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    FAQ/Walkthrough by Andrew Testa

    Version: 1.3 | Updated: 09/24/13 | Printable Version | Search This Guide

    
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                         Grand Theft Auto V FAQ/Walkthrough
                               Version 1.3 (9/24/13)
                              Written by Andrew Testa
                      Email Address: andrew.c.testa@gmail.com
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        This document is Copyright (c) 2015 Andrew Testa. All Rights Reserved.
    
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           1. What's New?
           2. The Basics
           3. Walkthrough
                3.01 - Prologue
                3.02 - Franklin and Lamar
                3.03 - Repossession
                3.04 - Pulling Favors
                3.05 - Chop
                3.06 - Complications
                3.07 - Father/Son
                3.08 - The Long Stretch
                3.09 - Marriage Counseling
                3.10 - Friend Request
                3.11 - The Good Husband
                3.12 - Casing the Jewel Store
                3.13 - Daddy's Little Girl
                3.14 - Bugstars Equipment
                3.15 - BZ Gas Grenades
                3.16 - The Jewel Store Job
                3.17 - Mr. Philips
                3.18 - Special Bonds
                3.19 - Trevor Philips Industries
                3.20 - Rampage One
                3.21 - Nervous Ron
                3.22 - Crystal Maze
                3.23 - Friends Reunited
                3.24 - Fame or Shame
                3.25 - Dead Man Walking
                3.26 - Did Somebody Say Yoga?
                3.27 - Three's Company
                3.28 - Hood Safari
                3.29 - Pulling Another Favor
                3.30 - Hotel Assassination
                3.31 - Pulling Favors Again
                3.32 - The Multi Target Assassination
                3.33 - Still Pulling Favors
                3.34 - By the Book
                3.35 - Scouting the Port
                3.36 - Flight School
                3.37 - Pulling One Last Favor
                3.38 - Shift Work
                3.39 - Grass Roots - Franklin
                3.40 - Paparazzo
                3.41 - Grass Roots - Trevor
                3.42 - Grass Roots - Michael
                3.43 - Cargobob (Offshore)
                3.44 - Minisub (Offshore)
                3.45 - Blitz Play (Introduction)
                3.46 - The Merryweather Heist (Offshore)
                3.47 - Getaway Vehicle
                3.48 - Trash Truck
                3.49 - Boiler Suits
                3.50 - Tow Truck
                3.51 - Masks
                3.52 - Blitz Play (Main Heist)
                3.53 - Mr. Richards
                3.54 - I Fought the Law...
                3.55 - Eye in the Sky
                3.56 - The Vice Assassination
                3.57 - The Bus Assassination
                3.58 - Caida Libre
                3.59 - Deep Inside
                3.60 - Minor Turbulence
                3.61 - Paleto Score Setup
                3.62 - Predator
                3.63 - Military Hardware
                3.64 - The Paleto Score
                3.65 - Derailed
                3.66 - Monkey Business
                3.67 - Hang Ten
                3.68 - Surveying the Score
                3.69 - Bury the Hatchet
                3.70 - Pack Man
                3.71 - Fresh Meat
                3.72 - Cleaning out the Bureau
                3.73 - Reuniting the Family
                3.74 - Architect's Plans
                3.75 - Fire Truck
                3.76 - Doting Dad
                3.77 - The Bureau Raid
                3.78 - The Wrap Up
                3.79 - Lamar Down
                3.80 - The Ballad of Rocco
                3.81 - Legal Trouble
                3.82 - Meltdown
                3.83 - Big Score Heist Setup
                3.84 - Stingers
                3.85 - The Big Score
                3.86 - Finale Intro Cutscene
                3.87 - The Grandest Finale
           4. Credits
           5. Contact Information
           6. Legal Disclaimer
    
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                                   1. What's New?
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    Version 1.3 (9/24/13): Added more headers to the walkthrough text to
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ improve readability. Expanded upon basics section.
    
    Version 1.2 (9/19/13): Added 100% Completion lists to the beginning of each
                           walkthrough subsection. Added basics section.
    
    Version 1.1 (9/18/13): Walkthrough complete!
    
    Version 1.0 (9/17/13): First version.
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                   2. The Basics
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    This section contains the "basics" for playing Grand Theft Auto V. It mostly
    pertains to veteran players who want to know "what's different this time." In
    this section, I outline the new special abilities, character skills, modes of
    transportation, wanted levels, and weapons. As you might have guessed, all of
    these change on a game-by-game basis, and thus even experienced players might
    learn something from this section.
    
    \/  SPECIAL ABILITIES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Probably the most surprising feature to GTA players are the special 
    abilities, which are more like superpowers that can turn the tide of battle. 
    Each of the three main characters has one distinct special ability that can 
    be activated by pressing both movement stick buttons at the same time. You 
    should probably note that this seems very Saints Row 4-ish, but these skills 
    do not at all dominate the game like they do in SR4.
    
    Franklin's special ability slows time while driving a vehicle. This is 
    probably the worst of the three special abilities, but it makes Franklin the 
    designated driver for driving-heavy missions. You can increase this skill by 
    doing typical GTA things: driving at the top speed of the vehicle, doing near
    vehicle misses, and driving on the opposite side of the road.
    
    Michael's special ability also slows time, but instead of a car, it's in 
    actual combat on foot. As you might have guessed, this makes firefights much 
    easier; just slow time and auto-aim all the enemies to death. It can be 
    increased with headshots and stealth kills.
    
    Trevor's ability severely minimizes the damage he takes while maximizing the 
    damage he puts out. This is easily the best of the three special abilities 
    because it basically makes you superhuman. You'll want to use this in 
    firefights, especially the firefights in the desert with the bikers when you 
    first control Trevor. You can increase this skill with headshots, taking 
    damage, and damaging others.
    
    \/  CHARACTER SKILLS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    All three playable characters have a set of "skills" that can make them 
    better at doing things in the game. The eight skills are Special, Stamina, 
    Shooting, Strength, Stealth, Flying, Driving, and Lung Capacity.
    
    Special: raising this skill will also raise the amount of time you can be in 
    ŻŻŻŻŻŻŻŻ a character's Special Ability. You can raise it by doing the 
             aforementioned actions.
    
    Shooting: this skill determines reload speed, accuracy, and ammo capacity. As
    ŻŻŻŻŻŻŻŻŻ you might have guessed, this is probably the most important skill 
              because it makes you more effective at general combat. You can 
              increase this ability by doing the Shooting Range activity and 
              landing headshots on enemies.
    
    Strength: this skill increases the overall amount of damage that you can take
    ŻŻŻŻŻŻŻŻŻ in a fight. As such, it is pretty important also! It also raises 
              your general melee damage if you like the way of the closed fist.
    
    Stealth: this skill makes you harder to detect while in stealth and increases
    ŻŻŻŻŻŻŻŻ your movement speed while in stealth. In GTA, you can stealth a lot 
             during missions, and some missions require that you stealth through 
             them. This can be increased by simply walking around in stealth.
    
    Flying: as you might have guessed, this skill makes it easier for you to fly.
    ŻŻŻŻŻŻŻ It basically increases overall handling of planes. You can increase 
            this skill by completing flight school or by simply flying anywhere.
    
    Driving: this skill makes it easier for you to drive. It basically increases 
    ŻŻŻŻŻŻŻŻ your overall handling of vehicles. You can increase this quickly by 
             completing all those stunt jumps.
    
    Lung Capacity: this skill determines how long you can hold your breath 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ underwater. You can increase this by, well, swimming!
    
    \/  MODES OF TRANSPORTATION
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Not much has changed since the last installments of GTA. You can still travel
    in a myriad of ways: car, truck, bike, boat, plane, motorcycle, taxi, train, 
    and helicopter, to name a few. New to the GTA series is that each character 
    has a persistent vehicle. Trevor has his red truck, Franklin has a fast car 
    and a motorcycle, and Michael has the family-of-four sedan. These vehicles 
    actually spawn close to the character - whether at the start of the mission, 
    or while switching characters, or at their safehouse. This means that you 
    don't constantly have to hijack cars to get around anymore!
    
    Hijacking cars is still an important aspect of the game, though. Aside from 
    the sheer joy of evading the police after a hijack, there are a lot of 
    faster, stronger, and basically better cars in the game than the three 
    characters' vehicles. For example, I constantly advise you to jack the sports
    cars that drive around Michael's house because they are extremely fast.
    
    \/  WANTED LEVELS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This mechanic functions the exact same way as other GTA games. You do the 
    crime, you get the wanted stars! Typical crimes include stealing a car while 
    the police can see you, bashing into a policeman's car, killing people, and 
    killing cops. You get wanted stars based on just how bad the crime was (in 
    the eyes of the police).
    
    One Star Wanted Level: you killed someone or bashed into a policeman's car.
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The police are cruising for you, but not quite 
                           actively pursuing you unless they spot you. If you 
                           continue to evade them while being tailed, you will 
                           earn a two star level automatically.
    
    Two Star Wanted Level: you murdured an innocent in front of the police, 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ continually evaded the police from one star, or 
                           wandered into restricted areas. The police actively 
                           search for you at this level.
    
    Three Star Wanted Level: in a nutshell, you basically killed a cop. The 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ police are much vigilant in their search now and 
                             helicopters become more common.
    
    Four Star Wanted Level: you continued to kill police and cause general 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ mayhem. You now have FIB agents actively pursuing 
                            you.
    
    Five Star Wanted Level: you continued your cop kill spree and did not have 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ any trouble taking down the FIB agents. Now you have
                            basically the whole city after you now.
    
    One, two, and three star wanted levels are pretty easier to shake off; just 
    cruise around out of sight and eventually you'll lose the heat. Four and five
    star require quite a lot more effort, usually leaving the county and hiding 
    somewhere far away.
    
    As I describe in the strategy guide, the typical way to lose the police works
    like this: (a) you speed away from the police and get out of sight, (b) you
    cruise around while evading the police's line of sight, and (c) you wait it 
    out. The game makes it very easy to evade the police once you've lost line of
    sight because the cops show up on the map as red dots with their LoS denoted 
    by a light blue triangle.
    
    \/  HEALTH AND ARMOR
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The same as previous GTA games, you have a health and armor bar that depletes
    when you take damage. Armor can be bought at an Ammu-Nation or picked up from
    various locations. If your health depletes below 50%, it will automatically 
    regenerate back to 50% if you aren't damaged for a little while. This is 
    kinda god-like, because you can merely stay in cover and wait for it to 
    regenerate.
    
    \/  WEAPONS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You have an arsenal of weapons at your disposal: pistols, shotguns, assault 
    rifles, submachine guns, sniper rifles, grenades, and explosive weapons. You 
    can buy these at Ammu-Nation or pick them up off of enemies. New weapons 
    become available as you progress in the game; Ammu-Nation loves you to email 
    you when they get a new weapon in stock.
    
    The very best thing you can do to improve your combat capabilities is by 
    upgrading your weapons. You can do this at Ammu-Nation, and typical upgrades 
    are scopes, grips, extended clips, and suppressors. These upgrades help out 
    immensely in the game, and toward the end you'll definitely want them fully 
    upgraded so you can easily take down heavily armored foes.
    
    The cheapest, most overpowered trick in the game is blowing up vehicles 
    before enemies exit them. Enemies are MUCH more tough to face when they've 
    exited a vehicle, but you can blow them all up with just one shot from the 
    rocket launcher, one well-lobbed grenade, or one sticky bomb detonation. I 
    usually tell you in the walkthrough when it is ideal to blow up vehicles, but
    that should pretty much always be your first strategy.
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                   3. Walkthrough
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    This is the walkthrough section; each section has the name of the mission
    for easy navigating. Obviously, it's in chronological order. ;)
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.01 - Prologue
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    \/  YOUR LIFE OF CRIME BEGINS HERE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Welcome to Grand Theft Auto V! This first mission functions as a prologue to 
    frame the story and also acts as a tutorial; as such, it is extremely easy 
    and basically holds your hand all the way through. You are often directed to 
    do basic tasks like get in cover or fire a gun - these are the types of 
    things that you'll be doing throughout the game, so get used to things like 
    the cover mechanic and the aiming system.
    
    To begin, walk into the next room with the hostages. While one of your 
    friends sets up the explosives, your job is simply to aim at the hostages to 
    herd them into the storage room. Press the aim button to "lock on" to a 
    target and move the right stick to switch between targets. The hostages, as 
    it were, are happy to oblige and frantically cower into the room.
    
    Now that you're set with the explosives, you need to "call it in." :) Press 
    Up on the d-pad and X/A to view the contact list. Select "detonate" to blow 
    up the vault. With the vault now open, it's time to raid it. Head through the 
    double doors in front of you and make down the hall to the vault. Go inside 
    and pick up all the cash on the ground, then walk over to the corner of the 
    room and grab the non-sequential cash on the tray (GTA teaches us the darnest 
    things...)
    
    \/  MAKE YOUR GETAWAY
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Exit the vault and a security cop tries to play hero. For this, you need to 
    switch to another character since you are currently controlling the character 
    being held by gunpoint. To do this, press Down and switch with the right 
    stick to the other character. From there, aim at the guard's head and pull 
    the trigger to kill him and end the threat. He has a big forehead that makes 
    it pretty easy to headshot him.
    
    Run with your crew down the hall and press the appropriate button to take 
    cover behind the crate. When the door blows open, run inside and you'll 
    automatically open the next door. This leads outside to a whole lotta angry 
    cops. This is your first firefight with the police. The general strategy is 
    to take cover and pick them off as they pop out of cover behind their police 
    cars.
    
    With this in mind, take cover behind the pillar to the left and pop out of 
    cover when you see cops open to kill. There are several cops here, but they 
    have notoriously bad aim, especially if you are properly in cover. You can 
    additionally hit the cops through the car windows if they stay in cover too 
    long or go back into cover while you are firing at them.
    
    If you take too long, the cops will start to swarm to the sides of you, but 
    you should be able to gun them down even if they have a clear shot at you. 
    After you take out the initial wave, you a prompted to "move up" and it's 
    definitely a good idea. Run over to the cop car that is farthest away and 
    take cover behind it.
    
    You are prompted to run and gun it, but it's safest to pick off at least one 
    of the cops from the safe cover of the car. When they're defeated, move up 
    with your crew and take cover behind the next car. Again, the game prompts 
    you to perhaps switch characters right now, but if you've been keeping up, 
    you shouldn't need to do this. From the cover of the car, take out the 
    policemen who arrive from further down the street.
    
    Move up to the next cop car and repeat the process. After that, you are 
    finally given the OK to go to the getaway car. Note that if you tried to run 
    to it while you were supposed to be killing cops, nothing will happen because 
    your friends (which you can control) are still hung up. It's also MUCH slower 
    to walk in the snow, so run on the road to the getaway car and press 
    Y/Triangle to get inside.
    
    \/  GET TO DA CHOPPA!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After the scene, you are finally in control of the car. As you can clearly 
    see by the yellow line on your map, you must drive straight for a while and 
    then take a right turn to the chopper area. STAY ON THE RIGHT SIDE OF THE 
    ROAD and ignore the policemen that whiz by; incidentally, they do not know 
    that this is the car they're after, so they'll just go on by without a clue.
    
    At the road block, brake a little and turn right. Accelerate to the train 
    tracks and watch the dramatic scene that ensues. After the scene, you only 
    have control of one of the characters; from the safety of the cover, take out 
    all of the policemen Rambo-style. You can basically just alternate between 
    the cover button and the fire button and you'll take them out quickly. Just 
    remember to stay in cover when you're reloading.
    
    I don't know whether you have to kill a certain number of cops or just wait a 
    certain period of time, but after around fifteen seconds you'll complete this 
    starting mission and the prologue. I did not fully comprehend the funeral 
    scene at first (I thought we were retreating to a funeral), but the 
    Psychologist Office scene is really funny!
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.02 - Franklin and Lamar
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
       Playable Character: Franklin
    100% Completion Goals: o Not A Scratch: Deliver the repo car with minimal 
                                            damage
                           o Focused: Use Franklin's special ability for 7 
                                      seconds
                           o Winner: Win the race against Lamar
                           o We Come in Peace: Avoid hitting any aliens in the 
                                               movie studio
    
    After the Psychologist Office cutscene, Michael takes a little walk on the 
    beach and happens upon Franklin and Lamar. They ask where a house is; Michael 
    initially declines, but then tells them. The twosome makes their way to the 
    alleyway and you're left controlling Franklin for the first time.
    
    \/  CHOOSE ONE OF THE CARS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Head down the path to Franklin and you're prompted to choose a car. I don't 
    think it really matters which one you choose, because Lamar chooses the other 
    and they are pretty much the same aside from color. I personally chose the 
    red one, but only because it was closer. ;) However, you might consider 
    choosing the white one because then Lamar's car will be more visible.
    
    \/  BABY'S FIRST JOYRIDE!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After a little scene in which you are introduced to car hood mechanics, Lamar 
    zooms off and tells you to chase after him. Accelerate out of the small 
    driveway and turn left on the correct side of the road. You can target 
    Lamar's car by pressing B/Circle, and then you are given the option to chase 
    him free of the zoom.
    
    Follow Lamar as he makes a sharp right turn. You are then told how to do 
    special abilities, and for Franklin, it's a car ability, but we don't need to 
    do it right now. Continue following Lamar through the city - there are not 
    many cars on the road right now, and the cars at intersections gladly stop 
    for you.
    
    Soon you'll reach a studio. Follow Lamar as he rams through the gate and 
    speeds through the studio. You might hit a few people working on a movie, but 
    it's no big deal. Out of the studio, follow Lamar as he weaves through the 
    city. When prompted, follow him through the alley and then get some air on 
    the bumps in the road.
    
    Lamar actually gives you directions, which helps a little so you know when to 
    turn. However, the path is very straightforward and he doesn't drive too 
    fast. He'll start to drive on the wrong side of the road, but you shouldn't 
    have any trouble following him because the cars pull over once they see him.
    
    Head into the parking garage and turn on your headlights as prompted. Go in 
    and out of two more parking garages and you'll have a small cutscene which 
    ends with the cops out to get you.
    
    \/  LOSE THE BLUES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    In vintage Grand Theft Auto style, you must lose a two-star wanted level. The 
    police are conveniently denoted on the mini-map, and it also shows their 
    field of vision on the map. You must simply stay out of their vision for long 
    enough to lose your wanted stars.
    
    Just as the game prompts, it's easy to do this in an alley or some type of 
    lot-structure. You can also just zoom away and dodge the police that are 
    looking for you. Note that you cannot just outrun them as more policeman will 
    come in a new area. Just stay out of line of sight long enough to lose them.
    
    When you've lost them, you must now take the car back to the dealership. This 
    is really simple because the yellow line on the minimap shows you the 
    shortest route to the dealership. Just follow the yellow brick road and 
    you'll be there in no time. At the dealership, walk into the showcase room 
    and watch the small cutscene.
    
    \/  GO TO FRANKLIN'S HOUSE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Afterward, walk with Lamar back over to your car (your *real* car, not the 
    one you stole) and drive to Franklin's house. Again, follow the yellow line 
    and you'll be there in no time. At his house, park the car in his garage - 
    the one with the blue garage door.
    
    The next cutscene introduces a lot of game mechanics: barbershops, 
    television, saving, sleeping in your bed, and changing your wardrobe. After 
    that, you'll get a mission passed sign and a look at how you did - if you won 
    the race, "winner," if you didn't hit anyone, "we come in peace," and if you 
    didn't destroy the car, "not a scratch."
    
    Leave the house and you'll get a call from Simeon. He has some work for you, 
    and an "S" icon shows up on your map. However, for the first time, you can 
    finally free roam a little, so you might want to do that since I know ya'll 
    been itchin' for it. To continue the story, drive over to Simeon's icon.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.03 - Repossession
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Simeon
                 Map Icon: S
       Playable Character: Franklin
    100% Completion Goals: o Time: Complete with 06:30
                           o Trail Blazer: Shoot the gasoline trail
                           o Headshots: Kill 6 enemies with a headshot
                           o Accuracy: Finish w/ a shoot accuracy of at least 70%
    
    After you are awarded Employee of the Month and discuss in typical GTA 
    protagonist-style how you want to be the boss, you have some Repossessin' to 
    do with Lamar. Head over to the white car in the back and get going! The way 
    to Vespucci Beach is denoted by the yellow line on the mini-map. It's a 
    fairly straightforward ride with no hiccups or bumps. When you get there, 
    park the car at the yellow circle and exit the vehicle.
    
    Jump over the gate by pressing Square/X and follow Lamar as the two of you 
    mosey on down the alley. Franklin comments that it's sketchy, but Lamar 
    doesn't seem to care. When you get to the end, you need to check the garages 
    for the bike. After checking all three, the Vagos show up to fight and Lamar 
    shoots one of them down.
    
    \/  TAKE OUT THE VAGOS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Grab the gun on the ground and take cover behind the wall in the garage. From 
    the safe cover (and with Lamar in front of you), take down each of the Vagos. 
    They like to randomly walk between covers, so get them while they are walking 
    back and forth.
    
    When you've taken them down, move up with Lamar. Just as he tells you, take 
    cover behind the orange truck. From here, you must shoot the white gas can 
    because there is an enemy next to it that has got Lamar pinned down. Merely 
    aim at the white gas can above Lamar and shoot it a few times to blow it up.
    
    More enemies decide to show up; shoot them from the safety of the orange 
    truck. There are a few down in the alley and two on the balconies. After 
    clearing them, a blue car drives in and leaves a gas trail. Fire at the gas 
    trail to light them up in flames.
    
    Once you've cleared them all, you see the bike you need to repo drive off 
    with its owner. Run after him and climb the fence as you did before. Get in 
    your car and start pursuing him.
    
    \/  GET THE BIKE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You must catch up to the bike and shoot down the rider. The game directs you 
    on how to shoot, but you should focus on pursuing him so he doesn't get too 
    far away. He goes through a few alleys, but after a little while he just 
    stays on an open road and becomes a very easy target. When you get close to 
    him, fire at his back a few times and you should kill him. The bike skids to 
    the ground and you can now pick it up.
    
    \/  GO TO THE CAR WASH
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Simply drive the bike over to the car wash. The route varies a little 
    depending on when you got the bike in the chase, but it's pretty easy to get 
    there. When you get to the car wash, watch the cutscene and the mission will 
    end. Your mission time, accuracy, and number of headshots determines your 
    score, and you can always repeat the mission if you don't like your score.
    
    Since you're so close, you might as well do the first Strangers and Freaks 
    mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.04 - Pulling Favors
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Tonya
                 Map Icon: S
       Playable Character: Franklin
    100% Completion Goals: o Time: Complete within 05:00
                           o Unhook Bonus: Keep the vehicle hooked until delivery
    
    This mission is located directly behind the car wash; just walk over to it 
    if you've just completed Repossession. After the cutscene, your first task is 
    to simply go to the tow truck. Hijack a car if you don't have one, wait for 
    Tonya to get in, and drive over to the tow truck yard. The gate opens for 
    your car, so park it inside and then get in the tow truck.
    
    
    \/  GO TO THE ABANDONED CAR N' TOW IT!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The tow truck is very slow and has bad handle, but all you have to do is 
    drive over to the abandoned car, which is pretty close. When you get there, 
    the game tells you how to tow the car. You must line up with it and make sure 
    the crane is down, then target the car and carefully back up into it.
    
    Simply drive back to the tow lot with the abandoned car hooked behind you. 
    When you get there, drive in the proper gate and drop the car off at the drop 
    zone. When you've done that, the mission ends and you'll see how you did. As 
    you can see, time is important here.
    
    After passing the mission, Lamar texts you and the "F" icon shows up on the 
    map. Head back to your house (the "F" icon) to begin the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                    3.05 - Chop
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lamar
                 Map Icon: F
       Playable Character: Franklin
    100% Completion Goals: o Not a Scratch: Complete with minimal damage to 
                                            Lamar's van
                           o Homedog: Enter Chop's perspective for 10 seconds
                           o Advanced Reflexes: Use Franklins special ability for
                                                7 seconds
    
    After the cutscene, follow Lamar and Chop as they walk down the street. When 
    prompted, get in the white van and drive to Vinewood Boulevard. It's across 
    town, but you basically just need to drive down one long road. When you get 
    to the location, watch the cutscene and run back to the van. Time for another 
    chase!
    
    
    \/  THE CHASE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Don't waste any bullets trying to gun him down; just follow him as he goes 
    through the city. He doesn't drive very fast for having a motorcycle, and 
    your van can keep up with him rather easily. Soon he'll go into an alleyway; 
    follow him and watch as he gets run over by a bus.
    
    Franklin lets Chop loose but you still need to run after him. Just follow 
    Chop as he leads you to him. Climb the fence and jump down the roof onto the 
    orange storage unit and finally the ground. From here, follow Chop to the 
    wall and in a cutscene Franklin destroys it so Chop can run through. Continue 
    pursuing him through the trains and another cutscene ensues.
    
    After the cutscene, switch to Chop (use the character menu like in the 
    prologue) and watch as Chop "sniffs him out." When prompted, switch back to 
    Franklin and open the boxcar doors. He's not in either of them, so continue 
    to follow Chop when he... erm... runs off to hump another dog. Run after Chop 
    and Franklin will get him off. (For now...)
    
    Back at the train, open the first boxcar door to finally find him. He'll 
    start to run again, but Chop thankfully catches up to him and tackles him to 
    the ground. Run over to them for another cutscene, then drive to the 
    indicated location. When you get there, Franklin just throws him out of the 
    car, and then you have to drop off Lamar at the rec center. The mission ends 
    when you drop him off.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.06 - Complications
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Simeon
                 Map Icon: S
       Playable Character: Franklin
    100% Completion Goals: o Time: Complete within 05:00
                           o Can't Touch This: Take no damage during the fight 
                                               with Simeon
                           o Dirt Nap: Knock out the gardener with a stealth 
                                       attack
    
    Head over to Simeon's dealership; to start the mission, walk out front in the 
    parking lot (unlike before where you went inside the back). During the 
    cutscene, Simeon explains that we need to repo another vehicle for him. Find 
    a car and head over to the house. Simeon calls you half-way and tells you 
    that he knows you took the bike in the last mission for yourself, but he 
    still wants you to do this mission anyway it seems.
    
    \/  STEALTH TO THE CAR
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get to the house, you figure out it isn't as clear-cut as you 
    thought: you must find a way to get in! I personally went around the side of 
    the house and jumped on the short wall, then the pillar, and finally jumped 
    into the pool area of the house. There might be a more creative way, but that 
    worked fine for me. Head from the pool patio to the car (dot on mini-map) and 
    your new object will be to take out the gardener.
    
    Note that you cannot get too close to the gardener or the mission will fail. 
    You also cannot shoot the gardener or the mission will fail. With this in 
    mind, go back to the pool area and try to go the long way around. When you 
    get through the patio, the game prompts you to jump on the white truck and 
    then the roof to get to the window.
    
    Before you go through the window jump down on the other side of the house to 
    reach the driveway and the garage. Sneak up on the gardener and perform a 
    stealth attack to knock him out. Backtrack to the roof and enter through the 
    window this time.
    
    Wait in the room until both of the siblings are in their rooms. Once you've 
    waited, SLOWLY walk to the stairs and descend to the first floor. From here, 
    turn to the kitchen to see the wife messing around with a golf instructor. 
    You *do not* need to go into the kitchen at all; the door to the garage is 
    *before* the kitchen. Turn left at the first available opportunity and sneak 
    into the garage.
    
    \/  DRIVE BACK TO SIMEON'S
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You don't need to worry about opening the garage door manually. Simply get 
    inside the car and the garage door opens for you. Drive out to the street and 
    start driving back to the dealership when a familiar face pops up out of the 
    backseat. Listen to their conversation as you drive back to Simeon's 
    dealership.
    
    When you get there, you are ordered to drive through the window of the 
    building. Just do as he says - you can use the zoom function in the game to 
    figure out exactly what you need to drive through. It's the clear glass 
    window next to the big bulletin of a red car.
    
    \/  BEAT UP SIMEON
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After you drive in, a cutscene occurs and you have control of Michael. You 
    need to beat up Simeon in hand-to-hand combat. It's an easy fight that 
    doesn't need much explaining: press the punch button over and over until a 
    cutscene.
    
    The mission is passed after you've beaten up Simeon. More importantly, you 
    now have control of Michael! You actually have control of BOTH Michael and 
    Franklin now; switch to Franklin to get the lowdown on him and Lamar. The 
    game prompt tells you that some missions are only for Franklin and some only 
    for Michael; Franklin is the green letters and Michael is the blue letters. 
    For now, control Franklin and Drive to the green "M" on the map. You don't 
    need to hop a fence anymore; you can actually drive into his driveway.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.07 - Father/Son
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Franklin
    100% Completion Goals: o Quick Catch: Rescue Jimmy within 10 seconds
                           o Not a Scratch: Deliver Amanda's car with no damage
    
    Franklin and Michael "shoot the breeze" a little by the pool before Michael's 
    son calls up all distressed. It seems we got ourselves a little mission here: 
    get the boat back. Run through the house (or go around the side) and hop in 
    the red shiny car.
    
    \/  GET THAT BOAT!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Follow the yellow brick line to the boat, which is definitely "in a hurry." 
    Chase after it at full speed and get up behind it so Franklin can jump on. 
    This is much easier than it sounds because both your vehicle and the boat's 
    vehicle top off at around the same speed.
    
    After Franklin jumps on the boat, tail him in the car. Soon one of the bad 
    guys has Franklin pinned down, so you need to shoot at the bad guy from your 
    car. This is kinda difficult, but if you just shoot wildly while up against 
    the back of the boat, you should kill him.
    
    Once you've done that, watch Franklin with the cinematic button if you want. 
    It ends with Michael's son, Jimmy, hanging from the sail in the highway. You 
    need to drive up under Jimmy so he falls into the car. Just put the pedal to 
    the metal and drive on the yellow circle.
    
    After you've got Jimmy, follow the boat for a little bit. Soon, Franklin 
    wants to get off of the boat - accelerate hard and get up behind the boat. 
    Once Franklin's back in the car, continue your pursuit and then the engine 
    will go all wonky in your own car.
    
    \/  GO TO LOS SANTOS CUSTOMS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Franklin suggests going to Los Santos Customs to get the car fixed. Make a U-
    turn and follow the yellow line to the shop. Along the way, hilarious 
    conversation between Michael and Jimmy ensues, and it ends with Franklin 
    calling a taxi for Michael.
    
    When you get to the shop, Michael gets in the cab and Franklin is left to 
    take care of the car. Drive through the purple garage door to reach the shop 
    itself. Repair the car (it should be FREE) and leave the garage with spending 
    any money.
    
    Now you just need to drive Jimmy back home. Follow the yellow line back to 
    Michael's place. You'll get some more funny dialogue along the way. Is it 
    just me, or is Franklin - CJ from San Andreas, Michael - Tommy Vercetti from 
    Vice City, and Jimmy - Jimmy Hopkins from Bully kinda? Sure seems like a 
    match made in heaven. And the first "couple" Righteous Slaughters? Sounds 
    like a GTA reference!
    
    After you've driven Jimmy home, you have another hilarious cutscene and the 
    mission ends. "Not A Scratch" and a good time is needed for a perfect score. 
    After an angry Simeon calls, head to the next Franklin mission ("F" in green 
    on the map).
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.08 - The Long Stretch
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Franklin
                 Map Icon: F
       Playable Character: Franklin
    100% Completion Goals: o Accuracy: Finish with a shooting accuracy of at 
                                       least 60%
                           o Headshots: Kill 10 enemies with a headshot
                           o Unmarked: Complete with damage to health & armor
                           o Time: Complete within 10:30
    
    After the long reunion cutscene, get in the car and drive to Ammu-Nation. 
    It's pretty close - when you get there, you can park wherever you like. 
    Inside the store, browse a little if you want, but your mission objective is 
    to buy a Pump Shotgun and a flashlight mod. The shotgun is located in the 
    top-left of the wall.
    
    After purchasing the shotgun, head back to the car and drive to the recycling 
    plant. Once you get there, drive around back and park next to the green 
    double-doors. Go inside and head up the stairs. The cutscene reveals that 
    Lamar is a complete dodo brain and you've been set up.
    
    \/  ESCAPIN' THE PLANT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Immediately get into cover behind the crates and take down the enemies in 
    front of you. They hide behind the crates themselves, but they love to 
    stupidly run to different cover positions for no apparent reason. There are a 
    lot of them, so take them down one-by-one as you duck in and out of cover.
    
    When you've cleared the area, pick up all the items that the enemies have 
    dropped, then follow your friends through the door and into a locker room. 
    Watch as Lamar goes down the hall and gets slightly ambushed; kill the two 
    men that run into the room and grab the health pack on the ground next to the 
    white shelf.
    
    In the adjacent room, take cover behind the center crate as you clear the 
    area. You can also use your friends as "meat shields" of sort. When you've 
    cleared the area, pick up anything that they have dropped and continue 
    through the plant.
    
    Descend the stairwell with Lamar in front - he'll take down the one enemy 
    that tries to come up. At the bottom of the stairs, head through the door and 
    immediately take cover behind the crate. Try to fire at the enemies as they 
    come into the room, but value cover over killing as they aren't that much 
    harder to kill when they get set up.
    
    Grab the ammo and head to the next room. This is a very large room with 
    crates and piles of white sacks that make walls. Immediately take cover 
    behind the crate and take out the closest enemies. You should wait until your 
    friends get set up before you start picking people off, but soon an enemy 
    puts the white sacks on fire.
    
    Stay away from the fire because it WILL hurt. If you do get caught on fire, 
    just stay in cover and you will recover your health to 50%. Stay on the LEFT 
    SIDE as you take down the remaining enemies in the room. The most problematic  
    is the enemy on the second floor balcony, so take him down first.
    
    Move up the room and kill any remaining enemies. When the room is clear, grab 
    all the ammo from the dead enemies, but skip the corpses that are near the 
    fire unless you want to get burned. There is a conveniently located health 
    pack near the door that I recommend you use right now. Go through the yellow 
    doors and take down the two enemies that you encounter in the hall.
    
    \/  OUTSIDE THE PLANT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Exit the building through the fire escape door and you'll encounter a 
    helicopter outside. While this may seem like a suicide moment, you can easily 
    kill the pilot with your gun and force the chopper to bail. When you've taken 
    care of the chopper, follow your friends up the ladder and run across the 
    catwalk to a rooftop. Jump over the wall and get inside the first car you 
    come across; if you have to restart here because someone died, there is 
    usually a car that spawns right in front of you.
    
    From here, it's the normal process of lowering your wanted level. Drive off 
    to evade the current cops on the street, then find a good alley to stay in 
    while you let your heat die down. You have a three star wanted level this 
    time, so it will be a bit tougher.
    
    The first thing you're going to want to do is drive under something like an 
    overpass to get out of the helicopter's sight. Once that happens, the 
    helicopter pretty much permanently goes away and you just need to evade the 
    police cars. If you simply drive really fast through half the city, you'll 
    outrun them and get out of sight. From there, evade the patrolling cop cars 
    by using your mini-map. You can easily drive around the same street and stay 
    unseen.
    
    When you lose your wanted level, head back to Franklin's house to complete 
    the mission. Headshot, accuracy, unmarked, and time count here if you want 
    the gold. Head over to Michael's house for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.09 - Marriage Counseling
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Franklin
    100% Completion Goals: o Not a Scratch: Complete with minimal damage to the 
                                            Bison
                           o Time: Complete within 05:30
                           o Drive-by Killer: Kill 3 enemies while in a vehicle
    
    Oh you knew this was gonna happen from the "Complications" mission. Michael's 
    found out about the tennis coach and wants payback.
    
    \/  CHASE THE TENNIS COACH
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The truck that you're driving ain't all that fast or good at handling, but 
    you should have no problem keeping up with the tennis coach. Just use the red 
    dot on the screen if you have any problems. He doesn't drive very fast and 
    doesn't make any quick turns. Soon, he'll go up a small road and be saved by 
    a van that pulls out right in front of you.
    
    \/  DRIVE TO THE CANYON
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Follow the yellow line to the coach's surprisingly expensive house. It is a 
    dirt road, so the traction from your vehicle will be a little different. 
    Instead of getting out of the car when you first see the coach on the 
    balcony, continue driving to the yellow circle to reach a cutscene.
    
    \/  BRINGIN' DOWN THE HOUSE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Watch the cutscene as Franklin ties up the support beam of the house to the 
    car. Get in the car and hold down the accelerate button. You won't get 
    anywhere, but the house slowly falls apart the longer you hold down the 
    button until the whole thing goes down the cliff.
    
    Start to drive back when you get a call from the tennis coach. It seems that 
    that wasn't his house, and instead it was the house of someone who knows a 
    person named Madrazo...
    
    \/  LOSE MADRAZO'S MEN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Franklin fills in Michael on Madrazo, and your job now is to lose his men. 
    There are just two cars, but they do a good job (better than the police) at 
    staying on you. A great way to get rid of them is to do a jump from one road 
    to another road. The men will have to take the road all the way around, but 
    you'll be able to drive off. I personally did this at the freeway on the 
    other side of the city.
    
    Note: you can switch between Michael and Franklin here; the game even 
    suggests it. However, I found it best to just focus on driving through the 
    city and losing them.
    
    
    After you've lost them, drive back to Michael's house. Hopefully your truck 
    is still able to run after all that! When you get to his house, watch the 
    cutscene to find out who Martin Madrazo really is and why Michael must get 
    out of his retirement.
    
    When you have control again, grab a car and head over to Lester's icon. It's 
    a long way from your current locations, so pick a fast car and take the 
    highway. Lester's house is in the middle of a residential neighborhood. 
    You'll need to go up and knock on his door to start things back up.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.10 - Friend Request
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 08:30
                           o Popups Clear: Clear all popups within 32 seconds
    
    With the backpack in hand, return to your vehicle and drive to the suburban 
    store in Vinewood. It's a very hip, black-and-white store on the side of the 
    street. Inside the store, buy a gilet and some shorts. It doesn't matter 
    which you choose, and they are all the same price, so just choose the one 
    that you think looks best on an old geeky man like Michael.
    
    \/  GET TO FACEBO-- I MEAN LIFEINVADERS OFFICE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Get back in your car and drive over to the Lifeinvader office. Park at the 
    yellow circle and walk up to the door. After the cutscene, follow the 
    Facebook Employee (I mean Lifeinvader programmer) through the office and up 
    the stairs.
    
    Get on his computer and "fix it." You must first close all the NSFW pop-ups, 
    some of which pop up again if you take too long. It's a rather funny scene, 
    but when you finally get to the desktop, run the antivirus. Note that all 
    pop-ups must be closed for it to run!
    
    
    After cleaning his computer, walk over to the room with the prototype. 
    Michael does his thing with the prototype, and then you have to exit the 
    building. Just exit the way you came - walk over to the opposite side of the 
    building, head down the stairs, and walk to the back exit. Get back in your 
    car and drive to Michael's house as he talks with Lester on the cell phone.
    
    \/  WATCH THE FIREWORKS FROM THE FAMILY ROOM
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You can actually park in the garage and go through the door in the garage! 
    Yay for realism! In the house, walk over to the television room and hijack 
    the television from Michael's daughter. Change the station on the television 
    to get the keynote. When Norris gets out the cell phone, whip out your own 
    cell phone and give him a call. It's under "Jay Norris." Watch the hilarity 
    (or horror) that ensues. You get a better grade if you clear the pop-ups fast 
    and if you quickly complete the mission as a whole.
    
    Go upstairs to Michael's room and head to the wardrobe. Get out of this 
    ridiculous outfit and put on a suit. We're doing Lester's next mission!
    
    ...only halfway to Lester's house, you get a call from Amanda, and she needs 
    your help. You have a choice of whether to help her or not, and in this 
    walkthrough, we are the good husband and help her. I think if you ignore her, 
    you can just proceed to the mission after this one.
    
    
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    |        |  ///////// |        |  ||||||||  |        |  \\\\\\\\\  |        |
     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.11 - The Good Husband
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Amanda
                 Map Icon: -
       Playable Character: Michael
    100% Completion Goals: None
    
    This mission is a breeze, but it *does* have a countdown clock. You have 
    three minutes to get to Amanda or you will fail the mission. It should only 
    take like 30 seconds to get there, unless you have a slow car or you were out 
    in the middle of nowhere when you got the call.
    
    When you get to her, you'll see the policeman and the store owner talking out 
    in front of the police car. Amanda's in the police car, so hop on in (hijack 
    the police car) and accelerate forward. You'll get a three star wanted level, 
    which you'll need to shake off, but you've been getting used to doing that. 
    Just speed away and when everyone's out of the area, cruise around slowly and 
    dodge any patrollers.
    
    After you lose the wanted level, drive Amanda back home. Oh, and ditch the 
    police car - the neighbors might start talking! After that quickie mission, 
    Lester texts you about the Stock Market, and if you want, you can do some 
    investments right now and try to make some money if that's your thing. Buy 
    low, sell high, as always!
    
    Rickie will also be unlocked as a heist crew member if he hasn't been 
    unlocked already.
    
    Anyway, drive over to Lester's icon as originally planned. Drive into the 
    side-street and go through the green double-doors.
    
    
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    |        |  ///////// |        |  ||||||||  |        |  \\\\\\\\\  |        |
     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.12 - Casing the Jewel Store
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 08:00
                           o Picture Perfect: Capture all 3 security features in 
                                              one picture
    
    After the funny cutscene, get in the car with Lester and drive to the store. 
    On the way, Lester brings up some interesting points about Michael's past. 
    When you get to the store, park at the yellow circle and walk around to the 
    "alley" on the map, which is actually the storefront.
    
    \/  TAKE A PICTURE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Head inside the store and change to hidden camera mode. You must snap a 
    picture of each of these things: (a) a camera, (b) an air vent, and (c) the 
    alarm keypad. The camera is in the corner of the room by the entrance door; 
    the air vent is in the opposite corner of the room; and the keypad is by a 
    luxurious brown door on the left side of the room.
    
    When you've taken pictures of all three, you are asked to talk to the shop 
    assistant. Michael does his usual charm routine, and then you are asked to go 
    back to the car and drive around the block. Just take the first right and 
    drive around the building.
    
    \/  ROOFTOPS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Soon you'll find a construction site; get out of the car and go inside. 
    Ascend the wooden stairs and head outside to find a ladder. After climbing 
    it, walk out to the roof and Lester talks about how he needs some pictures of 
    the air vents. Walk across the roof and go up the ladder to reach the vantage 
    point.
    
    This is actually where the unit is *at* but we can't take a picture of the 
    fence. Go around it and jump up on the adjacent high ground. From here, turn 
    around and take a picture of the air conditioning unit that is fenced in with 
    barbed wire. Lester helps you find it if you are having trouble.
    
    When you've taken the last picture, Lester pesters you to get back to the 
    car. Just go the same way you came for safety - you won't be seen even though 
    Lester states that you might be. When you get to the car, drive back to the 
    garment factory.
    
    \/  I'M GONNA MAKE YOU A PLAN YOU CAN'T REFUSE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Lester goes over the mission. You'll have quite a few choices as to how you 
    want to rob the store. The big choice is whether you want to go Loud (Rambo) 
    or Smart (Stealth). The other choice is of your crew members - the better the 
    crew member, the more money they'll want, and vice versa.
    
    Your crew members should partially be determined by what route you choose to 
    go. If you want to go stealth, you don't need very good guns, and if you 
    choose to go Rambo, you need very good guns. The Getaway man determines the 
    type of vehicle you have, and the hacker determines how long it will take to 
    open the system, meaning how long you'll have to wait while in the store.
    
    It's really up to you here: you can get more money if you choose worse crew 
    members, but you might get frustrated if things don't go as well as expected. 
    I recommend that you choose bad crew members if you haven't had any 
    difficulty at all in this game (firefights, chases, losing heat) and good 
    crew members if you've died and had to restart missions a few times. Overall, 
    though, it's entirely your choice.
    
    After selecting your crew, you have to confirm the option, then Lester says 
    he'll call when everything's ready. With that done, the mission is finally 
    passed. You get a better score if you did this mission quickly, and you get a 
    "picture perfect" if you took good pictures I assume.
    
    Head back to Michael's house for the next mission.
    
    
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    |        |  ///////// |        |  ||||||||  |        |  \\\\\\\\\  |        |
     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.13 - Daddy's Little Girl
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Michael
    100% Completion Goals: o Fastest Speed: reach top speed on the Seashark
                           o Stabilizer: Don't fall off the bicycle
                           o Faster Than Fish: Swim to the boat within 01:00
    
    Despite the title, the start of this mission concerns Jimmy and not his 
    daughter. Or, maybe it was supposed to be that way? :P Anyway, get in the car 
    and drive to the bike rental area. It's a long drive, and you'll have a few 
    father-son moments along the way.
    
    \/  RACE JIMMY TO THE PIER
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Stop the car at the yellow circle and grab any of the bikes. Apparently if 
    Jimmy beats you in the bike race you have to buy him a new television, but 
    he's so slow you can almost walk to the pier. There are no difficult turns 
    along the way; it's a fairly linear route with few pedestrians. The main 
    hiccup is you might decide to go up the stairs to the pier on your bike, but 
    you're completely capable of doing that.
    
    When you get to the finish line, you have another cutscene in which Michael 
    finds out his good little daughter's about to do porn apparently. Right away 
    Michael rips his shirt and is ready to swim to the huge ship. Run to the edge 
    of the dock and press the indicated button to dive in the water.
    
    Swim in the water all the way to the ship. Tap X/A repeatedly to swim faster 
    and go underwater if you like. When you get to the ship, climb the ladder and 
    then go up the stairs. An hilarious (or not so hilarious, if you're a father) 
    cutscene ensues, and then you're on one of those speedophile (appropriate 
    name) vehicles that you saw earlier.
    
    \/  LOSE THE DUDES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Ride into the "outlet" at full speed while Michael's daughter's pedophiles 
    pursue you. You must "lose the pursuers" now in this water tunnel, but you 
    don't have any of those tricks that you do in a car. You just basically need 
    to speed really fast through the river. Just stay in the middle so you don't 
    crash into any piers or anything.
    
    After you lose them, you need to get back to Jimmy. Just ride back on the 
    speedophile because Jimmy's on the beach by the pier. When you get back, 
    there is a funny cutscene and then the mission is passed. You get more points 
    if you have a good top speed and lose them fast. You will unlock the 
    Triathlon after completing the mission.
    
    Lester calls and tells you that he found what was needed for the heist. What 
    you need depends on which style of entry you chose (Loud v Quiet). This guide 
    chose Quiet, and so we will be doing the Quiet mission here. I'm sure that 
    the Loud heist setup mission is mostly identical, so don't fret if you chose 
    Loud. (Loud looked a lot more straightforward and like it didn't a 
    walkthrough.)
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.14 - Bugstars Equipment
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Michael
    100% Completion Goals: o Sneaky Pest: Steal the Bugstars van without being 
                                          detected
    
    This is a simple snatch and grab mission. Drive to the H on the map to reach 
    the warehouse where they are keeping the Bugstar Vehicles. There will be 
    workers around that are annoyed of your presence, but they won't call the 
    police until you hijack the van.
    
    In the van, speed off and *go on the railroad tracks* to easily lose all of 
    the police. Drive on the railroad tracks until you reach where the tracks 
    bridge over the river. When you're on the bridge over the river, the cops 
    can't find you or get to you. When you've lost the heat, deliver the vehicle 
    to Lester.
    
    If you do this using stealth and you don't alert any of the workers, you get 
    the "Sneaky Pest" goal and get a better score.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.15 - BZ Gas Grenades
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Michael
    100% Completion Goals: o Loose Cargo: Shoot open the back doors to release 
                                          the cargo
    
    The gas grenades are in an armored van that drives around the city. Your job 
    is to get the gas grenades from the van and lose any cops you might have on 
    you as a result.
    
    The way that I personally did this - and it might not be best way - is to 
    hijack the van. Catch up to it in a fast car, block the van's path, and 
    hijack it. You'll get two wanted stars as a result, but you can shake them 
    off if you find an alley. It is a little difficult because the van is so 
    slow, but it's basically indestructible, so all you need to do is drive 
    around until the cops aren't looking for you anymore.
    
    Also, you can shoot the tires to make the van stop, but then you'd have to 
    drive the van with horrid handling. There is probably a much easier way to do 
    this, and if you have one, please email me. This way gets the job done, 
    though, and I think the two star wanted level is unavoidable.
    
    Drive the van back to the garment factory to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.16 - The Jewel Store Job
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Michael
    100% Completion Goals: o Quick Grab: Steal the jewelry within 50 seconds
                           o Protege Protected: Protect Franklin during the LS 
                                                River Chase
                           o Clean Sweep: Steal the jewelry from all 20 glass 
                                          cabinets
    
    This covers the "Quiet" version of this mission, but I'm sure the "Loud" 
    version does not deviate *that* much from it. (I assume the loud version is 
    exactly as it is described: go all Rambo on the place.)
    
    Listen to Michael's speech and then enter the car with Franklin. Drive to the 
    construction site adjacent to the Jewel Store, the same place where you took 
    the picture of the air vents. Michael drops Franklin off and you have control 
    of the latter now.
    
    \/  BZ GAS THE STORE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Ascend the stairs and climb the ladder to reach the roof. From here, jump 
    over the small barriers between the buildings as you make your way to the 
    yellow marker. Climb the ladder and jump across to the small building incline 
    adjacent to the air vent fence. This is the same place where you took the 
    pictures from an earlier mission. Select the BZ Gas from the weapons menu and 
    throw it into the circle in the middle of the fence. If you just put your aim 
    pointer so it's in the middle of the circle, they'll go in just fine.
    
    \/  SMASH AND GRAB
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You automatically change characters to Michael, who is now infiltrating the 
    building. Since everyone in the building is sleeping because of the gas, you 
    are free to smash all of the counters and take the jewels. If you got a good 
    hacker, you'll have more than enough time to completely clean the place out.
    
    Stand next to a counter and press the appropriate button to smash it and take 
    the jewels. You will see how much money you've gotten on the lower-right hand 
    corner of the screen. Your crew will also do some smashing and grabbing, so 
    don't try to smash a counter that they've already looted!
    
    If you loot all of the counters, Michael indicates that you did so. You 
    should try to smash the counters around the register first, as those seems to 
    be counters that your crew neglects. When you've smashed all the registers, 
    or your time is up, leave the store and get on the bike.
    
    \/  MAKE YOUR GETAWAY
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You control Franklin now, which means that you can use his special ability to 
    slow time while driving. This is particular useful in this chase, where you 
    need to make some tight turns and some quick decisions. If you hired the 
    better getaway man, you'll have relatively fast bikes and an easy route.
    
    Follow your crew as they make their way through the city. When they make a 
    sharp turn or you are about to run into something, use your special ability 
    to slow time and realign yourself. Soon you'll be on a bridge over a highway 
    and you'll have to drive through the open barricade to the highway itself. 
    From here, you must drive into the tunnel ahead of you.
    
    The path is fairly linear in the tunnel. You'll go inside a circular tunnel 
    and then the path will split in two (but it makes no difference which you 
    choose). When you reach the tracks, go up the ramps and start following your 
    fellow crew member.
    
    Continue following him and listen to his directions - he knows where he's 
    going. When you reach the end of the tunnel, things didn't turn out like you 
    all had hoped. The police are waiting at the end of the tunnel! Thankfully, 
    Michael's here with his indestructible vehicle.
    
    \/  END OF THE LINE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You have control of Michael's vehicle. Your objective here is to bash into 
    all of the cop cars to put them out of commission. They are not as resilient 
    as normal and they can be stopped with just a big bash into them. You will 
    have to do this for a few waves, but it should not be all that difficult. 
    Note that if you have a red dot far back, it doesn't matter as you have 
    wasted the car enough so it's not following you.
    
    When you've lost the police, drive the vehicle back to Lester. After the 
    cutscene, you'll get the statistics for how much money you earned and how you 
    did on the heist overall. Note that if any of the crew members die, they lose 
    their cut. :)
    
    The next scene is Franklin in a strip club. Exit the strip club and get in 
    Franklin's white car parked outside. Make a waypoint on the map for Michael's 
    icon and drive to him.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.17 - Mr. Philips
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Trevor
                 Map Icon: -
       Playable Character: Trevor
    100% Completion Goals: o No Survivors: Kill all fleeing bikers
                           o Headshots: Kill 12 enemies with a headshot
                           o Time: Complete within 12:00
                           o Trailer Trashed: Cause $5000 damage to Ortega's 
                                              trailer
                           o Lost and Damned: Kill Terry & Clay during the chase
    
    After the two key cutscenes, you control Trevor now. Finally! Finally we get 
    to control a *complete* psychopath and not a Tommy Vercetti or CJ! :) Get in 
    the red truck on the other side of the road and drive to your destination, 
    Grapeseed. When you get there, Trevor pisses off some bikers and they get in 
    their van and run away.
    
    \/  CHASE THE VAN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Pursue them in your truck. This might seem counterintuitive, but don't shoot 
    at the van. What you need to do is follow the van to the biker's hangout. The 
    two bikers on motorcycles are fair game, though. At any rate, the chase of 
    the van is rather easy. At one point, you have the option to jump a canyon 
    instead of going over a bridge. You don't need *that* much speed to do it, 
    and if you do you get a stunt jump.
    
    Continue following the van until you reach the hangout. Get out of the truck 
    and take cover behind the trailer. You're made aware of Trevor's special 
    ability, and it can come in handy here. Either way, it's safest to use cover 
    to take out the bikers.
    
    \/  CLEAR THE BIKERS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This can be a difficult battle if you give in to Trevor's bravado and try to 
    go all Rambo on them. Some of these bikers have Assault Rifles that can kill 
    you pretty quickly if you stay out in the open. There are several flame 
    barrels around the property that you can fire at to burn people who are in 
    cover.
    
    For the most part, stick between a few cover positions while you take them 
    down. If you fall below 25% health, stay in cover so it regenerates to 50%. 
    If you are low and want to get back to full health, there is a toilet in the 
    center of the area that has a health pack on top of it.
    
    Stick to the walls and fire away. Use your Pistol instead of your shotgun if 
    you want to be more accurate at longer range. There are around three waves of 
    bikers, and some try to do some interesting things, like drive a truck over 
    to you to get slaughtered, or drive a bike over to you to get slaughtered.
    
    \/  DESTROY THE TRAILER
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After you've killed seemingly dozens of tweekers, Trevor indicates that we're 
    done here (even though you might have not killed everyone in the current 
    wave) and tells the crew to get back in the truck. Drive the truck to the 
    riverside trailer and then, yes, drive the truck *into* the riverside 
    trailer.
    
    Push the trailer down into the river and "threaten" (or kill) the guy in it. 
    After that, drive all the way to Ron's place - the mission ends after you 
    drop him off. You now have access to Ron's safehouse (read: trailer) and you 
    can free roam a bit if you want. You can't switch back to Michael or Franklin 
    for now: the game tells you that they are lying low after the jewelry heist.
    
    Head over to the "?" to do a Strangers and Freaks mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.18 - Special Bonds
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This is just a visit that allows bail bond mission emails later. It's just a 
    cutscene; afterward, you are prompted to leave the area. The bail bond 
    missions give good cash if you catch the guy alive.
    
    Head over to the "C" on the map (Chinese) for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                          3.19 - Trevor Philips Industries
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Chinese
                 Map Icon: C
       Playable Character: Trevor
    100% Completion Goals: o Body Count: Kill 32 enemies
                           o Unmarked: Complete w/ minimal damage to health/armor
                           o Scrap Man: Destroy 6 vehicles
                           o Time: Complete within 04:30
    
    Ain't the internet a beautiful thing? Add me on Lifeinvaders! And the head 
    guy, high as a kite? Classic! Anyway, drive to the meth lab - along the way, 
    Trevor calls Chef and it seems Ortega's men want some payback. When you get 
    to the lab, Trevor stashes his guests in the storage for safe keeping, then 
    heads into the house to fend off Ortega's men.
    
    \/  TAKE OUT ORTEGA'S MEN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This is much easier than the biker mission. You have the high ground and an 
    automatic weapon with a ton of ammo. Use the window as cover while you take 
    down Ortega's men below. They come in cars, and you can additionally fire at 
    the cars to blow them up.
    
    More men arrive at the gate. Switch to the other corner of the house and fire 
    down at them. Again, you have the high ground and a great weapon, so they 
    shouldn't be a problem. If you take too long, they might get up the stairs to 
    the house - if this happens, aid Chef while you two take down the invaders.
    
    Follow Chef to the roof on the opposite end of the building and take down the 
    men who drive in. Chef hands you a stickybomb launcher - ala Team Fortress 2 
    - and you can use it to blow up the cars and the enemies inside. It makes 
    this fight much easier, but you shouldn't have much trouble using your gun to 
    kill them, either. Again, use cover and high ground to your advantage - the 
    air condition unit on the roof makes for great cover.
    
    \/  PROTECT THE STOREFRONT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After clearing the waves while you are on the rooftop, Chef states that 
    they're trying to infiltrate the store now. Follow Chef downstairs to the 
    store and take cover behind the counter. For this fight, it's better to use 
    blind fire from cover than to pop up and try to shoot at them. They blob up 
    quite nicely at the door, so you shouldn't have much trouble. In my game, 
    some of the enemies glitched if I killed them while they were in the doorway 
    - they got knocked upward instead of backward. Kill them as they enter the 
    store and put a priority on the enemies that get inside. Use the counter as 
    cover - it should make you practically invulnerable.
    
    You'll cause them to flee after you've killed most of them, and the threat 
    will be eliminated. Before you check on your guests in the "storage" you 
    should walk around and pick up all the guns and cash that the enemies 
    dropped. There is a lot of guns and money to be had here, so don't miss out 
    and go straight to the ice box.
    
    The mission ends after you get them out of the ice box. Your body count makes 
    a difference for the score here.
    
    Head to the "?" (question mark) on the map for your next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.20 - Rampage One
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Trevor gets in a fight with some "rednecks" and you have a classic rampage 
    mission in which you must kill at least 25 rednecks during the allotted time 
    period. They drive from all sides and have guns, so it's best to find cover 
    somewhere that's boxed in a few sides. There is a house in front of you with 
    a patio and a screen that makes good cover.
    
    Shoot down the rednecks as they drive in to you. They love to bunch up around 
    the house and they make really easy targets. Do not worry about the kill 
    count if you get below 25% health; stay in cover until your health 
    regenerates before you continue your killing spree.
    
    You get a better score if you kill 45+ enemies, destroy 2 vehicles, and get 3 
    headshots. The enemy goal is just sheer rampage and the 2 vehicles should be 
    easy if you fire at the trucks as they drive in. For the 3 headshots, you 
    might consider not auto-locking onto a few targets, and instead aiming at 
    head-height when they are in a blob.
    
    Drive back to your safehouse ("T" on the map) for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.21 - Nervous Ron
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Trevor
                 Map Icon: T
       Playable Character: Trevor
    100% Completion Goals: o Headshots: Kill 5 enemies with a headshot
                           o Time: Complete within 12:30
                           o Nervous Twitch: Win the race against Ron
                           o 6 Bridges, 1 Plate: Fly under any 6 bridges found 
                                                 along the flight path
                           o Death on a Wing: Kill all bikers while lying on the 
                                              plane wing
    
    Trevor's really mad now: they've wasted his manufactured home and he hasn't 
    gotten any info on Michael. After the cutscene, get on the ATV parked outside 
    the house and drive over to Ammu-Nation. The door to the store is red and 
    kinda blends in. In the store, you get the sniper rifle for free. Upgrade the 
    scope and suppressor after you select the sniper rifle.
    
    Now that you have the proper weapon for this mission, hop back on your ATV 
    and drive over to Ron at the water tower. Climb up both ladders to reach the 
    very top of the tower. Ron rides on the ATV to the air strip - your job, as 
    you might expect, is to cover him by killing all of the patrolling bikers.
    
    \/  SNIPE THE BIKER GUARDS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Ron does a good job directing you on who to kill. You have a good amount of 
    time to kill each of the target that Ron calls out, despite him saying that 
    you need to hurry hurry hurry. If you have trouble seeing the enemies because 
    it is night, you can use the red dots on your mini-map to get the general 
    location of all of them.
    
    You need to take out the guards at the bottom of the tower, the two lights 
    above him, the lone guy in the van, and the enemy that comes out of the top 
    of the tower. You must put your sights on Ron again (Trevor's dialogue here 
    is hilarious) and then get back to killing.
    
    There is a guy on the far side of the building (use your mini-map). Right 
    after you kill him, another enemy comes out, so just keep your sights around 
    there to kill the second guy quickly. Ron comes to their position and starts 
    to rig the white tank.
    
    While he's working, another biker drives in and stops at the far right side. 
    He'll get off his bike and start creeping over to Ron; he has a flashlight, 
    though, and this makes him easy to spot and kill. After that, a frickin' 
    chopper shows up. Wait for the OK from Ron before you try to shoot the pilot. 
    You merely need to wait for the helicopter to get steady before you shoot the 
    pilot, who is an easy target that practically begs you to shoot him.
    
    \/  CLEAR THE ENEMIES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The plan of pretending that the chopper just crashed does not work, and you 
    will have alerted the area that you're on the attack. Drive over to the watch 
    tower and take cover behind the white planks next to it. From this cover 
    position, take down the enemies that try to hide behind the broken bus.
    
    When you've cleared the area, head inside the hangar to the plane. The 
    entrance is on the far side of where you were shooting from the water tower. 
    Trevor gets on a wing of the plane, and now we must fire at all of the 
    enemies while Ron drives the plane around the runway.
    
    Just HOLD DOWN the fire button the entire time as you don't need to reload 
    here. Detonate the explosives when prompted, and get ready for the two black 
    vans that show up. There are A LOT of men in both of them (some in the back 
    of the van, too) and the best strategy is to fire at the VAN to blow up all 
    the enemies. Even if they get out of the van, they will still get killed if 
    they are close to it.
    
    \/  FLY LIKE AN EAGLE, BUT NOT INTO THE SEA!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After you've cleared the area, Trevor gets his own plane to fly. You now have 
    to get accustomed to the plane controls. For now, forget the enemy on the 
    wing and accelerate. When you've gotten some speed, lift off and into the 
    air.
    
    When you get high enough so you don't crash, flip the plane around to drop 
    your enemy passenger. Afterward, follow Ron as he flies to your destination. 
    You can fly higher than him if you want; it's better than crashing into 
    something stupid like a mountain. You get a better score if you fly under all 
    of the bridges, however.
    
    Follow Ron's plan to the dropoff point. When he says to fly low, you don't 
    have to fly EXTREMELY low, just a little lower than he's flying. Soon, you'll 
    reach the blue area on the map, which is where you need to drop off the 
    cargo. Press X/A to drop it off.
    
    After that, it's a race back to the airstrip. Well, it's not much of a race, 
    because Trevor threatens to kill Ron if he gets there first. Initially, 
    follow Ron so you don't accidentally fly into the fort. Afterward, fly back 
    to the yellow dot on the map, and stay low (but not too low!) when Ron tells 
    you to do so. You don't need to fly as low the trees!
    
    \/  LANDING, OR HOW I LEARNED TO STOP WORRYING AND LOVE THE GROUND
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Now you might be asking: "how do I land this blasted thing?" Well, the game 
    (and me!) are here to help. It's not that difficult, actually. When the game 
    prompts you, press the appropriate button to zoom in on the airstrip. From 
    here, start to lower your speed (but not too much!) and even out with the 
    land.
    
    You should try to land as close to the beginning of the airstrip as possible, 
    because you fail the mission if you are landed and run into something ahead 
    of the airstrip. You must press the left stick button to open the landing 
    wheels, and then stick the landing.
    
    If you are having trouble, I think you can "skip" the mission if you keep 
    dying. It's not that difficult, though, if you slow down before and land as 
    close to the beginning of the airstrip as possible. When you've landed, you 
    need to taxi the plane to the hangar. This is pretty simple, but note that 
    you need to press the shoulder buttons to turn the plane.
    
    When you complete this mission, you will unlock the ability to buy property. 
    This is important if you want a good cash flow. For what? The strip club, 
    obviously! This is GTA after all!
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.22 - Crystal Maze
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Chinese
                 Map Icon: C
       Playable Character: Trevor
    100% Completion Goals: o Headshots: Kill 10 enemies with a headshot
                           o Unmarked: Complete w/ minimal damage to health/armor
                           o 2 Birds 1 Stone: Kill 2 enemies with one shot
                           o Accuracy: Finish with a shoot accuracy of
                                       at least 80%
    
    Drive over to the "C" on the map to start the next mission. It seems that the 
    O'Neil brothers have cut into your business, and so you need to go teach them 
    a lesson. Drive over to the farm; on the way there, one of the O'Neils tries 
    to reason with Trevor, but he'll have none of it.
    
    \/  CLEAR THE GUARDS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get to your destination, get out of your vehicle and run over to the 
    vantage point. After the cutscene, get out your sniper rifle and start 
    thinning the herd. There are several guards in the house off to the distance, 
    but the red dots on the map should tell you where each of them are and 
    basically how to go about killing them.
    
    First, the guards on the driveway shooting beer bottles must be taken out 
    together. After you kill one, quickly cycle to the other and take him out. 
    Once you've taken them out, start on the enemies outside the house. There are 
    two pairs of enemies on the balcony floor, so take them out in quick 
    succession so you don't have a runner alert the whole place.
    
    After you've taken out the guards that are standing outside, more guards walk 
    out of the house to the white van. Take the three of them out quickly. Wait 
    for them to bunch up by the van before you start shooting. From there, you 
    generally need to continue your sniper spree from the vantage point. Use your 
    scope to find any new enemies hiding around before you move in.
    
    \/  CLEAR THE HOUSE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get to the house, you will still need to clear enemies inside. It's 
    best to stay outside and use the van or fences as cover while you take out 
    the enemies through the windows. You can also back out a bit and get out your 
    sniper rifle again.
    
    It takes quite a while, but when you've gotten most of the enemies, switch to 
    your shotgun and head inside the house. Slowly go from room to room while you 
    clear the enemies and collect the ammo and guns that they dropped. When 
    you've cleared the house, head to the left end with the long room. At the end 
    of the room, you'll find a door and stairs that lead to the basement. Kill 
    the enemy that is unsuccessfully trying to reason with Trevor, then pick up 
    the gasoline can.
    
    \/  POUR A GASOLINE TRAIL
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    With the gasoline canister equipped, hold the fire button and follow the 
    dotted yellow trail on the map. Just hold down the button; you should have 
    more than enough gas by the time you reach the end. Try to follow the trail 
    closely and do not stop pouring the gas for any reason.
    
    When you've gotten to the end, the objective switches to shooting the 
    gasoline trail. Get out your trusty pistol and do the honors. After the cool 
    slo-mo cutscene, get on the ATV and drive off to complete the mission. You 
    get a better score if you shoot two guys with one bullet (easy with the 
    guards on the upper floor talking to each other) and if you get headshots 
    (easy with the sniper rifle).
    
    Head back to Trevor's safehouse for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.23 - Friends Reunited
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Trevor
                 Map Icon: T
       Playable Character: Trevor
    100% Completion Goals: o Headshots: Kill 5 enemies with a headshot
                           o Mystery Gift: Destroy trailers w/o being detected
                           o Unmarked: Complete w/ minimal damage to health/armor
                           o Perfect Gift: Destroy all trailers at once
    
    We're finally off to Los Santos with Trevor! Yay! First, we need to drive 
    over to the trailer park where you killed all those bikers way back when. 
    It's pretty far away, so get a fast car. When you get there, you'll see that 
    the bikers are still mad at you, but that they are unaware of your presence.
    
    Your job is to plant sticky bombs all around the area. You do *not* need ammo 
    for the stickybomb launcher, so don't go back to Ammu-Nation or anything. 
    That is, when you first get out of the car, you will get some sticky bombs 
    and be prompted to switch to them in the weapon menu.
    
    \/  PLANT THE STICKY BOMBS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Despite the fact you have a pistol with a silencer, it's best not to kill 
    anyone during the first part of this mission. You can easily walk around the 
    trailer park and plant the bombs. If you come close to any patrolling bikers, 
    they will show up on the map and you just need to stay out of their line of 
    sight to not be caught.
    
    Also, the game tells you that you must be near the trailer, but you can 
    actually throw the sticky bombs from a surprisingly long distance away. You 
    should start by going around the left side and tagging all of the marks. You 
    can hop the chain-link fence to stay out of sight, too.
    
    For the other side, you just have to stay on the perimeter of the property so 
    the bikers don't see you. For the middle trailer, you can actually throw a 
    sticky bomb from the road and it will register as planted if you have a good 
    aim. You have a lot of sticky bombs so it doesn't matter if you waste a few.
    
    When you've set up all the sticky bombs, detonate the bombs and watch the 
    fireworks. In the frantic terror that follows, run to your car to finish this 
    part of the mission.
    
    \/  GO TO LOS SANTOS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    It's a long ride south, so I recommend you find a fast car if you're not in 
    one right now. There aren't many decent cars in the desert, though, so you're 
    truck might just have to do. The drive is long, but Trevor fills it up with 
    stories and you get to play car games!
    
    Anyway, when you reach the city lights, you should consider stealing a better 
    car because you should start seeing normal cars now. At the yellow mark, park 
    the car and walk up the slope to the yellow circle. After Trevor's monologue, 
    get back in the car and drive to Wade's cousin's apartment, which is clearly 
    denoted on the mini-map. Wade even gives you directions when you start to get 
    close to the apartment.
    
    Walk up the stairs and after the cutscene you'll pass the mission. You get 
    the full score if you got in some headshots while you were planting the bomb. 
    You unlock Floyd's apartment as a safehouse and you can now switch between 
    all three characters!
    
    To continue the story, head over to Michael's house as Trevor.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.24 - Fame or Shame
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Trevor
    100% Completion Goals: o Fastest Speed: Reach top speed in the Phantom
                           o Bearing Down: Stay close to Lazlow throughout chase
                           o No, I Can Park Here: Knock out even coordinator
                           o All Hooked Up: Don't unhook the trailer
    
    After the awkward reunion, you have to save little Tracey from an almost-
    familiar television show. It might seem like overkill, but Trevor decides to 
    go along with Michael for the mission. Get in the car and drive to the Maze 
    Bank Arena. It's the big stadium on the other side of town that you've 
    probably seen before.
    
    Park in the yellow circle and walk inside the arena itself. After the 
    hilarious cutscene in which Ryan Seacrest--I mean Lazlow-- tries to hump up 
    on Tracey, Michael gets him off and Trevor bashes a security guard in the 
    head with a folding chair. Just like old times, I see.
    
    \/  CHASE RYAN SEACR- I MEAN LAZLOW!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Follow Michael as he runs back upstairs after Lazlow, who escapes in a red 
    car. Hijack the semi-truck and detach the back of it so you can go faster. 
    Afterward, pursue Lazlow in the semi. He makes a few sharp turns, but you 
    don't really have to stay close to pass the mission. He'll go on some train 
    tracks and back on the road. Continue following him until he goes down into 
    the river canyon. His car will run out of power then, and you are free to 
    stop and get outside of the semi.
    
    After the hilarious cutscene, you will have passed the mission. You now 
    control Michael, which is who we need to continue the story. Grab a car and 
    head to the "B" on the map - the Federal Investigation Bureau. It's in the 
    observatory, and you drive up the mountain if you find yourself on the wrong 
    side. You can park in the lawn if you want; the guy you need to see is on a 
    balcony that circles around the observatory.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.25 - Dead Man Walking
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Federal Investigation Bureau
                 Map Icon: B
       Playable Character: Michael
    100% Completion Goals: o Accuracy: finish with at least 70% accuracy
                           o Headshots: Kill 14 enemies with a headshot
                           o Time: Complete within 09:30
                           o Focused Killer: Kill 4 enemies using Michael's 
                                             special ability
                           o Unmarked: Complete w/ minimal damage to health/armor
    
    After the cutscene, you'll end up in a body bag at the coronary's office. 
    Seriously. You can move your head, though, and if you press X/A, Michael will 
    wake up and strangle one of the coroners. After the ensuing cutscene, sneak 
    up behind the cop and do a stealth takedown on him.
    
    Grab his weapon and check both of the bodies in this room. The second body is 
    your man - or woman, I should say. Michael calls it in, but it seems we don't 
    have a get-out-of-jail-free-card even though we're friend with this fed. Take 
    down the security guard that runs to the room and head down the hallway.
    
    \/  ESCAPE FROM THE BUILDING
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Use the FIRST corner you see as cover. There is an enemy hiding on the corner 
    down the hall. If you can see his leg, blast that; if not, wait until he 
    comes out before you shoot him. Go down to the corner and take cover behind 
    this corner now. There will be enemies that come down the hall and also an 
    enemy in the adjacent room.
    
    The enemy in the room takes priority because he can actually shoot at you. 
    The two guys that come running down the hall, however, have armor and hit 
    hard, so watch out for them and slow time with Michael's special ability if 
    you get in trouble.
    
    Continue down the hall and kill the man hiding behind the wooden counter. You 
    can use the pillar by the wall as cover. Move up a little and take cover 
    behind the front of the counter as you take down the guys at the end of the 
    hall.
    
    Move to the end of the hall and shoot through the glass windows at the guard 
    in the room to the right. Continue through the double-doors and kill the 
    enemy that comes out of the elevator. Unfortunately, the place is locked down 
    and you can't use the elevator, so you must take the stairs.
    
    The stairs are right next to the elevator. When you ascend to the top, an 
    enemy pops out of the door - you can accidentally shoot at the rail, so make 
    sure you have a clear shot. Out into the hall on this floor, kill the enemies 
    that come out of the door across from you.
    
    You get a text stating that you can find your weapons in a black bag on the 
    top floor. Head through the door opposite the stairs to reach another set of 
    stairs. Head up the first flight and turn around with your aim on. Let the 
    guy run down the stairs and get past the railing before you start to fire at 
    him.
    
    \/  THE TOP FLOOR N' OUT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Ascend to the top floor. The window is to the right, but I suggest going left 
    and running down to the two vending machines. The enemies on this level have 
    a lot of trouble dealing with you here (amazingly). Fire at them as they come 
    out into the hall, and take down the two enemies that come from the stairs. 
    Once you've cleared them, walk toward the window (yellow dot) and kill the 
    enemy that comes out of the door on the left. Use your special to slow time 
    if you want to make it a little easier.
    
    With the whole building clear, you can safely get your weapons before you 
    break open the window to leave. Outside, hijack the fast car parked in front 
    of you and lose the cops. This is just a normal three star wanted level, so 
    drive fast to get out of their line of sight, then cruise around dodging cop 
    triangles on the map until you're clear.
    
    Michael calls Franklin to meet at the oil derricks. Once you drive there, 
    Michael fills in Franklin on everything. And by everything, I mean 
    practically... everything.
    
    As Michael, drive to the "M" icon on the map for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.26 - Did Somebody Say Yoga?
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 15:00
                           o Warrior: Complete 1st yoga pose without fault
                           o Triangle: Complete 2nd yoga pose without fault
                           o Praise the Sun: Complete 3rd yoga pose without fault
    
    This is a pretty funny mission. Amanda's Yoga Instructor gets Michael to try 
    out Yoga. For the Yoga tasks, you must hold down both the joysticks in the 
    indicated location and hold/release both of the shoulder buttons to breathe. 
    It's all very basic and you don't have to be quick about it. If you fail, you 
    just start that one pose over again, and not the whole thing. Just remember 
    to hold both joysticks in *some* location at all time; you fail if you let go 
    of them at any time.
    
    These are actually Yoga poses in real life, by the way! At any rate, Michael 
    doesn't like the way the Yoga Instructor is getting up in his wife's grill, 
    and he has a scuffle which ends with Michael swimming in the pool. Your next 
    task is to head to Jimmy's room.
    
    \/  TAKE A TRIP, NO REALLY!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After prying Jimmy away from the latest Call of Duty installment, head back 
    downstairs and get into the car. Drive to the Burger Shot and watch the funny 
    drug deal. Afterward, head back home. Only, Jimmy lets Michael have some of 
    his drink... and things start to get weird. Really weird.
    
    Just continue to drive through the drug-induced mayhem. After a little while, 
    Jimmy pushes Michael out of the car and Michael's left in real lala land. 
    Seriously, this guy's trippin' like balls man. Hallucinations to the next 
    level. After he gets abducted by aliens (yes, really), you have some control 
    while he skydives to the ground, but it doesn't make a difference what you do 
    in the dive. (If I had to guess, this was a very high dosage of LSD aka 
    "acid" that his son gave him.)
    
    After the fall, Michael vomits and your screen sobers up. Grab a car in the 
    parking lot near you and drive back home. Read the letter in the kitchen to 
    complete the mission. You get a better score if you do all the poses 
    correctly on the first try.
    
    You'll get a few calls/texts from your family members. It seems Jimmy has 
    taken your car, so grab another. Once you've got wheels, head to the "B" 
    (FBI) on the map.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.27 - Three's Company
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Federal Bureau Investigation
                 Map Icon: B
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 07:30
                           o Accuracy: Finish with 60%+ shooting accuracy
                           o Headshots: Kill 10 enemies with a headshot
    
    After the cutscene, walk with Dave to his car and drive to the meeting point. 
    You meet both Trevor and Franklin there, and after things get straightened 
    away, you control a helicopter with Trevor. The controls on the helicopter 
    are pretty similar to the plane mission. Just fly to the yellow dot on the 
    map without crashing into any buildings.
    
    When you get to the building, you'll need to accelerate so you're over it, 
    then fly to the edge of the building to drop Michael off. As Michael, rappel 
    downward and switch to the movie cam when prompted. After the little 
    interrogation scene, smash the window open.
    
    From there, you'll need to switch to Franklin to give Michael some backup. As 
    Franklin, zoom in on the sniper rifle and snipe out all of the enemies in the 
    room. They'll try to duck and cover but they should still be visible. After 
    clearing them, switch back to Michael when you are prompted and use your 
    pistol to take out any remaining enemies on the floor.
    
    \/  CLEAR THE SKIES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    With the room clear, a cutscene occurs in which Michael gets back on the 
    helicopter. Unfortunately, you've got enemy helicopters to deal with now. 
    Switch back to Franklin and take out the chopper that's flying to him. The 
    pilot gives you a nice, clear shot when he idles in the air.
    
    When you've killed the pilot and downed the first chopper, switch back to 
    Michael and machine gun the other choppers. (Franklin cannot touch the other 
    choppers because they are going too fast.) As Michael, you'll have a side 
    view of the chopper. Just hold down the trigger button as you aim at the 
    helicopters to blow them up or knock them out of the air.
    
    \/  ENJOY THE RIDE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After clearing the sky of the choppers, you can just enjoy the ride back to 
    base as Michael. That is to say, you don't need to fly the helicopter and you 
    can just sit back and relax as computer-Trevor lands the plane. After the 
    cutscene, the mission ends; you get a better score for headshots, accuracy, 
    and time, as per the usual.
    
    With the Michael story missions on hold for now, switch to Franklin, who we 
    haven't played in quite a while. Head back to his house (the "F" on the map) 
    for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.28 - Hood Safari
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Franklin
                 Map Icon: F
       Playable Character: Franklin
    100% Completion Goals: o Time: Complete within 07:00
                           o Accuracy: Finish with 70%+ shooting accuracy
                           o Headshots: Kill 12 enemies with a headshot
    
    After the hilarious cutscene, drive over to Grove Street (a very familiar 
    name:). Get out of the car and watch the drug deal gone bad. Thankfully, we 
    brought along Trevor for the ride. He's a much better killing machine than 
    Franklin, so switch to him, put on his special, and massacre the Grove Street 
    population.
    
    \/  CLEAR GROVE STREET
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You can also use your Sniper Rifle with Franklin and snipe them out from a 
    distance. Just be mindful of the character panel in the bottom-right corner 
    of the screen; when it flashes red, you need to switch to the other 
    character.
    
    This is a really long firefight and there are a few BIG waves. They both 
    drive in and come out of houses. It's best to move up SLOWLY while you take 
    them down. The best strategy that I found was to control Franklin at first - 
    snipe some people out - and then Trevor flashes red, switch to him and 
    destroy everyone. He should be behind a trash bin, and that's good enough 
    cover to clear the entire area.
    
    \/  MAKE YOUR GREAT ESCAPE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When the police arrive, follow Lamar as he goes down to the river -- err, 
    sewer. You'll steal the three ski boats and be off and running. It's advised 
    to switch back to Franklin now because he's better at handling vehicles than 
    Trevor.
    
    Just follow Lamar as you all ride through the sewer system. Don't try to 
    shoot at the car following you on the side, as it will eventually run into a 
    wall. When you reach a large opening with a shipyard on the right, Lamar 
    tells you all to split up.
    
    Even though you probably have a chopper right in front of you, this is 
    actually pretty easy. I went out to open sea - far, far out - and the chopper 
    didn't follow me. From there, it's just dodging police boats, which is fairly 
    easy with your speedophile. After you've lost the police, the mission ends. 
    You get a better score for accuracy and headshots.
    
    As Franklin, go to the "T" next to his safehouse. It's actually Tonya and not 
    Trevor.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.29 - Pulling Another Favor
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This mission plays *exactly* the same as the first tow truck mission: get the 
    tow truck and tow the vehicle back to the lot. There is absolutely no 
    difference except it's a little farther. Although it might seem like you may 
    have some confrontation because you are not towing an abandoned car, there is 
    absolutely no confrontation whatsoever. The general gist of the mission:
    
     1. Grab a car, wait for Tonya to get in, and drive to the lot
     2. Get in the tow truck, wait for Tonya to get in, drive to the destination
     3. Back in to hook the car and take it back to the lot
    
    That's it. You get a better score if you do it really fast.
    
    
    Lester calls and has a mission for Franklin. Head over to the pier ("L") to 
    meet him.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.30 - Hotel Assassination
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Franklin
    100% Completion Goals: o Sniper Boy: Kill the target using a sniper rifle
    
    Lester fills in Franklin on the details at the pier. It seems you need to 
    assassinate some guy trying to manipulate the Viagra market. At any rate, 
    drive to the hotel. Lester said that we can use either sticky bombs or the 
    sniper rifle. I personally prefer the latter, but the former shouldn't be any 
    difficult, either.
    
    Note that you need to buy sticky bombs if you want to complete the mission 
    that way. I assume you just run over to the car, stealthily plant a bomb, and 
    run back, but it might take a little more stealth and finesse.
    
    At any rate, the destination is the parking garage across from the hotel. You 
    have a minute and a half to get set up. If you're doing sticky bombs, you'll 
    need to plant them, and if you're sniping, you can just wait the time out.
    
    \/  TAKE OUT THE DUDE IN THE RED SHIRT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The target is the guy in the RED SHIRT. You can't miss him. Well, you *can* 
    miss him, but you shouldn't really. It's best to wait until he's just sat in 
    the car before you snipe him; he might be a little more difficult to shoot 
    while he's walking to the car.
    
    After you've done the assassination, you'll need to shake off your two star 
    wanted level. Just drive out of the parking garage, get on a long road with 
    no cops, and evade the cops that spawn around the area. You pass the mission 
    when you've evaded the cops. You get a perfect score if you snipe the target 
    down.
    
    After the mission, Lester calls and tells you that he bought a house for you. 
    An actual house, without your aunt and everything!
    
    Your celebration is short-lived, as Tonya calls and needs help again...
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.31 - Pulling Favors Again
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Yes, another tow truck mission. It's not *exactly* the same, though. Zoom 
    over to the lot and drive the tow truck to the break-down. You have a time 
    limit when you get close, because a train is about to come and smash the car. 
    The quickest way to tow it is to go past it and back up into it. This way, 
    you don't have to worry about making a U-turn.
    
    When you have the car safely out of the tracks, wait for the car owner to 
    enter the tow truck and drive to the auto repair shop. It's a fairly self-
    explanatory drive, but in the end you need to drop the car off at the drop 
    zone and *not* go into the garage.
    
    After completing this mission, head to Lester (the "L" on the map) as 
    Franklin again.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                       3.32 - The Multi Target Assassination
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Franklin
    100% Completion Goals: o Speedy Killer: Kill all targets as quickly as
                                            possible
    
    Answer the phone at the gas station to get the details from Lester. You need 
    to kill four corrupt juror members in just nine minutes. Get a fast car and 
    race to the first target, a bodybuilder on the beach. It really helps to 
    choose a fast car for this mission.
    
    \/  BODYBUILDERS AND STRIPPERS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    As far as the bodybuilder, you can just stop the car a block away and snipe 
    him out. He leans on the blue fence and makes an easy target. After killing 
    him, hurry to the next target. He's on the opposite side of town on his yacht 
    getting a lap dance. Park in the parking lot and snipe him out from there. 
    Remember, it's the guy you want to kill, not the stripper!
    
    \/  TARGET ON THE WINDOW RAFTERS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Hop back in your car and drive to the opposite end of town. This target 
    confused the hell out of me at first because I could not find out where he 
    was at or how to shoot him. However, after walking around enough, I realized 
    that there is a yellow construction tower across from the target with a very 
    long ladder. Climb up and take out the target, who is currently on a window 
    rafter most of the way up the tallest building.
    
    \/  COWARD ON THE BIKE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After that, slide back down and hop back in your car. Follow the curvy road 
    out to the hills and take out the last target. He always seems to hop on his 
    bike and speed away when you get there, so just pursue him and either drive 
    him off the road or shoot him while driving in your car. Or both, really.
    
    When you've assassinated the last target, the mission ends. Your score is 
    mostly dependent on the time it took you to complete the mission. *Note that 
    if you die during this mission, you start after your last assassination, so 
    don't ragequit and turn off the console if you get lost or something.
    
    Not too long after you complete the mission, Tonya calls again...
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.33 - Still Pulling Favors
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Get to the car and tow it. Jeez. Again? Well, you're waaay out in the middle 
    of nowhere from the assassination mission, so make your way as fast as you 
    can ALL THE WAY back to the tow truck yard. Get in the tow truck and 
    basically head back to where you were... a long, long way off. You have a 
    time limit to get there, but you should not have any problems if you just 
    take the route given to you on the mini-map.
    
    When you get there, hook the care and listen to the angry customer go on and 
    on about his complaints not getting any views. Your drive back to the auto 
    repair shop is straight - just stay on the same road all of the way to the 
    shop - but you might have trouble unhooking it in the right place. This is 
    because the yellow circle is pretty close to the building and you can't just 
    drive alongside. Instead, you should just ram the tow truck into the corner 
    and unhook the car when it gets into the yellow circle - it's messy, but it 
    will get the job done fast.
    
    You have now completed all of Franklin's missions, so hop back onto Trevor 
    and drive around for a little bit until someone calls. It's another mission!
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.34 - By the Book
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Federal Investigation Bureau
                 Map Icon: -
       Playable Character: Trevor and Michael
    100% Completion Goals: o Don't Stop Me Now: Complete without Mr K's heart 
                                                stopping
                           o Electrocutioner: Electrocute Mr K
                           o The Tooth Hurts: Pull Out Mr K's tooth
                           o Wrenched: Hit Mr K with the wrench
                           o It's Legal!: Use waterboarding on Mr K
    
    When you start to drive to the destination, the game flashes a character 
    switch to Michael. Do this and you'll all automatically be there without all 
    that driving fuss! After the cutscene, get in Dave's car and drive to the 
    house all the way on the other side of town.
    
    After arriving, Dave calls and states that this isn't the house we're looking 
    for. You then control Trevor, who is the main surgeon in the torture room. 
    You get to choose which weapon you'd like to use to torture him, but you 
    can't kill him. I used the pliers first to take out one of his teeth - to do 
    this, you need to hold the right trigger and repeatedly rotate the right 
    stick. He talks after that, and Michael has a new place to drive.
    
    \/  SO WHO DO I KILL AGAIN?
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get there, Michael and Dave need information on what the guy looks 
    like. Back to Trevor, you have your choice of torture device again. I chose 
    the wrench, but he only said that he was of "average height, average build." 
    Back at Michael, zoom in and you'll see a party in the building - and 
    absolutely no one that fits the vague description.
    
    \/  TORTURE, THE FINEST FORM OF TREVOR
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Back at Trevor, you need to do some more torturing to get the information out 
    of him. In my playthrough, I was a little mad at him after that "average 
    build" baloney, so I went straight to the electricity. Press X/A to spark 
    them, then press both shoulder buttons to give him the shock of a lifetime. 
    He finally spills out that the guy has a bushy beard, but is that enough to 
    go on?
    
    It's not, and you need to torture for one last time. Because I'm a 
    completionist, I decided to go with the bucket of gas - the last torture tool 
    in Trevor's arsenal. He goes down for a second, but Trevor injects him back 
    to life and you get more information: he's left-handed and chain smokes 
    cigarettes.
    
    This is actually enough to go on: there is a guy in the bottom-right part of 
    the party that fits the build. He's in a red shirt, chain smoking on the 
    balcony with his left hand. He's the correct guy, so snipe him down. The head 
    or the body will do.
    
    \/  TREVOR THE MERCIFUL
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Afterward, we have a cutscene and Trevor seems to have some humanity left in 
    him. We need to drive the guy that Trevor just tortured to the airport. Drive 
    there to end the mission.
    
    Now that we've done this mission, hop on Trevor and head to the "T" on the 
    map, which is the apartment where he is staying. In the apartment, you'll 
    catch two people arguing about Trevor.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.35 - Scouting the Port
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Trevor
                 Map Icon: T
       Playable Character: Trevor
    100% Completion Goals: o Time: Complete within 20:00
                           o Employee of the Month: Complete without damaging
                                                    the containers
                           o Perfect Surveillance: Snap all 3 photographs of
                                                   the boat as instructed
                           o An Honest Day's Work: Complete without causing a 
                                                   disturbance at the docks
    
    Drive to the port while you get filled in on all the stuff you can steal. 
    It's a fairly long drive to the port. When you get there, head through the 
    gate and park next to the dispatch. Follow Floyd as he takes you through the 
    port and points things out.
    
    \/  HANDLING THE HANDLER
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Soon, you'll reach a boss that wants you to get on a handler. Your drop is to 
    do the driving. The Handler is very slow, but it has a decent turning radius 
    and you don't need to be that fast for this job. Drive over to the containers 
    - they are the rectangular blue ones.
    
    Position yourself to the side of one of the containers and have the crane so 
    it is above the containers. Move in to a container and attach it on with the 
    attach button. Hoist it up and drive over to the loading area. It's basically 
    the same area, but empty. Drop it off on the far side and repeat the process 
    once more.
    
    \/  CRANING THE CRANE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After that, get off the Handler and run over to the crane. Climb the small 
    ladder behind it, and ascend the stairs to reach the top of the crane. The 
    guy up top thinks you're permitted to use cranes, and doesn't care if you 
    aren't. Hop up to his level and then take the ladder down to the crane 
    controls.
    
    Crane operation is similar to Handler operation except you have two camera 
    angles. You can press select to change between cameras; the overhead camera 
    is used to attach the crate and the third person camera is used to move the 
    whole crane.
    
    First, line up the crane so it is over the crate. Afterward, bring it down 
    and attach it. Lift it back up so it clears the crates behind it and then 
    switch the camera to the third person mode. From here, drive the crane 
    backwards to the dropoff point behind you. Lower the crate and drop it in the 
    outlined location. Repeat the process and you're done.
    
    \/  GET A PHOTOGRAPH, PICTURE OF...
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Afterward, climb up the small ladder and walk on the crane catwalk that has 
    the yellow circle. Get out your camera and take a picture of: (a) the front 
    of the ship, (b) any guard, and (c) the back of the ship. You can't really 
    mess up on taking the shots.
    
    When you've gotten all the pictures, send them to Ron (you have to move down 
    in the Contacts list to his name; the game does not automatically do it) and 
    get back down to the ground via all the ladders and stairs. Afterward, get in 
    the semi with Floyd and drive to the next pier. *Note that the gate will open 
    for you when you get close to it.
    
    The drive to the other pier is rather short, but you might have to cut off 
    some other semis on the way there. When you arrive, head into the hangar and 
    up to the gate. After the cruel and funny cutscene, run back out of the 
    hangar and head back to Floyd's apartment. You can use the dirt truck out 
    front to get you to the highway.
    
    \/  THE PLAN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get back to the apartment, Trevor draws up the plans and you have a 
    choice of two plans: (a) Freighter or (b) Offshore. I chose Offshore because 
    it sounded more complex - freighter sounds like a blow up and grab thing. 
    Either way, this guide will only cover Offshore for now. I'd think, though, 
    that Freighter plays out similarly.
    
    You'll complete the mission after the plan cutscene. Time is not a factor, 
    but the quality of your mini-game work is definitely the winning ingredient. 
    Before you can actually do the heist, you should bring Michael to flight 
    school to practice.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.36 - Flight School
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    "Learning to Fly" - Pink Floyd
    
    Flight School is on the far side of town. Use your map to cycle to it. When 
    you get there, you'll need to complete a series of tests to become a full 
    blown maverick. Here are all of the lessons:
    
    \/  TRAINING TAKE OFF
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson is VERY easy. Just hold down the accelerate button and then move 
    the joystick to lift off. From there, retract your landing gear (left stick 
    button) and fly through both of the checkpoints. You should get a Gold Medal 
    on your first try.
    
    \/  RUNWAY LANDING
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you see the title of this lesson, you might get horrible thoughts from 
    that mission with Trevor where you had to land the plane. Well, this is MUCH 
    easier. For this lesson, you should *not* press the accelerate button at all 
    while you are in the air. Instead, glide over to the runway and put out your 
    landing gear. You will land somewhat away from the marker, but that's fine; 
    you can accelerate on the ground to the marker quick enough. After the first 
    marker, you need to *STOP* the plane at the second marker, which means brake 
    before you get to the marker. My first time I thought I just had to go 
    through it and so I didn't get a gold until the second time.
    
    \/  INVERTED FLYING
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    As you might guess by the 1:40 Gold Medal time, this lesson is a bit tougher. 
    Mostly, this mission gets longer if the game doesn't register your barrel 
    rolls or inverted flying. At any rate, start by lifting off and flying 
    through the first checkpoint. On the __instructor's mark__, do a barrel roll. 
    Remember, do his directions *on his mark* or it won't register. After you do 
    a simple barrel roll, he orders you to steady out and then do three barrel 
    rolls. The same thing applies here: wait for him to tell you that you've 
    steadied out *and* that you can do the barrel rolls. Finally, he asks for 
    inverted flying. First, you must level out. Then, you simply tilt the plane 
    upside down and keep it that way until the red bar on the side is full. It is 
    best to do this one high in the air. Also, wait until it registers with him 
    before you stop inverting, or he might not count it.
    
    \/  KNIFE FIGHT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The key to this lesson is to use your rudders to maintain altitude. Lift off 
    and fly through the first checkpoint. When the instructor gives his cue, fly 
    on the side. Again, use your rudders to maintain altitude so you don't crash. 
    When you've done one side, level out and do the other. Remember, he won't 
    start until you've leveled out first. After you do the other side, you must 
    level out again to stop the time and end the lesson.
    
    \/  FLAT HATTING
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson is actually much easier than you might expect. The first part of 
    the lesson is especially easy: just stay at low altitude while you hit each 
    of the checkpoints. Things start to get dicey halfway through when the 
    checkpoints go over a pier. You can, however, fly higher and then swoop down 
    and hit the checkpoints if you think you're going to crash. As the instructor 
    stated, using your rudders to turn is important here. It's still a fairly 
    straightforward lesson. *Note that you don't need to hit the checkpoints with 
    the very center of your plane; a wing can hit them and it will suffice.
    
    \/  TOUCH DOWN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Another lesson that has to do with landing; this time, emergency landing. 
    Thankfully, the game sets up the "emergency" for you, so all you have to do 
    is go down and land. The most important thing here is staying straight the 
    entire way through. Don't go left or right at all - just descend and slow 
    down to the bridge. If you touch down really straight, you'll have no problem 
    getting the needed distance for a gold.
    
    \/  LOOP THE LOOP
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Despite the instructor's warning, this lesson is actually not very difficult. 
    All you need to do is hold the left stick down when he tells you to, and have 
    faith that you won't crash. ;) You should try to get some more altitude while 
    he's blabbering on about the trick. Remember to do the trick *on his mark* or 
    it will not register. You also need to steady out quickly. You will have to 
    do two inside loops, and then the instructor wants you to do a half inside 
    loop and a barrel roll to straighten out. This is exactly as it sounds; do a 
    half loop - use the red bar to gauge how far you've gone - and when you've 
    completed that, do a simple barrel roll to level out.
    
    \/  HELICOPTER COURSE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson absolutely infuriated me until I found out that you have to point 
    the helicopter down a little to get it moving fast. Once that happened, I had 
    no problem completing it. The lesson starts out very innocent - go through a 
    few checkpoint above ground - but then it has you going under bridges and 
    near power poles. The lesson actually lightens up a little when the 
    instructor states you're going in the city; just don't crash into any of the 
    buildings and remember to get higher for the checkpoint on top of the 
    building. From there, you have to speed through a few checkpoints and land 
    the helicopter. Landing the helicopter was slightly more difficult for me, 
    but the key is to not overshoot the landing pad and to go down slowly at 
    first. All in all, the biggest problem that you'll have here is not hitting 
    the landing pad.
    
    \/  HELICOPTER SPEED RUN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson is actually easier than the last course. It's a sheer speed run 
    until about 3/4 of the way through when you have to navigate the helicopter 
    through bridge towers. You might want to go a little slower at the bridge. 
    Please note, though, that lightly hitting something won't end the lesson, and 
    that you can continue and successfully complete the lesson even if you nicked 
    a few things. The landing pad at the end is the exact same routine as the 
    previous lesson.
    
    \/  SKYDIVING
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson is a breeze. Jump out of the plane and free fall for most of the 
    time. Eventually, you'll see the yellow circle, which is where you need to 
    land. When you get close, pull your parachute to save your descent, and 
    slowly glide to the circle.
    
    \/  DROP ZONE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This lesson is exactly the same as the last, but now you need to land on a 
    moving target. Fortunately, it is a VERY slow moving truck. Skydive downward 
    and pull your chute at a good distance from the ground. Afterward, maneuver 
    the chute around as you descend to the truck. You might have to make a few 
    passes back and forth before you can land.
    
    \/  EARN YOUR WINGS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This is it! The last lesson! This one is actually a breeze compared to the 
    helicopter lessons. And no, in this lesson you DO NOT have to land! Yay! 
    Anyway, you basically need to follow the instructor's directions as you go 
    through each checkpoint. Through green checkpoints you have to do a "knife" 
    and through blue checkpoints you must be inverted. This might sound 
    difficult, but the knifes are usually in the direction you're going to need 
    to steer anyway, and the inversions are high in the air. As before, remember 
    that you do not need to go through the exact center of the checkpoint circle; 
    rather, you can hit it with your wing and you'll still get credit. The 
    instructor allows one or two messups I believe, so don't ragequit after just 
    one bad checkpoint.
    
    
    After completing flight school, switch to Franklin and drive to the "T" on 
    the map - yep, it's Tonya again.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.37 - Pulling One Last Favor
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Hopefully this is truly the last time. Hopefully... anyway, it's your typical 
    tow truck mission. There's nothing out of ordinary about this one - even the 
    unhooking is easy. The hardest part of the mission is navigating the road 
    when you have the car attached, but you shouldn't have much of a problem 
    since you've done this a thousand times already.
    
    As Franklin, head to the most southern green "?". It's Strangers and Freaks. 
    You might have done it already, but we're covering it now.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.38 - Shift Work
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This is your basic street race. And by "basic," I mean really easy. The best 
    way to win is by preparation: get a fast car beforehand. Where do you get a 
    car? Those cars around Michael's neighborhood should be fast enough.
    
    The race itself is a breeze - no hard turns, no much of turning at all, and 
    mostly straight roads with not many cars or things to run into. Just remember 
    to stay *on the road* or at least the sidewalk because you'll probably hit a 
    tree if you venture too far off. The riders actually *slow down* at points 
    for you to make the race even easier.
    
    Drive over to the next Strangers and Freaks mission for Franklin. It's in the 
    center of the city near a clothing store.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.39 - Grass Roots - Franklin
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Basically, you just need to go there and watch the cutscene. Barry is added 
    to your Contacts list and he'll call you when he wants to get the "supplies."
    
    Head over to Franklin's next Strangers and Freaks. It's on the north side of 
    town and just a bit south of his new safehouse.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.40 - Paparazzo
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This is a hilarious mission. You basically have to help a crazy paparazzi as 
    he takes pictures of a celebrity in a limo. Hop on the bike and get going! 
    All you have to do is ride alongside the limo and allow Beverly to snap 
    pictures. It's really quite simple. You can even bash into the limo a few 
    times, although Beverly gets annoyed when you do.
    
    Soon one of Beverly's rivals swoops in and takes some pictures. Your task now 
    is to catch up to the rival on the bike so Beverly can smack him to the road. 
    Pursue him as you would anyone else, and drive alongside him for Beverly to 
    knock him down. You don't need to be alongside for very long before the deed 
    is done. After you've had a little picture mayhem, drop Beverly off at his 
    next stakeout to end the mission.
    
    Switch to Trevor and head to the orange "B" on the map - Barry.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.41 - Grass Roots - Trevor
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This is another hilarious hallucination mission. Whereas the marijuana had no 
    effect on Franklin, it pretty much levels Trevor. After he smokes Barry's 
    weed, Trevor starts tripping out almost as bad as Michael's LSD trip. 
    Apparently, Trevor has a weak spot: he's not too fond of clowns. ;)
    
    \/  DON'T BE A CLOWN, CLEAR THE CLOWNS!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    For this battle, you need fight about four waves of clowns. They go down in 
    one hit, but they keep spawning if you don't destroy the vehicles, so make 
    the vehicles your priority. All in all, the key to victory is shooting at the 
    vehicles to make them explode and stop the spawning.
    
    There are two vehicles on each side of the park. You might have more trouble 
    with the vehicles behind you during the last two waves because you have to 
    travel up far enough to hit them. Just remember to take cover behind the 
    walls around here and you should be fine. Remember, take out the vehicles 
    first and then the clowns. You can probably farm skill level ups here, but I 
    don't recommend it because of the disorientation of the area.
    
    Switch to Michael and come back to Barry to do his Grass Roots mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.42 - Grass Roots - Michael
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    It looks like Michael's a total lightweight, too. This mission is similar to 
    Trevor's mission, except Michael gets paranoid about Aliens. I guess the LSD 
    trip was not an isolated instance after all! These aliens can hurt you with 
    lasers and, if they get close enough, they will try to "abduct" you. If that 
    happens, just shake the left stick back and forth and they'll blow up.
    
    \/  ALIEN INVASION
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You should find a nice corner for this mission and wait for the aliens to 
    come to you. This mission can be annoying if you stay out in the open. You 
    don't need to worry at all about the abductions because you always shake them 
    off. However, I'm pretty sure they can kill you with their lasers if you just 
    stand around and get hit.
    
    They come from all sides and some aliens spawn on the upper rafters of the 
    area. Take out the aliens on higher ground first, as they automatically shoot 
    lasers as soon as they spawn. You complete the mission after fighting off a 
    few waves. A gold medal is easy here: just hold down the trigger and get a 
    good kill streak.
    
    Now that we've gotten most of the optional missions complete, you should be 
    ready to get the heist equipment with Trevor.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.43 - Cargobob (Offshore)
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Trevor
    100% Completion Goals: o Time: Complete within 05:30
    
    Head to the north "H" on the map with Trevor. It's in the boonies where you 
    controlled Trevor when he was a meth-maker and bike-breaker. Specifically, 
    you'll be driving to Fort Zancudo, which you might remember as the no-fly 
    zone military base.
    
    You need to simply go through the gate of the Fort to get inside. There is no 
    other entrance around the perimeter from as far as I can tell - I drove all 
    around it. It's a road called "Fort Zancudo Approach," you can't miss it. If 
    you don't have one, get a fast car for this part of the mission; any of those 
    sports cars driving around Michael's area should do.
    
    \/  HIJACKING THE 'BOB OF CARGO
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Drive through the gate and you'll get a four star wanted level and one missed 
    off military. There are TANKS in this area that can blow you up, but they are 
    really slow and take time between each fire. You should just put the pedal to 
    the metal and outrun the tanks. I suppose you *might* also be able to hijack 
    one, but I haven't tried that.
    
    The best way is to just speed over to the Cargobob and not initiate any 
    fights with the military. When you get to the helicopter, ignore the two men 
    right outside and hijack the chopper. Ascend really quickly and head back 
    toward Los Santos.
    
    \/  LOSE THE CHOPPER
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    There will be another chopper that you need to lose, but once you go south 
    enough you'll automatically lose all your heat. With this in mind, do not 
    engage the other chopper - just fly south. When you're in the clear, fly over 
    to the airstrip and land in the marked location to complete the mission. A 
    fast time gets you the gold medal, and you'll definitely get it if you went 
    straight to the chopper after entering the fort.
    
    For the other Offshore heist mission, you must acquire a minisub. It's at the 
    docks in south Los Santos.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.44 - Minisub (Offshore)
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Trevor
    100% Completion Goals: o Time: Complete within 08:30
                           o No Boarding: Steal the Submerible without
                                          boarding the boat
    
    At the docks, walk up the stairs to the ship that is holding the sub. You 
    will probably alert a guard, but you can use your suppressed pistol to kill 
    him. Even if he alerts the police, it takes a LONG time for them to show up, 
    and you only get a one star level.
    
    \/  DROP THE SUB
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The controls to drop the minisub are located on the building closest to it. 
    They're on the wall, and the game prompts you to release the sub when you get 
    close to the controls. After dropping the minisub, jump in the water and 
    climb on top of it.
    
    \/  DRIVE THE SUB
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Drive the minisub to the designated location. You can easily evade the police 
    and lose the heat if you simply submerge the sub. The port that you must 
    drive to (sail to? propel to?) is pretty far away, so take this opportunity 
    to accustom yourself to the minisub controls. It drives very similar to car, 
    but you are better off submerging it and not trying to keep it at sea level.
    
    When you get to the extraction point, the minisub gets pulled up by a crane 
    and onto a semi-truck. You have to drive to the warehouse now, but it's not 
    very far away and you won't get tailed or anything.
    
    Switch to Michael and you'll get another Federal Investigation Bureau mission 
    that you'll want to do quickly before the heist.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                          3.45 - Blitz Play (Introduction)
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    This mission basically sets up another heist. All you need to do is watch the 
    cutscene and leave the area to complete the mission. More "H" icons pop up on 
    the map for this particular heist, but we'll be doing Trevor's heist first.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                      3.46 - The Merryweather Heist (Offshore)
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Trevor, Michael, and Franklin
    100% Completion Goals: o Salvager: Find the container within 02:00
                           o Time: Complete within 14:30
                           o Show no Mercenary: Eliminate all pursuing 
                                                Merryweather enemies
                           o Weathering the Storm: Escape the pursuing 
                                                   Merryweather enemies in less 
                                                   than 4 minutes
    
    Trevor fills in Michael and Franklin on his submarine heist, and then you're 
    off to the airstrip. All. The. Way. Across. The. Map. You also need a four 
    seat vehicle, which means you're limited in what you can drive. Oh great! I 
    chose Trevor's classic red truck, but you might have found something better.
    
    \/  FLY TO THE TEST SITE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Drive to the airstrip - it's a long distance, and you can save some time if 
    you go offroad. When you get there, get on the Cargobob and ascend into the 
    air. Drop the hook and hover over the minisub to attach it to the Cargobob. 
    Head over to the test site, which is marked on the map.
    
    When you get to the site, drop the minisub into the water and you'll 
    automatically be in control of Trevor. Submerge into the water and follow the 
    red dot on your phone. It's pretty far away from here, so just keep moving 
    until you come across a big canyon in the water.
    
    \/  SUBMARINE TO THE TARGET
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    From there, submerge to the floor and head over to the yellow dot. The device 
    that you need to get has a flashing red light - you've can't miss it. When 
    you find it, land on top of the device to latch it onto your minisub, then 
    ascend to the surface.
    
    It doesn't matter where you surface - just surface and you'll switch back to 
    Michael. With Michael, you need to hover over the minisub and attach it to 
    the Cargobob. This might be difficult if you're not used to the chopper 
    controls - the key is to not descend too far. Also note that you only fail if 
    your chopper blades submerge into the water; if you just touch the water with 
    the bottom of the chopper, you will not fail the mission.
    
    \/  TAKE OUT THE HEAT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you've got it attached, head back to the airstrip. Soon you'll encounter 
    the inevitable heat and have to switch to Franklin to fend them off. As 
    Franklin, your job is to fire at the helicopters and the boats. Don't worry 
    about any boats after you've destroyed the one on the water.
    
    For the helicopters, the key is to aim at the pilot; when you've killed the 
    pilot, the helicopter is immediately not a threat anymore. Also, it is 
    important that you switch sides on the helicopter constantly - they come from 
    all sides and you can't just stay on one side and defeat them.
    
    After you've destroyed the helicopter, you have to switch back to Michael and 
    fly the helicopter back to the airstrip. When you arrive, slowly descend 
    until you're a little above ground, then drop the minisub. You'll pass the 
    mission after the ensuing cutscene.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.47 - Getaway Vehicle
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Switch to Franklin and hijack one of those sports cars that you always see 
    driving around his house. This is a fast car that will make a good getaway 
    vehicle. You want to stash the car in the area above the square pier in south 
    Los Santos. Pick an alley or a vacant piece of land. Exit the car and phone 
    Michael; choose the mark getaway option after selecting his name in the 
    Contacts list. After you've called him, you'll pass the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.48 - Trash Truck
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Time: Complete within 05:00
                           o Undented: Deliver the Trashmaster with no damage
                           o In The Dust: Reach top speed in the Trashmaster
    
    Go to one of the "H" icons on the map (I chose the top-right) to find the 
    trash truck that you need for the FIB heist. The trash truck takes a lot of 
    stops, so just wait for it to stop at a house before you hijack it. 
    Unfortunately, your grand theft auto is called in, and you have to lose a two 
    star wanted level. You've been doing things like this the whole game - just 
    speed out of sight and cruise until you've lost them. Afterward, drive the 
    truck to the FIB lot to pass the mission. Mission Time, Undented, In the 
    Dust.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.49 - Boiler Suits
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Quick Shopper: Purchase all outfits within 30 secs.
                           o United Colors: Purchase a different color for each 
                                            character
    
    You must simply buy three boiler suits at an Ammu-Nation. You should probably 
    use the character with the most money to buy them, but they aren't expensive 
    really. Just buy the top three boiler suits - it will make a note of which 
    one you bought for each character, but the only difference is color. They 
    cost $105 each. To earn 100%, you must buy a different color for each 
    character (top three choices) and do it within 30 seconds.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.50 - Tow Truck
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Time: Complete within 03:00
                           o Not a Scratch: Deliver the Tow Truck with no damage
                           o Truckin': Reach top speed in the Tow Truck
    
    I don't fully understand why we have to *steal* a tow truck after we did all 
    those missions for Tonya, but head on over to the "H" icon and hijack the tow 
    truck. I knocked out the guy working on his car, but I don't think it really 
    matters. Drive the tow truck to the FIB lot to complete the mission. Mission 
    Time, Not a Scratch, Truckin'.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                    3.51 - Masks
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Face Time: Purchase all masks within 20 seconds
                           o Cliche: Purchase a white hockey mask for each char.
    
    Head to the beach and buy three masks at the store. There is a lot to choose 
    from, and you get the goal "Cliche" if you buy a white hockey mask for each
    character. It's funnier to buy monkey masks, IMO. ;)
    
    Drive to the FIB's heist now - the "H" icon on the map.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.52 - Blitz Play (Main Heist)
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Hawk Down: Shoot down the helicopter as Trevor
                           o Headshots: Kill 12 enemies with a headshot
                           o Accuracy: Finish with a shooting accuracy of 60%+
                           o Switcher: Switch character 10 times
    
    After the cutscene in which Michael explains the plan, get in the truck and 
    drive to Cypress Flats. When you arrive, Trevor tells you that the target is 
    approaching; from here, you have to position the truck so it is blocking the 
    road ahead of you. Drive the truck in so it extends from sidewalk to 
    sidewalk.
    
    You switch to Franklin, who is in the tow truck down the alley. All you need 
    to do here is hold down the accelerate button to ram into the target. From 
    here, get out of the tow truck and plant the sticky bombs on the door in the 
    back of the van.
    
    \/  MAKING WAVES, CLEARING WAVES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Back up to Michael and detonate the bomb to blow open the door. Hold the two 
    men at gunpoint as Michael searches the van. Afterward, you'll have half of 
    the LSPD coming after you. Retreat toward the blue dot and switch to Trevor 
    for a second. As Trevor, use the rocket launcher to take out the cop cars - 
    you can take out more than one if you aim between the cars and use the splash 
    of the explosion.
    
    The game prompts you to switch between characters when you've completed a 
    goal, so just keep killing until you have to switch. First, switch to Michael 
    and head to the alley behind you. You need to take out all the enemies in 
    this area - they like to hide behind the pillars and up on the rafters. After 
    you've cleared them, switch to Franklin and clear the cops on the road ahead 
    of you.
    
    Now switch to Trevor and take out all the snipers on the rooftops. Michael 
    and Franklin tell you where they are at, but they don't explain very well. 
    The first is on the high roof to the left of you and all of the remaining are 
    on the low-ish building across from the road where you parked the garbage 
    truck and hit the van with the tow truck. One is to the left on the building, 
    the next is to the right, and the last one is on top of the higher floor.
    
    Afterward, switch to Trevor and take down the helicopter with your rocket 
    launcher. The helicopter flies over and basically hovers in the same place, 
    making him a very easy target.
    
    \/  GET-A-WAY!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Switch back to Franklin now and run to the truck. You now have to drive to 
    the getaway car, and I hope you did as I advised in the getaway car mission 
    and stashed it somewhere near here. If you did not stash it close, you'll 
    lose your one star wanted level after a little bit anyway, but you still need 
    to drive all the way to getaway car in a slow truck.
    
    When you arrive at the getaway car, park the garbage truck away from the 
    getaway car! This is because you have to blow up the garbage truck when you 
    exit it. Use your grenades to blow it up quickly - you only need one grenade 
    to do the job. With the truck out of commission, get in the getaway car as 
    planned. Drive away and Franklin phones Michael.
    
    After the call, we control Michael again. Drive down the road to Devin's 
    house and drive up to the gate. Michael drops off the package and Devin gives 
    him an offer he can't refuse - a date with his favorite movie star. Wait, who 
    is Solomon Richards? Head to the "S" on the map as Michael to find out. It's 
    in the movie studio that you drove through at the beginning of the game.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                3.53 - Mr. Richards
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Solomon
                 Map Icon: S
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 10:00
                           o Silent Assassin: Kill 3 enemies using stealth attcks
                           o Can't Touch This 2.0: Take no damage during the 
                                                   fight with Rocco
                           o Perfect Touchdown: Land the Frogger w/o damaging it
    
    After the cutscene, grab a car and drive all the way to East Los Santos. Your 
    targets are about to fly away on a helicopter, but luckily one of them still 
    needs to get something inside the building. Your job is to get to that 
    helicopter without being noticed by anyone.
    
    \/  STEALTH TO THE CHOPPER
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Climb over the chain-link fence in front of you and stealth to the ladder. Up 
    the ladder, knock out the guy blabbing on his cell phone. You can wait until 
    he finishes talking and starts to work on an air conditioning unit. 
    Afterward, climb the *left* ladder on the opposite side of the roof.
    
    Hide behind the air conditioning unit while the enemy inspects it; or, you 
    can just knock him out right away. Even if he sees you, it still takes him 
    around five seconds to call Rocco anyway. You can easily knock him out in 
    that time period.
    
    Hop on the big white air conditioning unit next to the wall and climb up to 
    the next story. Here, stealth and take down the enemy that comes out of the 
    door in front of you. Afterward, head up the stairs to finally reach the same 
    level as the helicopter.
    
    \/  A ROCCO BEAT 'EM UP
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After the cutscene, you have to beat Rocco in a fist fight. This fight is 
    exactly the same as Simeon at the beginning of the game; mash the punch 
    button and he'll be down in no time. With Rocco softened up, get in the 
    chopper and work on the actors.
    
    For this part of the mission, you have to fly erratically to scare them. This 
    is really easy - just fly low to the ground and around buildings. Soon, 
    they'll change their tune, and you now have to fly back to the studio. When 
    you get there, park in the marked location. You can miss the spot by a 
    little, and you can land nearby and readjust if you want. When you get to the 
    studio, run over to Solomon's building to end the mission.
    
    Head over to Devin for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.54 - I Fought the Law...
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Devin
                 Map Icon: D
       Playable Character: Michael, Trevor, Franklin
    100% Completion Goals: o Tight Squeeze: Race between two trucks
                           o Bus Passed: Race between two buses
                           o Follow the Leader: Follow Trevor through the tunnel
                           o Time: Complete within 12:00
                           o Split Seconds: Use Franklin's special ability during
                                            the race
    
    Get in the marked car and drive to the gas station. It's a LONG way from 
    here, but you can practice your driving skills with this car on the way 
    there. When you arrive, Franklin coaxes the twosome into a race.
    
    \/  GET THOSE GUYS
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You don't have any indication of where to go aside from following them. 
    Really, though, you just need to stay on this highway as you speed through 
    half the state. You can perhaps knock both of them off the side of the road 
    if you want to be first, but it doesn't really matter.
    
    When you go passed Grapeseed, you'll switch characters to Michael, who plays 
    cop with Trevor. You need to catch up to the boys now on your police 
    motorcycle. Put on your sirens with the honk button and get rolling. You 
    basically tail them through the half the state again. Just keep up with 
    Trevor and eventually traffic slows them down. Your biggest worry should be 
    cars and not trying to overtake them.
    
    They finally pull over after Trevor threatens them on the loudspeaker for the 
    tenth time, and we have another cutscene. After the shake down, you must 
    drive the cars to the garage back in south LS... yes, we have to drive down 
    half the state again.
    
    \/  RACE BACK TO DEVIN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Switch to Franklin and start driving down the highway. The three of you make 
    it a little "race," so just follow the yellow line and try not to crash into 
    any cars on the road. When you arrive at the garage, you discover that you 
    need to do some more work for Devin before you can get paid.
    
    Since Michael's not in on this job, switch to Franklin and drive over to 
    Devin's icon for the next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.55 - Eye in the Sky
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Devin
                 Map Icon: D
       Playable Character: Franklin, Trevor
    100% Completion Goals: o Not a Scratch: Deliver the Z-Type with no damage
                           o Eavesdropper: Listen to 3 conversations
                           o I See You: Find Chad's hiding place on the 1st try
    
    As Trevor, use the camera to zoom in on Franklin. Once you've zoomed in, hold 
    the right trigger (fire button) to "scan" him. Public exposure? LOL! At any 
    rate, you fly over to scan people just as you scanned Franklin. You are 
    looking for a man named Chad Mulligan. Scan all of the people that are in the 
    blue squares. On the second look, you will find him.
    
    Follow him with the camera as he walks around and inside of building. Soon 
    he'll come to his garage, but Franklin instigates incorrectly and he drives 
    off. From here, you need to follow Chad on the camera as he speeds around 
    town. This can be kinda dizzy, but soon he'll go into a parking garage. From 
    here, turn on your thermal vision when prompted and first find Franklin, who 
    is not in a car and instead waving. Afterward, call out targets for Franklin 
    to inspect.
    
    \/  TO KILL OR NOT TO KILL, THAT IS THE QUESTION
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    The target is in the car on the left corner of the garage. When you've called 
    him out, you switch over to Franklin, who has Chad at gunpoint. If you shoot 
    him, you don't have to deal with him calling the police I believe. I 
    personally did not shoot him - I drove away in the car, evaded the police, 
    and headed to Devin's location, which is the airport. Stop at the airport 
    gate and drive to the hangar. After Devin's pep talk, leave the airport to 
    complete the mission.
    
    Michael texts you that Martin Madrazo's got a mission for you all. Before you 
    tackle that, head over to Lester's icon as Franklin to do another 
    assassination mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.56 - The Vice Assassination
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Franklin
    100% Completion Goals: o Clean Escape: Complete without alerting the cops
    
    After the payphone call with Lester (they still have those?) head over to the 
    prostitute's location to stake her out. Don't get too close when you see her. 
    Instead, get out of the car at the end of the street and go over to the 
    grassy hill on the opposite side of the road.
    
    Watch as she turns down a few guys before your target rides up in a silver 
    car with its top off. Using your sniper rifle, take down the guy in the car 
    and you'll complete the mission. Very easy, no?
    
    Head to the next Lester mission for - you guessed it - another assassination!
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.57 - The Bus Assassination
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Lester
                 Map Icon: L
       Playable Character: Franklin
    100% Completion Goals: o Hit and Run: Kill the target using the bus
    
    Isaac Penny, ruthless vulture capitalist. Likes buses. Drive to the bus 
    station and grab one of the red buses. I don't think it matters which one you 
    choose, but you do have to turn one around the one facing opposite the exit. 
    When you've stolen the bus, drive to the first bus stop and let in the 
    passengers.
    
    First bus stop - no target. Second bus stop - no cigar. Third stop - no dice. 
    Fourth stop? Yep, that's the guy! He's in a suit, and runs off as soon as he 
    starts to talk to Franklin. Thankfully, the dumb dude gets a normal bicycle 
    and starts riding away.
    
    To get 100%, you need to run him over with the bus. Thankfully, the bike goes
    slow, and your bus can get up in speed after it slowly accelerates.
    
    Switch to Michael and head over to Martin Madrazo's mission (the "M" on the 
    map) to start.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.58 - Caida Libre
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Martin Madrazo
                 Map Icon: M
       Playable Character: Michael, Trevor
    100% Completion Goals: o Floor It: Reach top speed on the Sanchez
                           o Glued to the Seat: Don't fall off the Sanchez during
                                                the chase
                           o One Two Three: Shoot down the plane w/ 3 shots only
    
    Meet up at Madrazo's estate to get the info: another assassination, this type 
    one of Madrazo's former friends. Grab a car and get to the observatory. It's 
    much faster to drive up the hills straight to the observatory if you have a 
    fast car. The alternative is going around all those long loops.
    
    \/  SHOOT DOWN THE JET, AIM FOR THE RED SQUARE!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you get to the observatory, get in the van off the road. Even though you 
    get in the driver's seat, Michael starts to man the sniper rifle. Your job 
    here is to shoot down the jet. The red square is where you need to shoot 
    because the jet is traveling fast and you are far away. You must shoot within 
    the red square three times.
    
    Each time you shoot in it, there will be a small cutscene and you will have 
    to aim again. It's best to do this as quick as possible, because the jet 
    really starts speeding up and it becomes almost impossible to shoot the red 
    square. The key is to zoom in all the way and do the three shots quickly.
    
    \/  FOLLOW THE JET ON A DIRTBIKE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After you've shot down the plane, you switch characters to Trevor, who is 
    following the crashing plane on a dirt bike. Follow the dirt path as you 
    trail the plane's course. Don't run into the white fences or you will crash 
    and perhaps get killed by wild animals.
    
    Soon the plane veers off and you can't stay on the dirt path. Thankfully, the 
    hill has a slope down that's rather clear. When you reach the bottom, you'll 
    have to jump over two lanes of traffic to get further down. Continue racing 
    down the hill - you now have a distinct trail - and go through the tunnel 
    under the little bridge.
    
    You must cross the road (with traffic) and jump over the small hill. Continue 
    following the plane as it starts to veer right. When it does, you should meet 
    a real paved road - get on it while you follow the plane. After a little bit, 
    the plane turns left, but there is another adequate dirt path that you can 
    use to traverse the land.
    
    Continue pursuing the plane as you ride across barren desert. There are not 
    much rocks or cactuses to run into, so punch it while you continue your 
    pursuit. Soon, you'll come across a train, but there is another hill that you 
    can use to jump over it.
    
    You should remember this area well now - it's meth county, I mean Trevor 
    Philips' county. From this point on, you should just take the roads while 
    following the plane. It will crash soon right near a farm. When you get 
    close, get off your bike and take out Javier, who is the only guy standing 
    with a gun. After taking him down, walk up to the plane and Trevor will grab 
    the files.
    
    \/  LOSE THE VAN AND GO TO TREVOR
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You will switch back to Michael in the van. If you missed it, your current 
    objective is to merely leave the area. Once you've gotten some distance from 
    the observatory, your objective changes to destroying the van. Park it on the 
    side of the road and blow it up by any means. In my game, I had some gas in 
    my inventory - I put a small trail of gas around one side of the van and 
    fired my pistol at it to start a fire and blow it up. You can also park the 
    van in the middle of the road to stop traffic. After you blow it up, you'll 
    have a selection of cars to choose from!
    
    Afterward, grab a car - there should be several sports cars driving by, so 
    just pick one and try to slow down the driver. When you've got the wheels, 
    follow the yellow line to the next destination, the cement works. After you 
    arrive, watch the cutscene and you'll complete the mission.
    
    You can now only control Franklin because Michael and Trevor are lying low. 
    As Franklin, head over to Devin's next mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.59 - Deep Inside
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Devin
                 Map Icon: D
       Playable Character: Franklin
    100% Completion Goals: o Not a Scratch: Deliver the JB 700 w/ minimal damage
                           o Fastest Speed: Reach top speed in the JB 700
                           o Stealthy Recast: Knock out the actor with a
                                              stealth attack
                           o Premature Ejector: Use the ejector seat within
                                                10 seconds
                           o Second Strike: Run over the actor as you escape in 
                                            the JB 700
    
    For this mission, you must first infiltrate the studio. Climb over the fence 
    in front of you - the door is easy to climb - and head over to the actor. 
    He's complaining about his food. Take cover behind the white storage unit 
    until he's alone.
    
    Stealth up behind him and knock him out. After Franklin changes, head over to 
    the studio set and the car. I just drove out of there - I had to run over a 
    security cop and a few assistants, but I got out of the studio. From there, 
    you'll have a little trouble with the actress in the car as you try to lose 
    the guards tailing you. You can use spikes by pressing the left stick to ruin 
    their tires.
    
    \/  WHAT DOES THIS BUTTON DO AGAIN?
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Even after you've lost the cars pursuing you, the actress continues to talk 
    and talk. More importantly, she takes the wheel every now and then and tries 
    to steer you off the road. Thankfully, Franklin finds a new button that 
    ejects her from the car! :)
    
    With all threats taken care of, Franklin calls Molly to get the location of 
    the dropoff. Drive to the location and park the car in the garage to complete 
    the mission.
    
    After that mission, head to the "M" on the map and try to get inside 
    Michael's place.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.60 - Minor Turbulence
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Michael
                 Map Icon: M
       Playable Character: Trevor
    100% Completion Goals: o Accuracy: Finish with 80%+ shooting accuracy
                           o Four Wheel Flier: Exit the cargo plane in the Mesa
    
    Get in Trevor's red truck and drive to the airstrip. The plane is in the 
    small hangar. Drive the plane out to the runway and take off - at this point, 
    you're very used to piloting a plane. Just like before, you have to stay 
    close to the ground so you don't get on the military's radar.
    
    \/  FOLLOW THE PLANE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Fly to the blue marker and continue pursuing the plane when it flies off. 
    Remember, stay low to the ground but not TOO low; you don't want to crash. 
    Soon you'll be at Fort Zanucado - just like before, you don't want to fly 
    over it at all, so stay low and in the swamplands to the south of the fort.
    
    You have to follow the plane as it goes all around the northern part of the 
    state. Just stay low and you'll be fine - you get warned if you start to fly 
    too high. After an exceedingly long amount of time, you will finally be able 
    to fly high in the air and get near the plane.
    
    As you get closer and closer to the plane, you will be repeatedly warned to 
    back off. Ignore the warnings and continue your pursuit. When you get really 
    close, they are free to engage and start firing guns and rockets at you. Just 
    keep the plane steady and fly into the cargo hold in the back of the plane. 
    You do not need to slow down or anything; if you just hit the back of the 
    plane at the right spot, you'll get in.
    
    \/  CLEAR THE PLANE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This level is positively full of enemies. First, switch to your shotgun so 
    you can one-shot them. Afterward, take out the closest enemies first before 
    moving up. When you've cleared them, climb the ladder and take out the pilot, 
    who gladly lets Greedo shoot first.
    
    With control of plane, try to fly it back to the airstrip. Soon, you'll have 
    enemy jets on you. Ron suggests that you fly high, so try to gain some 
    altitude. It takes the jet pilots a little while, but they finally receive 
    authorization to shoot you down. After your plane gets hit, Trevor decides to 
    bail. Run to the opposite side of the ship and jump out. Deploy your 
    parachute at an adequate distance above ground and try to land on a safe 
    place like a road.
    
    After completing the mission, another FIB mission pops up. The meeting is 
    upstairs in the building that was Trevor's old meth lab.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.61 - Paleto Score Setup
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: -
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Leisurely Drive: Drive to the bank within 03:30
                           o Winner: Win the race back to the meth lab
    
    After the cutscene, drive *all the way* to Paleto Bay. It's a looong way, but 
    you got hipster conversations to keep you busy. When you arrive, you'll have 
    a cutscene in which you pick up Lester. Afterward, you need to drive to the 
    bank.
    
    After driving in front of the bank, you'll need to go inside an empty lot to 
    the left. In the lot, someone gets the bright idea to trigger the alarm. As 
    Michael, shoot at the small greenish alarm in front of you. Afterward, drive 
    to the marked location - across the street to the gas station.
    
    \/  RACE BACK TO THE OFFICE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Once you've gauged the response time of the police, Trevor kinda freaks and 
    hops on a motorcycle. Switch to Trevor and drive back to his office. It's a 
    "race" against Michael again. You should easily be able to beat him on the 
    bike; the only problem that can arise is if you crash. You'll lose A LOT of 
    time. Taking shortcuts doesn't seem to make much of a difference here; follow 
    the yellow trail to the office.
    
    When you get to the office, Lester goes over the plan. Your only choice here 
    is your crew, and you only need one crew member this time. I personally chose 
    Chef because he is Trevor's friend and is about as good as the best guy but 
    wants less money. The mission ends after the plan cutscene.
    
    Franklin calls up and tells Trevor that there are some rednecks looking for 
    him. Well, we'll just have to change that, now won't we? Switch to Franklin 
    to automatically begin to mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.62 - Predator
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: -
                 Map Icon: -
       Playable Character: Franklin
    100% Completion Goals: o Accuracy: Finish with a 70%+ shooting accuracy
                           o Time: Complete within 09:00
                           o Headshots: Kill 3 enemies with a headshot
                           o Thin the Herd: Don't kill any animals
    
    Franklin starts the mission following the brothers on the highway. For this 
    part, you must simply chase them - you don't need to try to bash them off the 
    road or anything. Both of the cars peak out at the same speed anyway. Soon, 
    the car goes off the highway and onto a dirt path, so keep your wits about 
    you and follow it down.
    
    After the car crashes, walk down the hill to the crashed vehicle. Franklin 
    calls up Trevor for air support, and we switch to the latter to do just that. 
    Drive to the helicopter and fly it over to the waypoint on the map. From 
    here, you switch to Michael with a sniper rifle. Switch on the thermal vision 
    and take down two of the brothers. One should be swimming in the swamp and 
    the other should be running around.
    
    \/  CHOP CHOP, GET HIM!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Once you've taken down two of them, the third tries to shoot YOU down with a 
    rocket launcher. You switch back to Franklin, who has now employed Chop to 
    find these guys. Follow Chop as he leads you to the last guy. You have to 
    cross the small river and head up the hill before you find him. Gun him down 
    with the assault rifle.
    
    Now that you've thinned the herd, switch back to Trevor and fly down to 
    Franklin on the road. You have to watch out for the trees and the side of the 
    mountain but you do *not* need to land directly on the yellow circle. After 
    picking up Franklin, fly back to the airstrip to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.63 - Military Hardware
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Trevor
    100% Completion Goals: o Head Hunter: Kill 5 enemies with a headshot
                           o Sticky Strategist: Stop the convoy using a sticky 
                                                bomb trap
    
    Lester texts you that we need some military hardware for the Paleto heist. As 
    Trevor, grab a vehicle and drive to the moving "H" on the map. It mostly 
    drives around empty roads. Your job is to hijack the big cargo truck in the 
    middle of the pack and drive it back to the meth lab.
    
    The soldiers in the vehicles start to fire at you after you stop them. It's 
    best just to park in front of them so they can't drive further - Trevor's red 
    truck works good to block the road. From there, you just need to take out the 
    soldier boys with Trevor. This is really easy - just gun them down with your 
    Assault Rifle and use your special ability if you start to get shot at. You 
    should use your own red truck as cover.
    
    You don't need to kill all of the soldiers to be able to grab the cargo 
    truck, just enough so you don't die while you hijack it. However, they will 
    follow you back to the lab if you don't clear them. It's much better to fight 
    them at the lab, though. After you've stolen the truck, head back to the meth 
    lab to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.64 - The Paleto Score
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Heist
                 Map Icon: H
       Playable Character: Franklin, Michael, Trevor
    100% Completion Goals: o Let it Rain: Fire over 4000 bullets
                           o Accuracy: Finish with a 50%+ shooting accuracy
                           o Time: Complete within 16:00
                           o Collateral Damage: Cause $1,000,000 damage in
                                                Paleto Bay
    
    To start the heist, head to the second floor of the meth lab. After the 
    cutscene, drive *all the way* to the bank. Thankfully, you'll just be on the 
    highway most of the time; despite its lackluster acceleration, the van tops 
    out at a good speed.
    
    When you arrive, drop Franklin off around the corner and then drive up to the 
    front of the bank. Bust inside to begin the heist; you just have to stand 
    around right now while the take total shoots up and head to the vault. After 
    the money stops going up, you'll need to go back outside and shoot up all the 
    police.
    
    \/  HOLD. DOWN. MINIGUN. TRIGGER.
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This part of the mission is extremely easy because you have a minigun and 
    great armor. Just hold down the trigger button as you manhandle all of the 
    cops. It's better to aim at the CARS than it is the COPS because you'll blow 
    up the cars very quickly and waste both. After a little while, a chopper 
    decides to play; a few minigun shots should down it easily.
    
    Follow Trevor and your gunman as you head into the building on the opposite 
    side of the street from the bank. There is a big pool area in the center of 
    the hotel. It is open to cops to swarm in from the left; if you use the same 
    tactic of blowing up the cop cars first, you should be fine.
    
    Soon, you'll be back out on the street and the armored cars show up. Gun down 
    the enemies that come out while you take cover behind the car. Walk down the 
    street with Trevor to have a cutscene, then you have to face the military in 
    a construction site. Their vehicles are quite sturdy, so this time you'll 
    have to shoot at the enemies proper.
    
    \/  THE BULLDOZER OF GRACE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After holding for a while, you switch back to Franklin, who stole an 
    indestructible bulldozer. You need to drive it to the crew - they're a few 
    streets away, so put the pedal down and get moving. You should just IGNORE 
    the hummers and military that arrive - you can easily go around them and 
    there is not much point to running them over because it's slower.
    
    Now that you have the crew, drive the bulldozer over to the garage and just 
    ignore the tanks. Inside the chicken factory, make your way across the 
    building as you take down the military. You are much stronger than them with 
    this armor, and you have a seemingly endless supply of ammo. Just watch out 
    for the grenade in the hall and you should make it.
    
    At the end of the warehouse, you get up near the train tracks and must hold 
    off the military until the train arrives. You can use the crates as cover 
    while you clear the area. When you see the yellow dot on the minimap, run to 
    the train to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.65 - Derailed
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
              Quest Giver: Trevor
                 Map Icon: T
       Playable Character: Michael
    100% Completion Goals: o Time: Complete within 11:30
                           o Fastest Speed: Reach top speed on the Sanchez
                           o Better than CJ: Land on the train using the 1st jump
    
    Hop on the dirt bike and drive to the destination. You control Trevor here, 
    which means that you don't have excellent handling skills or the ability to 
    slow time. It's a fairly easy drive, but when you get to the train track you 
    must get on the dirt path that runs adjacent to it. This might be kinda 
    confusing as you were just on the road all that time.
    
    \/  BE BETTER THAN CJ... PLEASE!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you arrive at the train, you must ride onto it by jumping from the 
    slopes to the right of the train. First of all, you need to just *GET* to the 
    other side of the tracks. Note that you have ample opportunity to drive onto 
    the train, as there are several slopes ahead of you. If you get on the train 
    on your first jump, you get the "Better Than CJ" goal. When you get on the 
    train, you have to drive on the boxcars up to the engine.
    
    Inside the train, you have some control of what you can do, but for now 
    you'll just want to hold down the accelerate button and enjoy the ride. Soon 
    you'll switch to Michael on a boat - drive to the yellow marker as normal. 
    Once the train is in the water, drive up to it and throw some sticky bombs on 
    the yellow boxcar's back door.
    
    \/  COVER MICHAEL WHILE YOU DECIMATE AN ARMY
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You switch back to Trevor, who needs to hold off the enemies while Michael 
    salvages the boxcar. For this part of the mission, you should note that you 
    can freely swap to whatever weapon you have in your arsenal. It's best to 
    switch to the rocket launcher and blow up the three black speedboats. 
    Afterward, switch to your rifle and shoot the pilot in the helicopter. Take 
    cover behind the log in front of you as you fend them off or you will get 
    sprayed by bullets.
    
    Trevor finds Snipers up on the bridge. You are prompted to switch to the 
    thermal scope on your sniper rifle, but I find it better to take these guys 
    out with the assault rifle. You might get killed while you are aiming the 
    sniper rifle, but the assault rifle locks onto the snipers right away.
    
    After you've taken out the snipers, another helicopter shows up with two 
    parachuters. Take down the helicopter first, and try your best to take out 
    the parachuters while they are still in the air. They are snipers on the 
    ground, but again if you lock onto them with your assault rifle you can take 
    them out immediately.
    
    \/  MAKE YOUR ESCAPE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Now that Michael *finally* has something, jump in the water and get on the 
    speedboat. The reason why you cannot control Michael here is because more 
    enemies pursue you while you speedboat down the river. You cannot change 
    weapons during this part, but you can hold down the trigger button the entire 
    time.
    
    Take out the enemies speedboats by firing *above* the boat. You will also 
    need to take out a chopper - fire at the pilot - and a vehicle on the right 
    side - take out the driver. Note that there are some hitchhikers and campers 
    around the river running away, and you definitely do not need to kill them. 
    Now it's simply a matter of driving the speedboat to the shore and walking 
    over to the getaway vehicles.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.66 - Monkey Business
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Federal Investigation Bureau
       Map Icon: B
      Character: Michael, Trevor, Franklin
    
    For the first part of this mission, you need to simply head to the marker on 
    the coast. The speedboat encounters waves and other bumps that might make it 
    a little difficult to drive, but you shouldn't have much trouble. When you 
    get there, you'll need to dive into the water and follow your crew (LOL) to 
    the underwater gate.
    
    \/  "TOO MUCH MONKEY BUSINESS FOR ME TO BE INVOLVED IN!"
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Now you must cut open the gate. You shouldn't run out of gas, but it is best 
    to not hold down the trigger button and just stop and go at each green mark. 
    When you've opened it, you'll need to follow your comrades (bosses?) all the 
    way through the tunnels. It's a long tunnel, but there are no enemies or 
    anything that can hurt you. When you arrive at the open area, swim up and 
    climb the ladder to reach the lab.
    
    You have a stun gun equipped for this mission. You'll need to use it to take 
    all the scientists at the beginning. You must be pretty close to use it 
    effectively, but it only takes one shot to have them completely stunned. 
    Continue down the hall to the elevator and stun the scientist inside.
    
    Out of the elevator, go right and then left. In the room with the two 
    scientists, stun them both - you'll need to wait a few seconds for the stun 
    gun to recharge, but the second scientist will just stand with his arms in 
    the air.
    
    After taking them out, head back to the hall and follow it to the cubby-hole 
    while the security detail passes. To get 100% completion, you need to stun 
    eight people, so you should stun both of them while they pass. Again, you 
    must wait between stuns, so you'll probably need to take a bullet if you 
    aren't in cover.
    
    Continue following your "crew" through the halls. You'll come to an area with 
    a scientist who has locked himself in a room. Don't switch weapons or try to 
    break the glass; instead, wait for him to eventually open it. Walk inside to 
    secure the nerve toxin.
    
    \/  GOT THE TOXIN? GOOD. NOW ESCAPE!
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After you get the toxin, you basically set off all the alarms and have every 
    guard in the lab after you. Thankfully, you can now switch to normal weapons, 
    and they don't have to be silenced or anything. I prefer the assault rifle 
    for this type of combat (really, any combat), but you can use whatever you 
    like. Just remember your accuracy is important for 100% completion.
    
    Continue through the halls as you clear all of the guards. You will probably 
    have body armor and a good weapon by this point in the game because of all 
    the money you've been making, so you can basically Rambo your way through the 
    halls. Use the corners of the halls as cover if you have any trouble.
    
    When you get to the area with the military, hide behind the brown crates and 
    take down the enemies. Move up when you've cleared the nearest enemies so you 
    can take down the remaining bad guys with better accuracy. After you clear 
    the area, head over to the storage container to refrigerate the toxin.
    
    \/  FLY LIKE AN EAGLE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You switch to Trevor, who is flying the helicopter. You must fly down to the 
    toxin and hook it to the helicopter. Thankfully, all you have to do is land 
    near it - the guys will do the hooking for you. With that in mind, you can 
    descend pretty quickly onto the container because a cutscene will occur and 
    automatically hook up the toxin.
    
    Now you must fly the toxin over to - of all things - Trevor's airstrip. You 
    can actually bash the toxin into the ground and it shouldn't blow up. It 
    might be difficult to drop the toxin onto the truck, but if you tap the 
    unhook button while you fly low you should be able to do it - the dropping 
    cutscene aligns it up perfectly for you anyway. Afterward, you simply need to 
    drive the truck to the waypoint to pass the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.67 - Hang Ten
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Trevor
       Map Icon: T
      Character: Trevor
    
    Now that you've squared things with Madrazo, you can go back to Los Santos as 
    Trevor without getting jumped by his men. It's a pretty long drive back from 
    Madrazo's estate, so try to hijack one of those sports cars when you get to 
    the north part of the city.
    
    You must go to Trevor's apartment safehouse to begin this mission - the place 
    he was staying at while he was in Los Santos. After the cutscene with Floyd 
    and Debra, you must simply drive to the strip club - it's just a little bit 
    away from here. Park on the side of the club and you'll complete the mission 
    after the cutscenes.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                             3.68 - Surveying the Score
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Trevor
       Map Icon: T
      Character: Michael
    
    Head to the "T" icon in the center of Los Santos to begin this mission. Yes, 
    the strip club. Trevor is in the back of the club, behind the "dance floor." 
    After the cutscene, get in the car and drive to the bank. Note that you 
    control Michael and not Franklin here, so you can't use your special ability 
    in the car.
    
    After looking at the bank, switch over to Trevor, who is currently driving on 
    the highway with Lester to the airstrip. It's a pretty long drive, but when 
    you arrive you need to fly the helicopter back over to Murrieta Heights. It's 
    another long journey, and you should be mindful of not flying over the prison 
    when you first start to fly.
    
    When you arrive at your destination, you'll need to follow the two vans 
    around the city in your helicopter. This is much easier than it sounds, 
    because all you need to do is stay up in the air - if you want the two 100% 
    requirements, you must fly under the bridge and also through the tunnel.
    
    Soon they'll enter the union depository and you'll need to look for a tunnel 
    construction site. It's near the multi-colored building to the north of the 
    depository. You must hover over the large hole in the construction site while 
    Lester records the tunnel on his camera. Switch to Lester and hold down 
    Circle/X to record.
    
    When you're done recording, switch back to Michael and drive to Franklin's 
    house in Vinewood to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.69 - Bury the Hatchet
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Michael
       Map Icon: M
      Character: Michael
    
    Head to Michael's house to begin this mission. It's not far from Vinewood and 
    Franklin's house. You should stash your car in the garage if you don't have 
    one saved there. The mission begins when you enter the living room of the 
    house.
    
    \/  GET TO THE AIRPORT AND THE CEMETERY
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After the cutscene, Trevor takes your car, so you'll need to hijack one on 
    the road. There is always a surplus of sports cars around Michael's house for 
    the taking, so hijack one while you talk to Trevor. Afterward, drive over to 
    the airport and park in the marked location in the parking lot.
    
    Run across the street to the airport and ascend the boxed-in stairs to the 
    second level. After the cutscene, you'll be in Ludendorff and driving to the 
    cemetery. This is where we had the first mission in the game, so you 
    obviously know where Trevor's going now.
    
    When you get to the cemetery, you'll want to keep going down the road a 
    little to find the gate entrance to it. Run across the cemetery to find 
    Trevor happily digging away. After the long and dramatic cutscene, you're 
    left to fight off the Chinese for Trevor.
    
    \/  CLEAR THE ENDLESS WAVES OF CHINESE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You start behind a tombstone, which functions as good cover to take out both 
    of the enemies at the steps. After you've wasted them, GRAB THEIR ASSAULT 
    RIFLE and move up and hide behind the large stone structure to the left. A 
    van full of enemies shows up; unfortunately, you only have the pistol and the 
    assault rifle for this mission. You can spray bullets with the Assault Rifle 
    and blow up the van before they come out if you are fast enough. Otherwise, 
    take out the enemies as they come out of the van - if any make it to cover, 
    take them down from your own cover position.
    
    A few more vans full of enemies arrive after the first, and you're left to 
    fight off wave after wave. Use the tombstones as cover while you move through 
    the area. *Collect the ammo* that the enemies drop so you don't run out. Also 
    note that you run A LOT slower in the snow, so try to stay on a dirt path.
    
    It is a long way through the cemetery, and there are quite a few waves of 
    enemies, but the assault rifle and the tombstone cover is the key to victory. 
    When you get to the road, a train fortunately blocks the road so more enemies 
    can't get through. Run to the "getaway car" next to the train tracks for a 
    cutscene.
    
    Now you control Trevor in a plane. You need to fly back to the airstrip while 
    you talk to Cheung. It's a straightforward flight, and you do *not* get any 
    goals for going under the bridges. When you get to the strip, be mindful that 
    you need to land it this time.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                  3.70 - Pack Man
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Devin
       Map Icon: D
      Character: Franklin
    
    Switch to Franklin and drive to the "D" on the map in center-south Los 
    Santos. When you get there, Lamar calls and tells you that he has the last 
    car. Maybe we'll finally get paid! Drive over to Lamar, who is behind the 
    auto repair shop. Get inside the yellow car and head over to the garage. When 
    you arrive, you need to align the car and drive on the back of the semi truck 
    with the other cars.
    
    \/  DRIVE... ACROSS THE STATE... AGAIN.
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Now you control Trevor in the semi and you need to drive ALL THE WAY to the 
    dropoff point. It's obviously a little tougher to control the semi, and it 
    doesn't accelerate very quickly. Just enjoy the ride as Trevor talks to Lamar 
    about current events.
    
    Things get a little bad in the Chiliad Mountain State Wilderness (also after 
    the long white bridge and long tunnel). You will catch some heat when you 
    pass there - you must first keep the truck steady while Franklin gets the 
    tricked out car in the back. Just drive like normal and wait for him to get 
    in the car.
    
    \/  SPIKES ARE YOUR FRIEND
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Switch over to Franklin and get ready to waste some cop cars. This part of 
    the mission is actually much easier than you might think - the car spikes, by 
    pressing the left stick, do ALL of the work for you. Merely tail the Packer 
    Truck while you spam spikes on the ground. That's really all you have to do; 
    after a car gets spiked, it's out of commission for good.
    
    With the threat eliminated, Franklin calls Molly and gets the dropoff point 
    again. Afterward, you need to follow Trevor to the destination; if you get 
    too far away, you fail the mission. It's a very straightforward drive, but 
    computer-Trevor's driving is really bad! :) Talk to Molly near her car to 
    complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.71 - Fresh Meat
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    Quest Giver: Franklin
       Map Icon: F
      Character: Franklin
    
    Franklin calls Lester and the twosome finally figure out that something might 
    have happened to Michael. You need to travel back to Franklin's old house 
    now, and it is a terribly long distance from your current location. The car 
    next to where Molly's car was located should be fast enough to get there. 
    Just follow the freeway all the way through.
    
    \/  FINDING MICHAEL AND GETTING INSIDE
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    After the cutscene at Franklin's old house, we switch to a Michael torture 
    scene for a sec and then we're back to controlling Franklin. Grab a car and 
    turn on Lester's traffic app to locate Michael. The app functions the same 
    way as the app in the submarine heist with Trevor.
    
    When you get to the red dot, go down the alley with the train tracks to be at 
    the closest possible point. From there, get out of the car and climb the 
    yellow ladder in between a garage door and a power unit. Up the ladder, 
    follow the catwalk to reach the inside of the area. Shoot both of the men 
    down by the truck before you climb down the ladder. Afterward, take cover 
    behind the truck as you shoot down the enemies inside the warehouse.
    
    \/  SHOOT'EM UP
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Once you've cleared what you can inside the building, start to infiltrate and 
    hide behind the hay stack just inside. From this cover position, take out all 
    of the enemies that decide to show up, then move up to the corner of the 
    hallway. Use the crate of cans at cover while you take out the people on the 
    other side of the room.
    
    You should notice this area as the place where Michael was tortured; you can 
    see the red blood everywhere. Head to the corner and take cover behind the 
    wall as you clear the people down the hall. It's best to use a SHOTGUN while 
    you are inside the building because you are in fairly close quarter combat 
    and the other weapons don't one-shot targets like the good ol' shottie.
    
    \/  UPSIDE-DOWN SHOOTING EXTRAVAGANZA
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    When you reach Michael, quickly shoot down the guy who's trying to "hold him 
    up," then throw Michael a pistol. You now (unfortunately) control Michael, 
    who is upside down and only has a pistol to his name. You need to shoot down 
    the enemies that run from the other side of the building. They will take more 
    than one shot to kill, so make sure one is dead before moving onto the next.
    
    After clearing the enemies with Michael, you switch back to Franklin again. 
    He swapped out his shotgun, so switch back to your shotgun if you want to 
    one-shot people. Just head down the hall and blast the two poor enemies who 
    try to come out.
    
    Franklin gets jumped by an enemy with a knife and you automatically switch 
    back to Michael. All you need to do here is shoot the guy on top of Franklin. 
    Afterward, Michael finally gets himself down - now we just gotta escape this 
    building alive.
    
    \/  SHOTGUN OUT
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Even though the game has you controlling Michael now, it's better to switch 
    back to Franklin because he has more than the pistol. With the both of you, 
    you should have no troubling killing the few remaining enemies and leaving 
    the building. Use the walls and crates as cover and you shouldn't have any 
    problem.
    
    The getaway car is extremely fast, but the Chinese are smart and will 
    probably eventually shoot out your back tires. Just try to speed them out, 
    and remember you can use your car special since you are controlling Franklin. 
    I personally got both of my back tires shot out, and this made turning 
    practically impossible, but eventually Michael blew up the enemy car and we 
    were in the clear. Head back to Michael's place to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                           3.72 - Cleaning out the Bureau
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    Quest Giver: Lester
       Map Icon: L
      Character: Michael
    
    Lester calls you after the last mission and tells you to meet him at the 
    garment factory. After you've talked to him, get in your car and drive to the 
    FIB building's underground parking. Your job here is to wait by the curb as 
    the cars come out - when they do, press Circle/X to look at each of the 
    license plates until you find the one you're looking for. It should be the 
    red car after 5 or 6 come out.
    
    Now you must follow the janitor as he drives back to his apartment. This is 
    very easy but pretty annoying because he stops at all the lights like a 
    normal person. You should probably stay a quarter-block behind him; Lester 
    tells you if you've gotten too near or he's gone too far away.
    
    When he reaches his apartment, drive to the yellow marker and get out of the 
    car. Wait until he finishes talking to Marilyn before you start stealthing 
    behind him. He will go around the apartment and then up one flight of stairs 
    to his room. Follow him and go inside to reach a cutscene. After the talk, 
    head back to your car and drive back to the garment factory. Head inside the 
    factory to complete the mission. Drive to Michael's house for the next one.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                            3.73 - Reuniting the Family
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Michael
       Map Icon: M
      Character: Michael
    
    After the cutscene, get in the car outside and drive Jimmy to the Bean 
    Machine, which is right down the street. Park on the curb at the yellow 
    marker and walk over to the rest of the family. After this cutscene, drive 
    with Jimmy to the Tattoo Parlor.
    
    Inside the Parlor, you'll have to teach Lazlow another lesson. This time, you 
    get to tattoo him, pierce him, and give him a haircut. These merely require 
    you to press the appropriate button or move the right stick in the proper 
    direction. After Michael's had his fun, drive to Dr. Friedlander's office 
    with both of Michael's children. Next, you'll need to drive back to Michael's 
    house with the family to complete the mission.
    
    Switch to Franklin to automatically start the next story mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                              3.74 - Architect's Plans
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Michael
       Map Icon: -
      Character: Franklin
    
    After the cutscene, begin to walk into the construction zone and the gate 
    work will throw you a hard hat. It won't help with the mission, though, so 
    stealth and try not to be seen by any workers. From the entrance, go under 
    the building in front of you with the shadows, then turn and stealth to the 
    moving architect.
    
    You should hear two workers talking about drilling and the government; they 
    are located between the two wood pillars. You need to stealth around behind 
    them and follow the architect to the elevator. Next, wait until he's gone up 
    the elevator before you take the second elevator.
    
    \/  "SPIRAL CITY ARCHITECT, I BUILD, YOU PAY"
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    At the top, you'll see the architect talk to two workers. After he does, he 
    walks further into the building and his dot turns red, signaling that you can 
    get the briefcase from him now. From the elevator, immediately go right and 
    head across the building. Afterward, stealth straight over to the architect, 
    who should have his back turned to you because he's looking at a desk. Knock 
    him out and take his briefcase.
    
    Once you have the briefcase, backtrack to the elevator. At ground level, 
    you'll need to get to a vehicle. Since stealth is disabled, I chose a 
    different route - from the elevator, go straight and follow the chain-link 
    fence while on the higher ground. When you get to the end, jump on the white 
    storage structure and then walk out to the road. Grab a car and return to the 
    garment factory to end the mission. You'll get another choice of plans to 
    choose from: Fire Crew or Roof Entry. I chose Fire Crew plan - you have to 
    pick two gunmen after that, but Lester states that you probably won't need 
    them, anyway, so choose whoever you like.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.75 - Fire Truck
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    Quest Giver: Lester
       Map Icon: -
      Character: Franklin or Michael
    
    Lester states you need to get a Fire Truck for your heist. You can do this 
    quest from any location, really - just go to Emergency Services on your 
    Contacts list and tell them you want the Fire Department. It's best to do 
    this near a store and in an open location so you can see around you. I just 
    used a side of the city.
    
    When the Fire Truck arrives, simply throw out the driver and ride off. You 
    should get a one star wanted level, but it's fairly easy to shake off and the 
    Fire Truck isn't extremely slow. When you've lost the wanted level, drive the 
    truck to the garment factory to complete the mission.
    
    Switch to Michael; before you can continue with the story, Tracey calls up 
    and tells you she's in trouble.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.76 - Doting Dad
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Tracey
       Map Icon: -
      Character: Michael
    
    After getting the call from Tracey, drive to her location on the map. Get in 
    Tracey's little "Compacts" car and follow her directions as she drives you to 
    several different locations. They are each about a block away and marked on 
    the map. Stop at each location and another one will pop up. Eventually, 
    you'll find the guy in his purple convertible.
    
    He'll probably make a U-Turn and drive to speed out of there, so quickly get 
    on him. For this part, you should just bash into his car repeatedly with 
    Tracey's car. After sufficiently damaging it, the stalker exits the car and 
    starts to flee. Follow him and take him down with your gun, then return to 
    Tracey's car. If you caught the attention of the police, lose them. 
    Afterward, drive Tracey home to complete the mission.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                               3.77 - The Bureau Raid
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
    
    Quest Giver: Lester (The Bureau Raid)
       Map Icon: H - The Bureau Raid
      Character: Michael
    
    After talking to Lester at the garment factory, grab a car and head over to 
    the FIB building. Head inside, go through the turnstile, and use the 
    elevator. At the top, grab the mop and start workin'! Drop the bucket and mop 
    a spot on the floor, then clean the mop in the bucket again and do the other 
    spot. With the room sparkly, plant the bomb in the locker.
    
    Grab the bucket and repeat this process for the next two hallways. After 
    cleaning those rooms, head inside the restroom and plant the bomb in the 
    third stall. Backtrack to the maintenance room to drop off the mop n' bucket, 
    then go down the elevator and out of the building. Michael calls Franklin and 
    we gain control of him.
    
    In the fire truck, drive down the street and pick up Michael. Afterward, get 
    on your phone and go to "contacts" and "detonate." With the FIB building on 
    fire, drive the fire truck to the curb and make your way inside. Up the 
    elevator, you'll need to follow your crew to the containment drive. First, 
    follow them through this floor to the stairs. Unfortunately, you have a very 
    "Final Fantasy 7 moment" as you have to go up five or so flights of stairs 
    before you get to the top floor.
    
    On the top floor, follow the crew to the other side and you'll be asked to 
    bomb the door. I personally did not have any bombs on Franklin, so I instead 
    used a rocket launcher, but it did the same thing. ;) Inside the room, grab 
    the containment drive and follow the crew back to the stairs.
    
    
    After the cutscene, you'll be in a *completely* burning and crumbling 
    building now. Just follow your crew as they traverse the floor. Soon Franklin 
    will get knocked out by an explosion on the left side. The other crew members 
    continue to run, leaving Franklin alone.
    
    When he wakes up, follow the halls and rooms to your crew. Unfortunately, 
    there are enemies now, and so you have to fight your way through. Equip the 
    shotgun since this is close-range combat and have at it. You might have 
    trouble seeing in this dark area, but the auto-aim ability makes this not a 
    problem.
    
    The last enemy is coming up from the stairs. After taking him down, descend a 
    floor and head over to your crew. Climb the rubble, drop down, and run over 
    to the elevator shaft. After the cutscene, you'll need to rappel down this 
    shaft. This is pretty easy - just hold down on the left stick and X/Square to 
    rappel faster.
    
    When you reach the bottom, run with your crew until you finally reach the 
    entrance. Ignore the police and sprint to the fire truck - they haven't 
    caught on to you yet like the agents - and drive to the getaway car. From 
    here, blow up the fire truck whatever way you like - grenades, rocket 
    launcher, sticky bombs, gas fire, etc - and drive the getaway car back to 
    Lester's house to complete the mission.
    
    Michael calls Dave after the mission; he's not happy, and so Michael agrees 
    to meet him.
    
    
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                                 3.78 - The Wrap Up
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    Quest Giver: Lester (Federal Investigation Bureau)
       Map Icon: B - Federal Investigation Bureau
      Character: Michael
    
    Go to the "B" icon to begin the mission. It takes a little bit to move 
    through the building to get to him - he's on the opposite side, on a mid-
    level. You'll have a cutscene which ends in a close-corridor firefight. You 
    know the drill by now: switch to shotgun to one-shot these guys. 
    Additionally, you need to get 18 headshots for a goal, so you might consider 
    doing that first before you switch out to the shotgun. Use the pillars and 
    other objects in the area as cover.
    
    When you've cleared them, head to the yellow dot to start a small cutscene. 
    You now control Trevor with a sniper - snipe down the helicopter by shooting 
    the pilot, then get to work on the enemies below. This is a good time to rack 
    up the headshots with the sniper rifle.
    
    After you've cleared them, you'll switch back to Michael. Now you need to get 
    down to Dave, who ends up by the reflective pool in the middle of the area. 
    Unfortunately, this zone is positively swarming with enemies. Move from cover 
    to cover (or pillar to pillar) while you take down the bad guys in sight. Be 
    slow with this one if it's your first time. You should use your Assault Rifle 
    instead of your Shotgun because it's long range, and don't forget to use your 
    special ability to slow time in a pinch.
    
    At the pool, take cover behind the small wall with Dave and switch back to 
    Trevor. As Trevor, snipe out the snipers on the upper level. When the area is 
    clear, you'll automatically switch back to Michael, who is now being herded 
    down to the parking lot by Dave.
    
    The area before the parking lot is swarming with enemies. Thankfully, there 
    are about a dozen pillars in this area, and you can take cover behind them - 
    this helps dramatically. Soon, you'll clear the area and Trevor tells you to 
    meet him in Morningwood. Grab a fast car in the parking lot - there was a 
    black sports car in my playthrough - and try to drive down to Morningwood. 
    After a little bit, a Chopper flies in that you need to fend off. Just get 
    out of your car, switch to the Assault Rifle, and shoot the plane down. With 
    that threat out of the way, drive to Morningwood to complete the mission.
    
    For the next story mission, switch to Franklin and head to his home in 
    Vinewood.
    
    
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     ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻ               ŻŻŻŻŻŻŻŻ
                                 3.79 - Lamar Down
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    Quest Giver: Franklin
       Map Icon: F
      Character: Franklin
    
    After the cutscene, you have to drive *all the way* to Paleto from Vinewood. 
    It's a long drive, so get a sports car and a good radio station queued up. 
    When you arrive, you'll see that Franklin's got the old gang back together. 
    You need to position all three characters now - just choose the location that 
    seems most appropriate after hearing Michael's advice. If you haven't already 
    guessed, my suggestion is to put Trevor up front for the head-on assault and 
    put Franklin near the bulldozer. This is to make better use of their special 
    abilities.
    
    When the assault starts, you're going to want to switch to Trevor while he 
    takes the front of the base head-on. Use the black truck as cover while you 
    clear the area, and switch between the three characters whenever they blink 
    red. Mostly, you just want to clear with Trevor - after the initial area, 
    head up the hill to the area with the wood and crates and take out the 
    enemies in that location. You will also want to switch to Michael to take out 
    the snipers on the roof and get headshots for the completion goal.
    
    Lamar is in the small wood path on the upper part of this area with all the 
    wood stacked up. You can get to Lamar on any character - it doesn't have to 
    be Franklin - and when you do, you'll set another few waves of enemies loose.  
    Thankfully, you can switch to Michael, who is behind the enemies and can make 
    quick work of the ones behind cover.
    
    When you clear the area, you'll switch to Franklin and need to drive Lamar 
    home. Find the fastest vehicle here - there was a fast sports car in my 
    playthrough - and head *all the way* back to central Los Santos. This game 
    sure does love to put the miles on the speedometer, doesn't it?
    
    As Michael, head to the "S" for a mission from Solomon.
    
    
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                             3.80 - The Ballad of Rocco
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    Quest Giver: Solomon
       Map Icon: S
      Character: Michael
    
    In the studio, you'll see Rocco and another guy beating up on the old great 
    Solomon. Once they see Michael, the two split, but Solomon orders Michael to 
    take care of them. Grab a car (there was a black SUV in my game near them) 
    and chase them.
    
    This part of the mission is not very tough - just get close and gun their car 
    down. You can also bash them off the road, take out their tires, kill the 
    driver, etc etc. When you've done the job, agree to meet Solomon back at his 
    office. When you arrive, talk to Solomon to end the mission.
    
    Leave the studio and reenter for another mission.
    
    
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                                3.81 - Legal Trouble
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    Quest Giver: Solomon
       Map Icon: S
      Character: Michael
    
    After the cutscene, your first order of business is to grab a fast car. This 
    is absolutely detrimental to the first part of the mission. There should be a 
    few fast sports cars right in the parking lot in front of you. Now that you 
    have a fast car, drive over to the airport.
    
    Soon you'll find Molly, who also has half the police in Los Santos chasing 
    after her. It's inevitable that you'll have a wanted level, so you might as 
    well just chase close and get inside the police's triangular vision. Molly 
    goes joyriding all around the airport - under planes, through buildings, 
    across runways - and finally she'll stop and enter a building.
    
    Ignore the police and run after her. Through the door, navigate the halls and 
    rooms by using the minimap. When you reach the big hangar, Molly hits the fan 
    for good. Grab the film reel and get out of there! You have a three star 
    wanted level, so it is not very tough once you get out of the airport. The 
    best way is to grab a plane around here. There is a small one at the entrance 
    to the hangar that will do quite nicely. After lifting off, just fly around 
    Los Santos until you've lost the stars. Once you're clear, you can fly the 
    plane close to the ocean and jump out of it - that way, you don't have to 
    worry about landing in a strange place like a road.
    
    Drive to the next Michael mission.
    
    
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                                  3.82 - Meltdown
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    Quest Giver: Michael
       Map Icon: M
      Character: Michael
    
    Head to Ponsonbys and buy a Tuxedo. They're on the rack in the right side of 
    the store, and they ain't cheap. After you look all jazzed up, get in the 
    limo with Jimmy and enjoy the funny ride. Walk onto the red carpet for 
    another cutscene, then grab the red car behind the limo and jet to Michael's 
    house.
    
    At the house, head through the door and take out the guy holding Amanda at 
    gunpoint. The shotgun, as always, works well in these types of close 
    encounters. However, you'll want to switch to a semi-automatic when you go 
    upstairs to save Tracey because the guy holding her hides himself pretty well 
    behind her.
    
    After saving both of them, Devin basically wages all out war on the house. 
    You'll have enemies coming in from both sides downstairs. I recommend that 
    you take cover behind the counter or use the stairs as cover while you take 
    them out. You can also switch to a rocket launcher and blow up the cars of 
    enemies as they drive up - the same cheap strategy that I've been telling you 
    throughout the game. ;) Once you've cleared them, head back to your family to 
    complete this mission.
    
    
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                            3.83 - Big Score Heist Setup
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    Quest Giver: Lester
       Map Icon: H
      Character: Michael
    
    Grab a car and head to the "H" icon on the map. You and your amigos plan 
    another heist - this guide chooses plan A, but I will put in plan B in the 
    future. You get to pick your crew - choose whatever feels best - and that's 
    that.
    
    Head to the "H" icon down the street from the strip club.
    
    
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                                  3.84 - Stingers
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    Quest Giver: -
       Map Icon: H
      Character: Michael
    
    This mission is extremely easy. At the police station, you need to steal a 
    police van. Drive a car into the adjacent lot and park the car next to the 
    wall. Afterward, hop onto the car, and from there, hop over to the police 
    yard. Now you just need to stealth to the police van and drive it back to the 
    strip club. I did this without receiving any wanted level or anything. YMMV, 
    but I think the key is jumping the wall from the side lot by using a car.
    
    You now need to get three Gauntlet vehicles for the mission. Getting the 
    Gauntlets can be a pain because there are no waypoints on the map, but I'll 
    try to explain where the pictured ones are located.
    
     1. Mission Row - see the vehicle impound icon? Go west one block and then 
    the car should be in the alley to the south.
    
     2. Rockford Hills - just south of the Ponsonbys store in Rockford Hills. 
    Just keep going down Ponsonbys street checking out cars until you find it.
    
     3. Pillbox Hills - see all those freeway lanes near Pillbox Hills? The four 
    black lines on the map that run north and south - the garage with the 
    Gauntlet is located to the west of it. The garage is white and red; the car 
    is on the top floor.
    
    After you acquire each vehicle, you need to bring it to Los Santos Customs 
    and choose the heist option to pimp it out. You might consider more things 
    like bulletproof glass and tires, and you get the "pimped out" 100% if you 
    upgrade it fully.
    
    With all three Gauntlets stored away, it's time for the big one. Drive to the 
    strip club to begin the mission.
    
    
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                                3.85 - The Big Score
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    Quest Giver: -
       Map Icon: H
      Character: Any
    
    After the cutscene, drive the van to the waypoint in the tunnel. When 
    prompted, drop the stingers on the ground and drive down the tunnel a little. 
    The stingers do their job and you'll have successfully stopped the two 
    vehicles. Don't worry about doing anything here; your crew is more than 
    capable of aiming a gun at the drivers.
    
    You'll have another cutscene and then you'll be driving those vehicles you 
    just... err... stung. Just drive the vehicle to the waypoint to have another 
    cutscene. Afterward, you must simply follow the crew to the elevator, then to 
    a vault, then to the gold bricks, then back to the elevator, and then back to 
    the vehicles. It's all a lot of following, you see.
    
    Soon you'll be riding off with two-hundred million worth of gold bricks. Oh, 
    well, almost: Franklin tells you that you've been found out. You switch over 
    to Franklin now, who has the very fun task of changing the traffic lights for 
    your crew.
    
    This is much easier than it looks. You simply have to make sure that the good 
    guys always have green lights and the bad guys always have red lights. It's 
    really that simple. More bad guys show up as you continue, but you can red 
    light them easily.
    
    After you've successfully herded the good and the bad, you'll have a cutscene 
    and then you'll be a big firefight. This is a much easier battle than it 
    looks; you have great cover with the pillars and you have all three playable 
    characters. You'll need to switch back and forth between them as you take 
    everyone out. Throwing grenades work very well here - just lob one from cover 
    and watch everyone blow up.
    
    Once you've cleared them, we have yet another cutscene before we finally 
    start our getaway. This is actually one of the easier getaways in the game; 
    despite the five star wanted level, all you need to do is follow your crew. 
    It's really that simple; with the fully upgraded Gauntlets, you should have 
    no problem with police gunfire or cars bashing into you.
    
    All of the harder turns are told by Michael before you come to them, so 
    listen to him as you drive. The tricky part is in the end - you have to drive 
    into the right semi truck's cargo hold. It might take you aback at first, but 
    it is really as easy as running full throttle into the back of the semi; that 
    is, the game takes over with a cutscene after you've rammed in. After the 
    series of cutscenes, you need to drive back to Michael's house with your crew 
    to end the mission. Of course, you get a lot of funny bickering and banter on 
    the way there. ^_^
    
    
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                            3.86 - Finale Intro Cutscene
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    As Franklin, drive to Franklin's house and go over to the sound system. 
    Someone rings the bell to the door - go and see who answers it for the finale 
    intro cutscene. ^_^
    
    You have three choices: A, B, and C. I don't want to list the details for A 
    and B because it's mega spoilers, but it's right on your phone if you're 
    playing. Since it just seems COMPLETELY WRONG AND HORRIFIC to do either A or 
    B, we really just have to do C. I mean, why the **** are A and B even an 
    option? And why are they listed first and second? Did Rockstar REALLY think 
    we would ever do A and B? Maybe if we "choose" A or B we will have a 
    Lifeinvader moment with the phone blowing up?
    
    With that, choose C: Deathwish. Duh!
    
    
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                             3.87 - The Grandest Finale
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    Drive to Lester's house for a cutscene. Afterward, get back in your car and 
    drive over to Lamar. Ah... that sense of completeness! Back to the beginning 
    with just good ol' Franklin and Lamar. Nostalgia aside, follow the game's 
    terse directions and head to the foundry.
    
    Walk inside and head through the building to Michael and Trevor. Everyone 
    positions themselves during the cutscene and then we have another classic 
    firefight. At this point in the game, you should have all of your weapons 
    upgraded - this makes life exceedingly easier as you can demolish single 
    targets with the assault rifle, close targets with the shotgun, blobs with 
    hand grenades, and vehicles with the rocket launcher.
    
    For now, it's mid-range combat, so swap to the Assault Rifle and "ambush" the 
    enemies. Franklin has a good enough vantage point of the area to demolish the 
    opposition. Auto-target makes this game so horribly easier. Pop up, lock on, 
    kill one, back to cover, and repeat. Or, if you're Rambo, just stay out of 
    cover and cycle between the targets.
    
    Soon you'll need to switch to Trevor, who has a position near the entrance 
    where the enemies are pouring in. This is actually a good thing, as just 
    controlling him diverts the attention of the enemies and allows Michael and 
    Franklin to take them down.
    
    After clearing most of the area, Lamar gives out an SOS and you need to get 
    Franklin outside. Just run past any remaining enemies and stick to the side 
    of the wall until you get outside. Immediately get into cover beside Lamar 
    and lob a few hand grenades at the two cars in front of you to blow them up. 
    After that, switch to your Assault Rifle and take down all enemies off in the 
    distance; again, just auto-aim to them and pull the trigger.
    
    Now you must switch to Michael and help out Trevor. There should be around 
    five or so enemies still in this large room; take them down before you head 
    to the blue dot to Trevor. Note that Michael might stupidly have the sniper 
    rifle equipped, so swap to the Assault Rifle and get to cracking heads.
    
    Once you've found Trevor, the two of you should have no problem clearing the 
    two or three waves of enemies that emerge from the doors. They are simply not 
    smart enough to throw a grenade it seems. After clearing them, follow Trevor 
    as he goes up the stairs on the opposite of the area. He will then lean 
    against the doorway that you need to go through to get outside.
    
    You immediately encounter enemies when you exit - two vans of troops, to be 
    exact. Take out your trusty rocket launcher and blow them up to immediately 
    neutralize the threat. After that, I switched back to Franklin and cleaned up 
    the area out front. Same premise, but I lobbed hand grenades at the vehicles 
    because they were close to his cover.
    
    When you've cleared all of them, Franklin tells you guys to regroup out 
    front. In the next cutscene, the three musketeers plan to kill everyone 
    that's been screwing with them throughout this game: Devin, Steve, Stretch, 
    and Cheng.
    
    
    \/  GET RID OF MR. CHENG
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Cheng is first on our list because we are controlling Franklin. To get the 
    100% goal, you need to kill him with a sticky bomb. First, though, you need 
    to get to him, and he's halfway across the state, in typical GTA5 fashion. 
    When you arrive, throw a few stick bombs on the ground and detonate them when 
    his car runs over them. After you kill Cheng, you still need to take out his 
    friends in the other two vans. It is best to blow up the vans with a rocket 
    launcher or hand grenades. Do not try to just speed away without killing all 
    of them; these guys seemingly possess superpowers and have no trouble chasing 
    Franklin.
    
    Switch to Trevor for door number two.
    
    
    \/  BRING DOWN HAINES
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Drive into the pier for a small cutscene of what looks like "news reporter 
    Haines." To get the 100% goal, you must headshot him. The Ferris Wheel makes 
    him a moving target, but it moves really slow and steady; it does not stop or 
    make any changes in speed. It's really as simple as getting out the good ol' 
    sniper rifle - aim to where his movement is *going* to be and pull the 
    trigger when you see his face. Easy! You acquire a two star wanted level for 
    your effort, which can be quickly shaken off if you just go north after 
    leaving the pier. Go north, my friend. You can also consider the beach or a 
    boat; I have not tried either option, but I think they'd both be just as 
    effective.
    
    Now it's time to stretch before the main exercise. Switch to Michael.
    
    
    \/  TAKE OUT STRETCH
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    You must kill him with a melee weapon to get the 100% goal. It's much, much 
    easier to just rocket launcher him from the other side of the road, though. 
    You need to take out his men afterward, but they're very weak and love to 
    bunch up. Just switch to the Assault Rifle and mow them down.
    
    With Stretch out of the way, switch to Trevor for the last target.
    
    
    \/  KIDNAP DEVIN
    /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Drive to the gate of the house. The game makes a big deal about the enemies 
    guarding him, but they aren't that much of a challenge, especially with 
    Trevor and his special ability. Just hop the hedge and take out the guards on 
    this side of the house - there are two or three and they have no cover. From 
    here, you need to go left and around the house to reach the pool area with 
    Devin. You'll need to kill three or four more to get there - use the corner 
    of the house as cover and you should be fine. Use your shotgun for close 
    encounters and your rifle for medium and long range encounters.
    
    With the area clear, head over to the pool - Devin's hiding in the square 
    black basket like the coward he is. After the cutscene, you need to drive 
    *all the way* to Chiliad Mountain State Wilderness - yes, the game loves 
    watching you drive. Devin's desperate pleas make the drive pretty fun, 
    though. When you arrive at the rendezvous point, watch the cutscene and make 
    one final push.
    
    Enjoy the credits! And please recommend this guide if you found it helpful!
    To do this, click the link at the top of the page! :)
    
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                                     4. Credits
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      *  CJayC for creating GameFAQs.
      *  Sailor Bacon and Devin Morgan for continuing, maintaining, and 
         administering GameFAQs.
      *  A few song quotes to keep the text light... Black Sabbath's "Spiral
         Architect," Def Leppard's "Photograph," and Chuck Berry's "Too Much
         Monkey Business."
      *  You! For reading this guide, of course. :)
    
    
            Some FAQ statistics:
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                       Pages: 84
                       Words: 39,574
      Characters (no spaces): 180,572
    Characters (with spaces): 249,311
                  Paragraphs: 3,870
                       Lines: 4,738
    
    Therefore, please do not print this guide! It's way too many pages to print!
               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
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                               5. Contact Information
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    If you have any questions, comments, suggestions, inquiries, spam, additions,
    grievances, hate mail, and general overall concerns, please email me at:
    
    "andrew.c.testa(at)gmail(dot)com" <andrew.c.testa@gmail.com>
    
    All I ask is that you put "Grand Theft Auto" or "GTA5" or "GTA" in the 
    subject line so I know what the email is about. I don't mind if u talk liek 
    dis 2 me or whatever, so long as I can understand you.
    
    
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                                6. Legal Disclaimer
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    This document is copyright İ 2015 Andrew Testa. All rights reserved. This
    document may not be reproduced under any circumstances except for personal,
    private use. It may not be sold, altered, or published in any way without the
    advanced permission of the author. It may not be placed on any website or
    otherwise distributed publicly without advance written permission. Use of
    this guide on any other website or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders. All sources which have
    contributed to this document are cited and/or credited in some form.
    
    The only sites that I allow this document to be viewed at are GameFAQs
    <http://www.gamefaqs.com>, IGN <http://www.ign.com>, and Neoseeker
    <http://www.neoseeker.com>. If this document is found on another website,
    please contact me and I will promptly DMCA the host of the website on the
    legal grounds of copyright infringement. Under 512(c) of the U.S. Copyright
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                                        ---
    
    
    Thanks for reading this guide! :) You can see some of my other work at:
    
            <http://www.gamefaqs.com/users/TestaALT/contributions/faqs>
    
    _____________________________________________________________________________
                                                   Copyright İ 2015 Andrew Testa