Review by John Titoru
"After you put aside several frustrating moments, you're left with a decent military shooter"
I'll start out by breaking down the game into several categories:
This is where the game truly stands out. For once, you might actually feel like you're a heavily trained soldier out to stop an evil dictator with a massive army at his disposal. Graphics are top notch. Everything from explosions to the map itself look real. Nothing to complain about here.
A little frustrating sometimes because I think they tried to jam too many features into the game. The Y button is the most trouble. This button is your standard command button (hold it and you can order your team to cover fire, flank left or right or hold position) however if you tap the button, you order a whole new set of commands which can have bad results. If a teammate is wounded and needs healing, you press the Y button to order another teammate to help him out. But if your cursor is a little off, you can accidentally order your team to advance (sometimes into enemy fire which can kill your whole squad) unless you act quick and order them to hold position (but sometimes you can't act quick enough). But besides this, the whole control scheme feels a little off.
This is where my main problem is. The gameplay is so unrealistic. First to start off, the enemy AI. Terrible. Often times, your enemies appear to be suicidal. They will rush your position with absolutely no cover for them but simply running towards you in a straight line. Also there is no element of surprise. In night missions, you might expect to be able to surprise your enemies by using night vision to sneak attack them but no dice. They will almost always see you first (even though they're not equipped with night vision) making the whole Ghost Recon "they came out of no where" title seem useless.
That said, your squads AI is significantly better. They are very useful in spotting hidden enemies and are quite good at neutralizing them. And finally the most frustrating thing is how you can fail a mission. If you let an enemy breach a position you're supposed to be defending, mission failed. One in particular is bad. You have to defend a ridge from the Koreans while they attack you. At one point a nearby bridge is destroyed but the vehicles just cross through the ditch and continue. And then suddenly (after a good 20 minutes of playing this level) your rocket launcher won't fire for some reason (it was loaded by the way) and the vehicle breaches the area and you fail. Also if you happen to shoot a friendly soldier by accident you fail.
The sound brings it to life. The bullets pinging off nearby walls and the sounds of the guns and explosions are great.
So all in all, if you can live with the annoying control scheme and unrealistic gameplay you're in for an enjoyable military gaming experience.
Reviewer's Rating: 3.5 - Good
Originally Posted: 01/03/05
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