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    Codenames FAQ by Shinryu

    Version: 1.45 | Updated: 01/21/04 | Printable Version | Search This Guide

    \\===========================================================================//
    ||--------[ Metal Gear Solid 2 Sons of Liberty (US) Code Names FAQ ]---------||
    //===========================================================================\\
    By: Shinryu aka Shinryu74 (shinryu74@netscape.net)
    Version: 1.45 (January 21, 2004)
    
    
    /*****************************************************************************\
    |----------------------------[ Legal Disclaimer ]-----------------------------|
    \*****************************************************************************/
    
    This FAQ is for personal use only, copyrighted to me, Shinryu. Do not put this
    FAQ on your site without first asking me for permission. If permission is
    granted, you are not permitted to change a single word of this FAQ when you
    post it. Do not steal information from this FAQ for your own. Do not use this
    FAQ for any kind of media. If you see someone that is obviously stealing,
    please tell me. 
    
    This FAQ may only be found at the following Web sites:
    - GameFAQs (http://www.gamefaqs.com/)
    - IGN FAQs (http://faqs.ign.com/)
    
    \*****************************************************************************/
    
    
    /-----------------------------------------------------------------------------\
    |----------------------------[ Table of Contents ]----------------------------|
    \-----------------------------------------------------------------------------/
    
       I. Version History
      II. Contact Information
     III. Legend / Key
      IV. Obtainable Code Name List
       V. Unobtainable Code Name List
      VI. Standard Code Names Ranking System
     VII. Special Code Names Ranking System
    VIII. Worst Code Names Ranking System
      IX. Best Code Names Ranking System
       X. Closing
    
    
    /-----------------------------------------------------------------------------\
    |---------------------------[ I. Version History ]----------------------------|
    \-----------------------------------------------------------------------------/
    
    v1.45 1/21/04: Added IGN FAQs to the list of Web sites this FAQ is on.
    v1.44 9/21/03: Modified the charts so they used only standard ASCII characters.
    v1.43 8/24/03: Cleaned it up.
    v1.42 8/09/02: Updated e-mail address and the Legal Disclaimer.
    v1.41 8/06/02: It seems like everytime I change something, it gets screwed
                   up...Hopefully, I've fixed it this time...
    v1.40 8/06/02: It seems like everytime I change something, it gets screwed
                   up...Hopefully, I've fixed it this time...
    v1.30 8/05/02: Changed lots of things into charts, to make them look simpler
                   and be easier to understand.
    v1.20 7/25/02: Changed the format once again and fixed some errors. For some
                   reason, in the previous version, one of the symbols I used came
                   up as all question marks.
    v1.10 7/25/02: Fixed some typos, changed some of the design, added to the
                   Obtainable Code Name List, and added the Unobtainable Code Name
                   List.
    v1.00 7/22/02: Completed the FAQ. You would be wise to expect updates...
    
    
    /-----------------------------------------------------------------------------\
    |-------------------------[ II. Contact Information ]-------------------------|
    \-----------------------------------------------------------------------------/
    
    If you have a question or submission regarding the Code Names not covered in
    this document, a correction, or an idea to improve the FAQ, you can contact me
    by any of the following means. If you just want to chat, please don't contact
    me. It doesn't bother me, it's just that I often don't have the time. Also, if
    it's a question, even though you can contact me for help, you'll most likely
    get a faster response at the boards.
    
    GameFAQs Boards: Shinryu
    Email:           shinryu74@netscape.net 
    
    
    /-----------------------------------------------------------------------------\
    |----------------------------[ III. Legend / Key ]----------------------------|
    \-----------------------------------------------------------------------------/
    
    Chapter:          What Mission(Tanker, Plant, or Tanker-Plant)
    Radar Type:       What Radar Type(Type 1, Type 2, or Off)
    Clear Time:       Time for completing your Mission
    Total Damage:     Total Damage Received(1 = 1 Life Bar, 2.5 = 21/2 Life Bars,
                      etc.)
    Shots Fired:      Number of Shots Fired
    Alert Modes:      Required Alert Modes
    Clearing Escapes: Number of Clearing Escapes
    Enemies Killed:   Number of Kills(Doesn't include Seagulls and Sea Lice)
    Mech Destruction: Mechanical Destruction(Includes Cyphers, Cameras, RAYs, and
                      the Electric Floor Generator)
    Continues:        Number of Continues Used
    Rations Used:     Number of Rations Used
    Saves:            Number of Times You Saved
    Special Items:    Use of Special Items
    Condition:        Requirement for the Code Name in question
    Game Level:       The Difficulty Level
    ---:              No Requirement
    Ex:               Extreme
    Ha:               Hard
    No:               Normal
    Ea:               Easy
    Ve:               Very Easy
    T:                Tanker
    P:                Plant
    T-P:              Tanker-Plant
    
    
    /-----------------------------------------------------------------------------\
    |----------------------[ IV. Obtainable Code Name List ]----------------------|
    \-----------------------------------------------------------------------------/
    
    This is a list of all 52 Code Names you can get. This list is the order they
    are in in this FAQ.
    
    Alligator
    Komodo Dragon
    Crocodile
    Iguana
    Hyena
    Mongoose
    Tasmanian Devil
    Jackal
    Puma
    Leopard
    Panther
    Jaguar
    Spider
    Centipede
    Tarantula
    Scorpion
    Swallow
    Falcon
    Hawk
    Eagle
    Koala
    Capybara
    Sloth
    Giant Panda
    Flying Squirrel
    Bat
    Flying Fox
    Night Owl
    Cow
    Gazelle
    Pigeon
    Piranha
    Shark
    Jaws
    Orca
    Pig
    Elephant
    Mammoth
    Whale
    Cat
    Deer
    Zebra
    Hippopotamus
    Sea Louce
    Chicken
    Mouse
    Rabbit
    Ostrich
    Hound
    Doberman
    Fox
    Big Boss
    
    This list is the order they're in the Code Name Directory in the Mission
    Records section of Konami's Official Metal Gear Solid 2 Sons of Liberty
    Website.
    
    Page 1: Chicken, Cat, Deer, Sloth, Whale,
            Hyena, Mongoose, Tasmanian Devil, Flying Fox, Jackal
    Page 2: Pig, Koala, Zebra, Piranha, Flying Squirrel,
            Spider, Komodo Dragon, Puma, Pigeon, Hound
    Page 3: Mouse, Capybara, Hippopotamus, Shark, Bat,
            Tarantula, Iguana, Leopard, Falcon, Doberman
    Page 4: Rabbit, Elephant, Jaws, Centipede, Alligator,
            Panther, Hawk, Fox, Ostrich, Giant Panda
    Page 5: Mammoth, Orca, Night Owl, Scorpion, Crocodile,
            Jaguar, Eagle, Gazelle, Swallow, Cow,
            Big Boss, Sea Louce
    
    
    /-----------------------------------------------------------------------------\
    |---------------------[ V. Unobtainable Code Name List ]----------------------|
    \-----------------------------------------------------------------------------/
    
    This is a list of the Code Names that you can't get. In FOX-HOUND, when you
    receive a Code Name, it consists of two parts. The first part is part is
    something personal, and the second is the animal that you identify with. The
    only exception being Raiden.
    
    Raiden
    Solid Snake
    Liquid Snake
    Solidus Snake
    Revolver Ocelot
    Vulcan Raven
    Sniper Wolf
    Psycho Mantis
    Decoy Octopus
    Gray Fox
    
    
    /-----------------------------------------------------------------------------\
    |------------------[ VI. Standard Codenames Ranking System ]------------------|
    \-----------------------------------------------------------------------------/
    
    These are the Standard Code Names. These are not dependant on Game Level. The
    only conditions for these Code Names are Alert Modes, Enemies Killed, and
    Continues. If you meet the conditions for a Non-Standard Codename, while
    still meeting the Standard Code Name's conditions, you will get the Non-
    Standard Code Name. The use of Special Items is permitted. They are in order
    of worst to best.
     ______________________________________________________________________
    |Code Name|Alert Modes        |Enemies Killed     |Continues           |
    |         |T    |P     |T-P   |T    |P     |T-P   |T     |P     |T-P   |
    |_________|_____|______|______|_____|______|______|______|______|______|
    |         |     |      |      |     |      |      |      |      |      |
    |Alligator|31-49|71-199|81-249|16-49|61-199|71-249|11-Max|31-Max|41-Max|
    |Komodo D.|31-49|71-199|81-249|1-15 |1-60  |1-70  |11-Max|31-Max|41-Max|
    |Crocodile|31-49|71-199|81-249|16-49|61-199|71-249|0-10  |0-30  |0-40  |
    |Iguana   |31-49|71-199|81-249|1-15 |1-60  |1-70  |0-10  |0-30  |0-40  |
    |Hyena    |16-30|41-70 |51-80 |16-49|61-199|71-249|11-Max|31-Max|41-Max|
    |Mongoose |16-30|41-70 |51-80 |1-15 |1-60  |1-70  |11-Max|31-Max|41-Max|
    |T. Devil |16-30|41-70 |51-80 |16-49|61-199|71-249|0-10  |0-30  |0-40  |
    |Jackal   |16-30|41-70 |51-80 |1-15 |1-60  |1-70  |0-10  |0-30  |0-40  |
    |Puma     |6-15 |16-40 |21-50 |16-49|61-199|71-249|11-Max|31-Max|41-Max|
    |Leopard  |6-15 |16-40 |21-50 |1-15 |1-60  |1-70  |11-Max|31-Max|41-Max|
    |Panther  |6-15 |16-40 |21-50 |16-49|61-199|71-249|0-10  |0-30  |0-40  |
    |Jaguar   |6-15 |16-40 |21-50 |1-15 |1-60  |1-70  |0-10  |0-30  |0-40  |
    |Spider   |1-5  |2-15  |3-20  |16-49|61-199|71-249|11-Max|31-Max|41-Max|
    |Centipede|1-5  |2-15  |3-20  |1-15 |1-60  |1-70  |11-Max|31-Max|41-Max|
    |Tarantula|1-5  |2-15  |3-20  |16-49|61-199|71-249|0-10  |0-30  |0-40  |
    |Scorpion |1-5  |2-15  |3-20  |1-15 |1-60  |1-70  |0-10  |0-30  |0-40  |
    |_________|_____|______|______|_____|______|______|______|______|______|
    
    
    /-----------------------------------------------------------------------------\
    |-----------------[ VII. Special Code Names Ranking System ]------------------|
    \-----------------------------------------------------------------------------/
    
    These are the Special Code Names. If you meet the requirements for a Standard
    Code Name, but also one of these, you will get the Special Code Name. The use
    of Special Items is permitted.
     __________________________________________________________________
    |Code Name      |Game Level  |Condition                            |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Swallow        |Ve/Ea       |Short Clear Time:                    |
    |Falcon         |No          |- Tanker: 18 Minutes or less         |
    |Hawk           |Ha          |- Plant: 2 Hours, 45 Minutes or less |
    |Eagle          |Ex          |- Tanker-Plant: 3 Hours or less      |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Koala          |Ve/Ea       |Long Clear Time:                     |
    |Capybara       |No          |- Tanker: 5+ Hours                   |
    |Sloth          |Ha          |- Plant: 25+ Hours                   |
    |Giant Panda    |Ex          |- Tanker-Plant: 30+ Hours            |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Flying Squirrel|Ve/Ea       |Minimum Alert Modes:                 |
    |Bat            |No          |- Tanker: 1                          |
    |Flying Fox     |Ha          |- Plant: 2                           |
    |Night Owl      |Ex          |- Tanker-Plant: 3                    |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Cow            |All         |Many Alert Modes:                    |
    |               |            |- Tanker: 50+                        |
    |               |            |- Plant: 200+                        |
    |               |            |- Tanker-Plant: 250+                 |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Gazelle        |All         |Many Clearing Escapes:               |
    |               |            |- Tanker: 50+                        |
    |               |            |- Plant: 100+                        |
    |               |            |- Tanker-Plant: 150+                 |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Pigeon         |All         |No Enemies Killed                    |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Piranha        |Ve/Ea       |Many Enemies Killed:                 |
    |Shark          |No          |- Tanker: 50+                        |
    |Jaws           |Ha          |- Plant: 200+                        |
    |Orca           |Ex          |- Tanker-Plant: 250+                 |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Pig            |Ve/Ea       |31 Rations Used                      |
    |Elephant       |No          |                                     |
    |Mammoth        |Ha          |                                     |
    |Whale          |Ex          |                                     |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Cat            |Ve/Ea       |Many Saves:                          |
    |Deer           |No          |- Tanker: 25+                        |
    |Zebra          |Ha          |- Plant: 75+                         |
    |Hippopotamus   |Ex          |- Tanker-Plant: 100+                 |
    |_______________|____________|_____________________________________|
    |               |            |                                     |
    |Sea Louce      |All         |Clear Mission With Sea Louce In Your |
    |               |            |Item Inventory                       |
    |_______________|____________|_____________________________________|
    
    
    /-----------------------------------------------------------------------------\
    |------------------[ VIII. Worst Code Names Ranking System ]------------------|
    \-----------------------------------------------------------------------------/
    
    These are the Worst Code Names. These Code Names essentially require you to
    do terrible. The below factors are all that matter. From what I've seen, you
    can appararently only acquire them on the Tanker-Plant Chapter. The use of
    Special Items is permitted.
     _________________________________________________________
    |Code   |Game |Radar|Alert|Enemies|Continues|Rations|Saves|
    |Name   |Level|Type |Modes|Killed |         |Used   |     |
    |_______|_____|_____|_____|_______|_________|_______|_____|
    |       |     |     |     |       |         |       |     |
    |Chicken|Ve/Ea|Off  |250+ |250+   |60+      |31+    |100+ |
    |Mouse  |No   |Off  |250+ |250+   |60+      |31+    |100+ |
    |Rabbit |Ha   |Off  |250+ |250+   |60+      |31+    |100+ |
    |Ostrich|Ex   |Off  |250+ |250+   |60+      |31+    |100+ |
    |_______|_____|_____|_____|_______|_________|_______|_____|
    
    
    /-----------------------------------------------------------------------------\
    |-------------------[ IX. Best Code Names Ranking System ]--------------------|
    \-----------------------------------------------------------------------------/
    
    These are the Best Code Names. They require much more skill to acquire than
    the other Code Names. You can't get any of the Best Code Names on Very Easy.
    
    Depending on the Game Level, you can only achieve certain Best Code Names.
    Here is a chart to demonstrate:
    
     __________________________________________________
    |Game Level|    1    |    2    |    3    |    4    |
    |__________|_________|_________|_________|_________|
    |Extreme   |Big Boss |Fox      |Doberman |Hound    |
    |Hard      |Fox      |Doberman |Hound    |         |
    |Normal    |Doberman |Hound    |         |         |
    |Easy      |Hound    |         |         |         |
    |Very Easy |         |         |         |         |
    |__________|_________|_________|_________|_________|
    
    This chart will also make it easier for me to explain the conditions for the
    Best Code Names.
    
     ________________________________________________________________
    |                |     1     |     2     |     3     |     4     |
    |________________|___________|___________|___________|___________|
    |                |           |           |           |           |
    |Chapter         |-----------------Tanker-Plant------------------|
    |Radar Type      |Off        | ---       | ---       | ---       |
    |Clear Time      |Under 3:00 |Under 3:00 |Under 3:15 |Under 3:30 |
    |Total Damage    |Under 10.5 | ---       | ---       | ---       |
    |Shots Fired     |Under 700  | ---       | ---       | ---       |
    |Alert Modes     |3          |3          |3-4        |3-5        |
    |Clearing Escapes|0          |0          |0          |0          |
    |Enemies Killed  |0          |0          |0          |0          |
    |Mech Destruction| ---       | ---       | ---       | ---       |
    |Continues       |0          |0          |0          |0          |
    |Rations Used    |0          |0          |0-3        | ---       |
    |Saves           |0-8        |0-16       | ---       | ---       |
    |Special Items   |Off        |Off        |Off        |Off        |
    |________________|___________|___________|___________|___________|
    
    If this chart doesn't seem to make sense, I'll try to explain it. You have
    to use both charts. Let's say you want to get Doberman on Hard. You look at
    the first chart to find that Doberman is number 2. Then, you look at the
    second chart, and look under column 2. Those are the requirements for Doberman
    on Hard.
    
    
    /-----------------------------------------------------------------------------\
    |-------------------------------[ X. Closing ]--------------------------------|
    \-----------------------------------------------------------------------------/
    
    Well, I suppose I should thank GameFAQs for hosting the FAQ, IGN FAQs for
    hosting this FAQ, and Konami for making this great game.
    
    ______________________________________________________________________________
                                                        (c) Copyright 2003 Shinryu