Table of Contents
- Version History
- New Bodhum 003AF
- The Meteorite
- The Next Morning
- The Historia Crux
- Bresha Ruins 005AF
- Bresha Sights
- Two Capsules
- Atlas Stumbled
- Yaschas Massif 10AF
- Oerba 200AF
- Yaschas Massif 1XAF
- Sunleth Waterscape -300AF-
- Archylte Steppe -???AF-
- Familiar Places – x320x
- Academia 400AF
- Augusta Tower -200AF-
- Augusta Tower -300AF-
- Return to 200AF
- Academia -4XXAF-
- The Void Beyond
- World of Dreams
- A Dying World
- New Bodhum -700AF-
- Academia -500AF-
- More Blocks
- Paradox Endings
- Wild Artefacts
- Time Gate Locations
- Gate Seals
- New Bodhum
- Bresha Ruins
- Yaschas Massif
- Sunleth Waterscape
- Coliseum -Year Unknown-
- Archylte Steppe -Year Unknown-
- Serendipity -Year Unknown-
- Augusta Tower
- Vile Peaks
- A Dying World -700AF-
- The Void Beyond
- The Crystarium
Familiar Places – x320x
Before you get to Academia, youre actually going to visit the Void Beyond again. Theres more space but you still cant get far. Open Orbs around here and head back to the rift to get back to the Historia Crux. This time you are going to visit Serendipity.
Serendipity has had a few changes. First and foremost, you should be able to get in. Talk to the woman at the gate. You can run around and sample all the different things there are to sample if you like but of particular importance is the first building on your left. Inside will be a single woman in a yellow chocobo outfit. She will grant you Fragment Skills based on which fragments you have collected. Youll learn a few skills now which have to be turned on in the Fragment Skills section of the menu. The most important Fragment Skill you will learn is the Paradox Scope which you learn when you visit here after completing the game. This causes boss fights to be tougher during Time Reversal but if you succeed during some of these key fights, you can get a Paradox Ending. This will give you a Fragment piece as well as a large sum of CP.
Also of note in Serendipity is the game room to the right. In this room, you can get coins to play the games. It costs 10 gil for every coin. Of particular interest are the items you can buy from this shop. You can buy a Wild Artefact, a Chaos Crystal, and some fragments but all costs are in coins so it will cost quite if you attempt to just buy it by changing gil to coins. After you are done enjoying this place, return to the Historia Crux and visit Academia.
When you finally get to Academia, youll be noticed and attacked. For the entire time you are here, monsters will spawn all over the area whether you are moving or not so be careful. Thankfully, most of these enemies are pretty easy. This actually provides you with a great chance to farm CP. Its possible to let your controller sit and gain CP. Monsters will attack on their own and your party might be capable of fending them off without your input. You would just have to hit A/X a couple of times every now and again to clear the success screen.
Anyway, from where you touchdown, head E and active the panel next to the escalator to the N. This will change the direction that the escalator travels. Hop on and go up. Move N along the alleyway and go E at the end. You will be trapped but if you activate the nearby panel, the barrier will go down. Crossing any green barrier will cause an alarm to trigger and you will be attacked.
Head E a little and then take your first left turn. You will find a woman by another terminal and Chocolina at the end. Talk to the woman by the terminal to gain a quest to collect and verify every map in the game. Turning them in will result in fragments. Check out Chocolina if you like and make sure you loot the Treasure Cube nearby for a Gate Seal. Exit the area to the NE.
Then head down this hallway E and then S. You will come to an open section of the alley which is occupied by a Fencer. Kill the fencer, loot the Orb to the E of him and then exit up the stairs to the N. Youll be forced into a battle but its no different than any other fight youve had so far. And soon after, you will be forced into another.
After talking to Caius and beating both battles, activate the panel to the E and travel down the stairs (or, conversely, just jump repeatedly down). At the bottom, turn W and make your way along the road here. Continue to make your way W, even after another chat with Caius. At the end of the road, turn N and fight another Fencer. N of the fencer, you will have a choice of going down or up an escalator. Go up the escalator and turn left. Head W towards the Quest Marker. Be prepared for a series of tough fights.
Cocytus and Zenobia
- Rav, Rav, Com
- Sen, Med, Med
- Com, Com, Com
- Sen, Sen, Sen*
- Com, Rav, Med
*Not particularly necessary but it can be useful and it puts your Sen monster in for its Feral Link.
This battle isnt much different than most battles except that the enemies are a lot stronger. Thats not saying a lot however, since most enemies in this area are so weak. Make sure you keep an eye on your health because they sport higher strength along with the extra health.
The tough battle is Zenobia, the last fight. If you happen to lose, you can pick up on the last boss fight and you can change your paradigms before you restart.
|Fire||Normal||Pain||Chain Resist: 50|
|Electric||Normal||Stop||Tear of Woe|
The first thing you need to watch out for are the tentacles. Every so often, he will put his tentacles into the ground and they will come up behind you. Kill the Vaballathus first and he will lower his Tentacle shield. Dont bother attacking him when hes defended. Once his tentacles are down, attempt to stagger him quickly. If you dont stagger him quickly enough, he will pull out the Vaballathus again and youll have to try and get rid of them before his chain gauge replenishes.
If you keep on the offensive as much as possible, he shouldnt pose too much of a threat. The real problems come when the fight drags out because he does extensive wounding damage. Use 1 for most of your offensive combat. Only switch to 3) once youve staggered him and driven his chain gauge higher. Use your judgment. You will want to switch when youve raised his chain gauge high enough that you feel confident that switching to 3) will kill him before his stagger wears off or when you hit a point where you know that a group of commandos will still reach maximum chain gauge before stagger wears off (usually around 800-900%).
Paradigm 4 isnt particularly necessary but you want to get your Sen in there for his Feral Link (youll need every Link you can get for this one). For heavy healing, use 2) and use 5) when you just need to top off a little but want to keep on the offense.
Otherwise, there are no particularly bad moves that he has to watch out for. You should watch out for yourself however. No matter how badly you want to keep attacking him while he has his shield up, just because he has so little health left, do not! Attack the tentacles first, always.
- LS up
- LS left --> B/O
- LS right --> B/O
- LS right
- Tap A/X
Yuel will leave the Tower Artefact and the Zenobia Fragment. Head for the Time Gate by going N and then E. At the intersection, head N and open the Treasure Orb at the top of the stairs for some Gil. Enter the Time Gate.
Augusta Tower -200AF-
Youll come to a room with orange panels. Examine them all and one of them will respond differently. Instead of an intruder alert, it will actually give you information. This will also open the door to the W. Turning right will show you two Treasure Orbs, one of which will require a Moogle Throw. Turning left instead will lead you to the next room. Before entering that room, open the nearby Treasure Orb for 1500 gil. Enter the room and examine the orange terminals again. When you find the right one, it will require a password. The correct password is said by the scientists outside as you pass them. The solution is 9261.
Youll get the map for Augusta Tower at this point. Go back to the previous room and out through the other door. This will put you on an inner ring of the tower. If you go left, you should find a Wild Artefact on this ring just before the edge. Head back to the right this time and youll come to a panel that you cant activate because of a Paradox.
Go back to the Historia Crux and travel back to Yaschas Massif 1XAF and unlock the gate on the W side of the map with a Wild Artefact.
Augusta Tower -300AF-
Note:Youll find both the Flanitor and (later) the Dragoon. They are both fantastic creatures and you should catch both.
When you get into the first room, youll see a golden terminal nearby. Activate it to spin the room. Spin it once and you will be able to exit the room. When you exit the room, a computer will say 1. The numbers you hear now will be a passcode later so write them down or just wait and Ill tell you the answer later.
Take a left and head to room number two (SE). Rotate this room and exit onto the outer walkway. Theres a Treasure Orb to the N, then head W and use this terminal to spin the room twice. Use this room to get back onto the middle ring. Hop onto the elevator that has come down for you.
An elevator will come down on the outer ring. Thats your goal. Check to the W to find Chocolina and then S of her is a terminal. Use that to spin the W room twice. Make your way to that room and loot the Treasure Orb. Youll find yourself on the outer ring. Head S to get to the other room. Use the terminal to spin the room you are in. The first time will allow you access to a couple of Treasure Orbs and the second time will give you access to the lift. Get on and go upstairs.
Run straight ahead to room 7 and walk inside. Walk out of the room to the right. Just outside of the room is the terminal to spin it. Spin room 7 three times and then use room 7 to get to room 2. Just outside of room two is the terminal to spin it. Spin the room twice to gain access. Use the Computer in this room and youll be asked for a passcode. The code is 1237172. You will gain the Circuit Board Fragment. You will also get the Access Key 50.
Head back to the Historia Crux and travel to the same tower in 200AF.
Return to 200AF
Head back to the console that you couldnt activate earlier and use it. This will raise an elevator from bellow which will allow you access further on. Cross the bridge and talk to Alyssa. She will teleport to the middle. Activate the nearby terminal to raise another platform. Make your way to the center platform. Before going up the elevator, make sure you spend your CP. Use the elevator and you will end up in a few battles. During these battles, I recommend you try and tame the Dragoon.
These battles shouldnt pose a significant threat. Deal with the enemies and when you get to the top of the elevator, you will be in a large room similar to the one you just left. Around the inner ring are a bunch of terminals that rotate the rooms in front of them. Youll need to turn each one to make one flowing path.
Spin the SE room once, the SW room once and W room three times. Youll have to follow the path now until you get to the last room. Use the terminal in the room to spin the room. Make it face the middle and exit onto the inner ring. Make sure you use the computer in this room. This will give you the Access key for floor 52.
Once youve collected the treasure orb from the inner ring, go back into the N room and spin it back so you can head back the way you came. Make sure you collect all the treasure orbs scattered around and keep your eyes peeled on the walls. There are lots of items scattered around on the walls where you cant reach. You can throw Mog to these however. When you get back to the inner rings, use the elevator to go up to floor 52.
Go to the NW, through the room to the Treasure Orb beyond. On the middle ring, head E and around to the SW room. Along the way, youll find another Treasure Orb. Walk through the SW room and travel along the outer ring. On the outer ring, look for another Treasure to throw Mog to for a Platinum Ticket. Go back to the SW room.
Use the terminal inside and then head SE to open the Treasure Orb. Go back through the room and out the other side. When you make it to the next room, use the terminal inside twice and make your way to the middle ring. Operate the next terminal twice and open the Treasure Orb here, then go back to the previous room and spin it twice to return it to its original position.
Move back to the outer ring and head N to the next room. Use this room to get to the next segment of the outer ring. Follow the outer ring around the N side and enter the NE room. In this room, use the orange computer to get the Access Key to the top floor. Exit back to the outer ring and head as far east as possible. Youll find a Treasure Orb on the wall ready for a Mog Throw. Head back to the main elevator and take it up to the top floor.
On the way to the top, youll have to fight a Behemoth. Its important that you raise the Behemoths chain gauge as high as possible and then, when he hits about half health, switch to an all commando role to kill it. When a Behemoth reaches half health, it will stand up and completely recharge its health. Its still beatable when he stands up but its always nice if you can kill him before then.
There is a Chocolina shop to the north. On the way, open the Treasure Orb. Go up the stairs near here and at the top youll bump into Yuel. Talk to her and she will get you into the nearby Time Gate.
Proto Fal’Cie Adam
- Rav, Rav, Com
- Rav, Com, Med
- Sen, Sen, Sen
- Com, Com, Com (cross)
|Fire||Normal||Slow/Stop||Chain Resist: 40|
The Proto falCie is actually a pretty easy boss. Make sure that you take out the manipulators on either side first because these are capable of some pretty devastating damage. Otherwise, just stagger the falCie and lay on the hurt. He should fall pretty quickly.
After you beat him the first time, youll have to fight him again. This time he will pack more than twice the health, will use beneficial status effects on him and negative effects on you. Otherwise, he the fight will play out almost exactly the same except being drawn out more. Make sure you abuse 1). Both of the manipulators and the falCie body take massive damage when staggered.
Once youve defeated him again, you will go into a Cinematic Action.
- LS right
- LS up
- LS right --> B/O
- Tap A/X
- LS right --> Tap A/X
After the battle ends, youll succeed in killing the falCie. When you are given the Live Trigger choice, you'll have two choices. You choose to scream at Hope to finish the battle or you can select every option but to fight the Fal'Cie further. Each time you kill him and the manipulators (don't forget to kill them too), it will add a new entry into your bestiary which will help with you get a fragment later. It is easy to return so it acceptable to do this at a later time. Once you regain control of Serah again, use the computer and then activate the Time Gate and head to Academia 4XXAF.
Beating this boss again later with the Paradox Scope activated will cause a Paradox Ending.
Hope will greet you in Academia. Its a long story but do as he says and meet him at the Academys headquarters. To do this, just keep heading north towards the big building. Inside, go around the front desk to the large doors in the back. Inside, talk to Hope and Alyssa over and over until they ask you to retrieve the Graviton Cores for them. If you have the Advanced Mog Throw Fragment skill, toss Mog into the green sphere. Theres a Silver Chocobo around here somewhere and he is one of the best Sentinels in the game.
Head to the front desk of the Academy for a listing of Graviton Core locations. There are more than just the five cores needed and you can collect any cores that you like. Here are my recommendations.
New Bodhum 003AF If you remember, WAY back I told you to remember a specific spot on the east side of the map. The spot you are looking for is close to the water (it was actually under water at the beginning of the game) and has two raised platforms. On one of them is the Graviton Core. This will be the last fragment in New Bodhum 3AF.
Bresha Ruins 005AF Make sure you have Gysahl Greens and grab a chocobo. Near the middle east of the map will be a set of stairs with a raised area of grass next to them. You cant reach that area normally but if you stand on the high part of the steps and jump (and hold B/O), you should be able to get over the wall. At the back of this area is a phased Orb hidden by the grass. You need to do a Moogle Hunt to find it. Open the Cube for the second Graviton Core.
Oerba 200AF This is similar to the previous one. Grab a Chocobo and head back to the beginning of Oerba. Head north and just before the intersection will be a broken stone wall with a pile of sand near it. If you look over the wall, youll see a rooftop. This is the rooftop of the building near Chocolina. Float jump over to it and do a Moogle Hunt to find this Graviton Core.
Academia 400AF Assuming you start off at the Time Gate you left through at the end of your journey here, head S, then W to the area where Yuel died. Head S along this area and then E to Chocolinas Shop. Standing where Chocolina is, look N and youll see a red escalator coming up towards you. Jump your way down this ramp to collect the phased Graviton Core at the bottom. Just remember to Moogle Hunt.
Yaschas Massif 100AF To get here in the first place, you have to get to the Time Gate south of Chocolinas Shop. Make your way down two escalators to street level. Then head strait S to the blue Time Gate. Use a Wild Artefact to open it up. When you get there, make your way back to the search light area. You want the southern of the two search light areas. On the W side of the big crack, about half way up will be a hidden Graviton Core. Youll have to do a Moogle Search to find it.
Once you have them all, return to Academia 4XXAF and give the cores to Alyssa. After you give them all to her, she will give you an Artefact for the Time Gate SE of the Academy HQ. Take this with you and, when you are ready, use it on that gate.
Later, when you have the Paradox Scope, you can turn it on and then refuse to take the Artefact from Alyssa causing a Paradox Ending.
The Void Beyond
Once you gain control, walk through the hallway and up the stairs. Youll soon come to Yuel. There arent a whole lot of enemies around here so make your way up to Yuel and talk to her. Shell bounce around a few times. Just make your way over to her over and over until a set of stairs appears to lead you higher into the building. Make sure you loot all the Treasure Orbs around here and climb those stairs. When you get there, you will find one final Yuel. Prepare for a tough fight before you talk to her.
|Fire||Normal||Pain||Chain Resist: 50|
- Rav, Com
- Med, Com
- Sen, Sen
- Com, Com
- Rav, Rav*
Its time for a 1 on 1 (+1) with Caius. Fighting Caius is always a balance of aggressiveness and caution. He packs some pretty powerful attacks so you cant let your health get too low but if you take too long to kill him, his status effects will keep stacking until he kills you with a single attack. For this battle, you want to stay on the offense.
With the exception of paradigm 3, everything has some form of offense to keep the chain gauge going. I recommend starting with 1, landing a hit with the Com and then switching to 5. Get him staggered as quickly as possible and then switch to 4. Caius has the ability to break the chain gauge so you should try to maximize the damage you can do while youve got him staggered.
If he gets to half health, he will use a spell that heals him, causes positive status effects, and significantly ups his health regeneration. The more he does this, the tougher the battle will get so it becomes imperative that you finish him quickly when this happens.
Unfortunately, if you arent leveled high enough, this battle will take a little bit of luck but itll be doable.
World of Dreams
When you wake up, talk to your friends. Explore the area and then head inside of NORA house for a surprise. To your right will be a Treasure Cube with a reward for you. Head over to the dock on the beach to find someone waiting for you. Talk and then choose to stay.
Choosing to stay will cause a Paradox Ending which will grant you a Fragment and 1,500 CP reward. Then just re-enter this time period and say no. After you say no, head on over to the crater. When you get there, move to the center of the crater and talk to the people there. Once you have, explore the edge of the area, particularly to the east. You should find two Treasure Cubes spread out and each one will have a Fragment for you. Once you have these, use the rift in the middle to exit your dream.
A Dying World
Make your way to the first Quest Marker in this desolate wasteland. After the cutscene, go east for another cutscene. Now talk to Caius. Walk into the village. Noel is the green dot on your radar. When you get close, hell move. Move into the village further and when you get in a little ways, Mog will make sounds and indicate that hes found Noel. Do a Moogle Hunt to find him. After the cutscene, talk to Yuel and Noel will move.
Youll soon come out of the village to wide open area. Find Noel in the middle of this area. You will now fight Caius.
|Fire||Normal||Pain||Chain Resist: 50|
Fighting Caius one on one is not that difficult. Just be aggressive and stagger him. Once hes staggered, change to Commando and kill him. Sometimes the fight will draw out and youll have to heal which may essentially start the fight over again. However, this fight is about as straight forward as it gets so keep trying. Caius has 5,000 HP during this fight. It is possible to lose or win this battle but you will only get the Bestiary entry for this version of Caius if you beat him so make sure you do so you don't have to come back later. Trust me, it's a pain.
Note: If you activate the Paradox Scope and defeat Caius, you will get a Paradox Ending.
After Caius is defeated, you can find Noel beyond the N boundary of the village. Catch up to him. Watch the cutscene and then follow after Noel. Noel will run across the wastelands. Just keep following after him. When Noel finally snaps out of it, an old friend will appear.
|Fire||Normal||Poison||Chain Resist: 55|
Gogmagog is very easy this time around. In fact, its Writhe ability actually causes negative status effects on itself. Just play a Rav, Rav, Com paradigm from beginning to end and itll die.
To leave the Dying World, youll have to make your way back to the statue that Yuel was at. Youll find Mog again and have a chat with him. Hell fill you in a bit.
Blow this pop stand.
New Bodhum -700AF-
Make your way up the beach to the pier. Do a Moogle Hunt at the pier by the Time Rift. After some story unfolds, you can find Chocolina to the west of NORA house and you can find an Artefact directly north of the pier and SW of NORA House. Take that Artefact to the end of the pier and use it on the Time Gate. Time for the final battle.
Go N from where you are dropped off. After a short scene, go east and jump on the I-block. The blocks here frequently move when the water effect makes it to the end of the block. Jump off the other end of the block. Go N again but return W this time. At the end, turn N and wait for the block to flip to face NW. Hop on and make your way over. Take the stairs to the platform with the Cactuar stone.
Turn E and cross that block. Loot the Orb for the map of the area. Head N from here and take the next set of stairs to the N. Wait for the block to turn NW. Cross over to it and go N, go down the stairs and turn S. Wait for the block to connect SE then get off and wait for it to change to NE. Approaching the Quest Marker will start a Boss Battle.
Pacos and Pacos
- Rav, Med, Com
- Sen, Sen, Sen
- Rav, Rav, Com
|Fire||Weakness*||Pain||Chain Resist: 40|
*Both have the same stats except for their weaknesses. Amethyst is weak to fire and absorbs ice will Luvulite is the opposite.
Thats all you should really need to defeat these two. That battle isnt overly complex but it is taxing. They both hit pretty hard but the real key is 1). You can try and play aggressive if your characters are strong enough but if not, you can likely make it through the fight by abusing Paradigm 1. Once you kill one of the two, deal as much damage to the other as you can because it has the ability to split and restore its partner. The up side is that it can only restore its partner to health equal to what it has meaning that you can slowly wear these two down, even if they keep restoring each other.
However, if you are going to go the slow and steady route, its very important that you get Wound Potions from Chocolinas shop to counter the large amounts of wound damage they do. If you struggle with this, the coming fights will only get harder. Keep trying though.
Go S and jump on the block there then quickly use the block to the E to get to the SE platform. Cross that platform to the E block. There is a cactuar statue here. Move N and then NE from here. Use the stairs to the N and activate the cube to make it blue. Theres no path from here so return up the stairs to the S use the block there to get to the NW platform.
Head W and hit the Cactuar checkpoint. Change the cube back to red and take the block to the N. Wait until the block brings you around to the W platform. Activate the cube there so that its blue. Now get back on the T black and ride to the east. Wait for the stairs to turn to you and then climb further E. Cactuar Block that. Jump to the block N that isnt rotating and then take it to the W where theres a rotating T block. Jump on that, hope to the middle platform and then get on the next T block to the W. Wait for it to take you to the west, then follow the block down to the lower platform and hit the Cactuar block.
From here, if you have the gravity jump fragment skill, jump E to land on the stairs that dont spin. Fall down to get back to the Cactuar statue. Turn the cube red again. Wait for the N block to turn to the left and follow it to the end. Look down and land on the small platform below. Collect the Treasure Cube and then fall off. When you get back up above again, wait for the block to the N to spin back to its original position. Now get on the block and follow it to the end and stand on the unmoving block next to it. Wait for the T- block to the E to come back around to you. Hop on and ride it to the N platform.
From here, take the stairs to the W, take the L block N to the next set of stairs. At the platform, take the stairs E to the top. At the top, hit the Cactuar Statue. The Red Statue will take you back to the beginning. Walk up the path to the N and enter the building.
|Fire||Halved||Pain||Chain Resist: 60|
1: Sen, Sen, Sen 2: Med, Med, Med 3: Com, Com, Com 4: Rav, Rav, Com 5: Med, Med, Com
When I started this battle, I had Serahs health at 2592 and Noels health at 2774 with most of my points in Com, Rav, and Medic. I highly recommend that you go into this battle significantly stronger if possible. Or you can stock up on a lot of Wound Potions.
Thankfully, Chaos Bahamut doesnt really regenerate health. He does have some pretty hard hitting attacks though. When hes close, hell use physical attacks and most of these wont be too devastating except for the wounding. Watch out when hes at a distance though, he has a Breath attack that does massive damage so you should change to 1) for that. Worse still is Megaflare which can kill you at lower levels if you dont change to 1).
If you are strong enough to manage the lesser amount of healing, you are going to want to swap between 4) and 5) for the most part except when you are in 1) for an imminent attack. The Com in 5 will keep the Chain Gauge up where 2) will likely let it fall. Once you get his Chain Gauge up there, change to 3). Chaos Bahamut cant be staggered so youll have to just settle for the additional damage. Remember to abuse your Feral Links on this one.
This is a rather simple fight otherwise. He doesnt do a whole lot of crazy things and theres no unusual strategy to success here.
|Fire||Normal||Pain||Chain Resist: 50|
This battle can be pretty tough. Watch out for his debuffs and self buffs. At first he will only attack one person but when he hits half health, he gets really aggressive. Hell start casting his beneficial spells frequently making him stronger and stronger while dealing wound damage. Also watch out for his Chain Break ability which will completely reset his Chain bar. There are really two strategies to this.
Fast paced: Start with Rav, Rav, Com and lay it on thick until he is staggered. Immediately change to Com, Com, Com and start beating on him until he hits half health. At this point, he will likely break the stagger gauge. If you need to, top off your health at this point and then switch back to the Rav, Rav, Com. Stagger him again and then change to Com, Com, Com. At half health he almost always does a Chain Break but after that, it will be a little bit before he does another so you may be able to bring him down before that. This strategy will likely nearly kill you though because of his strong attacks after you lower his health past half.
Optionally, you could start the battle with a Syn, Syn, Med paradigm and boost yourself up. He will usually debuff you eventually but it might help you stay alive longer while you are being aggressive.
Medium paced: This is similar to the previous strategy. You want to keep on the offensive but dont be shy about healing. Unfortunately, I havent had a whole lot of success with this strategy against Caius.
|Fire||Normal||Pain||Chain Resist: 50|
This battle is actually rather similar to the previous battle with three main differences. The first is that he can cast Ultima, which he will likely do early on. Usually I can get a Rav, Rav, Com round out before he does. Then switch to Sen, Sen, Sen to survive the Ultima, then continue towards staggering him.
The slower pace is actually a viable possibility in this fight because Caius is susceptible to Provoke now. If you want to try and keep him provoked by a Sen, you can do this but when he hits half health, hes going to go back to his Area Effect attacks again which will somewhat negate the Sen.
The last thing of note is that when youve downed him, hell revive like he did at the end of the last fight except that the battle wont end and youll have to defeat him again. As soon as he goes down, I would swap to a Med, Med, Med and heal up quickly. Try to get to top health and back to Rav, Rav, Com with a full ATB before hes back on his feet. Then just repeat what you did previously. He should have no buffs and he may not instant Chain Break at half health this time so this may actually be slightly easier than downing him the first.
|Fire||Normal||Pain||Chain Resist: 50|
I found this fight to be significantly easier than the previous fight if you keep your eyes peeled. There are three different Bahamuts. You have to kill the Garnet and Amber ones before the Jet Bahamut will step forward to fight. Both of these Bahamuts will revive themselves after a certain period of time. Thankfully, it seems that they revive relative to when they die so that its staggered a little bit.
There are four attacks you have to watch out for. The first is that you need to watch out for. The first (and far more minor) is his Seeds of Destruction. It lays a bunch of seeds on the ground which will explode after a period of time. They arent really devastating and they may not even harm you at all but if they hit at the wrong time, it can be depressing.
The next two attacks arent particularly damaging if you switch to Sen, Sen, Sen. The first is Judgment Blade. Hell raise his giant sword over his head and plunge it down. The second is his Dark Flames attack which rains fire on your head. Neither are particularly damaging and they give you enough notice to protect yourself.
By far, the most damaging is the Gigaflare. You will see the Jet Bahamut counting down to it. Its an attack that he will execute alone if hes alone but if the other Dragons have revived, they will do the attack together dealing far more damage. The real tricky part is that you have to watch that countdown because when it hits 1 (or just before), you want to change to your Tortoise paradigm. Its probably the most painful thing about this attack that you cant change paradigms once the animation for it starts.
Later on, he will start using the Dying Sun attack. Its another attack you should Tortoise for but its not particularly damaging or interesting compared to the other attacks.
Otherwise, the combat is actually pretty standard. All of the Bahamuts are pretty prone to staggering and thats the route you want to go. Light them up with Rav, Rav, Com. If you have the Cerberus-X paradigm (Com, Com, Com with a Cross tuning), itll definitely benefit you here. You can take your time because they wont cause Wounding damage so feel free to play conservatively. Just make sure that as soon as Garnet or Amber appears, you take them out so you dont get wiped out by Gigaflare.
Once you have finished this battle, sit back and watch the credits roll
In classic JRPG tradition, youll be able to continue playing as if you were just before the final boss but youll have picked up some goodies. The most important is that if you go to Serendipity, you can learn a new Fragment Skill called Paradox Scope which makes certain battles more difficult and if you succeed will cause a Paradox Ending. Make sure you grab that. Its time to tackle some Paradox Endings! And by that I mean, level up first. Trust me.
A Giant Mistake In Bresha Ruins 5AF, you will have to fight the giant Atlas. Youll fight him right after you enter the ruins. The second time, you have the choice of activating a control mechanism which will weaken him or fight him directly. If you skip the control mechanism and just fight him, victory will bring a Paradox Ending.
Mogs Marvelous Flan Plan In Sunleth Waterscape 300AF, youll have to fight his Royal Ripeness once when you meet Snow. Afterwards, you can search for a Paradox to resolve before you fight him Royal Ripeness and weaken him (to a Mutantomato) or you can fight him directly. If you just fight him directly and win, you will cause a Paradox Ending.
Vanilles Truth You will need to Paradox Scope which is gained in Serendipity after beating the game. Turn it on and return to Oerba. Time Reverse Oerba and then proceed to the battle with Caius again. Hell be tougher this time but if you beat him, itll create a Paradox Ending.
Test Subjects - You will need to Paradox Scope which is gained in Serendipity after beating the game. Turn it on and return to Augusta Tower 200AF. Time Reverse Augusta Tower and then proceed to the battle with the Proto falCie Adam again. Fight the falCie and win for a Paradox Ending.
The Future is Hope - You will need the Paradox Scope which is gained in Serendipity after beating the game. Turn it on and return to Academia 4XXAF. Time Reverse Academia and return to the Academy HQ. Turn in all of the Graviton Cores again but dont skip the cutscene or youll skip a very important Live Trigger. Alyssa will offer you an Artefact. Refuse to take it.
Beneath a Timeless Sky - You will need the Paradox Scope which is gained in Serendipity after beating the game. After you get the previous Paradox Ending, turn off the Paradox Scope and proceed normally until you get sucked into the Void Beyond (with all of the Yuels). Make your way through here and just before you talk to the last Yuel, activate the Paradox Scope again. Fight Caius and win for a Paradox Ending.
Fate and Freedom - You actually dont need the Paradox for this one. After you get the previous Paradox Ending, turn off the Paradox Scope and proceed normally through the fight with Caius. Youll come to a point where you are in a fake New Bodhum. After talking to Snow in NORA house, Lightning will appear on the pier. Talk to her and when she offers to let you stay, say Yes instead of No. This will cause a Paradox Ending.
Heir to Chaos - You will need the Paradox Scope which is gained in Serendipity after beating the game. After you get the previous Paradox Ending, turn off the Paradox Scope and proceed normally until you get to the Dying World. Activate the Paradox Scope and make your way to the fight between Noel and Caius. Fight this battle and win for a Paradox Ending. You need to be fairly strong since its a one on one fight. Id start with Ravager, stagger him and then immediately change to Commando. This should bring him to half health when he will break the Chain Gauge. Ravage and stagger him again, then kill him as a Commando. After he revives, heal up and then Ravage, Stagger and Commando him again to beat him.
Bresha Ruins 5AF Make your way to the N most Time Gate. Youll be in a little camp area and there will be a man to the west by the exit out of this camp. Talk to him and then do a Moogle Hunt near him. The Artefact will reveal itself.
Bresha Ruins 300AF - Go to the NE area by where you fought Atlas. In the graveyard will be a shade of a man. Moogle Hunt for him and then talk to him. He will send you to talk to his friend in the middle of the map, underground. This man is a jokester. Talk to him and answer all the Live Triggers with jokes. When you have, he will send you back to the man in the graveyard. Talk to him for a Wild Artefact.
Sunleth Waterscape 300AF - During the course of the story, you'll have to cross a gap on the back of a giant Woodwraith. Hop on his back and you'll learn Moogle through. On the E side of the path will be your Wild Artefact floating by itself. You'll have to throw Mog to it. You may have to wait until your return trip before you see it/can reach it.
Oerba 200AF - This fragment is hard to find. From the Time Gate that first drops you here, take the road N. Eventually you will come to a very large tree and just beyond that will be a couple of balconies looking N. If you look W from there, you'll see a building with a ledge that leads away from the road you're on. It looks like you might be able to reach this ledge but you can't. If you follow the ledge, it will lead you to a fin sticking out of the building which looks kind of like a wing. Right in front of the wing and on the ledge, you should see this artefact floating. You'll have to throw Mog over. In the picture below, I already got the Artefact.
Oerba Wild Artefact
Archylte Steppe - This Artefact is just off the NW part of the map. Go through the marshes (there is a hidden cactuar statue caught in a tornado near the ridge but only during cloudy weather that will take you across). When you get to the NW side, there will be a little ledge just under you that will be hard to see unless you tilt you camera way up. You'll have to throw Mog over to this Artefact.
Archylte Wild Artefact
Academia 4XXAF - You'll find this Artefact in the SE corner of the map, on the lower level. It will be hard to see because it's phased out but it's in a recessed doorway, under an overhang and not far from a Treasure Orb. Just make sure you Moogle Hunt for it.
Academia 4XX Wild Artefact
Yaschas Massif 100AF - You must get all but one of the fragments from this area. When you do, an Anomaly will appear. Enter the anomaly and solve the paradox for the final fragment and the Wild Artefact. Check the Fragment section for more information.
Augusta Tower 200AF - This Wild Artefact is not hard to get since it's very close to an area you'd normally visit. You'll find this on the 50th floor of Augusta Tower. From the central elevator to the N edge of the inner ring. Looking north, you'll see that the next ring splits in half almost directly N of you. On the left part of the walkway, just next to where the break is, you will find this Artefact floating in midair. You can toss Mog over to it or you can get it yourself by spinning the rooms appropriately.
A Dying World - This is a really easy one to miss but it's a very obvious spot. At the spot where you reunite with Mog, there will be the Oracle Drive that Yuel was using. Examine the Oracle Drive and when you are presented with a Live Trigger, respond by saying that you are ready. The Wild Artefact will appear right next to you after that.
Serendipity - You have to get 10,000 coins (7,500 coins if you have the Haggle Fragment Skill) to get this. You can earn coins at the slots or from Chocobo racing. If you have the gold chocobo, racing is a far more consistent way of getting coins (and costs you nothing to enter). However, you will need to play the slots to get the Lucky Coin fragment so it might help you if you do that first. The third option is that you can simply purchase enough coins with gil at a 10 gil to 1 coin ratio.
Time Gate Locations
Yaschas Massif 100AF - In Academia 400AF, in the SW part of town on the lower level, you'll find this Gate in the middle of a street. This gate is down twice from Chocolina's NW shop and then directly S along that street.
Yaschas Massif 110AF - You'll find this gate in the N part of Bresha Ruins 300AF in an area of Lamentable Rest that was blocked off be debris.
Augusta Tower 300AF - This gate is located on the far W side of the Pass of Paddra (the spotlight area) in Yaschas Massif 1XAF.
Vile Peaks 200AF - This is on the Archylte Steppe to the S of the Hunter Camp. To open it, you must first defeat the three Gigantuars by activating the three green cactuar statues. See the Travel Guide: Archylte Steppe for more details.
Vile Peaks 10AF - This gate is in Academia 4XXAF. It's in the E part of town, just NW of a Brain Blitz terminal in a wide open section of street.
Bresha Ruins 100AF - In the NW part of A Dying World 700AF. It's pretty easily visible at the N part of the area.
Bresha Ruins 300AF - This gate is in the S tunnels behind the Command Center in the ruins. You'll have to unlock these tunnels after you finish the game.
Sunleth Waterscape 400AF - At the SW most point of Yaschas Massif 100AF, you'll find this Time Gate. You'll have to solve an anomaly first to be able to use it.
Oerba 300AF - You will find this gate on the 49th floor of Augusta Tower 200AF.
Oerba 400AF - You will find this gate in Oerba 300AF. Move N along the main road in Oerba and you will have a dead end road on the left. The Gate is on that road.
NOTE: The header is the location you are trying to find the Gate Seal for, not in. I do this because I assume that you are looking for a Gate Seal to close a certain location. For instance, if you want to find the Gate Seal to close New Bodhum 3AF, do you really want to search each areas description or just find the heading for the one you want. Keep that in mind to avoid confusion.
New Bodhum 3AF - In Bresha Ruins 5AF, go up the stairs towards the Time Gate you got here through. Go up the stairs going right and you should find this at the top, around a corner.
Bresha Ruins 5AF - From Chocolina's Shop in the SW part of the map, you should be able to see this to the right of one of the lamps. It should be in the NW most part of the plains, N of the spotlight area.
Yaschas Massif 10AF - the building in the middle of town, SE from Chocolina. You should find this inside the building.
Yaschas Massif 1XAF - In Serendipity, you will find this just N of the Sage's house and W of the giant Roulette wheel.
Oerba 200AF - In Yaschas Massif 1XAF, head S out of the ruins and follow that path straight down to the end. It will lead you to a cliff that you have to jump down a few times as the path curves E.
Sunleth Waterscape 300AF - In Academia 400AF, you'll come across a Chocolina Shop next to the woman who starts the Map exploration quest. In between them should be this Gate Seal.
Archylte Steppe - You must get this during your second visit to the Void Beyond or time reverse Sunleth Waterscape 300AF to replay the Void Beyond. It will be in the NW corner of the map.
Coliseum - You must get this during your second visit to the Void Beyond or time reverse Sunleth Waterscape 300AF to replay the Void Beyond. This will be in the SW corner of the map.
Academia 400AF - In Oerba 300AF, This is SW of the schoolhouse. From the location where you throw Mog to get the Wilde Artefact, you want to throw Mog again. This time, you want to "miss" off the right side and a little closer to you.
Academia 4XXAF - This gate seal is in A Dying World 700AF. You will find this Seal as you are walking towards the Oracle Drive through the settlement. On the way, you'll pass a little open area behind a wall and this cube is hidden behind the wall.
Augusta Tower 200AF - This Seal is in Academia 4XXAF. Go into the Academia HQ. You'll find this Seal behind the reception desk, requiring you to throw Mog to it.
Augusta Tower 300AF - This Seal is in Augusta Tower 200AF. Off the SE part of the 51st floor, you'll find a floating Treasure Cube. You'll have to throw Mog over to it.
A Dying World 700AF - This Seal is right by the spot where you come into Academia 500AF, slightly to the NE.
New Bodhum 700AF - You'll find this on a platform just E of the spinning T platform in the middle of the map and NE of the longest horizontal platform.
Bresha Ruins 100AF - This Gate Seal is actually in Bresha Ruins 100AF and is in the Control Device room. Check the SE corner with a Moogle Hunt to find it.
Bresha Ruins 300AF - This Seal is also in Bresha Ruins 300AF. This Seal is just to the E as you come into the area. Use a Chocobo to jump the wall. This is the area where you found the Graviton Core in 5AF
Yaschas Massif 100AF - You get this Seal in this very timeline. Stand at the top of the ramp next to Chocolina's Shop and look down over the W rail. You should see the box. It's very close but inaccessible so you'll have to throw Mog.
Yaschas Massif 110AF - This Gate Seal is actually up by the Statue Head in the Acropolis.
Oerba 300AF - In Oerba 300AF, there is a ramp N of Chocolina. Go up the ramp and at the top, take a couple of steps N. Now Look E and below you. Along the side of the ramp you just came up will be a bunch of boxes. Throw Mog down to them to collect this Seal.
Oerba 400AF - From Chocolina, take the ramp that leads down a level. Just to your left, you should see a massive gnarl of roots that lead up a little above you. Atop this roots, in an area that you can't reach, is the treasure cube with this seal. Throw Mog up to it.
Sunleth Waterscape 400AF - You get this from defeating the five miniflan and obtaining the Miniflan Fragment.
Vile Peaks 10AF - You'll get this Gate Seal after defeating Twilight Odin twice. Once here and then once in 200AF. See the Vile Peaks are of the Fragment Section for more details.
Vile Peaks 200AF - You'll get this Gate Seal after defeating Twilight Odin twice. Once here and then once in 200AF. See the Vile Peaks are of the Fragment Section for more details.
Serendipity - You'll find this in the Bresha Ruins 100 AF time period. Go to the area that had the N most gate in 5AF (it's about the center of the map with a lot of pillars). This gate seal is on the W wall.
Academia 500AF - This Gate Seal is on the last platform before you get to the Academy HQ. This platform has a Green cactuar statue and a red cactuar statue. The Seal is on this platform on the E side.
Valhalla - Complete the main story
New Bodhum -003AF-
Gogmagog Fragment Alpha You got this during the Story.
Gogmagog Fragment Beta You get this during the Story.
Heart Prism This is gotten retrieving a Medical Kit for a woman in New Bodhum. At the last turn before you get to the Meteorite site (as the path turns NE), Moogle Hunt for a treasure chest. Youll find the Medical Kit inside. Return it to the woman on the shore of New Bodhum.
Graviton Core Alpha On the E side of the map is a lower area that was underwater at the beginning of the game. Use Moogle Hunt on one of the dark raised platforms to get this Fragment.
New Bodhum -700AF-
Cartesian Board This is found on the raised section all the way to the E. It will be just out of reach and invisible so go as far E as possible, Moogle Hunt, and then throw Mog to it to get it.
Laplacian Board This is in a phased chest in the far SW corner. Youll have to get close, Moogle Hunt, and then Mog throw behind the rocks to get it.
Hopes Message This is in a phased chest SE of Chocolinas Shop
Noels Message This Fragment is directly south of the phased Chocolinas Shop (which is in the NW corner of the map).
Serahs Message - This Fragment appears NE of the pier along the coast. Just follow the coast to find it.