Unlockables

  • Unlock Dark Agent

    Beat the game on Perfect Agent mode.

    Contributed By: Vash2940.



  • Unlock weapons to bring into other missions

    Finish the mission(s) with these following sniper rifles to bring them into other missions.

    UnlockableHow to Unlock
    Jackal (Sniper 1)Rooftops
    Shockwave (Sniper 2)Bridge Assualt

    Contributed By: Vader1990.



  • Unlock weapons to bring into other missions

    In order to unlock a weapon, you need to start a level that has that weapon in it, find that weapon, and finish the level with it. Simulations such as the level 0 are an exception; you don't get to keep the weapons, because they are not real

    The following list is most unlockable weapons, the type of weapon, and the amount of carrying capacity that it takes up. In the second column is the mission that the weapon first appears in.

    The viblade is in the room with all the laser tripwires, on a stand in the center
    The M60 can be taken from a guard when you fail to get let in by the front gate guard

    Oh, and sniper take up 3 inventory spaces, making them unwieldy, but the jackal and shockwave can be found in rooftops escape, and bridge assault respectively.

    UnlockableHow to Unlock
    CMP-150 (SMG 2)Sewer Retrieval
    Combat Sheild (Sheild 1)Trinity Infiltraiton
    DEF-12 Shotgun (Close Combat 2)Nightclub Stakeout
    DW-P5 (SMG 2)Nightclub Stakeout
    FAC-16 (Assault 2)Trinity Escape (off dead ally)
    Falcon (Pistol 1)Nightclub Stakeout
    Flashbangs (Thrown, 1)Lab Rescue, River Escape
    Frag Grenade (Thrown 1*5)Nightclub Stakeout
    Hawk Boomerang (Thrown, 1)Trinity Infiltration.
    KSI-74 (Assault 2)Lab Rescue
    Laptop (Assault 2)Trinity Infiltration
    M60 (Heavy 3)Mansion Infiltration
    M60 (Heavy, 3)Rooftop Escape
    Magnum (Pistol 1)Rooftops Escape
    Magsec 4 (Pistol 1)Mansion Infiltration
    Multi Mine (Thrown 1*5)Temple Surveillance
    Phychosis Gun (Pistol 1)Trinity Infiltration
    Plasma Rifle (Heavy 3)Temple Surveillance
    RCP-90 (SMG 2)Jungle Storm
    Rocket Launcher (Heavy 3)Bridge Assult
    Rocket Launcher (Heavy, 3)River Extraction
    SuperDragon (Assault 2)Outpost Rescue
    UGL Liberator (SMG 2)Nightclub Stakeout
    Viblade (Close Combat 1)Mansion Infiltration (red triplaser room)

    Contributed By: WisePitfighter and EvilTyger.



Easter Eggs

  • Arena | Showdown Easter Egg

    Whenever you die, it will say to press Back for debriefing. If you don't press it for a while, it will go into debriefing for you. In Arena | Showdown though, it won't. You can watch your dead body lay there for as long as you want. Zhang Li will still be jumping around on the camera in the top right. Waiting there for 5 minutes will make Zhang Li do a victory dance. He will perform a dance move every time he lands and will jump up onto another platform every now and then. If you look closely, he does the exact same moves some people do in the dance club on Nightclub | Stakeout.

    Contributed By: Super_Soaker321.



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