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Star Wars: Knights of The Old Republic 2: 
The Sith Lords

Boss FAQ
Xbox/PC

August 2nd 2005
Version: 1.5
Written By: Brandon Rad
Email: The_True_Lord_Of_The_Sith@hotmail.com
Note: When you E-mail me use the subject: KoToR 2 Boss FAQ
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.This is copyright 2005 by Brandon Rad (So donít do anything to this .   
.FAQ, but e-mail me if you want to put it on a different site!)      . 
.                                                                    .
.And..                                                               .
.                                                                    . 
.Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts,      .
.Bioware, Obsidian, and whoever else sponsored this game.            .
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Version History
======================================================================
Version 1.0
August 2nd: Began the FAQ
August 3rd: Edited contents and continued FAQ. 
Version 1.1
August 4th: Edited contents and continued FAQ.
August 4th: Finished FAQ.
Version 1.2
August 5th: Edited Drexl Larvaís name
August 6th Added Colonel Tobin 
Version 1.3
August 11th: Edited Kelborn and Bralor
August 16th: Edited Jedi Consular
Version 1.4
October 15th: Added questions 
November 28th: Not much, just added a suggestion
Version 1.5
May 3rd: Answered a question and modified the FAQ.
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Table of Contents:
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1. Introduction
2. Classes/ Prestige Classes
3. Slusk, Luxa and Gammoreans 
4. Tank Droid
5. Azkul or Master Vrook (Or Both)
6. Twin Suns x2
7. Mira or Hanharr
8. Twin Suns x2 (Again)
9. Optional: Master Zez-Kai Ell
10. Zakkeg
11. Davrel
12. Kex
13. Tagren
14. Kelborn
15. Bralor
11. Malak Vision
12. Revan Vision
13. Darth Sion
14. Drexl Larva
15. Optional: Master Kavar
16. Queen Talia or Vaklu
17. Atris
18: Colonel Tobin
19. Darth Nihilus
20. Greater Storm Beast
21. Hanharr
22. Darth Sion
23. Darth Traya/ Kreia
24. Visas
25. Boss by Location
26. Q & A
27. Special Thanks
======================================================================
Introduction
=====================================================================
Welcome to my very first FAQ! I may be off on some stuff so e-mail me 
on that, and also e-mail for missing bosses or mini bosses, and If 
youíre wondering, I donít have any of the bosses Vitality so if you 
figure any of their Vitality out e-mail me.
======================================================================
Classes
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Jedi Guardian
10 Vitality / Level
1 Skill Point / level
4 Force Points / level

Growth:
Skills: Low
Feats: Excellent
Force Powers: Average

Class Skills: 
Awareness
Demolitions
Persuade (Main Character ONLY)
Treat Injury
======================================================================
Jedi Sentinel
8 Vitality / Level
3 Skill Points / Level
6 Force Points / Level

Growth:
Skills: Average
Feats: Average
Powers: Average

Class Skills:
Computer Use
Awareness
Persuade (Main Character ONLY)
Security
Stealth
Treat Injury
======================================================================
Jedi Consular
6 Vitality / Level
2 Skill Points / Level
8 Force Points / Level

Growth: 
Skills: Average
Feats: Low 
Force Powers: Excellent

Class Skills: 
Repair
Treat Injury 
Awareness
Persuade (Main Character ONLY)
======================================================================
Prestige Classes
======================================================================
First off, requirements:
75 % Dark or Light/ Have Visas
Level 15

Light Side Prestige Classes:

Jedi Weapon Master (Same as Jedi Guardian)

Feats Gained:
Greater Prestige Sense
Deflect
Increase Melee Damage I
======================================================================
Jedi Watchman (Same as Jedi Sentinel)

Feats Gained:
Sneak Attack I
Greater Prestige Sense

Powers Gained:
Force Camouflage
======================================================================
Jedi Master (Same as Jedi Consular)

Feats Gained:
Prestige Sense
Regenerate Force Points
Light Side Enlightment

Powers Gained:
Inspire Followers I
======================================================================
Dark Side Prestige Classes:

Sith Marauder (Same as Jedi Weapon master)
 
Feats Gained: 
Weapon Focus: Lightsaber
Greater Prestige Sense
Increase Combat Damage

Powers Gained:
Fury
======================================================================
Sith Assassin (Same as Jedi Watchman)

Feats Gained:
Weapon Focus: Lightsaber
Greater Prestige Sense
Sneak Attack I

Powers Gained:
Force Camouflage
======================================================================
Sith Lord (Same as Jedi Master)

Feats Gained:
Weapon Focus: Lightsaber
Dark Side Corruption
Prestige Sense
Regenerate Force Points

Powers Gained: 
Crush Opposition

And.. You may see yourself as the Sith Lord on the Title Screen. Now 
onto the bosses and mini bosses.
======================================================================
Slusk, Luxa, and Gammoreans

Difficulty: Easy
Strategy: Pretty easy, no real strategy here, just beware the turrets.
======================================================================
Tank Droid
Difficulty: Semi-Hard
Strategy: Okay possibly the hardest boss youíve fought so far. To start 
run into the room with the workbench and lab station and put Solo mode 
on. Make any grenades that you require. Change to Bao-Dur or 
Atton/Kreia and distract the huge Bot then change back to your Exile 
and throw all the sonic, ion, frag, or plasma, or thermal detonators. 
The huge Bot you go down quickly.
======================================================================
Azkul Or Master Vrook (Or Both)
======================================================================
Azkul
Difficulty: Medium if you have Vrook fighting alongside; Hard if you 
did all the dark side things before fighting and donĎt have Vrook. 
(Turn off turrets, Inject injured militia, etc.)
Strategy: When you start the battle run and you have Vrook, follow his 
lead and begin slaughtering men, when Vrook is fighting Azkul, either 
eliminate the rest of the men or help Vrook, Azkul will fall 
eventually.
Strategy: If you donít have Vrook, run the opposite way of Azkul and 
turn the corner and let the militia fight the mercs. Kill any of the 
mercs that come after you, and Dopak, unless you sent Zherronís 
message. Occasionally peak to see the battle, wait until its just you 
and Azkul. Turn the corner and start to fight Azkul, heal when 
necessary.

Or..

Vrook
Difficulty: HARD
Strategy: I hope you chose light side on this because Vrook is HARD! I 
suggest getting your first prestige class and wait for Level 20+. Even 
at level 20 he can kill you in two hits. But there is a cheap strategy 
(No, not run behind the table, heís smart and will go around) To start 
you need Shock or higher. Start by running around the area, when he 
gets far enough hit (X) and stop moving until you use Shock, continue 
running around until he begins to heal, continue fighting until you are 
out of Force Points, to avoid him this way keep running around the 
plants until he stops chasing you, if you continue to use Shock on him 
heíll eventually run out of FPís and he wonít be able to heal, Shock 
away until he dies. Youíll then absorb his power
======================================================================
Twin Suns x2
Difficulty: Easy/Medium
Strategy: Okay you only have Atton, if heís a Jedi itíll still be sort 
of hard, to start equip a blaster pistol/rifle and run around a table 
until theyíre stuck, then chuck grenades at them, theyíll heal but keep 
throwing grenades until their shields go down then you can shoot them 
or keep throwing grenades till they fall.
======================================================================
Mira or Hanharr
======================================================================
Mira
Difficulty: Easy
Strategy: First off level up Hanharr only a bit, so he can recover when 
getting past the guards later. Mira only has one Virbroblade/Sword so 
the battle is simple, equip any weapon you want to him, Sith War Sword, 
2 Vibroswords, etc.
Just go up to her and a couple of attacks will do.

Or..

Hanharr
Difficulty: Medium
Strategy: To start level up some levels for the same reason as Hanharr, 
then equip some blasters or a melee weapon, or just run through the 
mines and make sure Hanharr runs through them, heíll fall easily after 
that.
======================================================================
Twin Suns x2 (Again)
Difficulty: Easy
Strategy: Now you have a full party so theyíre easier, slash them with 
your saber until they fall.

Note: Remember to check their remains for Twiílek Spinning Blades and 
go back to the cantina and get 2 more!
======================================================================
Optional: Master Zez-Kai Ell
Difficulty: Easy/Medium
Strategy: There isnít really any place to run so remember to get a lot 
of medpacs. Use any force power that will do damage to him, Force 
Lightning recommended, he wonít fall easily but heís easier then Vrook. 
After the battle youíll absorb his life force and get +25 to your force 
points.
======================================================================
Zakkeg
Difficulty: Easy
Strategy: An easy boss, you can have Davrel fighting alongside you, he 
can distract it and has a Mandalorian Blaster to have some effect on 
it, it resists all force powers and its immune to beast trick.
======================================================================
Davrel
Difficulty: Easy
Strategy: You are unarmed but he has low Vitality and he is also 
unarmed, have good armor on to defeat him fast.
======================================================================
Kex
Difficulty: Easy
Strategy: You probably set the rules to no limits, so heís easier then 
Davrel, just attack once or twice.
======================================================================
Tagren
Difficulty: Medium/Hard
Strategy: Pretty hard, this depends on your hit rate, he his very 
accurate and can deal up to 30 damage, he uses attack only so use 
critical strike and flurry to your advantage, he wonít fall easily.
======================================================================
Kelborn
Difficulty: Medium
Strategy: He may be a bit easier than Tagren because you have a dueling 
Vibroblade, use Power attack it helps, a lot! You will be doing around 
50 damage. And use stims and a Mandalorian melee shield before battle.
======================================================================
Bralor
Difficulty: Hard
Strategy: Use the force! Literally, you have no limitations, so you 
have lightsaber and all, but he uses flurry and other attacks that do 
50 damage! A fully hit flurry can do about 90 damage! But you have the 
potential to defeat him easily, just strike and use power attack, heal 
when necessary.

Note: During the battle circle you can lose the match but still go on 
to the next, hereís how: First make sure you have a Jedi Guardian in 
your team and make sure he/she has a lightsaber, when you lose or break 
the rules there is a 60% chance that he/she will use force jump and 
finish the enemy. Also if you break the rules there may be a chance 
where your allies join in and win for you.
======================================================================
Malak Vision
Difficulty: Easy/Medium
Strategy: Malak is only hard if you donít have Stasis Field or Force 
Storm/Death Field, or any other area force power. He has Bastila and 
four other Jedi fighting with him, just use an area force power to 
defeat the five other Jedi then duel with Malak, use power attack and 
heal when possible.
======================================================================
Revan Vision
Difficulty: Easy
Strategy: Revan can be quite easy if you have master power attack, just 
use it a couple of times then he/she will fall and youíll get another 
Lightsaber.
======================================================================
Darth Sion
Difficulty: Impossible but easy.
Strategy: Darth Sion is impossible to beat right now, so just fight him 
until Kreia warns you, when she does youíll retreat.
======================================================================
Drexl Larva
Difficulty: Easy/Medium
Strategy: If your team has low Vitality, this match may be annoying. 
Start off by sending your team mates in to weaken it, they will and may 
die easily, so be sure to have Kreia or yourself other another Jedi 
partner (if you have one) to use Force Heal, if your teammates die then 
continue running around until you can use Force powers on it, or just 
slash it to death. I recommend having Atton if you didnít put him on 
the other mission, because he can revive himself.
======================================================================
Optional: Master Kavar
Difficulty: Medium
Strategy: Ahh, the famed Jedi Guardian as Mandalore mentioned, really 
isnít as hard as he seemed. To start use power attacks an flurry to 
weaken him, master flurry highly recommended because he has robes on he 
can only put up a fight with his two sabers, nothing a good energy 
shield canít handle, just heal when necessary, he will fall pretty 
fast.
======================================================================
Queen Talia or General Vaklu
======================================================================
Queen Talia
Difficulty: Medium
Strategy: Ummm, wow, by her looks she looks really easy, but donít let 
the phrase QUEEN fool you she is harder then Vaklu! First off she has a 
lot of Vitality, I mean more then the Fusion Beast! She is fairly 
powerful, but her main flaw, her defense is low, the battle may be long 
but youíll hit often so sheíll wonít put up much of a fight.

Or..

General Vaklu
Difficulty: Easy
Strategy: You can cruise through this battle easily, he may be strong 
but has low Vitality, Queen Talia could probably kill him if she could! 
Couple of attacks and heíll give up, then during the talk cinema you 
can kill him or let Taliaís men take care of him
======================================================================
Atris
Difficulty: Medium/Hard
Strategy: She has a red saber, and does a lot of damage, but if your 
treat injury is high and you have a lot of life support packages then 
you can attack her and use the packages, theyíll heal about 100 
Vitality each so she will fall easily, but make sure you heal if you 
get to 80 health, she can do 100 damage max! Force Crush works very 
well.
======================================================================
Colonel Tobin
Difficulty: Easy
Strategy: Fights a lot like Talia. He has tons of Vitality, maybe 
around 900, Force crush and Force storm work well, easier then Talia 
because you are a higher level.
======================================================================
Darth Nihilus
Difficulty: Easy/Hard
Strategy: Good thing he can fall easily, bad thing your party selection 
has no freedom and he does plenty of damage. If you use Visas and 
Mandalore then youíll be fine if you donít you better have some good 
extra equipment. Darth Nihilus can be easy if you keep encouraging to 
fight on and if you have good healing items. Heíll be hard if your 
extra equipment is crap and have little healing items, just heal and 
use Force Immunity and have a good energy shield on and youíll be fine, 
Visas will use force powers, but make sure she doesnít because he 
resists it all. Mandalore should use Master Power Attack to eliminate 
him fast.
======================================================================
Greater Storm Beast
Difficulty: Medium/Hard
Strategy: Not really a boss, but still gets annoying, use Master Power 
Attack and if heís not dead by the third power attack youíre doomed, if 
heís not RUN before he deals another 120 on you, if you get away 
successfully use Life Support Packages till you have full health and 
use Master Power Attack till heís dead.

*E-mail Submission by Dungtrg
To easily defeat the Greater Storm Beast, try setting mines while in 
stealth and then luring the beast to the mines. (If he sees you, use 
Speed and run around him.)
======================================================================
Hanharr
Difficulty: Easy
Strategy: YOU WILL ONLY GET THIS BATTLE IF YOU GOT MIRA, possibly the 
easiest battle in the game, if Miraís a Jedi this will be simple, 
Hanharr will have a lot of vitality, and his strength seems lower then 
usual, no strategy, attack, heal, repeat.
======================================================================
Darth Sion
Difficulty: Easy with high persuade/ Hard with low persuade
Strategy: You can use Master Power Attacks and Force Crushes until he 
fully recovers again. He is impossible to defeat, so you must defeat 
him in conversation, the conversation isnít really important, no matter 
what four battles will finish him, its just that the first options 
erode his will saves. Heís (It? Rock Dude) fairly easy if you know what 
to say. He will keep regenerating himself if you donít. Just convince 
him what Kreia is doing and that he can be defeated.
======================================================================
Darth Traya/Kreia
Difficulty: Hard
Strategy: Congrats for making it this far. Okay about Traya, she has 
twice your vitality no matter WHAT, so if youíre a pure Jedi 
Guardian/Weapon master at its maximum level Traya will have a HUGE 
amount of vitality, like 1000+ high. To start the battle use every 
stimulant, supportive Force Power, and energy shield before you start 
the battle, it will help, and force immunity will help a lot. She uses 
Force Push and a power that poisons you. Use master flurry/critical 
strike/and power attack, power attack helps the most. When you get her 
down to 0 vitality she will recover and summon three purple sabers that 
are hard, the best way to do defeat them is to run back near the 
entrance with an energy shield on and let the sabers attack you then 
when they slash run back to Traya into a corner, they will not follow
(hopefully), they can be taken down though if you just use your saber, 
heal frequently throughout this battle unless you want to get killed. 
Traya can deal around 120 damage with one hit. The best way to counter 
Traya before you attack her in the second battle. Go near the small 
ledge and target Traya and shoot her with a blaster, she will somehow 
take a blaster out and start shooting you. Then hide behind a pillar 
and take your saber out. Then go up to her and attack with your saber, 
she wonít switch to her saber and wonít attack you, (Need conformation 
on this) you can easily beat her when sheís unarmed and she doesnít 
attack either, maybe my game is weird, (Confirm me with a e-mail about 
her blaster). When you beat her ask her all your questions that you 
want answered, then you can leave her or kill her.. And youíve beaten 
the game! But I wonít spoil the end cinema :P, itís different if your 
alignment is light/neutral or dark.
======================================================================
Visas
Difficulty: Easy/Medium
Strategy: I only have this boss at the bottom of the FAQ because the 
time you battle her varies and youíll only fight her when you have 75% 
light/dark. Sheís easy if you have a lightsaber. But have fun and run 
around the ship and attract your teammates to do the battle for you.
======================================================================
Boss by Location
======================================================================
Telos
======================================================================
Telos: Citadel Station: Slusk, Luxa, and Gammoreans
Telos: Military Base: Tank Droid
======================================================================
Dantooine
======================================================================
Khoonda: Vrook
Khoonda: Azkul
======================================================================
Nar Shadaa
======================================================================
Entertainment Module: Twin Suns x2
Visquis Hidden Base: Mira or Hanharr
Gotoís Yacht: Twin Suns x2
Nar Shadaa Docks: Master Zez-Kai Ell
======================================================================
Dxun
======================================================================
Dxun Jungle: Zakkeg
Mandalorian Ruins: Davrel
Mandalorian Ruins: Kex
Mandalorian Ruins: Tagren
Mandalorian Ruins: Kelborn
Mandalorian Ruins: Bralor
======================================================================
Korriban
======================================================================
Secret Tomb: Malak Vision
Secret Tomb: Revan Vision
Sith Academy: Darth Sion
======================================================================
Onderon
======================================================================
Royal Palace: Drexl Larva
Royal Palace: Master Kavar
Royal Palace: Queen Talia
Royal Palace: General Vaklu
======================================================================
Telos
======================================================================
Telos: Hidden Base: Atris
======================================================================
The Ravager
======================================================================
The Ravager: Colonel Tobin
The Ravager: Bridge: Darth Nihilus
======================================================================
Malachor V
======================================================================
Malachor Depths: Greater Storm Beast
Malachor Depths: Hanharr (Mira ONLY)
The Trayus Academy: Darth Sion
Malachor Core: Darth Traya/Kreia
======================================================================
Ebon Hawk
======================================================================
Crews Quarters: Visas
======================================================================
Q & A
======================================================================
This is the answers for the people who e-mailed me and are having 
trouble.

Erick Liddell 
Q: I Cant Get Off Gotoís Ship Nor Find Any Info To Help. Iíve Been 
Wandering Around For A Month Looking At The Computers...Can You Help? 
A: Well you probably have a glitch, or you may have not done all the 
steps, so Iíll list them for you.
1. First off, get shutdown from the droid right when you enter the 
ship.
2. Then retrieve yourself.
3. Next get the Power Access Codes from the terminal where you were 
locked up.
4. Head to the bridge and disable the cloaking device and open the 
hanger doors.
5. Fight your way through all the bounty hunters and make it back to 
the Ebon Hawk. If you are at step five and you did for a fact unlocked 
the hanger doors and they still wonít open then you have a glitch an 
have to restart your game, its tough and youíre the only person I know 
thatís ever had that glitch. So if you didnít do the last step, upload 
all the codes and play around with the bridge terminal for a while 
until bounty hunters appear from outside.
Joms Barros
Q: I can't the guards as Mira in the Jek Jek Tar under ground
place how should I let my main character in and stay alive?

A: If you want to avoid any casualties, immediately have Mira go to the 
exit, if you have enough spikes with you as you enter, kill the guards 
you see and head into the computer room, if youíre loaded with spikes, 
fill every room with guards in it with gas, this should let you survive 
without dying.
======================================================================
Special Thanks
======================================================================
GameFAQs: For giving this FAQ a home
Bioware: Obsidian, and Lucas Arts: for making the game
Dungtrg: For posting a suggestion.
Erick Liddell: For asking a question. 
Barrj006: For asking a question. 
======================================================================
----------------------------------------------------------------------
.This is copyright 2005 by Brandon Rad (So donít do anything to this .   
.FAQ, but e-mail me if you want to put it on a different site!)      . 
.                                                                    .
.And..                                                               .
.                                                                    . 
.Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts,      .
.Bioware, Obsidian, and whoever else sponsored this game.            .
----------------------------------------------------------------------

END