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    FAQ/Walkthrough by Travis357

    Version: 2.0 | Updated: 11/06/11 | Search Guide | Bookmark Guide

                                  Dead Rising 2: Off The Record
       DDD DDD               AAAA      DDDDD
       DDD  DDD  EEEEEE      AAAA      DDD DDD
       DDD  DDD  EEE        AAAAAA     DDD  DDD
       DDD  DDD  EEE       AAA  AAA    DDD  DDD
       DDD DDD   EEE      AAAA  AAAA   DDD  DDD
       DDDDDD    EEE     AAAA    AAAA  DDD DDD
                 EEEEEE  AAAA    AAAA  DDDDD
                 III             III              GGGGGGG         22222
       RRRRR     III             III  NNN   NNN   GGG  GGG       222 222
       RRR RRR   III     SSS     III  NNNN  NNN  GGG    GGG     222   222
       RRR  RRR  III   SSS SSS   III  NNNN  NNN  GGG                  222
       RRR  RRR  III  SSS   SSS  III  NNNNN NNN  GGG  GGGGG          222
       RRR RRR   III  SSS        III  NNNNN NNN  GGG  GGGGG         222
       RRRRR     III   SSS       III  NNN NNNNN  GGG    GGG        222
       RRR RRR   III     SSS     III  NNN NNNNN   GGG  GGG        222
       RRR  RRR  III       SSS   III  NNN  NNNN   GGGGGGG        2222222
       RRR  RRR  III        SSS  III  NNN  NNNN    GGGGG        22222222
       RRR  RRR       SSS   SSS       NNN   NNN
                       SSS SSS
     OO  OO FF    FF       TT   HH HH EE     RR RR EE    CC  CC OO  OO RR RR DD DD
     OO  OO FF    FF       TT   HH HH EE     RR RR EE    CC  CC OO  OO RR RR DD DD
                Guide to getting the story and saving people along the way
         _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
        |                                                                 |
        |     Guide Written by Travis Holloway                            |
        |     email - kovash_tiger@yahoo.com                              |
        |     Last Modified: 05 NOV 2011                                  |
        |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
        |                                                                 |
        |     Dead Rising 2 and Dead Rising 2: Off the Record are both    |
        |     copywrite Capcom LTD                                        |
        |     Game played on the Xbox 360 Game System                     |
        |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
        |                                                                 |
        |                Version 2.0                                      |
        |                                                                 |
        |    This guide is currently authorized to be posted online at:   |
        |    http://www.gamefaqs.com/				      |
        |    http://www.cheatcc.com/                                      |
        |    http://www.neoseeker.com/                                    |     
        |                                                                 |
        |    The most recent and up to date version of this walkthrough   |
        |    may be found at:                                             |
        |    http://www.gamefaqs.com/xbox360/626630-dead-rising-2-off-    |
        |    the-record/faqs/63143                                        |
        |								      |
        |								      |
        |    This guide is also authorized for personal use and may be    |
        |    downloaded and saved on a PC for later use. Please do not    |
        |    post this online without express consent from me.            |
        |                                                                 |
        |    If you find any errors or inconsistancies, please feel free  |
        |    to send me an email so I can correct it.                     |
        |	 							      |
        |    Because this game is so extensively similar to the original  |
        |    Dead Rising 2 game, I have recycled a good chunk of          |
        |    information in here so the reader does not have to           |
        |    constantly go back and forth between each walkthrough.       |
        |								      |
        |    After two weeks of dedicating time to this game, I finally   |
        |    feel that is is complete. Any further changes should be      |
        |    very minor, so should you have anything you want me to add   |
        |    to the guide, please let me know by instant message to       |
        |    Travis357 on Gamefaqs.com or just email me.                  |
        |                                                                 |
        |		Now Please, enjoy!				      |
        |                                                                 |
        |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
                                   Table of Contents
    -Section-                                                        -Search Code-
    [Section 1] . . . Game Basics. . . . . . . . . . . . . . . . . . . . .[10bas]
        1.1 . . . . . Play Modes . . . . . . . . . . . . . . . . . . . . .[11mod]
        1.2 . . . . . Main Characters. . . . . . . . . . . . . . . . . . .[12cha]
        1.3 . . . . . Objectives . . . . . . . . . . . . . . . . . . . . .[13obj]
        1.4 . . . . . Changes from DR2 . . . . . . . . . . . . . . . . . .[14chg]
    [Section 2] . . . Important Tips to Playing. . . . . . . . . . . . . .[20tip]
        2.1 . . . . . What to Use. . . . . . . . . . . . . . . . . . . . .[21use]
        2.2 . . . . . Keeping Survivors Alive. . . . . . . . . . . . . . .[22liv]
        2.3 . . . . . Making Money . . . . . . . . . . . . . . . . . . . .[23mny]
        2.4 . . . . . Useful Items . . . . . . . . . . . . . . . . . . . .[24itm]
    [Section 3] . . . Walkthrough. . . . . . . . . . . . . . . . . . . . .[3walk]
        3.1 . . . . . Prologue . . . . . . . . . . . . . . . . . . . . . .[31pro]
        3.2 . . . . . Case 1 . . . . . . . . . . . . . . . . . . . . . . .[32cas]
        3.3 . . . . . Case 2 . . . . . . . . . . . . . . . . . . . . . . .[33cas]
        3.4 . . . . . Case 3 . . . . . . . . . . . . . . . . . . . . . . .[34cas]
        3.5 . . . . . Case 4 . . . . . . . . . . . . . . . . . . . . . . .[35cas]
        3.6 . . . . . Case 5 . . . . . . . . . . . . . . . . . . . . . . .[36cas]
        3.7 . . . . . Case 6 . . . . . . . . . . . . . . . . . . . . . . .[37cas]
        3.8 . . . . . Case 7 . . . . . . . . . . . . . . . . . . . . . . .[38cas]
        3.9 . . . . . Case 8 . . . . . . . . . . . . . . . . . . . . . . .[39cas]
        3.10. . . . . Overtime . . . . . . . . . . . . . . . . . . . . . .[310ot]
        3.11. . . . . Possible Endings . . . . . . . . . . . . . . . . . .[311pe]
    [Section 4] . . . Events Timeline. . . . . . . . . . . . . . . . . . .[40tim]
        4.1 . . . . . September 25 - Day 1 . . . . . . . . . . . . . . . .[41day]
        4.2 . . . . . September 26 - Day 2 . . . . . . . . . . . . . . . .[42day]
        4.3 . . . . . September 27 - Day 3 . . . . . . . . . . . . . . . .[43day]
        4.4 . . . . . September 28 - Day 4 . . . . . . . . . . . . . . . .[44day]
    [Section 5] . . . Boss Fight Strategies. . . . . . . . . . . . . . . .[50bos]
        5.1 . . . . . King of the Jungle . . . . . . . . . . . . . . . . .[51ted]
        5.2 . . . . . People Like Us . . . . . . . . . . . . . . . . . . .[52chk]
        5.3 . . . . . A Familiar Face. . . . . . . . . . . . . . . . . . .[53bdn]
        5.4 . . . . . Tastes Like Chicken. . . . . . . . . . . . . . . . .[54ant]
        5.5 . . . . . Here Comes the Groom . . . . . . . . . . . . . . . .[55rdy]
        5.6 . . . . . Everyone Knows Slappy. . . . . . . . . . . . . . . .[56bnt]
        5.7 . . . . . Mail Order Zombrex . . . . . . . . . . . . . . . . .[57crl]
        5.8 . . . . . Redneck Snipers. . . . . . . . . . . . . . . . . . .[58red]
        5.9 . . . . . WWJWD? . . . . . . . . . . . . . . . . . . . . . . .[59smr]
        5.10. . . . . Two Girls, One Club. . . . . . . . . . . . . . . . .[510ac]
        5.11. . . . . The Get Away . . . . . . . . . . . . . . . . . . . .[511ga]
        5.12. . . . . Snow Job . . . . . . . . . . . . . . . . . . . . . .[512em]
        5.13. . . . . The World's Most Dangerous Trick . . . . . . . . . .[513rr]
        5.14. . . . . Last Stand . . . . . . . . . . . . . . . . . . . . .[514sb]
        5.15. . . . . The Facts. . . . . . . . . . . . . . . . . . . . . .[515sf]
        5.16. . . . . Sudden Death . . . . . . . . . . . . . . . . . . . .[516tk]
    [Section 6] . . . Sandbox Mode . . . . . . . . . . . . . . . . . . . .[60sbx]
        6.1. . . . . . Kill Challenges . . . . . . . . . . . . . . . . . .[61kil]
        6.2. . . . . . PP Challenges . . . . . . . . . . . . . . . . . . .[62epp]
        6.3. . . . . . Race Challenges . . . . . . . . . . . . . . . . . .[63rac]
        6.4. . . . . . Silly Challenges. . . . . . . . . . . . . . . . . .[64sly]
        6.5. . . . . . NPC Spawn times . . . . . . . . . . . . . . . . . .[65npc]
    [Section 7] . . . Achievements . . . . . . . . . . . . . . . . . . . .[70ach]
        7.1 . . . . . Completion Achievements. . . . . . . . . . . . . . .[71com]
        7.2 . . . . . Collection Achievements. . . . . . . . . . . . . . .[72col]
        7.3 . . . . . Combat Achievements. . . . . . . . . . . . . . . . .[73cbt]
        7.4 . . . . . Online Achievements. . . . . . . . . . . . . . . . .[74onl]
    [Section 8] . . . Frank's Stats. . . . . . . . . . . . . . . . . . . .[80sta]
        8.1 . . . . . Attributes . . . . . . . . . . . . . . . . . . . . .[81atb]
        8.2 . . . . . Skills . . . . . . . . . . . . . . . . . . . . . . .[82skl]
        8.3 . . . . . Key Items. . . . . . . . . . . . . . . . . . . . . .[83kit]
    [Section 9] . . . Combo Cards. . . . . . . . . . . . . . . . . . . . .[90ccs]
        9.1 . . . . . Level Up Cards . . . . . . . . . . . . . . . . . . .[91lup]
        9.2 . . . . . Survivor Cards . . . . . . . . . . . . . . . . . . .[92svc]
        9.3 . . . . . Psychopath Cards . . . . . . . . . . . . . . . . . .[93psy]
        9.4 . . . . . Fortune City Cards . . . . . . . . . . . . . . . . .[94fcc]
        9.5 . . . . . Sandbox Challenge Cards. . . . . . . . . . . . . . .[95sbm]
    [Section 10]. . . Notebook . . . . . . . . . . . . . . . . . . . . . .[10not]
        10.1. . . . . Survivors. . . . . . . . . . . . . . . . . . . . . .[10sur]
        10.2. . . . . Psychopaths. . . . . . . . . . . . . . . . . . . . .[10psy]
        10.3. . . . . Casualties . . . . . . . . . . . . . . . . . . . . .[10cas]
    [Section 11]. . . PP Stickers. . . . . . . . . . . . . . . . . . . . .[11pps]
    [Section 12]. . . Food Guide . . . . . . . . . . . . . . . . . . . . .[12yum]
        12.1. . . . . Food . . . . . . . . . . . . . . . . . . . . . . . .[12fod]
        12.2. . . . . Drink. . . . . . . . . . . . . . . . . . . . . . . .[12drk]
        12.3. . . . . Mixed Drinks . . . . . . . . . . . . . . . . . . . .[12mxd]
    [Section 13]  . . Item Index . . . . . . . . . . . . . . . . . . . . .[13itm]
        13.1. . . . . Security Box Keys. . . . . . . . . . . . . . . . . .[13key]
        13.2. . . . . Magazines. . . . . . . . . . . . . . . . . . . . . .[13mag]
        13.3. . . . . Explosives . . . . . . . . . . . . . . . . . . . . .[13exp]
        13.4. . . . . Firearms . . . . . . . . . . . . . . . . . . . . . .[13fir]
        13.5. . . . . Ranged Weapons . . . . . . . . . . . . . . . . . . .[13rng]
        13.6. . . . . Novelty Items. . . . . . . . . . . . . . . . . . . .[13nov]
        13.7. . . . . Melee Weapons. . . . . . . . . . . . . . . . . . . .[13mle]
        13.8. . . . . Heavy Melee Weapons. . . . . . . . . . . . . . . . .[13hvy]
        13.9. . . . . Miscellaneous Items. . . . . . . . . . . . . . . . .[13mis]
        13.10 . . . . Clothing Pieces. . . . . . . . . . . . . . . . . . .[13cth]
    [Section 14]. . . Locations. . . . . . . . . . . . . . . . . . . . . .[14loc]
        14.1. . . . . Americana Casino . . . . . . . . . . . . . . . . . .[14amc]
        14.2. . . . . Atlantica Casino . . . . . . . . . . . . . . . . . .[14atl]
        14.3. . . . . Food Court . . . . . . . . . . . . . . . . . . . . .[14fdc]
        14.4. . . . . Fortune City Arena . . . . . . . . . . . . . . . . .[14fca]
        14.5. . . . . Fortune City Hotel . . . . . . . . . . . . . . . . .[14fch]
        14.6. . . . . Fortune Park . . . . . . . . . . . . . . . . . . . .[14fcp]
        14.7. . . . . Palisades Mall . . . . . . . . . . . . . . . . . . .[14pam]
        14.8. . . . . Platinum Strip . . . . . . . . . . . . . . . . . . .[14pts]
        14.9. . . . . Royal Flush PLaza. . . . . . . . . . . . . . . . . .[14rfp]
        14.10 . . . . Safe House . . . . . . . . . . . . . . . . . . . . .[14sfh]
        14.11 . . . . Silver Strip . . . . . . . . . . . . . . . . . . . .[14svr]
        14.12 . . . . Slot Ranch Casino. . . . . . . . . . . . . . . . . .[14src]
        14.13 . . . . South Plaza. . . . . . . . . . . . . . . . . . . . .[14spz]
        14.14 . . . . Underground. . . . . . . . . . . . . . . . . . . . .[14ugd]
        14.15 . . . . Uranus Zone. . . . . . . . . . . . . . . . . . . . .[14urz]
        14.16 . . . . Yucatan Casino . . . . . . . . . . . . . . . . . . .[14yuc]
                            [Section 1] . . . Game Basics                  [10bas]
         Alot of the information here is taken directly from the game manual, but
    I have added a bit of my own flavor to it.
    From Manual:
         Welcome to Fortune City! Look around at the glamorous casinos, the luxury
     restaurants, the lush landscape. It's familiar, isn't it? Oh, yes, you've 
    been to Fortune City before - in your wildest dreams.  But now, it's time to 
    wake up! You're in for the vacation of a lifetime!
                          Expect the unexpected. And then some.
         Nowhere else in the world has more glitz, glamour, or adventure than 
    Fortune City. Go ahead, succumb to the world's premier entertainment resort.
         Hungry for adventure? Make a killing in our casinos! Explode your senses
    with our shows and restaurants! Lose your head!  Or just maybe...your heart.
    Open yourself up to the cutting edge of entertainment in Fortune City, Nevada.
         Don't forget to book tickets to witness Terror Is Reality XVII - a
    televisual spectacle that has been called the greatest zombie sensation ever!
    	Fortune City, Neveda, blooming resort town. If Manhattan is the city
    that never sleeps, Fortune City is the city that never dies. The Playable 
    areas of Fortune City in the game consist of a glamorous strip and park, a 
    ritzy hotel, a full sized arena, 4 Major casinos, a theme park, and two 
    fully complete malls with a third one under construction.
    From the game intro:
    	I clawed my way out of Willamette. I fought hard to uncover the truth
    of what happened at that mall. And things were good... real good.
       ...for a while. Then, I let things get to me. I let things get out of 
    control. I think deep down, I knew I had to uncover what was really going on.
    Things got pretty dark. But this is my chance... to get back in the game.
         Frank West, hero of Willamette, Colorado. Survivor, Reporter, and self-
    proclaimed zombie killer. He used his exclusive coverage on the Willamette 
    outbreak to propel himself into stardum and milked his celeberty for all its
    worth. Like most shooting stars however, Frank soon fell. Controversy and
    falling ratings from his television show led Frank back to the ambiguous
    noteriety he had before Willamette.
         Suppose Frank had a chance to cover another big outbreak like what
    happened in Willamette...
         That's exactly where this game goes. Frank West vs Fortune City. They
    say 'the House Always Wins,' but Fortune City has never met Frank West...
    He's covered Wars y'know.
        1.1 . . . . . Play Modes                                           [11mod]
         Dead Rising 2: Off the Record consists of 3 play Modes where a player may
    earn PP and Money: Story Mode, Sandbox Mode, and Multiplayer.
         In the story mode, Frank will be following up Case Files and saving
    survivors within a 72 hour time limit. The ever persistent passage of time 
    forces Frank to keep moving as fast as possible in order to save everyone and
    complete all the case files. There is no penalty for survivors dying and the
    game will not end if Frank misses a case file. If a case file is missed though,
    no other case files will be able to followed up.
         In Sandbox Mode, Frank will be able to run around the city without any
    time limit and explore, make money, or kill zombies as much as he desires. 
    Frank's Money and PP are shared between Sandbox Mode and Story mode within the
    same save slot, so any PP or money earned and saved in a slot will be able to
    be loaded in both Story and Sandbox Mode. The main focus in Sandbox Mode is to
    attemp various challenges and earn money. Each challenge has a bronze, silver,
    and gold rating, with gold being the highest. Each challenge can be attempted
    multiple times or all the Challenges can be reset with a New Game +.
         In Multiplayer, Frank will team up with Chuck Greene (any other player who
    joins into an already running game) to run through either Story Mode or Sandbox
    Mode. In Story Mode, it is run just like Dead Rising 2 where only the host's
    (Frank's) story progress is saved and the client (Chuck) only earns PP and 
    money. In Sandbox Mode however, both players can work together to meet 
    challenges and earn achievements.
        1.2 . . . . . Main Characters                                      [12cha]
       Frank West - The original hero of Dead Rising. He survived the Willamette 
    outbreak and became a hero, but in the process became infected by the disease.
    Frank used his fame to make money and treat his infection, but when his 
    popularity and income diminished, he could no longer keep up with the piling
    up medical bills. Frank has come to Fortune City to appear in TIR: Payback and
    hopes to relaunch his career.
       Stacey Forsythe - Leader of the controversial activist group CURE (Citizens
    for Undead Rights and Equality), Stacey is caught up in the Fortune city 
    outbreak with Frank. Though CURE has been known for radical demonstrations and
    beliefs, Stacey seemed level-headed. She still holds a discontent for the 
    government and the establishment. She believes that TIR is a horrible idea and
    takes advantage of the undead citizens and that Zombrex should be made less 
    expensive so that the general public can afford treatment instead of facing
    their zombie fate.
       Ray Sullivan - Ray is the first and only reserve man to make it to the
    official government shelter alive. His job is to keep order in the shelter 
    until help arrives. He is loyal and patriotic, but the outbreak has put him in
    way over his head.
       Rebecca Chang- Rebecca is an ambitious, beautiful news reporter in town to
    cover the controversy surrounding the TIR television show. She is much like
    Frank West from the first game, looking the nail the story of the century. Her
    investigations lead to many of the case files given to Frank and she in an
    important part of uncovering the truth.
       Tyrell King a.k.a. TK - TK is the host and producer of the TIR pay-per-view
    program. TK has no problem at all exploiting the government's need to round up
    and eliminate zombies after each outbreak by using them for entertainment in 
    his shows. Though CURE has protested the events extensively, TK has continued
    on unfettered. He is a skilled business man and always out to find the next 
    big score.
       The Twins - Amber and Crysal Bailey are the two bodies used to sell TIR.
    They are hot super models, but whether or not they are actual sisters is up to
    debate. They're sexual provactiveness makes one wonder if they aren't lovers
    themselves. Whatever their situation is, they are loyal followers of TK and 
    are known to go out of their way to do his 'dirty' work.
        1.3 . . . . . Objectives                                           [13obj]
    	Dead Rising is designed with three main objectives: Kill zombies and 
    psychopaths, save as many survivors as possible, and cover all the cases to
    expose the truth. Additionally, with Frank infected with the zombie Virus,
    you will need to inject yourself with Zombrex every day or turn into a 
    	Killing zombies is pretty basic. Find any object (or combination of 
    objects) that you can find and smash, slash, or shoot zombies until they die.
    Survivors of the zombie outbreak who have snapped or otherwise taken advantage
    of the situation to commit criminal acts or atrocities are referred to as
    Psychopaths. Psychopaths tend to be quite a bit tougher than the common zombie
    and will require special tactics and strategies to defeat most of the time.
    All Psychopaths usually grant some reward from their defeat such as a weapon, 
    bonus PP, or hostages to save.
    	That leads us to objective number two: Saving survivors. Throughout 
    the mall will be scattered groups or individuals cut off from the safe house
    who will require you to escort them back to safety. Stacey will call you up on
    the transceiver and tell you when she spots people, but there will be a few 
    that she doesn't even spot, so keep your eyes out. Rescuing and returning the
    survivors to the safe house will provide you with a -huge- boost to PP and is
    possibly the fastest way to level up Frank.
    	Finally, there are the Case Files. In between saving people and 
    killing zombies and psychos, Frank will need to follow up each case file and 
    complete it before the time runs out in order to uncover the truth to what has
    happened. You can still complete the 72 Hour game mode even if you miss a case
    file, but you will only be able to grab survivors and kill psychopaths until 
    the rescue arrives. The truth will be lost and Frank will never make the 
    comeback he has so desired.
    	At 7:00 AM on Each day, Frank will also require a Zombrex dose or
    become a zombie himself. In total you will need to find 4 doses of zombrex 
    which can be found inside the Fortune City Bank security boxes, off missions,
    or in worst case, bought from a looter at the pawn shop.
        1.4 . . . . . Changes from DR2                                     [14chg]
    - LMGs much harder to find
    - Magazines in different locations
    - Most Zombrex laying around the mall removed
    - Some Survivors in different locations
    - Some new Survivors
    - a few new or different boss battles
    - New Area Uranus Zone
    - Tons of new items
    - Looters now more dangerous
    - Phenotrans soldiers now in the mall (after The Facts)
    - Store names changed for some reason
    - Chainsaw and Cement saw colors changed
    - Elevator in Yucatan serves no purpose and doesn't work
    - Slot Machines reward 3x as much and only have 3 uses down fom 5
    - Throughout the walkthrough, anything with *** to the side has been renamed
                 [Section 2] . . . Important Tips for Playing              [20tip]
        2.1 . . . . . What to Use                                          [21use]
    	Frank does not have an unlimited amount of inventory space, so it is a
    wise decision to make sure you are carrying the proper gear with you at all
    times. Typically you'll want to balance between weapons and healing items. I
    would usually walk around with a minimum of two melee items and two healing 
    items. The Spiked Baseball Bat and Knife Gloves are two of the easiest to grab 
    right outside of the safe house and they are both very useful. The Knife 
    Gloves can be made with Boxing Gloves in the Sports store just outside the 
    maintenance tunnel and a Knife atop the newstand right across from it. These
    Gloves are quick and do considerable damage to zombies as well as psychos. The
    Spiked Bat is quick and swings in an arc to take out multiple zombies in your
    path. Also, the Dark Bean is right out of the maintenance tunnels from the
    safe house and a perfect place to grab two or three Coffee Creamers, which 
    heal up four blocks of life each.
    	Firearms are extremely useful and laid out around the mall in all over
    the place. Having a firearm in your inventory will also allow you to shoot 
    explosive tanks or engage psychopaths at a distance. The is a gun storein the 
    Palisades Mall where you can get Shotguns, Sniper Rifles, and Handguns.
    Finding Assault Rifles, MERC Rifles, and the Elusive LMG can be much more
    difficult. Arming Survivors with Rifles can turn you group into a powerful
    fighting force.
    	Magazines can enhance your items, increase PP gained, or even offer
    monetary bonuses. Typically you probably won't want to hold onto magazines 
    until you have six or seven slots of inventory so you can still carrey food
    and spare weapons. Keeping one slot open will also allow you to grab large or
    interactive object (such as picking people up) throughout the game. If you 
    have a magazine and it is not adding any bonuses to what you have or what you
    are doing, it's best to drop it and get it again later when you need it. For
    example, the Economy magazine gives you a discount on Pawnshops, but you don't
    need to carry it around with you unless you are about to make a big purchase.
    	An optimum Loadout for Frank would be two Melee Weapons, a firearm, 
    and 2-3 healing items. Also remember that explosives and blunt objects, while
    effective on zombies, may not be as useful as blades or guns on psychopaths.
    Basically you want a hard hitting weapon, a crowd clearing weapon and at least
    one type of firearm as well as some food.
    	Always remember that your weapons will break after a short period, so
    avoiding zombies rather than killing them is probably the best method for 
    progression. Other than getting PP from Combo Weapons or Special Attacks, the
    zombies themselves do not grant any PP. In fact, you only get PP from special
    zombie kill counts: 500 PP every 50 Kills and 20,000 PP every 1,000 Kills.
        _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
       |                                                            	 |
       |	Tip: Stopping to Kill Zombies may be fun, but it's a huge waste  |
       |	of time and doesn't provide any big benefits. Just run by 	 |
       |	zombies unless they are in your way, or crowding around you.	 |
       |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
        2.2 . . . . . Keeping Survivors Alive                              [22liv]
    	Running around the mall with a group of terrified people during a
    zombie apocalypse can be really annoying when you're trying to keep them all 
    alive. The best way to keep them alive is to avoid zombie combat at all costs.
    Run past packs of zombies and always take the shortest, quickest route back to
    the safe house. There are a few things you can do that will increase the 
    longevity of your group.
    	First, always carry extra food. If you have extra slots of empty 
    inventory and you see food laying around, pick it up. You can always drop it
    if you see something better. When survivors take damage, you can usually 
    select a food item from your inventory and then hand it to them. This will
    restore any damage they have taken from zombies along the way. Don't feed
    spoiled or rotten food, or you will have to deal with them puking every few
    seconds. Also do not give them multiple alcoholic drinks or you will suffer
    the same problem.
    	Second, Know where to direct your survivors. You can always tell your
    group where to go by holding down Left Trigger and hitting Y. If you need to
    stop and heal, or are about to face a psychopath, it's always a good idea to
    park the group in a Restroom or similarly zombie-free area until you are ready
    to continue. You can also tell them to run forward to exits before you get to
    them while you attract/hold off/kill a mob of zombies in the way. Then you can
    move through and click on the door as soon as you get close to take the group
    	Third, Watch your own fire. Swinging weapons around wildly may be good
    for killing zombies, but it's also good for killing survivors. You'll want to
    make sure that you avoid friendly fire from explosives, firearms, or wide
    arcing melee swings. Learn which weapons are good for straight attacks and 
    which weapons are good for sweeping attacks.
    	Finally, Arm your survivors. While you can get by most the time
    without giving them any weapons, handing them a few guns or swords can help
    keep them alive when you can't get over and fight the zombies off of them.
    Some Survivors are more proactive in attacking zombies and others are complete
    wimps. You don't have to carry extra weapons around with you, but know the 
    area that you pick up the survivors from and try to arm them with whatever is
    laying around close before you start your run back.
    	There is one magazine that might help if you stop by Rag's Mags in 
    Royal Flush Plaza. The Magazine: Leadership will make 'survivors much more
    effective in Frank's Party.' I assume this means they will all learn how to
    fight after you pick it up. It has also been reported to help some movement-
    impared survivors move much more quickly on foot.
        2.3 . . . . . Making Money                                         [23mny]
    	Except for Case 5-2 (where you'll need to collect $1,000,000), Money
    really isn't important to completing the main storyline, but it is great to 
    have in order to unlock a lot of features in the game such as vehicles. There
    are only about three ways to make money in the game. One is to try gambling on
    the machines throughout the game. Another is to complete certain rescues that
    will reward you for your good work. The last is to run around smashing up ATMs
    throughout the game. Each ATM will drop $2,500 when you smash it and they
    usually come in pairs. If you need cash, just keep an eye out and start 
    smashing each ATM you come across. If you make a Hacker weapon and use it to
    destroy an ATM or a slot machine, it will drop four times the amount of cash.
    	You can get money a fourth way by playing in Sandbox Mode and 
    completing challenges to earn medals. All the slot machines and ATMs are 
    still available and there is no time limit pushing Frank forward in the game.
    Once you have collected as much money and PP as you want, you can save your
    game into the same slot as you story mode game and Frank will inherit all the
    PP and money you have earned.
    	There are three Gambling Magazines you can get in the game which will
    each add 100% to your winnings for a total bonus of 400%. That means if you
    play slots you can win five times the amount as normal. One magazine is in
    the Americana Casino restaraunt and another is in the Palisades Mall water
    bar. The third gambling magazine is in Security Box #304 so it's unavailable in
    Sandbox Mode. Also, any slot machine with cash in front of it seems to be broken
    and you can use it up to three times before you will have a chance to lose. 
    Usually they give $1200 a win, but with all the books and five wins in a row, 
    you can snag $18,000 from each slot machine with cash in front of it. The tough
    part is fighting off the zombies since flashing lights attract them.
    	I'm not sure why, but it seems when you have all 3 books, you get an
    additional bonus to amount won as well as an apparent increase in chances to
    win at all gambling games (including poker with NPCs). The fastest way to make
    money reported so far is to grab the 3 books, then head to the Slot Ranch 
    Casino. Play the Giant Video Slot over and over for a net win of almost a
    million dollars every half hour. Because you Payout is increased, but the
    wager remains the same, you will ultimately pofit in the long run.
    Slot Machines:		Payout	      1 Book        2 Books	   3 Books
    --------------------	------	    -----------    -----------    -----------
    Barnyard Bonanza 	$1200		$2400		$3600		$6000
    Burning Rubber 		$1800		$3600		$5400		$9000 
    Cash Diet 		$1600		$3200		$4800		$8000
    Doctor Green 		$1400		$2800		$4200		$7000
    King's Crown 		$1200		$2400		$3600		$6000
    Lucky Lapdance 		$1200		$2400		$3600		$6000
    Mega Man 		$3000		$6000		$9000		$15000
    Monster Moolah 		$1500		$3000		$4500		$7500 
    Reel it In 		$1200		$2400		$3600		$6000
    Roaring Engines 	$1200		$2400		$3600		$6000
    Purse Daddy ***		$1200		$2400		$3600		$6000 
    Trouble with Turkeys 	$1200		$2400		$3600		$6000 
    Yachts of Fun 		$2200		$4400		$6600		$11000
        2.4 . . . . . Useful Items                                         [24itm]
    	Some useful weapons to grab in Royal Flush Plaza and carry around with
    your through most of the game are the Spiked Bat, Knife Gloves, and Laser 
    	The Spike Bat is ready to be made in the first maintenance room every
    single time you enter the mall. It is quick and has a wide arc to knock down
    multiple zombies and clear paths through the horde for Frank and Survivors. It
    also does a decent amount of damage and is probably the most well-rounded 
    weapon in the game. 
    	The Knife Gloves can be made by combining Boxing Gloves out of The 
    Man's Sport and the Bowie Knife off of the Yesterday, Today, & Tomorrow news
    stand roof. These Gloves are nice and fast and do good damage. Each swipe will
    usually kill zombies in one hit and it is good for fighting psychopaths as 
    	The Laser Sword can be made by grabbing a Flashlight from one of the
    looters and combining it with some Gems taken from Marriage Makers or Eternal
    Timepieces. It is great for chopping through hordes of zombies because it 
    slices them to pieces and does good damage against Psychos. Its only drawback
    is when you have Survivors, the wide attack arc swings back and hits them 
    quite often as they try to catch up to you.
    	LMGs are great for taking on People at a distance and an easy way to
    take down Psychopaths. You'll find one in the Yucatan Casino on the ledge 
    between the restaraunt there and the Food Court. Another great gun to have is
    dropped by Semour in the South Plaza after you kill him. The Six-shooter has
    less ammo but is stronger and more accurate.
    	Coffee Creamer seems to be everywhere for some reason. God knows why
    there is so much more Creamer than actual coffee in this game, but it heals
    for 4 bars which is double of most foods. You can easily grab three of these
    from The Dark Bean each time you come out of the safe house and a couple more
    laying around on the floor of the Royal Flush Plaza.
    	Other big healing Foods are Wine, Lobster, Fish, and Steak. They can
    be found scattered around and are good to keep in your inventory. When you 
    have taken a little bit of damage, try to eat the weaker extra foods laying 
    	Painkillers can easily be made at any blender by mixing two alcoholic
    beverages together (except beer and something else which gives randomizer).
    Painkillers not only restore a full 6 bars, but for a short time actually
    reduce the amount of damage you take from attacks.
    	Repulse can also be made at blending stations, most easily at the
    Atlantica Casino. Mix Beans with one of the other drinks around and you will
    usually end up with a Repulse. This also heals for 6 bars and in addition will
    make zombies ignore you for a short period of time so you can just run through
    them all.
    	A very useful magazine that's easy to grab is the Health Magazine from
    the Pizza Shop in the Food Court. This will increase the healing from all your
    food items by 100%.
    	If you grab the Magazine: Rescue from the Bingo Hall, all the survivors
    you rescue will give you a 25% PP boost, helping you rapidly gain levels.
    	If you do have any extra slots of inventoy available, grabbing a 
    Magazine: Juice Boost will double the duration of all your mixed drinks.
                            [Section 3] . . . Walkthrough                  [3walk]
    	For the purposes of this walkthrough, the goal is to save all the 
    survivors. There -is- limited time, so you will have to move fast and force 
    yourself not to wander around unless you have no open cases or survivors to 
    get. While you can easily complete this without being level 50, being a 
    higher level 30+ will make it much easier than starting at level 1, especially
    for the running speed of Frank. 
    	To playtest my own walkthrough I started a Lvl 1 character and ran
    through the game doing exactly what my guide said. I was able to complete it
    without a ridiculous amount of difficulty. On a single play through I got:
    2496 Zombies Killed
    62 Survivors Saved
    $3,439,000 Money Earned
    4,330,643 Total PP
    Lvl 46
    	Each Survivor will have () next to their name with the number 
    representing the numerical order they are rescued. Psychopaths will have {} 
    next to their names in much the same way, order of appearance. Each trip away 
    from the Safe House will have a [] in front of the paragraph as a little 
    bookmark. After the bookmark will be a list of the 'missions' completed before
    the next return to the safe house. These bookmarks are also a good place to 
    	To Save ALL the survivors it will cost you as well. By the end of the 
    game you will have given the survivors a total of 3 Steaks, 3 Zombrex, 2 
    Drinks, 1 Gun, 1 Food, 1 Stack of Plates, 1 Cement Saw, 1 Tuxedo and 
    $1,135,000. This guide will help you grab all the items on the way to the 
    survivors, except for the money. The best way to get the money up is either 
    to know where ATMs are and hit them all along the way, or play Sandbox Mode. 
    Two of the survivors will also give you a huge chunk of cash, just make sure 
    you save it up.
        3.1 . . . . . Prologue                                             [31pro]
    --> Get Out of the Arena
    --> Outbreak
    	Welcome to Terror Is Reality, the no holds bared zombie killing 
    extravaganza. The cut scene leads up to the last event in a TIR show where 
    Frank has to single-handedly take on a horde of zombies. You start off 
    unarmed, but weapons will appear once the zombies start rolling in. However 
    you finish this event has no impact on the rest of the game, but if you go
    for gold you can start with a nice $25,000 and earn the praise of TK. The
    only trick to getting gold is to position zombies in front of active grinders
    and then kick or punch them into them.
    	After the event, TK will praise or berate Frank on his performance 
    before the walking part of the game begins. Frank will start in the locker 
    room after the match and it will be 12:00AM (with time somehow stopped). Run 
    down the hallway and stop by the Restroom to save. On your way out you will 
    stumble into a room where TK is having a chat with Brandon and you will get 
    the opportunity to take a few incriminating photos. After TK and Brandon leave,
    Frank will be ambushed by a trio of thugs which you should have no trouble 
    defeating. If you pick up their weapons before the fade out, you will get to 
    keep them for zombie fighting as well.  Once finished, another cut scene will 
    start. When you get control of Frank again, fight off zombies or if you're
    feeling vicious, just watch and take a few pictures for more PP.On the way out,
    there's a huge structure blocking your path that you have to make your way 
    around to get out. Once you make it to the outside, another cut scene will 
    start and you will regain control inside a bunker-like Safe House built for
    zombie emergencies.
    --> Find Zombrex
    	Frank will need Zombrex before 7:00 AM so you will need to head out 
    and find some. I would suggest grabbing an axe or two from the hallway 
    right outside the Security Room, then heading down to the air duct. As you 
    proceed out, you will get a call on your transceiver telling you where to get 
    some Zombrex. Get yourself armed up and head over to R109: Roy's Mart. Once 
    inside you will be assaulted by a trio of looters. Quickly dispatch them and 
    you will get the pharmacy key. Hop over the counter and use the key to get 
    into a room where you can get a shot of Zombrex as well as some healing foods. 
    On the way out, don't forget to stop and talk to Denyce (1). She will join you 
    with no problems, so head back to the safe house immediately with her.
    (1) 5000 PP Join, 10000 PP Escort
    --> Big Boned Woman
    Special PP Op: 2000 PP When they Hug
    	 As soon as you head out of the Safe House and the Maintenance Tunnels,
    you will stumble across a distressed black lady atop The Dark Bean. For now, 
    ignore her, instead head right into R101:Casual Gals and go chat up Gordon (2).
    Once he joins you head to R120: The Dark Bean and LaShawndra (3) to give her a 
    good talking. Since you're so close to the safe house, just head back in take 
    them to safety. 
    (2) 5000 PP Join, 10000 PP Escort
    (3) 5000 PP Join, 10000 PP Escort
    --> Frank Needs Zombrex 1
    --> King of the Jungle
    Drama PP Op: 1000 PP When Snowflake bites into a steak on the ground.
    Special PP Op: 500 PP when Snowflake Roars
     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    |									|
    |	Note: On the way to the Casino, you can grab additional Steaks  |
    |       to tame Snowflake with if you are having trouble. Simply litter |
    |	the ground in front of you with a half dozen steaks before the  |
    |	tiger charges and move yourself so that the pile of steaks is   |
    |       between you and the tiger. You can get 3 steaks from the Wild   |
    |       West Grill, one from Cuccina Donnacci, and one or two from      |
    |       Baron's restaraunt inside the Casino.                           |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    	The Next step is to head up to the Yucatan Casino. As soon as you 
    enter, a cut scene will start and you will be attacked by Ted {1} and 
    Snowflake. First off, take out Ted. He's slow so it should be easy with a few 
    strong melee hits up close. Avoid hitting Snowflake throughout the fight so 
    you will be able to tame her after Ted goes down. When Ted does go down, grab 
    the 3 Steaks laying about in the left side of the Tiger Habitat. One will be 
    on a rock, the other two will be up on the platform. 
    	To Tame Snowflake, you will need to keep her in your sight and keep 
    zombies off your back. She will usually roar right before she charges. When 
    you see her do this, get ready to throw a steak at her. You should throw it 
    immediately after she starts to charge towards you and before she gets half 
    way to you. She will stop and eat the steak, then run off again. The timing 
    can be tricky, but keep at it until you have fed her 3 steaks. If you do it 
    right, Snowflake the Tiger (4) will join you.
    	Now that Ted and Snowflake are taken care of, head over to the Front 
    Desk. Hop over and go into the door to find Lenny. Remember the guy who ran 
    off at the start of the cut scene? Talk to him and he'll 'show you how to turn 
    on the slot machines.' Follow him around until he head into the maintenance 
    room, then click on the control panel to turn on all the machines. Lenny (5) 
    will happily join you. Head back to the Safe House and take you Zombrex when
    it comes up.
     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    |									|
    |	Tip: On the way back to the Safehouse, go down the strip and    |
    |       Grab the Rescue Magazine in the One Little Duck Bingo Hall. 	|
    |	This will greatly increase the speed at which you level if you  |
    |	keep it on hand the rest of the game.                           |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    {1} 15000 PP Kill
    (4) 15000 PP Join, 30000 PP Escort
    (5) 10000 PP Join, 20000 PP Escort
    --> Know When to Fold'em
    	You should probably have some free time until 8:00AM if you've been
    moving fast so far. First off you'll need to gather up $25,000 as fast as you
    can. Smashing ATMs and playing slots with money in front is the fastest way.
    Hang out on the strip around Americana Casino and go into the Casino 
    immediately after 8:00AM. You will find (6) Bill in the middle of a few slot
    machines barricaded off from zombies. To get him to join you, you'll have to
    give him all that money you just earned. Once he's joined you, speed back to
    the safe house and get ready to begin Case 1-1. And don't waste time or you
    will lose the case file.
    (6) -$25,000 20000 PP Join, 40000 Escort
        3.2 . . . . . Case 1                                               [32cas]
    --> Case 1-1: Big News
    --> Case 1-2: Alive on Location
    --> Case 1-3: Insecurity
    --> Case 1-4: Alliance
    --> One Man's Trash
    	Case 1-1 only requires you to get to the Safe House by 8:00AM and will 
    begin Case 1-2 Right after a cut scene. Now Head straight over to the Fortune 
    City Hotel and you'll start another cut scene which will close Case 1-2. Talk 
    to Rebecca to start Case 1-3. Don't forget to grab the Security Box key on
    the floor, #673, you'll need this later. Follow her into the South Plaza and 
    talk to her again infront of the Restroom so that she will continue on. She 
    will head all the way over to the Arena where you will go into the security 
    office and view another cutscene. This will complete Case 1-3 and start 
    Case 1-4. Since Nothing else starts until 11:00AM you might as well head to
    the safe house to complete Case 1-4. Also, stop by Moe's Maginations on the
    way to open up pawn shops around the mall. This time is also a good chance to
    go to the Safe House roof and grab the Zombrex behind the elevator while you
    have spare time.
    --> Welcome to the Family
    --> Lost...
    Special PP op: 2000 PP When Dorris and Chad hug
    	The next set of survivors are all the way across the mall.  You're 
    going to have to haul ass over to the Palisades Mall. Head up through the
    Yucatan Casino and into the Palisades Mall, then go into P107: Shanks. Walk 
    over to Jack (7) and give him a firm talking to, then him and Kenneth (8) will
    both join you. Head out the maintenance tunnel to the strip and out Hot 
    Exciterama. The next survivors spawn at 12:00PM without a call, but don't go
    onto the strip until afterr 12:00PM or they won't be there.  You should run 
    into Chad (9) in front of the Paradise Platinum Screens fighting zombies off.
    Kill all the zombies attacking him, then talk to him. Once in your group, 
    continue down to the Arena and you will spot Dorris (10) on the Kiosk to the 
    right. As long as you have Chad with you she'll join up. Now take the whole 
    group back to the Safe House.
    (7)  8000 PP Join, 16000 PP Escort
    (8)  8000 PP Join, 16000 PP Escort
    (9)  5000 PP Join, 10000 PP Escort
    (10) 5000 PP Join, 10000 PP Escort
    --> Lucious Lady
    	The next case doesn't start until 6:30 PM, so you have plenty of time 
    to round up more survivors. You'll get another call around 2:00PM to head to 
    the Americana Casino. Head there from Royal Flush Plaza and follow the wall to 
    the right until you find a door into the Security Office. You'll get a nice 
    view of Kristin (11) sharing her lunch with the world and then she'll join. 
    You have to carry her, so head back to the Safe House now.
    (11) 5000 PP Join, 10000 PP Escort
    --> People Like Us
    --> Brains Over Brawn
    --> Art Appreciation
    	First thing you'll want to do is gear up and take out the psycho in
    Fortune Park so he doesn't make you life hell. He'll show up around 3:00PM.
    When you finish him off, there's no one to save, but you have access to the
    Bike Modification bay.
    	Now head to the South Plaza and fill any spare slots you have with 
    weapons you can arm survivors with along the way. You'll find four geeks in
    the plaza on the opposite side of the hotel. Speak to John (12) enough times
    and the whole group will join. Now take John, Kevin (13), Brian (14), and 
    Curtis (15) towards the Palisades Mall. If looters spotted you, make sure
    you kill them before moving out or they will likely kill anyone who lags
    	Head out through the hotel and across Fortune Park into the Atlantica
    Casino. Right in the fountain at the entrance is Security Box Key #999. Grab
    it! It's important and will get you Zombrex later. Now head left into the 
    Palisades Mall.
    	Make your way to P210: The Cleroux Collection, and smash some ATMs
    along the way to get a spare $3,000. Go inside and you'll see Randolf (16) 
    crying over his poor art sales. Give him the cash and cheer him up, then he'll 
    join you. Now turn the opposite direction and head to the Safe House.
    {2}  20000 PP Kill
    (12) 6000 PP Join, 12000 PP Escort
    (13) 6000 PP Join, 12000 PP Escort
    (14) 6000 PP Join, 12000 PP Escort
    (15) 6000 PP Join, 12000 PP Escort
    (16) - $3,000, 8000 PP Join, 16000 PP Escort
        3.3 . . . . . Case 2                                               [33cas]
    --> Case 2-1: CURE-ious Information
    --> Case 2-2: A Familiar Face
    --> Two's Company
    --> Once Bitten
    Special PP Op: 2000 PP when Brandon licks the glass shard
    Special PP Op: 1000 PP when Jared takes Zombrex
    	Walk into the Security room in the Safe House after 6:30PM to start
    Case 2-1 and 2-2. Once the cut scenes are over, head over to the new Theme
    park and investigate. Oh, and along the way gear up for another psycho fight.
    	In Uranus Zone, head straight to the Restroom and confront Brandon 
    {3}. You'll begin a fight with him and not be able to save the girl so don't
    feel bad. After the fight, save your game and head to the Fortune City bank.
    	Go into the big vault and open boxes #673 and #999 to grab yourself
    two doses of Zombrex. You can also get a 3rd Zombrex from the overhang 
    between the Atlantica casino and the Space Jump 7 Bar.
    	Head to U101: From Fortune with love and enter the store. Inside you 
    will have to endure two bad comedians telling you horrible jokes and they want 
    you to judge who the best is. Give the trophy to Royce (17) and he and Walter 
    (18) will join you. If you give it to Walter, you will have to pay Royce 
    $5,000 to come along. 
    	About the time you finish up 2-2, around 8:00 PM, Once Bitten will 
    appear and you'll need to get to the Silver Strip with that Zombrex you just 
    grabbed then go to N107: Pub O' Gold. There will be a guy on the floor in
    there who wants some Zombrex. Give Jared (19) the Zombrex and then carry 
    him back to the Safe House with the other two.
    {3}  20000 PP Kill
    (17) 20000 PP Join, 40000 PP Escort
    (18) 20000 PP Join, 40000 PP Escort
    (19) -1 Zombrex 10000 PP Join, 20000 PP Escort
        3.4 . . . . . Case 3                                               [34cas]
    --> Case 3-1: Confronting CURE
    --> Case 3-2: Sign of Life
    --> Code Blue
    --> Tastes Like Chicken
    PP Op: 1000 PP Sven doing CPR
    	Upon returning to the Safe House after dealing with Brandon you will be
    given another cutscene. You will want to go ahead and complete Case 3-2 before
    dealing with any more survivors, so gear up for some action and head over to
    the Palisades Mall.
    	Right across from the Yucatan Casino entrance is the door to the 
    underground. Above the door is a nice bright orange sign. Head into the 
    underground and get ready for another cut scene.
    	After the cut scene you will have the chance to take a few pictures
    before TK Spots you and then Frank will catch the train. Once you land you'll 
    have to fight through a couple of mercenaries until you get to the head car. 
    Once you open the door on that car you'll get one more cut scene and finish 
    up Case 3-2. You might want to take a MERC Rifle from here for the next
    survivor you run across.
    	Now head to the Underground Access under the Atlantica Casino because 
    around 10:00PM, Code Blue should be up. You should also find a dose of Zombrex
    politely just laying on the ground along the way, so grab it! This should be
    all the Zombrex you need from now on. Go to the alley behind the Atlantica
    Casino you will find Sven (20) trying to resucitate a dead Tim Duggan. Just 
    chat with him and he'll join you. Once you've got Sven, give him the gun and
    head up to the Food Court for an interesting fight.
    	Head through the Slot Ranch Casino towards the Food Court and climb up 
    the vending machines to the right of the doors leading to Yucatan Casino so 
    that you can get up to Jasper (21) who is on top of F105: Hamburger Fiefdom. 
    Then go step into F102: Cucina Donnacci to start Tastes Like Chicken. Chase 
    after Antoine {4} and melee him while he's trying to heal to keep the fight 
    from taking too long. After he is dead, don't forget to go into the 
    restaraunt's back room and grab Cinda (22). Make sure you have Jasper or she 
    won't join. With both Jasper and Sven armed, Antoine didn't stand a chance.
    Now take the whole group back to the safe house.
    (20) 11000 PP Join, 22000 PP Escort, +1 Zombrex
    (21) 5000 PP Join, 10000 PP Escort
    {4}  20000 PP Kill
    (22) 10000 PP Join, 20000 PP Escort
    --> Hanging Out
    --> Industrial Fashion
    	Around 1:00AM a couple of idiots spawn without any call, so you'll want
    to be near Palisades Mall. You'll want to go in from the Silver strip entrance
    behind Hot Exciterama. As you pass Ultimate Playhouse, grab the Giant Stuffed
    Bull and you should see Marc (23) hanging from the second floor. Simply place 
    the bull down on the spot underneath him and he'll safely fall and automatically
    join you without any chat required. Now grab the pink Elephant from Ultimate 
    Playhouse and head to the other side of the Grotto to save Earvin (24) the 
    same way before he does fall to his death.
    	Now that Marc and Earvin aren't going to fall to their deaths, head 
    into the underground access and run down to the South Plaza access. Run over to
    the South Plaza underground. As soon as you pop out of the tunnel you will find 
    Willa (25) and Terri (26). Terri will be busy fighting off zombies, so talk
    to Willa first and carry her over to Terri. Since you have to carry Willa, 
    it's a good idea to head back to the Safe House again and drop them off.
    	On your way back, you'll want to stop by the Underwear stand in the 
    unfinished store on the way to the Arena. Put Willa down for a moment and get
    into your boxers. You'll have to run around naked for a while, but it saves
    time later.
    (23) 10000 PP Join, 20000 PP Escort
    (24) 10000 PP Join, 20000 PP Escort
    (25) 10000 PP Join, 20000 PP Escort
    (26) 7000 PP Join, 14000 PP Escort
    --> Rock Heroes
    Special PP Op: 5000 PP when the band Finishes
    	The next pick up is kinda fun. Head out to the Silver Strip and get up 
    on that big stage where there should be a trio of 'Rock Heroes'. Just give 
    Jeanna (27) a talking to then her, Floyd (28), and Allen (29) will join up. If
    you're quick with the camera you can get a high PP Photo Op when they end the
    song. Head back to the safe house with them.
    (27) 7000 PP Join, 14000 Escort, + $30,000
    (28) 7000 PP Join, 14000 Escort
    (29) 7000 PP Join, 14000 Escort
    --> Here Comes the Groom
    --> Slave to Fashion
    Special PP Op: 5000 When Randy Revs the Chainsaw
    	Now if you're still in your underwear, everything is fine, if not, you
    are going to need to get stripped down at some time before doing Slave to 
    	When 7:00 AM rolls around, your next distress call activates. Make 
    your way to the Silver Strip and get into N101: Swept Away. Inside you'll find 
    a sick wedding nightmare between Randy and Danni. Once you knock off Randy 
    {5}, Danni (30) will join.
    	Now head over to the Fortune City hotel and head inside. Next to the
    elevator will be Europa (31) in her underwear. She will only join you if you 
    are in your underwear as well. Worse yet, once you hop down onto the cold
    floor she will ask you to carry her. Just pick her up and run back to the safe
    {5}  30000 PP Kill
    (30) 15000 PP Join, 30000 PP Escort
    (31)  9000 PP Join, 18000 PP Escort +$20,000
    --> Quarter Circle Forward
    	Right now, try to find a Queen off a zombie if you don't already have
    one, then at about 9:00 AM you'll want to head into Uranus Zone and go to the
    Rocket's Red Glare. There you will spot Eric (32) on top surrounded by zombies. 
    Using the queen is the easiest and fastest way to clear out the zombies and
    Eric won't even join you until they're all dead. Once he hops down, chat with
    him, then take him back to the Safe House. The should be a clown car near by
    that you can take him in as well, and it fits in the tunnel to Fortune park
    so you can just drive through the horde of zombies. And whatever you do, don't
    give Eric any guns. He'll fall over each time he pulls the trigger.
    (32) +$45,000, 8000 PP Join, 16000 PP Escort
    --> Everyone Knows Slappy
    Special PP Op: 1500 PP When slappy Does his Spin Attack
    	Another Psycho shows up at 12:00 PM, you'll want to go ahead and go 
    kill Brent {6} in the Palisades Mall. You'll have to kill him quickly too. 
    You'll find him in the Palisades Mall right next to P209: Kids' Choice 
    Clothing. Just click on the bloody mascot in front to activate the fight. Now
    head back to the safe house before Case 4-1 starts.
    {6}  20000 PP Kill
        3.5 . . . . . Case 4                                               [35cas]
    --> Case 4-1: Boom Town
    --> Case 4-2: Run for the Money
    --> Wilted Flower
    	Case 4-1 will complete just with you being in the Safe House Control 
    room after 1:00 PM. Case 4-2 will begin after the cut scene. You'll need to
    move quickly to complete this case, because as soon as you destroy the van 
    at the end of 4-2, an important survivor will pop up.
    	With your best weaponry and some food, head to the Americana Casino 
    Cashier and kill all the Mercs, then disable the drill. Two or three Defiler 
    hits from spinning attacks will make short work of those drills. Next head to 
    the Slot Ranch Casino's Cashier and do the same. Stop by the food court to get 
    some more food, then go into the Yucatan Casino to take out the last group of 
    Mercs drilling in the Cashier room. You might want to grab the LMG for the 
    last part as well. It will make gunning down the five mercs by the van much
    	After these three groups have been dealt with, a 4th group will spawn 
    with a van right beside the Atlantica Casino in Fortune Park. You will need to 
    destroy the van to finish the Case. Killing the mercs is optional, but makes 
    it easier to take out the van, especially with the guns they drop.
    	You should finish a bit after 3:00 PM if you're quick, but shortly 
    after you will get Wilted Flower. Head to the Palisades Mall, but along the 
    way, grab a Drink to put in your inventory. Once you have a Drink, go to P109: 
    The Venus Touch and go through the door in the back. You should see a very 
    pink Linette (33) to your right. Go talk to her and give her the drink you 
    picked up, then she will join you. The catch is that you have to carry her 
    back. luckily, she knows a shortcut. Head out and up the stairs, then get to 
    P203: Brand New U. In the back there is a dressing room that will lead you 
    back to the Restroom in Royal Flush Plaza. Once there, carry Linnete back to 
    the Safe House.
    (33) 9000 PP Join, 18000 PP Escort
    --> Par for the Course
    	More Waiting until 7:00 PM, you should spend time making more money
    if you aren't past $1,000,000 yet. I would suggest grabbing a Queen for this 
    next one. When Par for the Course starts, you can head to Royal Flush Plaza's 
    R112: SporTrance and find Luz (34) surrounded by zombies. Throw the queen at 
    her and then quickly talk to her before more zombies get inside. Run her back 
    to the Safe House.
    (34) +$15,000, 15000 PP Join, 30000 PP Escort
    --> Wax on, Wax Off
    --> Big Winner
    	When 8:00 PM rolls around, you'll want to be in the Palisades. Just
    head into the underground access once you get the call, and clobber the trio 
    of mercinaries shooting at Tomomi (35). Once the mercs are dead Tomomi will
    join you without any problems. Also, make sure to grab one of the MERC Rifles
    from the guards you just killed. You'll need it for the next survivor.
    	The next survivor appeared at 7:00 PM with no call.  Head over to the 
    food court and you will run into a guy with a suitcase full of money, Janus 
    (36). He will only join you if you have a gun. Now take him back to the safe 
    house and enjoy a nice cash reward of $20,000. Or you can just murder him and
    take the full $50,000 out of his suitcase...
    (35) 10000 PP Join, 20000 PP Escort
    (36) 15000 PP Join, 30000 PP Escort $20,000
        3.6 . . . . . Case 5                                               [36cas]
    --> Mail Order Zombrex
    --> Case 5-1: The Source
    --> Redneck Snipers
    --> Tournament of Idiots
    --> Barn Burners
    --> WWJWD?
    --> Stranded Siren
    Special PP Op: 3000 PP when Seymour uses his Lasso
    	At 11:00 PM a psycho whill spawn in front of R103: The Man's Sport. 
    You will see a broken down mail cart. Clicking on the cart will initiate the 
    battle with Carl {7}, but after defeating him you will get another dose of 
    	After Defeating Carl you'll need to head to the Americana Casino 
    quickly to catch Case 5-1. Head up stairs in the restaraunt and catch the cut
    scene to keep the Case Files going.
    	Now that that is taken care of, You'll want to grab some more psycho 
    killing gear and  head out to the Platinum Strip and you should get a cutscene
    with a group of redneck snipers who are complaining about the government. 
    They're all on the rooftops, so you need to climb up some ladders to get to 
    them. Luckily you can kill them one by one instead of all at once like the 
    snipers in Dead Rising 1.
    	To the left of the Entrance to the Slot Ranch Casino, you should find 
    an alcove with a ladder leading to the roof. Go up there and beat down Johnny 
    {8} for an achievement if you haven't already gotten it. While up there, grab 
    his food to heal yourself before heading to the next sniper. 
    	Straight across from the Slot Ranch Casino, next to N110: Hot 
    Excitorama is an alley you can go down and take the door on the right. Head 
    all the way down the hallway to another set of doors and go inside to find 
    another ladder. Head up the ladder and you will find Derrick {9} on top. Kill 
    him and take his food just like you did with Johnny. Every sniper is basically 
    the same fight.
    	Now run across Fortune Park to the stairs leading into the Platinum 
    Strip. On the left side there should be a building under construction with Big 
    Earl {10} hiding up on the second level. You can climb the crates to get up to 
    him and beat him down as well. 
    	The last psycho is going to be on top of the movie theatre. Head to 
    the  Alley between S102: Cash Gordon's Casino and S103: Juggz Bar & Grill to 
    find a ladder off to your right. Head up and finish up the snipers by killing 
    Deetz {11}.
    	With the rednecks outside down, it's time to head to the Atlantica 
    Casino for one of the most annoying Rescues in the game. You'll also need to
    have $100,000 just to get into the game you have to win, so I hope you've been
    saving up.
    	Now get Frank to the Atlantica Casino Poker Room. Inside you will see 
    Nevada (37), Jacob (38), and Jessica (39). Talk to Nevada 3 times, then click 
    the table. They will only join you if you knock all three of them out of a 
    poker game and win the $1,000,000 prize. Playing Poker takes a long time so 
    this may actually be the toughest save in the game. You'll need the prize to
    complete Case 5-2 anyways, so be patient and prepare for many 'Load 
    Checkpoints' Once you've finally won, you will probably have a few more 
    survivors to grab. Usually takes 1-2 hours game time. If it takes longer you
    need to bet more aggressively
    	Tips on Winning Poker: 1) Always Raise on the deal if you have any 
    face cards and always match the computer's raises if it's less than a third 
    of their total. 2) Always raise on the flop, they will fold unless they have 
    something good. 3) Never Call when they put in more than a third of their 
    chips unless you are certain you will win. 4) If you can bet just a little 
    more to force a player all in, it's always worth it.
    	Barn Burners will start at 3:00 AM, so you can head down the strip to
    the Fortune City Arena and stop in the Backstage Area to grab 2 more 
    survivors. On the way in, you'll want to grab a Fire Extinguisher to put out 
    the fire with. Once the fire is out, head in and talk to Elrod (40) until he 
    joins you. Trixie-Lynn (41) will also come along. 
    	This next part is going to be kinda funny, so make sure you growing
    group is fully armed with weapons, preferably melee. Head up through the 
    South Plaza past the whining guy hiding by the maintenance room. The first 
    big set of scaffolding by the hotel should trigger a cut scene as you 
    approach it. There you will find Seymour {12} and have to take him down. Once
    he's dead, head to the store labeled 'American Undies' to the lower left on 
    your map. Inside you should find Ray (42) screaming like a baby. Talk him 
    down now that you've taken care of Seymour.
    	Now take the huge group you've collect over to the Atlantica Casino to
    complete the Stranded Siren. Once inside the casino, make your way over to the
    Giant Clam. Inside the clam will be the mermaid, Tammy (43). She doesn't want 
    anything, but needs to be carried because she's naked under the mermaid fin. 
    Head back to the Safe House with this massive group and prepare for another
    big run.
    {7}  20000 PP Kill
    {8}  20000 PP Kill
    {9}  20000 PP Kill
    {10} 20000 PP Kill
    {11} 20000 PP Kill
    (37) +$900,000 15000 PP Join, 30000 PP Escort
    (38) 15000 PP Join, 30000 PP Escort
    (39) 15000 PP Join, 30000 PP Escort
    (40) 15000 PP Join, 30000 PP Escort
    (41) 15000 PP Join, 30000 PP Escort
    {12} 20000 PP Kill
    (42) 12000 PP Join, 24000 PP Escort
    (43) 22000 PP Join, 44000 PP Escort +$5000
    --> Secret Numbers
    --> Inventive Weaponry
    --> Hunger Pains
    --> Bank Run
    	Before you head back out, make sure you talk to Lenny in the break
    room. He'll tell you about his friend charlie and give you a Security Passcard
    to access the Yucatan Vault. You can swing by the vault on your way to Tape it
    or Die. The two Security Boxes inside have $500,000 so if you got annoyed with
    the poker guys and just killed them to save time, you can still earn enough
    money for Case 5-2.
    	Around 6:00 AM, the Palisades Mall will begin to blare Tape it Or Die
    chatter across the intercom and have boards posted everywhere showing you 
    where to go. I guess too many people missed this one in the Original Dead
    Rising 2. You'll want to grab a Cement Saw and plates before you head there.
    The old game had a cement saw much closer, but now you'll have to do a bit of
    running around. First Head to N105: Luaii Wauwii and grab some plates and 
    food. Then go to the Maintenance room behind it. There should be a Cement 
    Saw waiting right outside of it. Carry the plates and saw over to P110: 
    KokoNutz Sports Town. In the back of the store will be a once locked door 
    that now reads 'Tape it or Die.' Head into the room and you'll find four 
    people hosting a website from within the mall. First talk to Lance until he 
    tells you to go talk to Wallace. Then head over to Wallace and he'll say 
    something about making a prototype zombie killing weapon. Hand him the Cement
    Saw and then the Plates you picked up earlier and he'll give you a combo card
    for the Plate Launcher. This is also important because if you don't do this, 
    you won't be able to rescue these people later.
    	Once you finish Inventive Weaponry, grab a Snack off of one of the
    shelves before you head back into the mall. Head to P216: Chris's Fine foods,
    inside you will find Richard (44) starving and he will only join you if you 
    feed him. Once fed, he will happily follow you back to the Safe House. Once 
    you get him back he surprises you with a random dose of Zombrex as a reward.
    I guess he couldn't eat that...
    	Before Heading back though, you need to get to the N106: Shamrock
    Casino. By now Woodrow (45) should be trying to take money from the ATMs. He 
    will join you, but only after he's collected from all of the ATMs here. Just 
    follow him and keep zombies off of him. Once he's done with the Shamrock ATMs,
    talk to him and he'll run out towards the ATMs by the Bingo Hall. Talk to him
    once he stops and then he'll head to the ATMs by Hot Exciterama. Only one
    more ATM to go, but he makes a mad dash all the way down the Strip to the
    Platinum Screens Movie theatre. It's a Pain in the ass, but try to keep up
    with him and don't leave Richard behind. Once he's done with the last ATM,
    just chat with him for him to join, then head back to the Safe House. For 
    rescuing Woodrow you get $5,000, but if you kill him and take his case it'll
    give you $150,000.
    (44) -1 Food 10000 PP Join, 20000 PP Escort +1 Zombrex
    (45) 20000 PP Join, 50000 PP Escort $5,000
    --> Chemical Dependency - 60,000 PP
    --> Long Legs of the Law
    	Around 11:00 AM, if you haven't already gotten Chemical Dependency, 
    you will now. Before you head out of the Safe House, you need to stop by the 
    break room and give Jared another dose of Zombrex. You don't want him going 
    zombie and killing your survivors.
    	The next Survivor pops up at 12:00 PM on the Silver Strip. Head over
    to N110: Hot Excitorama and you'll see Deidre (46) just hanging out. Nothing
    special about her, just chat her up to get her to join. Now Grab the Erotic
    Magazine before you leave and keep it in your inventory! Then head back to
    the safe house with Deidre.
    (46) 10000 PP Join, 21600 PP Escort +$6,900
    --> One Hit Wonder
    --> Snake in the Grass - 60000 PP
    	At 3:00 PM head out to the Slot Ranch Casino, but stop by R110: 
    Modern Businessman to put on a Tuxedo. Besides, if you're still naked you
    should get dressed again. Also keep an eye out and try to grab a Queen and 
    something to Drink along the way. Once inside, head across to the Stage Area. 
    It will start a little cut scene. After the scene, hop up on stage with Bibi 
    and talk to her. First she'll want that Drink you picked up, so be a nice lad 
    and hand it to her. Next she'll talk about how you should be dressed. Seeing 
    as you grabbed a Tuxedo on the way over here, she'll love it and be ready to 
    start the show as soon as you get ten or twelve zombies around the stage.
    	Go to the back end of the stage and click the control panel. This will 
    start a DDR/Guitar Hero type mini-game. Just make sure you hit the right 
    buttons at the right time and she'll be overcome with joy instead of blowing 
    up the hostages. After the next cut scene, Cameron (47), Juan (48), and 
    Allison (49) will automatically join you. Now use that Queen you picked up 
    right on top of Bibi (50). This will clear out all the zombies and allow you 
    to talk to her so she will follow you back. You will need to carry Cameron 
    because of his leg, so offer him a shoulder and head back to Royal Flush 
    	Once You're back in the Safe House, also take the time to talk to
    that damned pervert Richard and give him the Erotic Magazine you picked up
    earlier. This should net you another big chunk of PP. The Erotica Magizine
    from the Restroom doesn't work.
    (47) 15000 PP Join, 30000 PP Escort
    (48) 15000 PP Join, 30000 PP Escort
    (49) 16000 PP Join, 32000 PP Escort
    (50) 40000 Defeat, 22000 PP Join, 44000 PP Escort +$100
    --> Fetching Females
    	Around 6:00 PM, make sure you've got a spare $10,000 on you and
    head to the Palisades Mall and over to the Grotto in the middle of the mall. 
    On top you will find Cora (51), Summer (52), and Nina (53), but they will 
    only join you if you fork over $10,000. Once you've paid them, head to the 
    Short Cut in P203: Brand New U and get to the Safe House.
    (51) -$10,000 10000 PP Join, 20000 PP Escort
    (52) 10000 PP Join, 20000 PP Escort
    (53) 10000 PP Join, 20000 PP Escort
        3.7 . . . . . Case 6                                               [37cas]
    --> Case 5-2: Kidnapped
    --> Case 5-3: Two Girls, One Club
    --> Case 6-1: The Getaway - 50000 PP Kill +$1,000,000
    	Now hopefully with that poker game you won earlier and just random
    smashing of ATMs and Rescues, you should have the $1,000,000 needed for this
    case. If not, you can kiss this case good bye. When 7:00 PM rolls around, you
    need to be inside or near Y102: Shoal Nightclub. Hopefully you stocked up 
    first, because when Case 5-3 starts, you have a two boss fight and all the
    'food' on the floor is likely to make you puke through most the fight if you 
    drink more than two of them. If you brought the Drinking Magazine with you
    though, you may be fine. You only have to kill one of the girls, so focus your
    attacks and avoid the other. You might actually want to grab some Vodka or
    Whiskey before you leave for an upcoming job.
    	After the fight with Amber {13} and Crystal {14}, you should get to
    the Fortune City Hotel Roof as soon as possible. You might want to head 
    through the underground and come up in the South Plaza for a chance to grab
    the Six-Shooter. Against the Thugs it will help because you can't access the
    elevator until they're all dead.
    	Use the elevator to get to the Hotel's roof and watch the cutscene, 
    then prepare to fight. Just click the button on the crane and hurl Plywood and 
    suit cases into the helicopter's rotors while it is down. The helicopter 
    explodes and after the cutscene I believe it teleports you back to the safe 
    {13}{14} 35000 PP Kill
    --> Self Medication 10000 PP +Zombrex
    --> Snow Job
    --> The World's Most Dangerous Trick
    --> Family Feud
    --> Bent Wood - 60,000 PP +$5,000
    Drama PP Op: 1000 PP Picture of Lillian alone with the Shotgun
    	If it's past 9:00 PM, Sven will be in the break room and ask for some
    vodka or whiskey. If you grabbed some from the Twins fight, give it to him now.
    If you don't have any, grab some from the Americana Casino Shots and Awe bar.
    Sven says it's for disinfectants, but then drinks it right in front of you...
    	You probably already got the call for Snow Job around 7:00 PM, and now
    have plenty of time to complete it. Just head down near the Arena on the 
    Platinum Strip and approach the Clown Car to activate the fight with Evan {15}.
    You may Also want to grab the Six-Shooter or LMG to make this fight easier.
    	At 12:00 Midnight, The World's Most Dangerous Trick will start and 
    you'll want to gear up for a tough boss fight, then head to the Atlantica 
    Casino. There you will find Reed {16} and Roger {17} performing hideous 
    'magic' tricks. After the cut scene battle will begin. You will need to kill 
    both of them to end the fight, but I still suggest working them down one at a 
    time. Reed is the most annoying, so I usually kill him first, then go after 
    	At 1:00 AM, Family Fued will start and you will need to head over to 
    the Fortune City Hotel. Use the Elevators to get up to the roof and talk to 
    Lillian. She won't join you until you find her mother, so after talking to 
    her, head to the Food Court and you'll find Camille (54) in the kitchen of
    F106 Rojo Diablo Mexican Restaurant. Just give her a quick little chat then
    she'll join you. Now run back to the hotel and get up to the roof top to get 
    Lillian (55) to join you.
    	Instead of running across the strip to get back, if you take these two 
    up through the Palisades Mall, you can grab the Peace Art from P210: The 
    Cleroux Collection for an upcoming survivor request. It looks like a small 
    potted plant, so don't let the name confuse you. Once you grab it, take 
    Lillian and Camille back through the short cut and to the Safe House.
    	At 2:00 AM Bent Wood appears, so you might want to grab a Golf Club
    from SporTrance on the way back to get some free PP and Money.
    {15} 30000 Kill
    {16}{17} 50000 PP Kill
    (54) 22000 PP Join, 44000 PP Escort
    (55) 22000 PP Join, 44000 PP Escort +$10,000
    --> Short Sighted
    	At 3:00 AM, you'll get a call for Short Sighted. Now, how and why an
    old lady is shopping for toys at three in the morning, 3 days after a zombie
    outbreak without somehow dying by then is pushing my imagination. I liked in
    the orginal when she was there on the first day still. Anyways, head into 
    Royal Flush Plaza. Up the stairs and inside R209: Children's Castle you'll 
    find Esther (56). She takes a bit of talking to join, but isn't any hassle
    after that. Grab here and run over to the Safe House.
    (56) 15000 PP Join, 30000 PP Escort
    --> Fortune City Botany Club - 10000 PP Fulfillment
    --> Ante Up
    	With the plant in hand, as long as you grabbed it earlier like I said,
    you can goof around until 4:00 AM when you get Fortune City Botany Club, then
    head to the Break Room and hand Europa the plant. There's no more to do until 
    Tape it or Die Triggers at 8:00 AM, so I suggest finishing off Ante Up to pass
    time. Just head to the room with survivors and play some Texas Hold'em Poker 
    for a while. If you beat Jack in the game you'll also unlock the Protoman 
    Helmet. And don't worry about the Zombrex, you can actually take it while 
    playing the game without stopping.
    --> Tape it or Die
    	Before the rescue arrives, you'll get a call at 8:00 AM to save the
    Tape it or Die Crew. Grab a Queen or two and head to the Palisades Mall, P110:
    KokoNutz Sports Town. You'll see the Tape it or Die crew in mortal combat with
    a horde of zombies, drop a queen and clear up all the zombies, then talk to
    Wallace (57). Once he joins you, Johnny (58), Gretchen (59), and Lance (60)
    will tag along. Head to the short cut to avoid the strip and drop them off 
    back at the safe house.
    (57) 25000 PP Join, 50000 PP Escort
    (58) 25000 PP Join, 50000 PP Escort
    (59) 25000 PP Join, 50000 PP Escort
    (60) 25000 PP Join, 50000 PP Escort
        3.8 . . . . . Case 7                                               [38cas]
    --> Case 7-1: The Arrival
    --> Case 7-2: Last Stand
    --> Case 7-3: Lean on Me
    --> Abandoned Soldiers
    	Get to the Royal Flush Roof by 9:00 AM to watch a cutscene and finish
    Case 7-1. When that is over, you'll need to head out and save Rebecca. Watch
    out for the 'special' zombies too, they are a bit more aggressive. Head up
    the strip and go behind N105: Luaii Wauwii where the ramp to the underground
    is now open. You should be able to walk your way to the spot where Case 7-2 
    takes you and starts the next cut scene.
    	After the cut scene, you will have a fight with Sgt. Boykin {18} which 
    can be a little annoying, but isn't too tough. Completing the fight will start 
    Case 7-3. After the fight, grab Rebecca and head back up the ramp you came 
    down. If you want, you can grab a green Golf Cart (seats 4 people), but you
    should be able to make it back on foot ok. As you get back onto the Strip,
    You'll run into Pvt Kuss (61) and Sgt Woo (62). No tricks this time, just talk
    to Sgt Woo an they'll join up. Now head back to the Safe House ASAP.
    {18} 50000 PP Kill
    (61) 24000 PP Join, 48000 Escort
    (62) 24000 PP Join, 48000 Escort
    --> Case 7-4: Breach
    	Once you get Rebecca back to the safe house, there should be a little 
    cut scene and a chance to save before Case 7-4 starts. As soon as it starts, 
    you'll need to follow the guide arrow to go grab the Spool, Generator, and 
    Barrel in order to hack the panel. Don't worry about the survivors right now, 
    they are all armed, and for this section seem to have ten times as much 
    health. Once you get all the pieces to the panel, click on it and start 
    mashing away at the A button. After a couple of seconds the door will close 
    and it will start the final cut scene.
        3.9 . . . . . Case 8                                               [39cas]
    --> Case 8-1: Bad to Worse
    --> Case 8-2: The Only Lead
    --> Give TK Zombrex
    --> Case 8-3: What Lies Beneath
    	Case 8-1 will automatically resolve at the end of the cut scene, and 
    before you leave, you might as well use your last dose of Zombrex on TK since
    you've got an extra. Completing it is essential to get into overtime.
    	Follow Case 8-2 back down into the underground, I suggest using a 
    motorcycle again because it's so damned fast, and you will come across a 
    bright flashing panel as well as a few Phenotrans Mercs behind barricades.
    Take out the mercs, then click on the Panel and head inside to take out a few 
    more mercs. Once the mercs are down, you can pick up one of the blue guns to 
    help deal with 'special' zombies, then head down the back hallway and take a 
    right. When you go into the next room, another cut scene will start and then 
    you will need to kill the two guys in there. Once they're dead, you will Start 
    Case 8-3. Just head back to the Safe house and prepare to end the game.
    --> The Facts
    	After all the cutscenes finish, you'll need to head out to Fortune
    Park and start smashing harvestors. It's not hard, but each Harvestor has
    three guards next to it. You can always grab the Six-shooter from the South
    Plaza to make this much easier, or any other gun, but trying to get into
    melee range is a pain in the ass. If you're good though, the guards go down in
    two or three hits. Just follow the arrows from Harvestor to Harvestor. The 
    last one should stop you up between Luaii Wauii and the Yucatan Casino. One 
    final harvestor to be destroyed. When it goes down, you should teleport back
    to Fortune Park for some reason. 
    	Now you'll want to save and grab some food. When you're ready to start
    the last fight to complete the Facts, just head to Uranus Zone. Weapons don't 
    really matter for this last fight. I suggest heading into Uranus zone through 
    the South Plaza and stopping by the Maintenance room along the way to make a
    Super Slicer. With the Slicer alone, you should be able to beat the final
    boss. When you enter Uranus Zone, there's a huge area walled off. Follow it to
    the left side and there should be an entrance. Just go inside and have fun
    with an interesting Psycho Fight.
        3.10. . . . . Overtime                                             [310ot]
    --> Overtime
    --> Compromising Photo
    --> Painkillers
    --> Gauze
    --> Expensive Champagne
    --> Men's Silk Thong
    --> Sutures
    --> Zombrex Stash
    --> Take Zombrex 5
    	Overtime Mode is pretty calm, not much to do really but run around 
    doing errands. It's much like the first part of Overtime in Dead Rising 1. You 
    need to run around Fortune City collecting items, then once you have them all, 
    head to the Arena. It doesn't matter what you bring with you because in the 
    final confrontation, much like Dead Rising 1, your inventory will be emptied. 
    The only thing I would suggest is to save in the South Plaza Restroom first 
    and eat all your food before you open the Arena doors so that you're at full
    	Here's the Order I would suggest Collecting the items:
    Item Locations:
    --> Compromising Photo - Security Room, Americana Casino in back room.
    --> Painkillers - found in Roy's Mart
    --> Gauze - Found in Slot Ranch Casino Cashier
    --> Expensive Champagne - found in Pot O'Gold Casino
    --> Men's Silk Thong - found in KokoNutz Sports town second level
    --> Sutures - Found in First Aid room in Uranus Zone
    --> Zombrex Stash - Found in Underground below South Plaza
    	Just before going through the doors, you can still use any buffing
    mixed drinks like Quickstep, Painkiller, and Repulse and they will carry over
    into the fight, even though your items won't. After a bit of Zombie Survival
    you get to face the big menace. Once he's down the game is finally over.
        3.11 . . . . . Possible Endings                                    [311pe]
    	Ending S : Complete All Case Files
                       Give TK Zombrex
                       Complete Overtime
    	Ending A : Complete All Case Files
    		   Give TK Zombrex
    		   Don't Complete Overtime?
    		   (I think Ending A is just the cutscene before OT starts)
                       (It Does Roll Credits afterall)
    	Ending B : Complete All Case Files
    		   Don't Give TK Zombrex
    	Ending C : Fail to Complete The Facts before Fire Bombing Arrives
    	Ending D : Be inside the Safe House at 10:00 AM on Day 4 
    	Ending E : Be anywhere except Safe House or Royal Flush Plaza Rooftop 
    		   at 10:00 AM on Day 4
                          [Section 4] . . . Events Timeline                [40tim]
        4.1 . . . . . September 25 - Day 1                                 [41day]
    12:00 AM - Outbreak
    3:00 AM  - Find Zombrex
             - King of the Jungle
    4:00 AM  - Big Boned Woman 
    7:00 AM  - Take Zombrex 1
    8:00 AM  - Know When to Fold'em
             - Case 1-1 Big News
             - Case 1-2 Alive on Location
             - Case 1-3 Insecurity 
             - Case 1-4 Alliance
    	 - One Man's Trash
    11:00 AM - Welcome to the Family
    12:00 PM - Lost...
    2:00 PM  - Lucious Lady
    3:00 PM  - People Like Us
    4:00 PM  - Brains Over Brawn
    5:00 PM  - Art Appreciation
    6:00 PM  - Two's Company
    6:30 PM  - Case 2-1 CURE-ious Information
             - Case 2-2 A Familiar Face
             - Case 3-1 Confronting CURE
             - Case 3-2 Sign of Life
    8:00 PM  - Once Bitten
    10:00 PM - Code Blue
    11:00 PM - Tastes Like Chicken
        4.2 . . . . . September 26 - Day 2                                 [42day]
    1:00 AM  - Industrial Fashion
             - Hanging Out
    4:00 AM  - Rock Heroes
    7:00 AM  - Take Zombrex 2
             - Here Comes the Groom
    8:00 AM  - Slave to Fashion
    9:00 AM  - Quarter Circle Forward
    12:00 PM - Everyone Knows Slappy
    1:00 PM  - Case 4-1 Boom Town
             - Case 4-2 Run for the Money
    1:15 PM  - Wilted Flower 
    7:00 PM  - Par for the Course
    	 - Big Winner
    8:00 PM  - Wax on Wax off
    11:00 PM - Mail Order Zombrex
        4.3 . . . . . September 27 - Day 3                                 [43day]
    12:00 AM - 5-1 The Source
             - Redneck Snipers
    1:00 AM  - Tournament of Idiots
    3:00 AM  - Barn Burners
    4:00 AM  - WWJWD?
             - Stranded Siren
    	 - Secret Numbers
    5:00 AM  - Hunger Pains
    6:00 AM  - Bank Run
             - Inventive Weaponry
    7:00 AM  - Take Zombrex 3
    9:00 AM  - Ante Up
    11:00 AM - Chemical Dependency
    12:00 PM - Long Legs of the Law
    3:00 PM  - One Hit Wonder
             - Snake in the Grass
    6:00 PM  - Fetching Females
    7:00 PM  - Case 5-2 Kidnapped
             - Case 5-3 Two Girls, One Club
             - Case 6-1 The Getaway
             - Snow Job
    9:00 PM  - Self Medication
        4.4 . . . . . September 28 - Day 4                                 [44day]
    12:00 AM - The World's Most Dangerous Trick
    1:00 AM  - Family Fued
    2:00 AM  - Bent Wood
    3:00 AM  - Short Sighted
    4:00 AM  - Fortune City Botanty Club
    7:00 AM  - Take Zombrex 4
    8:00 AM  - Tape it or Die
    9:00 AM  - Case 7-1 Help Arrives
             - Case 7-2 Last Stand
             - Case 7-3 Lean on Me
             - Case 7-4 Breach
             - Case 8-1 Bad to Worse
             - Case 8-2 The Only Lead
             - Case 8-3 What Lies Beneath
             - Stranded Soldiers
             - The Facts
                     [Section 5] . . . Boss Fight Strategies               [50bos]
    	First off, basic strategies:
    1) Always bring some food with you to a boss fight, at least 2 or 3 items.
    Some good choices are Pain Killers or Energizers.
    2) Don't expect gruesome zombie dismembering or exploding weapons to work at
    all on most living bosses. 
    3) Make sure you save before engaging the boss. You may die the first time you
    battle and a couple times more until you fully understand the boss. This also
    gives you the option to load the game and skip the boss later.
    4) Certain bosses can be stunned or knocked down when using the Two Hand 
    Slam skill, Jump Kick, or Knee Drop which makes it really useful when 
    closing in the distance to attack.
    5) If all else Fails, you can pretty much Cheese down any boss with the LMG
    found in the Yucatan Casino
        5.1 . . . . . King of the Jungle                                   [51ted]
    	Ted is, well....slow. He only seems to shoot at you with his pistol 
    and kick or headbutt you for melee. Sometimes he will pistol-whip you, but it
    doesn't do too much damage. Snowflake is the real threat. She will charge and
    pounce on Frank, pinning him to the ground while you get mauled. Other times
    when there's no room to charge she'll just swipe at you and knock you over.
    	Killing Ted is easy, just charge him and go crazy with melee attacks.
    He should go down before you have to heal and if you're fast enough, you can
    defeat him before Snowflake hunts you down. Snowflake is the tough one. I 
    highly recommend just taming her, but if you want to kill her I suggest using
    the MERC Rifle from the Statue in the middle of the room. The only real time
    you can melee her is when she goes to lay down. She has a ton of life so this 
    may take a while. To see how to Tame Snowflake instead, check out Section 3.1
    Step [2].
    Prize: Survivor - Lenny
        5.2 . . . . . People Like Us                                      [52chk]
          Chuck will begin the fight as you approach his bike in front of the
    Atlantica Casino. He has two attacks, one being that he tries to run you
    over. His other attack is a Molotov Cocktail which he will throw at you
    when he stops occasionally and can be interrupted by hitting him. He will
    also drink from the whiskey bottles to restore life, so you must keep the
    pressure on him or he can heal all the way back up. 
         Between charging you he will sometimes spin around in circles and 
    stop to drink or toss a whiskey bottle at you, leaving him vulnerable to
    attack.	Some people suggest climbing up onto an awning and using ranged to
    kill Chuck, but honestly it takes too long for my taste and it's hard to hit
    him. In fact, any time you hop over a fence or climb up on something, Chuck
    usually just drives off out of range. I suggest fighting right in front of the
    Fortune City Hotel around all the pillars. Chances are that he will drive in
    and get stuck against the wall or on one of the pillars. Dodge him until he
    is stuck, then run up from behind and hammer away at him with something heavy
    like a Defiler or Holy Arms. You can't attack him from the front because of
    the saw blades. When he is stuck he can't really attack you so he should go
    down pretty quickly after one or two crashes.
    Prize: Access to the Motorcycle Bay
        5.3 . . . . . A Familiar Face                                     [53bdn]
    	Brandon has no real defenses, but runs really fast. He will jump in 
    and out of the Restroom stalls on the sides for the entire fight. While 
    behind the stalls doors will open and release zombies. He will charge at you 
    trying to slash with the broken glass in his hands. He pauses every so often 
    to lick the blood off the glass, allowing you to rush him and attack. If you
    don't interrupt him, he'll do a leap attack right after licking the glass
    every time and staggers for a second if he misses you.
    	When he leaps at you, you can Dodge Roll away and then melee him 
    before he runs off. If you don't feel like beating him down with melee, this 
    fight is a whole lot easier at range. A pair of assault Rifles can typically
    do the job. Simply stand between the two rows of stalls in the middle and far
    enough back so that you can target each side. As soon as he hops out, open 
    fire. When he runs up, dodge-roll away and then shoot him in the back as he 
    runs away.
        5.4 . . . . . Tastes Like Chicken                                  [54ant]
    	Antoine will start the fight by throwing Meat Cleavers at Frank, but
    after that he seems to throw frying pans as his ranged attack for the rest of
    the fight. He will run at Frank, meleeing with a Pan or knocking you over to
    force-feed you his weird food. When you damage him, he will run over to one of
    the food trays and start scarfing down to restore his life.
    	Ranged weapons like the LMG seem weak on Antoine, but melee works 
    great on him. Each time he runs over to eat, chase him and pile on the damage.
    Because he's big and stationary, I suggest using the Knife Gloves for maximum 
    damage output.
    Prize: Chef Knife, Survivor - Cinda
        5.5 . . . . . Here Comes the Groom                                 [55rdy]
    	Randy seems to start the fight with a Quickstep buff and never runs
    out. You wouldn't expect this fat bastard to run so fast as he does, but he
    will charge you and do a big spin attack with that chainsaw. Everytime you 
    even get close he will knock you over with that chainsaw, so using melee on
    him can be tough. If you let him run around alot though, he will tire out and
    stand still to catch his breath.
    	The best time to attack Randy is when he is catching his breath, or
    when he's humping the chainsaw. To avoid getting charged, use the railing on
    the sides of the pews. You can jump over it, but Randy has to run all the way
    around. This also makes it incredibly easy to kill Randy with ranged weapons
    like an LMG or the Blambow. The Blambow will actually stun him for a second
    which is nice, but if you're too close it will know you over as well and it
    takes two or more Blambows to kill Randy.
    	He'll also stagger after running around for a bit, giving you a few
    seconds to just beat on him.
    Prize: Giant Pink Chainsaw, Survivor - Danni
        5.6 . . . . . Everyone Knows Slappy                                [56bnt]
    	Slappy likes to skate back and forth while spewing out flames and 
    rarely ever stops long enough for you to get in good attacks on him. He also
    likes to fire out some flaming balls that explode and knock you back if 
    you're too far away from him. His last noteable attack is a weird fire-spin
    when he gets up from being knocked down, or you otherwise get close while he's
    	You can use ranged weapons to take him out as long as you are good at
    dodging his fireballs, but the best idea is to build a defiler and bring it
    with you. When he skates past you, get in the way and do a Jump Attack with
    the Defiler. It should stop him dead in his tracks and give you a couple of
    seconds to put some hurt on him. He'll get up and do his spin, then start 
    skating again. Just back off and get in his way again, just repeating the 
    Jump Attack to knock him over. After three or four knock-downs, he should be
    - Slappy can be dropped with the Knee Drop/Jump Kick as well.
    - Using a Fire Extinguisher on Slappy will jam his flamethrowers and allow
      you to attack.
    Prize: Flame Thrower
        5.7 . . . . . Mail Order Zombrex                                   [57crl]
    	Carl isn't really a tough fight, but can be a bit annoying. He only
    has 3 basic attacks that I've seen. He runs away from you, throwing packages 
    behind him that will explode. This can be really annoying if it hits you 
    because it stuns you before you can dodge roll away. He fires off his shotgun
    3 times, then staggers a little bit, giving you time to run in. He also will
    butt you with the stock of his shotgun if you get too close, but it's not a
    big worry.
    	You can easily shoot Carl down with a shotgun or two and some melee. 
    Just wait for him to fire off the shotgun, then run in and wail on him with 
    a Holy Arms or Defiler and he'll drop after about three passes.
     - Also, discovered that if you jump up on the green sign board to the left
    when the fight starts and Carl is within Melee range, he will glitch and keep
    attacking you as if you were on the ground. From up here you can use any gun to
    mow him down and he won't attack back.
    Prize: Zombrex, Shotgun
        5.8 . . . . . Redneck Snipers                                      [58red]
    	These Bunch of Hicks are really just an annoyance more than anything.
    First you have to find out what roof they're on, then you have to find the
    ladder to get up to them. They really only have three attacks and are all 
    pretty much the same. They Shoot at you with the Sniper Rifle which will knock
    you down. When you get close they will try to stab or slash at you with some 
    cutting weapon. And if they really hate you, they may try to gut you with that
    	Once you get up into combat with them, just zig-zag around to avoid 
    sniper hits, then smack them around with a nice heavy weapon. As soon as you 
    see them grab for the knife and pull it out, start backing out. Let him slash
    at the air, then move back in and keep hitting again. As long as you move out
    as soon as you see the gun go away, you'll never get hit.
    	You can find the ladders on the Map in the game, and Big Earl is in
    an awning right next to the Hotel.
    Prize: Sniper Rifles
        5.9 . . . . . WWJWD?                                               [59smr]
    	Seymour will start by firing at you with his pistol. He shoots from
    the hip and it hurts. Take Cover while he's shooting to save life. He will
    then pull out his billy club and chase after you. If you run too far he has a
    tendency to pull out a lasso and reel you back in. You also don't even want
    to bother fighting him with guns. Every time you pull one out, he'll shoot
    it right out of your hands.
    	It's best to run in and hit him once, then Dodge Roll away before he
    counters and clubs you. You can keep running in and out, pecking away slowly
    at his life with know problem. It would be best to use a fast or reach weapon
    rather than a slow weapon on this boss. I recommend Knife Gloves or Holy Arms.
    Prize: Six Shooter, Survivor - Ray
        5.10. . . . . Two Girls, One Club                                  [510ac]
    	The twins don't really have any ranged attacks. They will just run
    around in circles and then charge Frank, then either slash or stab at him with
    their katanas. All their attacks seem to knock Frank down, but the backflip
    will leave him stunned and they come over to stomp Frank's nuts. They also 
    have one weird attack where they will power slide under your melee attack and
    hit you.
    	The good news is that you only have to kill one of them, so focus 
    your attacks on only one and ignore the other. Getting in to melee can be a 
    pain because their weapons have good reach and big arcs, but they are slow, so
    it's not impossilbe. They also have no 'gun stun' or dodge defenses so I
    would honestly suggest just grabbing the LMG by the restaraunt downstairs 
    first. You can actually keep firing the Rifle and back up off of the boss 
    while you are being attacked without being hit. 
    Prize: Katana Blade
        5.11 . . . . . The Get Away                                        [511ga]
    	Taking out the Chopper is pretty easy. You don't even need any 
    weapons. It only has two basic attacks. First, it will fire in strafing lines
    at you with the mini-gun. Just watch where the bullets are hitting the ground
    and avoid its path. The second 'attack' is when it swoops down and tries to 
    knock you over.
    	Make sure you have 3 spaces open in your inventory and when you get
    started, first grab two of the suitcases, then a piece of plywood or a 
    military case. As soon as the light turns green on the crane, run over and 
    activate the wench. When the chopper goes low, just toss your heavy object and
    two suitcases into the rotor blades. It should be down to about half and then
    you just need to back out quickly and do it one more time. The Military Cases
    and Plyood do an insane amount of damage.
    	Oh, and the Money Cases are full of money, so you may want to throw 
    those down on the ground to steal the money instead of using them as ammo.
    Prize: $1,000,000
        5.12 . . . . . Snow Job                                            [512em]
    	Evan will begin the Fight upon stilts. The fastest way to damage him
    is just to melee his legs as fast as possible. He will coat the ground with
    a frost that you will want to dodge roll out of or end up frozen for his
    attacks. After he frosts the ground he will also stomp the ground and do an
    area knock back effect. Be cautious to attack him and flee when he's about
    to stomp until he gets to the second phase.
    	On the second part he will be running around on the ground and
    unless you have a quickstep, you won't be able to keep up. He will launch
    at you and you will have to shake him off with a button combo each time
    if he latches onto you, then try to chase him down and melee for more. I
    personally suggest just showing up with a Six-Shooter and during the second
    phase shooting him while he's running around. He should die long before you
    run out of ammo as long as you're not a horrible shot. You can also grab the
    motorbike off the stand in front of his car and just run him over again and
    again. It takes a little longer, but it a little bit more funny.
    Prize: Clown Car
        5.13 . . . . . The World's Most Dangerous Trick                    [513rr]
    	For a boss fight with two bosses at once, this one was a little easier
    than I was expecting. Reed just fires out flares which make you drop your 
    weapon and stuns Roger. He will also charge at you with the Rocket Launcher,
    but you should be able to Dodge Roll away from him. Roger doesn't do much for
    the first part because he keeps getting stunned, but he will attempt to run at
    you and leap attack to knock you over, then Spin attack if you get too close.
    	The best thing to do is to take out Reed first by just rushing him. A
    Defiler is too slow for this fight. Holy Arms or Knife Gloves will do great.
    As soon as Reed is down, you can use the Six Shooter or a LMG to just shoot 
    at him while he's running or try to chase him and peck away with melee hits.
    Prize: Magician's Sword, Rocket Launcher
        5.14. . . . . Last Stand                                           [514sb]
    	Sgt. Boykin will run around shooting and throwing grenades at Frank 
    and if you get too close, he's rifle-butt you. He will occasionally run back
    near the truck and then do a full-auto strafe with his rifle that you can take
    cover from, or run ahead of. You can also pick up the grenades he throws and
    throw them back at him.
    	The key to taking him down without getting frustrated is to stay at
    range. He has an annoyingly long combo where he will knock you down, then
    shoot you on the ground, then pick you up and toss you. The entire time you 
    can't even shake out of it like most 'grabs'. You can pick up the Six-shooter
    from the South Plaza where you killed Seymor and an LMG to make this guy an
    easy kill. He has no 'gun stun' and each shot that hits will do damage to him.
    If you run out of ammo, you can always throw grenades back at him, but only
    get into melee if you are brave or absolutely have to in order to finish him
       -  You can actually kill him with a single 60-shot Six Shooter if you are
          at least 90% accurate with the shots.
    Prize: LMG
        5.15. . . . . The Facts                                            [515sf]
    	This boss is a 3 part fight and I would highly suggest coming into 
    Uranus Zone from the South Plaza entrance. Along the way you can grab a Serve
    Bot Mask and Lawnmower in the maintenance room to make a Super Slicer.
    	For the first part, the boss will hammer down with big heavy crane
    arms. Each time they land you'll need to run up quickly and damage the wrist
    joints. I suggested the Super-Slicer because if you hold down the attack 
    button and aim just right, you can constantly charge at the joint and drop its
    life very rapidly. Once you do enough damage the arms will flail around and 
    begin the second part.
    	For Part two, the arms move much faster and now rockets are being
    fired from above, so you will have to dodge the explosions and the arms at 
    the same time. After three slams the arm will become stuck for about four or
    five seconds. You will need to charge up quickly to damage it while it's 
    immobilized. Hitting the broad side with the super slicer will kill it after
    about 3 tries. The arms will also attack with long arcing swipes and 
    occasionally throw huge crates that you will have to dodge.
    	For the final stage of the fight, both arms will be destroyed and you
    will have to dodge the command module as it strafes the area with fire and
    charges or slams down on you. On each side of the enclosure there are now
    green lit racks that will fire out explosive tanks towards the command module
    when activated. Each time you do this, the command module should drop, stunned
    for about eight seconds. You need to scramble up and engage the pilot. Once
    engaged you will need to do a little four button combo game to do damage. 
    After three successful attempts, the boss will be defeated. 
    	Weapons only matter for the first two stages and I had no problem
    defeating them with only a super slicer, so you can bring whatever you want
    in the rest of your inventory.
    	For me, the combination was B, Y, A, B, then Y, A, Y, X twice.
    Prize: Overtime :(
        5.16. . . . . Sudden Death                                         [516tk]
    	This is a two part boss fight that will begin pretty much like the 
    game began. Frank will be lowered into a pit full of zombies with no weapons
    or food. The only thing is that there are super zombies now. There are items
    strewn about and it is important to collect them as fast as possible. You can
    still use the Grinders and the Flames to kill zombies if too many mob you.
    After about five minutes of fighting it will go into a cut scene and go to the
    next stage. Your job is merely to survive until them. Also, any items you 
    collect will be retained and usable on the final boss.
    	The last boss in Overtime isn't too difficult, but having to fight him
    with no items at all is a little annoying. He will pummel you with his mace-
    like weapon and charge into you, pinning you against the wall where you have
    to shake free or receive a nice hard beating. He will also activate the 
    pyrotechnics if you run to one of the side areas where you need to outrun the 
    fire or get burned. During the fight, the survivor will be constantly losing 
    health and when the boss runs off, you will need to heal the survivor as much
    as you can. After a few rounds the boss will go down.
    	Before you even go through the doors to start this fight, you can 
    cheat a little bit by drinking a quickstep and painkiller. These effects will 
    last through the cut scene and into the fight. You can even use a Repulse and
    have the zombies ignore you while you just run around and collect items.
    Prize: Ending S! Yay! =)
                           [Section 6] . . . Sandbox Mode                  [60sbx]
    	In Sandbox Mode, Frank will compete alone or with Chuck to complete
    various challenges throughout Fortune City. Most Challenges can be tossed into
    4 Basic Categories: Kill Count, PP Earned, Races, and Being Silly.
    Name				Kill Count
        6.1. . . . . . Kill Challenges                                     [61kil]
    	Almost all of these challenges can be easily overcome (cheesed) by
    first going into the Queen Harvesting Area underground to grab two BFGs and
    then heading up the elevator into the Palisades Mall to combine them with the
    Amplifyier in the Maintenance room to make a few Super BFGs.
    Rooftop Massacre		0
    Atlantica Casino Roof		
    Kill as many zombies as you can in 30 seconds!
    10 kills		$5,000
    20 kills		$10,000
    40 kills 		$20,000
    Combo Card: Boomstick
    	Bring up a Super BFG and this is a cakewalk. Point and shoot.	
    Chop Suey			350
    South Plaza: East Wing
    SLICE as many zombies as you can in 90 seconds!
    40 Kills			$15,000
    80 Kills			$30,000
    150 Kills			$60,000
    Combo Card: Saw Launcher
    	Bring some plates or collect them from the other side of the
    plaza, then Combine those with the Cement Saw in the Maintenance room.
    The Plate Launcher should SLICE up many zombies without problem.
    Rumble in the Jungle		500
    Yucatan Casino
    Kill as many zombies as you can in 20 seconds!
    10 Kills			$3,000
    30 Kills			$10,000
    50 Kills			$30,000
    	Bring a Super BFG and shoot Wildly.
    Murder on the High Seas		1,200
    Atlantica Casino: Pirate Boat
    Kill as many zombies as you can in 2 minutes!
    50 Kills			$10,000
    100 Kills			$20,000
    200 Kills			$40,000
    	Just bring 2-3 Super BFGs and blast around like crazy.
    Extreme Off Road		3,000 
    Silver Strip: N106
    Kill as many zombies as you can in 2 minutes!
    50 kills			$10,000
    200 kills			$20,000
    400 kills			$40,000
    	Grab the Chainsaw off the Stage Scaffolding and combine it with
    the motorcycle in the bike bay, then drive to the challenge start. Hop
    on the bike and run down zombies as fast as you can with the Slice-
    Killer Rides			3,500
    Uranus Zone: U102
    Kill as many zombies as you can in 3 minutes using only the
    killer rides in the Uranus Zone!
    20 Kills			$15,000
    40 Kills			$30,000
    80 Kills			$60,000
    	First you need to clear out all the rails surrounding the UFO
    Crash Ride, then get a bunch of Fireworks in your hand. As soon as the
    challenge starts, beging attracting zombies to the ride and then 
    activate it. Repeat one more time and you should have killed enough
    Burn the Bodies!		4,750
    Yucatan Casino: Tiger Enclosure
    Kill as many zombies as you can using FIRE in 90 seconds!
    20 Kills			$15,000
    50 Kills			$30,000
    120 Kills			$60,000
    Combo Card: Molten Cannon
    	Best to Bring two or three Fire Spitters and a Burning Skull
    in for this one. Charge through the crowds until the Skull breaks,
    then fire Wildly into large clumps of zombies with the Fire Spitters.
    Don't worry if the kill count starts off slow, the fire spreads and
    the kill count will speed up quickly if you keep moving and spreading
    your area of fire.
    Lightning Never Strikes Twice	4,800
    Fortune City Park: Maintenance Room
    Kill as many zombies with ELECTRICITY as you can in 90 seconds!
    40 Kills			$15,000
    80 Kills			$30,000
    150 Kills			$60,000
    Combo Card: Electric Rake
    	Grab two or three BFGs from the underground and 3 electric
    prods from Hot Exciterama and combine them into Lightning Guns. Just
    fire wildly into the crowds as fast as possible to earn this 
    Tunnel of Blood			8,000
    Underground: Central Tunnels
    Kill as many zombies as you can in 4 minues!
    180 Kills			$25,000
    300 Kills			$50,000
    500 Kills			$80,000
    	Bring down a Slice-Cycle into the tunnels to the challenge
    point, then drive as hard and as fast as you can running through
    crowds of zombies to get this challenge. (Did 503 on first try)
    (Also requires at least 22 Medals to unlock)
    Rooftop Massacre Round 2	10,000
    Safe House Rooftop		
    Kill as many zombies as you can in 1 minute!
    20 Kills			$15,000
    50 Kills			$30,000
    200 Kills			$60,000
    	Bring 3-4 Super BFGs and prepare to go nuts. Fire, FIRE,
    FIRE AWAY as fast as you can. You should have no Problem finding
    zombies to kill.
        6.2. . . . . . PP Challenges                                       [62epp]
    	PP Challenges may take a few practice runs to get the hang of the
    most efficient way to earn PP. For all of these challenges, you'll probably
    want to grab PP boosting Magazines to help out. Also, be aware of the best
    ways to earn quick PP whether environmental or Combo Weapon.
    Silver Strip Smackdown		80
    Silver Strip Alleyway
    Gain as much PP as you can in 60 seconds!
    5000 PP			$5,000
    15000 PP		$10,000
    30000 PP		$20,000
    	First Collect the 3 Combat Magazines if you need an Extra boost in
    PP. Having some Knife Gloves or Holy Arms in your inventory is great for
    gaining PP as well, but bring a Weed Tendonizer (Make in Fortune Park) to
    the Challenge start and use it to kill as many zombies until it breaks. A
    few swings with the Gloves or Arms should push you up past 30k once the 
    Tendonizer breaks.
    Killing Floor			1,000
    Palisades Mall: P208
    Gain as much PP as you can in 3 minutes while remaining on the second
    8000 PP				$15,000
    12000 PP			$30,000
    35000 PP			$60,000
    	For this one, I made two Fire Spitters in my inventory, (bring
    Combat Magazines too) and brought in a Burning Skull from the Food Plaza.
    Basically run down and kill as many zombies as you can on the top floor
    until the skull breaks and then Aim down to the first Floor and shoot
    the zombies below with the Fire Spitters as fast as you can
    Do Not Try This At Home		1,800
    Get as much PP as you can in 3 minutes!
    5000 PP				$10,000
    10000 PP			$20,000
    40000 PP			$40,000
    	This one made me laugh with the zombie density. Bring two Hail
    Maries and two DYNAMEATs with you and Knife Gloves or Holy Arms for clean
    up. As soon as the Challenge starts, toss two DYNAMEATS over the Zombie
    crowds in two different directions, clear the zombies right in front of
    you, then throw the two Hail Maries into the two biggest remaining clumps
    of zombies. I got 43000+ PP in 20 seconds.
    Shutter Bug			3,800
    Uranus Zone: U112
    Get as much PP from photos as you can in 60 seconds! Only PP
    gained from photos will count!
    1000 PP				$5,000
    2500 PP				$7,500
    4500 PP				$10,000
    	Collect the two Photography Magazines first, then head into
    Uranus Zone and clear all the Rails from the rides. Any zombies
    killed by rides give a huge PP boost if you catch the Brutality
    shot. Also, you can take a couple of shots at the Souvenir Stand
    for around 3000 PP if you get the Probes in a few shots.
    Pawned Prestige			4,000
    Platinum Strip: S105
    Get as much PP as you can in 2 minutes!
    2400 PP				$10,000
    12000 PP			$20,000
    20000 PP			$40,000
    	I took all the combat books, a DYNAMEAT, Hail Mary, and Holy
    Arms, then Built a Weed Tendonizer. Chop down until the Tendonizer 
    breaks, then toss out the two explosives and beat down the rest with
    Holy Arms.
        6.3. . . . . . Race Challenges                                     [63rac]
    	The Race Challengers require two factors: Knowing the best path to the
    goal (usually as straight of a line as possible) and Zombie avoidance. One way
    to make all these challenges much Easier to to bring the Juice Boost Magazine
    with you and drinking a Quickstep and Repulse right before accepting the
    challenge. This will make zombies ignore you and increase your speed. Other
    challenges just rely on you using a vehicle to get from point A to point B.
    Balloon Man			200
    Royal Flush Plaza: Strip Entrance		
    Get to the balloon over the  giant craps table as fast as you can!
    1:30			$4,000
    0:50			$8,000
    0:40			$12,000
    	Bring a Quickstep and Repulse with you with the Juice Boost Mag
    in your inventory before you start this one. Drink down the two drinks
    for a huge speed boost to complete in time.
    Rule #1				1,500
    Americana Casino Arena Entrance	
    Get to the ledge as fast as you can!
    2:00				$6,000
    1:40				$10,000
    1:00				$14,000
    	Same as Balloon Man, just use Quickstep and Repulse with Juice
    Boost Magazine in your inventory.
    Ijiek Motors Presents...	2,200
    Platinum Strip: Arena Entrance
    Get to the Yucatan Entrance as fast as you can!
    1:15				$6,000
    0:55				$10,000
    0:45				$15,000
    	This is only hard if you crash. Drive as straight as possible.
    Scaffolding Shuffle		3,500
    South Plaza: West Wing
    Get to the top of the scaffolding in the middle of the South
    Plaza as fast as you can!
    1:30				$5,000
    1:00				$10,000
    0:45				$25,000
    	Another Race, Bring Quicksteps.
    Fast Food			3,750
    Slot Ranch Casino: Plaza Entrance
    Get to the awning over the Speedy Expresso as fast as you can!
    1:45				$5,000
    1:30				$10,000
    1:05				$25,000
    	Bring QUICKSTEPS!
    Robot Race			4,001
    Uranus Zone: U101
    Get to the awning under the giant robot statue as fast as you can!
    1:40 				$5,000
    1:15				$10,000
    0:50				$25,000
    Tunnel Vision			5,000
    Underground: Under South Plaza
    Get to the Fortune City Loading Bay as fast as you can!
    5:00				$5,000
    3:00				$10,000
    0:40				$25,000
    	Grab a motorcyle and bring it to the challenge start, then
    hop on as soon as it starts and drive down the tunnel as fast as
    Double Trouble			9,495
    Yucatan Casino: Shoal Nightclub
    Defeat the twins as quickly as possible!
    3:00				$10,000
    2:00				$20,000
    1:00				$45,000
    Combo Card: Reaper
    	Here's a bit of Cheese: Just grab the LMG from downstairs
    and focus fire one of the girls while dodging them both when they
    get close. Should be dead around 0:50s. (This is only in the race
    section because it is on a timer)
        6.4. . . . . . Silly Challenges                                    [64sly]
    	Each of these challenges tend to require a special set of skills and
    circumstances. Some of them are easy and others will take many, many tries to
    get the score you want. Remember to survey the area and plan out what to do 
    before you start if you're having trouble on any of these.
    Crowd Pleaser			300
    Slot Ranch Casino: Stage
    Gather as many zombies as you can in front of the stage in 1 minute!
    10 Zombies			$10,000
    15 Zombies			$20,000
    25 Zombies			$40,000
    Combo Card: Fountain Lizard
    	Grab an inventory full of Fire Crackers from the Stand on the
    strip before heading in and use them to attract zombies.
    Stiff Back			750
    Palisades Mall: Grotto Roof
    Collect as many massagers as you can in 3 minutes and bring them back
    to this challenge Kiosk!
    15 Massagers
    25 Massagers
    40 Massagers
    	This one SUCKS! Bring Juice Boost Magazine, Two Quicksteps and
    two Repulses (optional). Also Start the challenge with Massagers already
    in your inventory (as much as you can) and drop them down in the goal
    area as soon as it starts. This just takes practice over and over to
    learn where all the massages are and plan out a route to bring them back
    quickly enough. With the Juice Boost and two Quicksteps, you should keep
    up your speed the entire challenge. You can restart this challenge as many
    times as you want and each time the massagers will reset in the mall, but
    whatever is in your inventory will remain.
    Thirst Quencher			2,000
    Atlantica Casino: Strip Entrance
    Drink as much alcohol as you can in 3 minutes!
    10 Drinks			$15,000
    15 Drinks			$30,000
    30 Drinks			$60,000
    Combo Card: Beer Hat
    	Simple: Grab the Drinking Magazine and just run down drinks.
    You can also start this challenge with inventory full of drinks.
    Party Hard			2,500
    Fortune City Park: Restroom
    Lure as many zombies onto the rock path in 1 minute!
    10 Zombies			$15,000
    15 Zombies			$30,000
    25 Zombies			$60,000
    	Another one that requires Fireworks. Brining a Fountain Lizard
    also helps once a zombie gets within the goal area to attract more 
    zombies. Also heard Toy Helicopters work.
    Mad About Hats			7,000
    Royal Flush Plaza		
    Put as many masks on zombies as you can in 90 seconds
    10 Masks			$16,000
    15 Masks			$30,000
    25 Masks			$50,000
    	In R107 there is an unlimited stack of Lizard Masks. Bring
    an Untouchable to drink before this starts so the zombies can't grab
    you (Quickstep is nice too) and fill up on masks before starting
    the challenge. Just run back and forth Masking zombies as fast as
    possible. I suggest starting Further out and working your way
    slowly closer to the store after each run. Three Trips with 9 masks
    will net you a score of 27. While the Repulse will stop them from 
    attacking you, it will also keep them from walking towards you during
    this challenger, which you may or may not want.
    No Tanks, I'll Stand...		7,000
    Americana Casino: Jack's BBQ Shack		
    Smash as many chairs as you can in 90 seconds!
    20 Chairs 			$15,000
    40 Chairs			$27,500
    75 Chairs			$50,000
    	This one is stupid hard and will take a bunch of time. All
    you will need is 3-4 Blame Bows, a Quickstep and Repulse. Drink the
    two drinks so you're fast and ignored before it starts, then just
    fire the Blam Bows into clusters of Chairs. It doesn't stick and
    bounces around a bit when you fire the arrow, so it takes practice.
    Even if it seems hard at first, after four or five tries, you should
    get the hang of it.
    One Armed Bandit		8,005
    Slot Ranch Casino: Food Court Tunnel
    Collect as much money as you can in 2 minutes!
    $20000				$8,000
    $50000				$10,000
    $70000				$25,000
    Combo Card: Money Hacker
    	Five things to Bring: Money Hacker, Two Gambling Books, a
    Quickstep and Repulse. Drink the drinks before it starts, then 
    Zap the ATMs with the Hacker as soon as it starts, That Should get
    you about $40,000 right off the bat. Look for the Monster's Moolah
    machines with money in front of them and pull then 3 times each.
    Then look for other Machines with money in front and pull them
    3 times each. You can easily get $100,000-$120,000 in the time
        6.5. . . . . . NPC Spawn times                                     [65npc]
    	Throughout Sandbox Mode, NPC Psychos -and- survivors will spawn and
    attempt to kill Frank. Each NPC will drop a fair amount of Cash and high PP
    as well as whatever weapon they have. Sandbox Mode appears to be on a 72 hour
    loop because survivors and psyhos will respawn given enough time. My guess is
    that 7:00 AM Day 1 to 6:59 AM Day 4 is the normal cycle. Most survivors seem
    to linger around for about 11 hours as well and only 8 can be up at one time.
     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    |									|
    |	Tip: If you want to get the Protoman Helmet without winning the |
    |       Ante Up Poker game in Story Mode, you can easily just kill Jack |
    |       in Sandbox Mode and take it off his dead body.                  |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    Survivors and Psychopaths:
    Name				Location		Time
    Gordon				Silver Strip Alleyway	 7:00 AM Day 1
    LaSchwanda			Food Court		 8:00 AM Day 1
    Chuck Greene			Fortune Park		10:00 AM Day 1
    Jack				Fortune City Arena	12:00 PM Day 1
    Carl				Royal Flush Plaza	12:00 PM Day 1
    Reed and Roger  		Atlantica Casino	12:00 PM Day 1
    Doris 				Palisades		 5:00 PM Day 1
    Seymour				South Plaza		 7:00 PM Day 1
    Danni 				Royal Flush Plaza	11:00 PM Day 1
    Bill				Atlantica Casino	12:00 AM Day 2
    Royce				Uranus Zone		 2:00 AM Day 2
    Summer				Platinum Strip Arena	 6:00 AM Day 2
    Cora				Americana Casino	 8:00 AM Day 2
    Woodrow				South Plaza		 8:00 AM Day 2
    Boykin				Underground Loading Dock 8:00 AM Day 2
    Bibi				Slot Ranch Casino	 3:00 PM Day 2
    Jasper				Yucatan Casino		 3:00 PM Day 2
    Redneck Snipers			Strip			 3:00 PM Day 2
    Sven				Fortune City Arena	12:00 AM Day 3
    Antoine				Food Court		 2:00 AM Day 3
    Sgt Woo				Palisades		 2:00 AM Day 3
    Janus				Royal Flush Plaza	 2:00 AM Day 3
    Nina				South Plaza		 2:00 AM Day 3
    Nevada				Moe's Maginations	 5:00 AM Day 3
    Randolph			Uranus Zone		 7:00 AM Day 3
    Slappy				Palisades		 8:00 AM Day 3
    Allen				Fortune Park		12:00 PM Day 3
    Elrod				Americana Casino	 3:00 PM Day 3
    Randy				Swept Away Chapel	 4:00 PM Day 3
    Skylar				Yucatan Casino		 4:00 PM Day 3
    Rebecca				Platinum Strip		 7:00 PM Day 3
    Trixie-Lynn			Atlantica Casino	 7:00 PM Day 3
    Kris				Palisades		10:00 PM Day 3
    Willa				Royal Flush Plaza	12:00 AM Day 4
                           [Section 7]. . . . Achievements                 [70ach]
    	With the Tools and information provided in this guide, you should
    easily be able to complete all the offline achievements in the game.
    [Achievement Name]
    	- Requirements to Unlock
    	How to complete.
        7.1. . . . . . Completion Achievements                             [71com]
    	These are achievements that may be accomplished by simply playing
    through the game, or doing a certain thing one time.
    [Adult Content]
    	- Take an extremely erotic picture
    	Take a Erotic Picture over 1000 PP. Just head to Uranus Zone and to
    the Souvenir Kiosk next to the Venus Touch and take a close up	picture of 
    the 5 'Alien Probes'
    [Alpha vs. Omega]
    	- Have Denyce attack and damage Sgt. Boykin
    	To get this achievement, you're going to need to pretty much ignore
    rescuing every other survivor in the game. Whenever you need to go into the
    safe house direct Denyce to wait right outside the vent (by the stairs) far
    enough away so she doesn't go in and get rescued. While playing the game and
    completing the cases, I also HIGHLY suggest getting the Leadership Magazine
    in R212: Rag's Mags and holding onto it the entire game. Also grab a LMG or
    Katana to equip her with. Third, always have extra food. 
    	Each time you leave Denyce Behind, she will start to constantly lose
    life. You have about 4 to 5 minutes before she will if she's at full life, so
    you'll be on a timer to get back to her and hopefully have food to stuff down
    her throat so she doesn't die. Also Save you game Constantly, but never when
    Denyce is not right by your side (not in the safe house) in case you can't
    get back to her in time, you don't want to start all the way over.
    	Completing Cases:
    	Case 1: Just Park Denyce outside while you talk to Stacey, then head
    with Denyce over to the hotel and escort Rebecca around.
    	Case 2: Same thing for this one, Talk to Stacey to start Case 2, then
    head over to Uranus Zone to take on Brad. You can park Denyce outside the
    Restroom before starting the fight to avoid her taking any damage.
    	Case 3: Back to the safe house to pick up the next part from Stacey.
    When you get to the subway area, don't worry about telling Denyce to stay 
    behind, after the Train scene she will spawn right next to you and Frank
    will say something funny about how she keeps up.
    	Case 4: This one it a bit tougher, Mercinaries tend to kill Denyce
    rather easily, so either kill them fast and feed her near full health 
    constantly, or park her in the bathrooms while you kill the Mercs in the
    casinos. For the Last part of Case 4, make sure you have the SUV keys and 
    just drive with Denyce down to the van and run over the Mercs until they're
    all dead.
    	Case 5: This is just a waiting game, make sure you have money. You
    can tell Denyce to wait in the Bathroom before you head to the Shoal Club, or
    have her wait right outside the doors since all the zombies are gone at this
    point in the game. She dissapears until the twins are dead anyways. Once you
    kill the Twins, Case 6-1 Starts.
    	Case 6: This one sucks. What you need to do is Take Denyce to the 
    South Plaza Restroom, kill the Thugs by the Elevator, then save your game 
    (might take a few tries). Now walk Denyce into the Uranus Zone Maintenance
    tunnel until she's far enough away not to follow you back into the South Plaza.
    No where she is in the South Plaza, when you use the elevator, she joins you on
    the rooftop. Now you're on a timer to Kill the Helecopter, then run back to the
    tunnel. Because as soon as the boss fight is over you Teleport back to the Safe
    House and you don't want Denyce coming with you. If you're fast, she'll still
    have half to a quarter life by the time you get back to the Restroom. I also
    recommend using a Quickstep to run from the Safe House back into Uranus Zone.
    As soon as you enter the zone (from any direction) her life will stop dropping.
    As long as you get to her before a zombie eats her, you'll do fine.
    	Case 7: Now that you've done all the other cases, you can actually
    just wait on the Royal Flush Plaza Rooftop with Denyce until the Army arrives.
    I highly recommend Saving your game at 8:00-8:30AM because as soon as you head
    back down, the Gas zombies will be everywhere and may kill you or Denyce 
    rather easily while you try to huff it down to the underground. Also, bringing
    along a Quickstep, Repulse, and/or Untouchable will make this walk less 
    annoying. Make sure you have Denyce Equipped with a gun and just head to Sgt.
    Boykin. All she has to do is shoot him once to get the achievement, even if
    she dies after hitting him. Besides you don't care after she draws blood,
    you got your achievement. (Sometimes Denyce will teleport to the roof in
    Fortune Park when the military arrives, but you can call her down from there 
    by hitting Y)
    [Camera Crazy]
    	- Take a picture of a psychopath
    	Yes, it has to be a psychopath currently attacking you...
    [Cramped Quarters]
    	- Get 8 survivors into a vehicle
    	What it doesn't mention is that it's 8 survivors at once. The best time
    to attempt this one is between 4:00PM and 8:00PM on the first day. Make sure 
    that all your survivors and psychos up to this point are either saved or dead 
    so the new ones can spawn. Go Grab the Geeks in the South Plaza to get 4, then
    wait in the Restroom until about 6:00PM When Two's Company spawns. That will
    give you 6. If Case 2-2 is up, you'll need to kill Brandon before more will
    spawn, so I suggest dropping the cases for this achievement. Go Grab Randolf
    in the Art Gallery in Palisades Mall now, that gives you 7. Wait in the tunnel
    between the Strip and the Mall until 8:00PM and Jared will spawn in the Pub 
    O'Gold. Head out with some Zombrex to get him to join and then go to the Clown
    Car between the Slot Ranch casino and the Wedding Chapel. With all 8 people
    in your group, you should get the achievement.
    [Drugged Up]
    	- Take a dose of Zombrex
    	If you live past 8AM on the first day you should get this automatically
    [Frank West: Cross Dresser]
    	- Dress up completely in women's clothing
    	You know you wanna do it... In the Palisades you can get all the pieces
    together at once in stores P201 (Go-go Boots) P202 (Ladies Hat) and P203 (Tube
    Top Mini Skirt)
    [Mixed Messages]
    	- Take a picture with elements of horror, brutality, outtake and erotica
    	in a single shot
    	Mask on a zombie, Massager on the ground and dynamite going off in a 
    crowd of zombies should do the trick. Don't miss the shot. An easy place to
    do this is at the Souvenir stand in Uranus Zone. Gather a few zombies around
    and throw one of the alien masks on a few. Then Kill a few and take a shot at
    the stand with a dead zombie, live zombie, masked zombie, and Alien Probe all
    in frame.
    [New Hotness]
    	- Build one of the combo weapons new to DR2: OTR
    	Did this on accident in Fortune park with Weed trimmer and knife.
    [No Zombies in the Vents]
    	-Unlock the secret shortcut
    	Completing Wilted Flower should earn this.
    [Out With the Old]
    	- Defeat the motorcycle-riding psychopath
    	Complete People Like Us
    [Party Time]
    	- Get a survivor drunk
    	Feed any survivor alcoholic drinks over and over until you get this
            Unlocks Tattered Clothes
    [Photo School]
    	- Take a high PP value Picture
    	Any single picture worth 1000+ points should earn this. Try catching
    a pair of survivors at once hugging or something similiar.
    [Powered Up]
    	- Restore power to the Yucatan Casino
    	Just gotta save Lenny after King of the Jungle to get this one.
    [Prestigious PP]
    	- Get over 2,000 PP from a single Zombie Kill
    	In the Palisades Mall, Grab a Pitch Fork on the lower level near
    the Atlantica Casino Entrance and then a Shotgun from upstairs in the gun
    store. Head into the maintenance room to make a Boomstick, then just hit
    a zombie with the Strong attack (You need the Boomstick Combo card and
    just hold down -X- near a zombie)
    [Puking Rally]
    	- Have a zombie slip in a puddle of vomit
    	Either get drunk in a crowd of zombies, or get a friend drunk :)
    [Purewal Memorial Cup]
    	- Don't consume any meat, dairy, or alcohol until the military arrives
    	Self Control. Stick to Orange Juice, Sodas, and fruits.
    [Raw Emotion]
    	- Take a photo of a survivor in a very dramatic situation
    	Take a photo worth 1000+ PP in the dramatic Category. Good places for
    this one are during Hanging Out (While they are dangling on the ledge) or 
    taking one of Snowflake while she's eating a Steak you toss for her.
    [Safety Check:Failed]
    	- Use the amusement park rides to kill 10 zombies at once
    	Head to Uranus Zone and first off, clear all the rails away from the
    UFO Crash ride. Then grab a handfull of fireworks from Astonishing Illusions
    right next to the ride. Come back and toss out the fireworks to crown up
    zombies all over the UFO Crash seats. Then quickly head to the control and
    activate it. Instant Zombicide.
    [Save the Girl]
    	- Rescue a damsel in distress from the Twin Terrors
    	Complete Case 5-3
    [Save the Girl...Again]
    	- Save the damsel in distress a second time
    	Complete Case 7-2. Also Unlocks Soldier Clothes
    [Save the girl...Yet Again]
    	- Save a damsel in distress for the third and final time.
    	Complete Overtime - Unlocks Protoman Blaster and Shield
    [Team Player]
    	- Avert a mutiny
    	Complete Chemical Dependency or Snake in the Grass.
    [Technological Terror]
    	- Destroy a 'harvester'
    	Earned during The Facts
    [Tiger Tamer]
    	- Have Snowflake attack and damage a psychopath
    	Tame Snowflake on during King of the Jungle, then just wait until
    Tastes Like Chicken starts without heading to the Safe House and have
    Snowflake attack Antoine.
    [True Colors]
    	- Defeat the mastermind of the Fortune City incident
    	Complete The Facts
    [We Have a Winner]
    	- Play a Carney game and win
    	Win PP from any of the pay-to-play games in Uranus Zone
        7.2. . . . . . Collection Achievements                              [72col]
    	These are the achievements that require multiple tasks to finish and
    are usually best done with a checklist in order to keep track of your 
    progress. I would suggest just copying the lists from this guide into another
    file and printing it out to check off, or updating the file as you meet
    requirements so you don't miss anything. All items can be found by location
    in Section 11.
    [Award Winning Photography]
    	- Photograph 75 PP Stickers
    	I think this has to be done in a single game, but can be accomplished
    in Sandbox Mode.
    [Card Archive]
    	- Collect 50 combo cards
    [Card Collection]
    	- Collect 20 combo cards
    [Challenge Addict]
    	- Get at least a bronze medal on 10 different single player challenges
    [Challenge Domination]
    	- Get a gold medal on all single player challenges
    [Full Camera]
    	- Fill your camera's memory
    	Just take 30 pictures without deleting any
    [Hands of Doom]
    	- Unlock all skill moves
    	a.k.a. Reach Level 50
    [I got a medal!]
    	- Get a medal on a challenge in Sandbox Mode
    [Maintaining the City]
    	- Visit 10 different Maintenance rooms
    	Don't  be scared. New rooms have fun new toys! Unlocks Willamette Mall
    [Nice Shot]
    	- Photograph a PP sticker
    	Take a picture of the workbench in the first Maintenance room
    [Photo Album]
    	- Photograph 25 PP Stickers
    [Photo Journalist]
    	- Get back in the game by gaining lots of PP from Pictures
    	Not sure what the exact number is, but after you get a total of
    about 10,000 PP from pictures you should get this.
    [The Challenge Experience]
    	- Get at least a bronze medal on all single player challenges
    	Self-explanatory. Also, Unlocks Protoman Armor
        7.3. . . . . . Combat Achievements                                  [73cbt]
    	These achievements can be accomplished in combat or killing and mostly
    involve just repeating the same thing over and over again until the number of
    kills triggers the achievement. All of these achievements must be done in a 
    single play through as well but may be done in Sandbox Mode.
    	- Use the Snapshot skill move on a zombie
    	Dead Simple: Just use this skill on a zombie when you get it.
    	-RT- + RB
    	- Use the Jump Kick to knock down 100 Zombies
    [Elite Killer]
    	- Kill 1337 zombies
    	Unlocks Ninja Uniform, nifty!
    [Luggage Code]
    	- Kill 12,345 zombies
    	Can be achieved in Sandbox game.
    [Prom Night]
    	- Kill 69 Zombies
    	oh Ha...ha....
    [Six Digits?!?]
    	- Kill 100,000 zombies
    	Damn this is going to take a while....
        7.4. . . . . . Online Achievements                                  [74onl]
    	All of these will require Xbox LIVE Gold and a lot of patience and/or
    luck. Having friends help you with these makes it much easier to accomplish.
    [Best of Friends]
    	- Defeat 5 psychopaths in Co-Op
    	Redneck snipers is the easiest way to get this one.
    [Even More Help From My Friends]
    	- Get a gold medal on all co-op challenges.
    [Help from my Friends]
    	-Get a least a bronze medal on 10 different co-op challenges
    [Making Memories]
    	- Take a picture of your Co-op partner during co-op play
    	-LT- + RB, point at Frank (or Chuck) and press X
    [More Help From my Friends]
    	- Get at lease a bronze medal in all co-op challenges
                           [Section 8] . . . Frank's Stats                 [80sta]
    	This is a list of all the Stats Frank will have by level 50.
    Attributes Increase Randomly.
    Skills and Combo Cards increase in order, but at different levels for each
    new character.
    1k = 1000 PP, 100k = 100000 PP
    Lvl - Total PP - PP between levels 
    Level Increases:
    2  20k +20k		18 690k 		34 2300k 
    3  40k 			19 760k 		35 2430k 
    4  60k			20 830k 		36 2580k +150k
    5  80k 			21 920k +90k		37 2730k 
    6  110k  +30k		22 1010k 		38 2880k
    7  140k 		23 1100k 		39 3030k 
    8  170k 		24 1190k 		40 3180k
    9  200k			25 1280k		41 3350k +170k
    10 230k 		26 1380k +100k		42 3520k 
    11 280k	+50k		27 1480k 		43 3690k
    12 330k 		28 1580k		44 3860k 
    13 380k 		29 1680k 		45 4030k 
    14 430k 		30 1780k		46 4210k +180k
    15 480k 		31 1910k +130k		47 4390k 
    16 550k	+70k		32 2040k 		48 4570k 
    17 620k 		33 2170k 		49 4750k 
        8.1 . . . . . Attributes                                           [81atb]
    At Level 1:
    	Attack:		1
    	Speed:		0
    	Life:		4
    	Item Stock:	4
    	Throw Distance: 1
    At Level 50:
    	Attack:		7
    	Speed:		3
    	Life:		12
    	Item Stock:	12
    	Throw Distance: 5
    	4,930,000 PP
        8.2 . . . . . Skills                                               [82skl]
    	A control with dashes around it ( -button- ) denotes to hold it down.
            Not just briefly tapping it.
       Karate Chop:			-X- (barehanded)
       	A chop to the face with explosive results.
       Jump Kick:			Jump + X
    	A quick way to move around the environment and knock over a zombie in
    	your path.
       Dodge Roll:			Click LS
    	Quickly avoid incoming attacks by rolling in the direction you are
       Roundhouse:                  -RT- + -A-
            A quick kick to knock down zombies. A favorite from Willamette.
       Front Kick:			-RT- + X
    	Focused standing kick attack which knocks a zombie away from you.
       Snapshot:                    -RT- + RB
            Take a picture with your new buddies, zombies!
       Face Crusher:		-RT- + B
    	Grab the head of a zombie and smash it into the floor. Otis would 
            hate to have to clean this up.
       Suplex:			Quickly Escape a front grapple
    	Quickly escape from a front grapple to deliver this devastating 
       Knee Drop:			Jump + -RT- + X
    	Frank falls through the air quickly, slamming his knee into enemies 
    	below him.
       Zombie Walk:			-RT- + -LT- + -B-
    	Walk like a zombie. Great way to go unnoticed.
       Judo Throw:			Quickly escape a grapple from behind
    	Quickly escape a rear grapple to give the zombie a toss. Just a taste
    	of Frank's Judo skills.
       Celebrate:			Hold D-pad Left
    	Celebrate for the sake of it. Watch out! It attracts zombies.
       Somersault Kick:		-RT- + X
    	A quick flip kick that takes off a zombie's head in a flash. An 
    	all-American favortite.
       Neck Twist:			-RT- + X (above head of down zombie)
    	Twist the head off a downed zombie.
       Two Hand Smash:		Jump + -X-	
    	An airborne attack that will smash through the target.
       Wall Kick:			Jump + X (adjacent to a wall)
    	Launch off a wall to deliver a devastating flying kick.
       Pick Up:			-RT- + -B-
    	Pick up a nearby zombie and throw at others.
       Double Lariat: 		-RT- + -X-
    	Spin around with fists out, smashing everything around. In Soviet 
    	Russia game Spins you!
       Giant Swing:			-RT- + -B- (above legs of down zombie)
    	Pick up a downed zombie by its leg and spin it around. Do not get in 
    	the way of this spinning dervish of blood, flesh, and undead.
       Zombie Hop:			-RT- + LT + A
    	Climb atop a zombie and hop your way to safety.  
       Disembowel:			-RT- + LT + X (barehanded)
    	Reach in and rip out the bowels (actually just stomach now) of a 
    	target. Great for exploratory surgery.
        8.3 . . . . . Key Items                                            [83kit]
    Items with -R next to them are retained after game restart.
       Fortune City Map: A detailed map of Fortune City.
       	- found in security room before leaving safe house
       Transceiver: A portable wireless communication device in a sleek, compact
       	- given by Stacey before leaving safe house
       Pharmacy Key: Opens the pharmacy.
       	- won from looters in Roy's Mart
       Zombrex: You need it.
       	- found throughout the mall.
       Maintenance Room Key: A key to all the Maintenance Rooms in Fortune City.
    	- Given by Sullivan after case 1-1 starts. -R
       Bike Trailer Key: The Key to Chuck Greene's Bike Trailer
    	- Given after completing People Like Us -R
       Underground Access Key: This key allows access to the underground tunnels 
       below Fortune City.
       	- given after completing Sign of Life
       Security Passcard: A Security pass with maximum access, could be useful.
    	- given by Lenny on Day 3
       Lab Key Card: A key card that allows full access to the secret lab.
       	- won from defeating Mark and Pearce
       Compromising Photo: A photograph showing Phenotrans executives performing
       acts of questionable legality.
    	- found in Americana Casino Security Room.
       Painkillers: Extra strength painkillers. Do not attempt anything other than
       breathing when using this product.
       	- found in Roy's Mart
       Gauze: Veterinary Gauze. Slows blood flow without sticking to blood clots
       or fur.
    	- Found in Slot Ranch Casino Cashier
       Expensive Champagne: The price tag on this Champagne would empty any 
       	- found in Pot O'Gold Casino
       Men's Silk Thong: TK's favorite brand. Fits sizes "Magnum" to 'Jurassic".
    	- found in KokoNutz Sports town second level
       Sutures: Medical grade sutures. Low friction, and self-dissolving.
    	- Found in First Aid room in Uranus Zone
       Zombrex Stash: TK's Zombrex Stash. A gift from Phenotrans for his 
    	-Found in Underground below South Plaza
       Sports Car Key: Key for the sports car inside Royal Flush Plaza.
    	- Bought from the Pawnshop at R205 -R
       SUV Key: Key for the SUV in Shamrock Casino
    	- bought from the pawnshop at N103 -R
       Chopper Key: Key for the chopper bike inside the Yucatan Casino.
       	- bought from the pawnshop at P208 -R
                            [Section 9] . . . Combo Cards                  [90ccs]
    Card Number
       ++++ Card Name - (Combined + Items) ++++
    	Card Description
    Learned From: Location, Level, Survivor.
    Main Attack: Attack Type
    PP Gained
    Alternate Attack: Attack Type
    PP Gained
        9.1 . . . . . Level Up Cards                                       [91lup]
    Because leveling up grants each player different bonuses, these levels are
       ++++ Drill Bucket - (Power Drill + Bucket) ++++
    	D.I.Y. dental work at it's finest.
    LF: Lvl 3
    MA: Zombie Death Helmet
       ++++ I.E.D. - (Box of Nails + Propane Tank) ++++
    	Slame this onto a zombie and open fire form a distance. The Carnage
    	is worth the extra effort.
    LF: Lvl 5
    MA: Normal Swing
    100 PP
    AA: Stick it into a Zombie's Back
    50 PP for Sticking, 300 PP for explosion
       ++++ Pole Weapon - (Push Broom + Machete) ++++
    	The slicing power of a razor sharp machete now comes on a stick!
    LF: Lvl 6
    MA: Horizontal Slash
    100 PP
    AA: Double Attack
    150 PP
       ++++ Air Horn - (Pylon + Spray Paint) ++++
    	Use the power of sound to defeat enemies.
    LF: Lvl 7
    MA: Cone Charge up until heads explode.
    500 PP
       ++++ Weed Tendonizer (Knife + Grass Trimmer) ++++
    	The ultimate gardeners dream. Chop those zombies like weeds.
    MA: Floor sweeping zombie slayer
    400 PP
    LF: Lvl 8
       ++++ Bouncing Beauty (Propane Tank + Rocket Fireworks) ++++
    	It's the prettiest explosive around.
    MA: Place on the ground, then it hovers around shortly before exploding
    300 PP
    AA: Fire while it's flying will damage enemies
    100 PP
    LF: Lvl 10
       ++++ Gem Blower - (Gems + Leaf Blower) ++++
    	Diamonds are never a zombie's best friend, especially at high speed!
    LF: Lvl 12
    MA: Projectile Weapon
    75 PP
       ++++ Electric Chair - (Wheelchair + Battery) ++++
    	Toss electrified zombies out of the chair to zap any nearby enemies.
    LF: Lvl 13
    MA: Push around and run over zombies.
    200 PP
       ++++ Blitzkrieg - (Merc Assault Rifle + Electric Chair) ++++
    	Built for comfort and firepower, sit down and enjoy the ride!
    LF: Lvl 14
    MA: Trigger to Drive, X to shoot. About 180 Rounds
    100 PP
       ++++ Ripper - (Cement Saw + Saw Blade) ++++
    	Powerful blades cut through zombies as if they were tissue paper.
    LF: Lvl 15
    MA: Horizontal Slash
    100 PP
    AA: Vertical Slash
    150 PP
       ++++ Cryo Pod - (Escape Pod + Fire Extinguisher) ++++
    	Smash that pod on the zombie and let it do the rest. It'll be 
    	zombies on Ice!
    LF: 17
    MA: Smack a zombie around with it
    100 PP
    AA: Slap it on their head and watch them fly.
    300 PP
       ++++ Dynameat - (Hunk of Meat + Dynamite) ++++
    	Lob this toward a nearby zombie then stand back. It won't be able to 
    	contain its hunger.
    LF: 19
    MA: Thown like Grenade
    1000 PP
       ++++ Heliblade - (Toy Helicopter + Machete) ++++
    	Flashing lights and wailing sirens lure unsuspecting zombies to a 
    	bloody demise.
    LF: Lvl 20
    MA: Basic swing
    250 PP
    AA: Sends it flying...and chopping
    250 PP
       ++++ Fire Spitter - (Toy SPitball Gun + Tiki Torch) ++++
    	These flaming balls spread a firey death as they bounce from zombie to
    LF: Lvl 22
    MA: Fires bouncing balls of fire that set zombies aflame.
    400 PP
       ++++ Sticky Bomb - (Lawn Dart + Dynamite) ++++
    	Dangerous toys and high explosives, together at last!
    LF: Lvl 24
    MA: A bomb weapon that sticks to the target.
    400 PP
       ++++ Pegasus - (Stick Pony + Rocket Fireworks) ++++
    	Teash those zombies to fly. Then sit back and watch the pretty blood 
    	and light show.
    LF: Lvl 26
    MA: Impale zombies with it.
    500 PP
    AA: Fire burns all surrounding zombies
    200 PP
       ++++ Defiler - (Sledge Hammer + Fire Axe) = WIN ++++
    	Brutal and effective, endoresed by vikings and zombie killers alike.
    LF: Lvl 27
    MA: Golf-club like swings that knock off limbs
    250 PP
    AA: Horizontal swing that will spin Frank if held continuously
    350 PP
       ++++ Hail Mary - (Football + Grenade) ++++
    	The ultimate 'Long Bomb.'
    LF: Lvl 29
    MA: Thown weapon detonates on impact....with anything.
    500 PP
       ++++ Electric Crusher - (Sledge Hammer + Battery) ++++
    	Channel the power of the gods to give those zombies a deadly jolt.
    LF: 31
    MA: Slams ground with Area Electric Blast
    250 PP
    AA: Swings around like golf club.
    250 PP
    (Bonus 100 PP if you throw it at them like Thor)
       ++++ Shocker - (Defibrillator + Medical Tray) ++++
    	Zombie Flatlining? Jump Star'em out of existence.
    LF: Lvl 32
    MA: Give a zombie a quick knockback jolt of electricity
    100 PP
    AA: Overload the zombie till he explodes
    500 PP
       ++++ Knife Gloves - (Bowie Knife + Boxing Gloves) ++++
    	Punch the nearest zombie and send him into his corner in pieces!
    LF: Lvl 33
    MA: Over the head swipes like an angry bear.
    300 PP
    AA: Nice Right Hook that can be followed up by a Left Hook
    300 PP
       ++++ Roaring Thunder - (Battery + Goblin Mask) ++++
    	Scorch zombies with powerful bolts of orange lightning!
    LF: Lvl 34
    MA: Put on the Blanka Mask to do his electrical attack to all zombies around!
    300 PP
       ++++ Super Slicer - (Servbot mask + Lawnmower) ++++
    	Put on a smile and use your head to chop zombies to bits!
    LF: Lvl 35
    MA: Headbutt with spinning blades
    200 PP
    AA: Bull Charge with spinning blades
    300 PP
       ++++ Spear Launcher - (Leaf Blower + Spear) ++++
    	High velocity impalement has never been so much fun!
    LF: Lvl 37
    MA: Impale one zombie
    1000 PP
    AA: Shoot Spears
    300 PP
       ++++ Handy Chipper - (Wheelchair + Lawnmower) ++++
    	Warning: Sitting in chair may cause severe back pain or sudden onset 
    	of DEATH.
    LF: Lvl 38
    MA: Push and Chop!
    250 PP
       ++++ Tesla Ball - (Bingo Ball Cage + Battery) ++++
    	Throw this electric orb at a group of zombies, stand back and watch
    	the light show!
    LF: Lvl 39
    MA: Normal Swing
    350 PP
    AA: Throws the ball and electricity arcs wildly
    350 PP
       ++++ Parablower - (Leaf Blower + Parasol) ++++
    	A swiftly opening umbrella capable of tearing zombies apart from the
    LF: Lvl 40
    MA: Flap open parasol to knock back multiple zombies.
    300 PP
    AA: Impale and Explode Zombie
    450 PP
       ++++ Flaming Gloves - (Boxing Gloves + Motor Oil) ++++
    	Punches mixed with fire can produce wild results.
    LF: 41
    MA: Each hit sets zombies on fire
    200 PP
    AA: Grab and Pummel.
    300 PP
       ++++ Infernal Arms - (Training Sword + Motor Oil) ++++
    	A sword and shield infused with the zombie killing power of FIRE!
    LF: Lvl 42
    MA: Normal Sword Slash
    450 PP
    AA: Shield Charge to plow through zombies.
    450 PP
       ++++ Super B.F.G. - (Blase Frequency Gun + Amplifier) ++++
    	Fire this powerful sonic device at a zombie, it'll blow their minds!
    LF: Lvl 44
    MA: Collumn of sonic zombie killing force.
    100 PP
       ++++ Porta Mower - (2x4 + Lawnmower) ++++
    	Slam onto a zombie's head and let the mower take care of the messy 
    LF: Lvl 46
    MA: Jabs with spinning blades
    500 PP
    AA: Mows them down from head to toe.
    1000 PP
       ++++ Driller - (Power Drill + Spear) ++++
    	High powered acupuncture quickly removes unwanted zombie pain!
    LF: Lvl 47
    MA: Poke
    200 PP
    AA: Hold and Impale
    300 PP
       ++++ Lightning Gun - (Blast Frequency Gun + Electric Prod) ++++
    	Harness the power of an electric storm.
    LF: Lvl 48
    MA: Fires beam of Electricity that arcs out to a few zombies. 30 Shots
    50 PP
       ++++ Auger - (Drill Motor + Pitchfork) ++++
    	With enough torque, even zombie limbs become lethal!
    LF: Lvl 49
    MA: Stab Zombie with blades.
    300 PP
    AA: Impale and Carry Zombie. Each hit on other zombies will give 75 PP and
    each limb that flies off will give 300 PP.
    500 PP
       ++++ Laser Gun - (Laser Sword + Lightning Gun) ++++
    	The ultimate weapon for blasting zombies into nothingness.
    LF: Lvl 50
    MA: Fires a Laser Beam into zombies causing them to explode and hurt all
        other zombies nearby.
    300 PP
        9.2 . . . . . Survivor Cards                                       [92svc]
       ++++ Exsanguinator - (Vacuum Cleaner + Saw Blade) ++++
    	Whirling blades slice zombies to a pulp!
    LF: Rescue Wallace from Tape It or Die!
    MA: Jabs zombie with spinning blades.
    250 PP
    AA: Sucks zombie into the spinning blades.
    500 PP
       ++++ Power Guitar - (Electric Guitar + Amplifier) ++++
    	Epic Guitar riffs create powerful shockwaves of death metal
    LF: Rescue Floyd from Rock Heroes
    MA: Area knock down.
    300 PP
    AA: Continuous head-exploding rock.
    300 PP
       ++++ Blazing Aces - (Tennis Racquet + Tiki Torch) ++++
    	Serve up flaming tennis balls towards the nearest zombie!
    LF: Rescue Left Hand Lance from Tape It or Die!
    MA: Send flaming tennis balls bouncing around into zombies.
    500 PP
       ++++ Plate Launcher - (Plates + Cement Saw) ++++
    	Let the machine do the throwing, and the zombies do the catching.
    LF: Completing Inventive Weaponry
    MA: Fires out plates that slide right through multiple zombies.
    200 PP
        9.3 . . . . . Psychopath Cards                                     [93psy]
       ++++ Flamethrower - (Watergun + Gasoline Canister) ++++
    	Experts agree: Jets of fire make an effective zombie repellant!
    LF: Defeat Brent in Everyone Knows Slappy
    MA: Gout of hot Flames from the gun nozzle.
    50 PP
       ++++ Snowball Cannon - (Fire extinguisher + water gun) ++++
    	Fire multiple snowballs at once towards enemies.
    LF: Defeat Evan in Snow Job
    MA: Fires chilling snowballs
    200 PP or 400 PP (don't know why it varies)
       ++++ Molotov - (Whiskey + Newspaper) ++++
    	Lob this into a crowd to get them Fired up!
    LF: Defeat Chuck in People Like Us
    MA: Grenade Projectile
    350 PP
       ++++ Rocket Launcher - (Rocket Fireworks + Lead Pipe) ++++
    	A steady Stream of pyrotechnics create the perfect show of lights and
    LF: Defeat Reed and Roger in The World's Most Dangeous Trick
    MA: Fires up to 75 Explosive Rockets, though not very accurate.
    100 PP
        9.4 . . . . . Fortune City Cards                                   [94fcc]
       ++++ Burning Skull - (BUll Skull + Motor Oil) ++++
    	Lead the way with head thrusts that mix fire with blunt trauma!
    LF: Watching Movie at Platinum Screens.
    MA: Headbutt
    666 PP
    AA: Bull Charge
    666 PP
       ++++ Laser Sword -  (Gems + Flashlight) ++++
    	Slash zombies to bits using the focused power of light itself.
    LF: Movie Poster: Laser Knight in Platinum Screens on the Strip
    MA: Normal Sword Swings
    150 PP
    AA: Spin attack
    300 PP
       ++++ Holy Arms - (Training Sword + Box of Nails) ++++
    	The best offense is a sword covered in nails. A shield covered in 
    	nails helps, too.
    LF: Movie Poster: Pit Viking near Uranus Zone Entrance in Atlantica Casino
    MA: Normal sword slash.
    300 PP
    AA: Hard swing that will stick into a zombie skull before kicked away.
    450 PP
       ++++ Freedom Bear - (Robot Bear + LMG) ++++
    	When you need another set of eyes and guns, Freedom Bear gets the job
    LF: Movie Poster: Stop or My Bear Will Shoot outside Restroom in Yucatan
    MA: Set down and Watch him shoot. How cute!
    300 PP
       ++++ Paddlesaw - (Paddle + Chainsaw) ++++
    	Paddle your way through the sea of zombies, leaving an ocean of blood
    	in your wake!
    LF: Movie Poster: Paddle Party Massacre near Hot Exciterama on the Strip
    MA: Step, slash, step, slash. Kills pretty much anything nearby.
    250 PP
       ++++ Spiked Bat - (Baseball Bat + Box of Nails) ++++
    	Line up the nearest zombie head and nail it out of the park!
    LF: Going into Maintenance Room by Safe House after Case 1-1 starts.
    MA: Swing away
    50 PP
    AA: Hit's gut, then impales Skull.
    200 PP
       ++++ Tenderizers - (MMA Gloves + Box of Nails) ++++
    	These gloves pack a little something extra for the nearest zombie.
    LF: Movie Poster: Blood Round 4 near Dark Bean in Royal Flush Plaza
    MA: MMA punches and kick
    100 PP
    AA: Stab and kick
    250 PP
       ++++ Wingman - (Nectar + Queen) ++++
    	Unleash this ruthless wasp against the zombie menace!
    LF: Combining Queen and Nectar after Queen Cut-scene.
    MA: Set her free to kill
    500 PP
       ++++ Freezer Bomb - (Fire Extinguisher + Dynamite) ++++
    	A powerful bomb that freezes all zombies caught in the blast.
    LF: Movie Poster: Dr. Brainfreeze near Ned's Knicknackery in Palisades
    MA: Grenade Type weapon freezes zombies.
    50 PP
       ++++ ZAP 'N SHINE - (Floor Buffer + Electric Prod) ++++
    	A powerful bomb that freezes all zombies caught in the blast.
    LF: Combining Floor Buffer and Electric Prod
    MA: Push and zap
    150 PP
       ++++ Blambow - (Bow and Arrow + Dynamite) ++++
    	Shoot Explosive arrows to decimate enemies!
    LF: Movie Poster: Revenginator 7 near Wild West Grill House in Food Court
    MA: Fire an explosive arrow that sticks to a target before detonating.
    100 PP
       ++++ Decapitator - (Knife + Boomerang) ++++
    	This boomerang will take their heads off. Just be careful when 
    	catching it.
    LF: Movie Poster: Kangaroo Apocalypse near Restroom in Americana Casino
    MA: Cut down a zombie where he stands
    100 PP
    AA: Toss the boomerang around for fun.
    200 PP
       ++++ Laser Eyes - (Alien Head + Gems) ++++
    	Blast those zombies into another dimension with a powerful laser beam.
    LF: Movie Poster: Uranus Invaders! near Space in Uranus Zone
    MA: Spin around and vape some zombies.
    300 PP
    AA: Blast out a quick series of bolts to set zombies on fire!
    300 PP
       ++++ Super Massager - (Massager + Leaf Blower) ++++
    	Do the zombies seem stressed? Give them a massage they will never
    LF: Movie Poster: Massage -O- Tron 3000 in American Undies in South Plaza
    MA: Fires Dildos at zombies.
    300 PP
        9.5 . . . . . Sandbox Challenge Cards                             [95sbm]
       ++++ Money Hacker - (Flashlight + Computer Case) ++++
    	Powerful arcs of electric doom have interesting effects on ATMs.
    LF: Complete One Armed Bandit with Gold in Sandbox Mode
    MA: Works like a stun gun, point and zap.
    100 PP
       ++++ Boomstick - (Pitchfork + Shotgun) ++++
    	Skewer zombies to deliver pointblank shotgun glory.
    LF: Complete Rooftop Massacre with Gold in Sandbox Mode
    MA: Single Stab and shoot
    200 PP
    AA: Stab, lift, 3 shots.
    2500 PP
       ++++ Electric Rake - (Battery + Leaf Rake) ++++
    	Powerful arcs of electricity will fry any zombie within reach.
    LF: Complete Lightning Never Strikes Twice with Gold in Sandbox Mode
    MA: Jabs them. Fun too throw too.
    400 PP
       ++++ Reaper - (Sickle + Katana) ++++
    	Deliver the touch of death.
    LF: Complete Double Trouble with Gold in Sandbox Mode
    MA: Sideways arc to slash a few zombies
    150 PP
    AA: Hook one zombie and take him for a ride
    250 PP
       ++++ Molten Cannon - (Tennis Ball Launcher + Motor Oil) ++++
    	Harness the power of flame. Then Launch it.
    LF: Complete Burn the Bodies with Gold in Sandbox Mode
    MA: Set it down and watch the fun
    100 PP
       ++++ Saw Launcher - (Tennis Ball Launcher + Saw Blade) ++++
    	What's better then throwing saws at a zombie? A high speed saw 
    	launcher, that's what!
    LF: Complete Chop Suey with Gold on Sandbox Mode
    MA: Set it down and watch the fun
    100 PP
       ++++ Beer Hat - (Construction Hat + Beer) ++++
    	The only thing better than a little beer is more beer!
    LF: Complete Thirst Quencher with Gold on Sandbox Mode
    MA: Chug for 2 bars of life has 10 drinks
    150 PP
       ++++ Fountain Lizard - (Lizard Mask + Fountain Firework) ++++
    	A colorful light show will keep zombies occupied.
    LF: Comlpete Crowd Pleaser with Gold in Sandbox Mode
    MA: Zombie Hat Lures nearby zombies.
    50 PP
                             [Section 10]. . . Notebook                    [10not]
    	*** SPOILER ALERT *** This section will contain spoilers if you read
    	through it. Assuming you are looking through here because you have
    	already beaten the game and need to find missing people though, the
    	spoilers here are nothing to worry about.
    	This Section is just a list of all the people found in the notebook 
    with there little info tag and where to find them.
     Number    Name                  Found during
      ----- -------------------    -------------------------
        10.1. . . . . Survivors                                            [10sur]
    	This is a list of all the possible survivors who can be with you at
         the end of the game.
       018   Bibi Love		One Hit Wonder
    	This former one-hit wonder won't let anything - not even a zombie
    	outbreak - come in the way of her big comeback show.
       023   Cinda Smith		Tastes Like Chicken
    	A beautiful barkeep. Trapped by Antoine in Cucina Donnacci.
       025   Walter Morris		Two's Company
    	Kinda funny looking. Found in Hot Excitorama.
       026   Richard Kelly		Hunger Pains
    	Nervous chef with good intentions. Found in the Dining at Davey's
    	Restaurant in the Platinum Strip.
       027   Royce St. John		Two's Company
    	Student trying to make it as a comedian. Found in Hot Excitorama.
       028   Kenneth Walsh		Welcome to the Family
    	Heroic father-in-law. Found in Shank's knife store in the Palisades
       029   Chrystal Kennedy	Outbreak
    	Was seen during the Fortune City outbreak.
       030   Lillian Payne		Family Fued
    	Heartbroken but tough. Found at the edge of the Fortune Hotel roof.
       031   Esther Alwin		Short Sighted
    	Kindly old lady. Found inside Children's Castle in the Royal Flush
       032   Sven Blaaborg		Code Blue
    	A grizzled paramedic. Found in the One Little Duck Bingo Hall in the
    	Silver Strip.
       033   Luz Palmer		Par for the Course
    	A reliable hole-in-one. Found in SporTrance at the Royal Flush Plaza.
       034   LaShawndra Dawkins	Big Boned Woman
    	The pants wearer. Found in The Dark Bean in Royal Flush Plaza.
       035   Allison Perkins	One-Hit Wonder
    	Assistant to the deranged Diva. Found in captivity at the Slot Ranch
       036   Chad Elchart		Lost...
    	Trying to enjoy retirement. Found wandering around Platinum Strip.
       037   Curtis Ellenton	Brains Over Brawn
    	Can name every comic book hero and their powers. Found in the South
    	Plaza Mall.
       038   John Boog		Brains Over Brawn
    	Unlucky with love. Found in the South Plaza Mall.
       039   Ray Teller		WWJWD?
    	Found in the South Plaza mall, hiding from a psychopath.
       040   Brian Scherbey		Brains Over Brawn
    	Always rolls 20's. Found in the South Plaza.
       041   Lenny Mooney		King of the Jungle
    	The best man to take to the casino. Found in Yucatan.
       042   Jared Davis		Once Bitten
    	A fun loving party animal. Found in Wily Travels in the Royal Flush
       043   Gordon Dawkins		Big Boned Woman
    	Dedicated husband. Found in Casual Gals in Royal Flush Plaza.
       044   Elrod Bumpkins		Barn Burners
    	As American as apple pie...and with the same IQ. Found in the Arena.
       045   Michael Woo		Abandoned Soldiers
    	Veteran zombie killer. Found outside in Fortune Park.
       046   Janus Razo		Big Winner
    	Slick looking player. Found outside the Atlantica Casino.
       047   Randolph Allen		Art Appreciation
    	The starving artist. Found in the Cleroux Collection Art gallery in
    	the Palisades Mall.
       048   Kevin Meyers		Brains Over Brawn
    	A numbers genius. Found in the South Plaza Mall.
       049   Bill Montagu		Know When to Fold'em
    	May have a little bit of a problem. Found in Shamrock Casino.
       051   Terri Glass		Industrial Fashion
    	Rugged, with a soft voice. Found in the South Plaza.
       052   Allen Ash		Rock Heroes
    	Heavy Metal personified. Found on the Stage in the Silver Strip.
       053   Jeanna Slick		Rock Heroes
    	Killer pipes. Found on the Stage in the Silver Strip.
       054   Linette Watkins	Wilted Flower
    	Still needs to relax. Found in the Venus Touch Spa.
       055   Tamara Stein		Outbreak	
    	Dressed to party, but low on morale.
       056   Willa Harris		Industrial Fashion
    	Tough as nails. Found in South Plaza.
       057   Summer Chavez		Fetching Females
    	A tanned beauty. Found in the pool of the Palisades Mall.
       058   Camille Payne		Family Fued
    	Stubborn but practical. Found in the Atlantica Casino.
       059   Tammy Blaine		Stranded Siren
    	A gorgeous mermaid. Found in the Atlantica Casino.
       060   Lulu Barra		Outbreak
    	A tough and determined party animal.
       061   Kristin Harris		Lucious Lady
    	Showgirl with a love for drinking. Found in the Security Room of the
    	Americana Casino.
       065   Doris Elchart		Lost...
    	A fiesty grandmother. Found in Platinum Strip.
       066   Danni Bodine		Here Comes the Groom
    	Almost forced into gruesome matrimony.  Found in Swept Away on the
    	Silver Strip.
       067   Juan Lee		One-Hit Wonder
    	Flamboyant fashion designer. Found in captivity at the Slot Ranch
       077   Kirby Wilkinson	Outbreak
       082   Wade Coopwood		Outbreak
    	Was seen during the Fortune City Outbreak.
       083   Jasper Sanford		Tastes Like Chicken
    	A cheerful bartender. Found above the Hamburger Fiefdom.
       084   Cora Russel		Fetching Females
    	Worth Every Penny. Found in the pool of the Palisades Mall.
       085   Woodrow Rutherford	Bank Run
    	A big cheese in Fortune City. FOund at an ATM in the Slot Ranch 
       086   Trixie-Lynn Horton	Barn Burners
    	Finer than a frog's hair, split 3 ways. Found in the Arena.
       087   Jack Ellis		Welcome to the Family
    	Well-meaning son-in-law. Found in the Shank's Knife store in the
    	Palisades Mall.
       089   Matthew Kuss		Abandoned Soldiers
    	Freshly deployed, but skilled. FOund outside in Fortune Park.
       090   Rebecca Chang		Alive on Location
    	Ambitious, beautiful Asian-American news reporter determined to get
    	her first big story.
       091   Nina Suhr		Fetching Females
    	Foxy lady that  doesn't play games. Found in the pool of the
    	Palisades Mall.
       092   Floyd Stone		Rock Heroes
    	Musical mayhem. Found on the Stage in the Silver Strip
       093   Europa Westinghouse	Slave to Fashion
    	A bashful beauty. Found in the Hotel.
       094   Cameron Welch		One-Hit Wonder
    	Bibi's manager. He talks the talk. Found in captvity at the Slot
    	Ranch Casino.
       095   Wallace Hertzog	Inventive Weaponry
    	Older member of Tape It Or Die. Found underneath KokoNutz Sports Town
    	in the Palisades Mall.
       096   Johnny Kilpatrick	Inventive Weaponry
    	Eccentric plumber and founder of Tape It Or Die. Found underneath
    	KokoNutz Sports Town in the Palisades Mall.
       097   Left Hand Lance	Inventive Weaponry
    	Tape If Or Die webmaster. Found underneath KokoNutz Sports Town in
    	the Palisades Mall.
       098   Anim White		Prologue
    	Ambivalent TIR Contestant. Found in the Arena
       099   Skylar Ali		Outbreak
    	Came to Fortune City for the vacation of a lifetime. Found in the Safe
       100   Kris Bookmiller	Prologue
    	TIR Contestant. Found in the Arena
       101   Gretchen Peregrine	Inventive Weaponry
    	Member of Tape It Or Die. Found with the rest of them.
       102   Denyce Calloway	Find Zombrex
    	A respected pharmacist with an addiction to nasal spray. Found in
    	Roy's Mart.
       103   Frank West		Turn on the Game
    	Intrepid Photjournalist with a knack for being in the right place at 
    	the wrong time. Infected with the zombie virus, he needs Zombrex 
    	every 24 hours.
       104   Snowflake the Tiger	King of the Jungle
    	The ultimate predator. Found in the Yucatan
       105   Jacob Skinner		Tournament of Idiots
    	5 card stud. Found playing poker in the Atlantica Casino.
       106   Nevada Slim		Tournament of Idiots
    	Might not be playing with a full deck.  Found playing poker in the
    	Atlantica Casino.
       107   Jessica Howe		Tournament of Idiots
    	Easy on the eyes, hard on the wallet. Found playing poker in the
    	Atlantica Casino.
       110   Deidre Sanchez		Long Legs of the Law
    	A dancer from Fortune City. Always the life of the party.
       111   Marc Cooper		Hanging Out
    	A retired high school gym teacher. Not the brightest guy, but he 
    	tries. Found in the Palisades Mall.
       112   Earvin Gooding		Hanging Out
    	Not the brightest guy, but he tries. Found in the Palisades Mall.
       113   Eric Masters		Quarter Circle Forward
    	A professional gamer and current Fortune City Video Game Champion.
       114   Tomomi Miyamoto	Wax on, Wax off
    	A world class karate champion. Almost didn't need any help.
       116   Chuck Greene		Multiplayer Only
    	A Former TIR contestant and Frank's right hand man.
        10.2. . . . . Psychopaths                                          [10psy]
    	This is a list of all the people you will want to kill you at some
    point throughout the game.
       001   Crystal Bailey		Prologue
       002   Amber Bailey		Prologue
    	TK's twin co-hostesses on 'Terror Is Reality'. 'Sexy doesn't even
    	begin to describe these sisters.
       003   Antoine Thomas		Tastes Like Chicken
    	Ambitious chef. so dismayed the outbreak ruined his big chance at fame
    	that he's cooking up horrifyingly 'unique' dishes to finally top all 
    	his rivals.
       004   Ted Smith		King of the Jungle
    	The slightly 'slow' caretaker for Snowflake the tiger. Hates people, 
    	but loves animals. Will do anything to find food for Snowflake.
       005   Randy Tugman		Here Comes the Groom
    	A socially awkward virgin and internet sex addict who is using the
    	outbreak as a chance to get 'married' to any unfortunate women he can find.
       006   Sgt. Dwight Boykin	Last Stand
    	Career military man, who thought he'd seen everything - until the 
    	zombie outbreak. Shell-shocked and delusional, he shoots at everything
    	that moves.
       007   Brandon Whittaker	A Familiar Face
    	A member of CURE with some seemingly shady dealings with TK.
       008   Carl Schliff		Mail Order Zombrex
    	A pathologically loyal public servant. Neither snow, nor sleet... nor
    	zombies shall keep him from his appointed rounds.
       009   Seymour Redding	WWJWD?
    	A western-obsessed, insecure security guard who sees the outbreak as
    	his long-awaited chance to be 'the law' and get the respect and power
    	he feels he deserves.
       010   Reed Wallbeck		The World's Most Dangerous Trick
       011   Roger Withers		The World's Most Dangerous Trick
    	One of a pair of failed professional magicians, experimenting with a
    	new, spectacularly gory trick - on anyone unlucky enough to be around.
       012   Deetz Hartman		Redneck Snipers
       013   Derrick Duggan		Redneck Snipers
       014   Big Earl Flaherty	Redneck Snipers
       015   Johnny James		Redneck Snipers
    	One of four buddies who vow to keep America safe from zombies by
    	taking out those responsible for destroying the country - which for 
    	them is	pretty much anyone still left alive.
       016   Tyrone 'TK' King	Prologue
    	Host and producer for the controversial pay-per-view television game
    	show 'Terror Is Reality'.
       017   Chuck Greene		People Like Us
    	A Former TIR contestant needs to find Zombrex for his daughter.
       019   Brent Ernst		Everyone Knows Slappy
    	A young and naive mascot, Slappy blames Frank for starting the
    	outbreak, killing his girl and ruining his life.
       024   Stacey Forsythe	Outbreak
    	Passionate and outspoken head of the zombie rights group CURE.
       062   Mark Bradson		What Lies Beneath
       063   Pearce Stephens	What Lies Beneath
    	Phenotrans staff scientistmonitoring gas operations in Fortune City
       115   Evan MacIntyre		Snow Job
    	Little brother of Adam MacIntyre. Blames Frank for his brother's 
    	death, and combining this with his love of ice cream produced some
    	chilling results.
        10.3. . . . . Casualties                                           [10cas]
    	This is a list of all the people whom you will not be able to save no
    matter how hard you try. Sorry Frank...
       020   Louise Jameson		Everyone Knows Slappy
    	Professional mascot and roller skating aficionado. Companion to
       021   Emanuel Tugman		Here Comes the Groom
    	Owner of Swept Away wedding chapel, and Fortune City Justice of the
    	Peace. Father to Randy.
       022   Justin Tetherford	WWJWD?
    	Unfortunate survivor seeking food, mistake for looter, and brought to
       050   Vikki Taylor		A Familiar Face
    	Green college student. Found trapped in a bathroom stall.
       064   Andrea Brenser		Outbreak
       068   Alice Paynter		Outbreak
       069   Noah Hawthorne		Outbreak
       070   Jenny Slaten		Outbreak
       071   Drake Danton		Outbreak
       072   Tom Ebersole		Outbreak
       073   Shaun Wexler		Outbreak
       074   Dale Kerpan		Outbreak
       075   Oscar Dingman		Outbreak
       076   Julius Reinke		Outbreak
       078   Lucas Pontremoli	Outbreak
       079   Pat Berkson		Outbreak
       080   Jeremiah Eckland	Outbreak
       081   Kalee Timmons		Outbreak
    	Was seen during the Fortune City outbreak
       088   Raymond Sullivan	Outbreak
    	The First (and only) reserve man to make it to the official
    	government shelter alive.
       108   Tim Duggan		Code Blue
    	Lover of zombie video games. Slow learner. Found near an alleyway in 
            the Silver Strip.
       109   Madison Lainey		The World's Most Dangerous Trick
    	Wanted to make it big in the entertainment industry. Killed by the 
                           [Section 11]. . . PP Stickers                   [11pps]
    	This section doesn't need much elaboration. PP stickers can be found
    all over the place and can earn up to 1000 PP each time you take a picture
    of them. You only need 75 for the achievement, and these directions should
    help point you in the right direction.
    	Anytime you pull out your camera and aim it near a PP sticker in 
    frame, there is a bar at the top of the screen that will light up. Depending
    on how well you frame the sticker, the bar will grow or shrink. When it 
    flashes green, you will get the full 1000 PP for the shot. Paying attention
    to the bar at the top helps you find PP stickers which you may not clearly
    see yet.
    	Royal Flush Plaza - 10 Stickers
    01 - Exit Sign Right above the vent to the Safe House
    02 - The First Maintenance Room Work Bench
    03 - The Dark Bean sign
    04 - Casino Cup sign in SporTrance
    05 - Flaming Craps sign left die
    06 - Antoine's Store sign, plant holder
    07 - Left Side of Blimp (take from escalator)
    08 - Sports Car Scaffolding right side facing back of car
    09 - Roy's Mart sign
    10 - Roy's Mart Pharmacy, Zombie Poster
    	Slot Ranch Casino - 10 stickers
    11 - Restroom Sign
    12 - Middle slot of Monster Moolah slots to the right just as you enter
    13 - Bibi Poster Left Side of Stage
    14 - Work Bench behind Stage
    15 - Board Under TVs in Cashier's Office
    16 - In the left hand of the Cash Me if You Can statue
    17 - Behind Bar, under the beer taps
    18 - Barnyard Bananza Slots sign on right just before Food Court Tunnel
    19 - Food Court Sign above front of Food Court Tunnel
    20 - Down Tunnel, 2nd Sun Pattern on the Ceiling
    	Food Court - 10 stickers
    21 - Food Court Globe
    22 - Slappy Statue in Middle on sign
    23 - Speedy Espresso Soda Machine
    24 - Hungry Joe's Pizzeria sign inside
    25 - Rojo Diablo BEHIND Fancy Painting (Really?)
    26 - Hamburger Feifdom Knight Statue
    27 - Lombardi's Lolipop on ceiling
    28 - Cheesecake Mania Glass Counter Cake Display
    29 - Cuccina Donacci box in Freezer
    30 - Wild West Grill House, BuffloGals Picture in Kitchen
    	Yucatan Casino - 9 stickers
    31 - Face on wall in Tiger Enclosure (in the mouth)
    32 - Statue at Strip Entrance between escalators
    33 - Sign Above Chopper
    34 - Shield atop big structure in the middle where Assault Rifle is
    35 - Megaman slot machine on outside of Fire pit facing Paslisades
    36 - Shoal Nightclub Tunnel Entrance
    37 - Broken Elevator
    38 - Power Box in Underground Access room
    39 - Dry-erase board in Restaraunt
    	Palisades Mall - 10 stickers
    40 - Yucatan Casino sign
    41 - Shanks Sign
    42 - Hurricane Painting in The Cleroux Collection
    43 - Slappy Poster outside Kid's Choice Clothing
    44 - Above Pawnshop Sign
    45 - Shield in center display at Ned's Knicknackery
    46 - Middle Surfboard in Beach Body Swim House
    47 - Crotch Shot on muscle-guy poster in Flexin' (REALLY?!)
    48 - Behind Bar in Grotto above the doorway
    49 - Uranus Zone Sign at Atlantica Entrance
    	Atlantica Casino - 5 stickers
    50 - Reed and Roger Poster above door to their Stage
    51 - Under Poker table in Poker Room
    52 - Statue in front of Fortune Park Entrance
    53 - Desk in Security Office
    54 - Mermaid Clamshell by Uranus Zone entrance
    	Uranus Zone - 10 stickers
    55 - UFO Crash Pole
    56 - Giant Robot above Bagged!
    57 - Sphere to the left of Space sign
    58 - Orbital Oscillatron 
    59 - Talking Alien Statue by Carney Games
    60 - Left door in Pop-up Shooting Game
    61 - Uranus Zone Arch between Oscillatron and Rocket's Red Glare
    62 - Giant Alien Robot with claws in the middle of the zone.
    63 - Rocket's Red Glare Sign
    64 - Rock at Mural right next to Fortune Park Entrance
    	South Plaza - 4 stickers
    65 - Duck Mural behind Hotel Desk
    66 - Between Elevators in Hotel
    67 - Shield of Centurion Statue
    68 - Work Bench near Arena Entrance
    	Americana Casino - 9 stickers
    69 - American Historium Sign
    70 - Americana Casino Sign (from arena side)
    71 - Rock N Roll sign at far side of BBQ Shack
    72 - Topside of Biplane wings (climb up top)
    73 - Monitors in Security Office
    74 - Cash Me if  You Can top of booth
    75 - Inside Cashier Facing towards Casino
    76 - Purse Daddy slot machine under Giant USA Guitar
    77 - Snowflake Poster on left side towards Strip Entrance
    	Platinum Strip - 9 stickers
    78 - Directory on right side of Doors to the Arena
    79 - TIR Banner above Arena Entrance
    80 - Souvenir Kiosk
    81 - From Fortune With Love sign on Stamp
    82 - Neon Sign inside Cash Gordon's Casino
    83 - Juice Mixer in Juggs
    84 - Platinum Screens Sign (in the middle)
    85 - Megaman 2 poster inside cinema
    86 - Moe's Maginations Sign
    87 - Fortune Park Sign
    	Fortune Park - 4 stickers
    88 - Uranus Zone Alien Nose
    89 - Fortune City sign on middle Rocks
    90 - Atlantica Casino sign
    91 - Silver Strip sign
    	Silver Strip - 2 stickers
    92 - Angel Lust Banner on Stage
    93 - Yucatan Casino above Entrance
    I'm not sure, but I think that there's 100 stickers total, just like the
    original Dead Rising. I'll keep looking until I hit 100, then stop there.
                           [Section 12]. . . Food Guide                    [12yum]
    	Before filling your inventory up with all the food you can get, you
    need to first know which foods are best to carry. Also, grabbing the health
    magazines can cut down how much food you need easily. Together they will make
    all the food you carry 250% as strong.
    	The categories are seperated because at certain times in the game,
    some one may need food, or drink, and no NPC will accept a mixed drink to heal
    or complete a mission. In each category I have arranged them from strongest to
    weakest, so you will want to try to hold on to the stuff at the top of the 
    list and consume the stuff at the bottom of the list first.
        12.1. . . . . Food                                                 [12fod]
    				Heal Strength
    	Name		Normal/ +50% / +100% / +150%
          --------        --------------------------------
    	Steak		6	9	12	15
    	Lobster		6	9	12	15
    	Fish		6	9	12	15
    	Pizza		4	6	8	10
    	Pasta		4	6	8	10
    	BBQ Chicken	3	4	6	7
    	BBQ Ribs	3	4	6	7
    	Hamburger	3	4	6	7
    	Chili		3	4	6	7
    	Cake		2	3	4	5
    	Ice Cream	2	3	4	5
    	Burrito		2	3	4	5
    	Taco		2	3	4	5
    	Bacon		2	3	4	5
    	Hot Dog		2	3	4	5
    	Apple		2	3	4	5
    	Pineapple	2	3	4	5
    	Pretzel		2	3	4	5
    	Melon		2	3	4	5
    	Snack		1	1	2	2	
    	Beans		1	1	2	2
    	Brownie		1	1	2	2
    	Cookies		1	1	2	2
       	Cotton Candy	1	1	2	2
    	Donut		1	1	2	2
    	Pie		1	1	2	2
    	Popcorn		1	1	2	2
    	Fries		1	1	2	2
    	Onion Rings	1	1	2	2
        12.2. . . . . Drink                                                [12drk]
    				Heal Strength
    	Name		Normal/ +50% / +100% / +150%
          --------        --------------------------------
    	Wine		5	7	10	12
    	Coffee Creamer	4	6	8	10
    	Orange Juice	4	6	8	10
    	Milk		4	6	8	10
    	Whiskey		3	4	6	7
    	Vodka		3	4	6	7
    	Beer		2	3	4	5
    	Drink Cocktail	2	3	4	5
    	Coffee		1	1	2	2
    	Large Soda	1	1	2	2
        12.3. . . . . Mixed Drinks                                         [12mxd]
    	All Mixed Drinks Heal for a base of 6. There are far too numerous
    combinations to list them all here. Virtually -any- food can be tossed into a
    blender and mixed with another food. Each mixed drink offers a bonus effect as
    well, a temporary buff. 
              Name		Effect Granted
            --------      ------------------------------------------------------
        Pain Killer		Reduces the amount of damage taken from attacks.
    	Can be Made from:	Vodka + Vodka		Beer + Beer	
    				Drink Cocktail + Ketchup
        Quickstep		Greatly increases your walking speed.
    	Can be Made from:	Wine + Wine		Coffee + Soda
    				Pizza + Coffee
        Energizer		Reduce all damage taken to zero for a short time.
    	Can be Made from:	Melon + Melon		Lobster + Fish
        Untouchable		Makes it impossible for zombies to grab ahold of you.
    	Can be Made from:	Pie + Pie		Pizza + Whiskey
    				Whiskey + Pie
        Nectar		Attracts nearby queens to you, even off of zombies.
    	Can be Made from:	Milk + Apple		Pineapple + Whiskey
    				Orange Juice + Orange Juice
        Spitfire		Gives Frank the ability to spit flames.
    	Can be Made from:	Ketchup + Mustard	Coffee + Snack
    				Fish + Whiskey
        Zombait		Makes zombies even more hungry for Frank's flesh.
    	Can be Made from:	Pizza + Mustard		Beer + Snack
        Repulse		Makes zombies completely ignore Frank.
    	Can be Made from:	Beans + Beer		Vodka + Beans
        Randomizer		Has random and sometimes terrible effects.
    	(Every time I've used this, all it does is make Frank Puke)
    	Can be Made from:	Beer + Whiskey		Beer + Drink Cocktail
    				Coffee Creamer + Beer
                           [Section 13] . . . Item Index                   [13itm]
        13.1 . . . . . Security Box Keys                                   [13key]
    Number		-Reward
    #001		-$50,000
    	-Royal Flush Plaza Tunnel to Safe House
    #009		-$25,000
    	-Atlantica Casino Security Office
    #015		-$50,000
    	-On Train Car between Atlantica casino and Palisades in Underground
    #040		-$100,000
    	-Palisades Mall Grotto behind Bar
    #044		-$100 (lame)
    	-Americana Casino up on Hanging lights
    #045		-Handgun +$50,000
    	-Palisades Mall, on top of slots near Yucatan Casino
    #052 		-$100,000
    	-Arena behind autograph desk near back stage area
    #083		-Gems :(
    	-AC Cashier area by vault
    #097		-$100,000
    	-Arena Security Room
    #112		-Remote Mine
    	-P113 behind register
    #145		-Magazine: Bargaining 2
    	-RFP Tunemakers Maintenance Room
    #185		-$10,000
    	-Fortune City Park entrance to Uranus Zone
    #203		-$50,000
    	-Royal Flush Plaza way up in the rafters
    #304		-Magazine: Gambling 3
    	-Outside Fortune City Hotel where Big Earl spawns.
    #329		$100,000
    	-Underground, next to Giant Hamster Ball in the middle tunnels
    #666		-$50,000
    	-Royal Flush Plaza, R119: Sturdy Package behind counter
    #673		-Zombrex
    	-Fortune City Hotel entrance to South Plaza
    #690		-$50,000 and dildos
    	-Hot Exciterama back room on the floor
    #764		-Six-Shooter (Nothing if you already have one)
    	-Uranus Zone Break room (access through rooftop)
    #999		-Zombrex
    	-Atlantica Casino fountain by Strip entrance
        13.2 . . . . . Magazines                                           [13mag]
    	Amusement - Toy items have 3x durability.
    		-found at Y101
    	Bargaining 1 - Lowers cost of items in Pawn Shop by 10%
    		-found at R114
    	Bargaining 2 - Lowers cost of items in Pawn Shop by 10%
    		-found in Security Box #145
    	Bikes - Bikes have 3x Durability.
    		-found Underground on top of crates in garage area under 
    	Blades - Edged weapons have 3x more durability.
    		- found at R114
    	Building - Construction items have 3x durability.
    		-found above overhang in South Plaza
    	Combat 1 - 10% PP boost from weapon kills.
    		-found in N105: Luaii Wauii at bar outside
    	Combat 2 - 10% PP boost from weapon kills.
    		-found in P206
    	Combat 3 - 10% PP boost from weapon kills.
    		-found in Slot Ranch Casino Cashier
    	Domestic - Furniture items have 3x durability.
    		-found in Fortune City Hotel Lobby
    	Drinking - Drink multiple alcoholic drinks without being sick.
    		-found in Americana Casino on Security Office Roof
    	Driving - Four-wheeled Vehicles have 3x Durability.
    		-found on S104 Platinum Screen overhang
    	Erotic - Get 10% PP boost from female survivor activities.
    		-found in N110 Hot Exciterama
    	Erotica - Get a 100% PP Boost from taking Erotic Pictures.
    		-found in Slot Ranch Casino Restroom Stall
    	Gambling 1 - Increases Gambling winnings by 100% from machines.
    		-found above Grotto Bar in Palisades Mall
    	Gambling 2 - Increases Gambling winnings by 100% from machines.
    		-found in A101 Top level
    	Gambling 3 - Increases Gambling winnings by 100% from machines.
    		-found inside Security Box #304
    	Games - Entertainment items have 3x durability.
    		-found in R212
    	Hand to Hand - Bare handed attacks have a significant boost in power.
    		-found in Arena Security Office
    	Health 1 - Health restoration from food items 50%. 
    		-found at P206
    	Health 2 - Food items health restoration boost 100%.
    		-F107: Joe's Pizzeria on top of the Refrigerator
    	Horror 1 - Get 25% PP boost from defeating zombies.
    		-found Underground Americana Casino
    	Horror 2 - Get 25% PP boost from defeating zombies.
    		-Fortune Park: Scaffolding right of Hotel Entrance on top
    	Juice Boost - Mixed Drinks last 2x as long after consumed.
    		-found in Atlantica Casino above T101
    	Leadership - Survivors are More Effective while in Frank's party.
    		-found in R212
    	Photography 1 - Get a 10% PP Boost from Photographs
    		-found in P217
    	Photography 2 - Get a 10% PP Boost from Photographs
    		-found in Uranus Zone First Aid Room
    	Psychos - Get 25% PP boost from defeating psychopaths.
    		-found in P206
    	Rescue -  Get 25% PP boost from Survivor activities.
    		-found in N102 One Little Duck Bingo
    	Skateboarding - Skateboards have 3x Durability and learn a new trick.
    		-found in P103
    	Sports - Sports items have 3x Durability
    		-found in R212
        13.3 . . . . . Explosives                                          [13exp]
    Acetylene Tank
    Gasoline Canister
    Liquid Nitrogen
    Propane Tank
    Remote Mine
    Rocket Fireworks
        13.4 . . . . . Firearms                                            [13fir]
    Assault Rifle
    Blast Frequency Gun
    Merc Assault Rifle
    Six Shooter
    Sniper Rifle
        13.5 . . . . . Ranged Weapons                                      [13rng]
    Bow and Arrow
    Golf Club
    Lawn Dart
    Tennis Racquet
    Metal Baseball Bat
    Music Discs
    Box of Nails
    Saw Blade
    Soccer Ball
    Toy Rocket Ship
    Vinyl Records
        13.6 . . . . . Novelty Items                                       [13nov]
    Alien Head
    Alien Probe
    Bag of Marbles
    Beach Ball
    Cardboard Cutout
    Casino Chips
    Fancy Painting
    Funny Painting
    Giant Die
    Giant Spaceship Toy
    Giant Stuffed Bull
    Giant Stuffed Donkey
    Giant Stuffed Elephant
    Giant Stuffed Rabbit
    Goblin Mask
    Hunk of Meat
    Liberty Torch
    Lizard Mask
    Novelty Beer Mug
    Novelty Cell Phone
    Novelty Liquor Bottle
    Novelty Perfume Bottle
    Novelty Poker Chip
    Playing Cards
    Ray Gun
    Robot Bear
    Servbot Mask
    Slappy Mask
    Small Painting
    Stick Pony
    Tiki Mask
    Toy Helicopter
    Toy Spitball Gun
    Toy Rocket Ship
    Treasure Chest
    Wacky Hammer
    Water Gun
    Whipped Cream
    Zombie Mask
        13.7 . . . . . Melee Weapons                                       [13mle]
    Acoustic Guitar
    Baseball Bat
    Bass Guitar
    Battle Axe
    Bowie Knife
    Bowling Ball
    Boxing Gloves
    Broom Handle (Must break a Push Broom to get this item)
    Chef Knife
    Coffee Pot
    Comedy Trophy
    Construction Hat
    Cooking Oil
    Croupier Stick
    Crow Bar
    Electric Guitar
    Electric Prod
    Fire Axe
    Flower Pot
    Foam Hand
    Gift Shop Lamp
    Hockey Stick
    Katana Sword
    Lead Pipe
    Leaf Rake
    Long Stick
    Magician Sword
    Meat Cleaver
    Medical Tray
    Medicine Ball
    Mining Pick
    MMA Gloves
    Motor Oil
    Night Stick
    Paint Can
    Power Drill
    Push Broom
    Serving Tray
    Shower Head
    Sledge Hammer
    Small Suitcase
    Small Vase
    Spot Light
    Tiki Torch
    Training Sword
    Velvet Bar
        13.8 . . . . . Heavy Melee Weapons                                 [13hvy]
    Bingo Ball Cage
    Bull Skull
    Cactus Plant
    Cardboard Box
    Cash Register
    Cement Saw
    Centurion Bust
    Computer Case
    Cooking Pot
    Cushioned Tall Chair
    Donkey Lamp
    Drill Motor
    Drink Cart
    Escape Pod
    Fancy Bench
    Fancy Small Chair
    Fancy Tall Chair
    Floor Buffer
    Folding Chair
    Garbage Bag
    Garbage Can
    Giant Pink Chainsaw
    Grass Trimmer
    Gumball Machine
    High Back Oak Chair
    Indoor Garbage Can
    Large Barrel
    Large Fern Tree
    Large Planter
    Large Potted Plant
    Large Vase
    Large Wrench
    LCD Monitor
    Mail Box
    Mannequin Female
    Mannequin Male
    Metal Barricade
    Metal Garbage Can
    Mic Stand
    Military Case
    Moose Head
    Newspaper Box
    Padded Blue Chair
    Patio Chair
    Patio Table
    Plastic Bin
    Protestor Sign
    Rotating Display
    Roulette Wheel
    Round Potted Plant
    Sandwich Board
    Shopping Boxes
    Small Fern Tree
    Small Potted Plant
    Space Bench
    Square Sign
    Steel Shelving
    Step Ladder
    Stone Statue
    Table Lamp
    Utility Cart
    Water Cooler
    Yellow Tall Chair
        13.9 . . . . . Miscellaneous Items                                 [13mis]
    Blue Spraypaint
    Fire Extinguisher
    Fountain Firework
    Fuel Barrel
    Funny Painting
    Gas Can
    Green Spraypaint
    Leaf Blower
    Money Case
    Peace Art
    Red Spraypaint
    Shopping Valuables
    Tennis Ball Launcher
    USA Spraypaint
    Water Bottle
        13.10 . . . . . Clothing Pieces                                     [13cth]
    Alien Boots
    Alien Suit
    American Showman Helmet
    American Showman Jumpsuit
    Army Jacket Pants
    Aviator Glasses
    Banana Hammock
    Baseball Cap Sport
    Baseball Cap TIR
    Baseball Uniform
    Basketball High Tops
    Basketball Uniform
    Black Canvas Sneakers
    Black Cowboy Boots
    Black Cowboy Outfit
    Black Dress Shoes
    Black Military Boots
    Black Rimmed Glasses
    Blue Grey Work Overalls
    Blue Hair
    Blue Oyster Biker Outfit
    Boardwalk Apparel
    Bunny Slippers
    Business Casual
    Casual Beachwear
    Championship Jacket
    Collegiate Ensemble
    Dealer Outfit
    Dealer Visor
    Flip Flops
    Flower Head Piece
    Football Helmet
    Football Uniform
    Fortune City Grey Shirt
    Fortune City Red Shirt
    Full Beard Moustache
    Funny Goblin Mask
    Funny Lizard Mask
    Funny Servbot Mask
    Funny Zombie Mask
    Go-go Boots
    Grey Hair
    Hawaiian Holiday Gear
    Highbrow Ensemble
    Hip Hop Outfit
    Hula Dress
    Hygiene Mask
    Kid's Super Hero Boots
    Kid's Super Hero Costume
    Kid's Super Hero Eye Mask
    Knit Cap
    Knotted Top Cutoffs
    Ladies Hat
    Loud Summer Special
    Mesh Party Wear
    Mid-Length T-Shirt Jeans
    Mohawk Hair
    Ninja Footwear
    Ninja Hood
    Ninja Mask
    Ninja Uniform
    Novelty Glasses
    One-Piece Pajama
    Pink Hair
    Plaid Suit
    Polo Shirt Blue Jeans
    Protoman Boots
    Protoman Helmet
    Protoman Armor
    Psychopath Boots
    Psychopath Clothes
    Psychopath Haircut
    Psychopath Mask
    Rocker Glasses
    Russian Hat
    Shaved Head
    Show Girl Head Piece
    Skater Outfit
    Soldier Boots
    Soldier Clothes
    Soldier Face Paint
    Soldier Goggles
    Space Boots
    Space Girl Boots
    Space Girl Hair
    Space Girl Outfit
    Space Suit
    Sport Glasses
    Sports Fan Cleats
    Sports Fan Clothes
    Sports Fan Face Paint
    Sports Fan Helmet
    Sporty Track Suit
    Summer Dress
    Surf Wetsuit
    Swat Helmet
    Swat Outfit
    Tattered Clothes
    Tennis Head Band
    Tennis Outfit
    TIR Outfit
    TIR Wrestling Uniform
    Toddler Outfit
    Tourist Boat Hat
    Tube Top Mini Skirt
    Uranus Zone T-Shirt
    White Cowboy Boots
    White Cowboy Hat
    White Cowboy Outfit
    White Leisure Suit
    White Low Heels
    White Tennis Shoes
    Wild Frontier Hat
    Willamette Mall Security Uniform
    Yellow Sneakers
    Yellow Tinted Glasses
    Yellow Track Suit
                             [Section 14]. . . Locations                   [14loc]
    	To prevent making this section unbearably long, I have refrained from
    listing all the items laying out in the main floor areas, like the strips,
    malls, and casinos. Since there's no insane achievements in this game requiring
    you to beat zombies with every item immagineable, I will only list items I find
    interesting or useful per room. Mainly combo components, food, and special 
        * Location Name
          - Contents
        14.1 Americana Casino                                              [14amc]
          - Cash Me if You Can
          - Ride the Thunder 
          - Video Poker
          - Security Box Key #044
          - Wheelchair
          - Drink Cart
          - Stand
          - Velvet Bar
          - Yellow Tall Chair
          - Roulette Wheel
          - Croupier Stick
        * A101: Bennie Jack's BBQ Shack
          - Magazine: Gambling 2 
          - Chainsaw
          - Spear
          - Cooking Oil
          - BBQ Ribs
          - Baked Potato
          - Hamburger
          - Beer
          - Whiskey
          - Plates
        * A102: Shots & Awe
          - Blender
          - Casual Beach Wear
          - Cushioned Tall Chair
          - Vodka
          - Wine
          - Beer
          - Gasoline Canister
        * A103: The American Historium 
          - American Showman Jumpsuit
          - White Leisure Suit
          - American Showman Helmet
          - Fortune City Red Shirt
          - Fountain Firework
          - Power Drill
          - Red Spraypaint
          - Green Spraypaint
          - Blue Spraypaint
          - USA Spraypaint
        * Cashier
          - Security Box Key #083
          - Casino Chips
          - Drill Motor
          - Merc Assault Rifle
          - Construction Hat
          - Propane Tank
          - Computer Case
          - Money Case
        * Security Room
          - Dealer Visor
          - Magazine: Drinking (on roof)
          - Sports Fan Face Paint (on roof)
          - Vaccum Cleaner
          - Handgun
          - Giant Stuffed Rabbit (on roof)
          - Broadsword (on roof)
          - Water Cooler
          - Fire Extinguisher
          - Computer Case
        * Restroom
          - Movie Poster: Kangaroo Apocalypse
          - Pylon
          - Lead Pipe
          - 2x4
          - Bowie Knife
        14.2  Atlantica Casino                                             [14atl]
          - Movie Poster: Pit Viking
          - Security Box Key #999
          - Ride the Waves
          - Killer BlackJack
          - Wheel of Destiny
          - Treasure Chest
          - Step ladder
          - Fancy Tall Chair
          - Fish
          - Shower head
          - Swordfish
          - Gems
        * T101: Sipparellos
          - Blender
          - Beans
          - Vodka
          - Beer
          - Whiskey
          - Pineapple
          - Keg
          - Magazine: Juice Boost (on top of overhang)
        * Poker Room
          - Beer
          - Whiskey
          - Flashlight
          - Newspaper
          - Machete (on top of overhang)
          - Remote Mine (on top of overhang)
        * Magician's Stage
          - Magician Sword (after defeating Reed and Roger)
          - Whiskey
          - Newspaper
          - Beer
          - Construction Helmet
          - Training Sword
          - Box of Nails
          - Lizard Mask
          - Flashlight
        * Security Office
          - Security Box Key #
          - Merc Assault Rifle
          - Water Gun
          - Fire Extinguisher
          - Computer Case
        * Rooftop
          - Pylon
          - Steel Shelving
          - Paint Can
        14.3 Food Court                                                    [14fdc]
          - Moosehead
          - Movie Poster: Revenginator 7
          - Serving Tray
          - Dynamite
          - Bow and Arrow
        * F101: Wild West Grill House
          - BBQ Chicken
          - Steak
          - Bacon
          - Large Barrel
          - Mining Pick
          - Bull Skull
          - Motor Oil
          - Pitchfork
          - Tiki Torch
          - Beer
          - Keg
          - Vodka
          - BBQ Ribs
          - Plates
          - Meat Cleaver
          - Cooking Pot
        * F102: Cucina Donnacci
          - Padded Blue Chair
          - Pasta
          - Lobster
          - Parasol
          - Wine
          - Plates
          - Cooking Pot
          - Small Fern Tree
          - Meat Cleaver
          - Steak
        * F103: Cheesecake Mania
          - Ice Cream
          - Pie
          - Cake
          - Brownie
          - Donut
          - Cookies
          - Milk
          - Patio Chair
          - Patio Table
          - Ad Board
          - Whiskey
        * F104: Lombardi's
          - Gumball Machine
          - Giant Stuffed Bunny
          - Jelly Beans
        * F105: Hamburger Fiefdom
          - Hamburger
          - Onion Rings
          - Fries
          - Lance
          - Training Sword
          - Ketchup
          - Mustard
          - Cooking Oil
          - Bow and Arrow (on roof)
        * F106: Rojo Diablo Mexican Restaurant
          - Cactus Plant
          - Donkey Lamp
          - Taco
          - Burrito
          - Beans
          - Chili
          - Apple
          - Plates
          - Stove
          - Giant Stuffed Bull (on roof)
          - Paint Can (on Roof)
          - Step Ladder (on roof)
          - Saw Blade (on roof)
        * F107: Hungry Joe's Pizzeria
          - Magazine: Health 2 (on top of fridge)
          - Plastic Garbage Can
          - Pizza
          - Large Soda
          - Assault Rifle (on roof)
        * F108: Speedy Expresso 
          - Coffee
          - Coffee Creamer
          - COffee Pot
          - Milk
          - Brownie
          - Donut
        14.4 Fortune City Arena                                            [14fca]
          - Security Box Key #052 
        * E101: Terror Togs    ***
          - Championship Jacket
          - Uranus Zone T-shirt
          - Electric Prod
        * E102: Hostile Zone   ***
          - Baseball Cap TIR
          - TIR Outfit
        * Security Room
          - Magazine: Hand to Hand
          - Security Box Key #097
          - Psychopath Boots
          - Pushbroom
          - Machete
          - Dynamite
          - Fire Extinguisher
          - Flashlight
          - Computer Case
          - Bench
        * Backstage Area
          - TIR Wrestling Uniform
          - Machete
          - Donkey Lamp
          - Fire Extinguisher
          - Electric Guitar
          - Fire Axe
          - Folding Chair
          - Bench
          - Garbage Can
          - Foam Hand
        14.5 Fortune City Hotel                                            [14fch]
        * Lobby
          - Security Box Key #673
          - Long Stick
          - Table Lamp
          - Fire Extinguisher
          - Computer Case
          - Wheelchair
          - Magazine: Domestic
          - Military Case (after Case 5-2)
        * Rooftop
        14.6  Fortune Park                                                 [14fcp]
          - Motion Madness -$2000 1000 PP $4000 5000 PP $10000
          - Flower Headpiece (bushes by Restroom)
          - Magazine: Horror 2 (on top of scaffolding right of Hotel Entrance)
          - Security Box Key #185
          - Security Box Key #304
          - Hunk of Meat
          - Dynamite
          - Football
          - Grenade
          - Chainsaw
          - Boxing Gloves
          - Bowie Knife
          - Pitchfork
          - Lawn Dart
          - Spraypaint
          - Pylon
          - Fire Extinguisher
          - Water Gun
          - Bench
          - Garbage Can
        * Restroom
          - Battery
          - Leaf Rake
          - 2x4
          - Lawnmower
          - Wheelchair
          - Grass Trimmer
          - Chef Knife
        14.7 Palisades Mall                                                [14pam]
          - Movie Poster: Dr. Brainfreeze (near 2F Maintenance Room)
          - Security Box Key #045
          - Flashlight
          - Computer Case
          - Boxing Gloves
          - Motor Oil
          - Dynamite
          - Fire Extinguisher
          - Lawnmower
          - Servbot Mask
        * P101: Finders Peepers
          - Rocker Glasses
          - Black Rimmed Glasses
          - Rotating Display
          - Small Potted Plant
        * P102: FairMoans
          - Pink Hair
          - Blue Hair
          - Novelty Perfume Bottle
          - Shampoo
        * P103: Ultimate Playhouse
          - Kids Super Hero Costume
          - Funny Servbot Mask
          - Magazine: Skateboarding
          - Giant Stuffed Bull
          - Giant Stuffed Elephant
          - Servbot Mask
          - Water Gun
          - Toy Helicopter
        * P104: Flexin'
          - Boxing Gloves
          - Medicine Ball
          - Dumbell
          - Baseball Bat
        * P105: Beach Body Swim House
          - Sport Glasses
          - Surf Wetsuit
          - Banana Hammock
          - Tourist Boat Hat
          - Lamp
        * P106: Wallington's
          - Highbrow Ensemble
          - Tuxedo
        * P107: Shanks
          - Soldier Face Paint
          - Shaved Head
          - Mohawk Hair
          - Melon
          - Meat Cleaver
          - Bowie Knife
          - Broadsword
          - Bow and Arrow
        * P108: Bagged!
          - Black Dress Shoes
          - Yellow Sneakers
          - Handbag
          - Suitcase
          - Small Suitcase
        * P109: The Venus Touch
          - Grey Hair
          - Shampoo
          - Fancy Painting
          - Massager
        * P110: KokoNutz Sports Town 
          - Sports Fan Clothes
          - Basketball Uniform
          - White Tennis Shoes
          - Cleats
          - Tennis Outfit
          - Tennis Raquet
          - Tennis Ball Launcher
          - Sporty Track Suit
          - Mid length Tshirt Jeans (in the Tape It or Die Room)
          - Tennis Racquet
          - Soccer Ball
          - Basketball
          - Tennis Head band
          - Sporty Track Suit
          - Baseball Uniform
          - Baseball Cap Sport
          - Basketball High Tops
          - Bowling Ball
          - Bowling Pin
          - Cleats
          - Hockey Stick
          - Skateboard
          - Metal Baseball Bat
          - Boomerang
          - Baseball Bat
        * P111: Chocolate Confession
          - Cookies
          - Brownie
          - Jelly Beans
          - Robot Bear
          - Giant Stuffed Rabbit
          - Gumball Machine
        * P112: For Your Leisure
          - Business Casual
          - Polo Shirt Blue Jeans
        * P113: Trendy Cindy
          - Security Box Key #112
          - Summer Dress
          - Knotted Top Cutoffs
          - Hanger
        * P114: Entertainment Isle 
          - Electric Guitar
          - Amplifier
          - Music Discs
          - Vinyl Records
        * P201: Kicks for Her
          - White Low Heels
          - Bunny Slippers
          - Go-go Boots
          - Newspaper
          - Whiskey
        * P202: Que's Hats
          - Fedora
          - Ladies Hat
          - Knit Cap
          - Russian Hat
        * P203: Brand New U 
          - Tube Top Mini Skirt
          - Summer Dress
          - White Low Heels
          - Robot Bear
        * P204: Ned's Knicknackery
          - Battleaxe
          - Lance
          - Spear
          - Broadsword
          - Bowie Knife
          - Gems
          - Large Vase
          - Small Vase
          - Lamp
        * P205: Space
          - Yellow Track Suit
          - Loud Summer Special
          - Boardwalk Apparel
          - Wild Frontier Hat
          - Tourist Boat Hat
          - Yellow Sneakers
        * P206: Stan's Large Print Books and Magazines
          - Magazine: Combat 2 
          - Magazine: Health 1 
          - Magazine: Psychos 
          - Newspaper
          - Newspaper Box
        * P207: Under the Sea Travels
          - Hula Dress
          - Swordfish
          - Paddle
          - Spear
          - Parasol
          - Beach Ball
          - Boomerang
        * P208: Army Surplus Gift Store
          - Zombrex
          - Fire Spitter - $25,000
          - Super Slicer -$35,000
          - Knife GLoves - $30,000
          - Spear Launcher - $35,000
          - Battleaxe - $15,000
          - Plate Launcher - $35,000
          - Chopper Key - $1,250,000
          - Bowling Ball - $2,000
          - Flaming Gloves - $25,000
        * P209: Kids' Choice Clothing
          - Toddler Outfit
          - Funny Zombie Mask
          - Kids Super Hero Boots
          - Water Gun
          - Slappy Mask
          - Chainsaw
          - Dynamite
        * P210: The Cleroux Collection
          - Peace Art
          - Small Painting
          - Painting
          - Fancy Painting
          - Small Vase
        * P211: Leigh's Fine Liquor
          - Novelty Liquor Bottle
          - Wine
          - Vodka
          - Whiskey
          - Keg
        * P212: Severed Ties
          - Computer Case
          - Sickle (on roof)
        * P213: Robsaka Digital
          - Amplifier
          - Newspaper
          - Music Discs
        * P215: Everything Diamond
          - Gems
        * P216: Chris' Fine Foods
          - Mayonaise
          - Gasoline Canister
          - Fish
          - Steak
          - Pineapple
          - Melon
          - Apple
          - Orange Juice
          - Milk
          - Mustard
          - Wine
          - Pizza
          - Hamburger
          - Keg
          - Cooking Oil
        * P217: Robsaka Mobile
          - Magazine: Photography 2
          - Novelty Cell Phone
          - Padded Blue Chair
          - Small Fern Tree
        * P218: High-Noon Shooting Range 
          - Army Jacket Pants
          - Swat Helmet
          - SWAT Outfit
          - Black Military Boots
          - Moosehead
          - Grenade
          - Handgun
          - Sniper Rifle
          - Shotgun
          - USA Spraypaint
        * Grotto Bar
          - Water Slide - 10000 PP Fulfillment
          - Security Box Key #040
          - Blender
          - Whipped Cream
          - Magazine: Gambling 1
          - Paddle
          - Grass Trimmer
          - Sickle
          - Parasol
          - Leaf Blower
          - Beach Ball
          - Water Gun
          - Tiki Torch
        * Restroom
        14.8  Platinum Strip                                               [14pts]
          - Protester Sign
          - Metal Barricade
          - Motorcycle
        * S101: Souvenir Kiosk    ***
          - Baseball Cap TIR
          - Standee
        * S102: Cash Gordon's Casino
          - Weapon Vending Machine (outside right)
          - Sniper Rifle (On Roof)
          - Wheelchair
          - Roulette Wheel
          - ATM
        * S103: Juggz Bar & Grill
          - Novelty Beer Mug
          - Parasol
          - Blender
          - Whiskey
          - Beer
          - Snack
          - Medical Tray (on overhang)
          - Battery (on overhang)
        * S104: Paradise Platinum Screens
          - Movie Poster: Laser Knight
          - Cardboard Cutout
          - ATM
          - Kar Krash Krushers    1:00 - 2:30 PM
          - Love In the Family    3:00 - 4:30 PM 
          - Bazooka Bad Boyz      5:00 - 6:30 PM
          - Mutant Crunch         7:00 - 8:30 PM 
          - Paddle Party Massacre 9:00 -10:30 PM (Earns Burning Skull Combo Card)
          - Time Share Video      12:00- 1:30 AM (Earns Psychopath Haircut)
          - Sniper Rifle (on top of overhang)
          - Magazine: Driving (on top of overhang)
        * S105: Moe's Maginations
          - Soldier Goggles - $2,000,000
          - Zombie Mask - $2,000
          - Hail Mary - $20,000
          - Zombrex
          - Power Guitar - $40,000
          - Parablower - $30,000
          - Dynameat - $25,000
          - Lizard Mask
          - Wacky Hammer
          - Folding Chair
          - Water Gun
          - Giant Stuffed Rabbit
          - Pink Bicycle
        * S106: Dining at Davey's
          - Chef Knife
          - Stove
          - Plates
          - Pie
          - Pizza
        * S107: From Fortune With Love
          - Fortune City Grey Shirt
          - Flip Flops
          - Hawaiian Holiday Gear
          - Novelty Poker Chip
          - Gift Shop Lamp
          - Mannequin Male
          - Mannequin Female
        * S108: Souvenir Kiosk    ***
          - TIR Outfit
          - Foam Hand
        * Theatre Rooftop
          - Pylon
          - 2x4
          - Lead Pipe
          - Plywood
        14.9 . . . . . Royal Flush Plaza                                   [14rfp]
          - Sports Car
          - Flaming Craps - 10,000 PP if you roll a 7
          - Movie Poster: Blood Round 4
          - Security Box Key #001
          - Security Box Key #203
          - Garbage Can
          - Newspaper Box
          - Dynamite
          - Fancy Bench
          - Large Planter
          - Folding Chair
          - Garbage Bag
        * R101: Casual Gals
          - Ladies Hat
          - Knotted Top Cutoffs
          - Hanger
          - Shopping Boxes
          - Fancy Painting
          - Handbag
          - Sandwich Board
        * R102: In the Closet
          - Hip Hop Outfit
          - Skater Outfit
          - Yellow Sneakers
          - Foam Hand
          - Vinyl Records
          - Speaker
          - Handgun
          - Sledge Hammer
          - Gems
          - Skateboard
          - Red Spraypaint
          - Green Spraypaint
          - Brick
        * R103: The Man's Sport
          - Cash Register
          - Test Your Strength
          - Dumbell
          - Medicine Ball
          - Boomerang
          - Boxing Gloves
          - Metal Baseball Bat
          - MMA Gloves
          - Stool
        * R104: The Shoehorn
          - Yellow Sneakers
          - Black Canvas Sneakers
          - Flower Pot
          - Painting
          - Stool
          - Crowbar
          - Large Fern Tree
        * R105: Tunemakers
          - Security Box Key #145
          - Maintenance Room
          - Wheelchair
          - Drum
          - Bass Guitar
          - Electric Guitar
          - Acoustic Guitar
          - Amplifier
          - Square Sign
          - Battery
        * R106: Wave of Style
          - Blue Hair
          - Full Beard Mustache
          - Night Stick
          - Water Cooler
          - Scissors
          - Red Spraypaint
        * R107: Ye Olde Toybox
          - Funny Lizard Mask
          - Lizard Mask
          - Stick Pony
          - Toy Helicopter
          - Toy Spitball Gun
          - Bag of Marbles
          - Beach Ball
        * R108: Charms of Desire   ***
          - Shoping Boxes
          - Padded Blue Chair
          - Gems
          - Large Vase
        * R109: Roy's Mart
          - Hygiene Mask
          - Small Potted Plant
          - Utility Cart
          - Crowbar
          - Shampoo
          - Orange Juice
          - Coffee Creamer
          - Rotating Display
          - Novelty Perfume Bottle
          - LCD Monitor
          - Keyboard
          - Computer Case
          - Burrito
          - Highback Oak Chair
          - Water Cooler
          - Small Painting
        * R110: Modern Businessman
          - Tuxedo
          - Collegiate Ensemble
          - Business Casual
          - Black Dress Shoes
          - Centurion Bust
        * R111: Stylin' Toddlers
          - One-piece Pajama
          - Kids Super Hero Boots
          - Giant Stuff Elephant
          - Beach Ball
          - Hanger
          - Zombie Mask
        * R112: SporTrance 
          - Sports Fan Cleats
          - Casino Cup
          - Football Uniform
          - Football Helmet
          - Sporty Track suit
          - Basketball High Tops
          - Yellow Sneakers
          - Baseball Bat
          - Basketball
          - Football
          - Golf Club
          - Baseball Cap Sport
          - Baseball Uniform
          - Sporty Track Suit
          - Mannequin Male
          - Bowling Ball
          - Golf Club
          - Baseball bat
          - Skateboard
          - Pool Cue
        * R113: The Chieftain's Hut
          - Fancy Painting
          - Small Painting
          - Spear
          - Tomahawk
          - Bow and Arrow
          - Playing Cards
          - Taco
          - Chili
        * R114: Yesterday, Today & Tomorrow
          - Magazine: Bargaining 1 
          - Magazine: Blades 
          - Bowie Knife
          - Newpaper Box
          - Round Potted Plant
        * R115: Hat Racks
          - Wild Frontier Hat
          - Tourist Boat Hat
          - Computer Case
          - LCD Monitor
          - Keyboard
        * R116: Universe of Optics
          - Aviator Glasses
          - Sport Glasses
          - Yellow Tinted Glasses
          - Rotating Display
          - Metal Garbage Can
        * R117: Three Club Monte
          - Black Dress Shoes
          - Fedora
          - Polo Shirt Blue Jeans
          - Round potted plant
        * R118: Astonishing Illusions
          - Novelty glasses
          - Robot Bear
          - Giant Die
          - Gift Shop Lamp
          - Fountain Firework
          - Firecrackers
        * R119: Sturdy Package
          - Security Box Key #666
          - Suitcase
          - Small Suitcase
          - Handbag
          - Utility cart
          - Crowbar
          - Power Drill
          - Box of Nails
          - Ketchup
          - Fries
        * R120: The Dark Bean
          - Coffee
          - Coffee Creamer
          - Brownie
          - Donut
          - Cake
          - Newspaper
          - Patio Table
          - Highback Oak Chair
          - Barstool
          - Ad Board
          - Large Potted Plant 
        * R201: Albert's Apparel
          - Plaid Suit
          - Collegiate Ensemble
          - Black Dress Shoes
          - Hanger
          - Centurion Bust
          - Machete
        * R202: Wily Travels
          - Flower Pot
          - Water Cooler
          - Computer Case
          - Lamp
        * R203: Antoine's
          - Small Fern Tree
          - Chef Knife
          - Plates
          - Cooking Oil
          - Fire Extinguisher
          - Cooking Pot
          - Pan
          - Wine
          - Lamp
        * R204: Estelle's Fine-lady Cosmetics
          - Grey hair
          - Pink hair
          - Novelty Perfume Bottle
          - Shampoo
        * R205: Just in Time Payday Loans
          - Sports Car Key $1,000,000
          - Laser Sword $25,000
          - Roaring Thunder $15,000
          - Zombrex
          - Broadsword $15,000
          - Tenderizers $20,000
          - Beach Ball $1,000
        * R206: Eternal Timepieces
          - Gems
          - Vinyl Records
          - Speaker
        * R207: Kathy's Space
          - Tube Top Mini Skirt
          - Knotted Top Cutoffs
          - Shopping Valuables
          - Jelly Beans
          - Hanger
        * R208: Earmark Leather
          - Black Cowboy Outfit
          - White Cowboy Outfit
          - White Cowboy Boots
          - Black Cowboy Boots
          - White Cowboy Hat
          - Black Cowboy Hat
          - Cactus Plant
          - Acoustic Guitar
          - BBQ Ribs
        * R209: Children's Castle
          - Funny Goblin Mask (blanka)
          - Kids Super Hero Eye Mask
          - Goblin Mask
          - Slappy Mask
          - Gumball Machine
          - Ray Gun
          - Bag of Marble
          - Pink Bicycle
          - Toy Helicopter
          - Stick Pony
          - Giant Stuffed Bull
          - Giant Stuffed Elephant
        * R210: Small Fry Duds
          - Knit Cap
          - One-piece Pajama
          - Giant Stuffed Donkey
        * R211: Rush Wireless
          - Novelty cell phone
          - Computer Case
          - Newspaper
        * R212: Rag's Mags     ***
          - Magazine: Leadership
          - Magazine: Games
          - Magazine: Sports
        * R213: Players
          - Ninja Hood (in secret area above)
          - Music Discs
          - Speaker
          - Shopping Boxes
        * Restroom
          - save point
          - Indoor Garbage Can
          - Metal Garbage Can
        14.10 Safe House                                                   [14sfh]
         - Fire Axe
         - Brick
         - Cardboard Box
         - Fire Extinguisher
         - Lead Pipe
         - Small Fern Tree
         - Pallet
         - 2x4
         - Plastic Bin
         - Garbage Bag
         - Small Suitcase
         - Stand
         - Metal Baseball Bat
         - Pylon
         - Dolly
         - Propane Tank
         - Steel Shelving
         - Crowbar
         - Bucket
         - Push Broom
         - Vacuum Cleaner
         - Large Wrench
       * Restroom
         - Clothing Locker
         - Save Point
         - Shower head
       * Security Room
         - Scissors
       * Cafeteria
         - Mustard
         - Ketchup
         - Coffee Pot
         - Snack
         - Beans
         - Serving Tray
         - Milk
         - Orange Juice
         - Water Cooler
         - Metal Garbage Can
       * Clinic
         - Meat Cleaver
         - Keg
         - Serving Tray
       * Storage Room 7
         - Poker Table
       * Rooftop
         - Zombrex
         - Assault Rifle
        14.11 Silver Strip                                                 [14svr]
          - Movie Poster: Paddle Party Massacre (in front of Slot Ranch Casino)
          - Garbage Bag
          - Bike Dock
          - Motorcycle
          - Gobling Mask
          - Battery
          - Lead Pipe
          - Rocket Fireworks
          - Mail Box
          - Tire 
        * N101: Swept Away
          - Psychopath Mask
          - Giant Pink Chainsaw (after defeating Randy)
          - Flower Pot
        * N102: One Little Duck Bingo
          - Magazine: Rescue
          - Bingo Ball Cage
          - Fortune Whisperer (outside) $1000- $500,000 ($1,210,000 Total)
    	500 PP, 10000 PP, 25000 PP
        * N103: Tinkerbox
          - Freezer Bomb - $25,000
          - Tesla Ball - $30,000
          - Driller - $10,000
          - Rocket Launcher $35,000
          - Zombrex
          - SUV Key $2,500,000
          - LMG $20,000
          - Keg - $1,000
          - Golf Club
          - 2x4
        * N104: Barrel of Goods
          - Pool Ball
          - Pool Cue
          - Stick Pony
          - Boxing Gloves
          - Water Gun
          - Baseball Bat
          - Novelty Poker Chip
          - Pink Bicycle
        * N105: Luaii Wauwii
          - Magazine: Combat 1 (behind bar)
          - Katana
          - Liquid Nitrogen
          - Tiki Mask
          - Paddle
          - Plates
          - Sushi
          - Stove
          - Meat Cleaver
          - Chef Knife
          - Fish
          - Broad Sword
          - Lawnmower
        * N106: Shamrock Casino
          - SUV
          - ATM
          - Drink Cart
        * N107: Pub O' Gold
          - Blender
          - Orange Juice
          - Whiskey
          - Barstool
          - Table Lamp
        * N108: Rockets Red Glare
          - Fountain Firework
          - Rocket Firework
          - Firecrackers
          - Fire Extinguisher
          - Dynamite (on roof)
        * N109: Peep Hole
          - Peep Show 1000 PP each (10000 Bonus for all 3)
        * N110: Hot Excitorama 
          - Security Box Key #690
          - Magazine: Erotic
          - Sports Fan Helmet
          - Mesh Party Wear
          - Blue Oyster Biker Outfit
          - Go-go Boots
          - Flip Flops
          - Electric Prod
          - Dild....er...Massagers
        * Rock Stage
          - Metal Barricade
          - Mic Stand
          - Drum
          - Acoustic Guitar
          - Electric Guitar
          - Chainsaw (up on scaffolding)
          - Shotgun (up on Scaffolding)
          - Amplifier (behind Stage)
          - Utility Cart (On side)
        14.12 Slot Ranch Casino                                            [14src]
          - Giant Video Slot
          - Fancy Tall Chair
          - Cash Me if You Can
        * Stage
          - Show Girl Head Piece
          - Liberty Torch
          - Gems
          - Firecrackers
          - Mic Stand
          - Leaf Blower
          - Speaker
          - Drum
          - Acoustic Guitar
          - Spot Light
          - Training Sword
          - Flashlight
          - Whiskey
          - Newspaper
          - Giant Spaceship Toy
          - Alien Probe
          - Alien Head
          - Ray Gun
          - Katana
          - Fancy Small Chair (around slots)
        * Cashier
          - Whiskey
          - Newspaper
          - Magazine: Combat 3
          - Nightstick
          - Electric Pod
          - Drill Motor
          - Leaf Blower
          - Flashlight
          - Fire Extinguisher
          - Motor oil
        * Bar
          - Blender
          - Vodka
          - Whiskey
          - Pizza
        * Restroom
          - Magazine: Erotica
        * Rooftop
        14.13 South Plaza                                                  [14spz]
          - Underwear (first store on the left from Arena Entrance)
          - Soldier Boots (Room across where Brains over Brawn too place)
          - Blue Grey Work Overalls (by maintenance left of Restroom)
          - Movie Poster: Massage -O- Tron 3000 (inside 'American Undies)
          - Magazine: Building (up on catwalk between left two statues)
          - Six Shooter (after defeating Seymour)
          - Pylon
          - Golf Cart
          - Plates
          - Cement Saw
          - Mannequin Male
          - Mannequin Female
          - Bucket
          - Floor Buffer
          - 2x4
          - Box of Nails
          - Chainsaw
          - Paddle
          - Lead Pipe
          - Power Drill
          - Paint Can
          - Saw Blade
          - Vacuum Cleaner
          - Sledge Hammer
          - Pushbroom
          - Construction Hat
          - Water Gun
          - Plastic Bin
          - Baseball Bat
          - Acetylene Tank
          - Drill Motor
          - Pitchfork
          - Mining Pick
          - Gasoline Canister
          - Propane Tank
          - Folding Chair
        * Restroom
        14.14 Underground                                                  [14ugd]
          - Security Box Key #015
          - Security Box Key #329
          - Garbage Bag
          - Metal Barricade
          - Steel Shelving
          - Zombrex (under Atlantica Casino)
          - Amplifier (under Atlantica Casino)
          - Blast Frequency Gun (top left area)
          - Assault Rifle (under South Plaza)
          - Cage Ball (in center area at intersection)
          - Magazine: Horror 1 (under Americana Casino)
          - Magazine: Bikes (under Palisades Mall on top of Crates by golf carts)
          - Tire (under Americana Casino)
          - Plates (Under Palisades Mall)
          - Cement Saw (under Palisades Mall)
        14.15 Uranus Zone                                                  [14urz]
          - Movie Poster: Uranus Invaders
          - Alien Head
          - Alien Probe
          - Giant Spaceship Toy
          - Ray Gun
          - Escape Pod
          - Space Bench
          - Pretzel
          - Floor Buffer (underground Access Room)
       * U101: From Fortune with Love
          - Stick Pony
          - Foam Hand
          - Novelty Poker Chip
          - Gift Shop Lamp
       * U102: Jump Space 7
          - Blender
          - Space Girl Outfit
          - Zombrex (second floor on overhang)
          - Lobster
          - Machete
          - Motor Oil
          - Shotgun
          - Sniper Rifle
          - Money Case
       * U103: Astonishing Illusions
          - Novelty Glasses
          - Fountain Firework
          - Firecrackers
       * U104: The Man's Sport
          - Ninja Footwear
          - MMA Gloves
          - Boxing Gloves
          - Tennis Raquet
          - Tennis Ball Launcher
          - Assault Rifle (on roof)
          - Military Case (on roof)
       * U105: Bagged!
          - Space Girl Boots
          - Sniper Rifle (on roof)
       * U106: Players
          - Electric Guitar
          - Amplifier
          - Dynamite (on Roof)
          - Spraypaint (on Roof)
       * U107: Roller Coaster
          - Flashlight
          - Pylon
          - Escape Pod
          - Toy Rocket Ship (on roof)
       * U108: Lombardi's
          - Jellybeans
          - Remote Mine (on roof)
       * U109: Fortune City Bank
          - Sledge Hammer
          - Gems
          - Zombrex (in security Boxes)
          - Magazine: Gambling 3 (in security Box)
          - Magazine: Bargaining 2 (in security Box)
       * U110: Rocket's Red Glare
          - Firecrackers
          - Fountain Firework
          - Rocket Firework
          - Lead Pipe
          - Fire Extinguisher
       * U111: The Venus Touch
          - Space Girl Hair
          - Electric Prod (on roof)
          - Shampoo
       * U112: Space
          - Space Suit
          - Space Boots
          - Broadsword (on overhang)
          - Cement Saw (second floor unfinished room)
       * Stage
          - Alien Boots
          - Training Sword
          - Nails
          - Bowie Knife
          - Broadsword
          - Crate
          - Gasoline Canister
       * Service Tunnel
          - Propane Tank
          - Construction hat
          - Beer
          - Wheel Chair
          - Parasol
          - Lawnmower
          - Servbot Mask
          - 2x4
       * Restroom
          - Newspaper
          - Vacuum Cleaner
       * Restroom
          - Foam Hand
       * Break Room
          - Alien Suit
          - Security Box Key #764
          - Plates
       * First Aid
          - Magazine: Photography 1
          - Computer Case
          - Water gun
          - Defibrillator
          - Medical Tray
          - Wheelchair
        14.16 Yucatan Casino                                               [14yuc]
          - Chopper
          - Lucky Marble
          - Cash to Burn
          - Stone Statue
          - LMG (on ledge by food court)
          - Lead Pipe
          - Flashlight
          - Yellow Tall Chair
        * Y101: Baron Von Brathaus
          - Magazine: Amusement
          - Blender
          - Machete
          - Toy Spitball Gun
          - Toy Helicopter
          - Rocket Ship
          - Alien Head
          - Ice Cream
          - Wacky Hammer
          - Servbot Mask
          - Zombie Mask
          - Plates
          - Gasoline Canister
          - Coffee Pot
          - Keg
          - Large Barrel
          - Beer
          - Wine
        * Y102: Shoal Nightclub 
          - Ninja Mask
          - Katana Sword (after The Source)
          - Vodka
          - Drink Cocktail
          - Beer
          - Keg
          - Vinyl Records
          - Large Wrench
        * Front Desk
          - Dealer Outfit
          - Tennis Racquet
          - Plates
          - Computer Case
          - Vacuum Cleaner
          - Rocket Fireworks
          - Fire Extinguisher
          - Table Lamp
          - Apple
        * Cashier
        * Tiger Habitat
          - Fire Axe
          - Sledge Hammer
          - Hunk of Meat
          - Pitchfork
          - Toy SPitball Gun
          - Tiki Torch
          - Machete
          - Push Broom
        * Restroom
          - Movie Poster: Stop or My Bear Will Shoot
          - Beer
          - Playing Cards
        * Rooftop
    	Random Facts
     - If you show up to Case 5-2 Without the money, the door stays locked
     - Survivors benefit from Quickstep, Untouchable and Painkiller Buffs on Frank
     - Looters will take money and whatever item you have in hand if they spray
       paint you.
     - Holding down attack with the Chef Knife will momentarily turn Frank into
       a psycho 
     - There's a single gas zombie on the Safe House roof in Sandbox Mode...
     - Watching a Movie is a quick way to burn 90 in game minutes
     - Each Movie has a specific End Time no Matter when you start watching it
     - If you skip the Movie Cutscene, it will not give you PP or waste time.
       It's sorta like walking out in the middle of a movie.
     - Completing all the Sandbox Challenges unlocks Protoman Armor, but doesn't
       tell you when it does. Just check the locker in the Safe House.
     - If you pick up Linnette before she finishes drinking, she'll keep holding
       the drink all the way to the safe house.
     - Denyce has Three times as much life as other Survivors because of her 
       special achievement reqirements
     - If you pay attention in Sandbox Mode, Crazed Survivors will initiate a
       soft piano music cue
     - Some rumor started that using the 3 Gambling Magazines during Tournament
       of Idiots increases your odds of getting good cards. I have never been able
       to get consistent results from this method. Funny Side-note though: whenever
       I drop a gun on the table before playing, I seem to win 4 out of every 5
       hands regardless of what cards I have. Maybe Intimidation bonus?
     - Sword Kills while dressed up in the Ninja Costume are completely silent.
     - Ways to tell time in Sandbox Mode in break room: 
       Day 1 - OJ and Melon on Table near door
       Day 2 - OJ on Cabinet and Apple on Table
       Day 3 - Only Ketchup and Mustard on tables
       Day 4 - Beans on the table
         _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
        |                                                                       |
        |                      Acknowledgements                                 |
        |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
        |                                                                       |
        |     As of now I'd like to thank all the people who helped me through  |
        |     the original Dead Rising 2 walkthrough I did once again. For the  |
        |     sake of brevity I won't list everyone here yet again, instead you |
        |     can see who helped me on the first walkthrough here:              |
        |     http://www.gamefaqs.com/xbox360/957985-dead-rising-2/faqs/61000   |
        |                                                                       |
        |     I would also like to give much additional thanks to everyone who  |
        |     has sent me any emails about this game. It seems to be the best   |
        |     method of communication, but also don't be afraid to message me   |
        |     directly through gamefaqs.com. It makes it easier to manage.      |
        |                                                                       |
        |     A very special thanks to the people below:                        |
        |                                                                       |
        |     radadam - nice tip on LMG and Zombrex locations                   |
        |	  Robert F - found the last free Zombrex location for me            |
        |     Kevin H - Sandbox info                                            |
        |     DrNewcenstein - Thanks a ton for the Sandbox NPC times            |
        |     Cleveland Rock - last Magazine and Notebook entry tip             |
        |                                                                       |
        |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    v1.5 - 15 OCT 2011
    	Began overhaul of old walkthrough
    	Updated as many sections as possible
    	Finally beat the game for the first time with S Rating
    v1.6 - 18 OCT 2011
    	Completed Sections 3 and 5 for a complete walkthrough
    	Added Erotica Magazine to Items Section.
    v1.7 - 24 OCT 2011
    	Filled out a ton of Achievements
    	Updated a bunch of combo Cards
    	Started Working on Sandbox Mode, listing out the rewards
    v1.8 - 26 OCT 2011
    	Finished Sandbox Mode with all Gold, didn't see any reward other
    	than Achievements.
    	Completed the Combo Card Library
    	Added Items and clothes to the items Section
    	Added Photography Magazines
    	Added Random Facts Section (not all are funny)
    	Updated Foods Section
    v1.9 - 31 OCT 2011
    	Updated the Challenge Section of Sandbox with some strats
    	Fixed a few item locations and times
    	Fixed a ton of typos.
    	Completed Achievement Section
    v2.0 -  05 NOV 2011
    	Rearranged the sections.
    	Completed Sandbox Mode section
    	Added PP stickers
    	Added New items and zones
    	Added helpers to acknowledgements
    	Officially declaring this Guide complete
    	Fixed Numerous Typos

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