___     ___  ___  _______  ____  ___  __    __  _____  _______  __  ____  ___ 
|***|   |***||***||*******||****||***||**|  |**||*****||*******||**||****||***|
|****|_|****||*|  |**| \**||****||*|  |***| |**||*/_\*||**| \**||**||**|  |***|
|***********||*|_ |**| /**||**|  |*|_ |****||**||*****||**| /**||**||**|_ |*|_
|**||***||**||***||*******||**|  |***||*****|**||*****||*******||**||****||***|
|**| |*| |**||*|  |**| |**||**|_ |*|  |**||****||*| |*||**| |**||**||**|   _|*|
|**|     |**||*|_ |**| |**||****||*|_ |**| |***||*| |*||**| |**||**||**|_ |***|
|**|     |**||***||**| |**||****||***||**|  |**||*| |*||**| |**||**||****||***|


  P       L       A       Y       G       R       O       U       N       D
                                       

                           O                       F

D      E      S       T       R       U       C      T       I      O       N




                                Version:  1.7
                                Date: 2/25/05



This FAQ was created by spitfox and foodisgood1052 you can email us at:
spitfox777@yahoo.com or foodisgood1052@yahoo.com

This guide is for private and personal use only.  This guide or part of this 
guide may not be reproduced in any form whatsoever. This document may not be 
altered in any way without the permission for its authors. www.gamefaqs.com 
is the only site that is allowed to use/post this document.

If you have any suggestions or any comments or questions, or anything along 
those lines, besides porno or just stupid stuff, you can email us. Doesn't 
matter which email but your questions will be answered as long as you have 
the word Mercenaries in the subject.

This is our first FAQ so sorry if it isn't as good as expected.
EVIL_SHIKON thanks for your contributes to the vehicles/weapons section
Evoco thanks for your contribution of a vehicles section!

AND STOP SENDING ME VIRUSED EMAIL IF YOU WANT TO SEND SOMETHING COPY IT AND
PASTE IT INTO THE EMAIL, THANKS!!


Also they?re may be ? instead of ? cause my computers stupid and messes it up

*NOTES*
Word Count-               48,694
Characters (No Spaces)-   253,196
Characters (With Spaces)- 315,834 
Lines-                    8,091
Paragraphs-               5,994
Pages-                    142



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |             Table of Contents             |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================


For Easy Navigation press ctrl+f and type in one of the numbers: for example
If you wish to visit the walkthrough type in -4.0- in the box.

     -1.0-     Updates                                                   
        
     -2.0-     Getting Started..........................................Complete
      -2.1-     Controls................................................Complete
       -2.1.1-   On Foot................................................Complete
       -2.1.2-   Wheeled Vehicles.......................................Complete
       -2.1.3-   Tanks..................................................Complete
       -2.1.4-   Helicopters............................................Complete
      -2.2-     Characters..............................................Complete
       -2.2.1-   Chris Jacobs...........................................Complete
       -2.2.2-   Jennifer Mui...........................................Complete
       -2.2.3-   Mattias Nillson........................................Complete
       -2.2.4-   Fiona Taylor...........................................Complete
      -2.3-     Getting Started.........................................Complete
       -2.3.1-   The Basics.............................................Complete
        -2.3.1.1- Main Menu.............................................Complete
        -2.3.1.2- Pause Menu............................................Complete
      -2.4-     The PDA.................................................Complete
      -2.5-     Mission Info............................................Complete

     -3.0- Introduction.................................................Complete
     
     -4.0- Walkthrough..................................................Complete
      -4.1- CLUBS.......................................................Complete
       -4.1.1-       -       'Ante Up'..................................Complete
       -4.1.2-       -       'Stem the Tide'............................Complete
        -4.1.2.1-     -          Capturing the 5 of Clubs...............Complete
       -4.1.3-       -       'Foothold'.................................Complete
        -4.1.3.1-     -          Capturing the 4 of Clubs ..............Complete
       -4.1.4-       -       'Pest Control'.............................Complete
        -4.1.4.1-     -          Capturing the 3 of Clubs...............Complete
       -4.1.5-       -       'Out of the Woodwork'......................Complete
        -4.1.5.1-     -          Capturing the 10 of Clubs..............Complete
       -4.1.6-       -       'A Proper Function of Government'..........Complete
        -4.1.6.1-     -          Capturing the 6 of Clubs...............Complete
       -4.1.7-       -       'Gimme My Money'...........................Complete
        -4.1.7.1-     -          Capturing the 7 of Clubs...............Complete
       -4.1.8-       -       'No One Will Ever Know'....................Complete
        -4.1.8.1-     -          Capturing the 8 of Clubs...............Complete
       -4.1.9-       -       'A Farewell to Kings'......................Complete
       -4.1.0-       -       'Bait and Switch'..........................Complete
       -4.1.a-       -       'Under New Management'.....................Complete
        -4.2.a.1-     -          Capturing the 9 of Clubs...............Complete
       -4.1.b-       -       'Bringing Down the House'..................Complete
      -4.2- DIAMONDS....................................................Complete
       -4.2.1-       -       'Embedded'............... .................Complete
        -4.2.1.1-     -          Capturing the 8 of Diamonds............Complete
       -4.2.2-       -       'A Hot Time in Nampo'......................Complete
        -4.2.2.1-     -          Capturing the 4 of Diamonds ...........Complete
       -4.2.3-       -       'Playing the Odds'.........................Complete
        -4.2.3.1-     -          Capturing the 3 of Diamonds............Complete
       -4.2.4-       -       ?Escort Service?............... ...........Complete
        -4.2.4.1-     -          Capturing the 2 of Diamonds............Complete
       -4.2.5-       -       ?Downed Bird in Enemy Nest?................Complete
        -4.2.5.1-     -          Capturing the 9 of Diamonds............Complete
       -4.2.6-       -       ?First Principles?.........................Complete
        -4.2.6.1-     -          Capturing the 5 of Diamonds............Complete
       -4.2.7-       -       ?Omerta?...................................Complete
        -4.2.7.1-     -          Capturing the 6 of Diamonds............Complete
       -4.2.8-       -       ?Persuasion?............... ...............Complete
        -4.2.8.1-     -          Capturing the 7 of Diamonds............Complete
       -4.2.9-       -       ?Master of None?...........................Complete
        -4.2.9.1-     -          Capturing the 10 of Diamonds...........Complete
       -4.2.0-       -       ?It?s Who You Know?........................Complete
       -4.2.a-       -       ?Knock Knock?..............................Complete
       -4.2.b-       -       ?The Guns of Kirin-Do?.....................Complete
      -4.3- HEARTS......................................................Complete
       -4.3.1-       -       ?Inspect and Verify?.......................Complete
        -4.3.1.1-     -          Capturing the 8 of Hearts..............Complete
       -4.3.2-       -       ?Repo Man?............... .................Complete
        -4.3.2.1-     -          Capturing the 3 of Hearts..............Complete
       -4.3.3-       -       ?In the Neighborhood?......................Complete
        -4.3.3.1-     -          Capturing the 2 of Hearts..............Complete
       -4.3.4-       -       ?Manipulate the Data?......................Complete
        -4.3.4.1-     -          Capturing the 4 of Hearts..............Complete
       -4.3.5-       -       ?Reactor Retrieval?........................Complete
        -4.3.5.1-     -          Capturing the 10 of Hearts.............Complete
       -4.3.6-       -       ?106 Miles to Sinuiju?.....................Complete
        -4.3.6.1-     -          Capturing the 6 of Hearts..............Complete
       -4.3.7-       -       ?Clear Channel?............... ............Complete
        -4.3.7.1-     -          Capturing the 7 of Hearts..............Complete
       -4.3.8-       -       ?Exit Strategy?............................Complete
        -4.3.8.1-     -          Capturing the 5 of Hearts..............Complete
       -4.3.9-       -       ?Raw Materials?............................Complete
       -4.3.0-       -       ?The Acid Queen?...........................Complete
       -4.3.a-       -       ?Chain Reaction?...........................Complete
        -4.3.a.1-     -          Capturing the 9 of Hearts..............Complete
       -4.3.b-       -       ?Gambit?...................................Complete
      -4.4- SPADES......................................................Complete
       -4.4.1-       -       ?Humanitarian Efforts?.....................Complete
       -4.4.1.1-     -          Capturing the 8 of Spades...............Complete
       -4.4.2-       -       ?In and Out?...............................Complete
        -4.4.2.1-     -          Capturing the 2 of Spades..............Complete
       -4.4.3-       -       ?Escort Service?...........................Complete
        -4.4.3.1-     -          Capturing the 4 of Spades..............Complete
       -4.4.4-       -       ?An Eye for an Eye?........................Complete
        -4.4.4.1-     -          Capturing the 3 of Spades..............Complete
       -4.4.5-       -       ?Boom!? ...................................Complete
        -4.4.5.1-     -          Capturing the 7 of Spades..............Complete
       -4.4.6-       -       ?Housekeeping?.............................Complete
        -4.4.6.1-     -          Capturing the 5 of Spades..............Complete
       -4.4.7-       -       ?Chokepoint?...............................Complete
        -4.4.7.1-     -          Capturing the 6 of Spades..............Complete
       -4.4.8-       -       ?Titular Regius?...........................Complete
        -4.4.8.1-     -          Capturing the 10 of Spades.............Complete
       -4.4.9-       -       ?Loose Ends?...............................Complete
       -4.4.0-       -       ?Two Degrees of Separation?................Complete
        -4.4.0.1-     -          Capturing the 9 of Spades..............Complete
       -4.4.a-       -       ?The Ace of Spades?........................Complete

      -5.0- Emails......................................................Complete
       -5.1- CONTRACTS..................................................Complete
       -5.2- DECK OF 52.................................................Complete
       -5.3- HELP.......................................................Complete
       -5.4- CHEAT CODES................................................Complete

      -6.0- Deck of 52..................................................Complete
       -6.1- CLUBS......................................................Complete
       -6.2- DIAMONDS...................................................Complete
       -6.3- HEARTS.....................................................Complete
       -6.4- SPADES.....................................................Complete
                                               
      -7.0- Optional Stuff ( 100% Stuff )............................Coming Soon
       -7.1- Challenges..............................................Coming Soon
       -7.2- Blueprints..............................................Coming Soon
       -7.3- National Treasures......................................Coming Soon
       -7.4- Monuments..................................................Complete
       -7.5- Listening Posts.........................................Coming Soon

      -8.0- Weapon and Vehicle List.....................................Complete
       -8.1- Weapons....................................................Complete
       -8.2- Vehicles...................................................Complete
            
      -9.0- Other.......................................................Complete
       -9.1- Merchant of Menace.........................................Complete
        -9.1.1- Vehicles................................................Complete
        -9.1.2- Supplies................................................Complete
        -9.1.3- Airstrikes..............................................Complete
       -9.2- Secrets and Codes..........................................Complete
      
      -A.1- Frequently Asked Questions..................................Complete
                                                       
      -B.1- Acknowledgements............................................Complete



===============================================================
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||      |     -1.0-      UPDATES                    |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



Version 1.7
2/25/05......Vehicles section complete thanks to evoco?s contribution, some
challenges were put in, not many and not the complete information to that
challenge, just as much as I could type in the little time I had.

Version 1.5
2/20/05......Changed entire appearance of the FAQ, now it is a lot easier to
find everything. Everything is complete except:
VEHICLES
CHALLENGES
BLUEPRINTS
NATIONAL TREASURES
LISTENING POSTS

Version 1.3
2/20/05......Finished the Monument locations, added a lot to the weapons and
vehicles section; Also would like to thank Evil_Shikon again for all of his
contributation to the weapons section. Added some to the secrets section

Version 1.0
2/19/05......Finished the walkthrough and all the emails to the game. Also
finished Merchant of Menace. 

Version .85
2/6/05.......Added a lot more FAQ?s. Finished putting in all the emails I?ve
gotten concerning vehicles and weapons. Finished the hearts, except the Ace and
most of the number cards, but the missions for the walkthrough are done, and
the Spades will be up soon, sorry for the wait me and foodisgood have been
busy wit bball and football so that?s why it has taken so long.

Version .70
2/5/05.......Re-edited again, changed all the ? back to ? because they keep
screwing up, and fixed all the blank lines I could find.

Version .65
2/5/05.......Finished off the Diamonds missions and typed all the emails that
have to do with hearts. Also have typed all Emails concerning the Spades all
I need is the other emails and the walkthrough which I haven?t had much time
To type that and wanted to finish the emails but it will be complete soon.
Also updated merchant of menace some.

Version .25
1/29/05......Added some to the vehicles section and finished the Deck of 52.
Added the Diamonds contract emails and the Diamonds deck of 52 emails. Also
Started the Diamonds missions.

Version .20
1/26/05......Changed the FAQ from a Notepad to Microsoft Word, not really sure
if it will changed the appearance to much, but it bad it a lot easier to post
and everything.

Version .15
1/25/05......Changed the whole appearance of the FAQ and added the rest of 
the Clubs and a couple of emails. (this was done after I posted it, I was 
stupid)

Version .10
1/25/05......Added a lot, missions, deck of 52, stuff like that and posted
it on GAMEFAQS today.

Version .5 

1/21/05......Just started this FAQ with a lot of information, and also has a 
couple of missions on the walkthrough more will be available soon.



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |     -2.0-     GETTING STARTED             |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -2.1-     Controls                                ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-




======M===E===R===C===S======
|| -2.1.1-   On Foot       ||
======M===E===R===C===S======

left analog stick     Move Hero	                                    
right analog stick    Aim Camera
X button              Reload
square button         Bash
triangle button       Action
O button              Jump
L1 button             Throw Grenade
L2 button             Switch Grenade Types
R1 button             Fire Primary Weapon/Select Support Item
R2 button             Switch Primary Weapon
select button         Access PDA
start button          Access Pause Menu
L3 button             Change Stance
R3 button             Binoculars
D pad: up and down    Scroll Through Support Items
D pad: left           Toggle Factions Flags Above Soldiers
D pad: right          Display Merchant Of Menace Shop



======M===E===R===C===S======
|| -2.1.2- Wheeled Vehicles||
======M===E===R===C===S======

left analog stick     Steer Vehicle
right analog stick    Move Camera
X button              Accelerate      
square button         Decelerate/Reverse
triangle button       Exit Vehicle; Passengers Will Get Out Also
O button              Horn [Nearby Allies Will Enter Vehicle
L1 button             Exit Vehicle, Leaving Passengers Inside
L2 button             Command Passengers To Exit Vehicle
R1 button             Hand Brake
R2 button             Not used
select button         Access PDA
start button          Access Pause Menu
D pad: left           Toggle Faction Flags Above Soldiers   



======M===E===R===C===S======
|| -2.1.3-    Tanks        ||
======M===E===R===C===S======

left analog stick:
left and right        Steer Vehicle
up and down           Accelerate/Decelerate/Reverse
right analog stick    Rotate Turret
X button              Not Used      
square button         Not Used
triangle button       Exit Vehicle; Passengers Will Get Out Also
O button              Horn [Nearby Allies Will Enter Vehicle
L1 button             Exit Vehicle, Leaving Passengers Inside
L2 button             Command Passengers To Exit Vehicle
R1 button             Fire Weapon
R2 button             Switch Weapons [Some Vehicles Only]
select button         Access PDA
start button          Access Pause Menu
D pad: left           Toggle Faction Flags Above Soldiers



======M===E===R===C===S======
|| -2.1.4-    Tanks        ||
======M===E===R===C===S======

left analog stick:
left and right        Strafe Left/Right
up and down           Move Forward/Back
right analog stick:
left and right        Rotate Left/Right
up and down           Aim Up/Down	
X button              Ascend      
square button         Descend
triangle button       Exit Vehicle [must land] 
                      Passengers Will Get Out Also
O button              Horn [Nearby Allies Will Enter Vehicle
L1 button             Exit Vehicle, Leaving Passengers Inside
L2 button             Command Passengers To Exit Vehicle
R1 button             Fire Weapon
R2 button             Switch Weapons [Some Vehicles Only]
select button         Access PDA
start button          Access Pause Menu
D pad: up and down    Raise/Lower Winch
D pad: left           Toggle Faction Flags Above Soldiers 



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -2.2-     Characters                              ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



Each merc has a combat specialty that provides a unique advantage on the 
battlefield. They also each know a language spoken by one of the factions, 
which may reveal information otherwise left obscure. Consider your play style 
when you decide which on to take into combat.



======M===E===R===C===S======
|| -2.2.1-  Chris          ||
======M===E===R===C===S======

Name: Chris Jacobs
Nationality: American
Languages: English/Korean
ExOps: 5 Years

His mother is a Korean interpreter, and his father was an U.S. Army colonel. 
His mother taught him to speak Korean while his father gave him the invaluable

advice on military tactics. He served as part of the Army's Combat 
Applications Group for seven years, before realizing that his skills were 
highly bankable. So he joined ExOps. No one can withstand as much punishment 
as him.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/



======M===E===R===C===S======
|| -2.2.2-    Jennifer     ||
======M===E===R===C===S======

Name: Jennifer Mui
Nationality: British
Languages: English/Chinese
ExOps: 7 Years

Jennifer is an ex-member of MI6. She is great at avoiding detection, using 
her training and natural abilities to sneak into places where other soldiers 
would stick out like a sore thumb.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/



======M===E===R===C===S======
|| -2.2.3-    Mattias      ||
======M===E===R===C===S======

Name: Mattias Nilsson
Nationality: Swedish
Languages: English/Russian
ExOps: 1 Year

Nilsson may have experience in the pas, but as far as the other mercs are 
concerned he's a rookie. Until you run with ExOps for a few years, you haven't
seen real combat. However, in this short time, he's proven to move faster than
anyone on the battlefield, and a fast merc is a merc who comes home in one 
piece.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/



======M===E===R===C===S======
|| -2.2.4-    Fiona        ||
======M===E===R===C===S======


Name: Fiona Taylor
Nationality: Australian
Languages: English
ExOps: 1 Year
Fiona is the ExOps technical officer assigned to this conflict. She's your 
point of contact to the outside world, and she's got the raw feeds from a 
hundred satellites and hacked communications channels at her fingertips. She is 
an experienced agent runner, and she's known to put even the toughest 
mercenaries in their place. Fiona came out of the Royal Australian Navy as a 
Lieutenant, specializing in submarine electronics warfare. Then she became an 
operative for the ASIS [Australian Secret Intelligence Service] and only 
recently gave up her post in the field to join the private industry.



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -2.3-     Getting Started                         ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



======M===E===R===C===S======
|| -2.3.1-    The Basics   ||
======M===E===R===C===S======


(all information comes from the Mercenaries Handbook 
 you received with the game)    
                                 

MAIN MENU -     -2.3.1.1-
---------

New game: When beginning a new game, first select a mercenary.

Continue: This option appears if there is already a saved game on your memory 
card. Selecting this continues the game from where you left off in your latest
save game.

Options: 
Game: Invert Y: Toggle YES or NO to invert the Y-axis for aiming.
Aim Speed: Increase or decrease sensitivity of the right analog stick.
Vibration: Toggle ON or OFF.
Subtitle: Toggle Subtitles ON or OFF.
Audio: Change modes, or adjust various sound volumes.
Load Game: Load a previously saved game.

PAUSE MENU -    -2.3.1.2-
----------

Pausing the game brings up the following options:

WHEN ON A CONTRACT:
Continue: Return to the game.
Controls: View context sensitive controller map.
Cancel Contract: Select this to abandon the current contract. You will be 
given the option to retry.
Options: Access the GAME and AUDIO options.
Quit: Exit to the main menu.

BETWEEN CONTRACTS:
Continue: Return to game.
Controls: View context sensitive controller map.
Save Game: Save your progress. It's a good idea to save after each contract.
Load Game: Load a previously saved game.
Medivac: Select this if you need to be rescued from a tight spot. Medical 
expenses will be deducted.
Options: Access the GAME and AUDIO options.
QUIT: Exit to the main menu.



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -2.4-     The PDA                                 ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



ExOps issues all field agents a military spec ruggedized PDA. It's your source
for all vital information. Press the SELECT button to access the PDA, then use
the L1 button and the R1 button to switch to the different modes:

MAP: Provides a map of the area. The flashing green arrow shows your current 
location and heading. Primary and secondary objectives, faction HQ flags, and 
Deck of 52 members are all shown on the PDA map. Use the directional buttons 
to scroll the map view. Press the X button to zoom in and switch current focus.
Press the triangle button to zoom back out, or close the PDA.

EMAIL: Displays any emails received. Check here for messages describing 
requirements and rewards for contracts accepted. Sometimes additional emails 
are sent during a contract. Always check the DECK OF 52 folder after completing 
a contract- a lead on a Deck of 52 member is often part of the contract 
payment. Finally, check the HELP folder if you forget anything.

SHOP: Visit the Merchant of Menace website. Once you've proved your worth the 
Russian Mafia, this is where you can buy weapons, air strikes, supplies, and 
vehicles. If you get in good with a faction, you may receive a discount on 
supplies they offer. If you get into bad standing with the Russians and they 
stop selling you goodies, you may be able to persuade them with a "donation." 
Hint: press right on the directional button to quickly access the shop.

STATUS: Here you can check your status for the following:

DECK OF 52: Displays your progress towards verifying the key players in the 
conflict. A car will be marked with "jail bars" to indicate capture, or an X 
if they have been killed. Press the X button to view detailed on any 
information on any Deck of 52 member. If you have received an intel email on 
the selected card, press the X button again to read it. The intel bar on the 
left fills up as you capture cards. The higher the card, the more intel you 
receive. When you have collected enough intel, the Ace card contract becomes 
available.

BOUNTIES: The Allied invasion has thrown the region into chaos, and looting 
abounds. An attentive mercenary can find valuable National Treasures and 
dangerous Weapons of Mass Destruction Collecting these yields and immediate 
cash bounty and faction mood reward. Collect enough and you might unlock 
additional shop items, cash bonuses, and...? The South Koreans have deployed 
listening posts throughout the region. Destroying these makes the Chinese very 
happy. They're certain to reward you if you destroy enough of them, so keep 
your eyes open. Finally, the South Koreans aren't keen on the giant monuments 
to General Song that are feature of nearly every town square.

CHALLENGES: Check here to see your records in the various Challenges.

FACTIONS: Displays your current standing with each faction.



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -2.4-     Mission Info                            ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



Playing the game: Opportunities to earn $100,000,000 don't come along every 
day, but you're going to earn every penny of it. That's the price on General 
Song's head - the problem is that no one knows where he is. The A.N. can't 
find him - they have to play by too many rules. But a merc exists in a gray 
area, and can do whatever it takes to get to Song.

A dedicated merc could probably find most of the Deck just by searching, but 
the smartest way to do it is to work for the factions. They'll be more than 
willing to trade what they know about the Deck of 52 for the services a 
mercenary can offer. In fact, the only way to the high-level Deck members is 
through the factions, and the only way to the Aces is through the Allies. 
Verify [capture or kill] enough of the Deck, and you'll get a shot at the Ace. 
Work with the factions to earn money, get leads on the Deck of 52, and open up 
new supplies for the Russian black market website - the "Merchant of Menace." 
Remember - sometimes you have to spend money to make money, and the Merchant 
offers some powerful toys. If a contract is kicking your ass, maybe the 
Merchant of Menace can help you. Having said that, a good merc is a master of 

field acquisition. With so many factions in the field, it's amazing what you 

can "borrow." A merc can save a lot of money that way...

Contracts: Contracts are the break-and-butter of any professional merc. Check 
your SNS radar or PDA map for faction flag icons and indicate the locations of 
the factions, and pay them a visit. Talk to the guard to enter. Once you're 
inside, listen to the faction leader explain the details. Speak to the faction 
representative to accept the contract.

During a contract you can't save the game, so you'll have to cancel or complete
the contract if you want to save your progress. And you can only take on one 
contract at a time. Once you've delivered your end of a deal, you'll see how 
much money you made [including bonus payments, if any]. Completing contracts 
also improves your standing with a faction, and unlocks items in the Merchant 
of Menace.



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||


||      |     -3.0-     INTRODUCTION                |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================


The following is the Song Initiative Brief from the Mercenaries 
manual:                                                                   

You are a professional warrior, about to drop into a landscape rife with chaos. 
You know this because they only call people like you in when things get really 
hairy. This might be the job that does you in...or the job that sets you up for 
life.

The conflict began not too long ago...the leader of North Korea, the aging 
President Choi Kim, had extended an olive branch to South Korea, embracing 
their "Sunshine Policy" and reviving hopes of peaceful reunification. In 
return, South Korea agreed to pump money into North Korea on the condition 
that they dismantle their military. President Choi Kim became a populist 
figure among the youth of South Korea, and brought a new sense of hope and 
pride to the people.

No one was aware of the hidden darkness waiting to shatter the peace. Kim 
Song's son, General Choi Song, wasn't satisfied with negotiations and peace 
treaties. He believed his father had lost sight of North Korea's destiny. 
In the midst of a signing ceremony celebrating a road map to the reunification 
of Korea, General Song staged a coup. Backed by an army of insurgents, he 
stormed the ceremony and wiped out the North and South political leaders in a 
shower of gunfire. Without hesitation, he even snuffed the life of his own 
father.

The new ruler expelled all foreign embassy personnel and aid workers. The 
country "went dark" as the emerging dictator Choi Song cut off all 
communication with the outside world. Diplomatic overtures failed. Song barred 
entry to foreign press and weapons inspectors. Eventually the world's headlines 
turned to other crises. But rumors ran through the network of mercs, and each 
one hinted the worst. Then the worst came.

When the Royal Australian Navy showed up to rescue the crew of a North Korean 
freighter floundering in a storm, they discovered the sailors making a hasty 
effort to scuttle the ship. Their suspicions aroused, the Aussie sailors 
searched the boat and found nuclear weapons in the cargo bay, bound for an 
Indonesian company known as a front for terrorists. The undeniable link between
General Song, nuclear weapons, and terrorists sent shock waves through the 
Allied Nations. Within hourse of the discovery, Chinese intelligence released 
a report revealing that North Korea's missile capability was much more advanced 
than suspected--the North Koreans now had intercontinental missiles powerful 
enough to hit targets on all seven continents.

An Allied Nations-initiated Task Force was hastily formed, consisting of troops 
from around the globe. They invaded North Korea, smashed through a division of 
North Korean regulars and captured the launch sites in Yongbyon. But their 
victory was short-lived. A.N. weapons inspectors found documents at the sites 
revealing that North Korea was building 30 nuclear warheads at another--still 
unknown--launch site. Even worse, the evidence made it clear that the missiles 
would be ready to launch in just three weeks. The distant threat of an enemy 
that could end my days from across the world was much worse.

The A.N. forces now had a new, urgent agenda: find and capture Song before 
those missiles were launch-ready and the General was at the helm of a new 

nuclear superpower. After a week or two of fruitless searching, the A.N. press 
conferences took on an air of desperation. They distributed a "most wanted" 
list in the form of a "Deck of 52" playing cards. Song, of course, was the Ace 

of Spades. His top military and scientific advisors filled out the rest of the 
deck, along with a smattering of criminals that he'd hired to help out. An A.N. 
spokesman appeared on Global Satellite Reporting Network (GSRN) and announced
an "open bounty" on General Song. The price? One hundred million dollars.

Fiona Taylor, the Executive Operations technical office, called and gave the 
situation report. That was just hours ago. And now here you are on a cargo 
plane headed for the Demilitarized Zone, about to catch your last bit of 
shuteye before making a drop into the most dangerous place on Earth...  



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |     -4.0-     WALKTHROUGH                 |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================


This walkthrough will be done in this order: Allies, South Korean, Mafia, and 
then Chinese. You may choose to do a mission that was just done for that HQ 
right after because you're right there but I find it easier just to go in 
order. Also once there are no missions at a place left, we will just skip 
over that group in line. Also note that this walkthrough was written by two 
people, we each wrote different missions so they may seem different.


======M===E===R===C===S======
|| -4.1-     CLUBS         ||
======M===E===R===C===S======




----------------------------------------------------------------------------
|CONTRACT: ?ANTE UP'   (-4.1.1-)                                           |
|YOUR OBJECTIVE: Verify the Two of Clubs and destroy North Korean artillery|
|DIFFICULTY: 1.5/10                                                        |
---------------------------------------------------------------------------- 

All right this is the very beginning of the game (obviously).  Your in a plane 
and you get details on how to play and stuff like that.  You get up and can go 
to any of the three yellow circles and press triangle.  That is simple enough.  
After you get the three items a new circle appears, so go to that.  It opens a 
the back of the plane so now its time to get into the car.  Once in you get 
dropped out of the plane you get to start actually playing.

Ok so now were just sitting there so start driving forward.  It will tell you 
to go to the Allies HQ.  So go there and there will be North Koreans on the 
way so just go past them, or if you want some practice, kill them.  On a side 
note if YOU blow up any North  Korean cars you will get money, but remember 
YOU have to, not one of your teammates.  All right back to the game.   
So once you've got past the NK (North Koreans) and you are at the Allies HQ 
talk to the person with the yellow circle around him.  He will take you 
inside and you will talk to the Commander and he will brief you on the mission. 

In order to take the mission you have to go to the dude with a yellow circle 
around him and accept it.  So after you're out of there find a car and drive 
to the little Club icon on your map.  Again on the way there a NK but you can 
ignore them or not, it doesn't matter at all unless you die.  So once you get 
there kill everyone EXECPT the two of clubs to make it easier to get him.  
Once everyone is dead you walk up to the two of clubs (his aiming is really 
bad so you wont get hurt that badly) and press square and then triangle to 
take him out.  After he is on the ground a new icon will appear in your 
support belt thingy.  So press up or down on the D-Pad to get there.  
Since everyone is dead the won't hurt you while you are doing this.  Go to 
the one that says extraction and press R1.  Press R1 again to throw a smoke 
thing that sends a signal for a helicopter to come and pick him up.  When the 
helicopter arrives walk over the body and press triangle to pick him up and 
walk over the helicopter.  You will find a green circle, walk in it and press 
triangle to put him in it.    

You will now have new objective, to destroy two missile launchers.  For this 
just stay were you are and look over cliff to the other side and you will see 
them with yellow circles around them.  You will once again have a new icon in 
your support belt. If you don't remember how go back through and find out how.
Chose the new icon and press R1, then aim the little aimer between the two 
missile launchers and hold R1 right there.  Wait till they blow up and you 
will get money.  Then go back to the Allies HQ and you have finished the
first mission and got the first of the deck of 52.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------
|CONTRACT: ?Stem the Tide'   (-4.1.2-)                     |
|Objective: Defend the SK headquarters and maintain morale.|
|Difficulty: 3/10                                          |
------------------------------------------------------------

So now we are working for the SK (south Koreans).  This mission, just like the 
last is very easy, but still possible to fail.  

You start out in front of the commander's tent and you see a yellow circle on 
your mini map on your screen.  Go there and prepare to fight.  While there you 
will find a heavy machine gun that you can use, go to it.  This makes it very 
easy to kill them. Remember that if you blow up car you get money.  During 
this entire mission there is a little bar on your screen that says SK moral.  
Make sure to keep this full.  If it goes away you fail the mission and have to
start over.  Make sure you kill everyone there and don't let the SK die or it
will go down.  After a while they with go to east entrance and attack there.
You will know when this happens by that a new yellow circle will appear on your
mini map.  Once there you have a new gun on the ground you can use.  A missile 
launcher.  This is the easiest side because of it.  Just go to the missile 
launcher and blow up and car or person that comes to you.  Again after a while 
you will get a new yellow circle telling you to go to the south end of the 
fort.  You now have the heavy machine gun again so use that if you want or 
just use you regular gun.  This one takes a bit longer than the rest but it 
is still very easy. Then once again after the SK can handle them the NK start 
attacking the north side of the fort again.  Go there kill them off and you 
just scored and easy 55k.

CAPTURING THE 5 OF CLUBS: (-4.1.2.1-)

Once you beat that mission you get and email telling you about the five of 
clubs.  And don't worry you don't have to get the cards in order.  You can 
get the King Queen and Jack before the seven, but not the ace, if you want 
but getting them right after you get the email is very easy.  Remember don't 
kill any of the cards.  If you do make sure to reset, so that also means 
before trying to get the card save.  All right back to the five of clubs.  
Go to you map and look for North Pyongyang and look into the upper right or 
that area.  You will see a small rode leading away from the city then up into 
a lonesome rectangle.  That is where the five of clubs resides.  

Ok this is probably the easiest Card ever. When going in the go in with a car.
You will see a bridge type structure that isn't really a bridge.  The five of
clubs will be on it.  There is one guy under the bridge and one on each side.  
That's it no more no less.  So on your way in just drive over the first guy.  
Get out run over to one of the sides shoot him till he is dead.  Go to the 
other side and kill him also.  Now just run up the stair press square then 
triangle.  Again you will get the smoke signal.  Throw have the helicopter 
come and then put him in it.  Very easy and now you have you 2nd of 52.   
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------
|CONTRACT: 'Foothold'   (-4.1.3-)                                    |
|YOUR OBJECTIVE: Steal NK transport and return it to the mafia garage|
|BONUS OBJECTIVE: Destroy 3 Machine guns                             |
|Difficulty  1-2/10                                                  |
---------------------------------------------------------------------

Ok now we're working for the mafia yah.  This is a very easy mission that 
doesn't take more than 5-7 minutes to do.  If you don't want to do the bonus 
(I really suggest you do because it is very very very easy) just skip ahead 
to the next paragraph to just finish it right away.  

First off find a car and head towards the blue circle with holes in it on your 
mini map.  To blow them up kill the people guarding/using them.  Once they are 
dead get some C4 from your support belt and place it on the ground next to it 
by pressing R1.  Walk towards the next blue circle and after you are far away 
but not that far press R1 again to blow it up.  Once again go kill them and 
place the C4 down next to it walk away blow it up and move on to the next blue 
circle.  This is once again easy so just do the same as you did before and you 
just completed the bonus and got an easy 10k.
  
Head towards the yellow circle and you will find the car you were sent to get. 
Now when next to the car you need to retrieve you will see many crates around. 
To brake them just walk up to them and press square to bash it and break it.  
Inside are many guns, health, ammo and stuff like that.  The reason I 
mentioned this is because there are rocket launchers in there.  And who 
doesn't like blowing stuff/people up with a rocket launcher.  It isn't 
necessary so if you just want to get done with the mission get in the car and 
head to the new yellow circle.  You will get to a garage and once inside you 
will have gotten 30k or 40k if you did the bonus.  

You can now order stuff off of the merchant of menace web site to order 
vehicles and weapons and stuff like that, enjoy that ;-).  

CAPTURING THE 4 OF CLUBS: (-4.1.3.1-)
 
Again just reminder that you shouldn't kill any of the deck of 52 you will get 
half as much as you would have if you caught them.  Just a friendly reminder 
but you can kill them if you want to.  

Ok to find the four of clubs go to your map and find the Farmlands and Haeju.  
There is like a strange rectangle shape between them.  Drive on the north side 
of that rectangle till a little club signs shows up on your mini map.

Ok once again very very easy to get this guy.  He is in the middle of a burnt 
village area.  There are that many guys around him only like 1-4.  I'm not to 
sure how many but its very easy.  There is a small tricky part to this.  
There are some civilians around AND news people.  Make sure not to kill them 
you will lose 100k and trust me I didn't mean to do it and I became very poor 
very fast.  So you once you kill his mean go up to him bash him subdue him 
then put him in the helicopter like always.  Congrats now you have another of 
the deck of 52 and an easy 25k.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------------------------------------------------------------------------
|CONTRACT: 'Pest Control'   (-4.1.4-)                                       |
|YOUR OBJECTIVE: Destroy NK outpost at children's museum.                   |
|BONUS OBJECTIVE: Destroy the 4 buildings in front of the children's museum.|
|Difficulty 3-4/10                                                          |
-----------------------------------------------------------------------------

Now, are final employer, the Chinese.  After you beat this you will for these 
four for the rest of the game so yea.  It starts to get a little bit harder 
here but not that hard.  So they want you to go and blow up a children's 
museum that the NK has taken over.  After the Chinese leader is done informing 
you grab the near by tank.  Drive it by using the left analog stick.  Just 
push it forward and up left or right to go that way.  Once at the yellow 
circle you will get a bonus objective that you should defiantly do.  If you 
don't want to skip to the next paragraph.  This is a really easy bonus 
objective for 40k.  Once in the area drive forwards until you see two very big 
cannons.  Get out of the tank and go to one of them it doesn't matter.  Once 
you are "man the weapon" shoot at the building indicated for the bonus.  It 
takes 2-6 hit for it to blow up but they will eventually.  If your at a cannon 
and it doesn't reach one of them just go over to next cannon to blow it up.  
But while at the cannon there is a statue in the middle of the buildings.  
It takes two shots to take it down and you get money for it.  It is one of 
the 20 monuments you need to get 100% so just blow it up and get the quick 

cash.

Now go towards the yellow circle and kill all of the NK.  Once they are dead 
go to your support belt and chose Air strike (I think that's what it is called) 
and you will have to throw a smoke grenade right next to the building.  Once 
thrown run away as to not get killed the oncoming missiles.  After it is 
blown up you just scored 50k or 90k if you did the bonus.  
           
CAPTURING THE 3 OF CLUBS: (-4.1.4.1-)

Go to your map and look on the west side of it (or the left side).  You will 
see a long rode by its lonesome connecting Nampo and the Farmlands/Haeju.  In 
the middle of that rode there is a rode leading to a dead end.  Go onto that 
rode and you will eventually get a club sign on your screen and that one 
woman that tells you there is a card in your area, or something like that.

These first ones are very easy.  Once you start up the dirt rode there will 
be about 5-9 people.  None have rocket launchers so it's not that hard.  Like 
always don't kill the card.  There is really no trick to this just kill his 
lackeys and put him in the plane the get 25k and another of the deck of 52.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------
|CONTRACT: 'Out of the Woodwork' (-4.1.5-)   |
|YOUR OBJECTIVE: Destroy the three NK Tunnels|
|Difficulty: 3-5/10                          |
----------------------------------------------

This contract gets a 3-5/10 because it can be easy if you choose to do it with 
the Surgical Strikes, and it still is easy when you don't but it could be 
difficult for others who choose to do it with a machine gun or something and 
kill every single guy that there is.

But anyways, notice you get two Surgical Strikes for this mission to help you 
take out the three tunnels you he to destroy. Also if you choose not to use 
the Surgical strikes for some reason, make sure you have a rocket launcher to 
make this mission easier than using any other gun.

Well after you accept it, jump in the M1025 Scout and drive to the first 
tunnel. Go onto the hill behind the tunnel and use one of your Surgical 
Strikes to take out the first tunnel, or if you choose to be difficult, you 
can jump out of the vehicle, take out your rocket launcher, make sure to stay 
on a hill or just out of distance so you won't get shot to much, and shoot it 
two-three times to destroy it. 

You can leave now, or you could stay and kill all of the troops around you. 
If you choose to stay and fight watch out for the men hiding in the cliffs. 
There aren't many guys around here so it shouldn't take you long.

Once you finish killing them, or if you just decide to go right away, drive 
to the next two tunnels that are right next to each other and head up onto 
the hill behind them. The easiest way to do this is to call in the Surgical 
Strike. If you choose to do this make sure to aim right in between the two 
tunnels. This will blow both of them up as well as getting another Listening 
Post, if you hadn't gotten it already. I'd choose to do this but if you didn't
use a rocket launcher or think of a new creative way to blow it up, maybe C4.

After you destroy those last two tunnels you've completed the mission and 
should get an email about the 10 of clubs. Let's go and get him over with.

CAPTURING THE 10 OF CLUBS: (-4.1.5.1-)

The 10 of Clubs is actually pretty easy to capture if you do it a certain way 
that I accidentally found out how to do.

Okay well he is located near the propaganda Village. Head on the road going 
east from there and you will come along two dirt paths. One heading north. 
The one really close to that heading south. Go south down until you find some 
train tracks, by then I think he should appear on your map if not before then. 
The thing I found out that makes capturing these guys really easy is to drive 
in disguised as a civilian, no one will attack you they'll just leave you 
alone.

Now just drive right up to him and he'll run and will get stuck between a wall 
and you once you drive up. Now just jump out, subdue him really fast, then 
load him in your car and drive away before you get blown up. Now once you 
find a safe place get out, call in for him to be picked up, and collect your 
reward, simple as that.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------------
|CONTRACT: 'A Proper Function of Government'   (-4.1.6-)         |
|YOUR OBJECTIVE: Locate the SK agent and bring him back to SK HQ.|
|Difficulty: 2/10                                                |
------------------------------------------------------------------

This is such an easy mission I really do not see how this can be difficult, 
unless you're stupid enough to jump out of your vehicle when your in the 
airport and get shot down. 

This mission you must drive to the Chinese Airport which is a restricted area. 
If you try to enter when you're not in a Chinese vehicle then they will not 
let you in, and if you get out of your vehicle while in the airport, they 
will shoot at you and it will make it a lot more difficult. 

But the South Koreans will make it easier and give you a Chinese vehicle, 
which is parked right out front. Hop in it and drive to the airport. Once you 
get there drive on up to the gate and it will let you in. Also there may be a 
guard out front that could identify you as not being Chinese, but he usually 
isn?t there. If he is just drive away and when you drive back he should be 
gone. 

Anyways once you get in there are three locations that show up. The man has 
no particular one he's at so you have to search all of them. Once you find 
him honk and he?ll get in your vehicle. 


Now all you have to do is drive back, it will say to make sure the Chinese 
don't follow you back, but I really don't think that they even can. So just 
drive back being careful enough that you don't flip the car and it blow up 
with the agent and/or you still inside. But once you get back you complete 
the mission. 

After you have completed this mission, you should get an email about the six 
of clubs, we're going to go get him now so we don't have to take the time to 
later. 

CAPTURING THE 6 OF CLUBS: (-4.1.6.1-)

Easy, easy, easy as long as you use the strategy used above. This Club is 
located by East Pyongyang. Look for the dirt road leading away from the city. 
Get disguised as a civilian, drive in, get him by a wall, jump out, subdue 
him, get him in the car, and drive fast, because this time you have a tank 
that will blow you to nothing if you don't move fast enough. Even with the 
tank there I really found no problem with this guy at all.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------------
|CONTRACT: 'Gimme My Money'   (-4.1.7-)                                       |
|YOUR OBJECTIVE: Return the marked cargo to the Mafia warehouse and return the| 
|provided helicopter to the Mafia garage.                                     |
|BONUS: Kill the Chinese officer in charge of the raid.                       |
|Difficulty: 3/10                                                             |
-------------------------------------------------------------------------------

This mission can be difficult if you don't know what to do, but I really 
didn't have a problem with it. The bonus in this one should not be a problem 
at all; I'd say just an easy way to make some quick cash.

First off jump into the helicopter once it lands and fly over to the two icons 
that show up on your map. Be prepared to shoot a few guys and to dodge some 
missiles when you get there and when you're leaving. 

Once you get there, shoot the men that may be a problem and then wipe out the 
Chinese officer for your bonus. After you kill the officer I think a few more 
men come out but they should not be that much of a problem.

Next lower the wince with down on the d-pad and get the cargo box. After you 
get it hurry up and fly out of there if you chose not to kill any of the men 
when you came in. Make sure you don't get shot down by the missiles, also 
don't try to lift the box up with any buttons it won't fall off (Though it is 
cool when it falls off because it rolls for like 100 yards and doesn?t seem 
like it will ever stop). If you do drop the package just find it and re-attach 
it, the keep going.

After you get away, fly to the warehouse and drop the package off. Try not to 
be stupid and drop it while you're flying by because you're not going to hit 
it and it's going to roll a long ways, so you're going to have to chase it 
then take it back to the circle and just waste you're time, but hey whatever 
floats you're boat.

After you drop it off just fly over to the garage and drop off your helicopter, 
and you've completed yet another mission. 

After completing this mission you should get an email about the seven of 
clubs. We're going to go and get him then head to the Chinese HQ for our next 
mission. Also note that your Chinese faction will go down after this mission 
so be sure to bring it up before your next mission.

CAPTURING THE 7 OF CLUBS: (-4.1.7.1-)

I?d suggest not using the same strategy for this guy because once you get 
back in the car you?re going to get blow up real fast. 

This guy is a little more difficult to locate but isn't that hard. Find the 
road heading from Kaesong right to the Allies HQ and keep looking right. 
You'll find a dirt path that is unmarked a little bit after you get onto that 
road. It heads into the mountains and right to this next Club. Once you get 
there, there will be three men with rocket launchers. Just take them out, 
subdue the Club, and call in to get him taken away. Another one down.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------------
|CONTRACT: ?No One Will Ever Know'   (-4.1.8-)                                |
|YOUR OBJECTIVE: Eliminate three Mafia officers in Haeju and report to Chinese| 
|officer who will meet you at the docks in Haeju.                             |
|BONUS: Evade Mafia detection.                                                |
|Difficulty: 6/10 if you want BONUS if not then 3/10                          |
-------------------------------------------------------------------------------

This mission can get very annoying if you are trying to get the bonus because 
it seems like they always spotted me. But once you figure out how to do it, it 
becomes a thousand times easier.

First off grab the Sniper Rifle that's in the Covert Supply Drop right outside 
of the HQ. Next jump into a vehicle and drive on down to the location that 
appears on your map down in Haeju. Once you get down there notice that the 
blue area that is marked is Mafia territory. So in order to complete the 
Bonus and to make sure the Mafia doesn't hate you at the end of this mission 
try to stay out of it, or make sure the Mafia has no chance of seeing you.

Once you get there drive into the docks and look over to the hill. You'll see 
that the very top of it is in the Mafia area so climb up it and duck just so 
you're below the top of the hill and take out your sniper to take out the 
first guy. If you're just below the top of the hill, you can still shoot him 
and they won't be able to see you because the hills in the way, so that's the 
best way to go.

After you get done with that guy, go back to the docks and back into your 
vehicle and drive to the other side of the blue area. At the other side you 

can go around a hill up there and just enter Mafia territory but no one will 
see you. Keep running around the edge of this until you come to the water.

Now it seems you must enter the territory, follow the coast line until you see 
a wall right by a road. Get to this wall without being seen, and then duck. 
Cars will go by but never see you, creep along till about the first time the 
wall curves then take out your sniper. DO NOT DO NOT DO NOT stand up or you 

will be seen by the mafia. It may seem unrealistic but stay crouched and I 
guess he shoots through the wall. Once you shoot this guy keep following the 
wall. Right before it cuts again you will see the guy you're looking for. 
There is a guy right by the wall but he never spotted me even when I shot. 

He's pretty stupid. Once this guy's dead all you have to do is get back. Just 
follow the way you came and don't stand up. Once you get back to your car, 
dive to the dock, and complete the mission.

After you complete this mission you should get an email about the whereabouts 
of the eight of club. Let's get this guy over with and get one step closer to 
the Ace.

CAPTURING THE 8 OF CLUBS: (-4.1.8.1-)

Same strategy used before will work for this guy too. He is located in 
Downtown Pyongyang, right by the road heading to East Pyongyang. Just be 
disguised as a civilian, drive up, subdue him, load him in the car, and drive 
to a safe place to call in to get him picked up. After he's picked up you only 
have a couple more and you're done with the Clubs!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------------
|CONTRACT: ?A Farewell to Kings'   (-4.1.9-)                                  |
|YOUR OBJECTIVE: Destroy Ichon missile launchers and verify the King of Clubs.|
|Difficulty:6/10                                                              |
-------------------------------------------------------------------------------

Finally on a mission to capture a face card, we're getting close to finishing 
the Clubs. Well this mission is harder than all the others we've had so far, 
but is not that hard.

First of all when the mission starts you will notice a couple markers come up 
on your screen. These are the missiles you must destroy in order to move on 
to he King. Drive a civilian car there so you're disguised and stop right 
before the base.

Looking at the base you will notice that there is an empty tank right there. 
Drive over to it, jump out and hop into it very quickly. Drive to the missiles 
that are right near you and blow them up with your missiles. Next you'll notice
your communication signal was jammed and that the jammer is right near you. 
Just drive close enough to be able to hit it then blow it up. Now you have to 
watch out for the guys' wit the rocket launchers and the other tank. Blow up 
the other tank if you can and try to blow up the next to missiles with the 
tank. If your tank gets blown up then just place C4 on the missiles, or you 
could call in a Stealth Bomber. But after you blow these up they will tell you 
the King of Clubs is in the area.

Get in a car to enter or compound, or just find another way around. Once your 
inside they will tell you the King of Clubs is on the roof. There are two 
helicopters parked nearby. Go grab one and fly to the roof. Cuff the King and 
then call in to get him picked up. You can get him picked up on the roof which 
makes it a lot easier. Once you capture the King you've completed the mission. 
Our next mission is for the Mafia.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------------------------
|CONTRACT: 'Bait and Switch?   (-4.1.0)                        |
|YOUR OBJECTIVE: Verify the Jack of Clubs.                     |
|BONUS OBJECTIVE: Recover a FROG-7 missile truck from the area.|
|Difficulty:4/10                                               |

----------------------------------------------------------------

Another mission, another face card. Yes! We only got two more left then we?re
going after the Ace. This is an easy mission and there are many ways to do it,
I?ll point out two different ways to do it and which way I did it and had no
problem.

Okay well first of all we need to recover this missile truck. So take the car
that is given to you in the beginning and drive it over to the picture of the 
car that showed up on your map. Notice that you are driving a NK car, so you
are disguised and can drive right in. Be sure not to get identified and shot at
by the tanks out front. Once you get to the truck we are ready to make a
decision. You can do it the way I thought was easier, but which is longer. Or
you can do it the shorter, a little bit harder way. 

Okay the long way is you jump out of the car, and kill those two guards
standing there. Now jump into the truck yourself and drive it out of there. You
may get the disguise and you may not. If you don?t be sure not to get the crap
blowin? out of you by the tanks. Once you deliver it all the way back and then
have to drive all the way back for the Jack. 

Or you can have your guys drive it back. Kill the two guards then you have to
blow up the tanks out front. Use a Rocket Launcher, or you can kill everyone,
then place C4 on them but that?s harder.
 
Either way once it?s delivered take out the Jack and take him to a flat area to
call in for backup. Once they pick up the Jack you get a missions complete.
Only one more to go until the Ace!

ANOTHER ALTERNATE STRATEGY:

To Capture the Jack I have an alternate easy strategy if you chose to do the
long one above.

Okay by now I?m sure you?re aware of my card strategy where you disguise as 
civilian and drive up. Well, you can do that to and it works really well. 
Drive up right at him and he should run left and to the side of the train. How
perfect is that. You can capture him and no one can shoot at you because they
can?t see you. Just capture him then run out of the back are and there is a car
waiting right there. And when you get in it, it disguises you so now you can?t
get shot again. Now you can just take him to a flat area and do what you need
to do. See that?s a good strategy.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------
|CONTRACT: ?Under New Management?   (-4.1.a-)                       |
|YOUR OBJECTIVES: Eliminate NK forces and verify the Queen of Clubs.|
|Difficulty: 4/10                                                   |
---------------------------------------------------------------------

This mission is very easy and can be complete in many ways. But I will choose
the way I found the easiest.

Okay once you get control hope into a vehicle and drive to the location of the
six people. There is a hill to your right depending if you came through the
front. Climb up the hill and pull out your sniper rifle, hopefully you still
have this. Pick off the two people on the roof, and if you have good enough
aim, which hopefully you do or you really need some practice because you have a
10x zoom on it. Well you should be able to pick off the rest from here, but if
you are challenged and need help you can just run down there and shoot him 
fast.

After this some tanks will come and you can just jack one and head towards the
Queen who popped up on the screen. Once you get there I?d kill everyone this
time, it?s not that hard just shoot them with missiles or jump out and shoot
them, it doesn?t matter.

Once you?re done head over to the Queen subdue them and call in the Copter. 
Once they are taken away you?ve completed the mission. NOW ALL WE GOT LEFT IS
THE ACE!!!!!!!!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Okay this is the last contract for the Clubs. Have fun with this one, it can 
be fun or can get very annoying.


------------------------------------------------------------------
|CONTRACT: ?Bringing Down the House?   (-4.1.b-)                 |
|YOUR OBJECTIVES: Destroy NK jammers and verify the Ace of Clubs.|
|BONUS OBJECTIVES: Destroy NK forces at south end of island.     |
|Difficulty: 6-7/10                                              |
------------------------------------------------------------------

This is your first Ace mission so get ready for a nice, hard mission, unless
you know what to do, which will make this mission a thousand times easier and
make this no problem at all.

First of all when your dropped off they equip you with Cluster bombs and Tank
Busters. Second there are a few men in your area by a camp, and also some just
out there in the open. Well just head over to the camp and kill these guys
first. Then head over and kill the guys in the open. Watch out for the Rocket
Launcher guy over by the rocks to your left. Hop into a vehicle and drive over
to the first jammer in the NE corner of the island. 

When you enter here there are four or five guys. Run over the first guy, then
jump out and shoot the other two around you. Now hide behind the boxes for a
second, then jump out and shoot the others down. After this I just threw 3
grenades at the jammer, or you could use some C4. work, I?m sure you can find
some other way to blow them up that you like.

Now that we?re done here head to the next jammer in the SE corner of the map.
Okay this part can be tricky. There?s two people in front with Rocket
Launchers, and four next to the jammer with the normal. Also one guy pops out
of the window behind the jammer. 

This is my strategy drive by really fast and run over the two guys with rocket
launchers. Then jump out of your vehicle and shoot the other four guys and
the guy that comes out of the window. Then blow up the jammer with any means
necessary. After you destroy it 2-3 guys will land on the roof. Just shoot
these guys then move on, also a tank will come up but just ignore it.

Now head to the circle with all the NK forces there. I?d take out a sniper
rifle and pick them off from here, but you could also rush in and blow the
crap out of them if you want. After you complete the bonus grab the big truck
thing and drive to the final location.

Just run over everyone or jump out and shoot them, to kill them. It doesn?t
matter how just kill them. After that take some grenades and blow the last
jammer up, or just use some C4. After that you?ll get some information on where
the Ace is. Let?s go get him!!!

Once he pops up you get a new item in your support belt. Go over into the
courtyard across the street from the building and use this to blow up the 
tower. Do not walk into the street and try or like 50 bazillion rocket launchers
will be shot at you. After you blow it up just run over, subdue him, call in

for extraction, shoot anyone who?s trying to kill you, and when the copter
gets there load him up and it?s a mission complete. Yes!!! We?re done with the
Clubs.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



======M===E===R===C===S======
|| -4.2-     DIAMONDS      ||
======M===E===R===C===S======



After the Cutscene you'll get back in control. You could go and get some of the
blueprints and everything right now, but we're going to move on to the next
mission. Head over to the Allied HQ.

-----------------------------------------------------------------------
|CONTRACT: 'Embedded' (-4.2.1-)                                       |
|YOUR OBJECTIVES:  Pick up journalist and taxi journalist to his      | 
|destinations and allow him to capture the footage he need. Death of  | 
|journalist will result in contract cancellation.                     |
|BONUS OBJECTIVE: Reach destinations with time to spare.              |
|Difficulty: 2/10                                                     |
-----------------------------------------------------------------------

This is your first mission for the Diamonds and I?d have to say it is

an easy one to complete. You just need to pick up the journalist and
drive him to the destinations that appear.

First off jump into the car that is right next to you after the
briefing and drive to the symbol of the report about halfway to
Kaesong. Once you pick him up your first destination just South of the
South Korean Restricted Area (Ichon). Try to get him there with plenty
of time left on your timer so you will get some bonus money, also try
not to run into to much stuff or run over anyone, which will make it
take more time. There will be a lot of little fights going on in the
street which is why I said be careful and watch out, if you crash that
sucks because if he dies missions over so be careful. Once you get to
Ichon park in the yellow circle and let the journalist do what he does.
Once he gets done he?ll run back to the car and most the time get in if
not honk to get him in.

Now it?s on to our next destination in Downtown Pyongyang. Same
strategy as before go fast but watch out and leave time for your bonus.
Once you get there park in the yellow circle and let him do what he
does again. After he gets back in head to the next destination.

Now we?re heading to Nampo, do the same thing as before and once you
get there and finish head off to Haeju, which is probably the easiest
drive to go fast because it?s pretty much just straight south of where
you are and not many things in the road. After Haeju head to Propaganda
village which is the second to last place, this is another easy drive.
After you finish here, head just south of the dirt road leading out of
Kaesong to drop the journalist off for good. After the mission you
should get a Bonus of about $20,000 probably even more if you drive well
enough.

Also after you finish this mission you will get some Intel on the 8 of
Diamonds and the best part is you get a helicopter delivery, YES!!!

CAPTURING THE 8 OF DIAMONDS: (-4.2.1.1-)

This Diamond is located Northwest of Nampo, use the train tracks that
are just North of it and head west to find the location. Do not use a
helicopter to get to this guy because you will get blown right out of the
sky.

For this one it?s fun to just run in and shoot the guys by the
entrance. After than jump into one of the big missile vehicles and blow up the
tank. Next jump out and shoot the rest of the guys then subdue the 8.
Next call in to get him picked up. After he gets picked up you?re done
with your first diamond. Also if you need health it?s in a crate. Now
just take the RPG that?s in the crate and blow up the two other vehicles
for more money. Time to head to South Korea.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------------------------------------------------------------------------
|CONTRACT: ?A Hot Time in Nampo?   (-4.2.2-)                                |
|YOUR OBJECTIVES: Destroy 3 fuel depots and find and destroy 10 Chinese fuel|
|trucks.                                                                    |
|BONUS OBJECTIVES: Complete objective before Chinese reinforcements arrive  |

|Difficulty: 3-5/10                                                         |
-----------------------------------------------------------------------------

All right now we are working for the South Koreans.  Make sure you have
C4 and a rocket launcher.  After you get the briefing get into the
nearest car and your time limit starts.  It also starts if you order
something from a helicopter.  You will have to now head to Nampo.  You have 7

minutes to blow up 3 tanks and 10 fuel tanks (Big long truck).  The 3
fuel tanks are shown on your map.  The 10 cars are random and can take a
while to find.  If you see any random fuel cars along the way or while
driving around stop and blow them up.  Once there go to the closest one
and blow it up with a rocket launcher or a C4 block.  If you went to
the closest one to the south there is a fuel car right next to it.  Go to
the next closest one and blow that up.  I?m not sure if there is a fuel
car next to it or not.  After that one is blown up go to the last one
that is down and in the other area.  There are 3 fuel trucks next to
this one so make sure to get them.  If you haven?t gotten the 10 trucks
yet run around with a rocket launcher looking for them.  We finished it
with a lot of time on the clock and got a 50k bonus.  So this is a
pretty easy mission.  After you finish this you will get an email telling
you about the 4 of diamonds.       

CAPTURING THE 4 OF DIAMONDS: (-4.2.2.1-) 

This card is located west of Ichon on the 50 on you regular map. There
is a helicopter in this base so try to kill the guys fast enough that
they don?t get into this. If they do he will shoot missiles and make it
a pain the butt. But about three other people here have Rocket
Launchers too, so be careful.

Once you enter kill the guy by the helicopter, after that kill the guys
on your left then turn around. If you need health some will be right
next to you. Next run over towards the copter and shoot the person that
tries to get in. After that dodge the Diamonds rockets and subdue him.

There will be one more person behind you so just kill him and call in
the air team. Once they pick him up you?ve captured yet another Diamond.
After this head on to our next contract for the Mafia.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------
|CONTRACT: ?Playing the Odds?   (-4.2.3-)                               |
|YOUR OBJECTIVES: Destroy South Korean forces at the garrison.          |
|BONUS OBJECTIVE: Bribe the Chinese artillery officer ($50,000 required)|
|Difficulty: 2/10 (If you use the bonus)                                |
-------------------------------------------------------------------------


Okay yet another Mafia mission. Make sure you have $50,000 with you and
it will make this mission a breeze.

Once this mission begins jump into the MG Technical they provide you
with and drive to the little green man thing on you?re map near North
Pyongyang. Walk up to the Chinese officer and bribe him for Artillery
Barrage, then head to the next point on your map. 

Once you get to where you need to go run into their base and use your
artillery barrage to take down the bar about a quarter. Once it finishes
use it one more time and pull out a rocket launcher to destroy the
tanks that come in through the front. After you get the meter all the way
down you complete the mission. You lose $5,000 dollars in this mission
but it makes it a lot easier. Also you will get the Artillery Barrage
added to your Artillery strikes. Also you will get intel on the 3 of
Diamonds.

CAPTURING THE 3 OF DIAMONDS

: (-4.2.3.1-)

The three of diamonds.  Ok to get here go to propaganda village and
take the road east to the bottom of the DMZ.  Once starting the mission
you will find a respawn area.  But instead of respawning your normal NK
troops, it will now respawn tanks.  Make sure to steal a tank right away.

Kill everyone around it except the people next to the 3 of diamonds as to
not kill him.  Also before getting out to get the 3 of diamonds make
sure no tanks are there.  NOTE: If you need some extra cash after you
subdue the 3 of diamonds get back in the tank and point it at the respawn
area.  Now just wait for tanks to come out and right as they come out
blow them up to get some cash.  You can do this for as long as you want.
If you run out of bullets just get out and hijack jack another tank.
Make sure you are good at stealing tanks before trying this.  

Now after you are done getting money get out and carry the 3 down the
hill into a farm field.  Throw the smoke signal to get the helicopter to
come.  Don?t die while waiting because there will be a small war going
on down there.  So after you have him into the copper you now have
another diamond to add to your list of caught cards.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------
|CONTRACT: ?Escort Service?   (-4.2.4-)              |
|YOUR OBJECTIVE: Find officer and escort him to Haeju|
|BONUS OBJECTIVE: Destroy NK outpost.                |
|Difficulty: 3/10                                    |
------------------------------------------------------

This mission is very easy.  Once done with the briefing go into the nearest car
and drive towards the yellow circle on your minimap.  On the way there, there
should be a fight going on.  Take any tank and blow everything else up.  Then go
to the bonus area.  Once there it should be really easy to blow everything up
since your in a tank.

Now go back to the Chinese officer and bring him into the tank.  If the tank
doesn't have another seat(it should though) then just grab another car.  Now
take him to Haeju and made a very easy 80k if you did the bonus.

CAPTURING THE 2 OF DIAMONDS: (-4.2.4.1-)

This Diamond is located all the way south of the DMZ, just take the road south
Disguised I?d be a civilian, and get close. Hide so the tank can?t shoot you
Then jump out and shoot all of the guys that are behind the tent thing. After
You?ve killed them all, hijack the tank, be careful not to get the crap blowin?l
Out of you. After you steal it, shoot towards the hill to the west and kill
The guy with the RPG. Now jump out and shoot the rest of the guys and subdue
The Diamond. Carry him away and hop into the tank and shoot the other vehicle
That is parked there. Once you blow this up blow up the jammer. Now just hop out
Call in for extraction and once they get there load him up and you?ve completed
Another Diamond. Now off to the Allied HQ.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



-------------------------------------------------------------------------------
|CONTRACT: ?Downed Bird in Enemy Nest?   (-4.2.5-)                            |
|YOUR OBJECTIVE: Locate Downed Allied Helicopter, rescuer survivors from crash|
|BONUS OBJECTIVE: Destroy all NK anti-air units in the area.                  |
|site before NK forces arrive, and return crash survivors to Allied HQ.       |
|Difficulty: 5/10                                                             |
-------------------------------------------------------------------------------

This mission can be easy and can be hard depending on if you know what to do.
There are many ways to do this which can get you a lot of money or just a little
Whatever you need.

First off after the briefing head out of the HQ and turn right on that first
dirt road. On your way to the site you will get another email about the bonus
Which is really easy to complete. Here?s how I would do it. At the location of
The first anti-air unit is a tank, get good at hijacking these before you do
this. I?d jump out hijack the tank then blow up this first one. Now head up to
The second one and blow it up also. Now head up the mountain jump out and shoot
The SMG to your right, then hop back in and blow up the third. Now drive down
The side of the cliff and down to where the survivors are. 

This is the easy part, shoot all the guys down here then head over to survivors.
Here?s what you can do. For the easy way but you get less money, call in the new
Helicopter you can now order and fly them out. Or get in a vehicle that will fit
Four and drive them out. If you chose the second one start driving down and do
Not take the dirt road out of here like the way you came in. Go around it and
Take the long way. Make sure not to get blowing up by anybody on your way out of
Ichon but once your away it?s and easy drive out. Once you get back the HQ park
In the circle and get your earnings.

CAPTURING THE 9 OF DIAMONDS: (-4.2.5.1-)

Here?s a good one I like getting it just cause if you try to run towards him you
Will get run over in a sec.

Okay first of all I?d go to this one from the south. Once you get to the dirt
Road and start heading up there will be a tank. Jump out hijack it and start
Up the dirt road. Turn at the place you need to and head into the camp. Okay
Here?s what you need to do. Drive in and blow up the tanks. Next blow up all
The vehicles on the right and then blow up most of the people just do not
Shoot the vehicles on the left or you will kill the Diamond. Once most the
people are dead. Park to the right of all the cars on the right and exit and
Run behind them fast. Subdue the Diamond and get back in your tank. Blow up the
Rest of the vehicles then call in and get him picked up for your money.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------------------------------------------------------------------------
|CONTRACT: ?First Principles?   (-4.2.6-)                                   |
|YOUR OBJECTIVE: Find and destroy downed aircraft, find the downed pilot and|
|return him to Ichon.                                                       |
|Difficulty: 3/10                                                           |
-----------------------------------------------------------------------------

This missions really easy and shouldn?t be hard at all. I found this one of
The easiest missions.

First off jump in a vehicle and honk your horn to get your vehicle full. Now
Drive to the location of the plane and be careful not to flip the car. Now
Drive up to the first vehicle and let your man shoot him. Drive up to the next
Vehicle and be sure to hide a little behind the cliff so you won?t get blowin?
Up. Now drive up really fast and let your man shoot the rocket launcher guy.
Now just let your guy kill the rest of the guys in the vehicles then jump out
And put some C4 on the plane and blow it up.

After this you?ll get some intel telling you that they?re taking the pilot to
The Black Gate. Jump in a vehicle and drive to the pilot. This should not be
Hard they?re going really slow. Once you get there park in front of the car,
Jump out, and hijack it. Now be careful as to not run over the pilot. Honk
And he?ll jump back in. Now just drive back to Ichon and be careful not to
Get blown up. Park in the Yellow circle and mission complete. You will get
An email about the location of the 5 of Diamonds, let?s go get him.

CAPTURING 5 OF DIAMONDS: (-4.2.6.1-)

Head to East Pyongyang then take the dirt road heading North East and all
The way to the top to locate this Diamond. 

Okay well first of all if you stayed in the vehicle you had at the end of
The last mission you should have had some SKs jump into your car and now
They will help. Once you get there, pull up close to him and jump out. 
Just try to subdue the Diamond while your guys kill everyone else. Once they
Have, I?d suggest bringing him down the hill before calling for extraction
Because our next mission is right there. Once you get down there call in
Extraction then head to the Mafia for our next mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------------------------------------------------------------------|
|CONTRACT: ?Omerta?   (-4.2.7-)                                        |
|YOUR OBJECTIVE: Terminate Allied officer, NK prisoner, SK officer, and|
|Chinese tank commander.                                               |
|BONUS OBJECTIVE: Eliminate targets quietly.                           |
|Difficulty: 5-6/10                                                    |
-----------------------------------------------------------------------|

First off ,make sure you have a RPG, wait until you get the bonus mission to
come up before you start. After it has order the sniper rifle and once you get
it hop into a vehicle and start driving to the first target.

The Allied Officer will be around a lot of people. I?d suggest heading all the
Way west of him and there will be a short wall hide behind the wall and snipe
the officer. Now the NK prisoner will show up right behind you, hop into your
vehicle and follow him, just wait till he gets to where he needs to go. Once
he gets there you?ll notice the SK officer is here to. So hide and take out
your RPG and blow the helicopter up. That?s two down.

Now head to Nampo and the Chinese Tank Commander will be driving around here
In a tank. This one can be tricky to not be seen, but isn?t really that bad.
There?s a hill in the North part of the town. Get onto this and duck, once
The Commander drives around just snipe him, he?s the one manning the gun
Turret thing, then the mission is complete and you?ll get intel about our
Next Diamond, the 6.

CAPTURING THE 6 OF DIAMONDS: (-4.2.7.1-)

This is one of the easiest Diamonds in my opinion. He is located on the top
Of the dirt road right be the NK Fortress Gate.

Just drive right up that road ,disguised of course, and jump out and shoot
Everyone around. Now be careful because the Diamond has a RPG but he?s got
Crappy aim. Just subdue him and call in for extraction. If it doesn?t work
Then take him to an open place to extract him. Once you extract him you?ve
Only got two more numbered cards left.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------
|CONTRACT: ?Persuasion?   (-4.2.8-)          |
|YOUR OBJECTIVE: Protect Chinese officers.   |
|BONUS OBJECTIVE: No Chinese officers killed.|
|Difficulty: 6/10                            |
----------------------------------------------

First of all make sure you have pretty good aiming skills, it is a pain in the
Butt if you can?t aim.

First off you have like 3:20 to get to the officers. Once you get there head
All the way south to the rocket launcher thing, I?ve come up with a good
Strategy here. First take the vehicle you come in and park it to the left of
The middle turret, then the tank to the right of the officers, park it to the
Left of the turret. Now they wont be able to drive by you and have a chance
To kill the officers. After the times up the SK will Start coming. Do not let
them get by you or they will most likely kill an Officer. Also make sure you
shoot them while they?re farther away because if they recognize you they?re
going to hate you after this mission. Anyways, the SK will start out coming
slow. After they come slow a helicopter will come. Turn around and shoot it with
a RPG, one shot and it?s gone.

Now they will start coming a lot faster. Pretty much left, right, left, right,
Like that. Once you?re done killing all of these, you will get a new objective
To blow up the tank that shows up. Make sure it can?t blow you up, and shoot it
With two or three RPG?s and you will have completed this mission and gotten
Intel on the 7 of Diamonds.

CAPTURING THE 7 OF DIAMONDS: (-4.2.8.1-)

This guy is located east of Ichon off of the road into a pit area. He isn?t that
Hard to capture just blow up one section at a time.

Once you come in head right and towards the bottom of the first bump will be
Some vehicles and some people. Come in with a tank and blow up the truck, that
Should kill everyone around it also. Now down lower is where the Diamond is
Located and there are two trucks by him. Head down there and hop out. Now shoot
Everyone around you and try not to get run over. After you kill everyone, if
Anyone jumped into the truck just hijack it to get them out then kill them. Now
Subdue the Diamond and put him into a truck. Drive him down to Ichon or
Somewhere safe and call in extraction.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------------------------
|CONTRACT: ?Master of None?   (-4.2.9-)                                      |
|YOUR OBJECTIVE: Destroy all NK artillery before 25,000 civilians are killed,|
|and verify Jack of Diamonds.                                                |
|Difficulty: 6/10                                                            |
------------------------------------------------------------------------------

I really didn?t find this mission difficult at all but I guess I could see how
It could be hard. Make sure you have okay aim because you?re gone need to shoot
A lot of people. Also make sure you can dodge with some skill so you don?t get
Killed but there is plenty of health around be sure to pick some up if you need
It.

Okay to start this mission hop in the tank if you kept it from our last mission.
Drive to the gate and try not to get blown up. Instead of driving right up to
The gate, head to the dirt path on the right, right before you get there. Now
Head down the other side and drive so you can see the NK artillery. Blow the
First one up with two shots. Now drive up to where the first one used to be and
Aim at the second one. Blow this one up in two shots then look across the road
To the other side and blow this one up with two more shots. Now start to head
Down the ramp and you?ll see two tanks, blow these up with a couple shots then
Head to the bridge.

Right now I should say I suggest that you collect any blueprints or national
Treasures around here because it?s the best time to get it since you?re
Already here.

Now once you get to the bridge try not to drive of the side of it, while you?re
Going across shoot the two tank things to the left and right of the bridge. Try
Not to get the bridge blown up either. Now that you?re here blow up the monument
And start up to the next one.

Once you get up here, ditch the tank and shoot everyone around you. You should
Be able to pick up an anti air gun and blow up the next artillery. There?s
Health here so be sure to pick it up if needed. Now head to the next one by
Driving the tank. You can blow this one up with the tank, just be sure not
To be blown up by any RPG?s. The next one also can be destroyed by the tank.
Now you?ve destroyed all the NK artillery?s right? Wrong there?s one last one,

The big one. Once you drive up to it go behind it and blow up the jammer, you
Should?ve gotten a new thing that you could use. Use that now on it and back
Away as to not get the crap blown out of you. Once this is destroyed the Jack
Will come up. Go and subdue him then kill everyone around you and be sure not
To be killed, there are health packs there if you need them. Once the area is
Clear call in extraction in front of the, now destroyed, anti air unit. Once
They pick up the Jack it?s mission complete.

After completing the mission you?ll get intel on the last number card for the
Diamonds, now let go get him then head to our next contract at the Mafia.

CAPTURING THE 10 OF DIAMONDS: (-4.2.9.1-)

This Diamond is located all the way on the west side of the map, near where
Number nine was but more north.

Once you get here get into the tank that?s sitting in the middle as fast as you
Can. Now blow up every vehicle, air support thing, anything with wheels as fast
As you can. Then blow up the two places that regenerate the soldiers because

They?ll start coming out with RPG?s. Now hurry up towards the Diamond and get
Out and subdue him and then jump back in the vehicle and hurry down. On the way
Down you should get disguised but if not then just drive as fast as you can out
Of there. Now find a nice place and call in for extraction. After you do that
You?ve captured the last number card for the Diamonds.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------------------
|CONTRACT: ?It?s Who You Know?   (-4.2.0-)                             |
|YOUR OBJECTIVES: Make contact with the journalist, locate the Queen of|
|Diamonds, and verify the Queen of Diamonds.                           |
|BONUS OBJECTIVE: Kill ?journalist? after he ceases to be ?useful?     |
|Difficulty: 4/10                                                      |
------------------------------------------------------------------------

After you get your briefing from the Mafia a yellow person will appear on your
mini map.  Drive to him, he is on the road leading from North Pyongyang to
Pyongyang airport.  Once you have arrived there you should talk/get him in your
car.  He will lead you east at first then once arrived at the first yellow
circle he will soon lead you south to eventually got to Downtown Pyongyang.
Along the way, or once there you will get an email telling you that the
?journalist? isn?t really a journalist.  So they will have you kill him after
you have found the Queen of Diamonds.  When arriving, the Queen of Diamonds will
be surrounded by people and some have rocket launchers so be careful.  You will
also be told that he has being smuggling his items through the hospital so he
blows it up along with the evidence.
  
He will drive off but he will stop very close so don?t worry he is only just
south of downtown Pyongyang.  And make sure to kill that journalist to get an
easy bonus.  Now from here it is just like the other card missions that aren?t
through missions.  Go in and kill his guards and troops.  They will have RPG?s
and SMG?s so be careful.  To avoid his troops from keep coming back there is a
boat on the very south of the area where he is at.  Blow it up and once you get
the chance go in subdue him and run out with him on your back.  Find an area to
call the helicopter and once he?s on you have finished the mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

--------------------------------------------------------
|CONTRACT: ?Knock Knock?   (-4.2.a-)                   |
|YOUR OBJECTIVE: Destroy artillery and verify the King.|
|Difficulty: 4/10                                      |
--------------------------------------------------------


This mission In my opinion is really really easy. After you?ve listened
To the briefing you can either choose to take the Scout, or you can
Take the tank parked across the street. Pick either one you want it
Doesn?t matter.

Drive to the destinations on your map and once you get there steal the
Tank that is at the blockade right before you get there. Once you get
Inside the compound blow up the tank and any RPG?s around you. Now
Drive out the other side and hit the first to artillery?s to your
Left and right. Now drive to the building and shoot the RPG on your
Left. Now blow up the rest of the Artillery?s and you will get the
Intel on the King of Diamonds.


Now drive back down inside of the compound. The king will be sitting in
A tank. Drive up right next to it, he shouldn?t shoot at you. Then jump
Out and kill the guy on top shooting the machine gun. After that hijack
The tank and it will look as if you?re killing the King but you?re not.
He?ll try to take off on foot. I?d just get out of the tank and chase
Him down. Once you get to him subdue him and you should be out of range
Of any gunfire. Call in for extraction, and once they pick him up
You?ve completed the mission and only have one left, the Ace.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------------------------
|CONTRACT: ?The Guns of Kirin-Do?   (-4.2.b-)                                |
|YOUR OBJECTIVE: Destroy the Type 07 Supergun and verify the Ace of Diamonds.|
|Difficulty: 5/10                                                            |
------------------------------------------------------------------------------

Finally on our second Ace mission. I wouldn?t consider this one that hard at
All, in fact I found this mission really easy. Once you?re ready head of to
The Allied HQ and get ready for your mission.

Once you land head of to the right side and stay out of range of anyone being
Able to shoot you. Once you get to the road follow it right until you get to
A little compound place. Run in there and hijack the tank they have. And then
Shoot the guys, or run over the guys that are around you. Now start heading down
The road towards the supergun. When you get to the radiation don?t worry you?re
In a tank and it won?t effect you at all. Once you get to the bridge you?ll get
An email about a new way to destroy the supergun and let?s head to the new
Thing that appears on your map.

Head to the dirt road that heads up to it and start shooting everything around
Where you enter the road here. Blow up the building if you want or just head
Around and go up the road. Once you get to the first tank jump out and hijack
This one and shoot the guys around. At the next two tanks just blow them up
And blow up the places where the people come out at the top. After that get
Into it and shoot the supergun twice and it will blow up. After it explodes
You?ll get info on where the Ace is.

Get into your tank and just drive down the side of the cliff to get to the road.
Now just follow it until you get to the compound where the Ace is. Shoot the
Tank right in front the run over and shoot the guys around you. Now shoot the
Tank to your left. After you blow this up subdue the Ace and call in for
Extraction. After the copter gets there get in it as fast as you can and once
Your in we?ve completed our second Ace contract.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



======M===E===R===C===S======
|| -4.3-     Hearts        ||
======M===E===R===C===S======



--------------------------------------------------------------------------------
|CONTRACT: ?Inspect and Verify? (-4.3.1-)                                      |
|YOUR OBJECTIVE: Escort inspectors to destinations and return at least on alive|
|to Allied HQ                                                                  |
|Difficulty: 4/10                                                              |
--------------------------------------------------------------------------------

This is our first mission for the Hearts. It?s an easy one in my opinion but I
See how it could be hard.

First off jump into the APC and honk your horn so the inspectors will get in.
Now drive to the circles, go to the one on the right when you first get there

And shoot all of the men around you, and the helicopter. Now park in the circle
And let them get out and do there search. After the bar fills up honk and get 
Them in. Now drive to the first circle you come up to. Shoot the tanks here with
Your missiles and any of the men. Now jump into the circle let them do there
Search, then hurry out of there.

Now we?re on the last one. Drive up the hill towards the last one and shoot the
Two tanks/APC?s that are by you. Then watch out for the RPG?s. Shoot anyone you
Need to then park in the circle and let them search for there last time. After
The bar fills up get them into the car and drive them back to the HQ. Make sure
If you had to change vehicles that you don?t get blown up on the way back. Once
You get there you finish the first mission of the Hearts. You will get intel on
The 8 lets go get him.

CAPTURING THE 8 OF HEARTS: (-4.3.1.1-)

This heart is located a little south east of Chongju. He is very well guarded
With a respawning tank thing right near him. Drive in disguised as a NK and Park
right next to the 8. Jump out and subdue him and get him into the car and
Drive off as fast as you can. Once you find someplace safe call in for
Extraction and get him picked up. That?s one Heart down, of to the SK HQ.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------------
|CONTRACT: ?Repo Man?   (-4.3.2-)                                             |
|YOUR OBJECTIVE: Interrupt Mafia inspection of the KIFV and recover/destroy it|
|Difficulty: 1/10                                                             |
-------------------------------------------------------------------------------

This is a really really really really easy mission. I?d say the easiest mission
To get the bonus.

First off jump into a vehicle and you have five minutes to get the KIFV which
Is plenty of time to do this. After you get close hijack a mafia vehicle and
Drive up to the gate. I?d park the vehicle right between the fence so it won?t
Shut the run over to the KIFV.

After you get the KIFV drive out of the base without getting blown up, which
Shouldn?t be hard. Or you could just blow it up but it is a really easy 50k to
Get. After you drive it back you get a mission complete and get intel on the
Three of Hearts.

CAPTURING THE 3 OF HEARTS: (-4.3.2.1-)

This Heart is located at Sinuiju Farms. Once you get here get out of your
Vehicle and run straight at the heart and he will try to get into the copter,
Just hijack it back once you throw him out get out of the copter and subdue him.
Now blow up the other helicopter when he takes off. Now shoot everyone around
And blow up all the tanks you need to. After everything gone and there are no
Threats left call in for extraction and get him picked up. Off to our next
Mission for the Mafia.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------
|CONTRACT: ?In the Neighborhood?   (-4.3.3-)                  |
|YOUR OBJECTIVE: Destroy 5 SK hideouts                        |
|BONUS OBJECTIVE: Steal allied tank and return to mafia garage|
|Difficulty: 2/10                                             |
---------------------------------------------------------------

Our first mission for the Mafia, and what an easy one. I?d make sure you got
Like $120,000 before you start this mission to make it a crap of a lot easier.

Okay once you start jump into a car and start driving to the hideouts. On the
Way there you?ll get the intel on your bonus objective. Once this comes up
Drive to the allied tank that comes up on your map. Once you get there jump into
The tank and the timer will start for six minutes. This is plenty of time so
Don?t worry bout it. Just drive the tank to the mafia garage for an easy 20k.

Now hop into any car and start driving to the hideouts again. Shoot the two cars
Right by the bridge and be sure they don?t see you. Now shoot the vehicle
Blocking your signal from the hill across the street. Then from here use the
Airstrike they provide you for the first two hideouts. Now head left and down
That road until you?re pretty close to the hideout to your left. There will be
A hill there. Climb up this and shoot the hideout across the street with a
Surgical Strike. Head more the your left and there are two more hideouts. Stay
On the mountain and make sure you?re not seen. From here you should be able to
Shoot the last two hideouts. After you call in the strike for the last one, you
Will get a mission complete and be done with another mission for the Mafia.
After the mission you will get intel on our next heart, the 2.

CAPTURING THE 2 OF HEARTS: (-4.3.3.1-)

The 2 is located in the Farm Valley, he I think is one of the easiest ones to
Capture. First off get a NK vehicle and get disguised. Next drive into the
Valley and up to where the Heart is, usually the tank will go out of sight
So he won?t be able to shoot you. Once he can?t see you jump out and take out
The RPG and the other guy there. Now subdue the Heart and load him into your
Vehicle and drive out as fast as you can. Once you get on the street drive just
A little then call in for extraction and get him picked up. Off to the Chinese
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------
|CONTRACT: ?Manipulate the Data?   (-4.3.4-)                  |
|YOUR OBJECTIVE: Download codes and bring them back to Dandong|
|Difficulty: 3/10                                             |
---------------------------------------------------------------

Yet another easy mission. Wow these first ones have really made it look like
the hearts are going to be no problem.

Once the mission starts hop into a vehicle nearby and start driving to the 
Destination. On the way there, alittle north-east of the location is a little
Town, there is a space in-between two of the buildings. Go through there and
You will come up on SK territory. Right at the front of the territory is a tank,
Steal this and try not to run over, or kill and of the SK nearby.

Drive up the hill trying not to get the crap blowin? out of you and once you get
To the top jump out and run to the codes. Download it and hit anybody that comes
Near you, but don?t kill them. Now hop back into the tank once it?s done
Downloading and drive out the way you came. Once you get back to the Chinese HQ
Drive into the circle and complete the mission. Upon completing the mission you
Will get intel on our next card, the 4 of hearts.

CAPTURING THE 4 OF HEARTS: (-4.3.4.1-)


The 4 is located in the NW part of the Taechon Western Battlefields. This is yet
another easy Heart to capture, drive in there disguised as a civilian and drive
right up next to the heart. Jump out and subdue him then jump back into the
vehicle as fast as you possibly can and drive out of their and to a safe
location. Once you find a safe place you can call in for extraction and get this
heart done with. On to the Allied HQ.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------------
|CONTRACT: ?Reactor Retrieval?   (-4.3.5-)                                |
|YOUR OBJECTIVE: Find and rescue Allied inspectors before they?re executed|
|BONUS OBJECTIVE: Return all inspectors alive                             |
|Difficulty: 5/10                                                         |
---------------------------------------------------------------------------

On to our next Allied mission. Make sure you can hijack pretty fast because
All you need is to hijack one and you?ll be able to finish this mission.

Once you start the mission you will get a 10 min timer to kill the guards, first
off jump into the copter and start flyin the location. On the way there you will
get intel on your bonus objective which is another 75k added to the 80k for
completing the mission.

Once you get close to the location, land the copter on the road to the right of
The reactor next to where you?re supposed to be. Take a transport truck and
drive

 around until you get disguised as a south Korean. Now drive into the
compound and run over the guard that is not standing right next to the
inspectors. After you kill him jump out and shoot the other guard. Now go back
and hijack the tank that?s near you being sure you don?t get shot. Shoot the two
RPG?s that are to your right then the tanks that are by the building. Now shoot
All the vehicles around you to kill all the guys that are attacking. Be sure not
To kill the inspectors.

Now hop out and jump into the transport truck, honk your horn to get the
Inspectors into your vehicle. Now start to drive to the location that appears on
Your map. There?s a road block right before the bridge, so be sure not to get
Blown up by the tank. Once you get to the location there will be a big fight
Going on so be careful not to get blown up on the way in. Once you park in the
Yellow circle and get the inspectors out of the car you will have completed the
Mission and will get intel on your next heart, the 10.

CAPTURING THE 10 OF HEARTS: (-4.3.5.1-)

This is the easiest heart to capture. He is located just west of Yongbyon and
Is on top of the hill.

Get a car and drive up the hill towards the heart. Once you?re near the top jump
Out and shoot the first guy. Now shoot the RPG?s that are up here and then the
There guys. Subdue the heart and call for extraction on the road or on the other
Hill that is right next to it near the tree, which has flat ground and will be
Able to call in. After you capture the heart you?re off to the SK HQ.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


--------------------------------------------------
|CONTRACT: ?Clear Channel?   (-4.3.6-)           |
|YOUR OBJECTIVE: Destroy 5 Chinese garrison tents|
|Difficulty: 4/10                                |
--------------------------------------------------


Okay this mission I could not figure out how to get this mission done without
Lowering the Chinese faction. So this is how I did it. (After I completed this
Mission I saw MasterVGs way and he accomplished this so I?d check his guide
Out if you want to, if not you can read the way I did it. Also props to MASTERVG
I would have never figured that out)

Okay so I ordered C4 to start. Then hop into a vehicle and drive to about the
Blockade near the first tent. Go behind it and place the C4 then run. When
You?re about as far as you can go before it won?t work blow it up. Now do the
Same for the second. On the third one you will have RPG?s shooting at you but
It shouldn?t be a problem at all.

Now onto the fourth one. In front of it is a Tank, hijack this turn around and
Shoot the fourth tent. Then shoot all the guys around that may have RPG?s. After
You kill all of them you can shoot the fifth tent from here. After the fifth
One is destroyed you completed the mission and get intel on the 6 of hearts.

CAPTURING THE 6 OF HEARTS: (-4.3.6.1-)

This one turned out really easy but I got it in a weird way. Okay come from the
Battlefields and south down the road. Once your behind where the Heart is go
over the hill and down the other side of the hill disguised as a civilian. Once
you get down there drive right at the Heart, but be sure not to hit him. If you
go at him enough he?ll run behind the building. Once he?s behind it jump out and
subdue him. Now pick him up and carry him back over the hill, no one should
shoot at you but if they do it won?t be enough to kill you. Once you get back
down to the road, call in for extraction and head off to the Mafia HQ.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


--------------------------------------------------------------------------
|CONTRACT: ?106 Miles to Sinuiju?   (-4.3.7-)                            |
|YOUR OBJECTIVE: Pick up contraband and deliver contact to Sinuiju Harbor|
|BONUS OBJECTIVE: Keep racer in one piece and drive it to the docks      |
|Difficulty: 4/10                                                        |
--------------------------------------------------------------------------

I?d suggest having good driving skills for this mission, if you don?t it may
Be hard but they give you plenty of time so you may be able to complete it 
Anyways. Make sure your contract value does not reach $0 or you fail the 
Mission.

Right when the mission starts $100k will come up on your screen and start
Counting down, it goes down $1,000 a second so you will start with 100 seconds.
Jump into the sports car as fast as you can and drive to the first contraband

At Yongbyon Reactors. Get him into the car by honking and once he gets in he
Will give you and extra 25 seconds to your time, after he gets in just hit L2
To get him out and move on.

Next drive to the next contraband that is about halfway to Chongju from here.
Make sure you don?t run into the barrier right after the bridge and also avoid
The boxes and anything else that is in the road on your way there. He will give
You an extra 50 seconds so you should have plenty of time now.

Our next one is at Chongju you need to watch out for all the tanks and cars in
The road and watch out for the missiles being launched. Once you get near
Chongju you may want t cut through the trees right before it and to the guy.
Once you get him you will get an extra 75 seconds.

Now head to the next contraband on the dirt road just north of Chongju Farms.
Watch out for all gunfire and anything else that may be in your way. Also try
Not to get shot by any missile and keep a fair amount of damage left for your
Car so you are sure that it won?t blow up. Once you get this contraband you
Will get an extra 100 seconds.

The next and last contraband you need to get is towards the end of the dirt
Road. Watch out for all the missiles and gunfire, and all of the tanks and
Cars that will be in your way. Once you get to where the contraband is you?ll
Notice he is on the other side of the fence. Go around it or just run right 
Through it and make sure not to run the guy over. After you get him you will
Get and extra 150 seconds.

Now head to the docks with your car still in tact and you really have nothing to
Watch out for on the drive here. Once you get there get the guy in your car and
You will finish the mission and get the amount of money that is left on your
Timer. I think I ended up getting $195k I cant really remember. After you finish
This mission you will get intel on the 7 of hearts.

CAPTURING THE 7 OF HEARTS: (-4.3.7.1-)

Another easy heart. Get a NK vehicle and wait till you?re disguised, now drive
To the 7 which Is located just north of the Yongbyon station. Once you get here
Drive up to the helicopter and shoot the two guys near it. Then subdue the heart
As fast as you can. Now jump into the copter and shoot where the RPG?s are and
Blow up the building that?s regenerating the guys. After that?s destroyed, and
Everyone is killed that?s around there, call in for extraction and get the 7
Picked up. Off to the Chinese for our next mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------------
|CONTRACT: ?Exit Strategy? (-4.3.8-)                                      |

|YOUR OBJECTIVE: Destroy SK command center                                |
|BONUS OBJECTIVE: Additional amount paid for destruction of certain marked|
|targets                                                                  |  
|Difficulty: 5/10                                                         |
---------------------------------------------------------------------------

This mission gives you and extra 50k for every marked target except for the SK
Command center, so take advantage of this. Okay once you complete this mission
With both of them destroyed you will get a total of 200k, to start the mission
Make sure you have about 130-160k which you will use to beat this mission a lot
Easier and you won?t get any faction down either.

Okay right when it start order the Mafia copter. Once it gets there fly over
Just outside the SK territory and shoot all 16 missiles at the first building
You need to destroy for the bonus. Once it?s destroyed land the plane on the 
Building to the right of the one you just blew up. Get out and the SK copter
Should fly right over your head, hijack it and get out of the territory.

Now switch the missiles that lock on target and after you have your disguise
Fly back into the territory. Lock onto the first vehicle jamming your signal
And blow it up. Now get out of the territory before you can be shot. Now land
Back on top of the one building you hijacked this copter from. Call in a 
Surgical strike to take out the second building for the bonus. Now fly out of
The territory before you can get blown up.

Now two other Copters should come after you. Use two more of the lock on
missiles to destroy these two copters. Make sure you?re not to close to the
copters as not to blow yourself up.

After you?ve done this wait for your disguise then fly back in and to the
Opposite side of the territory where a huge mountain is. Blow up the second
Jammer then get just out of the territory and on top of the big mountain. Get
Out of the copter and set up a surgical strike on the SK command center. After
It is destroyed you get a mission complete and 200k, or about 70k after buying
The stuff but trust me this is the easiest way without being caught. You will
Get intel on the 5 of hearts after this mission.
 
CAPTURING THE 5 OF HEARTS: (-4.3.8.1-)

This heart is located off the dirt road near Unsan Village, drive into here when
you?re disguised as a civilian or a NK and it will be a piece of cake. Drive up
to where he is located and there will only be four guys there. Jump out of your
vehicle and kill the four then subdue the 5. Then hit all the stuff out of your
way so you can call in for extraction. After you get him loaded up you?ve
captured another heart.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------------------------------
|CONTRACT: ?Raw Materials? (-4.3.9-)                                 |
|YOUR OBJECTIVE: Destroy command bunker and verify the King of Hearts|
|BONUS OBJECTIVE: Destroy all SA-8 launchers in garrison             |
|Difficulty: 5/10                                                    |
----------------------------------------------------------------------

Make sure you are good at staying alive and dodging bullets or anything else
That could become a factor. This mission tho isn?t to hard and you should have
No problem completing it.

First off the bunker is located in the south east corner of the map. Drive in
And head to your left. Blow up the first SA-8 launcher. Kill everyone around
Then head off to the next launcher on the right. On the way there make sure to
Steal a tank and be off.

Once you get to the second one blow it up and take out the helicopter before it
Can take off. Now head back to the middle and destroy a satellite blocker. From
Here you should be able to shoot the next to launchers. Kill everyone around you
Then hop out and use the Bunker Buster from the bottom of the hill where you are
Right now. After you blow it up the king will show up. Run up the hill and the
Scout will drive at you. Shoot the gunner then hijack the car. Jump out as fast
As you can and shoot the driver that was just in it. Quickly subdue the king
Then kill everyone around. Call in for extraction and finish yet another, King
Mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------
|CONTRACT: ?The Acid Queen?   (-4.3.0-)                           |
|YOUR OBJECTIVE: Destroy chemical plant and Verify Queen of Hearts|
|BONUS OBJECTIVE: Destroy 4 SAM trucks                            |
|Difficulty: 4/10                                                 |
-------------------------------------------------------------------

I found this mission surprisingly really easy. I didn?t have to call in anything
So I didn?t have to spend any money or anything. Just make sure you have good
Hijacking skills.

First off once the mission starts jump into the copter parked outside the HQ.
Fly to the chemical plant in the North East corner of the map. When you?re
Almost there you will get a new message for the bonus, to destroy 4 SAM trucks
For 50k each! That?s a total of 200k plus the other 210k or 220k forgot the
Price so that?s a total of over 400k in one mission.

Once you get there start on the right. Target on with the missiles and destroy
The first SAM, and then quickly destroy the second. Fly right over the base to
The third and blow this one and head to the fourth and blow this one up quickly.
Now land it fast and steal the tank that?s by the fourth one. Shoot down the
Copter quickly before you get the crap blowin out of you.

Now drive over to the entrance towards the chemical plant that?s right near you.
You should be far away but still be able to see the plant. Shoot it with two
Missiles and it will blow up. The queen should now be right behind you on the
Other side of the building. Subdue him and run back to the back of the building
Again. Call in for extraction and quickly load the queen up before the copter
Gets blown up. Once you get him loaded you?ve completed another mission and
Gained 400k.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



-------------------------------------------
|CONTRACT: ?Chain Reaction?   (-4.3.a-)   |
|YOUR OBJECTIVE: Verify the Jack of Hearts|
|Difficulty: 4/10                         |
-------------------------------------------

This mission is not that hard, it may take a while but it isn?t that difficult
At all.

First off after the briefing jump into the tank they have provided for you and
Head off to where the jack is. Once you get close you will find a line of a
Bunch of Chinese tanks. This will help you be sure to come back and get one if
The one you?re driving gets blown up or runs out of bullets. Now drive out and
Shoot all the tanks you can see. After you have blown them all up enter the
Radiation zone. There should be one more tank blow this one up and you?re done
with the tanks. Also note do no blow up a Chinese tank by accident because the
Chinese will become hostile towards you and you will get a mission failed.

After you have blown up all the tanks, head into the radiation towards the Jack
And jump into the NK scout parked right out front. Drive it up towards the jack
And jump out and subdue him as fast as you can. Load him up and drive out of
There being sure you do not run out of health. Once you get back to the Chinese
Place you can call in for extraction and complete your Jack mission, along with
Getting intel on the 9 of Hearts.

CAPTURING THE 9 OF HEARTS: (-4.3.a.1-)

The 9 is located on a hill south of the Tenement Ruins, he is yet another easy
Heart to capture. Drive in from the West and stay out of the territory along the
edge. You can climb up to the Heart from here. Once you get up there shoot the
guys around and subdue the Heart. Load him up into one of the vehicles there and
drive down and back out the way you came. Once you get down to the road you can
call in for extraction and finish the Hearts and off to the Ace.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------------------------------------------------
|CONTRACT: ?Gambit?   (-4.3.b-)                     |
|YOUR OBJECTIVE: Locate and Verify the Ace of Hearts|
|Difficulty: 3/10                                   |
-----------------------------------------------------

This mission is a heck of a lot easier than the last Ace mission. To start this
make sure you have an anti-air missile as your second weapon. Once you are ready
head to the Allied HQ to get your briefing.

Once you land you?ll need to shoot everyone around you and head into the gates.

Keep heading farther and farther into the compound. There are a lot of guys with
SMG?s and some with RPG?s. No need to worry there is plenty of health around.
Once you get near the first big open area you will be able to jump onto some
boxes and over the fence on the right side of the compound. Head all the way
until you hit the water then you should seem to be stuck, but if you hit the box
that is there it will fall in the water and you?ll be able to get back into the
compound.

Now head all the back to the other side of where you are and into the building.
Kill the two guys that are on each side of the stairs then get the health that?s
underneath the stairs. It will say the Ace is trying to make a run for it and
you?ll need to stop him before he can get away.

So head off down the ramp and kill any guy that seems to be a threat. Soon a
bunch of people will come out and it seems like you will be killed but they have
crap for aim. So just kill anyone that gets in your way and keep heading north.
Once you get to the building where you need to climb up the stairs to get to the
copter pad, shoot the RPG at the front of the building. Now start heading up the
ramps up and shoot any person that gets in your way. Once you get to the top,
shoot the guys to your left. Then subdue the ace and shoot the two guys that are
now next to you. Pull out your anti-air rocket and shoot down the copter. Search
the area for a videotape which gives you a 5k bonus. Once you?ve cleared out the
area and picked up the tape call in for extraction and get the Ace out of here
and finish up the Hearts, finally!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



======M===E===R===C===S======
|| -4.4-     Spades        ||
======M===E===R===C===S======



-----------------------------------------------------------------------------
|CONTRACT: ?Humanitarian Efforts?   (-4.4.1-)                               |

|YOUR OBJECTIVE: Get vaccine and deliver it to Allied MASH unit at Tenement |
|Ruins                                                                      |
|BONUS OBJECTIVE: Deliver vaccines without incurring and civilian casualties|
|Difficulty: 1/10                                                           |
-----------------------------------------------------------------------------

This mission was one of the easiest missions in the game I think. Just make
Sure you can drive pretty well and it is a piece of cake.

Once you get the briefing, jump into a vehicle and drive off to the MASH and
Get the vaccine. Once you park next to the guy with the vaccine, honk to get 
The Vaccine, after you?ve gotten it press L2 to get the guys out of the 
Vehicle because if your vehicle gets blown up later they will count as 
Civilian casualties.

Anyways after you get it drive to the Chinese territory where the Allied MASH
Unit is located. Once you get into Chinese territory, stay to the right of it
And around all the building. Then make a straight drive to the hill leading up
The Allied Unit. Once you get close to the hill there will be a guy shooting at
You, don?t worry he shouldn?t be able to blow you up. Once you get to the top
Drive over to the Unit and honk to get him into the car and finish the first of
Our Spades missions.

CAPTURING THE 8 OF SPADES: (-4.4.1.1-)

The 8 is located North East of Dandong and this is the most annoying
Spade. Get a copter and fly to where he?s located and land. Shoot
Everyone around then subdue the 8. Hijack one of the tanks and shoot
The other one. Now sit there and blow up every copter that fly?s by.
After you?ve blown all of them up call in for extraction on the heli
Pad and get the 8 picked up.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------------
|CONTRACT: ?In and Out?   (-4.4.2-)                                           |
|YOUR OBJECTIVE: Identify SK agent and deliver him back to the South Korean HQ| 
|Difficulty: 1/10                                                             |
-------------------------------------------------------------------------------

Wow, we?re 2/2 on easy for the Spades so far. You may want some driving ability
But it isn?t that hard.

First off this is just another drive to certain places mission, no need to get
Out of your vehicle or anything. Also I wouldn?t suggest disguising yourself as
A civilian or Chinese or anything, because it doesn?t really make a difference
It?s easy either way.

First off hop into a vehicle and drive to the SK Agent who is located all the
Way up in Chinese territory. Watch out for some tanks shooting missiles or some
NK shooting at you, but they won?t do anything to you it?s really easy. Once you
Get to Chinese territory keep heading straight and up the hill up to where the
Agent is and pick him up.

Now just drive all the way back to where you started, watch out for battles
Going on in the middle of the street in the beginning heading back, but once
You get past that it?s just an easy drive back. Once you get there get in the
Yellow circle and get out to finish the mission.

CAPTURING THE 2 OF SPADES: (-4.4.2.1-)

The 2 is located South East of the Farm Valley, it?s past the road. She isn?t
that well guarded. Come in from the back and then get near the copter. Shoot
everyone that runs towards you or the as near you. Make sure you don?t

accidentally shoot the Spade. After you have killed everybody subdue the two and
call in for extraction when you find a open space. Now take the copter and it
would be easier to just search for all the Spades now and get it over with.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------
|CONTRACT: ?Escort Service?   (-4.4.3-)              |
|YOUR OBJECTIVE: Escort Josef to meet and protect him| 
|Difficulty: 3/10                                    |
------------------------------------------------------

Easy mission for $1 million. I?d make sure to have anti-air missiles before you
do this mission it will make it a heck of a lot easier.

Okay jump into the Mafia car that starts driving once the mission starts and
honk to get Josef and two other mafia members into the car. Now drive to the NK
compound and drive to the yellow circle to let Josef out. Once he gets inside
the building four guys will jump out of the back of the transport vehicle parked
right next to the building. Kill them then pull out your anti-air missiles.
Shoot down the three copters that fly by you. Once they?re all gone Josef should
come out. Jump into the transport vehicle and honk to get Josef in. Once he?s in
drive out of the compound and to the Mafia HQ. Park in the yellow circle and let
Josef out for your $1 million reward.

CAPTURING THE 4 OF SPADES: (-4.4.3.1-)

The 4 is located North of Unsan Village. This is by far the easiest
Card. Order in a helicopter and fly up to where she is located and
Land without getting blown up. After you land jump out and subdue her
Then call in for extraction. Once she gets picked up you?ve finished
The easiest card ever.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------------------------------
|CONTRACT: ?An Eye for an Eye?   (-4.4.4-)                           |
|YOUR OBJECTIVE: Defend Artillery until Chinese reinforcements arrive| 
|Difficulty: 2/10                                                    |
----------------------------------------------------------------------

This is a really easy mission, all you need is a okay shot and you should be
able to complete this mission easy without any artillery getting destroyed. 

Okay you will get a Bonus for the more artilleries you keep in tact so be sure
not to many get blow up, it shouldn?t be hard to have none of them explode. I?d
try to use the tank that is right out front, I found it a lot easier.

Okay once the mission start jump into one of the tanks and drive over behind the
artillery units. You have to defend the units for 5 minutes. Make sure you get
there fast because the helicopters will get there fairly quickly. For about the
first two minutes just shoot down all the copters that fly up. After about two
minutes it will say the SK ground unit has arrived, turn around and shoot as
many vehicles as you can. Make sure you watch your map to make sure no copters
sneak up on you and destroy and units.

After you destroy most the vehicles you?ll have about a minute and a half left,
turn around and blow up the other copters that will now come in the last two
minutes, your ground unit should be able to take care of any of theirs. After
you get really low on time 3-4 copters will come blow these up and once the
time runs out you?ve completed  the mission and will get a bonus for how many
units are left.

CAPTURING THE 3 OF SPADES: (-4.4.4.1-)

This one is pretty difficult. It?s located off the side of the road 
Driving up to the Chemical plant. Drive in with a tank or APC and blow 
Up Any tank or RPG that you can find. In the back of the area there 
Will be a copter. Get into it and fly up to the island in the middle.
Once you get up there land it and grab a tank. Shoot the copter and the
Other tank up there then get out and shoot everybody around. Then
Subdue the 3 and slide down the side of the cliff and get back to the
Road. Call in for extraction and finish the hardest of the Spades.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------------------------------------------------------------------------
|CONTRACT: ?Boom!? (-4.4.5-)                                            |
|YOUR OBJECTIVE: Destroy radar jammer and destroy Sinuiju-Dandong bridge| 
|Difficulty: 3/10                                                       |
-------------------------------------------------------------------------

Wow, these SK missions are really easy for the Spades! This mission takes no
Skills at all I don?t see how it could be hard.

Drive all the way to the Chinese Territory, again, then hijack a tank or
Something, or just shoot the jammer with a RPG or anti-air missile. The jammer
Is located in the middle of the stairs leading up to a building on the west side
Of the Chinese territory.

After you blow up the jammer I?d suggest driving down to Sinuiju Docks and
Shoot your cruise missiles from here. Get any place on the docks where you can
Get the satellite to the bridge and launch the strike. Once it hits the bridge
The bridge will fall down and you?ll complete another mission for the Spades.

CAPTURING THE 7 OF SPADES: (-4.4.5.1-)

This Spade is located on the east side of the NK Village. This one is
Easy to capture also. Drive into the area where the Spade is located
And up to one of the tanks. Jump out and shoot the gunner and hijack
The tank. Now blow up the other tank and kill anyone around making

Sure not to kill the 7. Once you got a clear area subdue the 7 and take
Her to the street. Call in for extraction and wait till she gets picked
Up trying not to get killed.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------------
|CONTRACT: ?Housekeeping?   (-4.4.6-)                                     |
|YOUR OBJECTIVE: Take out the renegade Mafia officers                     |
|BONUS OBJECTIVE: Take out the officers without any other Mafia casualties|
|Difficulty: 3/10                                                         |
---------------------------------------------------------------------------

This ones fun you just get to go around and kill guys. Just make sure you stay
inside your vehicle whenever you kill an officer as not to lose faction to the
Mafia.

Jump into the NK vehicle and drive to the first officer who is right there near
the Mafia HQ. Once you get near where he is you will be identified and a lot of
civilians will run away, make sure not to run over any of them. Then drive up
and run over the officer, 1 down 3 to go.

The next officer is located at Yongbyon station. He is located on the track at
the station. There shouldn?t be any problem getting to him, no one should be
able to damage you to much. Once you run him over we?re off to the next officer
at Temple. Once you get here he?ll drive out of the compound in a vehicle, drive
after him and if you can knock him off the bridge once he gets there. If you
can?t park right in front of him and then get out and shoot his gunner. Now
hijack the vehicle and run him over. One more to go.

The last officer is located at the NK Village close to where you should be now.
Drive up to where he is then jump out of your vehicle and shoot him. Make sure
he doesn?t get into the helicopter. But after you kill him and complete the
mission, I?d take the copter. You should also not have lost any faction to the
Mafia this way so that worked out well.

CAPUTRING THE 5 OF SPADES: (-4.4.6.1-)


The 5 is located East of Tenement Ruins, order in a copter and fly
To where the Spade is. Blow up the tank from up here then land and
Shoot anyone around and watch out for RPG?s. After you?ve killed
Everyone subdue the Spade and call in for extraction.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------------
|CONTRACT: ?Chokepoint?   (-4.4.7-)                |
|YOUR OBJECTIVE: Destroy cargo planes and freighter| 
|Difficulty: 4/10                                  |
----------------------------------------------------

This mission may cost a fair amount but it doesn?t really matter you 
should have a crap load of money I had $10 million when I did this
mission.

Once the mission starts jump into the copter parked right out front of 
the HQ. Now there will be the three cargo planes and then one cargo 
ship that you need to destroy. Head to the ship first. Land the copter 
right on top of the ship and jump out. Shoot everyone on the ship then 
walk to the front of it and press triangle near the compressor thing. 
After this you can blow up the ship. Kill everyone that is now on the 
ship then call in any airstrike you want to destroy it.

After you have destroyed it steal a SK vehicle and head to the 
airstrip. Come in from the North through the trees and everything and 
there will be a fence there. Get out of the vehicle and into the 
gunners seat. Shoot at the fence and it will fall down. Now you can 
shoot the jammer. After it is destroyed head to the west side
of the airstrip and up the hill. You can use any laser airstrike from 
here and destroy the three planes. After the last one is destroyed 
you?ve complete another Chinese mission, one more left.

CAPTURING THE 6 OF SPADES: (-4.4.7.1-)

The 6 is located off the left of the road leading up to the Chemical
Complex. Once you get here hijack the tank and blow up the respawn
Areas. Then jump out and shoot anyone around and subdue the Spade.
The APC will come after you so blow it up with the tank. Now call in
For extraction on the road and carry the spade over to get her picked
Up and collect your bounty.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------
|CONTRACT: ?Titular Regius?   (-4.4.8-)              |
|YOUR OBJECTIVE: Locate and verify the King of Spades| 
|Difficulty: 2/10                                    |
------------------------------------------------------

Okay, I don?t know if where the king is located is random or not but mine was in
The middle so I will type a walkthrough for the middle location, it shouldn?t be

That difficult no matter where the king is at.

First jump into a car and drive to the three locations, go to the middle one and
See if he?s there. If he is drive to the back of the compound and there will be
a anti-air vehicle there. Jump over the wall and hijack this. Now drive to where
the king is and he?ll be between two buildings. Park it right in between them
with a little space at the back so you could walkthrough.

Now jump out and subdue the king. Call in for extraction by throwing the beacon
Right between the space you made. There will be tanks and guys shooting at it,
so hurry up and get the king loaded in. After he?s in you will complete the
mission and get your money. After it?s over I?d jump over the wall and hijack
the tank that?s there so it won?t blow up the extraction copter on it?s way out.
After that?s all over you?ll get intel on your next heart, the 10.

CAPTURING 10 OF SPADES: (-4.4.8.1-)

The 10 was one of the easiest spades in my opinion. He is located just
East of Farm Valley and a little south. Climb up the cliff and over to
Be able to see where he is. Once you can take out an anti-air rocket
And blow up the copter that is down there. After that the 10 should
Run behind the building right in front of you. Slide down the cliff
And subdue her and take her back over the cliff and down to the farm
Valley. After you get into an open area call in for extraction.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------------------------------------------------------------------
|CONTRACT: ?Loose Ends?   (-4.4.9-)                                    |
|YOUR OBJECTIVE: Locate Sergei and locate and verify the Jack of Spades| 
|BONUS OBJECTIVE: Kill Sergei                                          |
|Difficulty: 6/10                                                      |
------------------------------------------------------------------------

Okay this mission can be a pain in the butt but it?s not that hard.

Jump into the copter you should still have from the last mafia mission and fly
to where sergi is. Once you get to the bridge you should get intel on your next 
objective to protect the Mafia HQ. 

Now fly back there and blow up all the tanks and anything around the Mafia HQ.
Now fly to where the jack is and blow up every tank that is near the tank. Land
and hijack the tank the jack is in. Kill the three people that come out then
subdue the jack. Now get back into the copter and fly all the way back and kill
Sergei. Once he?s dead you have to fly all the way back to the Mafia HQ and call
in for extraction and get the jack taken away.

~~~~~~~~~~~~~~~~~~~
Alternate strategy:
~~~~~~~~~~~~~~~~~~~

When the mission begins don?t use a copter use a car. And make sure you?re fast
Enough to catch Sergei before he gets to far. Once you make your way back you
Will be able to use the Allied tank you used in a couple missions before. Blow
Up all the tanks and everything and the guys running around then hijack the tank
That the Jack is in. Jump out shoot the other guys and call in for extraction
After you subdue him.

Now shoot all the guys that show up when you do that then load up the Jack and
Complete the mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------------------------------------------------------
|CONTRACT: ?Two Degrees of Separation?   (-4.4.0-)                   |
|YOUR OBJECTIVE: Find community leader and verify the Queen of Spades| 

|Difficulty: 4/10                                                    |
----------------------------------------------------------------------

This mission really wasn?t as hard as I thought it was going to be 
harder than this it turned out to be quite easy.

Once the mission starts jump into the helicopter out front and fly to 
where the officer you have to talk to is. Land in the base where he is 
and run up and talk to him. After that you will get intel on where the 
Queen is and the NK troops will start attacking. Sit there while your 
Chinese friends take care of their copters. After that is done run out 
to the side of the little island you?re on and steal a tank. Blow up 
every other tank in the area, then blow up the jammer. Now cross the bridge 
and blow up all the tanks and the jammer over here.

Now start heading for where the Queen is, blow up the two tanks on the
way up there. After you get up the Queen should run behind the 
building. Once they do blow up the other vehicle here and the troops
will most likely go down with it. If they don?t just shoot all of them. 
Now jump out and subdue the Queen. Call in for extraction and once they 
pick them up you?ve complete the Chinese missions for the game. Yeah!

CAPTURING 9 OF SPADES: (-4.4.0.1-)

This Spade is located South East of Chongju, use the dirt road you see to get up
to the 9. Once you get up there hijack a tank and blow up all the other tanks
around. Now jump out subdue the nine, and kill everyone around that you can then
carry the nine down the hill. Call in for extraction and get her picked up.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------------------------------------------------------------------
|CONTRACT: ?The Ace of Spades? (-4.4.a-)                            |
|YOUR OBJECTIVE: Investigate the prison and verify the Ace of Spades|
|Difficulty: 9/10                                                   |
---------------------------------------------------------------------

Wow! We finally made it to the last mission in the game. Now we have to
Finish off what we came to do, capture the Ace of Spade, General Song.
This mission sucks bad it is hard as hell and could take a long time to
Beat even with a FAQ so be careful and have fun.

You start off in the Allied M1 Tank. This is my favorite vehicle in the
Game. Your first objective is to investigate the prison. Once you get
All the intel, follow the other tanks once they start going down the
Road. Try to stay in the middle of the two tanks the whole way.

Once you start off get in between the two tanks and start shoot all of
The tanks that are off to the side of the road shooting at you. If you
Have to stop and blow up the tanks before you move on. Once you get to
The blown up town city place, aim towards the sky and blow up the two
Copters that come. Now shoot as many tanks that you can before another
Copter comes. Shoot this down and move on slowly. Watch each side and
Make sure you don?t get blown up. Watch out for the Artillery weapons
To the side also. You will probably not get past the first town without
Your vehicle getting demolished, so you need to jump out and grab one
Of the other tanks before this can happen. Once you do head out on the
Road towards the prison.

After you get to the gate shoot every tank as fast as possible and kill
Everyone around. Head up the road towards the prison and blow up the
Towers and tanks all the way there. Blow up everyone and everything
That could blow you up. Once you get to the prison turn your tank so
When you get out you?re in the yellow circle. Press triangle to enter/
Investigate the prison.

Once you get in you?ll find a man tied up to a chair. You?ll find out
It is General Song?s father! We all thought he was dead but he was just
Tortured till Song got what he wanted. After the conversation we?re off
To capture Song.

Now the prison is all Allies and no NK, which helps a lot. If you need
Anything come back here I think there are two crates with health in
Them here. So get one now if you don?t have 100 health and save one for
Later if needed. Once you?re supplied with everything you think you?ll
Need let?s head out by blowing up the gate.

Now after you?ve blown up the gate start heading down the road right
Off the bat there?s a tank and a RPG to your left. Blow these up then
Keep going.

Blow up the tank to your right and one that comes up in front of you
And keep on heading down the road. Now blow up the two tanks that are
Up a little farther ahead. After that you should be at a place with
Four helicopter pads. Do not blow up the helicopters that are on
Two of the pads. But make sure no one can steal the tanks. Blow up
Every single person around. After that jump into one of the copters
And fly back to the prison compound.

Okay this is my way, this may seem like it won?t work but I did it on my first
try which really was easy.

Okay take the helicopter from here and fly straight to the compound
Where the missiles are. Once you get there a timer will come up about
The missiles being launched. You now must stop them as fast as you can.
Land the plane near where the new yellow circle comes up. Run in there
And kill everyone around. Stand in the yellow circle and press triangle
And wait for the bar to fill all the way.

Now General Song will land, run to the first gate and either fly your
Copter all the way back to the first spot in this compound, or hit a
Box until it?s near the gate then jump over it. Do this again in the
Next area until you?re in the third area. 

Hit a box over to the side of the area near where the jammer is located
And jump over the fence. Destroy this jammer then run back to where you
Jumped over and climb the tower and jump over. Now put some C4 around
The front of the gate and back up and blow it up.

After this is blown up General Song being as stupid as he is, will run
Out alone without his RPG?s that you would normally have to kill. Run
Out and subdue him and take him away. Now call in extraction in one
Of the corners where you have an open area. If the copter is blown up
Just call in another one, if it isn?t load the General up to collect
Your $100,000,000 and to finally beat the game!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Now that you?ve completed the game you?ve unlocked Playground Of Destruction
Mode. In this mode it?s just like the game all over again except no more
Verifying number cards, YES!!!! Now is a good time to do all your challenges
And pick up the bounties and do all the Bonus objectives in the missions,
O yeah, you keep everything from your first time through.



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |     -5.0-     EMAILS                      |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -5.1-     Contract Emails                         ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



These emails will be in a different order, they will go in the order of, all
Allied, then so on and so on, all will be together. I forgot to type them for
The Diamonds on, so I had food is good type all the Diamonds-Spades and he

Decided to do a different style than, me. Along with his missions he always
Typed wrong so I had to correct those, but these would take to long so sorry
About that if it?s an inconvenience from the Diamonds on.



======M===E===R===C===S======
||           Clubs         ||
======M===E===R===C===S======

Subject: Rendezvous with Garrett at Allied HQ
You need to talk to Colonel Garrett at the Allied HQ in the DMZ. It's due 
north of the insertion point. I've been monitoring the military channels, and 
it sounds like there's some action up ahead. Be careful.
===============================================================================


Subject: Contract: Ante Up
Here's your chance to prove yourself, Merc. Verify the Two of Clubs, then
destroy his artillery. That should cheer Colonel Garrett right up.

When we ask you to "verify" a card, we mean we need proof that they've been 
captured or killed. If you take them alive, we'll approve an extraction 
helicopter to pick up the captive. Otherwise, just take a digital photo of the 
victim. ExOps will transmit the photo over to us. You get paid either way, but 
a kill is worth only half bounty. OK? Dead folks is bad TV - we like them 
alive, got it? Alright, good luck, Merc. Come back and see us when you're 
done.
----------------
Contract Terms & Conditions
1. Verify the Two of Clubs
2. Destroy North Korean artillery
Bounty Value: $25,000 alive/$12,500 dead
Contract Value: $20,000
===============================================================================


Subject: Lay of the land
OK let's get going. If we're going to find the Deck of 52, we're going to 
have to get in good with the local power brokers. Buford seems like a good
lead. Let's pay him a visit.
===============================================================================


Subject: Buford
Agent Mitchell Buford helps the South Koreans run their side of this conflict.
He'll have lots of work for you, and will probably trade information on the 
location of the Deck of 52. Don't be surprised if everyone else acts like his
assistant. Major Park is running the show over there. Buford's involvement
isn't publicly known.
===============================================================================


Subject: Contract Stem the Tide
There are several points the North Koreans might attack from. I'll mark them; 
you'll have to defend them all. Those South Korean soldiers are a bit raw, so 
they may run if rattled. You'll need to stay with them!
----------------
Contract Terms & Conditions
1. Defend the SK headquarters and maintain morale
2. Improve morale by repelling attackers
3. Morale decreases when South Korean forces die, North Korean troops break 
through the lines, or you abandon the defense
Contract Value: $55,000
===============================================================================


Subject: Opportunity in Pyongyang
You've made a name for yourself pretty quickly, my young friend. We have room 
for someone like you in our organization. Come by our Nightclub in Pyongyang 
and I'll introduce you to my boss. Keep your mouth shut about this.
===============================================================================


Subject: Contract "Foothold"
The Russians are looking to give you a little test. Most of the North Korean 
forces in Pyongyang have left the area, but there's a holdout force in East 
Pyongyang. The Russians want you to break into their compound and steal a 
transport. We'll also get a bonus if you take out the emplaced machine guns 
around their perimeter.
----------------
Contract Terms & Conditions
1.Steal North Korean transport and return it to the Mafia garage
BONUS: Destroy 3 machine guns
Contract Value: $30,000
Bonus Value: $10,000
===============================================================================


Subject:
After you finished that contract for Buford, I did some research on where his 
troops are positioned. Seems like his main rivals the man commanding Chinese 

forces in the area. Colonel Zhou Peng. Probably some opportunities there.
===============================================================================


Subject: Merchant of Menace
Login: merc
Password: vlad1m1r
Happy Shopping!
Sergei.
===============================================================================


Subject: Contract "Pest Control"
I'm sure you'll have a lot of fun with the havy fire power provided by the 
Chinese.
----------------
Contract Terms & Conditions
1. Destroy North Korea outpost at Children's Museum
Contract Value $50,000
===============================================================================


Subject: Mission Loadout
The Type89 APC tank parked outside of the HW is available for your use in this 
contract. Additionally, given your proximity to the mission area, the Chinese 
can provide you 152mm air burst shell support should you need it.
===============================================================================


Subject: Contract Updated "Pest Control"
The Chinese discovered four North Korean barracks near the museum. I've
negotiated a $10,000 bonus per barracks you destroy. Below is the revised 
contract that supersedes the previous one I sent you.
----------------
Contract Terms & Conditions
1. Destroy North Korean outpost at Children's Museum
Bonus: Destroy North Korean barracks
Contract value: $50,000
Bonus value: $10,000 per barracks destroyed
===============================================================================


Subject: Contract: 'Out of the Woodwork'
Allied forces in the vicinity are encountering fierce opposition from North 
Korean ramnants, who're being reinforced by troops coming out of the 
underground tunnel network. We've got airstrikes standing by to help you take 
out those tunnels - use them to maximum effect.
----------------
Contract Terms & Conditions
1. Destroy NK tunnels
Contract value: $40,000
===============================================================================


Subject: Contract: 'A Proper Function of Government'
The Chinese are holding the SK agent at the Pyongyang Airport, but I don't 
have Intel on his exact location. You'll need to scout around. The South 
Koreans are providing a captured Chinese vehicle that you can use to sneak 
onto the airport, but should you need a replacement, you can procure one in 
the field.
----------------
Contract Terms & Conditions
1. Locate the SK agent
2. Bring agent back to SK HQ
Contract value: $55,000
===============================================================================


Subject: Contract: 'Gimme My Money'
Taking off that officer and escaping with the cargo in one piece won't be 
easy-- the Chinese have several soldiers in the area. I recommend that you 

take care of business as quickly as you can.
----------------
Contract Terms & Conditions
1. Return the marked cargo to the Mafia warehouse
2. Return the provided helicopter to the Mafia garage
BONUS: Kill the Chinese officer in charge of the raid
Contract Value: $30,000
Bonus Value: $10,000
===============================================================================


Subject: Contract: ?No One Will Ever Know'
Want to know the best part about not being spotted by the Mafia (besides the 
bonus)? Not being shot in the face if you ever see them after you're done 
with this contract. Be sure to grab the sniper rifle on the ground in front 
of you before you head out. You'll need it.
----------------
Contract Terms & Conditions
1. Eliminate three Mafia officers in Haeju
2. Report to Chinese officer who will meet you at the docks in Haeju
BONUS: Evade Mafia detection
Contract value: $50,000
Bonus value: $15,000
===============================================================================


Subject: Contract: ?A Farewell to Kings'
SK intelligence suggests that the King of Clubs plans to smuggle some warheads 
out of the Ichon airfield. Destroy those missiles, and we might be able to 
smoke out the King too.
----------------
Contract Terms & Conditions
1. Destroy Ichon missile launchers

2. Verify the King of Clubs
Bounty value: $125,000 alive/$62,500 dead
===============================================================================


Subject: Contract: ?Bait and Switch?
Sergei manages to set up a bogus arms deal with the jack of Clubs. I see a lot
of armor at the Jack?s location, so you?ll want to sneak past their front line
and take them by surprise. Sergei has promised to provide transportation and 
some soldiers. In exchange, he?d like you to help recover a FROG-7 missile
truck. I don?t want to know why.
----------------
Terms & Conditions
1. Verify the Jack of Clubs
BONUS: Recover a FROG-7 missile truck from the area
Bounty value: $100,000 alive/$50,000 dead
Bonus value: $30,000
===============================================================================


Subject: Contract: ?Under New Management?
Quid pro quo. Eliminate the specified NK presence and they?ll let us know 
where the Queen of Clubs is.
----------------
Contract Terms & Conditions
1. Eliminate NK Forces
2. Verify the Queen of Clubs.
Bounty value: $115,000 alive/$57,500 dead
===============================================================================


Subject: Dung Hwangbo, the Ace of Clubs
Good news. The AN is now accepting bids on the contract for Dung Hwangbo.
That's based largely on the intelligence you gathered in the field. They've
declassified enough of the intel so we can begin the hunt. Hwangbo's little
more than a ruthless businessman. He shouldn't be too tough. Not compared to
Song. Garrett will be waiting for you outside Allied HW. Remember, if you
accept this mission, the AN considers the contracts on the other Club's closed.
If you want to work on the rest of Hwangbo's lackeys first, you can accept
those contracts from Major toward inside the HQ
===============================================================================


Subject: Contract; ?Bringing Down the House?
The Ace of Clubs is somewhere in the vicinity of Song Tower. He has a
Transmitter on him. Destroy the NK jammers in the area and I can triangulate him
For you.
----------------
Contract Terms & Conditions
1. Destroy NK jammers
2. Verify the Ace of Clubs
Bounty Value: $150,000 alive/$75,000 dead
================================================================================


Subject: (Bonus) Clear LZ
The Allies are willing to provide you with men and firepower if you can clear a
LZ for them. There?s a spot they?ve designated at the south end of the island
You?ll need to clear. This should be easy, but remember this is just a side job.
Our primary concern is the Ace!
-----------------
Contract Terms & Conditions
Bonus: Destroy NK forces at south end of island
Bonus value: Extra troops and firepower
================================================================================



======M===E===R===C===S======
||        Diamonds         ||
======M===E===R===C===S======
Subject: Contract: ?Escort Service?
From what I've seen, the road from Nampo to Haeju is still teeming with
North Korean units. Watch yourself out there.
------------------
Contract Terms & Conditions
1. Find Chinese officer
2. Escort officer to Haeju
2a. Death of the officer will result in contract cancellation
Bonus: Destroy a NK outpost along the way.
Contract Value: $60,000
Bonus Value: $20,000
================================================================================


Subject: Contract: ?Persuasion?
Once the South Koreans learn that the Chinese are intent on holding
Propaganda Village, they will definitely try to destroy their center of
command. Make sure you protect the Chinese officers marked in your SNS, or
their defenses will be overrun!
-------------------
Contract Terms & Conditions
1. Protect Chinese officers
Bonus: No Chinese officers killed
Contract Value: $60,000
Bonus Value: $20,000
================================================================================


Subject: Contract: 'Knock Knock'
That artillery base is a heavily fortified complex built into the side of a
mountain range. It's safe to say you won't be ringing a door bell to get in.
If it wasn't for the King being inside, I'd have recommended you pass on this
one! Good luck.
-------------------
Contract Terms & Conditions
1. Destroy artillery
2. Verify the King of Diamonds
Bounty Value: $200,000 alive/$100,000 dead
================================================================================


Subject: Contract: ?Embedded?
A member of the press needs armed escort to points of interest throughout the
area. Take him where he needs to go. Oh, and he's got deadlines to meet, so
don't waste time.
-------------------
Contract Terms & Conditions
1. Pick up journalist
2. Taxi journalist to his destinations and allow him to capture the footage
he needs
3. Death of journalist will result in contract cancellation
Bonus: Reach destinations with time to spare
Contract Value: $60,000
Bonus Value: $50 per second remaining in time limit upon arrival at each
Destination.


================================================================================


Subject: Contract: ?Downed Bird in Enemy Nest?
An Allied UN-60 chopper engaged in maneuvers has crashed behind enemy lines,
thanks to NK anti-air defenses.
-------------------
Contract Terms & Conditions
1. Locate downed Allied helicopter
2. Rescue survivors from crash site before NK forces arrive
3. Return crash survivors to Allied HQ
Contract Value: $60,000
================================================================================


Subject: (Bonus) Anti-Air Cleanup
Anti-air units in the area have been giving the Allies a rough time. Be
careful.
-------------------
Contract Terms & Conditions
Bonus: Destroy all NK anti-air units in the area
Bonus Value: $50,000
================================================================================


Subject: Contract: ?A Hot Time In Nampo?
Buford wants to drive up the gas prices for the Chinese. Three fuel depots
and ten trucks should do the trick. Blow them up and he'll explode your bank
account.
-------------------
Contract Terms & Conditions
1. Destroy 3 fuel depots
2. Find and destroy 10 Chinese fuel trucks
Bonus: Complete objectives before Chinese reinforcements arrive
Contract Value: $85,000
Bonus Value: $500 for each second before reinforcements arrive
================================================================================


Subject: Contract: ?First Principles?
Rescue that pilot and blow up that plane. Easy contract, as long as no one
else finds that plane first.
--------------------
Contract Terms & Conditions
1. Find and destroy downed aircraft
2. Find the downed pilot
3. Return pilot to Ichon
Contract Value: $85,000
================================================================================


Subject: Updated Pilot Information
The North Koreans have already captured the pilot and are transporting him to
their base at the Black Gate. You must stop them before they arrive,
otherwise the pilot is lost.
================================================================================


Subject: Contract: ?Master Of None?
The Jack of Diamonds has turned his artillery on Seoul. You've got to stop
him before too many innocents die!
---------------------
Contract Terms & Conditions
1. Destroy all NK artillery before 25,000 civilians are killed
2. Verify the Jack of Diamonds
Bounty Value: $150,000 alive/$75,000 dead
================================================================================


Subject: Contract: ?Playing The Odds?
You're not out to make any friends, are you? At least the artillery support
should let you stay out of sight.
----------------------
Contract Terms & Conditions
1. Destroy South Korean forces at the garrison
Bonus: Bribe the Chinese artillery officer ($50,000 required)
Contract Value: $45,000
================================================================================


Subject: Contract: 'Omerta'
The contract is a boilerplate soft-target elimination. Looks like the

Russians have made quite a few enemies.
-----------------------
Contract Terms & Conditions
1. Terminate Allied officer
2. Terminate NK prisoner
3. Terminate SK officer
4. Terminate Chinese tank commander
Contract Value: $45,000
================================================================================


Subject: (Bonus) Sub-Rosa
Sergei is taking a great risk with these killings. It would be much better
if it wasn't clear who was behind them.
------------------------
Contract Terms & Conditions
Bonus: Kill all targets covertly
Bonus Value: $50,000
================================================================================


Subject: Contract: '...It's Who You Know?
Sergei's found a journalist who claims to have information about Colonel Jong
Seomun, the Queen of Diamonds. I'm not sure how Sergei "persuaded" the press
to help us out, but if the intel is good, I won't ask.
-------------------------
Contract Terms & Conditions
1. Make contact with the journalist
2. Locate the Queen of Diamonds
3. Verify the Queen of Diamonds
Bounty Value: $175,000 alive/$87,500 dead
================================================================================


Subject: (Bonus) Cleaning Up The Bread Crumb Trail
I wouldn't read this aloud, but Sergei wants that journalist dead as soon as
his usefulness is at an end. Turns out he's not even a journalist at all;
they suspect he's a spy working for another faction in the area.
-----
Contract Terms & Conditions
Bonus: Kill the "journalist" after he cases to be "useful"
Bonus Value: $50,000
================================================================================


Subject: General Chul Kang, The Ace Of Diamonds
The contract for General Chang is now available. This isn't going to be an
easy mission. Chang's a sinister madman, responsible for testing chemical
weapons on his own people. Chang's also in control of Song's Supergun.
Chemical weapons and the ability to deliver them anywhere in a thousand mile
radius is bad news.

ExOps protocol requires me to inform you any time you accept a mission that
involves a high probability of exposure to chemical, biological, or nuclear
weapons. The good news is; I'm pretty sure Chang isn't going to nuke you
or give you a virus.


================================================================================


Subject: Contract: ?The Guns Of Kirin-Do?
General Chul Kang, the Ace of Diamonds, has brought the Type 07 Supergun
online. This weapon is capable of striking targets in South Korea and Japan
with radiological shells.

The Supergun is a hardened structure, requiring a bunker buster or equally
strong weapon to destroy. Additionally, the Supergun has an integrated jammer
system. You'll have to find a way to destroy it without direct Allied air
support.

Also, the area around the Supergun has been contaminated by radioactive
materials used in its ammunition. Only shielded vehicles, such as an NK Tank,
can safely cross these areas.
---------------------------
Contract Terms & Conditions
1. Destroy the Type 07 Supergun
2. Verify the Ace of Diamonds
Bounty Value: $250,000 alive/$125,000 dead
================================================================================


Subject: Prototype Weapon Operation Codes
The Type07 Prototype Weapon is the only thing on this island strong enough to
destroy the Supergun and bypass the jamming system. You need to keep the
Prototype Weapon intact until the Supergun is destroyed.

Below are the operation codes for the Type 07 Prototype Weapon as well as the
target coordinates. You'll now be able to activate the Prototype Gun and take
out the Supergun.
Q84D0DF-NE98359-38DKEOW-EIDNEIG-EI594FG-NDNAL23 ?
DIENA3O-EN33M46-50948ND-984NS3J-3NMDMEE-4NG9E3M -
NONEIAL-3N39DMD-4894N4M-1M2M064-MMEN93N-PEIZBX0
===============================================================================



======M===E===R===C===S======
||          Hearts         ||
======M===E===R===C===S======



Subject: North Province
Song's been corralled in the North, so that's where the action is. All of our
contacts have a presence there, you should expect some familiar faces. Let's
get to it - but be careful. The stakes are getting ever higher.
===============================================================================


Subject: Contract: ?Inspect and Verify?
Do your best to keep the WMD inspectors alive as they search for evidence
that Song used these reactors to manufacture nuclear weapons. NEVER leave
them alone. At least one needs to survive to report their findings.
-----------------------
Contract Terms & Conditions
1. Escort Allied Inspectors to the Yongbyon 5 MW Reactor
2. Escort Allied Inspectors to the Yongbyon 50 MW Reactor
3. Escort Allied Inspectors to the Yongbyon Reprocessing Plant
4. Return at least 1 Allied WMD Inspector alive to the Allied HQ in Kusong
Contract Value: $80,000
===============================================================================


Subject: Contract: 'Repo Man'
Buford's not going to be able to run his own private war if his superiors
learn about that lost KIFV. It won't take long for the Mafia to tear it apart
and learn what makes it tick. If you don't interrupt that process, Buford
gets a royal chewing out, and we don't get our money. Stop that Mafia
inspection of the KIFV. Then either destroy it, or get it back to SK HQ.
------------------------
Contract Terms & Conditions
1. Interrupt Mafia inspection of the KIFV
2. Destroy or recover KIFV
Contract Value: $110,000 destroyed/$160,000 recovered
===============================================================================


Subject: Contract: ?In the Neighborhood?
The South Koreans are trying to establish a presence north of Yongbyon,
presumably to watch the Chinese advance. Sergei is, of course, convinced that
they're after his operations. He wants you to wipe out the South Korean
hideouts. They haven't been in the area long, so the resistance should be
fairly light.
-----------------------
Contract Terms & Conditions
1. Destroy 5 South Korean hideouts
Contract Value: $60,000
===============================================================================


Subject: Update Contract: ?In the Neighborhood?
There's been a last-minute addition to the contract. An Allied tank has lost
its way near Yongbyon, and Sergei wants you to steal it. I'd recommend some
care in how you steal the tank--the Americans won't take kindly to being
attacked.
-----------------------
Contract Terms & Conditions
1. Destroy 5 South Korean hideouts
BONUS: Steal Allied tank and return it to the Mafia garage
Contract Value: $60,000
Bonus Value: $20,000
===============================================================================


Subject: Contract: ?Manipulate the Data?
The Colonel is fidgety about sending those codes remotely from within the
outpost so you'll have to bring them to the Chinese HQ. Sorry about that.
-----------------------
Contract Terms & Conditions
1. Download codes
2. Bring codes to Dandong
Contract Value: $100,000
===============================================================================


Subject: Contract: ?Reactor Retrieval?
Rescue the Allied Inspectors from the reactor site and deliver them to the
Allied outpost west of the site. Garrett informed me they stocked the outpost
with extra supplies if you need them.
-----------------------
Contract Terms & Conditions
1. Located Allied inspectors
2. Rescue Allied inspectors before they are executed
3. Return Allied inspectors to Allied outpost
Contract Value: $80,000
===============================================================================


Subject: (Bonus) Rescue All
Those inspectors are highly trained. Garrett will be extremely upset if
anything happens to them.

-----------------------
Contract Terms & Conditions
BONUS: Return all inspectors to Allied Outpost alive
Bonus Value: $75,000
===============================================================================


Subject: Contract: '106 Miles to Sinuiju'
Ok here's the deal: there's a diplomatic courier in Sinuiju Harbor that's
willing to smuggle out as much contraband as he can carry, but he's charging
Sergei a premium for his time. Your goal is to pick up as many items as you
can and deliver them to the courier before he leaves. If, at any point, the
value of the items reaches zero, we lose the contract. Got it?
-----------------------
Contract Terms & Conditions
1. Pick up contraband from Mafia contacts
2. Deliver the contraband to diplomatic courier
NOTE: The contract value will reduce over time. Picking up contraband will
increase the value. If the contract value reaches $0, the contract will be
cancelled.
Contract Value: Variable

===============================================================================


Subject: (Bonus) Time=Rubbles
I need those "packages" picked up and delivered very quick like, but the
usual boring array of vehicles are not going to help either of us. No? See
that brand new beauty parked across the street? You like? Yes? Give it a try
and we will see if you are capable of handling such a finely tuned machine.
Bring it with you to the docks in one piece and I'll make sure that the next
time you visit the shop I will have another just like it available for your
purchasing pleasure. But be careful not to get too far away from that car. A
car like that is likely to drive itself away when you are not looking, if you
know what I mean.
-----------------------
Contract Terms & Conditions
BONUS: Bring the sports car with you to the docks
===============================================================================


Subject: Contract: ?Clear Channel?
Each roadblock has a garrison stationed nearby. The terms of the contract
require you to destroy each garrison tent. Buford's men will come in and mop
up afterwards.
-----------------------

Contract Terms & Conditions
1. Destroy Chinese garrison tents
Contract Value: $110,000
===============================================================================


Subject: Contract: ?Exit Strategy?
I have a suspicion that the South Koreans intercepted some of the recent
Chinese communications - the civilian population is now nowhere to be seen,

and there are APCs patrolling the streets. Wonderful.

-----------------------
Contract Terms & Conditions
1. Destroy SK command center
BONUS: Additional amount paid for destruction of certain marked targets
Contract Value: $100,000
Bonus Value: $50,000 per marked target (excluding the SK command center)
===============================================================================


Subject: Contract: ?Raw Materials?
NK forces have occupied a previously-abandoned garrison. Sergei assures us
that the King of Hearts can be found there.
-----------------------
Contract Terms & Conditions
1. Destroy command bunker
2. Verify the King of Hearts
BONUS: Destroy all NK SA-8 launchers in the garrison
Bounty Value: $250,000 alive/$125,000 dead
Bonus Value: $100,000
===============================================================================


Subject: Contract: ?The Acid Queen?
The chemical plant is inside the Queen's production complex. Buford wants it
destroyed. Colonel Namgung will probably stay hidden until after you blow it
up. Once you seriously threaten his operation, he'll either try to flee or
stop you. Be prepared for either eventuality.
-----------------------
Contract Terms & Conditions
1. Destroy the chemical plant
2. Verify the Queen of Hearts
Bounty Value: $225,000 alive/$112,500 dead
===============================================================================


Subject: Bonus for SAMs
Buford?s offering a $50,000 bonus for each SAM destroyed. It saves his men from
Having to risk their lives cleaning up Colonel Namgung?s forces after you?re
Done.
----------------------
Contract Addendum
1. Destroy the SAMs in the area.
Bounty value: $50,000 per SAM
===============================================================================


Subject: Contract: ?Chain Reaction?
The Chinese provided us with the location of the Jack of Hearts. He's
currently holed up in a building next to the reactor at Taechon. The area
around the reactor is a hot zone. You'll need to rely on the protection of
an enclosed vehicle (tank, APC, truck, etc) to get in and get him out. Don't
walk around for too long. The radiation levels are VERY high near the
reactor. You won't last long outside and unprotected near it.
-----------------------
Contract Terms & Conditions
1. Verify the Jack of Hearts
Bounty Value: $200,000 alive/$100,000 dead
================================================================================


Subject: General Chul Kang, The Ace of Hearts
Based on the intel you gathered, the Allies have tracked Kang down to a
remote island off the coast. They're accepting bids for Kang's contract.
Everyone here knows you're going to go after it. I should warn you. Kang is
one of Song's most capable military men. Bordering on genius. You're going to
want every resource possible before you tackle him.
================================================================================


Subject: Contract: ?Gambit?
The Kumchang-ni Nuclear Reactor Complex is our next destination--the Ace of
Hearts is bound to be somewhere within. We'll insert you under cover of
night. Don't mess this up.
-----------------------
Contract Terms & Conditions
1. Locate the Ace of Hearts
2. Verify the Ace of Hearts
Bounty Value: $300,000 alive/$150,000 dead
================================================================================



======M===E===R===C===S======
||         Spades          ||
======M===E===R===C===S======


Subject: Contract: ?Humanitarian Efforts?
The Chinese intervened in the refugee situation in the Tenement Ruins and are
actively discouraging any further Allied aid efforts to the area. So you get
to play the humanitarian, for once.
-----------------------
Contract Terms & Conditions
1. Retrieve the vaccine from the Allied medic
2. Deliver the vaccine to the Allied MASH unit within the Tenement Ruins
3. Too many civilian casualties will result in contract cancellation
BONUS: Deliver vaccine without incurring civilian casualties
Contract Value: $80,000
Bonus Value: $25,000
================================================================================


Subject: Contract: ?An Eye for an Eye?
It appears the good General underestimated the South Korean capability to
strike Dandong. Good luck out there.
-----------------------
Contract Terms & Conditions
1. Defend artillery
1a. Destruction of all artillery will result in contract cancellation
Contract Value: $150,000-$200,000, depending on the number of artillery
weapons left intact.
================================================================================


Subject: Contract: ?Chokepoint?
I like how we've become the Chinese pre-emptive strike option.
-----------------------
Contract Terms & Conditions
1. Destroy cargo planes
2. Destroy freighter
Contract Value: $150,000

================================================================================


Subject: Contract: ?Two Degrees of Separation?
This guy had better be forthcoming with the card location--the Queen of
Spades is one of the last keys to Song.
-----------------------
Contract Terms & Conditions
1. Find community leader
1a. Death of community leader prior to contact will result in contract
cancellation
2. Verify the Queen of Spades
Bounty Value: $350,000 alive/$175,000 dead
================================================================================


Subject: Contract: ?In and Out?
I've identified the agent's location. He's disguised as a Chinese soldier.
As long as you don't stir things up, this should be a simple contract. Get
in, get the spy, get out.
-----------------------
Contract Terms & Conditions
1. Identify SK agent
2. Deliver SK agent to SK HQ
Contract Value: $165,000
================================================================================


Subject: Contract: ?Boom!?
There's a radar jammer in Dandong. You'll have to take that out before you
use your cruise missiles on the bridge.
-----------------------
Contract Terms & Conditions
1. Destroy the radar jammer in Dandong
2. Destroy the Sinuiju-Dandong Bridge
Contract Value: $165,000
================================================================================


Subject: Contract: ?Titular Regius'
General Yun is either at the reactor, the refinery, or the nuclear plant.
Find him and verify him.
-----------------------
Contract Terms & Conditions
1. Locate the King of Spades
2. Verify the King of Spades
Bounty Value: $375,000 alive/$187,500 dead
================================================================================


Subject: Contract: ?Escort Service?
Seems simple enough--watch Josef's back while he conducts an arms deal. I'd
be on high alert, though. Something about this job doesn't feel right.
-----------------------
Contract Terms & Conditions
1. Deliver Josef to the arms deal
Contract Value: $1,000,000
================================================================================


Subject: Contract: ?Internal Affairs?
Here's a field amendment of the contract. Given what just happened, I don't
think legal will mind.
-----------------------
Contract Terms & Conditions
1. Deliver Josef to the Mafia HQ
Contract Value: $1,000,000
================================================================================


Subject: Contract: ?House Keeping?
Josef has contracted us to eliminate several renegade Mafia officers that are
hiding Sergei. Be careful--you'll need to identify your targets or risk
killing soldiers that are on Josef's side. He's offering a nice bonus if you
can pull this job off without killing any loyal Mafia soldiers.
-----------------------
Contract Terms & Conditions
1. Identify and kill 4 renegade officers
BONUS: Do not kill any loyal Mafia soldiers
Contract Value: $90,000
Bonus Value: $30,000
================================================================================


Subject: Contract: ?Loose Ends?
ExOps offered to send a Collections Agent after Sergei, but I told them you'd
prefer to take care of things personally. Nabbing the Jack is just icing on
the cake.
-----------------------
Contract Terms & Conditions
1. Locate Sergei
2. Locate the Jack of Spades
3. Verify the Jack of Spades
BONUS: Kill Sergei
Bounty Value: $300,000 alive/$150,000 dead
Bonus Value: $100,000
================================================================================


Subject: Contract Updated: ?Loose Ends?
If the Mafia HQ is destroyed there won't be anybody around to pay us. Odds
are the Jack is behind the attack--verify him, and the North Koreans are sure
to retreat.
-----
Contract Terms & Conditions
1. Defend the Mafia HQ
2. Locate the Jack of Spades
3. Verify the Jack of Spades
BONUS: Kill Sergei
Bounty Value: $300,000 alive/$150,000 dead
Bonus Value: $100,000
================================================================================


Subject: General Choi Song, The Ace of Spades
Congratulations! I just got a call from Colonel Garrett. He wanted to
personally extend the offer for Song's contract to us before he put it up for
bid. He knows he owes you a lot, and he presumes you're going to take it.

I know you've been champing at the bit to get to Song. I'm not going to warn
you about him, you've read the files. The longer you wait, the closer the
world comes to nuclear Armageddon.
================================================================================


Subject: Contract: ?The Ace of Spades?
This is it. Find the General and we can all go home.
----------------------
Contract Terms & Conditions
1. Investigate prison
2. Verify the Ace of Spades
Bounty Value: $100,000,000 alive/$50,000,000 dead



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -5.2-     Deck of 52 Emails                       ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



======M===E===R===C===S======
||         Clubs           ||
======M===E===R===C===S======


Subject: 3 of Clubs, Su-yeong Kim
I just received some files forwarded to my ExOps account from a Chinese 
intelligence officer. Probably Colonel Peng's idea. According to these 
documents, Chinese Intelligence believes Su-Yeong Kim, the 3 of Clubs, is 
currently south of Pyongyang, across the river. Kim's supposed to be a grunt. 
A strong-arm man Hwangbo uses to threaten people. Expect him to run once he 
sees you.
===============================================================================


Subject: 4 of Clubs, Yeom Park
I just received an intel report from Josef. His men are reporting that the 4 
of Clubs, Yeom Park, is operating somewhere north of Haeju. I'm not sure how 
reliable the intel is. I'm surprised it's coming from Josef and not Sergei. 
It's really well put-together too. Very professional-looking. Park specialized 
in blackmail and graft. Very savvy guy. Probably nothing to worry about in a 
fight, though.
===============================================================================


Subject: Tal-hun An, the 5 of Clubs
Agent Buford jest sent me a report on Tal-hun An, the 5 of Clubs. Apparently, 
he's overseeing construction of a military installation north of Pyongyang. 
His involvement is purely financial, so don't expect too much action if you 
go after him. The report says it's from Major Park, but since it comes from 
the CIA's central computer at Langley, I presumed it was really from Buford.
===============================================================================


Subject: Chong-chun Yi, the 6 of Clubs
Another CIA-routed intelligence email from "Mafor Park." I get the feeling Park
is a total cipher over there at South korean HQ. Their satellite reconnaissance
indicates that Chong-chun Yi, hte 6 of Clubs, isvoperating just south of the
Russian Mob's HQ in Pyongyang. This "Yi" is another businessman responsible for
funding the Ace of Club's operation. No millitary training.
===============================================================================


Subject: Kang-heun Ha, 7 of Clubs
I've recieved another email from Josef. His contacts recently dealt with the
former President's former Minister of Domestic Affairs, Kang-keum Ha, a.k.a the
7 of Clubs. He's been seen southeast of Kaesong. He's reported to be one of the
richest men in Son'gs organization. Nothin to fear from him, unless he starts
throwing money at you.

This is another very professional intelligence report from Josef. I'm beginning
to suspect he's more than he seems.
===============================================================================


Subject: 8 of Clubs, Yeong-suk Park
Colonel Peng sent us some more information. His intelligence men think the 8
of Clubs, yeong-suk Park, is in Pyongyang. Park was Dung hwangbo's director
of transportation. Once you bag him, Hwangbo's men should have a hard time
getting around with being detected.
===============================================================================


Subject: 9 of Clubs, Cheol-han Cho
Peng thinks his men have uncovered the location of Cheol-han Cho, the 9 of 
Clubs. Cho is the security chief for Dung Hwangbo, but his files don't make any
reference to military training. Don't expect much of a fight. You'll find him
north of the DMZ.
===============================================================================


Subject: 10 of Clubs, Yeong-kil Kim
Allied intelligence discovered a possible location for the 10 of clubs, Yeong-
kil Kim. Kim runs Dung Hwangbo's drug operation in North Korea. He's used to
dealing with armed thugs. you should be more than a match for him. He's
somewhere southwest of the DmZ. I can see some kind of activity there 
surrounding what appears to be a blown-out bridge. Looks like a train wreck of
some sort.
===============================================================================



======M===E===R===C===S======
||       Diamonds          ||
======M===E===R===C===S======


Subject: Lieutenant Chan-seok Park, The 2 of Diamonds
According to Chinese intelligence report I just received, Lieutenant Chan-seok
Park, a.k.a. the 2 of Diamonds, is really a unit of troop south of the DMZ,
Near where you were originally dropped off. Lieutenant Park was recruiter for
Song?s army, so he?s seen some action.
================================================================================


Subject: Lieutenant Tu-chin Cho, the 3 of Diamonds
Looks like Josef is helping us out again. I just received a report in Russian 
from some Mafia operatives. I had the boys here translate it, and it discusses a
deal the Russians Mob made with Lieutenant Tu-chin Cho, the 3 of Diamonds,
southeast of Kaesong. Apparently he?s often at the site. Maybe you should check
it out. This is the guy responsible for light weapons training in General
Chang?s outfit. Time to show him what someone trained in air strikes and mass
Destruction can do.
================================================================================


Subject: Lieutenant Yeong-seon Seo, the 4 of Diamonds
The fax machine just spit out a whole stack of CIA documents. Most of the text
Has been blacked out, but from what?s left it?s obvious what the documents
Pertain to; they?re the last known whereabouts of Lieutenant Yeong-seon Seo,
The 4 of Diamonds. Seo was responsible for deploying RPGs, SAMs, and TOWs to
General Chang?s men. The CIA have him listen as operating just west of Ichon.
Go get him.
================================================================================


Subject: Captain Pung-cho yu, the 5 of Diamonds
I just got a phone call from Alder Stone, the CIA station chief in Hong Kong.

Apparently he was instructed to reveal to me the CIA?s suspicions regarding the
Current whereabouts of Captain Pung-cho Yu, the 5 of Diamonds. They?ve got him
North of the ?Black Gate,? Heuk Dae Moon. Yu is head of General Chang?s military
Intelligence division. Be ready for anything.
================================================================================


Subject: Captain Yeong-il Cheon, the 6 of Diamonds
Josef?s come through for us again. He?s given us the location of Captain
Yeong-il Cheon, the 6 of Diamonds. This is the guy who trained Chang?s men in
Tank operations. It?ll be quite a coup to bring him in. Might not be too easy,
Though. He?s stationed just south of Heuk Dae Moon?the Black Gate, possibly the
Most fortified position in North Korea. Might not be a bad idea to get a look

At the place while you?re up there. Do some intel gathering of your own.
================================================================================


Subject: Major Seon-keun yun, the 7 of Diamonds
Peng arranged for another Chinese intelligence report to be delivered to me. It
Goes into some detail about Major Seon-keun Yun?s operations. He?s the 7 of
Diamonds, and the former deputy minister for General Chang?s Air Cavalry
Divisions. Don?t be surprised if some of his helicopters are standing by. The
Report mentions a temporary base set up east of Ichon.
================================================================================


Subject: Captain Kyubyng Park, the 8 of Diamonds
Allied intelligence hints that Captain Park, the 8 of Diamonds, is operating
West of Nampo. Park was responsible for operating General Chang?s anti-air
Defenses for the past several years. I wouldn?t recommend assaulting his
Location from the air.
================================================================================


Subject: Major Chu-ho Kim, the 9 of Diamonds
I?ve received another dispatch from Aliied intelligence. They?re monitoring
A lot of NK chatter that indicates Major Kim is active north of Haeju. This
Guy served for 20 years in the DPRK?s army before becoming General Chang?s
Chief of Staff. Watch out for the guy.
================================================================================


Subject: Major Myeong-han Kim, the 10 of Diamonds
Buford just forwarded me a report from British intel. They think Major Kim is
Operating somewhere north of Haeju. This intel?s only a few hours old, so 
There;s a good chance he?s still there. Major Kim is one of the most experienced
Military men in North Korea. He ran the troops in the DMZ for 10 years, so he?s 
Seen lots of action. Stay frosty.
================================================================================



======M===E===R===C===S======
||         Hearts          ||
======M===E===R===C===S======


Subject: Chi-Seon An, The 2 of Hearts
I can see why Sergei keeps Josef around. It seems like he's got a file on
anyone in North Korea who may have any involvement in this fiasco, including
Chi-seong An, the 2 of Hearts. Josef's contacts report that An is currently
just south of Farm Valley. He's obviously a low-level operative, but there's
a heavy bounty on his head we can't pass up.
================================================================================


Subject: Hyeon-San Chang, The 3 Of Hearts
I've received another decoded CIA, presumably thanks to Agent
Buford. They've been looking for Hyeon-san Chang, the 3 of Hearts, for some
time and now they've got his location narrowed down to the area southeast of
the Sinuiju farms. No one knows much about Chang, but if he's part of Kang's
nuclear program, he's probably a scientist.
================================================================================


Subject: Chu-Ho Ko, The 4 Of Hearts
I have here another intelligence report from Beijing. Seems Colonel Peng is
eager to help us find Chu-ho Ko, the 4 of Hearts. Chinese intel has him
operating outside Taechon. Not much is left of that place now, but there is
a nuclear reactor nearby. Ko's file lists him as having little more than
bureaucratic involvement in the Ace of Hearts' nuclear program, but the
Allies are offering a tidy sum for him nonetheless.
================================================================================


Subject: Cho-Yeong Cha, The 5 Of Hearts
Peng's contacts in Chinese intelligence have paid off again. They've handed
us Cho-yeong Cha, the 5 of Hearts, on a platter. Satellite photography shows
him holed up north of Kusong. He's a notorious coward; I don't imagine he'll
put up much of a fight.

================================================================================


Subject: Hye-Min Park, The 6 Of Hearts
I'm holding a memo in my hand from Agent Buford to CIA headquarters in
Langley. Seems he doesn't care now if we know our intel is coming directly
from him. His men identified the probable location of 6 of Hearts, Hye-min
Park. This is the guy in charge of converting North Korea's reactor grade
uranium into weapons-grade material. Buford's convinced he's operating from a
temporary base north of Chongju. If he's convinced, that's good enough for
me.
================================================================================


Subject: Mun-Cheol Yi, The 7 Of Hearts
Josef's boys have tracked down another card for us. According to the Russian
Mob, 7 of Hearts Mun-cheol Yi is hanging out just north of the train station
in Yongbyon. Probably hoping to get out of the country. That's our luck; the
trains haven't been running for a month here. Yi is just a metallurgist.
Though he might have some of Song's men protecting him. Be careful.
================================================================================


Subject: Min-Su An, The 8 Of Hearts
Colonel Garrett forwarded me some Allied intel on the current whereabouts of
Min-su An, the 8 of Hearts. An Allied plane has spotted some suspicious
activity southeast of Chongju and wants you to check it out. If they're
right, this will be a great first step in shutting down Colonel Han's nuclear
program.
================================================================================


Subject: Dr. Nam-Cheol Kim, The 9 Of Hearts
Peng's aide de camp Captain Leu just called me to let me know they've got a
handle on the current whereabouts of Dr. Nam-cheol Kim, the 9 of Hearts. He's
hiding out somewhere south of the tenement ruins. Thanks to this guy, Song's
nukes have intercontinental delivery systems. Lots of governments in the
West would like to get ahold of this guy.
================================================================================


Subject: Dr. Hun Hong, The 10 Of Hearts
Garrett sent me a classified document detailing all the Allied intel on Dr.
Hun Hong, the 10 of Hearts. From this, it looks like he's often been spotted
at one of the nuclear plants between Kusong and Yongbyon. He was the director
of the fissile materials division in General Kang's nuclear program.
================================================================================



======M===E===R===C===S======
||        Spades           ||
======M===E===R===C===S======


Subject: Dae Kim, The 2 Of Spades
Buford just gave us another card. Dae Kim, the 2 of Spades, is the lowest
ranking member of Song's all-female special forces squad. Lowest-ranking, but
still very well trained and probably one of the most lethal operatives you've
yet to encounter. Buford says she's been spotted just south of Farm Valley,
but he won't give me specific coordinates.
================================================================================


Subject: Jin-Weon Seo, The 3 Of Spades
Chinese intelligence has another report for us. This time it's Jin-weon Seo,
the 3 of Spades. Goes quite a ways back; they've been watching her for some
time. She used to be in the North Korean Olympic program. Chinese operatives
spotted her just south of the Chemical Plant. Lots of mountainous terrain
there for someone with special forces training to hide in.
================================================================================


Subject: Joo-Eun An, The 4 Of Spades
I just received an interesting phone call. Someone speaking with a very heavy

Russian accent said, "Joo-eun An, northwest of Yongbyon." A not-too-subtle
hint from our friend Josef? Or at least, one of his agents. Joo-eun An is the
4 of Spades, another highly trained operative in Song's special forces squad.
These are lethally trained operatives. Try not to get shot up.
================================================================================


Subject: Keon Park, The 5 Of Spades
North Korea's most infamous sniper was just handed to us, free of charge.
From what I gather, Sergei used her once or twice before to take care of some
rivals in the business. Now Josef's selling her out. He claims she's
currently stationed just southwest of Sinuiju, and I have no reason to doubt
him. I guess Josef has no use for Sergei's old contacts in North Korea. Smart
man.
================================================================================


Subject: Min-Seon Yun, The 6 Of Spades
Another report from Chinese intelligence, thanks to Colonel Peng. He seems
pretty plugged in there. This report is on Min-seon Yun, the 6 of Spades.
Beijing tracked her down to the chemical plant in the north before they lost
her in North Korea's tunnel network. Probably if you nose around there long
enough, she and possible some of her colleagues may show their faces.
================================================================================


Subject: Moon-Han Cheon, The 7 Of Spades
There's a package here from Agent Buford containing everything they've got on
Song's special forces squad. Dossiers on all their operatives. Not much in
the way of hard intel we can use to capture them, mostly background stuff.
But it does say that Moon-han Cheon, the 7 of Spades, was last seen southeast
of the Chemical Plant. Worth checking out.
================================================================================


Subject: Shin-Seok Kim, The 8 Of Spades
I don't know why, but I'm especially fascinated by the idea of an all-female
elite forces squad. Shin-seok Kim, the 8 of Spades was a prostitute before
she was recruited to join Song's special forces division. According to
Allied intelligence, she's hiding out in China, just east of Dandong. If you
take her alive, let me know what she's like!
================================================================================


Subject: Soo-Heon Park, The 9 Of Spades
I spent the last half and hour reading up on Dr. Soo-heon Park, the 9 of
Spades. She worked in General Yun's nuclear program and was only 25 when she
was diagnosed with fatal cancer. Then she signed up for duty in Song's
special forces squad. Must be quite a woman. Colonel Garrett says his men
crossed her path just southeast of Chongju. Might be worth checking out.
================================================================================


Subject: Yun-Yeon Cho, The 10 Of Spades
These women in Song's special forces unit are fascinating. Yun-yeon Cho, the
10 of Spades, was a diplomat's aide before she left to join Park's elite
squad. No-one knows why. She was 33 when she joined, the oldest in the unit
by several years. Still managed to get high marks, apparently. Hard to trust
any intel coming out of North Korea, though. The Allies believe she's
stationed a few miles south of Kusong.



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -5.3-     Help                                    ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-


WEAPON EMAILS:
--------------

Subject: Anti-Air Rocket
Portable surface to air missile launch system
 Locks onto and track air targets
 Not effective against armored vehicles
===============================================================================


Subject: Light MG
Belt-fed 7.62mm machine gun designed for squad-level fire support.
 Large capacity drum magazine.
 Good stopping power.
===============================================================================


Subject: Sniper Rifle
Standard 7.62mm sniper rifle used by Soviet-bloc forces.
 Telescopic scope
 Good stopping power
 Semi-automatic
===============================================================================


Subject: Covert SMG

Suppressed 9mm submachine gun intended for covert operations.
 Integrated suppressor greatly reduces noise and flash
 High rate of fire
 Subsonic rounds have reduced stopping power.
===============================================================================


Subject: SMG
5.8mm submachine gun for close combat
 Very high rate of fire
 Reduced accuracy at range
 Increased magazine capacity
===============================================================================


Subject: Assault Rifle

Countless versions of the 7.62mm assault rifle have been produced worldwide.
 Good stopping power
 Moderate accuracy
 Very loud
===============================================================================


Subject: C4
Composition C4 block demolition charge.
 Remotely detonated with radio transmitter
 Effective against buildings and armored vehicles
 Larger buildings may require multiple charges
===============================================================================


Subject: RPG
Multipurpose anti-personnel and light anti-tank rocket launcher.
 Warhead can penetrate light armor
 Large explosive effect
 Reduced effectiveness against modern armor     
===============================================================================


Subject: Carbine
Modern short-barrel 5.56mm US military rifle
 Moderate stopping power
 Very accurate
===============================================================================



OTHER HELP EMAILS:
------------------

Subject: Traveling Between Provinces
From this point forward, you can travel freely between the North and South
Provinces. Perhaps you have unfinished business in the South province?
Talk to the Allied pilot in the Allied MASH, and he?ll give you a ride.
================================================================================


Subject: Radiation
Irradiated areas have an unearthly glow. Only an armored vehicle (e.g. a tank)
Can protect you from the harmful effects of the radiation.
================================================================================


Subject: WMD
Turns out General Song?s regime was running multiple weapons of mass destruction
Related program activities. We?ve been finding blueprints for all sorts of nasty
Stuff. If you find any, be sure and pick them up for us GSRN eats that stuff up
With a fork and spoon. We?ll make sure you?re looked after for your trouble.
================================================================================


Subject: National Treasures
The looting was pretty bad after we broke Song?s regime and he went into hiding.
North Korea?s rich cultural heritage has been spread all over the place, and
We?re trying to piece it back together. If you come across any cultural
Artifacts, pick them up for us. We?ll make sure you?re looked after for your
Trouble
================================================================================


Subject: Passengers
Honk your horn to attract friendly humans into your vehicle. Friendly soldiers
Will man turrets (if present).
1. Press the Exit button to eject all vehicle occupants.
2. Press the L1 button to get out and leave passengers inside. This can be used
to protect fragile passengers in dangerous areas.
3. Press the L2 button to eject passengers only.


================================================================================


Subject: Faction Status
Each faction maintains an attitude towards you. It will shift based on your
actions- they?ll be friendly if you help them, unfriendly or even hostile if you
Hurt them.

There are many ways to affect faction mood- pay attention to the faction gauges
That appear on screen to see what effect you actions are having. You can also
Check faction status in the PDA

If you annoy someone, there are many ways to get back in their good graces.
Remember, ?the enemy of my enemy is my friend.?
===============================================================================


Subject: Officers
Officers are high ranking soldiers. They are marked with a special symbol. 
Killing an officer will cause a faction hit for that faction, but will please 
opposing factions. Keep that in mind.
===============================================================================


Subject: Vehicle Disguise
You are what you drive. If no-one sees you get in, and you don't do anything 
crazy, people notice only your vehicle's faction, and treat you accordingly. 
That can be good or bad. Watch out for officers! They have an eye for detail, 
and see straight through disguise, alerting others.
===============================================================================


Subject: Action Hijacking
You can hijack hostile vehicles mid-attack and turn the tables on your enemies. 
Remember:
1. Ground vehicles with turrets cannot be hijacked until the gunner is killed.
2. Helicopters can only be hijacked when they are low enough to the ground. 
You'll know the helicopter is low enough when you see the dust it kicks up.
===============================================================================


Subject: South Korean Listening Posts
The South Koreans think we do not notice their surveillance hardware. Of 
course they are mistaken. If you should come across one of these crude 
devices, please disable it. We will be most grateful.
===============================================================================


Subject: Monuments to the "Great Leader"
You might have seen a bunch of statues of General Song on your travels. Well, 
monuments to the great leader are kind of bad for South Korean morale. If you 
could arrange for those statues to go away somehow, some South Korean folks 
are going to be real happy.
===============================================================================


Subject: Trespassing
Factions don't like people encroaching on their turf. Sensitive areas are 
marked as shaded regions on your radar. Be careful, because you'll be 
attacked on sight, regardless of your current standing with that faction 
(unless you're disguised as that faction).
===============================================================================


Subject: Jammers
Jammers block access to all support items. To use support, leave the area or 
locate and destroy the jammer.
===============================================================================


Subject: Chopshop
We run a chopshop in Pyongyang East, just down the street from the nightclub. 
We're always on the lookout for vehicles. Bring them to us, and we'll pay you. 
Plus you'll be doing us a good turn.
===============================================================================


Subject: Shop
The Russian Mafia run the black market in North Korea. If you do them some 
favors, you can get a login to their web site, "Merchant of Menace". Here's 
how to use the shop:
1. Open the PDA and go to the SHOP mode.
2. Browse to the item that you want.
3. Place your order.
4. Throw a smoke grenade (R1 button) to designate the delivery point. You 
won't be charged until the delivery heli is en-route.
===============================================================================


Subject: C4
C4 is a remote-detonated placed charge
1. Select C4 from the Support Menu.
2. Place C4 by pressing the R1 button.
3. Press the R1 button second time to detonate C4.
4. You can place multiple charges before detonation by repeating step (1) 
before proceeding to step (3).
===============================================================================


Subject: SNS "Radar"
The Satellite Navigation System (a.k.a. "Radar") is a real time satellite feed 
that appears on your heads-up display. Fiona will mark important locations on 

the Radar.
===============================================================================


Subject: Restricted Areas
The allies fly combat sorties throughout North Korea. They treat any 
incursion into a Restricted Zone as a hostile act, and respond immediately. 
It's best to stay out. Restricted Zones are shown as red shaded areas on your 
radar.
===============================================================================


Subject: Deck of 52
The allies issued a bounty on 52 key members of General Song's regime. Each 
member is associated with a playing card, and is commonly referred to by this 
designation. All Deck of 52 members are High Value Targets (HVTs) with open 
bounties on their heads. That's why ExOps has a presence in North Korea. You 
can use your field scope(R3 button) to definitively ID a Deck of 52 HVT. 
Positive IDs will be confirmed on your PDA map.
===============================================================================


Subject: Verification
"Verify" means "provide proof of capture of death to the Allies". To prove 
you captured a card, and receive full payment:
1. Stun the target using a melee bash or a stun grenade.
2. Subdue the target with a takedown.
3. Call in an Allied Extraction Helicopter. Use the support menu.
3a. Note: try to pick a nice, flat area for the helicopter.
4. Pick up the subdued target and load him/her into the helicopter.
4a. If the current location isn't suitable for extraction, you can load the 
target into most cars/trucks.
To prove you killed the card, and receive half payment:
1. Apply lethal force to the target.
2. Approach the target and take a digital photo.
===============================================================================


Subject: Support
Support items appear in the support menu, accessed by pressing the up 
directional button. Along with the name of the item, you'll see:
1. The cost (if the item is available).
2. The status (if the item is unavailable for any reason).
3. The number of "freebies" (support offered at no-cost) available, if any. 
To use any support item, first press the R1 button to equip it, then press 
the R1 button to fire/use it.
===============================================================================


Subject: Laser Designation
Laser-designated air strikes are a type of support. Press and hold the R1 
button to guide the strike. Releasing the R1 button early reduces accuracy.
===============================================================================


Subject: Collateral Damage
Killing civilians is against Executive Operations' policy. It's ethically 
wrong, and costs the company a great deal of money to counteract the negative 
PR generated. ExOps deducts these costs from your account in real time. 
Causing harm to civilians, press, Allies, or their property costs us money, 
and we pass the cost on to you. You have been warned.
===============================================================================


Subject: Challenges
Be on the lookout for objects marked with a "S". These are challenges, odd-jobs 
you can do to pick up some extra cash.
===============================================================================


Subject: Medivac Rescue
If you get yourself into a really tight spot out there, you can use the 
Medicav option (in Pause Menu) to save yourself. You'll be flown back to the 
Allied MASH.
===============================================================================


Subject: Saving
To save you progress, choose the Save Game option from the Pause Menu. You 
may save anywhere, provided you are not in a contract. You will restart at 
the nearest safe location.
===============================================================================


Subject: Faction Display
Press the left directional button to toggle the Faction Display icons, which 
clearly shows which faction any unit belongs to. On by default.
===============================================================================


Subject: Intel
Each Deck of 52 member you verify gives you intel that helps determine the 
location of the Ace. Collect enough intel and Garret will authorize you to 
take out the Ace.You can check how much intel you've accumulated in the Deck 
of 52 mode of the PDA.
===============================================================================


Subject: Crates
Be on the lookout for supply grates. They contain all sorts of useful toys, 
and can be broken open with a melee bash.
===============================================================================



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -5.4-     Cheat Code Emails                       ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



Subject: Cheat Play as SK Elite
Enter this code in PDA FACTIONS mode:
Press Left, left, right, right, down, down, up, down on the directional buttons
================================================================================

Subject: Cheat Play as Peng
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, down, down, left on the directional buttons.
================================================================================

Subject: Cheat Play as Josef
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, up, up, up on the directional buttons.
================================================================================

Subject: Cheat Play as Buford
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, down, down, down on the directional buttons.
================================================================================

Subject: Cheat Play as Han Solo
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, down, up, up on the directional buttons.
================================================================================

Subject: Cheat play as Allied pilot
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, down, up, down on the directional buttons.
================================================================================

Subject: Cheat play as Hearts card
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, down, down, up on the directional buttons.
================================================================================

Subject: Cheat play as Deck of 52 member:
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, up, up, down on the directional buttons
================================================================================

Subject: Cheat play as Mafia Heavy
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, up, down, up on the directional buttons.
================================================================================

Subject: Cheat Play as Indiana Jones
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, up, up, down, down on the directional buttons.
================================================================================

Subject: Cheat: play as NK Elite
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, down, down, up on the directional buttons.
================================================================================

Subject: Cheat: Play as Doctor
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, up, down, down on the directional buttons.
================================================================================

Subject: Cheat: Play as Prisoner
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, down, down, down, on the directional
buttons.
================================================================================

Subject: Cheat: Play as Ace of Diamonds
Enter this code in PDA FACTIONS mode:
Press left, left, right, right, down, down, up, up on the directional pad.
================================================================================



===============================================================
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |     -6.0-     DECK OF 52                  |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



The Deck of 52 is the reason you were sent here. You need to either kill or 
capture each one of the cards. They are organized just like a deck, by suit. 
The lower numbers are the not as important ones and the face cards are the 
more dangerous and the Aces are the most dangerous men on the planet. Once you
capture or kill one you get a bounty for it and the more important the higher 
the bounty is. This section will list what's under the status section in your 
PDA. It will include the card, the guy's name, the bounty for him alive, the 
bounty for him dead, and a brief bio of them in that order exactly.



======M===E===R===C===S======
|| -6.1-    Clubs          ||
======M===E===R===C===S======



2 of Clubs:
Name: Jin-Ho Yong
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Yong retired from his post as an artillery officer in former President 
Kim's army to work for Ace of Clubs, Dung-Hwangbo. Yong was placed in project 
after project, best ultimately proved incompatible with Division 29's methods. 
When Song's revolt came. Yong found himself commanding artillery once again.


3 of Clubs:
Name: Su-Yeong Kim
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Kim is little more than a thug. Responsible for recruiting most of the 
bodyguards and strong-arm men used by Dung Hwangbo's operation. Kim has no 
formal education or military training. Instead, he relies on his own physical
strength and a willingness to kill without hesitation anyone who might 
interfere with his masters' plans.


4 of Clubs:
Name: Yeom Park
Bounty 1: $25,000
Bounty 2; $12,500
Bio: Personally selected by Ace of Clubs, Dung Hwangbo. Park spent years in 
former President Kim's government. He used blackmail and graft to ensure that 
when Song's revolution came, money and power would be ready to stand against 
any reaction from the international community.





5 of Clubs:
Name: Tal-Hun An
Bounty 1: $25,000
Bounty 2: $12,500 
Bio: Tal-hun An is responsible for building most of General Song's military 
installations. For over a decade. An took money from the Allied Nations, 
America, and other nations of good will, which was meant for public works
projects, and used it to build bunkers and missile silos.


6 of Clubs:
Name: Chong-Chun Yi
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Formerly a deputy minister of finance in President Kim's government, Yi 

created a well-oiled economic machine designed to supply General Song's troops 
with the equipment they'd need to fight the AN once the revolt came.


7 of Clubs:
Name: Kang-Keun Ha
Bounty 1: $25,000
Bounty 2: $12,500
Bio: He served for three years as President Kim's Minister of Domestic Affairs.
He used his influence in this position to encourage all manner of corruption, 
extortion, and graft in the government, both within his ministry and in other 
governmental departments. He is one of the men who has profited most from 
Song's coup.


8 of Clubs:
Name: Yeong-Suk Park
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Park is Hwangbo's director of transportation. He supervises the movement 
of all of Division 39's officers, ensuring both that they arrive safely, and 
tha tno one outside the upper echelons of Division 39 know where any of the 
other members of the organization are.


9 of Clubs:
Name: Che Dl-Han Cho
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Cho is responsible for security within Division 39. As such, he is the 
closest thing the Division has to an intelligence director. While Division 39 
operated covertly from within President Kim's government, Cho was responsible 
for ensuring that neither Kim, nor his closest advisors ever learned of Song's 
plans.


10 of Clubs:
Name: Yeong-Kil Kim
Bounty 1: $25,000
Bounty 2: $12,500
Bio: Kim runs Hwangbo's drug cartel. Typically, he forbids any use of drugs 
within his own organization, instead developing the agricultural and 
refinement technology necessary to create a domestic drug industry. 
Manufacturing primarily opium for heroin, recent estimates suggest Kim's 
organization provides as much as 22 percent of the heroin sold in southeast 
Asia.


Jack of Clubs:
Name: Hong-Do Seon-U
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Seon-u is Hwangbo's premier arms dealer, responsible for taking the money 
raised by Cheol-han Cho and yeom Park and using Chong-chun Yi's contacts to 
supply General Song with all the weapons, vehicles, and armaments he needs. 
He is a former general in President Kim's army and is considered highly 
dangerous.


Queen of Clubs:
Name: Sun Han
Bounty 1: $115,000
Bounty 2: $57,500
Bio: A wealthy and powerful financier, Sun Han is responsible for smuggling 
all manner of illegal goods into and out of North Korea for Division 39. 
Dugs, weapons, biological and chemical agents and ingredients. Han controls 
all commercial air traffic and most of the country's shipping.


King of Clubs:
Name: Lee Choi
Bounty 1: $125,000
Bounty 2: $62,500
Bio: Lee Choi is solely responsible for the slavery trade operating in North 
Korea. Trafficking in human lives, primarily young women, but also infants 
sold to parents in wealthy foreign countries. Choi is considered one of the 
most powerful men in Division 39, as well as one of the most reprehensible.


Ace of Clubs:
Name: Dung Hwangbo
Bounty 1: $150,000
Bounty 2: $75,000
Bio: Hwangbo was Minister of Foreign Affairs under four different 
administrations and, prior to President Kim's reformation, was responsible 
for keeping graft and vice in North Korea firmly under government control. 
His private organization, Division 39, operated as a state-sponsored mafia 
until President Kim fired Hwangbo.



======M===E===R===C===S======
|| -6.2-  Diamonds         ||
======M===E===R===C===S======



2 of Diamonds:
Name: Chan-Se Ok Park
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Captain Park is responsible for recruiting promising young men into 
General Song's army. Those who show a high degree of fanaticism toward the 
cause get special training from Park and become candidates for General Song's
special training from park and become candidates for General Song's special 
forces squad. Park is a grizzled old soldier who's seen many generations of 
young men serve their country.


3 of Diamonds:
Name: Tu-Chin Cho
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Lieutenant Cho is a specialist in light weapon training. He supervises 
light weapon purchases from foreign governments and trains the sergeants who 
then go on to train the army. He is well trained, served in the DMZ for over 
12 years, and is considered highly dangerous.


4 of Diamonds:
Name: Yeong-Seon Seo
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Captain Seo is General Chang's light artillery expert, responsible for 
overseeing the manufacturing and deployment of RPG launchers. Surface to Air 
missiles, and tube-launched, optically-tracked, wire-guided missiles (TOWs). 
Seo is proficient in many types of armed and unarmed combat. He is considered 
highly dangerous.


5 of Diamonds:
Name: Pung-cho Yu
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Captain Yu is head of General Chang's military intelligence divisions, 
Division 18. He is ruthless, cruel, intelligent and sadistic. He constantly 
maneuvers against his rival, Major Kon Lee, director of General Song's Special 
Intelligence division. He has a personally selected cadre of torturers and 
enjoys overseeing interrogation personally.


6 of Diamonds:
Name: Yeong-Il Cheon
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Captain Cheon is a former tank commander, responsible for establishing 
the training regiment for General Chang's armored infantry division. Known 
for studying the deployment of US, AN, and British armored infantry and foot 
divisions, his tactics remain untested in the field though he is highly 
respected for his keen insight into tactics and strategy.


7 of Diamonds:
Name: Seon-Keun Yun
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Major Yum is General Chang's chosen commander for his Air Cavalry 
division. Yun is a highly trained helicopter pilot, and experienced air 
combatant; a veteran of many skirmishes between the DPRK and South Korea. 
He can often be found personally leading any air escorts for General Chang.


8 of Diamonds:
Name: Kyub Yung Park
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Park is deputy minister of Chang's Air Defense program. Responsible for 
the deployment and use of Chang's heavy anti-air artillery, he is an 
experienced soldier and skilled leader. His men were responsible for downing 
the three American F-117 As in 2006. Most of his AA guns have been disabled 
by AN Air strikes, but he remains at large.


9 of Diamonds:
Name: Chu-ho Kim
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Major Kim is General Chang's Chief of Staff. Formerly a cabinet minister 
in President Kim's government, Kim is likely a principle planner in Song's 
coup. He served for 20 years in the DPRK army and now puts his experience in 
the field to use keeping the North Korean troops supplied during the AN action.


10 of Diamonds:
Name: Mye Ong-Han Kim
Bounty 1: $50,000
Bounty 2: $25,000
Bio: Major Kim rose to be in the director of DPRK troops in the De-Militarized 
Zone. As such, he spend the last 10 years responding to the thrusts and feints 
of the US-backed South Koreans and their CIA supplied intelligence. Kim is a 
seasoned veteran, one of General Chang's most valuable aids, and an extremely 
dangerous soldier.


Jack of Diamonds:
Name: Ji An
Bounty 1: $150,000
Bounty 2: $75,000
Bio: An expert in heavy artillery. An is responsible for securing plans to 
build a supergun capable of shelling cities as far away as Tokyo. An traded 
heavily with Middle-eastern nationals and experts on supergun technology, and 
is rumored to have built and tested a prototype already.


Queen of Diamonds:
Name: Jong Seomun
Bounty 1: $175,000
Bounty 2: $87,500

Bio: Colonel Seomun is a highly trained and experienced commander, currently 
responsible for buying and securing the transport of conventional missiles. 
He performs his new duties well, but is known to conflict the Ace of Diamonds, 
General Chul Kang. Seomun would rather be leading troops in the field.


King of Diamonds:
Name: Won Jegal
Bounty 1: $200,000
Bounty 2: $100,000
Bio: Jegal is a cruel and vicious leader, among the most feared of Song's 
commanders. Personally responsible for torturing prisoners, and know to 
execute soldiers who perform their duties poorly. Jegal is a Dangerous and 
artillery commander as he is a personal combatant.


Ace of Diamonds:
Name: Chul Kang
Bounty 1: $250,000
Bounty 2: $125,000
Bio: General Chang is among Song's closest aids. Chang runs Song's top-secret 
chemical and biological weapons testing plant. The precise whereabouts of this 
testing facility are unknown. Intelligence reports suggest the site may be 
underground. Chang is intelligent and experienced. He will not be caught 
easily.



======M===E===R===C===S======
|| -6.3-   Hearts          ||
======M===E===R===C===S======



2 of Hearts:
Name: Chi-seong An
Bounty 1: $75,000
Bounty 2: $37,500
Bio: A low level operative in General Kang?s nuclear program, Chi-seong began
His terrorist career as a supervisor in a poorly constructed nuclear power

Plant. Both greedy and susceptible to graft, An was recruited by Colonel
Ji-Wan Han to serve as a supervisor for General Kang?s plutonium enrichment
Program. An has no military traing.



3 of Hearts:
Name: Hyeon-san Chang
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Little is known about this man. He has connections to the former
Administration?s humanitarian aide program where, it is believed, he traded
Information regarding plutonium ore processing into weapons-grade materials
For cash. CIA intelligence presumes he?d been secretly working for Song and
General Kang for years prior to the coup.


4 of Hearts:
Name: Chu-ho Ko
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Ko served as an advisor on President Kim?s international nuclear power

Development council. Ostensibly created to travel to countries with successful
Nuclear energy programs in an attempt to provide the people of North Korea
With safe nuclear energy. Ko instead used the opportunity to set up deals for
Ore refinement and processing technology with international terrorists.


5 of Hearts:
Name: Cho-yeong Cha
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Cho-yeong is an engineer, holding Masters degrees in civic engineering and
Nuclear engineering from an American university. He is one of the men 
Responsible for implementing the basic framework of Song?s nuclear weapons
Program. He is a coward, with no military training and little love for anything
Except money.


6 of Hearts
Name: Hye-min Park
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Park is the lowest ranking member of general Kang?s ?circle of five,? the
Five scientists directly responsible for developing the technology to process
The weapons grade ore purchased by Chu-ho Ko (the 4 of Hearts) and turn it into
Nuclear weapons, complete with ICBM technology for delivering their payloads
Across the globe.


7 of Hearts
Name: Mun-che Ol Yi
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Yi is a South Korean metallurgist seduced into working for the north with
Offers of money and power. Yi?s knowledge allowed General Kang?s team to develop
The bitanium-aluminum casings necessary to contain the initial implosion of a
Nuclear weapon. Yi has no loyalties to Song or Kang and can be counted on to
Flee quickly.


8 of Hearts
Name: Min-su An
Bounty 1: $75,000
Bounty 2: $37,500
Bio: An is another member of Kang?s ?circle of five.? His background and 
Official title are unknown, but intelligence suspects An is an experienced 
Physicist with the knowledge and engineering background necessary to master
The equations that govern a fissile body?s critical mass. An served in the
DPRK military for six years as a young man and can be considered a military
Threat.


9 of Hearts
Name: Nam-cheol Kim
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Kim is a high-ranking member of Kang?s nuclear weapons team. He is one of
The few men in the Asian-Pacific theater with the background necessary for
Developing the integrated targeting and trajectory systems required for an
intercontinental ballistic missile. Kim?s presence on the team means the threat
Of Song?s nuclear capability extends across the entire globe.


10 of Hearts
Name: Hong
Bounty 1: $75,000
Bounty 2: $37,500
Bio: Hong is a Chinese-born Korean whose parents fled North Korean 50 years ago.
Leader of Kang?s ?circle of five? Hong was educated in China, and served as an
Assistant director in China?s nuclear weapons program before returning to
North Korea thanks to generous offers of money and influence by General Kong.


Jack of Hearts
Name: Ji-won Han
Bounty 1: $200,000
Bounty 2: $100,00
Bio: Colonel Han led General Kang?s nuclear weapons division. After gathering an
Elite team of engineers and scientists, known as the Circle of Five. Namgung
Used funds from Division 39 to ensure his researchers were well supplied. Under
His leadership, the team succeeded in manufacturing working nuclear warheads.


Queen of Hearts
Name: Jong Namgung
Bounty 1: $225,000
Bounty 2: $112,500
Bio: Colonel Namgung directed Song?s chemical weapons division. Though
Eventually overshadowed by colonel Han?s more successful nuclear weapons
Division, Namgung produced many deadly toxins and is considered highly
Dangerous.


King of Hearts
Name: Bae Dokgo
Bounty 1: $250,000
Bounty 2: $125,000
Bio: Major Dokgo served in President Kim?s army as chief of his missile weapons
Division. Dokgo used his understanding of missile construction and design to
Build Song?s delivery systems. As a result, Song?s weapons can reach virtually
Anywhere in the world.


Ace of Hearts
Name: Chul Kang
Bounty 1: $300,000
Bounty 2: $150,000
Bio: A low level operative in general Kang?s nuclear program, Chi-seong began
His terrorist career as a supervisor in a poorly constructed nuclear power
Plant. Both greedy and susceptible to graft, An was recruited by Colonel
Ji-Wan Han to to serve as a supervisor for General Kang?s plutonium enrichment
Program. An has no military training.



======M===E===R===C===S======
|| -6.4-   Spades          ||
======M===E===R===C===S======



2 of Spades
Name: Dae Kim
Bounty 1: $100,000
Bounty 2: $50,000
Bio: As with most of General Song?s elite special forces, little is known of Dae
Kim?s orgins. As a member of Song?s personal retinue, she received the best
training her country had to offer, though it is not on par with American or
British special forces training.


3 of Spades
Name: Jin-Weon Seo
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Seo was pulled from her gymnastics training at the age of 11 and placed in
Song?s military training program. Many recruits are taken from the DPRK?s
Olympics program, which very likely exists primarily to produce special forces
candidates. 


4 of Spades
Name: Joo-eun An
Bounty 1: $100,000
Bounty 2: $50,000
Bio: An is the daughter of a North Korean minister who proudly enrolled his
daughter in the DPRK?s special forces program. It should be noted that virtually
all of Song?s army, particularly the elite soldiers both male and female, are
deeply, deeply patriotic. A product of a progaganda-soaked upbringing.



5 of Spades
Name: Keon Park
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Keong Park directs sniper training in Song?s special forces squad She is
the best sniper in Song?s army and CIA estimates rank her as 18th in the world.
Though she is highly trained, she lackes experience. This conflict in her
homeland can only increase her deadly use fullness.



6 of Spades
Name: Min-seon Yun
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Min-seon Yun originally applied for North Korea?s atrophying naval program.
When it became clear to her commanders that she was more useful on the ground
that on a shop, she was transferred to the Special Forces training program


7 of Spades
Name: Moon-han Cheon
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Moon-Han was a runner-up in a North Korean beauty pageant, the Beautiful
and Demure Citizens of the Democratic People?s Republic. She was asked to
volunteer for the special forces program in an attempt to show the people how
desirable such a service was.


8 of Spades
Name: Shin-seok Kim
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Before she joined Song?s elite squad. Shin-seok was a ?comfort woman,? a
highly sought after prostitute. The circumstances surrounding her departure from
that career and volunteering for Song?s special forces squad are not well known,
though speculations a bounds.


9 of Spades
Name: Soo-heon Park
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Dr. Park served under General Yun in the nuclear weapons program. Probably
as a result of prolonged exposure to improperly shielded nuclear materials, Dr.
Park contracted fatal cancer. Upon learning of this, she abandoned her career as
a scientist, and enlisted quickly gaining entrance into Song?s special forces
squad.


10 of Spades
Name: Yun-yeon Cho
Bounty 1: $100,000
Bounty 2: $50,000
Bio: Yun-yeon Cho served as an ambassador?s aide until the age of 33, at which
point she abruptly left her job and applied for Song?s elite training program.
Nobody in the west has managed to learn the reason behind this. Though she
trained with women 2/3rds her age, she received the highest marks in her class.


Jack of Spades
Name: Kon Lee
Bounty 1: $300,000
Bounty 2: $150,000
Bio: Major Lee serves as director of General Song?s Special Intelligence
division. During peacetime, he co-opted Song?s special forces squad and used
them as a sort of secret police specializing in torture and assassination.
Though he now spend more time spying on the South Koreans and Chinese, his ties
to the Special Forces squad are still strong.


Queen of Spades
Name: Yong Park
Bounty 1: $350,000
Bounty 2: $175,000
Bio: One of the most accomplished men in the DPRK?s army. Park is an avowed
poet, holds a black belt in martial arts and master?s degree in literature, and
is both a feared and capable military commander. One American military journal
referred to him as ?Korea?s Patton.?


King of Spades
Name: Kai Yun
Bounty 1: $375,000
Bounty 2: $187,500
Bio: Yun is the General in charge of Song?s nuclear weapons. He is responsible
for their positioning and deployment, and the men under his command are some of
the most highly trained anywhere in the world. Prepared for multinational
action, Yun hid and defended his arsenal in advance.


Ace of Spades
Name: Choi Song
Bounty 1: $100,000,000

Bounty 2: $50,000,000
Bio: General Song is the most dangerous man on earth. Intelligent, ruthless, and
highly disciplined, he killed his father, the President, to prevent North Korea
from capitulating to Western pressures and currently holds the codes for his
country?s considerable nuclear stockpile. He must be stopped at all costs.



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||                                                           ||
||      |     -7.0-     OPTIONAL STUFF ( 100% Stuff |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

||  -7.1-          CHALLENGES                        ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



The challenges are the $ signs marked on your map. Everyone is a little bonus
Challenge you can choose to do to raise your faction and/or gain a little cash.
There are so many different types of challenges that can range from many things.
When you complete a challenge the $ sign will not disappear so keep track of
Which ones you?ve done. If you want 100% this is one of the things you have to
Complete.


Southern Province:


RACES: Races are the missions that involve you driving somewhere in a certain
       Time limit, the majority of the challenges will be Races.

1:    Race from Allied HQ to South Korean HQ
      Can you get to the South Korean HQ before time expires?
      Objectives:  Timed 2:00
      Rules:       Remain in vehicle
      Location:    Allied HQ
      Difficulty:  1/10
      Reward:      $5,000


2:    Race from South Korean HQ to Mafia HQ
      Can you get to the Mafia HQ before time expires?
      Objectives:  Timed 2:00
      Rules:       Remain in vehicle
      Location:    South Korean HQ
      Difficulty:  1/10
      Reward:      $5,000


3:    Race from Mafia HQ to Chinese HQ
      Can you get to the Chinese HQ before time expires?
      Objectives:  Timed 2:00
      Rules:       Remain in vehicle
      Location:    Mafia HQ
      Difficulty:  1/10
      Reward:      $5,000


4:    Race from Chinese HQ to Allied HQ
      Can you get to the Allied HQ before time expires?
      Objectives:  Timed 2:00
      Rules:       Remain in vehicle
      Location:    Chinese HQ
      Difficulty:  1/10
      Reward:      $5,000


5:    Race from Mafia HQ to Allied HQ
      Can you get to the Allied HQ before time expires?
      Objectives:  Timed 2:00
      Rules:       Remain in vehicle
      Location:    Mafia HQ
      Difficulty:  1/10
      Reward:      $5,000


6:    Race to Haeju Docks
      A race against time! How fast can you cross the finish line?
      Objectives:  
      Rules:       Remain in vehicle
      Location:    Allied MASH
      Difficulty:  1/10
      Reward:      $5,000


7:    Speed!
      Pop Quiz, hotshot! Quickly reach a minimum speed and maintain it while
      Trying to get as far away from the starting point as possible. Dropping
      Below the minimum speed ends the challenge. Do you accept?
      Objectives:  Minimum Distance Goal 500.00m
      Rules:       Remain in vehicle
                   Maintain minimum speed: 90kph
      Location:    North Pyongyang
      Difficulty:  1/10
      Reward:      $25,000


8:    Truck Delivery
      This food needs to get to Sariwon ASAP! Can you get it there in time?
      Objectives:  N/A
      Rules:       N/A
      Location:    NK Artillery Base
      Difficulty:  2/10
      Reward:      $25,000


9:    Press Photo Op
      The journalist needs action photo. Can you take him to and battle in time?
      Objectives:  N/A
      Rules:       N/A
      Location:    Propaganda Village
      Difficulty:  2/10
      Reward:      $25,000


10:   Cargo Carrier
      The missing cargo must be returned ASAP!
      Objectives:  N/A
      Rules:       N/A
      Location:    South of DMZ
      Difficulty:  2/10
      Reward:      $25,000

More soon.......



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||  -7.2-          BLUEPRINTS                        ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-
Coming soon.....



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||  -7.3-         NATIONAL TREASURES                 ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-
Coming soon.....



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

||  -7.4-            MONUMENTS                       ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



Monuments are big statues of General Song, they are pretty easy to identify and
Are really big so finding them once you know the locations should be no problem
At all.

MAP 1 ? 10 monuments-

1.  This Monument is located at Haeju, in the South West corner of the
    map.

2.  East of the first monument, it is located at the south end of
    Propaganda Village.

3.  Located in Kaesong, near the South West building.

4.  Also located in Kaesong, but near the North East building.

5.  North of Monument 4, in the city/town Sarriwan. It is located all
    the way on the west side of here.

6.  This Monument is in Ichon, make sure you?re disguised before you
    go in or this may be difficult to get.

7.  This one is in the North West corner of the map. It?s south of
    Pyongyang Airport, follow the curved road to the little town
    At it is located right in the center of the town.

8.  Located inside Pyongyang Airport. Enter the Airport disguised as   
    the Chinese and it should be easy to destroy after that.

9.  Located in North Pyongyang, right in the middle of the city.

10. This is the last monument on the first map, it is located in the
    NK fortress. Wait until you get to the Jack of Diamonds mission
    Until you try to get this one. Once you get there head across
    The bridge and it is on the building right in front of you on top
    Of the steps.

    After you collect the 10th Monument you will get the NK ZSU-57
    Anti-Air Delivery.


MAP 2- 11 monuments-

11. The first monument on the second map is located in the South West
    corner of the map. In the city Chongju where the SK factions are
    located.

12. Located North of the 11th monument, it is at the North side of the
    Chongju Airfield.

13. East of the last monument, it is in Kusong at the south side of the
    city. If you look at your map it?s the corner of the city.

14. Also located in Kusong it?s on the East side of the city.

15. Located way north of the last one at Sinuiju Downtown. Right before
    you enter the city, there will be a road that splits, it is located
    in-between the roads.


16. Also located at Sinuiju Downtown, it is north of the last on, it is
    near the north corner of the city.

17. At Chongsong Train Station, right when you get to the station it is
    to your right. This one and 18 are right next to each other, so it
    shouldn?t be hard to find.

18. Next to 17.

19. In the North East corner of the map, it?s at the entrance to the 
    Chemical Complex.

20. Right next to 19.

    After you collect the 20th monument you get a $250,000 reward, even
    Tho you don?t get a reward there is one more monument left.

21. At the south end of Yongbyon. Directly south of the middle of the
    city.

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||  -7.5-        LISTENING POSTS                     ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-
Coming soon.....



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||                                                           ||
||      |     -8.0-     WEAPON AND VEHICLE LIST     |        ||
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|| -8.1-     Weapons                                 ||

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This section will list all of the weapons that can be found throughout the game,
Or at least the ones that I know of or have been emailed with. This section
Will give the name of the weapon, then the number of shots in a clip and how
Many you have in all, a brief description about the weapon, then where you can
Get the weapon/what drops they come in.

Here is an example-

Weapon Name-
# of shots in a clip
# of shots left
Description
Where to get it


Assault Rifle-
30  rounds
120 rounds

The assault rifle looks like an AK. This rifle is the most common 
weapon that you will find in the game. If you can't find this weapon, 
sell your copy of Mercenaries now. The gun has moderate firing power 
and speed. This gun is an all a rounder, but I don't personally use it.

You can get this weapon in:
North Korean Supply Drop
Chinese Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>


Carbine-
30  rounds
180 rounds

The carbine also resembles it's real life counterpart, the M16 or M4. 
You're issued this gun at the beginning of the game. You can find this 
gun on the allies or the South Koreans. This gun fires fast and has 
good stopping power. This gun is also a good all-rounder that beats the 
Assault Rifle.

You can get this weapon in:
Allied Supply Drop
South Korean Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Sniper Rifle-
10 rounds
30 rounds

The sniper rifle looks like the Russian made, Dragonov. You can find 
this gun only in a crate, at least that's how I got it. To get the 
crate, get a lot of WMDs that you can find in this FAQ. The sniper 
rifle rate of fire depends on how fast you can hit that button. The 
damage done is very high, even to certain vehicles. Overall, the weapon 
has ok firing speed and great stopping power. I always use this gun, 
regardless of situation.( GREATEST GUN EVER! )

You can get this weapon in:
Sniper Rifle Drop
Sniper Supply Drop

<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Anti-Air Launcher-
1  round
2  rounds

The stinger missile launcher is an anti-air launcher. Fires slowly and 
doesn't destroy infantry. That's right people it doesn't hurt infantry 
much. Tanks also laugh at this kind of fire. Overall, only use this gun 
for what it's made, anti-air.

You can get this weapon in:
Heavy Weapons Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Prototype Rifle-
100 rounds
200 rounds

This weapon looks like some kind of weapon from Syphon Filter 3. This 
weapon is basically a black assault rifle with a scope. It only kills 
if you aim for infantry's heads and does same damage to vehicles. 
Overall, DON'T USE THIS GUN!

You can get this weapon in:
Advanced Weapon Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Anti-Tank Launcher-
1  round
2  rounds

The anti-tank launcher is the best gun in my opinion to destroy any 
ground assaults against you. although it fires slow, it destroys any 
ground target, besides buildings, like a hot knife through butter. 
Overall, the launcher is the best.

You can get this weapon in:
Heavy Weapons Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Light Machine Gun-
100  rounds
200  rounds

The Light Machine Gun is the automatic infantry killer. It fires 
incredibly fast and the stopping power is good. The downside of this 
gun is that it munches down ammo like it's nothing, so watch your ammo. 
Overall, I would use this gun in a light vehicle and infantry battle. 
This gun would be best if used with the anti-tank launcher.

You can get this weapon in:
Special Weapon Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Covert SMG-
30  rounds
180 rounds

Basically it's a 9mm MP5 with a silencer on it. The rate of fire is ok 
and the stopping power is weak. I wouldn't really recommend using this 
gun in any kind of fight unless your playing with that stealth chick 
and your going for stealth kills.

You can get this weapon in:
Covert Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

SMG-
45  rounds
180 rounds

Same as the covert SMG just without the suppressor. Although it fires 
the same, it has more stopping power than the covert MP5. I still 
wouldn't use this gun.

You can get this weapon in:
Chinese Supply Drop 
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>

 
Shotgun-
7  rounds
35 rounds

Yes this game has everybody favorite weapon, the shotgun. The shotgun 
is very deadly up close but weak from a far. The rate of fire is slow 
but the stopping power varies because of distance from targets. 
Overall, I would use this gun for that guy who can take more damage 
than the rest of the operatives and only for infantry and light cars.

You can get this weapon in:
Russian Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

C4-
4 charges

The C4 is used to destroy anything in it's blast radius. It can be 
deadly to everything, even the player. Plant it from the support menu 
and run fast. 4 of thee can destroy any building.

You can get this weapon in:
Demolition Supply Drop
Allied Supply Drop
Covert Supply Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

Frag Grenades-
6 grenades

Standard M67 Fragmentation Grenades. Throw it and watch out for the 
blast radius.

You can get this weapon in:
A lot of the Supply Drops
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>


Stun Grenades-
6 grenades

Flashbang Grenades. Throw it and try not to get stuned.

You can get this weapon in:
A lot of the Supply Drops
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>
 

AA Sniper Rifle-
5  rounds
35 rounds

I never seen this gun before but I've heard that it's THE sniper rifle. 
It kills all infantry with one hit like the Dragonov. It also shoots 
through light cars like the NK scout.

You can get this weapon in:
Special Weapons Drop
<M><E><R><C><E><N><A><R><I><E><S>===============<M><E><R><C><E><N><A><R><I><E<S>


RPG-
1  round
3  rounds

The RPG is the Rocket Propelled Grenade. It should be used for anything you
Need to blow up and is probably the weapon you will use the most to blow stuff
Up, besides C4, during the course of the game.

You can get this weapon in:
North Korean Supply Drop
Chinese Supply Drop 

ALL OF THE ABOVE WEAPONS WERE CONTRIBUTED BY EVIL_SHIKON

There are three more weapons that I know of that are only available in
The cheat crate, they are:

Street Sweeper
Portable Airstrike
Pocket Artillery

Those are all the weapons I know of if you have any more email me and I
Will add them as soon as I can.



-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -8.2-     Vehicles                                ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



THIS WHOLE SECTION WAS CONTRIBUTED BY EVOCO AND CAN BE FOUND IN HIS WEAPONS/
VEHICLES GUIDE



There are many vehicles in Mercenaries ranging from civilian automobiles
to heavy assault helicopters. You can hijack any vehicle and aircraft
in this game excluding airplanes. Each vehicle is unique in some way,
whether it be because of its shape, armor, weapons etc. All vehicles are
at your disposal whenever you want as long as you can find them. The
Merchant of Menace shop in the game provides you with access to certain
vehicles (29 vehicles to be exact) whenever you want as long you are near 
an open, flat surface and have enough funds.

 _____
/Notes\
-------------------------------------------------------------------------
- If you have information on the location of a vehicle, feel free
  to contact me so I can include it in the guide crediting you.

- You will see numerical information within arrow brackets <>
  This is the ammunition capacity for the respective weapon on the
  vehicle. A plain number (example: 300) usually means that weapon
  has continuous fire. A number separated by a forward slash
  means that weapon has a clip size and a total round capacity 
  (example: 10/30 = Clip Size/Total Capacity).

- When you bring a vehicle to the Mafia Chop Shop, the reward you get
  depends on the condition of the vehicle. I will be adding the maximum
  reward only to the chop shop section, and you get the maximum amount
  if the vehicle is in perfect shape. Also it seems that the chop shop
  does not accept aircraft and non-mobile vehicles (artillery etc.), so I 
  will not be adding a chop shop section for those.

- Southern Province = 1st map
  Northern Province = 2nd map
-------------------------------------------------------------------------

 ____
/Tips\
-------------------------------------------------------------------------
- Getting in a vehicle and waiting a certain amount of time will
  disguise you as part of the faction the vehicle represents,
  allowing you to evade them without sparking trouble. Acting
  suspiciously like honking your horn or committing hostile actions
  will remove the disguise. Officers of factions can also see through 
  your disguise, they are indicated by special blinking red icons.
  Also, Officers always have a faction icon above their head even
  if you have faction icons turned off.

- For aircraft, an easy way to get one down from the air for use is
  to either snipe the pilot with the anti-material sniper or
  shoot the pilot with another chopper, preferably a light chopper
  for easier mobility.

- Helicopters in the game come with a winch which can be used to pick
  up things in the game like ammo crates, vehicles etc. To release the 
  winch for use, press the down directional button and then descend 
  towards your target and the magnetic hold of the winch will grab it. 
  To release anything on the winch, press the down directional button. 
  To retract the winch back into the helicopter, press the up directional 
  button when there is nothing on it.

- (Tip submitted by Bobjoe119900)
  To figure out if something damages something else, just fire at it. 
  If the target blinks, you have caused damage. If the target does not 
  blink, then no damage has been done. For example, I fire an 
  Anti-Material sniper round at a Sungri Scout. It blinks, so I know I 
  have done damage. But when I fire at a tank, it does not blink, 
  therefore I know I have not caused damage.
-------------------------------------------------------------------------

=========
a. Allied
=========

==< Ground Vehicles >==

-------( 1. )------
--( M1025 Scout )--
-------------------
Info - A sturdy vehicle with good handling. You will come across this
       vehicle alot and its good mobility will prove useful in many missions.

Tips - The machine gun mounted at its center proves useful in mopping up
       infantry, it is also useful against light armor.

Primary Role - Reconaissance/Patrol

Armor - Light

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <300>
       3 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Location - Southern Province - Commonly patrolling the map, usually around
                               the AN HQ and M.A.S.H.
         - Northern Province - (Same as Southern)

--------( 2. )--------
--( M1027 Anti-Air )--
----------------------
Info - This is the ANs mobile anti-air platform supported by a M1025 body 
       frame.

Tips - No defense against ground attacks.

Primary Role - Anti-Air

Armor - Light

Crew - 1 Driver
       1 Gunner - Anti-Air Missiles <8>

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - (Location submitted by Jalenxl1)
                               You can find a M1027 in the Southern Province
                               in the DMZ. It's parked just across the river 
                               from the $ challenge UH-60 Blackhawk.
         - Northern Province - This can be found near the AN HQ.

------( 3. )-----
--( M1126 APC )--
-----------------
Info - This is the main AN APC for transporting infantry. The cool design 
       and great mobility makes it one of the best APCs in the game.

Tips - The M1126 is fast and has great off-road capabilities which makes it a 
       great transport vehicle.

Primary Role - Infantry Transport

Armor - Medium

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <300>
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - You gain access to one of these during the Ace
                               of Clubs mission.
                             - (Location submitted by Bobjoe119900)
                               You can find it patrolling in the Southern 
                               Province after you verify the Ace of Clubs.
         - Northern Province - N/A

-----( 4. )------
--( M1 Abrams )--
-----------------
Info - This is one of the most powerful tanks in the game. Its enhanced steel
       casing armor deflects most attacks.

Tips - The sabot rounds fired from this tank works wonders against armored
       targets.

Primary Role - Heavy Assault/Tank Buster

Armor - Heavy

Crew - 1 Driver - Sabot Cannon
       1 Gunner - Heavy Machine Gun (Rotary)

Card Loadable? - No

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - You will gain access to an M1 during 2 missions 
                               for the mafia on this map. One mission you have 
                               the option of stealing it, the other mission you
                               can use it to protect the Mafia HQ.
                             - (Location submitted by Jalenxl1)
                               You will be driving one of these when you begin
                               the Ace of Spades mission.

----( 5. )----
--( M3 APC )--
--------------
Info - This is an awesome light tank capable of heavy assault operations.

Tips - Being able to pack good firepower while also transporting infantry
       makes for some interesting hybrid tactics, and it has better mobility 
       than a battle tank.
     - When you fire a TOW missile, you can manually guide the missile
       by pointing the reticule towards your intended target.

Primary - Heavy Support/Infantry Transport

Armor - Heavy

Crew - 1 Driver - Autocannon (900)
                - TOW Missile Launcher (1/10)
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - When you set out to capture the 3 of diamonds 
                               located just east of Propaganda Village, a
                               squad of around 4 troops and a M3 APC will
                               approach the area to help keep the NK at bay.
                             - During the mission "Downed Bird in Enemy Nest",
                               a M3 APC will be parked near the east bridge 
                               leading to the DMZ.
                             - (Location submitted by Kimchi Di)
                               After finishing all AN contracts in the set of 
                               clubs, a M3 will temporarily spawn in front of 
                               the bridge leading to the AN HQ.
         - Northern Province - When you begin the mission "Inspect and Verify",
                               a M3 APC will be parked near the inspectors.

==< Aircraft >==

------------( 1. )-----------
--( CH-47 Cargo {Chinook} )--
-----------------------------
Info - This is a helicopter using a double-rotor design to help maneuverability
       while transporting heavy objects. During AN missions, this helicopter 
       will transport AN vehicles to you as long you order them from the AN 
       supply in the support menu.

Tips - Cannot be piloted.

Primary - Heavy Air Transport

Armor - Medium

Crew - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

---------( 2. )--------
--( UH-60 Transport )--
-----------------------
Info - The UH-60 Blackhawk is the main transport helicopter in the game.
       Good all around chopper, and the side-mounted miniguns are its only
       main defense although still powerful.

Tips - If you are planning on piloting one of these for important purposes, 
       make sure to get two friendlies to man the miniguns to maximize 
       effeciency.

Primary - Air Transport

Armor - Light

Crew - 1 Driver
       2 Gunners - Side-mounted miniguns <3000 each>
       4 Passengers

Card Loadable? - N/A

Location - Southern Province - Mainly found patrolling over AN HQ and M.A.S.H.
                             - There is a UH-60 spawn south of the DMZ. It
                               is marked as a $ challenge on the map.
         - Northern Province - Can be found patrolling over the AN HQ and
                               M.A.S.H.

--------( 3. )--------
--( YAH-56 Gunship )--
----------------------
Info - This is the AN's main assault chopper. This machine has 4 gun modes
       making it one of the most versatile gunships in the game. Apache fans 
       will find a place in their heart for this beast.

Tips - Conserve specific gun modes (anti-air, anti-surface) for exactly that,
       do not wrecklessly fire them at random targets. 
     - The anti-air and anti-surface missiles have a lock on feature that works
       only on the target it was intended for.

Primary Role - Multi-Purpose Air Support

Armor - Medium

Crew - 1 Pilot

Card Loadable? - No

Weapons - 30mm Grenade Auto-Cannon
          Rocket Pods (Dumbfire Rockets)
          Anti-Surface Missiles
          Anti-Air Missiles

Location - Southern Province - N/A
         - Northern Province - These are seen patrolling around the M.A.S.H 
                               and AN HQ.

==========
b. Chinese
==========

==< Ground Vehicles >==

-------( 1. )-------
--( BJ2020 Scout )--
--------------------
Info - In my opinion, this is the coolest scout vehicle in the game.
       The sheer style and mobility makes it a great vehicle.

Tips - Use this for easy transportation. 
     - It also is a good support and attack vehicle in small battles. 
     - Be careful not to tip over on turns when at high speed.

Primary Role - Reconaissance/Patrol

Armor - Light

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <300>
       3 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Location - Southern Province - These are commonly found patrolling around the
                               vicinity of the Chinese HQ.
         - Northern Province - (Same as Southern)

------------( 2. )-----------
--( Cargo Truck {Chinese} )--
-----------------------------
Info - This is a generic cargo truck used by the Chinese.

Tips - (See SMC 2100 Tips)

Primary Role - Cargo Transport

Armor - Light

Crew - 1 Driver
     - 1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - These can mainly be found driving around the
                               Chinese HQ.

------( 3. )------
--( Fuel Truck )--
------------------
Info - This is a truck used by the Chinese for transportation of various fuel
       supplies.

Tips - This truck makes for a good incendiary object.

Primary Role - Fuel Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A
       
----------( 4. )---------
--( Type 66 Artillery )--
-------------------------
Info - This is the powerful artillery gun used by the Chinese to carry out
       artillery airstrikes. There does not seem to be a way to move one of
       these around manually, so you must make use of where its at.

Tips - Very powerful, but won't be much use if you can't get a view of your 
       target while operating it.

Primary Role - Artillery Support

Armor - Light

Crew - 1 Gunner - Artillery Cannon

Card Loadable? - No

Location - Southern Province - These are mainly found around Chinese outposts
                               and bases.
         - Northern Province - There are some stationed at the Chinese HQ.

-------( 5. )-------
--( Type 80 Tank )--
--------------------
Info - The Type 80 is a basic battle tank used by the chinese.

Tips - Good all around tank, it will prove useful in many situations.
     - More effective in protecting against air attacks than the Type 96.

Primary Role - Heavy Assault

Armor - Heavy

Crew - 1 Driver - Tank Cannon
       1 Gunner - Heavy Machine Gun (Rotary)

Card Loadable? - No

Chop Shop Reward - N/A

Location - Southern Province - These can be found parked near the hangars 
                               at Pyongyang Airport.
                             - During the mission "Persuasion", a Type 80
                               will be parked at the destination in Propaganda 
                               Village.
         - Northern Province - N/A

------( 6. )-------
--( Type 89 APC )--
-------------------
Info - This APC is limited in effectiveness, but nonetheless is still
       useful in some situations. Good transport plus good anti-armor 
       capabilities.

Tips - Don't rely on this too much, but it makes for a good infantry transport
       if there is one nearby.
     - When you fire a TOW missile, you can manually guide the missile
       by pointing the reticule towards your intended target.

Primary Role - Anti-Armor Infantry Transport

Armor - Medium

Crew - 1 Driver - TOW Missile Launcher (1/10)
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - Some Type 89 Spawns can be found at Pyongyang
                               Airport and Nampo.
         - Northern Province - You can find some of these near the Chinese HQ.

---------( 7. )---------
--( Type 95 Anti-Air )--
------------------------
Info - This is the most versatile mobile anti-air platform in the game.
       The only probable downside is its limited mobility.

Tips - This is a very reliable anti-air vehicle because it has dual
       heavy machines guns to help defend it against ground attacks.

Primay Role - Anti-Air

Armor - Medium

Crew - 1 Driver

Card Loadable? - No

Chop Shop Reward - N/A

Weapons - Dual Heavy Machine Guns <3000>
          Anti-Air Missiles <8>

Location - Southern Province - N/A
         - Northern Province - N/A 

-------( 8. )-------
--( Type 96 Tank )--
--------------------
Info - This tank has a very long barrel allowing for a slight increase
       in projectile accuracy. Powerful battle tank, but vulnerable to
       air attacks.

Tips - Good all around tank. 
     - Very good against NK tanks.

Primary Role - Heavy Assault

Armor - Heavy

Crew - 1 Driver - Heavy Tank Cannon
       1 Gunner - Heavy Machine Gun

Card Loadable? - No

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - These can be found patrolling the length of the
                               bridge located near the Chinese HQ. 

==< Aircraft >==

--------( 1. )---------
--( MI-17 Transport )--
-----------------------
Info - This is a heavy transport helicopter used by the Chinese. The
       Chinese will use this helicopter to transport their vehicles to you 
       during certain missions.

Tips - N/A

Primary Role - Heavy Air Transport

Armor - Medium

Crew - N/A

Card Loadable? - N/A

Location - Southern Province - N/A
         - Northern Province - (Location submitted by MasterVG782)
                               These are seen flying above the Chinese HQ.

-------( 2. )--------
--( S70 Transport )--
---------------------
Info - This is the Chinese variant of the Black Hawk. Its purposes and
       maneuverability are pretty much the same as the UH-60.

Tips - (See UH-60 Tips)

Primary Role - Air Transport

Armor - Light

Crew - 1 Pilot
       2 Gunners - Side-mounted miniguns
       4 Passengers

Card Loadable? - N/A

Location - Southern Province - N/A
         - Northern Province - Mainly found patrolling around Chinese HQ.

---------( 3. )----------
--( WZ-9 Light Attack )--
-------------------------
Info - This Chinese helicopter is a light gunship with one gunmode. This
       seems to be the only Chinese assault chopper in the game. Good 
       maneuverability, and not so bad firepower.

Tips - This helicopter is not that common and has only one mode of fire so
       it's not that reliable compared to other choppers.

Primary Role - Anti-Infantry

Armor - Light

Crew - 1 Pilot - Rocket Pods (Dumbfire Rockets) <38>
       1 Passenger

Card Loadable? - N/A

Location - Southern Province - There is a spawn location at Pyongyang Airport
                               near the eastern-most hangar. Seems to start
                               spawning at this location after you unlock the 
                               Northern Province.
         - Northern Province - N/A

===============
c. South Korean
===============

==< Ground Vehicles >==

------( 1. )-------
--( K1025 Scout )--
-------------------
Info - This is not much different than the Allied M1025, except the paintjob
       and a bit lighter armor but not noticeable at all. Good all around 
       vehicle.

Tips - (See M1025 tips)

Primary Role - Reconaissance/Patrol

Armor - Light

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary)
       3 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Location - Southern Province - Mainly located near S. Korean HQ.
         - Northern Province - (Same as Southern)

-----( 2. )-----
--( K200 APC )--
----------------
Info - This seems to be the only S. Korean APC in the game. Good mobility.

Tips - Very good choice for infantry transport, although its not as common
       as other APCs.

Primary Role - Infantry Transport

Armor - Medium

Crew - 1 Driver - Autocannon <600>
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - $12000

Location - Southern Province - During the mission "Persuasion" you will have
                               to destroy an approaching K200. It may be 
                               possible to save it and still complete the 
                               mission by hijacking it instead of destroying
                               it.
                             - (Location submitted by Kimchi Di)
                               The K200 APC can be found at Ichon Airport next 
                               to the LHX Attack choppers. They first started 
                               spawning there after I finished the SK contracts
                               (diamonds).
         - Northern Province - These can sometimes be seen patrolling
                               around the map.

------( 3. )------
--( K966 Scout )--
------------------
Info - This is basically a K1025 fitted with a TOW instead of a machine gun
       for anti-armor purposes. Good mobility and handling.

Tips - When you fire a TOW missile, you can manually guide the missile
       by pointing the reticule towards your intended target.

Primary Role - Light Anti-Armor Support

Armor - Light

Crew - 1 Driver
       1 Gunner - TOW Missile Launcher <1/10>
       3 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Location - Southern Province - Fairly common in the field.
                             - (Location submitted by Bobjoe119900)
                               You can find it in the Southern Province at 
                               the roadblocks set up by the South Korean HQ.
         - Northern Province - N/A

-------( 4. )-------
--( Surveillance )--
--------------------
Info - This is a rarely seen mobile jamming vehicle used by the S. Koreans.

Tips - Since this vehicle has room for 4 passengers, it could be used as
       a good infiltration transport.

Primary Role - Electronic Jammer

Armor - Light

Crew - 1 Driver
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

==< Aircraft >==

--------( 1. )--------
--( K-60 Transport )--
----------------------
Info - This is the S. Korean variant of the Allied UH-60.

Tips - (See UH-60 Tips)

Primary Role - Air Transport

Armor - Light

Crew - 1 Pilot
       2 Gunners - Side-mounted miniguns
       4 Passengers

Card Loadable? - N/A

Location - Southern Province - (Location submitted by MasterVG782)
                               You can hijack one from the very first SK 
                               mission in the game.
         - Northern Province - (Location submitted by MasterVG782)
                               This can be found flying above the SK HQ.


---------( 2. )---------
--( LHX Light Attack )--
------------------------
Info - This is a pretty cool helicopter. Using LHX technology provides
       fast assault capabilities while still sporting a good variety of
       weapons although low capacity for ammunition.

Tips - This is probably your best bet when you want to get around quickly
       while still having access to a good amount of firepower.

Primary Role - Reconaissance/Fast Attack

Armor - Medium

Crew - 1 Pilot

Card Loadable? - No

Weapons - Heavy Machine Gun <500>
          Anti-Surface Missiles <4>
          Anti-Air Missiles <4>

Location - Southern Province - During the mission "Embedded", the first
                               destination for the reporter is at Ichon
                               airfield. You can find a LHX chopper parked
                               inside the airfield, but be careful as its
                               S. Korean restricted territory.
                             - During the mission "Persuasion", a LHX will
                               approach the battle to fight.
                             - LHX choppers will spawn in Ichon airfield 
                               occassionally after the S. Koreans take control.
                               They seem to spawn more frequently after you
                               capture more diamonds.
         - Northern Province - These can be found in random battles against 
                               NK or the Chinese. One location is at the 
                               intersection of Sinuiju Farms.

===============
d. North Korean
===============

==< Ground Vehicles >==

----( 1. )-----
--( BMP APC )--
---------------
Info - This APC is unique in that it uses high impact explosive rounds that
       penetrates most armor.

Tips - Good anti-tank APC. 
     - One of the more lighter armored APCs, so be more careful against enemy 
       anti-tank weapons.
     - Not as effective against modern tanks.

Primary Role - Anti-Armor Infantry Transport

Armor - Light

Crew - 1 Driver - Anti-Tank Cannon <1/44>
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - $5000

Location - Southern Province - These can be seen mostly at select battles 
                               involving NK. 
                             - Also found in some missions.
         - Northern Province - Not as common as in the Southern Province,
                               but can be found once in awhile.

------( 2. )------
--( BRDM Scout )--
------------------
Info - This is one of the better scout vehicles in the game. It has very good 
       mobility and its armor greatly protects the crew from small arms fire.

Tips - The gunner is better protected from fire than other scout vehicles.
     - Better handling off-road than other vehicles of its type.

Primary Role - Reconaissance/Patrol

Armor - Medium

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <500>

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - $3000

Location - Southern Province - Located at various NK outposts and bases.
         - Northern Province - (Same as Southern)

-----( 3. )----
--( BTR APC )--
---------------
Info - This is another troop transport vehicle used by the NKs. 

Tips - This APC sports thicker armor than the BMP APC for better passenger 
       protection and has better mobility.

Primary Role - Infantry Transport

Armor - Medium

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <500>
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - $4000

Location - Southern Province - Located at various NK outposts and bases.
         - Northern Province - (Same as Southern)

-------------( 4. )------------
--( Cargo Truck {N. Korean} )--
-------------------------------
Info - This is a basic cargo transport truck used by the NK forces. The
       handling is identical to other trucks in the game, so drive carefully
       to protect yourself, passengers and any cargo that may be on the truck.

Tips - You can load cargo like supply crates, explosive barrles etc. onto
       the truck by using the helicopter winch. 
     - A nice tactic using this truck would be to load explosive containers 
       onto the truck and driving towards your enemy at top speed, then 
       jumping out and shooting at the explosives, damaging nearby enemies.

Primary Role - Cargo Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - Yes

Chop Shop Reward - N/A

Bounty - $2000

Location - Southern Province - These can be found at various NK outposts and
                               bases.
         - Northern Province - (Same as Southern)

---------( 5. )--------
--( Control Vehicle )--
-----------------------
Info - This is a mobile jamming vehicle used frequently by the NK. Disables
       use of support options when you enter its jamming range.

Tips - It is a high priority to take out this vehicle if its in your way
       when you are infiltrating a NK outpost or base, because the support
       options are very useful. 
     - When you enter the jamming radius of this vehicle, the radar will show 
       you the location of the jammer indicated by a red symbol.

Primary Role - Electronic Jammer

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - $10000

Location - Southern Province - You will come across this vehicle alot during
                               various missions.
         - Northern Province - (Same as Southern)

----( 6. )----
--( FROG-7 )--
--------------
Info - This vehicle is mainly for transporting anti-surface missiles, although
       you cannot launch the missile manually from the truck.

Tips - This vehicle is capable of good splash damage when destroyed due to the
       missile mounted on the back. 
     - Crude handling limits mobility.

Primary Role - Anti-Surface Missile Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - N/A

Location - Southern Province - Can be found at select NK sites. 
                             - This is the target in an early mission during
                               the clubs suit to grant you a FROG-7 airstrike.
         - Northern Province - N/A

---------( 7. )--------
--( M1955 Artillery )--
-----------------------
Info - This is a N. Korean artillery cannon similar to the Chinese Type 66.

Tips - (See Type 66 Artillery Tips)

Primary Role - Artillery Support

Armor - Light

Crew - 1 Gunner - Artillery Cannon <1/40>

Card Loadable? - No

Bounty - N/A

Location - Southern Province - Located at some NK outposts and bases.
         - Northern Province - (Same as Southern)

---------( 8. )--------
--( M1978 Artillery )--
-----------------------
Info - This is the primary artillery platform used by the NK. The very long
       and slender barrel allows the explosive shell to go longer distances
       than other artillery.

Tips - Gunner is greatly exposed to small arms fire.

Primary Role - Artillery Support

Armor - Medium

Crew - 1 Gunner - Artillery Cannon <1/40>

Card Loadable? - No

Bounty - N/A

Location - Southern Province - These can be found at the NK Artillery Base
                               which is located south of the M.A.S.H.
         - Northern Province - N/A

--------( 9. )-------
--( SA-8 Anti-Air )--
---------------------
Info - This is the NKs primary anti-air vehicle. Very light armor.

Tips - These are already set up at many NK outposts and bases making it
       very convenient to take out any approaching enemy aircraft while
       you infiltrate the area.

Primary Role - Anti-Air

Armor - Light

Crew - 1 Driver
       1 Gunner - Anti-Air Missiles <6>

Card Loadable? - N/A

Chop Shop Reward - N/A

Bounty - N/A

Location - Southern Province - These guard various NK outposts and bases from
                               hostile aircraft.
         - Northern Province - (Same as Southern)

-------( 10. )------
--( Sungri Scout )--
--------------------
Info - This is the NK's primary scout vehicle. You will find alot of these
       throughout the game. The North Korean soldiers use these for patrol
       and small skirmishes.

Tips - Since you will find alot of these and NK is your main enemy, you can
       use this whenever necessary for easily disguising yourself as a
       NK. 
     - Not the best when it comes to attacking.

Primary Role - Reconaissance/Patrol

Armor - Light

Crew - 1 Driver
       1 Gunner - Light Machine Gun (Non-Rotary) <300>
       1 Passenger

Card Loadable? - Yes

Chop Shop Reward - N/A

Bounty - $2000

Location - Southern Province - You will definitely run into these patrolling
                               the roads. Probably the most common scout
                               vehicle in the game
         - Northern Province - These are also patrolling the roads in the North
                               but the NK have upgraded to more powerful
                               vehicles for their patrols.

-----( 11. )-----
--( T-54 Tank )--
-----------------
Info - This is a generic tank used by the NK. Other modern tanks usually
       outclass it therefore limiting its effectiveness. This tank is still
       very powerful if left alone. Limited "dip" angle causes it to have
       extra blind spots.

Tips - If you see one of these lying around and you need the fire power,
       don't hesitate to jump in. There are better tanks though, but you
       don't run into a "which tank should i choose?" situation alot.

Primary Role - Heavy Assault

Armor - Heavy

Crew - 1 Driver - Cannon (Explosive Shells)
       1 Gunner - Heavy Machine Gun

Card Loadable? - No

Chop Shop Reward - N/A

Bounty - $5000

Location - Southern Province - N/A
         - Northern Province - Found at various NK outposts around the map.

-----( 12. )-----
--( T-62 Tank )--
-----------------
Info - This tank model was made to supply the NK with better firepower, 
       mobility and protection than its little brother, the T-54. 

Tips - This tank has some limitations, but not very noticeable. 
     - Good all around battle tank.

Primary Role - Heavy Assault

Armor - Heavy

Crew - 1 Driver - Tank Cannon (Explosive Shells) <1/40>
       1 Gunner - Heavy Machine Gun

Card Loadable? - No

Chop Shop Reward - N/A

Bounty - N/A

Location - Southern Province - N/A
         - Northern Province - (Location submitted by Camille Vidan)
                               Usually found at large NK bases or near 
                               HVTs (High Value Target) like 'card' members. 

--------( 13. )--------
--( Transport Truck )--
-----------------------
Info - This is the best transport truck in the game. It can also take slightly
       more damage than most light armored vehicles.

Tips - Good all around transport vehicle. 
     - Passengers seated inside the rear are protected from small arms fire.

Primary Role - Infantry Transport

Armor - Light

Crew - 1 Driver
       4 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Bounty - $2000

Location - Southern Province - This is another common vehicle found at
                               various NK outposts and bases.
         - Northern Province - (Same as Southern)

---------( 14. )---------
--( Type 07 Prototype )--
-------------------------
Info - This is an experimential version of the N. Koreans Supergun.

Tips - N/A

Primary Role - Artillery

Armor - Fortified
       
Crew - 1 Gunner - Massive Artillery Cannon <1/10>

Card Loadable? - No

Bounty - N/A

Location - Southern Province - This will be an important target during a
                               mission to capture a diamond.
                             - You will use one of these to destroy the 
                               completed Supergun on the Ace of Diamonds
                               mission.
         - Northern Province - N/A

---------( 15. )--------
--( Type 07 Supergun )--
------------------------
Info - This is the N. Koreans completed massive artilley platform.

Tips - N/A

Primary Role - Artillery

Armor - Fortified

Crew - 1 Gunner - Massive Artillery Cannon

Card Loadable? - No

Bounty - N/A

Location - Southern Province - This will be your target during the Ace of
                               Diamonds mission.
         - Northern Province - N/A

--------( 16. )--------
--( ZSU-57 Anti-Air )--
-----------------------
Info - This mobile anti-air platform is unique in that it fires flak
       shells instead of modern day guided rockets. Mobility is limited.

Tips - The recoil can get bad if you're moving, and the driver is easily
       exposed to enemy attacks.

Primary Role - Anti-Air

Armor - Medium

Crew - 1 Driver - Flak Cannon

Card Loadable? - No

Chop Shop Reward - N/A

Bounty - $5000

Location - Southern Province - This can be found at a battle west of the
                               M.A.S.H right at the bridge intersection.
                             - Also found at various NK outposts and bases.
         - Northern Province - N/A
       
==< Aircraft >==

-------( 1. )-------
--( MD-500 Scout )--
--------------------
Info - This is the most common helicopter in the game. You will find this
       helicopter useful because of how easy it is to come across. Light 
       weight allows for greater maneuverability.

Tips - This helicopter has a capacity for only 2 anti-surface missiles, so
       make good use of it.

Primary Role - Reconaissance/Light Attack

Armor - Light

Crew - 1 Pilot
       1 Passenger

Card Loadable? - Yes

Weapons - Minigun <3000>
          Anti-Surface Missiles <2>

Bounty - $5000

Location - Southern Province - Can be found in many areas, one such location
                               is at the Ichon airfield during the King of
                               Clubs mission.
                             - There is a spawn southeast of Propaganda
                               Village, its marked as a $ on the map. 
         - Northern Province - Mainly found at NK outposts and bases.

---------------( 2. )--------------
--( MI-17 Transport {N. Korean} )--
-----------------------------------
Info - This is the N. Korean MI-17 identical to the Chinese MI-17.

Tips - N/A

Primary Role - Heavy Air Transport

Armor - Medium

Crew - N/A

Card Loadable? - N/A

Bounty - N/A

Location - Southern Province - N/A
         - Northern Province - (Location submitted by MasterVG782)
                               There's a NK MI-17 marked as a $ challenge next 
                               to the chopshop in the 2nd map. The challenge
                               consists of dropping NK vehicles in a reactor
                               using the MI-17
                             - (Location submitted by MasterVG782)
                               There's a NK MI-17 parked east of Changsong 
                               Station, just alongside the road near the east 
                               side of the "circular road". 

---------( 3. )----------
--( MI-2 Light Attack )--
-------------------------
Info - This is a bulky light attack helicopter that also has good room
       for transport. This helicopter is quite uncommon, but there are
       better so don't worry about it.

Tips - This chopper would be a good choice for air transport if it wasn't
       for its rarity.

Primary Role - Light Attack/Air Transport

Armor - Light

Crew - 1 Pilot - Rocket Pods (Dumbfire Rockets)
       3 Passengers

Card Loadable? - N/A

Bounty - N/A

Location - Southern Province - During the King of Clubs mission, a MI-2
                               will attempt to pick up the King for his escape.
                             - When you go after the 10 of diamonds, a MI-2
                               can be seen patrolling over his location.
         - Northern Province - N/A 

----------( 4. )----------
--( MI-35 Hind Gunship )--
--------------------------
Info - This is the North Koreans primary gunship in the game. The ability
       to transport up to 5 passengers makes this helicopter even more
       useful.

Tips - This gunship is good for any kind of attack operations, and you
       will run into many of these during the second map of the game while
       infiltrating certain NK outposts and bases. 
     - Make good use of one for the taking, but make sure there are no active 
       AA if you are hijacking this right out of a NK base or outpost.

Primary Role - Heavy Assault

Armor - Heavy

Crew - 1 Pilot
       5 Passengers

Card Loadable? - No

Weapons - Heavy Machine Gun
          Rocket Pods (Dumbfire Rockets)
          Anti-Surface Missiles

Bounty - N/A

Location - Southern Province - During the Ace of Clubs mission, a MI-35 will 
                               approach Song Tower after you destroy the last
                               control vehicle, but will be destroyed by
                               incoming AN Air Superiority.
         - Northern Province - A known spawn location is at a NK outpost 
                               South-East of Chansong Train Station, but be 
                               careful there are around 5 NK AA vehicles 
                               monitoring the area.
                             - There are two MI-35 spawns in front of a farm 
                               just south from the Sinuiju Farms intersection 
                               along the side of the road. The MI-35 may stop
                               spawning here as you progress in the game.

================
e. Russian Mafia
================

==< Ground Vehicles >==

-------( 1. )-------
--( GL Technical )--
--------------------
Info - This is usually the last technical vehicle you will come across during
       your playthrough of the game. This one has a grenade machine gun
       mounted on it.

Tips - Since the machine gun is lobbing grenades, aim slightly higher than 
       intended to better hit your target.

Primary Role - Light Support

Armor - Light

Crew - 1 Driver
       1 Gunner - Grenade Machine Gun <50>
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

-------( 2. )-------
--( MG Technical )--
--------------------
Info - This is the Mafia's generic issue attack vehicle. It is a modified
       NK truck with a heavy machine gun mounted on the back. An all around 
       ok vehicle, but there is better.

Tips - The machine gun is open and exposes the gunner to significant
       danger, so be careful. 
     - You gain access to this much sooner than the SUV.

Primary Role - Light Attack

Armor - Light

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <500>
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - Mainly found patrolling around Mafia HQ.
         - Northern Province - (Same as Southern)

------( 3. )-------
--( SUV {Mafia} )--
-------------------
Info - This is similar to the MG Technical, but better. This surpasses the MG 
       technical in many ways including more room for passengers and better 
       mobility.

Tips - This is a good all around light attack vehicle.

Primary Role - Light Attack

Armor -  Light

Crew - 1 Driver
       1 Gunner - Heavy Machine Gun (Rotary) <300>
       3 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - (Location submitted by Bobjoe119900)
                               You can find it by the Russian HQ and chopshop 
                               in the Northern Province marked as a $ 
                               challenge.

--------( 4. )-------
--( TOW Technical )--
---------------------
Info - Another basic attack vehicle by the Mafia, but instead of a MG it
       sports a TOW missile launcher.

Tips - When you fire a TOW missile, you can manually guide the missile
       by pointing the reticule towards your intended target.

Primary Role - Light Anti-Armor Support

Armor - Light

Crew - 1 Driver
       1 Gunner - TOW Missile Launcher <1/10>
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

------( 5. )-----
--( VIP Sedan )--
-----------------
Info - This is a luxury vehicle used to transport VIPs. Good handling.

Tips - This is mainly a fancy transport vehicle for driving in style.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       3 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - You will gain access to one of these during
                               a mission for the mafia where you have to
                               transport Josef.

==< Aircraft >==

---------( 1. )---------
--( KA-50 Anti-Armor )--
------------------------
Info - This helicopter was designed primarily for anti-armor operations.
       A Co-Axial rotor design helps maneuverability. Great choice when
       you have a strongly armored target.

Tips - Best choice when dealing with anti-surface targets, but since this
       chopper is very rare you may have to find an alternative.

Primary Role - Anti-Armor Air Support

Armor - Medium

Crew - 1 Pilot

Card Loadable? - N/A

Weapons - Autocannon
          Rocket Pods (Dumbfire Rockets)
          Anti-Surface Missiles

Location - Southern Province - N/A
         - Northern Province - Extremely rare. The only known time it appears 
                               is during a late game mafia mission.

-------( 2. )-------
--( MD-530 Scout )--
--------------------
Info - A very good light attack chopper provided by the Russian Mafia.
       Cool design and great maneuverability.

Tips - Good for getting around quickly.

Primary Role - Reconaissance/Light Air Support

Armor - Light

Crew - 1 Pilot
       1 Passenger

Card Loadable? - N/A

Weapons - Dual Heavy Machine Guns
          Rocket Pods (Dumbfire Rockets)

Location - Southern Province - During the mission "Embedded", the second
                               destination for the reporter leads you to
                               a mafia operation. When you arrive a MD-530
                               will fly overhead and land on top of the
                               hospital. You can steal it if you have another
                               helicopter to get up there.
         - Northern Province - N/A

-------( 3. )------
--( MI-26 Cargo )--
-------------------
Info - This is the mafia's heavy air transport. This bulky helicopter will 
       transport your vehicles to you after you order them from the Merchant 
       of Menace shop.

Tips - Cannot be piloted.

Primary Role - Heavy Air Transport

Armor - Medium

Crew - N/A

Location - Southern Province - N/A
         - Northern Province - N/A     

========
f. Other
========

------( 1. )-----
--( Ambulance )--
-----------------
Info - This is a generic medical transport vehicle.

Tips - Not much use other than basic transport.

Primary Role - Medical Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - This vehicle is pretty uncommon. You may
                               see one driving around once in awhile.
         - Northern Province - N/A

---------( 2. )--------
--( Baggage Carrier )--
-----------------------
Info - This is a small fragile vehicle mainly used for baggage transport
       at airports.

Tips - I don't recommend using this for anything besides transport.

Primary Role - Baggage Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - Located at Pyongyang Airport.
         - Northern Province - N/A

------( 3. )------
--( GSRN Truck )--
------------------
Info - This vehicle is used by GSRN reporters in the game. Good all around
       vehicle.

Tips - You can hear news reports of your latest card capture being broadcasted
       from the vehicle.

Primary Role - GSRN Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - These can be found at the M.A.S.H and other 
                               various locations throughout the game.
         - Northern Province - (Same as Southern)

------( 4. )-----
--( Hummer H3 )--
-----------------
Info - This is a civilian Hummer mainly provided by the Merchant
       of Menace.

Tips - Good choice for basic transport.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       3 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

---( 5. )---
--( Jaju )--
------------
Info - This is a basic civilian automobile. They are very common and
       are mainly used for transportation.

Tips - Very common, useful when you want to quickly go from place to place.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       3 Passengers

Card Loadable? - Yes

Chop Shop Reward - N/A

Location - Southern Province - This is the most common civilian vehicle on
                               this map.
         - Northern Province - Not as common as the Southern Province, but
                               that leaves room for a bigger variety of
                               civilian vehicles.

-----( 6. )-----
--( Lada 124 )--
----------------
Info - This is another basic civilian automobile. Much rarer than the Jaju.

Tips - Just as good a transport as the Jaju.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       3 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - (Location submitted by MasterVG782)
                               There's one parked on the side of the road on 
                               the path heading towards the Chemical Complex.
                             - (Location submitted by MasterVG782)
                               They're rarely seen on the road, but it's 
                               possible.

------( 7. )-----
--( Metro Bus )--
-----------------
Info - This is the only bus in the game. Its mobility is crude, but bearable.

Tip - This can be used as an unusual, but reliable transport for infantry.

Primary Role - Civilian Transport

Armor - Light

Crew - 1 Driver
       4 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - These can be found driving around the various
                               towns and cities.
         - Northern Province - N/A

-----( 8. )-----
--( SMC 2100 )--	
----------------
Info - This is a generic cargo transport used by the civilians in the game.

Tips - You can load crates etc. onto the cargo space in the back using the 
       helicopter winch.
     - You can turn this truck into a very explosive weapon if you load
       it with explosive containers.

Primary Role - Cargo Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - These can be found driving around the
                               countryside and various towns/cities.
         - Northern Province - (Same as Southern)

-----( 9. )-----
--( SMC 2200 )--
----------------
Info - This is another SMC cargo transport vehicle. Seems to be mainly for
       transporting food supplies.

Tips - This trucks mobility isn't that great, so take caution when driving.
     - Not sure if its possible to manually fit anything inside the trucks
       cargo space.

Primary Role - Cargo Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - Just north of the NK Artillery Base, marked as
                               a $ challenge on the map.
         - Northern Province - I don't remember running into any of these,
                               but there are possibly some driving somewhere.

-----( 10. )----
--( SMC 2300 )--
----------------
Info - This is the last in the SMC line of cargo trucks. Does not seem
       to have any other use besides passenger transport.

Tips - Can take slightly more hits than other lighter vehicles.

Primary Role - Domestic Cargo Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - You can find these driving around certain
                               industrial areas.
         - Northern Province - (Same as Southern)
                             - There is a $ challenge located south of
                               Yongbyon. The challenge requires you to
                               destroy 5 2300 trucks, so you may choose to take
                               one if you want, although you will fail the
                               challenge.

-------( 11. )------
--( Street Racer )--
--------------------
Info - This is a fast vehicle, but very fragile.

Tips - Very good for getting around quickly.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       1 Passenger

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - N/A

----( 12. )----
--( Taebaek )--
---------------
Info - This seems to be the 4x4 of choice for the locals. Simple sleek design
       and good handling makes for a viable means of transportation.

Tips - Nothing special about this vehicle besides basic transportation. Can
       take a bit more damage than a Jaju though.

Primary Role - Transport

Armor - Light

Crew - 1 Driver
       3 Passengers

Card Loadable? - N/A

Chop Shop Reward - N/A

Location - Southern Province - N/A
         - Northern Province - A Taebaek spawns at the M.A.S.H as a $ taxi 
                               challenge.
                             - There is a $ challenge located at the temple.
                               If you start it, you will be asked to hunt down
                               2 drug dealers. Both dealers will be driving
                               in a Taebaek.

--------------------
VI. Mystery Vehicles
--------------------

The vehicles in this section fall under either two categories.

1) Existance unknown

2) Not sure if they can be used.

------( 1. )------
--( K-53 Cargo )--
------------------
Info - N/A

Tips - N/A

Primary Role - Heavy Air Transport

Armor - Medium

Crew - N/A

Location - Southern Province - During the mission "Embedded", the first
                               destination for the reporter is at Ichon.
                               When you drop off the reporter, this chopper
                               will approach the airfield from the right and
                               land. I successfully got rid of the pilot
                               of the transport, but wasn't able to board it.
         - Northern Province - N/A

------( 2. )-----
--( Paektusan )--
-----------------
Info - N/A

Tips - N/A

Primary Role - Transport

Armor - Light

Crew - N/A

Location - Southern Province - N/A
         - Northern Province - N/A



===============================================================
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||                                                           ||
||      |     -9.0-     OTHER                       |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================


-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-

|| -9.1-     Merchant of Menace                      ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-



The Merchant of Menace is an online delivery shop that will satisfy all your
Needs while playing Mercenaries. These prices are the prices they were at when
We got them on our games. My games were lower because everyone liked me better
But Foodisgoods was a little bit higher. So these prices will not be exact
But it will be somewhere close to these.



======M===E===R===C===S======
||      Vehicles - 29      ||
======M===E===R===C===S======



1.  S. Korean K1025 Scout Delivery
    Price: $21,000
    As used by the border patrol



2.  Mafia technical (MG) Delivery
    Price: $16,800
    Machine-gun Armed Pickup



3.  Civilian Car Delivery
    Price: $4,200
    Pre-owned local vehicle



4.  Chinese BJ2020 Scout Delivery
    Price: $12,600
    Command and control scout car


5.  H3 Delivery
    Price: $25,200
    Hot off the assembly line!



6.  Chinese Fuel Truck Delivery
    Price: $16,800
    Full tank of military-grade fuel included



7.  Baggage Car Delivery
    Price: $8,400
    A great gag gift



8.  N. Korean Sungri Scout Delivery
    Price: $10,080
    Authentic military ?surplus?



9.  N. Korean Transport Delivery
    Price: $8,000
    Military transport



10. Allies UH-60 Delivery
    Price: $52,000
    Includes full crew!



11. North Korean BRDM Scout Delivery
    Price: $32,000
    Armored recon vehicle



12. Chinese Type 89 APC Delivery
    Price: $40,000
    The APC with attitude



13. Allied M1025 Scout Delivery
    Price: $20,000
    Travel in safety and style



14. S. Korean K966 Scout Delivery
    Price: $28,000
    Anti-tank recon vehicle



15. N. Korean BTR APC Delivery
    Price: $20,000
    Light wheeled APC



16. N. Korean BMP APC Delivery
    Price: $60,000
    The go-anywhere APC



17. N. Korean ZSU-57 Anti-Air Delivery
    Price: $52,000
    Twice the fun of ordinary AA!



18. Press Truck Delivery
    Price: $16,000
    Hold your own press conference!



19. Mafia Technical (AT) Delivery
    Price: $24,000
    TOW-armed Pickup



20. Mafia MD-530 Delivery
    Price: $76,000
    Fly free...For a price!



21. Mafia SUV Delivery
    Price: $28,000
    Armed and armored SUV



22. Chinese Type 95 Anti-Air Delivery
    Price: $80,000
    Not just anti-air, it?s anti-everything



23. S. Korean K200 APC Deliver
    Price: $48,000
    Protect your precious cargo



24. Civilian Street Racer Delivery
    Price: $20,000
    High-performance and high-style



25. Allied M1027 Anti-Air Delivery
    Price: $28,000
    Get anti-air where you need it



26. Allied M1126 APC Delivery
    Price: $32,000
    Ultimate off-road capability



27. N. Korean MD-500 Delivery
    Price: 92,000
    Protect for lightning-fast attacks



28. Mafia Technical (GL) Delivery
    Price: $28,000
    Say hello to our little friend!



29. Mafia VIP Car Delivery
    Price: $28,000
    True European style 



======M===E===R===C===S======
||      Supplies ? 18      ||
======M===E===R===C===S======



1.  Allies Supply Drop
    Price: $5,460
    Weapons, ammo, and health in one package!



2.  Russian Supply Drop
    Price: $3,360
    Close-quarters combat weapon



3.  Demolitions Supply Drop
    Price: $6,720
    Explosive Resupply



4.  Sniper Rifle Drop
    Price: $12,600
    Includes weapon only



5.  Anti-Air Rocket Drop
    Price: $15,120
    Includes weapon only



6.  Anti-Tank Rocket Drop
    Price: $15,120
    Include weapon only



7.  Medical Supply Drop
    Price: $2,100
    Who says we aren?t humanitarian?



8.  Advanced Weapons Drop
    Price: $16,800
    The cutting edge of personal arms



9.  Covert Supply Drop
    Price: $6,720
    Suppressed weaponry



10. Chinese Supply Drop
    Price: $5,040
    Chinese weapons and supplies



11. Vehicle Ammo Drop
    Price: $6,720
    Express delivery guaranteed!



12. Vehicle Repair Drop
    Price: $10,400
    For the do-it-yourself mechanic



13. Special Weapons Drop
    Price: $9,600
    Sergei?s Special Selection!


14. Vehicle Support Drop
    Price: $24,000
    Contains ammo and armor



15. Heavy Weapons Drop
    Price: $12,000
    Anti-armor/anti-air weaponry




16. Sniper Supply Drop
    Price: $9,600


17. Cheat Weapons Drop
    Price: $800,000
    Open a whole crate of whoop-ass!

NOONE HAS FIGURED OUT HOW TO GET THE LAST ONE WITHOUT CODES BUT HERE IT IS

18. North Korean Supply Drop
    Price: $6,000



======M===E===R===C===S======
||     Air Strikes - 16    ||
======M===E===R===C===S======



1.  Surgical Strike
    Price: $42,000
    2,000 lbs of laser-guided love


2.  Artillery Strike
    Price: $42,000
    A gift from our friends across the border


3.  Cluster Bomb
    Price: $54,600
    A horde of soldiers facing you down?


4.  Gunship Support
    Price: $63,000
    Laser targeting required


5.  Strategic Missile Strike
    Price: $60,000
    A blast from the past!


6.  Bunker Buster Bomb
    Price: $280,000
    Laser-guided megabomb!


7.  Stealth Fighter Attack
    Price: $36,000
    They?ll never see it coming


8.  Artillery Barrage
    Price: $80,000
    A gift from our friends across the border! 


9.  Gunship Support 11
    Price: $120,000
    Laser targeting required


10. Artillery Bombardment
    Price: $160,000
    A gift from our friends across the border!


11. Air Superiority
    Price: $160,000
    Our forecast: clear skies ahead


12. Cruise Missile Strike
    Price: $240,000
    The high-tech solution to any problem


13. Gunship Support III
    Price: $180,000
    Laser targeting required


14. Tank Buster
    Price: $200,000
    Clear out a whole roadway!


15. Fuel-Air Bomb
    Price: $360,000
    The economical alternative to a nuke


16. Carpet Bomb
    Price: $400,000
    Satellite coordinates required



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|| -9.2-     Secrets                                 ||

-=+=--=+=--=+=-M-=+=-E-=+=-R-=+=-C-=+=-S-=+=--=+=--=+=-


-----------------------
Blueprint Unlockables:|
-----------------------

1  - C4 Supply Drop
5  - Sniper Rifle Supply Drop
10 - Stringer Supply Drop
15 - Anti Tank Supply Drop
20 - Code: Play as Mafia Heavy Soldier
30 - Code: Play as NK Elite Soldier
40 - Prototype Supply Drop
50 - Code: Play as NK Spades Number Card
60 - Cash: 100,000
70 - Cash: 100,000
80 - Cash: 250,000
90 - Cash: 250,000
100- Cash: 500,000
110- Code: Play as Indiana Jones

------------------
Monument Rewards:|
------------------

10 - NK ZSU 57 Anti Air Delivery
20 - Cash: 250,000

---------------------------
National Treasure Rewards:|
---------------------------

1  - Chinese Scout Delivery
5  - H3 Delivery
10 - Chinese Fuel Truck Delivery
15 - Cash: 50,000
20 - Code: Play as Han Solo
30 - Code: Play as Civilian Doctor
40 - Code: Play as Civilian Prisoner
50 - Code: Play as Ace of Diamonds
60 - Cash: 100,000
70 - Cash: 100,000
80 - Cash: 250,000
90 - Cash: 250,000
100- Cash: 500,000
110- Code: Play as SKU Elite Soldier

-------------------------
Listening Posts Rewards:|
-------------------------

10 - Health Crate Supply Drop
20 - Civilian Baggage Carrier Delivery
30 - Mafia MD-350 Scout Delivery
40 - Code: Play as NK Hearts Numeric Card

50 - Code: Play as Pilot
55 - Cash: 250,000

THIS IS MY FAVORITE SECRET:

FREE SHOP-
This is a 100% glitch that works everytime. All you have to do is, select
something from the buy that you want, throw the grenade and just before the
grenade hits the ground quickly go back to the shop select and choose anything
else and select it. Then when you get back into the game with the new selected
item the old one will be dropped free of charge!
Contributed By: doomride001
ALSO LOCATED IN THE CHEATS SECTION




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||                                                           ||
||      |     -A.1-     FREQUENTLY ASKED QUESTIONS  |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



Q: When did Mercenaries come out? 
A: Mercenaries was released on January 11, 2005.

Q: What weapons can I use in the game? 
A: There is a large assortment of weapons you can use. Everything from 
Rifles to rocket launchers to emplaced machine guns. Its all there.

Q: What are some of the vehicles available for use in the game? A: 
Tanks, Jeeps, Helicopters, SUV?s, normal everyday cars, and Anti Air 
Vehicles.

Q: Who is the main characters I use in the game? 
A: You can choose from 3 mercenary's to play as. Each has their own 
special things about them, so choose which one you think will fit you 
best in the game.

Q: How do I unlock the Merchant of Menace? 
A: You must complete the 1st mafia mission to unlock it.

Q: How do I call in airstrikes? 
A: Choose which airstrike you want to call in and if it?s a laser one 
you just point it at want you want and hold fire until you hear it call 
in. If it?s a satellite one, you move around where to aim it with the 
Left analog stick and then hold the R1 button until the bar fills up 
and it fires.

Q: How do I order in supplies? 
A: You have to go to the Merchant of Menace and choose which supply you 
need. After you have that you throw a beacon in any place it will let 
you call it in and it will be brought to you.

Q: What are the factions I can work for in the game? 
A: You can work for a total of 4 factions, Allies, South Koreans, Mafia, China.

Q: How can I improve a factions mood toward me? 
A: If your faction is low you can bribe them, or you can kill a NK 
soldier that are Attacking them. You can also collect bounties to raise 
your faction towards

Q: How do I bribe a faction? 
A: Walk up to the guard at the HQ that your factions are bad with and 
click talk. Try not to get killed before you get to him. After that it 
will come up with the price you must pay them for your faction to go up 
with them. Usually it will cost about $100,000.

Q: Can you find a card while you?re just walking around? 
A: Yes, you can catch any of the number cards while you are just 
roaming around but all the faces and Aces must be caught while you?re 
on the mission to catch them.

Q: How do I get the cheat crate? 
A: You must Capture or Kill all 52 cards.

Q: Can I use all the cheat codes even when I haven?t gotten the email 
for them yet? 
A: No you can?t you have to collect the bounties and get the emails 
first.

Q: How do you hijack a helicopter?
A: Stand underneath it in its shadow and wait for the option to come up once it
Gets low enough, you can also shoot it and it usually comes down some.



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||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
||                                                           ||
||      |     -B.1-     ACNKOWLEDGEMENTS            |        ||
||                                                           ||
||     -=-M-=-E-=-R-=-C-=-E-=-N-=-A-=-R-=-I-=-E-=-S-=-       ||
===============================================================



Pandemic for creating such a great game
Gamefaqs for such a great site
The mercenaries' handbook for a lot of the information for this FAQ
Foodisgood for helping me write this FAQ
Everyone who?s emailed me to give help, which are given credit by what the
Contributed and some haven?t gotten their information posted yet
Evoco for his huge contribution to the vehicles section
And All of you for taking the time to read my first and foodisgoods first FAQ