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    School FAQ by Southern Finest

    Version: 1.0 | Updated: 12/22/04 | Printable Version | Search This Guide

    Grand Theft Auto: San Andreas
    Play station 2
    San Andreas Schools FAQ
    November 02 2004
    Version 1.0
    
    Created By: Southern Finest - Bradley Ward
    
    
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    San Andreas Schoolís FAQ
    
    -----------------------------------------------------------------------------
    WARNING!! This guide may contain spoilers on events in San Andreas if you do 
    Not want your game to be spoiled do not read any further.
    -----------------------------------------------------------------------------
    
                                     =================
                                     Table of Contents
                                     =================
    
    1.0 - Copyright Info/Introduction
    
          1.1 - Copyright Info
          1.2 - Introduction
    
    2.0 - When and where?
    
          2.1 - When do you get them?
          2.2 - Where are they?
    
    3.0 - Rewards
    
          3.1 - Driving School 
          3.2 - Bike School
          3.3 - Boat School
          3.4 - Plane School
          3.5 - Various
    
    4.0 - Driving School
    
          4.1 - The 360
          4.2 - The 180
          4.3 - Whip and Terminate
          4.4 - Pop and Control
          4.5 - Burn and Lap
          4.6 - Cone Coil
          4.7 - The '90'
          4.8 - Wheelie Weave
          4.9 - Spin and Go
          4.10 - P.I.T Maneuver
          4.11 - Alley Oop
          4.12 - City Slicking
    
    5.0 - Bike School
    
          5.1 - The 360
          5.2 - The 180
          5.3 - The Wheelie
          5.4 - Jump and Stop
          5.5 - The Stoppie
          5.6 - Jump & Stoppie
          5.7 - Glitch **NEW**
    
    6.0 - Boat School
    
          6.1 - Basic Seamanship
          6.2 - Plot a course
          6.3 - Fresh Slalom
          6.4 - Flying Fish
          6.5 - Land, Sea and Air
           
    7.0 - Plane School
    
          7.1 - Takeoff
          7.2 - Land Plane
          7.3 - Circle Airstrip
          7.4 - Circle Airstrip and Land
          7.5 - Helicopter Takeoff
          7.6 - Land Helicopter
          7.7 - Destroy Targets
          7.8 - Loop-the-Loop
          7.9 - Barrel Roll
          7.10 - Parachute onto Target
    
    8.0 - Contact Information/Credits/Updates
    
          8.1 - Contact Info
          8.2 - Updates
          8.3 - Credits
    
    
                        ==================================
                        1.0 - Copyright Info/Introduction
                        ==================================
    
    --------------------
    1.1 - Copyright info
    --------------------
    This FAQ is under Copyright Rules of 2004-09, This FAQ may only be posted with
    my permission, if you would like contact me about posting this FAQ or using 
    It for your website, Do so.
    
    Any violations of this copyright should be reported as soon as possible.
    If I do give you permission to use this FAQ, Only use this .txt file.
    It is a free document that cannot be used In any sort of commercial 
    transaction, including but not limited to, selling or giving away as a gift. 
    This FAQ cannot be used, altered, or used by Anybody (including webmasters, 
    publishers, and magazine staff) without my Express written permission.
    All information in this FAQ is Copyright 2004-09 Southern Finest (Bradley Ward)
    
    The GrandTheftAuto Series is (c) of Rockstar, Take 2 Games, and Rockstar North
    
    
    
    ----------------------------------
    1.2 - Introduction
    ----------------------------------
    
    This guide was created for those who cannot get all golds at the schools
    located in San Andreas. I will try my best to list helpful tips, what you
    need in order to get gold, and any information on this subject.
    
    
    
                                    =====================
                                    2.0 - When and Where?
                                    =====================
    
    --------------------------
    2.1 - When Do you get It?
    --------------------------
    
    Driving School - After you have completed the mission 'Deconstruction'
    Jethro should call.
    
    Bike School - You unlock bike school as soon as you complete the mission
    "yay ka-boom-boom".
    
    Boat School - Is unlocked after the mission "Pier 69"
    
    Plane School - Is unlocked once you have brought it for $80,000 not 1 dollar
    even though he says so. During the mission "Verdant Meadows."
    
    
    ------------------
    2.2 - Where is it?
    ------------------
    
    Driving School - It is located in San Fierro, In Doherty.
    It is 2 blocks down from the garage save point in San Fierro on the corner
    and is marked by a Red S.
    
    Bike School - Is located in Las Venturas In Blackfield. It is close to
    Las Venturas Airport
    
    Boat School - Is located at the north west corner of San Andreas
    in Bayside Marina
    
    Plane School - Is located in Verdant meadows in the desert of 
    Las Venturas.
    
    http://hem.bredband.net/708145/schools.html
    
    I decided to use this map instead its just easier :P
    Thanks to whoever created it
    
                                    =============
                                    3.0 - Rewards
                                    =============
    
    -------------------
    3.1 - Driving School
    -------------------
    
    Super GT - Get all Bronze awards at Driving School, and one will spawn outside
    of the school.
    
    Bullet - Get all Silver awards at Driving School, and one will spawn outside
    of the school.
    
    Hot knife - Get all Gold awards at Driving School, and one will spawn outside
    of the school.
    
    
    -----------------
    3.2 - Bike School
    -----------------
    
    FreeWay - Get all Bronze awards at Bike school, and one will spawn outside
    of the school.
    
    FCR-900 - Get all Silvers awards at Bike School, and one will spawn outside
    of the school.
    
    NRG-500 - Get all Golds awards at Bike School, and one will spawn outside
    of the school.
    
    
    -----------------
    3.3 - Boat School
    -----------------
    
    Marquis - Get all Bronze awards at boat school, and one will spawn outside
    of the school in the docks.
    
    Squallo - Get all Silver awards at boat school, and one will spawn outside
    of the school in the docks.
    
    Jetmax - Get all Gold awards at boat school, and one will spawn outside
    of the school in the docks.
    
    
    
    ------------------
    3.4 - Plane School
    ------------------
    
    Rustler - Get all bronze awards in pilot school, and one will spawn at your 
    airstrip in verdant meadows.
    
    Stunt Plane - Get all silver awards in pilot school, and one will spawn at your 
    airstrip in verdant meadows.
    
    Hunter - Get all gold awards in pilot school, and one will spawn at your 
    airstrip in verdant meadows.
    
    -------------
    3.5 - Various
    -------------
    
    Hydra - Complete the mission "Vertical Bird" For Mike Torreno.
    
    Jet Pack - Complete the airstrip asset.
    
    Leviathan - Complete the mission "Up, Up and away".
    
    
    Pics Of unlocked Vehicles Next Update!!
    
    READ THIS BEFORE READING BELOW!!
    
    x---------------------------------------------------------------------x
    |OK here is one tip that you should try if you have loads of trouble: |
    |                                                                     |
    |Press select until you are in first person view:                     |
    |                                                                     |
    |NOW STOP E-MAILING ME THAT TIP!!!                                    |
    |                                                                     |
    x---------------------------------------------------------------------x
    
    
                                    ====================
                                    4.0 - Driving School
                                    ====================
    
    
    
    School Difficulty: 7.5/10
    
    -------------
    4.1 - The 360
    -------------
    
    Total Time: 0:10s
    
    Vehicle Provided: Infernus
    
    Difficulty: 1/10
    
    What you need for gold:
    
    All you need to do is complete a perfect circle or 360 and stop in your 
    original position in the time allotted.
    
    Tips Ė Easiest mission, if you can not do this one, you have problems, and
    should give up now, just follow the directions given to you (Hold X and Square
    and use your left analog stick to turn left or right and complete a full 
    circle)
    
    --------------
    4.2 -  The 180
    --------------
    
    Total Time: 0:10s
    
    Vehicle Provided: Blista Compact
    
    Difficulty: 2/10
    
    What you need for gold:
    
    You need to complete the 180 in the time allotted, and not hit any cones 
    (take any damage) and must also park perfectly in the square cones at the
    end of the track.
    
    Tips Ė Since Iím pretty sure everyone uses the handbrake for turning at one
    point or another, this should be fairly easy. Just floor it into the turn but
    hit R1 at about the middle of the first part of the turn and slide around 
    the turn smoothly. Floor it when youíve straightened out, and into the end
     markers. The hardest part of this test is most likely parking. If you have 
    at least 3 seconds left, just ease into it park right in the center of it. 
    Piece of Cake.
    
    ------------------------
    4.3 - Whip and Terminate
    ------------------------
    
    Total Time: 0:05s
    
    Vehicle Provided: Banshee
    
    Difficulty: 2.5/10
    
    What you need for gold:
    
    Complete the course in the time allotted with no damage and impeccable 
    parking.
    
    Tips - Basically the same as the 180, just floor it into the turn and 
    powerslide into it. Moving into the outside part of the cones before 
    the turn helps to make a more controlled powerslide. Again, the hardest
    part of the mission is parking. You will probably only have 2 seconds
    max to park so you have to either control your car properly around the
    turn or cross your fingers, but itís fairly easy anyway.
    
    ---------------------
    4.4 - Pop and Control
    ---------------------
    
    Total Time: 0:05s
    
    Vehicle Provided: Police
    
    Difficulty: 4/10
    
    What you need for gold:
    
    Complete the course in the time allotted with no damage and impeccable parking.
    
    Tips - This one is a little more random and uncontrolled than the previous 
    three. First, floor it until you are just about to hit the spikes, at this 
    point, let go of X and let your tires pop. Right after your tires pop, hold
    X again and try to control the erratic steering, which isnít that hard. 
    **DO NOT HOLD X THROUGH THE SPIKES, YOUR CONTROL GOES AWRY IF YOU DO** 
    If you are having trouble keeping control of it after your tires are popped,
    slow down a bit and only lightly turn the analog stick and youíll be fine. 
    Again, the hardest part of this mission is most likely parking in my opinion.
    The erratic controls make it even harder this time. You do not have time to
    park properly so just keep the car as straight as possible and park in the
    middle of the cones.
    
    ------------------
    4.5 - Burn and Lap
    ------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Banshee
    
    Difficulty: 10/10
    
    What you need for gold:
    
    Complete the course in below a low 35 seconds (ex. 35.124 s) and have no 
    damage acquired.
    
    Tips - Guys, Iím going to flat out tell you, this may be the hardest one you 
    are going to have to do. To beat this in the low 35ís or high 34ís is nearly
    impossible but Iím going to try to help you. Firstly, never let go of X 
    unless you are about to hit a cone and must brake. Otherwise, powerslide 
    the entire time. To get this unholy time, you must either go on the outside
    edge of the course and turn into the inside all 10 times, or go on the 
    inside edge of the course and turn outside, all while powersliding. If you 
    screw up your routine too many times, you might as well just give up, and 
    start again. My best tips is though, donít get too frustrated, because all
    that does is make you more impatient and less controlled. If you feel 
    yourself getting annoyed, go do something else because it only gets worse.
    If your thumb starts to hurt from turning too much, switch to the other way
    (i.e. if youíre going clockwise, change to counter clockwise).
    
    
    ***************
    Additional Tips
    ***************
    
    Chad Gillenwater Sent this in
    
    "On the Burn and Lap, don't use Emergency brake!  The brake in the faster cars
    (like the banshee) are more precise and you can still whip the car around, much
    faster than you can with the emergency brake.  I did the Burn and Lap in the low
    34's after a few tries."
    
    ---------------
    4.6 - Cone Coil
    ---------------
    
    Total Time: 0:10s
    
    Vehicle Provided: Banshee
    
    Difficulty: 5.5/10
    
    What you need for gold:
    
    Complete the course in the allotted time without any damage and impeccable 
    parking.
    
    Tips Ė This one is almost fun, plus you need a break from Burn and Lap.
    Itís simple weaving, so just floor it and weave through the openings 
    (if you do it good enough you shouldnít have to brake at all). There is 
    also no need to powerslide until you get to the far end of the course 
    where you must powerslide around one little cone and go back to the start.
    This powerslide is easy, but if you find yourself flying into cones when
    you slide, slow down a bit before you reach it, but be aware that you are
    hard-pressed for time this challenge so use it wisely. Parking plus the 
    small time limit make this mission moderately hard but certainly one of 
    the easier ones. You have no time to park (literally, you might have 2 
    seconds if youíre lucky) so you kind of have to go in straight and hope 
    that you parked in the middle. On to the next one!
    
    --------------
    4.7 - The '90'
    --------------
    
    Total Time: 0:05s
    
    Vehicle Provided: Banshee
    
    Difficulty: 8.5/10
    
    What you need for gold:
    
    Complete a Ď90í perfectly in the center of both cars without damaging
    yourself or them in the time allotted. *Note* Donít even try to parallel 
    park without powersliding, you donít have enough time)
    
    Tip Ė Welcome to the luckiest challenge of the driving school. All you have
    to do is powerslide the car between the other two cars. Simple eh? 
    WRONG. Guide your car slightly to the left or right of the center path
    and then powerslide into the space. A good tip is to use the skid marks
    that you left behind previously. If you got a good one (90% or above)
    then follow the skid mark but alter your course slightly, and it helps
    alot. Good luck with this one.
    
    
    ***************
    Additional Tips
    ***************
    
    Chad Gillenwater Sent this in
    
    "On the "The '90'" you don't have to go full speed, in fact if you find some
    videos of people doing the emergency brake parking technique, they usually 
    only go 30-35mph.  Press the gas only partially down and line the left side 
    of your car up to about the very front edge of the right parked car (adjust 
    a tad to get it right).  Takes a couple tries, but much easier and requires 
    less "luck" to do it.  Can get 90+ consistently once you get the hang of it!"
    
    -------------------
    4.8 - Wheelie Weave
    -------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Banshee
    
    Difficulty: 5.5/10
    
    What you need for gold:
    
    To complete the course with minimal damage.
    
    Tips - To keep this baby up on two wheels, just floor it up the little
    ramp you are given and use the method of overturn to keep it up on two 
    wheels. Overturn is basically a tool to help you if you find yourself 
    falling one way too much. If you are moving too much to the left for
    instance, move your analog stick to the left to keep it up on two wheels
    and vice versa. The only problem is, when you do this, your car turns a 
    little bit, and you are no longer heading straight into the red marker, 
    so you must guide it into the center again. Parking, yet again, is your
    main concern. You must park straight and in the center of the marker to
    get 100%. You are allowed to take small damages in this one 
    (like 1% or 3% or so) and still get gold.
    
    -----------------
    4.9 - Spin and Go
    -----------------
    
    Total Time: 0:05s
    
    Vehicle Provided: Taxi
    
    Difficulty: 3/10
    
    What you need for gold:
    
    Complete the course in the time allotted without any damage.
    
    Tips - This one is also very fun. You must at first go in reverse
    (use R2 and L2 to see behind you) and turn straight via a 180 and
    then park. Based on whether you are are going clockwise or counter-clockwise
    you must turn right or left to turn around without hitting a cone.
    If you find yourself about to hit a cone (like when you are turning)
    brake quickly and turn accordingly, and continue. There is very little
    room for error in this one so be prepared to try again if you screw up.
    A little practice goes a long way.
    
    
    *****************
    Additional Tips
    *****************
    
    This tip was sent to me by Floppy
    
    He wrote
    
    "You shouldnt release
    square until the car is straight going the opposite
    direction, i.e. dont try to e-brake the turn, power
    through it."
    
    ----------------------
    4.10 - P.I.T. Maneuver
    ----------------------
    
    Total Time: Unlimited but ends if opposing car goes past the line.
    
    Vehicle Provided: Police
    
    Difficulty: 6.5/10
    
    What you need for gold:
    
    To complete the challenge before the opposing car reaches the "Finish Line"
    with no damage.
    
    Tips - This one is pretty easy, all you have to do is stop the opposing 
    police cruiser by hitting it at a 45 degree angle from the left or right.
    Refer to the diagram below for an estimated trajectory of a right side
    hit. When you hit it at this 45 degree angle it should react to it by 
    turning sideways. Keep your car pressed against it like a "T". Now, the
    damage is kind of weird, some times you get hurt, sometimes you donít so
    I think you just have to hope (not sure).
    
                   |--|
                   |PC| - Opposing Car
                  /|  |
    Trajectory - /
    
    
    
    ----------------
    4.11 - Alley OOP
    ----------------
    
    Total Time: 0:05s
    
    Vehicle Provided: Banshee
    
    Difficulty: 6.5/10
    
    What you need for gold:
    
    Complete a barrel roll off the ramp in the allotted time with no damage.
    
    Tips - This ones fun because you get to crash cars. Again, practice makes
    perfect but I can speed your way to a gold. First of all, floor it when 
    it begins, line yourself up to have only two wheels on the side of the
    ramp when you approach it. When you hit the ramp, let go of X and use
    the left analog stick to adjust your pitch (or which way you want your
    roll to go).Try to land flat on your wheels by not letting the barrel
    roll go past its original position. There is some degree of parking 
    in this mission but if you complete the barrel roll right, you shouldn't
    be outside of it.
    
    --------------------
    4.12 - City Slicking
    --------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Super GT
    
    Difficulty: 9/10
    
    What you need for gold: 
    
    You Need to finish in a time of 1:40 and take no damage.
    
    
    Tips - Do not look at the time at all. Do NOT. It is not important enough
    to move your eyes away from traffic.
    
    Now for the route you take. It seems this game is sometimes programmed
    to have cars appear cutting off precious shortcuts. When you speed out of
    the school, stay on the road, do not try and skip that corner, because 99%
    of the time, a car comes creeping along.
    
    
    Anyway, stay on this road, right smack dab in the middle, on the tracks. 
    Now, you are not going to follow this to the end. I have a better way. 
    Take a right one the road that has the Fast Food Place.
    Now, take the next left. following this road all the way down. Take a left at
    the end, then another left at the place with the marker. Speed up this hill 
    and tilt your camera so you can see for traffic. Follow this road all the way 
    down till you hit the road with the Taco place again. Take a right, then a left
    back onto the main road. Follow it back to the school. Be careful pulling back
    into the school, because if you jump the curb there, it counts as damage, so 
    pull in normally.
    
    
    And thatís all, keep practicing that route and you should learn the traffic 
    patterns and when to speed and when to slow down. Then that gold is yours.
    
    
    *****************
    Additional Tips
    *****************
    
    
    This tip was sent to me from Boag Himself 
    
    He wrote
    
    "From your start point, swing a 90 degree right and down the hill (take it
    slow or you lose control) and across the train tracks. Take the first left 
    and put on full power down this entire straight. This takes you directly down 
    the outer road of the city very quickly (took me 40 secs after a few tries).
    Then, when you come to the red marker follow the curving road up and you
    basically have a straight line to get back to the school, so put on full 
    power, make sure you dont hit any cars and it will take you straight into 
    the marker pretty much.
     
    I find this method more effective since the return journey leads you straight
    into the marker"
    
    
    *******************
    Additional Tips #2
    *******************
    
    Thanks to zerocool
    
    He sent me this tip
    
    "In the driving school mission "city slicking" do not pess "x" and start right 
    away instead wait several seconds several cars will usualy pop out at the 
    most inopotune moment. wait for them to show up befor starting your run 
    and you can most often shoot right by them with no problem, saving you time 
    and damage."
    
    
    ******************
    Additional Tips #3
    ******************
    
    I havnt tried this one out myself but sounds good
    
    Thanks for this tip cant remember who sent it in.
    
    "First, here's a novel way to complete the course. Take a right out of the 
    school, and go down the hill. But instead of crossing the train tracks, 
    make a left ON TO them, and floor it. You can travel on the tracks without 
    worrying about sharp turns or cars, and you can keep a decent speed. When 
    you see a large green hill to your left, get off the tracks and go down it, 
    but make sure you do not fly down the hill so you don't wreck your car, or 
    come to a stop. From their, just floor it to the first checkpoint, then back 
    up."
    
    
    *****************
    Additional Tips 4
    *****************
    
    Thanks to Ryudo For sending this tip in.
    
    First of all, when you start, wait a few seconds to let cars and
    pedestrians pass . When you think the time is
    right hit X and turn right, turn first road left, and follow the main
    road through the city (the one with tram rails and  passes by CJ's
    garage). Align your car onto the tram rails, and DO NOT turn at any
    costs. You will have about 10% to be hit by cars. The tram rails will
    turn right. Ignore it and keep going straight. This time, align your
    car with the double yellow line in the center of the road (the line
    should be directly beneath your car). Use your analogue sticks to watch
    over the hills in case there are cars and you have to adjust your
    heading slightly. Now you will cross a double road, and if you raced by
    top speed, you should be around 30 seconds. SLOW down (very
    important), and drive CAREFULLY over the low fence around the grass
    area to your north (if you do it to fast your car will do something
    weird and get loads of damage). Keep driving, and make sure you don't
    slip. Go over the other side of the fences again and slow even more
    down. The should be a road that leads to the marker right in front of
    you now. slowly drive to the marker (don't even try to go with full
    power, your car will slip and make a nasty fall). Now make a
    controlled turn (not with handbrake, or your car might stop and
    everything would be in vain) and repeat the process above in the other
    way. When jumping down the hills, be careful not to land on any cars,
    or flip over.
    
    If done correctly, you have plenty of time to park your car in the
    finish marker and get gold.
    
    this is very easy, as it are only 2 straight pieces, with some sort of
    dead line running through the middle.
    
    
                                    =================
                                    5.0 - Bike School
                                    =================
    
    School Difficulty: 5/10
    
    -------------
    5.1 - The 360
    -------------
    
    Total Time: 0:15s
    
    Vehicle: FCR 900
    
    Difficulty: 1/10
    
    What you need for gold: 
    
    Do a complete 360 and stop almost exactly where you started
    
    Tips - None really needed...just follow the directions and you will get this
    one very easy.
    
    -------------
    5.2 - The 180
    -------------
    
    Total Time: 0:10s
    
    Vehicle: PCJ 600
    
    Difficulty: 3/10
    
    What you need for gold:
    
    Donít hit any cones and park perfectly
    
    Tips - Floor it the whole way there and about halfway through the U shaped
    cones hard break(R1) and release the gas and turn...then proceed to press
    down X again and head back to the starting point...Now be careful because 
    you must park your vehicle perfectly in the middle of the cones to get 100%
    
    -----------------
    5.3 - The Wheelie
    -----------------
    
    Total Time: 0:08s
    
    Vehicle: FCR 900
    
    Difficulty: 4/10
    
    What you need for gold:
    
    Donít hit any cones, wheelie through the line of cones in the center and
    park perfectly
    
    Tips - Floor it until you reach the cones in the center pull back on the 
    left control stick and release gas, now keep it stable until you reach the
    end of the cones then just land the wheelie and proceed to park your vehicle
    perfectly in the middle of the cones as directed before
    
    -------------------
    5.4 - Jump and Stop
    -------------------
    
    Total Time: 0:08s
    
    Vehicle: Sanchez
    
    Difficulty: 2/10
    
    What you need for gold:
    
    To put it simply just jump the ramp and park your bike perfectly as 
    instructed before
    
    Tips - None really needed this one is very self explanatory and easy...as
    before the hardest part of this mission will be parking
    
    -----------------
    5.5 - The Stoppie
    -----------------
    
    Total Time: 0:08s
    
    Vehicle: FCR 900
    
    Difficulty: 7/10
    
    What you need for gold:
    
    Stoppie through the cones and park directly in center of cones
    
    Tips - Floor it until you hit the cones then perform a stoppie
    (Forward Plus Square) and keep it balanced(donít worry you will wobble a
    little at the end and maybe go of course a little) then land it and correct
    yourself until you are lined up perfectly and park(this will take a few trys
    because most of the time you end up going far off track at the end but that
    is ok because you usually will have about 3 seconds left to correct yourself
    appropriately)
    
    --------------------
    5.6 - Jump & Stoppie
    --------------------
    
    Total Time: 0.08
    
    Vehicle: NRG 500
    
    Difficulty: 10/10
    
    What you need for gold:
    
    Jump the ramp, land and ride a stoppie into the park zone and park perfectly
    
    Tips - Ok boys/girls here it is the hard one, first floor it until
    you hit the top of the ramp then pull back, as soon as youíre at the peak
    of your jump press forward on the left stick and right before you hit the
    ground press square and forward, if done at the right angle (which should
    be right around something like this angle here /) you should begin to ride
    a stopped, now donít press gas because itís absolutely useless, but as soon as 
    you get the stoppie going release square and hold forward on the joystick
    (now the hard part,) once this is done then proceed to try to park your 
    bike perfectly in the center of the parking square(very difficult still 
    takes me multiple trys,) **REMEMBER** YOU MUST RIDE A STOPPIE INTO THE 
    PARK ZONE AND THEN STOP **REMEMBER**
    
    
    
    *****************
    Additional Tips
    *****************
    
    This tip was sent to me by DMf518@aol.com
    
    This is what he sent me 
    
    "with the jump and stoppie in bike school... i got
    gold on that quite easily actually. i've found that it is not necessary to
    do the stoppie all the way into the parking space box thing- just land on 
    your front tire, and as soon as your back tire hits, gun it, then drive into
    the space. sometimes, however, it will stop you as soon as your back tire
    hits, but if you put on the gas at the right time, you can pull it right 
    into the space on both wheels, easy as pie."
    
    
    
    The next tip was sent to me by Rev CLW
    
    "When starting out to gain speed towards the ramp, push the left joystick a 
    quarter of the way, to half the way, forward.  This will keep CJ from 
    standing all the way up - much like in Vice City, he'll keep lower down on 
    the bike and reduce the wind resistance allowing him to get going a bit 
    faster.
     
    If he can get going fast enough, he should land just outside the target zone.
    Hitting on both wheels will keep him going relatively straight forward.  At 
    that point, just hold the brakes and lean forward onto the stoppie.  The 
    game should register him in the target zone, on the front wheel.
     
    The hardest part is getting him low enough to keep the speed up.  Once you 
    can actually get him close to the target zone, it's easy to just coast in 
    on your front wheel and get the 100% rank."
    
    *****************
    Additional Tip #2
    *****************
    
    Thanks to about 1000 people for this tip >:O
    
    This is from madman158:
    
    He Wrote:
    
    "I found that in the jump and stoppie after tring about 100 times using the 
    square button that you dont have to hit the square button at all. All you got 
    to do is angle the bike to the angle the bike forward.If you angle the bike 
    right it will land on the front wheel and go strait in the box on the front 
    wheel then all you got to do is push down on the left stick to drop the tail 
    of the bike and the hell is over. Only took me two tries this way and i have 
    got gold 3 times for my friends doing it this way."
    
    
    ---------------------------------
    
    Also Sean sent this in
    
    "The game will count your Stoppie no matter how lame it is! All you have to 
    do is make sure your front tire lands before the rear. So to beat the 
    challenge go as fast as you can towards the ramp, leaning forward for extra 
    speed, pull back a bit as you hit the ramp for extra distance and hopefully 
    you can land pretty much square in the parking space. As long as you land 
    front tire first, the game will count the stoppie."
    
    
    ******************
    Additional Tips #2
    ******************
    
    Thanks to LansOperator for this one
    
    "I found the best was to finish this level is to just
    hold down the gas the entire time and try to land your
    bike in the stoppie position and coast as far as you
    can until you make it inside the finish line. The
    advantage with this is that your bike is a lot more
    likely to stay straight and the gas will give you a
    little boost at the end if you need it plus you don't
    have to worry about timing the gas at the end."
    
    
    
    ------------
    ------------
    5.7 - Gltch
    ------------
    ------------
    
    Not really a gltch but more annoying is the "glitch" Outside of the bike school
    
    It can happen as soon as you get all silvers.
    
    (Problem)
    The glitch is that you have unlocked a Bike but it is not outside.
    
    (Solution)
    This is not tested but seems to work fine for me.
    Take a bike that is outside(one that you do not want get on it and drive
    far away from bike school (Casinos are best place) Than come back to the 
    school the bike you want should appear if not Repeat.
    
    NOTE:
    
    Please do not contact me no more regarding this glitch until you have 
    actually tryed this if you still have problems explain it to me
    in ENGLISH and with good grammar i dont want to read some thing like
    
    "yo mna i gtos the glods btu i dnt see no bikes right there
    can u hlps me out"
    
    Thanks 
    
    
    
    If that doesnt seem to work listen to what  sent me
    
    "I too had problems with this, on both the bike school and the flying school. 
    I tried your solution of simply going away, saving, and coming back, but it 
    doesn't work. However, the NRG500 and Hunter have now both randomly appeared, 
    a _long_ time after getting all the golds (ie lots of missions and saves and 
    game time has passed). I think it is a measure rockstar have used to make 
    sure you dont get too big an advantage in the early missions - for example, 
    having the Hunter helicopter too early on would ruin the game. I found that 
    they appeared about 56% into the game, if this is the determining stat. 
    Anyway, i thought you might like to reassure people on your faq that if they 
    just carry on playing the game, the bonus vehicles will appear soon enough!"
    
    If you have any suggestions please sent them in
    
                                 =================
                                 6.0 - Boat School
                                 =================
    
    School Difficulty: 3/10
    
    ----------------------
    6.1 - Basic Seamanship
    ----------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Coastguard
    
    Difficulty: 1/10
    
    What you need for gold:
    
    You need to stop inside the buoys within ten seconds and take no damage.
    
    Tips - Accelerate until the timer says 0:06 and press and hold
    square until you stop. 
    
    -------------------
    6.2 - Plot a course
    -------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Coastguard
    
    Difficulty: 3/10
    
    What you need for gold:
    
    You need to complete the course within 35 seconds and not hit one buoy.
    
    Tips - Stay in the middle of the buoys and once you have gone through the
    second set of buoys use R1 to make a sharp turn so you donít hit the wall.
    The rest should be easy as long as you look at the map to know
    which way to turn.
    
    ------------------
    6.3 - Fresh Slalom
    ------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Dinghy
    
    Difficulty: 5/10
    
    What you need for gold:
    
    You need to complete this course within 1:20 and take any damage.
    
    Tips - As long as you follow the course and use R1 for sharp turns you should
    easily make it in time.
    
    
    -----------------
    6.4 - Flying Fish
    -----------------
    
    Total Time: 0:45s
    
    Vehicle Provided: Vortex
    
    Difficulty: 7/10
    
    What you need for gold: 
    
    You need to go a distance further than 67 meters and land inside
    the buoys.
    
    Tip - This is the hardest one for boat school, But it is still easy.
    Just hold X the whole time and once you have reached the ramp hold
    down and you will sort of fly. I do not know many tips on this
    but I am working on how I managed to get 83 meters and will
    update once I have figured it out.
    
    
    *****************
    Additional Tips
    *****************
    
    This tip was sent to me from Aaron Koch - aaron_kch@yahoo.com
    
    He wrote
    
    "In the boating school on flying fish a good way to get your distance is to 
    pull back on the left analog stick as you leave the ramp. Then in mid jump 
    push and hold it forward. Tis add distance to your jump and you skid the 
    water for some extra distance."
    
    -----------------------
    6.5 - Land, Sea and Air
    -----------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Vortex
    
    Difficulty: 6/10
    
    What you need for gold:
    
    You need to finish this course in 2:10 and not take any damage.
    
    Tips - As long as you donít miss any buoys and hit nothing you should be
    ok. Also make sure to watch map for the next checkpoint.
    
                                 ==================
                                 7.0 - Plane School
                                 ==================
    
    School Difficulty: 7/10
    
    -------------
    7.1 - Takeoff
    -------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Rustler
    
    Difficulty: 2/10
    
    What you need for gold:
    
    You need to complete this course within 30 seconds to get
    gold and not take any damage.
    
    Tips - Take off at 5 seconds press R3 as soon as you get off ground climb
    steadily until you reach first corona As soon as you pass through go down
    to increase speed go through and climb steadily up you should get 30 seconds.
    
    ----------------
    7.2 - Land Plane
    ----------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Rustler
    
    Difficulty: 4/10
    
    What you need for gold:
    
    You need to complete this course within 25 seconds to get gold
    and not take any damage and land stop perfectly inside the marker
    
    Tips - As soon as you take control go down press R3 and level
    out with the bottom of corona go along runway without landing until
    you are about 30 meters away from marker hold square and as soon
    as you hit ground hold up taxi along and you should get there in 20 seconds.
    
    If you are loosing control once you land press L2 and tap x a few times
    to straighten out or vice Versa.
    
    ---------------------
    7.3 - Circle Airstrip
    ---------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Rustler
    
    Difficulty: 6/10
    
    What you need for gold:
      
    You need to complete this course within 60 seconds to get
    gold and not take any damage.
    
    Tips - Take off at 6 seconds press R3 immediately and climb steadily to 
    first corona You should reach first corona at 18-19 seconds to get gold.
    
    Just turn when necessary and you should get gold easily
    
    -------------------------------
    7.4 - Circle Airstrip And Land
    -------------------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Rustler
    
    Difficulty: 7/10
    
    What you need for gold:
    
    You need to complete this course within 1:20 and land in the marker
    
    Tips - Take off at 6 seconds press R3 immediately and climb steadily to 
    first corona You should reach first corona at 18-19 seconds to get gold.
    
    Just turn when necessary and you should be close to 1 minute as you 
    go through the last corona.
    
    Once you go through final corona go down press R3 and level
    out with the bottom of corona go along runway without landing until
    you are about 30 meters away from marker hold square and as soon
    as you hit ground hold up taxi along and you should get there in 20 seconds.
    
    If you are loosing control once you land press L2 and tap x a few times
    to straighten out or vice Versa.
    
    ------------------------
    7.5 - Helicopter Takeoff
    ------------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Hunter
    
    Difficulty: 1/10 
    
    What you need for gold:
    
    You need to complete this within 50 seconds and take no damage 
    
    Tips - This will guarantee gold
    
    Hold x for ten seconds turn straight away with l2 until you face other way
    hold up slightly and you should get there at 20 seconds 18 is my record.
    
    ---------------------
    7.6 - Land Helicopter
    ---------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Hunter
    
    Difficulty: 5/10
    
    What you need for gold:
    
    You need to complete this within 30 seconds and take no damage
    
    Tips - Go forward first than try to lower your self while going forward 
    as soon as it says release X release it
    press L3 when it says also and land in marker perfectly for gold.
    
    ---------------------
    7.7 - Destroy Targets
    ---------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Hunter
    
    Difficulty: 8/10
    
    What you need for gold:
    
    You need to complete this within 1:20 and take no damage
    
    Tips - Destroy all 3 trucks before you turn (fire loads of missiles at trucks
    to make sure) Than destroy those 2 cars within 10-20 seconds and land and you
    should be within the time limit.
    
    ***************
    Additional Tips
    ***************
    
    Thanks to stunts for this tip
    
    He wrote
    
    "I found it alot easier to do some of the goals in first person mode,
    it was much easyer to do most of the flying leasons this way, and
    especially the one where you destroy targets.
    it places a small square in the middle of your screen and all you have
    to do is get your target in the middle"
    
    
    -------------------
    7.8 - Loop-The-Loop
    -------------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Stunt Plane
    
    Difficulty: 6/10
    
    What you need for gold:
    
    You need to complete this course within 21 seconds and take no damage.
    
    Tips - Keep x held as soon as it starts press down when it says to and
    this one should be as good as gold.
    
    -----------------
    7.9 - Barrel Roll
    -----------------
    
    Total Time: Unlimited
    
    Vehicle Provided: Stunt Plane
    
    Difficulty: 7/10
    
    What you need for gold:
    
    You need to complete this within 25 seconds And take No damage.
    
    Tips - This will get you gold no matter how crap you are.
    Keep straight and go through first corona wait till the timer says 0:15
    and then do the barrel roll. Congratulations you have gold.
    
    
    *****************
    Additional Tips
    *****************
    
    This tip was sent to me from LordPodri
    
    "The secret of doing this is, other than having no damage, is 
    that the analog stick has to go PERFECTLY right/left. It cannot be slanted."
    
    Thanks to Zeusbap for this tip
    
    He wrote
    
    "For the barrel roll in the stunt plane, press select until it's in 
    first person mode, which makes it a 1/10 (that's what I thought at 
    least).  The normal camera for crazy maneuvers isn't very helpful, so 
    if you do the barrel roll in the first person camera mode, it's 
    exponentially easier."
    
    ***************
    Additional Tips
    ***************
    
    Thanks to  Nenshouryuu for this tip:
    
    "As you barrel roll left, turn your rudder right, giving you a almost 
    near perfect straight path towards the last corona."
    
    ----------------------------
    7.10 - Parachute onto Target
    ----------------------------
    
    Total Time: 
    
    Vehicle Provided: Parachute
    
    Difficulty: 7/10
    
    What you need for gold: 
    
    To land in the middle of the target 
    
    Tips - Hold forward for 21 seconds than open parachute at 21 seconds once
    the parachute has opened hold down until 52 seconds and you should land
    in the middle of the target.
    
    
                     ===================================
                     8.0 - Frequently Asked Questions
                     ===================================
    
    Q. -  Do i need all golds for 100%?
    
    A. - No, you just need all bronze in all schools.
    
    -----------
    
    Q. - Can you help me on this mission?
    
    A. - No.
    
    -----------
    
    Q. - Can you help me on <insert test here> 
    
    A. - No I cannot now go away.
    
    -----------
    
    Q. - If I get all golds do i still get the rewards for bronze and silver?
    
    A. - YES.
    
    
                    =========================================
                    8.0 - Contact Information/Updates/Credits
                    =========================================
    
    ----------------------------------
    8.1 - Contact Info
    ----------------------------------
    
    E-mail - bdubw1@gmail.com
    E-mail - Thashoka89@gmail.com
    
    ----------------------------------
    8.2 - Updates
    ----------------------------------
    11/02/04 - Created 
    11/05/04 - Last Update
    11/05/04 - Started Adding Other Schools and updating Plane School.
    11/10/04 - made a few changes and some new tips from people. Thanks also.
    11/11/04 - I have had loads of updates but i dont write them always.
    12/22/04 - Very Last Update.
    02/08/09 - Revised
    
    -------------
    8.3 - Credits
    -------------
    Thanks to Furball61 for doing the driving section for me, and
    helping out with extra bits here and there.
    
    Thanks to XxSpitfirexX for the bike school section
    
    http://hem.bredband.net/708145/
    
    Tomiz for correcting some times needed for gold
    
    TheGremlin for correcting when you open boat school.
    
    Additional Tips By:
    
    Flobby
    Rev CLW
    Boag Himself
    DMf518@aol.com
    LordPodri
    Aaron Koch - aaron_kch@yahoo.com
    Madman158
    Corey Hooker
    Stunts
    Bleys
    Sean Henderson
    Karl Croft
    Zeusbap
    g-eunuchd 
    nikesh_sharm
    LansOperator
    Riot Pig
    zerocool
    Chad Gillenwater
    JoZ
    Ummidontknow0991
    Ryudo
    
    
    Thanks to all of you for your tips.
    
    
    Copyright 2004-09 Southernfinest (Bradley Ward)