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    FAQ/Walkthrough by Syonyx

    Version: Lando | Updated: 11/26/07 | Printable Version | Search Guide | Bookmark Guide

    
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         | *      *         *                          *            *        |
         :             *     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~     *              :
         |  *             *  ~  L E G O : Star Wars II  ~   *             *  |
         :                   ~            ~             ~                    :
         |                   ~   The Original Trilogy   ~                    |
         :        *          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~        *           :
         |         *                                                         |
         :   *         A Complete FAQ/ Walkthrough  (PS2 release)    *       :
         |              *                              *                     |
         :       *           *     by ~~: Syonyx :~~           *       *     :
         |   *             *                              *                  |
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      TABLE OF CONTENTS                                                 GAME INFO
    
    1) Introduction                  Title: Lego Star Wars II: The Original Trilogy
    2) Controls                                             Platform: Playstation 2
    3) Gameplay                                                       Genre: Action
         -Overview                                             # of Players: 1 or 2
         -Life Hearts                                     ESRB Rating: E (Everyone)
         -Lego Studs                                   Developer: Traveller's Tales
         -Changing Characters                                      Publisher: Eidos
         -Combat                                             Licensed by: LucasArts
         -Special Abilities                                 Release Date: 12-Sep-06
         -Pickups
    
    4) WALKTHROUGH                                                   ______________
         4X) Mos Eisley Cantina                                        GUIDE INFO
    
         4A) Episode IV: A New Hope                                  Author: Syonyx
                Chapter One: Secret Plans                            Version #: 1.5
                   S4-1 Story Mode                          First Posted: 13-Nov-06
                   FP4-1 Free Play Mode                      Last Update: 26-Nov-07
                Chapter Two: Through the Jundland Wastes
                   S4-2 Story Mode
                   FP4-2 Free Play Mode
                Chapter Three: Mos Eisley Spaceport
                   S4-3 Story Mode
                   FP4-3 Free Play Mode                     ** To jump to any
                Chapter Four: Rescue the Princess           section, press ctrl+F
                   S4-4 Story Mode                          and enter the section
                   FP4-4 Free Play Mode                     code, e.g. "S4-1" **
                Chapter Five: Death Star Escape
                   S4-5 Story Mode
                   FP4-5 Free Play Mode
                Chapter Six: Rebel Attack
                   S4-6 Story Mode
                   FP4-6 Free Play Mode
    
         4A1) Episode IV Bonus Levels
                   SS4 Super Story
                   CB4 Character Bonus (Mos Eisley)
                   MB4 Minikit Bonus (Death Star)
    
         4B) Episode V: The Empire Strikes Back
                Chapter One: Hoth Battle
                   S5-1 Story Mode
                   FP5-1 Free Play Mode
                Chapter Two: Escape from Echo Base
                   S5-2 Story Mode
                   FP5-2 Free Play Mode
                Chapter Three: Falcon Flight
                   S5-3 Story Mode
                   FP5-3 Free Play Mode
                Chapter Four: Dagobah
                   S5-4 Story Mode
                   FP5-4 Free Play Mode
                Chapter Five: Cloud City Trap
                   S5-5 Story Mode
                   FP5-5 Free Play Mode
                Chapter Six: Betrayal over Bespin
                   S5-6 Story Mode
                   FP5-6 Free Play Mode
    
         4B1) Episode V Bonus Levels
                   SS5 Super Story
                   CB5 Character Bonus (Bespin)
                   MB5 Minikit Bonus (Hoth)
    
         4C) Episode VI: Return of the Jedi
                Chapter One: Jabba's Palace
                   S6-1 Story Mode
                   FP6-1 Free Play Mode
                Chapter Two: The Great Pit of Carkoon
                   S6-2 Story Mode
                   FP6-2 Free Play Mode
                Chapter Three: Speeder Showdown
                   S6-3 Story Mode
                   FP6-3 Free Play Mode
                Chapter Four: The Battle of Endor
                   S6-4 Story Mode
                   FP6-4 Free Play Mode
                Chapter Five: Jedi Destiny
                   S6-5 Story Mode
                   FP6-5 Free Play Mode
                Chapter Six: Into the Death Star
                   S6-6 Story Mode
                   FP6-6 Free Play Mode
    
         4C1) Episode VI Bonus Levels
                   SS6 Super Story
                   CB6 Character Bonus (Endor)
                   MB6 Minikit Bonus (Endor)
    
         4D) Chapter Lego Stud Totals Summary
    
    5) Bounty Hunter Missions
                   BH1 R2-D2
                   BH2 Obi-Wan Kenobi
                   BH3 Chewbacca
                   BH4 Princess Leia
                   BH5 Admiral Ackbar
                   BH6 Yoda
                   BH7 C-3PO
                   BH8 Lando Calrissian
                   BH9 Luke Skywalker
                   BH10 Han Solo
    
    6) LEGO City Bonus Stage
    
    7) Characters
          7A) Lego Star Wars II Characters
          7B) Lego Star Wars I Characters
          7C) Customizable Characters
    8) Vehicles
          8A) Free Play Vehicles
          8B) Lego Star Wars II Minikit Vehicles
          8C) Lego Star Wars I Minikit Vehicles
    9) Extras
    10) Story Clips
    11) Hints
    12) Gold Brick Checklist & Final Game Secret
    13) Closing Info
          -Contact Info
          -Legal Info
    
    
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    ~                              1) INTRODUCTION                                ~
    -                            ~~~~~~~~~~~~~~~~~~~                              -
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    Welcome, Lego builders and Star Wars fanatics.  At last, there is a game that
    unites your two passions into one cohesive whole: LEGO Star Wars.  And hey, now
    there's even a sequel!  And it covers the trilogy that, you know, doesn't suck!
    Hey now, okay, the prequel trilogy has its moments, but Episodes IV, V, and VI
    hold a special place in the hearts and minds of generations.  And now, thanks
    to the success of the first game, they get the full Lego Star Wars treatment,
    which re-imagines the story with a little bit more irreverent comedy and charm,
    and a whole lot less dialogue.
    
    In this body of work, I have strived to provide you with a complete guide to
    all of the fun that the game has to offer, from complete, detailed walkthroughs
    of every chapter in both Story and Free Play mode that include finding all
    available Studs, information on finding every Minikit Canister, Gold Brick, and
    Power Brick, full details on every character, vehicle, extra, and anything else
    that I could think of.  Note that one thing I will NOT give you is the codes to
    unlock characters and extras in the game.  Instead, I'll do you one better:
    I'll give you the information you need to obtain these bonuses on your own.
    Codes won't give you anything that cannot be obtained through more wholly
    legitimate means, and using the latter provides much greater satisfaction than
    simply inputting a cheat.  One exception to this is a couple of extra special
    codes that unlock bonuses not otherwise attainable in normal play - see the
    bottom of this guide for those.
    
    If you're simply trying to get through the game, you can just use the Story
    mode walkthroughs provided.  If, on the other hand, you're trying to experience
    everything that the game has to offer, then you'll want to fully explore each
    chapter in both Story mode and Free Play mode to collect all of the Studs
    required to achieve True Jedi status in each, then play the Bounty Hunter
    missions and unlock the secret of LEGO city, all the while naturally unlocking
    all of the characters and vehicles to add more variety to your game.  Whatever
    you want to do, whenever you need some help, check the table of contents above
    and find the section related to your current efforts.
    
    This guide was produced using the Playstation 2 version of the game, but the
    versions for Gamecube, Xbox, Xbox 360, and PC are virtually identical except
    for their control schemes, so this guide should be useful to players using any
    of those platforms.  The versions of the game for PSP and Nintendo DS, however,
    differ significantly, so this guide is not applicable to those.
    
    VERSION UPDATES:
    1.1 - Made a few minor additions and corrections after feedback from readers.
    1.2 - Added secret bonus codes and a couple minor additions to the walkthrough.
    1.3 - Added a couple of reader-sent tips.
    1.4 - Fixed some typos and added some tiny bits of information, the most useful
          being a way for overcoming a bug at the end of Episode VI, Chapter Two.
    1.5 - Added more info on the 'Extra Toggle' characters, a couple of reader-
          provided tips added.
    
    
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    ~                                2) CONTROLS                                  ~
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      ~~ In game ~~
    
    Move lead character: Left stick or D-pad
    Jump: [X]
    Attack: [Square]
    Pull Lever: [O] while standing in front
    Build Lego: hold [O] while standing in front
    Switch character (Story mode): Triangle (while facing)
    Switch character (Free Play mode): L1/L2, R1/R2
    Pause game: Start
    Board/exit vehicle: [Triangle}
    Steer vehicle: Left stick or D-pad
    Tilt camera: Right stick
    
      ~~ Character-specific actions ~~
    
    (Lightsaber wielders)
    Attack combos: Press [Square] repeatedly.  Time your presses for more powerful
                   strikes.
    Defend: Hold [Square]
    Reflect blaster shots: Press [Square] just before shot hits
    Double-jump: [X], [X]
    Backflip: [X] + back on Left stick or D-pad
    Jump attack: [X], [Square]
    Slam attack: [X], [X], [Square]
    Use the Force: hold [O]
    
    (Blaster users)
    Grapple gun: [O] while standing in grapple point
    (select Blaster users only)
    Dodge blaster fire: Press [Square] just before shot hits
    Dive roll: [X], [X]
    
    (Astromech Droids)
    Hover: Hold [X]
    Operate Astromech Droid Locks: [O] or [Square] while facing lock
    
    (Protocol Droids)
    Operate Protocol Droid Locks: [O] or [Square] while facing lock
    
    (Imperials)
    Operate Stormtrooper checkpoints: [O] while facing camera
    
    (Bounty Hunters)
    Operate Bounty Hunter checkpoints: [O] while facing camera
    Toss Thermal Detonator: [O], then [O] again to detonate
    
      ~~ Flying vehicles ~~
    
    Steer: Left stick or D-pad.
    Fire: [Square]
    Loop-de-loop: [X]
    Roll: [X] + left/right (compared to current direction of travel)
    Reverse direction: Left stick or D-pad in opposite direction from current
    
      ~~ In Menus ~~
    
    Highlight option: Up/Down (D-pad or Left stick)
    Select highlighted option: [X]
    Cancel/go back: [O]
    Change setting: Left/Right (D-pad or Left stick)
    
    
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    ~                                3) GAMEPLAY                                  ~
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      ----------
       Overview
      ----------
    
    In Lego Star Wars II: The Original Trilogy, you will play through sections of
    the first Star Wars movies.  Each film is divided into six chapters, with cut-
    scenes filling in the story in between.  As you progress through the game, in
    addition to simply playing out the story, you will also be collecting Gold
    Bricks to unlock additional bonus levels and other goodies.  These can be
    obtained by completing chapters, achieving True Jedi status in each (by
    collecting a specific number of Lego Studs, the currency of the game),
    collecting the Minikit Canisters hidden in each chapter, and by other means.
    As you progress, you will unlock more and more characters and vehicles from the
    Star Wars universe with which to play, and lots of other fun goodies to broaden
    your gameplay experience.
    
     ~ Mos Eisley Cantina ~
    
    This is the hub of the game, the central point that will be your launching pad
    for all of your adventures.  In the Cantina, you can enter unlocked chapters to
    play out the stories of the Star Wars saga, wander around and interact with any
    unlocked characters and other local denizens, check out the Lego Star Wars
    vehicles that you've built by collecting Minikit Canisters, and grab some extra
    Lego Studs stashed away around the place.
    
    At the Bar, in the center of the Cantina, you have several shopping options.
    Here, you can view and purchase game hints (though they're very basic and can
    often be found in the game manual), purchase unlocked characters and vehicles
    for use in Free Play mode, purchase Extras (fun options that can mostly
    impractically enhance your game experience, see the appropriate section further
    down in this guide), input cheat codes (not recommended, just do things
    yourself!), buy some Gold Bricks, and view cut-scenes from story chapters that
    you've completed.
    
    To the right of the Bar, you can find two bacta tanks (those fluid-filled
    healing pods seen in the movies, such as where Luke healed after nearly
    freezing to death on Hoth).  In these, you can create two characters built out
    of mixed-and-matched Lego body parts.  These characters can be brought into
    Free Play mode.  Depending on the combination of parts, they can have various
    character abilities.  More customizable body parts will be unlocked as you
    progress through the game.
    
     ~ Story mode ~
    
    Here, you will act out the saga of the Star Wars films.  In Story chapters, you
    are restricted to the characters appropriate to that chapter.  Though your
    primary purpose is to simply complete the chapter, you will also be trying to
    obtain True Jedi status by collecting a set number of Lego Studs.  After
    completing a chapter in Story mode, new story characters may be unlocked for
    use in Free Play mode.  Most enemy characters encountered in the chapter will
    also become unlocked and will now be available for purchase at the Cantina Bar.
    But perhaps most importantly, the next chapter in the current movie episode
    will also be unlocked, so that you can continue the story.
    
    After completing the first chapter of Episode IV, the first chapters of
    Episodes V and VI will also be unlocked, so you don't have to play through all
    three films in perfect order if you don't care to do so.
    
     ~ Free Play mode ~
    
    In Free Play, you will revisit previously completed chapters with a new stock
    of characters, sporting additional character abilities not available to you in
    Story mode.  In this way, you will be able to go more places, do more and
    collect more Studs and other bonuses, and all without those pesky cut-scenes
    that slowed you down the first time around.  You will need to achieve True Jedi
    status separately in Free Play mode for each chapter, and the Lego Stud
    requirements are increased.  Two other major goals in Free Play mode are to
    locate all ten Minikit Canisters in each chapter, and to locate the super-
    secret red Power Bricks, one per chapter.
    
    Completing Free Play chapters 100% will almost always require that you have
    characters with the following abilities: grappling, Force, Dark Force, Thermal
    Detonators, vent crawling, and double-jumping, and you will need to have both a
    Bounty Hunter and a Stormtrooper-type character with you.  The first time that
    you will have all of these skills and character classes available is after
    completing Episode IV, Chapter Three.  At this point, you will need to purchase
    a Jawa, a Stormtrooper, and Greedo, and create a customized character that
    carries a red lightsaber (so that he can use Dark Force), and just to be safe,
    give him a Stormtrooper helmet too.  When entering Free Play, choose that
    customized character as your lead character, and the game will select the other
    required character types automatically.
    
     ~ Bonus stages ~
    
    For each of the three episodes, there are three bonus stages to be unlocked.
    'Super Story' is unlocked automatically on completing all chapters within an
    episode.  In this mode, you will play through the entire episode, complete with
    cut-scenes and chapter text intros.  Your goal is complete it all in as little
    time as possible.  Two high-scores will be recorded: your best time, and your
    best Stud total.
    
    'Character Bonus' levels are mini-stages where you must collect one million
    Studs on foot in as little time as possible.  Studs in these stages are
    plentiful, and include the 10,000-point Purple Studs to assist in this goal.
    
    'Minikit Bonus' levels are similar to the character bonus levels, except that
    you will be driving around vehicles instead.  Any of the vehicles constructed
    by finding all ten Minikit Canisters in a given chapter will be available for
    you to use, including those from the first Lego Star Wars game if you have a
    save file for it on the memory card that you are using for this game (this is
    true even without using the 'Use Old Save' purchasable extra).  In order to
    access these stages, you must have completed at least one Minikit vehicle in
    Lego Star Wars II (and you'd better hope that its a fast one!)
    
      -------------
       Life Hearts
      -------------
    
    Each player-controlled character has four life hearts.  Each time they take a
    hit from an enemy attacks, one heart is lost (except for a very few special
    attacks that cause double damage).  You can replenish lost hearts by picking up
    hearts dropped by defeated enemies and by destroying parts of the environment.
    If you lose all of your hearts, then you die.  You can also die instantly by
    falling into an area without a floor below, or by coming into contact with
    certain potent environmental hazards.  But don't fret!  You'll simply re-spawn
    at the same point in a moment.  However, death is not completely without
    penalty.  While playing any chapter in Story or Free Play mode, you will lose
    some Studs - 4,000 if you die by getting hit until your hearts run out, or
    2,000 if you die by falling into the abyss (note that these amounts are halved
    after a few deaths if you are playing with the extra option "Adaptive
    Difficulty" turned on).  These Studs will be scattered around the point of your
    death, and when you respawn you may be able to re-collect some or all of them
    if you act quickly.
    
      ------------
       Lego Studs
      ------------
    
    Throughout the game, you will be collecting Lego Studs, the currency of the
    Lego Star Wars universe.  These come in three main colours: Grey Studs (worth
    10 each), Yellow Studs (worth 100 each), and Blue Studs (worth 1,000 each).  In
    two of the types of bonus levels, Character Bonus and Minikit Bonus, there are
    also Purple Studs, worth 10,000 each, but the Studs collected in these areas
    are not counted towards your total score.
    
    Studs can be spent on a number of things at the Cantina Bar.  You can purchase
    unlocked enemy characters and vehicles, extras, Gold Bricks, and hints.
    
      ---------------------
       Changing Characters
      ---------------------
    
    Different characters sport a variety of different abilities, and you will often
    need to switch between characters to be able to advance.  In the Cantina, you
    can take control of any character that you have unlocked.  Face the character
    you wish to control and press [Triangle] to take them over.  This must occur
    within a reasonably short distance.  The new character's icon will appear in
    your HUD, and their name will be displayed briefly below the icon.  In Story
    mode, you are limited to using the characters that are part of your party at
    any given time.  In Free Play mode, you can switch between any of the
    characters that you brought with you by scrolling through them using the L1,
    L2, R1 and R2 buttons;  You can also switch control to your partner by pressing
    [Triangle].
    
      --------
       Combat
      --------
    
    Try as you might, conflict is unavoidable when you're dealing with an all-
    powerful evil Galactic Empire, so you'd best be prepared.  You have two main
    offensive weapons at your disposal: Blasters and Lightsabers.  The former have
    the advantage of distance, while the latter win out in sheer pizzazz.
    
    Blaster fighting is pretty simple, due to the game's auto-targeting system.
    Basically, fire in the general direction of your target, and your shot will fly
    true.  Of course, if it's a moving target, it may move out of the line of fire,
    and because of the auto-targeting, what the game thinks you wanted to shoot and
    what you actually wanted to may not always gel.  You can discourage this by
    pushing the Left stick as accurately as you can in the direction that you
    actually want to shoot; this rule applies equally to animate and inanimate
    targets.  Now, your targets will also likely be firing back at you too, and a
    blaster in itself offers no defensive abilities.  So when using a blaster, you
    also need to watch for incoming fire and move around accordingly to avoid it.
    Fortunately, some blaster-slinging characters can dodge incoming shots by
    pressing [Square] just before the shot hits.  Of course, you want to find out
    if your character has this ability before you try it out in a life-or-death
    situation.  Most blaster users also possess a melee attack, automatically used
    when close to a strikable target (which unfortunately often includes your
    allies).
    
    Lightsaber wielders prefer to get up-close and personal.  They also have combo
    attacks to strike multiple nearby targets in rapid succession, or the same
    target more than once, if it is of a type that requires more than one hit to
    kill.  Lightsaber users can also leap out to mid-range target with a jump
    attack, and can also eliminate multiple targets with a double-jump ground slam
    attack.  As for defense, Lightsaber users can defend against incoming blaster
    shots by holding down the attack button.  And to turn defense into a good
    offense, they can reflect incoming blaster fire back at the shooters by
    pressing [Square] just before the shot hits.
    
    However you're fighting, be sure to keep an eye on your heart meter.  Watch for
    hearts dropped by defeated enemies and grab them as needed, but don't leave
    yourself overly vulnerable as you do so.
    
      -------------------
       Special Abilities
      -------------------
    
    Different character classes can perform special actions.  Many of these are
    required to advance past various points throughout the game.
    
    DOUBLE-JUMP: Lightsaber wielders, by virtue of their mastery of the Force, can
                 perform these acrobatic leaps to reach otherwise unattainable
                 heights.
    
    FORCE: Jedis can manipulate certain objects marked by glowing blue sparkles, to
           open, move, reassemble, or blow them up.
    
    GRAPPLE: All blaster users can fire a grappling hook and zip up the line to
             reach a distant point, starting from red grapple points on the ground.
    
    DIVE-ROLL: This skill won't let you reach any new places, but it's fun to do.
               Only certain blaster-using characters can do this.
    
    DROID LOCKS: Some are designed for Protocol Droids (such as C-3PO), others for
                 Astromech Droids (like R2-D2).  All require that the appropriate
                 Droid type stand in front of it and operate it to gain access to
                 the adjacent door or other device.
    
    STORMTROOPER/BOUNTY HUNTER CHECKPOINTS: These remote cameras require that a
                 character of the appropriate type stand in the white or green
                 circle and wave hello to gain entry to the adjacent door.  Any
                 character wearing a helmet of the required type will also be
                 granted access, regardless of whether they're the real deal or
                 not.
    
    VENT CRAWL: Small characters can pass through special vent access ports to
                reach otherwise inaccessible areas.
    
    HOVER/FLIGHT: Using thrust power to float above the ground, characters with
                  this ability can cross large gaps in the terrain that any other
                  character would plunge to their doom in.
    
    THERMAL DETONATORS: Only Bounty Hunters carry these deadly explosives, thrown
                        by pressing [O].  The ensuing blast will damage any nearby
                        destructible objects or characters, either enemy or
                        friendly (including yourself).  Using these bombs is the
                        only way to destroy shiny metallic objects throughout the
                        game.
    
    DARK FORCE: Only the evil Sith (or any character with a red lightsaber, to be
                precise) can use the twisted dark side of the Force on certain dark
                objects scattered throughout the game.  Dark Force can also be used
                anywhere that regular, good-guy Force can be used.
    
      ---------
       Pickups
      ---------
    
    As you move through the game's chapters, in either Story of Free Play mode,
    there are several things to watch out for so that you can add them to your
    inventory:
    
    LEGO STUDS: The currency of Lego Star Wars, these little round buds will, in
                sufficient quantity, allow you to purchase unlocked enemy
                characters and vehicles, extra Gold Bricks, and fun Extras.  Your
                sum of Lego Studs in your possession after successfully completing
                any particular chapter will be added to your running total for use
                in Mos Eisley Cantina.  Grey Studs = 10, Yellow Studs = 100,
                Blue Studs = 1,000.  Character and Minikit Bonus levels also
                provide Purple Studs = 10,000.
    
    HEALTH HEARTS: Valuable only when you've lost one or more of your own.  These
                   are often dropped by defeated enemies and released by destroying
                   pieces of the environment.
    
    MINIKIT CANISTERS: There are ten such canisters in every chapter, most of which
                       can only be obtained in Free Play mode.  Each contains Lego
                       pieces to build a Lego Star Wars vehicle.  Once you've
                       collected all ten in a particular chapter, the vehicle will
                       be complete and you will receive a 50,000 Lego Stud bonus
                       (after then finishing the chapter, of course).  Both
                       complete and in-progress vehicles can be viewed outside Mos
                       Eisley Cantina.  Completed Minikit vehicles can then be used
                       in each episode's Minikit Bonus stage.
    
    POWER BRICKS: These generally well-hidden large red Lego bricks are limited to
                  one per Chapter.  Finding one, then finishing the chapter, will
                  unlock a particular Extra for purchase at the Cantina Bar.
    
    
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    ~                               4) WALKTHROUGH                                ~
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                                4X) MOS EISLEY CANTINA
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    The Cantina serves as the home base for the entire game.  Here, you can walk
    around to take in the sights, check out the local denizens, interact with or
    take over any unlocked character that happens to be walking around, start a
    brawl, or check out the Lego Star Wars vehicles that you have unlocked by
    finding Lego Mini-Kit Canisters in each chapter during gameplay.
    
    But more importantly, at the Cantina's bar you can also unlock additional
    characters for use in Free Play mode, purchase Extras (little bonuses that
    don't really add anything practical to the game, but can infuse some goofy fun
    into it), read gameplay hints (which are all essentially useless, since all of
    the info is found in the game manual or in the 'Hints' section of this guide,
    you're welcome), or enter cheat codes (if that's the way you play, which I
    would never ever recommend).  New characters will be available for purchase
    after each newly completed chapter in Story mode.  See the sections of this
    guide following the walkthrough for full details on all of these features.
    
    And last but certainly not least, the Cantina is just chock full of extra Lego
    Studs, the valuable currency of this game.  Ripe for the taking, it's up to you
    whether or not to spend some time harvesting this bounty, since it can take
    some time and get dull after a short while.  Nevertheless, in the interests of
    perfection, I will provide you with a list of all sources of Studs to be found
    inside and outside the Cantina.  Please note that you are not limited to jest
    the grungy indoors of the Cantina!  There is a thriving outdoor patio/parking
    lot/hangout that can be accessed through any of several doors around the rim of
    the Cantina.  Out here you will find more Lego Studs, more characters, and any
    vehicles (either in-progress or completed) that you have built using found
    Mini-Kit Canisters.
    
         -------------------
          Cantina - Indoors
         -------------------
    
    The Cantina is basically square, though it appears more round as you move
    around it and the camera swings to follow you.  Along one side is the bar, with
    the Bacta Tanks containing your customizable characters to its right.  Going
    around clockwise from there, you get the Episode IV hub, the entrance to the
    Bounty Hunter bar (see section 5 in this guide for details), the Episode V hub,
    the Episode VI hub, and then you find yourself back at the bar.  In between
    these areas, there are also multiple doors leading outside, identified by
    downward arrows over top.
    
    There are two sources of Studs inside the Cantina.  First, the chairs by the
    round tables can all be destroyed by blaster, lightsaber or Thermal Detonator.
    There are also lamps mounted on the walls all around that can be manipulated
    using the Force to release their Studs.  Both chairs and lamps will each yield
    200 points worth of Studs.  It's not a lot, even with 47 chairs and 22 lamps,
    you could only earn 16,800 Studs on each pass, and the time involved would be
    better spent replaying a high-Stud chapter instead.
    
    Approximate Total Studs: 16,800
    
         --------------------
          Cantina - Outdoors
         --------------------
    
    Outside, you can enjoy some sunshine and check out any Minikit Vehicles that
    you've been building, both complete and incomplete, by gathering the Minikit
    Canisters in each chapter.  There is also a lot more fun stuff to destroy and
    earn some Studs.  The small garbage cans need to be hit once, while the large
    garbage cans take two hits to fully destroy.  There are several shiny metal
    devices to be blown up with Thermal Detonators once you have a Bounty Hunter,
    and there are a few pieces of Lego debris that yield some Studs as well.  All
    in all you can get approximately 27,300 Studs outside the Cantina, and
    collecting them goes much more quickly than indoors.
    
    Approximate Total Studs: 27,300
    
    
    Also please note that each time that you return to the Cantina after entering a
    chapter (either for the first time or on a repeat visit, and you don't even
    have to finish the chapter), all of these objects will have regenerated or
    refilled, creating an endless supply of cash if you want to take the time to
    collect it.
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Princess Leia                                       |
       |                   Captain Antilles                                    |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Gonk Droid (1,550 Studs)                      |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 1 (10,000 Studs)                  |
       \_______________________________________________________________________/
    
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                              4A) EPISODE IV: A NEW HOPE
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-1 Episode IV, Chapter One: Secret Plans (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   It is a period of civil war.  Rebel spaceships,
                   striking from a hidden base, have won their
                   first victory against the evil Galactic Empire.
    
                   During the battle, Rebel spies managed to steal
                   secret plans to the Empire's ultimate weapon,
                   the Death Star, an armored space station with
                   enough power to destroy an entire planet.
    
                   Pursued by the Empire's sinister agents,
                   Princess Leia races home aboard her starship,
                   custodian of the stolen plans that can save her
                   people and restore freedom to the galaxy...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 115,000
    
      ~~ Starting room ~~
    
    The two starting characters, Princess Leia and Captain Antilles, are virtually
    interchangeable, though Leia also has her slap melee attack and can dodge
    blaster shots, so overall she is a slightly more useful character.  Blast the
    six grey Lego structures around the room for some Studs, and also pick up the
    loose Studs on either side of the room.  Pull the lever on the left side of the
    room for a single Stud and a Heart.  You can pull the lever as many times as
    you like, receiving one Stud each time, but this is a rather tiresome way to
    make money and isn't worth the effort.  Hold the [O] button in front of each of
    the jiggling piles of Lego blocks in front of the control panel to reassemble
    the door controls.  Once both sides are done, the blast door ahead will open.
    
    In the short hallway just ahead, there are two more of those grey Lego
    structures that you can blast for some Studs.  You can also shoot the walls
    that have flashing lights on them.  Each of these wall sections is actually
    composed of two parts, lower and upper, so be sure to also jump up and shoot
    the upper sections to receive all possible Studs.  Walk up to the next door and
    pull the lever on either side.  Your partner will automatically pull the other
    one.  Proceed into the next hallway.
    
    Turn right and run towards the treasure you see through the doorway ahead...
    denied!  Oh well.  You can still shoot the wall panels in here as well.  On the
    right side, one of these reveals a hat-applying machine that only Leia can use
    effectively.  There are several hats to try out, if you care for that sort of
    thing.  Walk up to your rebel friends and watch as the door ahead is
    disintegated and Stormtroopers pour out.  There are three waves of
    Stormtroopers to defeat.  With them all gone, the rebels will run ahead.  Take
    a moment to keep blasting away the wall panels, and the grey Lego structure
    beside the door with the Protocol Droid Lock on the left side.  In addition to
    Studs, you'll also receive Hearts to refill your meter if you took any hits
    from the Stormtroopers.  When you've got all of the available Studs, head
    through the door at the end of the hall.
    
    Approximate Total Lego Studs: 24,000
    
      ~~ Grapple room ~~
    
    Walk left to the first grapple point and press [O] to fly up to the walkway.
    Cross to the far end and do it again.  Construct the two gear machines on
    either side of the retracting walkway to stretch it out across the top of the
    room.  Head down this walkway to reach the next hallway.
    
      ~~ Upper decks ~~
    
    You see Darth Vader in the distance.  If you try to move too close to him,
    you'll be pushed back with a dose of Dark Force.  Instead, pull the levers on
    either side of the hallway.  These will deposit generators on either side of
    Vader at the end of the hall.  From your end, shoot one or both of these
    generators several times to light them up and then blow them up.  This will
    stun Vader and he'll run away.  Of course, while you're doing this, pairs of
    Stormtroopers will periodically come out to defend their Master, so blast them
    away as soon as they appear, then get back to work.  They'll stop coming once
    Vader is gone.  Run up and collect the two Blue Studs from the end of the
    hallway.  Also blast the grey Lego structure on the left side of the hallway
    for some more Studs.  Continue onward.
    
    In the next segment, there are again more grey Lego structures and wall
    segments to blast away, so go to town.  The right-most Lego structure, nearest
    the Bounty Hunter-only door, will also reveal a small block with a purple
    design on it.  This is 1 of 3 to be found in this chapter.  If you uncover all
    of them, a Minikit Canister will be revealed somewhere.
    
    In the next room, the rebels will again be taking position to fend off more
    Stormtroopers.  Join them and blast the first group, then follow them up to the
    next point and kill some more of those nasty bad guys.  With the coast now
    clear, go back through the room and blast more wall segments and grey Lego
    thingies.  You'll hit True Jedi status in here if you haven't been dying an
    excessive number of times up to this point.  Be sure to go after any Blue Studs
    that go flying over your head.  At the intersection behind the waiting rebels,
    there is a pair of levers on either side to be pulled.  Your partner will help
    you out with those.  The left one reveals a small flower garden, and gives you
    Studs.  The right one opens a window to an amusing little scene.  Also in this
    intersection, there is a row of lights on the ground on each side that lights
    up green as you walk over it.  Run straight up the entier row to turn them all
    green at once (including the solitary light just past the longer row) to
    release some Studs overhead.  Repeat for the other side. Continue past the
    rebels and through the next door.
    
    Approximate Total Lego Studs: 70,000
    
      ~~ Cargo hold ~~
    
    In here, you can blast the short fence segments along the bottom edge of the
    room to receive lots of Studs.  Also be sure to get the Blue Stud in the bottom
    right corner.  Blast the three small grey Lego structures too.  Now, on the
    left checkered track on the floor, push the box with the yellow and black hatch
    marks forward until it drops into the floor panel with the flashing red lights.
    This releases some Studs for you to collect.  Do the same with the other box to
    the right, though you have to push it ahead and to the right to reach the floor
    panel.  Quickly pull out your Blaster now, because the door lowers and some
    Stormtroopers come out firing!  Destroy them, then walk into the hallway they
    were guarding.  Take control of C-3PO and have him interact with the Protocol
    Droid Lock on the right side of the red energy barrier.  This triggers a
    classic Star Wars cut-scene, though with a bit of an irreverant take.
    
    Now, for a bit of a lark, take C-3PO back with you all the way through the ship
    to the first hallway of this stage.  There's a Protocol Droid Lock on the left
    side that he can open there.  Inside, you find a very long room... sort of.
    Anyway, blast both grey Lego structures for a handful of more Studs, then
    return to where you first picked up the droids.  In the room with the grapple
    points, R2-D2 can operate an Astromech Droid Lock to start an elevator that can
    take him and C-3PO up to the top walkway.  Alternately, you can just have
    Captain Antilles run ahead, and the Droids will automatically appear with him
    once you enter a new section.
    
    At the end of the hall where you picked up the Droids, have R2-D2 operate the
    Astromech Droid Lock on the right side.  Make sure that you collected the Studs
    from the sides of the hallway here and there before proceeding.
    
      ~~ Crane room ~~
    
    In here, a rebel ally is fending off a pair of Stormtroopers.  Try to shoot
    them if you want to, but you can't auto-target them, so good luck hitting them!
    Instead, have Captain Antilles walk up to the crate (that orange-armed device
    in the middle of the floor) and press [Triangle] to operate it.  Watch the
    shadow of the crane and move it over one of the Stormtroopers, then press
    [Square] to lower the crane and pick him up.  Move the crane over the abyss
    behind the edge of the floor where the fight is raging on, and press [Square]
    again to drop him in.  Repeat for the other Stormtrooper, and the Rebel Friend
    will lower a bridge for you to cross over to his floor.  He'll also join your
    party!  Before you cross the bridge, jump back into the crane controller and
    use it to pick up C-3PO.  Move the crane to in front of the doorway at the far
    end of the room and drop him there.  Before crossing over to join him, make
    sure to blast all of the grey Lego structures, and the fence segments.  Just
    don't move too far down while collecting Studs of you'll fall into the abyss at
    the bottom of the screen!  To reach C-3PO, the rebels have to jump, or you can
    switch to R2-D2 and hover across the gap if you're not confident in your
    jumping abilities at this point.  Have C-3PO open the Protocol Droid Lock.
    
    Approximate Total Lego Studs: 100,000
    
      ~~ Final Hallway ~~
    
    There are several waves of Stormtroopers to blast through here.  Just keep
    moving up with the rebels and shoot them all, and blast the wall segments on
    the left side to receive some Hearts as needed.  One of the lower wall segments
    also yields the bonus '2 of 3' to go with the block you uncovered much earlier
    in this chapter.  Watch out for the Imperial Shuttle Pilots that accompany the
    Stormtroopers, as they require two shots to defeat.  Be careful as you approach
    the end of the grated floor, as there is a gap that you could fall into.  Build
    the Lego bridge at the edge, and make sure that you blasted the grey Lego
    structures in the hall behind you before proceeding across, where you can blast
    some more of them.
    
    Head through the hall behind the rebels' final position.  There are more grey
    Lego structures to destroy, including one tucked behind the shiny metallic
    cylinders.  Build another Lego bridge, cross it and shoot the final grey Lego
    structure at the end of the hall on the right side.  This reveals an Astromech
    Droid Lock, so have R2-D2 open it.  Shoot the, uh, Stormtroopers inside before
    they notice you, and jump up to the far end of the pod to pull the lever.  Now
    have R2-D2 open the door on the left side of the hall, then have a rebel move
    into there and pull the other lever.  This raises the barrier to the Protocol
    Droid Lock on the right side of the hall, so have C-3PO operate that, then make
    R2-D2 climb the ramp on to the hatch it opened, and have him operate the panel
    inside there.  Finished!
    
    Approximate Total Lego Studs: 120,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Rebel Friend                                        |
       |                   C-3PO                                               |
       |                   R2-D2                                               |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Rebel Trooper (10,000 Studs)                  |
       |                         Stormtrooper (10,000 Studs)                   |
       |                         Imperial Shuttle Pilot (29,000 Studs)         |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 2 (15,000 Studs)                  |
       |                          Gold Brick 3 (20,000 Studs)                  |
       |                                                                       |
       | STORY CLIPS: Clips 1, 2, 3.                                           |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP4-1 Episode IV, Chapter One: Secret Plans (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 260,000
    
    Destroy the white Lego pods around the room.  Have your bounty hunter use
    Thermal Detonators on the two shiny metal grates on the walls to either side of
    the door, then stand in the middle of the room between them to grab the Studs
    as they pour out.  Build the two control panels to open the door ahead.  In the
    hallway, blast the white Lego pods.  Use the Force on each rectangular
    compartment in the wall panels to open them (two for each wall section, except
    for the furthest left segment, which has only one) to dump out some Studs, then
    destroy both the upper and lower wall segments.  Use the levers to open the
    next door.
    
    In the next hallway, turn right and head to the open door, which of course
    slams shut as you approach it.  Use Dark Force on it to blow the doors open
    again - Double Score Zone!  Grab the MINIKIT CANISTER #1 and the loose Studs,
    and blow up the white Lego pods.  Around the doorframes, there are a total of
    twelve segments to open, releasing some Studs onto the floor (four segments
    around each of three door frames - the one you came in through, and on each
    side of the room).  If you're having trouble targeting the upper ones, open the
    adjacent lower one fully, then release the [O] button and press and hold it
    again without moving.  Back in the main hall, use the Force to open all white
    hatches in the wall segments before blowing up the walls for even more Studs.
    Do the same after fighting the Stormtroopers just ahead.  On the left side,
    have a Protocol Droid operate the door lock and blast the Lego pods in the
    altered-perspective room.
    
    Approximate Total Lego Studs: 60,000
    
    In the room with the grated floor, use a Thermal Detonator to destroy the shiny
    silver bulldozer-thingy, and jump into the gap in the floor that this creates
    to run around and grab the Studs, as well as MINIKIT CANISTER #2.  Have a small
    character use the crawlspace access along the upper wall to reach the rear
    below-ground area to collect some more Studs.  Grapple up to the top walkway,
    and use the Force on the wall panels along the upper wall to create two
    platforms.  Have a double-jumper use these to reach the MINIKIT CANISTER #3
    above the upper platform.  Build the bridge retractors and cross to the next
    doorway.
    
    Approximate Total Lego Studs: 65,000
    
    Blow up the white Lego pods and make Darth Vader run away.  Head through the
    door he fled through.  Again, destroy the white Lego pods (the right-most one
    reveals a '1 of 3' purple grape block), use the Force on the containers in the
    walls, and then destroy the wall segments (if you're having difficulty
    targeting the upper containers with the Force, destroy the lower wall segments
    first).  Use the Bounty Hunter checkpoint at the right end of the hall.  Enter
    the room.
    
    Inside, use the Force on all sparkly units around the archways.  Blast the
    white Lego pods.  At the end of the room, approach the two Lego planks and
    they'll automatically rise up.  Walk up each one to release a pile of Lego
    bricks.  Build these into a doorway, and get the MINIKIT CANISTER #4 from
    inside the passage that this creates.  Take the left branch off the main hall
    just behind you.  Blast the first white Lego pod on the right to reveal purple
    grape block '2 of 3'.  Use the Force on the glowing bits around the archways,
    including the short hall to the left just ahead.  Blow up the shiny engine
    component-thingy with a Thermal Detonator, grab the Studs, then build the
    vehicle out of the Lego bricks.  You can ride this buggy back into the regular
    areas of the chapter.  Have a Protocol Droid operate the lock on the yellow
    energy wall up ahead.  Inside, destroy the white Lego pod on the left to find
    purple grape block '3 of 3', revealing MINIKIT CANISTER #5 at the end of the
    previous length of hallway (just in front of where you grabbed the fourth
    canister).
    
    Enter the hydroponics bay through the door ahead, which opens as you approach
    it.  Don't forget to open the hatches in the archway around the door with the
    Force.  Inside, use the Force on the shower heads, producing water which will
    grow plants inside the basins.  Destroy these plants (each basin will take
    several shots/swings to clear out.  In the first basin on the right, you'll
    receive this chapter's POWER BRICK in the process.  In the three basins in the
    rear, you receive a pile of Lego bricks on clearing out all of the plants.
    Build each one, then use the Force to put the steering column on the base, then
    the cabin over that.  You can now ride you little Lego delivery truck all
    around the chapter.  Destroy the two shiny metal engine-thingies at the back of
    this room with Thermal Detonators.  Head back to the 'normal' section of this
    chapter.
    
    Approximate Total Lego Studs: 122,000
    
    Battle the Stormtroopers with your Rebel friends, then harvest all Studs from
    the wall panels.  Pull the levers on the sides of the hall.  Back near the
    start of this hall, have a Stormtrooper use the checkpoint on the right side...
    look familiar?  You're back in the hall behind the Bounty Hunter checkpoint.
    Looks like it's all connected.  Anyway, continue up the main white hall to the
    intersection, and run along the rows of lights on the floor on either side to
    turn them all green at the same time, unleashing some Studs overhead.  Try
    using R2-D2 for his smooth gliding if you're having difficulty.
    
    Approximate Total Lego Studs: 165,000
    
    Inside the cargo bay, destroy the white Lego pods, and the fence segments along
    the back.  You can also use the Force on the blue lights along the back fence,
    but stand close to them as you do this so that you don't lose too many Studs
    into the abyss on the other side.  At the back of the raised section of the
    floor, use the Force to stack the two large crates.  Jump on top of these to
    reach the ledge overhead with MINIKIT CANISTER #6.  You can also use the Force
    on the orange and black structure along the right wall to build a ramp up to
    the raised floor, releasing some Studs.  Push the crates into their holes to
    open the door ahead.  In the hall, use the Force on the orange segments in the
    archways to release more Studs.  Use a Protocol Droid to drop the force field
    ahead.  Keep using the Force on the orange segments in the next part of the
    hall.  The first upper one on the left side past the forcefield will, when
    turned, open a hatch beside it revealing MINIKIT CANISTER #7.  Use an Astromech
    Droid on the lock at the end of the hall.
    
    Use the crane to pick up and drop the Stormtroopers into the abyss.  Blast the
    black fence segments to get some Studs, and use the Force on the blue lights
    for even more.  Blow up the shiny silver cylinders with a Thermal Detonator for
    some Studs.  Now, BEFORE CROSSING THE BRIDGE, go back and get one of the
    vehicles from the Bounty-Hunter-only area (the Stormtrooper checkpoint that
    gives you access half-way through there is useful for this).  Drive the vehicle
    back to the room with the crane, and drive it up over the lift along the bottom
    edge of the first side of the room.  This will make MINIKIT CANISTER #8 appear
    over the lift.  Now you may cross the bridge to the far side of this room.
    Destroy the white Lego pods.  The one by the far exit door hides a grapple
    point.  Use it to ride to the upper ledges, then use an Astromech Droid or
    other flyer to reach the far side ledges.  Activate the exit door with a
    Protocol Droid.
    
    Approximate Total Lego Studs: 215,000
    
    Continue up the hall with the rebels until all Imperial forces are destroyed,
    then go back to the beginning of the hall to collect the Studs from the wall
    panels and white Lego pods.  One of the wall panels on the left side reveals a
    new '1 of 3' prompt when destroyed.  Where the hall switches from white to
    dark, don't miss the hatches in the archway just inside where this change
    occurs, partly hidden by the outside wall.  At the end of the hall, use the
    Stormtrooper checkpoint on the left side.  Inside, destroy the white Lego pods
    to find the next '2 of 3' prompt.  So close!  Assemble the two piles of Lego
    bricks and have a Protocol Droid use them.  Fun!
    
    Go up the hall, collecting the Studs in the usual places.  Use a Thermal
    Detonator on the shiny silver cylinders to find prompt '3 of 3', revealing
    MINIKIT CANISTER #9 at the end of this hall.  At the end of the hall, blow up
    the white Lego pod and use the Astromech Droid Lock behind it.  Go into the
    Stormtroopers' bath and use Dark Force to lift up the plug, draining the pool.
    This will cause MINIKIT CANISTER #10 to appear above the bath.  Pull the lever
    in the back, use the Astromech Droid Lock on the left, pull the lever in the
    pod that opens, then use the Protocol Droid Lock on the right and exit by using
    the next Astromech Droid Lock up the right ramp.
    
    Approximate Total Lego Studs: 260,000
    
    MINIKIT VEHICLE COMPLETED: ** Star Destroyer **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: In second hallway, use Dark Force to open the doors
                              on the right side.  The canister is inside.
    
         Minikit Canister #2: In the first room with a grapple point, blow up the
                              shiny bulldozer-thingy with a Thermal Detonator, then
                              go under the floor to get the canister.
    
         Minikit Canister #3: In the first room with a grapple point, use the Force
                              to create platforms at the top of the upper wall.
                              Jump to the highest of these and jump up to grab the
                              canister.
    
         Minikit Canister #4: After fighting off Darth Vader, use the Bounty Hunter
                              checkpoint on the right.  Inside, go up to the end
                              of the hall.  Walk up the ramp on either side to
                              release Lego bricks.  Build these into a doorway, and
                              the canister will be inside of it.
    
         Minikit Canister #5: Locate three blocks with purple grape logos on them
                              to reveal the canister at the end of the first hall
                              through the Bounty Hunter checkpoint.  The blocks are
                              found be destroying the white Lego pods to the right
                              after chasing off Darth Vader (1 of 3), on the right
                              after taking the left hallway off the first hall
                              inside the Bounty Hunter checkpoint (2 of 3), and on
                              the left after passing through the Protocol Droid-
                              deactivated gold energy barrier, just past the second
                              found block (3 of 3).
    
         Minikit Canister #6: In the cargo room, with the checkered tracks on the
                              floor, use the Force to stack up the large crates in
                              the back of the raised section of the floor.  Jump
                              from the top of this stack to the ledge overhead,
                              where you can hop up to the canister.
    
         Minikit Canister #7: After the cargo room, drop the red force field in the
                              hall using a Protocol Droid.  Use the Force on the
                              first upper orange segment on the left side to reveal
                              a hatch containing the canister.
    
         Minikit Canister #8: After using the crane to eliminate a pair of
                              Stormtroopers, go back to the Bounty Hunter-only area
                              and board one of the two vehicles that you can build
                              there.  Ride it back to the room with the crane, and
                              drive over the lift along the back of the floor.  The
                              canister will appear over top of the lift.
    
         Minikit Canister #9: Locate three more '# of 3' prompts to reveal the
                              canister.  The first is in the last white hallway,
                              found by destroying the wall segments on the left
                              side.  The second is inside the Stormtrooper
                              checkpoint on the left side at the end of this hall,
                              activated by destroying the white Lego pods.  The
                              last is found by blowing up the silver cylinders in
                              the last hallway with a Thermal Detonator.
    
         Minikit Canister #10: Inside the Stormtrooper's bath at the end of the
                               final hallway, use the Dark Force to lift the plug
                               and drain the pool.  The canister will appear above
                               you.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    Inside the area accessed via the Bounty Hunter checkpoint, take the long
    hallway to the left off of the first hallway, and open the energy barrier with
    a Protocol Droid.  Enter the hydroponics bay at the end of this hall.  Use the
    Force on the first shower head on the right side, then destroy all of the
    plants that this causes to grow in the basin below it to find the Power Brick.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-2 Episode IV, Chapter Two: Through the Jundland Wastes (STORY MODE)
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                   Darth Vader searches in vain for the secret
                   Rebel plans on Princess Leia's starship.  The
                   droid R2-D2 has escaped with the Death Star
                   blueprints to the planet Tatooine below.
    
                   But R2-D2, along with his companion C-3PO, has
                   been captured by Jawas - small scavenger
                   creatures who trade in mechanical scrap.
    
                   Young Luke Skywalker, unaware of the great
                   destiny which lies before him, is looking for
                   droids to help with work on his uncle's moisture
                   farm.  As he approaches the Jawas' sandcrawler,
                   his life is about to change forever...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 75,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 120,000
    
      ~~ Welcome to the Wastes ~~
    
    Collect the Studs around the rim of the wide field.  Beside the starting point,
    build the Lego sand castle out of the bouncing blocks for a few Studs, then
    blast it three times to receive a few more.  Shoot or slash the white Lego pods
    and the adjacent piece of equipment in the rear corner for more Studs.  To
    reach the Studs on the high ledges behind the Banthas, have Ben ride a Bantha
    near the ledge and double-jump onto it.  Be careful about riding one of the
    beasts while Sandpeople are around - if your ride loses it's hearts (two of
    them in this case), the Studs that are dropped are your own!  2,000 each time
    you get knocked off, to be precise.  Destroy all segments of the fence around
    the Banthas for more Studs as well.  If you need Hearts here or at any point
    throughout this chapter, the small kangaroo-like beasts hopping around will
    drop Hearts when attacked.  These are better known as Womp Rats  Clear out the
    Tusken Raiders and head to the right.
    
    At the cliff's edge, destroy the orange Lego block structures on the left side
    to drop part of the rock, which you can jump over to continue.  Build the Lego
    grapple point on the ground in between rounds of killing Tusken Raiders.  Have
    Luke fly up at the grapple point to reach a couple of Studs.  Continue ahead,
    collecting the Studs along the ground.  You can pretty much ignore the Tusken
    Raiders that appear on the ledge overhead if you stay close to or under the
    ledge, where they can't shoot you.  Just ahead, Sandpeople will continue to
    slide down the sand hill until you use the force on the large object to the
    left of the slope to create a walkway.  After the enemy forces stop coming, go
    around and collect the various Studs in the area; use the Force on the flowers
    to grow and pop them; use the Force on the shovel to unearth Lego blocks, then
    build a treasure chest out of them; use the Force to build stacks of metallic
    cylinders on the left side, then blast the stacks; destroy the white pods; use
    the Force to build a satellite dish on top of the sand hill.  All of these
    actions yield Studs.  When you've cleared the area of anything of value (that
    you can reach for now, anyway), head up the ramp you created up the sand hill.
    
    Approximate Total Lego Studs: 17,000
    
      ~~ To the Jawa Sandcrawler ~~
    
    Collect the Studs in front of you, then eliminate the distant Tusken Raiders
    with blaster shots or by reflecting their own shots back with Ben's lightsaber.
    Head down into the screen to find some more Studs, including a blue one.  Build
    the movable block on the checkered track to get more Studs, then push the block
    to the right and use it to jump up to the ledge for yet more Studs.  Go back
    down and push the block forward all the way to the end, then use it to reach
    the ledge in front of you.  Jump across to the next raised platform, then down
    to the ground on the far side of the mud pit.  Build the hopping grapple point
    and have Luke use it to reach the Studs above.  Continue forward to the Jawa's
    large desert vehicle.
    
    Get the Studs along the left edge of the area.  Blast the white pods in front
    of the Sandcrawler, and also the beige generators at the far right end.  One of
    these uncovers a pile of Lego blocks.  There are now two such piles back here,
    so construct Droids out of both of them to receive a fair number of Studs.  Use
    the Force on the shovel along the right side to uncover more Lego blocks to
    build a third Droid and receive more Studs.  Now, jump up the ledges on the
    right side and try to jump to the Blue Stud ahead at the top of a ramp; you can
    almost make it, but not quite, but at least you get the other Studs on the way
    down.  To get the Blue Stud in the Sandcrawler at the far end, have Ben ride
    the Bantha up beside it and double-jump to the Studs.  Now, to get on top of
    the Sandcrawler, have Ben use the Force on the two indestructible Lego
    structures in front of the middle of the Sandcrawler, then jump on top of them.
    From there, use the Fordce on the orange panel to lower it.  Have Luke build
    the grapple point on the ground in front of it, then use it to reach the newly
    opened panel.  Pull the lever, get up to the next panel above, and pull the
    lever there to activate the elevator.  Ride that to reach the roof of the
    Sandcrawler.  Up here, collect the Studs hidden behind the short walls at the
    front and back.  Have Ben do a double-jump lightsaber attack on the round vents
    on the right side to uncover a hole that will bring you back down to the ground
    if you drop through it.  Pull the levers up on top of the Sandcrawler (your
    partner will help you with that), then drop back to the ground.  Before
    shooting up the intake pipe, destroy the orange barriers behind it, then jump
    in and get the Blue Studs that were behind them.
    
      ~~ Inside the Sandcrawler ~~
    
    Build the Protocol Droid Lock panel on the ground where you start; you'll be
    coming back to this shortly.  Head to the right and destroy the grey
    generators, then build a Droid out of the Lego blocks you uncover in this
    manner to receive a lot of Studs.  Along the walls, any sections with flashing
    red lights can be struck twice to give you some Studs.  Around the first
    corner, destroy the orange ladders along both sides of the hallway, then use
    the Force on each wheel to release some Studs.  Once you've activated all of
    them, the pods holding the Blue Studs at the end open up.  Continue to the next
    room.
    
    In here, go around and destroy the grey Lego cylinders and the wall panels with
    flashing red lights, and build three Droids out of piles of Lego blocks, all to
    receive some Studs and clear a little space.  Now, pull the lever along the
    back wall; this brings out a movable block.  Push it along the brown tracks in
    the floor.  Whenever you reach a flashing red panel in the ground, the block
    will explode, destroying the nearest orange barrier, and letting you reach
    whatever was behind it.  You can then pull the lever again to receive another
    movable block.  On the right side of the room, you can get a Minikit canister
    in this way.  On the left side, blow away all three barriers in turn to receive
    some Blue Studs and to free R2-D2.  Note that once you free R2-D2, the Jawa
    will sometimes run up to him and temporarily deactivate him.  To avoid this,
    you can stun the Jawa when you see him coming by using the Force on him, or you
    can kill him outright.  If R2 is stunned, just wait a moment and he'll spring
    back.  Have R2-D2 operate the Astromech Droid Lock on the back wall, then enter
    the elevator that this opens.
    
      ~~ Upper level ~~
    
    Walk on all four round panels in the ground in each of two rows to light them
    all up and reveal a pair of levers.  Pull them, together with your partner.
    Destroy the grey Lego cylinders in one corner, and use the Force on the small
    round objects on the ground in two opposite corners.  Above one of the trios,
    blast away the grey grate up in the wall to reach the Blue Stud behind it.
    When you're done collecting, head up into the next room.
    
    Use the Force on the three small brown round devices in the far corner, and
    collect all of the Studs here before turning your attention to the center of
    the room.  Push the green Lego panel to move the suction device above the three
    cages.  When it is centered over one of the cages, the light at the top of the
    cage will light up green.  Then, use R2-D2 to operate the Astromech Droid Lock
    to the left of the cages to suck up and release the cage's occupant.  You can
    release the Gonk Droids if you feel like it, but this doesn't net you anything
    special.  Suck up C-3PO.
    
    Now, before you use the Protocol Droid Lock on the side of the room, travel all
    the way back to the entrance to the Sandcrawler.  Have C-3PO operate the
    Protocol Droid Lock that you built there.  Inside here, destroy the three Lego
    cylinders in one corner for some Studs.  Use the Force on the front of the air
    duct mounted in the right wall to release a pile of Lego blocks.  Build a
    yellow cylinder out of these, receiving some Studs for your efforts.  Next,
    have R2-D2 operate the Astromech Droid Lock in the upper right corner to move
    the container beside the yellow cylinder.  Now use the Force on the whole
    contraption to release a LOT of Blue Studs.  But the fun's not over yet!  Use
    the Force to shake each chair around the table to release more Studs, and also
    blow up each goblet on the table.  Finally, use the Force on the brown antenna
    on the ground beside the table to move it onto the television.  You can then
    use the Force on the TV's control knob four times to release a few more Studs.
    If you've been collecting everything up to this point, you should hit True Jedi
    status in this room.  When you're done, return to the room where you released
    C-3PO and use the Protocol Droid Lock on the left side.
    
    In the final room of the Sandcrawler, destroy the Lego cylinders on the right
    side to reveal a pile of Lego bricks.  Build a Droid out of them for a pile of
    Studs.  On the left side of the room, likewise destroy the Lego cylinders, then
    use the Force on the shelf behind them to build a ramp.  Walk C-3PO up it and
    use the Protocol Droid Lock to release another pile of Lego Blocks.  Build
    another Droid out of these for the final Studs in this chapter.  Use the Force
    on each of the four brown struts holding the cargo door closed, then walk
    outside once it's open.
    
    Approximate Total Lego Studs: 80,000
    
      ~~ Back outside ~~
    
    Have Ben Kenobi move up the ramp on the left and cross to the end of the ledge,
    then double-jump to the next ledge above to grab the Studs there.  Jump back on
    the ground, fight some Tusken Raiders, and destroy the rocks on the left side
    to reveal a small cave containing a couple of Blue Studs.  Around the bend,
    have C-3PO operate the Protocol Droid Lock on the moisture collector on the
    right side to dry out the mud pit.  You can then walk on it.  Destroy the water
    container, then use the Force on the plants that grow as a result to receive
    some Studs.  Enter the small cave to the right of this mud pit for a few more
    Studs.  To reach the ledge above this cave, jump on top of the white Lego pod
    just ahead before destroying it, and double-jump onto the ledge.  Build a small
    ramp out of the orange Lego bricks on the ground, then go up and use the Force
    on the grapple hook to place it up above, and build the grapple point on the
    ground.  Have Luke go up to grab the Studs and the Minikit Canister up here.
    Have C-3PO operate the next moisture collector to the left here.  Destroy the
    water canister, then use the Force to blow up all four plants to reveal Studs
    and Lego bricks.  Use the latter to build a small orange platform.  Use the
    Force first on each of the orange cones just ahead, then move the platform you
    just built on top of those.  Use the whole thing to jump to the top of the
    bridge and collect the Studs, then continue forward up the slope.
    
    Defeat two trios of Tusken Raiders.  Ben can double-jump on top of the ledge on
    the right side to snag a few Studs.  Next, have him jump along the rocks on the
    left side, following the trail of Studs, then use the Force on the debris
    embedded in the rock wall once at the top.  Cross the bridge that this creates,
    and jump to the ledge on the right near the far side.  Jump up the rocks on the
    right just ahead and push the domed Lego block forward off of the edge along
    the checkered floor.  On the left side, Ben Kenobi can double-jump up to the
    ledge with the Blue Stud, but that's not all!  He can also double-jump down to
    the flat-top rock nearest this edge of the pit, then jump in place on top of it
    to lower it to where you can walk forward and pick up the Minikit Canister in
    the cave in the rock wall.  Continuing on, destroy the white Lego pods, and use
    the Force on the block that you pushed off the ledge to create a bridge to the
    moisture remover.  Have C-3PO operate that, then head onto the dried-out mud
    pit.  Destroy the water canisters and then the plants for some Studs.  On the
    left, you also get a pile of Lego bricks with which to build a platform,
    allowing you to jump up to a Double Score Zone.  Ben Kenobi can double-jump to
    the far ledge with a Blue Stud, but you have to jump from the very edge of your
    platform to reach it.
    
    Back on the ground, use the Force on the objects at either side of the path to
    grow a pair of palm trees, and hold the Force until they unleash some Studs.
    Destroy the white Lego pods, and the rocks on the right side to reveal a cave
    with a Blue Stud.  There's another such cave just ahead on the left side.  Have
    Ben jump up the ledges on the right and use the Force on the rockets (or
    whatever they are) at the top to unleash a few more Studs.
    
    Approximate Total Lego Studs: 110,000
    
      ~~ Land Speeder! ~~
    
    Blow up some more rocket tops with the Force just below you, and get the Studs
    from behind the lower rim of the area.  Go to the top of the strip of land on
    this side of the mud sea and destroy the Lego devices there for some Studs.
    Now repair the Land Speeder with the bouncing Lego bricks behind it.  Have Ben
    jump in, and away you go!  First, head straight up the mud sea to the next
    island with another Land Speeder on it to be repaired.  Do so, and collect the
    loose Studs and destroy the Lego pods on this island before moving on.  Hover
    to the next island and grab the Blue Stud, then up to the next, with a couple
    of white Lego pods and a pile of Lego bricks.  Build up the Lego bricks, then
    use the Force to build the partial Tyderian Shuttle and watch it fly away.
    Interesting (?).  Anyway, continue to the next island, where you can construct
    a grapple point.  Go back to Luke and switch control to him, then return here
    and grapple up to the top of the far rock.  Grab the Studs and jump to the
    adjacent rock, where a Minikit Canister is waiting to be collected.  Return to
    the Land Speeder and head back down to the bottom of the mud sea.
    
    On the right side along the bottom of this area, hop out of the Land Speeder.
    Beside the base of the dock, build the lever using the Lego bricks, then pull
    it to raise a bridge and have the rest of your party join you.  Head to the
    right and eliminate the Stormtroopers who are waiting to ambush you.  With them
    out of the way, there are a few tasks to get all of the Studs here.  Destroy
    the white Lego pods, and the fence segments.  Inside the fence, use the Lego
    bricks to build a lawnmower, then use the Force to send it around in a circle.
    Stop every so often to collect the Studs that it digs up before they vanish.
    At the end of its circuit, it'll partially explode.  Finish the job on it to
    milk every Stud from it.  Have R2-D2 operate the Astromech Droid Lock on the
    moisture controller to grow a couple of plants, then use the Force to smash
    them and receive more Studs.  Straight down from here, use the Force on the
    shovel to unearth more Lego bricks, and build a treasure chest containing a
    Blue Stud.  And last but not least, ride the Dewback up beside the house, and
    jump off of it to the roof to collect the Studs there.  Finally, stand on the
    buttons in front of the house, and your party members should join you (if they
    don't, go and switch between them until they follow).  Pull the lever this
    activates, and enter the home of Ben Kenobi.
    
    Approximate Total Lego Studs: 120,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Luke Skywalker (Tatooine)                           |
       |                   Ben Kenobi                                          |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Tusken Raider (23,000 Studs)                  |
       |                         Jawa (24,000 Studs)                           |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 4 (25,000 Studs)                  |
       |                          Gold Brick 5 (30,000 Studs)                  |
       |                                                                       |
       | STORY CLIPS: Clips 4, 5.                                              |
       \_______________________________________________________________________/
    
    
    
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      FP4-2 Episode IV, Chapter Two: Through the Jundland Wastes (FREE PLAY MODE)
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    STUDS REQUIRED FOR TRUE JEDI STATUS: 120,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 175,000
    
    Build the sand castle out of Lego Bricks and destroy it.  Blow up the white
    Lego pods.  Destroy the fence segments around the Banthas, and double-jump off
    of a Bantha to reach the high ledges behind it.  Head right.  At the break in
    the ground, turn right, and use an Astromech Droid to hover over to the shiny
    metal cylinders.  Throw a Thermal Detonator on them, then immediately hover
    back across the gap before it explodes.  Fly back again once after it does and
    enter the new area.
    
    Destroy the white Lego pods wherever you see them.  Behind a pair on the left,
    there's a crawl vent.  Go through it and slide down the slope, collecting
    Studs.  Repeat as many times as necessary to get all of the Studs.  On the
    right, stack the three grey Lego crates using the Force, then double-jump from
    their top to the flat rock to the right, then hover to the next flat rock up.
    Get the Studs and push the mine cart to the left.  It'll land on the cart
    tracks, roll along and blow up the barrier up ahead, revealing the POWER BRICK
    in a cave.  Use the Force on the two shovels along the ground.  The rear one
    digs up a few Studs.  The front one digs up a pile of Lego bricks, which you
    can use to build a Droid, releasing some Studs.  Beside the end of the mine
    cart tracks, use the Force to raise some brown Lego blocks.  Jump from them up
    to the Tusken Raider encampment.
    
    Up here, blow up the white Lego pods, and all of the brown baskets on the right
    side.  Just up from them, double-jump to the ledge on the right.  Use the Force
    on the doors to the tents to create platforms with which to reach the Studs on
    top of the tents.  Head left and eliminate the group of Tusken Raiders.  Hover
    across the gap ahead to reach the platform with some Studs and MINIKIT CANISTER
    #1.  Hover back and retrace your steps to where you first hovered over to the
    shiny silver canisters and blew them up.  Shoot the orange Lego debris on the
    left to lower the rock and jump up to the bridge to cross the gap.
    
    Approximate Total Lego Studs: 22,000
    
    Build the white grapple point on the ground on the right, and use it to reach
    the ledge above.  Hover ahead and slightly to the left to reach a raised ledge
    with a crawl vent access on it.  This places you in a partly submerged strip
    underneath the rock, with MINIKIT CANISTER #2.  Go back up top and jump to the
    ground.  Back a little ways on the left side, use Dark Force to blow up the
    large black and red Lego sheets.  In the area behind them, use the Force on the
    pile of debris on the left side to build a bomb, blowing up part of the rock.
    Jump into the space created, smash the fence and use the Force on the debris
    inside to blow up another part of the rock.  Double-jump from the ground into
    the second space thus created, and from there to the ledge with MINIKIT
    CANISTER #3.  You can build the Lego skeletons if you want to, but you don't
    get any Studs for doing so.
    
    Use the Force on the flowers, and destroy the watering pipes.  Up ahead, use
    the Force to build the stacks of cans, then shoot them all.  Use the Force on
    the shovel to dig up some Lego bricks, then build a treasure chest out of them.
    Use the Force to make a slope up the sand hill, and use the Force again to make
    a satellite out of the rest of the debris on the hill.
    
    Approximate Total Lego Studs: 33,000
    
    Build the movable Lego block and use it to reach first the side ledge, then the
    front ledge.  On the other side of the mud pit, build and use the grapple
    point.  In front of the Sandcrawler, jump to the ledges on the right side, then
    hover to the Blue Stud at the top of the sand slope.  Use the Bantha to move
    alongside the front of the Sandcrawler and double-jump to the open compartment
    with another Blue Stud.  Go between the Sandcrawler's tracks and smash the
    fence to reach the Blue Studs behind it.  Destroy the Lego pods and build the
    robots.  Get on top of the Sandcrawler.  On the right, fully destroy the four
    squares to get a few Blue Studs.  On the left, use a Thermal Detonator to
    destroy the shiny round covers.  Grab the Studs, then stand on the two red
    lights (with your partner's help).  Crawl through the vent access this reveals
    to get the MINIKIT CANISTER #4 inside the Sandcrawler.  Use the levers and get
    sucked up inside the vehicle.
    
    Approximate Total Lego Studs: 55,000
    
    Build the Protocol Droid Lock and use it.  Inside, use the Astromech Control
    Panel, and use the Force on the vent, all to build a Stud dispenser.  Use the
    Force on that to receive its bounty.  Use the Force on the three chairs and
    three goblets at the table.  Use the Force to put the antenna on the TV, then
    on the control knob repeatedly.  Destory the Lego cylinders in the corner, then
    return to the hallway outside.
    
    Shoot the wall panels with the red lights twice each.  Destory the grey Lego
    cylinders, and build the robot out of the pile of Lego bricks.  Destory the
    orange ladders along the walls, and use the Force to turn all of the wheels,
    and get the Blue Studs from the end.  Use Dark Force on the black grate at the
    start of this stretch of hallway, then go down and get the Studs underneath the
    grates.
    
    In the next room, build all of the Droids, and shoot all of the Lego cylinders
    and wall panels with red lights.  Pull the lever to get movable blocks, and
    push them in front of each alcove to receive its contents, including MINIKIT
    CANISTER #5 in the alcove along the left wall (this canister was obtainable in
    Story mode).  Do the same to get the Blue Studs in the other alcoves, then use
    the Astromech Droid Lock to continue.
    
    Approximate Total Lego Studs: 91,000
    
    Destroy the Lego cylinders, and use the Force to blow up the air vents in the
    ground.  Shoot the grey wall grate in the right corner to get the Blue Stud
    behind it.  Use Dark Force to blow up the floor grate and get the Studs
    underneath.  Also use Dark Force to blow up the wall panel on the left side,
    then jump up and crawl through the vent.  On the other side, step on the red
    lights with your partner to open the gate and go through.  Use the Force on the
    wheel by the lava flow, then use Dark Force on the grate that appears over the
    flow.  With the lava flow stemmed, hover across the river to the MINIKIT #6 on
    the far side.  While there use the Force on the little brown air vent covers,
    and shoot out the wall panels on the left.  Hover back, then use the levers in
    the previous room.
    
    In the next room, there's no more C-3PO to rescue, so skip the suction machine
    entirely.  Use the Force on the air vent covers in the corner, and use the
    Protocol Droid Lock on the side wall.  On the other side, destroy the cylinders
    and the destructible wall panels, and use the Force on the ramp on the left
    side.  Use the Protocol Droid Lock at the top to drop out some Lego bricks.
    Build both Droids, then use the Force on the door struts to exit.
    
    Approximate Total Lego Studs: 106,000
    
    Back outside, go up the left ramp and double jump to the far ledge.  Blow up
    the rock debris in the wall at ground level on the left side and enter the cave
    for some Blue Studs.  Operate the moisture converters with a Protocol Droid,
    smash the water canisters, and use the Force on the plants.  On the right,
    enter the cave.  To get to the ledge above it, either jump up from the top of
    the white Lego pods before destroying them, or hover back from the ledge ahead
    once you've built and used the grapple point.  Speaking of which, you'll find
    MINIKIT CANISTER #7 on the ledge accessed by building and using the grapple
    point (you can get this one easily in Story mode).  After drying out the second
    mud pit, build a platform out the Lego bricks unearthed by destroying the
    plants.  Use the Force to stack both orange cones and this platform to reach
    the bridge over the path ahead.  On the left side, throw a Thermal Detonator
    over the remaining mud pit to blow up the shiny metal debris.  Hover over the
    pit and crawl into the vent access behind the debris.  Get the Studs from the
    ledges above.  Further back on the left side, use Dark Force on the scaffold to
    lower the rock, so that you can jump to the ledge with the Tusken Raiders
    above.  Enter the newly-opened area.
    
    Use the Force on both shovels to unearth seeds, then use the Force again to
    grow these into palm trees.  Destory all of the baskets to uncover more seeds,
    and grow them too.  Finally, destroy the palm trees for a few Studs each.  Run
    up the ramps along the back to get all of the Studs.  To reach the high ledge
    on the left, hover from the highest rear ledge over there, and you'll slide
    upwards when you hit the edge of the target ledge.  To reach the MINIKIT
    CANISTER #8, ride a Bantha onto the large red button on the right, then hop off
    and walk over the small red button on the left.  This will release the canister
    from its cylinder.  Return to the first dried-out mud pits and continue upward.
    
    Approximate Total Lego Studs: 127,000
    
    Use the Force on the half-buried pedestals, then use them to reach the upper
    right ledge.  On the left side, double-jump up the rocks on the near side of
    the pit, and use the Force on the debris to build a bridge on the right.  On
    the far side, double-jump back to the tall flat-topped rock over the pit, then
    jump in place on top of it to lower it down.  Grab MINIKIT CANISTER #9 from the
    cave now in front of you (this one was obtainable in Story mode).  Back above,
    jump up to the checkered track on the upper right ledge.  Push the block up
    over the edge, then hover to the left to the raised ledge with a Blue Stud.
    Use the Force on the debris of the moving block, and use the Protocol Droid
    Lock to dry out the mud pit.  Destroy the water canisters.  On the right, you
    can jump from the top of the flowers to the upper right ledge for a measly few
    Studs.  When you destroy the flowers on the left, build the Lego bricks thus
    unearthed into a platform, and double-jump from it to the Double Score Zone
    above.  It's safest to use an Astromech Droid to hover across to the ledge
    straight ahead, though it's technically reachable with a double-jump.  Back on
    the ground, use the Force to grow the palm trees on either side of the path,
    and then destroy them.  Just ahead, you can double-jump to the right ledge for
    some Studs.  Past that, destroy the rock debris in both walls and get the Studs
    from the caves.  On the upper right ledge, use the Force on the rocket tops.
    
    Approximate Total Lego Studs: 147,000
    
    Use the Force on the white rocket tops, and rebuild the Land Speeder.  Destroy
    the white Lego pods just up from the starting position.  Skim to the next
    island up, and use Thermal Detonators to destroy the shiny metal devices.  Ride
    to each island and collect whatever Studs are to be found.  After building the
    white grapple point on the rear-most island, use it, then jump right to grab
    MINIKIT CANISTER #10 (this canister could have been collected in Story mode).
    Ride your Land Speeder back down and to the right.  Use the lever to raise the
    bridge.  On this side, use the Force to work the shovel and then build the
    treasure chest.  Destroy the fence.  Build the lawnmower, use the Force to push
    it around, and destroy it.  Use the Force on the rocket tops.  Work the
    Astromech Droid Lock, then use the Force on the flowers.  Blow up the shiny
    metal cylinders with a Thermal Detonator.  Ride the Dewback to reach the roof.
    Step on the red lights and pull the lever to finish.
    
    Approximate Total Lego Studs: 175,000
    
    MINIKIT VEHICLE COMPLETED: ** Sandcrawler **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: Blow up the shiny silver cylinders to the right at
                              the first break in the ground in the starting area.
                              Use the Force at the end of ground level in the new
                              area to build up some brown Lego bricks, and jump to
                              the upper level.  Go left past some Tusken Raiders,
                              and hover across the gap to the canister.
    
         Minikit Canister #2: After building the first white grapple point, go up
                              and hover up and left to the next raised ledge.
                              Enter the crawl vent and collect the canister from
                              the space below.
    
         Minikit Canister #3: Past the first white grapple point, use Dark Force on
                              the Lego wall on the left side.  Inside, use the
                              Force on the Lego debris on the left side, smash the
                              fence this reveals, and use the Force again to blow
                              up a second part of the rock wall.  Jump from there
                              to the canister.
    
         Minikit Canister #4: On top of the Sandcrawler, use a Thermal Detonator to
                              destroy the shiny round covers on the left.  Step on
                              red lights to reveal a crawl vent access.  Use it to
                              reach the canister in the side of the Sandcrawler.
    
         Minikit Canister #5: In the room with the tracks of brown tiles, use the
                              lever to obtain a crate and push it in front of the
                              brown ladder with a visible canister behind it.  This
                              will blow up the ladder, and you can grab the goods.
    
         Minikit Canister #6: In the room after the one with the suction tubes,
                              where you rescued C-3PO in Story mode, use Dark Force
                              on the left wall panel, then jump up and crawl into
                              the vent.  Open the gate ahead with the red buttons,
                              then use the Force on the wheel and Dark Force on the
                              wall panel above the lava flow.  Hover across the
                              lava to the far ledge with the canister.
    
         Minikit Canister #7: In the area where you first dry out mud pits, build
                              and use the white grapple point (use the Force to
                              move the grapple hook into place) to reach a ledge
                              with the canister in plain site.
    
         Minikit Canister #8: In the area where you dry out mud pits, use Dark
                              Force on the scaffolding on the left side.  Jump up
                              the rocks and enter the area over the rise.  Ride a
                              Bantha onto the large red button on the right, then
                              jump off and step onto the small red button on the
                              left to release the canister.
    
         Minikit Canister #9: After building a large bridge from Lego debris
                              wedged into the rock on the left side, cross over and
                              double-jump back onto the tall flat-topped rock over
                              the pit.  Jump in place on this rock to lower it, so
                              that you can get the canister from the cave that is
                              now just in front of you.
    
         Minikit Canister #10: After rebuilding the Land Speeder, ride it up to the
                               rear-most island.  Build the grapple point, use it,
                               and jump to the canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the starting area, head right to the first gap in the ground.  Move to the
    right along the edge of the gap until the camera pans over, and use an
    Astromech Droid to hover over to the shiny metal cylinders that are now
    visible.  Set a Thermal Detonator on them, and hover back before it explodes.
    Hover across again once the way is clear. In the area that this opens up, use
    the Force to stack the three Lego crates on the right side.  Jump from those
    right to the flat-top rock, then hover to the next one up.  Push the mine cart
    off the ledge to the left to break open the barrier along the cart tracks.  The
    Power Brick will be inside the cave that this opens up.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   In search of a pilot who can take them to the
                   distant planet of Alderaan, Luke Skywalker and
                   old Ben Kenobi journey by Land Speeder to Mos
                   Eisley spaceport.
    
                   Here, among the most dangerous and reckless
                   elements of Tatooine society, they hope to find
                   someone brave or foolhardy enough to help in
                   their quest to deliver R2-D2's secret data to the
                   Rebel Alliance.  But Imperial forces are
                   everywhere...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 165,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 190,000
    
      ~~ Streets of Mos Eisley ~~
    
    This is a wide area with lots of Studs to be found, so for clarity's sake I'll
    go up one side of the road at a time.  Needless to say, fight off the
    Stormtroopers whenever they engage you.  You can get Hearts by shooting the
    little Womp Rats that run around all over the place.  Also note that there are
    three carrots to uncover; doing so reveals a Minikit Canister, but you will be
    unable to reach it during this pass through the chapter (you'll have to come
    back later in Free Play to obtain it).
    
    Starting on the right side of the road, head to the very back corner to grab a
    lone Stud.  Destroy the dark garbage cans (each takes two hits).  Ben Kenobi
    can double-jump on top of the awnings to collect the Studs up there.  You can
    also shoot the various colored pieces of junk that line the walls sporadically
    Beside the first set of stairs, the garbage can in the corner is hiding the
    first carrot.  Use the force on the basket with the green Lego pieces to stack
    them together, giving you one Stud (is this supposed to be like charming a
    snake?).  To the left of the stairs, build the shiny metal Lego bricks to
    receive some Studs, and smash the basket just past it.  Go up the stairs now
    and enter the Double Score Zone.  Collect the Studs, then head out left along
    the walkway.  Ben can do a long double-jump to reach the other end of this
    broken bridge, grab a few more Studs, then jump left onto the top of the awning
    for a few more.  Slide back down to the street.  Use the Force to plant each of
    the single orange Lego bricks and sprout some flower and Studs.
    
    Continuing up the right side of the street past the broken bridge, put together
    the Lego bricks underneath the awning.  Use the Force on the resulting block.
    Locate the identical block just ahead, and jump off of it to the top of the
    triangular awning above.  Once you've got the Studs up there, use the Force on
    this second block to stack it on top of the first, then jump off the top block
    to the roof to the right, and double-jump in place to get two Blue Studs.
    Enter the round building and collect the Studs inside.  Destroy the next
    garbage can, and use the force to scatter the blue Lego bricks in the basket.
    Plant each brick using the Force for more Studs.  Destroy the next garbage can
    and head up the stairs.  From the top, jump right to the top of the round
    building and slide down it, collecting the Studs.  Go back up the stairs and
    head left, following the ledge until you reach another set of stairs leading
    down.  This is near the end of the street, and there will be a lot of heavy
    Stormtrooper fire.  Jump right to the large brown awning once or twice to
    collect all of the Studs.  Move under the awning and blow up the garbage cans.
    This reveals a pile of Lego bricks which build a bicycle.  This doesn't seem to
    accomplish anything (other than making a bicycle for its own sake, of course).
    Heading back down along this wall, destroy the next garbage can to reveal the
    second carrot.  Enter the next door down to find some more Studs.  That's it
    for this side of the street, so head back to the beginning, by your Land
    Speeder.
    
    Starting at the very beginning of the street, follow the left wall.  Destroy
    the garbage can in the corner.  For the smaller garbage cans just ahead, use
    the Force to raise the lids until they release Studs before destroying the
    whole thing.  Use the Force to lay out the blue Lego bricks in the basket
    (again, this doesn't appear to accomplish anything).  Smash the adjacent pile
    of grey Lego debris three times to get all of the Studs.  Continue onward,
    grabbing the loose Studs along the wall.  Destroy the next garbage cans to find
    the third carrot, revealing the Minikit Canister that you cannot obtain in
    Story Mode.  You can, however, use the Force on this carrot to raise it
    temporarily, and double-jump onto it and from there to the upper ledge on the
    wall to get more Studs.  Follow this ledge until you reach an awning, and slide
    down it along the line of Studs.  Go back to the left on the ground.  Smash the
    large garbage can, but be careful not to damage to small ones yet.  Instead,
    use the Force to raise the lid on all four, and use the Force again to pull
    some Lego bricks out of each can.  Once all four are empty, you can then
    destroy them.  Turn to the pile of Lego bricks you just created, and build a
    doorway out of them, complete with Astromech Droid Lock.  Have R2-D2 open this,
    to discover... this chapter's Power Brick!
    
    And now for the final fight on this street.  Move to the end.  Have Luke take
    out the Stormtroopers on the wall and on the ground in quick succession, then
    switch to Ben Kenobi and use the force on the stairs on the right side to build
    a ramp just a few steps over.  Go up this ramp and fight any new Stormtroopers
    that have emerged.  Enter the door on the right side for a couple of Studs.
    Head along the bridge over the gate and have C-3PO operate the panel there.
    Jump to the ground and enter the opened doorway.
    
    Approximate Total Lego Studs: 55,000
    
      ~~ Mos Eisley Courtyard ~~
    
    Destroy the garbage cans to the characters' right.  Head into the courtyard.
    Explore the perimeter, and gather whatever Studs are available.  If an object
    doesn't have sparkling stars around it, destroy it.  Doing this to the block
    with the transparent blue glass on its front reveals a pile of Lego bricks.
    Build these into ramp.  Just down from here, use the Force to stack the three
    identical large blocks, then jump from the top one to the Minikit Canister to
    the right on a raised ledge.  Go up and climb the ramp now.  Destroy the two
    garbage cans to the left of the door.  Each one reveals a pile of Lego bricks.
    Build two mechanical feet out of them, and use the Force to move them onto the
    ground below.  Have C-3PO go up the ramp and operate the Protocol Droid Lock by
    the door.  Inside, have a human character build the Lego bricks into an ominous
    mechanical head.  Can you guess what we're building yet?  In front of where the
    two feet got placed, use the Force to dig up a pile of Lego, and use the Force
    again to build a leg on top of one of the feet.  Next, head left and have R2-D2
    use his hover jets to reach the door with the Astromech Droid Lock.  Operate
    it, and get Ben to use the Force twice on the contents to build the other leg.
    Now, assemble the Lego bricks in front of the built-up feet and legs, and use
    the Force to move the product into place.  Finally, move right and use the
    Force to put the large head on top, completing your AT-ST.
    
    A cut-scene shows a Stormtrooper jumping in and comandeering the fruits of your
    labor.  Stay in control of Ben Kenobi and use the Force on the AT-ST to pop the
    pilot out of the cockpit, then slice him in two with your lightsaber (thanks to
    Akash for pointing out the Force trick - much easier than using Luke to blast
    the AT-ST repeatedly!).  Hop into the AT-ST yourself and go for a ride.
    
    Head downwards and shoot the rebel barrier near where you entered the
    courtyard.  Head through and shoot the few Stormtroopers that come out to get
    you in this Double Score Zone.  Feel free to jump out of the AT-ST once you're
    through the barrier and handle things by hand.  Shoot the garbage cans all
    around and collect all of the loose Studs.  There is a hidden Blue Stud behind
    the car dealership billboard on the right, which you must jump up behind to
    find.  Also, a great little bonus can be obtained here, by returning to the
    start of this chapter and driving Luke's Landspeeder all the way back here.
    Park it in the space across from the billboard, and a Jawa will come out and
    pay you 10,000 Studs for it!  (Thanks to Rick Shores, Devon Compton and Danny
    Ralph for pointing out this bonus to me.  Rick also found the Blue Stud behind
    the billboard).
    
    When you're done, climb back into the AT-ST and head for where the barrier was.
    Jump out to the right and collect the Studs, then jump out to the left and
    build the two seat cannons for more Studs.  Take control of one of these pieces
    or artillery for a little mini-game.  Shoot ten of the little buggers to get a
    Minikit Canister!
    
    Head back to the opposite end of the main courtyard in the AT-ST and shoot the
    barrier there.  Be sure to walk through all of the released Studs before they
    vanish.  On the other side, in the AT-ST you can shoot the antennas on the
    fronts of the buildings for more Studs, but only the ones at your height.  Once
    you've done this, clear out the Imperial resistance, and hop out of the AT-ST
    to finish blasting the garbage cans and other junk around the area.  Watch out
    for Stormtroopers running in from the bottom and commandeering an AT-ST; listen
    to the music change when one appears and kill him before he can reach the
    vehicles.  When you're satisfied, head through the door at the top of the area.
    
    Approximate Total Lego Studs: 138,000
    
      ~~ Mos Eisley Cantina ~~
    
    Look familiar?  It's not quite the same as the game's hub, but it'll do.  The
    Droids are prevented from entering by a forcefield.  Have Luke blast the four
    field generators to let them through.  Collect the loose Studs and stand on one
    of the red lights in the floor.  Your party will join you and the door ahead
    will open.  Head through it.
    
    Now in control of Han and Chewie, it's time to wreak havoc in the cantina.
    There are several Studs lying around, and you can find more by blasting all of
    the chairs around the room.  However, in doing this you may often auto-target
    another character instead, causing everyone to break out the blasters.  It's no
    big deal, just shoot whoever's around you and wait for the ruckus to die down.
    When you think you've got all of the goods, head up the stairs marked by an
    arrow.
    
    Approximate Total Lego Studs: 147,000
    
      ~~ Han and Chewie's Excellent Adventure ~~
    
    Outside, shoot the three garbage cans.  One contains an onion/rutabaga/turnip,
    or whatever it is, another '1 of 3' affair.  You can also jump and shoot the
    antenna on the wall to the left.  Head into the doorway up the stairs on the
    left side to pick up a hidden Blue Stud.  Blast the Lego junk under the awning
    past the grapple point, and collect the last loose Studs on ground level.  Use
    the grapple point to reach the next level, and jump right from the corner to
    reach the Studs on top of the awning.  Build the next grapple point from the
    Lego bricks.  Before you use it, however, shoot the tall antenna to the left of
    the first landing for a few more Studs.  Grapple up to the top roof and shoot
    the other antenna up here too.  Enter the archway.
    
    On the other side of the roof, shoot the antenna left of the bounty hunter-only
    door, and also the one at the next jump-down point on the left.  Before using
    the next grapple point, jump downward to the Studs on the awning.  And now, as
    long as you're on the ground, run around and blast the garbage cans, and the
    colorful Lego junk in the corners, and grab some loose Studs too.  Don't go
    further than the checkered floor track yet, though.  Use the grapple point on
    the ground to reach some Studs on the rooftop and shoot two more antennas (one
    just above your roof, one across down to the right.  Have Han jump and dive
    from below that second antenna, down and left to the next rooftop.  Cross left
    to the other end, and you can just barely jump and dive towards the next level
    roof, collecting the Blue Stud on the corner there as you fall.  Use the
    grapple point to get back up top and walk right through the archway, then
    grapple up and re-enter the previous area.
    
    This time, use the next grapple point to fly over the checkered floor to the
    far rooftop.  Pull the lever here, and push the block that you obtain along the
    track towards the edge.  Before you push it right over, though, jump on top of
    it to reach the ledge moving up away from you with the Studs, including a blue
    one at the end.  Return to your moving block and push it to the ground.  But
    before you jump down to join it, grapple back across to the other side of the
    rooftops and do a jump and dive-roll upwards across the awning to grab the
    Studs there.  Now, on the ground for good, push the moving block up along the
    checkered track.  Once it's at the end, shoot it from a distance to blow it and
    the door up.  Before you leave, though, go around and shoot the last garbage
    cans and Lego debris, and enter the doors on the sides to search for loose
    Studs.
    
      ~~ Stormtrooper battle! ~~
    
    Before you completely pass through the doorway, why not shoot as many of the
    Stormtroopers as you can?  Once inside, hang a left and spend some time
    collecting the Studs while fending off Stormtroopers.  The ones riding the
    Dewbacks can be knocked off by shooting the steeds twice.  Blast the garbage
    cans along the walls.  You can find the second turnip inside one of them, and
    to its right, you can shoot the brown circles inside the archway (manure?) to
    sprout flowers and Studs.  Blast the sparkling doors to unleash a torrent of
    Studs, which fly out fairly far into the middle of the room, so you'll have to
    run after them to collect them.  Push the moving block along the checkered
    track so that you can jump up to the high ledge with Studs upon it.  Once
    you've removed all of the ground troops, the high shooters can be hit with jump
    shots.  When you're finished on the ground, ride a Dewback to the wall with the
    large blastable doors, and jump off its back to the rooftop.  Gather the Studs
    and head on down the stairs on the left side.
    
    Inside, you join the others and the final fight begins.  The Imperial Spy will
    call out troops from the safety of his high ledge.  Destroy all of the
    Stormtroopers, and he'll call in another wave.  While you're fighting, blast
    the objects around the rim of the room and collect the Studs as well.  After
    the third round of Stormtroopers, the Spy will drop to the ground himself.
    Watch for this to happen, because you can then shoot him.  It takes four hits
    to kill him.  He'll try to enter a door and re-emerge up top to call in more
    troops, but he'll fall to the ground again after that, so you'll be able to
    finish him off eventually.  Once he's done for, finish mopping up the remaining
    Stormtroopers, and climb the ramp into the Millennium Falcon.
    
    Approximate Total Lego Studs: 200,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Han Solo                                            |
       |                   Chewbacca                                           |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Sandtrooper (14,000 Studs)                    |
       |                         Greedo (60,000 Studs)                         |
       |                         Imperial Spy (13,500 Studs)                   |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 6 (35,000 Studs)                  |
       |                                                                       |
       | STORY CLIPS: Clips 6, 7, 8.                                           |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 200,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 340,000
    
    Throughout the first street (and everywhere beyond in this chapter), you'll
    want to attack the large grey garbage cans twice, with blaster or lightsaber,
    but for the small grey garbage cans, use the Force to lift their lids first,
    then destroy them.  Also, you can double-jump on top of most of the awnings to
    get the Studs as you slide down from them.
    
    At the start, build the shiny metal cylinder just up and to the right, then
    blast it away with a Thermal Detonator.  Blast the basket behind it, and the
    black pipes in the corner.  Use the Force on each orange Lego block that
    scattered across the road to the left to receive some Studs, and to beautify
    the neighbourhood.  On the right, use the force on the yellow Lego bricks in
    the basket to stack them, and shoot them with a blaster for some Studs.
    Destroy the garbage can beside them to reveal a '1 of 3' carrot as well.
    Further to the right, shoot some Lego debris along the wall.  Along the back
    wall here, there's another shiny metal structure to use a Thermal Detonator on.
    On the very right, there a Stormtrooper checkpoint.  Open it and head inside.
    
    Gather the Studs from around the room.  Use the Force on all four faucets in
    the showers on the left wall.  Doing this drains the hottub on the right,
    revealing MINIKIT CANISTER #1.  Head back outside once you've collected it.
    
    Go up the stairs to the Double Score Zone.  Head left over the bridge and hover
    across to the far side.  Open the Bounty Hunter checkpoint door, and a lot of
    Lego bricks will blow out and land on the ground.  Go down and build them into
    a fan.  This will come in handy later.  To the left, use the Force on the
    basket of blue Lego blocks to lay them out in a line, then blast them all.
    Move on up the road, blasting garbage cans and using Thermal Detonators on
    anything shiny, double-jumping to the awnings, etc.  See the Story mode
    walkthrough if you really need more specific details for collecting all of the
    Studs.  I'll specify anything out of the ordinary in the following paragraph.
    
    The next large garbage can on the left holds the '2 of 3' carrot.  On the
    right, get on top of the roofs via the stairs roughly mid-way up the street.
    Use Dark Force on the red floor panel up here.  Jump into the hole this creates
    to grab MINIKIT CANISTER #2.  Back down on the ground, go up a bit more and
    walk up the large grey stairs at the end.  Crawl into the vent access above.
    Get the Studs and jump down.  Slide down the awning just below you.  Underneath
    it, destroy the garbage cans.  To the right, the garbage can holds the '3 of
    3' carrot.  With all three carrots in the open, go back down the street to the
    fan you build out of the Lego blocks from the Bounty Hunter checkpoint.  Ride
    the fan's air column up to MINIKIT CANISTER #3, revealed by finding all of the
    carrots.  Now, up the left side, there are four small garbage cans grouped
    together.  Use the Force to lift all of their lids, and use the Force again to
    pull the Lego bricks out of each of them.  Build these bricks into a doorway,
    complete with Astromech Droid Lock.  Use this to open the door, revealing this
    chapter's POWER BRICK inside.  Grab it, then head out and destroy the garbage
    cans.  For one last Blue Stud, I believe that you need the Land Speeder that
    you arrived in.  Ride it up the middle of the road until you notice the sand
    blowing away from a metal grate in the ground.  Hop out and walk over the
    grate, and the air current will push you up to the Blue Stud high above the
    ground.
    
    Finally, when you're on top of the final wall where the door controls are, the
    Stormtrooper checkpoint is optional.  Entering it makes it easier for you to
    reach the Womp Rat shooting mini-game (which you can also access by riding the
    AT-ST later on).  But since it can be reached now, let's list it now.  Use the
    Stormtrooper checkpoint to move to the other side of the wall.  Double-jump
    across the barricade below to the other half of the bridge.  Build the two
    cannon chairs, then jump into one of them and shoot ten Womp Rats to receive
    MINIKIT CANISTER #4 (which is also obtainable in Story mode).  Go back through
    the Stormtrooper checkpoint and have a Protocol Droid open the door below the
    wall, or just jump down, since you're already on this side.
    
    Approximate Total Lego Studs: 70,000
    
    Starting from the Womp Rat-shooting mini-game, jump up and right, to behind the
    rebel barricade (which is also a Double Score Zone).  Build the explosive
    canister from the Lego pieces just behind the barrier on the left side, then
    shoot it repeatedly to blow it, and the barrier, up (alternately, you can
    destroy the barrier with a Thermal Detonator).  Run around in the area above,
    still in the Double Score Zone, and collect the Studs.  Enter the side doors
    for a few more.  If you jump up behind the car dealership sign on the right,
    you can collect a Blue Stud (thanks to Rick Shores for finding this hidden
    Stud).  And for more fun, go back into the starting street and hop into the
    Landspeeder.  If you ride it into this Double Score Zone, you can sell it to
    the Jawa on the right by driving it in front of the car salesman billboard and
    parking it in the alcove directly across from it, thus receiving a whopping
    10,000 Studs!  Just don't kill the Jawa first, or the deal is off.  Thanks a
    lot to Rick Shores, Devon Compton and Danny Ralph for tipping me off to this
    bonus.  If you want to make a good impression, you can get the Landspeeder
    cleaned before selling it off, by parking it over the grey strips by the blue
    roller brushes on the left side of this area, and pulling the two levers next
    to it in tandem with your partner.  This doesn't increase the value any,
    though.  Also note that even after you take the money for the Landspeeder, you
    can still hop into it and drive it away!
    
    Back through the now-defunct rebel barricade, run around and collect the Studs.
    Use Thermal Detonators on anything shiny.  The shiny cylinder beside the very
    large grey object will reveal a pile of Lego bricks.  These will form a
    rotating lever, so push it counter-clockwise to straighten up the large grey
    monolith.  Doing so drops pieces to build a grapple point, so do that and fly
    up to reach MINIKIT CANISTER #5 with a double-jump.  On the ground, use the
    Force to stack the three identical crates along the right, and jump from on top
    of them to the ledge with MINIKIT CANISTER #6.  Now you can build the AT-ST and
    beat out the Stormtrooper.
    
    In the AT-ST, destroy the next rebel barricade.  On the other side, blast the
    antennas along the fronts of the buildings.  You'll need to be in the AT-ST to
    collect the high Studs along the rear border to this area.  Jump out and
    collect the rest of the available Studs in this room, ensuring that you blast
    the Lego debris along the right wall before you exit through the top door.
    
    Approximate Total Lego Studs: 165,000
    
    Entering the cantina, even though you don't need to get any Droids through,
    blast the force field generators anyway for some Studs.  Inside the cantina,
    blast all of the chairs around the tables.  Use the Force on the lights mounted
    in the walls, on the cups on the tables and at the bar, on the round bar
    stools, and on the strange drink dispensers on each end of the bar until they
    give up Studs.  Crawl into the vent access in one of the back rooms on the left
    side of the cantina to reach MINIKIT CANISTER #7, and use the levers to drop
    the force field.  Shoot the chairs inside here too.  Head through the exit when
    you think you're done.
    
    Approximate Total Lego Studs: 185,000
    
    Outside again, shoot the garbage cans.  The one to the left of the door holds
    the '1 of 3' turnip (what's with the vegetables?).  Don't miss the Blue Stud in
    the doorway on the left, and the destructible Lego debris under the awning.
    Shoot the silver antennas on the walls as well (there are three in this first
    room).  Build the grapple point to reach the top level and advance.  Just
    inside the next area, there's a Bounty Hunter checkpoint on the roof.  Head
    inside.
    
    Double-jump to the raised ledge on the left, and jump back again.  Head right
    to get a few more Studs, then drop to the ground.  Shoot the garbage cans - the
    one to the right of the alcove with several pieces of Lego debris holds the '2
    of 3' turnip.  Enter the silver doors for some Studs.  Head up the longish
    path.  On the right, double-jump to the raised ledge and double-jump onto the
    top of the dome to get the Blue Stud.  Use a Thermal Detonator on the shiny
    antenna up here.  Back on the ground, use the Force on the four orange-ringed
    light blue circles to raise the bars to MINIKIT CANISTER #8.  The Womp Rats
    released thus also dig up a bunch of Studs from the ground just below.  On the
    left here, use Dark Force to blow apart the red and black gates, receiving some
    Studs.  If you happen to venture through the archway and trigger the scene on
    the other side, just don't step off of the ledge that you're on, or you'll miss
    a big section of the chapter with lots of Studs.  As long as you're still on
    the ledge, you can step back through the archways.
    
    Go back towards the entrance to this Bounty Hunter-only area, and use the
    Protocol Droid Lock on the right side.  Enter the door to reach the area with
    the checkered floor track.  If you stepped through the archway at all after
    blowing apart the Dark Force doors, then the door to the next area with the
    Stormtroopers just ahead will already be open.  Go back down, away from this
    area, blowing up trash cans and Lego debris with abandon.  Use the grapple
    point on ground level, then hover downward to the roof across the way, then
    left/up to the rooftop with several Studs on it.  You can shoot another antenna
    from up here too.  Go back up the grapple points on the ground and in the
    adjacent room to return to the topmost roofs, and shoot the two antennas on the
    walls up here.  Grapple across the checkered floor track and use the lever to
    release a block.  Push it near the edge of the roof, and use it to reach the
    ledge going up along the wall on this side of the road.  Collect the Studs
    there, then finally head up into the next area, where the Stormtroopers await.
    
    Approximate Total Lego Studs: 240,000
    
    Shoot as many Stormtroopers as you can before crossing the threshold and
    renewing the screen.  Head down the stairs and along the wall on your right.
    Shoot the Dewbacks twice to make their riders fall off.  Use a Thermal
    Detonator on the shiny cylinder in front of the theatre.  To the left of the
    theatre, the garbage can contains the '3 of 3' turnip, and MINIKIT CANISTER #9
    will appear on a raised ledge.  This ledge is in the previous room, to the left
    of the checkered floor track, so go and get it, then return to the battle.  On
    the left side of the courtyard, shoot or use the Force on the large dark doors.
    Each will release a wide scatter of Studs out along the ground.  Inside the
    doors, use a blaster to shoot the small rounds of fertilizer.  Each one will
    grow a dark flower and release some Studs in response.  You can then use Dark
    Force on the flowers to destroy them for even more Studs.  In the space to the
    left of the theatre, there are six small rounds of fertilizer.  Shoot these to
    grow bright flowers and release Studs.
    
    Use the Astromech Droid Lock inside the lineup for the movie theatre and head
    inside.  Double Score Zone!  Walk along each row between the seats to get some
    Studs.  You can get a lot more, too, by destroying the seats.  Use lightsaber
    ground slams for maximum effect with minimum effort.  You can also destroy the
    spotlights along the bottom of the curtain.  Once you do, the curtain will
    retract, revealing a mosaic.  Use the force on it, and the screen will start
    playing a black and white montage of the first Lego Star Wars game.  You can
    now destroy the screen, piece by piece, revealing MINIKIT CANISTER #10 in
    behind of it!  Use jump shots from different positions in the theatre to
    destroy the screen fully, collecting the Studs after each hit.
    
    In the final arena, there's nothing special that you don't get in Story mode.
    Just blow up a few things around the arena, and fight for your life.
    
    Approximate Total Lego Studs: 350,000
    
    MINIKIT VEHICLE COMPLETED: ** Land Speeder **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: At the right wall from the starting point, enter the
                              Stormtrooper checkpoint.  Inside, use the Force on
                              all four faucets in the showers on the left wall, to
                              reveal the canister in the hottub on the right.
    
         Minikit Canister #2: In the first street, go up the stairs on the right
                              just over half-way up the street.  Use Dark Force on
                              the red and black floor panel.  Jump into the hole to
                              land on the canister.
    
         Minikit Canister #3: Locate all three carrots inside large garbage cans
                              along the first road.  Once all three are revealed,
                              the canister will appear high over the road near the
                              start.  To get it, go up the stairs to the right of
                              the starting point.  Cross the bridge and hover to
                              the left side.  Use the Bounty Hunter checkpoint.
                              Build a fan out of the dropped Lego bricks, and ride
                              the air current up to the canister.
    
         Minikit Canister #4: On top of the wall at the end of the first street,
                              enter the Stormtrooper checkpoint.  Jump across the
                              rebel barrier to reach the rooftop to the left.
                              Build the cannon chairs, and jump into one.  Shoot
                              ten Womp Rats to receive the canister.
    
         Minikit Canister #5: In the area where you build the AT-ST, use a Thermal
                              Detonator on the shiny cylinder nearest the very
                              large grey object.  Build the Lego pieces this
                              reveals into a rotating lever.  Push it around until
                              pieces of a grapple point drop from the grey object.
                              Build these and ride up, then double-jump to the
                              cylinder.
    
         Minikit Canister #6: In the area where you build the AT-ST, use the Force
                              to stack three identical crates along the right side.
                              Use these to reach the canister on the raised ledge.
    
         Minikit Canister #7: Inside the Mos Eisley cantina, crawl into the vent
                              access in one of the rear rooms to reach the
                              canister.
    
         Minikit Canister #8: After leaving the cantina, enter the Bounty Hunter
                              checkpoint on the rooftops.  At the end of the first
                              section, use the Force on the four light blue circles
                              to raise the gates in front of the canister.
    
         Minikit Canister #9: Find three turnips inside garbage cans to reveal the
                              canister.  The first turnip is to the left upon
                              leaving the cantina.  The second is inside the Bounty
                              Hunter checkpoint.  The third is in the arena where
                              you fight the Stormtroopers riding Dewbacks, to the
                              left of the movie theatre.  The canister can be found
                              in the room before the Dewback arena, on the ledge
                              over the left side of the checkered floor track.
    
         Minikit Canister #10: Use an Astromech Droid to enter the movie theatre
                               where you fight the mounted Stormtroopers.  Destroy
                               the four spotlights along the bottom of the curtain.
                               Use the Force to rearrange the screen, then destroy
                               it once the movie starts playing to find the
                               canister behind it.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    Along the left side of the first road, near the end, there are four small
    garbage cans together.  Use the Force to lift the lid on each, and use the
    Force again on each can to remove the Lego bricks inside.  Once you've got the
    complete pile, build them into a doorway, complete with Astromech Droid Lock.
    Use that to open the door, and grab the red Power Brick inside.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-4 Episode IV, Chapter Four: Rescue the Princess (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Imprisoned in the Death Star, Princess Leia still
                   refuses to reveal the location of the Rebel Base
                   to the evil Darth Vader.
    
                   Meanwhile, Luke Skywalker and Obi-Wan Kenobi have
                   commissioned Han Solo to take them to Leia's home
                   planet of Alderaan.  Escaping from Imperial
                   forces on Tatooine, they make the jump through
                   hyperspace.
    
                   But Alderaan has disappeared, its population a
                   victim of Darth Vader's impatience - and in its
                   place, they find only the deadly shadow of the
                   Death Star...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 90,000
    
      ~~ Infiltrating the Death Star ~~
    
    First of all, blast away all of the blocky red Lego structures around the room.
    Next, blast the blue gas pipes along the far wall, releasing a nice array of
    colors.  Third, blast the wall panels along the same back wall.  When the
    entire middle wall section is destroyed, you will find a storage machine hidden
    behind it.  Open it with the Force to capture its stash of Studs.  Use the
    Force on the doors on the right side of the room, reassembling them into a
    familiar form, and head on out.
    
    In the hallway, kill the two Stormtroopers.  Blast the red Lego structure on
    the right and collect the Studs.  Head through the open doorway on the right
    side.  Inside there, activate the crane, and drop a total of 10 Imperial
    lackeys into the pit in the center.  You can also pick up the red Lego
    cylinders and drop them on top of troopers, blowing them up in the process.
    try to get two Imperials together with these.  Once you've killed 10, the
    Minikit Canister emerges.  Pick it up with the crane to add it to your
    collection.  Now, leaving this room can sometimes be tricky, due to other
    characters jamming the doorway.  If this happens, just keep switching
    characters and wiggling left in the doorway until you re-enter the hall.
    
    Back in the hall, use the Stormtrooper helmet dispensing machine on the left
    side, by operating the lever.  This will make you appear to be a Stormtrooper
    to the security cameras, but also to Imperial forces.  The illusion will be
    broken if you take any action, however, be it shooting a blaster or just
    pulling a lever.  As soon as you take a hit, you will lose your helmet.  There
    are several points that require you to have a Stormtrooper helmet on to
    advance, and you sometimes have to backtrack to the last dispenser.  For this
    reason, whenever you get the chance, put a helmet on Luke, Han, and Chewie, and
    hopefully at least one of them will still be wearing it when you reach the next
    checkpoint.
    
    Use the Stormtrooper access device and enter the control room.  Walk up to the
    Stormtroopers and the Imperial Officer and unload your blasters at close range.
    Now go around the room, destroy the red Lego structures and collect the Studs.
    Shoot the panel below each window for more Studs.  Build the model Imperial
    Cruiser at the back of the room for still more Studs, and rebuild the far
    control panel with the two piles of Lego bricks.  Have C-3PO operate the
    Protocol Droid Lock to the right of the windows, and enter the room this opens
    for an easy Minikit Canister.  Finally, have R2-D2 activate the newly
    constructed Astromech Droid Lock to trigger a cut-scene and start the next
    phase of the mission.
    
      ~~ Find the Princess ~~
    
    Enter the doorway at the top of the room, after reloading your Stormtrooper
    helmets if necessary.  Shoot the Stormtroopers from far away, and also shoot
    the gas tubes and black half-circle structures along the right wall.  At the
    end, take the doorway to the left.  Shoot some more enemies in that hall, as
    well as the blastable structures along both walls.  Enter the short red-lit
    room on the right side for a couple of Studs.  Continue forward to the end.
    
    In the next section, you can jump and shoot the cameras over top of the
    elevators to stop more Stormtroopers from being sent out.  Each camera takes
    several shots to destroy.  Just ahead, you have to help out Ben Kenobi by
    firing on the Stormtroopers firing on him across on the other bridge.  Once his
    opponents are all gone, he'll create a bridge for you to cross to the left.  If
    you're in disguise, you can get across without incident, but as soon as you
    fire (which you have to do to destroy the crates barring the way forward), then
    TIE fighter pilots grapple up to fight you.  They each take two shots to kill.
    Quickly run forward, destroying all of the collectibles and staying on the move
    to make yourself a harder target, as you take out the opposing forces.  Head
    through the door on the right at the end of the tunnel.
    
    By the Stormtrooper-only door, there is one Lego structure to shoot and get
    some Studs, but doing so prompts the Tie fighter pilots to attack.  If you
    insist on getting those Studs (and you should!), quickly shoot it and collect
    the goods, then head back through the door you just came from.  Go back to the
    last Stormtrooper helmet dispenser and disguise your entire party, then calmly
    walk back and through the Stormtrooper-only door.
    
    Carefully walk across to the round platform and rebuild the other half of the
    green and red device.  Push on the green side to turn the platform, and the
    bridge, around clockwise, so that you can reach the next platform up ahead.
    Grapple up, then up again, and walk past the still Stormtroopers.  There's no
    need to kill them, but hey, it's your party.  Jump down to the grey platform
    below and enter the door that automatically opens.  Inside, pick a point and
    start firing rapidly to kill all of the opposition.  Once the room is empty,
    walk around and get the Studs from the corners.  Blast the panel above each
    chair for more Studs.  Blasting all eight will give you a Minikit Canister!
    Use the Lego bricks to the left of the monitor to build a Stormtrooper
    checkpoint, and use it to open the door.
    
    Inside the hall, shoot the Stormtrooper on either side.  Rebuild the pile of
    Lego bricks on the left, and shoot everything in sight for a healthy stack of
    Studs.  Shoot the Imperial Officers from a good distance so that they can't
    retaliate.  Once all four are out of the picture, move up and destroy the red
    Lego structures.  Activate the Stormtrooper checkpoint half-way up the right
    side (go back and get a helmet if necessary), and enter the elevator it opens.
    Welcome to... the Stormtrooper bathhouse!  Which also moonlights as a Double
    Score Zone, by the way.  Shoot all of the sexy bathers and collect the loose
    Studs.  Walk by each of the three doors along the rear wall and pull the levers
    inside; the left one gives you some Studs, while the other two give you
    showers.  Take the elevator back down, then ride the far elevator to the left.
    
    Inside the prison control room, there's no disguising yourself.  Just shoot
    everyone in sight.  Quickly shoot out the cameras over the doors on either side
    of the far wall to prevent too many more Stormtroopers from coming after you.
    Rebuild the control panels in the middle of the room, and pull both levers
    (with one of your partners) to open the central door ahead.  Before entering
    there, however, ride up the elevator on either side of the far wall, the ones
    whose cameras you destroyed.  Above, there's a bonus area with anti-aircraft
    artillery.  Shoot 10 Imperial ships to receive a giant pile of Studs, including
    many, many blue ones.
    
    Back inside, head up the central hallway.  Enemies will periodically run from
    the far end.  Shoot them, then pull the levers on the sides of the hallway in
    pairs to open the cells, then collect the Studs from inside them.  The second
    cell on the left also contains a skeleton that you can rebuild to receive a
    couple more Studs
    
    Approximate Total Lego Studs: 90,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Han Solo (Stormtrooper)                             |
       |                   Luke Skywalker (Stormtrooper)                       |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Beach Trooper (20,000 Studs)                  |
       |                         Death Star Trooper (19,000 Studs)             |
       |                         TIE Fighter Pilot (21,000 Studs)              |
       |                         Imperial Officer (28,000 Studs)               |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 7 (40,000 Studs)                  |
       |                                                                       |
       | STORY CLIPS: Clips 9, 10, 11.                                         |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP4-4 Episode IV, Chapter Four: Rescue the Princess (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 120,000
    
    Destroy all of the red Lego cylinders, the blue gas pipes, and the rear wall
    panels.  Enter the hidden space in the middle of the wall and use the Force to
    open the Stud dispenser.  Use the Force to open the main door.  In the hall,
    turn right and use the crane to kill ten Imperials, then use the crane to pick
    up MINIKIT CANISTER #1 (this one was easily available in Story mode).  Use the
    Stormtrooper checkpoint at the end of the hall.  Inside, destroy the Lego
    cylinders, and the panels beneath each window.  Use the Protocol Droid Lock in
    the rear right corner to find MINIKIT CANISTER #2 (this was also available in
    Story mode)  Build the Imperial cruiser model on the left, and the control
    panels along the upper wall, then use the Astromech Droid Lock you just
    restored.  Head through the door.
    
    Go up the hall, destroy the red Lego cylinders and the grey curved wall
    sections with the orange lights, and the light blue gas pipes.  Go straight to
    the end of the hall, and hover across the gap to the Blue Stud across the way.
    Keep going forward, fighting up the hall.  At the first open hatch on the left,
    go in to get MINIKIT CANISTER #3.  Blow up the segments of the rail on the
    right side when the wall falls away to receive some Studs.  Hover to the right
    across the gap to land on a small platform with a grapple point.  Use this to
    reach the vent access up above, and crawl through there to reach the MINIKIT
    CANISTER #4 above the main walkway.
    
    Continuing up the hallway, you reach the walkway by the tractor beam controls.
    Fight the Stormtroopers, then use the Force to build a bridge out of the panels
    around the control tower (remember this from the other angle in story mode?).
    Pull all three levers, then use the grapple point on the right to reach MINIKIT
    CANISTER #5.  Continue left along the walkway.
    
    Around the bend, shoot the Stormtrooper up to the right.  Double-jump to his
    platform to get the Blue Stud.  Back on the main walkway, use the Force on the
    door ahead to build two platforms in the wall, and double-jump up them to reach
    MINIKIT CANISTER #6 up above.  Just ahead, pass through the doorway to join up
    with the left-sided path.  Here, a steady stream of Death Star Troopers will
    grapple up to fight you, until you smash away their grapple hook, on the right
    end of the lower edge of the path.  At this point, I will suggest going back to
    the point where you first hovered across the gap to reach the Blue Stud, so
    that you can now follow the Story mode-accessible pathway to collect everything
    there.
    
    Approximate Total Lego Studs: 50,000
    
    Starting back where the path splits, take the door to the left corridor.  Up a
    bit, there is an Astromech Droid Lock in an archway on the left side.  Inside,
    hover to the left to the next level platform.  From there, use the grapple
    point to reach the red POWER BRICK overhead.  Jump back down to the first
    platform and re-enter the main hall.  Continue forward.  Blow up the cameras
    over the elevators with multiple jump-shots, then head into either elevator and
    use the Astromech Droid Lock inside.  Collect the Studs above in the hat room
    and return below.  Moving along the walkway, Death Star Troopers will continue
    to come after you until you destroy their dark grapple hook along the left side
    of the path.  Shoot the crates ahead three times to destroy them and head up
    the hallway.  At the end, turn right.
    
    Use the Stormtrooper checkpoint to continue through the Death Star.  Rebuild
    the other half of the rotating lever, and push on the green side to swing
    around the bridge.  Climb up using the grapple points.  At the very top, where
    the two Stormtroopers were standing guard, hover across to the right to reach
    MINIKIT CANISTER #7.  Drop down to the door and go through to the prison
    control room.  Destroy any opposition, then destroy all eight control panels
    (one above each chair) to receive MINIKIT CANISTER #8 (which was also available
    in Story mode).  Use Dark Force to spin the device in the center of the room
    around until it explodes, releasing Studs.  Also destroy the red Lego cylinder
    in the corner.
    
    Approximate Total Lego Studs: 78,000
    
    In the next section, smash the destructibles to get their Studs, and shoot the
    Imperial Officers guarding the elevators from far away.  At the end of the
    path, use the Force to stack the three boxes on top of each other.  Double-jump
    onto them, and again to the alcove high in the adjacent wall.  Push the
    suspended block to the right until it drops onto the cage below, destroying it
    and freeing MINIKIT CANISTER #9.  Go back down the hall to the Stormtrooper
    checkpoint.  Activate it and enter the elevator.  Kill the bathing troopers,
    and collect the Studs around the room.  Use the lever in the left shower stall
    to receive more Studs, then go back through the elevator.  Use the left
    elevator this time.  Above, kill the Imperial elites and the Stormtroopers,
    then repeatedly jump and shoot the cameras over the doors on each side of the
    far wall to stop the Stormtroopers from coming.  Reconstruct the control panel
    on both side using the Lego bricks, and pull the levers.
    
    Inside the prison block, pull the levers in tandem with your partner to open
    the cells, three on each side.  They all contain Studs, and the second one on
    the left also contains a skeleton to rebuild.  Before the last pair of cells,
    there is a panel on the right side of the hall that will drop a couple of Studs
    is shaken with the Force.  Do not open the third door on the right until you've
    gone to the end of the hall and used the Astromech Droid Locks on both sides,
    and gone up the elevator at the very end.  The left Astromech-opened door
    contains MINIKIT CANISTER #10, while the right contains more Studs, and taking
    the single elevator at then end brings you up to a shooting gallery, where you
    will receive a giant pile of Studs for bringing down ten Imperial ships.
    Finally, go back and open the third cell on the right, and enter it to finish
    by standing on the lights in the floor.
    
    Approximate Total Lego Studs: 120,000
    
    MINIKIT VEHICLE COMPLETED: ** Millennium Falcon **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: Upon leaving the first room, take the first door on
                              the right.  Use the crane to kill ten Imperials, then
                              use it to pick up the canister.
    
         Minikit Canister #2: In the room after the first Stormtrooper checkpoint,
                              use the Protocol Droid Lock in the rear right corner
                              to open a small curved space with the canister in it.
    
         Minikit Canister #3: At the end of the first dark hallway, hover straight
                              across the gap to the Blue Stud (rather than taking
                              the left corridor, as in Story mode).  Just ahead,
                              the canister resides in an alcove on the left side.
    
         Minikit Canister #4: In the next corridor, where you can shoot away the
                              rail on the right side of the path, hover straight
                              out to the right to a platform with a grapple point.
                              Go up it, then crawl through the vent to reach the
                              canister.
    
         Minikit Canister #5: At the tractor beam controls, pull all three levers
                              after using the Force on the panels, and use the
                              grapple point on the right to reach the canister.
    
         Minikit Canister #6: In the hallway past the tractor beam controls, use
                              the Force on the door at the end to build two high
                              platforms.  Use those to reach the elevated canister.
    
         Minikit Canister #7: After rotating the bridge around and grappling to the
                              top platform, hover to the right over past the exit
                              door, to the platform with the canister.
    
         Minikit Canister #8: In the prison control room, destroy all eight control
                              panels, one above each chair, to receive the
                              canister.
    
         Minikit Canister #9: After the prison control room, go to the end of the
                              hall and stack the three boxes using the Force.  Use
                              them to reach the alcove above, and push the hanging
                              crate right until it drops on the cage below, freeing
                              the canister.
    
         Minikit Canister #10: Before entering the third cell on the right in the
                               prison block, go further up and use the Astromech
                               Droid Lock on the left side of the hall.  Inside the
                               cell there, the canister awaits.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    At the end of the first dark hallway, take the left path (following the same
    route that you did in Story mode).  Just up the corridor on the left, there is
    an Astromech Droid Lock in an archway.  Open it and head inside.  Hover left to
    the next platform at your level, and use the grapple point to reach the Power
    Brick.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-5 Episode IV, Chapter Five: Death Star Escape (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Luke Skywalker, Han solo and Chewbacca have
                   rescued Princess Leia from the clutches of
                   Darth Vader and his Imperial forces - but must
                   now find a way out of the Death Star.
    
                   Aided by the droid R2-D2, who can interface
                   remotely with the Death Star control systems,
                   they battle their way to the Millennium Falcon.
    
                   Meanwhile, the Jedi Knight Obi-Wan Kenobi moves
                   closer to his final destiny...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 66,000
    
      ~~ From the compactor ~~
    
    Collect the few Studs lying around the pool, then build a platform out of the
    Lego bricks at the front.  Pull the lever from this platform, and jump up
    through the open door.  Advance until the blast doors open, and kill the two
    Stormtroopers on the other side.  Also blast the blue gas tubes along the right
    wall to receive some Studs.  Head through the opening at the end.
    
    Inside the hangar, there's a lot going on.  First of all, jump to the ground
    and eliminate the force of Stormtroopers there.  Keep moving to avoid their
    fire, and dive towards dropped Hearts as needed.  When the coast is clear, take
    a moment to destroy the red and grey Lego cylinders, and collect any loose
    Studs.  There is a hidden Blue Stud in the lower right corner.  You can also
    shoot the colourful wall panels on the left side, three times each, for more
    Studs.  Now, push the blue device inside the hatchmarked area on the floor onto
    the red circle at the right end.  Once in place, push on the green side of the
    panels sticking out of the structure in front of it.  This raises the blue
    platform.
    
    Now, grapple back up to the starting platform, on the right side of the room.
    Pull the lever there twice, then use the new grapple point to reach the Studs
    on the floating platform.  Go back and pull the lever one more time.  Move to
    the end of the platform and use the grapple point here to swing on top of the
    blue platform that you raised up.  Jump to the left platform, collect the Studs
    and pull the lever.  Push the crate this gives you down along the hatchmarked
    floor, and push it off of the platform.  Move down the ramp that this opened up
    below you, and hop into the vehicle below the floor.  Practice riding it around
    a little bit, then line yourself up far back so that you can run it over the
    five red squares in the floor all in quick succession.  Successfully doing this
    moves another platform over the far end of the room.  Grapple up to the right,
    go back into the hall and get a Stormtrooper helmet at the dispenser, then re-
    enter this room, grapple across to the left platform and move to the back.  Use
    the Stormtrooper checkpoint to open the door ahead.
    
    Approximate Total Lego Studs: 18,000
    
      ~~ Window washers ~~
    
    In the following room, have your masked character walk up to the Imperial
    Officer and quickly punch him out, followed by his Stormtrooper minions.
    Collect the Studs around the room.  Operate the crane, and move the window
    washers' platform around the window to clean it all.  There are basically six
    sections: high and low in each of left, center and right.  Once it's all clean,
    the glass shatters.  Kill the stormtroopers and grab the Minikit in the
    windowsill as your reward.
    
    Beside the crane, shoot the wall panel for a few Studs, and repeat with the
    similar panel in the rear left corner.  Head out on the right side, and build
    the Lego bricks to restore the lever's function.  Pull the lever and fight the
    Imperial forces on the other side of the blast doors.  Pull the levers in the
    next section, fight some more (try using the rest of your party as human
    shields while you take potshots from the back row), and then push the blue Lego
    device along the track over the doorway.  Push it all the way to the right to
    restore power to the next lever, and pull that one too.  No enemies on the
    other side for once.  Collect the Studs, shoot the grey and red Lego cylinders
    and gas pipes on the walls, and fight the last of the Imperial forces in this
    section.
    
    Approximate Total Lego Studs: 26,000
    
      ~~ Scaling the Death Star interior ~~
    
    Shoot the Lego cylinder, and also the wall panels beneath the red and blue gas
    pipes to release some Studs.  Pull the three levers (with your friends' help)
    to activate the fan blade bridging the gap to the next platform.  Wait for it
    to spin around, jump on top, and jump off to the far side.  Wait here for your
    compadres to catch up before moving around the corner and blasting the
    Imperials there.  Once you kill the two Stormtroopers, watch out for another
    one coming down on a zip line behind you!  More will come down periodically.
    Grapple up to the next platform (but remember that Stormtroopers can also
    grapple up after you) and pull the lever.  This releases a pile of Lego bricks
    below.  Go down and build with them to activate the elevator.  This also brings
    down a whole lot more Stormtroopers, so stay behind your allies and take them
    out with jump shots.  Grapple up, kill the last couple of Stormtroopers, and
    ride the lift when it comes to your level.  Now, you need to reach the
    Stormtrooper helmet dispenser on the left, get a helmet, and reach the upper
    right platform to activate the Stormtrooper checkpoint without losing your
    helmet.  Take out as many troopers as you can, then have the rest of your party
    behind you as you put on a helmet.  Jump over them to shoot any new
    Stormtroopers that have appeared and jump on the lift as it rises.  Once you
    use the checkpoint, the Stormtroopers will stop coming.  Outfit everyone with
    the helmets before continuing through the door at the top of the elevator's
    path.
    
    In the next room, you can walk past the guards without fighting, since there's
    nothing to blast in this room, so you don't have to give up your disguise.  As
    soon as you pass through the far door, use the levers on the sides of the door
    you just came through to close it temporarily.  This will at least keep enemies
    from coming onto your platform from behind you for a moment, but you'll still
    get shot at from the Stormtroopers on the distant platforms.  Try to position
    your allies along the upper-right edge of the platform, so that you can build
    the grapple point while the blaster fire from the distance will be blocked.
    Just do your best, and use the grapple point as soon as it's built.  At the
    next platform, enter the door to the right to find another Stormtrooper helmet
    dispenser.  Restock on your helmets, then step out of the room firing to the
    left.  Quickly build and use the grapple point as soon as you've eliminated the
    two enemies from the next platform, then shoot the next pair over and use the
    Stormtrooper checkpoint.  Head inside and advance to reach the next area.
    
    Approximate Total Lego Studs: 34,000
    
      ~~ So. Many. Stormtroopers. ~~
    
    Shoot the half-dome on the left side of the room to reveal a '1 of 3' block
    with what appears to be a bunch of grapes wearing sunglasses on it.  Blast the
    door controls on the right side to open the next section of the curved hallway.
    Inside there, blast two more of the half-dome structures to find the other two
    grape blocks, revealing a Minikit canister in the middle of the hall.  Blast
    the controls ahead again to reveal one more segment, and again to... Aaaarghhh!
    Well, now that you know what to expect, I might as well advise you to stay as
    far back down the hall as possible when shooting the blast door controls.  In
    this way, you can stay a long, long way off when the Stormtrooper platoon
    appears, and can shoot most of them before any of them get within firing
    distance.  Use Han Solo, too, because he has the fastest firing rate.  If you
    think they're getting too close, just run further back.  Once engaged, use the
    rest of your party as a shield as you do jump shots over their heads, and shoot
    around the sides to clear our the last Stormtroopers one at a time.  Push your
    way into the next room, and shoot the Stormtroopers on the raised ledge up
    ahead.  Now, pull the levers beside the doors on each side of the room to close
    the doors temporarily and give you a moment's reprieve.  Use this moment to
    assemble the Lego bricks at the far left end, forming a new doorway.  Shoot the
    door to open it.  At this point, the barrage of Stormtroopers will finally
    cease.  NOTE: Before exiting this room through the door you just created, run
    back to the previous area with the long grapple swings, and re-stock your
    Stormtrooper helmets.  This isn't a crucial point, but it'll help you milk
    every last Stud out of the room ahead.
    
    Approximate Total Lego Studs: 50,000
    
      ~~ Master and pupil ~~
    
    In the next room, move down and destroy the Lego cylinders for some easy Studs.
    If you have a Stormtrooper helmet on, keep going down to the far left corner of
    the room and use the checkpoint to open the door (if you don't have a helmet,
    you can still go back to the last dispenser to get one, but you may have to
    fight through a whole platoon of Stormtroopers again on your way back here).
    Construct a giant trophy out of the Lego bricks in there to receive a few Studs
    (though many of them may stay on top of the trophy where you can't get them).
    Now, to the right of the door you first came in from, pull the lever to
    activate a steam vent.  Move into the vent to float up to the platform above.
    Here, you can jump and shoot the wall panel just above and to the left of the
    Protocol Droid Lock.  Doing so drops a bunch of Studs and creates a small
    platform.  Luke can just barely jump to this platform if he does a dive roll at
    the peak of his jump.  Jump and dive left from there to a ledge with a few more
    Studs, and from up here shoot the wall panel to your right, below the red gas
    pipe.  Jump back to the ground now.
    
    Move around the room collecting Studs and destroying the Lego cylinders.  On
    the far side, jump and shoot the three Stormtroopers on the raised ledge.
    Along the front wall, jump up to the left of the blue device and push it all
    the way to the right.  Wait a moment until it explodes, releasing Lego bricks
    with which to assemble a grapple point.  Do so and ride up to the ledge, where
    you can pull a lever to start to raise the Millennium Falcon in the pit in the
    middle of the room.  Unfortunately, this also triggers a release of
    Stormtroopers into the room.  Run around and clear them out before continuing.
    This will happen each time you raise up the Millennium Falcon by another
    section.  Next, assemble the pieces bricks along the right wall.  Push the
    resulting device forwards along the wall, releasing your Droid friends and
    revealing a Minikit Canister, as well as some more destructible Lego cylinders.
    
    Now, with the party back together, you need to activate three more devices to
    fully release the Millennium Falcon.  Go up to the rear wall and have R2-D2 use
    the Astromech Droid Lock there.  Doing this also triggers an assault by
    Stormtroopers all over the room, so move fast and take them all out, grabbing
    dropped Hearts as they appear.  In the opposite corner of the room, there is
    another Astromech Droid Lock for R2, but this one raises another hovercraft.
    Ride this across the row of red square lights in the floor.  This may take a
    few tries to get it right, depending on your driving abilites.  Accomplishing
    this raises the Millennium Falcon a little bit higher, and again you must fight
    Stormtroopers.  For the last switch, have C-3PO move into the steam venting up
    near the entrance to this room.  On the ledge above, activate the Protocol
    Droid Lock.  To get down, walk to the right and drop through the gap in the
    fence.  Switch to a blaster-wielding character and take out the last wave of
    Stormtroopers, and the ramp into the Falcon will open.  Climb on inside to
    finish.
    
    Approximate Total Lego Studs: 66,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: None                                                |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Grand Moff Tarkin (38,000 Studs)              |
       |                                                                       |
       | PURCHASABLE GOLD BRICKS: Gold Brick 8 (45,000 Studs)                  |
       |                                                                       |
       | STORY CLIPS: Clips 12, 13.                                            |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP4-5 Episode IV, Chapter Five:  Death Star Escape (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 76,000
    
    Collect the few Studs in the trassh commpactor and build the platform.  In the
    hall, destroy the blue gas tubes for some Studs.  Operate the Protocol Droid
    Lock on the left side.  Inside the next trash compactor, collect the loose
    Studs, including a blue one along the lower edge.  Build the large pile of Lego
    bricks into a refridgerator (or something), and use the Force to open it to
    find the POWER BRICK.  You can also build a barbecue out of a smaller pile of
    Lego bricks on the right, and use the Force to light it, but this doesn't seem
    to net you anything.  Go back into the hall.  In the next section, destroy the
    blue gas pipes on the left side.  Also on the left, past the Stormtrooper
    helmet dispenser, use a Thermal Detonator on the oval wall panel to blast it
    away, revealing MINIKIT CANISTER #1.  Continue into the cargo hold.
    
    Kill all of the Stormtroopers on the ground and go around collecting Studs and
    destroying the red and grey Lego cylinders.  Also break apart the red and green
    wall panels on the left side.  Go back to the upper right platform and use the
    lever to put the crane into its third position (pull the lever twice).  Use the
    grapple point to reach the middle platform with the Studs.  Pull the lever
    again, build the lift on the ground, and swing to reach the upper left
    platform.  Use the lever and push the block to the ground.  Go down below to
    the vehicle.  Behind it, crawl into the vent access port to reach MINIKIT
    CANISTER #2, under the grate on the right side of the room.  Use the vehicle to
    trigger the floor switches, then go back up to the left platform.  In the upper
    left corner, jump and shoot the grey gas cylinders to release some Studs.  Use
    the Stormtrooper checkpoint to leave.
    
    Approximate Total Lego Studs: 23,000
    
    In the room with the window washers, destroy the wall panels in the two left
    corners for some Studs.  Operate the crane, and move the window washers all
    around the window.  Once it's fully clean, the glass will break and you'll
    receive MINIKIT CANISTER #3 (this was reachable in Story mode as well).  Jump
    and shoot the three square panels over top of the window to unleash more Studs.
    On the right side of the room, use a Thermal Detonator on the left side of the
    archway to blow up a large section of the wall.  Use the grapple point that
    this reveals to reach an alcove over the archway.  Crawl into the vent up there
    to emerge outside the window at the lower edge of the room, where a ledge holds
    two Blue Studs.  Move up through the blast doors, restoring the levers as
    needed.
    
    In the next hallway, destroy the red and grey Lego cylinders and blue gas
    pipes.  Use the Dark Force on the red wall segment at the end to reach MINIKIT
    CANISTER #4.  In the next area, shoot the grey wall panels beneath the gas
    pipes for some Studs.  As you climb the platforms on the right, there's another
    such panel beside the Stormtrooper helmet dispenser.  At the top right
    platform, where you'll find the Stormtrooper checkpoint, use the Force on the
    structure mounted in the wall up to the right to form a platform that can use
    to double-jump to MINIKIT CANISTER #5.  Use the Stormtrooper checkpoint and
    head through the door.
    
    Approximate Total Lego Studs: 45,000
    
    Ahead, build the grapple point in between rounds of fighting off the
    Stormtroopers and others that come onto your platform to fight you.  I suggest
    using a lightsaber user here, so that you can also easily defend against all of
    the incoming fire from the far right side.  Build the grapple points and swing
    across to the Stormtrooper checkpoint.  Once you've entered the curved hallway,
    move down a short distance until you can see a railing on the other side of the
    window on the left side.  Double-jump or hover to the ledge here to grab
    MINIKIT CANISTER #6.  Moving up the curved hallway, where you blow up the blast
    door controls as you go along, smash the orange-rimmed domes along the walls to
    find three grape blocks, with the '1 of 3' to '3 of 3' prompts.  Once you've
    unveiled all three, MINIKIT CANISTER #7 will be revealed (which you may already
    have collected in Story mode).  In the larger room ahead, after fighting past
    the Stormtrooper platoon and build the door from the pile of Lego bricks, use
    the Force to stack the white crates, and use them to jump to the upper ledge at
    the back of the room, where MINIKIT CANISTER #8 is waiting for you.
    
    Approximate Total Lego Studs: 60,000
    
    In the final room, go around and collect all of the loose Studs and destroy the
    red and grey Lego cylinders.  In the rear left corner, use the Stormtrooper
    checkpoint.  Build the Lego bricks inside into a giant trophy, and blow it up
    with a Thermal Detonator to receive a shower of Studs.  On the right side of
    the room, build the panel into the wall and push it forward to open the room
    with MINIKIT CANISTER #9 (though you most likely already collected it in Story
    mode).  On the ledge along the rear wall, shoot the left wall panel above to
    lower a platform, then double-jump to it and again to the raised ledge on the
    left to get a few Studs.  On the right side of the platform, use the Bounty
    Hunter checkpoint to enter the room behind the window.  Use a Jedi to defeat
    Darth Vader (!) then go inside the room to grab MINIKIT CANISTER #10.  Activate
    all of the switches to bring up the Millennium Falcon and finish the stage.
    
    Approximate Total Lego Studs: 76,000
    
    MINIKIT VEHICLE COMPLETED: ** Y-wing **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: In the first hallway, just past the Stormtrooper
                              helmet dispenser, blow up the shiny wall panel on the
                              left with a Thermal Detonator to reveal the canister.
    
         Minikit Canister #2: In the first large cargo hold, after reaching the
                              vehicle below the floor grate, crawl through the vent
                              to reach the canister under the floor on the right
                              side of the room
    
         Minikit Canister #3: Use the crane to move the window-washing
                              Stormtroopers all around the window.  Once all of the
                              streaks are gone, you'll receive the canister.
    
         Minikit Canister #4: At the end of the hall after the window washers, use
                              Dark Force on the red and black wall panel to reach
                              the canister sitting behind it.
    
         Minikit Canister #5: In the area where you restore the lift's power and go
                              up to a Stormtrooper checkpoint, use the Force on the
                              structure mounted in the wall on the right over the
                              top platform.  This will create a ledge that you can
                              double-jump from to reach the canister.
    
         Minikit Canister #6: Immediately after the room where do the long grapple
                              swings, move down into the screen, then double-jump
                              of hover through the window to the platform on the
                              left.  Grab the canister waiting there.
    
         Minikit Canister #7: In the hallway leading to the large platoon of
                              Stormtroopers, smash the round orange-rimmed domes
                              sticking out of the walls to find three white blocks.
                              Once they're all found, the canister will appear.
    
         Minikit Canister #8: After defeating the Stormtrooper platoon, use the
                              Force on the two white crates at the back of the
                              room.  Jump from these to the raised platform, and
                              collect the canister on the left side.
    
         Minikit Canister #9: In the final room, build the push lever into the
                              right wall, and push it forward to open the room with
                              the canister inside.
    
         Minikit Canister #10: In the final room, on the upper ledge along the far
                               wall, use the Bounty Hunter checkpoint to enter the
                               room behind the window.  Fight off Darth Vader, then
                               grab the canister inside.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the first hallway after leaving the trash compactor, use the Protocol Droid
    Lock on the left side before the first blast doors.  Inside there, build the
    large pile of Lego bricks into a rectangular container, and use the Force to
    open it, revealing the red Power Brick.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S4-6 Episode IV, Chapter Six: Rebel Attack (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   With the Death Star plans in their hands at last,
                   the Rebel Alliance plans a desperate assault on
                   the Imperial space station.
    
                   But a hidden homing beacon attached to the
                   Millennium Falcon has led Darth Vader to the
                   Rebel's secret base on the moon of Yavin IV.
    
                   The moon will soon be in range of the mighty
                   Death Star's superlaser.  Now, a small band of
                   fearless pilots bear with them the hopes of an
                   entire galaxy...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 20,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 48,000
    
      ~~ Look at me, I'm flying!~~
    
    Take a moment getting used to the controls in the first space where you won't
    be fired upon.  Get accustomed to the steering, and to using the jump button
    [X] in combination with different directions on the left stick to roll, switch
    direction, and loop behind a pursuer.  Blast the wall segments with blue
    stripes to pick up some Studs, and note that you do have to actually fly near
    them to pick them up.  Also blast the blue floor panel in the middle for more
    Studs.  Basically, anything marked with blue in this chapter can be shot to
    receive some Studs.  Fly by the torpedo dispenser a couple of times to collect
    up to three bombs at a time, and press [O] as you fly by the purple target,
    just to the right of the torpedo dispenser.  Make as poorly aimed a shot as
    possible, just to see how well the homing feature works (pretty well, I'd say).
    Also note that your ship will be damaged if you fly too hard straight into a
    wall, but you can skim along walls without fear.  If ever you do get blown up,
    try to re-collect any dropped Studs before moving on.
    
    With the barrier down, fly up and start shooting like crazy at anything in
    sight.  Straight up the middle, fire on the blue devices on either side of the
    floor hatch that releases enemy TIE fighters to seal it up.  Grab any Hearts
    dropped by destroyed enemy ships.  Definitely target the automatic cannons that
    dot the landscape (they're marked with blue as well), starting with the one of
    the right side.  Keep flying around in the rear area near the left until a red
    and green turning device appears on the left side.  Fly into or shoot the green
    segments to spin it around one full revolution counter-clockwise, releasing a
    Minikit Canister just behind it.  Smash the dome to grab it.  Up ahead on the
    right side, you'll find four purple targets to torpedo (activated when you fly
    by the red-topped pyramid), and another torpedo dispenser to the left.  Unload
    your homing bombs to destroy each target, collecting the dropped Studs each
    time.  Once you're sure that you've shot all blue wall and floor segments to
    collect the Studs, blow up the blocks that were past the downed red barrier
    ahead and up a bit further to enter the next region, collecting the Studs
    produced by blowing up those blocks first.
    
    Approximate Total Lego Studs: 19,000
    
      ~~ Split path ~~
    
    Head down and to the right to take out the two cannons located there.  This
    area is split into two paths.  Go up the right side first.  Destroy the blue
    wall and floor segments, and the cannon behind the red-topped pyramid.  Fly
    near the latter to activate the torpedo targets, and grab bombs as needed at
    the dispenser just down and to the left to destroy them with.  Once they're all
    taken care of, return to the start and go up the left side.
    
    Again, destroy all of the blue wall and floor panels, and swing back by them to
    grab any Studs that you may have missed.  Just ahead, there are three cannons
    on the right side, so fire as quickly as possible at them to blow all three up.
    On the left side, just ahead of the red impassable wall (impassable in Story
    mode, anyway), another red and green spinning device will rise up as you pass
    it.  Turn it counter-clockwise to raise up the dome behind it, which you can
    blast to get another Minikit Canister.  Continue up past the blue satellite
    dishes (which you can also destroy), and go for the cannon on the right side.
    Up ahead, the second set of four purple targets await, along with another
    torpedo dispenser.  You know what to do with these now.
    
    Approximate Total Lego Studs: 34,000
    
      ~~ Wide open spaces ~~
    
    On the left side ahead, there are three cannons in a row.  Fly around a lot,
    doing lots of turns to avoid their fire, as you shoot at them whenever pointed
    in their general direction.  Collect the Studs that destroying them releases.
    To the right and just ahead of these, another red and green spinning thing will
    rise out of the ground as you pass it.  Turn it for yet another Minikit
    Canister, obtained by blowing up the dome it raises.  To the right of the
    crevice, the four purple torpedo targets are protected by a pair of cannons, so
    watch out for their return fire.  The second set of four targets is up to the
    right, and the torpedo dispenser is in the upper left corner.  Once all targets
    are destroyed, shoot the barrier and fly through the gap.
    
    Approximate Total Lego Studs: 40,000
    
      ~~ Canyon Run ~~
    
    Here, the trio of TIE fighters are just about indestructible.  Well, Darth
    Vader's certainly is at least, though you might be able to hit the others with
    a lot of wild flying.  Try to flip behind them and they'll just match your
    aerial acrobatics.  You can fly forward or backward in the canyon to destroy
    all of the cannons.  Once the cannons are blown up, you can also destroy their
    bases for even more Studs.  There are also wall-mounted cannons to watch out
    for.  The fighters on your tail will keep firing on you, so keep moving around
    back and forth to avoid getting hit.  You can also spin left and right to avoid
    their fire.  I suggest frequently changing direction (backward and forward) as
    you pass each cannon to blow up both it and its base, and to keep your pursuers
    guessing.  There are also a few floor panels that will release some Studs on
    being destroyed.  Fly out the end of the canyon to trigger the next cut-scene.
    
    Approximate Total Lego Studs: 47,000
    
      ~~ Fatal flaw ~~
    
    Ah, the Death Star's notorious weak spot.  It is protected by an energy dome at
    least, and three sets of four cannons each, on either side and behind the
    exhaust port.  These cannons will rise out of the ground as you approach them,
    so with some careful flying you can trigger just one of them at a time.  Do a
    lot of flips and rolls as you approach them to avoid getting hit.  Once they're
    all destroyed, there are a couple of small floor panels to destroy for some
    Studs, and a green and red spinning device in the rear left corner to bring up
    and use to obtain a last Minikit Canister.  Once you've got all of that, then
    you can use a torpedo on the exhaust port.  The Force will not be necessary to
    achieve perfect aim, you can fire wildly pretty much wherever you like and
    it'll end up flying true.
    
    Approximate Total Lego Studs: 48,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY VEHICLES: X-Wing                                                |
       |                 Y-Wing                                                |
       |                                                                       |
       | PURCHASABLE VEHICLES: TIE Fighter (30,000 Studs)                      |
       |                       TIE Interceptor (40,000 Studs)                  |
       |                       TIE Fighter (Darth Vader) (50,000 Studs)        |
       |                                                                       |
       | STORY CLIPS: Clips 14, 15, 16.                                        |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP4-6 Episode IV, Chapter Six: Rebel Attack (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 60,000
    
    In order to complete this chapter 100%, you have to play through Episode V,
    Chapter One in Story mode to unlock the Snowsppeder, and you'll also need to
    purchase at least one TIE Fighter type vehicle at the bar in Mos Eisley Cantina
    before starting here.  These are good ships to use throughout the chapter,
    since you can come to an almost full stop, giving you greater fine control over
    your movements.  This will be a fairly short walkthrough.  For most of the
    chapter, the directions will be the same as for Story mode: Destroy everything
    marked with blue on the walls and floor, and fly by the Studs thus dropped to
    collect them.  Oh, and if you die, try to collect your Studs back quickly.
    Most Minikits are found by locating the red and green rotating levers, spinning
    them around, and blowing up the domes holding the canisters.  Most of these
    were obtainable in Story mode as well.
    
    After dropping the first force field, go up the left side until you see the red
    and green rotating lever rise.  Push it around once (physically or with blaster
    fire) counter-clockwise to raise up a dome, and blow it up to receive MINIKIT
    CANISTER #1.  Past the next trench, there is a TIE Fighter checkpoint on the
    left side near the end, which will open automatically as you approach (if
    you're a TIE fighter class vehicle).  Inside, use a torpedo to blow up the
    purple target, raising a dome which will yield MINIKIT CANISTER #2 when blown
    up.  Go back to the regular area.  Along the right wall, a short way back from
    the torpedo targets, when you destroy the blue wall segment it reveals an
    alcove behind them containing MINIKIT CANISTER #3.  With all three in your
    possession, go ahead and disable the force field ahead to continue.
    
    Approximate Total Lego Studs: 20,000
    
    In the area with the split path, go up the left side.  There's a TIE Fighter
    checkpoint on the left side, which will open for you as you approach if you're
    in the right kind of vehicle.  Inside, there are eight green squares on the
    ground that light momentarily as you fly over them.  You need to get them all
    lit up at the same time by starting at either the lower left or upper left
    corners, and flying over top of them all in fairly quick succession.  To do
    this, start in the left corner of this area.  Fly right across the first two
    squares, making a sharp turn over the second one to go diagonally up across the
    next two, then zig-zag back down-right and up-right across the last squares.
    Watch the position of your ship's shadow to know if you're passing over the
    squares properly or not.  Your flight has to be nearly perfect (i.e. don't
    stray from the zig-zagging path at all) to make it to the last square in time.
    It can be done with any ship except the Snowspeeder (too slow) or the
    Millennium Falcon (too clunky on turns).  Once you've accomplished this, you
    receive MINIKIT CANISTER #4 in a pod at the end of the sequence of lights.
    Just outside this TIE Fighter checkpoint, there is another red and green
    rotating lever that turns counter-clockwise to give you MINIKIT CANISTER #5.
    
    Along the right side of this large area, there are two TIE Fighter checkpoints
    in the right wall, one near the start and one near the end of this section.
    Open both, then go back to the first one as a Snowspeeder.  Use your tow cable
    to grab one of the rolling bombs (you need to get rid of any torpedoes that
    you're carrying first), then go back up to the next TIE Fighter checkpoint.
    You need to throw a rolling bomb at the wall panels on both sides of the energy
    field (which of course requires two trips to the bomb dispenser).  Once the
    field is down, destroy the stationary cannons and grab your prize, MINIKIT
    CANISTER #6.  But that's not all!  Immediately to the right of the second TIE
    Fighter checkpoint (where you just received the last canister), destroy the
    blue wall segments to reveal an alcove containing MINIKIT CANISTER #7.
    
    Approximate Total Lego Studs: 40,000
    
    In the third area, another red and green rotating lever will rise as you pass
    it along the upper wall, to the left of the first trench.  Spin it counter-
    clockwise to receive the pod containing MINIKIT CANISTER #8.  After destroying
    the force field, go through the space it previously occupied and shoot the blue
    segments in the wall on the left side.  This reveals another alcove, containing
    MINIKIT CANISTER #9.  Fly to the right to enter the canyon run, where there are
    many blue panels on the ground to blow up for more Studs.
    
    After the canyon run, the Snowspeeder is a great vehicle for destoying all of
    the stationary cannons.  You can float slowly up to each one, and shoot it as
    it rises out of the ground before it can target you.  At the very end, before
    blowing up the Death Star, head to the far right corner.  Fly in behind the
    wall via a small alcove to the right to find the elusive red POWER BRICK!
    
    Approximate Total Lego Studs: 60,000
    
    MINIKIT VEHICLE COMPLETED: ** TIE Advanced **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: Just past the first force field, stay to the left
                              side until you see the red and green rotating lever
                              rise out of the ground.  Push it around once counter-
                              clockwise by blasting it or flying into it, and the
                              pod containing the canister will rise beside it.
                              Shoot the pod to collect the canister.
    
         Minikit Canister #2: In the first area, enter the TIE Fighter checkpoint
                              on the left side and use a torpedo to destroy the
                              purple target, yielding the canister.
    
         Minikit Canister #3: Along the right wall in the first area with active
                              combat, just behind the torpedo targets, shoot the
                              blue wall segments to reveal an alcove containing the
                              canister.  Fly in to get it.
    
         Minikit Canister #4: In the large area with the split path, enter the TIE
                              Fighter checkpoint along the left wall.  Inside, fly
                              over all eight green panels in the floor quickly to
                              light them all up (use a fast ship), and the pod
                              containing the canister will rise up.
    
         Minikit Canister #5: Just outside the TIE Fighter checkpoint along the
                              left wall in the area with the split path, use the
                              red and green rotating lever to lift up the pod with
                              the canister.
    
         Minikit Canister #6: Along the right wall in the large area with the split
                              path, gain entry to both TIE Fighter checkpoints.  In
                              the earlier one, use a Snowspeeder to tow a rolling
                              bomb, then drag it up to the second checkpoint and
                              use it to destroy the wall panels on either side of
                              the energy field.  Repeat for the other side and
                              collect the canister behind the field.
    
         Minikit Canister #7: Immediately to the right of the second TIE Fighter
                              checkpoint along the right wall in the large area
                              with the split path, destroy the blue wall segments
                              to reveal an alcove containing the canister.
    
         Minikit Canister #8: In the area before the canyon run, activate the red
                              and green rotating lever to the left of the first
                              trench, near the upper wall.  Spin it to receive the
                              canister in a pod.
    
         Minikit Canister #9: Just past the last force field before the canyon run,
                              shoot the blue segments in the wall on the left side
                              to reveal an alcove containing the canister.
    
         Minikit Canister #10: Before blowing up the Death Star, use the rotating
                               red and green lever to raise up the canister, in the
                               far left corner of the area with the exhaust port.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the final area, before you blow up the death star, go to the far right
    corner and fly right behind the wall to find the Power Brick tucked in an
    alcove.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                              4A1) EPISODE IV BONUS LEVELS
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Congratulations, you've completed Episode IV!  To access the bonus levels, you
    must first have completed all six regular chapters of Episode IV in Story mode
    (as the first sentence of this paragraph assumes), and you must also have
    collected at least eight Gold Bricks.  You'll have at least six just for
    completing the previous chapters in Story mode, so you'll need at least two
    more, which can be obtained by achieving True Jedi status in any chapter in
    Story mode, by purchasing them from the Cantina bar, by playing a couple of
    chapters in Free Play mode and achieving True Jedi status or finding all
    Minikit Canisters, or by continuing on with the other two episodes in Story
    mode.  However you do it, once you have eight Gold Bricks, you can assemble the
    doorway in the alcove to the right of the entrance to Episode IV, Chapter Six.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      SS4 Episode IV Super Story
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Ah, the Super Story.  Here, you will play through Episode IV in its entirety,
    each chapter immediately following the previous one.  Your goal is to finish
    the whole thing in as little time as possible.  But to earn the Gold Brick, you
    don't need to beat the clock or obtain a high score in any way; you simply need
    to finish the story.  So go ahead and take seventeen hours to do it if you feel
    like it.  Note too that the timer pauses during cut-scenes and between
    chapters, so only actual gameplay sees the clock running down.  At the end of
    the story, you will receive Studs based on how much time it took you (the more
    below the current best time, the more Studs you receive), and any Studs
    collected as you went through the chapters will also be added to your game
    total.  The following directions provide the most direct route through each
    chapter, in essence providing a speed walkthrough to the game.
    
    -------------
     CHAPTER ONE - Secret Plans
    -------------
    
    Walk up and build the two control panels from the Lego bricks.  Jump over the
    console and head up into the hall as the door opens.  Pull the levers on either
    side of the door ahead, then turn left in the next hall.  Defeat three waves of
    Stormtroopers, then head into the smoking door at the end.  Use the grapple
    point above you to reach the first platform, then the next grapple point at its
    far end.  On top, build the two gear mechanisms.  Stand on the edge of the
    advancing bridge until it connects with the other side and go through the next
    door.  Pull the levers on one side of the hall only, then shoot the generator
    that drops down beside Darth Vader repeatedly until it explodes.  Once Vader
    runs away, follow him into the next hall.  Turn left and enter the door, then
    defeat two waves of Stormtroopers as you and your Rebel friends advance up the
    hallway.  Enter the door at the end.  In the cargo hold, push the two crates on
    the checkered floor areas into the slots by the door.  Enter the dark hallway,
    take control of C-3PO and use the Protocol Droid Lock on the right.
    
    Have R2-D2 operate the Astromech Droid Lock at the end of the hall, then switch
    to Captain Antilles and enter the next room.  Hop into the crane controller and
    pick up each Stormtrooper and drop them into a pit.  Stay there until the
    bridge is fully lowered and C-3PO crosses it, then pick him up with the crane
    and drop him by the exit door.  Cross over to join him and use the Protocol
    Droid Lock.  In the next hall, defeat the waves of Stormtroopers and other
    Imperials as you advance.  At the break in the grated floor, build the platform
    bridge from the Lego bricks and run across it.  After you turn right, build
    another such platform.  At the end, have R2-D2 operate the two Astromech Droid
    Locks.  Have a Rebel enter the left escape pod and pull the lever inside, and
    also the Stormtrooper bath area to pull the lever there.  Have C-3PO use the
    Protocol Droid Lock on the right, then have R2-D2 go up the ramp and use the
    final Astromech Droid Lock in the escape pod.
    
    -------------
     CHAPTER TWO - Through the Jundland Wastes
    -------------
    
    Head to the right through the valley.  At the first break in the path, blast
    the Lego blocks on the left repeatedly until part of the raised path lowers,
    then jump up it.  Kill the Sand People on top (and whenever you encounter them
    as you progress through the chapter, of course).  Keep going upwards until you
    reach a slippery sand hill.  Have Ben Kenobi use the Force on the object in the
    left half of the hill to make a ramp, then run up it and slide down the other
    side of the hill.  At the checkered track, kill the Sand People on the ledge
    ahead, then assemble the Lego block on the track.  Push it forward to the end,
    then use it to jump to the raised ledge.  Jump left to the next ledge, then go
    up and drop to the ground again.  Advance to the Sandcrawler.  Have Ben Kenobi
    use the Force on the second orange square panel from the ground in the side of
    the vehicle, and also use the Force to stack the two nearest white Lego blocks
    together.  Build the grapple point and have Luke use it, then pull the lever.
    Ben Kenobi can double-jump to the stacked blocks and then to the orange
    platforms.  Have him use the Force to lower the next platform above, then jump
    up to it and pull the lever there.  Use the lift to reach the roof of the
    Sandcrawler.  Pull the two levers there, then jump to the ground and walk under
    the suction tube to enter the crawler.
    
    Head left and turn the corner.  Have Luke blast the orange ladders along one
    side of the hall, then have Ben use the Force to turn five wheels, opening the
    door ahead.  In the next room, pull the lever ahead and slightly to the right,
    then push the crate left to in front of R2-D2's cell.  With him free, use him
    to operate the Astromech Droid Lock in the upper wall and enter the lift.
    Above, walk across each row of four floor buttons to light them all up.  Pull
    both levers together and enter the door between them.  Push the green rotating
    lever around until the light over C-3PO's tube is lit, then kill off the Jawas
    and have R2-D2 operate the Astromech Droid Lock to the left of the tubes.  Have
    C-3PO operate the Protocol Droid Lock on the left side of the room.  Enter the
    next room and use the Force on the four struts beneath the pneumatic arms to
    lower the ramp and exit the Sandcrawler.
    
    Go up and have C-3PO use the first Protocol Droid Lock on the right to dry out
    the mud pit.  On its far side, have a human character build the pile of brown
    Lego bricks into a ramp, then have C-3PO go up it to reach the next Protocol
    Droid Lock, to dry out the next mud pit.  Cross it and go up the hill.  Have
    Ben Kenobi jump up the rocks on the left and use the Force on the Lego pieces
    in the cliff wall to construct a bridge just ahead.  Go down and walk up the
    right side and cross the bridge.  Jump up the rocks on the right and push the
    movable crate up and drop it to the ground.  Use the Force to build a bridge
    out of it and let C-3PO cross it to use the moisture extractor.  Cross the pit
    and keep running up until you reach the Landspeeder.  Rebuild its engine from
    the Lego pieces, then fly it right across the mud pit.  On the other side,
    build the lever and pull it.  Kill the Sandtroopers and stand on the four red
    buttons.  Pull the lever and enter the house.
    
    ---------------
     CHAPTER THREE - Mos Eisley Spaceport
    ---------------
    
    Switch control to Ben Kenobi, hop into the Landspeeder and fly up the street.
    Jump out and stand behind the stairs on the right at the end, and use the Force
    on them to make a ramp just ahead.  Make C-3PO go up the ramp and move left
    across the top to the Protocol Droid Lock to open it.  Get back down to the
    ground and go through the opened door.  In the courtyard, kill the
    Stormtroopers.  In the upper leftish corner, blast the two large garbage cans
    in the alcove and assemble the Lego pieces inside into two AT-ST feet.  Use the
    Force to move them to the ground.  Use the Force on the half-buried Lego pieces
    in front of the feet to unearth them, and again to build one of the legs.  On
    the left side, have R2-D2 hover up the ledge and use the Astromech Droid Lock,
    then use the Force to take the pieces out, and again to build the second leg.
    Use the Force on the block on the ground to place the pelvis into position.  To
    the right, blast the Lego canister with the transparent blue glass, and build a
    ramp from the pieces.  Have C-3PO go up it to use the Protocol Droid Lock on
    the door.  Assemble the Lego pieces inside into the head, and use the Force on
    it.  Blast the completed AT-ST to dislodge its Stormtrooper occupant, then jump
    in it and blast the barrier on the left.  Walk into the next area and shoot all
    of the Stormtroopers to open the door in the upper wall.  Enter the cantina.
    
    Blast the four forcefield generators, then stand on the four red buttons.  As
    Han, head right and go up the stairs marked by the green arrow.  Outside, use
    the grapple point, then build and use the next.  On the upper ledge, go up into
    the next area.  Cross left and use the next grapple point to swing across the
    road.  Pull the lever and push the crate to the ground.  Go down, kill the
    Stormtroopers, and push the crate up all the way to the door at the end of the
    checkered path.  Blast it to blow up the door.  On the other side, shoot the
    Stormtroopers and the Dewbacks.  Jump onto a riderless Dewback and ride left,
    jumping off to reach the top of the wall.  Go down the stairs on the left.  By
    the Millennium Falcon, kill two waves of Stormtroopers.  During the third wave,
    stay on the left and shoot the Imperial Spy when he drops to the ground.  Kill
    the remaining Stormtroopers and climb the Falcon's ramp when it lowers.
    
    --------------
     CHAPTER FOUR - Rescue the Princess
    --------------
    
    Use the Force (as Ben Kenobi) on the dark door panel on the right side.  Enter
    the hall and kill the pair of Stormtroopers.  Use the Stormtrooper helmet
    dispenser on the left, then the Stormtooper checkpoint by the door.  Kill the
    Imperials on the right and rebuild the two sections of the control panel.  Have
    R2-D2 use the Astromech Droid Lock.  If none of your characters is currently
    wearing a Stormtrooper helmet, go get one at the last dispenser.  Take the left
    hallway.  At the end, turn left (when Ben Kenobi breaks off and jumps the gap
    ahead).  Go up the next hallway, all incognito, and go past the elevators.  At
    the end of the path, shoot the Imperial forces fighting Ben Kenobi, and wait
    for him to make a bridge for you.  Cross it and blast the red crates on the
    left until they blow up.  Blast the grappling hook that the Death Star Troopers
    are using to reach you, over the left edge of the platform.  Use the
    Stormtrooper helmet dispenser if you need to and go up the hall to the end,
    turning right.  Use the Stormtrooper checkpoint and enter the next door.
    
    Cross the bridge, rebuild the rotating lever, and push on the green side until
    the bridge reaches the next platform.  Use the grapple point there, and again
    to the top.  Move right past the Stormtroopers and drop down to the door below.
    On the other side, quickly shoot all of the Imperials, then build the
    Stormtrooper checkpoint by the exit door and use it.  Continue up the hallway.
    In the open space, take the second elevator down.  Below, shoot the Imperials
    and build the two levers in the control panel.  Pull them, then go up the
    prison hallway.  Pull the third set of levers on the right side, enter and
    stand on the floor buttons to free Leia.
    
    --------------
     CHAPTER FIVE - Death Star Escape
    --------------
    
    At the top, build the Lego platform, jump to it and pull the lever.  In the
    hallway, kill all of the Imperials.  In the cargo room ahead, go up from the
    starting platform and pull the lever three times.  Jump to the ground and kill
    the Stormtroopers.  On the left, push the blue and grey lift device over the
    red flashing button and turn the rotating lever slightly to raise the blue
    platform.  Use the grapple point on the right to return to the starting
    platform, then go back into the hall and use the Stormtrooper helmet dispenser.
    Return to the cargo room and use the upper grapple point to swing across to the
    left side.  Use the lever and push the crate along the track to the floor.  Go
    down into the below-floor area and ride the vehicle out.  Shoot the red and
    black cylinders on the row of red floor lights, then ride the vehicle straight
    across the row of lights to illuminate them all at the same time.  Use the
    grapple points to return to the left upper platform, then go up to and use the
    Stormtrooper checkpoint.
    
    Kill the few Imperial guards and enter the passage on the right.  Assemble and
    pull the lever.  In the next section, kill the Stormtroopers and pull both
    levers together.  Push the blue crate along the red track and into the wall,
    then pull the final lever.  In the next area, pull the three levers and use the
    rotating platform to reach the other side.  Use the grapple point and pull the
    lever above.  Drop back to the ground and assemble the battery in the wall.
    Use the grapple point again, then take the lift up.  If you need a Stormtrooper
    helmet, use the dispenser on the left.  At the top, use the Stormtrooper
    checkpoint to open the door.  Sneak past the Imperial troops in the next
    section.  In the following area, build the grapple point while standing behind
    your allies and swing across to the next ledge.  Blast the distant
    Stormtroopers from here and build the next grapple point.  Get another
    Stormtrooper helmet if you need to from the dispenser inside the adjacent short
    hallway.  Swing across to the final ledge and use the Stormtrooper checkpoint
    to gain access to the door.
    
    Go up the hall, blasting the control panels that open each successive blast
    door from a distance.  Staying far back, shoot the large squadron of
    Stormtroopers.  Enter the next room still firing madly, and pull the pairs of
    levers to close the doors on either side of the room.  This will give you time
    to build a new doorway out of the giant pile of Lego bricks.  Blast the door
    and run through it.  In the hangar, cross to the left side and jump up to the
    ledge beside the blue hanging thing.  Push it to the right, then assemble the
    grapple point and use it to reach the ledge on the right.  Pull the lever up
    there.  Kill the Stormtroopers, then assemble the Lego pieces along the right
    wall into a push lever.  Push the wall aside to reveal the Droids.  Go to the
    left side of the room, beside the entrance, and pull the lever.  Have C-3PO use
    the air vent to reach the ledge above and use the Protocol Droid Lock.  Walk
    off the right side, find R2-D2 and have him operate the Astromech Droid Lock
    there.  Still as R2-D2, go to the left side of the room and use the Astromech
    Droid Lock there as well.  Kill the Stormtroopers and hop into the vehicle.
    Ride across the row of five red lights to illuminate them all at once.  Kill
    the final wave of Stormtroopers and enter the Millennium Falcon.
    
    -------------
     CHAPTER SIX - Rebel Attack
    -------------
    
    Fly past the torpedo dispenser to pick one up, then fly around just past it to
    activate the pink target.  Launch your torpedo at it to blow it up.  Fly
    through the forcefield once it disappears.  In the next area, fly over the red
    pyramid to activate the four targets, then pick up torpedos to launch at them.
    Once they're all down, blast the barrier ahead and fly through the gap.  In the
    third area, take the right path when the area splits.  Fly past the pyramid
    there to activate four more targets, and use the torpedo dispenser below to the
    left to get torpedos to blow them up.  Once all four are gone, continue upward.
    Near the forcefield, the next targets will appear on the left when you fly over
    them.  Use the torpedo dispenser in the upper right corner.  Once all targets
    are destroyed, head to the next area.  Here, there are two sets of four
    targets, and only one dispenser in the upper left corner.  Destroy all of them,
    then head up and right to start the canyon run.  Here, just swing back and
    forth as you fly straight ahead to avoid enemy fire until you emerge out the
    far side.  Fly around the central dome to activate the auto cannons, and
    destroy all twelve of them to drop the dome forcefield.  Fire your torpedo at
    the hole to finish.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      CB4 Episode IV Character Bonus (MOS EISLEY)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   While the Rebel Alliance struggles heroically with
                   the oppressive Empire, and as Luke Skywalker moves
                   closer to his epic destiny, daily life goes on
                   across the galaxy.
    
                   In the sprawling alleyways of Mos Eisley, intrepid
                   adventurers compete to collect one million LEGO
                   Studs in the fastest time possible.
    
                   It's the desperate, ruthless life of a world in
                   turmoil...
    
    
    In this and other Character Bonus stages, you will be running around a
    condensed version of an area already encountered in the game.  Your goal is to
    collect one million Studs (say it like you're Dr. Evil) in as short a time as
    possible, and you must beat the starting best time of five minutes to receive
    the stage's Gold Brick.  This is accomplished by blasting everything in sight,
    both inanimate and living.  You can choose one character from any that you have
    unlocked so far, and you will be randomly given several more that you can
    switch to during gameplay using [L1] and [R1], just like in Free Play mode.
    However, it is much more efficient to just stick with one useful character
    throughout, since you generally won't be needing any special abilities to
    progress through the area (except in this stage, where there is one Protocol
    Droid Lock, but it is optional to open that particular door).  If it is early
    in the game, I suggest using Han Solo for his rapid firing rate, which is
    useful as you often face large groups of enemies.  Later, when you unlock the
    Bounty Hunters, Boba Fett or 4-LOM are quite useful for their Super Blasters,
    which can kill any enemy in one shot (and there are many opponents that
    otherwise take two hits to kill), and for their Thermal Detonators, which allow
    you to take out the large shiny objects for plenty of Studs.
    
    In this bonus stage, most of the destructible consist of garbage cans.  The
    small ones take one shot, while the large ones require two shots (even with a
    Super Blaster) to completely destroy.  There are also a few shiny metallic
    objects, placed in the middle of open spaces, that you can destroy with Thermal
    Detonators (if you're using a Bounty Hunter).  These latter release several of
    the 10,000-point Purple Studs when destroyed, so they're definitely worth going
    after.  Remember too that you Thermal Detonator doesn't have to stick right
    shiny objects to blow them up, as long as you detonate it somewhere nearby.
    
    From the starting area, you can use the Protocol Droid Lock on the right to
    open the door there, or just head downward to the next area.  Overall, the area
    is shaped kind of like a 3x3 square, where each section is either a room or an
    alleyway.  The layout doesn't really matter, since there's plenty to find
    wherever you go.  Any destructible object will respawn in a few moments, but
    it's not worth your time to stick around and wait for this to happen.  Rather,
    just keep moving around, and eventually you'll return to previous areas (the
    level isn't very large overall).  Keep blasting continuously, and running
    through the piles of Studs that you release.  Don't waste time picking up each
    and every Stud (unless you see a Purple Stud); rather, stay on the move and
    plow through the general bunches of Studs as you move around each 'room'
    blasting its contents into smithereens.  Of course, there is also a constant
    supply of enemies to fight off.  Shoot your way through groups of them too, and
    you'll collect the many Blue Studs that they drop.  You can wade into a group
    and use melee attacks to finish them off as well.  This gives you the advantage
    of picking up a lot of hearts as you go through them as well, replenishing your
    strength as you get hit.  Dying isn't the worst thing in the world here; though
    you lose a few seconds before you respawn, it's not worth it to waste time
    trying too hard to dodge enemy fire.
    
    Remember, you must collect one million Studs in under five minutes to receive
    the Gold Brick.  Your stud tally appears beside your icon in the top left
    corner of the screen, and the timer appears at the bottom.  And if at first you
    don't succeed, just try, try again.  And after that, if you're still having
    difficulty, you can try purchasing Extras that can help you out.  The Super
    Blaster and Invincibility extras are particularly useful in the Character Bonus
    stages.  Using these, however, may reduce the level of satisfaction that you
    might otherwise obtain in beating the game more legitimately.  *Thanks to Hong
    Ooi for pointing out that these cheats make your task much easier.*
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      MB4 Episode IV Minikit Bonus (DEATH STAR)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   On the deadly surface of the Death Star,
                   intrepid adventurers complete to collect one
                   million LEGO Studs in the fastest time possible.
    
                   It's the desperate, ruthelss life of a world in
                   turmoil...
    
    
    Minikit Bonus stages are very similar to Character Bonus stages, in that you
    race around trying to collect one million Studs in less than five minutes, but
    this time while piloting a vehicle, rather than moving around on foot.  You
    have access to any vehicle that you have completed by collecting all ten
    Minikit Canisters from a particular chapter.  You can choose your starting
    vehicle from all those available, but this option is somewhat moot, since all
    complete Minikit vehicles will be available while playing the stage (you can
    switch between them by pressing [L1] and [R1], just like in Free Play mode).
    Note that this includes any completed Minikit vehicles from the first Lego Star
    Wars game, if you have a save file from that game on the memory card that you
    are using for this game!  This doesn't give you any outright better vehicles or
    any other abilities, but it at least provides some fan service and greater
    variety.  You cannot choose a vehicle from the first game as your starting
    vehicle, however.
    
    Note that all vehicles were not created equally!  To succeed, you'll need to
    use the faster, more maneuverable, smaller spaceworthy vehicles, such as the
    TIE series or Rebel wing class ships.  This allow you to collect more Studs,
    faster, with less dying on your part.  The alternatives include several clunky,
    ground-based vehicles, and some without any offensive capabilities whatsoever
    (which you require in order to blast objects to get any Studs at all).  So try
    them all out briefly, then stick with your favorite as you go collecting.
    
    This stage consists of basically one long strip running up-left and down-right,
    though at the bottom end there's a small section sticking out down-left as
    well.  Destructibles consist of anything marked with blue on the ground or
    walls, be they satellite dishes or just blue panels, and a few towers that can
    be destroyed with torpedos.  There is one torpedo dispenser near the bottom end
    of the main strip.  It might be difficult carrying a torpedo all the way to the
    top of the strip without getting killed along the way and losing it, so it
    you're trying to do that, make evasive flying your priority.  Each of the
    torpedo-able towers will release several 10,000-point Purple Studs when
    destroyed, making them well worth the effort.  Also, to the left at the bottom
    of the strip, there is a large tower surrounded by four torpedo targets.
    Destroy them all to unleash a large number of Purple Studs.  This particular
    structure will not respawn, though, so you only get to reap its bounty once.
    
    As you fly around, avoid any grey structure that is raised off the ground,
    however slightly, as flying into these will damage your ship.  Also, the enemy
    ships are not worth spending any amount of time to destroy, as the number of
    Studs that they drop is paltry.  Instead, just make sure that you never fly in
    a straight line for more that a brief moment, so that they will not be highly
    successful in hitting you with their blasters.
    
    Since time is limited, quickly find a ship that you like and start flying down
    towards the torpedo dispenser, destroying blue objects and swooping around to
    collect their Studs as you go.  Once you reach the torpedo dispenser, head for
    the four-target tower on the left first, and once that is destroyed, keep
    heading for the other respawning torpedo targets to maximize your Stud
    collection in the least amount of time.  Good luck, and keep trying if at first
    you don't succeed.  And after that, if you still need help, try purchasing the
    Infinite Torpedo and Invincibily extras (once you've unlocked them - see the
    Extras section towards the bottom of this guide for full details), but only if
    you're not concerned about losing the satisfaction of beating the game under
    your own power.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                        4B) EPISODE V: THE EMPIRE STRIKES BACK
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-1 Episode V, Chapter One: Hoth Battle (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   It is a dark time for the Rebellion.  Although
                   the Death Star has been destroyed, Imperial
                   troops have driven the Rebel forces from their
                   hidden base and pursued them across the galaxy.
    
                   Evading the dreaded Imperial Starfleet, a group
                   of freedom fighters led by Luke Skywalker has
                   established a new secret base on the remote ice
                   world of Hoth.
    
                   The evil lord Darth Vader, obsessed with finding
                   young Skywalker, has dispatched thousands of
                   remote probes into the far reaches of space...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 90,000
    
      ~~ On the ice planet ~~
    
    Flying the Snowspeeder, you have access to two weapons: your blasters and your
    tow line, used by pressing [O].  The latter can be used to grab onto AT-ST's
    and AT-AT's to pull them down, and also to grab the rolling bombs at the
    dispensers with the red arrows highlighting them.  These, you can drag around,
    and press [O] again to release them, at which point they'll continue travelling
    in the direction they were headed at the time of release, exploding on contact
    with an object.  The small Probe Droids will sometimes grab any bombs that
    you're towing with their own lines and pull in opposite directions, preventing
    you from maneuvering the bomb where you want it until you destroy those pesky
    Probe Droids.
    
    From the start, head left a short ways and blow up the satellite dish, then
    swoop by to collect the Studs dropped.  You can't get through the red wall here
    in Story mode.  Go back to the start and head upwards.  Shoot the stationary
    mounted cannons and the mounds of grey Lego blocks to receive more Studs.  Of
    course, also shoot the enemy vehicles to stop them from shooting at you, and
    grab any Hearts dropped as yours are depleted.  As you go up the path, keep
    shooting the grey mounds and stationary cannons, grabbing as many Studs as you
    can.  The white barriers along the right side can be destroyed by hitting them
    with a rolling bomb, releasing lots of Studs, but it can be tricky to get them
    up that far, since Probe Droids will hook onto them to slow you down, and you
    might lose your bomb if you inadvertently hit an AT-ST instead.  Just keep
    trying and you'll get it.  While you're at it, if you knock over ten AT-ST's by
    hooking onto them with your tow rope and flying away from them, you'll receive
    a Minikit Canister at the top end of the path.  You can get a second Minikit
    Canister by shooting the dome behind the second white barrier.  To break
    through to the next section, you'll need to tow a bomb all the way up to the
    top and send it into the dark grey columns inside the cave entrance.
    
    Approximate Total Lego Studs: 35,000
    
      ~~ Bring on the AT-AT's ~~
    
    In the second area, destroy the small satellite dish on the left side at the
    very start.  Up ahead, blow up the mounds of grey Lego blocks for some Studs.
    To take down the AT-AT, you need to hook onto it with your tow line and fly
    around and around it until it trips over.  Then, you need to grab a rolling
    bomb from the dispenser just ahead on the left, and throw the bomb into the
    downed AT-AT to destroy it.  There are also stationary cannons on the right
    side to destroy for more Studs.  Take down the next AT-AT up ahead, and destroy
    it with a bomb as well.  The ensuing explosion will also blow up all of the
    boulders in front of the grey barrier.  Use another rolling bomb to destroy the
    grey barrier wall.  On the other side, shoot the stationary cannons to get
    their Studs, and use bombs to blow up the white barriers as well.
    
    Once most of the stuff in the way is cleared out, grab another rolling bomb and
    drag it straight up the middle to blow up the grey barrier at the end of the
    path.  You'll have to fly up the middle, because there are pits on either side
    of the path at the end that will prevent your bomb from reaching its target if
    it falls into one.  You can still drag it back down up the slope and try again,
    however.  Past the barrier, there are some more stationary cannons and grey
    Lego mounds to blow up and collect the Studs.
    
    For Minikit Canisters, there are two to be found in this area: At the end of
    the path, inside the right pit, there's a dome to destroy to the right.  For
    the second, again pull over ten AT-ST's with your tow line to reveal the
    canister up near the exit.
    
    Approximate Total Lego Studs: 74,000
    
      ~~ Flying in circles ~~
    
    In this arena, you are given a series of targets to destroy.  However, at any
    given time, there are more than just the target enemies to contend with.
    Still, you can basically just keep flying around shooting everything in sight,
    and you'll eventually hit the required targets.  As you destroy the targets,
    the circular icons at the top of the screen will blank out.  There are also
    plenty of grey Lego mounds, stationary cannons, and satellite dishes to destroy
    to receive a bunch of Studs, and two pods containing Minikit Canisters among
    the piles of grey Lego blocks.
    
    First, you must destroy eleven Probe Droids.  Easy enough.  After that, wait a
    moment, and the next round will start where you have eleven AT-ST's to take
    down.  Note that if you pull one over with your tow line, you still need to
    shoot the limp carcass to blow it up for it to count.  After that small feat,
    you now have to destroy two AT-AT's.  Note that after you knock them to their
    knees, you still need to tow a rolling bomb into them to actually destroy them
    (they get back up after a short while otherwise).  This can be difficult with a
    lot of other enemies around, so shoot continuously as you're circling the AT-
    AT's to clear out some space first.
    
    And finally, a combination of targets to eliminate: six AT-ST's, four Probe
    Droids, and one AT-AT.  Shoot everything in sight while you look for the AT-AT,
    and make taking him down a priority once you spot him.  After that, check your
    HUD to see what you still have left to destroy.  With only one enemy remaining,
    it's a good time to fly around and make sure that you've collected all of the
    Studs.
    
    Approximate Total Lego Studs: 90,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY VEHICLES: Snowspeeder                                           |
       |                                                                       |
       | PURCHASABLE VEHICLES: None                                            |
       |                                                                       |
       | STORY CLIPS: Clips 19, 20.                                            |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-1 Episode V, Chapter One: Hoth Battle (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 100,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 140,000
    
    The Snowspeeder is still the best vehicle to use for most of this chapter, due
    to its often required tow cable.  From the start, head left and destroy the
    satellite dishes on the way to the TIE Fighter checkpoint.  Switch to a TIE
    Fighter-type vehicle briefly while in front of the red door to open it, then
    you can switch back to whatever you like.  Inside, you must avoid falling into
    the pits, since they bring only instant death.  Shoot the stationary cannon at
    the start, then fly your way back and forth to the far end of the path, and
    maneuver between the rocks on the right side to destroy the grey Lego mound,
    revealing MINIKIT CANISTER #1.  Now that you're a little more familiar with the
    terrain back here, go back out to the regular area and pick up a rolling bomb.
    Drag it back through the TIE Fighter checkpoint and fly it to the end (it might
    actually help to have a Probe Droid hook onto your rolling bomb at the same
    time, it seems to make it less likely to roll into one of the pits, and you can
    still drag it all the way to the end and then destroy the Probe Droid).  Use
    the rolling bomb to destroy the white barrier wall on the left side.  Any
    segment will do, these ones don't yield any Studs.  Fly through the tunnel in
    behind it.
    
    After a short cut-scene, fly into the cave.  Destroy all Imperial vehicles,
    including the small snow cycles, to free your two Snowspeeder friends.  Upon
    destroying all opposition, you will receive MINIKIT CANISTER #2.  Also be sure
    to destroy all of the white cylinders around the room, as well as the carcasses
    of downed Snowspeeder half-buried in the snow, all to collect the Studs in this
    Double Score Zone.  Head back outside and return to the regular area of the
    chapter.
    
    Go up the path, destroying everything in sight to receive Studs, which
    basically consists of the grey Lego mounds, the white stationary cannons, and
    the white barrier walls which must be blown up using rolling bombs.  There is
    also one small satellite dish along the right side.  To receive MINIKIT
    CANISTER #3, you must use your tow cable to pull over ten AT-ST's.  Hook onto
    them and fly straight away until the cable releases and they tip over.  Watch
    the '# of 10' prompts to determine how many more you need to do.  Once you've
    knocked over ten, the canister will appear at the end of the path.  You can
    find MINIKIT CANISTER #4 in a pod behind one of the white barrier walls.  Use
    another rolling bomb on the barrier at the end of the path to continue.
    
    Approximate Total Lego Studs: 55,000
    
    Destroy the satellite dish on the left and all of the grey Lego mounds on the
    right.  Just past the AT-AT, there are more Lego mounds around the rolling bomb
    dispenser to blow up for more Studs.  Also beside the rolling bomb dispenser is
    a TIE Fighter checkpoint, so switch to an appropriate vehicle when near to open
    it, and head inside.  Destroy all opposition, and blow up the Lego mounds and
    the satellite dish ahead on the right to collect all of the Studs.  Head inside
    the cave at the top of the area.  Half-way through the tunnel, shoot the white
    pod on the left side tucked partially behind a wall to receive MINIKIT CANISTER
    #5.  Destroy the AT-ST's on the way through.  Fortunately, only a couple of
    Probe Droids regenerate here, which is good since you'll be doing a lot of
    flying back and forth.
    
    Out the other side of the tunnel, shoot the grey Lego mounds.  The one to the
    left of the tunnel exit holds MINIKIT CANISTER #6.  Go around and shoot the
    stationary objects while checking out this area.  Use your tow cable to trip
    over the AT-AT, then re-enter the cave.  Go back through the other side and
    pick up a rolling bomb, then drag it through the cave again.  When you return
    to the AT-AT, it'll still be fallen over in the snow, so use your bomb to
    destroy it for good.  Now, keep going back and getting rolling bombs, shooting
    the Probe Droids whenever they appear, and use the bombs to blow up the white
    barrier walls, yielding more Studs.  Behind the white barrier at the end of
    this clearing, you'll find the red POWER BRICK.
    
    Back in the regular part of this section, go up the path destroying the grey
    Lego mounds, mounted cannons and satellite dishes.  Use rolling bombs to
    destroy as much of the white barriers as you can.  Use your tow cable to pull
    over another ten AT-ST's to receive MINIKIT CANISTER #7.  MINIKIT CANISTER #8
    can be found near the end of the path, at the right edge of the right pit,
    inside a white pod.  Use another rolling bomb straight up the middle to blow up
    the barrier blocking the tunnel ahead.  Just past this barrier, there are more
    Lego mounds on either side for a few more Studs.
    
    Approximate Total Lego Studs: 120,000
    
    Beside the starting point, there are three grey Lego mounds, the middle one
    containing MINIKIT CANISTER #9.  About half-way around the arena, above a
    rolling bomb dispenser, you can find MINIKIT CANISTER #10 inside another middle
    of three grey Lego mounds.  Fly around, destroying the stationary destructibles
    to receive all of the Studs.  In the last round of fighting, with the mixed
    target types, if you leave the final enemy standing, you can fly around and
    make sure that you've collected everything without any additional opposition.
    
    Approximate Total Lego Studs: 140,000
    
    MINIKIT VEHICLE COMPLETED: ** AT-AT **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: Inside the TIE Fighter checkpoint to the left at the
                              start of the chapter, fly to the end and destroy the
                              grey Lego mound among the rocks to receive the
                              canister.
    
         Minikit Canister #2: At the end of the area behind the first TIE Fighter
                              checkpoint, to the left of the starting position, use
                              a rolling bomb to destroy the white barrier and fly
                              into the cave behind it.  Destroy three AT-ST's and
                              three Imperial snow cycles to receive the canister.
    
         Minikit Canister #3: In the starting area, pull over ten AT-ST's by
                              hooking them with your tow cable and flying straight
                              away.  After you down the tenth, the canister will
                              appear at the end of the path.
    
         Minikit Canister #4: In the starting area, behind the second white barrier
                              wall, the canister is inside a pod.  Shoot it to win
                              it.
    
         Minikit Canister #5: Past the first AT-AT, enter the TIE Fighter
                              checkpoint.  Enter the cave at the back.  Halfway up
                              the tunnel, the canister is in a white pod on the
                              left side.
    
         Minikit Canister #6: Out the other side of the tunnel listed just above,
                              the canister is inside a grey Lego mound to the left
                              of the tunnel exit.
    
         Minikit Canister #7: In the first area with AT-AT's, pull over ten AT-ST's
                              with your tow cable to receive the canister at the
                              end of the path.
    
         Minikit Canister #8: Where there are two shallow pits on either side of
                              the exit, in the second area, there is a white pod
                              tucked in the right edge of the right pit.  Shoot it
                              to receive the canister.
    
         Minikit Canister #9: In the final arena, to the left of the start, the
                              middle of three grey Lego mounds holds the canister.
    
         Minikit Canister #10: In the final arena, just above one of the rolling
                               bomb dispensers, the middle of three grey Lego
                               mounds holds the canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    Just past the first AT-AT, enter the TIE Fighter checkpoint.  Go through the
    tunnel at the back to the second clearing, towing a rolling bomb and using it
    to destroy the white barrier wall at the back of the clearing.  The Power Brick
    is behind it.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-2 Episode V, Chapter Two: Escape from Echo Base (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Imperial forces have mounted a relentless
                   assault on the Rebel base on Hoth.  The Rebel
                   fighters have held out bravely, but the enemy
                   is overwhelming.
    
                   In the Echo base command center, carved deep
                   into the ice of the frozen planet, Han Solo and
                   Princess Leia monitor the evacuation of Rebel
                   personnel.
    
                   But as Stormtroopers breach the outer defences,
                   they must quickly find an escape route for
                   themselves...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 58,000
    
      ~~ Cave in ~~
    
    Pick up the loose Studs on the ground, and head to the right.  Destroy the
    white Lego canisters in the corner.  Assemble the Lego bricks that fall in
    front of the door into an explosive, which will take out the door.  Enter the
    hall.  You'll run into some Snowtroopers just around the bend.  At the end of
    the hall, build the pile of Lego bricks into a heat generator, then stand back
    and fire on it three times to light it up completely.  Wait a moment, and the
    ice wall ahead will melt, and the next door will open automatically.  You can
    now shoot the heat generator for some Studs.
    
    Inside the room, shoot the blue tables to receive some Studs.  Also collect the
    loose Studs on the floor.  Pull the levers on either side of the coffee urn
    together with your partner to receive yet more Studs.  Finally, push the
    heating block in the upper corner right down to the blinking red light on the
    checkered floor, then wait for the ice to melt and the door to open.
    
    Approximate Total Lego Studs: 10,000
    
      ~~ Following protocol ~~
    
    Head up the next hallway, and quickly shoot the Snowtroopers around the bend.
    Keep firing rapidly to destroy the mounted gun in the middle of the crossroads,
    and kill its Snowtrooper operator as well.  Now rebuild the gun, and hop onto
    it.  Shoot the dozen or so Snowtroopers who then come at you from below and
    from the right, firing in the appropriate direction as soon as you see their
    helmets.  Now use the gun to destroy the pipes ahead.  Dismount, then walk
    right and shoot the grey Lego pods to destroy them and get some Studs.  Head
    into the room behind them when they're all cleared out.  There, destroy the
    Lego pods in the corners, and jump from the yellow partial Lego vehicle to the
    ledge above it for some more Studs.  Rebuild the rest of the vehicle, which
    will start running along its track.  Jump on top of it to reach the ledge on
    the right with the Minikit canister.  Push the rotating red and green lever an
    eighth of a turn counter-clockwise to change the track switch, and watch as the
    explosives cart crosses the hallway to blow up the rock pile on the far side.
    Quickly run out and collect as many Studs as you can before they vanish.  Enter
    the room to collect C-3PO, and destroy the grey Lego pods for some Studs.  Have
    C-3PO operate the Protocol Droid Lock ahead of the mounted gun.  Enter the
    large room.
    
    Approximate Total Lego Studs: 20,000
    
      ~~ Droid tossing ~~
    
    Go up and stand behind one of the movable blocks for cover, and jump and shoot
    the Snowtroopers over the top of your block.  Let them come to you as they are
    alerted to your presence.  Shoot the mounted guns three times each to knock off
    their users, then shoot those as well.  Go around the room collecting the loose
    Studs, and destroy the grey Lego pods in the middle, then build the Lego bricks
    this reveals into a vehicle.  Leave it alone for now.  Along the right side of
    the room, near the front, shoot the tilted grey Lego conical structure three
    times to destroy it, releasing some Studs.  Go into the cave behind it to get a
    Minikit Canister.  Go around the checkered floor and push the crates into the
    holes in the floor to activate the two fans.  Now, hop into the orange vehicle
    and ride near the fans.  C-3PO will walk into the airstream and float up.
    Position the vehicle so that he lands on its back.  Drive up to the edge of the
    raised floor, and dismount the vehicle, so that C-3PO is also launched ahead.
    Here at the top of the room, rebuild the mounted guns, and use one to shoot the
    pipes in front of the exit door.  Once you do this, a few more Snowtroopers
    appear, so get ready to blast them.  More Stormtroopers will appear every few
    moments while you're up here.  Go up to the door and rebuild the Protocol Droid
    Lock, then use it, all the while watching out for the arrival of more
    Snowtroopers.
    
    Approximate Total Lego Studs: 28,000
    
      ~~ What a Wookiee ~~
    
    In the hallway ahead, avoid the white floor grates, as they collapse when you
    step on them.  Build the bomb out of the Lego bricks in front of the door, then
    head through after it blows up.  In the large cavern, go straight through the
    intersection, and walk up the hill.  Once at the top, roll down on the other
    side, sticking to one edge to collect the Blue Studs.  Go back up and repeat
    for the other edge, then go up again, and this time try to hit all of the red
    buttons on the way down.  You can go back up again and repeat to get any that
    you missed.  Once all five are triggered, the door out of this place will open.
    
    In the next room, go around shooting the grey Lego pods for some Studs.  Also
    get the Blue Stud from the lower left corner.  Use the Protocol Droid Lock on
    the left side to enter a Double Score Zone.  Jump into the alcoves on both
    sides of the room for the Blue Studs, and shoot the Lego pods.  That's all you
    can do here in Story mode, so return to the previous room.  Push the crates
    upwards so that they each cover one of the four red buttons on the floor.
    Stand on one of the remaining ones and wait for one of your partners to do the
    same, opening the next door.  Head straight up the hall.  When the door opens,
    hang around until Chewbacca shows up, with some Snowtroopers in tow.
    
    Kill the Snowtroopers, and fire from a distance at the ones on the mounted guns
    at the far end of the room, far enough that they won't return fire.
    Periodically, more Snowtroopers will appear when you're near or past the
    mounted cannons, so be ready for them.  Go around the room collecting loose
    Studs and destroying the grey Lego pods.
    
    Now, BEFORE YOU COMPLETE THIS CHAPTER, with your party of four, backtrack
    through the chapter to the point where you first met up with C-3PO (in the room
    with the large checkered floor, you'll have to leave C-3PO at the front of the
    room, but when you enter the next area he'll reappear beside you).  There are
    four buttons on the floor here.  Stand on all of them as a party to receive a
    Minikit Canister.
    
    Pull the levers on the right side of the room, and push the crates inside
    straight across the room onto the grates with the red lights.  With both in
    place, the barrier to the Tauntauns will drop.  Ride a Tauntaun up to the
    Millennium Falcon, and jump off to land on top of the ship.  Collect the Studs
    up there, and rebuild the cannon in the center to receive some Studs.  Go to
    the ground and build the red Lego pieces on the left side of the Falcon to
    restore power to its loading ramp.  Step on up to finish.
    
    Approximate Total Lego Studs: 58,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Han Solo (Hoth)                                     |
       |                   Princess Leia (Hoth)                                |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Han Solo (Hood) (20,000 Studs)                |
       |                         Rebel Trooper (Hoth) (16,000 Studs)           |
       |                         Rebel Pilot (15,000 Studs)                    |
       |                         Snowtrooper (16,000 Studs)                    |
       |                         Luke Skywalker (Hoth) (14,000 Studs)          |
       |                                                                       |
       | STORY CLIPS: Clips 21, 22.                                            |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-2 Episode V, Chapter Two: Escape from Echo Base (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 130,000
    
    Collect the loose Studs and destroy the Lego pods in the corner.  Use the Force
    on all four control panels to reveal MINIKIT CANISTER #1 over the middle of the
    room.  Use an Astromech Droid to operate the panel at the left end of the room.
    Inside, there are a few loose Studs in one corner, a couple of Lego pods to
    destroy, and a Stud container that requires use of the Force to open.  There is
    also a hat dispenser if you get off on that kind of thing.  Go back to the
    starting room and build the explosive to clear the doorway.
    
    Go up the hall and build the heat lamp at the end.  After you've shot it three
    times and the ice wall is melted, destroy it for a few more Studs.  In the room
    ahead, destroy the blue tables, and use the Force on each chair until they give
    up their Studs.  Push the heating block along the checkered floor and get the
    Blue Stud on the ground behind it.  Go through the door to the next hall.
    
    Approximate Total Lego Studs: 23,000
    
    You'll need to use a blaster to destroy the cannon chair without dying, as you
    can't approach it while blocking with a lightsaber.  Rebuild the chair and hop
    in, destroy the Snowtroopers, then shoot the pipes up ahead over the door.  Get
    off the chair and go right.  Destroy the Lego pods and head into the room
    behind them.  Smash the Lego pods in the corners.  Double-jump up to the
    ledges, collecting MINIKIT CANISTER #2 in the process (though you may already
    have gotten it in Story mode).  Rebuild the explosives cart and rotate the
    lever to send it off.  Head out into the hall right away to collect Studs
    before they all vanish and cross to the opposite room.
    
    Smash the grey Lego pods, and use Thermal Detonators to destroy the shiny
    silver engines.  Build the heating lamps out of both resulting piles of Lego
    bricks, and shoot them each three times to heat them up.  Once the skeletons
    are melted free, rebuild them both.  Now stand on the green buttons in the
    middle of the room, and the two skeletons will join you, revealing MINIKIT
    CANISTER #3 above the center (you could have collected this one in Story mode
    too).  Return to the middle of the hall and go up to the Protocol Droid Lock.
    Operate it to enter the next area.
    
    Approximate Total Lego Studs: 34,000
    
    In the large room with the checkered floor, use the crates for cover as you
    jump and shoot the Snowtroopers and mounted cannons from a safe distance.
    Destroy the Lego pods in the middle for some Studs, and build the Lego bricks
    they uncover into a vehicle.  Drive the vehicle down a bit to a small dark spot
    on the plain grey floor.  Position to back of the vehicle over this spot, then
    do a double-jump while standing on top of the vehicle to reach the MINIKIT
    CANISTER #4 suspended in the air above it.  On the right side near the front,
    blast the Lego cone and enter the alcove behind it to find MINIKIT CANISTER #5.
    At the opposite side of the room, use the Force on the large pile of Lego
    bricks to build a snowman, then smash it for some Studs.  Enter the room you
    just revealed and collect the many loose Studs, then go back out and push a
    moving crate into this room.  Place it over the square grate to activate the
    fan, letting you reach the Blue Studs overhead.  Use the Force on the seven
    lights along two walls of the room to release some Studs.  On the right side of
    the room, use the Astromech Droid Lock to enter another small room.  Inside
    there, kill the fishing Snowtroopers.  Use the Force on the contents of the
    left fishing hole, and assemble the Lego pieces into MINIKIT CANISTER #6.  Also
    assemble the brown Lego bricks in to a sled.  You can use the Force on it to
    start it sliding around the room, but this doesn't earn you anything more.
    Back in the main room, have a Dark Force user stand on one of the sparkling
    squares beside the exit door.  Your partner will raise you up top, where you
    can use Dark Force to break open the fence, receiving several Studs and MINIKIT
    CANISTER #7 in the process.  Back on the ground, reassemble one of the cannon
    chairs and blast the pipes covering the door.  Rebuild the Protocol Droid Lock
    and use it to finally exit this room.
    
    Approximate Total Lego Studs: 65,000
    
    Go up the far ramp to the top.  Double-jump beside the tall stalagmite to get
    the Blue Stud at its tip.  Slide down the other ramp, collecting the Blue Studs
    on one side, then go up and do the other, then go up again and trigger all of
    the buttons.  Head through the door at the bottom.  Inside, destroy the Lego
    pods and collect the loose Studs from around the rim of the room.  Use the
    Protocol Droid Lock on the left side and enter the Double Score Zone.
    
    Inside the Double Score Zone, collect the Studs by jumping into the ledges on
    both sides of the room.  Destroy the Lego pods, and use a Thermal Detonator to
    blast away the debris in the upper left corner.  Head past the now defunct
    barrier and enter the room that you can see through the window.  Go around
    picking up the loose Studs.  Use the Force on all five drawers in each of four
    white dressers around the room.  Build the pile of Lego bricks in the middle,
    receiving many Studs and revealing MINIKIT CANISTER #8 inside the adjacent pod.
    
    Go back to the previous room and push the moving crates over two of the floor
    buttons.  Stand on the other two buttons and enter the next hall.  Collect the
    loose Studs and blast the grey Lego pod.  On the left side, use Dark Force on
    the window grates to build platforms with which to climb the slippery slope.
    After jumping to the third built platform, jump to the Blue Studs and slide
    back down to the start, then return and finish building your platforms.  Jump
    from the last one up to the Snowtroopers and finish them off.  At the top of
    the ramp, head left first and enter the door.
    
    Inside, smash the Lego pods, then use the grapple point in the middle of the
    room.  Above ground, crawl through the vent hatch to reach the MINIKIT CANISTER
    #9 in the next dome.  Here, you can use the Force on a glowing spot inside the
    dome to blow it up, allowing you to go out and kill off the Stormtroopers
    (thanks to Ian Bassett for tipping me off to this tidbit).  Crawl back through
    the tunnel and fall back through the hole to return indoors.  Cross the hole to
    the other door, opened via the Astromech Droid Lock.  Inside there, use the
    levers on each side panel repeatedly until the display stops on the green or
    red circles.  As each one does this, a door in the room below will open.  Head
    back down the slippery ramp and enter this room.
    
    Approximate Total Lego Studs: 117,000
    
    Shoot the ground troops.  Stay near the entrance to the room, and jump and
    shoot the mounted cannons from a safe distance.  When the opposition is
    finished, go around the room collecting the many Studs, including those from
    the rooms you opened from the control room above (see previous paragraph).  One
    of these holds MINIKIT CANISTER #10, and the other has the red POWER BRICK
    inside.  Shoot the grey Lego pods in the rear corner and up near the Millennium
    Falcon.  On the left wall, pull both levers together to gain access to the room
    between them.  Push the moving crates inside out and across the floor into the
    grates in front of the Tauntauns' pen.  Collect the Studs inside there.
    Rebuild the cannons at the end of the room and use them to shoot the devices on
    both sides of the red energy barrier.  Snowtroopers will come down as you do
    this.  Once the barrier is down, ride a Tauntaun and jump off on top of the
    Millennium Falcon.  Grab the Studs up there and rebuild the ship's mounted
    cannon from the Lego pieces.  Go down and assemble the red Lego pieces on the
    ship's left side to restore power to the ramp, which you climb to finish.
    
    Approximate Total Lego Studs: 130,000
    
    MINIKIT VEHICLE COMPLETED: ** Snowspeeder **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: In the starting room, use the Force on all four blue
                              control panels to reveal the canister in the center.
    
         Minikit Canister #2: In the room with the cart track, double-jump to the
                              ledge on the right where the canister is plainly
                              visible.
    
         Minikit Canister #3: In the room behind the rocks that you blow up with
                              the explosive mine cart, use Thermal Detonators to
                              blow up the shiny silver engines.  Build the debris
                              into two heat lamps, and shoot them both to light
                              them up.  Rebuild the skeletons, and stand on the
                              green buttons with them to reveal the canister above
                              you.
    
         Minikit Canister #4: In the room with the large checkered floor, shoot the
                              grey Lego pods in the middle and use the Lego bricks
                              to build a vehicle.  Position the back of the vehicle
                              over the small dark spot on the plain grey floor in
                              the middle of the room, and do a double-jump from
                              off of the vehicle straight up to the canister.
    
         Minikit Canister #5: In the room with the large checkered floor, shoot the
                              Lego cone along the right wall near the front.  The
                              canister is in a cave behind it.
    
         Minikit Canister #6: In the room with the large checkered floor, use the
                              Astromech Droid Lock on the right side.  Inside, use
                              the Force on the left fishing hole to remove some
                              Lego bricks, then build them into the canister.
    
         Minikit Canister #7: At the front of the room with the large checkered
                              floor, stand on either square block with Force
                              sparkles beside the exit door.  Your partner will
                              raise you to the ledge overhead.  Use Dark Force on
                              the fence to free the canister.
    
         Minikit Canister #8: Inside the Double Score Zone, accessed via the
                              Protocol Droid Lock in the smaller room with the
                              checkered floor, use a Thermal Detonator to gain
                              access to the room behind the window.  There, build
                              the Lego bricks in the middle into a control panel,
                              releasing the canister in the large pod beside it.
    
         Minikit Canister #9: In the hallway before the final room, use Dark Force
                              to build platforms to go up the slippery slope.  At
                              the top of the ramp, go left through the door and use
                              the grapple point to go above ground.  Crawl through
                              the vent to reach the canister.
    
         Minikit Canister #10: After going up the slippery slope, enter the room
                               with the Astromech Droid Lock.  Use the lever on the
                               left until the display shows red and white circles.
                               This opens the door to the canister in the final
                               room of the chapter.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the hall before the final room of the chapter, use Dark Force on the window
    grates along the slippery slope on the left.  Jump to each platform thus
    created to build the next.  At the end, jump ahead and climb the ramp.  Turn
    right and enter the room via the Astromech Droid Lock.  Operate the lever on
    the right side repeatedly until the display shows green circles, not just dots.
    This opens the door to the Power Brick in the final room, along the left side.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-3 Episode V, Chapter Three: Falcon Flight (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Led by the evil Darth Vader, Imperial forces
                   have overrun the Rebel base on the ice planet
                   Hoth.
    
                   Having bravely stalled the enemy advance,
                   Luke Skywalker has made his escape by X-wing
                   fighter.
    
                   And as the last Rebel transports lift off from
                   the planet, Han Solo in the Millennium Falcon
                   engages the Imperial ships above...
    
    
    ** Note that in this chapter, you can actually collect an unlimited number of
    Studs, as the asteroids in the asteroid fields regenerate endlessly, and will
    release more Studs every time you destroy them.  The Stud totals listed here
    are based only on a play-through where each asteroid is destroyed only once. **
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 100,000
    
      ~~ Imperial blockade ~~
    
    At the start, you must destroy the cannons on the side of the Imperial Star
    Destroyers before you can continue.  There are four sets of four cannons, along
    the sides of each Star Destroyer, and you generally have to get fairly close to
    them to do it.  Each one will also release some Studs when destroyed.  Keep
    moving around as you fire, never staying in a straight line for long, as this
    makes you an easy target for the cannons and other ships flying around.  The
    Falcon's blasters have a 360 degree auto-targeting feature, so you don't even
    need to pointing at a target to shoot it.
    
    Head right from the starting position and take out the four cannons on the side
    of the ship there.  When they're down, cross to the left and slightly forward
    to the next set.  After that, fly straight up to the third set, and finally to
    the far right.  The icon at the top of your screen will track how many targets
    are still left to destroy.  Once they're all gone, just keep flying around a
    moment longer until a cut-scene is triggered.
    
    Approximate Total Lego Studs: 9,500
    
      ~~ Tricky flying ~~
    
    In the asteroid field, you must blow up the asteroids with the blue markings on
    them.  Doing this releases some Studs and a couple of clumps of Lego blocks.
    Shoot those for either more Studs or some torpedoes, and fly by the torpedoes
    to pick them up.  Destroy each of the blue asteroids at least once to collect
    all of the Studs.  If you miss any of the clumps of Lego blocks, and they
    explode on their own after drifting a short distance, they will regenerate
    along with their home asteroid, and you can try again to get the Studs that
    they carry.  Near the end of this section, one of the asteroids on the left
    side holds a pod containing a Minikit Canister.  Launch the torpedoes at the
    pink targets inside the cave at the end of the run.  There are four targets,
    and you are limited to carrying only three torpedoes at a time, so go back out
    and shoot the regenerated blue asteroids to get more torpedoes as needed.  Once
    you've broken through the cave, fly through to start the next section.
    
    Approximate Total Lego Studs: 39,000
    
      ~~ In the belly of the beast ~~
    
    The first part of this next section is almost identical to the previous one.
    The main difference is that a Minikit Canister can be found on the right side
    about half-way up the path, and another in the second-last blue asteroid on the
    right.  Once you go up the rise into the valley in the giant asteroid at the
    end, there are again four purple targets to destroy with torpedoes.  Do so,
    returning to the asteroid field to recollect as needed.
    
    Once the barrier is destroyed, restock on torpedoes again before flying through
    the valley.  On the other side, you enter a wide field with two torpedo targets
    on the ground.  Each of these, when destroyed, will yield some Studs after a
    moment.  There is also another barrier up ahead that requires four torpedoes to
    destroy.  Before you leave this area, however, you want to fly into the large
    crater in the upper right corner of the field.  Fly over it and you'll descend
    into the belly of the beast, where a Double Score Zone awaits!  Inside, shoot
    the pieces of Lego stuck into the ground to receive Studs.  Also, on the right
    side, shoot the pod repeatedly to receive a Minikit Canister.  Once you've done
    this, fly up back to the asteroid's surface, and head through the gap.
    
    Approximate Total Lego Studs: 82,000
    
      ~~ Still more asteroids ~~
    
    You now enter another area even thicker with asteroids to destroy.  At the very
    start, head right and blast the blue asteroid sitting inside a small cavern on
    the edge of the path, revealing a pod with a Minikit Canister.  Perhaps the
    fourth asteroid, in the left half of the path near the start, holds another
    Minikit Canister.  At the end, there is a gigantic rotating asteroid, with six
    purple torpedo targets on its surface.  Keep flying around the end of the path
    as the asteroid turns, firing torpedoes whenever a new target presents itself.
    Fly ahead when the path is clear to finish the chapter.
    
    Approximate Total Lego Studs: 100,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY VEHICLES: Millennium Falcon                                     |
       |                                                                       |
       | PURCHASABLE VEHICLES: TIE Bomber (60,000 Studs)                       |
       |                       Imperial Shuttle (25,000 Studs)                 |
       |                                                                       |
       | STORY CLIPS: Clips 23, 24, 25.                                        |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-3 Episode V, Chapter Three: Falcon Flight (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 85,000
    
    At the very start, head right behind the first Star Destroyer.  Behind the top
    of its tail section, there a pod containing MINIKIT CANISTER #1.  To shoot it,
    you may have to move a little further to the right and then turn around.  Next,
    go up to the furthest Star Destroyer on the right side.  To its right, behind
    its tail section, you'll find the POWER BRICK.  Just fly by it to collect it.
    Be sure to get these two items before you destroy the last cannons, because you
    won't be able to come back again.
    
    In the second area, blast each blue asteroid and the clumps of Lego blocks they
    release to receive all of the Studs.  Along the left side, about half-way up
    the path, there is a TIE Fighter checkpoint, so switch to an appropriate
    vehicle and enter it.  Inside, you'll need to use the Snowspeeder's tow cable
    to grab onto a rolling bomb straight up the middle, then pull the bomb directly
    over the red circle in the ground on the left side.  This gives you MINIKIT
    CANISTER #2 in a destructible pod.  Repeat for the red circle on the right side
    to receive the MINIKIT CANISTER #3.  Go back out to the asteroid field.  Near
    the end on the left side, one of the blue asteroids contains MINIKIT CANISTER #
    4.
    
    Approximate Total Lego Studs: 30,000
    
    In the second asteroid field, on the right side about half-way up the path,
    another blue asteroid contains MINIKIT CANISTER #5.  Also, the second-last blue
    asteroid on the right edge as you reach the end of the path contains MINIKIT
    CANISTER #6.  After blasting through the first barrier with torpedoes, shoot
    more torpedoes at the two purple targets in the ground to get more Studs.
    Enter the large crater on the right side before the next barrier to find the
    Double Score Zone, and shoot the fallen ships in the ground to receive lots of
    Studs.  Also inside the creature's belly, shoot the pod on the right side to
    receive MINIKIT CANISTER #7.  Back outside, go to the left side of the clearing
    to find a TIE Fighter checkpoint.  Enter it and fire a torpedo at the purple
    target inside to receive MINIKIT CANISTER #8.  Go back out and blast through
    the next barrier.
    
    In the third asteroid field, head right immediately at the start, and fire at
    the blue asteroid tucked into a cavern in a larger asteroid.  This one contains
    MINIKIT CANISTER #9.  On the left side near the start of this area, one of the
    floating blue asteroids contains MINIKIT CANISTER #10.  Keep flying through to
    the end, blowing up asteroids and clumps of Lego blocks and collecting the
    Studs.
    
    Approximate Total Lego Studs: 85,000
    
    MINIKIT VEHICLE COMPLETED: ** TIE Fighter **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: At the very start, head out to the right behind the
                              back of the first Imperial cruiser.  At the top of
                              its tail, shoot the pod to release the canister.
    
         Minikit Canister #2: In the first asteroid field, on the left side, inside
                              the TIE Fighter checkpoint, use the Snowspeeder to
                              drag a rolling bomb directly over the red circle on
                              either side.  This gives you a pod to shoot to
                              receive the canister.
    
         Minikit Canister #3: In the first asteroid field, on the left side inside
                              the TIE Fighter checkpoint, use the Snowspeeder to
                              drag a rolling bomb directly over the red circle on
                              the other side from the first.  This gives you a pod
                              to shoot to receive the canister.
    
         Minikit Canister #4: In the first asteroid field, shoot the blue asteroid
                              on the left side near the end of the path to receive
                              the canister.
    
         Minikit Canister #5: In the second asteroid field, a blue asteroid on the
                              right side about half-way up the path holds the
                              canister.
    
         Minikit Canister #6: In the second asteroid field, the second-last blue
                              asteroid along the right side reveals the canister
                              when shot.
    
         Minikit Canister #7: Inside the Double Score Zone, reached by flying down
                              into the large crater at the top right of the
                              clearing at the end of the second asteroid field,
                              shoot the pod on the right side to release the
                              canister.
    
         Minikit Canister #8: In the clearing at the end of the second asteroid
                              field, enter the TIE Fighter checkpoint on the left
                              side.  Shoot a torpedo at the purple target on the
                              ground and the canister will automatically be
                              collected.
    
         Minikit Canister #9: In the third asteroid field, at the very start on the
                              right side, shoot the blue asteroid inside a cavern
                              to unleash the canister.
    
         Minikit Canister #10: In the third asteroid field, near the start on the
                               left side, shoot the blue asteroids to find the
                               canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the first area, before you destroy the last cannon, fly to the right behind
    the furthest Star Destroyer.  The Power Brick is located just behind its tail
    section.  Fly by it to pick it up.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-4 Episode V, Chapter Four: Dagobah (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Han Solo and Princess Leia have finally evaded
                   the Imperial fleet in the Millennium Falcon,
                   and are on their way to Cloud City - secretly
                   followed by the bounty hunter Boba Fett.
    
                   Meanwhile, following instructions relayed to him
                   by the spectral form of Obi-Wan Kenobi, Luke
                   Skywalker has piloted his X-wing to the forgotten
                   planet of Dagobah.
    
                   Accompanied by his trusty droid R2-D2, Luke heads
                   towards the murky swamp world in search of his
                   destiny...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 60,000
    
      ~~ Searching for Yoda ~~
    
    Pick up the loose Studs and blast the tall reeds (green on the left, brown on
    the right) to receive some more.  Build the brown Lego pieces into ramps so
    that R2-D2 can follow you.  Blast the flying bats as they appear.  Continue
    along the path, destroying more bunches of tall reeds.  At the water's edge,
    one of these will reveal a grapple point.  Use it to swing across to the next
    island (R2-D2 will take the underwater route - if you want to control him
    yourself, just roll into the water, and return to dry land via a ramp
    somewhere).  Also, have Luke shoot at the island in the middle of the water.
    Hit the pod on top of the rock to reveal a Minikit Canister, and have R2-D2
    hover over to it to pick it up.  He can mount the rock steps up to it using his
    hoverjets.  Meet back up with Luke and hover left to the next island to operate
    the Astromech Droid Lock, raising a bridge for Luke to cross.  Shoot the very
    tall brown reeds, collect the Studs and continue up and to the left.
    
    Build a button out of the Lego pieces and step on it to reveal a second button
    floating in the water.  You'll need to use R2-D2 to hover to that button,
    starting from on top of the first one.  On the far island, go around the lower
    rim, shooting the reeds that you find, and hopefully not losing too many Studs
    into the water.  When you're done, go up to the root-home at the base of the
    tree.
    
    Approximate Total Lego Studs: 15,000
    
      ~~ Jedi training ~~
    
    Luke now has the ability to double-jump, and wields his lightsaber rather than
    a blaster.  Fight off the groups of bats that swarm you and head for Yoda.  For
    the groups of flowers on the ground, you can destroy most of them with your
    lightsaber, but must then have Yoda ride you (press [Triangle] when near him)
    to use the Forced on the remaining few.  Also use the Force on the piles of
    Lego pieces underneath the flowers.  These will form a bridge in the water that
    rises once complete.  Smash the locks on the brown round hatch to find a '1 of
    3' prompt before crossing it.
    
    On the other side, again open up the brown hatch for prompt '2 of 3'.  Destroy
    the tall reeds with your lightsaber.  Fight off the Lego serpents that get too
    close.  Jump or hover across the buttons as they appear whenever you trigger
    the previous one.  On the far strip of land, open up the brown hatch for '3 of
    3', revealing a Minikit Canister over to the right.  Go back and get Yoda if
    you lost him, and return to this strip of land.  At the back, use the Force on
    the lower mushroom, then wait a brief moment and use the Force on the taller
    mushroom.  Immediately then switch to R2-D2, hover onto the first mushroom, and
    when it rises hover to the second mushroom, then to the platform with the
    Astromech Droid Lock when the second mushroom returns to its full height.  The
    sequence of events can be tricky to time right, just keep trying and you'll get
    it, I promise.  Use the Droid Lock to open the gate and head inside.
    
    Approximate Total Lego Studs: 19,000
    
      ~~ Backtracking  ~~
    
    Luke now has full Jedi abilities!  And now, you can go back towards the start
    of the chapter to collect more Studs.  First of all, head down into the screen.
    There's a rock path leading away from the starting area, with Studs to collect
    and reeds to smash.  Jump down from the rock with the Blue Stud to return to
    the area in front of Yoda's home.  Use the Force on the small plants around the
    rim and beside the house for a few Studs, and to reveal pieced of a red bicycle
    that will yield some Studs when build with the Force.  Use the Force on the
    front of the house to build a ramp back up to the rock you jumped down from, so
    that you can return later, but don't go that way yet, there's a lot of Studs to
    collect still.  Use the Force to stack the three round Lego rocks into a pile,
    then double-jump straight up off the top to grab a Blue Stud.  Finally, go down
    and jump across the button platforms, then down more to the next area.
    
    Head down and use the Force on the plants to unearth a few Studs.  Cross the
    bridge and continue tearing up plants.  When you reach the grapple point, it'll
    be a little tricky to cross the gap.  Basically, walk into the roots at the
    lower edge of the path.  Do a long double-jump to the small rock in the water
    half-way across, and again to the dry land below.  You have to be pretty spot-
    on with this jump to avoid falling in the water, and your Jedi partner won't
    even try to follow.  Go down the path using the Force on each plant.  At the
    bottom, use the Force to stack the three grey crates.  Jump from on top of them
    to the top of the tree canopy just above you, then jump across the path to the
    right to another canopy, holding a Minikit Canister (this double-jump can be a
    bit tricky, so try jumping mostly straight out to the right and slightly down
    towards the screen, landing on the middle of the tree-top).  Now have R2-D2
    take the ramp down into the water and back up to the right to find a lot of
    loose Studs. To return him up the path, since the ramps you made are now
    missing, hover on top of the first grey crate, then across to the first landing
    in the steps. From there, hover down-left to the top of a rock along the side,
    and right and up from there to reach the top level.  Go back up the path to
    rejoin your missing companion, and retrace your steps to where Luke first
    learned to use the Force in a cut-scene.
    
    Approximate Total Lego Studs: 38,000
    
      ~~ Facing your destiny ~~
    
    Go up and to the right to find some tall brown reeds to smash for some Studs.
    Use the Force on the glowing section of the ground to build a tractor, then use
    the Force again on its trailer to form a ramp to the tree branches above.
    Drive the tractor around for fun.  Climb the ramp to the first landing, then
    switch to R2-D2.  Hover left around the tree to the next wooden platform and
    operate the Astromech Droid Lock, raising a platform so that your humanoid
    companions can join you.  Continue to the left, and smash the wooden barrier
    over the cave entrance.
    
    Inside, there are a couple of Studs up the slope behind you.  Move down to the
    bottom of the slope.  Double-jump right to the first button platform, which
    lowers slightly when you press the button.  Double-jump to the next on the
    left, then move up the landing in the side of the cliff wall.  Destroy the tall
    reeds, and jump across another button platform.  Get the Studs from the ledge
    on the right, then the left, and move up the left side.  At the end, jump above
    you to the left again for a few more Studs, then go back down and double-jump
    across the path to the ledge on the right, then up to the left, and up a couple
    more times to move beyond the pit.  Collect the Studs as you move up the path.
    
    Up ahead, Darth Vader appears!  To fight him, block as he performs his
    lightsaber combo, then jump and attack him once.  Wait for another combo, then
    attack again.  After two hits, he flies off to a distant ledge.  Jump onto one
    of the two blue crates on the left side.  Wait for your Jedi partner to join
    you, then use the Force on each other's crates to reach the top.  Strike Darth
    Vader twice more and he'll retreat again, this time to the right side.  On the
    ground, build the pile of Lego bricks on the right side into a blue crate, and
    use the Force on it to move it up.  Next, use the Force on the two large blue
    cylinders to stack them, and jump from the crate you just moved onto the top of
    the cylinders, so that you can reach the upper ledges on the right side.  Fight
    Darth Vader there and collect the Studs.  After two more hits, he returns to
    the ground, so go down after him.  Finish him off, then go through the gate
    that opens up ahead.
    
    Approximate Total Lego Studs: 49,000
    
      ~~ Fresh air again ~~
    
    Back outside, destroy the tall reeds around the island and collect all Studs.
    Destroy all of the plants in the pile in the middle, one by one using the
    force, then assemble the pile of Lego bricks beneath them.  Push the rotating
    lever around clockwise one full rotation to fully raise a bridge to the next
    piece of land.  Cross the bridge and use the Force on the planks on the left to
    make a ramp for R2-D2 to climb.  Go around the area picking up the loose Studs
    and destroying the green and brown bunches of reeds.  On the left side, stand
    on one of the two dark crates on top of a rock, and have your Jedi partner do
    the same.  Use the Force on each other's crates to reach the platform above.
    Push the moving block right and down off the platform.  On the ground, build
    the resulting pile of Lego debris into a motorcycle (?).  Now, go up to the
    left corner by the fence and use the Force on a pile of debris in the water.
    This will build a washing machine.  Use the Force to move the motorcycle into
    the washing machine (this is getting really weird), then use the Force on the
    whole contraption to release a whole new pile of Lego bricks.  Build these into
    a pod with an Astromech Droid Lock, and make R2-D2 operate it.  As soon as you
    think he's finished, move away, because the whole thing explodes, taking out
    the fence with it.  Head up to the edge of the land and have Yoda use the Force
    to raise Luke's X-wing fighter out of the water.
    
    Approximate Total Lego Studs: 60,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Luke Skywalker (Pilot)                              |
       |                   Luke Skywalker (Dagobah)                            |
       |                   Yoda                                                |
       |                                                                       |
       | PURCHASABLE CHARACTERS: None                                          |
       |                                                                       |
       | STORY CLIPS: Clips 26, 27, 28, 29.                                    |
       \_______________________________________________________________________/
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-4 Episode V, Chapter Four: Dagobah (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 105,000
    
    At the very start, use the Force to stack the three large crates on top of each
    other.  Jump on top of them, and double-jump up on top of the leafy canopy.
    From there, double-jump to the right and slightly down to another such canopy
    where MINIKIT CANISTER #1 awaits (you may have collected this one already in
    Story mode).  Back on the ground, switch to an Astromech Droid and roll down
    into the water via the brown ramp.  Cross the water to the right side to find a
    small piece of land with plenty of Studs.  Return to the starting position.
    Use the Force to uproot the small plants, and blast or slash the bunches of
    reeds on both sides to receive some Studs.  Build the brown ramps out of the
    Lego pieces ahead for a few more Studs and go up the rise.
    
    Just ahead, use the Force to uproot more plants, and destroy the two green
    bunches of reeds on the right side.  Between them, use Dark Force on the reeds
    behind the fence to blow it up, gather the Studs, then double-jump or hover
    straight up to the next landing.  Use the Force on the plant and continue
    upwards to what looks like a go-cart track.  Use the Force on the plants all
    around it and destroy the reeds to get all of the Studs.  Smash the large grey
    block on the track, and assemble the Lego pieces inside to make a tractor.
    Ride the tractor fully around the track to reveal the red POWER BRICK at one
    end of the track.  Collect it and return to the regular path.
    
    Keep uprooting plants and destroying bunches of reeds whenever you come across
    them.  Up ahead, one of the reeds is hiding a grapple point.  But before you
    use it, have an Astromech Droid hover left and up to the left edge of the large
    rock in the middle of the pond.  Once on that patch of dry land, switch to
    another character and jump to the top of the rock.  Destroy the block there to
    find MINIKIT CANISTER #2 (which you may already have found in Story mode).  Go
    back to the land on the right side and use the grapple point to cross the
    water.  Continue ravaging plants on the other side.  At the left edge of this
    strip of land, again use an Astromech Droid to hover to the left, then use the
    Astromech Droid Lock to raise a bridge.  Destroy the plant life here (make sure
    to get all of the tall brown bunches of reeds) and continue upward and to the
    left.
    
    Go around destroying all of the plants and collecting loose Studs.  Use the
    Force to stack the three round Lego rocks, and double-jump straight up on top
    of them to reach the Blue Stud.  It can be difficult, but just keep trying and
    you'll reach it soon enough.  Use the Force on the front of Yoda's house to
    build a platform to the rock on the left, but don't go up there yet.  Switch to
    a small character (one capable of crawling through vents) and enter Yoda's
    sweet swamp pad.  Inside, it's a Double Score Zone.  Collect the loose Studs,
    then use Dark Force on his big screen TV to find MINIKIT CANISTER #3.  Head
    back outside and go to the right.  Destroy a few more plants here if you
    haven't already, and build the red bicycle for a few Studs.  Use Dark Force on
    the red and black Lego block to blow it up.  Send an Astromech Droid into the
    water to get the Studs that fell in there, then come back out and build the
    brown Lego pieces into a raft, go into the water for more Studs again, then
    come back up and wait for the raft to return.  Jump on top of it and ride to
    another area.  Destroy the bunches of reeds all around the rim.  Use a Thermal
    Detonator to clear out the shiny metal debris at the far end, revealing MINIKIT
    CANISTER #4 in a cave behind it.  Return to the front of Yoda's home, either
    via the raft or through the water as an Astromech Droid.
    
    If you didn't already, use the Force on the front of Yoda's house to build a
    platform up to the rock on the left.  Use it to get up top to reach the Studs
    above.  You could jump off the far side and keep going up, but for the sake of
    clarity I'm going to have to jump back down to the first side, go down a bit
    and enter the tunnel through the tree on the left.
    
    Approximate Total Lego Studs: 56,000
    
    Use a Thermal Detonator on the shiny debris immediately to your right if you
    want to regain entry to the previous area.  Ahead, smash the locks around the
    rim of the round brown hatch to open it, receiving a '1 of 3' prompt and
    freeing some bats.  For each of the three piles of flowers, plant and Lego, you
    need to smash or blast most of the plants and flowers, then use the Force to
    finish off the last few.  Use the Force to assemble the piles of Lego pieces
    into bridge segments, allowing you to reach the next island up ahead.  Smash
    open the '2 of 3' brown hatch, then head right using the buttons to build the
    pathway.  On the final landing, open the third brown hatch for prompt '3 of 3',
    and the MINIKIT CANISTER #5 will appear to the right (unless you already got it
    in Story mode).  At the top of this area, getting up the mushrooms is easier
    than in Story mode.  Just use the Force to lower the higher mushroom on the
    left, double-jump on top of it, and double-jump over to the Astromech Droid
    Lock once the mushroom rises again.  Use the lock to open the gate and head on
    through.
    
    Head downwards along the rock path to rejoin the large rock that was to the
    left of Yoda's house.  Collect the Studs and break the plants along the path,
    then go back up.  Use the Force on the round Lego piece to blow it up for some
    Studs.  Use the Force on the water at the top left edge of the path to build a
    tractor, and use the Force on its trailer to build a ramp.  Jump to the top
    Studs and hover around the rim of the tree to the wooden platform on the left.
    Use the grapple point there to reach MINIKIT CANISTER #6.  Smash the stuff in
    front of the cave on the left and enter it.
    
    Approximate Total Lego Studs: 63,000
    
    Go back up the ramp slightly to collect a couple of Studs, then head down it.
    At the bottom, use Dark Force on the wall of the ledge below you to build half
    of a bridge.  Cross to its edge and use Dark Force again on the rest of the
    bridge across the gap to complete it.  Cross over, collect the loose Studs and
    smash the shiny crates with a Thermal Detonator.  Build the grapple point and
    use it to reach a ledge above with MINIKIT CANISTER #7.  Go back across the
    bridge and use the button platforms to reach the next ledge.  Smash the bunches
    of reeds and use the grapple point they reveal on the rock ledge.  Above,
    destroy the shiny Lego debris with a Thermal Detonator and collect the Blue
    Studs in the cavern.  Go back down and continue upwards.  Cross another button
    platform, then crawl into the vent access hatch on the next ledge.  From the
    upper ledge, shoot the cage containing MINIKIT CANISTER #8 up ahead a couple of
    times to send it crashing down to the ground.  Go after it to collect it.
    
    Get the Studs from the right side of the path before continuing up the left
    side over the large bottomless pit.  Jump up twice as you move ahead, then jump
    left to the next ledge with Studs on it.  Use the Protocol Droid Lock here to
    reach some more Studs.  Jump across the gap to the right side, get the Blue
    Stud on this landing, and jump across up to the left.  Continue up the left
    until you're past the bottomless pit.  Get the Studs partially hidden along the
    left edge of the ground.  On the right side, use a Thermal Detonator on the
    shiny debris to open up a new cave.
    
    Inside the tunnel behind the shiny debris, there is a room with many octagonal
    pillars.  Some of them will crumble away when you get close.  Start on the
    first disc straight up the middle of the path.  I suggest using an Astromech
    Droid as you lead character here, as you can easily hover back again as soon as
    you reach any disc that might be unstable.  Basically, hover from disc to disc,
    returning to the previous one as soon as any shaking begins, then advance to
    the nearest disc that survived, and continue until you reach the end of the
    cave, where MINIKIT CANISTER #9 awaits, along with some Studs.  Go back to the
    main path.
    
    During the fight with Darth Vader, go around collecting the loose Studs, and
    use the Force to stack the crates and lift yourself up to the platforms on
    either side of the arena.  Enter the gate when done.
    
    Back outside, smash the many bunches of reeds, and use the Force on the seven
    plants in the middle to free the pile of Lego bricks.  Build these into a
    rotating lever and push it clockwise to raise the bridge.  On the other side,
    have an Astromech Droid hover left to the tree branch with a couple of Blue
    Studs.  Back on land, smash the bunches of reeds as usual.  There are two black
    bunches of reeds in the middle that you must use Dark Force to destroy, and
    another at the top of the area by the fence.  Crawl into the vent access hatch
    on the right side to reach the branches above.  From there, jump or hover to
    the left to reach the branch with the lever.  Pull it, destroying the dark
    crate on the ground below.  Go down and build the grapple point, use it, and
    double-jump to reach MINIKIT CANISTER #10.
    
    Across the clearing to the left, stand on the dark glowing crates with your
    partner and use the Force to lift each other up to the checkered track above.
    Grab the Studs and push the moving crate over the edge.  Build the pile of Lego
    bricks into a motorcycle.  Next, use the Force on the water above on the left
    side to create a washing machine.  Use the Force to put the motorcycle in the
    washing machine, use the Force on it again, then assemble the pile of Lego
    bricks into a device with an Astromech Droid Lock.  Operate that, and roll away
    immediately or you'll get caught in the blast.  Note that you could also just
    use a Thermal Detonator to destroy the gate ahead, but you would miss out on a
    few Studs if you skipped using the washing machine.  At the top of the path,
    use the Force on the X-wing in the water until the level finishes.
    
    Approximate Total Lego Studs: 105,000
    
    MINIKIT VEHICLE COMPLETED: ** X-wing **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: At the very start, use the Force to stack 3 large
                              crates.  Double-jump from them to the canopy above,
                              then across to the canister on the right.
    
         Minikit Canister #2: At the first grapple point, use an Astromech Droid to
                              hover left to the large rock in the middle of the
                              water.  Jump to the top of the rock and smash the
                              crate to find the canister.
    
         Minikit Canister #3: Inside Yoda's home, which you can enter using a small
                              character, use Dark Force on the big-screen TV on the
                              left to receive the canister.
    
         Minikit Canister #4: To the right of Yoda's house, use Dark Force on the
                              red and black Lego block.  Build the Lego pieces into
                              a raft and jump on it to cross the swamp.  Jump off
                              at the far end, go up and use a Thermal Detonator to
                              clear away the shiny debris in front of the cave
                              containing the canister.
    
         Minikit Canister #5: Smash open all three round brown hatches in the area
                              through the tree tunnel from Yoda's house to reveal
                              the canister on the last patch of land.
    
         Minikit Canister #6: After building the tractor and hovering left around
                              the tree to the rickety wooden platform, use the
                              grapple point to reach the canister on a high ledge.
    
         Minikit Canister #7: In the destiny cave, at the bottom of the first ramp,
                              use Dark Force to build half of a bridge, cross to
                              its edge, and repeat to build the rest of it.  Use a
                              Thermal Detonator to destroy the shiny crates, build
                              the grapple point and use it to reach the canister.
    
         Minikit Canister #8: In the destiny cave, use the vent access hatch on the
                              left side to crawl to a ledge above.  There, shoot
                              the cage containing the canister to drop it to the
                              ground, then go after it to collect it.
    
         Minikit Canister #9: Near the end of the destiny cave, use a Thermal
                              Detonator to clear the shiny debris on the right side
                              of the path.  Inside the cave, cross the octagonal
                              discs carefully, as many will fall away.  The
                              canister can be found once you've safely maneuvered
                              your way to the end of the cave.
    
         Minikit Canister #10: After exiting the destiny cave, crawl into the vent
                               access on the right side of the clearing.  Hover
                               left to the branch with the lever and pull it.  On
                               the ground, build the grapple point and use it, then
                               double-jump to the canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the first area, after going up the rise, look on the right side of the path
    for a dark fence with tall reeds behind it.  Destroy these using Dark Force,
    and double-jump or hover up to the next piece of dry land.  Go up to the
    racetrack and destroy the grey block.  Build the Lego pieces into a tractor and
    ride it all the way around the track.  The Power Brick will appear over the
    track near where you first entered it.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-5 Episode V, Chapter Five: Cloud City Trap (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Barely a few weeks into his Jedi taining with
                   Yoda, Luke Skywalker has had a vision of his
                   friends captured by Darth Vader.
    
                   Against Yoda's advice, the impetuous young Jedi
                   sets his X-wing fighter on a course for Cloud
                   City.
    
                   Here he hopes to find Han Solo and Princess
                   Leia - little guessing in his haste that he
                   himself is the true target of Vader's trap...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 11,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 20,000
    
      ~~ On cloud nine ~~
    
    Double-jump on top of your X-wing fighter to grab a Blue Stud.  From behind the
    X-Wing (so that you can't get shot by the distant Stormtroopers), use the Force
    on one wing to build part of a bridge off the landing pad.  Go around
    collecting the Studs around your fighter, and kill the Stormtroopers by
    reflecting their blaster shots back at them with your lightsaber.  Have R2-D2
    hover across to their platform and operate the Astromech Droid Lock to complete
    your bridge.  Jump across the gap and rebuild the Astromech Droid Lock by the
    doorway.  Have R2-D2 use this one too, and enter the city.
    
    Inside, fight off the Stormtroopers that drop in to say hello.  You'll have to
    fight more waves of them, basically whenever you perform a required action.
    Collect the loose Studs around the room.  Have R2-D2 operate the Astromech
    Droid Lock in the upper wall.  Push the crate inside the room that this opens
    along the checkered floor to the red lights.  Next, destroy the white and blue
    wall panel on the left side, and use the Lego bricks thus obtained to build a
    cannon seat, and use the Force to move it to the end of the checkered floor.
    Mount it and shoot the blue gate ahead several times until it is completely
    destroyed.  The grey door will now open automatically for you.
    
    Inside the hallway, fight a few Stormtroopers, collect the Studs from the
    sides, and have R2-D2 operate another Astromech Droid Lock to open the next
    door.  Head on through.
    
    Approximate Total Lego Studs: 8,000
    
      ~~ Jedi battle ~~
    
    Head up the ramp and down the stairs to find... Darth Vader, this time in the
    flesh.  Block his three-hit lightsaber combo, then immediately jump and attack
    him once, then block again, then attack again.  After two hits, he flips away a
    short distance.  Switch control to R2-D2 at this point, and go operate the
    Astromech Droid Lock at the upper left side of the disc.  The resulting steam
    blast will stun Darth Vader momentarily, so switch back to Luke and get a free
    hit in on him.  He'll then fight back again, and after taking two more hits,
    he'll flip to a spot where the steam can hit him again.  Repeat this strategy
    until all of his hearts are depleted, and he'll jump away and leave the room.
    
    At this point, assemble the Lego bricks to complete the crane control, and use
    it to pick up R2-D2 and drop him onto the ledge at the far right.  He'll
    automatically use the first Astromech Droid Lock there to move out the yellow
    and grey platform.  As Luke, go back up the stairs and use the Stormtrooper
    Helmet Dispenser, then double-jump to the yellow platform.  Move to the
    Stormtrooper checkpoint at the back and wave hello to gain entry.  Collect the
    Studs before leaving.
    
    Inside the next area, use the Force on the wall panel to build a fan, allowing
    you to reach the upper ledge.  Have R2-D2 operate the Astromech Droid Lock on
    the lower level to activate the moving lift.  Have Luke go up and ride it to
    the right, then step onto the next grey platform to lower it enough for R2-D2
    to hover over.  Use the Force to right the next fan mechanism, and float up to
    the next platform.  Up there, have R2-D2 use the next Astromech Droid Lock to
    start the vertical lift moving.  From the top of its path, hover left to grab
    the Minikit Canister, then go back up to the right and enter the doorway.
    
    Approximate Total Lego Studs: 13,000
    
      ~~ The struggle continues ~~
    
    Darth Vader again decides to take a direct hand in affairs.  But after you hit
    him twice, he'll again retreat to a higher platform.  Then, waves of
    Stormtroopers will drop in on you periodically as you're busy on the floor.
    Fight them off whenever you have to.  Build the Lego bricks at the right wall
    into a lift mechanism, and the ones in the middle of the room into a green and
    red rotating lever.  Also use the Force on the two grey and blue structures in
    the upper wall to create a ramp up to the left platform.  Go up there with R2-
    D2 and use the Astromech Droid Lock to trigger a vent below Darth Vader's feet,
    causing him to jump to the ground and fight Luke again.  Hit him twice and
    he'll jump to the other half of the elevated platform.  R2-D2 will now
    automatically move onto the blue lift, so push the rotating lever clockwise to
    move him to the top, where he'll automatically trigger the other steam vents,
    knocking Vader to the ground once more.  Hit him twice again and he'll return
    to his first position, so repeat using the two Astromech Droid Locks until
    you've fully depleted his hearts.  To reach the few Studs on the upper right
    platform, position the lift half-way using the rotating lever (push it counter-
    clockwise to lower the platform), then double-jump up to the lift and then to
    the ledge.  Head through the door on the right that Darth Vader escaped
    through.
    
    Approximate Total Lego Studs: 14,000
    
      ~~ Final fight ~~
    
    Go up the ramp and pull out your lightsaber.  You can kill the Stormtroopers by
    reflecting their blaster shots back at them.  While you're doing this, also do
    a double-jump attack to smash the grate in the floor on the right side to
    receive a Minikit Canister.  When you have a moment's breathing room, switch to
    R2-D2 and hover up to the far platform.  Operate the two Astromech Droid Locks
    to close the hatches, locking out more Stormtroopers.  Hover back over and
    switch control to Luke again.  Darth Vader will Force-toss objects at you.  You
    need to use the Force on them once they cross half-way towards you to send them
    flying back at him.  Once you hit him in this way, he'll jump over to your
    platform to fight you mano a mano.  Hit him twice and he'll retreat back again,
    and more Stormtroopers come out to blast you.  Repeat the whole process.  When
    Darth Vader has no more hearts left (out of the four that he started with), you
    still have to go through a round until he tosses objects at you, but this time
    when you shoot it back at him, it'll destroy the glass behind him and he'll
    escape.  Use the Force on the pile of glass to build a platform for you to jump
    across.  Now if you want to do everything that you possibly can in Story mode,
    before you advance to the next area, go back to the Stormtrooper helmet
    dispensere, where you first fought Vader, and disguise yourself.  Be careful
    from this point not to fall or take any hits, so that you keep your helmet on.
    Return to where you most recently fought Vader and head through the round
    window.
    
    On the other side, move left to grab the Minikit Canister, then hit Darth Vader
    twice to make him retreat.  Use the Force on the wall panel to make a partial
    ramp to the next ledge.  Once you're there, have R2-D2 fly down to the Minikit
    Canister over a small platform, and hover back again.  To the right, operate
    the Astromech Droid Lock to activate the lift, and go up as Luke to fight Darth
    Vader some more.  If you've been skillful or lucky enough to keep your
    Stormtrooper helmet on, then you can open the checkpoint near the end of the
    path here to find a Minikit Canister.  As for Vader, every two hits, he'll
    retreat to the next position, except for at the very end, where you have to hit
    him four times in one go.  This triggers the end of the chapter.
    
    Approximate Total Lego Studs: 20,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Luke Skywalker (Bespin)                             |
       |                                                                       |
       | PURCHASABLE CHARACTERS: None                                          |
       |                                                                       |
       | STORY CLIPS: Clips 30, 31.                                            |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-5 Episode V, Chapter Five: Cloud City Trap (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 16,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 24,000
    
    Collect the loose Studs, and use the Force on the X-wing's left wing to build
    part of the bridge.  Double-jump on top of the X-wing to grab the Blue Stud.
    Also, walk into the back of the X-wing to find the red POWER BRICK.  Hover
    across to the Stormtroopers' platform and use the Astromech Droid Lock to
    complete the bridge.  Use a Thermal Detonator on the grate beside the droid
    lock, switching to an Astromech Droid and quickly hovering away before it
    explodes.  Hover back to get MINIKIT CANISTER #1 inside the alcove.  Hover back
    to the X-wing's landing pad and cross the bridge to the right.  Rebuild the
    Astromech Droid Lock and use it.
    
    Inside, collect the Studs from the right end of the room.  Destroy the wall
    panel on the left, and use the Astromech Droid Lock to open the door.  Push the
    crate inside the closet out along the checkered floor to the red lights.  Build
    the pile of Lego pieces, then use the Force to place the cannon on its base.
    Use it to blast the gate ahead, then enter the door behind it.  In the hallway,
    use the Bounty Hunter checkpoint to gain entry to the room with MINIKIT
    CANISTER #2.  Go up the hall and use the Astromech Droid Lock to open the door.
    
    Approximate Total Lego Studs: 9,000
    
    After fighting Darth Vader for the first time, use Dark Force on the device
    along the left edge of the disc.  This opens a hole in the middle of the disc.
    Use the crane to pick up one of the Stormtroopers who fire at you from the room
    exit, and drop them into the hole you made.  Doing this yields some Lego pieces
    that you can use to build MINIKIT CANISTER #3, and also receive some Studs.
    Use the crane to lift your partner to the platform on the right, and they'll
    operate the panel to raise a partial bridge for you to double-jump to.  Use the
    Stormtrooper checkpoint to leave the room.
    
    In the following dark area, use the Astromech Droid Lock to the right, and use
    the Force to activate the fan.  On the ledge above, use a character with a
    blaster to jump and shoot the grey panel in the wall on the right.  This
    creates a platform for you to reach MINIKIT CANISTER #4 by double-jumping.
    Unfortunately, most of the Studs released when you shoot the wall will fall
    into the abyss below.  Ahead, after you use the second Astromech Droid Lock to
    activate the vertical lift, use an Astromech Droid and hover to the left from
    the top of the lift's path to reach MINIKIT CANISTER #5 (which was also
    available in Story mode).
    
    During the next fight with Darth Vader, collect the loose Studs and build the
    rotating lever and the lift mechanism to receive more Studs.  Use the Force to
    build the ramp to the upper left platform.  Use the Astromech Droid Locks to
    force Darth Vader back to the ground.  Crawl into the vent access along the
    rear wall to reach MINIKIT CANISTER #6 inside the cage.  There are also three
    sets of blue pipes on the right wall that can be blasted to release a shower of
    Studs, though you may have to jump right from the left upper platform and fire
    while in the air to hit the top one.  After the fight, chase Vader through the
    door on the right.
    
    Approximate Total Lego Studs: 20,000
    
    Hover across to the Imperials' platform and use the Astromech Droid Locks to
    take out the Stormtroopers.  Since you're in Free Play mode, you can then just
    switch to a lightsaber user and strike Vader once directly to smash him back
    through the window.  Before you go after him, however, hover back to the
    starting platform and do a double-jump lightsaber ground smash near the right
    corner to destroy the floor grate, allowing a piston to rise, pushing up
    MINIKIT CANISTER #7 (if you didn't collect it already in Story mode).
    
    As soon as you enter the final area, walk left to grab MINIKIT CANISTER #8,
    perhaps the most obvious one in the entire game.  Hit Darth Vader twice to make
    him retreat, then use the Force to build a blue ramp.  Go up it and jump to the
    next platform, fight Darth Vader off again, then hover down into the screen to
    reach a small platform with MINIKIT CANISTER #9 on it.  After going up the lift
    and fighting off Vader for the third time, be sure to collect the loose Studs
    tucked behind the wall along the path.  Use the Stormtrooper checkpoint just
    around the bend to open the door to MINIKIT CANISTER #10.
    
    Approximate Total Lego Studs: 24,000
    
    MINIKIT VEHICLE COMPLETED: ** Cloud Car **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: Hover from the X-wing's landing pad to the
                              Stormtroopers' platform.  Use a Thermal Detonator on
                              the shiny silver grate, hovering out of the way
                              before it explodes.  The canister is behind the
                              grate.
    
         Minikit Canister #2: Inside the first hallway, use the Bounty Hunter
                              checkpoint on the left to gain access to the room
                              with the canister.
    
         Minikit Canister #3: After the first fight with Vader, use Dark Force on
                              the device at the left edge of the disc where you
                              battled it out.  Use the crane to drop a Stormtrooper
                              into the hole this creates, and build the resulting
                              Lego pieces into the canister.
    
         Minikit Canister #4: In the next area after fighting Vader for the first
                              time, use the fan to reach the upper ledge.  There,
                              jump and shoot the grey wall panel on the right to
                              create a platform, and use it to double-jump to the
                              canister.
    
         Minikit Canister #5: In the next area after fighting Vader for the first
                              time, use the second Astromech Droid Lock to activate
                              the vertical lift.  From the top of its path, hover
                              left to the canister suspended in the air.
    
         Minikit Canister #6: During the second fight with Darth Vader, crawl into
                              the vent on the right side of the rear wall to reach
                              the canister inside the cage on the left.
    
         Minikit Canister #7: After the second fight with Darth Vader, when you're
                              reflecting back the Stormtrooper's blaster shots, do
                              a double-jump lightsaber attack on the right side of
                              your platform to smash the grate, allowing the
                              canister to rise.
    
         Minikit Canister #8: After following Darth Vader through the round window,
                              walk left to grab the very obvious canister.
    
         Minikit Canister #9: In the final area, after building and going up the
                              blue ramp and fighting off Vader for the second time,
                              hover straight down into the screen to reach the
                              canister on a small floating platform.
    
         Minikit Canister #10: At the end of the final area, before you finish off
                               Darth Vader, use the Stormtrooper checkpoint to gain
                               access to the room with the canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    At the very start of the chapter, walk into the back of the X-wing fighter to
    collect the Power Brick.  Pretty simple, eh?
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S5-6 Episode V, Chapter Six: Betrayal over Bespin (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Escaping from the Rebel defeat on Hoth, Han Solo
                   has sought sanctuary on Cloud City, high above
                   the planet Bespin.
    
                   His old friend Lando Calrissian is now
                   Baron-Administrator of this self-governing colony,
                   and Han hopes for a warm welcome.
    
                   But in this time of galactic upheaval, nothing is
                   as it seems...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 56,000
    
      ~~ Chase the Bounty Hunter ~~
    
    Start by shooting at Boba Fett once, causing him to run off (alternately, you
    can just move up towards him, dodging his shots).  Next, fight a few
    Stormtroopers, and collect a couple of Studs on the ground around you.  Head up
    the hallway.  Half-way up, once you reach the pile of white Lego blocks, Boba
    Fett will start firing on you again, but he'll leave if you approach him a
    little bit, after pulling a lever turning the stairs into a slope.  Build the
    Lego blocks into a cone, receiving some Studs and a '1 of 3' prompt.  Go to the
    bottom of the slope ahead, and shoot the wall on the left.  Pull the lever
    inside to right the stairs, then go up.  To the right at the top, you need to
    shoot Boba Fett or just move towards him again, then collect the Studs on the
    floor before following him into the next room.  If you need some hearts, shoot
    some of the civilians running around; you'll want to be at full health before
    advancing.
    
    In the round white room, you have to fight Boba Fett while dodging his blaster
    shots.  They really hurt, taking away two hearts for each hit.  Shoot him
    repeatedly as he hovers around the room (or get close to him and punch and kick
    him mercilessly) until he has only one heart left, at which point he'll escape
    back into the hall.  Follow him out there, and then again through the Bounty
    Hunter checkpoint that he opens, after you fight off the Stormtroopers that
    come after you at this point.
    
    Run ahead to make Boba Fett run off again, leaving more Stormtroopers in his
    wake.  Before following him, shoot the white sections of the wall panels on
    either side of the hallway straight ahead (there are three sections on each
    wall panel that you can hit).  Take the left hallway, and run up to/shoot Boba
    Fett some more to chase him back, and then out to the right at the end of the
    hall.  Here, a lot more Stormtroopers come out to play as well.  With all of
    the opposition out of the way, go back to the start of this hallway and shoot
    three white sections on the walls on each side of the corridor, and again
    straight ahead at the end.  You'll need to be a fair distance away to jump and
    shoot the highest sections.  Build the white Lego cone to see prompt '2 of 3'.
    Head outside to the right.
    
    Approximate Total Lego Studs: 13,000
    
      ~~ Droid reunion ~~
    
    Oh well, your target escaped.  Well, at least you R2-D2 now joins you.  Collect
    the Studs out here and head back indoors.  Shoot some Stormtroopers and head
    down the hall, using R2-D2 to operate the Astromech Droid Lock, deactivating
    the harmful steam vents.  At the crossroads, head to the right to the Astromech
    Droid Lock and have R2-D2 open the door.  Inside, blast the three purple Lego
    pods for some Studs and for C-3PO's head, and also blast the pile of Lego
    debris in the middle of the room.  With that cleared out of the way, you can
    push the batter pack along the floor inside the red and grey markings all the
    way to the left wall.  Pull the lever on the left wall, and rebuild C-3PO.
    Head back into the hall.
    
    Return to the starting area of this chapter, and use C-3PO to operate the
    Protocol Droid Lock on the left there, revealing a room with a Minikit
    Canister.  There is also a hat dispenser in here for a little fun.  Return to
    the crossroads in the grey hallways and have C-3PO open the door with the
    Protocol Droid Lock.  Inside, fight the Stormtroopers and Imperial Officers,
    then jump and shoot the six suspended white Lego cylinders inside the windows
    just ahead.  From the Lego debris that falls, build a little vehicle.  There's
    no real point to doing this (other than the few Studs that you receive), it's
    just fun.  Use the Stormtrooper helmet dispenser if you feel like being sneaky
    and bypassing the guards ahead.  Please feel free to do this, as there aren't
    any Studs to collect other than those lying on the ground.  If you do take on
    the Stormtroopers, note that once you kill the bunch in the lounge on the right
    side, a few more come out behind you, so watch your back.  Use the Stormtrooper
    checkpoint inside the right elevator (go back to the dispenser first if
    necessary).
    
    Approximate Total Lego Studs: 24,000
    
      ~~ Urban warfare ~~
    
    At the top of the elevator, before you advance, move to the right behind the
    wall to find a Minikit Canister.  Shoot the four Stormtroopers up ahead and the
    many more that then rappel down to fight you, and shoot the blue Lego pods for
    some Studs.  Build the grapple point from the debris that falls once you defeat
    all of the Stormtroopers.  Grapple over to the next ledge, then use the crane
    magnet to lift each of your Droids and drop them onto your side.  Use the next
    grapple point to reach the platform above, then build and use the lever on the
    left side to activate the elevator for the Droid to come up.  Head right and
    jump over the laser tripwire, landing past the conveyor belt.  Stand on the
    grey button until all of your party has crossed over.  Further to the right,
    switch control to R2-D2, and go down the short black outcrop and hover over
    past the barrier in the floor.  Hover across the gap to the next floor section
    to the right, and use the Astromech Droid Lock to raise a bridge for the others
    to use.  The humanoid characters can jump over the floor barrier, so that
    leaves just C-3PO on the other side.  Use the grapple point just ahead, go left
    above and shoot the structure high in the wall, causing it to fall on and
    destroy the barrier below.  Continue right past the grapple point, and jump
    over the orange blocks to shoot the blue Lego pod beside them.  Jump back and
    push one of the orange blocks all the way to the right, creating a passageway
    for everyone to move through.  Have C-3PO operate the Protocol Droid Lock to
    gain access to the large door.
    
    Inside the hall, there are many Stormtroopers to fight.  Just wade into them
    and let loose, grabbing any dropped hearts right away.  There are several white
    wall panels, each with three section to blast to release some Studs.  To hit
    the higher sections, you'll have to do jump shots from far back in the hall (or
    far ahead, shooting back for the first ones).  Also build the white Lego cone
    in the middle, which makes it '3 of 3', revealing the Minikit Canister right
    beside it.  Head to the end of the hall and hang a right.
    
    In the next section of the hall, shoot three Stormtroopers.  Use the grapple
    point to reach a few Studs overhead.  Use Lando Calrissian, and you'll be able
    to jump and dive towards the Studs to the right and just below you to pick a
    few of them up on your way down.  Ahead, have R2-D2 roll safely through the
    steam and deactivate the jets with the Astromech Droid Lock on the far left
    side.  Blast the three sections of the wall panel straight ahead, and take the
    hall veering off to the left.
    
    Approximate Total Lego Studs: 55,000
    
      ~~ Fleeing the city ~~
    
    Step on the pairs of red buttons on each side of the room to restore power to
    the levers in the middle, then pull both of those.  Go back through the
    previous room and take the hallway to the left of the deactivated steam vents.
    Have R2-D2 open the door via the Astromech Droid Lock, and go outside.  Fight
    the Stormtroopers that drop in all around the Millennium Falcon.  Once they're
    all dead, the ramp into the ship lowers, and you can climb inside.
    
    Approximate Total Lego Studs: 56,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Lando Calrissian                                    |
       |                   Princess Leia (Bespin)                              |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Lobot (11,000 Studs)                          |
       |                         Ugnaught (36,000 Studs)                       |
       |                         Bespin Guard (15,000 Studs)                   |
       |                         Princess Leia (Prisoner) (22,000 Studs)       |
       |                                                                       |
       | STORY CLIPS: Clips 32, 33, 34, 35.                                    |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP5-6 Episode V, Chapter Six: Betrayal over Bespin (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 80,000
    
    Here, you can use a lightsaber wielder to block Boba Fett's shots, and even
    relect them back at him with proper timing.  Even without reflecting, blocking
    gives you sufficient protection to be able to move up towards him and chase him
    away by proximity.  At the very start, use the Protocol Droid Lock on the left
    side to open the room containing MINIKIT CANISTER #1 (which you could have
    collected in Story mode).  Going up the hall, collect the loose Studs and build
    the white Lego cone in the middle for the '1 of 3' prompt and a whole bunch of
    Studs.  Smash the wall on the left at the bottom of the ramp and pull the lever
    to restore the stairs.  at the top, prepare to block the shots from around the
    corner to the right.  Once Boba Fett runs again, collect the loose Studs and
    follow him into the white room
    
    Inside, reflect the blaster shots as you move up towards Boba Fett.  After a
    hit, he'll be on the ground momentarily, so use this time to strike him with a
    lightsaber.  Remember that you can always go back out in the hall and kill
    fleeing civilians to refill your heart meter.  Watch out for the Thermal
    Detonators that he throws, just move out the way before they explode it they're
    at all near you.  Once he's down to one heart, he'll flee again.  At this
    point, use the Force on the sculpture in the middle of the room until it blows
    apart, and quickly pick up as many Studs as you can.  Jump into the hole
    beneath it to grab MINIKIT CANISTER #2.  Head back into the hall and watch Boba
    Fett escape through the Bounty Hunter checkpoint.
    
    Approximate Total Lego Studs: 8,000
    
    Use the Astromech Droid Lock to the left of the Bounty Hunter checkpoint in the
    main hall.  Inside, pull the lever to lower the second platform, then make your
    partner a Force user and he'll automatically lower the first platform and hold
    it down for you.  Jump up the platforms to reach MINIKIT CANISTER #3.  Return
    to the previous hallway and enter the Bounty Hunter checkpoint door.
    
    At the crossroads, shoot the grey wall panels.  Each has three section that
    yield Studs, from top to bottom.  Jump and shoot the upper sections, letting
    the auto-targetting feature do the work of aiming for you.  To the right, open
    the door with the Astromech Droid Lock to reach the dark workshop behind it.
    Smash the purple Lego pods and the pile of debris in the middle of the room,
    then push the battery to the left wall and use the lever.  Build C-3PO to
    receive some Studs; he sure doesn't last long in Free Play mode!
    
    Back at the crossroads, head left along the path that Boba Fett fleed through.
    Force him back some more, and shoot the three sections of each white wall panel
    on the sides and at the end of the hall.  Build the white Lego cone for prompt
    '2 of 3' and continue out to the right.  Hey, the Slave 1 is just sitting here!
    Double-jump on top of it, and walk out to its tip.  Double-jump straight up
    there to grab the red POWER BRICK.  Retrace your steps to the crossroads.
    
    Approximate Total Lego Studs: 20,000
    
    Go up and use the Protocol Droid Lock.  Fight the Imperial troops inside, and
    shoot the six cylinders hanging from the ceiling straight ahead.  Collect the
    Studs and build the Lego vehicle.  Head along the hallway and kill all of the
    Stormtroopers.  In the lounge area on the right, use the Force to stack the
    chairs on all three tables to reveal MINIKIT CANISTER #4 above them.  Enjoy the
    view of Cloud City here, then go left to the elevators.  Use the Bounty Hunter
    checkpoint inside the left elevator.  Up above, blast the three flower boxes
    for some Studs, then also blast the three palm trees (you may need to jump and
    shoot to hit them properly).  Hit them repeatedly until they're completely
    destroyed, collecting the Studs as you go.  After you destroy the rear and the
    right trees, a Force glow will appear on the ground.  Use the Force to assemble
    two of the tree planters into MINIKIT CANISTER #5.  Go back down the elevator.
    Use the Stormtrooper checkpoint in the right elevator next.
    
    As soon as you emerge from the elevator, move behind the wall on the right to
    find MINIKIT CANISTER #6 hidden there (unless you already picked it up in Story
    mode).  Head up the path and endure the long barrage of Stormtroopers.  Destroy
    the blue crates, and build the grapple point.  On the far side, grapple up once
    more, and rebuild the lever on the left.  Moving to the right, collect the
    loose Studs and hover across the long gap.  Operate the Astromech Droid Lock,
    and go up at the adjacent grapple point.  Above, move left and shoot the Lego
    structure in the wall, jumping down after it to collect the Studs.  Go up at
    the same grapple point, and this time hover to the right to reach MINIKIT
    CANISTER #7.  Use the Protocol Droid Lock to open the next door, after
    destroying the last blue crate.
    
    Inside the long hall, in between killing Stormtroopers, shoot the white wall
    panels.  Each has three sections to destroy, each releasing a healthy dose of
    Studs.  Jump and shoot from different positions up and down the hall to hit
    every section.  Build the white Lego cone in the middle for more Studs and the
    '3 of 3' prompt, and MINIKIT CANISTER #8 will appear beside it (if you didn't
    already collect it in Story mode).
    
    Approximate Total Lego Studs: 57,000
    
    Around the corner, use the grapple point to reach one of the upper ledges with
    Studs on them, then hover to the other three ledges to get every Stud.  Send an
    Astromech Droid through the steam to operate the Astromech Droid Lock on the
    left side.  Shoot all three sections of the white wall panel on the far wall.
    On the right, use Dark Force on the dark panel to open the adjacent doors.
    Inside, it's a Double Score Zone!  Collect the Studs, then jump and shoot at
    the fancy chandellier hanging over the table.  It will drop, releasing MINIKIT
    CANISTER #9 and a few Studs.  Go back to the previous room.  Take the far left
    passageway, stand on the pairs of buttons on either side of the room, and pull
    the levers to raise the bridge to the Millennium Falcon.  Go back out again and
    take the rear left passage next.
    
    Outside, cross to the Millenium Falcon and fight the Stormtroopers until the
    ramp onto the ship lowers.  Double-jump on top of the Falcon to grab MINIKIT
    CANISTER #10. Climb the ramp to finish.
    
    Approximate Total Lego Studs: 80,000
    
    MINIKIT VEHICLE COMPLETED: ** Slave 1 **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: At the very start, operate the Protocol Droid Lock to
                              open the room on the left with the canister inside.
    
         Minikit Canister #2: After fighting Boba Fett in the white room, use the
                              Force on the sculpture in the middle until it blows
                              apart, then jump into the hole beneath it to grab the
                              canister.
    
         Minikit Canister #3: To the left of the Bounty Hunter checkpoint that Boba
                              Fett flees through, open the door with the Astromech
                              Droid Lock.  Inside, make your partner a Force user
                              and he'll hold down the first platform.  Use the
                              lever to lower the second platform and jump up both
                              to reach the canister suspended above.
    
         Minikit Canister #4: In the Stormtroopers' lounge area, use the Force to
                              stack the chairs on top of the three tables.  This
                              reveals the canister overhead.
    
         Minikit Canister #5: Go up the left elevator with the Bounty Hunter
                              checkpoint inside.  Above, jump and blast the trees
                              to the right and rear repeatedly until only their
                              pots are left.  Use the Force to form these pots into
                              the canister.
    
         Minikit Canister #6: After going up the elevator with the Stormtrooper
                              checkpoint, move behind the wall on the right behind
                              you.  The canister is hidden there.
    
         Minikit Canister #7: At the grapple point beside the Astromech Droid Lock
                              which raises a large blue and grey bridge, use the
                              grapple point, then hover to the right to reach the
                              canister.
    
         Minikit Canister #8: Build the three white Lego cones at various points in
                              the chapter (none of them are hidden), and the
                              canister will appear beside the last one.
    
         Minikit Canister #9: In the large room with the steam vents, use Dark
                              Force on the panel on the right side.  Enter the room
                              that this opens and jump and blast the chandellier.
                              It will fall and reveal the canister.
    
         Minikit Canister #10: At the end of the chapter, double-jump on top of the
                               Millennium Falcon to collect the canister plainly
                               visible there.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    Go left at the crossroads and fight to the end of the hall.  Turn right to go
    outside and find the Slave 1 sitting there.  Jump on top of it, and double-jump
    from its tip straight up to the Power Brick.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                              4B1) EPISODE V BONUS LEVELS
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Congratulations, you've completed Episode V!  To access the bonus levels, you
    must first have completed all six regular chapters of Episode V in Story mode,
    and you must also have collected at least sixteen Gold Bricks.  You'll have at
    least seven just for completing the previous chapters (one for Episode IV,
    Chapter One, and six for the chapters in Episode V), so you'll need at least
    nine more, which can be obtained by achieving True Jedi status in any chapter
    in Story mode, by purchasing them from the Cantina bar, by playing a couple of
    chapters in Free Play mode and obtaining True Jedi status and/or collecting all
    Minikit Canisters, or by continuing on any uncompleted chapters in the other
    two Episodes in Story mode.  However you do it, once you have sixteen Gold
    Bricks, you can assemble the doorway in the alcove to the right of the entrance
    to Episode IV, Chapter Six.
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=
      SS5 Episode V Super Story
     =-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Again, here you will play through each chapter of Episode V in turn, with the
    goal of completing them in as little time as possible.  To that end, I have
    provided here a speed walkthrough.  Note that while playing, you will not lose
    any Studs when you die.  Also remember that you don't actually have to finish
    within the time limit to receive the Gold Brick, so you could take your time
    and gather every single Stud from the episode if you chose to do so.
    
    -------------
     CHAPTER ONE - Hoth Battle
    -------------
    
    From the start, head left and hook onto a rolling bomb at the dispenser.  Fly
    upward, shooting all of the mounds of Lego bricks in the way, towing the bomb
    to the top of the area.  If you're lucky or skillful, you'll make it all the
    way still carrying the bomb.  Release the bomb to blow up the barrier in the
    ice cave at the top of the path and fly through it.  Next, hook onto the first
    AT-AT and spin around it until it trips, then grab a rolling bomb and blow up
    the downed AT-AT (theoretically, you don't need to destroy this one to get
    through the area, but if you don't then he'll be a major pain as he keeps
    destroying the rolling bombs that you're trying to use to destroy obstacles
    further ahead).  Fly up to the next AT-AT, trip him up and blow him up with
    another rolling bomb, then grab a third bomb to destroy the large grey barrier.
    Grab a bomb again and fly up the middle of the path.  Unless you're very lucky,
    you'll need to blow up at least the white barrier at the start of the narrow
    path.  With that out of the way, tow a bomb up the narrow path to destroy the
    barrier ahead, then fly through there and through the next tunnel.  In the
    final area, fly around destroying the required number of targets, as indicated
    by the icons at the top of the screen.  Use rolling bombs to destroy the AT-
    AT's once you've tripped them over.  After the fourth wave of enemy targets,
    the chapter will be complete.
    
    -------------
     CHAPTER TWO - Escape from Echo Base
    -------------
    
    Head left to the door.  After a moment, some debris will fall in front of it.
    Build this into an explosive that will blow open the door.  Run up the hall,
    killing the Snowtroopers as you go.  At the end, assemble the heat generator
    and blast it three times, then wail until the ice melts and the next door
    opens.  In the lunch room, kill the Snowtroopers and push the heat generator
    right along the checkered floor, where it will melt the ice over the next door.
    Go up the next hall and kill the Snowtroopers and blast the chair cannon
    repeatedly to destroy it.  Rebuild it, shoot the new Snowtroopers and blast the
    pipes in front of the door ahead.  Take the right path at the crossroads and
    destroy the blocks in front of the door.  Inside the room, assemble the rest of
    the moving cart, then push the rotating lever a little bit.  Head out and
    straight up the hall past the crossroads to the next room, where you find C-
    3PO.  Bring him to the door above the chair cannon and use the Protocol Droid
    Lock.
    
    In the large room on the other side, blast all of the Snowtroopers.  Blast the
    crates in the middle of the floor, and assemble the orange vehicle.  On one
    side of the checkered floor, push the movable crates into the slots to activate
    one of the fans.  Hop into the vehicle and move close to the fan so that C-3PO
    lands on the back of your vehicle.  Ride up to the ledge at the top of the room
    and hop off to launch C-3PO up.  Rebuild a cannon chair and blast the pipes
    over the door ahead.  Rebuild the Protocol Droid Lock and have C-3PO use it to
    open the door.
    
    In the hall, go past the white grates and build the debris over the door at the
    end into an explosive device.  Go through the door after it blows.  Cross to
    the left, then go up the ramp and roll down the other side over the red
    buttons.  Repeat if necessary.  Once they're all lit, go through the door at
    the bottom of the ramp.  Blast the crates.  Push the movable crates over top of
    two of the red buttons, and stand on the other two to open the door.  In the
    next room, blast the many Snowtroopers, then rebuild a cannon chair and shoot
    the control mechanisms and both sides of the red forcefield.  Next, go back
    down a bit along the right wall and pull both levers.  Push the crates inside
    to the left into the slots in front of the Tauntauns' pen.  Ride a Tauntaun up
    to the Millennium Falcon and jump on top of the ship.  Rebuild the cannon on
    top, then jump down and assemble the red Lego pieces beside the ship.  Climb up
    the ramp when it lowers to escape.
    
    ---------------
     CHAPTER THREE - Falcon Flight
    ---------------
    
    In the Millennium Falcon, destroy the four cannons mounted in the side of each
    of the four Star Destroyers, then wait a moment for the scene to change.  Fly
    ahead through the asteroids, blasting wildly and picking up torpedos as you go.
    At the end, launch the torpedos at the four pink targets, going back out to the
    asteroid field and shooting a couple more asteroids to get more torpedos.  In
    the next area, do the same again.  After torpedoing through the first barrier,
    fly up into a clearing and shoot any remaining torpedos at the next barrier on
    the far side.  To restock, rather than fly back out to the asteroids, head into
    the hole on the right side and fly down into the cave.  Blast the objects at
    the end to get more torpedos and fly back out, then destroy the rest of the
    barrier.  Finally, go through another asteroid field, and launch torpedos at
    the targets around the giant asteroid at the end as they turn into position.
    
    --------------
     CHAPTER FOUR - Dagobah
    --------------
    
    Build the brown Lego pieces into ramps for R2-D2 to climb and move up the path,
    shooting the bats.  At the water's edge, blast the green plant to reveal a
    grapple point and use it.  Head left on the other side.  Have R2-D2 hover left
    across the water and use the Astromech Droid Lock.  Have Luke blast the tall
    brown plants to get through and head left on the other side.  Assemble the red
    button and use R2-D2 to hover to the next one in the water.  Activate each red
    button as it appears.  On the far side, head right towards the house at the
    base of the tree.
    
    Run up to Yoda and press [Triangle] to have him mount you.  For each of the
    three piles of plants and Lego pieces, destroy most of the plants and use the
    Force on the rest, then use the Force to move the Lego pieces into the water.
    Do all three piles to make a bridge.  Cross it and jump to the red button.
    Jump to each red button as it appears, until you reach the other side of the
    water.  Go up to the mushrooms, and use the Force first on the right mushroom,
    then the second.  Have R2-D2 move on top of the right mushroom, then hover to
    the left one when the first rises, then hover to the ledge over the door.  Use
    the Astromech Droid Lock there and enter the door below.
    
    Go up and use the Force on the glowing spot in the water, then again on the
    trailer to create a ramp to the tree above.  Have R2-D2 go up the ramp, then
    hover left around the tree to use the next Astromech Droid Lock.  Go up the
    path, jump across the water and destroy the planks over the cave before heading
    inside.  Go down the slope and double-jump to the first brown button, then to
    the second, then go up across the ledge and jump to the third button.  Continue
    moving upward, jumping right and left across the ledges as you cross the large
    pit.  Ahead, hit Darth Vader twice, then move onto one of the blue blocks below
    his ledge.  Use the Force when Yoda is on the other block to reach the top.
    Hit Vader twice again.  Go down to the right on the ground and use the Force to
    stack the two large crates.  Build a smaller crate from the Lego pieces and use
    the Force to move it.  Jump up the crates to reach Vader again and keep hitting
    him.  Finish him off on the ground and head up through the tunnel.
    
    Outside, use the Force on the many plants and flowers in a pile, then build the
    rotating lever and push it around.  Cross the bridge.  Use the Force on the
    Lego planks to make a ramp for R2-D2.  On the left side near the top, stand on
    one of the two dark crates and use the Force when Yoda is on the other one.  At
    the top, push the movable crate to the ground, and assemble the Lego pieces
    into a motorcycle.  Use the Force on the water just above.  Use the Force to
    put the motorcycle in the washing machine.  Use the Force on the whole
    contraption to blow it up, then assemble the Astromech Droid Lock.  Have R2-D2
    operate it, then go up and have Yoda use the Force to raise the X-wing out of
    the water.
    
    --------------
     CHAPTER FIVE - Cloud City Trap
    --------------
    
    Have Luke reflect the Stormtrooper's shots back at them, then have R2-D2 hover
    to their platform and use the Astromech Droid Lock.  Luke can use the Force on
    the X-wing to complete the bridge.  Jump across it, build the next Astromech
    Droid Lock and use it to enter the building.  Kill the Stormtroopers and have
    R2-D2 use the Astromech Droid Lock beside the checkered floor.  Push the crate
    along the floor to the end.  Smash the light blue glass on the left and
    assemble the Lego pieces into a cannon chair.  Use the Force to move it into
    position and use it to blast the bars over the door.  Head through there and
    kill more Stormtroopers, then use the next Astromech Droid Lock at the end.  Go
    down to fight Vader.  Hit him twice, then switch to R2-D2 and use the Astromech
    Droid Lock on the platform to stun Vader.  Hit him more, repeat until he runs
    off.  Build the crane control and use it to lift R2-D2 over to the ledge on the
    right.  Go back up the stairs and use the Stormtrooper helmet dispenser, then
    double-jump to the platform that R2-D2 moved out for you, and use the
    Stormtrooper checkpoint at the top of the ledge.
    
    While chasing Vader, use the Force to move the fan to the floor.  Have R2-D2
    operate the Astromech Droid Lock just past it, then make Luke use the fan to
    reach the ledge above.  Ride the moving lift to the right and jump onto the
    next lift below to lower it.  Use the Force to reposition the next fan, and
    have R2-D2 operate the Astromech Droid Lock on the following lift to activate
    it.  Fight off Vader in the next room, then use the Force to flip down the ramp
    sections in the wall.  Use the Astromech Droid Lock at the top, then fight
    Vader some more.  Assemble the rotating lever and the lift mechanism on the
    right, the use the former to raise the latter with R2-D2 on it.  Repeat these
    things until you defeat Vader again, then follow him to the right.
    
    Go up the ramp and switch to R2-D2.  Hover to the far platform and use both
    Astromech Droid Locks to cut off the Stormtroopers, then hover back and switch
    to Luke.  Use the Force to send the debris flying back at Vader.  Fight off
    Vader, then repeat all of the above until you smash the window.  Use the Force
    to build the glass into a platform and jump to it and through the round window.
    Outside, hit Vader twice, then use the Force to build a ramp.  Keep moving
    right, forcing Vader back.  Use the Astromech Droid Lock at the bottom of the
    striped lift to activate it.  Continue the fight to the end.
    
    -------------
     CHAPTER SIX - Betrayal over Bespin
    -------------
    
    Head up the hallway to make Boba Fett retreat.  Approach the bottom of the
    stairs, shoot the wall on the left and pull the lever inside.  Go up the stairs
    and chase Boba Fett into the side room.  Fight him off, then chase him through
    the Bounty Hunter checkpoint and to the left at the crossroads.  Fight past the
    Stormtroopers in pursuit until R2-D2 rejoins you.  Go back into the building
    and have R2-D2 use the Astromech Droid Lock by the steam vents to shut them
    off.  Continue backtracking up the hall, and go right at the crossroads to
    another Astromech Droid Lock, use it.  Inside, blast the purple crates and the
    pile of debris, then push the battery into the wall on the left.  Assemble C-
    3PO and head back into the hall.  Go up at the crossroads and operate the
    Protocol Droid Lock.  Head outside.
    
    Kill all of the Stormtroopers, and assemble the grapple point.  Use it, then
    hop into the magnetic crane control and use the crane to bring over both
    Droids.  Use the next grapple point, then build and use the lever by the lift.
    Go right and jump over the laser sensor, then stand on the grey button until
    everyone has joined you.  At the block in the floor, have R2-D2 go out, hover
    right, and back up to the floor, then hover right to the Astromech Droid Lock
    and use that to extend a bridge.  Have another character use the grapple point
    and shoot left to drop a block on the barrier so that C-3PO can cross.  Jump
    over the orange crates and destroy the blue crate, then push one of the orange
    crates right to create a passage.  Use the Protocol Droid Lock beside the door
    to open it.
    
    Fight your way up the hall and to the right.  Have R2-D2 roll through the steam
    and use the Astromech Droid Lock on the other side to deactivate the vents.
    Enter the upper left hallway.  Stand on the pairs of red buttons on both sides
    of the room, then pull the levers.  Go back to the previous room and take the
    lower left hallway.  Use the Astromech Droid Lock and head outside.  Kill all
    of the Stormtroopers to lower the ramp to the Millennium Falcon and board it.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      CB5 Episode V Character Bonus (BESPIN)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   While the Rebel Alliance struggles heroically
                   with the oppressive Empire, and as Luke Skywalker
                   moves closer to his epic destiny, daily life goes
                   on across the galaxy.
    
                   In the dangerous corridors of Cloud City,
                   intrepid adventurers compete to collect one
                   million LEGO Studs in the fastest time possible.
    
                   It's the desperate, ruthelss life of a world in
                   turmoil...
    
    
    Here again, the best characters to use are Boba Fett or 4-LOM for their Thermal
    Detonators and Super Blasters, which will kill any enemy in one hit, or perhaps
    Han Solo or an Imperial Officer for their rapid firing rate.  All of these
    characters can also dodge incoming blaster shots, which is great since there
    are several areas in this stage where you face a whole lot of enemies at once.
    I've generally found it easier in this level to use Han, and then just briefly
    switch to a Bounty Hunter briefly when I need to blow up a shiny object.
    
    Destructibles in this area are blue crates and grey fence segments all along
    the walkways.  There are also a few shiny silver objects for Thermal Detonators
    to destroy, giving a half-decent number of Studs.  Enemies will drop a decent
    handful of Studs as well.  There are several points where you need to step on
    red buttons to move bridges into place to move more easily from point to point.
    For each such gap, the button can only be found on one side, so move around all
    possible pathways to find them all and complete the terrain.  If you get stuck
    facing a large number of enemies, try a Thermal Detonator (assuming you have a
    Bounty Hunter) to wipe a bunch out in one go.  Alternately, switch to a
    lightsaber user and do a double-jump ground strike.  It can help a lot too to
    have a partner who can distract and deflect a lot of enemy fire, such as any
    lightsaber user.  This stage can be difficult, but just remember not to get
    stuck in any one place firing on a bunch of enemies without also moving in to
    collect their Studs, and be sure to recollect your own dropped Purple Studs
    whenever you get killed.
    
    If you end up having a lot of difficulty and are getting overly frustrated,
    another option is to unlock, purchase and turn on some helpful Extras, such as
    Super Blasters and Invincibility.  Doing so may take away the satisfaction that
    you could otherwise obtain by beating the game without these cheats, however.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      MB5 Episode V Minikit Bonus (HOTH)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   On the frozen planet Hoth, intrepid adventurers
                   compete to collect one million LEGO Studs in the
                   fastest time possible.
    
                   It's the desperate, ruthelss life of a world in
                   turmoil...
    
    
    Once again, the goal here is to collect one million Studs by destroying objects
    and enemies, this time in less than six minutes.  Achieving this will net you a
    Gold Brick.  In this stage, the Snowspeeder is the best vehicle to use.  Though
    others may be quicker, the Snowspeeder is the only vehicle with a tow cable,
    and you need to use the rolling bombs to destroy many objects that yield a
    great number of 10,000-point Purple Studs.
    
    This stage forms a ring around the central mountain, so you can more or less
    just keep flying in one direction blasting like crazy and collecting the Studs
    as you go around.  You start next to the rolling bomb dispenser;  grab one with
    your tow cable and roll it into the white barrier wall just below to receive
    many Purple Studs.  You can grab another bomb and go for more of the wall right
    away if you like.  Start flying around destroying the trees.  The shiny silver
    trees can only be destroyed by rolling bombs, but they don't yield as many
    Studs as the wall segments, so save the bombs for those.  Approximately half-
    way around, you'll find a torpedo dispenser, so swing by it to pick some up.
    Continuing around some more, you'll eventually reach the stage's long torpedo
    target tower, so blow that up and swoop by for more Purple Studs.  All in all,
    this is quite an easy stage to earn the Gold Brick in.  You can easily get one
    million Studs in less than four minutes, let alone six.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                          4C) EPISODE VI: RETURN OF THE JEDI
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-1 Episode VI, Chapter One: Jabba's Palace (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Luke Skywalker has returned to his home planet
                   of Tatooine in an attempt to rescue his friend
                   Han Solo from the clutches of the vile gangaster
                   Jabba the Hutt.
    
                   Little does Luke know that the Galactic Empire
                   has secretly begun construction on a new armored
                   space station even more powerful than the first
                   dreaded Death Star.
    
                   When complete, this ultimate weapon will spell
                   certain doom for the small band of Rebels
                   struggling to restore freedom to the galaxy...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 38,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 52,000
    
      ~~ Into the palace ~~
    
    At the start, head to the right and blast the pile of multi-colored Lego blocks
    for a few Studs.  Collect the loose Studs as you head up to the next pile of
    Lego blocks and blast that as well, then head across the field to the left
    side.    Collect the loose Studs there, going along the ledge at the bottom
    until you reach the Blue Stud.  Now you can go up to the main door.  Build the
    pile of Lego bricks there, then jump up off of the platform you made to the
    yellow Stud.  This triggers one of those mechanical eyes to come out and start
    firing on you.  Jump around to avoid its shots as you fire back at it.  After
    four hits, it'll be destroyed.  Repeat for the two mechanical eyes on each side
    of the door, triggered as you collect the floating yellow Studs.  Once all
    three are destroyed, the door opens.
    
    Inside the palace, move ahead little and some Gamorrean Guards will come out to
    fight you.  They can block your blaster shots, take two hits to kill, and they
    just keep coming until you pull the levers underneath the overhead tunnels to
    close them off.  You can sometimes manage to hit them by jumping and firing.
    Another way is to let one engage your computer-controlled partner, and shoot
    them in the back.  Melee attacks are also useful, and they can't be blocked,
    but you'll likely take one hit while you're striking them twice (but at least
    you're likely to also receive a Heart when he falls).  To make your life
    easier, too, you can assemble the pile of Lego bricks on the left to create a
    juke box which plays a rockin' version of the Imperial March.  This renders all
    Gamorrean Guards defenseless as they rock out on their axes (axes, get it?).
    The effect is temporary, though.  Regardless of how you approach this fight,
    make getting to the lever underneath the pipes on both sides of the hall a
    priority.  Pull them, then deal with the surviving guards.  If you need an
    extra Heart, you can also shoot the torch on the left wall near the entrance.
    This also gives you some Studs.
    
    Enter the archway on the right side and go up a short curved ramp, collecting a
    few Studs and fighting one Gamorrean Guard.  Shoot the torch at the edge of the
    water, mounted on the right wall, for more Studs, then return to the main
    hallway.  Building and then destroying the juke box will give you some Studs.
    Be sure to shoot the wall torches all the way along, including on the far wall
    on either side of the gate.  Here at the end of the hall, you can also enter
    the side tunnel on the right to build a Protocol Droid Lock for some Studs
    (though you also have to fight two Gamorrean Guards in there), and the side
    tunnel on the left to close another Guard hatch, and to use the Bounty Hunter
    helmet dispenser.  While sporting one of those, use the Bounty Hunter
    checkpoint to get through the gate in the main hall.  Shoot both torches near
    the top of the stairs and proceed through the door.
    
    Approximate Total Lego Studs: 7,000
    
      ~~ A trio united ~~
    
    Once you find Luke, switch control to him, as he's best equipped to take out
    the Gamorrean Guards.  He can block their strikes with his lightsaber and
    easily strike back, but the easiest way to dispatch them is to use Luke's Force
    choke move, killing them quickly and without risk to yourself.  Go up one side
    of the room, wiping out the Guards as you move up to the lever beneath their
    tunnels.  Pull the lever, then cross to the other side and do the same.  Clean
    up any remaining enemies, then go around the room picking up the loose Studs.
    Shoot the torches on the side and front walls.  On the right side, build the
    Lego bricks into a movable crate, and push it over top of the red floor button.
    Use the resulting grapple point to reach the stairs overhead, and go up them to
    reach the red Power Brick.  Go down the other side to collect the rest of the
    Studs.  Back on the ground, have Luke use the Force on the hatch cover in front
    of the grapple point to move it.  Grab the Studs that were behind it, then use
    the Force on it again to open it.  Step inside to collect three Blue Studs.
    Build the Bounty Hunter checkpoint to the right of the main door, and use it
    (go back to the previous hall and into the left side room to get a new helmet
    if necessary).
    
    In the next room, again use Luke to Force-choke your way through a string of
    Gamorrean Guards to reach the lever closing their tunnel on the left side of
    the room.  With the resistance gone, grab the Blue Stud near the lever, and the
    loose Studs on the right side of the room.  Shoot the two torches on either
    side of the doorway that you came through (they're mostly hidden from the
    camera).  Use the Force on the Droid parts for more Studs.  Blast the big grey
    cylinder on the right, then build the pile of Lego bricks into a platform.
    Jump onto it with Leia or Chewbacca, and Luke will raise you up with the Force.
    Jump onto the ledge above and go to the left, dropping down inside the caged
    area.  Deal with the Gamorrean Guard, then pull the two levers in here, raising
    the large grate in the main room.  If you still have a character wearing a
    Bounty Hunter helmet, you're in great shape, otherwise go back and get one at
    the dispenser just outside of this room.  Wearing a Bounty Hunter helmet, you
    can throw Thermal Detonators with [O].  Throw one at the shiny metal debris
    blocking the way ahead.  Also blast the two torches on the sides, then continue
    to the next room.
    
    Another Gamorrean Guard hatch is straight ahead, so use Luke to Force-choke
    your way up to it and pull the lever.  On the left side, build the Lego bricks
    into a generator, and blast it four times to blow it up.  Collect the Studs,
    then go up the stairs via the new hole in the wall to find a Minikit Canister.
    On the right side of the room, there are two wall torches to blast.  You also
    need to destroy the flashing orange cans in the devices on either side of the
    gate.  Once they're all gone on both sides, you can continue through the next
    hall.
    
    Approximate Total Lego Studs: 27,000
    
      ~~ Traps and droids ~~
    
    Go up the stairs, shooting the torches on the walls for some Studs.  Just
    ahead, the silver floor grates will collapse as you approach them, or if you
    damage them from afar.  To get safely across, simply use the ledge on either
    side of the corridor, where there are a few Studs to collect.  The two
    Gamorrean Guards that come after you from the far end can be lured into falling
    into the holes, or killed in a more old-fashioned way if you prefer.  At the
    far end, destroy the wall torches and walk up to the gate to open it.  Continue
    down the stairs to the next room.
    
    Kill the two Gamorrean Guards.  At the entrance to this room, use the Force on
    the Droid debris on the right side for a few Studs.  Destroy the brown floor
    panels in the entrance, with blaster shots or a double-jump lightsaber strike.
    Use the Force on the Droid arm in the hole for a few Studs, then head into the
    below-ground tunnel, following it until you reach the Minikit Canister and the
    elevator back up top.  Use the Force on the discarded Droid bits in the rear
    left corner to receive some Studs.  Also use the Force on the wall panel on the
    left, then assemble the resulting pile of Lego bricks into a hovering platform.
    On the right side of the room, pull both levers and assemble the Lego pieces
    into a set of four red buttons.  Use these directional buttons to move the
    hovering platform by standing on them.  Move the platform all the way to the
    far left corner, then have Luke double-jump from the platform into C-3PO's pen,
    lowering the floor and allowing both to escape.  Now use the buttons to move
    the hovering platform all the way to the right, and have Luke jump in to rescue
    R2-D2 as well.  You can now use the Protocol Droid Lock on the left of the exit
    door, and the Astromech Droid Lock on the right, to open the doors.  Don't go
    through yet, though, because there are a few more Studs that you can go back to
    get now.
    
    Approximate Total Lego Studs: 32,000
    
      ~~ Backtracking ~~
    
    Go back out the way you came in and go up the stairs.  At the passageway with
    the collapsing floor panels, you'll have to leave C-3PO behind; he can't get
    across, and not even entering a new area will make him reappear with you.  Keep
    retracing your steps until you reach the room with the large black grate in the
    middle of the floor.  On the left here, have R2-D2 operate the Astromech Droid
    Lock to open a room with many Studs and a Minikit Canister.
    
    Continue returning towards the start of the chapter.  Grab a Bounty Hunter
    helmet when you reach a dispenser.  In the curved hallway, just before you exit
    the palace, enter the tunnel on the right side.  Have R2-D2 hover across the
    water pit and roll around to collect the loose Studs.  Return to your friends,
    and head outside.  Have whichever character is wearing a Bounty Hunter helmet
    use Thermal Detonators to blow up the shiny metallic rocks on both sides of the
    space.  Luke can double-jump from on top of the pile of black Lego bricks on
    the left side to reach the upper ledge, allowing him to collect the Studs
    there.
    
    And that's all there is (in Story mode, at least).  Return to where you left
    your friend C-3PO and continue onwards.  Sure, this excursion only netted you
    about 5,000 Studs, but for the true completionist every bit counts.  And
    besides, if you've been playing well, you'll be almost at True Jedi status at
    this point.
    
    Approximate Total Lego Studs: 37,000
    
      ~~ Moving on ~~
    
    Go up the curved staircase.  Collect the loose Studs at the top and destroy the
    torches.  Build the pile of Lego pieces into another juke box, then go to the
    top of the stairs and destroy the rocking Gamorrean Guards before the music
    stops.  Once they're gone, destroy the juke box again for a few more Studs.
    Destroy the last torches by the door at the top, and have R2-D2 operate the
    Astromech Droid Lock to open those doors.
    
    In the next room, head to the left wall, using Luke to Force-choke the
    Gamorrean Guards, and pull the lever to close their entrance tunnel.  More
    Guards will now start coming out of the tunnel in the far right corner, on a
    raised platform.  The fastest way to get there is to have Luke double-jump from
    the short platforms inside the marked area on the floor up to the ledge on the
    right.  He must then use the Force on the wall panel ahead to the right to
    create a partial bridge, which he can then use to double-jump to the raised
    platform in the corner.  Once there, he must destroy the Lego cones and pull
    the lever to close the hatch, then mop up any remaining Gamorrean Guards around
    the room.  Blast the torches on the left wall (the ones on the right don't
    yield any Studs).  Now, you need to push the stacks of crates within the marked
    area on the floor on the right side to create a tall ramp up to the platform.
    Put the tallest stack on the space nearest the platform, then the second
    tallest, and then the shortest.  Now have Luke use the Force on the tops of
    each crate to flip down the ramp segments.  Move the whole party up to the
    raised platform and destroy the Lego cones to reveal some Lego bricks.  Build
    these into the next part of the bridge, which you can move into place using the
    Force.  From the corner platform, have R2-D2 hover to the left and use the
    Astromech Droid Lock to move a bridge over the gap for the others to cross.  At
    the left side of the raised platforms, blast the cones and build the Lego
    pieces into a Protocol Droid Lock, opening the exit gate.
    
    Approximate Total Lego Studs: 43,000
    
      ~~ Freedom for Han? ~~
    
    Go down the curved staircase.  There are several Gamorrean Guards already
    waiting for you at the bottom.  Have Luke lure them back to the rest of the
    party, and use your friends as interference while you Force-choke the Guards.
    After the initial wave is dealt with, head into the room and Force-choke your
    way to the levers on the left side, then in the far wall, to close the guard
    tunnels.  Kill any remaining Gamorrean Guards, and the gate on the left will
    open.  Don't leave yet, though.  Shoot the Lego torches on the right and left
    walls, and get the loose Studs from inside the alcoves on the right (including
    a Blue Stud).  Build the Lego bricks in the far left corner into a juke box
    
    Enter the next room as soon as the juke box is complete, and kill the Gamorrean
    Guards while they are slaves to the music.  When they're taken care of, go back
    and destroy the juke box for a few studs, then return here.  There are still
    more Gamorrean Guards to deal with, so fight your way up to the levers to close
    the hatches in both the right and left far corners.  With that done, go around
    to collect the loose Studs and shoot the torches all around the room.  On the
    left side is a Stormtrooper checkpoint.  No problem!  Just walk up to the gate
    in the middle of the far wall and it'll open, granting access to the
    Stormtrooper helmet dispenser behind it.  Put one on and go open that door.
    Inside, kill the Gamorrean Guard grab the Studs and Minikit Canister.  Finally,
    use the Bounty Hunter checkpoint at the far wall (if you need a helmet, there's
    a dispenser in the previous room), releasing Han Solo from his carbonite cage.
    
    Approximate Total Lego Studs: 50,000
    
      ~~ In the Rancor pit ~~
    
    I hope that you saw this coming.  Firstly, blast each of the two white Lego
    crates to see the effect, and also collect the Studs from them.  Note that they
    regenerate quickly (but only the first shot will earn you Studs).  Also, while
    the Rancor's away, build the white grapple point on the right side (you may
    need to do it bit by bit to avoid the Rancor's swipes).  Now it's time to get
    it on.  Switch control to one of the Droids, who will fortunately not be
    pursued by the Rancor.  R2-D2 can operate the Astromech Droid Lock on the right
    side, while C-3PO's Protocol Droid Lock is on the left.  Either of these will
    release a single Gamorrean Guard into the pit.  And since they are apparently
    the Rancor's favorite food, it will ignore you for them.  Once the Rancor grabs
    a Gamorrean Guard, he will move to either the right or left side near the white
    Lego crates to feast.  While he's there, shoot the respective crate, and a rain
    of boulders will fall on the Rancor, damaging him.  Repeat this, and the Rancor
    will move to the other space, where you can crush him again.  Repeat a third
    time, and he'll move to the space at the top of the cave.  The levers on either
    side here are now active, so pull one while one of your organic partners does
    the same, completing the level.
    
    Approximate Total Lego Studs: 52,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Princess Leia (Boussh)                              |
       |                   Luke Skywalker (Jedi)                               |
       |                   Han Solo (Skiff)                                    |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Gamorrean Guard (40,000 Studs)                |
       |                         Bib Fortuna (16,000 Studs)                    |
       |                         Palace Guard (14,000 Studs)                   |
       |                                                                       |
       | STORY CLIPS: Clips 36, 37, 38, 39.                                    |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-1 Episode VI, Chapter One: Jabba's Palace (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 75,000
    
    Go around the outdoor area collecting the loose Studs, blasting the colorful
    piles of Lego rocks, and using Thermal Detonators on the two piles of shiny
    metallic rocks.  On the left side, go along the bottom ledge all the way to the
    Blue Stud.  Use Dark Force on the pile of black Lego blocks, and use the
    grapple point underneath them to reach the upper left ledge.  Go to its tip and
    use the next grapple point to go even higher.  Jump off the left side down to
    another small ledge with MINIKIT CANISTER #1 on it.  Use the Force on the Lego
    pieces here to make a grappling hook and grapple point to swing back over to
    the mainland.  Still on the left side, use the grapple point that was
    underneath the pile of shiny metallic rocks to reach another raised ledge, then
    double-jump or hover to MINIKIT CANISTER #2.  Assemble the Lego bricks in front
    of the main door into a platform, and use it to jump to the three floating
    yellow Studs, each of which releases a mechanical eye for you to destroy from
    afar.  Head inside the palace once the door opens.
    
    Inside the palace, head straight to the pile of Lego bricks on the left side
    and build them into the jukebox.  While the Gamorrean Guards are thus
    distracted, pull the levers to close their hatches, then kill them.  Go back
    towards the entrance to this hall and shoot the wall torches for some Studs.
    Also destroy the jukebox to receive more Studs.  Head into the first side
    tunnel on the right.  Kill the Gamorrean Guard and destroy the wall torches,
    then hover up across the water.  On the other side, collect the loose Studs on
    the floor and shoot the torches above the levers.  Pull both levers, then head
    into the Double Score Zone.  Destroy the torches and use the Force on the Stud
    dispenser, then return to the main hallway.  Continue blasting the torches
    along both walls.  Near the end, head into the side hall on the right and wipe
    out the Gamorrean Guards (use a Force-wielder and choke them for the easiest
    kills).  Build the Protocol Droid Lock and operate it to gain entry to the room
    behind it.  In there, grab MINIKIT CANISTER #3 and the loose Studs.  Go back
    out and enter the opposite hall to collect the couple of Studs on the ground.
    At the end of the main hall, shoot the torches and use the Bounty Hunter
    checkpoint to advance.
    
    Approximate Total Lego Studs: 23,000
    
    Shoot the torches and enter the large doors.  Inside, head up to the Gamorrean
    Guard tunnels and close them using the levers, while using the Force to choke
    the guards to death as they appear.  With them out of the way, go around the
    room shooting the wall torches and collecting loose Studs.  On the left side of
    the room, use the Astromech Droid Lock to open the doors, and get the MINIKIT
    CANISTER #4 and the loose Studs inside.  Use Dark Force to blow up the large
    black Lego floor panel in the middle of the room, then run around and collect
    as many of the scattered Studs as you can.  On the right side of the room,
    build the Lego bricks into a movable crate and push it over the red button.
    Use the grapple point this reveals just ahead, and walk up the stairs and down
    the other side to grab the Studs and the red POWER BRICK, (if you somehow
    missed it in Story mode).  Back on the ground, use the Force on the round wall
    hatch to move it to the floor, then use the Force again to open it, and jump in
    the hole to grab three Blue Studs.  At the front of the room, build the Bounty
    Hunter checkpoint and use it to open the doors to proceed.
    
    In the next room, head to the left side to close the Gamorrean Guard tunnel
    hatch and kill any guards that make it through.  Destroy the wall torches on
    both sides of the entrance, along the rear wall.  In the upper left corner of
    the room, use a small character to crawl through the vent access hatch to enter
    the cage.  Inside, blast the bed for some Studs, then crawl through the next
    vent behind it.  Out the other side, shoot another bed, and also blast the
    silver floor panel.  Jump down into the hole and move under the floor panels.
    Cross to the middle, then go up to activate the elevator there, then go back
    down and cross to the right side.  Use a Thermal Detonator to blow up the
    boulders blocking the path (get out of the way before it blows!), then continue
    right to emerge in the cage there, picking up MINIKIT CANISTER #5.  Blast the
    bed in here too for some Studs.  Back outside the cell, use the Force to
    destroy the Droid parts for more Studs.  Destroy the large white pod, and build
    the Lego pieces into a platform.  Stand it while your partner lifts you up with
    the Force, then drop into the cell on the left, kill the Gamorrean Guard, and
    pull the levers to open the main gate.  Use a Thermal Detonator to destroy the
    pile of shiny rocks, and blow up the wall torches while you're at it.
    
    Just ahead, go straight up to close the Gamorrean Guard tunnel.  Once the
    enemies are gone, shoot the two wall torches on the right side of the room.  On
    the left side of this room, build the Lego bricks into a generator, then blast
    it four times to blow it up, along with part of the wall.  Enter the tunnel you
    just created and go up the stairs to MINIKIT CANISTER #6 (if you didn't already
    collect it in Story mode).  Go up the hall, shooting the wall torches as you
    go.  When you reach the area with the floor panels, be careful not to fall into
    the pit as the silver ones collapse.  Take out the Gamorrean Guards on the far
    side, shoot more torches, and go down the stairs ahead.
    
    Approximate Total Lego Studs: 50,000
    
    In the room where you freed the Droids in Story mode, blast the brown floor
    panels at the entrance.  Head into the tunnel below the floor and follow it to
    the round elevator and MINIKIT CANISTER #7 (if you didn't get it in Story
    mode).  Kill the pair of Gamorrean Guards.  Back towards the entrance, use the
    Force to destroy the Droid parts lying around.  On the left side, use the Force
    on the large wall panel, and build the Lego bricks into the hovering crate to
    receive some Studs.  Use Dark Force on the ceiling vent covers along the left
    to receive some Blue Studs, among other denominations.  On the right, pull both
    levers and assemble the Lego pieces into the floor buttons for more Studs.
    Finally, use both the Astromech and Protocol Droid Locks at the end of the room
    to advance.
    
    Go up the curved staircase.  At the first landing, shoot the wall torches and
    build the jukebox from the pile of Lego bricks.  While the music is playing,
    continue up the stairs and eliminate the Gamorrean Guard at the top.  Go back
    and destroy the jukebox for a few Studs.  Operate the Astromech Droid Lock to
    gain access to the next room.
    
    Head right to the first lever to close one Gamorrean Guard tunnel.  To reach
    the next, jump onto the small movable block nearest the raised platform on the
    right, and double-jump up to the platform.  Use the Force on the wall panel up
    ahead to the right to form part of a bridge, then jump across to it to reach
    the corner platform.  There, destroy the beige cones and pull the lever.  Now
    go back down to the floor and wipe out the Gamorrean Guards that made it
    through.  Shoot the wall torches on the left side only (the others don't
    contain any Studs, oddly).  Use Dark Force to destroy the three red and black
    cones in the rear half of the room for a few Studs.  Now, on the right, push
    the movable crates onto the marked spots, from biggest to smallest, and use the
    Force to flip down the ramp segments.  Go up and destroy the cones to reveal
    some Lego pieces, and build these into a platform, receiving some Studs.  Use
    the Force to move it into place and cross to the corner platform.  Hover to the
    left along the far wall, and operate the Astromech Droid Lock on the other side
    to extend a bridge.  Use Dark Force on the red and black lights mounted in the
    far wall for some Studs, and also on the grate in the middle of the far wall to
    remove it, revealing MINIKIT CANISTER #8, which you must double-jump to reach.
    On the left corner platform, destroy the cones and build the Protocol Droid
    Lock, then use that to open the door and leave.
    
    Approximate Total Lego Studs: 66,000
    
    Go down the stairs and wipe out the group of Gamorrean Guards.  For fun, try a
    well-aimed Thermal Detonator on them.  Head to the left wall to close one
    Gamorrean Guard tunnel, then to the far wall for the second.  Shoot the brown
    wall torches and collect the loose Studs on the right side of the room.  You
    can build a jukebox out of the Lego pieces in the far left corner, then head
    into the next room and close the Gamorrean Guard hatches in both rear corners
    while the music has them entranced.  Just remember to come back and destroy the
    jukebox again for a few Studs.  In the final room, shoot the wall torches and
    collect the loose Studs.  Use the Stormtrooper checkpoint on the left side to
    access the room holding MINIKIT CANISTER #9, as well as several Blue Studs.
    Operate the Bounty Hunter checkpoint in the far wall to finish this room
    
    During the Rancor battle, if you are in control of a Droid, then the Rancor
    will not chase or attack you.  As a result, you can lead him away with an
    organic character, then switch to a Droid and he'll stay put.  Lure him away
    from the Lego pieces in the upper right corner, then move over to them and
    build them into a grapple point.  Use this to reach a ledge above, then double-
    jump up to MINIKIT CANISTER #10, visible above you.  With that done, go back
    down and fight the Rancor.  On the ground, blast each of the white Lego pods
    once and collect the Studs, and also shoot the Lego planks in the wall on the
    left for a few more Studs.  After this, use the Protocol and Astromech Droid
    Locks on the sides to drop in Gamorrean Guards, then shoot the white Lego pods
    when the Rancor is near them to drop rocks on him.  With a third Gamorrean
    Guard in hand, he'll move up under the large gate, so pull both levers to drop
    it onto him.
    
    Approximate Total Lego Studs: 75,000
    
    MINIKIT VEHICLE COMPLETED: ** Desert Skiff **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: In the starting area, use Dark Force to destroy the
                              pile of black blocks on the left.  This reveals a
                              grapple point.  Use it, and the next one above, to go
                              up two ledges, then jump left down to another ledge
                              holding the canister.  Use the Force on the Lego
                              pieces and grapple back to the main area.
    
         Minikit Canister #2: In the starting area, use a Thermal Detonator to blow
                              up the pile of shiny metallic rocks on the left.  Use
                              the grapple point underneath to go up, then hover or
                              double-jump to the canister.
    
         Minikit Canister #3: At the end of the main entrance hall, enter the side
                              tunnel on the right.  Build the Protocol Droid Lock
                              and use it to raise the gate, behind which you can
                              see the canister.
    
         Minikit Canister #4: In the room just after the entrance hall, use the
                              Astromech Droid Lock on the left side to open the
                              doors there.  The canister is sitting behind them.
    
         Minikit Canister #5: In the room with the prison cells, crawl through the
                              vent in the upper left corner.  Blast the bed inside,
                              crawl through the next vent, blast another bed and
                              the silver floor panel beneath it, and drop below the
                              floor.  Cross to the right, use a Thermal Detonator
                              to blow up the rocks blocking the path, then continue
                              up the round elevator at the very right end to enter
                              the cell containing the canister.
    
         Minikit Canister #6: In the room where you shoot the orange cans to open
                              the gate, build the pile of Lego pieces on the left
                              side into a generator.  Blast it four times to blow
                              it up, then enter the hole behind it and go up the
                              stairs to the canister.
    
         Minikit Canister #7: In the room where C-3PO and R2-D2 were imprisoned in
                              Story mode, destroy the brown floor panels at the
                              entrance, and follow the path below the floor to the
                              canister.
    
         Minikit Canister #8: In the room with the raised platforms around the
                              perimeter, use Dark Force on the grate high in the
                              far wall.  Double-jump up to the alcove to grab the
                              canister.
    
         Minikit Canister #9: In the final room, use the Stormtrooper checkpoint on
                              the left wall to open a gate, and get the canister
                              from inside the alcove.
    
         Minikit Canister #10: During the Rancor fight, build the grapple point on
                               the left side and use it, then double-jump up to the
                               canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the first room after the entrance hall, build the pile of Lego bricks on the
    right side into a movable crate.  Push this forward to cover the red light in
    the floor, then use the grapple point that this creates just ahead.  Above, go
    up the stairs to the Power Brick over the central archway.  This was obtainable
    in Story mode.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Work continues on the new Death Star, and the
                   future of the galaxy appears increasingly bleak.
                   On Tatooine, Luke Skywalker is in the grip of
                   Jabba the Hutt, along with Han Solo, Chewbacca
                   and Princess Leia.
    
                   Jabba takes his prisoners across the Tatooine
                   dunes to the Great Pit of Carkoon, where he plans
                   to feed them to the fearsome Sarlacc beast.
    
                   But, even with back-up from Boba Fett, Jabba has
                   severely underestimated the powers of a Jedi...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 60,000
    
      ~~ From skiff to skiff ~~
    
    On the sand skiff, take out the two guards, then get to work on collecting
    Studs.  At the front of the skiff, Luke can double-jump to reach the lower of
    the yellow Studs at least.  Destroy the railings all around to receive plenty
    of Studs.  Be carefuly as you approach the back of the skiff, as here guards
    from the main barge will start firing on you.  Reflect their shots back with
    Luke's lighsaber, giving you momentary reprieve while the fallen guards are
    replaced.  Destroy the two boxes along the top edge, then build the two
    resulting piles of Lego bricks (by hand and by Force) into two cannon chairs,
    receiving the '1 of 4' and '2 of 4' prompts.  You can use these cannon chairs
    to blast the guards on the main barge as well.  Build the lever near the back
    and pull it, creating a bridge to the next skiff.  Cross it carefully.
    
    On the next skiff, you'll be under fairly heavy fire most of the time.  Try to
    stay behind your partners and/or just keep moving to avoid getting hit too
    often.  Here too, you can destroy the railings to receive some Studs.  You can
    also use the Force on the back of the skiff to build a nice tall mast.  Pull
    the single lever along the lower edge of the skiff to raise a crate on your
    left.  Push this crate forward onto the grey button, then build the Lego debris
    into a cannon chair.  Pull the lever again to raise a new crate, and push this
    one up, right and up to the other grey button, then build the second cannon
    chair.  These give you the prompts '3 of 4' and '4 of 4', and reveal a Minikit
    Canister at the top of the mast.  Have Luke jump up the platforms around the
    mast to reach it.  When you've had enough here, pull the pair of levers near
    the front of the skiff, and cross the bridge to the next one.
    
    Here, you face two Skiff Guards, a Gamorrean Guard, and the dreaded Boba Fett.
    Use Luke, and take out the lesser minions first.  After that, it's just a
    matter of reflecting back Boba Fett's shots.  While he's in the air, you'll
    need to hit him with a reflected blaster shot (or a blaster shot of your own,
    if you feel confident using one of your other characters who can't block shots
    on themselves).  Once he's on the ground, any hit (including a reflected
    blaster shot) will take away one of his life hearts.  I suggest just using
    reflected shots, because if you try to move in closer to him to hit him
    directly, you risk taking a hit yourself unexpectedly, and his shots take away
    two hearts each.  Once you've defeated him, the next skiff will veer towards
    you.  When it makes contact, two more Skiff Guards and another Gamorrean Guard
    come over to fight you.  Take them out, then make sure that you destroyed all
    of the railings on the current skiff before jumping to the next and destroying
    the railings there as well.
    
    To get to the main barge, you need to use the Force on the panel in its side
    from the back of the last skiff.  Stand behind the mast while you do this to be
    protected from enemy fire.  Jump across the platform you created, and move left
    along the rim of the barge, killing the Skiff Guards as you go.  Once you've
    killed all of the guards, have Luke use the Force on each grey wall segment.
    Some of these will only rise half-way and then lower again after a moment,
    while others will keep rising and blow up.  Walk behind them all to pick up the
    loose Studs, and pull the two levers that you find.  This will raise two of the
    three bridge segments that you need to continue around the barge.  To lower the
    third segment, have Luke use the Force on the very left-most grey wall segment.
    While it's raised, double-jump onto it, and again to the upper platform on the
    left.  Push the movable crate down and right to the ground, then build the
    resulting Lego pieces into a grapple point.  Have another character use the
    grapple point and follow the path of Studs to the third lever.  Pull it, return
    to Luke, and move everyone around to the other side of the barge.
    
    Here, there will be repeated waves of Skiff Guards, so kill them as they
    appear.  Use the Force on the brown panels between the vertical sets of lights
    on either side of the gate.  This reveals two more sets of three multi-colored
    lights.  Your goal is to make the right set the same as the left set: from top
    to bottom, the lights need to be red, yellow, then blue.  The top light on the
    right is already red, so there's only two to go.  For the middle light, use the
    Force on it once to turn it yellow.  Next, push the rotating lever at the tip
    of the barge counter-clockwise half a full turn to change the bottom light to
    blue.  At this point, the gate will open.  Head inside the barge.
    
    Approximate Total Lego Studs: 28,000
    
      ~~ Inside the barge ~~
    
    Pick up the loose Studs, and destroy the turbines on both sides of the room.
    Build the two piles of Lego bricks into cannon chairs.  Mount one of them and
    blast the grey bars ahead of you into oblivion.  Once they're all gone, keep
    blasting to take out some of the Skiff Guards, then head into the next room to
    continue the fight.  Kill several Skiff Guards and Gamorrean Guards.  Use the
    Force on the engine on the right to build a turbine on the left, then assemble
    the Lego pieces on the left to complete the turbine.  Next, build the Protocol
    Droid Lock on the left side, and have C-3PO operate it.  Step onto the elevator
    with any character to be carried up to the next level.
    
    Pick up the Studs beside you and head right into the next room.  Pick up the
    loose Studs on the floor and in the windowsills.  Blast the Lego pipes in
    between the windows all around the room.  Luke can then use the Force on the
    stuff embedded in the right wall to build a giant microphone, which also
    reveals a grapple point.  Use that to reach the upper ledge.  Collect the Studs
    and assemble the Lego blocks into a wall panel across the room (good aim!).
    Also push the moving block up and left to the floor.  Have Luke use the Force
    on the giant microphone to position it hanging from the ceiling, and also use
    the Force on the left wall to build a DJ table.  Next, build the two brown
    speakers at the far end of the room.  Now finally, walk on the lit-up circles,
    allowing C-3PO to help you, until the floor is fully lit and the party begins.
    Some Gamorrean Guards will come it to rock.  Just start picking them off.
    Eventually the music will stop and they'll fight you, so quickly finish them
    off.  Head up into the next room.
    
    Here, shoot all of the window grates to unleash Studs.  You'll also reveal a
    pile of Lego bricks.  Assemble these into a Minikit Canister, then head through
    the door in the left side of the far wall.
    
    Approximate Total Lego Studs: 41,000
    
      ~~ On top of the barge ~~
    
    Go left to the back of the barge and destroy the railings there for a slew of
    Studs.  Fight your way across the deck, and collect the loose Studs along both
    sides.  At the front of the barge (the end you start on), do a double-jump
    lightsaber attack on the round hatch along the lower end to receive a few
    Studs.  Blast the blue grate in the floor along the upper edge by the barge's
    mast to reveal a movable block.  Push this block all the way along the track to
    end up beside the lower large block containing a rotating target.  Go to the
    right of the large block, and push the other movable block left.  With both
    movable blocks in place, stand back as they explode, then move in to grab the
    Studs.  Above the upper large block containing a rotating target, you can see a
    Blue Stud.  To get it, have Luke double-jump on top of the block from the
    railing.  To the left and right of this block, you can also blast the floor
    grate covers for a few Studs.  To remove the cover from the upper rotating
    target, simply have C-3PO operate its Protocol Droid Lock.
    
    Continuing to the right along the barge's deck, destroy the large block along
    the lower edge to reveal a round hatchway.  Jump down and follow the path
    underneath the floor grates to the opposite end, coming up through another
    round hatch.  Back here, pull the lever along the rear wall to open the blue
    gate.  Staying inside this caged area, move right and destroy the wall, then go
    behind the large movable block and push it out into the open.  Push it all the
    way to the end of its track, wait for its hydraulics to raise the top, and then
    use the Force on it to extend the ramp.  Build the large pile of brown Lego
    bricks into a staircase leading up to the ramp, releasing a whole lot of Studs.
    Go on up to the upper deck.
    
    On the next level, you face waves of Gamorrean Guards.  Just have Luke Force-
    choke them all and go about your business all the while.  Destroy the railings,
    floor grate covers, and ladder covers along both sides for some Studs.  Also
    destroy the brown crate along the lower edge, and assemble the Lego pieces into
    a grapple point.  Use this to reach one of the upper platforms with a few
    Studs.  Have Luke destroy the locks on the panel in the sunken area of the
    floor, in the middle of this deck, then use the Force to flip the ramp out.
    Use the Force on both ladders on the sides of the wall to the right, then use
    the Force again to move the whole ramp into place.  Go on up to the cannon
    deck.
    
    Up here, you will be assaulted by more Gamorrean Guards and Skiff Guards.
    Continue to kill them off until they just stop coming.  Destroy the railings
    around the back for some Studs, and jump to the Studs suspended above the side
    railings.  Next, have R2-D2 operate the Astromech Droid Lock, charging up the
    cannon.  The green lights indicate how many shots you have left.  If you run
    out, just have R2-D2 operate the panel again to reload.  Jump up to the cannon
    and mount it.  Aim generally at the rotating targets and fire repeatedly.  You
    have to hit each one twice.  This unleashes a lot of Studs, but you can't get
    to them in time, so just ignore them.  Once both targets are fully destroyed,
    the chapter is complete.
    
    NOTE: There is a fairly common bug encountered here, where no matter how many
    times you try, you simply cannot target and destroy one of the rotating targets
    with the barge's cannon.  If this happens to you, step one is to exit the
    chapter and try again (unfortunately from the very beginning of the chapter).
    Step two would involve turning off your console and re-loading the game.  If
    the bug persists, then you will have to use the Self-Destruct extra, obtained
    by collecting the red Power Brick from Episode V, Chapter One (Hoth Battle -
    see the Free Play walkthrough for that chapter for full instructions).  Turn
    this extra on in the pause menu, then use C-3PO or R2-D2 and blow them up next
    to the target.  You may need to do this a couple of times to hit the correct
    side of the target.
    
    Approximate Total Lego Studs: 60,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Lando Calrissian (Palace Guard)                     |
       |                   Princess Leia (Slave)                               |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Skiff Guard (12,000 Studs)                    |
       |                         Boba Fett (175,000 Studs)                     |
       |                                                                       |
       | STORY CLIPS: Clips 40, 41, 42, 43.                                    |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 95,000
    
    At the start, after killing the two Skiff Guards, use Dark Force on the round
    hatch at the back of the skiff.  Use the Force next to assemble the pieces
    inside into a mast, and double-jump up the platforms around it to reach the
    Blue Stud at the top.  Along the upper edge, destroy the two crates, and use
    the Force on the left pile and assemble the right pile manually to create two
    cannons, giving the prompts '1 of 4' and '2 of 4', also releasing some Studs.
    Destroy the railings all around the skiff for plenty of Studs, then assemble
    the lower lever near the front of the skiff and pull the levers to extend the
    bridge to the next one.
    
    Destroy all railings around the second skiff as well.  Use the Force on the
    back of the skiff to build the mast.  Now, pull the lever in the middle to
    raise a crate, then push it forward to the edge of the skiff.  Build the Lego
    pieces into another cannon chair, '3 of 4'.  Pull the lever again, and push the
    new crate to the other side of the upper edge of the skiff.  Use the Force to
    assemble the final cannon chair '4 of 4', and MINIKIT CANISTER #1 will appear
    at the top of the mast.  Double-jump up the platforms to reach it.  Go down the
    plank from the lever in the middle of the skiff and hover to the floating
    MINIKIT CANISTER #2 and back again.  Clear out at least most of the firing
    guards on the main barge, either by using the cannon chairs or reflecting their
    shots back to them, and use the temporary reprieve to use the Force on the
    lever mechanism at the front of the skiff.  Pull the two levers once they're
    built, and follow the bridge to the next skiff.
    
    Quickly eliminate the Skiff Guards and face off against Boba Fett.  Use a
    lightsaber to defend against his blaster shots.  Try to reflect them back to
    him, or just wait until your partner damages him and hit him quickly while he's
    on the ground.  If you need to replenish your hearts, maneuver to the railings
    and smash them.  Once Boba is dead, destroy the rest of the railings to get all
    of the Studs.  Destroy the next enemies that come to meet you, and jump to the
    next skiff.
    
    Destroy the railings here too, then use the Force while standing behind the
    mast (for cover from the blaster fire coming from the left) to build a platform
    on the left side.  Don't jump to it yet, though.  Instead, use Dark Force on
    the wall panel in the main barge to build another platform to the right, and
    jump across it to the far side of the barge.
    
    Welcome to the Double Score Zone!  Jump to the Studs as you go around the rim
    to the first grapple point, and use it to reach the deck above.  There, shoot
    the panel in the wall between the two levers, and assemble the Lego pieces into
    MINIKIT CANISTER #3.  Go back down and continue around the ledge to the right.
    Fight off Jabba's forces.  Use the Force on each of the grey wall panels.
    Operate the two Astromech and one Protocol Droid Locks that this reveals, and
    pull the lever back there as well.  Go back to the left to the second grapple
    point, and use it to reach the upper deck.  Pull the lever on the left, then
    cross to the right, collecting all of the Studs.  At the end, use a Thermal
    Detonator to blow up the shiny gate, and go through it to grab the MINIKIT
    CANISTER #4.  Slide back down to the rim, then jump right across the platforms
    that you moved into place using the levers.
    
    You now find yourself at the other end of the barge, which you could have
    reached following the same path as in Story mode.  At this end, use Dark Force
    on the crate to blow it up, and assemble the Lego pieces into a grapple point.
    Use this to reach the deck above.  Kill the Gamorrean Guard.  Pull the central
    lever while your partner pulls the right one, then quickly change to a Dark
    Force user and use Dark Force on the left lever.  When all three levers are
    down at the same time, MINIKIT CANISTER #5 will appear beside you.
    
    Now, in the interests of completion, retrace your steps back to the last skiff,
    and take the left platform to the other side of the main barge.  Fight off the
    Skiff Guards.  Use the Force to open each grey wall panel, and collect the
    Studs behind them.  Pull both levers at ground level.  When the left-most grey
    panel is raised, double-jump to it and again to the platform on the left.  Push
    the movable crate down to the ground, and assemble the grapple point.  Use it,
    then cross to the right side along the row of Studs, and pull the lever at the
    end.  Go back to the ground and jump left across the bridge segments to the
    front of the barge.  There, use the Force to open both light panels, push the
    rotating lever around until the bottom right light is blue, and use the Force
    on the middle right light to turn it yellow.  Head inside the barge, finally.
    
    Approximate Total Lego Studs: 41,000
    
    Inside, destroy the engine parts on both sides for some Studs, and to reveal
    Lego bricks.  Build them into a pair of cannon chairs.  Use one to blast the
    bars ahead, for five in total.  Quickly jump off and fight the many Skiff
    Guards, and the pair of Gamorrean Guards that follow.  In the next room, fight
    a bit more, then destroy the engine parts on the left side.  Use the Force on
    the silver engine on the right to move it across the room, and use the Force
    again on the pile of Lego pieces obtained from the first engine parts to
    complete the new engine.  Assemble the Lego pieces just above this into a
    Protocol Droid Lock, and use it to activate the lift.  Before you use it,
    though, crawl through the vent on either side and walk into the rear room.
    Kill the Gamorrean Guards.  Pull both levers to reveal MINIKIT CANISTER #6.
    Crawl back out and go up the lift.
    
    Above, use a Thermal Detonator to destroy the shiny metal gate on the left
    side.  Head inside the room behind it and destroy the enemies.  Blast the
    engine parts on the shelves on both sides of the room, and grab the loose Studs
    around the rim.  Shoot the wall panel in the upper right corner and head into
    the space behind it to collect the Studs.  Go back out and head to the right
    from the room with the lift.  In the next room, shoot the pipes between the
    windows along both sides and collect all of the Studs.  Use the Force on the
    objects in the walls on the left and right to make a DJ table and a microphone.
    The latter also creates a grapple point.  Use it to reach the ledge above.
    Push the movable crate to the ground, and assemble the pile of Lego bricks into
    a speaker mounted in the far corner.  Go back down and assemble the two
    speakers, then use the Force to mount the microphone.  Don't bother killing the
    Gamorrean Guards as they come it, because they just keep respawning.  Instead,
    head up into the next room and the music will automatically cease, and the
    Guards will come after you.  Dispatch them.  Blast the window coverings all
    around the room.  On the left side, build the Lego bricks that you obtain in
    this way into MINIKIT CANISTER #7.  Head through the door to reach the top
    deck.
    
    Approximate Total Lego Studs: 64,000
    
    Above, go to the left edge and destroy the railings there for some Studs.  Also
    collect the nearby loose Studs.  Use Dark Force on the crate near where you
    start to receive the pieces to a grapple point.  Build it and use it.  Collect
    the Studs, then hover up to the next platform.  Use the grapple point there to
    reach the highest platform, with MINIKIT CANISTER #8, which you must double-
    jump to reach.  Moving along the deck, destroy all opposition until they just
    stop coming.  Collect the loose Studs.  Destroy the floor panels on either side
    of the upper large box containing the rotating targets.  To reach the Blue Stud
    above the upper one, you must double-jump from on top of the adjacent railing.
    Now to remove those pesky boxes.  For the upper one, simply operate the
    Protocol Droid Lock.  For the lower one, push the movable crate to the right
    beside the large box.  At the upper left corner of this deck, destroy the floor
    panel to release another movable crate, and push this along the track to the
    other side of the large box.  Wait until the whole thing explodes, then move in
    and collect the Studs on both sides before they vanish.
    
    Along the lower edge of the deck, near the right end, blast the hatch cover on
    top of the raised box and jump inside.  Follow the path underneath the floor,
    and pull the lever when you reach the far end.  Before going back outside,
    destroy the blue gate on the right, move behind the large crate and push it
    outside along the tracks all the way to the end.  Next, build the large pile of
    brown Lego bricks into a partial staircase, and the ramp to the next deck will
    be complete.
    
    Above, gather the loose Studs and fight off the Skiff Guards and Gamorrean
    Guards.  Once they stop coming, destroy the railings and small floor panels
    along both sides.  Destroy the crate along the lower edge, and assemble the
    grapple point.  Use it, then hover left across two more platforms to reach the
    red POWER BRICK.  Back below, crawl through the vent access hatch on either
    side of the wall on the right to reach MINIKIT CANISTER #9.  Crawl back
    outside, and jump into the dip in the middle of the floor.  Destroy the panel
    below you, and use the Force to swing the remaining piece out.  Next, destroy
    the bars covering the ladders on either side of the wall ahead, and use the
    Force to move the ladders to the ground.  Use the Force again on the whole
    contraption to build a ramp to the cannon deck.
    
    On the final deck, fight off the guards.  Collect the loose Studs and destroy
    the rear railing for more Studs.  You can grab the Studs over the side railings
    by jumping up near them.  Now, as opposed to in Story mode, where you used the
    deck cannon to blow up the rotating targets, head back down to the main deck.
    You can blow up the rotating targets using Thermal Detonators, allowing you to
    collect the Studs that are scattered when they explode.  Each target requires
    two hits; the second hit may take a few tries, since you need to blow up a
    certain side of the target as it spins around.  Blow up the rotating target
    along the upper edge of the deck first, then jump into the hole in the deck
    where it stood, then move under the floor to grab MINIKIT CANISTER #10.  Blow
    up the second target, collect its Studs, and wait a moment for the chapter to
    finish.
    
    NOTE: Many people have encountered a glitch where they can't blast the targets
    with the deck cannon no matter how much they try.  If this happens to you, you
    can also destroy the targets with Thermal Detonators as outlined above, the
    Super Ewok Catapult extra (if you obtain the red Power Brick from Episode VI,
    Chapter 4 and spend 50,000 Studs to unlock it at the Cantina), or the Self-
    Destruct extra (if you obtain the red Power Brick from Episode V, Chapter 1).
    
    Approximate Total Lego Studs: 95,000
    
    MINIKIT VEHICLE COMPLETED: ** Sail Barge **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: On the first skiff, destroy the two crates along the
                              upper edge and assemble the Lego pieces by hand and
                              by Force into two cannon chairs.  On the second
                              skiff, use the Force on its back to build the mast.
                              Pull the lever in the middle to raise a block, then
                              push that to the front of the marked area.  Assemble
                              the cannon chair from the resulting Lego pieces.
                              Pull the lever again and push the crate to the other
                              side, and use the Force to build the final cannon.
                              The canister will appear over the mast.
    
         Minikit Canister #2: On the second skiff, go down along the plank from the
                              center and hover to the canister and back again.
    
         Minikit Canister #3: From the last skiff, use Dark Force on the wall panel
                              in the main barge to build a platform to the right.
                              Jump across this, then go around to the first grapple
                              point.  Go up it, and shoot the wall panel to release
                              some Lego pieces, which you can assemble into the
                              canister.
    
         Minikit Canister #4: From the third canister (see just above), continue
                              around the barge to the right.  Use the Force to open
                              the grey wall panels, and operate the three Droid
                              Locks behind them.  Go back to the most recent
                              grapple point and go up, then go right to the shiny
                              gate.  Use a Thermal Detonator to blow it up, and get
                              the canister on the other side.
    
         Minikit Canister #5: At the front of the main barge while still outdoors,
                              use Dark Force on the crate, then assemble the
                              grapple point.  Go up and pull the two normal levers,
                              then switch to a Sith character and use Dark Force on
                              the left lever.  When all three levers are down at
                              the same time, the canister will appear.
    
         Minikit Canister #6: Inside the barge, in the room with the lift activated
                              via Protocol Droid Lock, crawl through either vent
                              and move to the rear room.  Pull the levers in there
                              to reveal the canister.
    
         Minikit Canister #7: In the room just past the one with the rock concert,
                              blast the window coverings on the left side, and
                              build the Lego pieces that you receive into the
                              canister.
    
         Minikit Canister #8: On the upper deck of the barge, use Dark Force on the
                              crate near the start, then build and use the grapple
                              point.  Hover to the next platform and grapple to the
                              last one, where the canister awaits your double-jump.
    
         Minikit Canister #9: On the second-highest deck on top of the barge, crawl
                              through the vent on either side of the wall on the
                              right to reach the canister.
    
         Minikit Canister #10: Once you reach the main cannon on top of the barge,
                               blast only one of the rotating targets.  Go back
                               down to them and jump into the hole underneath the
                               once you destroyed, and move to the canister under
                               the floor grates.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    On top of the barge, make your way to the second deck.  Destroy the crate along
    the lower edge to reveal some Lego pieces, which you can assemble into a
    grapple point.  Use this to reach a platform above.  Hover left across two more
    platforms to reach the Power Brick.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-3 Episode VI, Chapter Three: Speeder Showdown (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   The Rebel Alliance has learned of the new Death
                   Star, and launches a daring plan to destroy this
                   evil weapon before its construction can be
                   completed.
    
                   The Rebel fleet is readied for an assault, and a
                   small strike unit lands on the nearby forest moon
                   of Endor.
    
                   Led by Luke Skywalker and Han Solo, their mission
                   is to destroy the shield generator which protects
                   the deadly Imperial space station...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 105,000
    
      ~~ Hitching a ride ~~
    
    Destroy the plants all around the starting area.  Some of them require two
    shots.  Use the Force to assemble the found Lego bricks into a platform, and
    have Leia stand on it.  Luke will raise it up, and Leia can then jump over the
    log.  Blast the lone plant on the right side, and build the grapple point.  Go
    up to the ledge on the right and blast the plants for a few Studs.  Jump from
    the lower corner onto the brown raised platform, lowering it for Luke to cross
    the log.  Use the Force on the Lego blocks ahead to build a ramp over the next
    log.
    
    In the clearing, two Stormtroopers will move in on speeders.  Kill them.  Your
    partner will want you to join him on the other speeder, but first you can shoot
    the plants and build the grapple point for some Studs, and you can also move to
    the bottom of this area and cross a bridge to reach a few more plants.  Once
    you've collected all of the Studs, go back and jump onto the free speeder.
    
    Approximate Total Lego Studs: 7,000
    
      ~~ Speeder fun ~~
    
    As you ride around, your ultimate goal is to defeat the enemy speeders.  On the
    way, though, there's a lot more to do.  These things move pretty fast, but you
    can change direction quickly, as well as do loops by pressing [X] to give you
    more maneuverability.  As you start to go forward, blast the satellite cannon
    and a plant or two, then swoop back and forth over them to collect all of the
    Studs thus released (and any hearts that may have been dropped, if you need
    healing).  You can also shoot the tall Lego trees, though they take two hits.
    
    After the first satellite cannon, you'll want to fly over the grey panel on the
    left side.  Doing so raises the wooden ramp ahead, letting you smash into the
    cage suspended above holding the Minikit canister.  Continue forward through
    the next clearing.  Next, there is a series of three grey panels.  Hit them all
    to lower another cage with a Minikit Canister.  Keep blasting anything in sight
    and grabbing the Studs as you advance.  After the second clearing, watch for a
    pair of grey panels on the right.  Fly over the first, then double back for a
    moment before flying over the second, because if you don't activate it properly
    you will smash into the wall ahead.  Once both are activated, go up the ramp to
    the cage with another Minikit Canister.
    
    Continuing along, there is another set of three grey panels on the left side,
    lowering yet another cage with a Minikit Canister to the right.  Watch out for
    the series of satellite cannons along the path after this.  After the next
    clearing, stay to the right to go over first one grey panel that raises a ramp
    to the upper ledge, then another three grey panels to raise another ramp to the
    cage containing the Minikit Canister.  To shoot the satellite cannon at the end
    of this raised ledge, you may need to go around the second ramp.  Go over the
    edge of the ledge and stay on the right to find yet another Minikit Canister in
    a cage at ground level.
    
    Just ahead, you'll fly over a gap, and you'll be back in the clearing you
    started at.  Now that you've collected all of the Studs possible, it's time to
    take on the enemy speeders.  Fly ahead (press forward on the left stick or D-
    pad to go faster) until they're in sight.  Shoot continuously until you hit
    them.  After a hit, they'll flip back behind you, so press [X] to loop back
    behind them again and keep shooting.  Once they're both destroyed, you'll
    automatically come to a stop in a specific clearing.
    
    Approximate Total Lego Studs: 67,000
    
      ~~ Back on foot ~~
    
    You now have several Stormtroopers and an AT-ST to contend with.  I recommend
    using Leia, as she can hit the AT-ST more quickly, and can often dodge its
    blasts unintentionally as you press the fire button repeatedly.  Once you've
    cleared out the enemies, hop into the AT-ST and walk to the right.  Jump out of
    it to land on the upper ledge, and shoot the plants to get some Studs.  Hop
    back into the AT-ST and blast the rotating targets on the white tower in the
    upper right corner.  Once it's destroyed, you see one part of the main gate
    exploding.  Now it's time to get back on your speeder bike.
    
    This time, you have to defeat three enemy speeders.  Do so, and you'll
    automatically come to a stop in the next clearing.  Here, fight the
    Stormtroopers again.  Fortunately, they haven't brought an AT-ST with them this
    time.  But once you kill them, you'll have to build your own.  Shoot the plants
    (if you didn't blast them from your speeder earlier), to reveal the feet.  Go
    down a bit and have Luke use the Force on the orange Lego block to move it
    beside the ledge on the left, then double-jump from it to the top.  Use the
    Force on the second block to place it below, allowing Leia to join you.  Build
    the white grapple point and use it, then pull the lever on the tree platform.
    Back on the ground, fight the latest wave of Stormtroopers, then use the Force
    on the pile of grey Lego bricks to complete the AT-ST.  Jump in and blast the
    rotating tower four times to destroy it.  Move to the right side of the
    clearing and build the brown Lego blocks at ground level.  Double-jump up to
    the ledge, and destroy the plants for a very few Studs.  When you're done, jump
    onto a speeder bike and away you go again.
    
    After defeating four enemy speeders, you arrive at the next clearing.  Kill the
    Stormtroopers and shoot the AT-ST until its driver pops out, and kill him too.
    On the right side of the clearing, build the Lego bricks into a step and use it
    to jump to the ledge.  Destroy the plants and collect the Studs.  Jump into
    your AT-ST and use to blast the rotating tower in the upper left corner.  With
    that done, mount a speeder again and continue into the woods.
    
    After blowing up five enemy speeders, you return to the clearing where you
    first mounted a speeder.  Fight the Stormtroopers, then go down and cross the
    bridge over the gap.  Back here, shoot the plants to get some Studs and reveal
    the pieces of a rotating lever.  Assemble it and push it counter-clockwise to
    lower the cage, then use the Force to assemble the AT-ST.  Jump into its
    cockpit and blast the cages hanging over the gap.  Be careful not to walk too
    close to the gap, or you won't have enough room to turn without falling in.
    Once both cages are down, jump out again and use the Force to build the Lego
    pieces into a large bridge for your AT-ST to cross.  Do so, blast away some
    Stormtroopers and destroy the rotating white tower in the far left corner.
    Doing so completes your destruction of the energy shield on the right side of
    this clearing, so run through it.
    
    Approximate Total Lego Studs: 75,000
    
      ~~ Speeders no more ~~
    
    Enter the clearing and pick one side.  Go all the way around, destroying the
    plants and collecting the Studs.  For the large Lego trees, Luke can do a bit
    of damage on the ground, but Leia will have to blast their trunks to completely
    destroy them.  Once all indigenous flora is gone, build the white grapple point
    at the front and have Leia use it to collect the Studs overhead.  Pull the
    levers beside the door in front of the grapple point and enter the elevator.
    Cross the walkway to the left and enter the next elevator to reach the roof.
    
    On the rooftop, several Stormtroopers will use grapples along the lower edge of
    the roof to reach you.  To stop them from coming, destroy these grapple hooks.
    You can also destroy the fence segments between each post to get some Studs.
    Don't worry too much about the AT-AT's blaster fire.  You might get hit once in
    a while, but you will also be collecting plenty of hearts as you go around
    destroying all of the fence segments.  The only problem is that the AT-AT's
    shots will also destroy these segments, releasing Studs sometimes when you're
    unable to reach them before they vanish.  So go around getting as many Studs as
    you can, and don't sweat the ones you miss.
    
    Once the fence is completely destroyed, pull the four blue levers around the
    rooftop.  This lowers the energy shields around the generators on both sides of
    the AT-AT.  Next, go to the middle of the upper edge of the roof and jump onto
    the white platform, collecting a Blue Stud.  You will be shot forward into the
    cockpit of the AT-AT, which you now control.  Walk in a circle and fire on the
    generators until all four are destroyed.  Use [Triangle] to exit the AT-AT and
    return to the roof.  Finally, pull the levers in the middle of the roof
    together with your partner to leave the landing platform and finish the
    chapter.
    
    Approximate Total Lego Studs: 105,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Princess Leia (Endor)                               |
       |                   Luke Skywalker (Endor)                              |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Bossk (75,000 Studs)                          |
       |                         Dengar (70,000 Studs)                         |
       |                         4-LOM (45,000 Studs)                          |
       |                                                                       |
       | STORY CLIPS: Clips 44, 45.                                            |
       \_______________________________________________________________________/
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-3 Episode VI, Chapter Three: Speeder Showdown (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 110,000
    
    Go around shooting the plants to receive their Studs.  Stand on the brown
    platform and your partner will raise you up.  Double-jump onto the suspended
    platform to lower it, and jump to the ledge on the right to destroy the plants
    there.  Jump down to the ground and destroy more plants, and assemble the
    grapple point on the right for some Studs.  Use the Force to build the ramp
    over the next log.  In the clearing, shoot a couple of plants, including those
    down over the bridge.  Kill the two Stormtroopers and jump onto their Speeders
    to take off.
    
    In riding the speeder around, there's nothing any different from in Story mode.
    Swoop back and forth, shooting all of the plants, trees, and satellite cannons,
    collecting the Studs as you go.  Ignore the enemy Speeders until you've made a
    full rotation and have collected all of the Studs and Minikit Canisters that
    you can.  Speaking of the latter, there are several to gather as you speed
    around, but these were all also available in Story mode, so you might already
    have collected them.
    
    First, about half-way up to the first clearing, fly over the grey panel on the
    ground on the left side to raise the log ramp, propelling you up to the cage
    containing MINIKIT CANISTER #1.  Just fly into the cage to smash it open.
    After you pass the first clearing, fly over all three grey panels on the right
    in a row to lower the cage containing MINIKIT CANISTER #2 just ahead.  Smash
    into it to collect it.  After passing through the second clearing, fly over a
    pair or grey panels on the right side to raise a log to the upper ledge, where
    the cage with MINIKIT CANISTER #3 can be found.  Just ahead, on the left side,
    fly over four grey panels in a row to drop the cage containing the MINIKIT
    CANISTER #4.
    
    After passing the third clearing, the one with a couple of small plants inside
    of it (watch for the rotating shielded target on the left), stick to the right
    side.  Fly over one grey panel to raise a log ramp to the upper ledge, then fly
    over three more panels to raise another ramp that launches you to MINIKIT
    CANISTER #5.  After you fly off the end of this ledge, stay on the right side
    to smash the cage at ground level containing MINIKIT CANISTER #6.  Continue
    your flight around as you now start firing on the enemy speeders, provided that
    you've cleared out all of the destructible plants around the area.
    
    With the enemy speeders destroyed, you come to a stop in a clearing.  Hop out
    and head left and up with a blaster user, firing repeatedly to bring down the
    AT-ST.  Kill the Stormtroopers, then ride the AT-ST yourself to the right side
    of the clearing.  Jump out of it to land on the upper ledge.  Blast the
    colourful plants to receive some Studs, and use Dark Force on the dark plants
    for even more.  Clearing out all of the dark plants reveals a vent access hatch
    at the base of a tree.  Crawl into it to reach the platform above.  Hover left
    to the next platform, and pull the lever to lower a giant cage.  Hop back into
    the AT-ST and blast open the cage to receive MINIKIT CANISTER #7.  Also blast
    the rotating target until it is fully destroyed.  Hop back onto a speeder to
    continue.
    
    Approximate Total Lego Studs: 75,000
    
    After defeating three more enemy speeders, you will halt in the next clearing.
    Here, fight off the Stormtroopers and destroy the plants.  Head to the right
    side of the clearing.  Build the brown Lego bricks into a platform, and double-
    jump from it to the raised ledge.  Destroy the plants, and use Thermal
    Detonators to destroy the shiny silver objects.  Use the Force on the three
    brown platforms to stack them up, releasing some Studs, and use them to jump to
    the platform in the tree.  Pull the lever to move the cage to the ground and
    jump down after it.  Cross to the left side of the clearing and use the Force
    to move the brown platform there next to the ledge, and use it to double-jump
    to the left raised ledge.  Build the grapple point and go up to the tree
    platform above.  Pull the lever, then go down and use the Force to assemble the
    AT-ST.  Jump into it, and blast the large cage that you lowered to receive
    MINIKIT CANISTER #8.  Hop into your speeder once you've used the AT-ST to
    destroy the rotating target.
    
    After the next round of enemy speeders, you stop in the third clearing.  Head
    to the lower right corner and build the brown Lego platform.  Jump to the right
    ledge, and use a Thermal Detonator to blow up the large silver block.  Build
    the grapple point, and use the Force to move the right treetop platform
    underneath the grappling hook.  Jump to the adjacent platform and pull the
    lever to lower the cage.  Go down to the ground and take over the
    Stormtroopers' AT-ST, and use it to blast open the cage to pick up MINIKIT
    CANISTER #9, and also blast the rotating target, of course.  Hop back onto your
    speeder for the final round, with five enemies this time.
    
    Approximate Total Lego Studs: 82,000
    
    You return to the original clearing.  Head down and cross the bridge over the
    gap.  Blast the plants to the right of the cage and build the Lego pieces into
    a rotating lever.  Push it around counter-clockwise to lower the cage.  Once
    it's fully down, use the Force to put together the AT-ST.  Hop in and shoot the
    hanging cages from a distance, then hop out and use the Force to assemble the
    bridge.  Ride the AT-ST across the large bridge and blast the rotating target
    until the forcefield to the right drops.  Head through it.
    
    In the large, new clearing with no enemies (thank goodness, you could use a
    break), go around destroying all of the plants and trees, blasting them into
    oblivion and collecting plenty of Studs.  Head up to the building.  On the left
    side, push the vent access hatch along the tracks on the ground to insert it
    into the base of the column, then crawl through it to reach the red POWER
    BRICK.  Over to the right, build the grapple point and use it to reach some
    Blue Studs overhead.  Below this, pull the levers and enter the elevator.
    Cross the bridge part-way and use the Stormtrooper checkpoint to lower the cage
    containing MINIKIT CANISTER #10.  Go back down to the ground and use a Thermal
    Detonator to open it.  Go back up and enter the second elevator to reach the
    roof.
    
    Approximate Total Lego Studs: 100,000
    
    On top of the landing pad, destroy the Stormtrooper's grappling hooks to stop
    their assault.  You can also destroy the fence segments for Studs.  The AT-AT's
    shots will also often destroy these, so run and grab the released Studs if
    you're close enough.  Once the Stormtroopers are no longer coming, go around
    the rim of the landing pad collecting all of the Studs from the fences.  When
    that's done, pull the four levers around the pad.  Next, run up to the white
    panel in the middle of the upper edge of the pad to launch to the AT-AT.  Turn
    around and shoot all four satellite dishes, then press [Triangle] to return to
    the pad, and pull the two new levers.
    
    Approximate Total Lego Studs: 110,000
    
    MINIKIT VEHICLE COMPLETED: ** TIE Bomber **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: After mounting the speeder for the first time, fly
                              over the first grey panel on the left and go up the
                              log ramp to smash open the cage with the canister.
    
         Minikit Canister #2: After passing the first clearing on the speeder, fly
                              over three grey panels in a row on the right to lower
                              the cage containing the canister.
    
         Minikit Canister #3: After passing the second clearing on the speeder, fly
                              over two grey panels on the right to reach the cage
                              with the canister on the upper ledge.
    
         Minikit Canister #4: Before reaching the third clearing on the speeder,
                              fly over four grey panels in a row on the left side
                              to lower the cage with the canister just ahead.
    
         Minikit Canister #5: After passing the third clearing on the speeder, stay
                              to the right side.  Fly over one grey panel to raise
                              a log ramp to the upper ledge, then fly over the
                              three panels up there to raise another ramp to the
                              cage containing the canister.
    
         Minikit Canister #6: After collecting the previous canister, stay on the
                              right side after dropping off of the ledge.  The
                              cage containing the canister will be just ahead at
                              ground level.
    
         Minikit Canister #7: After destroying the first pair of enemy speeders and
                              stopping in the clearing, commandeer the AT-ST and
                              walk it to the right.  Jump out of it to reach the
                              upper right ledge, and use Dark Force to destroy all
                              of the dark plants.  Crawl through the vent access,
                              hover left and pull the lever.  Get back into the
                              AT-ST and shoot open the cage to get the canister.
    
         Minikit Canister #8: In the second clearing that you stop in, after the
                              second round of enemy speeders, build the platform on
                              the right side and use it to double-jump to the upper
                              right ledge.  Use Thermal Detonators to destroy the
                              silver objects, and use the Force to stack the three
                              platforms together.  Use them to reach the lever that
                              lowers the cage with the canister.  Once you've built
                              the AT-ST, use it to blast open the cage.
    
         Minikit Canister #9: In the third clearing that you stop in, head right
                              and build the platform to jump to the upper ledge.
                              Use a Thermal Detonator to destroy the silver object,
                              and use the Force to move the right tree platform
                              over.  Assemble the grapple point and use it, then
                              pull the lever on the adjacent platform.  Get into an
                              AT-ST and blast the cage open to retrieve the
                              canister.
    
         Minikit Canister #10: Go up the first elevator in the landing platform at
                               the end of the clearing.  Use the Stormtrooper
                               checkpoint to lower the cage, then go back down and
                               blast it open with a Thermal Detonator.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    After destroying the side forcefield, head into the clearing and move up to the
    building.  On the left side, push the vent access hatch along the track on the
    ground and insert it into the base of the column.  Crawl through it to reach
    the Power Brick overhead.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-4 Episode VI, Chapter Four: The Battle of Endor (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   As the Rebel fleet draws closer to the Death
                   Star, Luke Skywalker has turned himself over to
                   Imperial forces and heads to the Death Star for
                   a final controntation with Darth Vader.  The
                   commando team led by Han Solo makes its way
                   towards the Imperial shield generator on Endor.
    
                   But the Rebel forces are lured into a trap.
                   Although it appears incomplete, the Death Star is
                   already fully functional.
    
                   And a deadly surprise lies in wait for the
                   intrepid Rebel strike team...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 90,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 105,000
    
      ~~ In the treetops ~~
    
    Walk around the treetop platform and collect the loose Studs.  Walk all the way
    behind the central hut above you at the start to find a Blue Stud.  Destroy the
    orange and blue urns for more Studs.  Blast the Lego planks over the hut
    entrance several times to destroy them and gain access to the Studs inside.
    Also destroy the purple blocks on the left side, and assemble the resulting
    Lego pieces into a rotating lever.  Push it around counter-clockwise to raise a
    platform on a distant tree, and have R2-D2 hover over to it.  This allows you
    to reach a Minikit Canister and some Studs.  Hover back to the rest of the
    group.  A little ways to the right, build the Lego bricks in front of the
    yellow dome into a roasting spit, releasing some Studs.  Head all the way to
    the right.  Switch control to Wicket, and press [O] in front of the vent access
    hatch to crawl through it.  On the other side, assemble the Lego bricks into
    two winches, raising a bridge for the others to cross over to you.
    
    Head right and destroy the colored pods and the purple block.  Have R2-D2 step
    onto the lift behind the latter.  From the platform above, hover left to
    another platform with some Studs, and again over empty space to another tree
    platform with a Blue Stud.  Hover back to your friends.  To the right of the
    lift, blast the Lego planks in the doorway several times to reveal a Protocol
    Droid Lock.  Have C-3PO use it to drop a crate to the right.  Build the grapple
    point (didn't you used to receive Studs for doing this?) and go up to pull the
    lever.  Cross to bridge to the next platform and keep blasting those urns.  Go
    down the ramp circling the tree.
    
    Keep going down to the right.  When you reach the checkered floor, there are
    several grappling hooks around the rim of the platform that the Stormtroopers
    are using to hoist up.  Blast the grappling hooks several times to destroy
    them, stopping the arrival of more troops.  Once the coast is clear, blast all
    of the pieces on the checkered floor twice to clear everything away.  Assemble
    the small pile of Lego bricks on the right into a movable block, and push it to
    the upper left corner, in between the yellow clamps.  Next, have Wicket crawl
    through the vent in the back to reach the platform above.  Pull the lever to
    raise the battery up to you, then push it right and up into the plug, raising
    the large life below.  Head down to this and step on the red buttons to
    activate the lift.
    
    Approximate Total Lego Studs: 31,000
    
      ~~ Ground warfare ~~
    
    Below, fight off some Stormtroopers.  Blast the ones on the raised platform by
    jumping and firing at them with either Leia, Han, or Chewie.  Go around the
    ground destroying all of the plants, and also the purple blocks in the lower
    left corner.  Build the white grapple point from the bricks beneath them, and
    use it to reach the platform overhead with some Studs and urns to shoot.  Also
    up here, blast the Lego planks over the doorway to reach the Minikit Canister
    inside.  On the right side of the clearing, build a rotating lever out of the
    Lego pieces that were beneath the plants, and push it counter-clockwise a half
    turn to raise a small platform at the base of the adjacent tree.  Have Wicket
    jump onto this platform (you may have to jump from the left side to reach it)
    and crawl into the vent, appearing on the platform above.  Stand on the red
    button and stay there until one of your partners is able to grapple to the
    raised ledge ahead.  They'll automatically pull the lever there, creating a
    ramp for everyone else to use.
    
    Move ahead and kill the Stormtroopers that drop down to your level.  Jump to
    the opposite ledge over the depression and blast all of the plants there.  This
    reveals a grapple point.  Use it and blast the urns on the platform above,
    including the blue one inside the tree, behind the Lego planks.  Jump into the
    river (it's quite shallow) and climb up the far bank.  Fight the Stormtroopers
    facing away from you.  Just ahead, groups of Stormtroopers will frequently come
    around the bend as you do your thing in this area, so be prepared to break into
    a fight every so often.  On the right side, blast the plants and the fence
    segments.  Destroy all of the purple crates to reveal a pile of Lego bricks.
    Build these into a tractor, netting you a whole lot of Studs.  Ride the tractor
    to the left and run over each of the carrots in the carrot patch.  Hop out and
    collect the studs after every couple of carrots pops up.  Once all of the
    carrots have grown, blast them all for even more Studs.  And for a final task
    with the tractor, drive it into the river and upstream to the base of the
    waterfall, where you can collect a Minikit Canister.  Go up and finish off
    the rest of the plants where the Stormtroopers keep coming in from.
    
    Now, to leave, blast the spot in between the two gates to reveal the pieces to
    a Protocol Droid Lock.  Build it and have C-3PO use it.  Stand on the red
    buttons to drop both gates.  Now, go up the right side and build the Lego ramp.
    Switch to Wicket and crawl through the vent on the left, then pull the lever up
    in the tree.  Build the grapple point on the ground.  Now, theoretically if you
    stand on one of the buttons on the left, the other grapple users will join you
    and the Droids will go to the buttons on the right.  The latter frequently
    don't cooperate, however, so take control of one of the Droids and go stand on
    the right buttons, then wait for the others to finish the job.
    
    In the clearing ahead, go up and switch control to a character with offensive
    abilities.  After the Stormtroopers are history, blast the plants on the left
    to reveal a vent hatch behind them.  Have Wicket crawl through it, then jump to
    the slightly higher platform on the left to blast the urns for some Studs.  Go
    around destroying the rest of the plants and the purple crates, then head up to
    the next area.
    
    Approximate Total Lego Studs: 62,000
    
      ~~ Ewok assault ~~
    
    Start blasting plants and collecting Studs.  A slow stream of Stormtroopers
    will emerge from the upper right corner.  Jump into the catapult and use it to
    destroy the barrier ahead, which requires several hits.  Immediately jump out
    and run up to collect the studs, while shooting madly to kill the Stormtroopers
    and hit the AT-ST enough times to knock its pilot out.  Go around and wipe out
    the plants around here, grabbing all of the Studs, then jump into the AT-ST and
    walk forward.  Blast the next barrier with your vehicle's guns, then jump out
    again and collect the many Studs.
    
    Walk on up and start to take shots at the opposition.  Clear out the nearby
    plants to get them out of the way, and shoot the Stormtroopers on the ledge to
    the left.  For the two AT-ST's, you can fight them the old fashioned way, or
    you can hop into a catapult and knock their pilots out with one boulder hit.
    Once the pilots are ejected, quickly finish off any remaining Stormtroopers to
    ensure that they don't re-commandeer their vehicles.  With the opposition gone,
    you can go all around and wipe out the remaining plants.  Han Solo can jump up
    to the right raised ledge with a jump and dive-roll.  On the left side of the
    clearing, shoot the purple crates to reveal the pieces to a rotating lever.
    Build it, and push it around counter-clockwise to lower the platform in the
    adjacent tree.  Also blast the nearby plant to reveal a grapple point.  Use
    this to reach the platform you just lowered... and then do nothing (in Story
    mode, at least).  You can, however, get onto the tree platform to the left,
    with a Stormtrooper on it, by jumping to it from an AT-ST, but aside from
    killing the Stormtrooper there's also nothing to do here.
    
    To reach the lower left raised ledge, ride an AT-ST over and jump out of it
    onto the ledge.  Blast the purple crate for a few Studs.  Be sure to go into
    the upper left corner to destroy all of the plants tucked away there.  Just
    above this, use the AT-ST's cannons to blast the debris leaning against the
    tree, and quickly jump out to collect the many Studs.  Use the AT-ST to reach
    the raised platform that was behind the debris, and stand on the red button
    until one of your partners pulls the lever in the tree above.  Go down and
    build the grapple point, then use it to reach the next tree platform, and use
    the grapple point there to soar over to the roof of the shield generator
    facility.  Up there, blast the hatch covers for some Studs and to reveal some
    Lego planks, which you can use to build the rest of the checkered track.  Push
    the movable crate left and down to the ground.  Go down and build the little
    Lego ramp up to the building entrance, then build the Astromech Droid Lock out
    of the pieces of the crate, and have R2-D2 use it to gain access to the
    building.
    
    Approximate Total Lego Studs: 90,000
    
      ~~ In the shield generator facility ~~
    
    In here, you can blast the circuit-like wall panels for some Studs, as well as
    the round white domes.  Go down the ramp destroying these on both sides, then
    shoot the panel with the flashing red lights three times to destory it, opening
    the door.  Stand behind the rest of your party and jump to shoot the
    Stormtroopers and Imperial Officers that come out at you.  Head into the next
    room and shoot the Stormtroopers remaining on both sides of the room.  Shoot
    the white domes by the entrance.  Pull the blue lever in the left corner to
    deactivate one of the four locks on the energy gate ahead.  You now need to go
    into the side rooms to deactivate the other three.  Shoot the red light panel
    on the left door several times to destroy it, and head into the room on the
    left.
    
    Inside, kill the several Stormtroopers and the Imperial Officer.  Blast the
    white domes around the room's perimeter, as well as the wall panels in the left
    upper corner.  All of this reveals three red floor buttons around the room;
    step on each of them once to create a series of steps along the left wall.
    Jump up these to the top and blast the wall panels in the left corner above.
    Push the battery down and left into the plug, turning the steps into a ramp for
    the others to use.  Bring C-3PO up here to operate the Protocol Droid Lock,
    revealing the purple lever.  Bring another character up to pull it.  Back on
    the floor, build the pile of black Lego pieces into a model TIE Interceptor to
    receive a few Studs.  Go back to the central room.
    
    Blast the red light panel on the door to the right of the main room and head
    through it.  Kill the Stormtroopers and the Imperial Officer.  Blast the white
    domes, and the light grey wall upper and lower panels all along the front.  On
    the right, step on the red button to go below the floor grates, walk around to
    get all of the Studs, then use the lift in the middle of the back wall to get
    back above ground.  Have R2-D2 operate the Astromech Droid Lock in the upper
    wall to activate the life beside it, and have him ride it up.  At the top, go
    left, and hover left across the gap over the left wall, collecting the Studs as
    you fly along, to reach the raised platform in the rear corner.  Operate the
    Astromech Droid Lock there to release a pile of Lego bricks on the ground.
    Build these into a vent access hatch, and have Wicket crawl through it.  Blast
    the Stormtroopers on the other side, and pull the lever to drop another lock on
    the energy gate in the main room.  Crawl back through the hatch.  Go up the
    lift again and jump across the gap to the right, then build a little bridge
    with the pile of Lego bricks.  Bring C-3PO over to the Protocol Droid Lock on
    the right up here, then have someone else pull the green lever that this
    unlocks.
    
    With all four locks in the main room disengaged, return there and pull the
    levers on the control panel.  Head through into the shield generator room and
    build the four piles of Lego blocks into explosives, while fighting off the new
    Stormtroopers that come in after you.  Once the fourth one is complete, the
    chapter is done.
    
    Approximate Total Lego Studs: 105,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Han Solo (Endor)                                    |
       |                   Wicket                                              |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Ewok (34,000 Studs)                           |
       |                                                                       |
       | STORY CLIPS: Clips 46, 47.                                            |
       \_______________________________________________________________________/
    
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-4 Episode VI, Chapter Four: The Battle of Endor (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 110,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 140,000
    
    Move all around the starting platform collecting the loose Studs and smashing
    the orange and blue urns.  Go completely around the back of the central huts to
    snag a Blue Stud.  Destroy the Lego planks over the hut entrances with several
    strikes to reach the blue urns inside.  Use the Force on the tall torches
    around the rim to light them and release some Studs.  On the left side, smash
    the purple Lego crates and assemble the Lego pieces into a rotating lever.
    Push this counter-clockwise half-way to raise the platform in the side of the
    tree in the distance.  Hover over to this platform and ride it up to MINIKIT
    CANISTER #1 (which you may already have collected in Story mode).  Still over
    here, pull the lever to the left of the lift and assemble the white grapple
    point.  Use it to reach the platform above to the right.  Smash open the blue
    urns to grab three Blue Studs.  Hover back to the main platform.
    
    Stand on the brown Lego chair, and your partner will Force-lift you to the
    raised platform on the left side to grab a few Studs.  In the lower circle, use
    the Force on the stacks of blue chairs to arrange them, and use the Force on
    the yellow dome to build a patio table.  Use the Force again on the pizzas and
    cups on the table to blow them up for a few Studs.  Next, assemble the pile of
    Lego bricks here into a barbecue spit, and use Dark Force on it to light it.
    You can then use the Force on the silver pot to the left to place it on the
    fire, making some popcorn and releasing Studs in the process.  On the right
    side of this area, crawl through the vent access hatch.  On the other side,
    assemble the two gear mechanisms to raise the bridge, gaining a few Studs.
    
    Approximate Total Lego Studs: 21,000
    
    Here on the second set of platforms, destroy more urns and the purple block,
    and use the Force to light the tall torches.  Step into the open-air lift in
    the middle and walk onto the raised platform.  Pull the lever there, then hover
    left around the tree to the next raised platform.  Use the Force to raise the
    counterweight boulder overhead, then quickly double-jump to the brown platform
    that this lowers on the right.  It will carry you up to a lever, so pull it to
    open the gate in the base of the tree.  Behind it, you can grab MINIKIT
    CANISTER #2.  Go up the lift on the right and hover to the left again, then
    hover once more up and left to the next platform holding several Studs.  Back
    on the main platforms, break away the Lego planks over the hut door on the
    right, and use the Protocol Droid Lock inside.  Assemble the white grapple
    point on the right and use it.  Pull the lever above to raise a bridge below
    you.  Use the Force on the tree-mounted platform to lower it, then double-jump
    to it, and again to the next platform on the right.  Use the Force on the
    middle platform again to return it to its original height, and double-jump
    across it to the highest platform on the left, where you'll find MINIKIT
    CANISTER #3.  Jump to the ground and cross the bridge to the right, pick up the
    last few Studs, destroy the urns, and use the Force to light the torch before
    heading down the ramp.
    
    Below, Force-light the torch and smash more urns, then head down to the right.
    Destroy the four Stormtrooper grappling hooks as you fight off those who make
    it up (double-jump lightsaber strikes do the job nicely).  Light the two
    torches here with the Force and destroy the urns again.  Hit each brown cone on
    the checkered floor twice to completely destroy them, as well as the blue urn
    lying on its side.  Assemble the Lego pieces on the right and push the battery
    into the yellow clamps in the upper left corner.  Next, crawl through the vent
    in the base of the tree above, and pull the lever up top.  Push the battery
    left and up into the plug, then go down the lift that this raises below.  Stand
    on the red buttons to operate it.
    
    Approximate Total Lego Studs: 43,000
    
    Down on the ground, clear out the Stormtroopers, including those firing from
    the raised platform on the right.  Go around destroying all of the plants and
    collect the loose Studs.  In the lower left corner, smash the purple Lego
    crates, and assemble the white grapple point.  Use it to reach the platform
    above.  There, smash the urns and light the torch using the Force.  Also be
    sure to break away the planks over the hut entrance and grab the MINIKIT
    CANISTER #4 inside.  On the right side of the clearing, assemble the Lego
    pieces that were underneath the plants into a rotating lever.  Push it around
    to slightly raise the platform at the base of the nearest tree.  Jump to it and
    crawl through the vent, emerging above.  Stand squarely on the red button and
    wait until your partner has pulled the lever raising the ramp to the right.
    Use the Force to light the torch up here, then go chasing after the Studs.
    Continue to the right up that ramp.
    
    Fight the Stormtroopers, then destroy the plants on the left side of the groove
    in the ground.  Build the grapple point and grapple up to the platform.  Light
    the torch with the Force and smash the urns.  Break away the planks to reach
    the blue urn with a Blue Stud inside the hut.  Jump back down and use Dark
    Force to destroy the black plants beside the river.  Cross the river and
    destroy more black plants to the right and the left.  Destroy the fence
    segments and everything inside them, then assemble the green tractor.  Ride it
    to the left and roll over each carrot in the patch.  Once they're all partially
    pulled up, get out and destroy them all for even more Studs.  In order to reach
    MINIKIT CANISTER #5, at the head of the river, ride the tractor into the water
    and upstream to the base of the waterfall, then jump up to the canister.  (Many
    thanks to EWaechter and Tarax Maln for pointing out this method, which is
    infinitely easier than the way I was reaching it, by having R2-D2 roll up the
    right bank of the river as far as possible without sliding down and hovering
    with great difficulty over towards the canister).  Back on dry land, use a
    Thermal Detonator to destroy the shiny silver crates.  Build the Lego pieces
    into a small platform, then stand on it and use the Force on the counterweight
    boulder to the right to raise the platform.  Crawl through the vent hatch
    before the platform drops again.  From above, jump up and left to the platform
    with the Blue Stud.  Go back to the previous platform and jump right to the
    raised area with more Lego plants to destroy.
    
    Go up to the gates at the top of this clearing, and smash the panel in between
    them.  Build the Protocol Droid Lock and use it, then stand on the red buttons
    to open the gates.  On the right, build the brown Lego ramp to the next ledge,
    collect the loose Studs, then go to the left side.  Crawl through the vent
    hatch to reach the tree-mounted platform above.  Use the Force to light the
    torch, and pull the lever.  Build the grapple point and use it, then stand on
    the red button and wait for your partner to do the same on the other side.  Go
    up and fight the few Stormtroopers.  On the left side, destroy the plants and
    the purple crate.  Crawl through the vent access hatch at the base of the tree.
    Above, use the Force to spin the torches and destroy the urns.  From the right
    platform of the pair, hover right to the next tree-mounted platform to grab
    MINIKIT CANISTER #6.  On the right side, destroy more plants and purple crates.
    Use a Thermal Detonator to blow up the shiny silver crate.  Use the Force to
    build a pole, and jump up the platforms around it to reach the tree-mounted
    platform above.  Smash the urns, including the one in the hut behind the
    planks, and use the Force to turn the torches.  Jump back to the ground and
    continue upward.
    
    Approximate Total Lego Studs: 85,000
    
    Destroy the plants along both sides of the path as you fight your way upwards.
    You can destroy the large barrier with a Thermal Detonator rather than with the
    catapult, putting you in a better position to immediately collect the Studs
    that are produced.  Also, if you're up here in person, there's a good chance
    that the enemy AT-ST will walk right past you, and you can then shoot it in the
    back after eliminating the ground troops.  Once the Stormtroopers are finished,
    continue upward on foot.  Destroy the next barrier with a Thermal Detonator as
    well.
    
    In the large field, hang back while you eliminate most of the ground troops.
    Jump and shoot the Stormtroopers firing from raised vantage points along the
    left side.  Once you move up to the catapults, jump in one and toss boulders at
    the three AT-ST's, downing them in one hit each.  Jump out and wipe out the
    rest of the ground troops.  When the coast seems clear, go around destroying
    all of the Lego plant life.  On the left side, double-jump up to the raised
    ledge.  Destroy the shiny silver objects with Thermal Detonators, and assemble
    the camping trailer using the Force.  Back on the ground, move up a bit and
    shoot the purple crates.  Assemble the Lego pieces underneath into a rotating
    lever and push it around.  Use the grapple point to the left (make sure you
    eliminated all of the plants to find it), and use the Force on the
    counterweight boulder to your right.  Hover left to the next platform, and use
    the Force on the next boulder to raise the small lift.  Hover down along two
    more tree-mounted platforms to reach MINIKIT CANISTER #7.
    
    On the right side of the field, jump to the raised ledge.  On the right end,
    use a Thermal Detonator to blow up the shiny silver crates.  Assemble the Lego
    pieces into a platform, stand on it and use the Force on the counterweight
    boulder to the right.  Crawl through the vent before the platform lowers again.
    Just above, use the Force on the platform on the center tree to lower it, then
    jump across it to the next platform on the left.  Use the Force to return the
    center platform to its upper position, and jump right across it to the highest
    tree-mounted platform with MINIKIT CANISTER #8.  Jump back down, and go up
    along the ledge, collecting all of the loose Studs and blasting the plants, and
    cross past the front of the shield generator facility.  On the left side, go
    down and use a Thermal Detonator to destroy the debris wrapped around the base
    of the tree.  Grab the several Blue Studs before they disappear.  Hop into an
    AT-ST and jump out of it to reach the left-most tree-mounted platform here, the
    one with the red button.  Stand on the button until your partner pulls the
    lever, then hover over to his platform to grab the few Studs there.  Jump down
    to the ground and assemble the white grapple point.  Use it, and the next one
    above, to reach the roof of the facility.
    
    On the roof, blast the three round white hatches for some Studs, and to reveal
    some tiles.  Assemble these to complete the track, then push the round object
    down to the ground.  Follow it down and assemble the Astromech Droid Lock, then
    use that to open the facility doors.  Head on inside.
    
    Approximate Total Lego Studs: 115,000
    
    Inside the shield generator facility, blast the brown wall panels and the round
    white objects on both sides, at both the top and the bottom of the ramp.  Along
    both sides of the ramp, use the Force on the pipes to release Studs.  Once
    you're done, blast the panel on the door ahead with the flashing red lights
    four times to open it, then fight the Stormtroopers and Imperial Officers that
    emerge.  Head into the room and finish the remaining Stormtroopers on both
    sides.  Go around collecting the loose Studs.  Use the Force on the Stud
    dispenser in the right corner (it takes a moment for them to come out, just be
    patient).  Pull the blue lever in the left corner to open the first of four
    locks on the red energy barrier.  Blast the flashing red light panel on the
    left side to open the door there.
    
    In the left side room, fight the enemy forces, including the Stormtrooper
    firing from the raised ledge in the left corner.  Go around the room destroying
    the round white domes.  This will reveal two red buttons.  Stepping on each
    reveals a partial ramp up to the raised ledge.  In the left corner, destroy
    both the upper and lower wall panels for some Studs, and to reveal the third
    red button (there's another pair of wall panels in the right corner as well).
    Step on that button as well to finish the ramp sections, then jump up them and
    blast the wall panels above.  You can push the battery into the plug if you
    wish, but it won't do anything useful for you in Free Play mode.  Use the
    Protocol Droid Lock on the right, and pull the purple lever.  Next, hover right
    from the edge of the platform to the ledge over the right side of the room.
    Here, use Thermal Detonators to blow up the silver pipes, obtaining a fair
    amount of Studs as a result.  Use the Protocol Droid Lock up here to see what
    it does.  Now go down to the ground and operate the Stormtrooper checkpoint.
    This will cause the patrolling Stormtrooper behind the glass to move to the
    control panel on the left.  Go back up the ramp and hover to the ledge over
    here again, and operate the Protocol Droid Lock once more to drop a bomb on the
    Stormtrooper.  Success will reveal a vent access hatch in the corner on the
    ground.  Go down, and use Dark Force on the square in the corner of the floor
    area marked by a yellow and black border.  This raises a block.  Push it to the
    right and up into the hole in the wall (you need to have destroyed the wall
    panel here first).  Now, crawl through the vent in the corner and push the
    block all the way up the track into the slot at the end.  This will drop the
    forcefield above, allowing you to jump up and grab the red POWER BRICK.  Whew!
    
    Approximate Total Lego Studs: 132,000
    
    Return to the central room and blast open the door on the right side.  Go into
    the room and take out the enemy forces, including the Stormtroopers on the
    raised ledges.  Destroy the white round objects on the right side, and step on
    the red button underneath the middle one.  Below the floor, collect the Studs,
    then come back up via the lift.  Along the upper wall, destroy all of the wall
    panels, both upper and lower sections.  On the right side, use the Force on the
    four upper hatches behind the wall panels to release some Studs and Lego
    pieces.  Once you have them all, assemble them into MINIKIT CANISTER #9.  To
    the left, use the Astromech Droid Lock to activate the adjacent lift.  Go up
    it, and move right along the ledge to the Protocol Droid Lock.  Use that to
    lower the green lever, and pull it.  Staying on the upper ledge, move left past
    the lift.  Use Thermal Detonators to destroy the pipes in the wall (move out of
    the way before they explode!) and grab the Blue Studs behind them.  At the left
    edge, hover left across the room and use the Astromech Droid Lock in the far
    corner.  Go down and assemble the Lego pieces into a vent access hatch, and
    crawl through it.  Behind the glass, shoot the Stormtroopers, and pull the
    yellow lever to finish unlocking the red energy barrier in the central room.
    Before leaving here, however, hover up to MINIKIT CANISTER #10 in the distance
    and back again.  Crawl back through the vent and return to the central room.
    
    Pull both levers on the central control panels, and head into the generator
    room.  Start to assemble the explosives, then go back out and kill the wave of
    Stormtroopers.  Go back in and finish the job.
    
    Approximate Total Lego Studs: 140,000
    
    MINIKIT VEHICLE COMPLETED: ** AT-ST **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: On the left side of the starting platform, smash the
                              purple crates and build the rotating lever.  Push it
                              to raise a platform on the side of the tree in the
                              distance, and hover over to it to reach the canister.
    
         Minikit Canister #2: On the second set of treetop platforms, enter the
                              lift and pull the lever on the raised platform.
                              Hover around the tree to the left and use the Force
                              on the boulder above you.  Double-jump to the middle
                              platform and pull the lever to open the gate to the
                              canister at the base of the tree.
    
         Minikit Canister #3: On the second set of treetop platforms, smash the
                              planks over the hut entrance and use the Protocol
                              Droid Lock inside.  Build the grapple point and use
                              it.  Use the Force on the tree-mounted platform to
                              the right to lower it, and double-jump across it to
                              the right.  Use the Force on it again and double-jump
                              across it left to the top platform with the canister.
    
         Minikit Canister #4: When you first reach the ground, destroy the purple
                              crates in the lower left and build the grapple point.
                              Use it to reach the platform above.  Break away the
                              planks over the hut entrance and grab the canister
                              inside.
    
         Minikit Canister #5: After crossing the river, destroy all objects inside
                              the fenced area on the right, then assemble the green
                              tractor.  Ride it into the water and upstream to the
                              base of the waterfall, then jump up to the canister.
                              *Thanks to EWaechter and Tarax Maln for advising me
                              on this easier method of reaching the canister.*
    
         Minikit Canister #6: After passing through the series of wooden gates,
                              crawl through the vent at the base of the tree on the
                              left.  From above, hover right to the tree-mounted
                              platform where the canister is visible.
    
         Minikit Canister #7: In the large clearing with three AT-ST's, destroy the
                              purple crates and plants on the left side.  Build and
                              push around the rotating lever, then use the nearby
                              grapple point.  Use the Force on the hanging boulders
                              to raise your lifts, hovering left and down until you
                              reach the canister on a tree-mounted platform.
    
         Minikit Canister #8: In the large clearing with three AT-ST's, jump to the
                              ledge on the right.  Use a Thermal Detonator to break
                              open the shiny metal crates.  Build the platform,
                              stand on it and use the Force on the boulder to the
                              right.  Crawl through the vent.  Above, use the Force
                              to lower the middle tree-mounted platform, and jump
                              across it to the left.  Use the Force to raise it
                              again, and jump right to the canister.
    
         Minikit Canister #9: Inside the shield generator facility, in the right
                              side room, destroy the wall panels along the upper
                              wall.  On the right side, use the Force on the four
                              hatches to release some Lego pieces, which you can
                              then assemble into the canister.
    
         Minikit Canister #10: Inside the shield generator facility, in the right
                               side room, hover to the small raised ledge in the
                               bottom left corner.  Operate the Astromech Droid
                               Lock, and assemble the vent access hatch.  Crawl
                               through it, and hover up to the canister, visible in
                               the distance.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    Inside the shield generator facility, go into the left side room from the main
    control room.  There, operate the Stormtrooper checkpoint, then hover to the
    ledge over the right wall and operate the Protocol Droid Lock.  Jump back to
    the ground and use Dark Force on the floor in the corner of the marked area.
    Destroy the wall panel to the right, then push the crate through the hole
    behind it.  Crawl through the vent in the left corner, and push the crate all
    the way up to the slot in the far wall.  Jump up to the Power Brick in the
    alcove above.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-5 Episode VI, Chapter Five: Jedi Destiny (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   As the battle between Imperial and Rebel forces
                   rages around the second Death Star, Luke
                   Skywalker confronts Darth Vader - his father,
                   once Anakin Skywalker.
    
                   From boy slave on Tatooine, to hero of the Clone
                   Wars, to Sith Lord, feared throughout the galaxy,
                   Anakin Skywalker's path has been dark indeed.
    
                   In front of Emperor Palpatine, the villainous
                   master, Vader must now face his son, and reclaim
                   his fate...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 55,500
    
      ~~ The battle begins ~~
    
    Pull out your lightsaber and quickly defend against Palpatine's first attack.
    After he completes his three-hit combo, jump and attack.  He will jump back and
    run in again.  Just keep jumping and attacking.  After four hits (his heart
    meter is in the middle of the top of the screen), he'll grab your lead
    character in Dark Force lightning.  Quickly switch control to your other
    character and jump and attack Palpatine again.  After a total of five hits,
    he'll retreat and drop some Lego bricks to the ground.
    
    Before pursuing him, spend some time to get the Studs in the starting area.  I
    recommend using Darth Vader, not only because he has Dark Force ability, but
    because he can Force-choke the Imperial Guards that come up to fight you
    periodically.  Luke can confuse them momentarily with the Force and then strike
    them, but they take four hits to kill, and Vader's method is much quicker.  Use
    the Force to stack the flat panels on the left side together, and use it to
    jump up to the alcove with the Minikit Canister.  Have Vader use Dark Force on
    the red lights along the back wall in quick succession.  Once all eight are lit
    at the same time, the red Power Brick will appear in the window between them,
    over the Emperor's throne.  Heading downward, the rings of black Lego pieces
    with flashing blue lights can be destroyed, either segment by segment or all at
    once with a double-jump lightsaber strike, releasing plenty of Studs.  Go down
    the stairs and below the platform to destroy the lower portions of the same
    structures.  Also collect the many loose Blue Studs down here, and destroy the
    black and grey round objects on both sides of the floor.  There are also a few
    loose Studs in the lower right corner, past the shiny dark cylinders.
    
    Now, go straight down to the round platform in the center of the stage.  Circle
    it once picking up the loose Studs.  Don't bother going out to the other side
    platforms yet, as you'll be there soon enough in pursuit of the Emperor.  Use
    the Force to turn on two sets of three lights around the central column, then
    go back to the area that you started in, moving left towards the pile of black
    Lego bricks.  Assemble them, then have Vader use Dark Force on the fan mounted
    in the wall.  Assemble those Lego pieces as well, then use the Force together
    to assemble the fan.  Use it to fly up to the Emperor.
    
    Approximate Total Lego Studs: 19,000
    
      ~~ Electrifying ~~
    
    Watch the Force-electrified floor panels.  Some will be permanently black,
    while others will alternate from dark to electrified.  When dark, cross the
    latter to reach the former, then wait for another cycle before continuing along
    the path to the next safe panels.  Note that you cannot jump over the
    electrified panels!  Doing so will result in instant death, so don't go trying
    it.  Follow the dark path all the way up to the Emperor, and he'll break it off
    to fight you personally.  Again, when he uses his Dark Force lightning to grab
    you, switch control to your partner and attack him.  He alternates between this
    attack and regular lightsaber attacks.  After he takes another six hits, he
    jumps away cackling once more.
    
    Destroy the round objects in the left corner for some Studs.  Now, as Vader,
    use Dark Force on the lights along the back wall.  Do one initial pass to
    receive all of the Studs, then extinguish them all up again.  You need to hit
    them all quickly, before the first one re-lights.  To do this, just keep
    pressing [O] as you walk in one direction across them all.  Success nets you a
    Minikit Canister in the panel in the middle of the lights.  Jump down to the
    ground below.
    
    Fight off the two Imperial Guards, using Vader's Force-choke for rapid success.
    Destroy the round objects along both side walls.  On the right, also destroy
    the wall panels with flashing lights to receive more Studs.  There is also a
    hatch higher in the right wall for you to use the Force on, unleashing more
    Studs.  The stuff that you can build with the Lego bricks here won't help you
    in Story mode, so you can ignore them.  Head through the door in the rear wall,
    which opens as you approach, and head inside.  Collect the loose Studs around
    the room.  Next, run across all of the dark floor grates around the hole in the
    middle of the room.  Each will light up slightly as you cross it.  Once all are
    lit at the same time, a Minikit Canister will appear over the middle of the
    hole.  Do a double-jump across the hole to collect it.  Head back outside.
    
    Go left around the central column to reach the next battle area.  Move up to
    the Emperor and let him have it.  He uses his Dark Force lightning more often
    here, but this is easily circumvented.  After he takes three hits, he'll
    retreat up above.  Use this moment to go around and collect the Studs on the
    ground, destroy the round objects on both sides of the room and the flashing
    light panels in the right wall.  When done, assemble the Lego bricks on the
    lift on the left, and use Dark Force on the right side, or Luke's good-guy
    Force on the left side, to raise the lift up with your partner's assistance.
    
    Approximate Total Lego Studs: 50,000
    
      ~~ Final showdown ~~
    
    Up above, the Emperor retreats again as soon as you arrive.  On your platform,
    destroy the round objects and use the Force on the lights along the back wall
    to receive all of the Studs.  Double-jump right to the other raised platform,
    and hit the Emperor once to send him off again.  Collect the Studs from the
    same sources on this platform, then jump after the Emperor and continue the
    fight.  Chase him to the floor, keep hitting him, then go to the central round
    platform to put in your final strike.
    
    Approximate Total Lego Studs: 55,500
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | STORY CHARACTERS: Darth Vader                                         |
       |                                                                       |
       | PURCHASABLE CHARACTERS: Imperial Guard (45,000 Studs)                 |
       |                         The Emperor (275,000 Studs)                   |
       |                                                                       |
       | STORY CLIPS: Clips 48, 49.                                            |
       \_______________________________________________________________________/
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-5 Episode VI, Chapter Five: Jedi Destiny (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 67,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 90,000
    
    In case you need a reminder, fighting the Emperor is simple.  Defend with a
    lightsaber as he does his three-strike combo, then jump and attack once.
    Repeat.  When he uses his Dark Force lightning, switch control to your partner
    and move in to strike him.  For the initial round of fighting, you need to hit
    him five times before he backs off.  Use the Force on the left floor panels to
    build a platform, and use it to jump to the alcove above to collect MINIKIT
    CANISTER #1 (if you didn't get it in Story mode).  Use Dark Force to turn on
    all four red lights on both side of the rear window in rapid succession.  Once
    they're all lit at the same time, the red POWER BRICK will appear between them
    (again, only if you didn't already get it in Story mode).  Fight off any
    Imperial Guards as they come at you.
    
    Destroy the circles of black objects with flashing blue lights at the top of
    the stairs (you can get them all at once with a double-jump lightsaber strike),
    then go under the stairs and destroy their lower halves as well.  Collect the
    many Blue Studs underneath the starting platform.  Destroy the black and grey
    cylinders on either side of the area here, and collect the loose Studs.  On the
    right side, use a Thermal Detonator to destroy the shiny silver canisters, and
    quickly collect the Studs.  Build the grapple point and use it to reach MINIKIT
    CANISTER #2 and some more Studs on a small platform above.  Return to the
    ground.
    
    Before pursuing the Emperor, head down the walkway to the central core.  Circle
    around it once to collect all of the loose Studs.  Going around, there are two
    sets of three lights mounted in the wall that you can light up with the Force
    to receive some Studs.  Don't bother goin out to the other side areas yet,
    you'll reach them as you fight the Emperor.  Use the Stormtrooper checkpoint
    around the central core to find a few Studs inside the adjacent door.  On
    either side, use Thermal Detonators to blow up the shiny silver wall panels to
    receive a few more Studs.  The shiny wall panel to the left of the Stormtrooper
    checkpoint also reveals MINIKIT CANISTER #3.  Use the Bounty Hunter checkpoint
    to release the pieces to a Protocol Droid Lock.  Assemble and use it to extend
    a bridge leading to a small room with another pile of Lego pieces.  Put these
    together to make MINIKIT CANISTER #4 and receive some Studs.
    
    Approximate Total Lego Studs: 28,000
    
    Go back towards the starting area and head to the left at the bottom of the
    stairs.  Use Dark Force on the wall fan to break it down, then reassemble it on
    the ground.  Also build the pile of dark Lego bricks into pieces of a frame.
    Use Dark Force on the fan and regular Force on the frame pieces (just do either
    one and your partner will automatically take care of the other) to reassemble
    the fan, and jump into the airstream to be propelled to the catwalk above.
    Follow it to the electrified floor, then cross the dark squares as they flash
    on and off.
    
    Once you reach the Emperor, you must fight him again until you hit him six more
    times.  After that, destroy the black and grey cylinders on both sides for some
    Studs.  Use Dark Force on the rectangular lights in the back wall to release
    more Studs.  To reveal MINIKIT CANISTER #5, you must extinguish all ten lights
    at once.  Start at one end and move across the row as you press [O] repeatedly
    to accomplish this.  Jump down to the ground below and kill the pair of
    Imperial Guards.  Smash the black and grey cylinders on both sides of the
    floor, as well as the wall panels with the flashing lights on the right.
    Assemble the Bounty Hunter checkpoint on the right side and use it to lower a
    platform.  Use Dark Force on the vent cover in the wall nearby, and assemble
    the pile of Lego pieces that drop out into a block.  Double-jump from it to the
    nearby platform, then hover left across the room to the ledge holding MINIKIT
    CANISTER #6.  Head into the back room via the door in the middle of the upper
    wall, which opens automatically as you approach it.  Inside, collect the loose
    Studs, then walk around the black squares around the pit in the middle to light
    them up.  When all are lit, MINIKIT CANISTER #7 will appear over the middle.
    Jump across the pit to collect it (if you didn't already do so in Story mode).
    
    Go back to the central core and go counter-clockwise, then out to the final
    battle area.  Strike the Emperor once to make him retreat above, then fight off
    another pair of Imperial Guards.  Once they're gone, go around destroying the
    black and grey cylinders, and the wall panels with the blinking lights on the
    right side.  Crawl through the vent access hatch in the middle of the right
    wall, and push the movable crate left to the floor.  Go down and throw a
    Thermal Detonator at the debris, and stand back as the explosion wipes out the
    doorway in the rear wall.  Move in and collect the Studs, then enter the back
    room.
    
    In the back room, fight the pair of Imperial Guards, then get ready for some
    serious treasure hunting.  As you go around the room, destroy the black and
    grey cylinders, and collect all loose Studs.  Starting from the entrance, move
    clockwise around the room.  Below the first black and grey cylinders, you'll
    find a grapple point.  Use it to reach the ledge over the chairs, and pull the
    lever up there to drop a pile of Lego bricks into the middle of the room.  Go
    back to the ground and use the Force on the first two chairs to stack them on
    the right.  Use Dark Force on the wall fan to bust it open, then jump into the
    alcove this creates and do a double-jump lightsaber attack to wipe out the rest
    of the fan, letting you reach the MINIKIT CANISTER #8 behind it.  Back on the
    ground, use the Force to stack the last chair on top of the first two, then
    double-jump from the remaining single chair to reach the top of the stack.
    Jump again from there to the ledge above, and again up to the left for a few
    Studs.  Go back down to the previous ledge and crawl through the vent to reach
    the glassed-in area.  Use a quick double-jump lightsaber strike to blow up the
    dark object on the right, and go through to grab MINIKIT CANISTER #9.  Go back
    out and down to the floor.  Use the Force to turn on the lights along the wall
    to release some Studs (continue this as you go around the room).  The last two
    chairs along the wall can be destroyed for more Studs.
    
    Along the right wall, use Dark Force to destroy the grates covering the fans on
    both sides, and use Dark Force again to spin each fan a little bit.  Now go to
    the center of the room and assemble the pile of Lego bricks that you released
    previously.  Push the movable block down slightly and right onto the green
    circle in the floor.  Now destroy the two red chairs here, and assemble the
    rotating lever.  Push it a half-turn counter-clockwise to turn the movable
    block to that the arrow points to the right.  Now push the block around the
    track to the green marks, and right to the slot in the platform.  This
    activates the lift.  Jump on and ride to the top, and double-jump to the high
    platform on the right side.  Pull the lever here to drop the forcefield in the
    alcove below on the right.  To reach it, jump into the fan compartment, then
    double-jump out and up to the alcove.  Collect the Studs there.  To deactivate
    the left forcefield, you must first cross the room to just left of the
    entrance.  Underneath the black and grey cylinders there, you'll find the
    pieces to a Protocol Droid Lock.  Assemble and use that to lower a platform in
    the opposite corner.  Now go up the lift and go left to the lever, pull it,
    then jump into the alcove containing MINIKIT CANISTER #10 by double-jumping
    from the fan compartment just below it.  Finally, you can go back outside and
    face the Emperor again.
    
    Approximate Total Lego Studs: 85,000
    
    Back on the floor, go left and rebuild the railing on the square platform.  Use
    either the Force or Dark Force on the appropriate row of lights along the left
    wall while standing on the platform, and your partner will take care of the
    rest.  Above, jump off and hit the Emperor once, then destroy the grey and
    black cylinders, and use the Force on the lights to receive Studs.  Double-jump
    across to the other platform and hit him again, and get the Studs from the
    cylinders and lights over here as well.  Jump down to the ground and hit him
    twice more, then head out to the central core and administer the final blow.
    
    Approximate Total Lego Studs: 90,000
    
    MINIKIT VEHICLE COMPLETED: ** Imperial Shuttle **
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: After fighting off the Emperor for the first time,
                              use the Force on the floor panels on the left, and
                              jump to the alcove above where the canister waits.
    
         Minikit Canister #2: Go down the staofs from the starting area and blow up
                              the shiny cylinders on the right with a Thermal
                              Detonator.  Build and use the grapple point to reach
                              the canister on a ledge overhead.
    
         Minikit Canister #3: Around the central core, blow up the shiny silver
                              panels with Thermal Detonators.  The alcove behind
                              one of them contains the canister.
    
         Minikit Canister #4: Operate the Bounty Hunter checkpoint around the
                              central core, and assemble the Protocol Droid Lock.
                              Use it and cross the bridge, then assemble the pile
                              of Lego pieces into the canister.
    
         Minikit Canister #5: After fighting the Emperor for the second time, on
                              the upper platform, use Dark Force to extinguish all
                              ten rectangular lights at once.  Doing so reveals the
                              canister in an alcove in the middle of the back wall.
    
         Minikit Canister #6: After fighting the Emperor for the second time, drop
                              to ground level.  Destroy the round objects on the
                              right and assemble the Bounty Hunter checkpoint.  Use
                              that, then use Dark Force on the nearby vent cover.
                              Assemble the block, then double-jump to the adjacent
                              platform, and hover left to the canister.
    
         Minikit Canister #7: After fighting the Emperor for the second time, drop
                              to ground level and enter the back room through the
                              door in the upper wall.  Walk over the black grates
                              around the central pit to light them all up, and the
                              canister will appear over the center.
    
         Minikit Canister #8: During the third fight with the Emperor, after he
                              retreats to the upper platform, destroy the wall
                              panels on the right side of the room.  Crawl through
                              the vent and push the crate to the floor.  Use a
                              Thermal Detonator to ignite the debris and blow up
                              the rear door.  Inside the back room, use Dark Force
                              to blow up the first fan on the right.  Inside the
                              fan compartment, do a double-jump lightsaber strike
                              to destroy the rear fan and grab the canister behind
                              it.
    
         Minikit Canister #9: In the same back room, stack three lounge chairs with
                              the Force and double-jump onto them to reach the
                              ledge above.  Crawl through the vent and do a double-
                              jump lightsaber strike to destroy the dark object on
                              the right to reach the canister.
    
         Minikit Canister #10: In the same back room, destroy the cylinders to the
                               left of the entrance, and build and use the Protocol
                               Droid Lock.  Pull the lever on the first ledge to
                               the right of the door to drop Lego pieces into the
                               middle of the room.  Assemble them, then push the
                               block onto the green circle.  Destroy the two nearby
                               chairs, build and push the rotating lever.  Push the
                               movable block around the track and to the right.
                               Go up the lift and use the lever on the left.
                               Below it, use Dark Force to break the fan cover and
                               again to spin the fan.  Double-jump from the fan
                               alcove to the canister in the alcove above.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    After the first round of fighting with Emperor Palpatine, use Dark Force on
    each set of four red lights on either side of the round window to light them
    all up at once.  The Power Brick will then appear in the window between the
    sets of lights.  Jump up from the throne to collect it.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      S6-6 Episode VI, Chapter Six: Into the Death Star (STORY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   With help from the Ewoks, the Rebels have
                   finally managed to destroy the Death Star shield
                   generator on Endor.
    
                   In the sky above, the Rebel fleet has come under
                   intense fire from Imperial craft and the Death
                   Star itself.  Many ships have been destroyed.
    
                   But General Lando Calrissian is now able to lead
                   the final assault on the Empire's ultimate weapon,
                   and pilot the Millennium Falcon deep into its dark
                   heart...
    
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 50,000
    
      ~~ Chaos in space ~~
    
    At the start, fly to the right a little bit to get out of range of the nearest
    Imperial cruiser's cannons.  Turn back around and make a run at the row of
    automatic cannons on the ship's right side.  Fly back and forth over them a
    couple of times, shooting continuously to destroy the cannons.  Each one will
    release some Studs upon its demise.  Now, the rear cannons on both sides of
    each Imperial cruiser are quite difficult to target, and also seem to take an
    awful lot of hits to destroy.  However, since they will blow up and release
    their Studs when the entire ship is destroyed, you can safely ignore them.
    Just be sure to wipe out the three front cannons on the right side and the one
    front cannon on the left side of each Imperial cruiser before using torpedoes
    (obtained by flying around and destroying the small Imperial fighters carrying
    them) on the two sides of the tower.  Collect the Studs released as each
    torpedo target is destroyed, and as the entire ship spins into oblivion.  For
    the first cruiser, also be sure to smash open the spinning white wheel to the
    left of its tower, which contains a Minikit Canister.
    
    Fly ahead to the left side to the next cruiser, and eliminate it in the same
    way.  Head right to the next and repeat, but also be sure to smash the Minikit
    Canister holder floating to the right of this third cruiser's tower.  Head
    right some more to find the final Imperial cruiser.  As soon as it is
    destroyed, gather as many Studs as you can before the cut-scene kicks in and
    you move on to the next part of the assault.
    
    Approximate Total Lego Studs: 20,000
    
      ~~ Into the belly of the beast ~~
    
    Flying through these tunnels, there's so much stuff to blow up for Studs that
    it's hard to keep track.  Sections of ladders, automatic cannons, pipe joints,
    other bits and pieces... Just keep flying back and forth, similar to how you
    handled your speeded back on Endor, and scoop up Studs and you keep firing
    continuously.  Be especially careful to recollect your own Studs whenever you
    get blown up.
    
    After a couple of turns, you'll find a torpedo dispenser on the left side.
    Swoop by it to grab three torpedoes, then head ahead and launch them at the
    three targets mounted in pipes on both sides of the tunnel.  Destroying all
    three nets you a Minikit Canister.  Go back for more torpedoes, then fly ahead
    some more and launch them at the targets that appear as you near the force
    field in the clearing.
    
    Keep flying ahead once all torpedo targets are destroyed, and pick up more
    torpedoes at the next dispenser.  Fly into a short tunnel hidden behind this
    torpedo dispenser to find another spinning pod containing a Minikit Canister.
    Go back out once you've collected it and continue your journey, picking up
    whatever Studs you can find, and fire torpedoes at the next targets, one on
    each side of the door.  You need to fly close to them to make them appear, but
    when they do you'll discover that they are homing missile launchers.  Fire your
    torpedo quickly to destroy them before any missiles are launched (but if they
    are, just fly in circles until you shoot them down).  Once both launchers are
    gone, head on through the tunnel to the center of the Death Star.
    
    Approximatet Total Lego Studs: 38,000
    
      ~~ The dark heart ~~
    
    To your right as you enter the room, there's a pod to shoot containing another
    Minikit Canister, so grab that.  Around the room are several wall panels that
    open as you approach, revealing generators that you need to destroy.  The
    problem is that if you get too close, they'll zap you, leaving you spinning in
    place helpless for a moment.  The trick is to fly circles in front of them,
    never passing too close but firing continuously.  Fortunately, your cannons
    auto-target, so just keep at it and you'll destroy them soon enough.  You can
    then skim by the opening to collect the Studs, then move onto the next one and
    repeat.  There are five of these in total.  Once they're dealt with, the energy
    shield around the rotating central structure will fall.  Fly around it firing
    continuously.  You need to hit the blue core when the rotating shields open up.
    As you do this, some torpedoes will be released.  Pick them up, and fire them
    at the two targets in the left wall.  Once they're both destroyed, the door
    between them will open, and you can fly into the space behind it get the red
    Power Brick.  Once you have that, keep firing on the blue core inside the
    rotating shields until it is fully destroyed.  Now, the core will periodically
    release another torpedo.  Grab one of these and fire it at the bottom of the
    core to destroy it for good.
    
    Approximate Total Lego Studs: 40,000
    
      ~~ Escape the Death Star! ~~
    
    Now, you have to just keep flying out without pause, lest you be devoured by
    the advancing explosion.  Keep firing as you do so and swing left and right a
    bit, collecting whatever Studs you can in passing.  You cannot go back to get
    any that you missed, or you will die!  There are also three Minikit Canisters
    to get on the way out, along the right side, one in each of the three sections
    of the Death Star, as divided by screen wipes.  Just keep firing continuously
    and you'll automatically hit them.  Before long, you'll emerge back into clear
    space, and victory is yours!
    
    Approximate Total Lego Studs: 50,000
    
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | PURCHASABLE CHARACTERS: Admiral Ackbar (33,000 Studs)                 |
       |                                                                       |
       | STORY CLIPS: Clips 50, 51, 52, 53.                                    |
       \_______________________________________________________________________/
    
    AND IF ALL CHAPTERS FROM ALL THREE EPISODES HAVE BEEN COMPLETED:
               __________
        ______/ UNLOCKED \_____________________________________________________
       /                                                                       \
       | PURCHASABLE CHARACTERS: Ben Kenobi (Ghost) (1,100,000 Studs)          |
       |                         Anakin Skywalker (Ghost) (1,000,000 Studs)    |
       |                         Yoda (Ghost) (1,200,000 Studs)                |
       |                         IG-88 (100,000 Studs)                         |
       \_______________________________________________________________________/
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      FP6-6 Episode VI, Chapter Six: Into the Death Star (FREE PLAY MODE)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
    APPROXIMATE TOTAL STUDS AVAILABLE: 50,000
    
    To start, you'll need the Millennium Falcon for its auto-targetting cannon, in
    order to hit the mounted cannons on the sides of the Imperial cruisers, if
    you're trying to get all possible Studs.  If you didn't collect them already in
    Story mode, then you need to shoot the spinning white pod to the left of the
    first Imperial cruiser's tower to receive MINIKIT CANISTER #1, and the
    identical white pod to the right of the middle of the three rear cruisers'
    towers for MINIKIT CANISTER #2.  Once the cruisers are all destroyed, you'll
    find yourself inside the Death Star.
    
    Approximate Total Lego Studs: 20,000
    
    Fly around using a faster, more lethal vehicle, like the TIE Interceptor,
    rather than the clunky old Millennium Falcon in the tight spaces here.  Fly
    back and forth, shooting anything that'll blow up and swooping over the Studs
    to collect them.  Destroy the enemy ships for hearts while you're at it.  Just
    past the first torpedo dispenser on the left, there are three torpedo targets
    mounted in pipes on both sides of the tunnel.  Blast all three to reveal a
    white pod contiaining MINIKIT CANISTER #3 (as long as you didn't already
    collect it in Story mode).  In the wider space just ahead, there is a TIE
    Fighter checkpoint on the right wall.  Fly up to it with a TIE class vehicle to
    open it, revealing MINIKIT CANISTER #4 inside an alcove.  Blow up the four
    torpedo targets ahead to drop the force field and continue ahead.
    
    Approximate Total Lego Studs: 31,000
    
    As you turn a corner, you'll find a torpedo dispenser along the right wall of
    the tunnel.  Just behind this, there is a short side tunnel with a spinning pod
    at its dead end, containing MINIKIT CANISTER #5 (if you didn't get it in Story
    mode).  Fly down the straight tunnel with the cut-away walls, shooting the
    orange squares along both sides of the walls to receive their Studs.  Near the
    end, on the left side, there is a TIE Fighter checkpoint.  Fly by it in the
    right kind of vehicle to open a gate on the left side, and fly into it to shoot
    the spinning pod, thus picking up MINIKIT CANISTER #6.  Destroy the missile
    launchers on either side of the door in the clearing ahead, then head into the
    heart of the Death Star.
    
    Approximate Total Lego Studs: 35,000
    
    If you somehow missed it in Story mode, there is a pod containing MINIKIT
    CANISTER #7 to the right as you enter the Death Star's core.  After wiping out
    the zappers all around the room, shoot the central core and pick up any
    torpedoes released.  Fire these at the two targets on the left side of the room
    to open the door between them, and fly into the alcove to pick up the red POWER
    BRICK, again only if you didn't get it in Story mode.  Destroy the Death Star's
    core, then get ready for a big race back out again.
    
    On the way out of the Death Star, there are three Minikit Canisters (MINIKIT
    CANISTERS #8, 9, and 10), one along the right side of each section (each
    section being divided by a screen wipe and a brief pause in the action), inside
    spinning pods.  You need to shoot them to receive their contents.  Use the
    Millennium Falcon in this section for its auto-aiming ability, and you'll be
    sure to get them.  If you already collected all three in Story mode, then use
    whatever vehicle is your favorite to fly out of here.
    
    Approximate Total Lego Studs: 50,000
    
    MINIKIT VEHICLE COMPLETED: ** TIE Interceptor **
    
    *** Also note that if you have now located all ten Minikit Canisters in each of
    the eighteen chapters (for a total of 180 Minikit Canisters - whew!), then you
    now receive the Slave 1 as a playable vehicle in Free Play mode!!! ***
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
          Minikit Canister Summary
         ~~~~~~~~~~~~~~~~~~~~~~~~~~
    
         Minikit Canister #1: At the start, on the left side of the closest
                              Imperial cruiser's tower, shoot the spinning white
                              pod to receive the canister.
    
         Minikit Canister #2: To the right of the middle of the three rear
                              Imperial cruisers' tower, another spinning white pod
                              contains the canister.
    
         Minikit Canister #3: In the first area inside the Death Star, after the
                              torpedo dispenser, hit the three torpedo targets on
                              pipes along the sides of the tunnel.  This will
                              reveal the canister, which is inside a spinning white
                              pod.
    
         Minikit Canister #4: In the first wide space inside the Death Star, open
                              the TIE Fighter checkpoint on the right wall to
                              reveal the canister inside an alcove.
    
         Minikit Canister #5: In the second area inside the Death Star, fly into
                              the side tunnel hidden behind the torpedo dispenser.
                              In there, shoot the spinning pod containing the
                              canister.
    
         Minikit Canister #6: Near the end of the long tunnel before the second
                              clearing, there is a TIE Fighter checkpoint on the
                              left wall.  Approach it in a TIE class ship to open
                              in, and turn left and shoot the rotating pod to
                              unleash the canister.
    
         Minikit Canister #7: Inside the central core of the Death Star, there is
                              a spinning pod to the right as you enter containing
                              the canister.
    
         Minikit Canister #8: In the first section as you escape the exploding
                              Death Star, shoot the spinning pod on the right side
                              to receive the canister.
    
         Minikit Canister #9: In the second section as you escape the exploding
                              Death Star, shoot the spinning pod on the right side
                              to receive the canister.
    
         Minikit Canister #10: In the third section as you escape the exploding
                               Death Star, shoot the spinning pod on the right side
                               to receive the canister.
    
         ~~~~~~~~~~~~~~~~~~~~~~
          Power Brick Location
         ~~~~~~~~~~~~~~~~~~~~~~
    
    In the core of the Death Star, after destroying the zappers around the upper
    wall, fly around the central core and shoot it to pick up some torpedoes.
    Launch these at the pink torpedo targets in the right wall.  Once both are
    destroyed, the door between them will open.  Fly into the alcove behind it to
    pick up the floating Power Brick.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                              4C1) EPISODE VI BONUS LEVELS
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Congratulations, you've completed Episode IV!  To access the bonus levels, you
    must first have completed all six regular chapters of Episode IV in Story mode
    (as the first sentence of this paragraph assumes), and you must also have
    collected at least thirty-two Gold Bricks.  You'll have at least eighteen just
    for completing all of the previous chapters, so you'll need at least fourteen
    more, which can be obtained by achieving True Jedi status in any chapter in
    Story mode, by purchasing them from the Cantina bar, or by playing chapters in
    Free Play mode and obtaining True Jedi status or collecting all of the Minikit
    Canisters.  However you do it, once you have thirty-two Gold Bricks, you can
    assemble the doorway in the alcove to the right of the entrance to Episode IV,
    Chapter Six.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      SS6 Episode VI Super Story
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Once again, here you play through the entire story of Episode VI in sequence,
    complete with cut-scenes and pre-chapter scrolling text scenes.  The goal is to
    complete the episode in as little time as possible, but you will receive this
    bonus stage's Gold Brick upon completion no matter how long you took.  You
    will, however, receive Studs on completion for any time you have remaining
    below the current high score, and any Studs collected as you progress through
    the chapters will be added to your game total.
    
    
    -------------
     CHAPTER ONE - Jabba's Palace
    -------------
    
    Head up to the door and build the platform.  Jump up from it to trigger the
    middle blaster eye, and jump to the sides to trigger the side ones.  Destroy
    them all to open the door.  Inside, quickly build the juke box on the left and
    run up past the Gamorrean Guards.  Go into the side path on the left at the end
    and use the Bounty Hunter helmet dispenser.  Go back to the main hall and use
    the Bounty Hunter checkpoint.  Go up the stairs.  Switch control to Luke and
    Force-choke the Gamorrean Guards as you go up to close their tunnels.  Build
    and use the Bounty Hunter checkpoint on the right side of the door ahead.  In
    the next room, Force-choke your way left to the Gamorrean Guard tunnel and
    close it.  On the right, destroy the large cylinder and build the Lego pieces
    into a platform.  Have Leia or Chewie stand on it to be lifted up top.  Drop
    into the cage on the left, kill the Guard, and pull the levers.  Use the Bounty
    Hunter helmet dispenser near the entrance if you need it, and use a Thermal
    Detonator to clear the debris barring the path ahead.  In the next room, close
    the Gamorrean Guard tunnel, and blast the brown cans in the devices on either
    side of the gate on the right to open it.
    
    Cross the hall with the collapsing floor panels via the side ledges and kill
    the Guards on the other side.  Enter the next room and kill the pair of Guards
    there.  Pull both levers on the right side and assemble the floor buttons.  On
    the left, use the Force on the wall panel and assemble the hovering block.  Use
    the buttons to move it near each Droid's cage and double-jump inside to free
    them.  Use both Droid Locks to open the door ahead.  Go up the stairs and build
    the juke box to make killing the Gamorrean Guards at the top easier.  In the
    next room, close the Gamorrean Guard tunnels on the right and in the far right
    corner on the raised ledge.  Push the columns into place on the right and flip
    down the ramp with the Force.  Destroy the cones and build the platform, then
    use the Force to move it and the one across the path into place.  Hover across
    the gap between the raised ledges along the upper wall and use the Astromech
    Droid Lock to extend a bridge.  Use the Protocol Droid Lock found by destroying
    the cones to open the door on the left.
    
    Down the stairs, close both Gamorrean Guard tunnels and kill the remaining
    Guards.  Use the Bounty Hunter helmet dispenser on the right.  Build the juke
    box to the right of the gate that opens before heading through it.  Before the
    Gamorrean Guards stop rocking out, use the Bounty Hunter checkpoint at the back
    of the room.
    
    Use the Droid Locks to bring Gamorrean Guards into the Rancor pit.  When he
    picks one up and moves to a spot to eat it, blast the nearby crate.  Repeat.
    For the third time, pull both levers to finish it.
    
    -------------
     CHAPTER TWO - The Great Pit of Carkoon
    -------------
    
    Head right and kill the Skiff Guards.  Rebuild the lever and pull them both.
    head to the next skiff.  Kill more guards, and have Luke use the Force on the
    mechanism at the front of the skiff to rebuild the levers, then pull those and
    head to the next skiff again.  Kill Boba Fett and the rest, then jump to the
    next skiff as it swings over.  From its rear, use the Force to make a platform,
    then jump across it to the side of the barge.  Kill the Skiff Guards there and
    head left.  Pull the two levers behind the grey plates.  Have Luke use the
    Force on the left-most plate and double-jump on top of it and again to the
    ledge on the left.  Push the crate to the ground, then build and use the
    grapple point.  Head right and pull the third lever, then go back down and jump
    across the segments you moved out.  Have Luke use the Force on the panels at
    the front of the barge, and again on the right panel.  Push the rotating lever
    around half-way, then enter the barge.
    
    Destroy the engine parts on the left and build the cannon chair.  Use it to
    blast the pipes barring the way ahead.  Kill the opposition and head into the
    next room.  Use the Force to move the engine part on the right to the left and
    destroy the other left engine part, then assemble the remains.  Assemble the
    Protocol Droid Lock on the left near the top of the room and have C-3PO use it.
    Go up the elevator.  Enter the next room.  Use the Force on the object in the
    wall on the left as you enter to build a DJ table.  Assemble the speaker in the
    far left corner.  Destroy the middle pipes in the right wall and use the Force
    to move the microphone out of the wall.  Use the grapple point, push the crate
    to the ground and assemble the wall mount in the opposite corner.  Use the
    Force on the microphone to mount it.  Assemble the right speaker, then step on
    the floor buttons to light them all up.  Let the two Gamorrean Guards enter,
    then head up to the next room and through the next door on the left in the far
    wall.
    
    On top of the skiff, destroy the blue square floor panel and push the crate all
    the way along its track.  On the other side of the rotating target, push the
    other crate to the left.  Use the Protocol Droid Lock on the upper rotating
    target.  To the right, destroy the crate along the lower rim and enter the hole
    underneath it.  Follow the tunnel up and to the right.  Pull the lever behind
    the fence, then push the block on the right outside and all the way up.
    Assemble the start of the ramp, then use the Force on the top to flip it up.
    On the second deck, destroy the bars in the indent in the floor and use the
    Force to flip out the ramp.  Destroy the bars over the ladders on either side
    and use the Force to move them into position, then use the Force again to
    complete the ramp.  On the top deck, have R2-D2 use the Astromech Droid Lock to
    charge up the cannon, then shoot the rotating targets.
    
    ---------------
     CHAPTER THREE - Speeder Showdown
    ---------------
    
    Destroy the three front-most plants and use the Force to build a platform.
    Have Leia stand on it to reach the log and jump down on the other side.  Shoot
    the plant on the right, then build and use the grapple point.  Move down and
    jump on top of the hanging platform, then forward over the log again.  Use the
    Force on the planks to build a ramp and continue forward.  Kill the two
    Stormtroopers who arrive by speeder and hop onto the speeders yourself.  Fly
    around shooting everything in your path until you destroy the two enemy
    speeders.  In the clearing, kill the Stormtroopers and disable the AT-ST, then
    jump into the AT-ST and blast the rotating target until it is fully destroyed.
    Get back on your speeder and race around, firing until you destroy three more
    enemy speeders.  In the next clearing, destroy the plants on the left to reveal
    some feet.  Go down and use the Force to move a brown block into position, then
    double-jump to the ledge and use the Force again on another block so that Leia
    can get up.  Build and use the grapple point, and pull the lever.  Use the
    Force to assemble the AT-ST and ride it to shoot the rotating target.
    
    Get back on your speeder and destroy four enemy speeders this time.  In the
    next clearing, defeat the AT-ST, then hop in and destroy the rotating target on
    the left.  Get back on your speeder again and kill five enemy speeders.  You
    return to the starting clearing.  Go down and cross the bridge.  Blast the
    plants and build the rotating lever, then push it around to lower the cage.
    Use the Force to build the AT-ST, then blast the hanging cages across the pit.
    Jump out and use the Force to build the pieces into a wide bridge, and walk the
    AT-ST across it.  Blast the rotating target in the upper left corner to destroy
    it, then head to the right through the downed forcefield.
    
    Head up to the landing platform and pull the levers on its right post.  Enter
    the elevator, cross the bridge and go up the next elevator.  On the roof, pull
    the four levers marked by blue lights.  Go to the center-top of the roof and
    step out onto the launcher.  In the AT-AT, destroy the four rotating targets,
    then hop out and pull the two new levers together.
    
    --------------
     CHAPTER FOUR - The Battle of Endor
    --------------
    
    Head right and have Wicket crawl through the vent, then assemble the gear
    mechanisms to raise the bridge.  Go right and blast the planks covering the
    Protocol Droid Lock, and have C-3PO use it.  Assemble and use the grapple
    point, then pull the lever to raise the next bridge.  Go right down the curving
    ramp.  Destroy the enemy grappling hooks, and blow apart everything on the
    checkered floor.  Assemble the battery and push it into the yellow clamp.  Have
    Wicket crawl through the vent and pull the lever, then push the battery into
    the plug.  Stand on the buttons to lower the elevator.
    
    On the ground, kill the Stormtroopers and blast the plants to the left of the
    brown and orange lift.  Build the rotating lever and use it.  Have Willow jump
    to and crawl through the vent, then stand on the button until another character
    raises the ramp.  Go up and cross the river.  Shoot the panel in the rock
    between the gates, then assemble and use the Protocol Droid Lock.  On the
    right, stand on all of the buttons at once, then go up and assemble the ramp.
    On the left, have Wicket crawl through the vent and pull the lever above.
    Below, build the grapple point, then have a Droid stand on one of the two red
    buttons on the right side until the gates drop.  Kill the Stormtroopers and
    continue up the path.
    
    Kill the Stormtroopers and launch boulders at the barrier to destroy it.
    Defeat the AT-ST ahead and hop into it to blast the next barrier.  In the large
    clearing, fight the enemy forces, then take an AT-ST and blast the debris
    wrapped around a tree on the left and jump out of the AT-ST to land on the
    platform.  Stand on the red button until a partner reaches the lever on the
    next tree up.  Build and use the grapple point, then swing over to the roof.
    Blast the domes and build the rest of the checkered track, then push the object
    to the ground.  Go down and assemble the Astromech Droid Lock and the brown
    ramp below.  Have R2-D2 operate the lock, then enter the shield generator
    facility.
    
    Go down the ramp to the control room.  Pull the blue lever on the left, then
    enter the left door after blasting it open.  Blast the domes and the wall
    segments around the room and step on the three red buttons, then jump up the
    platforms, blast the walls and push the battery into the plug.  Bring C-3PO up
    here to operate the Protocol Droid Lock, then have someone else pull the purple
    lever.  Go back to the control room and blast through the right door.  Kill the
    Stormtroopers and use the Astromech Droid Lock in the rear wall.  Go up the
    lift, jump right and build the bridge, then bring C-3PO up to use the Protocol
    Droid Lock on the right.  Pull the green lever.  Bring R2-D2 up the left, and
    hover across the left wall to the raised Astromech Droid Lock.  Use it, then
    build the vent access hatch on the ground.  Have Wicket crawl through it, then
    kill the Stormtroopers on the other side and pull the yellow lever.  Go back to
    the control room and pull the levers on the panel, then go up to the shield
    generators and assemble all four explosives.
    
    --------------
     CHAPTER FIVE - Jedi Destiny
    --------------
    
    Hit the Emperor four times, then switch characters when you get grabbed by
    Force lightning and hit him again.  Kill the Imperial Guards and go down the
    stairs.  On the left, use Dark Force to pull the fan out of the wall, then
    assemble both parts of the fan and use the Force to put them together.  Go up
    the air vent and along the walkway.  Cross the floor panels when the
    electricity turns off to reach the Emperor and hit him six more times.  Pursue
    him, fighting Imperial Guards as they come.  When he retreats to the upper
    platform, build the lift mechanism and use the Force to raise the lift.
    Double-jump across the gap when he retreats to the other platform.  Finish him
    off on the ground.
    
    -------------
     CHAPTER SIX - Into the Death Star
    -------------
    
    Fly around and shoot the TIE Bombers to receive their torpedos.  Whenever you
    have two torpedos, head for one of the Star Destroyers and launch them at the
    targets on its tower.  Once all four Star Destroyers are gone, you enter the
    Death Star.  Fly ahead and grab torpedos at the dispenser.  Ahead, launch
    torpedos at the four targets around the forcefield, going back for more
    torpedos as needed.  Fly through the forcefield once it's down and get more
    torpedos at the next dispenser.  Fly up the tunnel, and launch torpedos at the
    missile launchers beside the blast doors as they open.  In the central core,
    shoot the zappers in the walls as they open when you fly close to them.  When
    they're all destroyed, stay in front of the rotating shields around the core
    and blast the blue area when it appears.  once it's destroyed, launch a torpedo
    at the core.  During your escape, just keep flying straight out and firing
    continuously.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      CB6 Episode VI Character Bonus (ENDOR)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   While the Rebel Alliance struggles heroically
                   with the oppressive Empire, and as Luke Skywalker
                   moves closer to his epic destiny, daily life goes
                   on across the galaxy.
    
                   In the battle-torn forest of Endor, intrepid
                   adventurers compete to collect one million LEGO
                   Studs in the fastest time possible.
    
                   It's the desperate, ruthelss life of a world in
                   turmoil...
    
    
    This is ostensibly the most challenging of the Character Bonus stages, sporting
    the deadliest enemies, and giving you a time limit of seven minutes instead of
    five to collect one million Studs and earn the Gold Brick.  Again, I am going
    to recommend using Han Solo as your main character and any Bounty Hunter as
    your backup; the former for his rapid firing rate and maneuverability, and the
    latter for the Thermal Detonators, which you can use to blow up the shiny
    silver objects to receive a lot of the 10,000-point Purple Studs.
    
    This area consists of the starting platform and several side platforms ringing
    it, reachable by bridges that you must raise.  Most of the bridges will raise
    automatically as you approach them, but the first one on the left requires that
    you build the two gear mechanisms, and the first one on the right requires that
    you pull the nearby lever.  Neither of these tasks consumes a significant
    amount of time, so go ahead and do them.
    
    The initial tranquility of the stage will quickly be upset by a number of
    powerful enemies.  The easiest of them are Imperial officer types and require
    two blaster shots to kill, while there are also Gamorrean Guards and Imperial
    Guards thrown into the mix.  Those last are extremely difficult to kill using
    blasters, so I recommend just doing your best to just stay away from them,
    and/or pawning them off on your computer-controlled partner to keep them off of
    your back.  The Gamorrean Guards at least can be killed with a quick melee
    combo.  You could also use a Dark Force user and choke both Imperial and
    Gamorrean Guards to death.  But since you can only do this to one at a time, a
    well-placed Thermal Detonator might be a better way to do it, if you insist on
    wiping them out and not just running away from them.
    
    The Studs are plentiful in this stage.  The orange and blue urns all around the
    platforms release plenty of Blue Studs, and regenerate fairly quickly.  There
    are also several shiny silver objects to destroy using Thermal Detonators,
    releasing many Purple Studs.  You could more or less just stay in one or two
    areas and keep destroying the urns and shiny things as they reappear, and still
    keep your Stud tally in good shape.  You can also use the Force on the torches,
    but the amount of Studs that they provide is poor.
    
    If, after several tries, you are unable to complete the stage in time and are
    getting excessively frustrated, one option is to unlock, purchase and turn on
    some Extras, such as Super Blasters and Invincibility, rendering the stage
    notably easier.  But be warned: doing so may rob you of the satisfaction of
    beating the game under your own power.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      MB6 Episode VI Minikit Bonus (ENDOR)
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   In the battle-torn forest of Endor, intrepid
                   adventurers compete to collect one million LEGO
                   Studs in the fastest time possible.
    
                   It's the desperate, ruthelss life of a world in
                   turmoil...
    
    
    Here, small speedy vehicles are your best bet for collecting the required one
    million Studs in less than five minutes to earn this stage's Gold Brick.  TIE
    class vehicles are my personal favorite, because of their small size, speed,
    rapid firing rate, and general appearance.  Note that the enemy AT-ST's will
    only fire on ground-based vehicles.
    
    This stage consists of three forest clearings connected in a row.  You begin in
    the rightmost one.  To get to the others, take the path at the bottom right
    corner of the clearing.  The starting area is the most chock-full of
    destructibles, in the form of the small green plants that pepper the landscape.
    But of more importance, in the upper left corner you can find this stage's
    torpedo dispenser.  Swing by it to pick up three torpedos, then headdownand
    right to this clearing torpedo target tower.  Blow it up and collect the Purple
    Studs that it drops, then head left to the next clearing and blow up it torpedo
    target tower along the upper edge.  Get the Purple Studs, then head left again
    to the last clearing and the third tower.  All the while, you should be doing
    some swooping around to get the Studs from destroyed plants and enemy vehicles
    (which are rather wimpy and undersized here) to top up your total.  Fly back to
    the torpedo dispenser when you're done and repeat the whole process.  Keep this
    up until you reach the goal of one million Studs and get your Gold Brick.
    
    
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                         4D) CHAPTER LEGO STUD TOTALS SUMMARY
      ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    This chart was created to provide an easy look at how many Lego Studs are
    available in each chapter in both Story and Free Play modes, as well as how
    many are required in each mode to achieve True Jedi status.  The best practical
    use of this chart is to see which chapters are the best ones to replay to
    collect Studs for those major purchases (Stud multiplier extras and ghost
    characters, I'm looking at you here!).  Please note that Total Lego Stud
    figures are only approximate, generally rounded to the nearest 5,000, for
    simplicity's sake.  If you're hunting for more Studs to make those expensive
    purchases, though, just remember that the chapters with the most Studs are not
    necessarily the fastest way to collect Studs; other chapters may provide more
    within a shorter period of time.
    
    ===============================================================================
    |     Chapter     ||      Story Mode          ||      Free Play Mode          |
    |                 ||  True Jedi  |   Total    ||  True Jedi  |   Total        |
    ===============================================================================
    | Episode IV: | 1 ||    40,000   |  120,000   ||    70,000   |  260,000       |
    |  A New Hope | 2 ||    75,000   |  120,000   ||   120,000   |  175,000       |
    |             | 3 ||   165,000   |  200,000   ||   200,000   |  350,000       |
    |             | 4 ||    60,000   |   90,000   ||    80,000   |  120,000       |
    |             | 5 ||    55,000   |   65,000   ||    65,000   |   75,000       |
    |             | 6 ||    20,000   |   50,000   ||    30,000   |   60,000       |
    -------------------------------------------------------------------------------
    | Episode V:  | 1 ||    70,000   |   90,000   ||   100,000   |  140,000       |
    |  The Empire | 2 ||    40,000   |   60,000   ||    80,000   |  130,000       |
    |  Strikes    | 3 ||    50,000   |  100,000   ||    60,000   |  100,000       |
    |  Back       | 4 ||    50,000   |   60,000   ||    70,000   |  105,000       |
    |             | 5 ||    11,000   |   20,000   ||    16,000   |   25,000       |
    |             | 6 ||    45,000   |   55,000   ||    60,000   |   80,000       |
    -------------------------------------------------------------------------------
    | Episode VI: | 1 ||    38,000   |   50,000   ||    45,000   |   75,000       |
    |  Return of  | 2 ||    50,000   |   60,000   ||    65,000   |   95,000       |
    |  the Jedi   | 3 ||    55,000   |  105,000   ||    70,000   |  110,000       |
    |             | 4 ||    90,000   |  105,000   ||   110,000   |  140,000       |
    |             | 5 ||    55,000   |   55,500   ||    67,000   |   90,000       |
    |             | 6 ||    30,000   |   50,000   ||    40,000   |   50,000       |
    ===============================================================================
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                        -
    ~                          5) BOUNTY HUNTER MISSIONS                          ~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                        -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
                   The vile gangster Jabba the Hutt plans to kidnap
                   leading figures in the Rebel Alliance,
                   threatening to hand them over to Imperial forces
                   unless a ransom is paid.
    
                   Naturally, the evil Hutt intends to take the
                   ransom money, trade his prisoners to the
                   Imperials regadless, and pocket a double bounty.
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      UNLOCKING THE BOUNTY HUNTER MISSIONS
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    In order to enter this secret area, you must have unlocked and purchased every
    character that claims 'Bounty Hunter' as its profession.  The complete list is:
    
         Greedo - Available after completing Episode IV, Chapter Three: Mos Eisley
                    Spaceport.  Cost to purchase: 60,000 Studs.
    
         Boba Fett - Available after completing Episode VI, Chapter Two: The Great
                       Pit of Carkoon.  Cost to purchase: 175,000 Studs.
    
         IG-88 - Available after completing all chapters of all episodes in Story
                   Mode.  Cost to purchase: 100,000 Studs.
    
         Bossk - Available after completing Episode VI, Chapter Three: Speeder
                   Showdown.  Cost to purchase: 75,000 Studs.
    
         Dengar - Available after completing Episode VI, Chapter Three: Speeder
                    Showdown.  Cost to purchase: 70,000 Studs.
    
         4-LOM - Available after completing Episode VI, Chapter Three: Speeder
                   Showdown.  Cost to purchase: 45,000 Studs.
    
    So basically, you need to the entire game in Story mode, and you need 525,000
    Studs.  Purchase the required characters at the bar in Mos Eisley Cantina.
    Once you've got them all, simply walk past the door between the areas for
    Episode IV and Episode V in the cantina, and it will open for you.  Head inside
    and go up to the counter, where Jabba the Hutt offers you ten possible
    bounties.
    
    During each bounty mission, you will have at your disposal the entire team of
    bounty hunters, all on-screen at one time.  The missions take place in limited
    sections of areas already seen throughout the game.  For each mission, you must
    locate and make physical contact with your bounty target within three minutes.
    There are no Studs to collect, but there are often enemies to fight off while
    you try to complete your mission.  Also note that not all Bounty Hunters are
    created equally; Boba Fett and 4-LOM both sport Super Blasters, while 4-LOM and
    IG-88 are not capable of assembling Lego pieces or pulling levers, but they can
    operate both Protocol and Astromech Droid Locks.  Boba Fett also has the
    advantage of his jetpack, allowing you to hover across gaps in the terrain.
    Capturing each bounty will earn you a Gold Brick, and you will receive some
    Studs based on how much time you had left on the clock.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=
      BH1 - Mission 1: R2-D2
     =-=-=-=-=-=-=-=-=-=-=-=-=
    
                   A band of vicious Bounty Hunters has come
                   together to execute Jabba's scheme.  Their first
                   target: R2-D2, a lowly droid made valuable by the
                   secret information he contains, high above
                   Tatooine on the Rebel Blockade Runner...
    
    
    Pick your Bounty Hunter, then shoot the few Rebels that come through the door
    to your right.  Use the grapple point just above, cross the platform, and use
    the next grapple point to reach the top.  You can build the two piles of Lego
    bricks to extend the bridge, but it's quicker to just switch to Boba Fett and
    hover right across the gap and enter the next hallway.
    
    Run up and enter the door at the end.  Take a right in the next hallway, and
    enter the Bounty Hunter checkpoint.  Inside, go straight up to the end of this
    hallway.  As you approach each ramp, it will rise on its own.  Go up each ramp
    and Lego pieces will automatically explode into the main hall (unless your
    character is a Droid).  Build these into a doorway, and run inside it once it's
    complete to tag your Droid target.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH2 - Mission 2: Obi-Wan Kenobi
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: the legendary Jedi Knight
                   Obi-Wan Kenobi, now an old man hidden somewhere
                   on the planet Tatooine...
    
    Run right up the hall and turn left, then enter the next room, blasting away
    the Jawas, so that they don't stun your Droid characters.  Have either IG-88 or
    4-LOM operate the Astromech Droid Lock and go up the elevator.  Above, walk
    across both rows of floor buttons to activate the levers, and pull both levers
    together.  Enter the next room and use the Protocol Droid Lock on the left
    wall, after shooting the Jawas to prevent them from stunning you.  In the final
    room, blast the canisters on the right side to find old Ben Kenobi in the
    alcove behind them.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH3 - Mission 3: Chewbacca
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: the courageous Wookiee
                   Chewbacca, last seen in the shady alleys of Mos
                   Eisley Spaceport...
    
    
    Head down and use the first grapple point.  Go up through the alcove to the
    street.  Run up the street to the steel doors, and use a Thermal Detonator to
    blow them up (thanks to Skterelement03 for pointing out that you don't need the
    explosive crate to open these doors).  Head through the doorway, go down the
    stairs and hang a left.  Blast the large grey doors on the left and you'll see
    Chewbacca standing behind them.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH4 - Mission 4: Princess Leia
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: the Alderaan Senator Princess
                   Leia, currently a guest of Darth Vader on the
                   mighty Death Star battle station...
    
    
    Head right across the bridge and build the remainder of the rotating lever.
    Push it around clockwise until the bridge reaches the next platform and cross
    it.  (Alternately, you could just use Boba Fett and hover to the next platform,
    saving a bit of time; the rest of the Bounty Hunters will catch up when you
    enter the next room).  Use the grapple points to reach the top, then jump right
    and drop down to the door.  In the next room, head to the door in the far left
    corner.  Run up the hallway to the prison control room, and rebuild the control
    panel on both sides.  Pull the two levers together and head up the middle
    towards the cells.  Princess Leia can be found in the third cell on the left
    (opposite the one she occupied in Story mode), which can be opened by pulling
    the levers on either side of the door.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH5 - Mission 5: Admiral Ackbar
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: the Rebel Commander Admiral
                   Ackbar, stationed on the Rebel base of Hoth...
    
    
    Have either 4-LOM or IG-88 operate the Protocol Droid Lock on the left side of
    the room.  Kill the Stormtroopers inside and use a Thermal Detonator to blow
    away the debris in the upper left corner.  Head through that hall and into the
    back room.  Build the control panel in front of the cylinder in the middle of
    the room, and the cylinder will open, revealing Admiral Ackbar.  Jump up to him
    to collect your bounty.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=
      BH6 - Mission 6: Yoda
     =-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: Yoda, a Jedi Master forced
                   into hiding when the Republic collapsed, recently
                   spotted on the forest moon of Endor...
    
    
    Stick to using Boba Fett in this mission, since you need a Super Blaster to
    kill the enemy Ewoks in one shot, and you'll need to hover at one point.  From
    the start, head to the left all the way to the corner of the platform, and
    either build the two gear mechanisms to raise the bridge, or just hover across
    the gap.  On the other platform, head straight across to the left.  Blast the
    two purple crates beside the wooden throne, and build the Lego pieces into a
    rotating lever.  Push it counter-clockwise until it retracts into the floor,
    then hover up to the lift that the rotating lever raised.  Once the lift rises,
    nab Yoda on your right.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=
      BH7 - Mission 7: C-3PO
     =-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: a humble protocol droid
                   whose knowledge of Rebel personnel makes him a
                   valuable asset - C-3PO, last seen in Cloud
                   City...
    
    
    Head up the corridor and up the stairs.  Above, enter the Bounty Hunter
    checkpoint around the bend.  Go straight up at the crossroads and have either
    IG-88 or 4-LOM operate the Protocol Droid Lock.  Inside, go left and follow the
    corridor to the elevators.  Use the Bounty Hunter checkpoint inside the left
    elevator to reach the roof, and tag C-3PO standing up there.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH8 - Mission 8: Lando Calrissian
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: Lando Calrissian, the
                   Baron-Administrator of Cloud City, with known
                   Rebel sympathies...
    
    
    Head up the path while firing at the Stormtroopers.  Build the grapple point at
    the top of the platform and use it to swing across the gap.  Use the next
    grapple point and cross the walkway all the way to the right.  Use 4-LOM or IG-
    88 to activate the Protocol Droid Lock by the door at the end and head inside.
    Run up the hallway and turn right at the end.  Have either 4-LOM or IG-88 run
    through the steam and go through the hall in the upper left corner.  Lando
    Calrissian is standing in the middle of the room that this leads to.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH9 - Mission 9: Luke Skywalker
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their next target: Luke Skywalker, the great
                   Jedi hero of the Alliance, last seen in the
                   shady alleys of Mos Eisley Spaceport...
    
    
    Head left from the start and fight the Stormtroopers.  Take care not to shoot
    any of the civilians by mistake, or they'll start firing on you too.  It's no
    big deal, it just slows you down a little bit.  Use a Thermal Detonator to
    destroy the second shiny silver object, the one on the right.  Assemble the
    Lego pieces underneath it into a rotating lever and push it around counter-
    clockwise one full rotation to raise up the monolithic structure just above.
    After this, pieces to a white grapple point will drop down, so assemble and use
    it to reach Luke Skywalker on a platform far overhead.
    
    
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      BH10 - Mission 10: Han Solo
     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                   Their final target: Han Solo, a former smuggler
                   turned Alliance hero, stationed on the Rebel
                   base of Hoth...
    
    
    Head to the right and approach the door, causing debris to come down in front
    of it.  Build this into an explosive that will wipe out the door.  Head up the
    corridor and assemble the heat generator at the end.  Blast it three times and
    wait for the ice wall to melt, then head into the next room.  Cross to the
    other end and push the block heater down.  Again, wait for the ice to melt
    (while shooting a few Stormtroopers) and enter the door.  Go up the curved
    hallway, and take a right at the crossroads.  Blast all of the crates (or just
    use one Thermal Detonator) and enter the side room.  Rebuild the rest of the
    explosives cart along the upper wall, and hop onto it as it rides around the
    track.  Jump off to the raised alcove on the right side, where Han Solo grins
    as he is captured.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
    ~                          6) LEGO CITY BONUS STAGE                           ~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
                   In an infinite universe, all things are possible.
    
                   As the second Death Star explodes beside an Endor
                   moon, Anakin Skywalker's epic journey is
                   complete.  With his final sacrifice, balance has
                   returned to the Force.
    
                   In ANOTHER galaxy far, far away, though, echoes
                   of this drama live on, and a new world awakens...
    
    
    Outside the cantina near the door to the left of the Episode VI hub, there is a
    pile of Gold Bricks that will grow as you collect more.  Once you have found
    sixty Gold Bricks (check the Gold Brick summary at the bottom of this guide if
    you're having difficulty locating them for some reason), you can build them
    into a giant question mark mounted in the wall, with a doorway at the bottom.
    Head through this door to begin the Lego City bonus stage.
    
    Here, your goal is to collect one million Studs.  There is no time limit, and
    to collect Studs, all you have to do is reveal them (i.e. you don't have to
    physically walk over them; they'll automatically be added to your total).
    Studs are hidden all over the place!  Blast apart everything that you can, use
    the Force wherever sparkles appear, build vehicles and ride them and creatures
    around, and whatever else you can think of.  There are exactly one million
    Studs in this level, so you need to find absolutely every single one of them.
    Of course, this guide is here to help you out, with a little map and all.
    Aren't I nice?
    
                      _____________________________________
                     |              /\          /\         |
     Not to scale!   |             /9 \        /8 \        |
                     |             |__|        |__|        |
     ________________|                  _________          |_____
    |   Trees                          /         \         Speedr|
    |        _____        ..........  /    ,-.    \   /\    =====|
    |       /     \       .Banthas .  |   |   |   |  /7 \        |
    |      /   _   \      ..........  |   |   |   |  |__|        |
    |     |   |_|  |__________________|   |___|   |_____         |
    |      \                                            \  LET-  |
    |       \_      _________________________________    \  TERS |
    |         |    /  _                       ...... \   |       |
    |         |    | |1|         __________   .Taun. |   |       |
    |         |    | |_|        /          \  .tauns |   |       |
    |         |    |  xx       /    ___     \ ...... |   |       |
    |         |    |  xx      /    /   \    |  /\    |   | |^|   |
    |         |    |         |    |    |    | /10\   |   |_|6|   |
    |      .  |    |   /\    |    |    |    | |__|   |    _  |   |
    |  Dew-.  |    |__/2 \   |    \____|    |________/   | |_|   |
    |  back.  |     __|__|   |                          /        |
    |      .  |    |          \________      __________/         |
    |      .  \     \     ...........  |    |                    |
    |          \     \    . __| |__ .  |    |      /\            |
    |           |     |   .|__   __|.  |    |     /4 \      W    |
    |           |     |   .   |_|   .  |    |     |__|           |
    |        P  |     |   ...........  |    |            W   |^| |
    |        l  |     \_______________/     |                |5| |
    |        a  \                           |      /\        |_| |
    |        y   \_________________________/      /3 \  _________|
    |        ground                            Car|__| |
    |__________________________________________________|
    
    Let's get to it, shall we?  Some of my directions will refer to house/building
    numbers, as indicated on the map above.
    
    In the park where you begin (with the cross-shaped flooring), blast the trees
    and the fence segments.  Use the Force on the four flower planters to make them
    bloom, then destroy the planters.
    
    Head down-left to the playground next.  Use a Thermal Detonator on the shiny
    turbine on the right, then assemble the rotating lever.  You can push it around
    to spin the toy beside it, but this doesn't get you any Studs.  Destroy the
    fence and trees all around the playground.  Head to the swings and grab the
    Blue Studs on the ground (you can use the grapple points to make it more fun).
    Go up the orange steps under the slide, then the yellow ones to reach the top.
    Slide down the slide.  At the bottom, there is a small stack of blue Lego studs
    (not the monetary kind, but actual knobs from the tops of Lego blocks).  Use an
    organic character to spread these (in the same way that you would build Lego in
    the game) to make some flowers.
    
    Next, head up towards the red house (marked #2 on my map).  Destroy the trees
    and 'assemble' the yellow and orange Lego flower seeds from the three small
    piles.  Use the Force to open all of the windows around the house.  Double-jump
    on top and destroy the skylights on the sides, and grab the Blue Studs from the
    highest roof.  You can pull the levers to open the garage doors, letting you
    walk straight through the house.
    
    Go up and use the Force to open the two windows on the red tower (#1).  Smash
    the ground between the two red buildings to reveal a pit with a partial vehicle
    inside.  Use to Force to move the object in front of the red tower onto the
    vehicle.  Now use the Force to move the vehicle piece inside the garage in the
    lower red building onto the vehicle as well.  Go left and smash the fence in
    front of the Dewback, then ride the Dewback to the red tower and jump off to
    land on the roof.  Assemble the antennas around the roof onto the vehicle to
    complete it.
    
    Head up some more to the upper left corner with lots of trees.  Destroy the
    trees, and walk all through the area to cause several blue flowers to pop out
    of the ground.  Once you've revealed them all, you will receive 10,000 Studs.
    
    Go right to the Bantha pen and destroy the fence all around.  Also smash the
    bench and sign at the 'bus stop' for more Studs, as well as any nearby trees.
    Head right some more and destroy the trees in the middle of the road loop, and
    assemble the orange Lego flower seeds to make them sprout.  Head up to the
    house marked #9, which will spiral away as you approach.  Weird.  Anyway, use a
    Thermal Detonator on the shiny turbines inside, and grab the Blue Studs.
    Assemble the jeep from the Lego pieces underneath the turbine.
    
    Move right to the next house's foundation (#8 on my map), destroying the fence
    and trees along the way.  Here, you must destroy the trees in and around the
    foundation to 'grow' the house into completion.  Start at the back so that you
    can better see what you're doing.  When you think you're done, do a couple of
    double-jump lightsaber smashes to make sure that there are no more destructible
    parts.  Next, we will start going down the right side of the city.
    
    In the upper right corner, destroy the barrier with a Thermal Detonator.  I'll
    get to using the vehicles later.  Move down to red-roofed house #7.  You can
    smash the front column of the house, but then you must use the Force to shrink
    the remaining house segments into nothingness.  Once all of the walls and roof
    have vanished, collect the Blue Studs from inside, then assemble the remaining
    foundation into a smaller, cuter house.
    
    Behind and down from this house are several colored Lego blocks in different
    configurations.  You need to spell the word 'LEGO' out of them.  First, destroy
    the trees scattered around to get them out of the way.  Now, use the Force to
    stack the parts of each letter.  For the blue pieces, first move the 3-block
    piece into position, then each of the four 1-block pieces to make an 'L'.  For
    the yellow pieces, stack first a 3-block piece, then a 1-block piece, then the
    2-block, then the other 1-block, then the other 3-block piece, to create 'E'.
    To make the green 'G', stack first a 3-block piece, then the two long 2-block
    pieces, then the 1-block piece, and finally the other 3-block piece.  For the
    final letter, using the red pieces, first place a 3-block piece on the ground,
    then stack all three 2-block pieces on top of that, and add the last 3-block
    piece to finish the 'O', and that spells LEGO!  You get 8,000 Studs for your
    efforts.
    
    Head down to the building with the yellow trim (#6 on my map).  Destroy the
    blue flowers in front of it for a few Studs.  Use the Force to open the glass
    doors and close the shutters all around.  Double-jump onto the roof to collect
    the Blue Studs.  Do a lightsaber ground smash on the right end of the house to
    break open some stuff underneath.
    
    Move down some more towards the bottom right corner of the city, destroying the
    trees as you go by.  There are two white windmills for you to rebuild using the
    Force.  This provides power for the city, and all of the streetlamps will now
    be illuminated.  This also means that you can smash them!  Run all around the
    city destroying the tall streetlights lining the roads, then return to this
    corner.  Move to the tiny house in the very bottom right corner (#5 on my map).
    You can use the Force to close the shutters, but this doesn't provide any
    Studs.  What does, however, is smashing the house to pieces!  Go crazy on it,
    then assemble the Lego pieces inside into a green tractor.
    
    Follow the lower city wall to the pair of black and red houses (#s 4 and 3 on
    my map).  Using the Force on the windows is useless.  For the red house, walk
    in through the door and move all around inside to gather the Blue Studs.  The
    black house is completely destructible, so go to town on it, including the
    front post and the trees beside it.  All of this will reveal the pieces to an
    AT-ST, which you can assemble using the Force.  If you can't complete it, that
    means that there's still something to destroy nearby that is getting in the
    way.
    
    Head up the road that goes past house #10.  Collect the Blue Studs in the loop,
    and destroy any remaining nearby trees.  Assemble the blue and yellow Lego
    flower seeds in the middle of the loop.  Destroy the fence around the Tauntauns
    above the house, and also the fence and trees in front of the house.  Smash
    open the three small garbage cans to reveal the pieces to a vehicle, and
    assemble it.  Hop into the vehicle, and many Blue Studs will appear in a line
    along the roads.  Drive around to collect them all.  And with that, it's time
    to start riding the creatures and vehicles around town.
    
    Jump onto one of the Tauntauns to make another row of Blue Studs appear, and go
    collect them.  Next, go to the top of the city and jump into the orange jeep
    beside the house that flies away as you approach it.  Follow the new row of
    Blue Studs to its end.  Next, go to the bottom right corner of town and hop
    into the green tractor that you built.  Follow the new row of Blue Studs again.
    And now for the real fun: destroy (some of) the remaining houses!  You have a
    couple of ways to accomplish this.  First, the Landspeeder in the upper right
    corner, and the flyer that you build next to the red tower and both able to
    wipe out sections of (some) houses by ramming into them at full speed.  This
    takes time and can only damage one part of a house at a time, and it would be
    extremely difficult to destroy a house in entirety in this way.  The other,
    more fun option is to hop into the AT-ST near that you built from house #4 and
    go on a blasting spree.  The homes that are destructible are the red-roofed
    house #3 along the lower edge of town, and the other red-roofed house #10, in
    the middle of town (though you could also just blast them apart with Thermal
    Detonators).
    
    There are actually slightly over 1,000,000 Studs available in Lego City, so if
    you've been following this guide exactly, you won't need to completely destroy
    both houses to complete the stage.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                             ~~~~~~~~~~~~~~~~~                               -
    ~                               7) CHARACTERS                                 ~
    -                             ~~~~~~~~~~~~~~~~~                               -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    Lego Star Wars II sports a large cast of characters, and this is one of the
    more entertaining aspects of the game.  Fans of the films will find many
    beloved main and side characters to play with in Free Play mode.  A good many
    of the characters are automatically unlocked after they appear as playable
    characters in Story mode, but most must be first unlocked by playing through
    the appropriate chapter, then purchased for varying amounts of Studs at the Mos
    Eisley Cantina bar.  See the boxes at the end of each Story mode chapter
    walkthrough in this guide to see which ones are unlocked, or, more locally,
    check out their files below.
    
    Now, it would be dull if all of the various characters could do the same
    things, so there are a large number of abilities spread among the different
    characters.  These are as follows:
    
    JUMP: This allows characters who have knees to bend to move up small ledges and
          leap over short objects, as well as take to the air briefly as they dodge
          enemy attacks.
    
    DOUBLE-JUMP: Defying all known laws of physics, some characters can propel
                 themselves further into the air while already airborne, to reach
                 otherwise unattainable heights and distances.  Characters with
                 this ability can also do a high back flip by pressing back on the
                 [L stick] while pressing [X].
    
    DIVE-ROLL: Characters with this ability can follow up a jump with a tuck and
               roll as they land by pressing [X] again while in the air.  Very
               flashy.
    
    BELLY FLOP: Meanwhile, some characters attempt to dive-roll but just fall flat.
    
    HOVER: Using special jets, some characters can float above ground as they move
           around over medium distances, and even fly across bottomless pits and
           other abysses to reach distant landing points.  This ability is used by
           either pressing and holding [X], or by pressing [X] again while in the
           middle of a jump, depending on the character.
    
    BLASTER: These ubiquitous weapons fire bolts of energy in a straight line,
             damaging enemies and objects.
    
    QUICK BLASTER: A few characters sport sleek, more compact blasters that are
                   capable of firing off shots with greater frequency.
    
    SUPER BLASTER: A lucky few characters possess very powerful blaster rifles,
                   which cause double the damage of the normal variety.
    
    DODGE: Certain characters are able to evade incoming blaster fire by pressing
           [X] just before the shot hits.  Follow this up with a counter-shot for
           deadly effect.
    
    GRAPPLE: Characters sporting blasters and other weapons are able to launch a
             grappling line at a mounted hook from special points on the ground,
             indicated by red targeting reticules.  This allows travel to otherwise
             unreachable areas.
    
    MELEE ATTACK: When enemies get too close for comfort, it's handy to be able to
                  knock them back with your own bare hands.  A melee strike does
                  the same damage as a regular blaster shot, and melee hits can be
                  be strung together to form multi-hit combos, varying by
                  character.
    
    LIGHTSABER: These sleek, refined energy swords are the traditional weapon of
                the Jedi, and in the hands of a skilled wielder can be devastating.
                capable of damaging enemies and objects alike.  Lightsaber users
                can swing their weapons around in multi-hit combos, do far-reaching
                jump attacks, and double-jump ground strikes that cause damage in a
                short radius around the strike point.  Also, by holding [Square],
                Lightsaber users can defend against incoming attacks, and can even
                reflect blaster shots back at the firer by pressing [Square] just
                before the shot hits.
    
    FORCE: The mysterious energy that binds all things in the galaxy.  Those
           sensitive to it and trained to manipulate it can move objects with force
           of will.  Objects that can be affected by the Force display light blue
           sparkles, and will glow when a Force-wielding character approaches it,
           if they are under your current control.
    
    DARK FORCE: Twisted Sith have explored the potential of the Force to do evil
                throughout the galaxy.  Dark Force users can affect any objects
                that regular Force users can, as well as special dark objects
                marked by red sparkles.
    
    FORCE CHOKE: Primarily a Dark Force power, characters with this skill can grab
                 enemies with the Force and squeeze them until they die.  This is
                 the usual direct Force attack of all Sith, but light-side Force
                 users can also apply this power to certain specific enemies.
    
    JEDI MIND TRICK: Good Force wielders, rather than killing their enemies with
                     the Force, can instead befuddle them temporarily, leaving them
                     in a tizzy while you move on or take advantage of their state
                     to kill them while they're helpless.  This generally only
                     works on those of weak mind, particularly the cannon fodder
                     that form the front lines of both sides (e.g. Stormtroopers
                     and Rebel Troopers and their variations), Jawas, Ewoks, etc.
    
    FORCE LIGHTNING: The most extreme of the Dark Force powers, Force Lightning is
                     an expression of pure hatred.  It can grab onto foes and shock
                     them until they are dead.
    
    THERMAL DETONATORS: These devices, thrown with [O] and detonated with [O] again
                        or simply with time, are capable of causing intense damage
                        with an area effect.  One blast will instantly kill any
                        non-boss character, friend or foe or self, if too close to
                        the blast.  A specialy of Bounty Hunters.
    
    PROTOCOL DROID LOCKS: Certain Droids have the ability to operate electronic
                          panels to open doors and perform other tasks.  These
                          panels are marked by C-3PO's face.
    
    ASTROMECH DROID LOCKS: Other Droids can operate electronic panels marked by
                           R2-D2's domed head.
    
    BOUNTY HUNTER CHECKPOINTS: Characters with this ability can open the camera-
                               guarded doors marked with a Bounty Hunter's face by
                               standing in the green reticule on the floor, facing
                               the camera and pressing [O].
    
    STORMTROOPER CHECKPOINTS: Characters with this ability can open the camera-
                              guarded doors marked with a Stormtrooper's helmet by
                              standing in the white reticule on the floor, facing
                              the camera and pressing [O].
    
    BUILD LEGO: All organic characters have the ability to assemble piles of Lego
                pieces into a cohesive whole.  This skill is vital in a universe
                made entirely of Lego.
    
    PULL LEVER: All organic characters can also pull down levers to perform a
                variety of tasks.
    
    RIDE: Most characters are capable of leaping into the driver's seat and steer
          animals and vehicles around, as well as cannon chairs and crane
          controllers.  Press [Triangle] while standing beside the creature or
          vehicle to mount it, and press [Triangle] or [X] to dismount again.
    
    PUSH BLOCKS: Again, most characters can push movable blocks and other objects
                 along floors within special marked spaces.
    
    WEAR HELMET: Throughout the game, helmet dispensers will be available to help
                 disguise your characters as a Stormtrooper or Bounty Hunter, while
                 some dispensers merely let you try on a series of jaunty caps.  In
                 order to use these, however, the character must have the right
                 size of head, and not already be wearing something prohibitive.
                 Those who don't qualify will jump out of the way before the helmet
                 makes contact.
    
    ZAPPER: Two groups of characters use these 'weapons': Astromech Droids, and
            Droid keepers, i.e. Jawas and Ugnaughts.  They emit a little jolt of
            electricity that will temporarily stun a Droid, and those built into
            Astromech Droids can also stun front-line troopers (i.e. Stormtroopers
            and Rebel Troopers and their variants).  These have no other
            offensive capabilities.
    
    THREAT EVASION: Most Droids are perceived as mere work devices, and are
                    generally ignored by living creatures.  As a result, they can
                    wade through a battlefield without any enemies targeting them.
                    They can still be hurt, however, if they wander into a foe's
                    line of fire while they're targeting someone else.  Droids and
                    a few special other characters have this ability to be ignored
                    by all enemies.
    
    VENT CRAWL: Smaller characters are able to negotiate tight spaces and crawl
                through special tunnels to reach otherwise unattainable places.
    
    SLINGSHOT: This primitive weapon packs a punch, causing damage to enemies and
               objects similar to a regular blaster.  Slingshot users, however,
               cannot fire while jumping, cannot aim at high targets, and their
               shots arc slightly, so they can sometimes miss short objects
               directly in front of them.  Slingshot shots also have much less
               range than blasters.
    
    DEFEND: This refers to the ability to block enemy attacks, whether from blaster
            or lightsaber.  This is an innate ability for any lightsaber wielder,
            but a lucky few other characters possess this skill as well.
    
    SPIRIT FORM: Some Force users have learned how to retain their spirit together
                 after death.  Appearing as ghosts, they cannot be seen by enemies,
                 and cannot be harmed in any way.  They can, however, still attack
                 and kill enemies and affect their environment as if they were
                 flesh.
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                    7A) Lego Star Wars II Characters                     ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
        ---------------
       | PRINCESS LEIA |
     --                 ----------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Start of game.                                                   |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Pull levers, Push blocks, Ride, Wear helmet             |
    |                                                                             |
    | This is Leia in her white outfit from the start of the first ever Star Wars |
    | film.  Looking saucy in her ruby red lipstick, she is the only female       |
    | character in the entire game.  Her melee attack is a nasty slap to the face;|
    | string it together with a vicious backhand for a 3-hit combo.               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | CAPTAIN ANTILLES |
     --                    -------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Start of game.                                                   |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers,        |
    |                     Melee attack, Push blocks, Ride                         |
    |                                                                             |
    | The only Rebel trooper to get an actual name.  His punch combo will only be |
    | used against those unfriendly to Rebel interests.  A standard blaster user. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | REBEL FRIEND |
     --                -----------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode IV, Chapter One.                                |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers,        |
    |                     Push blocks, Ride                                       |
    |                                                                             |
    | A Rebel in a red shirt.  Not to be confused with Rebel Troopers, who wear   |
    | blue shirts.  Keep them straight, or suffer the consequences.  Fights up    |
    | close and personal with some wildly swinging punches as needed.             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | R2-D2 |
     --         ------------------------------------------------------------------
    |  CLASS: Astromech Droid                                                     |
    |  OBTAINED: Complete Episode IV, Chapter One.                                |
    |  SPECIAL ABILITIES: Hover, Zapper, Astromech Droid Locks, Threat evasion    |
    |                                                                             |
    | Is it a robot?  Is it a garbage can?  No, it's R2-D2!  This lovable chrome- |
    | dome is arguably the real star of the entire Star Wars saga, and for a      |
    | working class Droid is quite useful, due to his hoverjets and his zapper,   |
    | which can stun low-ranking organic beings as well as other Droids.  Turn on |
    | the 'Super Zapper' Extra for even more fun.                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | C-3PO |
     --         ------------------------------------------------------------------
    |  CLASS: Protocol Droid                                                      |
    |  OBTAINED: Complete Episode IV, Chapter One.                                |
    |  SPECIAL ABILITIES: Protocol Droid Locks, Threat evasion                    |
    |                                                                             |
    | Who ever came up with the idea of making your nagging, worrying grandma     |
    | into a robot?  Definitely not cool, but somehow beloved all the same.  His  |
    | role as a character is similar to his role in the movies: practically       |
    | useless.  Only the existence of Protocol Droid Locks keeps him from being   |
    | completely obsolete, especially since he's the only Protocol Droid in the   |
    | game.                                                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------------------
       | LUKE SKYWALKER (TATOOINE) |
     --                             ----------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode IV, Chapter Two.                                |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Dive-roll, Dodge, Build Lego,   |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | The original whiner with a destiny.  He still has a long way to go before   |
    | he will be able to call himself a Jedi.                                     |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------
       | BEN KENOBI |
     --              -------------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  OBTAINED: Complete Episode IV, Chapter Two.                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Force, Lightsaber, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | A.k.a. Obi-wan Kenobi, a.k.a. Old Ben.  His image as a crazy old desert     |
    | kook is only a cover so that he can keep an eye on Luke as he grows.  One   |
    | of the last remaining Jedi Knights, played by Alec Guinness in the films.   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | HAN SOLO |
     --            ---------------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode IV, Chapter Three.                              |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
    |                     Melee Attack, Build Lego, Push blocks, Pull levers,     |
    |                     Wear helmet                                             |
    |                                                                             |
    | Who could not love Han Solo?  Sexy, scandalous, and suave with his hip-     |
    | -slung rapid-fire blaster, women want to be with him, and men want to be    |
    | him.  He's earned the right to his cocky grin.  Great fun to play as.       |
    | Immune to Jedi mind tricks.                                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------
       | CHEWBACCA |
     --             --------------------------------------------------------------
    |  CLASS: Wookiee                                                             |
    |  OBTAINED: Complete Episode IV, Chapter Three.                              |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
    |                     Build Lego, Push blocks, Pull levers, Wear helmet       |
    |                                                                             |
    | Everyone's favorite seven foot furball.  A little too lunky to be able to   |
    | dodge blaster shots or do a dive-roll.  Uses a unique crossbow-type blaster.|
    | Let him get close to Stormtroopers and watch as he rips their arms instead  |
    | of his regular melee attack.  Put a hat or helmet on him and watch how he   |
    | he wears it all askew.  What a rebel.                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------
       | HAN SOLO (STORMTROOPER) |
     --                           ------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode IV, Chapter Four.                               |
    |  SPECIAL ABILITIES: Jump, Quick blaster, Dive-roll, Dodge, Melee attack,    |
    |                     Grapple, Build Lego, Push blocks, Pull levers, Ride     |
    |                                                                             |
    | Han Solo in Stormtrooper garb.  The only thing differentiating him from     |
    | Stormtrooper Luke is his darker hair and his goofball grin.  Add a          |
    | Stormtrooper helmet to complete the disguise.                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------------
       | LUKE SKYWALKER (STORMTROOPER) |
     --                                 ------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode IV, Chapter Four.                               |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | Luke Skywalker in Stormtrooper garb, minus the helmet, though he can        |
    | complete the disguise if a helmet dispenser is around.                      |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------
       | HAN SOLO (HOTH) |
     --                   --------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode V, Chapter Two.                                 |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Melee attack,    |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | You'd think that on an ice planet, he'd do up his jacket.  What a rebel.    |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------
       | PRINCESS LEIA (HOTH) |
     --                        ---------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Two.                                 |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Dodge, Melee attack, Build Lego,|
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Her outfit matches Luke' Hoth outfit perfectly.  You'd almost think that    |
    | they were related or something.                                             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | LUKE SKYWALKER (PILOT) |
     --                          -------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Four.                                |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | Physically, nearly indistinguishable from other Rebel Pilots, though he     |
    | retains his dive-roll and blaster dodge moves.  The trick to spotting the   |
    | difference between them is that Luke has red markings on his helmet, while  |
    | other Rebel Pilots have blue markings.  I know, it's a huge difference.     |
    | Note the rapid succession of left jabs that he mixes in with his left-right |
    | punch combos.                                                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------------
       | LUKE SKYWALKER (DAGOBAH) |
     --                            -----------------------------------------------
    |  CLASS: Jedi                                                                |
    |  OBTAINED: Complete Episode V, Chapter Four.                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Though the first time you control this character in Story mode he still     |
    | uses a blaster, in Free Play it's all lightsaber and Force.  How he manages |
    | to do those flips with that backpack throwing off his center of gravity,    |
    | I'll never know.  Does whatever any Jedi can.                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------------
       | LUKE SKYWALKER (JEDI) |
     --                         --------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  OBTAINED: Complete Episode VI, Chapter One.                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Our one-handed, black robed hero, at last accepting of his destiny.  He     |
    | first gets to show off his stuff in Jabba's palace.                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------
       | YODA |
     --        -------------------------------------------------------------------
    |  CLASS: Jedi Master                                                         |
    |  OBTAINED: Complete Episode V, Chapter Four.                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | Yoda would be a great character to play, if he wasn't just so... darned...  |
    | slow!  Pull out his lightsaber while you're moving around if you want to    |
    | get anywhere this century.  At least his lightsaber strikes, both standing  |
    | and jumping, are wild and crazy.                                            |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | LANDO CALRISSIAN |
     --                    -------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode V, Chapter Six.                                 |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Baron-administrator of Cloud City, and old 'friend' to Han Solo, Lando is a |
    | formidable ally.  His blaster skills are augmented by his unique kick-kick- |
    | spinning uppercut melee combo.  Try to use it on Leia for an altogether     |
    | different move.  Lando sure is a charmer.  I'd lose the cape, though.       |
    | Also note that despite the fact that most main characters (those with       |
    | proper names at least) are immune to the Jedi mind trick, Lando falls       |
    | victim to it easily for some reason (thanks to Steven K. for pointing this  |
    | out)                                                                        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | PRINCESS LEIA (BESPIN) |
     --                          -------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Six.                                 |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Push blocks, Pull levers, Ride                          |
    |                                                                             |
    | This Leia is wearing a hairdo complex enough that she won't risk messing it |
    | up by putting on a hat or helmet.  Her outfit matches her hair, too.  I     |
    | guess a girl's gotta look her best.                                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------
       | LUKE SKYWALKER (BESPIN) |
     --                           ------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  OBTAINED: Complete Episode V, Chapter Five.                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Now, where did Luke get that full-body jumpsuit that perfectly matches his  |
    | hair?  I guess in the world of Lego, there are limited colours to choose    |
    | from.  One of the post-Jedi training Lukes.  Enjoy his right hand while you |
    | can.                                                                        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | PRINCESS LEIA (BOUSHH) |
     --                          -------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode VI, Chapter One.                                |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Thermal Detonators, Push blocks, Pull levers, Ride,     |
    |                     Bounty Hunter checkpoints                               |
    |                                                                             |
    | Disguised as a Bounty Hunter, Leia has never been deadlier, thanks to the   |
    | addition of Thermal Detonators to her arsenal.  The disguise is perfect,    |
    | and she can go anywhere that legitimate Bounty hunters can.                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------
       | LANDO (PALACE GUARD) |
     --                        ---------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode VI, Chapter Two.                                |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | You can differentiate him from a regular Palace Guard by his darker clothes |
    | and pigmentation.  He also holds onto his nifty kick and spinning uppercut  |
    | melee combo.  Lando, you sneaky devil, you.                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | HAN SOLO (SKIFF) |
     --                    -------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode VI, Chapter One.                                |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
    |                     Melee attack, Build Lego, Push blocks, Pull levers,     |
    |                     Wear helmet                                             |
    |                                                                             |
    | He may be still half-blind from the carbonite freezing process, but he can  |
    | still fight as well as ever.  Note the slighty unbuttoned shirt, calculated |
    | for maximum sex appeal.                                                     |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------------
       | PRINCESS LEIA (SLAVE) |
     --                         --------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode VI, Chapter Two.                                |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Push blocks, Pull levers, Ride, Wear helmet             |
    |                                                                             |
    | Oh my stars and garters.  This is the figure that propelled millions of     |
    | pubescent boys' imaginations to new heights of eroticism.  Gold bikini      |
    | indeed.  Of course, the Lego version is decidedly less attractive.  But if  |
    | you hold down [O], you can see Leia do a sexy dance that was certainly      |
    | never performed in the movies!  Though her hair is up in a lovely ponytail, |
    | this Leia can still wear helmets.                                           |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------------
       | PRINCESS LEIA (ENDOR) |
     --                         --------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode VI, Chapter Three.                              |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Push blocks, Pull levers, Ride                          |
    |                                                                             |
    | The green camouflage manages to obscure her womanly appeal, which is fine   |
    | since she's on Endor to do some serious fighting.  I do have to question    |
    | the purple pants, however.  This Leia won't give up her helmet for any      |
    | other.                                                                      |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | LUKE SKYWALKER (ENDOR) |
     --                          -------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  OBTAINED: Complete Episode VI, Chapter Three.                              |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | Sorry Luke, but I just don't care for the poncho.  You're a Jedi, for       |
    | goodness' sake, find a more becoming outfit.                                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | HAN SOLO (ENDOR) |
     --                    -------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode VI, Chapter Four.                               |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
    |                     Melee attack, Build Lego, Push blocks, Pull levers,     |
    |                     Wear helmet                                             |
    |                                                                             |
    | Han Solo in camo gear.  'Nuff said.                                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------
       | WICKET |
     --          -----------------------------------------------------------------
    |  CLASS: Ewok                                                                |
    |  OBTAINED: Complete Episode VI, Chapter Four.                               |
    |  SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
    |                     Push blocks, Pull levers                                |
    |                                                                             |
    | The furry little hero of Episode VI, he is fairly useful as he combines     |
    | vent crawling with moderate offensive ability.  Just don't expect too many  |
    | great things from his slingshot.  Differentiated from other Ewoks by his    |
    | red hood.                                                                   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | DARTH VADER |
     --               ------------------------------------------------------------
    |  CLASS: Sith                                                                |
    |  OBTAINED: Complete Episode VI, Chapter Five.                               |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force choke, |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | Once upon a time, he was the most menacing character in all of pop culture. |
    | Then came Episodes I-III.  Still, with his trademark breath sounds and Dark |
    | Force abilities, he is a powerful character to play with.  But being melted |
    | in molten hot magma must have taken a toll on his body that all of the      |
    | Empire's technology couldn't compensate for: After a double-jump, he lands  |
    | just a little too hard (gasp!).                                             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------
       | REBEL TROOPER |
     --                 ----------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 10,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
    |                     Pull levers                                             |
    |                                                                             |
    | A standard Rebel front-line fighter in a blue shirt.  Largely expendable.   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | STORMTROOPER |
     --                -----------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 10,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Push blocks, Ride,  |
    |                     Build Lego, Pull levers, Stormtrooper checkpoints       |
    |                                                                             |
    | Cannon fodder of the Empire.  And hey, did you know that they were clones?  |
    | Oops, movie spoiler!  Anyway, apparently the cloning technology in this     |
    | galaxy is still not 100%, since they can be pretty clutzy at times.  Just   |
    | try to do a dive-roll with one and you'll see what I mean.                  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | IMPERIAL SHUTTLE PILOT |
     --                          -------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 29,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
    |                     Stormtrooper checkpoints, Build lego, Pull levers,      |
    |                     Push blocks                                             |
    |                                                                             |
    | Similar to an Imperial officer, but dressed in black.  They have very       |
    | important positions as the cab drivers of the Empire.  Their blasters look  |
    | the same as everyone else's, but they fire rapidly like the sleeker looking |
    | silver guns.  Likes to stroll around with his hands behind his back.        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------
       | TUSKEN RAIDER |
     --                 ----------------------------------------------------------
    |  CLASS: Scavenger                                                           |
    |  OBTAINED: Complete Episode IV, Chapter Two.  Purchase for 23,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Quick blaster, Grapple, Melee attack, Build Lego, |
    |                     Push blocks, Pull levers, Ride, Wear helmet             |
    |                                                                             |
    | Also known as Sand People, these desert denizens are somewhat savage and    |
    | prey on lost travellers, only attacking in groups.  Their melee attack is a |
    | triple-hit rifle strike.  Their long blaster rifles fir more rapidly than   |
    | most blasters.  Their guttural cries can strike fear in the hardiest of men.|
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------
       | JAWA |
     --        -------------------------------------------------------------------
    |  CLASS: Droid Keeper                                                        |
    |  OBTAINED: Complete Episode IV, Chapter Two.  Purchase for 24,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Zapper, Vent crawl, Build Lego, Pull levers,      |
    |                     Push blocks, Ride                                       |
    |                                                                             |
    | Desert-dwelling scavengers who trade in mechanical scrap and beat-up old    |
    | Droids, and who are always out for a fast buck.  They have kept an Orko-ian |
    | mystique thanks to their deep hoods, but with the customizable characters   |
    | in this game you can finally see what their faces look like.  Only useful   |
    | for their vent crawl ability.                                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | SANDTROOPER |
     --               ------------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 14,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Stormtrooper checkpoints, Push blocks                   |
    |                                                                             |
    | Plays and looks just like a Stormtrooper, but with a backpack and a pretty  |
    | orange epaulette (that's a shoulder-thingy, for you less refined readers).  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------
       | GREEDO |
     --          -----------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 60,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
    |                     Push blocks, Pull levers                                |
    |                                                                             |
    | Poor pursed-lip Greedo, who met his demise so early in the films.  Well, it |
    | serves him right for not behind more cautious (and don't even bother to     |
    | argue that he fired first!).  At least he lives on in this game, where he   |
    | is a competent, if standard, Bounty Hunter.  Since he is available early on |
    | in the game, he makes a great choice for Free Play before you get to        |
    | Episode VI.                                                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | IMPERIAL SPY |
     --                -----------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 13,500 Studs.  |
    |  SPECIAL ABILITIES: Jump, Build Lego, Pull levers, Push blocks, Ride        |
    |                                                                             |
    | Just when you though that they couldn't come up with a character as useless |
    | as a Gonk Droid, here he is.  A coward at heart with no offensive ability,  |
    | he ingratiates himself to those in power.  Press [O] to see him call for    |
    | help in his hand radio.  It makes me wonder who they found to translate on  |
    | the other end.  For some reason, he cannot be targeted by the Emperor's     |
    | Force Lightning in 2-player Free Play mode.                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------
       | BEACH TROOPER |
     --                 ----------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 20,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
    |                     Build Lego, Pull levers, Push blocks                    |
    |                                                                             |
    | A Stormtrooper in a Speedo.  Actually, in Lego it looks more like a Sumo    |
    | thong.  Check out those pecs!                                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------
       | DEATH STAR TROOPER |
     --                      -----------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 19,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
    |                     Build Lego, Pull levers, Push blocks                    |
    |                                                                             |
    | Functionally identical to Stormtroopers, but since their faces are visible, |
    | it's easier to relate to them.  Their helmets help to keep their necks dry  |
    | when it rains.  On the Death Star.                                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------
       | TIE FIGHTER PILOT |
     --                     ------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 21,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
    |                     Build Lego, Pull levers, Push blocks                    |
    |                                                                             |
    | Imagine a Stormtrooper all in black, with a couple of electrodes on its     |
    | head.  Pretty cool looking, though not any more effective as a playable     |
    | character.                                                                  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | IMPERIAL OFFICER |
     --                    -------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 28,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
    |                     Stormtrooper checkpoints, Build lego, Pull levers,      |
    |                     Push blocks                                             |
    |                                                                             |
    | In their spiffy grey suits and jaunty caps, these Imperials have started to |
    | rise up the ranks, earning spiffy rapid-firing guns in the process.  As     |
    | enemies, they require two hits to kill.                                     |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------
       | GRAND MOFF TARKIN |
     --                     ------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode IV, Chapter Five.  Purchase for 38,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack,      |
    |                     Build Lego, Pull levers, Push blocks, Ride,             |
    |                     Stormtrooper checkpoints, Wear helmet                   |
    |                                                                             |
    | Commander of the original Death Star, second only to Darth Vader.  You can  |
    | tell that he does a lot of evil cackling by the creases in his face.  Full  |
    | of pride, he usually stands with his hands beside his back and his chest    |
    | puffed out.                                                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------
       | HAN SOLO (HOOD) |
     --                   --------------------------------------------------------
    |  CLASS: Scoundrel                                                           |
    |  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 20,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
    |                     Melee attack, Build Lego, Push blocks, Pull levers,     |
    |                     Wear helmet                                             |
    |                                                                             |
    | Unlike Han Solo (Hoth), this one at least has the sense to do his jacket up.|
    | But since he's still a little bit vain, he'll pull the hood down in order   |
    | to put on a hat or helmet.  Appears to be wearing a ski lift tag or badge   |
    | of some sort on his front.                                                  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------
       | REBEL TROOPER (HOTH) |
     --                        ---------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 16,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | This guy's outfit comes complete with hood, goggles, and backpack, perhaps  |
    | to carry rations or communications equipment.  He also has a nice blaster   |
    | rifle, but it isn't any more powerful than the shorter variety.             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | REBEL PILOT |
     --               ------------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 15,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | Easily recognizable as the X-wing pilots in the orange jumpsuits and big    |
    | white helmets.  They are more comfortable in the ground than on the air, as |
    | their flailing jumps can attest to.                                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | SNOWTROOPER |
     --               ------------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 16,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Build Lego, Ride,   |
    |                     Stormtrooper checkpoints, Pull levers, Push blocks      |
    |                                                                             |
    | Though the armor isn't much different from a regular Stormtroopers, I find  |
    | this outfit much more fascinating.  In terms of keeping warmer, the only    |
    | advantage that I can see over the regular armor is that it keeps their      |
    | necks better covered.  Beats a scarf, anyway.                               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------------
       | LUKE SKYWALKER (HOTH) |
     --                         --------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 14,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | A pre-Jedi training Luke (a.k.a Blaster Luke), sporting a puffy white vest  |
    | and white pants, after Labour day at that.  Though his icon shows him       |
    | wearing a hood, in play you only get his regular head of hair.              |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | LOBOT |
     --         ------------------------------------------------------------------
    |  CLASS: Drone                                                               |
    |  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 11,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Melee attack, Build Lego, Pull levers, Ride,      |
    |                     Push blocks, Wear helmet                                |
    |                                                                             |
    | With a computer embedded in his brain, the Lobot makes an excellent drone.  |
    | His only attack is a punch-punch-headbutt combo, and he can use this to     |
    | destroy objects in the environment.  Not a great fighter if there are       |
    | several targets to be dealt with.  Indigenous to Cloud City.                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | UGNAUGHT |
     --            ---------------------------------------------------------------
    |  CLASS: Droid Keeper                                                        |
    |  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 36,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Zapper Vent crawl, Build Lego, Push blocks,       |
    |                     Pull levers, Ride                                       |
    |                                                                             |
    | Also called the 'Jawas of the skies'.  Okay, not really, but that's more or |
    | less what they are, just with bigger heads.  Useless as offensive players,  |
    | their only real skill lies in their diminutive stature.                     |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | BESPIN GUARD |
     --                -----------------------------------------------------------
    |  CLASS: Civilian                                                            |
    |  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 15,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
    |                     Build Lego, Pull levers, Push blocks, Ride              |
    |                                                                             |
    | A surprisingly versatile character who doesn't get the attention that he    |
    | deserves in the game.  He does a nifty little shoulder roll after jumping,  |
    | he has a neat punch and roundhouse kick attack combo, and besides Lando,    |
    | he's the only non-caucasian character in the game (other than the weirdo    |
    | aliens, of course).                                                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------------
       | PRINCESS LEIA (PRISONER) |
     --                            -----------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 22,000 Studs.     |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
    |                     Push blocks, Pull levers, Ride, Wear helmet             |
    |                                                                             |
    | Really not any different from the regular Leia, except for the wavy lines   |
    | on her shirt.  Seriously, that's it.  'Prisoner' here refers to her         |
    | captivity by Imperial forces in Cloud City.                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------
       | GAMORREAN GUARD |
     --                   --------------------------------------------------------
    |  CLASS: Minion                                                              |
    |  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 40,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Melee attack, Defend, Build Lego, Pull levers,    |
    |                     Push blocks, Ride                                       |
    |                                                                             |
    | Vicious and portly, these grunts (see, a pig joke!) offer heavy opposition. |
    | They can launch a three-hit axe attack that ends in an overhead smash, but  |
    | they are then momentarily stuck in that position, leaving them vulnerable   |
    | to counterattack.  They can also perform a jumping strike that has an area  |
    | effect identical to a lightsaber ground smash.  And to top it off, they can |
    | defend against incoming attacks, though they cannot reflect blaster fire    |
    | back at the shooter.  On the downside, they move a bit more slowly than     |
    | regular characters.  As enemies, they require two hits to kill (and since   |
    | they can defend, this can be difficult with a blaster).  They will not      |
    | attack other Gamorrean Guards, Palace Guards, or Skiff Guards, out of       |
    | respect for their colleagues, I suppose.  They will, however, attack Bib    |
    | Fortuna, so I guess even they can't stand him.  So vile, even good-guy Jedi |
    | Force users will Force-choke them without compunction.                      |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | BIB FORTUNA |
     --               ------------------------------------------------------------
    |  CLASS: Sycophant                                                           |
    |  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 16,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Melee attack, Bounty Hunter checkpoints, Ride,    |
    |                     Build Lego, Pull levers, Push blocks                    |
    |                                                                             |
    | The weak-minded sycophant that everyone loves to hate.  He posseses a melee |
    | punch-punch-double kick attack as his only offensive move.  And due to his  |
    | being so tight with Jabba the Hutt, he can also get through Bounty Hunter   |
    | checkpoints, though he'd never be able to bring any bounties in on his own. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | PALACE GUARD |
     --                -----------------------------------------------------------
    |  CLASS: Minion                                                              |
    |  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 14,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
    |                     Build Lego                                              |
    |                                                                             |
    | Betusked-helmeted minions of Jabba the Hutt (yes, I made up that first      |
    | word).  They play the same as any basic trooper.                            |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | SKIFF GUARD |
     --               ------------------------------------------------------------
    |  CLASS: Minion                                                              |
    |  OBTAINED: Complete Episode VI, Chapter Two.  Purchase for 12,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
    |                     Build Lego, Wear helmet                                 |
    |                                                                             |
    | Scar-faced mofos staffing Jabba the Hutt's mobile desert craft.  I think he |
    | keeps them around just to have someone uglier than himself to look at.      |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------
       | BOBA FETT |
     --             --------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete Episode VI, Chapter Two.  Purchase for 175,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Hover, Super blaster, Dodge, Grapple, Build Lego, |
    |                     Melee attack, Push blocks, Pull levers, Ride,           |
    |                     Bounty Hunter checkpoints                               |
    |                                                                             |
    | The Bounty Hunter of Bounty Hunters.  Sporting a jetpack, a super blaster,  |
    | and one of the coolest suits of armor ever to grace the silver screen, Boba |
    | Fett is a legend for all time.  As a playable character, the only drawback  |
    | is that you can't aim while firing while hovering.                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------
       | EWOK |
     --        -------------------------------------------------------------------
    |  CLASS: Ewok                                                                |
    |  OBTAINED: Complete Episode VI, Chapter Four.  Purchase for 34,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
    |                     Push blocks, Pull levers                                |
    |                                                                             |
    | Diminutive, while still being somewhat deadly.  Who knew that a slingshot   |
    | could kill a man in one hit?  By combining vent crawling with offensive     |
    | ability, the Ewok makes a great addition to any party.  Note that if you    |
    | use the Jedi mind trick on an Ewok, he will fire his slingshot upon his     |
    | recovery.  Just a little observation.                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | IMPERIAL GUARD |
     --                  ---------------------------------------------------------
    |  CLASS: Imperial                                                            |
    |  OBTAINED: Complete Episode VI, Chapter Five.  Purchase for 45,000 Studs.   |
    |  SPECIAL ABILITIES: Jump, Melee attack, Defend, Belly flop, Build Lego,     |
    |                     Stormtrooper checkpoints, Pull levers, Push blocks, Ride|
    |                                                                             |
    | An elite fighter, loyal only to the Emperor himself.  His blood-red robes   |
    | reflect his deadly nature.  Using a staff somewhat similar in function to a |
    | lightsaber, in that he can defend against attacks with it and also reflect  |
    | blaster fire back at the shooter.                                           |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | THE EMPEROR |
     --               ------------------------------------------------------------
    |  CLASS: Sith                                                                |
    |  OBTAINED: Complete Episode VI, Chapter Five.  Purchase for 275,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego,  |
    |                     Force Lightning, Push blocks, Pull levers, Ride,        |
    |                     Stormtrooper checkpoints                                |
    |                                                                             |
    | The vilest of all Sith, and extremely acrobatic for his ripe old age.  Even |
    | his regular jump is all flourishy.  His lightsaber skills are equally       |
    | impressive, and his recovery time from a double-jump strike is peerless.    |
    | His Force Lightning ability also makes him a huge threat.                   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | ADMIRAL ACKBAR |
     --                  ---------------------------------------------------------
    |  CLASS: Rebel                                                               |
    |  OBTAINED: Complete Episode VI, Chapter Six.  Purchase for 33,000 Studs.    |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
    |                     Pull levers, Push blocks, Ride                          |
    |                                                                             |
    | Fish-eyed leader of the Rebellion, and a savvy tactical commander.  As a    |
    | playable character, he finally gets the chance to fight up close and        |
    | personal, though not too close since he lacks a melee attack.  Walk by some |
    | Rebel troops and be saluted.                                                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------
       | GONK DROID |
     --              -------------------------------------------------------------
    |  CLASS: Droid                                                               |
    |  OBTAINED: Available at start of game.  Purchase for 1,550 Studs.           |
    |  SPECIAL ABILITIES: Threat evasion                                          |
    |                                                                             |
    | The only character to walk more slowly than Yoda.  I challenge anyone to    |
    | have the patience to get through a stage using this Droid whenever you need |
    | to walk from place to place.  Basically a barbecue on legs.                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------
       | BEN KENOBI (GHOST) |
     --                      -----------------------------------------------------
    |  CLASS: Spirit                                                              |
    |  OBTAINED: Complete all Episodes.  Purchase for 1,100,000 Studs.            |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
    |                     Spirit form, Threat evasion                             |
    |                                                                             |
    | Strike him down and he'll be stronger than ever.  That's what he thought    |
    | then, anyway.  Personally, I found him deadlier when he was corporeal.  Put |
    | a hat on him for an amusing picture.                                        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------------
       | ANAKIN SKYWALKER (GHOST) |
     --                            -----------------------------------------------
    |  CLASS: Spirit                                                              |
    |  OBTAINED: Complete all Episodes.  Purchase for 1,000,000 Studs.            |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
    |                     Spirit form, Threat evasion                             |
    |                                                                             |
    | Finally redeemed by his final sacrifice, the spirit of Darth Vader can, uh, |
    | live forever in peace.  Immune to all damage and invisible to enemies.  His |
    | stealth is slightly undermined by his lack of auto-targeting, however.      |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | YODA (GHOST) |
     --                -----------------------------------------------------------
    |  CLASS: Spirit                                                              |
    |  OBTAINED: Complete all Episodes.  Purchase for 1,200,000 Studs.            |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride, Spirit form,|
    |                     Threat evasion                                          |
    |                                                                             |
    | You'd think that a ghost would no longer need a cane to get around, but     |
    | you'd be wrong.  Because of his lack of auto-targeting and his crazy        |
    | jumping attacks, it can be difficult to strike a specific target with this  |
    | Yoda.                                                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | IG-88 |
     --         ------------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete all Episodes.  Purchase for 100,000 Studs.              |
    |  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Ride,      |
    |                     Thermal Detonators, Bounty Hunter checkpoints,          |
    |                     Push blocks, Protocol Droid Locks, Astromech Droid Locks|
    |                                                                             |
    | Tall, lanky, shiny, all Droid, all Bounty Hunter, all the time.  His lack   |
    | of ability to pull levers or build lego is overcome by his ability to open  |
    | all Droid locks.  His melee attack finishes with a hilarious head strike,   |
    | where he actually removes his own head to strike his target.  This attack   |
    | is a little slow, however, leaving him slightly vulnerable.                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | BOSSK |
     --         ------------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 75,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
    |                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
    |                     Push blocks, Pull levers, Melee attack                  |
    |                                                                             |
    | The reptilian, yellow jumpsuit-wearing Bounty Hunter.  Not a great follower |
    | of dental hygiene.  As good as any Bounty Hunter, I suppose.                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------
       | DENGAR |
     --          -----------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 70,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
    |                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
    |                     Push blocks, Pull levers, Melee attack                  |
    |                                                                             |
    | I really like this guy for his mysterious Dervish-like headgear.  Aside     |
    | the regular Bounty Hunter skills, though, he doesn't possess any special    |
    | abilities.                                                                  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | 4-LOM |
     --         ------------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 45,000 Studs.  |
    |  SPECIAL ABILITIES: Jump, Super blaster, Dodge, Grapple, Melee attack, Ride,|
    |                     Thermal Detonators, Bounty Hunter checkpoints,          |
    |                     Push blocks, Protocol Droid Locks, Astromech Droid Locks|
    |                                                                             |
    | His insectoid helmet gives the impression of two giant eyes, but in fact he |
    | he only has one visual sensor in the middle of his head.  Watch how he uses |
    | it to aim through his gigantic super blaster's sight.  His chest detail is  |
    | very similar to C-3PO's.  He can operate all Droid locks, but he can't pull |
    | levers or build Lego.  Still, overall a very useful character.  His melee   |
    | attack finishes with a full-body torpedo spin.                              |
    |                                                                             |
     -----------------------------------------------------------------------------
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                     7B) Lego Star Wars I Characters                     ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    To access the characters from the first Lego Star Wars game, you must first
    have a save file from that game on the memory card that you are using for this
    game, and you must purchase and activate the Extra 'Use Old Save' for 250,000
    Studs at the Cantina bar.  It is available for purchase from the start of the
    game (though you won't be able to afford it right away).  Any characters that
    you had then unlocked in the first game will be available for use in Free Play
    mode, minus a few that are already duplicated in the current game (e.g. R2-D2
    and C-3PO, Yoda, Chewbacca and others).  Only the specific character chosen
    will be in your party; other characters from the first game will not be chosen
    automatically.  Also, these characters will never appar in Mos Eisley Cantina.
    Please see my guide to the first Lego Star Wars game (coming soon!) for
    information on how to unlock each of these characters there.
    
        ----------------
       | OBI-WAN KENOBI |
     --                  ---------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | A younger version of our very own Ben Kenobi (and now we know that he was   |
    | was called 'Ben' in this game to avoid duplication).  A fully functional    |
    | Jedi.                                                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------------
       | OBI-WAN KENOBI (EPISODE III) |
     --                                -------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Same as the guy above, but with a beard.  A little bit older, a little bit  |
    | bit wiser.  Oh, he has red pants too.  I guess you do lose your fashion     |
    | sense as you age.                                                           |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------------
       | OBI-WAN KENOBI (JEDI MASTER) |
     --                                -------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | And a little bit older, looking more like an aged hippy.  I guess they      |
    | don't have razors in galaxies far, far away.  At least he ditched the red   |
    | pants again.                                                                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------
       | JANGO FETT |
     --              -------------------------------------------------------------
    |  CLASS: Bounty Hunter                                                       |
    |  SPECIAL ABILITIES: Jump, Hover, Super blaster, Grapple, Build Lego, Ride,  |
    |                     Thermal Detonators, Bounty Hunter checkpoints,          |
    |                     Push blocks, Pull levers                                |
    |                                                                             |
    | Boba's dad, looking pretty spiffy.  For his conversion to this game, he can |
    | now hover properly over bottomless pits, and he has gained the use of       |
    | Thermal Detonators (which must have been invented after he died).  He is    |
    | a fine Bounty Hunter except for a lack of dodging ability when it comes to  |
    | enemy fire.  His Super blaster takes the form of twin regular blasters,     |
    | which fire in quick succession at the same target, granting you two hits.   |
    | If there is an object directly in the line of fire behind the first, and    |
    | the first is destroyed by the first blaster shot, then the second object    |
    | will be hit as well.  He can make use of the Bounty Hunter Rockets extra    |
    | just like his son.                                                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | GENERAL GRIEVOUS |
     --                    -------------------------------------------------------
    |  CLASS: Cyborg                                                              |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber                           |
    |                                                                             |
    | Sure, he looks impressive, but during play he has very limited usefulness.  |
    | Since he's mostly Droid, he can't build Lego, pull levers or the like, and  |
    | he can't even operate the Droid Locks.  His jumps, though flashy, don't get |
    | any more height than double-jumping Jedi, and his backflip is a grounded    |
    | back handspring, which you can't use to reach higher flooring.  His combos  |
    | look pretty sweet, but aren't any more effective than the more garden-      |
    | variety lightsaber attacks.                                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------
       | DARTH MAUL |
     --              -------------------------------------------------------------
    |  CLASS: Sith                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force-choke, |
    |                     Build Lego, Push blocks, Pull levers, Ride              |
    |                                                                             |
    | He's still got that Lightsaber staff that we all thought was so cool until  |
    | we saw Grievous' four Lightsabers at once.  I guess it's still fun to play  |
    | with, as Darth Maul seems to be able to hit targets behind him with greater |
    | ease.                                                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------
       | MACE WINDU |
     --              -------------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | The dude with the trademark purple lightsaber.  It becomes slightly less    |
    | special in this game since you can make a customizable character with one,  |
    | or just turn on the 'Super Lightsabers' extra to give them to all users.    |
    | Does all the usual Jedi tricks.                                             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------------
       | MACE WINDU (EPISODE III) |
     --                            -----------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick,  |
    |                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
    |                                                                             |
    | Mace Windu in a darker shirt.  'Nuff said.                                  |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------------
       | GRIEVOUS' BODYGUARD |
     --                       ----------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Double-jump, Lightsaber                                 |
    |                                                                             |
    | Another lightsaber-wielding Droid.  As a Droid, he cannot pull levers or    |
    | such, but neither can he operate Droid Locks.  Since he can only double-    |
    | jump (or rather, his single jump is the equivalent of a double-jump), he    |
    | only do a ground slam jumping lightsaber attack.  His seems to do damage in |
    | a wider range than organic lightsaber users', though.  Let him get down to  |
    | one heart to see him lose his head.                                         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | DROIDEKA |
     --            ---------------------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Super blaster, Shield (unique)                          |
    |                                                                             |
    | Since it doesn't have anything remotely resembling hands, it certainly      |
    | cannot use levers or operate other devices.  It can, however, defend        |
    | against all incoming fire once it stops rolling and deploys for combat.     |
    | You can make the shield come up faster by starting to fire right away.  Its |
    | twin blasters do double-damage, and the second shot can hit a second object |
    | behind the first if it is in the line of fire and the first object was      |
    | destroyed by the first hit.  Overall, rather clunky and not useful, except  |
    | perhaps in the Death Star Escape chapter, where you run into the whole      |
    | battalion of Stormtroopers, which you can take out without receiving any    |
    | damage with this guy.                                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------
       | R4-P17 |
     --          -----------------------------------------------------------------
    |  CLASS: Astromech Droid                                                     |
    |  SPECIAL ABILITIES: Hover, Astromech Droid Locks, Zapper, Threat evasion    |
    |                                                                             |
    | He's an Astromech Droid, just like R2-D2, but with less personality and     |
    | spunk.  He accompanied Obi-Wan Kenobi to the planet Kamino.                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | BATTLE DROID |
     --                -----------------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Blaster                                                 |
    |                                                                             |
    | Well, if you wanted a character who could fire a blaster and that's all,    |
    | here you go.  He doesn't even have the Threat Evasion ability that he had   |
    | in the first game, at least when it came to other Battle Droids.            |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------------
       | BATTLE DROID (COMMANDER) |
     --                            -----------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Blaster                                                 |
    |                                                                             |
    | As a commander, he ought to be able to do more than a regular Battle Droid, |
    | and he can.  Press [O] to use his walkie-talkie, though this action has no  |
    | actual effect.                                                              |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------
       | BATTLE DROID (GEONOSIS) |
     --                           ------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Blaster                                                 |
    |                                                                             |
    | Same as the others, but with a kind of salmon hue.                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------
       | BATTLE DROID (SECURITY) |
     --                           ------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Blaster                                                 |
    |                                                                             |
    | Just another Battle Droid, but with red plating highlights.                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | TC-14 |
     --         ------------------------------------------------------------------
    |  CLASS: Protocol Droid                                                      |
    |  SPECIAL ABILITIES: Protocol Locks, Threat evasion                          |
    |                                                                             |
    | Plays just like C-3PO, just less colourful.                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------
       | WOOKIEE |
     --           ----------------------------------------------------------------
    |  CLASS: Blaster User                                                        |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
    |                     Push blocks, Pull levers                                |
    |                                                                             |
    | One of Chewbacca's brethren, and like Chewbacca, he unfortunately lacks the |
    | ability to dodge incoming fire or dive-roll like.  Unlike Chewbacca, the    |
    | Wookiee cannot wear helmets, since he already has one of his own.  And like |
    | Chewbacca again, he rips Stormtroopers' arms off.  Since he never met one,  |
    | it must be a reverse genetic memory that gives him such hatred for them.    |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------
       | CHANCELLOR PALPATINE |
     --                        ---------------------------------------------------
    |  CLASS: Senate Leader                                                       |
    |  SPECIAL ABILITIES: Build Lego, Pull levers, Push blocks, Wear helmet       |
    |                                                                             |
    | Now, why do I get a bad feeling about this guy?  He certainly doesn't have  |
    | any offensive abilities to worry about.  Basically, he runs around in his   |
    | robes as a non-combative human.  As a high-ranking official, he is immune   |
    | to zappers and Jedi mind tricks.                                            |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | PADME |
     --         ------------------------------------------------------------------
    |  CLASS: Senator                                                             |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks, Wear helmet                                |
    |                                                                             |
    | As we see with the blaster users from the first Lego Star Wars, they are    |
    | lacking in some abilities that lead characters would generally have, such   |
    | as dodging and melee attacks.  Oh well, at least she's still pretty.  She   |
    | sheds her big head of hair in order to wear hats or helmets.                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | PADME (BATTLE) |
     --                  ---------------------------------------------------------
    |  CLASS: Senator                                                             |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks, Wear helmet                                |
    |                                                                             |
    | Wearing more sensible clothes and a tighter ponytail, this Padme is ready   |
    | for action.                                                                 |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | PADME (CLAWED) |
     --                  ---------------------------------------------------------
    |  CLASS: Senator                                                             |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks, Wear helmet                                |
    |                                                                             |
    | Another version of Padme, this time with claw marks across her back from    |
    | her time in the Geonosian battle arena.  It's the only sign of blood you'll |
    | see in this otherwise family-friendly game, and her bare midriff is pushing |
    | the envelope a little bit as well.                                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------
       | PADME (GEONOSIS) |
     --                    -------------------------------------------------------
    |  CLASS: Senator                                                             |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks, Wear helmet                                |
    |                                                                             |
    | Geez, how many Padmes do we need?  Since this is the only one with a cape,  |
    | I'll let it slide.                                                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
       ---------------
       | QUEEN AMIDALA |
     --                 ----------------------------------------------------------
    |  CLASS: Royalty                                                             |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | With this much makeup, you'd think she was at a KISS concert.  Another      |
    | standard blaster user.  Her headress is too elaborate to fit a hat over it. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------------
       | SUPER BATTLE DROID |
     --                      -----------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Quick blaster                                           |
    |                                                                             |
    | Tall, shiny, and fast on the draw, but that's all that he's got going for   |
    | him.  He makes an awfully big target, too.  Limited auto-targeting ability. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | KI-ADI MUNDI |
     --                -----------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride              |
    |                                                                             |
    | A standard Jedi fighter.  With his elongated head, he can't wear helmets.   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------
       | KIT FISTO |
     --             --------------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride              |
    |                                                                             |
    | Also known as tentacle-head.  As effective a Jedi as any other.             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | LUMINARA |
     --            ---------------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride              |
    |                                                                             |
    | A mysterious black-garbed female Jedi.  She could have been a role model to |
    | Leia had she survived the Clone Wars.                                       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | SHAAK TI |
     --            ---------------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride              |
    |                                                                             |
    | Yet another Jedi, this time with elaborate face paint and headgear.  Or is  |
    | that fur?                                                                   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------
       | CLONE |
     --         ------------------------------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | The basis for all Stormtroopers to come, but with a few minor differences.  |
    | The Clone's armor is a little sleeker, and he runs with more panache.  The  |
    | genetic weakness that makes Stormtroopers belly flop hasn't set in yet.     |
    | However, they will still get their heads stuck into helmet dispensers.      |
    | These guys' blasters fire cool blue shots, rather than the red ones used by |
    | all Lego Star Wars II characters.  These differences are marked enough that |
    | Clones are unable to use Stormtrooper checkpoints.  It's also enough that   |
    | Chewbacca will punch them rather than ripping their arms off.               |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------------
       | CLONE (EPISODE III) |
     --                       ----------------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | With armor a little bit closer to the modern day Stormtrooper's, we see the |
    | evolution in design.  He still can't open Stormtrooper checkpoints, though. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------------
       | CLONE (EPISODE III, PILOT) |
     --                              ---------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | Another clone, this time wearing spiffy flight gear.                        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | COMMANDER CODY |
     --                  ---------------------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | If he's a clone, why isn't his name Jango?  I guess that it would be too    |
    | confusing to call them all that, so they had to make some other names up.   |
    | He gets to wear a nifty shoulder flag, similar to that worn by              |
    | Sandtroopers on Tatooine.                                                   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------------
       | CLONE (EPISODE III, SWAMP) |
     --                              ---------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | Yet another clone, in more ways than one.  He is apparently wearing a green |
    | bra.                                                                        |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------------------
       | CLONE (EPISODE III, WALKER) |
     --                               --------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | uhh...  the monotony makes my brain hurt.  Red highlights on armor.         |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------
       | DISGUISED CLONE |
     --                   --------------------------------------------------------
    |  CLASS: Clone                                                               |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
    |                     Push blocks                                             |
    |                                                                             |
    | In this game, he's reminiscent of Han and Luke as Stormtroopers, but with a |
    | cape and hood.  Slightly smarter than his fellow copies, he won't get his   |
    | head stuck in helmet dispensers.                                            |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ------------------------
       | ANAKIN SKYWALKER (BOY) |
     --                          -------------------------------------------------
    |  CLASS: Child                                                               |
    |  SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
    |                     Ride                                                    |
    |                                                                             |
    | His chute slide from Lego Star Wars I is now converted to the vent crawling |
    | that is required in the current game.  Bring him into a battle zone, and    |
    | note that Stormtroopers have no compunction about firing on innocent little |
    | children.                                                                   |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------------
       | BOBA FETT (BOY) |
     --                   --------------------------------------------------------
    |  CLASS: Child                                                               |
    |  SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
    |                     Ride                                                    |
    |                                                                             |
    | He didn't have the 'boy' tag on his name in the first game, but here it was |
    | necessary to differentiate him from his grown-up counterpart.  Somebody get |
    | that kid a haircut!  Even at this young age, he still looks evil.           |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -----------
       | GEONOSIAN |
     --             --------------------------------------------------------------
    |  CLASS: Insectoid                                                           |
    |  SPECIAL ABILITIES: Float, Blaster, Push blocks, Ride                       |
    |                                                                             |
    | This guy is a unique case.  When he jumps, he hovers above the ground       |
    | indefinitely, but he can't cross over pits like jetpack users can; he must  |
    | have solid ground below him to keep himself up (unless the distance is very |
    | short, roughly one regular jump's distance).  He can hover up jumpable      |
    | ledges, however.  He can operate vehicles, but only by approaching them on  |
    | foot.  And he can push blocks, but he cannot pull levers.  Go figure.  His  |
    | aim is especially bad while he is in flight.                                |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------------------
       | ANAKIN SKYWALKER (JEDI) |
     --                           ------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet |
    |                                                                             |
    | He hasn't quite gone over to the dark side yet, so he still uses regular    |
    | good-guy Force.  An acrobatic jumping attacker.                             |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------------------
       | ANAKIN SKYWALKER (PADAWAN) |
     --                              ---------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Build lego, Pull levers, Push blocks, Ride, Wear helmet |
    |                                                                             |
    | Just like the above, but a bit younger, and not quite so darkly dressed.    |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------------
       | CAPTAIN PANAKA |
     --                  ---------------------------------------------------------
    |  CLASS: Naboo Military                                                      |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
    |                     Pull levers                                             |
    |                                                                             |
    | He's a standard, if handsome, blaster user with no special abilities.       |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ---------------
       | JAR JAR BINKS |
     --                 ----------------------------------------------------------
    |  CLASS: Gungan                                                              |
    |  SPECIAL ABILITIES: Jump, Double-jump, Build Lego, Push blocks, Ride        |
    |                                                                             |
    | The alien that everybody loves to hate.  He's a jumper, not a fighter.  He  |
    | the ability to backflip that Jedi double-jumpers have.  And for some        |
    | reason, he cannot pull levers, though he can do all of the other manual     |
    | labour required to progress through the game.  His hands must not be able   |
    | to grasp round tubes, or something.  Makes for some lonely nights, I would  |
    | imagine.                                                                    |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        ----------
       | PK DROID |
     --            ---------------------------------------------------------------
    |  CLASS: Droid                                                               |
    |  SPECIAL ABILITIES: Threat evasion                                          |
    |                                                                             |
    | The only thing that he's got going for him is that enemies will ignore him. |
    | With the Self-Destruct extra turned on, however, he can be a secret weapon. |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | ROYAL GUARD |
     --               ------------------------------------------------------------
    |  CLASS: Naboo Military                                                      |
    |  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
    |                     Pull levers                                             |
    |                                                                             |
    | A loyal protector of Queen Amidala, he plays as a standard blaster user.    |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        -------------
       | COUNT DOOKU |
     --               ------------------------------------------------------------
    |  CLASS: Sith                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego,  |
    |                     Jedi mind trick, Pull levers, Push blocks, Ride,        |
    |                     Wear helmet                                             |
    |                                                                             |
    | The only Sith to use the Jedi mind trick rather than the Force choke        |
    | ability. He is an acrobatic jumping attacker.  In 2-player mode, Count      |
    | Dooku will be able to use Force Lightning against Droid characters (thanks  |
    | to T. Toma for pointing this out).                                          |
    |                                                                             |
     -----------------------------------------------------------------------------
    
        --------------
       | QUI-GON JINN |
     --                -----------------------------------------------------------
    |  CLASS: Jedi                                                                |
    |  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
    |                     Push blocks, Pull levers, Build Lego, Ride, Wear helmet |
    |                                                                             |
    | The original long-haired Jedi, and pioneer of the Jedi Ghost form.  At this |
    | point, there's not much else to say about him.                              |
    |                                                                             |
     -----------------------------------------------------------------------------
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                       7C) Customizable Characters                       ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    In Mos Eisley Cantina, to the right of the bar, you'll find two Bacta Tanks.
    Inside them, you can mix and match character parts to create multifunctional
    (or just ridiculous-looking) Lego characters.  These customized characters are
    playable in Free Play mode in any chapter, by selecting them as your starting
    character (and if you're playing a 2-player game, you can bring both customized
    characters into play together).  Many body parts are available at the outset of
    the game, while many more are unlocked as you unlock the characters they belong
    to.
    
    Remember that these mix-and-match parts are not merely cosmetic; certain body
    parts provide special abilities attributable to the characters that the parts
    originated from.  Any customized character, however, will be able to build
    Lego, push objects, pull levers
    
    Following is a list of all available body parts, and the special functions that
    can be obtained by using them in your active character.
    
    -------------------
     HATS/HAIR/HELMETS
    -------------------
    
    ** Note that these will only fit on heads that can accomodate them.  If the
    helmet appears floating above the current head, then the character will not be
    wearing the helmet during gameplay. **
    
    -None
    -Boba Fett helmet: can use Bounty Hunter checkpoints and Thermal Detonators
    -Pink hair
    -Stormtrooper helmet: gives access to Stormtrooper checkpoints
    -Darth Vader helmet
    -Long ponytail
    -Dark hood
    -Rebel helmet
    -Rebel Pilot helmet
    -Death Star Trooper helmet
    -Princess Leia buns
    -Hat with goggles
    -Grey cap
    -Black cap
    -Blue cap
    -Brown cap
    -Red tuque - only accessible by entering the code 'CL4U5H' at the Cantina bar.
    
    -------
     HEADS
    -------
    
    ** Note: 'Face' listings can wear helmets, while 'head' listings cannot. **
    
    -Normal smiley face
    -Eyebrows and smirk face (Han)
    -Sunglasses face
    -C-3PO head
    -Greedo head: Can use Bounty Hunter checkpoints and Thermal Detonators
    -Yoda head
    -Grand Moff Tarkin grumpy face
    -Imperial Spy head
    -Bith head (Cantina musician with bulbous dome)
    -Emperor grey face
    -Jawa face
    -Walrus Man head
    -Chewbacca head
    -2-1B (Bacta Tank droid) head
    -Ewok head white hood
    -Ewok head brown hood
    -Ackbar head
    -Gamorrean head
    -Ugnaught head
    -IG-88 type Droid head
    -Hammerhead head
    -Duros head (blue alien)
    -4-LOM Droid head
    -Bossk lizard head:
    -Snaggletooth head
    -Obi-Wan bearded face
    -Eyebrows face (Luke)
    -Tusken Raider face
    -Darth Maul face
    -Lipstick face (Leia)
      *thanks to ShAdE_sLaYeR for identifying the Duros head*
    
    -------
     CAPES
    -------
    
    -None
    -Colours: black, white, brown, grey, purple
    
    --------
     TORSOS
    --------
    
    -Colours: black, brown, mint green, green, blue, orange, forest green, light
              blue, white, red, tan, dark blue, purple
    -Gold bikini
    -Han's vest
    -Luke's white robe
    -Orange Rebel pilot shirt
    -Black Jedi robe
    -Boba Fett chest
    -Obi-Wan's robe
    -Tusken Raider chest
    -Forest camo shirt
    -Tan vest
    -C-3PO chest
    -Imperial Officer shirt
    -Leia's robe
    -Yellow Rebel pilot shirt
    -White bib
    -Rebel pilot shirt 2
    -White plate
    -Stormtrooper chest
    
    ------
     ARMS
    ------
    
    -Colours: black, brown, light green, tan, purple, orange, light blue, white,
              grey
    -Blue with arm guards
    -Red arms - only accessible by entering the code 'CL4U5H' at the Cantina bar.
    
    -------
     HANDS
    -------
    
    -Colours: green, gold, blue, tan, grey, black,
    -Robotic right hand (Luke)
    
    ---------
     WEAPONS
    ---------
    
    -Blaster, red tip: Grapple, dodge
    -Blaster, blue tip: Grapple, dodge
    -Dull gun: Grapple, dodge
    -Shiny gun: Grapple, dodge
    -Crossbow: Grapple, dodge
    -Blue lightsaber: Allows use of Force powers
    -Green lightsaber: Allows use of Force powers
    -Red lightsaber: Allows use of Dark Force powers
    -Purple lightsaber: Allows use of Force powers
    
    --------
     WAISTS
    --------
    
    -Colours: purple, gold, white, light blue, grey, black, brown, light green,
              green, dark blue, orange, forest green, blue, tan, red, pale green,
    -Han's blue belt
    -Gold bikini with red loincloth
    
    ------
     LEGS
    ------
    
    -Colours: White, light blue, grey, black, brown, light green, green, dark blue,
              orange, forest green, bright blue, tan, red, pale green
    -Han's blue pants with holster
    -Red loincloth
    
      =~=~=~=~=~=~=~=~=~=~=~=~=~=~
       Customizable character tip
      ~=~=~=~=~=~=~=~=~=~=~=~=~=~=
    
    One of the most useful features that you can give your character is the red
    lightsaber.  With this, you can use Dark Force powers.  By bringing such a
    character into Free Play, you can access all of the Dark Force-only areas that
    you would otherwise not be able to reach until you've almost finished Episode
    VI and unlocked Darth Vader.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                               ~~~~~~~~~~~~~~~                               -
    ~                                 8) VEHICLES                                 ~
    -                               ~~~~~~~~~~~~~~~                               -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                         8A) Free Play Vehicles                          ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    For the most part, the vehicles available in Free Play mode in the game's four
    vehicle-based chapters all play the same way, with a few minor (and one major)
    exceptions.  The vehicles all fly with the same speed and maneuverability,
    except for the Snowspeeder, which is slightly slower and can turn in slightly
    tighter circles than the rest.  Size can also be an issue, as the Millennium
    Falcon and Imperial Shuttle make larger targets than the other vehicles, with
    the Snowspeeder being the smallest.  Most vehicles are capable of towing only
    up to three torpedos at one time, but the Y-wing and the TIE Bomber can carry
    up to five.  The Millennium Falcon has a 360 degree auto-targeting cannon,
    capable of hitting enemies in all directions regardless of the direction of
    flight, while all other vehicles fire forward only.  The four TIE class
    vehicles are the only ones that can open TIE Fighter checkpoints.  And finally,
    only the Snowspeeder possesses a tow cable, necessary for grabbing onto and
    pulling around rolling bombs, and for tripping over AT-AT's and AT-ST's.
    
    The four vehicle-based chapters are as follows:
    
                             -Episode IV, Chapter Six: Rebel Attack
                             -Episode V, Chapter One: Hoth Battle
                             -Episode V, Chapter Three: Falcon Flight
                             -Episode VI, Chapter Six: Into the Death Star
    
            ====================
             FREE-PLAY VEHICLES
            ====================
    
     X-WING : Rebel class
            : Unlocked after completing Episode IV, Chapter Six
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     Y-WING : Rebel class
            : Unlocked after completing Episode IV, Chapter Six
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     TIE FIGHTER : Imperial class
                 : Unlocked after completing Episode IV, Chapter Six
                 : Purchase at Mos Eisley Cantina for 30,000 Studs
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     TIE INTERCEPTOR : Imperial class
                     : Unlocked after completing Episode IV, Chapter Six
                     : Purchase at Mos Eisley Cantina for 40,000 Studs
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     TIE FIGHTER (DARTH VADER) : Imperial class
                               : Unlocked after completing Episode IV, Chapter Six
                               : Purchase at Mos Eisley Cantina for 50,000 Studs
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     SNOWSPEEDER : Rebel class
                 : Unlocked after completing Episode V, Chapter One
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     MILLENNIUM FALCON : Smuggler class
                       : Unlocked after completing Episode V, Chapter Three
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     TIE BOMBER : Imperial class
                : Unlocked after completing Episode V, Chapter Three
                : Purchase at Mos Eisley Cantina for 60,000 Studs
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     IMPERIAL SHUTTLE : Imperial class
                      : Unlocked after completing Episode V, Chapter Three
                      : Purchase at Mos Eisley Cantina for 25,000 Studs
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
     SLAVE 1 : Bounty Hunter class
             : **Unlocked after completing all eighteen Minikit vehicles**
    
    -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                 8B) Lego Star Wars II Minikit Vehicles                  ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Unlike the Free Play vehicles, which are all largely interchangeable, Minikit
    vehicles come in all shapes, sizes, speeds, and degrees of usefulness.  Any
    completed ones can be selected and switched between in the three Minikit Bonus
    stages, unlocked by completing each episode in Story mode (and by having
    completed at least one Minikit vehicle).  Following are descriptions of all
    eighteen Minikit vehicles that can be constructed by collecting all ten Minikit
    Canisters from each chapter.  See the Free Play mode walkthroughs above for
    specific directions on finding all of the canisters.
    
    
    =========================
     Episode IV - A New Hope
    =========================
    
    Chapter One: Secret Plans
      Minikit vehicle: STAR DESTROYER
      Description: A slow, lumbering flying juggernaut.  Though not capable of much
                   speed and unable to roll or loop back over pursuers, the Star
                   Destroyer is heavily shielded and is immune to enemy blaster
                   fire.  Still, you will need greater speed to collect enough
                   Studs under the time limit in the Minikit bonus stages.  Capable
                   of carrying up to five torpedos.
    
    Chapter Two: Through the Jundland Wastes
      Minikit vehicle: SANDCRAWLER
      Description: It is a crawler indeed.  Slow, grounded, and possessing no
                   offensive capabilities, it will get you nowhere fast.  It can
                   not carry torpedos.
    
    Chapter Three: Mos Eisley Spaceport
      Minikit vehicle: LAND SPEEDER
      Description: Though smaller and more maneuverable than the Sandcrawler, the
                   Land Speeder is also ground-based and has no offensive power.
                   Cannot carry torpedos.
    
    Chapter Four: Rescue the Princess
      Minikit vehicle: MILLENNIUM FALCON
      Description: An adequate space flyer, the Millennium Falcon benefits from its
                   360 degree auto-targeting cannon, which will aim at enemies and
                   destructible objects alike.  It suffers a little from its large
                   size, making it an easier target.  It can carry up to three
                   torpedos.
    
    Chapter Five: Death Star Escape
      Minikit vehicle: Y-WING
      Description: A worthy rebel vehicle.  Has standard maneuverable and speed,
                   with the added bonus of being capable of towing up to five
                   torpedos at once.
    
    Chapter Six: Rebel Attack
      Minikit vehicle: TIE ADVANCED
      Description: One of my favorites, for its small size, speed, maneuverability,
                   and its twin laser cannons.  Can carry up to three torpedos.
    
    
    =====================================
     Episode V - The Empire Strikes Back
    =====================================
    
    Chapter One: Hoth Battle
      Minikit vehicle: AT-AT
      Description: Though mighty in Free Play mode, as a Minikit vehicle it is only
                   an encumbrance.  Slow, moving only one leg at a time, it is
                   virtually a sitting target.  Fires alternately from its head's
                   front and side-mounted cannons.  Cannot carry torpedos.
    
    Chapter Two: Escape from Echo Base
      Minikit vehicle: SNOWSPEEDER
      Description: Extremely small, making it a more difficult target for enemy
                   fire.  Flies slightly slower than space-based vehicles, but
                   still adequate.  It carries powerful twin blasters for such a
                   little guy.  This is also the only vehicle with a tow cable for
                   rolling bombs, making it invaluable in Episode V's Hoth Minikit
                   Bonus stage.  Can carry up to three torpedos.
    
    Chapter Three: Falcon Flight
      Minikit vehicle: TIE FIGHTER
      Description: Like all TIE class vehicles, the TIE Fighter benefits from its
                   small size, speed, and full maneuverability.  Carries up to
                   three torpedos.
    
    Chapter Four: Dagobah
      Minikit vehicle: X-WING
      Description: Perhaps the most classic of all Rebel assault ships, it sports
                   widely spaced twin blasters.  Can carry up to three torpedos.
    
    Chapter Five: Cloud City Trap
      Minikit vehicle: CLOUD CAR
      Description: It is basically two ships linked together, which makes one
                   wonder who gets to steer the thing.  Fires twin blasters, one
                   from each car.  Carries up the three torpedos.  Doesn't look
                   impressive, but its an adequate vehicle.
    
    Chapter Six: Betrayal over Bespin
      Minikit vehicle: SLAVE 1
      Description: Those who dream of being Boba Fett (and what small boy doesn't?)
                   will want to use this unique upright vehicle.  Fairly small, it
                   is as effective as any other standard space-based ship.  Carries
                   up to three torpedos.
    
    
    =================================
     Episode VI - Return of the Jedi
    =================================
    
    Chapter One: Jabba's Palace
      Minikit vehicle: DESERT SKIFF
      Description: Though it is slow, it is still maneuverable enough to avoid a
                   lot of (but not all) enemy fire.  Cannot roll or loop behind
                   pursuers, though.  It can carry up to three torpedos.
    
    Chapter Two: The Great Pit of Carkoon
      Minikit vehicle: SAIL BARGE
      Description: Large and clunky, it flies as quickly as the Desert Skiff but
                   turns much more slowly.  Its size makes it an easy target.  Can
                   also tow three torpedos.
    
    Chapter Three: Speeder Showdown
      Minikit vehicle: TIE BOMBER
      Description: The only asymmetrical TIE class vehicle, it is slightly wider
                   than the others, and it fires only a single needle-like blaster
                   shot.  Functionally, as useful as any TIE Fighter, and as a
                   bomber it can carry up to five torpedos.
    
    Chapter Four: The Battle of Endor
      Minikit vehicle: AT-ST
      Description: Though it is slightly faster than the AT-AT, as a walker it is
                   a sitting duck for enemy fire.  Cannot carry torpedos.
    
    Chapter Five: Jedi Destiny
      Minikit vehicle: IMPERIAL SHUTTLE
      Description: As maneuverable as any space flyer, but its large size makes it
                   an easier target even than the Millennium Falcon.  Capable of
                   carrying up to three torpedos.
    
    Chapter Six: Into the Death Star
      Minikit vehicle: TIE INTERCEPTOR
      Description: This is one of my favorite vehicles to use, because of its
                   dagger-like menacing appearance.  Functionally, not better than
                   any other TIE class ship.  Can carry up to three torpedos.
    
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~                  8C) Lego Star Wars I Minikit Vehicles                  ~~~
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    If the memory card that you are using for this game also has a save file from
    the first Lego Star Wars game, then any completed Minikit vehicles from that
    game will be playable in the Minikit Bonus stages as well.  This makes up for
    the fact that were not playable at all in the first game.  You cannot select
    any of these vehicles from the initial screen, but you can scroll to all of
    them with the [L1] and [R1] buttons during play.  You'll have to check my guide
    to the first Lego Star Wars game to see how to complete these 17 Minikit
    vehicles (http://www.gamefaqs.com/console/ps2/file/924063/47077).
    
    
    REPUBLIC CRUISER
      Description: Though slightly larger than most one-man fighters, this ship is
                   still highly maneuverable and makes an acceptable choice of
                   vehicle.  Fires only a single cannon.  Can carry three torpedos.
    
    GUNGAN BONGO
      Description: Meant as an underwater vehicle, here on land it hovers somewhat
                   slowly, and has no offensive ability.  It can tow up to three
                   torpedos.
    
    ROYAL STARSHIP
      Description: Sleek, shiny and largely flat, this Naboo vehicle is still too
                   large to rank it with the better ships to play with.  It can
                   also carry up the three torpedos.
    
    SEBULBA'S POD
      Description: This is the fastest vehicle around, and it can roll and loop
                   behind pursuers as well.  Too bad that it has no offensive
                   abilities, nor can it carry any torpedos.
    
    NABOO STARFIGHTER
      Description: The direction that this vehicle flies in is the opposite of what
                   feels intuitive, due to the location of its nacelles.  A merely
                   average space flyer.  Can tow up to three torpedos.
    
    SITH INFILTRATOR
      Description: You'd think that the Sith would have a cooler ship to fly
                   around in.  This one's too big to be on the A-list.  Can carry
                   up to three torpedos.
    
    JEDI STARFIGHTER
      Description: Tiny like the Snowspeeder, and just as fast as any other space
                   vehicle.  A fine choice for play.  Can carry three torpedos.
    
    DROIDEKA
      Description: An interesting addition to the lineup.  While stopped, it will
                   raise its bubble shield and become immune to all enemy blaster
                   fire.  To move, however, it must drop its shield.  It moves
                   quite slowly, and also takes a good moment for its shield to
                   reform, so unless you're content to just sit in one place, it'll
                   be an easy target despite its defensive power.  Its blaster
                   shots move so slowly and close to the ground that I'll be amazed
                   if you hit anything with them.  It cannot carry torpedos.
    
    REPUBLIC GUNSHIP
      Description: Though not meant as a space flyer, here it has the same speed
                   and maneuverability as one.  Again, though, its large size
                   prevents it from being among the most useful ships.  It can
                   carry up to three torpedos.
    
    AT-TE
      Description: As frustratingly slow as the AT-AT, and much less cool looking,
                   having a beetle-like design with six little stick legs.  It
                   goes nowhere fast and fires its single cannon with slow
                   frequency.  Even if you hit something, you'll never reach the
                   Studs in time to collect them.  Cannot carry torpedos.  Avoid
                   using at all costs.
    
    SOLAR SAILOR
      Description: Though it flies slightly more quickly than most vehicles, it
                   cannot roll or loop behind pursuers to avoid enemy fire, nor can
                   it fire back.  It can carry up to three torpedos, but that's as
                   good as it gets.
    
    DROP SHIP
      Description: Looking like nothing more than a flying satellite dish, it is
                   actually a fairly effective vehicle.  With good speed, full
                   maneuverability, decently small size and twin cannons, it is a
                   a decent choice for play.  Can carry up to three torpedos.
    
    EMERGENCY SHIP
      Description: Made as a rescue vehicle, it is maneuverable enough to fly into
                   a battle zone, but it cannot participate in battle without any
                   cannons.  Capable of carrying up the three torpedos.
    
    JEDI STARFIGHTER (EPISODE III)
      Description: This ship is merely average.  Its speed is nothing to write home
                   about, and overall it has just standard offensive and evasive
                   capabilities.  Carries the standard three torpedos.
    
    WOOKIEE CAT
      Description: Meant for the swamps of Kashyyk, this is perhaps the best
                   ground-based vehicle, with excellent speed, good maneuverability
                   despite the lack of ability to roll or loop behind pursuers, and
                   effective blaster cannons.  It cannot carry any torpedos,
                   however.
    
    ARC FIGHTER
      Description: Obviously a predecessor to the more well-known X-wing fighter,
                   it handles the same as that vehicle does.  Carries up the three
                   torpedos, and a fairly good space flyer, though not the smallest
                   ship around.
    
    V WING
      Description: With a compact design, this ship is slightly above average for a
                   space flyer.  It can carry the usual three torpedos.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                               ~~~~~~~~~~~~~                                 -
    ~                                 9) EXTRAS                                   ~
    -                               ~~~~~~~~~~~~~                                 -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    These bonuses need to be purchased at the bar in Mos Eisley Cantina before they
    can be activated.  Upon approaching the counter, highlight the box of junk and
    press [X] to enter the sale menu, then scroll left and right  Once acquired,
    press Start at any time during gameplay and select 'Extras' from the menu.
    Then, scroll up and down and press [X] when the desired item is highlighted to
    turn it on or off.  While some of these are purely for fun or fan service, many
    are quite useful during gameplay, unlike the selection of Extras available in
    the first Lego Star Wars game.
    
    Most Extras (all of the useful ones, that is) require that you first locate a
    certain Power Brick before they are available for purchase.  The Power Brick
    number corresponds to the order of chapters as the story unfolds; Power Bricks
    1 to 6 are found in Chapters 1 to 6 of Episode IV, while Power Bricks 7 to 12
    are from Episode V, and Bricks 13 to 18 are from Episode VI.
    
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    ADAPTIVE DIFFICULTY
       Price to unlock: Free
       Effect: While on, this option will reduce the amount of Studs that you lose
               upon dying by half after the first few deaths within a given
               chapter.  This can help more careless or less skilled players to
               achieve True Jedi status more easily.  Has no effect in vehicle-
               based chapters.
    
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    USE OLD SAVE
        Price to unlock: 250,000 Studs
        Effect: When turned on, if you are using a memory card containing a save
                file from the first Lego Star Wars game, any characters that you
                have unlocked in that game will be available to choose from in
                Free Play mode.  Some minor changes in their abilities will be
                present to suit the current game environment.  For example,
                Lego Star Wars I characters who could do a Super Jump, can now only
                do a regular double-jump.  See the character section above for full
                details on all imported characters' abilities.
    
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    EXTRA TOGGLE
        Price to unlock: 30,000 Studs
        Effect: This adds extra characters to Free Play mode who would not
                otherwise be playable.  These characters will not appear in the
                list of icons visible after character selection at the start of the
                chapter, but you can switch to them by pressing [L1] and [R1]
                during gameplay.  The complete list of characters and their
                abilities is as follows:
    
             SKELETON - Several of these are found here and there in the game, for
                        example frozen in the ice inside Echo Base.  They can use
                        a three-hit combo melee attack, removing and striking with
                        their own arms and legs.  Cannot build Lego or do most
                        other tasks that organic characters can.  He can ride
                        animals and vehicles, but doing so freezes him stiff so
                        that he can't do anything afterwards (until you switch
                        characters again, at least).
    
             REBEL ENGINEER - Dressed in khakis, these fellows can do whatever a
                              Rebel Trooper can do.  Great to have around when your
                              X-wing needs repairs.
    
             IMPERIAL ENGINEER - The work force on the in-progess Death Star seen
                                 in Episode VI.  They play similarly to
                                 Stormtroopers, complete with belly flop and all.
                                 They can even open Stormtrooper checkpoints.
    
             AT-AT DRIVER - The operators of the dreaded AT-AT's.  Their armor is
                            in the Stormtrooper style, with grey arms and legs and
                            more detail on the helmet and chestplate.  Does
                            whatever a Stormtrooper can, including the belly flop.
    
             SCOUT TROOPER - I was hoping that this guy would show up.  These are
                             the Imperials who ride the Speeder Bikes on the moon
                             of Endor.  Their helmets are much less domed than the
                             regular Stormtrooper gear.  Functionally, they play
                             the same as all Stormtrooper-type characters.
    
             MOUSE DROID - The little black rectangular box on wheels that appears
                           in the Death Star.  His only ability is to roll around
                           very, very quickly.  He can pick up Studs as he goes by,
                           and with the Self Destruct extra turned on, he has one
                           offensive move at least.  He also possesses the Threat
                           Evasion ability.
    
             DROID 1 - Looks like a miniature piece of construction equipment with
                       arms in front and in back, with a tall straight antenna.
                       Possesses the usual Droid uselessness, but at least they
                       have the Threat Evasion skill, so enemies will leave them
                       alone.
    
             DROID 2 - A white and tan dome-shaped Droid with arms all around, so
                       that you can't tell whether its coming or going.
    
             DROID 3 - A walking stick figure with a round sensor for a face.
    
             DROID 4 - A rolling green upright cylinder.
    
             WOMP RAT - A little orange aardvark-looking creature, good only for
                        running around quickly, and for ducking through crawl
                        vents like they weren't even there (thanks to Soul Sever
                        for pointing that bit out).  He also has the Threat Evasion
                        ability, which is fair since he presents no threat at all.
    
             HAN SOLO (FROZEN IN CARBONITE) - The image of a pained Han Solo
                                              imprinted onto a flat black block.
                                              Only capable of hopping around
                                              clumsily.
    
        And since I've received some requests to list which extra characters appear
        in which chapters, here you go:
                        Ep. IV, Ch. 1: Rebel Engineer.
                        Ep. IV, Ch. 2: Droid 1, Droid 2, Droid 3, Droid 4,
                                          Skeleton, Womp Rat.
                        Ep. IV, Ch. 3: Womp Rat, Droid 1, Droid 2, Droid 3,
                                          Droid 4.
                        Ep. IV, Ch. 4: Mouse Droid, Imperial Engineer, Skeleton.
                        Ep. IV, Ch. 5: Mouse Droid, Imperial Engineer.
                        Ep. IV, Ch. 6: None (vehicle stage).
                        Ep. V, Ch. 1: None (vehicle stage).
                        Ep. V, Ch. 2: Rebel Engineer, AT-AT Driver, Skeleton.
                        Ep. V, Ch. 3: None (vehicle stage).
                        Ep. V, Ch. 4: Skeleton.
                        Ep. V, Ch. 5: Han Solo (frozen in carbonite).
                        Ep. V, Ch. 6: Han Solo (frozen in carbonite).
                        Ep. VI, Ch. 1: Han Solo (frozen in carbonite), Womp Rat.
                        Ep. VI, Ch. 2: Skeleton.
                        Ep. VI, Ch. 3: AT-AT Driver, Scout Trooper.
                        Ep. VI, Ch. 4: Scout Trooper, Imperial Engineer, Womp Rat,
                                          Skeleton.
                        Ep. VI, Ch. 5: Mouse Droid, Imperial Engineer, Skeleton.
                        Ep. VI, Ch. 6: None (vehicle stage).
    
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    FERTILIZER
        Price to unlock: 10,000 Studs
        Effect: While riding an animal, press [O] to make it poop out a small brown
                pellet, which will vanish after a moment.  Great fun if you're six
                years old (either in fact or merely in spirit).
    
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    DISGUISE
        Price to unlock: 10,000 Studs
        Effect: Adds a funny disguise to almost all characters, including the
                non-player characters that inhabit the Mos Eisley Cantina and
                environs.  There are three disguises listed here; only the first
                one is initially available.  To unlock Disguises 2 and 3, you must
                enter secret codes at the bar.  See the very end of this guide for
                those codes.  Once you have more than one disguise unlocked, you
                can scroll through them by pressing [X] while 'Disguise' is
                highlighted in the Extras menu.  A couple or characters are exempt
                from the use of disguises, possibly based on head and hat shape.
                For example, Ewoks still appear as normal.
    
              Disguise 1: Most characters will appear wearing a comical fake
                          mustache, nose, glasses and eyebrows in the style of
                          Groucho Marx.
    
              Disguise 2: Adds a round red clown nose to virtually all characters.
    
              Disguise 3: Adds a mask consisting of bushy white bears and eyebrows,
                          glasses, and a round nose.
    
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    DAISY CHAINS
        Price to unlock: 5,000 Studs
        Effect: Grapple lines are replaced by flowery vines, thereby prettying up
                any blaster user.
    
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    CHEWBACCA CARRYING C-3PO
        Price to unlock: 10,000 Studs
        Effect: Chewbacca will always appear wearing C-3PO as a backpack, as an
                homage to the time during The Empire Strikes Back when the latter
                was in pieces and being hauled around in just such a manner by the
                Wookiee.
    
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    TOW DEATH STAR
        Price to unlock: 5,000 Studs
        Effect: Rolling bombs, those that you hook onto with the Snowspeeder's tow
                cable in vehicle stages, will now appear as little Death Stars.
                This does not affect their functionality.
    
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    POWER BRICK 1 - SUPER BLASTERS
        Price to unlock: 30,000 Studs
        Effect: All blasters do double damage.  Great for taking out those pesky
                Imperial Officers, Gamorrean Guards and the like in one shot.
    
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    POWER BRICK 2 - FAST FORCE
        Price to unlock: 25,000 Studs
        Effect: When active, this Extra greatly increases the speed with which
                using the Force moves objects, so that you can perform the most
                complex Force manipulations almost instantly.
    
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    POWER BRICK 3 - SUPER LIGHTSABERS
        Price to unlock: 26,000 Studs
        Effect: All lightsabers will do double damage, and all will be a lovely
                shade of purple.  Despite the color change, Sith can still use
                Dark Force, while Jedi can still only use regular Force.
    
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    POWER BRICK 4 - TRACTOR BEAM
        Price to unlock: 40,000 Studs
        Effect: While turned on, in a vehicle-based chapter, your ship will emit a
                360 degree beam that will suck in any nearby enemy ships and drag
                them along helplessly with you.  Face them while they're trapped in
                your beam to destroy them.
    
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    POWER BRICK 5 - INVINCIBILITY
        Price to unlock: 900,000 Studs
        Effect: Your active character will be immune to all damage, from enemy fire
                or explosions, and you will also not lose any Studs if you fall
                into a pit.
    
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    POWER BRICK 6 - SCORE X2
        Price to unlock: 2,000,000 Studs
        Effect: While this Extra is turned on, the value of any Studs collected
                will be doubled.  Cannot be used in bonus stages.
    
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    POWER BRICK 7 - SELF DESTRUCT
        Price to unlock: 20,000 Studs
        Effect: With this turned on, any Droid will be able to blow itself apart by
                pressing [O], destroying any nearby characters and objects in the
                process.  The explosion is powerful enough to destroy the shiny
                silver objects that normally require Thermal Detonators to break
                open.  You will not lose any Studs for killing yourself in this
                way, and you will regenerate in a moment.  Exempted from this skill
                are the Droid Bounty Hunters, 4-LOM and IG-88.  When this extra
                is active, you will need to use [Square] to operate Droid Locks.
    
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    POWER BRICK 8 - FAST BUILD
        Price to unlock: 40,000 Studs
        Effect: Any assembly of Lego pieces will occur at lightning speed.  This
                can be quite useful when you're trying to build something while
                coming under heavy enemy fire.
    
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    POWER BRICK 9 - SCORE X4
        Price to unlock: 6,000,000 Studs
        Effect: While this Extra is turned on, the value of any Studs collected
                will be multiplied by four.  When multiple Stud multiplier Extras
                are active, the total effect is the product of all multipliers.
                For example, with 'Score x2' and 'Score x4' both turned on, all
                Studs will be multiplied by eight.  Cannot be used in bonus stages.
    
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    POWER BRICK 10 - REGENERATE HEARTS
        Price to unlock: 290,000 Studs
        Effect: Any lost hearts will be replaced one at a time every few seconds,
                making survival in combat significantly easier.
    
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    POWER BRICK 11 - MINIKIT DETECTOR
        Price to unlock: 500,000 Studs
        Effect: While playing any chapter, arrows will indicate the locations of
                any currently uncollected Minikit Canisters.
    
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    POWER BRICK 12 - SCORE X6
        Price to unlock: 12,000,000 Studs
        Effect: Multiplies the value of any Studs collected by six.  When multiple
                Stud multiplier Extras are active, the total effect is the product
                of all multipliers.  For example, with 'Score x2', 'Score x4' and
                'Score x6' all turned on, all Studs collected will be multiplied by
                forty-eight (2 x 4 x 6).  Cannot be used in bonus stages.
    
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    POWER BRICK 13 - SUPER ZAPPER
        Price to unlock: 15,000 Studs
        Effect: The Droid Zapper guns that are carried by Jawas and Ugnaughts, and
                the built-in zappers wielded by Astromech Droids, will all now
                fully destroy Droids rather than merely incapactitating them
                momentarily, and they can now stun almost all organic characters
                as well.  Jedi and Sith are immune, I suppose due to their mental
                discipline.
    
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    POWER BRICK 14 - BOUNTY HUNTER ROCKETS
        Price to unlock: 75,000 Studs
        Effect: Boba Fett gains the ability to fire powerful rockets from his
                backpack, by pressing [Triangle].  These rockets have slight homing
                ability, and explode upon contact with an area effect, similar to
                Thermal Detonators.  These rockets can also destroy shiny metallic
                objects.  Without a target, they'll fly at an upward angle until
                they hit a solid surface.  If you are playing with 'Use Old Save'
                active, Jango Fett also has access to this ability.
    
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    POWER BRICK 15 - SCORE X8
        Price to unlock: 20,000,000 Studs
        Effect: Multiplies the value of any Studs collected by eight.  When more
                than one Stud multiplier Extra is active, the total effect is the
                product of all multipliers.  For example, with 'Score x2',
                'Score x4', 'Score x6' and 'Score x8' all turned on, all Studs
                collected will be multiplied by 384 (2 x 4 x 6 x 8).  Cannot be
                used in bonus stages.
    
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    POWER BRICK 16 - SUPER EWOK CATAPULT
        Price to unlock: 50,000 Studs
        Effect: This changes the regular slingshot ammo into purple balls of energy
                that look like the torpedos from vehicle stages, which will explode
                on contact like Thermal Detonators, creating a destructive blast
                with a limited area effect (which can kill your own characters if
                they're standing too close), also capable of destroying shiny
                metallic objects.  You can even break out of the Emperor's Force
                Lightning hold with this attack.  In terms of range, firing speed,
                and aiming limitations, the Ewok's slingshots don't change.
    
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    POWER BRICK 17 - INFINITE TORPEDOS
        Price to unlock: 90,000 Studs
        Effect: Obviously, this provides any vehicle with an infinite supply of
                torpedos.
    
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    POWER BRICK 18 - SCORE X10
        Price to unlock: 30,000,000 Studs
        Effect: Multiplies the value of any Studs collected by ten.  When more than
                one Stud multiplier Extra is active, the total effect is the
                product of all multipliers.  For example, with all five multipliers
                are turned on, all Studs collected will be multiplied by a whopping
                3,840 (2 x 4 x 6 x 8 x 10).  Cannot be used in bonus stages.
    
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    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                             ~~~~~~~~~~~~~~~~~~~                             -
    ~                               10) STORY CLIPS                               ~
    -                             ~~~~~~~~~~~~~~~~~~~                             -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    
    CLIP 1:
       Unlocked: Complete Episode IV, Chapter One: Secret Plans
       Description: Leia's ship is attacked by an Imperial Cruiser, and is then
                    boarded by Stormtroopers and Darth Vader himself.  Meanwhile,
                    Leia obtains the disc with the secret Death Star plans.
    
    CLIP 2:
       Unlocked: Complete Episode IV, Chapter One: Secret Plans
       Description: Leia force-feeds the Death Star plans to R2-D2.
    
    CLIP 3:
       Unlocked: Complete Episode IV, Chapter One: Secret Plans
       Description: C-3PO and R2-D2 enter the escape pod and fly away from the
                    ship.  Meanwhile, Darth Vader questions a captured Princess
                    Leia.  Down on Tatooine, the Droids land, go their separate
                    ways, and are reunited when they are both captured by Jawas.
    
    CLIP 4:
       Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes
       Description: Luke chooses two Droids from the Jawa's collection, which they
                    then steal the following night.  Going after them, Luke is
                    knocked out by Tusken raiders but is rescued by Ben Kenobi.
    
    CLIP 5:
       Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes
       Description: Arriving safely at Ben Kenobi's home, R2-D2 plays Princess
                    Leia's message.  Ben finds a lightsaber for Luke, who promptly
                    knocks off C-3PO's head.
    
    CLIP 6:
       Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
       Description: Ben Kenobi, Luke and the Droids arrive in Mos Eisley in Luke's
                    Land Speeder.  After successfully 'Forcing' their way past an
                    Imperial checkpoint, the party disembarks and heads for the
                    Cantina.
    
    CLIP 7:
       Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
       Description: Ben and Luke walk into Mos Eisley Cantina.  In a corner, Han
                    shoots Greedo.  Luke bumps into a nasty walrus-man, who pulls
                    a blaster on him.  Ben intervenes and slices his arms off.  Ben
                    and Luke then talk to Han, who agrees to fly them to Alderaan.
    
    CLIP 8:
       Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
       Description: The Millennium Falcon takes off under Imperial Fire.  Once out
                    of Tatooine's orbit, they enter hyperspace and escape.
                    Meanwhile, the Death Star's general threatens Princess Leia
                    with the destruction of her planet, a threat which he carries
                    out to her dismay.
    
    CLIP 9 :
       Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
       Description: Coming out of hyperspace, the Millennium Falcon's passengers
                    are surprised to discover the Death Star waiting for them.
                    Pulled in by a tractor beam, she is boarded by Stormtroopers.
                    Luke and Han knock them out and take their uniforms, barely
                    fooling the astute Darth Vader.
    
    CLIP 10:
       Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess
       Description: R2-D2 discovers that Princess Leia is being held in the Death
                    Star's prison cells.  Ben Kenobi goes off to deactivate the
                    tractor beam, while Han, Luke and Chewie head out to find her.
    
    CLIP 11:
       Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess
       Description: Having been 'rescued' by the boys, Princess Leia takes a
                    blaster and opens a chute to the garbage compactor.  Han lures
                    Chewie in there with a bone, then jumps in himself.
    
    CLIP 12:
       Unlocked: Complete Episode IV, Chapter Five: Death Star Escape
       Description: Luke, Han, Leia and Chewie slide into one of the Death Star's
                    garbage compactors, which starts to close in on them.  In the
                    nick of time, R2-D2 remotely deactivates it, earning kudos from
                    C-3PO in the process.
    
    CLIP 13:
       Unlocked: Complete Episode IV, Chapter Five: Death Star Escape
       Description: Luke watches as his new mentor Obi-Wan Kenobi is ruthlessly
                    struck down by Darth Vader.  In shock, he is hauled aboard the
                    Millennium Falcon, which then flies off the Death Star.
    
    CLIP 14:
       Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
       Description: The Millennium Falcon flies to the Rebel base on Yavin IV.
                    There, R2-D2 loads the plans for the Death Star and its one
                    weakness is revealed.  In space, the Death Star's general
                    gleefully awaits the Rebel base's planet to come into range,
                    while a squadron of X-Wing fighters assume attack formation and
                    swoop down to the Death Star's surface.
    
    CLIP 15:
       Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
       Description: Darth Vader takes two TIE fighter pilots with him as he heads
                    out to stop the Rebel attack himself.
    
    CLIP 16:
       Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
       Description: With Luke's X-Wing fighter in his sights, Darth Vader's victory
                    is torn from his grasp when an unexpected Millennium Falcon
                    bursts onto the scene, taking out Vader's co-pilots and sending
                    his TIE fighter spinning off into space.
    
    CLIP 17:
       Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
       Description: Rejoicing, Luke flies away from the Death Star.  Inside, Grand
                    Moff Tarkin realizes too late that his plan won't come to
                    fruition.  The Death Star explodes in a blaze of glory.
    
    CLIP 18:
       Unlocked: Complete Episode IV: A New Hope
       Description: In a grand ceremony, Luke Skywalker, Han Solo and Chewbacca are
                    awarded medals for valor, as the Imperial Spy is dragged off by
                    the authorities.
    
    CLIP 19:
       Unlocked: Complete Episode V, Chapter One: Hoth Battle
       Description: In space, a number of remote Probe Droids are launched from an
                    Imperial cruiser.  On the ice planet of Hoth, Luke sees one of
                    these probes land, but is then attacked by a Wampa ice
                    creature.  Luke uses the Force to reach his lightsaber and
                    frees himself, and is then found by Han Solo on his Tauntaun.
                    Meanwhile, the Probe Droid transmits images of the Rebels'
                    generators to Darth Vader.  The Rebels prepare for the coming
                    battle on the planet's surface.
    
    CLIP 20:
       Unlocked: Complete Episode V, Chapter One: Hoth Battle
       Description: Luke crashes when his Snow Speeder is hit.  He exits and uses
                    his grapple gun to hoist up to an AT-AT's underbelly.  Using
                    his lightwaber to cut open a hatch, he then tosses a grenade
                    inside the belly of the beast, drops to the ground, and smiles
                    as the giant vehicle falls.
    
    CLIP 21:
       Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base
       Description: An Imperial AT-AT destroys the Rebels' power generator.  Inside
                    the base, Han Solo and Princess Leia reel from the impact of
                    the explosions outside.
    
    CLIP 22:
       Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base
       Description: Inside the Millennium Falcon, our heroes escape Darth Vader's
                    grasp, after a brief power hiccup, during which Han takes
                    advantage of the dark to sneak a kiss from Leia.  Outside,
                    seeing that his friends have escaped, Luke boards his X-wing
                    fighter.
    
    CLIP 23:
       Unlocked: Complete Episode V, Chapter Three: Falcon Flight
       Description: In space, the Millennium Falcon finds itself faced with a
                    blockade of Imperial ships.  Han braces himself and flies into
                    action.
    
    CLIP 24:
       Unlocked: Complete Episode V, Chapter Three: Falcon Flight
       Description: In the asteroid field, Han's flying abilities are put to the
                    test, to the dismay of his co-pilot and passengers.
    
    CLIP 25:
       Unlocked: Complete Episode V, Chapter Three: Falcon Flight
       Description: With an Imperial cruiser in hot pursuit, Han changes direction
                    and flies straight at it, disappearing from their radar.  He
                    then secretly drifts into the cruiser's discarded debris,
                    flying away from danger.  But his escape was not completely
                    unnoticed...
    
    CLIP 26:
       Unlocked: Complete Episode V, Chapter Four: Dagobah
       Description: Luke flies his X-wing to Dagobah's surface, but gets it stuck
                    in the swamp.  He and R2-D2 escape to dry land as it sinks
                    below the water, though R2 encounters some slimy opposition on
                    the way over.
    
    CLIP 27:
       Unlocked: Complete Episode V, Chapter Four: Dagobah
       Description: Yoda comes out of his house.  Luke shows off his schwartz, and
                    then laughs at the thought that the shrivelled green prune in
                    front of him could be a Jedi master.  After knocking the young
                    punk down a peg, Yoda reveals the path for Luke to begin his
                    training.
    
    CLIP 28:
       Unlocked: Complete Episode V, Chapter Four: Dagobah
       Description: Yoda urges Luke to enter an ominous cave, which he does with
                    hesitation.
    
    CLIP 29:
       Unlocked: Complete Episode V, Chapter Four: Dagobah
       Description: Yoda demonstrates his mastery of the Force by lifting Luke's
                    X-wing out of the swamp.  Preparing to leave, Luke is
                    confronted by Yoda and a ghostly Obi-Wan, then heads back out
                    into space.
    
    CLIP 30:
       Unlocked: Complete Episode V, Chapter Five: Cloud City Trap
       Description: Luke flies his X-wing fighter to Cloud City and lands, then
                    gets out.  That's it.
    
    CLIP 31:
       Unlocked: Complete Episode V, Chapter Five: Cloud City Trap
       Description: In a riveting lightsaber duel, Darth Vader cuts off Luke's
                    hand.  He then puts away his own lightsaber and shows Luke a
                    photograph of himself and a pregnant woman, and indicates that
                    the baby is Luke himself.  Luke refuses to accept this, and
                    falls into the city's exhaust chutes, ending up hanging
                    precariously from an upside-down antenna over nothing but air.
    
    CLIP 32:
       Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
       Description: The Millennium Falcon lands in Cloud City.  Lando Calrissian,
                    in greeting them, ignores Han for the favor or Leia's hand
                    instead.  Inside, C-3PO is distracted by something and vanishes
                    behind a door, while Han, Leia and Chewie are taken unwittingly
                    before Darth Vader, who captures them all.  Han is frozen in
                    carbonite and loaded onto Boba Fett's ship, the Slave 1, but
                    Lando Calrissian tricks the Imperials and frees Leia and
                    Chewie.
    
    CLIP 33:
       Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
       Description: Arriving too late to save Han, Leia, Lando Calrissian and
                    Chewbacca can only dismay that their friend was taken away by
                    Boba Fett.  R2-D2 comes in like a speeding bullet, however.
    
    CLIP 34:
       Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
       Description: Boarding the Millennium Falcon, Lando Calrissian fights off
                    some Stormtroopers with a mini-rocket launcher.  On board,
                    Leia senses that Luke is near and flies off to rescue him,
                    pulling him aboard the Falcon and flying off faster than the
                    Imperials can pursue.
    
    CLIP 35:
       Unlocked: Complete Episode V: The Empire Strikes Back
       Description: Joined back up with the Rebel fleet, Leia mourns the capture of
                    Han Solo, and Luke Skywalker gets a new mechanical hand, which
                    seems to have a mind of its own.  Meanwhile, Lando Calrissian
                    and Chewbacca take off in the Millennium Falcon to try and
                    rescue Han.
    
    CLIP 36:
       Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
       Description: An Imperial shuttle leaves a Star Destroyer and lands on the
                    new in-progress Death Star.  On deck, Darth Vader is not
                    impressed with the workers lackadaisacal attitude, and makes
                    his frustration clear to a despairing Imperial officer.
                    Meanwhile, on the planet Tatooine, C-3PO and R2-D2 gain entry
                    to Jabba's desert palace, with Princess Leia and Chewbacca
                    secretly following.
    
    CLIP 37:
       Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
       Description: A black robed figure appears on a ledge inside the palace.  He
                    pulls out a lightsaber and flips down to the ground.  Removing
                    his hood, we see that it is Luke Skywalker, sporting a newfound
                    confidence.
    
    CLIP 38:
       Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
       Description: Just freed from being frozen in carbonite, Han Solo collapses
                    to the ground, supported by a lovey-dovey Princess Leia.  At
                    that moment, Jabba the Hutt appears, revealing that he was
                    watching the entire affair.  Luke tries to use his Jedi powers,
                    but they don't work quite as planned.  Jabba drops Luke and the
                    others into the Rancor's pit, but not before having his guards
                    pull Leia away for some other fate.
    
    CLIP 39:    Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
       Description: As the spike-bottomed gate falls on the Rancor, Jabba vents his
                    frustration, and the good guys find themselves surrounded by
                    an impossible number of guards.  Captured, they are led away,
                    and Leia is placed in a new outfit more becoming of he
                    position as Jabba's new slave girl.
    
    CLIP 40:
       Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
       Description: On Jabba's sand barge, Leia is forced to watch as Luke is made
                    to walk the plank.  After some acrobatic diving, however, he
                    regains his lightsaber and knocks off the skiff guard.  Lando
                    Calrissian reveals himself, and the battle begins.
    
    CLIP 41:
       Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
       Description: After Boba Fett takes one too many hits to the jetpack, he
                    wildly careens into the side of the sand barge and falls into
                    the Great Pit of Carkoon, where the horrific Sarlacc beast
                    consumes him whole.  Thus ends the bounty hunter's saga.
    
    CLIP 42:
       Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
       Description: Dismayed at the chaos erupting around him, Jabba doesn't notice
                    Leia fitting her chain around his neck and choking him to
                    death.  R2-D2 cuts her free, and the Droids join the fray.
    
    CLIP 43:
       Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
       Description: Jabba's sand barge erupts with multiple explosions, as the good
                    guys swing aboard one of the skiffs and sail off into safety,
                    after scooping the Droids out of the sand.
    
    CLIP 44:
       Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown
       Description: A highjacked Imperial shuttle lands on the forest moon of
                    Endor, and Luke and Leia disembark.  They try to sneak up to a
                    Stormtrooper, but he senses that something is wrong and races
                    off on his speeder.
    
    CLIP 45:
       Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown
       Description: After a successful act of sabotage, Luke and Leia flee an
                    exploding Imperial landing platform, then jump for joy.
    
    CLIP 46:
       Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor
       Description: Walking through the forest, Chewbacca spots a bone hanging from
                    a string.  Recognizing it as a trap, the others try to stop
                    him, and the whole party is surrounded by vicious Ewoks.  On
                    seeing C-3PO, however, they revere him as a god, and the whole
                    party is welcomed as guests.  Luke does not feel like taking
                    part in the celebrations, however.  At night, the Ewoks show
                    Han Solo where the new Death Star's shield generator is
                    located.
    
    CLIP 47:
       Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor
       Description: Han, Leia and Chewie run from the shield generator control
                    building as it explodes.  It seems, however, that they didn't
                    flee quite far enough to escape all of the flying debris.
    
    CLIP 48:
       Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny
       Description: Landing on the forest moon of Endor in an Imperial shuttle,
                    Darth Vader disembarks and is presented with Luke Skywalker as
                    a prisoner.  His lightsaber is handed over, and Luke is taken
                    aboard the new Death Star and presented to the Emperor, who
                    promptly uses Force lightning on him.  Seeing his son in
                    jeapordy, Darth Vader intervenes, making himself an enemy of
                    the Emperor as well.
    
    CLIP 49:
       Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny
       Description: Darth Vader picks up the evil Emperor and throws him into the
                    abyss.  Completely spent, Vader collapses to the floor.  Luke
                    removes his helmet and sees his father's face for the first
                    time, just before he dies.  Luke loads his body into an
                    Imperial shuttle and flies away.
    
    CLIP 50:
       Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
       Description: The entire Rebel Fleet is flying ahead into battle.  Admiral
                    Ackbar gives the order, and the fleet jumps into hyperspace.
                    Emerging near the new Death Star, they are faced with an
                    immense number of Imperial ships, and the firefight begins.
    
    CLIP 51:
       Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
       Description: Having scored a minor victory in eliminating a Super Star
                    Destroyer, the Rebel fleet is encouraged.  The Millennium
                    Falcon, together with some Y-wing fighters, flies into the body
                    of the Death Star to reach its core.
    
    CLIP 52:
       Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
       Description: Bursting out of the Death Star just inches ahead of the front
                    of the explosion, Lando cheers victoriously.  On the forest
                    moon of Endor, the Ewoks celebrate as well, and Han is swept
                    into a passionate kiss by Princess Leia.
    
    CLIP 53:
       Unlocked: Complete Episode VI: Return of the Jedi
       Description: Solemnly, Luke ignites a funeral pyre with Darth Vader's body
                    lying atop of it.  Anakin Skywalker's spirit then rises from
                    the body.  Back in the Ewok village, everybody celebrates,
                    including a pleased trio of the spirits of Anakin Skywalker,
                    Yoda, and Obi-Wan Kenobi.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                               ~~~~~~~~~~~~~                                 -
    ~                                 11) HINTS                                   ~
    -                               ~~~~~~~~~~~~~                                 -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    These are purchased at the bar in Mos Eisley Cantina.  The first few are given
    to you, but the rest will cost you to see them.  But as cheap as they are, they
    really aren't worth spending any money on, since most can be found in the game
    manual, and all are given to you in-game when the appropriate situation arises.
    Of course, you can also just read them all right here, since I have been
    generous enough to include them all for free.
    
    HINT 1: Free
    "Double-jump and press [Square] when in the air to do a special Jedi attack."
    
    HINT 2: Free
    "Press [Square] to attack."
    
    HINT 3: Free
    "Press [X] to jump.  Press [X] when in the air to do a double jump."
    
    HINT 4: Free
    "The more LEGO studs you collect, the more things you will be able to buy
    here."
    
    HINT 5: Free
    "Collect all the LEGO canisters in each level to build minikit models.  You can
    view these outside the cantina."
    
    HINT 6: 100 Studs
    "Many areas of the levels can only be reached by certain characters.  Go back
    to these levels in Free Play, and try to find all the secrets!"
    
    HINT 7: 100 Studs
    "Once you have defeated an enemy character in a level, you will be able to buy
    it here.  Try to collect all the characters!"
    
    HINT 8: 100 Studs
    "Astromech droids can hover for a limited time.  Press and hold [X] to activate
    the boosters."
    
    HINT 9: 100 Studs
    "Watch out for black LEGO objects.  Dark force characters can use the Force on
    them."
    
    HINT 10: 100 Studs
    "Free Play mode means you can go back and play a completed level with any
    character that you have unlocked!"
    
    HINT 11: 100 Studs
    "To take other characters into the levels in Freeplay, simply tag them in the
    Cantina and go through the door of the level you wish to play."
    
    HINT 12: 100 Studs
    "Fill up the Jedi meter in each level to receive a gold brick.  The more gold
    bricks you have, the more levels you will be able to unlock!"
    
    HINT 13: 100 Studs
    "The True Jedi mete appears at the top of the screen in each level.  Fill it up
    by collecting LEGO studs.  Take care - you lose studs if you die!"
    
    HINT 14: 1000 Studs
    "Shiny metallic objects can only be destroyed with Bounty Hunter Thermal
    Detonators."
    
    And there you have it.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
    ~                          12) GOLD BRICK CHECKLIST                           ~
    -                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    Use this section to help you keep track of which Gold Bricks you still need to
    collect.  Don't give up on the game until you've found all 99!
     _
    [_] 1. Episode IV, Chapter One: Secret Plans - Finish Story mode
     _
    [_] 2. Episode IV, Chapter One: Secret Plans - True Jedi in Story mode
     _
    [_] 3. Episode IV, Chapter One: Secret Plans - True Jedi in Free Play mode
     _
    [_] 4. Episode IV, Chapter One: Secret Plans - All 10 Minikit Canisters
     _
    [_] 5. Episode IV, Chapter Two: Through the Jundland Wastes - Finish Story mode
     _
    [_] 6. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi Story
     _
    [_] 7. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi in Free
     _                                                                    Play mode
    [_] 8. Episode IV, Chapter Two: Through the Jundland Wastes - All 10 Minikits
     _
    [_] 9. Episode IV, Chapter Three: Mos Eisley Spaceport - Finish Story mode
     _
    [_] 10. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi in Story
     _
    [_] 11. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi Free Play
     _
    [_] 12. Episode IV, Chapter Three: Mos Eisley Spaceport - All 10 Minikits
     _
    [_] 13. Episode IV, Chapter Four: Rescue the Princess - Finish Story mode
     _
    [_] 14. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Story mode
     _
    [_] 15. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Free Play
     _
    [_] 16. Episode IV, Chapter Four: Rescue the Princess - All 10 Minikit Canister
     _
    [_] 17. Episode IV, Chapter Five: Death Star Escape - Finish Story mode
     _
    [_] 18. Episode IV, Chapter Five: Death Star Escape - True Jedi in Story mode
     _
    [_] 19. Episode IV, Chapter Five: Death Star Escape - True Jedi in Free Play
     _
    [_] 20. Episode IV, Chapter Five: Death Star Escape - All 10 Minikit Canisters
     _
    [_] 21. Episode IV, Chapter Six: Rebel Attack - Finish Story mode
     _
    [_] 22. Episode IV, Chapter Six: Rebel Attack - True Jedi in Story mode
     _
    [_] 23. Episode IV, Chapter Six: Rebel Attack - True Jedi in Free Play mode
     _
    [_] 24. Episode IV, Chapter Six: Rebel Attack - All 10 Minikit Canisters
     _
    [_] 25. Episode V, Chapter One: Hoth Battle - Finish Story mode
     _
    [_] 26. Episode V, Chapter One: Hoth Battle - True Jedi in Story mode
     _
    [_] 27. Episode V, Chapter One: Hoth Battle - True Jedi in Free Play mode
     _
    [_] 28. Episode V, Chapter One: Hoth Battle - All 10 Minikit Canisters
     _
    [_] 29. Episode V, Chapter Two: Escape from Echo Base - Finish Story mode
     _
    [_] 30. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Story mode
     _
    [_] 31. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Free Play
     _
    [_] 32. Episode V, Chapter Two: Escape from Echo Base - All 10 Minikit Canister
     _
    [_] 33. Episode V, Chapter Three: Falcon Flight - Finish Story mode
     _
    [_] 34. Episode V, Chapter Three: Falcon Flight - True Jedi in Story mode
     _
    [_] 35. Episode V, Chapter Three: Falcon Flight - True Jedi in Free Play mode
     _
    [_] 36. Episode V, Chapter Three: Falcon Flight - All 10 Minikit Canisters
     _
    [_] 37. Episode V, Chapter Four: Dagobah - Finish Story mode
     _
    [_] 38. Episode V, Chapter Four: Dagobah - True Jedi in Story mode
     _
    [_] 39. Episode V, Chapter Four: Dagobah - True Jedi in Free Play mode
     _
    [_] 40. Episode V, Chapter Four: Dagobah - All 10 Minikit Canisters
    
    [_] 41. Episode V, Chapter Five: Cloud City Trap - Finish Story mode
     _
    [_] 42. Episode V, Chapter Five: Cloud City Trap - True Jedi in Story mode
     _
    [_] 43. Episode V, Chapter Five: Cloud City Trap - True Jedi in Free Play mode
     _
    [_] 44. Episode V, Chapter Five: Cloud City Trap - All 10 Minikit Canisters
     _
    [_] 45. Episode V, Chapter Six: Betrayal over Bespin - Finish Story mode
     _
    [_] 46. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Story mode
     _
    [_] 47. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Free Play
     _
    [_] 48. Episode V, Chapter Six: Betrayal over Bespin - All 10 Minikit Canisters
     _
    [_] 49. Episode VI, Chapter One: Jabba's Palace - Finish Story mode
     _
    [_] 50. Episode VI, Chapter One: Jabba's Palace - True Jedi in Story mode
     _
    [_] 51. Episode VI, Chapter One: Jabba's Palace - True Jedi in Free Play mode
     _
    [_] 52. Episode VI, Chapter One: Jabba's Palace - All 10 Minikit Canisters
     _
    [_] 53. Episode VI, Chapter Two: The Great Pit of Carkoon - Finish Story mode
     _
    [_] 54. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi in Story
     _
    [_] 55. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi Free Play
     _
    [_] 56. Episode VI, Chapter Two: The Great Pit of Carkoon - All 10 Minikits
     _
    [_] 57. Episode VI, Chapter Three: Speeder Showdown - Finish Story mode
     _
    [_] 58. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Story mode
     _
    [_] 59. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Free Play
     _
    [_] 60. Episode VI, Chapter Three: Speeder Showdown - All 10 Minikit Canisters
     _
    [_] 61. Episode VI, Chapter Four: The Battle of Endor - Finish Story mode
     _
    [_] 62. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Story mode
     _
    [_] 63. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Free Play
     _
    [_] 64. Episode VI, Chapter Four: The Battle of Endor - All 10 Minikit Canister
     _
    [_] 65. Episode VI, Chapter Five: Jedi Destiny - Finish Story mode
     _
    [_] 66. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Story mode
     _
    [_] 67. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Free Play mode
     _
    [_] 68. Episode VI, Chapter Five: Jedi Destiny - All 10 Minikit Canisters
     _
    [_] 69. Episode VI, Chapter Six: Into the Death Star - Finish Story mode
     _
    [_] 70. Episode VI, Chapter Six: Into the Death Star - True Jedi in Story mode
     _
    [_] 71. Episode VI, Chapter Six: Into the Death Star - True Jedi in Free Play
     _
    [_] 72. Episode VI, Chapter Six: Into the Death Star - All 10 Minikit Canisters
     _
    [_] 73. Episode IV Super Story complete
     _
    [_] 74. Episode IV Character Bonus (Mos Eisley) completed in under 5 minutes
     _
    [_] 75. Episode IV Minikit Bonus (Death Star) completed in under 5 minutes
     _
    [_] 76. Episode V Super Story complete
     _
    [_] 77. Episode V Character Bonus (Bespin) completed in under 5 minutes
     _
    [_] 78. Episode V Minikit Bonus (Hoth) completed in under 6 minutes
     _
    [_] 79. Episode VI Super Story complete
     _
    [_] 80. Episode VI Character Bonus (Endor) completed in under 7 minutes
     _
    [_] 81. Episode VI Minikit Bonus (Endor) completed in under 5 minutes
     _
    [_] 82. Purchase Gold Brick 1 at Cantina bar for 10,000 Studs
     _
    [_] 83. Purchase Gold Brick 2 at Cantina bar for 15,000 Studs
     _
    [_] 84. Purchase Gold Brick 3 at Cantina bar for 20,000 Studs
     _
    [_] 85. Purchase Gold Brick 4 at Cantina bar for 25,000 Studs
     _
    [_] 86. Purchase Gold Brick 5 at Cantina bar for 30,000 Studs
     _
    [_] 87. Purchase Gold Brick 6 at Cantina bar for 35,000 Studs
     _
    [_] 88. Purchase Gold Brick 7 at Cantina bar for 40,000 Studs
     _
    [_] 89. Purchase Gold Brick 8 at Cantina bar for 45,000 Studs
     _
    [_] 90. Complete Bounty Hunter Mission 1: R2-D2
     _
    [_] 91. Complete Bounty Hunter Mission 2: Obi-Wan Kenobi
     _
    [_] 92. Complete Bounty Hunter Mission 3: Chewbacca
     _
    [_] 93. Complete Bounty Hunter Mission 4: Princess Leai
     _
    [_] 94. Complete Bounty Hunter Mission 5: Admiral Ackbar
     _
    [_] 95. Complete Bounty Hunter Mission 6: Yoda
     _
    [_] 96. Complete Bounty Hunter Mission 7: C-3PO
     _
    [_] 97. Complete Bounty Hunter Mission 8: Lando Calrissian
     _
    [_] 98. Complete Bounty Hunter Mission 9: Luke Skywalker
     _
    [_] 99. Complete Bounty Hunter Mission 10: Han Solo
    
    
    !!!!!!!!!!!!!!!!!!
    !! FINAL SECRET !!
    !!!!!!!!!!!!!!!!!!
    
    Are you ready for it?  After collecting all 99 Gold Bricks, go outside the
    cantina through the door to the left of the bar.  There, you'll find a stack of
    shiny Lego pieces with which you can build a tall Stud fountain, which will
    spray out a neverending supply of Studs.  Run around it and watch your Stud
    total soar, especially with the Stud multiplier Extras turned on.  In fact, one
    way to build up your Stud total without any effort is to stand in one spot near
    the fountain where Blue Studs periodically fall, then let the game run on its
    own while you do something more productive.  Come back in a while and see how
    much your Stud total has grown!  You may want to turn off the vibration
    function before you do this, however, lest your controller shimmy across
    whatever surface you left it lying on.  Turn on any Stud multiplier Extras that
    you may have purchased first, and purchase the next one as soon as you can
    afford it.  Once you can afford the Score X6 bonus, you will rapidly earn
    enough for the final two Stud multipliers (not to mention any remaining
    playable characters or other Extras).  And with all five Stud multipliers
    active, you will very quickly reach the game maximum of four billion Studs!  Of
    course, at that point you won't really have anything left to spend it on.
    
    !!!!!!!!!!!!!!!!!!!!!!!!
    !! EXTRA SECRET CODES !!
    !!!!!!!!!!!!!!!!!!!!!!!!
    
    I have not provided the codes to unlocking characters and extras, since those
    can be achieved through more satisfying, legitimate means.  But there are a
    couple of very special codes released by LucasArts around Christmas after the
    game was released.  Enter the following at the Mos Eisley Cantina bar:
    
    CL4U5H: Adds red arms and a red toque to the Customizable Character bacta tank
              options.
    TYH319: Adds 'Disguise 3' to the Extras menu.  This disguise is a
             mask consisting of a bushy white beard and eyebrows, glasses, and a
             round nose.
    
    Once you've input both of these, Go to 'Disguise' and press [X] repeatedly to
    scroll through the different available disguises, then exit the menu when the
    one you want is active.  Next, go to the Bacta tanks and make a character with
    the red toque, whatever face you prefer (though a human one will give the best
    results), a red torso, red arms, black hands, red waist, red legs, and whatever
    weapon you prefer.  Next, enter any Free Play chapter and bring in your
    customized character, who will now look (kind of) like Santa Claus!
    
    And one more extra code:
    
    NBP398: Adds 'Disguise 2' to the Extras menu.  This disguise is a round red
              clown nose.  Scroll through the different options by pressing [X]
              repeatedly under 'Disguise' in the Extras menu, then exit when the
              one you want is active.
    
    
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    -                            ~~~~~~~~~~~~~~~~~~~~                             -
    ~                              13) CLOSING INFO                               ~
    -                            ~~~~~~~~~~~~~~~~~~~~                             -
    ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
    
    Well, I guess that's about it for now.  Not that it wasn't a lot, mind you.
    This guide is quite complete, in my opinion, but if you have anything that you
    would like to see added or clarified, please drop me a line at:
          syonyx_faqs at yahoo dot com
    
    A big 'Thank you!' to readers who sent me some additional info and corrections
    on a few points.  Hong Ooi, ShAdE_sLaYeR, Jonathan Gilbert, Rick Shores,
    EWaechter/CandiedSkull, Devon Compton, Danny Ralph, Skterelement03, Ian
    Bassett, crimson_dragon, Steven K., Soul Sever, and Akash, your correspondence
    has been greatly appreciated.
    
    Also, please check out my other work in the realm of video game guides, the
    majority of which covers semi-obscure games for the Sony Playstation.  Of
    particular interest to readers of this guide will be my guide to the first LEGO
    Star Wars game, covering the first (or last, depending on how you're counting)
    three episodes of the saga.  The complete collection can be seen at:
          http://www.gamefaqs.com/features/recognition/35729.html
    
    
    :: LEGAL INFO ::
    This document is copyright (c) Marc Lalonde, a.k.a. Syonyx 2006/2007.  It is
    provided for personal enjoyment only.  Any use of this guide in whole or in
    part for financial profit or in the hopes of such profit is expressly
    prohibited. Webmasters wishing to post this guide on their site must ask
    permission first, which will only be granted if the guide will be available for
    unlimited viewing by non-paying visitors to the site, and only if the guide is
    unchanged in any way, and all original indications of authorship are intact.
    
    And a hearty thank you to all of my readers on GameFAQS.com who voted for my
    guide as the most popular for this game; it's all of you that keep me writing.
    May the Force be with you.
    
    Syonyx 2006/2007