_______________________________________________________________________________
_________________________Medal of Honor: Warfighter____________________________
_______________________________FAQ/WALKTHROUGH_________________________________
_____________________________________________________________________By Sokkus_
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Guide stats:    
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Time taken to write : 20+ hours
Word Count to date  : 10,000+
Donations recieved  : 0
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If you enjoyed using this guide, or it has helped you along and you are on
GameFAQs, Please hit the recommend button at the top of the page.
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Welcome to my guide for Medal of Honor: warfighter! I hope this guide will be
able to assist all of you gamers out there! If you see any errors, have a tip
or an alternate strategy for a section of the guide please head to the contact
section and flick me an email to let me know!

Note: At present I consider the guide pretty much complete. It contains a full
      walkthrough for all of the campaign missions, pointing out and explaining
      how to earn those pesky mission-specific achievements/trophies as you go.
      The guide also features a complete achievement/trophy guide below the
      main walkthrough to help you earn every one of them!


If you like what you see here, be sure to check out more of my guides, reviews
and podcasts at www.consoledomination.com and consider donating to my Paypal if
you are feeling a little generous!

If you enjoyed using this guide, or it has helped you along and you are on
GameFAQs, Please hit the recommend button at the top of the page.

Finally, I have also started a facebook group for readers to keep track of the
latest updates to my guides, you can find it here:
  
https://www.facebook.com/pages/Sokkus/356910437737253


Thanks for reading!
Enjoy!

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Donations
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After a few generous emails and suggestions from readers and because donations
seems to be a growing trend among other contemporary guide writers, I have
decided to put in the option to allow you to donate some money to me for 
helping you out if you wish to do so.

Although I make these guides for free in my spare time, I probably don’t 
need to point out to gamers that purchasing games is an extremely expensive
hobby (games in Australia cost on average $90 - $120) and writing guides for
them can be a very long, incredibly difficult and thankless task at the best
of times, but one that is very challenging and occasionally rewarding.
 
Considering you could be paying upwards of $20+ for guides in a game shop,these
free and easily available guides make a cost-effective substitute. Whilst most
are happy to use and move on without a word I would move that a simple donation
is a great, easy way to say thanks if you feel that my guide has saved you some
time, money and frustration in some small way.

By no means feel obligated to donate just for viewing my guide, but if you are
feeling a little generous I certainly won’t object! Any amount is appreciated
whether it be 10 cents or $10.

Thankyou far all that read this far, if you are interested in donating, my
Paypal address is listed below, if not, skip down to the table of contents
below and get stuck into the shooting festivities that form Medal of Honor:
Warfighter!


Paypal ID;

sokkus[at]hotmail[dot]com


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   *******************
 ***********************
*** TABLE OF CONTENTS ***
 ***********************
   *******************
===============================================================================
Note that the most recent version of the guide will always be found at
www.gamefaqs.com.
===============================================================================
-------------------------------------------------------------------------------
>> Note: To fast travel to a section of the guide, copy the text code next to
         the section of interest. Press CTRL +F and paste the code in there to
         jump down to where you want to go in a flash!
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   ___________________________________________
  / Medal of Honor: warfighter Campaign Guide \________
  \___________________________________________/        ]
    |                                                  |
    | 1. Hints & Tips                            [HNTTP]
    |                                                  |
    | 2. Campaign Walkthrough                    [WLKTH]
    |                                                  |
    |      2.00 Unintended Consequences          [ACT01]
    |      2.01 Through the Eyes of Evil         [ACT02] 
    |      2.02 Shore Leave                      [ACT03] 
    |      2.03 Hot Pursuit                      [ACT04] 
    |      2.04 Changing Tides                   [ACT05] 
    |      2.05 Rip current                      [ACT06] 
    |      2.06 Hat Trick                        [ACT07] 
    |      2.07 Finding Faraz                    [ACT08] 
    |      2.08 Connect the Dots                 [ACT09] 
    |      2.09 Hello and Dubai                  [ACT10] 
    |      2.10 Old Friends                      [ACT11]
    |      2.11 Bump in the Night                [ACT12]
    |      2.12 Shut It Down                     [ACT13]
    |                                                  |
    [__________________________________________________]

   ____________________________________________________
  / Medal of Honor: Warfighter Achievement/trophy Guide\
  \____________________________________________________/
    |                                                  ]
    |                                                  |
    | 3. Achievements/Trophies                   [ACHMT]
    |                                                  |
    [__________________________________________________]

   ___________________________
  / Miscellaneous             \________________________
  \___________________________/                        ]
    |                                                  |
    | 5. Special Thanks                          [THNKS]
    |                                                  |
    | 6. Contact                                 [CNTCT]
    |                                                  |
    | 7. About Me                                [INTRD]
    |     7.1 Donations                                |
    |     7.2 Console Domination                       |
    |                                                  |
    | 8. Version History                         [VERHI]
    [__________________________________________________]

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>> Note: To fast travel to a section of the guide, copy the text code next to
         the section of interest. Press CTRL +F and paste the code in there to
         jump down to where you want to go in a flash!
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   *******************
 ***********************
***    INTRODUCTION   *** [ITRN]
 ***********************
   *******************

Welcome to my walkthrough for EA and Danger Close's new military FPS - 
Medal of Honor: Warfighter. This guide will help you play through the game
from start to finish in no time! 

To fast travel to a chapter, go to the table of contents and copy the code
next to the section of interest. Press CTRL +F and paste the code in there to
jump down to where you want to go in a flash.

Lets begin!



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 *******************
 ***********************
***   HINTS & TIPS    *** [HNTTP]
 ***********************
   *******************
 
- Always use cover, if you stay exposed for too long you will not live to 
  regret it. On higher difficulties, this is a must. try peek, its quite
  useful.

- Be a freeloader when possible! The AI squadmates may not be the greatest,
  but they do have guns and are borderline invincible - let them take the risk
  when trying to clear a difficult area.

- Lost? Wait for your squadmates to lead the way. Note they normally won't
  move on to the next objective until every enemy has been cleared from an 
  area.

- In close quarters you should always melee, it is instant and usually fatal.
  Attempting to fire your gun at close range is silly and will likely see you 
  heading back to the previous checkpoint to try again.

- Always move between cover and never run into an open area/room until you are
  positive that the area is clear of enemy soldiers.


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Got a hint or tip? Send me an email and let me know, if I like it I will 
include it in the guide and credit you for your contribution.
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   *******************
 ***********************
***     WALKTHROUGH   *** [WLKTH]
 ***********************
   *******************

This walkthrough will provide players with the fastest route for each level 
from beginning to the end. Without further ado, lets get into it...



===============================================================================
Unintended Consequences  [ACT01]
===============================================================================


After leaving the water, the game will give you control. Shoot the guy in
front. And then follow Mother up the stairs and into cover behind the van. Pop
the next guy indicated before running over to the truck at the far end of the
area and planting a C4 charge in the designated spot.  Duck down behind the
guard post until the truck pulls away.  Pop the guard in the booth when told
to do so and then move to the nearby cover before blowing the truck.

After the chaos ensues, our retreat has been cut off so there’s only one way
to go – forward! Follow Mother as you go and take out enemies as they appear.
After the second crane falls, duck under the fallen shipping container in 
front. Make your way through the next open cargo container and up the 
makeshift ramp that forms beyond.

When you reach the top, an enemy helicopter will appear, run down to the left
and grab the SMAW from the catwalk here.  Aim for the cockpit and let the
helicopter have it!

As it crashes the mission will be complete!


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>>Note: At this point you'll earn the achievement/trophy 'Unexpected Cargo'.
-------------------------------------------------------------------------------




===============================================================================
Through the Eyes of Evil   [ACT02]
===============================================================================


When we regain control, we’ll be in the shoes of Argyrus. We are also going to
be undertaking a short tutorial. Do as instructed on the screen and then move
into the next room.  Use prone and jump to get around the obstacles and then
follow the instructions at the firing range at the end.

Afterwards, grab ammo from your buddy here and continue into the next room.
Duck behind cover and complete the tutorial about the new peeking system. In
the next room you’ll have a timed challenge.


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>> Note: If you can make it through the course in less than 18 seconds you’ll
         earn the achievement/trophy On the Clock.
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Make your way through the plane and eliminate the targets along the way and
note that as well as sprinting through, each headshot will knock 2 seconds off
your final time - so aim high! Once you reach the end, breach the door and
kill the final targets. That’s it, you’re done! If you want to retry the final
training challenge you can head out the door to the left, or you can head to
the right to complete the mission.

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>> Note: For finishing the training, you’ll earn the achievement/trophy ‘Know
         Thy Enemy’.
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===============================================================================
Shore Leave   [ACT03]
===============================================================================


After the mission starts, make your way over to the dock ahead and crawl under
it. There are snipers about so we will use this as cover to make our way up
towards the beach. When you reach the boat docked to the right, use it as
cover to eliminate bad guys on the shore to the right.  When it’s safe to do
so work your way onto the beach and use the cover here to eliminate enemies as
you head up the stairs.  Pop the guard that appears in the window as you
approach.

Kill any enemies lurking at the top of the stairs and then enter the structure
opposite. Climb the stairs and breach the door at the top.  There are four
enemies in here, so take them all out.


-------------------------------------------------------------------------------
>> Note: If you can headshot all four guards you will unlock the next breach
         option – Tomahawk.
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Make your way towards the hole in the wall at the back of the room and when
prompted pull out the laser pointer and target the sniper in the building
across the way that looks like the Colosseum. After the dust settles, follow
Voodoo down the ramp.  You’ll regroup with the rest of the squad and enter the
building that you just bombed. Drop down the hole to the lower level.

After a short scene, you’ll be in control of a robot.  Pilot it through the
hole in front and shoot the enemy in front, go round the corner to the right
and eliminate a few more bad guys. Find your way to the next hole in the wall
to the far right.  Descend the ramp here and enter the hole to the left.  As
you enter, you’ll see your objective markers for the marine squad we need to
rescue nearby. Make your way over the rubble in front and over to the next
hole in the wall. Work your way to the guards and enter the area to the left,
sit it out in the open and shoot as many enemies as possible before it gets
taken down.

You’ll find yourself back in control of Stump. Make your way through the hole
and breach the door in the next room.  Again, there are four enemies in here,
so take them all out in slow motion.


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>> Note: If you can headshot all four guards and had perviously unlocked the 
         tomahawk, you will unlock the next breach option – Crowbar.
-------------------------------------------------------------------------------


Make your way over to either the hole in the wall or the window and eliminate
all the enemies in the building across the street. Once it is all clear,
follow Voodoo out the door to the left and drop down the broken stairs here.

As you exit the door, a truck will fly past and more enemies will appear in
the building across the road.  Follow the objective marker to the back of the
van and then across the road into the hole in the side of a building.  Work
your way through the building and when you reach the opening to the right –
take out the gunner on the back of the truck.  This will enable the rest of
the squad to advance up the street.  Enemies will spawn in the building on the
left side of the street.

Instead of exiting, climb the stairs nearby to the top. From the window,
you’ll be able to see the newly arrived bad guys below and flank them easily.
 When the area is clear, climb back down to street level and regroup with the
squad at the stairs.  Continue through the building.

At the top of the next set of stairs, another technical will appear. Peek out
from cover and kill the gunner before heading across the street. Breach the
door.  As usual, there are four bad guys in here, so eliminate them to proceed.

-------------------------------------------------------------------------------
>> Note: If you can headshot all four guards, and have done so at each of the
         breaches, you will unlock the next breach option – Shotgun.
-------------------------------------------------------------------------------


Climb the stairs at the back of the room.  On the roof, enter the door to the
left and ascend to the very top of the building. Here we get to do some
sniping!

-------------------------------------------------------------------------------
>> Note: If you can kill all the marked targets without missing a shot, you’ll
         earn the achievement/trophy ‘Leftover Lead’. To get this easily, play
         through the sequence a couple of times to know what you need to do
         and then re-start from the last checkpoint when there is a sole bad
         guy left until you manage to get it done!
-------------------------------------------------------------------------------


Kill the marked targets and follow Voodoo’s instructions. Once all of them
have been taken down, helicopters will come in to mop up the remainder. As
they do, another pair of baddies will appear on the tower opposite. Kill them
both to end the mission.

-------------------------------------------------------------------------------
>> Note: At this point you’ll earn the achievement/trophy ‘Hit the Beach’.
-------------------------------------------------------------------------------




===============================================================================
Hot Pursuit  [ACT04]
===============================================================================

This mission is quite easy and really doesn't require too much of an
explanation, you will have to follow another vehicle and it will lead you on a
merry chase. The idea is to catch up to him and crash into him from the side
when he is taking a corner. It will probably take a good 5-7 minutes for an
opportunity to arise, but in the meantime enjoy the sights!

-------------------------------------------------------------------------------
>> Note: If you destroy 90 market stalls durin gthis mission, you will earn
         the trophy/achievement 'Vender Bender'.
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>> Note: At this point you’ll earn the achievement/trophy ‘Pit and Pin’.
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===============================================================================
Changing Tides  [ACT05]
===============================================================================

Use melee on the guy in front as you start. Enter the building to the right
and melee the bad guy standing with this back to you in the opposing doorway.
Exit and eliminate the bad guy in the building ahead.  Follow Mother and crawl
through the tunnel he opens up and after crawling through, shoot the enemy and
then continue to follow Mother.

In the next building, take out the guy inside and then continue out the next
door.  Stop when you reach the low wall. Mother will halt here, behind the
wall you’ll see two guards patrolling on the balcony, you’ll out your
secondary weapon, here you can get an achievement. If you can kill both of
these bad guys with one shot you’ll unlock it.

-------------------------------------------------------------------------------
>> Note: For killing both these guys with a single shot, you’ll unlock the
         achievement/trophy ‘Double Header’.
-------------------------------------------------------------------------------


Go through the building and you’ll see another three guys through the window,
if you missed the achievement on the previous attempt, you can take two of
them down at once here. Mother will help you out with any that you miss. Head
over to the marked door and breach it. Again, kill the four enemies inside
with headshots to unlock a new breach option. 

-------------------------------------------------------------------------------
>> Note: If you can headshot all four guards you will unlock the next breach
         option – Door Knob charge.
-------------------------------------------------------------------------------


Once inside, head out the opposite door.  At the second cover spot, take out
the baddie on top of the boat in front and to the left.  This will cause
another group of snipers to spawn in the area ahead.  When prompted, pull out
your LTL and use the laser to target the building indicated.

After the fireworks, follow Mother up the road until you reach the next set of
cover. Take out any enemies in the immediate area (there should be 4-5 of
them – if you have trouble seeing them, look out for the flashlights) and then
continue forward eliminating baddies as you go. More will appear from a corner
to the left as you move forward and another group will appear from the
belltower to the left.  Once all the enemies have been cleared from the area,
enter the area beneath the bell tower and breach the door... Predictably,
there are four enemies in here to take down.

-------------------------------------------------------------------------------
>> Note: If you can headshot all four guards you will unlock the next breach
         option – Flex Linear.
-------------------------------------------------------------------------------


Exit the opposite door and back outside again, continue onwards until you
reach the marked alley.  Work your way through here, watching out for enemies
that appear on the balconies at the back left and a good number of bad guys at
ground level too who will use the low walls on either side as cover from which
to attack you. Try to stay at the gate and pick them off one at a time,
waiting for them to come to you, when no more decide to come out in the open,
move in and hunt down any survivors. When it’s clear, follow Mother to the
gate at the far end. 

After the gate opens, follow him through the upside down bus and then take
cover behind it. Kill the three enemies in the area (one directly across from
the back of the bus and the two more that enter the area from the other side.
When they are dead, follow Mother up the nearby ramp. From here, pick off the
enemies in the courtyard below and from the roof at the far side overlooking
it. 

Clear the area as more guards arrive and be sure to keep an eye out on the
left hand balcony as an enemy will try to pick you off from here if you are
not careful. Continue to follow Mother through the area, taking out the
enemies as you go.

When you reach the flooded market area, take cover behind the low wall to the
right as you enter and take down the baddies as they enter from the alley in
front and to the right.  Take them all out and when he moves, follow Mother
through the area to the right.  Eliminate the next group of enemies that
appear and then continue down the passage to the right of the building in 
from.

When you reach the corner, you’ll be ambushed again, so take out the enemies
that appear, keeping an eye out for the balcony in the left.  After killing a
few at ground level, several enemies will appear on the balcony on the right
hand side of the street and an RPG toting baddy will attack from a rooftop to
the left. Once they are all dead, continue to follow Mother. Up the next 
alley, stopping to take cover and eliminate hostiles as you go.

Once the area is clear of enemies, breach the door at the top of the stairs.
Follow Mother across the area to the next building and climb the stairs here.
Open the door at the top to complete the mission.
 
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>> Note: At this point you’ll earn the achievement/trophy ‘Rain of Terror'.
-------------------------------------------------------------------------------




===============================================================================
Rip current  [ACT06]
===============================================================================


Follow Mother into the open warehouse on the right to meet up with some
additional troops. Continue through the warehouse and cut a left into the open
door. Eliminate the 5-6 enemies inside. When clear, follow the others through
the area and exit out the other side. 

Take cover behind the low wall here and pick off the sniper on the building at
the back right of the room. A helicopter will come in and be shot down. This
will cause additional enemy reinforcements to appear and enter from the left
side of the area.  Advance with the rest of your team mates working your way
around the left hand side of the ruined pagoda in the centre of the area and
killing enemies as you go. Once the area is clear, make your way to the back
of the area and start down the street to the right.

Take cover behind the van here and lean out to take down a few of the
opponents in the street ahead and the RPG guy on the roof. Once he is dead,
work your way down the street using the concrete blocks as cover.  At the far
end, follow the soldiers into the building on the right and up the stairs
inside.

From here, look out the windows. When prompted, pull out the LTL and target
the building to the left.  After a few moments, you’ll find yourselves at the
controls of a minigun in a helicopter. Take out the marked enemies in the
courtyard below and ensure that you prioritise enemies on the balconies as
some of them can carry RPGs which will take you down if you are not careful.
Once you have cleared the area, the game will shift back to Preacher again.

Exit the building and cruise across to the marked door across the open area to
the left.

After the short scene, follow preacher over to the left and into the nearby
alleyway, smash out the window on the right and climb inside. Go through the
left-hand door into the hallway, turn right and work your way to the end
killing any enemies that get in your way. Kill the enemies inside the door to
the right and enter when the room is clear. Enter the door at the back of the
room and use breach on the wall where indicated. Kill the two enemies
immediately inside the door and take cover.

-------------------------------------------------------------------------------
>> Note: At this point, if you have unlocked all of the previous breaching
         options as described in the guide, you should earn the 
         achievement/trophy ‘Master locksmith’.
-------------------------------------------------------------------------------


Once you have breached, you will be in a room adjacent to an open area with a
machine gun nest set up on the second floor to the right on the opposite side.
Stay in this room for the moment, taking cover from the MG, more enemies will
converge on your location from ground level, so defend yourself until their
numbers thin out. Then lean out from cover and knock over the machine gunner
before entering the room and mopping up any survivors and another small group
who will appear and attack.

Upon reaching the far end of the room, climb the stairs on the right. As you
enter the second floor, clear the enemies opposite and then continue down the
balcony to the left.  Once the explosion goes off, clear the room ahead of
hostiles and then follow the passage around to the right. After encountering
the machinegun in the hallway, backtrack slightly and through the door nearby.

Work your way through this room and exit via the far side. From here flank the
machine gunner and the rest of his squad. Once the coast is clear, wait for
your team mates to stack up and then breach the door here. Kill the four
enemies in here to rescue the hostages.

-------------------------------------------------------------------------------
>> Note: If you can headshot all four guards you will unlock the next and final
         breach option – Sheet Charge. You'll unlock the achievement for this
         the next time you breach a door (providing you have used all of the
         different options previously).
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
>> Note: During this next segment, you'll be able to earn the mission specific
         achievement 'Release the Kraken!'. You can get this by killing 20
         enemies with the turret during the boat ride described below.
-------------------------------------------------------------------------------

After a short scene you’ll be manning a turret on the front of a boat. You’ll
be on rails for the next section, so enjoy the ride and try to eliminate the
marked targets as you go.

Following another short scene, you will now be driving the boat. Simply make
your way to each successive objective marker from point to point avoiding
incoming RPGs and you will be finished in no time!

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement 
         ‘Monsoon Lagoon’
-------------------------------------------------------------------------------



===============================================================================
Hat Trick  [ACT07]
===============================================================================

This is an incredibly short and easy mission. When you regain control, do not
shoot, instead wait for a few moments. A big 18 hours later will pop up on the
screen. Afterwards, follow the instructions from Voodoo and when your squad
pops the flare, zoom in and shoot the guy guarding the captain (yellow vest)
to complete the mission. 

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement ‘One 
         Shot, Three Kills’.
-------------------------------------------------------------------------------




===============================================================================
Finding Faraz  [ACT08]
===============================================================================

-------------------------------------------------------------------------------
>> Note: During this mission you will be pursuing a target named Faraz. If you
         can hunt him down within 15 minutes of starting the mission, you'll
         unlock the achievment/trophy 'Tag, You're it'.
------------------------------------------------------------------------------


When you regain control, the target will be racing away down a street, follow
him and continue up the stairs at the end and around the corner, over the
rooftops until he drops down to ground level and races through a junk yard.

At this time, enemies will start to appear, so slow down and take cover to
eliminate them before continuing. Work your way around the corner to the open
gate. Continue to the left and then around the corner to the right, kill all
the enemies in the immediate area and then continue along the dirt road after
Faraz. As you approach the dead end, three more enemies will come at you from
around the front and left.  Kill them and then cruise round the corner.

Continue through the mud hut to the right and kill the enemies outside using
the windows. Continue along the set path, moving from cover to cover and
eliminating enemies as you go, follow Faraz across the bridge into the next
area.  Turn right as you enter and head over to the small building in front.
A whole bunch of baddies are going to rock up now, so using the window in here
and pick them off one at a time. After clearing the area, head over to the
gate.

Follow your buddies inside. Watch out for an enemy on the roof of the building
in front and take out the other enemies with you at ground level. Work your
way to the right around the central building and take out the technical in the
courtyard behind.  Watch the roof opposite for another sniper and take out the
4-5 hostiles on the ground with you. Proceed to the back of the area to have
another three guards enter the area. Kill them and continue after Faraz.

Head through the gate at the back of the area and turn left. Drop into the
trenches here and progress forwards. Continue along the trench, taking out the
enemies that appear. Note some will appear on ledges overlooking the trenches
and others right in front, either way they are very easy to sopt and should
really cause no issues. When you reach the ruins you need to enter climb the
stairs, kill the guy here and drop down the other side.

Turn left and take cover behind the vehicle. Kill the enemies nearby before
proceeding.  Climb the stairs and follow the set path. Jump the wall at the
end for a scene.

Afterwards, simply sprint after mother until you drop down into an open area
across from a large cylindrical building. As you approach the doors will open
and enemies will pour out.  Jump in cover and pick them off, continuing over
to the building when it is safe to do so.  Make your way inside and clear the
room.

Breach the door here to complete the mission.

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement 
         ‘Non-Official Cover’
-------------------------------------------------------------------------------




===============================================================================
Connect the Dots  [ACT09]
===============================================================================

The first part of this mission has you manning the turret of a helicopter that
is making passes at an enemy village. Simply shoot the enemies you see and
take out the marked targets and listen out as your comrades call out targets
for you. After a brief stint in the gunner's seat, its time to get up and
personal with the enemy and you'll land.

Once you land, follow Voodoo straight ahead and take cover behind the broken
wall. From here take out all the enemies approaching from the front, after
taking out 5-6 a heavy gunner will appear. This guy has body armour and will
take a few hits before falling, so be sure to stay in cover and use peeking to
deal with him. Once the immediate area is clear, follow your squad to the
right and up the stairs.  Enter cover here and again take out the bad guys in
front a helicopter will show up to help you out as well.

Continue up the street and around the corner. Take cover behind the pickup
truck and eliminate the enemies in the open area ahead.  As well as numerous
regular soldiers on the streets and on the second floor in front to the left
and across the far side of the area, you’ll also encounter another heavy
soldier. Once the area is void of life, another wave of enemies will emerge
from the doors of the building directly in front of you in the distance. 
Eliminate them and again watch out for movement on the upper levels as there
are plenty of enemies here too!

Once the area is clear, make your way to the marked door.  It’s time to
breach! Kill the two enemies immediately inside.

-------------------------------------------------------------------------------
>> Note: If you have unlocked all of the breaching options, when you enter the
         breaching menu, you will unlock the achievement/trophy ‘Room Service’
-------------------------------------------------------------------------------


Follow your crew through the building until you exit the other side. There is
a technical on the road below. Take out the gunner and the 4-5 other enemies
in this area and when prompted, head down and jump on the technical’s gun. Aim
it over at the building opposite and kill the enemies that appear, pay special
attention to windows and rooftops to avoid RPG incidents! After a short period
of time a helicopter will fly in to help you out and clear the enemies out.

After the airstrike, head over to the structure and follow your squad inside.
Climb the stairs and kill the enemies outside. Drop down to the road and
proceed up the street, moving from cover to cover and killing any baddies that
appear.  At the end, Tick will open a secret door, proceed inside.

Follow the squad down the ramp and into the hidden underground structure.
Around the corner you’ll find a target range.

-------------------------------------------------------------------------------
>> Note: At this point you can earn the mission specific trophy/achievement
         'Target Practice'. To do this simply shoot all of the targets in the
         area here. 
-------------------------------------------------------------------------------

Fight your way through the room here, and track down and kill every last enemy.
Once it is all clear, proceed to the next room and breach the door.

The breach was obviously an ambush so go prone behind the table in front and
kill the enemies populating the room. Afterwards climb up the stairs at the
back and turn the corner.  Clear the room below and to the left.  Continue
down the next set of stairs to regroup and then breach the next door.

There are four dudes in here to slow-mo shoot. Afterwards, follow Voodoo out
the back of the room and through the tunnel until you are back outside. Drop
down to the ledge below and proceed along the path and enter the next cave.
Proceed through the first section until your squad warns of enemies nearby.

Pop around the corner and kill the enemies here. Jump into cover and clear the
rest of the room. Afterwards shoot the generator to the left and then proceed
through the door your squad opens.  Shoot the enemies stumbling around in the
dark below and then enter the structure here.  It’s a wooden airplane! Kill
the enemies as you proceed through to the far end. After your squad kicks in
the next door enter the next room.

Take cover behind the rocks. Kill the enemies in your vicinity and then
proceed down the slope, working your way between cover and killing enemies
and continuing towards the room at the end. Here you’ll find a wooden train
station set up for terrorist training. Clear the area of hostiles. Note that
there is a heavy soldier among them. Once everything is dead or dying,
continue to the lit up door in the back left corner of the room to complete
the mission.

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement
         ‘Class Dismissed’.
-------------------------------------------------------------------------------




===============================================================================
Hello and Dubai  [ACT10]
===============================================================================

We'll star tthis mission in a car driving away from a hotel, simply follow the
checkpoint on your map and do your best avoid being rammed or stopped by the
enemy cars when they show up. Theres only one real path to go, so follow
Mother's instructions and try not to crash.

After reaching the marker, you'll see a short scene. After the scene, you’ll
be able to see enemy cars on your mini map. You will also be able to see blue
‘safe’ zones which you can use to hide from these cars. Our goal is to reach
the objective marker without being spotted.  When you regain control, pull
into the hiding spot on the right and wait for the car to pass in front. 
Turn right and then take the first left, pull into the hiding spot on the
left. Wait for both cars to turn right ahead and then turn right after them.
Take the next left. Follow this road all the way to the end, ducking into the
hiding spots when required until you reach the objective marker.

After escaping, you will be spotted after a short while and have to race off
again simmilar to the first section, follow Mother's directions, avoid the 
enemy cars and try not to crash. After going throguh a few tunnels and getting
onto an overpass, you should lose them. Pull into the car park as directed.

Rather than switching cars, we'll have to do another pursuit section, running
away from the enemy cars. This time its through the confines of a car park.
As with the previous two pursuit sections, follow the linear path through the
carpark until you exit back to the steeets outside.

Drive away from the car park and you'll notice that the enemies have followed
you. As before just continue to avoid them and continue along the set path. 
After a short period of time visibility starts to decrease as a dust storm 
starts to hinder your eyesight. 

-------------------------------------------------------------------------------
>> Note: At this point you can earn the achievement/trophy 'Storm Watch' to do
         so you need to drive into the storm and whilst it is active not
         collide or crash with anything.
-------------------------------------------------------------------------------


Continue to drive into the storm to lose the enemies and complete the level.
  
-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement
         ‘Pedal to the Medal’.
-------------------------------------------------------------------------------




===============================================================================
Old Friends  [ACT11]
===============================================================================

Before we begin, you should note that during this mission there are improvised
explosive devices (IEDs) hidden in rubble all over the place (inside and out),
they have been marked with red paint. Avoid them at all costs!

Let’s follow our squad down the road avoiding the IEDs until you enter a
building. Climb the stairs and enter the door at the top. Pull out tour sniper
rifle and move over to the window. Snipe all of the enemies in the courtyard
below. After a while a group of 3-4 enemies will enter from the right one of
them has an RPG so try to take him out ASAP. Once all the enemies are down, 4
snipers will be tagged in the building opposite. Use your secondary scope to
zoom in further and peek out from cover to take each of them out (an easy way
to do this is to hold the peek button so your scope comes up, line the red
markers up with the centre of the scope and then pop up , shoot and drop back
down).

Once the snipers are dead, regroup with the rest of your allies back
downstairs and exit the door here. Defend yourself against a couple of waves
of enemies and then when it’s safe to do so, slowly work your way into the
courtyard in order to find all of the bad guys. Once the entire area is clear,
your objectives will update to explore the UN building.  So head on over to
the large burinign building opposite and breach the door.  There are four
enemies in need of slaying here.

Follow Greko through the room to the stairs and climb to the next floor. At
the top a guy will drop down in front and another will appear in the hole in
the wall ahead so take them out and then take out their mates around the
corner to the left.  Continue following your squad to the next set of stairs
and climb again to the next floor.

As you reach the top, enemies will start attacking you from the left so
quickly get into cover and return fire.  Again, once clear follow the squad
through the hallway and through the door to exit the building. Continue along
the path to the next building and head on in.  Climb the stairs and then
continue up the gravel slope nearby and continue to the top of the next set of
stairs for a short scene.

As soon as the scene finishes, continue straight ahead and drop down to the
platform below. Breach the door in front, kill the enemies here and then
proceed through the room until you reach the window overlooking the street.
You’ll see a sniper on the balcony to your left marked with a red objective
marker. Take him out and then focus your attention on the street.  Enemies
will start to come down it towards our mates below so snipe them as they come.
 
Once they are all dead, continue through the nearby door. Enter the next open
room to the right. As you do enemies will appear in the far doorway and rush
in to greet you. As well as your usual soldiers, some of these enemies will
be of the heavy variety that make them almost impossible to kill quickly so
be prepared for a long, drawn out fire fight. You will also want to regularly
keep your eye on the upper level to the left as several enemies will spawn
here with a great vantage point of the room you are in. Once the room is clear
of enemies, head out through the doors on the far side of the area.

Continue through the tunnel until you return outside. Again follow your
comrades and don’t forget to avoid those red tagged IEDs! Proceed until you
regroup with the rest of your team.

When you regain control, move forward and enter the tunnel to the left and
follow it to the end. Climb the ramp and drop into the ice rink. Take cover
behind the crates in front. The enemies are going to throw some smoke grenades
in here so it will be difficult to see what we are doing. To see where they
are, some of them have flashlights so look out for those, otherwise follow
the tracer fire back to its origin and try to pick them out from the haze. 
Work your way through the room, noting that either side has less smoke so is
easier to navigate.  Once all the enemies are dead regroup.

After the scene, follow the squad through the tunnel until you exit outside.
This part is now a lot like the mission Finding Faraz. You will need to chase
the target along a fairly linear route, stopping at regular intervals to
shoot his henchman. You will also need to avoid those IEDs! After a lengthy
chase, open the fence and then sprint after him, he’ll take off in a van;
just continue after him to complete the mission.

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement 
         ‘Closing Ceremony’
-------------------------------------------------------------------------------




===============================================================================
Bump in the Night  [ACT12]
===============================================================================

Climb down the stairs in front and head for the far end of the deck. As you
make your way across enemies appear on the deck in front and on the raised
section above it. Kill them and then proceed through the open door. Climb the
stairs to the second deck and then climb the next set of stairs here to reach
the third deck, shoot the three guards here and then climb to the top section
of the ship via the nearby stairs and enter the door at the end for a quick
scene.

You’ll now be in control of Preacher.  Move out of the door and sneak up on
the guard with his back turned to you down the hall. Use melee to take him
out.  Continue ahead and perform the same trick on the next guard too. 
Continue onwards and you’ll see a pair of guards having a chat. Sneak up
behind the guy at the table and melee him to take both of them out.

You now have a weapon! Another guard will rush in to see what is going on,
shoot him and then continue to the right. Climb the ramp and shoot the two
enemies at the top – I’d recommend picking up a shotgun, it will make the
next section a lot easier!

From the ramp we entered from, we want to head to the far right hand corner,
you can head either straight ahead and then right or right and then left,
either way we’ll have to take out numerous enemies along the way. Make your
way through the crates and debris to the downward ramp.  At the bottom are a
number of cars and a number of bad guys too.  Clear the immediate area and
then you ar going to need to work your way slowly back to the left along the
lower deck using the cars as cover.  This can be quite tricky on the higher
difficulty levels, so keep an eye out for those flash lights and listen for
enemy chatter. When you reach the far end, enter the door here.

Go down the stairs. Continue to the end of the hallway and shoot the pair of
guards in the room here. Continue out the other door.  Enter the engine room
and clear out the room before heading over to the lever to shut the ship down.
This will sound an alarm. Return back through the engine room, killing the new
enemies that have appeared and exit via the door marked with the objective
marker.  Climb the stairs here and enter the hallway. Continue onward through
the linear path until you find yourself out on the deck.

Melee the guy in front.  Turn right and wait for the guard to walk away and
sneak up and melee him too. Continue to the corner ahead and turn right, if
you get your timing right you can melee the next two guards as well without
anyone noticing. Unfortunately after four somebody is bound to find a body
and alert the rest of the guards on deck. Make your way slowly across the
deck to the objective marker opposite, making sure you are relatively safe
before moving between cover. There are a lot of enemies and you really don’t
want to have to restart the section all over again.

Once inside, enter the open doorway and cruise into the galley. Work your way
through the shelves in here to the other side killing the 4-5 enemies that
inhabit the room as you go. When you reach the kitchen, kill the few enemies
here and continue right into an eating area. Here you’ll also have to kill a
few more bad guys. When you have cleared the room head over to the slightly
ajar door on the far side and Preacher will exit to the deck again.

After the scene, climb the stairs and enter the door in front.  Run over to
the makeshift barricade to the right and pick off the enemies behind it. Once
enough of them have been killed one more will enter from the door nearby.
Kill him and enter the door.

As you go through the next door to the hallway, the door to the room opposite
will open. Kill the two enemies in here and then proceed down the hallway to
the left.  Kill the enemy in the room on the right and then use the action
button on the door opposite to open up a laundry room. Go and inspect the 3rd
machine along and pick up the grenades.

-------------------------------------------------------------------------------
>> Note: for picking up these grenades, you’ll earn the trophy/achievement 
         ‘Dirty Laundry’.
-------------------------------------------------------------------------------


Return to the hallway and follow it around the corner. Watch out for a dude
behind the crates here. When you reach the doorway at the end, there are two
soldiers to the right ready to ambush you as soon as you go through the door,
so bounce a grenade of the wall in front and then go on through. Work your
way through the enemies in the next room as you proceed back to the right. Go
through the semi opened door.

After the scene, follow the target up the stairs and all the way back to the
bridge again. Breach the door to complete the mission.

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement ‘One
         Man Mutiny’
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
>> Note: This is Stump’s last mission, so for completing it you will also earn
         the trophy/achievement ‘Stump’s No Chump’.
-------------------------------------------------------------------------------




===============================================================================
Shut It Down  [ACT12]
===============================================================================

Follow Voodoo forward and duck behind the rocks when prompted to do so.  When
most of the enemies have moved on, look to the right to see two enemies. When
instructed, take one out and the squad ill deal with the other.  Follow the
squad along the trail here until you reach a campfire with three baddies
around it. Again wait for the go command and then open fire.

Follow the trail down the hill and cross the river. Duck behind the rocks at
the top and the gate nearby will open. Wait for the truck and its entourage
to leave and then when just one sole guard remains, shoot him. Follow Voodoo
into the compound.

Stick in the shadows and follow the squad to the left. Shoot the fuse box on
the side of the building, kill the guard that comes out the door to
investigate and then head inside. Breach the door here.  Kill the four guys in
slow motion and then proceed up the stairs nearby.

Eliminate the enemy forces here and continue to the right. Work your way
through the rooms until the lights come back on, kill any more hostiles
nearby and then head over to the windows.  Open fire on the enemies converging
on your position.  Once you have killed enough, Voodoo will open the nearby
door so follow him downstairs.

As you exit a flare will go off and a new group of enemies will appear from
the direction of the house in the distance. Follow Voodoo and work your way
from cover to cover and make your way over to the building to the left of the
area killing enemies as you go. Eliminate the enemies inside and head over to
the window at the back right. Kill the enemy soldiers immediately outside and
when Voodoo opens the door follow him out and across into the next building.

Kill the enemies inside and then climb to the next floor. Turn right at the
top of the stairs and take cover. There are 4-5 regular enemies and a heavy
gunner to take out here. Once they are dead, follow Voodoo to the next door
and breach it. There are six guys in here to take out before slow motion
ceases. This can be quite tricky as unless you kill the guys who are ready to
attack first, they will kill you before you can cap all of them. I’d suggest
shooting the guy directly in front, then the two to his right. Then quickly
look over to the far left and then get the two to his right.

Afterwards exit through the back door and follow your crew outside to regroup
with another unit.  It’s time to drive the robot again!

Cross the bridge and destroy the door to the next building. Kill your way
through the building here and destroy any resistance on the opposite side of
the bridge. Make sure to kill the gunner on the back of the technical and the
RPG soldier in the window to the right of the compound as you cross the
bridge. Make your way over to the gate.

You’ll now be back in control of Preacher, cross the bridge and regroup with
the squad at the gate.  Follow Voodoo until you reach a courtyard. Eliminate
the enemies here and follow the squad across the area until you reach a
bridge. A technical will be here waiting for you. Shoot the gunner and then
jump onto the turret. Kill the enemies as they appear until preacher
automatically jumps out. Continue across the bridge.

Follow Voodoo until you climb the stone steps. Shoot the enemy that comes
running around the corner to the left.  Make you way over to where he came
from eliminating any additional enemies here. Turn the corner and kill any
enemies in the immediate area. Follow Voodoo to the next objective marked
door. As you approach it will blow open so kill the guy who emerges and his
friend just inside, once it’s clear and then enter the palace.

Follow the objective markers through the corridors, killing any enemies that
stop to shoot at you. Go prone when required and crawl to the entrance ahead.
Kill the two enemies in here.  Exit the room and continue around to the left.
Head over to the indicated door. Breach it.

After the scene, shoot the target in the head to complete the mission.


Congratulations! You have finished the game! Huzzah!

-------------------------------------------------------------------------------
>> Note: For completing this mission you will earn the trophy/achievement 
         ‘Let Him Rot’
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
>> Note: This is Preacher’s last mission, so for completing it you will also
         earn the trophy/achievement ‘Preacher’s Path’.
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
>> Note: For completing this mission you will have also completed the game and
         as such will earn the trophy/achievement ‘Warfighter’
-------------------------------------------------------------------------------






===============================================================================
-------------------------------------------------------------------------------
   
  *******************
 ***********************
***    ACHIEVEMENTS   *** [ACHMT]
 ***********************
   *******************

===============================================================================
                   Level progression Achievements/Trophies    
===============================================================================

Unexpected Cargo      - Completed Unintended Consequences
Know the Enemy        - Completed Through the Eyes of Evil
Hit the Beach         - Completed Shore Leave
Pit and Pin           - Completed Hot Pursuit
Rain of Terror        - Completed Changing Tides
Monsoon Lagoon        - Completed Rip Current
One Shot, Three Kills - Completed Hat Trick
Non-Official Cover    - Completed Finding Faraz
Class Dismissed       - Completed Connect the Dots
Pedal to the Medal    - Completed Hello and Dubai
Closing Ceremony      - Completed Old Friends
One Man Mutiny        - Completed Bump in the Night
Let Him Rot           - Completed Shut It Down

Stump's No Chump      - Finished all the Stump Missions
Preacher's Path       - Finished all the Preacher Missions


===============================================================================
                 Mission Specific Achievements/Trophies               
===============================================================================

On the Clock          - Completed the training in Through the Eyes of Evil in
                        under 18 seconds
Leftover Lead         - Completed the sniping section in Shore Leave without
                        missing a shot
Unstoppable           - Completed Shore Leave on Hardcore difficulty
Vender Bender         - Destroyed 90 market stalls in Hot Pursuit
Double Header         - Killed two enemies with one bullet in the Changing
                        Tides mission
Release the Kraken!   - Killed 20 enemies during the boat exfil in Rip Current
Tag, You're It        - Caught Faraz within 15 minutes in Finding Faraz
Target Practice       - Shot down the targets in the training camp caves in
                        Connect the Dots
Storm Watch           - Got through the sandstorm without hitting any vehicles
                        in Hello and Dubai
Dirty Laundry         - Found the grenades in the laundry room in Bump in the
                        Night


===============================================================================
                 Game Completion Achievements/Trophies       
===============================================================================

Warfighter            - Completed the campaign
Tier 1                - Completed the campaign on Tier 1 difficulty
Hardcore              - Completed the campaign on Hardcore difficulty


===============================================================================
                        Combat Achievement/Trophies              
===============================================================================

The Axeman            - Killed 25 enemies with melee during the Campaign
Tier 1 Imports        - Got 50 kills while holding enemy weapons
Peek-a-Boo            - Killed an enemy while using peek and lean in the
                        Campaign
Lean With It          - Killed 25 enemies while using peek and lean during the
                        Campaign
Master Locksmith      - Used each breaching option at least once
Room Service          - Unlocked all door breach options
Extreme Realism       - Recovered from near-death 5 times without dying
It's Dangerous to go Alone! - Requested ammo from an Ally in the Campaign
Lead Farmer                 - Requested ammo from an Ally 25 times in Campaign
Tactical Toggler            - Killed 25 enemies while using Combat Toggle


===============================================================================
                   Multiplayer Achievements/Trophies      
===============================================================================

All In                - Called in Apache support
Back in the Fight     - Completed one tour with all classes.
Brothers in Arms      - Won a round with a Friend as a Fire Team Buddy
Downrange             - Played online for 15 minutes
Global Warfighters    - Unlocked a soldier from each unit
Honey Badger          - Used your Fire Team buddy to re-arm or heal
Jack of all Guns      - Earned the Marksman Pin for all Weapons
Job done              - Complete 3 Combat Mission objectives
MVP                   - Finished in first place in any online match
Squad Leader          - Unlocked a soldier of each class
There IS an I in Fire Team  - Finished a round as part of the top Fire Team
Warchief              - Unlocked all soldiers in multiplayer



===============================================================================
-------------------------------------------------------------------------------
  
  ********************
 ***********************
***  SPECIAL THANKS   *** [THNKS]
 ***********************
   ********************

I would like to thank the following people/entities:

- GameFAQs for always being there when I needed help and for accepting my FAQ.
- My fiancee Kumiko, who has been incredibly patient and understanding.
- And everybody who has taken the time to read my FAQs so far.


===============================================================================
-------------------------------------------------------------------------------
   *******************
 ***********************
***      Contact      *** [CNTCT]
 ***********************
   *******************

===============================================================================
Note that before writing to me about omissions, please check out the most
recent version of the guide which can be found at www.gamefaqs.com.
===============================================================================

If you feel the need to contact me you can reach me at:

sokkus[at]hotmail[dot]com.

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Alternatively, you can check out my facebook page and ask a question and I'll
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===============================================================================
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===============================================================================
Me
===============================================================================

Im 28, Australian and live with my lovely fiancee. I have been thrice  
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===============================================================================
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===============================================================================
-------------------------------------------------------------------------------
   *******************
 ***********************
***  VERSION HISTORY  *** [VERHI]
 ***********************
   *******************


submitted 26th October, 2012
Version 1.0
The guide currently contains:
- Hints & tips section
- Full campaign walkthrough
- Achievement/trophy list



===============================================================================

This guide has been written by Paul Williams aka Sokkus.

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