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  ____          _                        
 / ___|___  ___| |_ _   _ _ __ ___   ___ 
| |   / _ \/ __| __| | | | '_ ` _ \ / _ \
| |__| (_) \__ \ |_| |_| | | | | | |  __/
 \____\___/|___/\__|\__,_|_| |_| |_|\___|

  ___                  _   
 / _ \ _   _  ___  ___| |_ 
| | | | | | |/ _ \/ __| __|
| |_| | |_| |  __/\__ \ |_ 
 \__\_\\__,_|\___||___/\__|


  ____            _     _     _           
 / ___|_ __ _   _| |__ | |__ (_)_ __  ___ 
| |  _| '__| | | | '_ \| '_ \| | '_ \/ __|
| |_| | |  | |_| | |_) | |_) | | | | \__ \
 \____|_|   \__,_|_.__/|_.__/|_|_| |_|___/
                                          
                          
               ___         _ 
  ___  _ __   |_ _|___ ___| |
 / _ \| '_ \   | |/ __/ _ \ |
| (_) | | | |  | | (_|  __/_|
 \___/|_| |_| |___\___\___(_)



FAQ/WALKTHROUGH

Authored by: Bkstunt

Contact:

   Email:    Faqs @ Bkstunt . Com

   Facebook: Facebook.com/Bkstunt

   Website:  Bkstunt.com




==============================================================================
                               INTRODUCTIONS
==============================================================================


Hey guys, its Bkstunt here with a guide for Costume Quest: Grubbins on Ice!
This is the long-awaited DLC to the Double Fine game Costume Quest, add adds
three more chapters to our heroes tale!

I DO believe you need the original game to play this DLC, so don't go
buying it on its own! It is an expansion after all! With that warning out of
the way, let's jump into the guide!


==============================================================================
                           Table of Contents
==============================================================================


INTRODUCTIONS


Walkthrough: Grubbins on Ice

        Part I: Grubbin Village ......................................(CQ 1.1)
        Part II: Trowbog Village .....................................(CQ 1.2)
        Part III: Crestwailer Village ................................(CQ 1.3)


Costumes: (CQ 2.0)
FAQ: (CQ 3.0)
Credits: (CQ 4.0)


==============================================================================
                       DLC Walkthrough: Grubbins on Ice
==============================================================================

==============================================================================
Part I: Grubbin Village ..............................................(CQ 1.4)
==============================================================================


We start our new DLC tale with Lucy and Everett out in the neighborhood (it's
Winter now) trying to find evidence of the monsters that tried to invade their
world on Halloween. Why they're waiting until winter to do this is beyond me.
Hey, it takes time to develop these games!

Before "Ev" can express his feelings to Lucy, a Repugia speaker turns on in
the background, followed by a pillar of light kidnapping Lucy.

Everett runs and grabs his buddies (Wren and Reynold from the first game) to
come help him (dressed in costumes, of course). After a few scenes, you'll
have to elect a leader (once again, I choose Wren). And witht that, its off
into the portal.

On the other side, a baddy named Araxia is telling bad jokes. Our heroes will
come bursting through the portal, making Araxia turn Lucy into candy corn and
talk about Big Bones. Him again?!

You'll now have to fight your first battle.

As you'll soon notice, you'll be level 10 in the fight, with the same stickers
that you had from the last game. As far as I know, you start with the Robot,
Knight, and Space Man costumes (which are default).

Use this battle as a refresher if its been awhile since you've played.
Remember that you must press certain buttons while you attack and defend
to increase and decrease damage respectively. Also remember that you build up
special moves, so don't forget to use them!

BUT.... this fight is fixed. Try as you might, you won't be able to best the
two seargents (The best I could do was kill the hurler and ALMOST kill one
of them). You'll soon see that it was meant to be that way though, as a cut
scene takes over. Good thing those Trog's were there to break our fall!

Afterwards, you're on your own at last. Remember that you can hit "[]" to hit
things in the environment (to get candy) and you can use your current costumes
ability with "O". You can also check out your menu with Triangle. You can
also change costumes by holding down R2. Personally, I recommend changing to
a combo with at least one healer. Personally I'm going Unicore/2-ply toilet
paper (GREAT at tying up someone), Vampire/No-Eyed Vampire Bat (Good HP
Restoral Unit), and Robot/Jawbone of the Wolf (I love the Missle Attack).
We also have our starting quest, "Repugia".

VERY close by to where you land is the revolution table, where you can get
your very first quest, "Viva Repugia!". Seems like Araxia is a pain to the
monsters as well. Go figure. Going UP the hill does nothing for us, so we
may as well go "solict" some doors.

Like I said before, be on the lookout for candy and smack anything that pops
up with the smack icon. Explore the south and find the break in the fence that
leads right. You can raid this area for candy. Take the middle path here in a
ways to find your first "hide and go seek" kid. Apparently six kids escaped
the candy cage. This also gives you the "Save the Escapees" quest. Five more
kids to go!

Past the kid is your first chest as well, which will open up and give you your
first costume pattern for the Eyeball Costume. By the looks of the Costume
Patterns page, we'll have three new costumes to make. Fun.

Now let's explore the north area. You'll find some candy as well as a "Secret
Cave". There's also a battle stamp vendor here with some funny dialog and two
new battle stamps that are a bit pricy for us now. Go inside the cave now to
find the revolutions hide-out. There's a lot of boxes to break here for candy.
Be sure to talk to the grubbin by the desk. He'll give you the Pirate Costume
Pattern, as well as a new quest ("Hook, Line, and Freethinker"). The chest
nearby has 200 pieces of candy in it.


One more thing to do before knocking doors. Go back south and take the far
right option to drop down onto some walkways. Follow them down into a cave
(take note of the zipline nearby).

In the cave, gather candy (as always) and go up a room. There's a chest here
with a Track Suit (for the Eyeball Costume). You have two choices, left or
right. Right is a dead end for now (grab candy), so head left to get dropped
off at the beginning area. 

NOW let's go to town. Cross the bridge to the right. There's a guard in this
area, so remember that you can hit him from behind for a surprise attack. Now
taste your first serious battle (a lot easier with 2-ply and better costumes,
huh?).

For my sake, let's do this systematically. Go find the Elder up to the North
West and knock on this first door. You'll have to fight, as a guard lives
here. The next house is a hotel, and has a phone that you can save at (with
the "historical society"). Head down from there and talk to the grubbin
guarding the ramp to move him. Jump over the ramp to get to the chest with
some Newspaper in it (for the Pirate Costume). Jump the grass ramp and knock
on the next door. You'll get some candy here. To the right of this house is a
ramp, with a hide and seek kid hiding by it. You can also kill a guard here
and talk to a grubbin by the gate for a new quest ("Grubbin Lovin'").

Head west from the gate grubbin. See the gap in the fence? Fall down it to
find a chest with some Crepe Paper in it (for the Eyeball Costume). Now head
back through the caves to town. Being the methodical guy I am (the one I like
to think I am), go back to the gap in the fence and visit the house to the
left of it (it has candy).

Go to the next house (to the left) to battle it out with a guard. I levled up
during this fight. Now go to the left and visit this house for more candy. Get
the guard nearby to move (talk to him) and jump the ramp with the robot
costume. Here you'll find a chest with an Eyepatch for the Pirate costume.
Jump the next ramp and talk to the guard here for a Hook (another Pirate
costume ingrediant). You'll now have the Pirate Costume! With the Pirate you
can use your hook to slide along the wires that we've been seeing. Jump the
ramp and knock on the house to fight another guard.



NEW COSTUME: Pirate

FOCUS: Attack

TYPE: Melee

COMBAT ABILITY: Dead Men Tell No Tales.

The Pirate summons a ship that lets loose a barrage of cannon fire, damaging
all enemies.

EXPLORATION ABILITY: Zipline



Now that we got the pirate costume, go down to the walkways that we checked
out before crossing the bridge. Remember the zipline down there? Use it with
your hook to find another walkway loaded with candy, leading into a cave.

In the caves, take the left path. In the top two chests you'll find 250 pieces
of candy (combined), and in the botom chest you'll find some Wire Mesh, which
is the last thing you need for your Eyeball Costume!



NEW COSTUME: Eyeball

FOCUS: Attack

TYPE: Melee

COMBAT ABILITY: EYE-agara Falls

The Eyeball gushes forth a powerful torrent of tears that damages one enemy.

EXPLORATION ABILITY: Survey


We'll now get dropped off near the beginning area. You'll also have gotten the
"Jeepers Peepers" Trophy by now! Fun.



Buy some new stamps if you wish (he has four of them now) and go talk to the
Grubbin Elder. He'll tell you his woman troubles. Time to help!

Head to the gate area and take the ramp upwards. Now that you have the Pirate
you can actually continue. Use the zipline and drop down into the pool area.
Here all you can do is talk to the lady, but in order to get her to follow you
to the elder, you need to put on the Fry Costume and use your ability. This
will make her follow you. Lead her up the ramp and find the breakable wall to
let you drop down to the hotel, then simply lead her to the elder. You'll get
1,000 XP and the gate open.



==============================================================================
Part II: Trowbog Village .............................................(CQ 1.5)
==============================================================================


With the gate open, you can acess more houses. Go up the hill to find a
trowbog who wants a "Cuttin Candy" card and can trade. Keep that in mind for
when you obtain two of them (this quest is named "This Card is ULTRA Rare").
There's some guards patrolling this area as well.

Directly to your south is a third kid hiding. The battle stamp vendor also
followed you up here, as you can find him to the right. Check the two houses
above him to get some candy from the left one and a fight on the right one.
For the record, I got my second "Cuttin Candy" card here and completed the
"This Card is ULTRA Rare" quest.

In the upper left area is a Trowbog guarding the walkways and a guard guarding
the gate of this area. Kill the guard and take note of the walkway. Now go
knock on the door to the right for some candy and the door on the far right
for a battle (there's a save point between the two doors as well).

With that done, go down the ramp to the right and talk to the Trowbog elder.
He'll talk about a lost tome that he wants you to get him, giving you a new
quest called "Tome of the Trowbogs". Knock on the house nearby to get into
another battle. Go down the nearby ramp to find another door with some candy.
Jump the ramp nearby, and then the next ramp. In this area, Everett will gab
non stop about a better view (the eyeballs special ability). That's because
you can drop DOWN between the shrubs here to find a "secret" cave.


In this cave, you can find Charlie (and get the "short stack" trophy). Talk
to the person across from him to get some advertisement on Stacking, Double
Fine's new download game.

Head through the cave to end up above the elder. Now go back to the gate area
and talk to the Trowbog to get through. Use the zipline here and enter the
cave. The nearby statue will let you know that you've entered the "Sacred
Trowbog caves of confusion". Well, this should be fun.


Go into the next room. You'll see the giant obvious pointer on the ground
telling you to go right, so you should head right (heading the other ways
leads to the beginning of the cave). Note that you'll need to use the Knights
special ability to get past the rocks.

In here, check the chest for 150 pieces of candy. Use the upper exit to go
back to the beginning, but this time a right passage is open. Take it. Raid
the next room and take the north path. This next room will have a big dark
spot in the middle. You can use the spaceman's power to see a symbol in the
darkness, telling you to go north. In this next room, gather all the candy
to see a symbol telling you to go left. Examine the chest in here for another
150 pieces of candy and head north.


Once again, you'll be back at the beginning, but this time the left path is
open. Use the light if you wish and take the north path. Here you can use the
light again, which tells you to go right. In this room, you'll find a guard
for you to fight (about time!). Take the path he was guarding to find another
dark room. The symbol you want to take is IN the candy, so head right. Clear
the bones out to see the symbol and head south. In here, open the chest to
find the fabled Tome of the Trowbogs! Yeah! Take the south path to lead you
out of here.


Go give the tome to the elder to finish the quest and recieve 1,000 XP, as
well as opening the gate. The battle stamp vendor also has some new stamps.
I'm using "Skeleton of the Wolf" and "Rotten Pumpkin Guts", by the way.
Time to go through the gate.



==============================================================================
Part III: Crestwailer Village ........................................(CQ 1.6)
==============================================================================


You guessed it, snowy bird village time. Let's get some more houses done! At
the top of the ramp, knock on the nearby house. In fact, all three of these
lower houses are nothing but CANDY! Sweet. At the last house you'll see a
vendor with that familiar apple-bobbing game. Except this time instead of
apples they are EYEBALLS!

You'll get a quest for this too, "Bobbing for Eyeballs".

Just like with the apples, rotate Wren with the controller. Aim for the
Yellow eyeballs as they are worth more, and avoid the Pink ones as they have
pinkeye...

As always, here's your prizes:


1st round: 20 pieces of candy.

2nd round: 50 pieces of candy.

3rd round: Wiggle Woozers creepy treats card.


After your done bobbing for eyes (you disgust me!) let's check out the rest
of the village. Go to the right to find two houses surrounding the elder of
this area. The left house has a fight while the right one has candy. You can
also "find" a kid to the right of the right house. Now go talk to the
Crestwailer elder to get the quest "The Case of the Missing Yeti".


Hmm, since the Yeti is missing, we'll have to make it appear to continue.
Go back to the eyeball bobbing game and check out the drop on the left. You
can find a cave down here with candy and a hide and go seek kid (which should
be your fifth). You'll need to zipline once you leave the cave, but you should
get the "Playin' Hooky" trophy here. Remember there's a zipline between the
starting area and the first village too that you might need if you didn't get
the trophy here. There's more up ahead anyways, as well.

The drop off the left leads to the starting area, so enter the cave. Go
through it to reach the snowy path where the crowd is waiting for the Yeti.
The walkway to the right leads to a zipline which takes you to the gate, so
enter the cave. Here you'll learn the truth about the "Yeti" that appears,
netting you the Yeti costume!



NEW COSTUME: Yeti

FOCUS: Defense

TYPE: Melee

COMBAT ABILITY: Abominable Armor

The Yeti stomps on the ground, causing icicles to fall from the sky and form a
shield in front of the friendly party for 1 turn.

EXPLORATION ABILITY: None


With the Yeti costume on, simply walk out to ensure three more years of
prosperity! Now take the nearby zipline and talk to the elder to open the
gate.



Go up the ramp and zipline across. Note that you can drop down to a cave on
the right, but all it has is a couple of rooms of candy and drops you back
near the zipline. Follow that path to find the battle stamp vendor as well
as a guard looking to trade cards (The quest is "Repugia Collect 'em All").
I happened to have a dupe of the card he wanted and finished the quest right
then and there.

There's also a kid "hiding" to the south that you can get easily, completing
that quest as well as getting a new tote! Very nice!

There's some houses here as well. The very right house is a battle, followed
by another battle in the middle house, and yet ANOTHER battle in the left
house. These are your last houses to get, and after you get the last one,
you'll see a scene of the monsters breaking through a door.

Fight the guard to your left and cross over to see the door they broke
through. You can also find some candy under the green waterfall.

Sensing a boss coming up, I recommend you check out your setup. Many combo's
work, but here's what I'M doing:

Wren: Pirate/Wolf Skeleton
Everett: Yeti/Headless Vampire Bat
Reynold: Unicorn/Multi-Winged Vampire Bat

As you can see, I got a LOT of healing going on and a powerful attacker in the
Pirate as well as a great defender in the Yeti.


Go towards the door to see the monsters run away, as they scream that Big
Bones is back! Whee! After a short cut scene, you'll have to fight Araxia and
Big Bones!


=====
Boss!
=====


Araxia

HP: 4000

Attacks:

Ice Beam: Hits one target with an ice attack. Fairly low damage. Medium damage
          if not blocked.


Healing Spell: Recovers a moderate amount of HP. Somewhere between 180-230.




Big Bones

HP: 4000

Attacks:

Candy Scream!: Does large damage to the entire party.



To start this battle, just focus on Araxia, as he's the only one you can
target anyways. Once you take away close to half his health, he'll jump up
in the air and fly. Hitting him now does NO damage, but pushes him back (as
the party points out: KEEP ATTACKING!). After you hit him into Big Bones,
Araxia will end up on the ground again. Note that now Big Bones will sit up
with lit up eyes, and can use his Candy Scream! attack (keep your health up).

Try your best to save the armor for when the Candy Scream comes and you'll
be in decent shape. This is the BEST thing you can do. Combined with the
group healing and the unicorn, it's very hard to lose this fight.

When you DO get Araxia down to 1 HP, keep hitting him and he'll fall down,
smacking Big Bones one last time before ending up in the lake. You'll now
have beaten Arxia, getting the last two trophies of the game ("Birdbrain
Beatdown" and "Revolutionary Hero") in the process.

Watch the ending scene involving Lucy, Everett, and the warp zone. Looks like
we are in for more trouble next time!




Congrats on beating the Costume Quest add-on Grubbins on Ice!



- If you liked this guide, please recommend it above. Also, my contact info is
  up above as well if you want to follow me on facebook (and recommend games
  to write guides on) or just say 'Hi!'.



==============================================================================
                            Costumes: (CQ 2.0)
==============================================================================


In order of when I acquired them:

(*Note: Your costumes from the FIRST game DO carry over to this game: you just
        get a few NEW costumes. I am listing ALL of the costumes that you can
        have in Grubbins on Ice here.)



NEW COSTUME: Robot

FOCUS: Attack

TYPE: Ranged

COMBAT ABILITY: Missle Barrage

Damages and applies a damage-over-time fire effect to all enemies.

EXPLORATION ABILITY: Boost



NEW COSTUME: Knight

FOCUS: Defense

TYPE: Melee

COMBAT ABILITY: Guardian Shield

A magical shield protects one party member from enemy attacks.

EXPLORATION ABILITY: Shield



NEW COSTUME: Statue of Liberty

FOCUS: Support

TYPE: Ranged

COMBAT ABILITY: Anthem

Restores a medium amount of health to all party members.

EXPLORATION ABILITY: None



NEW COSTUME: Space Warrior

FOCUS: Special

TYPE: Melee

COMBAT ABILITY: Meteor Avalanche

A giant asteroid damages all enemies.

EXPLORATION ABILITY: Glow



NEW COSTUME: Ninja

FOCUS: Attack

TYPE: Melee

COMBAT ABILITY: Kitsune Shroud

Protects an ally from enemy attacks for one turn.

EXPLORATION ABILITY: Sneak



NEW COSTUME: Unicorn

FOCUS: Support

TYPE: Magic

COMBAT ABILITY: My Pretty Panacea

Revives a party member and heals them to full health.

EXPLORATION ABILITY: None



NEW COSTUME: French Fries

FOCUS: Special

TYPE: Melee

COMBAT ABILITY: Salt Assault

Salt and hot grease stuns all enemies for one turn.

EXPLORATION ABILITY: Lure



NEW COSTUME: Black Cat

FOCUS: Special

TYPE: Magic

COMBAT ABILITY: The Cat's Meow

A booming roar with a chance to cause each enemy to flee.

EXPLORATION ABILITY: None



NEW COSTUME: Pumpkin

FOCUS: Attack

TYPE: Ranged

COMBAT ABILITY: All Hallows' Eve

A powerful tornado that cuts all enemies health in half.

EXPLORATION ABILITY: None



NEW COSTUME: Vampire

FOCUS: Attack

TYPE: Magic

COMBAT ABILITY: There's a Bat in My Hair!

A flock of bats attacks all enemies and returns health to the party.

EXPLORATION ABILITY: None



NEW COSTUME: Grubbin

FOCUS: ???

TYPE: ???

COMBAT ABILITY: ???

If you can't beat 'em, join 'em?

EXPLORATION ABILITY: None



NEW COSTUME: Eyeball

FOCUS: Attack

TYPE: Melee

COMBAT ABILITY: EYE-agara Falls

The Eyeball gushes forth a powerful torrent of tears that damages one enemy.

EXPLORATION ABILITY: Survey



NEW COSTUME: Pirate

FOCUS: Attack

TYPE: Melee

COMBAT ABILITY: Dead Men Tell No Tales.

The Pirate summons a ship that lets loose a barrage of cannon fire, damaging
all enemies.

EXPLORATION ABILITY: Zipline



NEW COSTUME: Yeti

FOCUS: Defense

TYPE: Melee

COMBAT ABILITY: Abominable Armor

The Yeti stomps on the ground, causing icicles to fall from the sky and form a
shield in front of the friendly party for 1 turn.

EXPLORATION ABILITY: None



==============================================================================
                                   FAQ: (CQ 3.0)
==============================================================================


Q: I need more experience, but I killed all the nearby monsters!

A: Monsters respawn when you get to the point of the game when you can
attack them before you fight! Try going back to a previous area and you
should find some. 



Q: I need more candy for a stamp!

A: Well, either find it in the environment or fight monsters. If you need
more monsters to fight, see the question above!



Q: How do you get "Grubbins on Ice"/How do you access "Grubbins on Ice"?

A: Once you download it, you'll see "Grubbins on Ice" on the menu. Select
New Game and pick "Grubbins on Ice". DON'T pick "Continue Game" as that will
merely drop you off right where you saved last in Costume Quest.



Q: How do I get the Short Stack trophy?

A: The solution is in the beginning part of Part II in Grubbins on Ice.



Q: How long is Grubbins on Ice?

A: Hmm, well it took me exactly 5 hours to type up the guide for it. I expect
It'll take you less than 3 hours to beat it. I know, not as long as you
wanted, but what can you do?



==============================================================================
                              Credits: (CQ 4.0)
==============================================================================


Thanks to Zylicyde for the "recommendation" artwork up at the top of the guide
and for the morale support.

Thanks to my wife and daughter, who were very patient with me while I sat
down and wrote all of this out! I love you, Sadie!


Thanks to YOU for reading this guide! Be sure to recommend it and visit my
website to tell me what YOU want to see a guide on next!


Have fun and keep playing! ~ Bk


~ Fin