recognized the potential of the scholar's work.  He
convinced Emperor sun Siwen to fund a project to develop a flyer for use in
the army.

The emperor agreed readily and after several months of trying the first true
flyer was created.  Within a year the skies near the Imperial Palace were
filled with flyers.  Though the safety of the new flyers was questionable,, it
didn't take long for others to adopt and improve upon the design.


Imperial Champions
------------------
Location: Scrollstand in the Imperial Arena

Gaze upon these words with reverence for they offer some small slice of the
history of the most glorious contestants in the arena.

The Ravager:
Deadly, cold, and precise.  The Ravager refuses to speak and shows no care for
the crowd, but none can question his deadly strength.  Wildly popular with
the more bloodthirsty members of our crowd, the Ravager's rare fights are
always sold out.

Raging Ox:
All of the Imperial City fondly remembers Raging Ox, our recently retired
Imperial Champion.  Quick with a smile and famous for his antics both in and
out of the ring.  Ox's legend will live many lifetimes.

Kai Lan the Serpent:
Kai Lan's phenomenal control over magic and his intense focus made him one of
the greatest champions to grace the ring of the Imperial Arena.  cold and
Imperious, Kai Lan played to the crowd to cultivate a love/hate relationship
that has persisted to this day.

Imperial Champions (addition)
------------------
Location: This paragraph gets added before the Ravager's entry after you
complete the Imperial Arena sidequest.

[Your Name]
Let the true name of our newest champion be lauded across the Empire for the
champion's feats have preserved, and even restored, the honor of the Imperial
Arena.  Brilliant and deadly, our newest Imperial Champion truly deserves the
title.


Cannibal Cookbook Vol 1
-----------------------
Location: Scrollstand in the kitchen area of the upper floor of the imperial
arena.

Valued Customer

While we appreciate your business, the staff of the Heart of the Empire
politely request that you keep your nose out of ours.  To assure that you will
no longer wish to pry into our recipes, please enjoy this excerpt recently
unearthed in the south.

Leg of Lam

This hearty meal was first discovered after Yu Lam the Hunter stumbled upon
our community.  For five to ten people, use just one leg (the other can bee
pickled for later or roasted slowly and smoked to preserve it)  for large
groups use both legs of an adult male or female.  boil the legs in a large pot
for two hours with the following ingredients: twenty gallons of fresh water,
three tablespoons of salt, half a cup of fresh rosemary, three cups of spiced
wine (summer win is best if you can get it), three bags of onions, four whole
garlic cloves, and a dash of ginger.  When the legs have about half an hour
left add some skinned potatoes and leeks.  Can be served on the bone or in
steaks.

Black Leopard Style
-------------------
Location: Scrollstand in northwest corner of the Black Leopard School
yard.

Zou Kow grew up in a small fishing village in the south.  His uncle was a
great warrior, but he died when Zou How was still quite young.  The young man
longed to learn the ways of his uncle,, but his parents did not want him to
get involved in such a dangerous life.  Despite their caution, Zou Kow used
his uncle's incomplete journals and notes to teach himself how to fight,
eventually creating his own techniques to fill in the blanks.  His new style
was eventually called Black Leopard Style, and it was one of the most
formidable styles of his time.

Master Black Leopard
--------------------
Location: Scrollstand at the top of the stairs in the Black Leopard School

By the time Zou Haw was twenty, he had already mastered his new style.  Rather
than leave his small home, he decided to start a school and have the students
come to him.  World slowly spread throughout the south of a new master
teaching a unique style.  In time, the school became one of the most powerful
in all the south, and Zou How soon became known as Master Black Leopard.
Though he gained many eager students. Zou How never gave away all the secrets
of Black Leopard Style, believing instead that his students should create for
themselves a new style out of the basics, just as he had.  Black Leopard Style
died with Master Black Leopard, and no one since has been able to learn its
deepest secrets.

Music and the Arts
------------------
Location: Scrollstand in the Golden Way northeast of when you encountered the
Minister of Culture.

Music and the other arts are vital parts of life in the Jade Empire.  As with
any truly civilized people, even the common man can enjoy the benefits of
music in his daily life.  Only the music of the Jade Empire itself truly
satiates this primal urge.  the lesser, more savage peoples that surround us
know nothing of true culture, and their primitive beatings and wailing cannot
touch the soul as truly as have the masterpieces of Water Swallow or the
heart-wrenching tragedy of Falling Star.  For this reason, if not others, it
is our duty as cultured people to bring civilization and joy of the arts to
those less advanced and gifted societies.


The Physical Universe: A Rebuttal
---------------------------------
Location:  Bookstand in the Northeast corner of the first room in the scholars
garden where Silk Fox joins your party.

Scholar Shao Shiang has once again missed the central point of the
philosophers argument.  we do not wish to stall development, nor do we seek to
stop people from learning.  Philosophers see the work of the divine in the
physical world, and oppose those who defy tradition only because they find
those customs inconvenient or outdated.  Learning and respect for the past
need not be mutually exclusive; we seek only to learn in a way that does not
dishonor the celestial beings that give us our very lives.


Public Notice
-------------
Location: Bookstand by the ramp near your Imperial City campsite after
aborting any of Hin Goo's missions

Notification of Removal:
Mechanic Hingoo ("proprietor") remanded into Ministry of Harmony custody for
failure to pay debts owed.  Pending investigation by Lotus Assassin
Inquisitors: proprietor is suspected of crimes dangerous to the security of
the Empire, and of unlawful use of airships to those ends.

Report anyone known to associate with this treasonous scum to the appropriate
authorities.

The Physical Universe: The Scholar's Hypothesis
-----------------------------------------------
Location: Scrollstand in the room with the Focus Shrine in the Scholar's
Garden.

To suggest that I, of all people, do not understand the significance or the
importance of the celestial beings is preposterous.  I pay my tributes at the
temple because I honor those who gave us our minds and our curiosity.
Philosopher Jiang ignores the crux of the problem by hiding behind his
arguments of diving belief.  The scholars have made some recent discoveries,
such as the way in which clouds are formed.  But the philosophers, lead by
Jiang, dismiss these theories without even hearing them out.  How can we
progress as a society if we refuse to accept new ideas and new concepts?  The
philosophers would have us cling to our traditions, even if the cost of our
own philosophy.

The Physical Universe:  The Philosopher's Viewpoint
---------------------------------------------------
Location: Scrollstand in the covered bridge on the eastern side of the
Scholars Garden

Though Scholar Shao Shiang has raised several interesting points in his
rebuttal to my treatise on the physical world, his lack of respect for the
divine is of greater concern than his lack of understanding of the physical
world around him.  I agree that there are many aspects to our world that
cannot be explained by divine influence alone.  We learn and continue to
thrive at the mercy of the celestial beings.  Without their guidance, and
indeed, their blessing, we would quickly discover that research and
understanding of our physical world alone are not nearly enough for use to
survive.

The Mysterious East
-------------------
Location: Scroll stand on the debating field in the Scholar's Garden.

Scholars know little about the culture that lies across the Glass Ocean.  The
tribe of that land have a sizeable amount of gold and a near insatiable demand
for silk and spices.  They also seem able to manufacture metals to an
astounding degree, though perhaps not in as sophisticated a manner as our
master tradesmen.  Still, something on the other side of the Glass Ocean bears
investigation.  Unfortunately, few trade fleets have ever successfully made
the passage, and those trade caravans that do pass follow a circuitous route
through unenlightened peoples hostile to the Jade Empire.

The Physical Universe: A Final Word
-----------------------------------
Location: Gazebo in the center of the Scholar's Garden.

The world that we live in is not a simplistic as Philosopher Jiang would
suggest in his treatise on the physical universe.  His hypotheses regarding
divine regulation of weather and seasons, though interesting, is nothing more
than children's tales made overly complicated.  Recent research led by Scholar
Dongow, has proven that our seasons and weather are much more than the
careless whims of distant celestial beings.  Our universe is made up of
very real tangible components that can be carefully quantified and qualified.

The Nature of the Spirit, Vol. 3
--------------------------------
Location: Scrollstand by the statue in the circular area north of Gravedigger
Shen's house in the Necropolis

The folktales surrounding the disappearance of the monk did not disturb me.
The mines had been inactive for a century or more, and the surrounding
villages had long since decayed.  Any spirit that fed upon humans or human
emotion or pain would have left in search of easier prey.  Or so I had
thought.

As I searched for the moss spirit that had brought me to the depths of that
mine, I began to wonder if the legends were true after all.  If the spirit or
whatever it was that had driven away the miners could reside their still. In
my mind, I began to hear the whispers in the dark and the screams and cries of
those who lost their lives ages ago.


The Nature of the Spirit, Vol. 2
--------------------------------
Location: Scrollstand in the Tomb of the Forgotten Scholar in the Necropolis

One encounter brought vividly to mind was deep in a mine along the ridges near
the Land of Howling Spirits.  I was searching for a spirit I had seen the
previous day, a spirit of moss and fungus that dwelt in this abandoned mine.
Years earlier the mines were so prosperous that several communities depended
on them for their livelihood, but collapses, fires, and unexplained
disappearances in the mines led people to become more and more fearful of
them.  A local monk ventured in one night after hearing a disturbance, and he
was never seen again. Thereafter, miners repeatedly reported hearing screams
in the deepest tunnels in the voice of that young monk.

The Nature of the Spirit, Vol. 4
--------------------------------
Location: Scrollstand outside the Unfinished Tomb in The Necropolis

It is said in the journals of the lost monks of the Jinzhi sect that there are
spirits of every desire. By summoning that desire within themselves, men can
commune with the spirit, summoning it to them. I can't imagine what kind of
spirit must have been summoned in the dank of that mine. Darkness on all
sides, only the slight flickering of that lamp. A great unknowable fear welled
up within me. Those ancient monks knew too much, I think. They communed with
their own dark desires too often. In that place, I, too, faced my fears. The
circumstance and research that led me to that point scarcely prepared me for
what I faced.  The Dweller in the Depths spoke to me.

The Nature of the Spirit, Vol. 5
--------------------------------
Location: Scrollstand outside the Lotus Assassin Fortress in The Necropolis

It is clear to me now what manner of creatures these spirits are, and it is
also clear what their goals are.  For all that their lies portray them to be,
the Celestial Bureaucracy is nothing more than the subjugation of man by the
eternal beings of that court.  The Dweller has shown me many things, many dark
and terrible truths I could not have seen before, but which are clear to me
now.

When I return, I know what they will say. The Emperor, the one closest to
heaven, is their tool, their puppet. I know they will send him against me,
fearing the power of my knowledge.  Oh yes, I know. They will burn my works,
but I must make copies, as the Dweller said, spreading my dark knowledge far
enough that it will never be destroyed.

Remember this, reader: To a spirit, any spirit, the life of a human is
worthless.  We are tools and toys for their amusement alone.


The Undeniable Fire
-------------------
Location: Scrollstand on west side of archive in the Lotus Assassin Fortress

Of all threats the young Jade Empire faced, the greatest was the barbarian
warlord Zeng Sai.  Titled "The Tree that Defies the Fire," Zeng Sai managed to
organize the barbaric Horselords into an efficient and deadly machine of
warfare, conquering much of the lands to the west and north of the Empire
before coming to bear on the borders of the Jade Empire itself. Zeng Sai,
whose savagery denied even the great Wall built to keep his people out, led
his hungry, maddened people to attack our fledgling Empire in a rabid attempt
to destroy all that would become our advanced and prosperous civilization.

So vicious and deadly was Zeng Sai's attack that it roused the insular Spirit
Monks from their temple in the Land of Howling Spirits to come to the Empire's
aid.  Left unconquered by the devouring Horselord army, the monks of Dirge
stood alongside the Empire and, in a great battle recounted by sages,
playwrights, and scholars around the known world, laid waste to Zeng Sai and
his ravenous army of wild bowmen.  With the help of the monks from Dirge, the
Empire finally burned down the Tree that Defies the Fire, and our glorious
land has never since faced so deadly a foe.

The Way of the Lotus
--------------------
Location: Bookstand on west side of archive in the Lotus Assassin Fortress

Many acolytes misinterpret the tenets of the Lotus Assassin order. Stated
simply, there are no tenets save one: obedience.  Some believe we preach
strength over all, but one must be strong to even be considered for
recruitment.  We are assassins, not monks.  Our order does not teach as much
as act.  Leave the teachings to the scholars in their wasteful garden.  Our
mandate is to serve the will of the Emperor through Death's Hand and Grand
Inquisitor Jia.  Because they demand strength, we give them strength. Because
they demand cunning, we give them cunning.  Most of all, they demand
obedience, and so we give them obedience.  To do otherwise would be to spit in
the eyes of those who hold our spirits in their hands.  Acolytes may create
philosophical justifications for the lives they have chosen, but in the end,
our masters' wills are the only truth and the only law we serve.

The Grand Inquisitor's Will
---------------------------
Location: Bookstand on east side of archive in the Lotus Assassin Fortress

In your obedience to Death's Hand, do not neglect to heed the complex demands
of our mistress Jia, second in glory only to the Hand of Death himself.

Our mistress demands that all of her servants think clearly and completely in
all that they do. She expects that all Lotus Assassins exercise their minds as
thoroughly as they suppress the impulses of their hearts.  As Grand
Inquisitor, Mistress Jia knows all things that happen within the fortress and
without.  Not even the deepest secrets of the most remote places in the Empire
escape her knowledge.

Mistress Jia demands that we be cunning, ruthless, and complete in our loyalty
to her master and ours, Death's Hand.  To disrespect her is to disrespect the
Empire, the Emperor, and Death's Hand himself.

Jade Empire Bestiary: Vol. 2
----------------------------
Location: Scrollstand in the Golem Press Room of the Lotus Assassin Fortress

A Thought on Golems

Until recently, very little was known about golems; those few people skilled
enough to craft golems keep their secrets carefully. Powerful and deadly foes,
golems are feared throughout the Empire.  Though their workings remain a
mystery, there are several useful characteristics worth nothing about these
formidable opponents.  These man-made beasts are immune to most types of
magic. Their solid exteriors are best attacked with equally strong forces.
Weapons and strength are the best ways to defeat these dangerous adversaries.

Text of War
-----------
Location: Scrollstand in the Inner Chambers of the Lotus Assassin Fortress

In the art of war, it is not enough to have superiority in numbers, or
strength in arms.  True victory, lasting victory, is a cultural thing. To stop
a conflict, you must not only defeat armies, you must defeat the will to
fight.  You must appease your enemy, convince them they have won, or eradicate
them utterly.  A nation with an expansive population, therefore, benefits from
extermination.  With a surplus of peasants, a newly cleared land can be
rapidly repopulated, and, with an Infrastructure of buildings already in
place, made productive in short order. In the reign of Emperor Yuan Xi this
was demonstrated most admirable in the marshlands to the south.


The Celestial Order, Vol. 2
----------------------------
Location: Bookstand at east side of area before elevator in the Imperial
Palace

The Great Dragon loosed chaos upon the world he had created, separating man
from the beasts and laying foundation for the eventual order that would unite
humanity: this glorious Jade Empire.  The great animals' spirits of the past
were cast out from the human communities, and Man was forever separated and
elevated above the common beasts.  Man was now the guardian of order, imposing
his will on nature and shaping it to his desire.

But balance must exist in all things.  Man was a bastion of order, with chaos
in his heart.  For as long as the world remains in chaos, man will always war
and strive against his fellow man.  This is the way of nature. Until the Great
Dragon returns to bring the world to order or humanity brings itself above the
cycle of nature, this is the way it will always be.

The Lotus Monks
---------------
Location: Bookstand at west side of area before elevator in the Imperial
Palace

As far as we know, all copies of the larger text were destroyed, but I shall
include a fragment below for your amusement:

"Protection of our glorious Emperor has always been the purpose of the Order
of the Lotus.  The Lotus Monks are the personal servants and protectors of the
Emperor of the Jade Empire, governed by the Hand of Heaven, Sun Kin. They are
servants, guards, teachers, doctors, and spiritual advisors.  With their
simple robes and dyed hands, they are an omnipresent and unpredictable force
whose importance is disproportionate to their numbers.  Anyone who wishes a
presence in the court of the Emperor must, in some way, appease the Lotus
Monks.  Should someone displease the Emperor or offend the glory of the
Empire, the consequences can be dramatic. Fortunately, they watch themselves
as well as others, and any who stray are punished accordingly."

How quaint.  Blood stains the hands much better than dye.
-Lim.

The Righteous Siege
-------------------
Location: Bookstand near tomb doors in the hall between the elevator and the
throne room in the Imperial Palace.

A vague account of the attack on the Spirit Monks of Dirge that maintains Sun
Li and Sun Kin died in the assault.  Despite obvious bias, some passages hint
at the bloody actions that tormented Sagacious Zu:

"Days turned to weeks as denial of the Emperor's authority continued. The
gates of the fortress did not yield until cowards within were convinced to
turn on their fellows.  Victory was as inevitable as the tide, but losses were
felt.  Two brothers were claimed by crimes that remain unspoken, lest the
heart of the Empire break with the telling. Death's Hand rose in their stead,
to serve while Sun Hai returned life to the withered land.  In the weeks that
followed, the price of disloyalty was made clear to those in and out of the
Emperor's honored grasp.  A difficult time full of changes that not all would
accept, but necessary cruelties ensured that no one in the Jade Empire would
ever go thirsty again."

The Ritual of Binding
---------------------
Location: Scrollstand near the end of the bridge where you meet Abbot Song in
Dirge in the Realm of Spirits

The ability to bind a spirit is one of the great honors that the Water Dragon
has bestowed upon us.  Therefore, we must always remember to treat this gift
with the proper respect.  When you bind a spirit, you become the guardian of
that spirit. It is as though the spirit is your child.  Though it is your duty
to return the spirit to the Water Dragon for her judgment, until you give the
spirit over to her, you are fully responsible for that spirit.

Since the spirit will obey your every command, you must always have the best
interests of the spirit in mind while it is under your control.  You must
never command a spirit to do anything that might affect the Water Dragons
judgment of that spirit later on. And though it is the most common rule when
binding spirits, I will repeat it again: Under no circumstances will you ever
bind the spirit of a living person.  Such acts are punishable by death and
judgment at the hands of the Water Dragon herself.


Abbot Song's Journal
--------------------
Location: Scrollstand by the second fountain in Dirge in the Realm of Spirits

Something is wrong.  The Water Dragon wont speak of it openly, but I can sense
that she is troubled by something.  No one else suspects, not even her
caretakers.  But she is the Water Dragon, and if she wants us to know surely
she will tell us.

Still, the storm continues to grow.  Last week, one of the fountain guardians
actually left their post unattended.  And there were more conflicts among the
monks this past year than I care to recall.  The storm is building strength,
and it seems poised to strike right at the heart of Dirge.  I cannot say for
certain, but I believe the Spirit Monks, the whole Empire in fact, is in grave
danger.  I can only trust that Water Dragon also senses it, and is preparing
for whatever may come.

Mantra of Inspiration
---------------------
Location: Bookstand in the Temple in Dirge in the Mortal Realm

An ancient text penned by some of the first Spirit Monks, this book has taught
you how to properly focus upon the Mantra of Inspiration.

"Understanding the totality of being is the only goal worth achieving, and yet
it is a goal that cannot be fulfilled in any life.  Still, in the striving can
be found deep inspirations, and those can aid you in your search.  In this
paradox, the never-ending journey is made possible.

Think upon what you have read here, and take your lessons to the meditation
wheels of Divine Harmony in the temple's hallway.  They will help you to find
the next step upon the unending path."

The Journal of Abbot Song
-------------------------
Location: Bookstand in the Temple in Dirge in the Mortal Realm


There is something disturbing in the air tonight.  I cannot be sure of my
suspicions, but I wonder at the behavior of some of the younger monks. They
seem nervous, like something is about to happen.  Not long ago, I spotted one
of them leaving the well room off the temple, and when I asked why she was
down there she could produce no reason that satisfied my fears.  The look she
gave me when I assigned her extra chores as penance for being distracted from
her duties chilled my heart; it was filled with such menace.

Could some of the younger acolytes have discovered the secret path at the
bottom of the well?  Are they leaving our monastery without my permission?  To
what end?  Troubling questions that will have to wait until tomorrow to
answer.


==========================
17.2 Chapter Introductions
==========================

Chapter 1
---------
Wherein a Master foretells of doom,
A rival challenges for station,
and the past haunts the present

Your training nears its completion in the idyllic setting of Two Rivers.
Master Li promises that soon you will know more about how you came here and
where your future will lead.  All the while, stranger tales begin to spread of
ghosts that will not rest and shadowy assassins who head no law.

Chapter 2
---------
Wherein the Fall of Dirge is detailed
The woman in black speaks of Death's Hand
And Gao the Greater learns the fate of his son.

Two Rivers is in ruins, and Master Li has been taken captive.  It is clear
that this attack was carefully orchestrated and that shadowy forces have
taken an interest in you and those around you.  Leaving your home of twenty
years, you set out after Death's Hand and his Lotus assassins, intent on
discovering the reasons behind this assault.

Chapter 3
---------
Wherein the Imperial city is revealed
Silk Fox reveals her station
And the lotus Assassins are infiltrated

the marvelous Dragonfly bears you away from Tien's Landing toward the Imperial
City.  The fall of Gao the Greater and Assassin Lim will have far-reaching
consequences, and your enemies will not let your actions go unanswered.
Terrible forces gather ahead, and as you draw close, they will leave their
mark as surely as you have left yours.

Chapter 4
---------
Wherein the palace keeps its secrets,
An Emperor is met in battle,
And a master shows his gratitude.

You infiltrated and destroyed the Lotus Assassin Fortress, and learned hat the
Emperor had full knowledge of what was held there.  it was a costly endeavor,
and the loss of one of your fellows casts a pall across your coming
confrontation in the palace of the mighty Emperor Sun Hai

Chapter 5
---------
Wherein the Water Dragon intervenes.
True history is revealed,
And the spirit Monk legacy in reclaimed.

The defeat of Emperor sun Hai was supposed to set things right, but with a
careful blow, Master Li left you crumpled on the floor, a pawn in his
carefully plotted revenge.  The spirit realm stretches before you, but a
beacon in the distance calls.  You are not yet lost to the living.

Chapter 6
---------
Wherein a friend is returned to the living.
Dirge is under siege once more.
And the Fate of Death's Hand is sealed.

Restoring the Fountains of Dirge has allowed the Water Dragon to grant you a
second chance at life.  Your followers now rush to be at your side, but Sun Li
also moves.  He knows the threat a spirit monk posed.   Here, at the ruins of
Dirge, history will repeat itself in spectacular fashion.

Chapter 7
---------
Wherein the close of war is tallied
A Master is finally confronted.
And the fate of an Empire is decided.

You have come far, from borderland school to the ruins of Dirge, and now the
Fate of the Empire depends on the decisions before you stung by the loss of
Death's Hand and the defeat of his siege force, emperor Sun Li readies for
your inevitable confrontation in the palace.

******************************************************************************
18. Mini-Games
******************************************************************************

There are fifteen mini-game that are unlocked by playing them in the main
game.
Some of them won't appear immediately.  The fly between cities mini-games
require completing the main game as well.


1. Returning Home
-----------------

In Game Description: Several flyers are heading for Two Rivers, and its is
unlikely their presence is a coincidence.  You must get back to town as
quickly as you can.

Unlocked by completing the first aerial run in the Mosquito in Chapter 1

Recommended Upgrades: Radiant Aura

Survival Strategy:

You start off with a single shot manual fire weapon.

Activate Radiant Aura. Stay in the center and constantly fire, this will
destroy all of the smaller aircraft.  Ignore the first two larger aircraft.
(In minigame mode, you can use reverse tides to slow them down enough to
destroy.)  After picking up the upgrade for the autofire weapon in the center,
look for the two remainng large aircraft and move behind them to destroy them.


2.  Leaving the Town
--------------------

In Game Description: Leaving your now-burning village, you make your way to
Tien's Landing

Unlocked by completing the attack run at the end of chapter 1.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.  Stay towards the bottom center, shooting the mid sized flyers
that head toward you, whill picking off whatever of the looping smaller flyer
you can when they're closest to the center of the screen.

The third midsized flyer has a weapon power up for autoffire, be sure to get
that.  You'll be fairly safe at the bottom center until you get to the
stationary ballons.  Ignore the large flyer the crosses the screen while you
strafe the balloons.

After the ballons you need to shoot down the two larger flyer that appear at
the top of the screen and avoid their return fire, and well as shooting or
avoiding the handful of smaller flyers that head towards you.


3. Leaving the Workshop
-----------------------

In Game Description: Take the Marvelous Dragonfly back to Tien's Landing.

Unlocked by completing the attack run from the pirates lair in Chapter 2.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.  Stay at the bottom center and constantly fire, which will
destroy all of the initial wave of flyers including one that drops an autofire
upgrade in your path.

When the balloons start to appear move to the left, just to the right of the
upgrade logo at the bottom and move up a bit, to shoot down a wave of midsized
flyer whose flight path go straight down there.  Avoid the balloon the emerges
from the bottom there and resume constant fire from the bottom center until
the end of the mission.



4. Kang's First Mission
-----------------------

In Game Description:  Though his methods are suspect, no one else knows more
about the marvelous Dragonfly than Kang.  Use the wind map he has provided you
to uncover more about the contraption and his past.

Location:  Talk to Kang about himself at the Tien's Landing campsite, and ask
about his wind map.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.  Keep a constant fire going, weaving back afd forth near the
bottom center to destroy the small flyer.  There will be two upgrades autofire
and them an manual triple shot.  when you see two minelayers move up and eith
left or right to take out one of them and avoid a third mine layers that
appear below you at the bottom center.  If you're daring cross over to the
other side to take out the second minelayer and then go below the third one
that appeared at the bottom to eliminate it.  Take out a single large flyer at
the top of the screen to end the mission.


5. Kang's Second Mission
-------------------------

In Game Description: Kang provided you with a wind map to an unknown location.
Kang seems to have no recollection of where the map could lead.  Following the
map should help you learn more about Kang's mysterious past.

Location: Talk to Kang about the new wind map received after using three
successful configurations in Lord Lao's Furnace.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.  Concentrate fire on the righ side of the screen, one of the
balloons that emerges just before the barrier on that side drops an autofire
upgrae.  After that its a trivial matter of clearing a path through the rest
of the level as long as you avoid the second upgrade to triple shot.  Note: A
few ballons will emerge from the bottom of the screen during the second phase
of the mission after a lengthy gap, either move up a bit or rely on the
radiant aura to take care of them.


6. Spirit Journey
-----------------

In Game Description: Kang has another wind map that he thinks will lead to
discovering more about his past.  Though he has no idea where the map will
take you, he is certain it will be dangerous.

Location: Talk to Kang about the new wind map received after using six
successful configurations in Lord Lao's Furnace.

Survival Strategy:

Recommended Upgrades: Dragon's Wrath

You start off with a single shot manual fire weapon.

Weave around the bootom of the screen shooting as many of the small ethereal
flyers as you can.  Pick up both of the upgrades to autofire and triple shot.
When you get the purple mid sized flyers try get the upgrade to restore
autofire. (If you didn't get both upgrades and already have autofire try to
avoid getting it, but thats easier said than done as theres a good change
you'll be rammed by the flyer carrying it which gives you the upgrade
automatically).

When the boss apear use Dragon's Wrath to destroy all of the outer sphers at
once and then concentrate fire on the nucleus.

If you don't have Dragon's Wrath, To defeat the boss, concentrate you fire on
the surrounding orbs one at a time, and anticipate the direction the death
beams will shoot (the first shot is straight down), while avoiding the smaller
projectiles.  Once the surrounding orbs are gone, turn your fire onto the
nucleus.


7.  A Test for Hin Goo
----------------------

In Game Description: Hin Goo the Mechanic needs your services and your flyer.
He asked you to retrieve some parts for him and has promised to sell you
upgrades to the marvelous Dragonfly in return. The mission will be dangerous,
but it may well be worth the risk.

Unlocked by completing Hin Goo's first mission.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with an autofire fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls. Move to the left bottom corner and keep up the autofire.  As
long as you keep activating the radient aura as soon as possible after it
falls you can make it all the way through the mission in that corner.

8.  Escort The Prefect
----------------------

In Game Description: Hin Goo has arranged for you to escort the Prefect of
Shangdang County back to his home.  The skies are filled with bandits, and
this missions will be perilous, but the prefect promises to reward you well.

Unlocked by completing Hin Goo's second mission.

Survival Strategy:

Recommended Upgrades: Radiant Aura and/or Shrieking Fury

You start off with an autofire fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.

Keep in front of the prefects plane and keep firing.  Either use radiant aura
to protect yourself or Shrieking fury to thin out the enemy numbers when
they're on the screen.

9.  Rescue Mission
------------------

In Game Description: Hin Goo asked you to rescue his associate.  In return for
your aid, he will allow you to use his flyer for this one mission the area is
swarming with pirates and bandits, so you'll have to be accurate and careful.

Unlocked by completing Hin Goo's third mission.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with an autofire fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.  Constantly fire from the bottom center.  You'll switch to a
manual triple shot with an upgrade thats drop in you path.  Make sure to
activate the radiant aura as soon as possible after it falls.

10.  The Battle of Dirge
------------------------

In Game Description: You must slow the Imperial attack on Dirge.  Destroy as
may ships and ground targets as you can.

Unlocked if you choose to attack the Imperial Airforce before proceeding to
the bridge in chapter 6.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with an autofire fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls. Constantly fire from the bottom center.  Make sure to activate
the radiant aura as soon as possible after it falls to get through the common
flyers leading up to the boss.

When you get to boss just keep firing, hopefully with the autofire weapon,
otherwise mash A if you have the triple shot weapon.  While you're firing, try
to weave through the gaps between the lasers and missiles as you go from one
side of the screen to the other. Don't even look at the boss, just keep firing 
while you concentrate on navigating a safe path around the enemy's barrage, 
look for the larger gaps to go through.  The path you follow will be something 
resembling a figure 8.


11.  Encounters in the Skies #1
-------------------------------

In Game Description: Defeat all enemies.

Unlocked after finishing the game if you did an attack run between cities
(Tien's Landings, Imperial City, Imperial Palace) where this mini-game was
used.

Recognition note: This mini-game starts with a group of small flyers angling
from the top left towards the bottom center.

Survival Strategy:

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls. Move to the bottom left, constantly firing.  When the large
flyer apears at the top of the screen move into the center to destroy it. Get
the autofire upgrade it drops.

After getting the upgrade move back to the bottom left corner untill another
plane apeas and stops at the top center.

Move to the bottom center and keep up the autofire.  Dodge the energy bolts
and heatseeking missile.  The smaller fliers the arc between you and the plane
at the top will provide chi to reactivate radiant aura when the missiles
inevitably hit you.  The plane at the top should be eliminated shortly after
the supply of smaller flyers runs out to end the mission.

12.  Encounters in the Skies #2
-------------------------------

In Game Description: Defeat all enemies.

Unlocked after finishing the game if you did an attack run between cities
(Tien's Landings, Imperial City, Imperial Palace) where this mini-game was
used.

Survival Strategy:

Recognition note: This mini-game starts with small planes crossing the center
of the screen near the top, coming alternately from the left and right.

Recommended Upgrades: Radiant Aura

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.

Constantly fire from the bottom center.  When the autofire upgrade is dropped
in front of you move up to get it and return to the bottom center keeping up
the autofire for the remainder of the mission.


13.  Encounters in the Skies #3
-------------------------------

In Game Description: Defeat all enemies.

Unlocked after finishing the game if you did an attack run between cities
(Tien's Landings, Imperial City, Imperial Palace) where this mini-game was
used.

Recognition note: This mini-game starts with a group of mid sized fights
coming straight down on the left and turning towards the bottom center.

Survival Strategy:

Recommended Upgrades: Radiant Aura and Shrieking Fury.

You start off with a single shot manual fire weapon.

Activate Radient Aura, at the start and as soon as you have sufficient chi
after it falls.

Quickly move to the bottom left and constantly fire to take out the first wing
of midsized flyers.  Then move to the bottom right and constantly fire to take
out the second wind of mid sized flyers.  Move left and right after this to
shoot down a wave of smaller flyers that tend to turn towards you.

Move up to get the health power up and the autofire powerup and move to the
bottom right while the mid sized planes are looping.  Shrieking fure can help
thin the enemy ranks while you keep up the autofire here.  Slowly drift
towards the bottom center when the small fliers appear.

Once the minelayers start appearing simply move below each one to destroy as
many as possible. Avoid getting the triple shot upgrade. A wave of small flyer
amongst the minelayres should get destroyed by the autofire as you move
between minelayers.  Be prepared to reactive radiant aura though.


There are no missions 14 and 15
-------------------------------

NOTE: I've read in a post on the Bioware forums by a Bioware Employee that
mini-games 14 and 15 were removed from the game late in the production cycle
but weren't removed from the mini-game menu.  It is not possible to unlock
them.

******************************************************************************
19. Glitches
******************************************************************************

There have been reports on the health bar potential being massively and 
permanently reduces in some battles:  The battle against the emperor in 
chapter 4, and the battle at the first fountain in chapter 5.  If this happens 
to you in one of those battles, or another battle, reload an earliers save.

The game can get stuck in Chapter 6, if you tried to advance both Silk Fox's 
and Sky's romance plots.  You'll need to back track to an early Chapter 3 save 
to get around this if it happens.

Gems that claim to boost experience from books, like the Gem of the Frail 
Scholar, do not provide the increased experience.

erislover sent me this exploit to the way unequiping gems works: "After the 
battle in the Lotus Assassin Fortress where the Jade Golemn
et al are defeated I had the problem that the game autosaved prior to
me picking up a powerup that was left behind, and I didn't save before
the next battle. Of course upon reload the powerup wasn't there. I was
almost completely drained and thought I would have to load an earlier
save. But I found something that could be used to recover when no
spirit fonts etc are around. Go to the gem menu and de-equip anything
that would give you a boost to chi and health. Then re-equip it. If
your chi was at zero, it will now have some extra in there that
represented the difference the gem(s) made. Use the chi to heal until
it is empty. Repeat."  NOTE:  Deequipping the health boost only helps if 
removing those gems takes you down to zero health (don't leave the gem screen 
until the gems are reequiped).  You can also do something similar with focus 
to get a bit more use out of a weapon.  

******************************************************************************
20. LEGAL
******************************************************************************
This document is Copyright 2004-2005 MysticWeirdo aka Warren Grieder.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

Permission to host this document is given to the following:
GameFAQs
IGN

Sites that DO NOT have permission and never will:
fuska.nu
cheats.de
CheatCC.com
cheatindex.com
supercheats.de

This file may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission,
except GameFaqs and IGN. Use of this guide on any other web site or as
a part of any public display is strictly prohibited, and a violation
of copyright.


******************************************************************************
21. Contact Information
******************************************************************************
For suggestions and/or corrections for this guide please email:
mystic.weirdo [at] gmail.com

The most recent version of this guide will be on www.gamefaqs.com.
Please check there before contacting me with additions/corrections.

Please include Jade Empire FAQ in the subject of any email regarding this FAQ.

******************************************************************************
22.  Credits
******************************************************************************
Thanks go to the following:

Bioware for making this great game.

The following sites for hosting this FAQ:
GameFAQs
IGN

Thanks to the following for helping fill in missing style locations:
Joe Wong (Spirit Thief, Horse Demon, Thousand Cuts, White Demon)
Hans Wilson (Dragon Sword, Crimson Tears, Flawless, Mirabelle, Tang's
             Vengeance, Eyes of the Dragon)
Riefner (Stone Immortal, Tempest, Storm Dragon)
gamewiz101 (Paralyzing Palm, Stone Immortal, Tempest, Storm Dragon)
Alexander Schroeder (Golden Star, several other locations and corrections to
existing information)
Psycho Ninja (Stone Immortal, Tempest, Storm Dragon)
Luke Karmali (Dire Flame)


Thanks to the following for missing flyer upgrades:
Andrew Reida (Cloudburst, Mirage, Consume Spirit)

Thank to the following for pointing out errors:
Aaron Lovett
Arthur Gordon

Thanks to the following for providing addition input:
Ayame Hoshiko (information on Pilgrim's Rest Inn)
Matthew Fry (Big Tian as successful suitor)
jabigdogs2000 (Open Fist suggestions)
Adam Gritt (experience points for Matchmaker quest and other chapter 1 and 2
info)
Bryan Lipinski (Cameo use)
Charles Ghantous (Using Dragon's Wrath against Spirit Journey minigame boss.)
David Hall (Information of Dawn Star plus Silk Fox romance plot)
Conagher (Strategy for Strangler Jizu)
Johan Dartarus (Observation on Lord Lao's Furnace)
shaun (eliminating Ru as a possibility in the Match Maker sidequest.)
Liam Warner (better closed fist options in chapter one related to the farmer 
that is in debt and the mercenaries at the gate out of town.)
Chris Hegre (possible location of Gem of Irresistible Spirit)
Shawn Xu (glitch with gems boosting book experience)
GrandMarquis (extra Closed fist scene with Captain Ing and Merchant Jiang)
erislover (exploit with unequipping gems)
da J (Winning purse plot item)

******************************************************************************
******************************************************************************