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    Boss FAQ by Misfit119

    Version: 2.1 | Updated: 02/01/08 | Printable Version | Search Guide | Bookmark Guide

    =========================================================
    Bloodrayne 2 Boss FAQ Version 2.1 - 11/18/2004
    =========================================================
    This FAQ may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    
    Written by: Daniel Acaba 
    GameFAQS ID: Misfit119
    Contact me at: eternalmisery718@yahoo.com
    System: Any
    Version 1.0 - 11/18/2004
    
    This FAQ Copyright 2004 Daniel Acaba
    
    
    List of Sites that may host this FAQ:
    www.ign.com
    www.gamefaqs.com
    www.gamerstemple.com
    www.cheatcc.com
    
    
    Update History
    Version 1.0 - FAQ originally posted
    Version 1.5 - Fixed some minor issues (spelling, grammar, erroneous boss fight
    order, etc.), updated strategies
    Version 2.0 - Added the Ninjas and updated the strategies some more with some 
    player suggestions and my own.
    Version 2.1 - I made a fairly large screw up... I deleted the second part of 
    the Ephemera fights. Well that's fixed thanks to a few emails pointing it out.
    I hope that helps.
    
    Note: Unless someone pulls out a major boss strategy that has not been listed
    here, this is likely the final update that I will do for this FAQ. It's been 
    fun though and Id like to thank all those who have sent me positive feedback 
    on my first FAQ. :)
    =========================================================
    Index
    =========================================================
    1 - About this FAQ
    2 - General Tips For Bosses
    3 - Sub-bosses
       Dhampir type A
       The Kestrel Vampires
       Dhampir type B
       Turned
       Foremen
       Ephemeras Ninjas
       Pink Suits
       The Ancients
    4 - Bosses
       Zerenski - Fight Atop the Mansion
       Slezz - The Ancient One
       Ephemera - pt. 1 - A Little Test Amidst Chaos
       Ferril - Atop the Shroud Tower
       Ephemera pt. 2 - Showdown To The Death
       Xerxes pt. 1 - The Sun Cannons
       The Unraveller - Weird Fight
       Xerxes pt. 2 - The Suit
       Kagan - The Final Battle
    5 - About the Author
    6 - Update History
    
    
    =========================================================
    1. About this FAQ
    =========================================================
    This FAQ was created with a simple purpose in mind. To help people with the 
    bosses in this game, the only real problem to how good it is in my eyes. 
    Some of them are just ridiculous to beat and it slows down the games rapid
    fire action with easter egg hunt missions. But it's still a great game. Hope 
    you enjoy my first FAQ!
    
    =========================================================
    2. General Tips for Bosses
    =========================================================
    - Always listen to what Severin tells you or things that Rayne herself says. 
    That may be of more value in the end than anything that I can tell you.
    - Rage is your friend. Use it often on bosses and get it back as soon as 
    possible. You never know when another boss or sub-boss will come out at you.
    - I doubt it needs to be said, but keep multiple saves, just in case you box
    yourself into a corner. 
    - When you're not sure what to do, try Aura Vision.
    - Don't use your harpoon on most bosses or even some of the tougher enemies 
    later one (Ephemeras ninjas come to mind). It won't work and might end up 
    with you getting hit by some cheap shots from other people.
    - Your guns are similarly useless against the bosses, unless noted otherwise. 
    They will simply ignore them and continue to come after you. Blood Hammer 
    seems to work on some of the later ones however. This is noted below.
    
    =========================================================
    2. Sub-Bosses
    =========================================================
    Dhampir type A - Upon entering the inner area of the mansion, you will 
    encounter this bald Dhampir will attack you with some basic sword attacks. 
    This fight doesn't require much of you. Use Blood Rage, which is hopefully
    full and go for him. The only real tactic of note, is that getting behind 
    him will grant you easy, but not guaranteed hits. If you prefer to use kicks 
    and knock him down, do NOT attempt to attack him while he is on the floor.
    It will do minimum damage, if any, and he will counterattack quickly.
    I suggest you stick to using the blades and keep behind him at all times. 
    He goes down fast enough. Others of this ones ilk will remain a constant 
    thorn in your side for a good portion of the game, so remember this strategy 
    making small adaptations for others who may be present, and any scenery.
    
    Threat: Moderate (1st fight), Minor (as sub bosses)
    
     
    
    The Kestrel Vampires - The whack jobs... how frustrating. They're frustrating 
    when you first encounter them, but give it a few bosses and you will be 
    wishing you were fighting them again. Basically they are the same as the type
    B Dhampir, listed below, in how they fight, except they're not as fast. If 
    you've got the rage for it, use Blood Rage and try to keep behind them. Kick 
    them down a lot as that seems to hurt them quite a bit and use your blades
    when you start to get surrounded by their minions. If they're simply too 
    fast for you, turn on Dilated Vision and try to keep behind them, kicking
    them. Cheap shots are best sometimes.
    
    Threat: Moderate
    
    
    
    Dhampir type B - You will first fight this dark haired Dhampir in the shroud 
    production plant. You will know them when you see them. While in melee combat,
    they fight quite similar to their bald brethren, but they show quite a 
    penchant for retreating. They're somewhat faster than the other Dhampir and 
    they use it. They will put distance between themselves and you and fire darts 
    at you. This is VERY annoying and can cause a lot of difficulty in catching 
    up to them to hit them with a comb. Depending on you're fighting style, you 
    may find that knocking them all over with kicks in a Blood Rage / Fury works 
    best. In a few situations however, it may benefit you to use the speed powers 
    to slow them and their cronies down and use the blades on them. They will be 
    QUITE the irritant the first few times you fight them, when they're not alone, 
    but later in the game, you'll just be thankful it's not another damnable 
    Foreman bearing down on you.
    
    Threat: Moderate
    
    
    
    Turned - Big, stupid and hard as hell to fight. These are what you're going to
    think of when you think of these monsters. Fighting them head up, while a 
    requirement in a few hellish areas, is a fool's gambit. Always look for a 
    simpler way to fight them. My favorite, though time consuming method, is to 
    run from them until they charge at you like a bull. Then dodge to the side and
    they will hit the will. Run up on their side (Don't lock on or you will miss 
    your first few attacks) and then just hack at it a few times, then run away 
    and repeat. However, in one area of the factory, you can actually man a GUN 
    TURRET to use against them. Just take out the ones behind it and line up the 
    sucker in your sights. Lastly, you will fight one in Kagans' tower. If you're 
    quick enough, you can make him run RIGHT OUT THE WINDOW. So much fun to see 
    and will save you so much time. Overall, if you MUST fight them, I highly 
    suggest you use blood rage / fury and stay behind them at ALL times possible.
    
    Threat: High (Direct Combat), Minor (using environment)
    
    
    
    Foremen - These guys seem to have slightly less health than the Turned, but do
    oodles more damage. See that hammer in his hand? It's a 500 lb hammer... and 
    he uses it like a toy. Avoid it at all costs. Now the real threat here is if 
    you try to run away. He will slam the hammer on the floor and you will go 
    flying and take a good amount of damage. Thus, I've learned its best not to 
    even hesitate for a second when you see one. Turn on blood rage / fury so it 
    can't knock you down and charge him. Do your best to stay behind him and he 
    should die soon enough. Don't bother with kicks, just stay with the blades
    and his health will go quickly.
    
    Threat: High (without blood rage), Moderate (with)
    
    
    
    Ephemera's Ninjas - These guys are possibly one of the hardest enemies you 
    will fight in the game, with or without blood rages and other powers. In 
    addition, the first time you will fight them is when you've just gotten 
    through with what I think is one of the hardest parts of the game; Ferrils' 
    shroud tower rooftop battle. I cannot really emphasize how careful you need to
    be with these guys. Especially if there is more than one. They are very fast, 
    have ranged attacks and can kill you very fast.
    
    One of the most important things that I can point out is that your harpoons 
    will NOT work on them unless you can somehow get behind them (not easily done 
    at all) or you can knock them down or stun them. Personally, I have come to 
    realize that by shooting them with your guns a little, you can stun them and 
    then hook them if you are in an area where you need to destroy something with 
    them (such as in the park with the helicopter). If not, do not even bother 
    trying to harpoon them. Simply move in close to them so you avoid them 
    throwing things at you and then wait for them to attack. Counter attack and 
    then beat on them relentlessly once you land a blow. Don't stop hitting until
    they are dead and not moving.
    
    Threat: High
    
    
    
    Pink Suits - Ill level with you; I have no idea what the HELL this thing is 
    supposed to be. It's mentioned that they were designed to protect the wearer 
    from the sun which I'm assuming means there's a vampire or minion inside
    it, but its still just odd looking. In either case, fight them much like you 
    would the turned. Keep behind them and lay into them with a blood rage / fury 
    blade combo. They will go down soon enough. There is one room to watch for. 
    You will have to fight about seven of these guys, while minions attack you. 
    Clear out the minions as best you can and man the mounted gun turrets, take 
    out as many of the suits as you can before a minion hits you. Quickly kill
    any near you and run to the gun, farthest from the suit. Repeat until the 
    room has been cleared.
    
    Edit: A few people have suggested to me that these are not suits, only the 
    one Xerxes is in is. These are supposed to be the Children of Slezz that she 
    spoke of when you meet her. If anyone can confirm this, feel free to email me 
    if you have the conversation this was said in.
    
    Threat: Moderate
    
    
    
    Ancient Vampires - Personally, I don't see the big deal with these guys. I 
    mean, at a distance, their automatic rifles will tear you up. But if you can 
    stay close to them with a good blood rage / fury combo, then they're not that
     big of a deal. Get up on them, stay behind them as best you can and do your 
    best to keep slashing the crap out of them. Not too complicated so long as 
    you've got the rage to do it. If you are really having problems with them, 
    then it may be best to try and trap them into a corner with kicks and then 
    time them to hit it when it's getting up. This keeps it perpetually falling 
    down and unable to really fight back.
    
    Threat: Minor
    
    =========================================================
    3. Bosses
    =========================================================
    Zerenski - Fight Atop the Mansion - This fight doesn't really require much 
    information to help you through. It's all very simple. You should know this 
    area by now, as you have traversed it before. Simply keep moving and going 
    after him. Once you near him, hit him once or twice and he will turn into a 
    bat form. Turn on Aura Vision and shoot at the bats that are lit up. This will
    hurt him but he will reform away from you. Simply run to him and repeat as 
    necessary. I suggest using your blood rage here to stop from the bats even 
    affecting you. This will make this fight MUCH less annoying.
    
    Threat: Minor (almost inconsequential)
    
    
    
    Slezz, The Ancient One - You will encounter this unhappy mother down deep in 
    the sewer levels. For all her size, she isn't really too hard to beat and 
    they show you how to do so in a small cut scene that makes no real sense to 
    me. Why would a minion hurt her only to get blown up? Odd. In either case, 
    this is simple. Hit the switch to make the water level in the room rise. This 
    is VERY important as you cannot hurt her otherwise. When she throws one of 
    the men at you (listen for the beeping and you will see them airborne), lock
     onto them. When they're close, grapple it and toss it back at her. Now, if 
    the water level is down, she will simply raise her wings and block the hit. 
    If it is up, she will be hurt. Do this a few more times, only breaking to 
    dispose of the enemies who come and to flip the switch some more. After a 
    short while, you will actually blow her stomach wide open. Now this is the 
    part that stumped me, and a few others. Hop down and get onto one of the 
    platforms. Leap inside her belly (Yummy!) and when the camera view shows you 
    her heart, lock onto it and fire your harpoon. Give it a little tug and that 
    will be the end of this one. Its kind of icky but amusing to listen to 
    Rayne's commentary afterwards.
    
    Threat: Minor
    
    
    
    Ephemera - pt. 1 - A Little Test Amidst Chaos - This isn't a real boss fight, 
    so don't really sweat it too much. I put it here for completion, but its 
    nothing to worry yourself over. Ephemera will come in and talk a little bit 
    of trash before attacking. Activate Blood Rage and go right at her. Quickly 
    dodge around her, NOT over or she will sometimes move too fast for you to do 
    such, and attack her. After a short time she will teleport away and fully 
    heal. Don't worry about it. The fight is basically over with. Give it a few 
    more moments and you can move on in the game.
    
    Threat: Minor
    
    
    
    Ferril - Atop the Shroud Tower - This is where the more annoying boss fights 
    begin. Although Ferril is the "boss" here, you're not here to fight her, nor 
    her minions. Your job here is to destroy all of the pumps on the tower, and
    there are ALOT of them (near 20). To make matters worse, while you're doing 
    this, an invincible Ferril is chasing you and trying to slice you up (you 
    can't even lock onto her for some odd reason, but it doesn't matter) and she
    is just as acrobatic as Rayne is, meaning she can follow you pretty much 
    wherever you go on the stage with time. There is nothing you can do about 
    her. Even if you hit her, all you can do is knock her down. I even tried 
    knocking her off the tower. No dice. She comes back after a bit, like a bad 
    rash. Her minions are also gonna get in your way. Until you get a good idea 
    of the layout of the place, it's a good idea to take out the ones that chase 
    you and ignore the shooters. I strongly suggest you use bursts of super speed
    here as it will let you outrun Ferril.
    
    What you're gonna want to do here, is head the right staircase. Make sure to 
    take it all the way to the top and then turn to your side. Attack the 
    sparking pumps that are attached to the tower using your blades. A few shots
    should do it. There are two on either end of the platform. Once that is done,
    run towards the middle of the platform and use the poles to get you across to
    the other side. Repeat the procedure from before with the pumps. Now return 
    to the middle platform. If you look carefully, there should be a metal rail 
    that you can run up to get to the upper level. Take out the pumps up there
    before going back down the rail to the center platform. Now go back to the
    platform you started on. Next to the stairs that brought you up to the middle
     section, you should see a pipe you can swing from, with a hanging pipe next 
    to it. Use your aura vision if you can't make it out. Get to the hanging pipe 
    and climb up it, jumping to the other hanging pipe you will see. This should 
    get you back to the top, but on the other side. Destroy these last pumps and 
    you're done.
    
    As a note, you have to be VERY careful with your rage in this fight. You will
    have little to no time to kill off the minions before Ferril catches and 
    attacks you. She will kill you, and fast, so moving quickly is imperative.
    
    Some people have suggested that the Shroud itself hurts you. I've tried to 
    watch and confirm this, but I've not really noticed it. This may be due to the
    men shooting me or me getting distracted by Ferril, but I've not noticed the
    damage myself.
    
    
    Edit: It has been confirmed that the shroud, indeed will hurt you. And it 
    will do so quite badly as time goes on. This only makes me feel, even more 
    so that using super speed and blood rage are imperative to survive.
    
    In addition, AiTenshi has made a suggestion that may work for some players 
    out there. Rather than trying to bullet through the tower like I did, only 
    refilling when the tower took you to the bottom, you can try this.
    
    Use Dilated Perception to stay just ahead of Ferril as you run. Head for 
    the first batch of pumps and begin to run in a circle around them, attacking 
    each one once as you pass it. Do not stop or Ferril will catch you. Circle
    it until they are all destroyed and then move on to the next ones on the same
    side as you. Once you have cleared off a whole side, head to the bottom. 
    Fight minions, refill your bars and then head on back up. Repeat this until 
    you have cleared the tower.
    
    Threat: High (Medium once you know where you're going)
    
    
    
    Ephemera pt. 2 - Showdown To The Death - This fight is really simple so long 
    as you actually listen to what you are told by Severin about destroying 
    Ephemeras shadow portals. This is fairly simple. Just turn on Super Speed
    and rush for each of the portals and destroy them. The only one that should 
    stump you is the one that is in a pool of water. To shut that one off you 
    need to pull down the metal object that is at the top of the waterfall. If
    you are having problems with finding the object that I am referring to, stand
    in the pool of water, turn on super speed and turn in a circle slowly, trying
    to target the scenery. You'll find it. Once that is done, try to get to a few
    of the minions and slaughter them with fatalities to get your Rage up again. 
    Then head for Ephemera and handle her like all the other bosses; get that 
    Blood Fury going and get behind her and beat her senseless. It's easy once 
    you get past the stupid portals.
    
    Threat: Moderate
    
    
    
    Xerxes pt. 1 - The Sun Cannons - A welcome break from all the other boss 
    fights they've been sticking you with, you STILL can't attack the actual boss,
    but the objective here is very simple. Get to all those stupid Sun Cannons 
    and bust them. Easy said as it is done. Simply get to the middle platform and 
    leap up onto it. Destroy the cannons with your blades. Then turn on aura 
    vision as a visual aide and head for the two towers in the back. You will see
    grates you can climb on. Get up there and shut down the last one.
    
    If you're finding any difficulties here, you're provided a seemingly endless
    supply of weaponless goons to feed from. This is also a good place to recharge
    your dragon pistols to full capacity.
    
    Threat: Minor
    
    
    
    The Unraveller - Weird Fight - This fight seems near impossible at first. It 
    takes awhile until you realize how simple it is. I've heard there are other 
    strategies to beating this boss, but until I get the chance to test all of 
    them myself, Id rather not bother with hearsay. The simplest way to fight him 
    is to get the Blood Hammer gun mode ready and fire at him. It is imperative 
    that you are careful with your ammo. It will take a lot of shots to do this 
    guy in and you can only have three shots at a time. Hit him those three times
    before finding the minions on the level and refilling. Get to a comfortable 
    spot and hit him again. Repeat until done. I will update this if I can 
    confirm a less tedious method.
    
    Update: I can confirm that there is a less tedious way to fight this boss; 
    however I myself am finding a sort of difficulty with this method. I will 
    put it forward so that if any find use with it, then it isn't a total wash.
    When you are fighting the Unraveller there are four... pods of some sort that
    are on the ceiling of the room you fight him in. You can access them by 
    taking the first rail in the room straight up and making your way to the 
    stairwell. Once on it, go up until you reach the top and begin to run through
    this area. Now, each time you reach an opening in the walls, you will find 
    that if you keep switching targets, you will lock onto an odd shaped pod
    in the ceiling. Harpoon it and pull it. This will dropů something out of it. 
    Do this three times up top. 
    
    This is the part that of fight I'm still unsure of. In this room there is a 
    pole you can climb. Turn on Super Speed to slow things down and go up it, 
    then jump to the platform carefully. Leap up to the other pole and swing
    before you climb up the next pole. Hop off onto this new platform and proceed 
    to harpoon and pull the last pod. This is the problem however. I can never 
    seem to find the area with the pole purposefully. I'm not sure where it is in
    the rooms and tend to find it haphazardly as it is nigh impossible for me to 
    keep track of where I'm going in here with the Unraveller knocking me around 
    with its projectile vomit. I still use this method, just keep on moving till 
    I find my target.
    
    Threat: Moderate
    
    
    
    Xerxes pt. 2 - The Suit - A frustrating fight until you realize what to do, 
    this fight it is quite important to watch for the bosses attacks. You will 
    have little time to feed if the need arises and have to seek cover far away
    from the boss and hope the minions come to you. It is of utmost importance 
    that you avoid the sun cannon. It will hurt quite immensely. His other attack
    form to watch out for is a large fire blast he will throw at you. It will do 
    a lot of damage and toss you back, something it seems to do even if you're in
    blood fury mode. However, even if you stand close to him, this TOO is a bad 
    idea as he has a stomp attack, which will not really hurt you, but it can 
    knock you through the air. This has knocked me off of the roof you're 
    fighting him on. Not fun.
    
    You could destroy him by battering him down with Blood Hammers, but that 
    would take forever. It's easiest to simply fire at him carefully with the 
    Blood Hammers and knock off the four pink plates that Rayne points out in
    the earlier cut scene (go to the upper levels to hit the top ones if you need
    to). Once they're all off, move close carefully and harpoon the green plates. 
    Pull the harpoon away from him and yank them off. This will hurt him badly. 
    Do it three times and he should be done with. As simple as this strategy 
    sounds, I must stress how difficult it can actually be. With all of his 
    attacks not to mention his minions, it can be QUITE a task.
    
    Edit: Several people have reminded me of this strategy and I didn't put it 
    here due to thinking it was somewhat academic, but Ill put it here to make 
    sure those who have not quite thought of it can know. Hope it helps make this
    easier and thanks for the reminders from those who sent me the emails.
    
    In the four corners of the roof, there are small rooms. If you are taking a 
    beating, you can go hide in one of the rooms and let his minions come to you.
    Slaughter them, refill your blood and your gun ammo and then head on back out 
    to fight Xerxes again.
    
    In addition, in one of the rooms there is a hidden blood fountain that will 
    fully restore you and it will also give you a longer health bar (unless you've
    hit all the others on the way). You'll need to use your Aura Vision to see the
    entrance. This can help even more so.
    
    Threat: High
    
    
    
    Kagan - The Final Battle - This fight is disappointingly easy. Kagan really 
    only has two attacks of note to really watch out for. He will sometimes begin 
    to swing his sword like the madman he is. Just stay back or try to go behind
    him. If you move fast enough, you should get to him nice and quickly and 
    slash him up some. The other attack, he will levitate into the air and a beam 
    of purple-pinkish light will shine down on you and you've got a few seconds 
    to get away from him or you're gonna get blasted. But for all this threat, 
    he's not that hard. If you have a maxed out Carnage bar, then this shouldn't
    be too big a deal. Activate Blood Fury and use the kick combo. It  is the most
    powerful move you can get off on him. Hit him as hard and fast as you can and 
    he should be hurting pretty fast. When he's down to the last quarter of his 
    health, he will move for the blood pool in the middle of the room and stand 
    there. While in it, he will heal and rather quickly. Don't let him get that 
    chance. Knock him out with that same kick combo and try to cut him to ribbons 
    before this fight becomes a long drawn out one that he will win eventually.
    
    Edit: AiTenshi sent me this strategy, and now that I know it works, these 
    game developers need to plan things a bit better. 
    
    Fight Kagan however you choose until he heads into the blood fountain. Once 
    there, follow him inside and turn on Freeze Time. Now feel free to start 
    pounding on him. He will be unable to heal with the fountain due to the speed 
    that he will be moving at (next to nothing), and you will be able to heal as 
    normal, taking his few blows he will give you while you slaughter him. You can
    dodge him like this easily. This shouldn't take very long at all.
    
    Threat: Moderate (Irrelevant with the second strategy)
    
    =========================================================
    4. About the Author 
    =========================================================
    My names Daniel Acaba. I live in New York and I'm a huge video game fan. Not 
    as big as I used to be and I'm no fan of most action games, but Bloodrayne 2 
    appealed to me with all its wanton carnage. Got to love that. I roam the 
    GameFAQs message board, arguing with trolls for fun and trying to help people
    when I can in their games, as Misfit119. :D
    
    =========================================================
    5. Thanks
    =========================================================
    While nothing too large, I hate not thanking the people who help me out. So 
    thanks go out to...
    
    AiTenshi for his suggestions on fighting the bosses as well as just a few 
    other things to put in here.
    
    And thanks to those who have emailed me with compliments on the FAQ. Means a
    lot to me as I did this for the other players out there. =)
    
    
    =========================================================
    Boss FAQ courtesy of Daniel Acaba (Misfit119)