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    Weapons Guide by LiMpBiZkitFaN

    Version: Final | Updated: 05/22/04 | Printable Version | Search Guide | Bookmark Guide

                     
                    H  I  T  M  A  N :   C  O  N  T  R  A  C  T  S
                             
                              W E A P O N S   G U I D E
    
                                  
                                  For Microsoft Xbox
    
                                     Version FINAL
    
                                 Author: LiMpBiZkitFaN
                            E-Mail: See 'Legal Information'
    
                                  Created: 04/21/04
                                 Completed: 04/26/04
                                Last Update: 05/22/04
    
    
    
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    -----------------------T A B L E   O F   C O N T E N T S-----------------------
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    I.   FAQ Navigation System..................................................FN~
    
    II.  The Weapons of Hitman: Contracts.......................................WG~
    
          CC~  Close Combat
          HG~  Handguns
          SM~  Submachine Gun
          AR~  Assault Rifles
          SG~  Shotguns
          SR~  Sniper Rifles
          HW~  Heavy Weapons
    
    
    III. The Secrets and Glitches of Hitman: Contracts..........................SG~
    
          S1~ Orthmeyer's Keycard
          S2~ PGM Sniper Rifle
          S3~ Sniper Rifle Concealment Case Trick
    
    
    IV.  Legal Information......................................................LI~
    
    V.   Credits................................................................CS~
    
    
    
    
    
    
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    I.   FAQ Navigation System..................................................FN~
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The Navigation System is compromised of a combination of letters, and a symbol
    (the Tilde (~) key). All of my future FAQs will include this new system, making
    for an easier, and more helpful FAQ experience.
    
    Here is how it works:
    
    Look in the Table of Contents for a specific section, find the code and do the
    following:
    
    Press CTRL and F on a PC, or the Special Key and F on a Macintosh. A search box
    will then appear; search for the code, and you will be taken to that section.
    This system is fairly new, so it is bound to have bugs in it. Please inform me
    of any errors in the FAQ, or with the system itself. My E-Mail is in the Legal
    Section of the FAQ.
    
    
    
    
    
    
    
    
    
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    II.  The Weapons of Hitman: Contracts.......................................WG~
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    NOTE: I have received many E-Mails about Weapons being available in other 
    Missions, most of the time, it involved getting deep into waves of enemies,
    such as getting the M60 from the guy in the Helicopter in Mission 8. While
    it does get you the M60 three levels early, you are faced with a wave of
    enemies, plus not to mention the fact that the guy who has the M60 doesn't
    seem ready to give it up, so to make things technically right, I have changed
    the 'First Available' category to 'Best Available', which signifies not
    neccessarily where its first found, but also where its most convienient to get
    the weapon and extract it from the mission to add to the Cache.
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    CC~-------------------Close Combat---------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    NOTE ABOUT CLOSE COMBAT WEAPONS: You cannot add them to your Weapons Cache.
    In no way, shape or form. 
    
    
     -[ Fiber Wire ]-
    
     Concealable- Yes
     Two-Handed-  Yes
     Notes-       Learn how to use this if you want to be a Silent Assassin
    
     Best Available- Comes Standard on Agent 47
    
    
    
    
    
     -[ Syringe ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Must execute a Stealth Attack; Knocks Victim out for
                  Approximately 7 Minutes
    
     Best Available- Comes Standard on Agent 47
    
    
    
    
    
     -[ Stun Gun ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Can attack directly or execute a Stealth Kill; Knocks Victim out
                  For approximately 7 Minutes
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on Sanitarium Staff
    
    
    
    
    
     -[ Bolt Gun ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Must execute a Stealth Kill to successfully use
    
     Best Available- Mission 2- "The Meat King's Party"
                     Found in Walk-In Freezer on 1st Floor
    
    
    
    
    
     -[ Meat Hook ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Can attack directly or execute a Stealth Kill
    
     Best Available- Mission 2- "The Meat King's Party"
                     Agent 47 starts with one in his Inventory
    
    
    
    
    
     -[ Kitchen Knife ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Can attack directly or execute a Stealth Kill
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on Patient seen stabbing Staff Member through Window
                     in Basement Area
    
    
    
    
    
     -[ Meat Cleaver ]-
    
     Concealable- Yes
     Two-Handed-  No
     Notes-       Can attack directly or execute a Stealth Kill
    
     Best Available- Mission 2- "The Meat King's Party"
                     Found on Butchers scattered throughout Slaughterhouse
    
    
    
    
    
     -[ Chinese Sword ]-
    
     Concealable- No
     Two-Handed-  Yes
     Notes-       Can attack directly or execute a Stealth Kill
    
     Best Available- Mission 11- "Lee Hong Assassination"
                     Found on Target; Lee Hong
    
    
    
    
    
     -[ Fire Poker ]-
    
     Concealable- No
     Two-Handed-  Yes
     Notes-       Can attack directly or execute a Stealth Kill
    
     Best Available- Mission 3- "The Bjarkhov Bomb"
                     In Mess Hall near Fire Place
    
    
    
    
    
     -[ Shovel ]-
    
     Concealable- No
     Two-Handed-  Yes
     Notes-       Can only attack directly; no Stealth Kill
    
     Best Available- Mission 4- "Beldingford Manor"
                     Found in center of Garden Maze
    
    
    
    
    
     -[ Pool Cue ]-
    
     Concealable- No
     Two-Handed-  Yes
     Notes-       Can attack directly or execute a Stealth Kill; Use once,
                  then you must get another
    
     Best Available- Mission4- "Beldingford Manor"
                     Found in room with Pool Tables
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HG~---------------------Handguns-----------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
     
    
     -[ GK17 Handgun ]-
    
     Clip Capacity- 17 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Glock 17 Handgun
     Caliber-       9x19mm Parabellum
     Length-        18.6 cm
     Weight-        625 g
    
     Best Available- Mission 4- "Beldingford Manor"
                     Found on Indoors Manor Guards
    
    
    
    
    
     -[ Dual GK17 Handguns ]-
    
     Clip Capacity- 34 Rounds; 17 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual Glock 17 Handguns
     Caliber-       9x19mm Parabellum
     Length-        18.6 cm
     Weight-        625 g
    
     Best Available- Mission 10- "The Seafood Massacre"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ SG220 Silenced Handgun ]-
    
     Clip Capacity- 7 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Sig-Sauer P220 Handgun w/ Silencer
     Caliber-       9x19mm Parabellum
     Length-        19.3 cm
     Weight-        .72 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on SWAT Team Member, near Police Car Outside
    
    
    
    
    
     -[ Dual SG220 Silenced Handguns ]-
    
     Clip Capacity- 14 Rounds; 7 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes 
     Real Name-     Dual Sig-Sauer P220 Handguns w/ Silencers
     Caliber-       9x19mm Parabellum
     Length-        19.3 cm
     Weight-        .72 kg
    
     Best Available- Mission 7- "Traditions of the Trade"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ CZ2000 Handgun ]-
    
     Clip Capacity- 15 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Arms Moravia CZ-G2000 Handgun
     Caliber-       9x19mm Parabellum
     Length-        18.5 cm
     Weight-        780 g
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on bodies of Agent 47 Look-Alikes
    
    
    
    
    
     -[ Dual CZ2000 Handguns ]-
    
     Clip Capacity- 30 Rounds; 15 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes  
     Real Name-     Dual Arms Moravia CZ-G2000 Handguns
     Caliber-       9x19mm Parabellum
     Length-        18.5 cm
     Weight-        780 g        
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ Dual Silverballer Handguns ]-
    
     Clip Capacity- 14 Rounds; 7 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual AMT Hardballer Handguns
     Caliber-       .45 ACP
     Length-        21.6 cm
     Weight-        1.076 kg
    
     Best Available- Comes Standard on Agent 47
    
    
    
    
    
     -[ Silverballer Silenced Handgun ]-
    
     Clip Capacity- 7 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     AMT Hardballer Handgun w/ Silencer
     Caliber-       .45 ACP
     Length-        41.6 cm
     Weight-        1.257 kg
    
     Best Available- Comes Standard on Agent 47 on Normal Mode;
                     Found in Mission 2, on Target; Lawyer
    
    
    
    
    
     -[ Dual Silverballer Silenced Handguns ]-
    
     Clip Capacity- 14 Rounds; 7 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual AMT Hardballer Handguns w/ Silencers
     Caliber-       .45 ACP
     Length-        41.6 cm
     Weight-        1.257 kg
    
     Best Available- Mission 3- "The Bjarkhov Bomb"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ Gold Desert Eagle Handgun ]-
    
     Clip Capacity- 7 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Magnum Research Gold-Plated Desert Eagle Mark XIX Handgun
     Caliber-       .50 Caliber Action Express
     Length-        26 cm
     Weight-        1897 g
    
     Best Available- Mission 4- "Beldingford Manor"
                     Found on Hunter sitting with Alistair Beldingford
    
    
    
    
    
     -[ Dual Gold Desert Eagle Handguns ]-
    
     Clip Capacity- 14 Rounds; 7 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual Magnum Research Gold-Plated Desert Eagle Mark XIX Handguns
     Caliber-       .50 Caliber Action Express
     Length-        26 cm
     Weight-        1897 g
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Please see 'Secrets' Section of Guide for more Information 
    
    
    
    
    
     -[ Magnum 500 Revolver ]-
    
     Clip Capacity- 5 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Smith & Wesson Model 500 Magnum Revolver
     Caliber-       500 S&W Magnum (.50 Caliber)
     Length-        38.1 cm
     Weight-        2055 g
    
     Best Available- Mission 5- "Rendezvous in Rotterdam"
                     Found on Biker Guards
    
    
    
    
    
     -[ Dual Magnum 500 Revolvers ]-
    
     Clip Capacity- 10 Rounds; 5 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual Smith & Wesson Model 500 Magnum Revolvers
     Caliber-       500 S&W Magnum (.50 Caliber)
     Length-        38.1 cm
     Weight-        2055 g
    
     Best Available- Mission 4- "Beldingford Manor"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    SM~------------------Submachine Guns-------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
     -[ AUG Submachine Gun ]-
    
     Clip Capacity- 25 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Steyr AUG Para (Armee Universal Gewehr) Submachine Gun
     Caliber-       9x19mm Parabellum
     Length-        66.5 cm
     Weight-        3.3 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on SWAT Team Members
    
    
    
    
    
     -[ MP5 Submachine Gun ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Heckler & Koch MP5 Navy Model Submachine Gun
     Caliber-       9x19mm Parabellum
     Length-        66 cm
     Weight-        2.88 kg
    
     Best Available- Mission 12- "Hunter and Hunted"
                     Found on SWAT Team Members
    
    
    
    
    
     -[ MP5 Silenced Submachine Gun ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Heckler & Koch MP5 Navy Model Submachine Gun w/ Silencer
     Caliber-       9x19mm Parabellum
     Length-        66 cm
     Weight-        2.88 kg
    
     Best Available- Mission 8- "Slaying a Dragon"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ MP9 Submachine Gun ]-
    
     Clip Capacity- 25 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     Ruger MP9 Submachine Gun
     Caliber-       9x19mm Parabellum
     Length-        55.6 cm
     Weight-        3 kg
    
     Best Available- Mission 2- "The Meat King's Party"
                     Found on most Slaughterhouse Guards
    
    
    
    
    
     -[ Micro Uzi Submachine Gun ]-
    
     Clip Capacity- 20 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     IMI Micro Uzi Submachine Gun
     Caliber-       9x19mm Parabellum
     Length-        25 cm
     Weight-        1.5 kg
    
     Best Available- Mission 8- "Slaying a Dragon"
                     Found on Red Dragon and Blue Lotus Guards
    
    
    
    
    
     -[ Dual Micro Uzi Submachine Guns ]-
    
     Clip Capacity- 40 Rounds; 20 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual IMI Micro Uzi Submachine Guns
     Caliber-       9x19mm Parabellum
     Length-        25 cm
     Weight-        1.5 kg
    
     Best Available- Mission 3- "The Meat King's Parts
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ Micro Uzi Silenced Submachine Gun ]-
    
     Clip Capacity- 20 Rounds
       
     Concealable-   Yes
     Two-Handed-    No
     Real Name-     IMI Micro Uzi Submachine Gun w/ Silencer
     Caliber-       9x19mm Parabellum
     Length-        34 cm
     Weight-        1.75 kg
    
     Best Available- Mission 9- "The Wang Fou Incident"
                     Found on Red Dragon and Blue Lotus Guards in Main Dining Room
    
    
    
    
    
     -[ Dual Micro Uzi Silenced Submachine Guns ]-
    
     Clip Capacity- 40 Rounds; 20 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Dual IMI Micro Uzi Submachine Guns w/ Silencers
     Caliber-       9x19mm Parabellum
     Length-        34 cm
     Weight-        1.75 kg
    
     Best Available- Mission 11- "Lee Hong Assassination"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    AR~------------------Assault Rifles--------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
     -[ M4 Carbine Assault Rifle ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Colt M4 Carbine Assault Rifle
     Caliber-       5.56x45mm NATO
     Length-        84 cm
     Weight-        2.54 kg
    
     Best Available- Mission 6- "Deadly Cargo"
                     Found on SWAT Team Members inside of the Warehouse's
    
    
    
    
    
     -[ M4 Carbine Silenced Assault Rifle ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Colt M4 Carbine Assault Rifle w/ Silencer
     Caliber-       5.56x45mm NATO
     Length-        84 cm
     Weight-        2.54 kg
    
     Best Available- Mission 6- "Deadly Cargo"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ AK-74 Assault Rifle ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Kalashnikov AK-74 Assault Rifle
     Caliber-       5.45x39mm Russian
     Length-        94 cm
     Weight-        3.3 kg
    
     Best Available- Mission 3- "The Bjarkhov Bomb"
                     Found on Base Guards
    
    
    
    
    
     -[ AK-74 Silenced Assault Rifle ]-
    
     Clip Capacity- 30 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Kalashnikov AK-74 Assault Rifle w/ Silencer
     Caliber-       5.45x39mm Russian
     Length-        94 cm
     Weight-        3.3 kg
    
     Best Available- Mission 9- "The Wang Fou Incident"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    SG~---------------------Shotguns-----------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
     -[ SPAS-12 Shotgun ]-
    
     Clip Capacity- 8 Shells
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Franchi SPAS-12 Shotgun
     Caliber-       12 Gauge
     Length-        93 cm
     Weight-        4.2 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on SWAT Team Members
    
    
    
    
    
     -[ Double-Barreled Shotgun ]-
    
     Clip Capacity- 2 Shells
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Cannot Determine
     Caliber-       12 Gauge
     Length-        115.7 cm
     Weight-        3.2 kg
    
     Best Available- Mission 4- "Beldingford Manor"
                     Found on Beldingford Manor Guards
    
    
    
    
    
     -[ Sawn Off Shotgun ]-
    
     Clip Capacity- 2 Shells
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Undetermined; could be any of a number of Shotguns
     Caliber-       12 Gauge
     Length-        65.4 cm
     Weight-        2.8 kg
    
     Best Available- Mission 4- "Beldingford Manor"
                     Found on Target; Lord Winston Beldingford
    
    
    
    
    
     -[ Dual Sawn Off Shotguns]-
    
     Clip Capacity- 4 Rounds; 2 in each Weapon
       
     Concealable-   Yes
     Two-Handed-    Yes
     Real Name-     Undetermined; could be any of a number of Shotguns
     Caliber-       12 Gauge
     Length-        65.4 cm
     Weight-        2.8 kg
    
     Best Available- Mission 5- "Rendezvous in Rotterdam"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    SR~-------------------Sniper Rifles--------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
     -[ PGM Sniper Rifle ]-
    
     Clip Capacity- 10 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     PGM Mini-Hecate Sniper Rifle
     Caliber-       .338 Lapua Magnum (8.6x70mm)
     Length-        129 cm
     Weight-        6.6 kg
    
     Best Available- Mission 12- "Hunter and Hunted"
                     Please see 'Secrets' Section of Guide for more Information
    
    
    
    
    
     -[ PGM Silenced Sniper Rifle ]-
    
     Clip Capacity- 10 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     PGM Mini-Hecate Sniper Rifle w/ Silencer
     Caliber-       .338 Lapua Magnum (8.6x70mm)
     Length-        129 cm
     Weight-        6.6 kg
    
     Best Available- Mission 12- "Hunter and Hunted"
                     Beat Level with 'Silent Assassin' Ranking
    
    
    
    
    
     -[ W2000 Sniper Rifle ]-
    
     Clip Capacity- 6 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Walther WA2000 Sniper Rifle
     Caliber-       7.62x51mm NATO
     Length-        90.5 cm
     Weight-        8.31 kg
    
     Best Available- Mission 7- "Traditions of the Trade"
                     Inside Sniper Rifle Concealment Case Agent 47 starts with
    
    
    
    
    
     -[ R93 Sniper Rifle ]-
    
     Clip Capacity- 5 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Blaser R93 Tactical Sniper Rifle
     Caliber-       7.62x51mm NATO
     Length-        119 cm
     Weight-        4.8 kg
    
     Best Available- Mission 6- "Deadly Cargo"
                     Found on SWAT Team Sniper on Roof of Warehouse across from
                     Transport Ship
    
    
    
    
    
     -[ Dragunov Sniper Rifle ]-
    
     Clip Capacity- 10 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Dragunov SVD (Snaiperskaya Vintovka Dragunova) Sniper Rifle
     Caliber-       7.62x54mm Russian
     Length-        125.5 cm
     Weight-        4.31 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found on SWAT Snipers near Police Cars
    
    
    
    
    
     -[ Enforcer Sniper Rifle ]-
    
     Clip Capacity- 10 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     Enfield Enforcer Sniper Rifle
     Caliber-       7.62x51mm NATO
     Length-        120.5 cm
     Weight-        4.75 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Found in Gun Cabinet of 2nd Floor Office
    
    
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    HW~------------------Heavy Weapons---------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    
     -[ M60 Light Machine Gun ]-
    
     Clip Capacity- 100 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     M60E3 Light Machine Gun
     Caliber-       7.62x51mm NATO
     Length-        110 cm
     Weight-        10.5 kg
    
     Best Available- Mission 11- "Lee Hong Assassination"
                     Found in Weapons Cache in Restaurant Basement
    
    
    
    
    
     -[ Mini Gun ]-
    
     Clip Capacity- 1000 Rounds
       
     Concealable-   No
     Two-Handed-    Yes
     Real Name-     General Electric M-134 Mini Gun
     Caliber-       7.62x51mm NATO
     Length-        100 cm
     Weight-        18.8 kg
    
     Best Available- Mission 1- "Asylum Aftermath"
                     Please see 'Secrets' Section of Guide for more Information
    
    
    
    
    
    
    
    
    
    _______________________________________________________________________________
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    III. The Secrets and Glitches of Hitman: Contracts..........................SG~
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    S1~ -[ Orthmeyer's Keycard ]-
    
    Obtaining Orthmeyer's Keycard grants you access to both, the Mini Gun, and the
    Dual Gold Desert Eagle's.
    
    In Mission 9- "The Wang Fou Incident", assuming you don't intend on getting a
    'Silent Assassin' ranking, find a way to get down to the Basement. Find a
    Warehouse-esq Storage Room. Once you find it, upon close inspection of the room
    you will find an Elevator. Once you find it, take it down to the Basement of
    the Restaurant. Once down in the Basement, step out of the Elevator and make a
    sharp right turn and pass through the double doors. Keep going through the
    other set of double doors. You should now encounter some guards, so dispatch
    them, and keep heading forward. Keep following the corridors, and pass through
    the doors, but not any of the side doors. Just keep going onward. Eventually,
    you'll come to another Elevator, so step inside, and take it up to the Mansion.
    The Mansion is abandoned, so exit the Elevator, and turn left, and pass through
    the double doors. Turn right past the doors, and head upstairs. Turn right when
    you reach the top of the stairs, and move through the double doors to reach 
    the office of Lee Hong. Orthmeyer's Keycard is on top of Lee Hong's desk. Grab
    it, Save the game, and beat the mission with it, or you will not get it.
    
    Once you have Orthmeyer's Keycard, go and replay Mission 1- "Asylum Aftermath".
    
    Mini Gun-
    
    As soon as you start the mission, go outside of the blinding white room, and
    into a small room. Exit that room into a winding hallway. Once at the end, open
    the door, and make a sharp right. You should see a glass door with a Keycard
    Reader. Go inside, kill the Patient wielding it, and complete the mission with
    it in your possession to add it to the Weapons Cache. Don't count on getting
    a 'Silent Assassin' ranking with this baby in your hands. It also cuts your
    speed to a mere walk.
    
    
    Dual Gold Desert Eagle Handguns-
    
    Once you start the mission, continue through until you get to a long hallway,
    with three huge, long mirrored windows. Go through this hallway, and once you
    open the door, make a right, go down the stairs, and open the door. The Dual
    Gold Desert Eagle's lay at your feet, waiting to be picked up. Complete the
    mission them in your possession to add it to the Weapons Cache. Test these
    things on the poor, hapless souls within your reach. MUWAHAHAHA!....
    ..*clears throat*....they rock.
    
    
    
    
    
    
    
    
    S2~ -[ PGM Sniper Rifle ]-
    
    This isn't really a Secret, but its too big to put in the actually Weapons
    Section, so here you go. The PGM Sniper Rifle is in Mission 12- "Hunter and
    Hunted". Play the mission with the intention of not getting a
    'Silent Assassin' ranking. Start the Mission, grab the WA2000 Sniper Rifle,
    and unpack it from its case. Now, instead of leaving your Hotel Room, go
    through the white door, onto the balcony. A message should appear saying
    'Sniper has Acquired Target'. From where you come from out the door,
    immediately look up and at the 2 o'clock position of your screen. You should
    see a tall building with a blue-lit sign. Look for the Sniper, zoom in, and
    land a Headshot. His PGM Sniper Rifle should fall to the ground, leaving it
    there for you to take out of the level and add to your Weapons Cache. You may
    need to do this a few times to successfully make the PGM fall from the
    building.
    
    
    
    
    
    
    
    
    S3~ -[ Sniper Rifle Concealment Case Trick ]-
    
    This is not really a Secret, but you can store other Sniper Rifles besides the
    WA2000 inside of the Concealment Case. Simply start a mission with the Sniper
    Rifle of your choice from your Weapons Caches, drop the Sniper Rifle you start
    out with, and open the case. Agent 47 will assemble the Sniper Rifle. Now, drop
    the WA2000, and pick up your Sniper Rifle, and then pick up the Concealment
    Case. Agent 47 will then disassemble your Sniper Rifle, and put it inside of
    the case. Voila! This is especially sweet when you put the Silenced PGM Sniper
    Rifle inside of the case, as IMO, it's really the best Sniper Rifle in the game.
    
    *UPDATE* You can start a Mission with the Sniper Rifle in the case simply by
    completing a mission with the Sniper Suitcase in your possession, with a Sniper
    Rifle in it.
    
    
    
    
    
    
    
    
    
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    IV.  Legal Information......................................................LI~
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    (C) 2004-2005 LiMpBiZkitFaN. All rights reserved.
    
    All rights reserved including the right of reproduction in whole and in part in
    any form. Microsoft Xbox and the Microsoft Xbox logos are registered trademarks
    of Microsoft.
    
    Hitman: Contracts is a registered trademark of IO Interactive, and
    Eidos Interactive.
    
    The author of this document is in no way affiliated with Microsoft, or
    Eidos Interactive. You may not place this document on your Website or reproduce
    it in any way without the author's consent.
    
    Hitman: Contracts, the Hitman: Contracts logo, and all related Characters are
    copyright and property of IO Interactive, and Eidos Interactive and their
    respective owners.
    
    To contact me, please E-Mail me at: E-MAIL REMOVED; No longer updating FAQ.
    
    
    The following Websites have permission to use my FAQ:
    
    - www.Gamefaqs.com
    - www.IGN.com (Under Nemesis 119)
    - www.GameSpot.com
    
    No UNOFFICIAL Websites may use this FAQ. Do not bother to E-Mail
    me asking to use this FAQ on your Website, unless you meet specific
    requirements* as I WILL say NO!
    
    * I.E., not having a steady amount of bandwidth, visitors, or other
      conditions, which are subject to determination by me.
    
    
    
    
    
    
    
    
    
    _______________________________________________________________________________
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    V.   Credits................................................................CS~
    _______________________________________________________________________________
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    - The brave Soldiers currently in Iraq, and Afghanistan fighting for freedom.
    - CjayC for posting my FAQ on his great website.
    - IO Interactive, and Eidos Interactive for Developing, and Publishing Hitman:
      Contracts.
    - DutchMaster, for pointing out an error with the Desert Eagle location.
    - Anthony Ashley, for pointing out real name of Mini Gun.
    - Tai Ly, for pointing out error with Shovel stealth kill.
    - Sanchi, for pointing out that you can get the M60 in Mission 8.
    - Kenneth Murray, for pointing out mistake with Desert Eagle location.
                                  
    
    		                      ~END FAQ~