_____     _        _   _____                   _                
|_   _|   | |      | | |  _  |                 | |               
  | | ___ | |_ __ _| | | | | |_   _____ _ __ __| | ___  ___  ___ 
  | |/ _ \| __/ _` | | | | | \ \ / / _ \ '__/ _` |/ _ \/ __|/ _ \
  | | (_) | || (_| | | \ \_/ /\ V /  __/ | | (_| | (_) \__ \  __/
  \_/\___/ \__\__,_|_|  \___/  \_/ \___|_|  \__,_|\___/|___/\___|
                                                                 

     .   
    /|   
   /  \  
  /---'\ 
,'      \
         
   ___                        .                                      
 .'   \  ,   . , __     ____  |   ` , __     ___.   ___  .___    ____
 |       |   | |'  `.  (      |   | |'  `. .'   ` .'   ` /   \  (    
 |    _  |   | |    |  `--.   |   | |    | |    | |----' |   '  `--. 
  `.___| `._/| /    | \___.' /\__ / /    |  `---| `.___, /     \___.'
                                            \___/                    
  _______         .               _       
 '   /      ___   |     ___       | , __  
     |     /   `  |   .'   `      | |'  `.
     |    |    |  |   |----'      | |    |
     /    `.__/| /\__ `.___,      / /    |
                                          
 __   __                             
 |    |    ___  _  .- `   ___    __. 
 |\  /|  .'   `  \,'  | .'   ` .'   \
 | \/ |  |----'  /\   | |      |    |
 /    /  `.___, /  \  /  `._.'  `._.'


                          Published by:                         

                 ______ _     _           
                |  ____(_)   | |          
                | |__   _  __| | ___  ___ 
                |  __| | |/ _` |/ _ \/ __|
                | |____| | (_| | (_) \__ \
                |______|_|\__,_|\___/|___/
                          
                                                              
                          Developed by:

___  ____ ____ ___  _    _ _  _ ____    ____ ____ _  _ ____ ____ 
|  \ |___ |__| |  \ |    | |\ | |___    | __ |__| |\/| |___ [__  
|__/ |___ |  | |__/ |___ | | \| |___    |__] |  | |  | |___ ___] 
                                                                 
-------------------------------------------------------------DEMO GUIDE
_______________________________________________________________________
                      -*-*-*-*-*-*-*-*-*-*-*-*-*-*-
                      *          An FAQ           * 
                      -            by             -
                      *       Steve Taylor        *
                      -  Began: 04/December/05    -
                      * Finished: 04/December/05  *
                      - E-Mail: jimfish@gmail.com -
                      *-*-*-*-*-*-*-*-*-*-*-*-*-*-*

To cut down on massive lists and TOCs, I've just made simple Ctrl +F strings
for you. Want to visit the actual Walkthrough? Just type W-T in the search
function. The guide's not that hard to navigate either way, but just a small
feature to make it a little easier.

                                 Table of Contents:
                                 
                               (I-I) Introduction (I-I)
                               (C-N) Contact      (C-N)
                               (V-H) Version      (V-H)
                               (C-C) Controls     (C-C)
                               (W-T) Walkthrough  (W-T)
                               (T-K) Thanks To... (T-K)
                               (C-P) Copyrights   (C-P)


-------------------------------------------------------------------------------

                             (I-I)     INTRODUCTION   (I-I)

-------------------------------------------------------------------------------

    * Taking place in a number of huge gaming worlds, the player can play the 
      role of Ramiro Cruz through 20 major story missions, with another 30+ 
      additional missions......
    * This is Max Payne's action, meets Tony Hawks Combo system, 
      meets Tarantino's attitude....
    * 70% of the action is on-foot, 30% in vehicles....
    * Urban Cool Characters, Hot babes, Drug Lords and Underworld lowlifes, Ram
      meets and beats them all.
    * A Free-Style Stunt & Combo System, Link up acrobatic skills and special 
      skills to earn big scores and rewards. Combo chains unlock Loco moves, 
      weapons and other power-up's.
    * Over 60 Super-Cool moves, Combine different moves to pull off high scoring
      kills. It's not just about shooting but doing it with style.
    * Combo Timer, Each time you waste a Bandito the combo timer starts a 
      countdown. If the countdown reaches zero then the current combo is 
      calculated as number of kills multiplied by style points.
    * Rewind System, Use the real-time rewind system to return from the grave, 
      or to make it perfect combo kills.
    * Cutting Edge Soundtrack, Spicey selection of Mexican Hip-Hop featuring 
      Molotov, Delinquent Habits and Control Machete.
    * A Huge Arsenal, A massive range of weapons. Unlock duel weilding to double
      your damage. The better you get the bigger your arsenal.
    * Control any Vehicle, From cars and 18 wheelers to tractors and motorbikes,
      dive out of any vehicle at any speed to ram enemies and do ultimate stunts


The year is 1989 and deep in the sweltering heat of the Mayan jungle, 
camouflaged among the Inca ruins, Ernesto Cruz catches his breath for a few 
moments and admires his handiwork, bodies strewn across the temple ruins, as he 
makes a last gasp effort to board a DEA plane to take him to safety. He never 
made it home, the tragic victim of an alleged 'OVERDOSE'.

Two weeks ago Ernesto's son, Ramiro Cruz is hauled out of jail by the DEA to be 
told his twin brother, Tommy, works for them as an undercover agent and has some
new information about their father's death. But, Tommy has had an accident with 
a hand grenade and now Ramiro must take his brother's place in an undercover 
operation closing in on the ruthless drug cartel overlord Papa Muerte.

Through stylized Mexican neighbourhoods and jungle hide-outs to the swanky 
Californian coast; TOTAL OVERDOSE is an over-the-top, adrenalin-fuelled, 
free-style action, 3rd person cinematic adventure with a strong whiff of 
tequila.

Crash cars, steal hats, shoot bad guys with style, jump bikes, fight in the 
street, meet girls, shoot more bad guys, find your fathers killer, hot-wire 
tractors, eat Burritos, catch planes, drink tequila; the Mexican heat can make
people do the strangest things.

~Play.com's synopsis.


-------------------------------------------------------------------------------

                            (C-N)  CONTACT  ME  (C-N)

--------------------------------------------------------------------------------

Yes. It's official. I love the attention. Gimme your e-mails. Make my head 
explode.

To send me mail that I will read, please set it up with the following fields:

      E-Mail: jimfish@gmail.com
Subject Line: Total Overdose Guide

Now that you've got my interest, you must abide by the rules below, or else it
won't be read and instead, ignored. Please, if you want your voice to be heard,
follow the rules/guidelins.

                                     THE DO'S
                                     =-=-=-=-=

- Inform me of errors that I've made. Either constant grammar or factual info. 
- Pass on strategies and solutions on how to solve parts of the game which I
  have not mentioned.
- Ask for help about things not mentioned in the guide.
- Write in words. Not internet short cuts.
- I like to read e-mails with proper formatting and grammar. Please do be sure
  to write your e-mail like so.
- And please, read through the guide before even thinking about contacting me.
  I've had many e-mails in the past about my other guides where they ask me 
  questions which were answered, or not answered in some cases, since some were
  about the demo guides I had wrote.

                                    THE DO NOT'S
                                    =-=-=-=-=-=-=

- Send me chain letters or spam. That's one big no-no.
- Send attachments. In some cases, I do accept them, but usually for pictures
  only.
- Call me names/Insult me/Threaten me/yadda yadda yadda... 
- If you e-mail me after reading my demo guide about a part you can't complete
  in the full game, don't bother. I wrote the demo guide because I don't have
  the game. 
- Use child like e-mails with crap colours. I don't want size 32 bright yellow
  font on top of a lime green background.
- Type in alterNaTiNg CaPs LiKe ThIs or just in ALL CAPS AND STUFF.
- No stupid 1337 speaking. If I see it, it's deleted in a flash.
- Ask irelevent questions which I answered in my guide. It irritates me to have
  that done.

See those rules? Well...they're more like guidelines anyway...but it doesn't
matter either way! OBEY THEM OR DIE!

-------------------------------------------------------------------------------

                          (V-H)  VERSION HISTORY (V-H)
                        
-------------------------------------------------------------------------------


Version 1.00, December 4th 2005.
=============

Guide started, finished and submitted to GameFAQs. A short but sweet version
history, eh?


-------------------------------------------------------------------------------

                           (C-C)     CONTROLS      (C-C)

-------------------------------------------------------------------------------

Here's a brief over-look of the controls. The game does include some quick
pop-ups explaining some moves in the Story Mode, not to mention that they're
extremely easy to master, but here they are anyway...

-------------------------------------------------------------------------------
                         XBOX CONTROLLER BUTTON LAYOUT
------------------------------------------------------------------------------- 

                        ______                ______
                       /L.TRIG\              /R.TRIG\
                    /ŻŻŻŻŻŻŻŻŻŻŻŻ`-,____,-`ŻŻŻŻŻŻŻŻŻŻŻŻ\
                   /                                    \
                  /   /ŻŻŻ\        \Ż\/Ż/        (Y)     \
 Left Stick------|-> |     |       /_/\_\     (X)   (B)   |
                 |    \___/         XBOX         (A)      |
     (Back)------|-> O      _____                         |
 (Start)---------/--> O    /_| |_\         /ŻŻŻ\      O <-\------(Black)
                |          |_ + _|        |     |    O <---|--------(White)
     D-PAD------|--------> \_|_|_/         \___/ <---------|----Right Stick
                /                                          \
                |        /`--------ŻŻŻŻŻŻ--------`\        |
                |       /       Controller S       \       |
                |      /        made by Thuyker     \      |
                 \____/                              \____/

-------------------------------------------------------------------------------
                                    CONTROLS
-------------------------------------------------------------------------------

           Shoot       ______                ______               
           Dodge----->/      \              /      \ <------------Shoot/Fire
                    /ŻŻŻŻŻŻŻŻŻŻŻŻ`-,____,-`ŻŻŻŻŻŻŻŻŻŻŻŻ\      
                   /                            /ŻŻŻŻŻŻŻ\ŻŻŻŻ Target Head.  
                  /   /ŻŻŻ\        \Ż\/Ż/      v (Y) <---\-------Enter Vehicle
  Move/Control---|-> |     |       /_/\_\     (X)   (B)<--|--------Target Object
                 |    \___/         XBOX         (A) <----|--Jump.   
                 |   O      _____                         |
                 /    O    /_| |_\         /ŻŻŻ\      O <-\--Cycle Weapons
                |          |_ + _|        |     |    O <---|---Cycle Weapons
     Rewind-----|--------> \_|_|_/         \___/ <----Look |         
   /Loco-moves  /                                          \
                |        /`--------ŻŻŻŻŻŻ--------`\        |
                |       /                          \       |
                |      /                            \      |
                 \____/                              \____/

         Left Thumbstick | Move
 Clicked Left Thumbstick | No effect.
        Right Thumbstick | Look
Clicked Right Thumbstick | No effect.
            Left Trigger | Shoot dodge/open car door
           Right Trigger | Melee / Shoot (if weapon is equipped)
                D-Pad Up | Trigger Loco Move
              D-Pad Down | Rewind Mode.
              D-Pad Left | Cycle through Loco Moves
             D-Pad Right | Cycle through Loco Moves
                A Button | Jump.
                B Button | Target object.
                X Button | Target heads of enemies.
                Y Button | Enter vehicle.
                   Black | Cycle through weapons.
                   White | Cycle through weapons.
                   Start | Pause
                    Back | Objectives screen.


-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
             

                      (W-T)    WALK-THROUGH    (W-T)


-------------------------------------------------------------------------------


 _____                     _       _   _            _____ _            _     
/  ___|                   | |     | | | |          /  ___| |          | |    
\ `--. _ __ ___   __ _ ___| |__   | |_| |__   ___  \ `--.| |_ __ _ ___| |__  
 `--. \ '_ ` _ \ / _` / __| '_ \  | __| '_ \ / _ \  `--. \ __/ _` / __| '_ \ 
/\__/ / | | | | | (_| \__ \ | | | | |_| | | |  __/ /\__/ / || (_| \__ \ | | |
\____/|_| |_| |_|\__,_|___/_| |_|  \__|_| |_|\___| \____/ \__\__,_|___/_| |_|
                                                                             

Our hero, Ramiro Cruz pays a visit to a local gangster at his abbatoir slaughter
house for a job. He wants you to pay a visit to a rival's dope farm and destroy
the stash *AND* steal his car. Sounds tough? No, not really. For the demo and
promotional purposes, you'll only be doing the first objective of smashing and
destroying the fertalizer tower. Ready? Let's go, then.

After being dropped off, you'll be on a dirt road alone, with the farm up ahead.
For now, just take a slow walk forward to get to grips with movement, but also,
to trigger some pop-up tutorials. The first is on how to fire your weapons and
to trigger shoot-dodge.

                                  PULL R TO FIRE WEAPON

                  TO SHOOT DODGE, PULL L AND MOVE THE LEFT THUMBSTICK
                                    IN A DIRECTION.
                  CYCLE THROUGH YOUR WEAPONSWITH [WHITE] AND [BLACK]

Don't waste ammo or adrenaline, as you'll be needing it throughout the entire
level. Hit A to clear the tutorial box and continue heading up the route. As
you approach the bend in the road, a pick-up truck from the farm will begin
heading in your direction. Remember, the guys inside HATE you, so don't let them
get the drop on you! Keep running towards them and fire at the passenger through
the side window. You can use shoot-dodge if you like, but these 2 fellows are 
simple enemies which only a few shots can kill - Hell, save ammo by meleeing 
them with the butt of your rifle. Collect their ammo and jump into their vehicle
with Y.

                                 PRESS A TO ACCELERATE

                                   PRESS X TO BRAKE

                        PRESS Y TOP GET IN AND OUT OF THE VEHICLE

Handling is a piece of cake in Total Overdose, so don't worry about crashing
or anything. Just reverse up and head to the farm, which surprisingly is only
a few yards away. As you are on the drive-way to the farm's entrance, another
pop-up box will appear.

                     THE EXIT VEHICLE STUNT TURNS YOUR VEHICLE
                              INTO A ROLLING BOMB!

                    TO PERFORM THE EXIT VEHICLE STUNT PULL AND
                  HOLD L TO OPEN THE CAR DOOR, THEN PULL R TO DIVE
                                 OUT OF THE CAR.
                          
                             STEP ON IT AND DIVE OUT!

Get the hint? The game wants you to perform this bail out move, and isn't it
just a good turn of fortune that the farm's entrance is barricaded off with two
fuel trucks? Oh yes. Keep the speed up, hold L and then hit R to dive out. Are
you ready? Go!

As you dive out, you'll insantly enter shoot-dodge mode, so go gung-hu on the
group of now scattered thugs and aim for the closet one, which should be the
guy on the wooden platform on the left. I can't help you out with the gunfight,
I'm afraid. It's all down to you. I can give you a piece of advice, though. See
the guy with the big Mexican hat? If you shoot it, it'll fly off his head. If
you get under it as it falls, our hero will catch it and wear it, netting 
himself a spicey bonus!

Fans of El Mariachi will be pleased, as Total Overdose sees that you can perform
the infamous move of the two guitar cases. Go up onto the wooden platform and 
walk into the revolving marker to collect the pick-up. 

               THE EL MARIACHI MOVE GIVES YOU TWO LETHAL GUITAR CASES.

         IF YOU HAVE MORE THAN ONE LOCO MOVE, PRESSING [D-PAD RIGHT] AND
         [D-PAD LEFT] WILL CYCLE BETWEEN THEM. PRESSING [D-PAD UP] WILL
                  ACTIVE THE CURRENTLY SELECTED LOCO MOVE!

Don't worry if you don't understand, as you won't be needing these 'loco moves'
just yet. Just move around the area and be sure that the enemies are all dead.

To the left of the entrance is a blocked-off pathway through the dope fields,
in front of which is a SKULL MARKER. Pick it up.

          MAKE A BIG COMBO TO SCORE MORE POINTS AND TO WIN INSTANT AWARDS!

                            3X EXTRA HEALTH
                            6X TORNADO OR GOLDEN GUN
                            9X REWIND
                            12X ??? (It's meant to be secret, but it's a
                                     El Mariachi loco move)

          THE COMBO TIMER IS DISPLAYED ON TOP OF THE RADAR IN THE LOWER LEFT
          CORNER OF THE SCREEN.

As you've noticed by now, once you kill an enemy, the music changes into this
crazy guitar mix, indicating combo time. Each time you kill an enemy in combo
time, you net points, a multiplyer and more time. Kill 3 guys, you get extra 
health. So on and so forth. If the timer runs out, the combo mode ends until
another enemy is killed. Got it? Good. Jump into a vehicle, as a fuel truck
might of survived the explosion, but if not, grab the tractor from the side of
the road and hit the gas.

In this version of the level, you only need to destroy a single tower, whereas
in the full version, you need to destroy 4 of them. Drive forward to see another
tractor racing ahead. You can try to shoot him by pressing R, but you'll be hard
pressed for accuracy. Let him drive off, as you're headed your own way. Turn off
right and up this turn-off. You won't face any enemies, so enjoy a short little
ride of the tractor. Pull up by the water tower and jump off, walking into the
ladder to climb it. Take the ladder to the top. Some armour and a rewind is up
here. If you've died, you'll know what a rewind is, but for those who don't know
a rewind is a special ability. You rewind time back if you die, allowing you to
tackle the situation again by learning from your mistakes. Or, you can hit Down
on the D-Pad to rewind without dying. Climb down the ladder.

Clamber back into your tractor and continue driving along the road. Turn the 
corner and prepare your guns. Drive forward and begin firing as you spot the
thugs. There's a whole horde of them to the left in an alcove, you're going to
be using a LOCO MOVE in a moment, but first, do the BAIL OUT move, jumping out
as your tractor rams into the gas tank at the back. When you hit the ground, 
cycle through your LOCO MOVES via the D-Pad, going for the purple spiral one.
If you don't know what I mean, look to the upper right hand corner of the screen
to see three (or less) circles below your ammo count. These are LOCO MOVES. Hit
the Up Arrow to activate it. Ramiro will automatically jump into the air and 
spin around with his dual Uzis. Cool, huh? Kill the enemies and then move to the
ladder under the water tower. Climb it.

At the top will be one or two guards, so dispatch them quickly, but being 
careful not to shoot-dodge and dive right of the top of the tower. Circle around
the tower's top until you are under the zip-line. Hit A to use it and land over
the other side of the fence.

As soon as you land, a thug will appear to the right out of the garage's side 
door, so drill him quickly before spinning around to face two more oncoming 
from behind. Once they're down, go through the door where the first guy came
out from. Dive forward and aim for the barrels on the far left's corner, taking
out the guards near them with the explosion, before turning your sights on the 
final guard who rushes out from the right side of the warehouse. Approach the
garage's main door for it to slide open. Step back and shoot everything you see
which will explode. The barrels in the foreground, the trucks in the centre, as
many thugs hide behind 'em. Just do your thing, collect all the scattered 
pick-ups before stealing a tractor from the garage and leaving.

Turn right out of the main gate and round the corner. On the large mounds of
dirt to the right of the area is...a mounted machine gun! Drive up there and
dive out, taking command of it with the A button. Mow down everything you see,
mainly for kicks, but also just to kill oncoming guards. When it's safe, leave
the mounted gun and head around the circle of trailers to find a horde of thugs
again. Do your stuff and slaughter them before climbing up the ladder to the
water tower. Walk around it until you find the rocket launcher, then hit A to
ride the zip-line down to the warehouse.

Now, as you are ziplining, you'll notice a guard on the platform shooting you
as you descend, so let's return the favour (read: fire)! Blast him up and then
as you land into the warehouse's upper floor, shoot the unfortunate sod ahead. 
From here, it's grinko time. Use everything you've got! These thugs are hiding
everywhere, and it's up tro you to kill them all. Dynamite sticks are on top of
some crates, so make use of them. Hold down R to power up the throw; the longer
you hold, the further it goes. Slaughter your way through the warehouse and down
the stairs and to the main door which should open as you approach. Outside, a 
truck will drive off, revealing several guards approaching. Just use a stick or
two of dynamite to blow them to pieces before heading down the hill to mop up 
any survivors. 

Okay. The large buildings in front are the fertilizer containers and offices. 
You don't need to go up the stairs to the tower yet, but you do need to clean
out the ground thugs first. Work your way down the back alley, shoot-dodging
and maybe even using the El Mariachi guitar case move. Just do whatever it takes
to kill the guards. Once they're dead, grab one of the many trucks or vehicles
and head off to the large red pointy arrow. The arrow is pointing to the only
tower you can destroy, and destroy it you must. Ignore the gunmen who attack,
just drive as fast as you can, as you're going to bail out and hit the 
fertilizer with the vehicle. As you get near to the fertilizer tank, you'll 
notice a health bar at the bottom showing the damage left until it's destroyed.
The vehicle hitting it will take it down to about half way, so use either the
rocket launcher to finish it off, the grenade launcher from the nearby trailer,
or use your El Mariachi move to blast it to pieces. Once it's destroyed, watch
the cutscene.

Okay. These farmers are now pretty pissed and will attack you from all sides. 
Hit the GOLDEN GUN LOCO MOVE and set about shoot-dodging, killing each of the
thugs with the force of the Golden Gun. There's quite a few to contend with, 
but just head to one of the vehicles up the road and clamber in, reversing up
back to the main fertilizer building. Because you've already cleared out the
ground forces, you can simply head over to the staircase and climb it. When the
stairs reaches a corner, stop and prepare to shoot the guy at the top of the
stairs, else you're dead. Simply continue this caution streak up until you reach
the top of the tower. Walk over to the yellow marker and hit A by the doors to
push the wobbling tower over. Too bad that our friend gets pulled over with it,
but at least he lands in the perimeter to the villain's house. 

Sadly, the demo ends. Guess you'll need to be buying the full version to find
out how the mission ends, eh? 


-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------

                         (T-K) THANKS TO... (T-K)

-------------------------------------------------------------------------------

There are people who deserve credit, and they are as follows:

Thanks to:

-GameFAQs: Top Billing everytime.
-OXM demo disc.
-Eidos.
-Stuff.
-http://www.network-science.de/ascii/'s wonderful ASCII generator!
-Yams, Spring Rubber, SoftReset, MetalGearREXDude, Hello2ucat, Falcor, Bass X,
iamtheprodigy, BannedAccount, KageShinobi, PSXer, RoarMonkey, Lollybomb,
Agonized Flyer, Tomba42, monker, derrate, Red Snake, DeathStalka2, GigaRaver, 
TwistedCrow, NeoChaosPerfect, RedLight, Spiderman23JII, autoIoad, Moth366, 
monster master, K1NGCAL, Pigwater, eeyoreluv, jedi zero, Bob the Cow V, 
VisionofImmortality, trickery, Lemonman, AceBandage, Razor Dave...and a whole
bunch of RI'ers who are badass and stuff and also...just for being...well, 
people.

-------------------------------------------------------------------------------

                         (C-R) Copyright Information (C-R)

-------------------------------------------------------------------------------
===============================================================================

This text file, "Total Overdose Demo FAQ" may not be republished and reprinted 
for any charges and/or profits. This includes being reproduced in books, 
magazines, ebooks, CDs, DVDs, on other web sites other than GameFAQs 
without the permission of the original author. Any changes to this 
file without the permission of the author is wrong and breaks the law
of copyright, so please don't do it. And as the legal owner of this
guide, I bare the right to require any reproduced copies of 
this guides to be removed from any source of media that may
use this guide.

You are free to save it for later reference, and you may 
also print it if you wish. 

The latest version of this guide can always be found on the GameFAQs.com
gaming website. This FAQ may only be hosted on other sites if permission
is sought.

Pfft...that's a lot of legal mumbo-jumbo, ain't it?
                                        _|-|_
Copyright 2005 Steve 'Jimfish' Taylor. <(o_q)>TM